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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def')
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diff --git a/gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def b/gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def
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@@ -0,0 +1,1572 @@
+; GENERATED FILE - DO NOT EDIT.
+; Generated by generate_entry_points.py using data from Khronos and ANGLE XML files.
+;
+; Copyright 2019 The ANGLE Project Authors. All rights reserved.
+; Use of this source code is governed by a BSD-style license that can be
+; found in the LICENSE file.
+LIBRARY libGLESv2
+EXPORTS
+
+ ; OpenGL ES 2.0
+ glActiveTexture
+ glAttachShader
+ glBindAttribLocation
+ glBindBuffer
+ glBindFramebuffer
+ glBindRenderbuffer
+ glBindTexture
+ glBlendColor
+ glBlendEquation
+ glBlendEquationSeparate
+ glBlendFunc
+ glBlendFuncSeparate
+ glBufferData
+ glBufferSubData
+ glCheckFramebufferStatus
+ glClear
+ glClearColor
+ glClearDepthf
+ glClearStencil
+ glColorMask
+ glCompileShader
+ glCompressedTexImage2D
+ glCompressedTexSubImage2D
+ glCopyTexImage2D
+ glCopyTexSubImage2D
+ glCreateProgram
+ glCreateShader
+ glCullFace
+ glDeleteBuffers
+ glDeleteFramebuffers
+ glDeleteProgram
+ glDeleteRenderbuffers
+ glDeleteShader
+ glDeleteTextures
+ glDepthFunc
+ glDepthMask
+ glDepthRangef
+ glDetachShader
+ glDisable
+ glDisableVertexAttribArray
+ glDrawArrays
+ glDrawElements
+ glEnable
+ glEnableVertexAttribArray
+ glFinish
+ glFlush
+ glFramebufferRenderbuffer
+ glFramebufferTexture2D
+ glFrontFace
+ glGenBuffers
+ glGenFramebuffers
+ glGenRenderbuffers
+ glGenTextures
+ glGenerateMipmap
+ glGetActiveAttrib
+ glGetActiveUniform
+ glGetAttachedShaders
+ glGetAttribLocation
+ glGetBooleanv
+ glGetBufferParameteriv
+ glGetError
+ glGetFloatv
+ glGetFramebufferAttachmentParameteriv
+ glGetIntegerv
+ glGetProgramInfoLog
+ glGetProgramiv
+ glGetRenderbufferParameteriv
+ glGetShaderInfoLog
+ glGetShaderPrecisionFormat
+ glGetShaderSource
+ glGetShaderiv
+ glGetString
+ glGetTexParameterfv
+ glGetTexParameteriv
+ glGetUniformLocation
+ glGetUniformfv
+ glGetUniformiv
+ glGetVertexAttribPointerv
+ glGetVertexAttribfv
+ glGetVertexAttribiv
+ glHint
+ glIsBuffer
+ glIsEnabled
+ glIsFramebuffer
+ glIsProgram
+ glIsRenderbuffer
+ glIsShader
+ glIsTexture
+ glLineWidth
+ glLinkProgram
+ glPixelStorei
+ glPolygonOffset
+ glReadPixels
+ glReleaseShaderCompiler
+ glRenderbufferStorage
+ glSampleCoverage
+ glScissor
+ glShaderBinary
+ glShaderSource
+ glStencilFunc
+ glStencilFuncSeparate
+ glStencilMask
+ glStencilMaskSeparate
+ glStencilOp
+ glStencilOpSeparate
+ glTexImage2D
+ glTexParameterf
+ glTexParameterfv
+ glTexParameteri
+ glTexParameteriv
+ glTexSubImage2D
+ glUniform1f
+ glUniform1fv
+ glUniform1i
+ glUniform1iv
+ glUniform2f
+ glUniform2fv
+ glUniform2i
+ glUniform2iv
+ glUniform3f
+ glUniform3fv
+ glUniform3i
+ glUniform3iv
+ glUniform4f
+ glUniform4fv
+ glUniform4i
+ glUniform4iv
+ glUniformMatrix2fv
+ glUniformMatrix3fv
+ glUniformMatrix4fv
+ glUseProgram
+ glValidateProgram
+ glVertexAttrib1f
+ glVertexAttrib1fv
+ glVertexAttrib2f
+ glVertexAttrib2fv
+ glVertexAttrib3f
+ glVertexAttrib3fv
+ glVertexAttrib4f
+ glVertexAttrib4fv
+ glVertexAttribPointer
+ glViewport
+
+ ; OpenGL ES 3.0
+ glBeginQuery
+ glBeginTransformFeedback
+ glBindBufferBase
+ glBindBufferRange
+ glBindSampler
+ glBindTransformFeedback
+ glBindVertexArray
+ glBlitFramebuffer
+ glClearBufferfi
+ glClearBufferfv
+ glClearBufferiv
+ glClearBufferuiv
+ glClientWaitSync
+ glCompressedTexImage3D
+ glCompressedTexSubImage3D
+ glCopyBufferSubData
+ glCopyTexSubImage3D
+ glDeleteQueries
+ glDeleteSamplers
+ glDeleteSync
+ glDeleteTransformFeedbacks
+ glDeleteVertexArrays
+ glDrawArraysInstanced
+ glDrawBuffers
+ glDrawElementsInstanced
+ glDrawRangeElements
+ glEndQuery
+ glEndTransformFeedback
+ glFenceSync
+ glFlushMappedBufferRange
+ glFramebufferTextureLayer
+ glGenQueries
+ glGenSamplers
+ glGenTransformFeedbacks
+ glGenVertexArrays
+ glGetActiveUniformBlockName
+ glGetActiveUniformBlockiv
+ glGetActiveUniformsiv
+ glGetBufferParameteri64v
+ glGetBufferPointerv
+ glGetFragDataLocation
+ glGetInteger64i_v
+ glGetInteger64v
+ glGetIntegeri_v
+ glGetInternalformativ
+ glGetProgramBinary
+ glGetQueryObjectuiv
+ glGetQueryiv
+ glGetSamplerParameterfv
+ glGetSamplerParameteriv
+ glGetStringi
+ glGetSynciv
+ glGetTransformFeedbackVarying
+ glGetUniformBlockIndex
+ glGetUniformIndices
+ glGetUniformuiv
+ glGetVertexAttribIiv
+ glGetVertexAttribIuiv
+ glInvalidateFramebuffer
+ glInvalidateSubFramebuffer
+ glIsQuery
+ glIsSampler
+ glIsSync
+ glIsTransformFeedback
+ glIsVertexArray
+ glMapBufferRange
+ glPauseTransformFeedback
+ glProgramBinary
+ glProgramParameteri
+ glReadBuffer
+ glRenderbufferStorageMultisample
+ glResumeTransformFeedback
+ glSamplerParameterf
+ glSamplerParameterfv
+ glSamplerParameteri
+ glSamplerParameteriv
+ glTexImage3D
+ glTexStorage2D
+ glTexStorage3D
+ glTexSubImage3D
+ glTransformFeedbackVaryings
+ glUniform1ui
+ glUniform1uiv
+ glUniform2ui
+ glUniform2uiv
+ glUniform3ui
+ glUniform3uiv
+ glUniform4ui
+ glUniform4uiv
+ glUniformBlockBinding
+ glUniformMatrix2x3fv
+ glUniformMatrix2x4fv
+ glUniformMatrix3x2fv
+ glUniformMatrix3x4fv
+ glUniformMatrix4x2fv
+ glUniformMatrix4x3fv
