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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /third_party/libepoxy
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/libepoxy')
-rw-r--r--third_party/libepoxy/libepoxy/COPYING50
-rw-r--r--third_party/libepoxy/libepoxy/README.md126
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/common.h63
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/egl.h54
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/egl_generated.h1439
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/gl.h112
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/gl_generated.h19945
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/glx.h57
-rw-r--r--third_party/libepoxy/libepoxy/include/epoxy/wgl.h61
-rw-r--r--third_party/libepoxy/libepoxy/src/config.h31
-rw-r--r--third_party/libepoxy/libepoxy/src/dispatch_common.c932
-rw-r--r--third_party/libepoxy/libepoxy/src/dispatch_common.h206
-rw-r--r--third_party/libepoxy/libepoxy/src/dispatch_egl.c122
-rw-r--r--third_party/libepoxy/libepoxy/src/dispatch_glx.c172
-rw-r--r--third_party/libepoxy/libepoxy/src/dispatch_wgl.c196
-rw-r--r--third_party/libepoxy/libepoxy/src/egl_generated_dispatch.c5774
-rw-r--r--third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c130899
-rw-r--r--third_party/libepoxy/moz.build33
-rw-r--r--third_party/libepoxy/moz.yaml47
-rwxr-xr-xthird_party/libepoxy/update_libepoxy.sh39
20 files changed, 160358 insertions, 0 deletions
diff --git a/third_party/libepoxy/libepoxy/COPYING b/third_party/libepoxy/libepoxy/COPYING
new file mode 100644
index 0000000000..8dd167cf37
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/COPYING
@@ -0,0 +1,50 @@
+The libepoxy project code is covered by the MIT license:
+
+/*
+ * Copyright © 2013-2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+The generated code is derived from Khronos's xml files, which appear
+under the following license:
+
+/*
+ * Copyright (c) 2013 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and/or associated documentation files (the
+ * "Materials"), to deal in the Materials without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Materials, and to
+ * permit persons to whom the Materials are furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ */
diff --git a/third_party/libepoxy/libepoxy/README.md b/third_party/libepoxy/libepoxy/README.md
new file mode 100644
index 0000000000..9d83ed9e8b
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/README.md
@@ -0,0 +1,126 @@
+![Ubuntu](https://github.com/anholt/libepoxy/workflows/Ubuntu/badge.svg)
+![macOS](https://github.com/anholt/libepoxy/workflows/macOS/badge.svg)
+![MSVC Build](https://github.com/anholt/libepoxy/workflows/MSVC%20Build/badge.svg)
+![MSYS2 Build](https://github.com/anholt/libepoxy/workflows/MSYS2%20Build/badge.svg)
+[![License: MIT](https://img.shields.io/badge/license-MIT-brightgreen.svg)](https://opensource.org/licenses/MIT)
+
+Epoxy is a library for handling OpenGL function pointer management for
+you.
+
+It hides the complexity of `dlopen()`, `dlsym()`, `glXGetProcAddress()`,
+`eglGetProcAddress()`, etc. from the app developer, with very little
+knowledge needed on their part. They get to read GL specs and write
+code using undecorated function names like `glCompileShader()`.
+
+Don't forget to check for your extensions or versions being present
+before you use them, just like before! We'll tell you what you forgot
+to check for instead of just segfaulting, though.
+
+Features
+--------
+
+ * Automatically initializes as new GL functions are used.
+ * GL 4.6 core and compatibility context support.
+ * GLES 1/2/3 context support.
+ * Knows about function aliases so (e.g.) `glBufferData()` can be
+ used with `GL_ARB_vertex_buffer_object` implementations, along
+ with GL 1.5+ implementations.
+ * EGL, GLX, and WGL support.
+ * Can be mixed with non-epoxy GL usage.
+
+Building
+--------
+
+```sh
+mkdir _build && cd _build
+meson
+ninja
+sudo ninja install
+```
+
+Dependencies for Debian:
+
+ * meson
+ * libegl1-mesa-dev
+
+Dependencies for macOS (using MacPorts):
+
+ * pkgconfig
+ * meson
+
+The test suite has additional dependencies depending on the platform.
+(X11, EGL, a running X Server).
+
+Switching your code to using epoxy
+----------------------------------
+
+It should be as easy as replacing:
+
+```cpp
+#include <GL/gl.h>
+#include <GL/glx.h>
+#include <GL/glext.h>
+```
+
+with:
+
+```cpp
+#include <epoxy/gl.h>
+#include <epoxy/glx.h>
+```
+
+As long as epoxy's headers appear first, you should be ready to go.
+Additionally, some new helpers become available, so you don't have to
+write them:
+
+`int epoxy_gl_version()` returns the GL version:
+
+ * 12 for GL 1.2
+ * 20 for GL 2.0
+ * 44 for GL 4.4
+
+`bool epoxy_has_gl_extension()` returns whether a GL extension is
+available (`GL_ARB_texture_buffer_object`, for example).
+
+Note that this is not terribly fast, so keep it out of your hot paths,
+ok?
+
+Why not use libGLEW?
