summaryrefslogtreecommitdiffstats
path: root/gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h')
-rw-r--r--gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h b/gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h
new file mode 100644
index 0000000000..92e17d1d6e
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/Context_gl_2_autogen.h
@@ -0,0 +1,44 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by generate_entry_points.py using data from gl.xml.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// Context_gl_2_autogen.h: Creates a macro for interfaces in Context.
+
+#ifndef ANGLE_CONTEXT_GL_2_AUTOGEN_H_
+#define ANGLE_CONTEXT_GL_2_AUTOGEN_H_
+
+#define ANGLE_GL_2_CONTEXT_API \
+ void getVertexAttribdv(GLuint index, GLenum pname, GLdouble *params); \
+ void vertexAttrib1d(GLuint index, GLdouble x); \
+ void vertexAttrib1dv(GLuint index, const GLdouble *v); \
+ void vertexAttrib1s(GLuint index, GLshort x); \
+ void vertexAttrib1sv(GLuint index, const GLshort *v); \
+ void vertexAttrib2d(GLuint index, GLdouble x, GLdouble y); \
+ void vertexAttrib2dv(GLuint index, const GLdouble *v); \
+ void vertexAttrib2s(GLuint index, GLshort x, GLshort y); \
+ void vertexAttrib2sv(GLuint index, const GLshort *v); \
+ void vertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z); \
+ void vertexAttrib3dv(GLuint index, const GLdouble *v); \
+ void vertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z); \
+ void vertexAttrib3sv(GLuint index, const GLshort *v); \
+ void vertexAttrib4Nbv(GLuint index, const GLbyte *v); \
+ void vertexAttrib4Niv(GLuint index, const GLint *v); \
+ void vertexAttrib4Nsv(GLuint index, const GLshort *v); \
+ void vertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); \
+ void vertexAttrib4Nubv(GLuint index, const GLubyte *v); \
+ void vertexAttrib4Nuiv(GLuint index, const GLuint *v); \
+ void vertexAttrib4Nusv(GLuint index, const GLushort *v); \
+ void vertexAttrib4bv(GLuint index, const GLbyte *v); \
+ void vertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); \
+ void vertexAttrib4dv(GLuint index, const GLdouble *v); \
+ void vertexAttrib4iv(GLuint index, const GLint *v); \
+ void vertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); \
+ void vertexAttrib4sv(GLuint index, const GLshort *v); \
+ void vertexAttrib4ubv(GLuint index, const GLubyte *v); \
+ void vertexAttrib4uiv(GLuint index, const GLuint *v); \
+ void vertexAttrib4usv(GLuint index, const GLushort *v);
+
+#endif // ANGLE_CONTEXT_API_2_AUTOGEN_H_