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Diffstat (limited to 'l10n-sv-SE/devtools/client/performance.dtd')
-rw-r--r-- | l10n-sv-SE/devtools/client/performance.dtd | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/l10n-sv-SE/devtools/client/performance.dtd b/l10n-sv-SE/devtools/client/performance.dtd new file mode 100644 index 0000000000..56f44853dd --- /dev/null +++ b/l10n-sv-SE/devtools/client/performance.dtd @@ -0,0 +1,136 @@ +<!-- This Source Code Form is subject to the terms of the Mozilla Public + - License, v. 2.0. If a copy of the MPL was not distributed with this + - file, You can obtain one at http://mozilla.org/MPL/2.0/. --> + +<!-- LOCALIZATION NOTE : FILE This file contains the Performance strings --> +<!-- LOCALIZATION NOTE : FILE Do not translate commandkey --> + +<!-- LOCALIZATION NOTE : FILE The correct localization of this file might be to + - keep it in English, or another language commonly spoken among web developers. + - You want to make that choice consistent across the developer tools. + - A good criteria is the language in which you'd find the best + - documentation on web development on the web. --> +<!-- LOCALIZATION NOTE (performanceUI.bufferStatusTooltip): This string + - is displayed as the tooltip for the buffer capacity during a recording. --> + + + +<!ENTITY performanceUI.bufferStatusTooltip "Profileraren lagrar prover i en cirkulär buffert. När bufferten når gränsen för en inspelning kommer nyare prover börja skriva över tidigare inspelningar."> +<!-- LOCALIZATION NOTE (performanceUI.disabledRealTime.nonE10SBuild): This string + - is displayed as a message for why the real time overview graph is disabled + - when running on a non-multiprocess build. --> + +<!-- LOCALIZATION NOTE (performanceUI.disabledRealTime.disabledE10S): This string + - is displayed as a message for why the real time overview graph is disabled + - when running on a build that can run multiprocess Firefox, but just is not enabled. --> + +<!ENTITY performanceUI.disabledRealTime.disabledE10S "Aktivera multiprocess Firefox i inställningarna för att göra inspelning av data i realtid."> +<!-- LOCALIZATION NOTE (performanceUI.bufferStatusFull): This string + - is displayed when the profiler's circular buffer has started to overlap. --> + +<!ENTITY performanceUI.bufferStatusFull "Bufferten är full. Äldre prover kommer nu att skrivas över."> +<!-- LOCALIZATION NOTE (performanceUI.loadingNotice): This is the label shown + - in the details view while the profiler is unavailable, for example, while + - in Private Browsing mode. --> + +<!ENTITY performanceUI.unavailableNoticePB "Att spela in en profil är inte tillgänglig för tillfället. Stäng alla privata surffönster och försök igen."> +<!-- LOCALIZATION NOTE (performanceUI.loadingNotice): This is the label shown + - in the details view while loading a profile. --> + +<!ENTITY performanceUI.loadingNotice "Hämtar…"> +<!-- LOCALIZATION NOTE (performanceUI.toolbar.*): These strings are displayed + - in the toolbar on buttons that select which view is currently shown. --> + +<!ENTITY performanceUI.toolbar.waterfall "Waterfall"> +<!ENTITY performanceUI.toolbar.waterfall.tooltiptext "Visar de olika operationer webbläsaren utför under inspelningen, visas sekventiellt som ett vattenfall."> +<!ENTITY performanceUI.toolbar.js-calltree "Anropsträd"> +<!ENTITY performanceUI.toolbar.js-calltree.tooltiptext "Framhäver de JavaScript-funktioner där webbläsaren tillbringade mest tid under inspelningen."> +<!ENTITY performanceUI.toolbar.memory-calltree "Allokeringar"> +<!ENTITY performanceUI.toolbar.allocations.tooltiptext "Visar var minne tilldelades under inspelningen."> +<!ENTITY performanceUI.toolbar.js-flamegraph "JS Flame-graf"> +<!ENTITY performanceUI.toolbar.js-flamegraph.tooltiptext "Visar anropsstacken för JavaScript under loppet av inspelningen."> +<!ENTITY performanceUI.toolbar.memory-flamegraph "Flame-graf allokeringar"> +<!-- LOCALIZATION NOTE (performanceUI.table.*): These strings are displayed + - in the call tree headers for a recording. --> + +<!ENTITY performanceUI.table.totalDuration "Total tid"> +<!ENTITY performanceUI.table.totalDuration.tooltip "Den tid som används i denna funktion och funktioner den anropar."> +<!ENTITY performanceUI.table.selfDuration "Egen tid"> +<!ENTITY performanceUI.table.selfDuration.tooltip "Mängden tid som används endast inom denna funktion."> +<!ENTITY performanceUI.table.totalPercentage "Total kostnad"> +<!ENTITY performanceUI.table.totalPercentage.tooltip "Den procentuella andelen tid i denna funktion och funktioner den anropar."> +<!ENTITY performanceUI.table.selfPercentage "Självkostnad"> +<!ENTITY performanceUI.table.selfPercentage.tooltip "Den procentuella andelen tid som används endast inom denna funktion."