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import colorsys
print '''GIMP Palette
Name: Inkscape default
Columns: 3
# generated by PaletteGen.py'''
# grays
g_steps = 10
g_step_size = 1.0 / g_steps
for i in range(0, g_steps + 1):
level = i * g_step_size
r, g, b = colorsys.hls_to_rgb(0, level, 0)
rval = int(round(r * 255))
gval = int(round(g * 255))
bval = int(round(b * 255))
if i == 0:
line = "%3s %3s %3s Black" % (rval, gval, bval)
elif i == g_steps:
line = "%3s %3s %3s White" % (rval, gval, bval)
else:
line = "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level * 100))
print line
# add three more steps near white
if i == g_steps - 1:
level_m = level + 0.25 * g_step_size
r, g, b = colorsys.hls_to_rgb(0, level_m, 0)
rval = int(round(r * 255))
gval = int(round(g * 255))
bval = int(round(b * 255))
print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_m * 100))
level_m = level + 0.5 * g_step_size
r, g, b = colorsys.hls_to_rgb(0, level_m, 0)
rval = int(round(r * 255))
gval = int(round(g * 255))
bval = int(round(b * 255))
print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level_m * 100))
level_mm = level + 0.75 * g_step_size
r, g, b = colorsys.hls_to_rgb(0, level_mm, 0)
rval = int(round(r * 255))
gval = int(round(g * 255))
bval = int(round(b * 255))
print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_mm * 100))
# standard HTML colors
print '''128 0 0 Maroon (#800000)
255 0 0 Red (#FF0000)
128 128 0 Olive (#808000)
255 255 0 Yellow (#FFFF00)
0 128 0 Green (#008000)
0 255 0 Lime (#00FF00)
0 128 128 Teal (#008080)
0 255 255 Aqua (#00FFFF)
0 0 128 Navy (#000080)
0 0 255 Blue (#0000FF)
128 0 128 Purple (#800080)
255 0 255 Fuchsia (#FF00FF)'''
# HSL palette
h_steps = 15
s_steps = 3
l_steps = 14
h_step_size = 1.0 / h_steps
s_step_size = 1.3 / s_steps
for h in range(0, h_steps):
for s in range(0, s_steps):
l_range = int(round(l_steps - (s*6/s_steps))) - 2
l_step_size = 1.0 / l_range
for l in range(1, l_range):
hval = h * h_step_size
sval = 1 - (s * s_step_size)
lval = l * l_step_size
r, g, b = colorsys.hls_to_rgb(hval, lval, sval)
rval = int(round(r * 255))
gval = int(round(g * 255))
bval = int(round(b * 255))
line = "%3s %3s %3s #%02X%02X%02X" % (rval, gval, bval, rval, gval, bval)
print line
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