+ glUnmapBuffer
+ glVertexAttribDivisor
+ glVertexAttribI4i
+ glVertexAttribI4iv
+ glVertexAttribI4ui
+ glVertexAttribI4uiv
+ glVertexAttribIPointer
+ glWaitSync
+
+ ; OpenGL ES 3.1
+ glActiveShaderProgram
+ glBindImageTexture
+ glBindProgramPipeline
+ glBindVertexBuffer
+ glCreateShaderProgramv
+ glDeleteProgramPipelines
+ glDispatchCompute
+ glDispatchComputeIndirect
+ glDrawArraysIndirect
+ glDrawElementsIndirect
+ glFramebufferParameteri
+ glGenProgramPipelines
+ glGetBooleani_v
+ glGetFramebufferParameteriv
+ glGetMultisamplefv
+ glGetProgramInterfaceiv
+ glGetProgramPipelineInfoLog
+ glGetProgramPipelineiv
+ glGetProgramResourceIndex
+ glGetProgramResourceLocation
+ glGetProgramResourceName
+ glGetProgramResourceiv
+ glGetTexLevelParameterfv
+ glGetTexLevelParameteriv
+ glIsProgramPipeline
+ glMemoryBarrier
+ glMemoryBarrierByRegion
+ glProgramUniform1f
+ glProgramUniform1fv
+ glProgramUniform1i
+ glProgramUniform1iv
+ glProgramUniform1ui
+ glProgramUniform1uiv
+ glProgramUniform2f
+ glProgramUniform2fv
+ glProgramUniform2i
+ glProgramUniform2iv
+ glProgramUniform2ui
+ glProgramUniform2uiv
+ glProgramUniform3f
+ glProgramUniform3fv
+ glProgramUniform3i
+ glProgramUniform3iv
+ glProgramUniform3ui
+ glProgramUniform3uiv
+ glProgramUniform4f
+ glProgramUniform4fv
+ glProgramUniform4i
+ glProgramUniform4iv
+ glProgramUniform4ui
+ glProgramUniform4uiv
+ glProgramUniformMatrix2fv
+ glProgramUniformMatrix2x3fv
+ glProgramUniformMatrix2x4fv
+ glProgramUniformMatrix3fv
+ glProgramUniformMatrix3x2fv
+ glProgramUniformMatrix3x4fv
+ glProgramUniformMatrix4fv
+ glProgramUniformMatrix4x2fv
+ glProgramUniformMatrix4x3fv
+ glSampleMaski
+ glTexStorage2DMultisample
+ glUseProgramStages
+ glValidateProgramPipeline
+ glVertexAttribBinding
+ glVertexAttribFormat
+ glVertexAttribIFormat
+ glVertexBindingDivisor
+
+ ; OpenGL ES 1.0
+ glAlphaFunc
+ glAlphaFuncx
+ glClearColorx
+ glClearDepthx
+ glClientActiveTexture
+ glClipPlanef
+ glClipPlanex
+ glColor4f
+ glColor4ub
+ glColor4x
+ glColorPointer
+ glDepthRangex
+ glDisableClientState
+ glEnableClientState
+ glFogf
+ glFogfv
+ glFogx
+ glFogxv
+ glFrustumf
+ glFrustumx
+ glGetClipPlanef
+ glGetClipPlanex
+ glGetFixedv
+ glGetLightfv
+ glGetLightxv
+ glGetMaterialfv
+ glGetMaterialxv
+ glGetPointerv
+ glGetTexEnvfv
+ glGetTexEnviv
+ glGetTexEnvxv
+ glGetTexParameterxv
+ glLightModelf
+ glLightModelfv
+ glLightModelx
+ glLightModelxv
+ glLightf
+ glLightfv
+ glLightx
+ glLightxv
+ glLineWidthx
+ glLoadIdentity
+ glLoadMatrixf
+ glLoadMatrixx
+ glLogicOp
+ glMaterialf
+ glMaterialfv
+ glMaterialx
+ glMaterialxv
+ glMatrixMode
+ glMultMatrixf
+ glMultMatrixx
+ glMultiTexCoord4f
+ glMultiTexCoord4x
+ glNormal3f
+ glNormal3x
+ glNormalPointer
+ glOrthof
+ glOrthox
+ glPointParameterf
+ glPointParameterfv
+ glPointParameterx
+ glPointParameterxv
+ glPointSize
+ glPointSizex
+ glPolygonOffsetx
+ glPopMatrix
+ glPushMatrix
+ glRotatef
+ glRotatex
+ glSampleCoveragex
+ glScalef
+ glScalex
+ glShadeModel
+ glTexCoordPointer
+ glTexEnvf
+ glTexEnvfv
+ glTexEnvi
+ glTexEnviv
+ glTexEnvx
+ glTexEnvxv
+ glTexParameterx
+ glTexParameterxv
+ glTranslatef
+ glTranslatex
+ glVertexPointer
+
+ ; GL_ANGLE_copy_texture_3d
+ glCopySubTexture3DANGLE
+ glCopyTexture3DANGLE
+
+ ; GL_ANGLE_framebuffer_blit
+ glBlitFramebufferANGLE
+
+ ; GL_ANGLE_framebuffer_multisample
+ glRenderbufferStorageMultisampleANGLE
+
+ ; GL_ANGLE_instanced_arrays
+ glDrawArraysInstancedANGLE
+ glDrawElementsInstancedANGLE
+ glVertexAttribDivisorANGLE
+
+ ; GL_ANGLE_multi_draw
+ glMultiDrawArraysANGLE
+ glMultiDrawArraysInstancedANGLE
+ glMultiDrawElementsANGLE
+ glMultiDrawElementsInstancedANGLE
+
+ ; GL_ANGLE_provoking_vertex
+ glProvokingVertexANGLE
+
+ ; GL_ANGLE_request_extension
+ glRequestExtensionANGLE
+
+ ; GL_ANGLE_robust_client_memory
+ glCompressedTexImage2DRobustANGLE
+ glCompressedTexImage3DRobustANGLE
+ glCompressedTexSubImage2DRobustANGLE
+ glCompressedTexSubImage3DRobustANGLE
+ glGetActiveUniformBlockivRobustANGLE
+ glGetBooleani_vRobustANGLE
+ glGetBooleanvRobustANGLE
+ glGetBufferParameteri64vRobustANGLE
+ glGetBufferParameterivRobustANGLE
+ glGetBufferPointervRobustANGLE
+ glGetFloatvRobustANGLE
+ glGetFramebufferAttachmentParameterivRobustANGLE
+ glGetFramebufferParameterivRobustANGLE
+ glGetInteger64i_vRobustANGLE
+ glGetInteger64vRobustANGLE
+ glGetIntegeri_vRobustANGLE
+ glGetIntegervRobustANGLE
+ glGetInternalformativRobustANGLE
+ glGetMultisamplefvRobustANGLE
+ glGetPointervRobustANGLERobustANGLE
+ glGetProgramInterfaceivRobustANGLE
+ glGetProgramivRobustANGLE
+ glGetQueryObjecti64vRobustANGLE
+ glGetQueryObjectivRobustANGLE
+ glGetQueryObjectui64vRobustANGLE
+ glGetQueryObjectuivRobustANGLE
+ glGetQueryivRobustANGLE
+ glGetRenderbufferParameterivRobustANGLE
+ glGetSamplerParameterIivRobustANGLE
+ glGetSamplerParameterIuivRobustANGLE
+ glGetSamplerParameterfvRobustANGLE
+ glGetSamplerParameterivRobustANGLE
+ glGetShaderivRobustANGLE
+ glGetTexLevelParameterfvRobustANGLE
+ glGetTexLevelParameterivRobustANGLE
+ glGetTexParameterIivRobustANGLE
+ glGetTexParameterIuivRobustANGLE
+ glGetTexParameterfvRobustANGLE
+ glGetTexParameterivRobustANGLE
+ glGetUniformfvRobustANGLE
+ glGetUniformivRobustANGLE
+ glGetUniformuivRobustANGLE
+ glGetVertexAttribIivRobustANGLE
+ glGetVertexAttribIuivRobustANGLE
+ glGetVertexAttribPointervRobustANGLE