> +<!ENTITY performanceUI.table.samples "Prover"> +<!ENTITY performanceUI.table.samples.tooltip "Antalet gånger denna funktion var i stacken när profileraren tog ett prov."> +<!ENTITY performanceUI.table.function "Funktion"> +<!ENTITY performanceUI.table.function.tooltip "Namnet och källplatsen på den samplade funktionen."> +<!ENTITY performanceUI.table.totalAlloc "Totalt samplade allokeringar"> +<!ENTITY performanceUI.table.totalAlloc.tooltip "Det totala antalet av objekt-allokeringar samplade på denna plats och i anropade."> +<!-- LOCALIZATION NOTE (performanceUI.options.filter.tooltiptext): This string + - is displayed next to the filter button--> + +<!ENTITY performanceUI.options.filter.tooltiptext "Välj vilken data som ska visas i tidslinjen"> +<!-- LOCALIZATION NOTE (performanceUI.options.gear.tooltiptext): This is the + - tooltip for the options button. --> + +<!ENTITY performanceUI.options.gear.tooltiptext "Ställ in preferenser om prestanda"> +<!-- LOCALIZATION NOTE (performanceUI.invertTree): This is the label shown next to + - a checkbox that inverts and un-inverts the profiler's call tree. --> + +<!ENTITY performanceUI.invertTree "Invertera anropsträdet"> +<!ENTITY performanceUI.invertTree.tooltiptext "När anropsträdet inverteras visas de inspelade anropssökvägarna med de nyaste ramarna först och expanderar till de äldre ramarna."> +<!-- LOCALIZATION NOTE (performanceUI.invertFlameGraph): This is the label shown next to + - a checkbox that inverts and un-inverts the profiler's flame graph. --> + +<!ENTITY performanceUI.invertFlameGraph "Invertera Flame-graf"> +<!ENTITY performanceUI.invertFlameGraph.tooltiptext "När Flame-grafen inverteras visas de inspelade anropssökvägarna med de nyaste ramarna först och expanderar till de äldre ramarna."> +<!-- LOCALIZATION NOTE (performanceUI.showPlatformData): This is the + - label for the checkbox that toggles whether or not Gecko platform data + - is displayed in the profiler. --> + +<!ENTITY performanceUI.showPlatformData "Visa Geckos plattformsdata"> +<!ENTITY performanceUI.showPlatformData.tooltiptext "Med Visa plattformsdata kommer JavaScript-profilerarens rapporter innehålla symboler även från Geckoplattformen."> +<!-- LOCALIZATION NOTE (performanceUI.showJITOptimizations): This string + - is displayed next to a checkbox determining whether or not JIT optimization data + - should be displayed. --> + +<!ENTITY performanceUI.showJITOptimizations "Visa JIT-optimeringar"> +<!ENTITY performanceUI.showJITOptimizations.tooltiptext "Visa JIT-optimeringsdata samplade i varje JavaScript-ram."> +<!-- LOCALIZATION NOTE (performanceUI.flattenTreeRecursion): This is the + - label for the checkbox that toggles the flattening of tree recursion in inspected + - functions in the profiler. --> + +<!ENTITY performanceUI.flattenTreeRecursion "Platta ut trädrekursion"> +<!ENTITY performanceUI.flattenTreeRecursion.tooltiptext "Platta ut rekursion när du inspekterar funktioner."> +<!-- LOCALIZATION NOTE (performanceUI.enableMemory): This string + - is displayed next to a checkbox determining whether or not memory + - measurements are enabled. --> + +<!ENTITY performanceUI.enableMemory "Spela in minne"> +<!ENTITY performanceUI.enableMemory.tooltiptext "Spela in minnesåtgång under profileringen."> +<!-- LOCALIZATION NOTE (performanceUI.enableAllocations): This string + - is displayed next to a checkbox determining whether or not allocation + - measurements are enabled. --> + +<!ENTITY performanceUI.enableAllocations "Spela in allokeringar"> +<!ENTITY performanceUI.enableAllocations.tooltiptext "Spela in objektallokeringar samtidigt som profilering."> +<!-- LOCALIZATION NOTE (performanceUI.enableFramerate): This string + - is displayed next to a checkbox determining whether or not framerate + - is recorded. --> + +<!ENTITY performanceUI.enableFramerate "Spela in bildhastighet"> +<!ENTITY performanceUI.enableFramerate.tooltiptext "Spela in bildhastighet under profileringen."> +<!-- LOCALIZATION NOTE (performanceUI.console.recordingNoticeStart/recordingNoticeEnd): + - This string is displayed when a recording is selected that started via console.profile. + - Wraps the command used to start, like "Currently recording via console.profile("label")" --> + +<!ENTITY performanceUI.console.recordingNoticeStart "För tillfället sker inspelningen via"> +<!ENTITY performanceUI.console.recordingNoticeEnd ""> +<!-- LOCALIZATION NOTE (performanceUI.console.stopCommandStart/stopCommandEnd): + - This string is displayed when a recording is selected that started via console.profile. + - Indicates how to stop the recording, wrapping the command, like + - "Stop recording by entering console.profileEnd("label") into the console." --> + +<!ENTITY performanceUI.console.stopCommandStart "Stoppa inspelning genom att skriva"> +<!ENTITY performanceUI.console.stopCommandEnd "i konsolen."> |