+--------------------
+
+GLEW has several issues:
+
+ * Doesn't know about aliases of functions (There are 5 providers of
+ `glPointParameterfv()`, for example, and you don't want to have to
+ choose which one to call when they're all the same).
+ * Doesn't support OpenGL ES.
+ * Has a hard-to-maintain parser of extension specification text
+ instead of using the old .spec file or the new .xml.
+ * Has significant startup time overhead when `glewInit()`
+ autodetects the world.
+ * User-visible multithreading support choice for win32.
+
+The motivation for this project came out of previous use of libGLEW in
+[piglit](http://piglit.freedesktop.org/). Other GL dispatch code
+generation projects had similar failures. Ideally, piglit wants to be
+able to build a single binary for a test that can run on whatever
+context or window system it chooses, not based on link time choices.
+
+We had to solve some of GLEW's problems for piglit and solving them
+meant replacing every single piece of GLEW, so we built
+piglit-dispatch from scratch. And since we wanted to reuse it in
+other GL-related projects, this is the result.
+
+Known issues when running on Windows
+------------------------------------
+
+The automatic per-context symbol resolution for win32 requires that
+epoxy knows when `wglMakeCurrent()` is called, because `wglGetProcAddress()`
+returns values depend on the context's device and pixel format. If
+`wglMakeCurrent()` is called from outside of epoxy (in a way that might
+change the device or pixel format), then epoxy needs to be notified of
+the change using the `epoxy_handle_external_wglMakeCurrent()` function.
+
+The win32 `wglMakeCurrent()` variants are slower than they should be,
+because they should be caching the resolved dispatch tables instead of
+resetting an entire thread-local dispatch table every time.
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/common.h b/third_party/libepoxy/libepoxy/include/epoxy/common.h
new file mode 100644
index 0000000000..cf58ab2ffd
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/common.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2017 Emmanuele Bassi
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file common.h
+ *
+ * A common header file, used to define macros and shared symbols.
+ */
+
+#ifndef EPOXY_COMMON_H
+#define EPOXY_COMMON_H
+
+#ifdef __cplusplus
+# define EPOXY_BEGIN_DECLS extern "C" {
+# define EPOXY_END_DECLS }
+#else
+# define EPOXY_BEGIN_DECLS
+# define EPOXY_END_DECLS
+#endif
+
+#ifndef EPOXY_PUBLIC
+# if defined(_MSC_VER)
+# define EPOXY_PUBLIC __declspec(dllimport) extern
+# else
+# define EPOXY_PUBLIC extern
+# endif
+#endif
+
+#if defined(_MSC_VER) && !defined(__bool_true_false_are_defined) && (_MSC_VER < 1800)
+typedef unsigned char bool;
+# define false 0
+# define true 1
+#else
+# include <stdbool.h>
+#endif
+
+EPOXY_BEGIN_DECLS
+
+EPOXY_PUBLIC bool epoxy_extension_in_string(const char *extension_list,
+ const char *ext);
+
+EPOXY_END_DECLS
+
+#endif /* EPOXY_COMMON_H */
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/egl.h b/third_party/libepoxy/libepoxy/include/epoxy/egl.h
new file mode 100644
index 0000000000..b5f8ee014f
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/egl.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file egl.h
+ *
+ * Provides an implementation of an EGL dispatch layer using global
+ * function pointers
+ *
+ * You should include `<epoxy/egl.h>` instead of `<EGL/egl.h>`.
+ */
+
+#ifndef EPOXY_EGL_H
+#define EPOXY_EGL_H
+
+#include "epoxy/common.h"
+
+#if defined(__egl_h_) || defined(__eglext_h_)
+#error epoxy/egl.h must be included before (or in place of) GL/egl.h
+#else
+#define __egl_h_
+#define __eglext_h_
+#endif
+
+EPOXY_BEGIN_DECLS
+
+#include "epoxy/egl_generated.h"
+
+EPOXY_PUBLIC bool epoxy_has_egl_extension(EGLDisplay dpy, const char *extension);
+EPOXY_PUBLIC int epoxy_egl_version(EGLDisplay dpy);
+EPOXY_PUBLIC bool epoxy_has_egl(void);
+
+EPOXY_END_DECLS
+
+#endif /* EPOXY_EGL_H */
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/egl_generated.h b/third_party/libepoxy/libepoxy/include/epoxy/egl_generated.h
new file mode 100644
index 0000000000..a964fe0404
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/egl_generated.h
@@ -0,0 +1,1439 @@
+/* GL dispatch header.
+ * This is code-generated from the GL API XML files from Khronos.
