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-rw-r--r--gfx/angle/checkout/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp b/gfx/angle/checkout/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
new file mode 100644
index 0000000000..f8606c1f28
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
@@ -0,0 +1,31 @@
+//
+// Copyright (c) 2012-2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// RenderTargetD3D.cpp: Implements serial handling for rx::RenderTargetD3D
+
+#include "libANGLE/renderer/d3d/RenderTargetD3D.h"
+
+namespace rx
+{
+unsigned int RenderTargetD3D::mCurrentSerial = 1;
+
+RenderTargetD3D::RenderTargetD3D() : mSerial(issueSerials(1)) {}
+
+RenderTargetD3D::~RenderTargetD3D() {}
+
+unsigned int RenderTargetD3D::getSerial() const
+{
+ return mSerial;
+}
+
+unsigned int RenderTargetD3D::issueSerials(unsigned int count)
+{
+ unsigned int firstSerial = mCurrentSerial;
+ mCurrentSerial += count;
+ return firstSerial;
+}
+
+} // namespace rx