+ glGetVertexAttribfvRobustANGLE
+ glGetVertexAttribivRobustANGLE
+ glGetnUniformfvRobustANGLE
+ glGetnUniformivRobustANGLE
+ glGetnUniformuivRobustANGLE
+ glReadPixelsRobustANGLE
+ glReadnPixelsRobustANGLE
+ glSamplerParameterIivRobustANGLE
+ glSamplerParameterIuivRobustANGLE
+ glSamplerParameterfvRobustANGLE
+ glSamplerParameterivRobustANGLE
+ glTexImage2DRobustANGLE
+ glTexImage3DRobustANGLE
+ glTexParameterIivRobustANGLE
+ glTexParameterIuivRobustANGLE
+ glTexParameterfvRobustANGLE
+ glTexParameterivRobustANGLE
+ glTexSubImage2DRobustANGLE
+ glTexSubImage3DRobustANGLE
+
+ ; GL_ANGLE_texture_external_update
+ glInvalidateTextureANGLE
+ glTexImage2DExternalANGLE
+
+ ; GL_ANGLE_texture_multisample
+ glGetMultisamplefvANGLE
+ glGetTexLevelParameterfvANGLE
+ glGetTexLevelParameterivANGLE
+ glSampleMaskiANGLE
+ glTexStorage2DMultisampleANGLE
+
+ ; GL_ANGLE_translated_shader_source
+ glGetTranslatedShaderSourceANGLE
+
+ ; GL_CHROMIUM_bind_uniform_location
+ glBindUniformLocationCHROMIUM
+
+ ; GL_CHROMIUM_copy_compressed_texture
+ glCompressedCopyTextureCHROMIUM
+
+ ; GL_CHROMIUM_copy_texture
+ glCopySubTextureCHROMIUM
+ glCopyTextureCHROMIUM
+
+ ; GL_CHROMIUM_framebuffer_mixed_samples
+ glCoverageModulationCHROMIUM
+ glMatrixLoadIdentityCHROMIUM
+ glMatrixLoadfCHROMIUM
+
+ ; GL_CHROMIUM_lose_context
+ glLoseContextCHROMIUM
+
+ ; GL_CHROMIUM_path_rendering
+ glBindFragmentInputLocationCHROMIUM
+ glCoverFillPathCHROMIUM
+ glCoverFillPathInstancedCHROMIUM
+ glCoverStrokePathCHROMIUM
+ glCoverStrokePathInstancedCHROMIUM
+ glDeletePathsCHROMIUM
+ glGenPathsCHROMIUM
+ glGetPathParameterfvCHROMIUM
+ glGetPathParameterivCHROMIUM
+ glIsPathCHROMIUM
+ glPathCommandsCHROMIUM
+ glPathParameterfCHROMIUM
+ glPathParameteriCHROMIUM
+ glPathStencilFuncCHROMIUM
+ glProgramPathFragmentInputGenCHROMIUM
+ glStencilFillPathCHROMIUM
+ glStencilFillPathInstancedCHROMIUM
+ glStencilStrokePathCHROMIUM
+ glStencilStrokePathInstancedCHROMIUM
+ glStencilThenCoverFillPathCHROMIUM
+ glStencilThenCoverFillPathInstancedCHROMIUM
+ glStencilThenCoverStrokePathCHROMIUM
+ glStencilThenCoverStrokePathInstancedCHROMIUM
+
+ ; GL_EXT_blend_func_extended
+ glBindFragDataLocationEXT
+ glBindFragDataLocationIndexedEXT
+ glGetFragDataIndexEXT
+ glGetProgramResourceLocationIndexEXT
+
+ ; GL_EXT_debug_marker
+ glInsertEventMarkerEXT
+ glPopGroupMarkerEXT
+ glPushGroupMarkerEXT
+
+ ; GL_EXT_discard_framebuffer
+ glDiscardFramebufferEXT
+
+ ; GL_EXT_disjoint_timer_query
+ glBeginQueryEXT
+ glDeleteQueriesEXT
+ glEndQueryEXT
+ glGenQueriesEXT
+ glGetQueryObjecti64vEXT
+ glGetQueryObjectivEXT
+ glGetQueryObjectui64vEXT
+ glGetQueryObjectuivEXT
+ glGetQueryivEXT
+ glIsQueryEXT
+ glQueryCounterEXT
+
+ ; GL_EXT_draw_buffers
+ glDrawBuffersEXT
+
+ ; GL_EXT_geometry_shader
+ glFramebufferTextureEXT
+
+ ; GL_EXT_instanced_arrays
+ glDrawArraysInstancedEXT
+ glDrawElementsInstancedEXT
+ glVertexAttribDivisorEXT
+
+ ; GL_EXT_map_buffer_range
+ glFlushMappedBufferRangeEXT
+ glMapBufferRangeEXT
+
+ ; GL_EXT_memory_object
+ glBufferStorageMemEXT
+ glCreateMemoryObjectsEXT
+ glDeleteMemoryObjectsEXT
+ glGetMemoryObjectParameterivEXT
+ glGetUnsignedBytei_vEXT
+ glGetUnsignedBytevEXT
+ glIsMemoryObjectEXT
+ glMemoryObjectParameterivEXT
+ glTexStorageMem2DEXT
+ glTexStorageMem2DMultisampleEXT
+ glTexStorageMem3DEXT
+ glTexStorageMem3DMultisampleEXT
+
+ ; GL_EXT_memory_object_fd
+ glImportMemoryFdEXT
+
+ ; GL_EXT_occlusion_query_boolean
+
+ ; GL_EXT_robustness
+ glGetGraphicsResetStatusEXT
+ glGetnUniformfvEXT
+ glGetnUniformivEXT
+ glReadnPixelsEXT
+
+ ; GL_EXT_semaphore
+ glDeleteSemaphoresEXT
+ glGenSemaphoresEXT
+ glGetSemaphoreParameterui64vEXT
+ glIsSemaphoreEXT
+ glSemaphoreParameterui64vEXT
+ glSignalSemaphoreEXT
+ glWaitSemaphoreEXT
+
+ ; GL_EXT_semaphore_fd
+ glImportSemaphoreFdEXT
+
+ ; GL_EXT_texture_storage
+ glTexStorage1DEXT
+ glTexStorage2DEXT
+ glTexStorage3DEXT
+
+ ; GL_KHR_debug
+ glDebugMessageCallbackKHR
+ glDebugMessageControlKHR
+ glDebugMessageInsertKHR
+ glGetDebugMessageLogKHR
+ glGetObjectLabelKHR
+ glGetObjectPtrLabelKHR
+ glGetPointervKHR
+ glObjectLabelKHR
+ glObjectPtrLabelKHR
+ glPopDebugGroupKHR
+ glPushDebugGroupKHR
+
+ ; GL_KHR_parallel_shader_compile
+ glMaxShaderCompilerThreadsKHR
+
+ ; GL_NV_fence
+ glDeleteFencesNV
+ glFinishFenceNV
+ glGenFencesNV
+ glGetFenceivNV
+ glIsFenceNV
+ glSetFenceNV
+ glTestFenceNV
+
+ ; GL_OES_EGL_image
+ glEGLImageTargetRenderbufferStorageOES
+ glEGLImageTargetTexture2DOES
+
+ ; GL_OES_draw_texture
+ glDrawTexfOES
+ glDrawTexfvOES
+ glDrawTexiOES
+ glDrawTexivOES
+ glDrawTexsOES
+ glDrawTexsvOES
+ glDrawTexxOES
+ glDrawTexxvOES
+
+ ; GL_OES_framebuffer_object
+ glBindFramebufferOES
+ glBindRenderbufferOES
+ glCheckFramebufferStatusOES
+ glDeleteFramebuffersOES
+ glDeleteRenderbuffersOES
+ glFramebufferRenderbufferOES
+ glFramebufferTexture2DOES
+ glGenFramebuffersOES
+ glGenRenderbuffersOES
+ glGenerateMipmapOES
+ glGetFramebufferAttachmentParameterivOES
+ glGetRenderbufferParameterivOES
+ glIsFramebufferOES
+ glIsRenderbufferOES
+ glRenderbufferStorageOES
+
+ ; GL_OES_get_program_binary
+ glGetProgramBinaryOES
+ glProgramBinaryOES
+
+ ; GL_OES_mapbuffer
+ glGetBufferPointervOES
+ glMapBufferOES
+ glUnmapBufferOES
+
+ ; GL_OES_matrix_palette
+ glCurrentPaletteMatrixOES
+ glLoadPaletteFromModelViewMatrixOES
+ glMatrixIndexPointerOES