+ */
+
+#pragma once
+#include <inttypes.h>
+#include <stddef.h>
+
+#include "epoxy/common.h"
+#include "epoxy/gl.h"
+#include "EGL/eglplatform.h"
+#ifndef EGL_CAST
+#if defined(__cplusplus)
+#define EGL_CAST(type, value) (static_cast<type>(value))
+#else
+#define EGL_CAST(type, value) ((type) (value))
+#endif
+#endif
+struct AHardwareBuffer;
+typedef unsigned int EGLBoolean;
+typedef unsigned int EGLenum;
+typedef intptr_t EGLAttribKHR;
+typedef intptr_t EGLAttrib;
+typedef void *EGLClientBuffer;
+typedef void *EGLConfig;
+typedef void *EGLContext;
+typedef void *EGLDeviceEXT;
+typedef void *EGLDisplay;
+typedef void *EGLImage;
+typedef void *EGLImageKHR;
+typedef void *EGLLabelKHR;
+typedef void *EGLObjectKHR;
+typedef void *EGLOutputLayerEXT;
+typedef void *EGLOutputPortEXT;
+typedef void *EGLStreamKHR;
+typedef void *EGLSurface;
+typedef void *EGLSync;
+typedef void *EGLSyncKHR;
+typedef void *EGLSyncNV;
+typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+typedef khronos_utime_nanoseconds_t EGLTime;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+typedef khronos_utime_nanoseconds_t EGLuint64NV;
+typedef khronos_uint64_t EGLuint64KHR;
+typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
+typedef int EGLNativeFileDescriptorKHR;
+typedef khronos_ssize_t EGLsizeiANDROID;
+typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+struct EGLClientPixmapHI {
+ void *pData;
+ EGLint iWidth;
+ EGLint iHeight;
+ EGLint iStride;
+};
+typedef void (APIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
+
+#define EGL_VERSION_1_0 1
+#define EGL_VERSION_1_1 1
+#define EGL_VERSION_1_2 1
+#define EGL_VERSION_1_3 1
+#define EGL_VERSION_1_4 1
+#define EGL_VERSION_1_5 1
+
+#define EGL_ANDROID_GLES_layers 1
+#define EGL_ANDROID_blob_cache 1
+#define EGL_ANDROID_create_native_client_buffer 1
+#define EGL_ANDROID_framebuffer_target 1
+#define EGL_ANDROID_front_buffer_auto_refresh 1
+#define EGL_ANDROID_get_frame_timestamps 1
+#define EGL_ANDROID_get_native_client_buffer 1
+#define EGL_ANDROID_image_native_buffer 1
+#define EGL_ANDROID_native_fence_sync 1
+#define EGL_ANDROID_presentation_time 1
+#define EGL_ANDROID_recordable 1
+#define EGL_ANGLE_d3d_share_handle_client_buffer 1
+#define EGL_ANGLE_device_d3d 1
+#define EGL_ANGLE_query_surface_pointer 1
+#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+#define EGL_ANGLE_window_fixed_size 1
+#define EGL_ARM_implicit_external_sync 1
+#define EGL_ARM_pixmap_multisample_discard 1
+#define EGL_EXT_bind_to_front 1
+#define EGL_EXT_buffer_age 1
+#define EGL_EXT_client_extensions 1
+#define EGL_EXT_client_sync 1
+#define EGL_EXT_compositor 1
+#define EGL_EXT_create_context_robustness 1
+#define EGL_EXT_device_base 1
+#define EGL_EXT_device_drm 1
+#define EGL_EXT_device_enumeration 1
+#define EGL_EXT_device_openwf 1
+#define EGL_EXT_device_query 1
+#define EGL_EXT_gl_colorspace_bt2020_linear 1
+#define EGL_EXT_gl_colorspace_bt2020_pq 1
+#define EGL_EXT_gl_colorspace_display_p3 1
+#define EGL_EXT_gl_colorspace_display_p3_linear 1
+#define EGL_EXT_gl_colorspace_display_p3_passthrough 1
+#define EGL_EXT_gl_colorspace_scrgb 1
+#define EGL_EXT_gl_colorspace_scrgb_linear 1
+#define EGL_EXT_image_dma_buf_import 1
+#define EGL_EXT_image_dma_buf_import_modifiers 1
+#define EGL_EXT_image_gl_colorspace 1
+#define EGL_EXT_image_implicit_sync_control 1
+#define EGL_EXT_multiview_window 1
+#define EGL_EXT_output_base 1
+#define EGL_EXT_output_drm 1
+#define EGL_EXT_output_openwf 1
+#define EGL_EXT_pixel_format_float 1
+#define EGL_EXT_platform_base 1
+#define EGL_EXT_platform_device 1
+#define EGL_EXT_platform_wayland 1
+#define EGL_EXT_platform_x11 1
+#define EGL_EXT_protected_content 1
+#define EGL_EXT_protected_surface 1
+#define EGL_EXT_stream_consumer_egloutput 1
+#define EGL_EXT_surface_CTA861_3_metadata 1
+#define EGL_EXT_surface_SMPTE2086_metadata 1
+#define EGL_EXT_swap_buffers_with_damage 1
+#define EGL_EXT_sync_reuse 1
+#define EGL_EXT_yuv_surface 1
+#define EGL_HI_clientpixmap 1
+#define EGL_HI_colorformats 1
+#define EGL_IMG_context_priority 1
+#define EGL_IMG_image_plane_attribs 1
+#define EGL_KHR_cl_event 1
+#define EGL_KHR_cl_event2 1
+#define EGL_KHR_client_get_all_proc_addresses 1
+#define EGL_KHR_config_attribs 1
+#define EGL_KHR_context_flush_control 1
+#define EGL_KHR_create_context 1
+#define EGL_KHR_create_context_no_error 1
+#define EGL_KHR_debug 1
+#define EGL_KHR_display_reference 1
+#define EGL_KHR_fence_sync 1
+#define EGL_KHR_get_all_proc_addresses 1
+#define EGL_KHR_gl_colorspace 1
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_KHR_image 1
+#define EGL_KHR_image_base 1
+#define EGL_KHR_image_pixmap 1
+#define EGL_KHR_lock_surface 1
+#define EGL_KHR_lock_surface2 1
+#define EGL_KHR_lock_surface3 1
+#define EGL_KHR_mutable_render_buffer 1
+#define EGL_KHR_no_config_context 1
+#define EGL_KHR_partial_update 1
+#define EGL_KHR_platform_android 1
+#define EGL_KHR_platform_gbm 1
+#define EGL_KHR_platform_wayland 1
+#define EGL_KHR_platform_x11 1
+#define EGL_KHR_reusable_sync 1
+#define EGL_KHR_stream 1
+#define EGL_KHR_stream_attrib 1
+#define EGL_KHR_stream_consumer_gltexture 1
+#define EGL_KHR_stream_cross_process_fd 1
+#define EGL_KHR_stream_fifo 1
+#define EGL_KHR_stream_producer_aldatalocator 1
+#define EGL_KHR_stream_producer_eglsurface 1
+#define EGL_KHR_surfaceless_context 1
+#define EGL_KHR_swap_buffers_with_damage 1
+#define EGL_KHR_vg_parent_image 1
+#define EGL_KHR_wait_sync 1
+#define EGL_MESA_drm_image 1
+#define EGL_MESA_image_dma_buf_export 1
+#define EGL_MESA_platform_gbm 1
+#define EGL_MESA_platform_surfaceless 1
+#define EGL_MESA_query_driver 1
+#define EGL_NOK_swap_region 1
+#define EGL_NOK_swap_region2 1
+#define EGL_NOK_texture_from_pixmap 1
+#define EGL_NV_3dvision_surface 1
+#define EGL_NV_context_priority_realtime 1
+#define EGL_NV_coverage_sample 1
+#define EGL_NV_coverage_sample_resolve 1
+#define EGL_NV_cuda_event 1
+#define EGL_NV_depth_nonlinear 1
+#define EGL_NV_device_cuda 1
+#define EGL_NV_native_query 1
+#define EGL_NV_post_convert_rounding 1
+#define EGL_NV_post_sub_buffer 1
+#define EGL_NV_quadruple_buffer 1
+#define EGL_NV_robustness_video_memory_purge 1
+#define EGL_NV_stream_consumer_gltexture_yuv 1
+#define EGL_NV_stream_cross_display 1
+#define EGL_NV_stream_cross_object 1
+#define EGL_NV_stream_cross_partition 1
+#define EGL_NV_stream_cross_process 1
+#define EGL_NV_stream_cross_system 1
+#define EGL_NV_stream_dma 1
+#define EGL_NV_stream_fifo_next 1
+#define EGL_NV_stream_fifo_synchronous 1
+#define EGL_NV_stream_flush 1
+#define EGL_NV_stream_frame_limits 1
+#define EGL_NV_stream_metadata 1
+#define EGL_NV_stream_origin 1
+#define EGL_NV_stream_remote 1
+#define EGL_NV_stream_reset 1
+#define EGL_NV_stream_socket 1
+#define EGL_NV_stream_socket_inet 1
+#define EGL_NV_stream_socket_unix 1
+#define EGL_NV_stream_sync 1
+#define EGL_NV_sync 1
+#define EGL_NV_system_time 1
+#define EGL_NV_triple_buffer 1
+#define EGL_TIZEN_image_native_buffer 1
+#define EGL_TIZEN_image_native_surface 1
+
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_FALSE 0
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
+#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
+#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
+#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
+#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
+#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x00000004
+#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004
+#define EGL_OPENGL_ES3_BIT 0x00000040
+#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
+#define EGL_OPENGL_ES_BIT 0x0001
+#define EGL_PBUFFER_BIT 0x0001
+#define EGL_READ_SURFACE_BIT_KHR 0x0001
+#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
+#define EGL_OPENVG_BIT 0x0002
+#define EGL_PIXMAP_BIT 0x0002
+#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
+#define EGL_OPENGL_ES2_BIT 0x0004
+#define EGL_WINDOW_BIT 0x0004
+#define EGL_OPENGL_BIT 0x0008
+#define EGL_PBUFFER_IMAGE_BIT_TAO 0x0008
+#define EGL_INTEROP_BIT_KHR 0x0010
+#define EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010