+ glWeightPointerOES
+
+ ; GL_OES_point_size_array
+ glPointSizePointerOES
+
+ ; GL_OES_query_matrix
+ glQueryMatrixxOES
+
+ ; GL_OES_texture_3D
+ glCompressedTexImage3DOES
+ glCompressedTexSubImage3DOES
+ glCopyTexSubImage3DOES
+ glFramebufferTexture3DOES
+ glTexImage3DOES
+ glTexSubImage3DOES
+
+ ; GL_OES_texture_border_clamp
+ glGetSamplerParameterIivOES
+ glGetSamplerParameterIuivOES
+ glGetTexParameterIivOES
+ glGetTexParameterIuivOES
+ glSamplerParameterIivOES
+ glSamplerParameterIuivOES
+ glTexParameterIivOES
+ glTexParameterIuivOES
+
+ ; GL_OES_texture_cube_map
+ glGetTexGenfvOES
+ glGetTexGenivOES
+ glGetTexGenxvOES
+ glTexGenfOES
+ glTexGenfvOES
+ glTexGeniOES
+ glTexGenivOES
+ glTexGenxOES
+ glTexGenxvOES
+
+ ; GL_OES_texture_storage_multisample_2d_array
+ glTexStorage3DMultisampleOES
+
+ ; GL_OES_vertex_array_object
+ glBindVertexArrayOES
+ glDeleteVertexArraysOES
+ glGenVertexArraysOES
+ glIsVertexArrayOES
+
+ ; GL_OVR_multiview
+ glFramebufferTextureMultiviewOVR
+
+ ; GL_OVR_multiview2
+
+ ; EGL_ANGLE_explicit_context
+ glActiveShaderProgramContextANGLE
+ glActiveTextureContextANGLE
+ glAlphaFuncContextANGLE
+ glAlphaFuncxContextANGLE
+ glAttachShaderContextANGLE
+ glBeginQueryContextANGLE
+ glBeginQueryEXTContextANGLE
+ glBeginTransformFeedbackContextANGLE
+ glBindAttribLocationContextANGLE
+ glBindBufferContextANGLE
+ glBindBufferBaseContextANGLE
+ glBindBufferRangeContextANGLE
+ glBindFragDataLocationEXTContextANGLE
+ glBindFragDataLocationIndexedEXTContextANGLE
+ glBindFragmentInputLocationCHROMIUMContextANGLE
+ glBindFramebufferContextANGLE
+ glBindFramebufferOESContextANGLE
+ glBindImageTextureContextANGLE
+ glBindProgramPipelineContextANGLE
+ glBindRenderbufferContextANGLE
+ glBindRenderbufferOESContextANGLE
+ glBindSamplerContextANGLE
+ glBindTextureContextANGLE
+ glBindTransformFeedbackContextANGLE
+ glBindUniformLocationCHROMIUMContextANGLE
+ glBindVertexArrayContextANGLE
+ glBindVertexArrayOESContextANGLE
+ glBindVertexBufferContextANGLE
+ glBlendColorContextANGLE
+ glBlendEquationContextANGLE
+ glBlendEquationSeparateContextANGLE
+ glBlendFuncContextANGLE
+ glBlendFuncSeparateContextANGLE
+ glBlitFramebufferContextANGLE
+ glBlitFramebufferANGLEContextANGLE
+ glBufferDataContextANGLE
+ glBufferStorageMemEXTContextANGLE
+ glBufferSubDataContextANGLE
+ glCheckFramebufferStatusContextANGLE
+ glCheckFramebufferStatusOESContextANGLE
+ glClearContextANGLE
+ glClearBufferfiContextANGLE
+ glClearBufferfvContextANGLE
+ glClearBufferivContextANGLE
+ glClearBufferuivContextANGLE
+ glClearColorContextANGLE
+ glClearColorxContextANGLE
+ glClearDepthfContextANGLE
+ glClearDepthxContextANGLE
+ glClearStencilContextANGLE
+ glClientActiveTextureContextANGLE
+ glClientWaitSyncContextANGLE
+ glClipPlanefContextANGLE
+ glClipPlanexContextANGLE
+ glColor4fContextANGLE
+ glColor4ubContextANGLE
+ glColor4xContextANGLE
+ glColorMaskContextANGLE
+ glColorPointerContextANGLE
+ glCompileShaderContextANGLE
+ glCompressedCopyTextureCHROMIUMContextANGLE
+ glCompressedTexImage2DContextANGLE
+ glCompressedTexImage2DRobustANGLEContextANGLE
+ glCompressedTexImage3DContextANGLE
+ glCompressedTexImage3DOESContextANGLE
+ glCompressedTexImage3DRobustANGLEContextANGLE
+ glCompressedTexSubImage2DContextANGLE
+ glCompressedTexSubImage2DRobustANGLEContextANGLE
+ glCompressedTexSubImage3DContextANGLE
+ glCompressedTexSubImage3DOESContextANGLE
+ glCompressedTexSubImage3DRobustANGLEContextANGLE
+ glCopyBufferSubDataContextANGLE
+ glCopySubTexture3DANGLEContextANGLE
+ glCopySubTextureCHROMIUMContextANGLE
+ glCopyTexImage2DContextANGLE
+ glCopyTexSubImage2DContextANGLE
+ glCopyTexSubImage3DContextANGLE
+ glCopyTexSubImage3DOESContextANGLE
+ glCopyTexture3DANGLEContextANGLE
+ glCopyTextureCHROMIUMContextANGLE
+ glCoverFillPathCHROMIUMContextANGLE
+ glCoverFillPathInstancedCHROMIUMContextANGLE
+ glCoverStrokePathCHROMIUMContextANGLE
+ glCoverStrokePathInstancedCHROMIUMContextANGLE
+ glCoverageModulationCHROMIUMContextANGLE
+ glCreateMemoryObjectsEXTContextANGLE
+ glCreateProgramContextANGLE
+ glCreateShaderContextANGLE
+ glCreateShaderProgramvContextANGLE
+ glCullFaceContextANGLE
+ glCurrentPaletteMatrixOESContextANGLE
+ glDebugMessageCallbackKHRContextANGLE
+ glDebugMessageControlKHRContextANGLE
+ glDebugMessageInsertKHRContextANGLE
+ glDeleteBuffersContextANGLE
+ glDeleteFencesNVContextANGLE
+ glDeleteFramebuffersContextANGLE
+ glDeleteFramebuffersOESContextANGLE
+ glDeleteMemoryObjectsEXTContextANGLE
+ glDeletePathsCHROMIUMContextANGLE
+ glDeleteProgramContextANGLE
+ glDeleteProgramPipelinesContextANGLE
+ glDeleteQueriesContextANGLE
+ glDeleteQueriesEXTContextANGLE
+ glDeleteRenderbuffersContextANGLE
+ glDeleteRenderbuffersOESContextANGLE
+ glDeleteSamplersContextANGLE
+ glDeleteSemaphoresEXTContextANGLE
+ glDeleteShaderContextANGLE
+ glDeleteSyncContextANGLE
+ glDeleteTexturesContextANGLE
+ glDeleteTransformFeedbacksContextANGLE
+ glDeleteVertexArraysContextANGLE
+ glDeleteVertexArraysOESContextANGLE
+ glDepthFuncContextANGLE
+ glDepthMaskContextANGLE
+ glDepthRangefContextANGLE
+ glDepthRangexContextANGLE
+ glDetachShaderContextANGLE
+ glDisableContextANGLE
+ glDisableClientStateContextANGLE
+ glDisableVertexAttribArrayContextANGLE
+ glDiscardFramebufferEXTContextANGLE
+ glDispatchComputeContextANGLE
+ glDispatchComputeIndirectContextANGLE