+#define EGL_OPENMAX_IL_BIT_KHR 0x0020
+#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
+#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
+#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
+#define EGL_STREAM_BIT_KHR 0x0800
+#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
+#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
+#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
+#define EGL_SUCCESS 0x3000
+#define EGL_NOT_INITIALIZED 0x3001
+#define EGL_BAD_ACCESS 0x3002
+#define EGL_BAD_ALLOC 0x3003
+#define EGL_BAD_ATTRIBUTE 0x3004
+#define EGL_BAD_CONFIG 0x3005
+#define EGL_BAD_CONTEXT 0x3006
+#define EGL_BAD_CURRENT_SURFACE 0x3007
+#define EGL_BAD_DISPLAY 0x3008
+#define EGL_BAD_MATCH 0x3009
+#define EGL_BAD_NATIVE_PIXMAP 0x300A
+#define EGL_BAD_NATIVE_WINDOW 0x300B
+#define EGL_BAD_PARAMETER 0x300C
+#define EGL_BAD_SURFACE 0x300D
+#define EGL_CONTEXT_LOST 0x300E
+#define EGL_BUFFER_SIZE 0x3020
+#define EGL_ALPHA_SIZE 0x3021
+#define EGL_BLUE_SIZE 0x3022
+#define EGL_GREEN_SIZE 0x3023
+#define EGL_RED_SIZE 0x3024
+#define EGL_DEPTH_SIZE 0x3025
+#define EGL_STENCIL_SIZE 0x3026
+#define EGL_CONFIG_CAVEAT 0x3027
+#define EGL_CONFIG_ID 0x3028
+#define EGL_LEVEL 0x3029
+#define EGL_MAX_PBUFFER_HEIGHT 0x302A
+#define EGL_MAX_PBUFFER_PIXELS 0x302B
+#define EGL_MAX_PBUFFER_WIDTH 0x302C
+#define EGL_NATIVE_RENDERABLE 0x302D
+#define EGL_NATIVE_VISUAL_ID 0x302E
+#define EGL_NATIVE_VISUAL_TYPE 0x302F
+#define EGL_SAMPLES 0x3031
+#define EGL_SAMPLE_BUFFERS 0x3032
+#define EGL_SURFACE_TYPE 0x3033
+#define EGL_TRANSPARENT_TYPE 0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
+#define EGL_TRANSPARENT_RED_VALUE 0x3037
+#define EGL_NONE 0x3038
+#define EGL_BIND_TO_TEXTURE_RGB 0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
+#define EGL_MIN_SWAP_INTERVAL 0x303B
+#define EGL_MAX_SWAP_INTERVAL 0x303C
+#define EGL_LUMINANCE_SIZE 0x303D
+#define EGL_ALPHA_MASK_SIZE 0x303E
+#define EGL_COLOR_BUFFER_TYPE 0x303F
+#define EGL_RENDERABLE_TYPE 0x3040
+#define EGL_MATCH_NATIVE_PIXMAP 0x3041
+#define EGL_CONFORMANT 0x3042
+#define EGL_CONFORMANT_KHR 0x3042
+#define EGL_MATCH_FORMAT_KHR 0x3043
+#define EGL_SLOW_CONFIG 0x3050
+#define EGL_NON_CONFORMANT_CONFIG 0x3051
+#define EGL_TRANSPARENT_RGB 0x3052
+#define EGL_VENDOR 0x3053
+#define EGL_VERSION 0x3054
+#define EGL_EXTENSIONS 0x3055
+#define EGL_HEIGHT 0x3056
+#define EGL_WIDTH 0x3057
+#define EGL_LARGEST_PBUFFER 0x3058
+#define EGL_DRAW 0x3059
+#define EGL_READ 0x305A
+#define EGL_CORE_NATIVE_ENGINE 0x305B
+#define EGL_NO_TEXTURE 0x305C
+#define EGL_TEXTURE_RGB 0x305D
+#define EGL_TEXTURE_RGBA 0x305E
+#define EGL_TEXTURE_2D 0x305F
+#define EGL_Y_INVERTED_NOK 0x307F
+#define EGL_TEXTURE_FORMAT 0x3080
+#define EGL_TEXTURE_TARGET 0x3081
+#define EGL_MIPMAP_TEXTURE 0x3082
+#define EGL_MIPMAP_LEVEL 0x3083
+#define EGL_BACK_BUFFER 0x3084
+#define EGL_SINGLE_BUFFER 0x3085
+#define EGL_RENDER_BUFFER 0x3086
+#define EGL_COLORSPACE 0x3087
+#define EGL_VG_COLORSPACE 0x3087
+#define EGL_ALPHA_FORMAT 0x3088
+#define EGL_VG_ALPHA_FORMAT 0x3088
+#define EGL_COLORSPACE_sRGB 0x3089
+#define EGL_GL_COLORSPACE_SRGB 0x3089
+#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
+#define EGL_VG_COLORSPACE_sRGB 0x3089
+#define EGL_COLORSPACE_LINEAR 0x308A
+#define EGL_GL_COLORSPACE_LINEAR 0x308A
+#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
+#define EGL_VG_COLORSPACE_LINEAR 0x308A
+#define EGL_ALPHA_FORMAT_NONPRE 0x308B
+#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
+#define EGL_ALPHA_FORMAT_PRE 0x308C
+#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
+#define EGL_CLIENT_APIS 0x308D
+#define EGL_RGB_BUFFER 0x308E
+#define EGL_LUMINANCE_BUFFER 0x308F
+#define EGL_HORIZONTAL_RESOLUTION 0x3090
+#define EGL_VERTICAL_RESOLUTION 0x3091
+#define EGL_PIXEL_ASPECT_RATIO 0x3092
+#define EGL_SWAP_BEHAVIOR 0x3093
+#define EGL_BUFFER_PRESERVED 0x3094
+#define EGL_BUFFER_DESTROYED 0x3095
+#define EGL_OPENVG_IMAGE 0x3096
+#define EGL_CONTEXT_CLIENT_TYPE 0x3097
+#define EGL_CONTEXT_CLIENT_VERSION 0x3098
+#define EGL_CONTEXT_MAJOR_VERSION 0x3098