+ glDrawArraysContextANGLE
+ glDrawArraysIndirectContextANGLE
+ glDrawArraysInstancedContextANGLE
+ glDrawArraysInstancedANGLEContextANGLE
+ glDrawArraysInstancedEXTContextANGLE
+ glDrawBuffersContextANGLE
+ glDrawBuffersEXTContextANGLE
+ glDrawElementsContextANGLE
+ glDrawElementsIndirectContextANGLE
+ glDrawElementsInstancedContextANGLE
+ glDrawElementsInstancedANGLEContextANGLE
+ glDrawElementsInstancedEXTContextANGLE
+ glDrawRangeElementsContextANGLE
+ glDrawTexfOESContextANGLE
+ glDrawTexfvOESContextANGLE
+ glDrawTexiOESContextANGLE
+ glDrawTexivOESContextANGLE
+ glDrawTexsOESContextANGLE
+ glDrawTexsvOESContextANGLE
+ glDrawTexxOESContextANGLE
+ glDrawTexxvOESContextANGLE
+ glEGLImageTargetRenderbufferStorageOESContextANGLE
+ glEGLImageTargetTexture2DOESContextANGLE
+ glEnableContextANGLE
+ glEnableClientStateContextANGLE
+ glEnableVertexAttribArrayContextANGLE
+ glEndQueryContextANGLE
+ glEndQueryEXTContextANGLE
+ glEndTransformFeedbackContextANGLE
+ glFenceSyncContextANGLE
+ glFinishContextANGLE
+ glFinishFenceNVContextANGLE
+ glFlushContextANGLE
+ glFlushMappedBufferRangeContextANGLE
+ glFlushMappedBufferRangeEXTContextANGLE
+ glFogfContextANGLE
+ glFogfvContextANGLE
+ glFogxContextANGLE
+ glFogxvContextANGLE
+ glFramebufferParameteriContextANGLE
+ glFramebufferRenderbufferContextANGLE
+ glFramebufferRenderbufferOESContextANGLE
+ glFramebufferTexture2DContextANGLE
+ glFramebufferTexture2DOESContextANGLE
+ glFramebufferTexture3DOESContextANGLE
+ glFramebufferTextureEXTContextANGLE
+ glFramebufferTextureLayerContextANGLE
+ glFramebufferTextureMultiviewOVRContextANGLE
+ glFrontFaceContextANGLE
+ glFrustumfContextANGLE
+ glFrustumxContextANGLE
+ glGenBuffersContextANGLE
+ glGenFencesNVContextANGLE
+ glGenFramebuffersContextANGLE
+ glGenFramebuffersOESContextANGLE
+ glGenPathsCHROMIUMContextANGLE
+ glGenProgramPipelinesContextANGLE
+ glGenQueriesContextANGLE
+ glGenQueriesEXTContextANGLE
+ glGenRenderbuffersContextANGLE
+ glGenRenderbuffersOESContextANGLE
+ glGenSamplersContextANGLE
+ glGenSemaphoresEXTContextANGLE
+ glGenTexturesContextANGLE
+ glGenTransformFeedbacksContextANGLE
+ glGenVertexArraysContextANGLE
+ glGenVertexArraysOESContextANGLE
+ glGenerateMipmapContextANGLE
+ glGenerateMipmapOESContextANGLE
+ glGetActiveAttribContextANGLE
+ glGetActiveUniformContextANGLE
+ glGetActiveUniformBlockNameContextANGLE
+ glGetActiveUniformBlockivContextANGLE
+ glGetActiveUniformBlockivRobustANGLEContextANGLE
+ glGetActiveUniformsivContextANGLE
+ glGetAttachedShadersContextANGLE
+ glGetAttribLocationContextANGLE
+ glGetBooleani_vContextANGLE
+ glGetBooleani_vRobustANGLEContextANGLE
+ glGetBooleanvContextANGLE
+ glGetBooleanvRobustANGLEContextANGLE
+ glGetBufferParameteri64vContextANGLE
+ glGetBufferParameteri64vRobustANGLEContextANGLE
+ glGetBufferParameterivContextANGLE
+ glGetBufferParameterivRobustANGLEContextANGLE
+ glGetBufferPointervContextANGLE
+ glGetBufferPointervOESContextANGLE
+ glGetBufferPointervRobustANGLEContextANGLE
+ glGetClipPlanefContextANGLE
+ glGetClipPlanexContextANGLE
+ glGetDebugMessageLogKHRContextANGLE
+ glGetErrorContextANGLE
+ glGetFenceivNVContextANGLE
+ glGetFixedvContextANGLE
+ glGetFloatvContextANGLE
+ glGetFloatvRobustANGLEContextANGLE
+ glGetFragDataIndexEXTContextANGLE
+ glGetFragDataLocationContextANGLE
+ glGetFramebufferAttachmentParameterivContextANGLE
+ glGetFramebufferAttachmentParameterivOESContextANGLE
+ glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE
+ glGetFramebufferParameterivContextANGLE
+ glGetFramebufferParameterivRobustANGLEContextANGLE
+ glGetGraphicsResetStatusEXTContextANGLE
+ glGetInteger64i_vContextANGLE
+ glGetInteger64i_vRobustANGLEContextANGLE
+ glGetInteger64vContextANGLE
+ glGetInteger64vRobustANGLEContextANGLE
+ glGetIntegeri_vContextANGLE
+ glGetIntegeri_vRobustANGLEContextANGLE
+ glGetIntegervContextANGLE
+ glGetIntegervRobustANGLEContextANGLE
+ glGetInternalformativContextANGLE
+ glGetInternalformativRobustANGLEContextANGLE
+ glGetLightfvContextANGLE
+ glGetLightxvContextANGLE
+ glGetMaterialfvContextANGLE
+ glGetMaterialxvContextANGLE
+ glGetMemoryObjectParameterivEXTContextANGLE
+ glGetMultisamplefvContextANGLE
+ glGetMultisamplefvANGLEContextANGLE
+ glGetMultisamplefvRobustANGLEContextANGLE
+ glGetObjectLabelKHRContextANGLE
+ glGetObjectPtrLabelKHRContextANGLE
+ glGetPathParameterfvCHROMIUMContextANGLE
+ glGetPathParameterivCHROMIUMContextANGLE
+ glGetPointervContextANGLE
+ glGetPointervKHRContextANGLE
+ glGetPointervRobustANGLERobustANGLEContextANGLE
+ glGetProgramBinaryContextANGLE
+ glGetProgramBinaryOESContextANGLE
+ glGetProgramInfoLogContextANGLE
+ glGetProgramInterfaceivContextANGLE
+ glGetProgramInterfaceivRobustANGLEContextANGLE
+ glGetProgramPipelineInfoLogContextANGLE
+ glGetProgramPipelineivContextANGLE
+ glGetProgramResourceIndexContextANGLE
+ glGetProgramResourceLocationContextANGLE
+ glGetProgramResourceLocationIndexEXTContextANGLE
+ glGetProgramResourceNameContextANGLE
+ glGetProgramResourceivContextANGLE
+ glGetProgramivContextANGLE
+ glGetProgramivRobustANGLEContextANGLE
+ glGetQueryObjecti64vEXTContextANGLE
+ glGetQueryObjecti64vRobustANGLEContextANGLE
+ glGetQueryObjectivEXTContextANGLE
+ glGetQueryObjectivRobustANGLEContextANGLE
+ glGetQueryObjectui64vEXTContextANGLE
+ glGetQueryObjectui64vRobustANGLEContextANGLE
+ glGetQueryObjectuivContextANGLE
+ glGetQueryObjectuivEXTContextANGLE
+ glGetQueryObjectuivRobustANGLEContextANGLE
+ glGetQueryivContextANGLE
+ glGetQueryivEXTContextANGLE
+ glGetQueryivRobustANGLEContextANGLE
+ glGetRenderbufferParameterivContextANGLE
+ glGetRenderbufferParameterivOESContextANGLE
+ glGetRenderbufferParameterivRobustANGLEContextANGLE
+ glGetSamplerParameterIivOESContextANGLE
+ glGetSamplerParameterIivRobustANGLEContextANGLE
+ glGetSamplerParameterIuivOESContextANGLE
+ glGetSamplerParameterIuivRobustANGLEContextANGLE
+ glGetSamplerParameterfvContextANGLE
+ glGetSamplerParameterfvRobustANGLEContextANGLE
+ glGetSamplerParameterivContextANGLE
+ glGetSamplerParameterivRobustANGLEContextANGLE
+ glGetSemaphoreParameterui64vEXTContextANGLE
+ glGetShaderInfoLogContextANGLE
+ glGetShaderPrecisionFormatContextANGLE
+ glGetShaderSourceContextANGLE
+ glGetShaderivContextANGLE
+ glGetShaderivRobustANGLEContextANGLE
+ glGetStringContextANGLE
+ glGetStringiContextANGLE
+ glGetSyncivContextANGLE
+ glGetTexEnvfvContextANGLE
+ glGetTexEnvivContextANGLE
+ glGetTexEnvxvContextANGLE
+ glGetTexGenfvOESContextANGLE
+ glGetTexGenivOESContextANGLE
+ glGetTexGenxvOESContextANGLE
+ glGetTexLevelParameterfvContextANGLE
+ glGetTexLevelParameterfvANGLEContextANGLE
+ glGetTexLevelParameterfvRobustANGLEContextANGLE
+ glGetTexLevelParameterivContextANGLE
+ glGetTexLevelParameterivANGLEContextANGLE
+ glGetTexLevelParameterivRobustANGLEContextANGLE
+ glGetTexParameterIivOESContextANGLE
+ glGetTexParameterIivRobustANGLEContextANGLE
+ glGetTexParameterIuivOESContextANGLE
+ glGetTexParameterIuivRobustANGLEContextANGLE
+ glGetTexParameterfvContextANGLE
+ glGetTexParameterfvRobustANGLEContextANGLE
+ glGetTexParameterivContextANGLE
+ glGetTexParameterivRobustANGLEContextANGLE
+ glGetTexParameterxvContextANGLE
+ glGetTransformFeedbackVaryingContextANGLE
+ glGetTranslatedShaderSourceANGLEContextANGLE
+ glGetUniformBlockIndexContextANGLE
+ glGetUniformIndicesContextANGLE
+ glGetUniformLocationContextANGLE
+ glGetUniformfvContextANGLE
+ glGetUniformfvRobustANGLEContextANGLE
+ glGetUniformivContextANGLE
+ glGetUniformivRobustANGLEContextANGLE
+ glGetUniformuivContextANGLE
+ glGetUniformuivRobustANGLEContextANGLE
+ glGetUnsignedBytei_vEXTContextANGLE
+ glGetUnsignedBytevEXTContextANGLE
+ glGetVertexAttribIivContextANGLE
+ glGetVertexAttribIivRobustANGLEContextANGLE
+ glGetVertexAttribIuivContextANGLE
+ glGetVertexAttribIuivRobustANGLEContextANGLE
+ glGetVertexAttribPointervContextANGLE
+ glGetVertexAttribPointervRobustANGLEContextANGLE
+ glGetVertexAttribfvContextANGLE
+ glGetVertexAttribfvRobustANGLEContextANGLE
+ glGetVertexAttribivContextANGLE
+ glGetVertexAttribivRobustANGLEContextANGLE
+ glGetnUniformfvEXTContextANGLE
+ glGetnUniformfvRobustANGLEContextANGLE
+ glGetnUniformivEXTContextANGLE
+ glGetnUniformivRobustANGLEContextANGLE
+ glGetnUniformuivRobustANGLEContextANGLE
+ glHintContextANGLE
+ glImportMemoryFdEXTContextANGLE
+ glImportSemaphoreFdEXTContextANGLE
+ glInsertEventMarkerEXTContextANGLE
+ glInvalidateFramebufferContextANGLE
+ glInvalidateSubFramebufferContextANGLE
+ glInvalidateTextureANGLEContextANGLE
+ glIsBufferContextANGLE
+ glIsEnabledContextANGLE
+ glIsFenceNVContextANGLE
+ glIsFramebufferContextANGLE
+ glIsFramebufferOESContextANGLE
+ glIsMemoryObjectEXTContextANGLE
+ glIsPathCHROMIUMContextANGLE
+ glIsProgramContextANGLE
+ glIsProgramPipelineContextANGLE
+ glIsQueryContextANGLE
+ glIsQueryEXTContextANGLE
+ glIsRenderbufferContextANGLE
+ glIsRenderbufferOESContextANGLE
+ glIsSamplerContextANGLE
+ glIsSemaphoreEXTContextANGLE
+ glIsShaderContextANGLE
+ glIsSyncContextANGLE
+ glIsTextureContextANGLE
+ glIsTransformFeedbackContextANGLE
+ glIsVertexArrayContextANGLE
+ glIsVertexArrayOESContextANGLE
+ glLightModelfContextANGLE
+ glLightModelfvContextANGLE
+ glLightModelxContextANGLE
+ glLightModelxvContextANGLE
+ glLightfContextANGLE
+ glLightfvContextANGLE
+ glLightxContextANGLE
+ glLightxvContextANGLE
+ glLineWidthContextANGLE
+ glLineWidthxContextANGLE
+ glLinkProgramContextANGLE
+ glLoadIdentityContextANGLE
+ glLoadMatrixfContextANGLE
+ glLoadMatrixxContextANGLE
+ glLoadPaletteFromModelViewMatrixOESContextANGLE
+ glLogicOpContextANGLE
+ glLoseContextCHROMIUMContextANGLE
+ glMapBufferOESContextANGLE
+ glMapBufferRangeContextANGLE
+ glMapBufferRangeEXTContextANGLE
+ glMaterialfContextANGLE
+ glMaterialfvContextANGLE
+ glMaterialxContextANGLE
+ glMaterialxvContextANGLE
+ glMatrixIndexPointerOESContextANGLE
+ glMatrixLoadIdentityCHROMIUMContextANGLE
+ glMatrixLoadfCHROMIUMContextANGLE
+ glMatrixModeContextANGLE
+ glMaxShaderCompilerThreadsKHRContextANGLE
+ glMemoryBarrierContextANGLE
+ glMemoryBarrierByRegionContextANGLE
+ glMemoryObjectParameterivEXTContextANGLE
+ glMultMatrixfContextANGLE
+ glMultMatrixxContextANGLE
+ glMultiDrawArraysANGLEContextANGLE
+ glMultiDrawArraysInstancedANGLEContextANGLE
+ glMultiDrawElementsANGLEContextANGLE
+ glMultiDrawElementsInstancedANGLEContextANGLE
+ glMultiTexCoord4fContextANGLE
+ glMultiTexCoord4xContextANGLE
+ glNormal3fContextANGLE
+ glNormal3xContextANGLE
+ glNormalPointerContextANGLE
+ glObjectLabelKHRContextANGLE
+ glObjectPtrLabelKHRContextANGLE
+ glOrthofContextANGLE
+ glOrthoxContextANGLE
+ glPathCommandsCHROMIUMContextANGLE
+ glPathParameterfCHROMIUMContextANGLE
+ glPathParameteriCHROMIUMContextANGLE
+ glPathStencilFuncCHROMIUMContextANGLE