+#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
+#define EGL_MULTISAMPLE_RESOLVE 0x3099
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
+#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
+#define EGL_CL_EVENT_HANDLE 0x309C
+#define EGL_CL_EVENT_HANDLE_KHR 0x309C
+#define EGL_GL_COLORSPACE 0x309D
+#define EGL_GL_COLORSPACE_KHR 0x309D
+#define EGL_OPENGL_ES_API 0x30A0
+#define EGL_OPENVG_API 0x30A1
+#define EGL_OPENGL_API 0x30A2
+#define EGL_NATIVE_PIXMAP_KHR 0x30B0
+#define EGL_GL_TEXTURE_2D 0x30B1
+#define EGL_GL_TEXTURE_2D_KHR 0x30B1
+#define EGL_GL_TEXTURE_3D 0x30B2
+#define EGL_GL_TEXTURE_3D_KHR 0x30B2
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
+#define EGL_GL_RENDERBUFFER 0x30B9
+#define EGL_GL_RENDERBUFFER_KHR 0x30B9
+#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
+#define EGL_GL_TEXTURE_LEVEL 0x30BC
+#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
+#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
+#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
+#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
+#define EGL_FORMAT_RGB_565_KHR 0x30C1
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
+#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
+#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
+#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
+#define EGL_BITMAP_POINTER_KHR 0x30C6
+#define EGL_BITMAP_PITCH_KHR 0x30C7
+#define EGL_BITMAP_ORIGIN_KHR 0x30C8
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
+#define EGL_LOWER_LEFT_KHR 0x30CE
+#define EGL_UPPER_LEFT_KHR 0x30CF
+#define EGL_IMAGE_PRESERVED 0x30D2
+#define EGL_IMAGE_PRESERVED_KHR 0x30D2
+#define EGL_SHARED_IMAGE_NOK 0x30DA
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
+#define EGL_SYNC_STATUS_NV 0x30E7
+#define EGL_SIGNALED_NV 0x30E8
+#define EGL_UNSIGNALED_NV 0x30E9
+#define EGL_ALREADY_SIGNALED_NV 0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
+#define EGL_CONDITION_SATISFIED_NV 0x30EC
+#define EGL_SYNC_TYPE_NV 0x30ED
+#define EGL_SYNC_CONDITION_NV 0x30EE
+#define EGL_SYNC_FENCE_NV 0x30EF
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
+#define EGL_SYNC_STATUS 0x30F1
+#define EGL_SYNC_STATUS_KHR 0x30F1
+#define EGL_SIGNALED 0x30F2
+#define EGL_SIGNALED_KHR 0x30F2
+#define EGL_UNSIGNALED 0x30F3
+#define EGL_UNSIGNALED_KHR 0x30F3
+#define EGL_TIMEOUT_EXPIRED 0x30F5
+#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
+#define EGL_CONDITION_SATISFIED 0x30F6
+#define EGL_CONDITION_SATISFIED_KHR 0x30F6
+#define EGL_SYNC_TYPE 0x30F7
+#define EGL_SYNC_TYPE_KHR 0x30F7
+#define EGL_SYNC_CONDITION 0x30F8
+#define EGL_SYNC_CONDITION_KHR 0x30F8
+#define EGL_SYNC_FENCE 0x30F9
+#define EGL_SYNC_FENCE_KHR 0x30F9
+#define EGL_SYNC_REUSABLE_KHR 0x30FA
+#define EGL_CONTEXT_MINOR_VERSION 0x30FB
+#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
+#define EGL_CONTEXT_FLAGS_KHR 0x30FC
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
+#define EGL_SYNC_CL_EVENT 0x30FE
+#define EGL_SYNC_CL_EVENT_KHR 0x30FE
+#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
+#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
+#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105
+#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106
+#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
+#define EGL_NEW_IMAGE_QCOM 0x3120
+#define EGL_IMAGE_FORMAT_QCOM 0x3121
+#define EGL_FORMAT_RGBA_8888_QCOM 0x3122
+#define EGL_FORMAT_RGB_565_QCOM 0x3123
+#define EGL_FORMAT_YUYV_QCOM 0x3124
+#define EGL_FORMAT_UYVY_QCOM 0x3125
+#define EGL_FORMAT_YV12_QCOM 0x3126
+#define EGL_FORMAT_NV21_QCOM 0x3127
+#define EGL_FORMAT_NV12_TILED_QCOM 0x3128
+#define EGL_FORMAT_BGRA_8888_QCOM 0x3129
+#define EGL_FORMAT_BGRX_8888_QCOM 0x312A
+#define EGL_FORMAT_RGBX_8888_QCOM 0x312F
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
+#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
+#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
+#define EGL_AUTO_STEREO_NV 0x3136
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define EGL_BUFFER_AGE_EXT 0x313D
+#define EGL_BUFFER_AGE_KHR 0x313D
+#define EGL_PLATFORM_DEVICE_EXT 0x313F
+#define EGL_NATIVE_BUFFER_ANDROID 0x3140
+#define EGL_PLATFORM_ANDROID_KHR 0x3141
+#define EGL_RECORDABLE_ANDROID 0x3142
+#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143
+#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
+#define EGL_GL_COLORSPACE_DEFAULT_EXT 0x314D
+#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
+#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
+#define EGL_NO_RESET_NOTIFICATION 0x31BE
+#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
+#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
+#define EGL_FORMAT_R8_QCOM 0x31C0
+#define EGL_FORMAT_RG88_QCOM 0x31C1
+#define EGL_FORMAT_NV12_QCOM 0x31C2
+#define EGL_FORMAT_SRGBX_8888_QCOM 0x31C3
+#define EGL_FORMAT_SRGBA_8888_QCOM 0x31C4
+#define EGL_FORMAT_YVYU_QCOM 0x31C5
+#define EGL_FORMAT_VYUY_QCOM 0x31C6
+#define EGL_FORMAT_IYUV_QCOM 0x31C7
+#define EGL_FORMAT_RGB_888_QCOM 0x31C8
+#define EGL_FORMAT_RGBA_5551_QCOM 0x31C9
+#define EGL_FORMAT_RGBA_4444_QCOM 0x31CA
+#define EGL_FORMAT_R_16_FLOAT_QCOM 0x31CB
+#define EGL_FORMAT_RG_1616_FLOAT_QCOM 0x31CC
+#define EGL_FORMAT_RGBA_16_FLOAT_QCOM 0x31CD
+#define EGL_FORMAT_RGBA_1010102_QCOM 0x31CE
+#define EGL_FORMAT_FLAG_QCOM 0x31CF
+#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
+#define EGL_DRM_BUFFER_USE_MESA 0x31D1
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
+#define EGL_DRM_BUFFER_MESA 0x31D3
+#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
+#define EGL_PLATFORM_X11_EXT 0x31D5
+#define EGL_PLATFORM_X11_KHR 0x31D5
+#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
+#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6
+#define EGL_PLATFORM_GBM_KHR 0x31D7
+#define EGL_PLATFORM_GBM_MESA 0x31D7
+#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
+#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
+#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD
+#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
+#define EGL_STREAM_TIME_NOW_KHR 0x31FD
+#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
+#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
+#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
+#define EGL_FIXED_SIZE_ANGLE 0x3201
+#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
+#define EGL_PRODUCER_FRAME_KHR 0x3212
+#define EGL_CONSUMER_FRAME_KHR 0x3213
+#define EGL_STREAM_STATE_KHR 0x3214
+#define EGL_STREAM_STATE_CREATED_KHR 0x3215
+#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
+#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
+#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
+#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
+#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
+#define EGL_BAD_STREAM_KHR 0x321B
+#define EGL_BAD_STATE_KHR 0x321C
+#define EGL_BUFFER_COUNT_NV 0x321D
+#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
+#define EGL_SYNC_NEW_FRAME_NV 0x321F
+#define EGL_BAD_DEVICE_EXT 0x322B
+#define EGL_DEVICE_EXT 0x322C
+#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D
+#define EGL_BAD_OUTPUT_PORT_EXT 0x322E
+#define EGL_SWAP_INTERVAL_EXT 0x322F
+#define EGL_TRIPLE_BUFFER_NV 0x3230
+#define EGL_QUADRUPLE_BUFFER_NV 0x3231
+#define EGL_DRM_DEVICE_FILE_EXT 0x3233
+#define EGL_DRM_CRTC_EXT 0x3234
+#define EGL_DRM_PLANE_EXT 0x3235
+#define EGL_DRM_CONNECTOR_EXT 0x3236
+#define EGL_OPENWF_DEVICE_ID_EXT 0x3237
+#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238
+#define EGL_OPENWF_PORT_ID_EXT 0x3239
+#define EGL_CUDA_DEVICE_NV 0x323A
+#define EGL_CUDA_EVENT_HANDLE_NV 0x323B
+#define EGL_SYNC_CUDA_EVENT_NV 0x323C
+#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D
+#define EGL_STREAM_CROSS_PARTITION_NV 0x323F
+#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240
+#define EGL_STREAM_TYPE_NV 0x3241
+#define EGL_STREAM_PROTOCOL_NV 0x3242
+#define EGL_STREAM_ENDPOINT_NV 0x3243
+#define EGL_STREAM_LOCAL_NV 0x3244
+#define EGL_STREAM_CROSS_PROCESS_NV 0x3245
+#define EGL_STREAM_PROTOCOL_FD_NV 0x3246
+#define EGL_STREAM_PRODUCER_NV 0x3247