+ glPauseTransformFeedbackContextANGLE
+ glPixelStoreiContextANGLE
+ glPointParameterfContextANGLE
+ glPointParameterfvContextANGLE
+ glPointParameterxContextANGLE
+ glPointParameterxvContextANGLE
+ glPointSizeContextANGLE
+ glPointSizePointerOESContextANGLE
+ glPointSizexContextANGLE
+ glPolygonOffsetContextANGLE
+ glPolygonOffsetxContextANGLE
+ glPopDebugGroupKHRContextANGLE
+ glPopGroupMarkerEXTContextANGLE
+ glPopMatrixContextANGLE
+ glProgramBinaryContextANGLE
+ glProgramBinaryOESContextANGLE
+ glProgramParameteriContextANGLE
+ glProgramPathFragmentInputGenCHROMIUMContextANGLE
+ glProgramUniform1fContextANGLE
+ glProgramUniform1fvContextANGLE
+ glProgramUniform1iContextANGLE
+ glProgramUniform1ivContextANGLE
+ glProgramUniform1uiContextANGLE
+ glProgramUniform1uivContextANGLE
+ glProgramUniform2fContextANGLE
+ glProgramUniform2fvContextANGLE
+ glProgramUniform2iContextANGLE
+ glProgramUniform2ivContextANGLE
+ glProgramUniform2uiContextANGLE
+ glProgramUniform2uivContextANGLE
+ glProgramUniform3fContextANGLE
+ glProgramUniform3fvContextANGLE
+ glProgramUniform3iContextANGLE
+ glProgramUniform3ivContextANGLE
+ glProgramUniform3uiContextANGLE
+ glProgramUniform3uivContextANGLE
+ glProgramUniform4fContextANGLE
+ glProgramUniform4fvContextANGLE
+ glProgramUniform4iContextANGLE
+ glProgramUniform4ivContextANGLE
+ glProgramUniform4uiContextANGLE
+ glProgramUniform4uivContextANGLE
+ glProgramUniformMatrix2fvContextANGLE
+ glProgramUniformMatrix2x3fvContextANGLE
+ glProgramUniformMatrix2x4fvContextANGLE
+ glProgramUniformMatrix3fvContextANGLE
+ glProgramUniformMatrix3x2fvContextANGLE
+ glProgramUniformMatrix3x4fvContextANGLE
+ glProgramUniformMatrix4fvContextANGLE
+ glProgramUniformMatrix4x2fvContextANGLE
+ glProgramUniformMatrix4x3fvContextANGLE
+ glProvokingVertexANGLEContextANGLE
+ glPushDebugGroupKHRContextANGLE
+ glPushGroupMarkerEXTContextANGLE
+ glPushMatrixContextANGLE
+ glQueryCounterEXTContextANGLE
+ glQueryMatrixxOESContextANGLE
+ glReadBufferContextANGLE
+ glReadPixelsContextANGLE
+ glReadPixelsRobustANGLEContextANGLE
+ glReadnPixelsEXTContextANGLE
+ glReadnPixelsRobustANGLEContextANGLE
+ glReleaseShaderCompilerContextANGLE
+ glRenderbufferStorageContextANGLE
+ glRenderbufferStorageMultisampleContextANGLE
+ glRenderbufferStorageMultisampleANGLEContextANGLE
+ glRenderbufferStorageOESContextANGLE
+ glRequestExtensionANGLEContextANGLE
+ glResumeTransformFeedbackContextANGLE
+ glRotatefContextANGLE
+ glRotatexContextANGLE
+ glSampleCoverageContextANGLE
+ glSampleCoveragexContextANGLE
+ glSampleMaskiContextANGLE
+ glSampleMaskiANGLEContextANGLE
+ glSamplerParameterIivOESContextANGLE
+ glSamplerParameterIivRobustANGLEContextANGLE
+ glSamplerParameterIuivOESContextANGLE
+ glSamplerParameterIuivRobustANGLEContextANGLE
+ glSamplerParameterfContextANGLE
+ glSamplerParameterfvContextANGLE
+ glSamplerParameterfvRobustANGLEContextANGLE
+ glSamplerParameteriContextANGLE
+ glSamplerParameterivContextANGLE
+ glSamplerParameterivRobustANGLEContextANGLE
+ glScalefContextANGLE
+ glScalexContextANGLE
+ glScissorContextANGLE
+ glSemaphoreParameterui64vEXTContextANGLE
+ glSetFenceNVContextANGLE
+ glShadeModelContextANGLE
+ glShaderBinaryContextANGLE
+ glShaderSourceContextANGLE
+ glSignalSemaphoreEXTContextANGLE
+ glStencilFillPathCHROMIUMContextANGLE
+ glStencilFillPathInstancedCHROMIUMContextANGLE
+ glStencilFuncContextANGLE
+ glStencilFuncSeparateContextANGLE
+ glStencilMaskContextANGLE
+ glStencilMaskSeparateContextANGLE
+ glStencilOpContextANGLE
+ glStencilOpSeparateContextANGLE
+ glStencilStrokePathCHROMIUMContextANGLE
+ glStencilStrokePathInstancedCHROMIUMContextANGLE
+ glStencilThenCoverFillPathCHROMIUMContextANGLE
+ glStencilThenCoverFillPathInstancedCHROMIUMContextANGLE
+ glStencilThenCoverStrokePathCHROMIUMContextANGLE
+ glStencilThenCoverStrokePathInstancedCHROMIUMContextANGLE
+ glTestFenceNVContextANGLE
+ glTexCoordPointerContextANGLE
+ glTexEnvfContextANGLE
+ glTexEnvfvContextANGLE
+ glTexEnviContextANGLE
+ glTexEnvivContextANGLE
+ glTexEnvxContextANGLE
+ glTexEnvxvContextANGLE
+ glTexGenfOESContextANGLE
+ glTexGenfvOESContextANGLE
+ glTexGeniOESContextANGLE
+ glTexGenivOESContextANGLE
+ glTexGenxOESContextANGLE
+ glTexGenxvOESContextANGLE
+ glTexImage2DContextANGLE
+ glTexImage2DExternalANGLEContextANGLE
+ glTexImage2DRobustANGLEContextANGLE
+ glTexImage3DContextANGLE
+ glTexImage3DOESContextANGLE
+ glTexImage3DRobustANGLEContextANGLE
+ glTexParameterIivOESContextANGLE
+ glTexParameterIivRobustANGLEContextANGLE
+ glTexParameterIuivOESContextANGLE
+ glTexParameterIuivRobustANGLEContextANGLE
+ glTexParameterfContextANGLE
+ glTexParameterfvContextANGLE
+ glTexParameterfvRobustANGLEContextANGLE
+ glTexParameteriContextANGLE
+ glTexParameterivContextANGLE
+ glTexParameterivRobustANGLEContextANGLE
+ glTexParameterxContextANGLE
+ glTexParameterxvContextANGLE
+ glTexStorage1DEXTContextANGLE
+ glTexStorage2DContextANGLE
+ glTexStorage2DEXTContextANGLE
+ glTexStorage2DMultisampleContextANGLE
+ glTexStorage2DMultisampleANGLEContextANGLE
+ glTexStorage3DContextANGLE
+ glTexStorage3DEXTContextANGLE
+ glTexStorage3DMultisampleOESContextANGLE
+ glTexStorageMem2DEXTContextANGLE
+ glTexStorageMem2DMultisampleEXTContextANGLE
+ glTexStorageMem3DEXTContextANGLE
+ glTexStorageMem3DMultisampleEXTContextANGLE
+ glTexSubImage2DContextANGLE
+ glTexSubImage2DRobustANGLEContextANGLE
+ glTexSubImage3DContextANGLE
+ glTexSubImage3DOESContextANGLE
+ glTexSubImage3DRobustANGLEContextANGLE
+ glTransformFeedbackVaryingsContextANGLE
+ glTranslatefContextANGLE
+ glTranslatexContextANGLE
+ glUniform1fContextANGLE
+ glUniform1fvContextANGLE
+ glUniform1iContextANGLE
+ glUniform1ivContextANGLE
+ glUniform1uiContextANGLE
+ glUniform1uivContextANGLE
+ glUniform2fContextANGLE
+ glUniform2fvContextANGLE
+ glUniform2iContextANGLE
+ glUniform2ivContextANGLE
+ glUniform2uiContextANGLE
+ glUniform2uivContextANGLE
+ glUniform3fContextANGLE
+ glUniform3fvContextANGLE
+ glUniform3iContextANGLE
+ glUniform3ivContextANGLE
+ glUniform3uiContextANGLE
+ glUniform3uivContextANGLE
+ glUniform4fContextANGLE
+ glUniform4fvContextANGLE
+ glUniform4iContextANGLE
+ glUniform4ivContextANGLE
+ glUniform4uiContextANGLE
+ glUniform4uivContextANGLE
+ glUniformBlockBindingContextANGLE
+ glUniformMatrix2fvContextANGLE
+ glUniformMatrix2x3fvContextANGLE
+ glUniformMatrix2x4fvContextANGLE
+ glUniformMatrix3fvContextANGLE
+ glUniformMatrix3x2fvContextANGLE
+ glUniformMatrix3x4fvContextANGLE
+ glUniformMatrix4fvContextANGLE
+ glUniformMatrix4x2fvContextANGLE
+ glUniformMatrix4x3fvContextANGLE
+ glUnmapBufferContextANGLE
+ glUnmapBufferOESContextANGLE
+ glUseProgramContextANGLE
+ glUseProgramStagesContextANGLE
+ glValidateProgramContextANGLE
+ glValidateProgramPipelineContextANGLE
+ glVertexAttrib1fContextANGLE
+ glVertexAttrib1fvContextANGLE
+ glVertexAttrib2fContextANGLE
+ glVertexAttrib2fvContextANGLE
+ glVertexAttrib3fContextANGLE
+ glVertexAttrib3fvContextANGLE
+ glVertexAttrib4fContextANGLE
+ glVertexAttrib4fvContextANGLE
+ glVertexAttribBindingContextANGLE
+ glVertexAttribDivisorContextANGLE
+ glVertexAttribDivisorANGLEContextANGLE
+ glVertexAttribDivisorEXTContextANGLE
+ glVertexAttribFormatContextANGLE
+ glVertexAttribI4iContextANGLE
+ glVertexAttribI4ivContextANGLE
+ glVertexAttribI4uiContextANGLE
+ glVertexAttribI4uivContextANGLE
+ glVertexAttribIFormatContextANGLE
+ glVertexAttribIPointerContextANGLE
+ glVertexAttribPointerContextANGLE
+ glVertexBindingDivisorContextANGLE
+ glVertexPointerContextANGLE
+ glViewportContextANGLE
+ glWaitSemaphoreEXTContextANGLE
+ glWaitSyncContextANGLE
+ glWeightPointerOESContextANGLE
+
+ ; EGL 1.0
+ EGL_ChooseConfig
+ EGL_CopyBuffers
+ EGL_CreateContext
+ EGL_CreatePbufferSurface
+ EGL_CreatePixmapSurface
+ EGL_CreateWindowSurface
+ EGL_DestroyContext
+ EGL_DestroySurface
+ EGL_GetConfigAttrib
+ EGL_GetConfigs
+ EGL_GetCurrentDisplay
+ EGL_GetCurrentSurface
+ EGL_GetDisplay
+ EGL_GetError
+ EGL_GetProcAddress
+ EGL_Initialize
+ EGL_MakeCurrent
+ EGL_QueryContext
+ EGL_QueryString
+ EGL_QuerySurface
+ EGL_SwapBuffers
+ EGL_Terminate
+ EGL_WaitGL
+ EGL_WaitNative
+
+ ; EGL 1.1
+ EGL_BindTexImage
+ EGL_ReleaseTexImage
+ EGL_SurfaceAttrib
+ EGL_SwapInterval
+
+ ; EGL 1.2
+ EGL_BindAPI
+ EGL_CreatePbufferFromClientBuffer
+ EGL_QueryAPI
+ EGL_ReleaseThread
+ EGL_WaitClient
+
+ ; EGL 1.4
+ EGL_GetCurrentContext
+
+ ; EGL 1.5
+ EGL_ClientWaitSync
+ EGL_CreateImage
+ EGL_CreatePlatformPixmapSurface
+ EGL_CreatePlatformWindowSurface
+ EGL_CreateSync
+ EGL_DestroyImage
+ EGL_DestroySync
+ EGL_GetPlatformDisplay
+ EGL_GetSyncAttrib
+ EGL_WaitSync
+
+ ; EGL_ANDROID_blob_cache
+ EGL_SetBlobCacheFuncsANDROID
+
+ ; EGL_ANDROID_get_frame_timestamps
+ EGL_GetCompositorTimingANDROID
+ EGL_GetCompositorTimingSupportedANDROID
+ EGL_GetFrameTimestampSupportedANDROID
+ EGL_GetFrameTimestampsANDROID
+ EGL_GetNextFrameIdANDROID
+
+ ; EGL_ANDROID_get_native_client_buffer
+ EGL_GetNativeClientBufferANDROID
+
+ ; EGL_ANDROID_native_fence_sync
+ EGL_DupNativeFenceFDANDROID
+
+ ; EGL_ANDROID_presentation_time
+ EGL_PresentationTimeANDROID
+
+ ; EGL_ANGLE_device_creation
+ EGL_CreateDeviceANGLE
+ EGL_ReleaseDeviceANGLE
+
+ ; EGL_ANGLE_feature_control
+ EGL_QueryDisplayAttribANGLE
+ EGL_QueryStringiANGLE
+
+ ; EGL_ANGLE_program_cache_control
+ EGL_ProgramCacheGetAttribANGLE
+ EGL_ProgramCachePopulateANGLE
+ EGL_ProgramCacheQueryANGLE
+ EGL_ProgramCacheResizeANGLE
+
+ ; EGL_ANGLE_query_surface_pointer
+ EGL_QuerySurfacePointerANGLE
+
+ ; EGL_ANGLE_stream_producer_d3d_texture
+ EGL_CreateStreamProducerD3DTextureANGLE
+ EGL_StreamPostD3DTextureANGLE
+
+ ; EGL_CHROMIUM_get_sync_values
+ EGL_GetSyncValuesCHROMIUM
+
+ ; EGL_EXT_device_query
+ EGL_QueryDeviceAttribEXT
+ EGL_QueryDeviceStringEXT
+ EGL_QueryDisplayAttribEXT
+
+ ; EGL_EXT_platform_base
+ EGL_CreatePlatformPixmapSurfaceEXT
+ EGL_CreatePlatformWindowSurfaceEXT
+ EGL_GetPlatformDisplayEXT
+
+ ; EGL_KHR_debug
+ EGL_DebugMessageControlKHR
+ EGL_LabelObjectKHR
+ EGL_QueryDebugKHR
+
+ ; EGL_KHR_fence_sync
+ EGL_ClientWaitSyncKHR
+ EGL_CreateSyncKHR
+ EGL_DestroySyncKHR
+ EGL_GetSyncAttribKHR
+
+ ; EGL_KHR_image
+ EGL_CreateImageKHR
+ EGL_DestroyImageKHR
+
+ ; EGL_KHR_stream
+ EGL_CreateStreamKHR
+ EGL_DestroyStreamKHR
+ EGL_QueryStreamKHR
+ EGL_QueryStreamu64KHR
+ EGL_StreamAttribKHR
+
+ ; EGL_KHR_stream_consumer_gltexture
+ EGL_StreamConsumerAcquireKHR
+ EGL_StreamConsumerGLTextureExternalKHR
+ EGL_StreamConsumerReleaseKHR
+
+ ; EGL_KHR_swap_buffers_with_damage
+ EGL_SwapBuffersWithDamageKHR
+
+ ; EGL_KHR_wait_sync
+ EGL_WaitSyncKHR
+
+ ; EGL_NV_post_sub_buffer
+ EGL_PostSubBufferNV
+
+ ; EGL_NV_stream_consumer_gltexture_yuv
+ EGL_StreamConsumerGLTextureExternalAttribsNV