+#define EGL_STREAM_CONSUMER_NV 0x3248
+#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B
+#define EGL_SOCKET_HANDLE_NV 0x324C
+#define EGL_SOCKET_TYPE_NV 0x324D
+#define EGL_SOCKET_TYPE_UNIX_NV 0x324E
+#define EGL_SOCKET_TYPE_INET_NV 0x324F
+#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250
+#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251
+#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252
+#define EGL_PRODUCER_METADATA_NV 0x3253
+#define EGL_CONSUMER_METADATA_NV 0x3254
+#define EGL_METADATA0_SIZE_NV 0x3255
+#define EGL_METADATA1_SIZE_NV 0x3256
+#define EGL_METADATA2_SIZE_NV 0x3257
+#define EGL_METADATA3_SIZE_NV 0x3258
+#define EGL_METADATA0_TYPE_NV 0x3259
+#define EGL_METADATA1_TYPE_NV 0x325A
+#define EGL_METADATA2_TYPE_NV 0x325B
+#define EGL_METADATA3_TYPE_NV 0x325C
+#define EGL_LINUX_DMA_BUF_EXT 0x3270
+#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
+#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
+#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
+#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
+#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
+#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
+#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
+#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
+#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
+#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
+#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
+#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
+#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
+#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
+#define EGL_ITU_REC601_EXT 0x327F
+#define EGL_ITU_REC709_EXT 0x3280
+#define EGL_ITU_REC2020_EXT 0x3281
+#define EGL_YUV_FULL_RANGE_EXT 0x3282
+#define EGL_YUV_NARROW_RANGE_EXT 0x3283
+#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
+#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
+#define EGL_DISCARD_SAMPLES_ARM 0x3286
+#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A
+#define EGL_NATIVE_BUFFER_TIZEN 0x32A0
+#define EGL_NATIVE_SURFACE_TIZEN 0x32A1
+#define EGL_IMAGE_NUM_PLANES_QCOM 0x32B0
+#define EGL_IMAGE_PLANE_PITCH_0_QCOM 0x32B1
+#define EGL_IMAGE_PLANE_PITCH_1_QCOM 0x32B2
+#define EGL_IMAGE_PLANE_PITCH_2_QCOM 0x32B3
+#define EGL_IMAGE_PLANE_DEPTH_0_QCOM 0x32B4
+#define EGL_IMAGE_PLANE_DEPTH_1_QCOM 0x32B5
+#define EGL_IMAGE_PLANE_DEPTH_2_QCOM 0x32B6
+#define EGL_IMAGE_PLANE_WIDTH_0_QCOM 0x32B7
+#define EGL_IMAGE_PLANE_WIDTH_1_QCOM 0x32B8
+#define EGL_IMAGE_PLANE_WIDTH_2_QCOM 0x32B9
+#define EGL_IMAGE_PLANE_HEIGHT_0_QCOM 0x32BA
+#define EGL_IMAGE_PLANE_HEIGHT_1_QCOM 0x32BB
+#define EGL_IMAGE_PLANE_HEIGHT_2_QCOM 0x32BC
+#define EGL_IMAGE_PLANE_POINTER_0_QCOM 0x32BD
+#define EGL_IMAGE_PLANE_POINTER_1_QCOM 0x32BE
+#define EGL_IMAGE_PLANE_POINTER_2_QCOM 0x32BF
+#define EGL_PROTECTED_CONTENT_EXT 0x32C0
+#define EGL_GPU_PERF_HINT_QCOM 0x32D0
+#define EGL_HINT_PERSISTENT_QCOM 0x32D1
+#define EGL_YUV_BUFFER_EXT 0x3300
+#define EGL_YUV_ORDER_EXT 0x3301
+#define EGL_YUV_ORDER_YUV_EXT 0x3302
+#define EGL_YUV_ORDER_YVU_EXT 0x3303
+#define EGL_YUV_ORDER_YUYV_EXT 0x3304
+#define EGL_YUV_ORDER_UYVY_EXT 0x3305
+#define EGL_YUV_ORDER_YVYU_EXT 0x3306
+#define EGL_YUV_ORDER_VYUY_EXT 0x3307
+#define EGL_YUV_ORDER_AYUV_EXT 0x3308
+#define EGL_YUV_CSC_STANDARD_EXT 0x330A
+#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B
+#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C
+#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D
+#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311
+#define EGL_YUV_SUBSAMPLE_EXT 0x3312
+#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313
+#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314
+#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315
+#define EGL_YUV_DEPTH_RANGE_EXT 0x3317
+#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318
+#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319
+#define EGL_YUV_PLANE_BPP_EXT 0x331A
+#define EGL_YUV_PLANE_BPP_0_EXT 0x331B
+#define EGL_YUV_PLANE_BPP_8_EXT 0x331C
+#define EGL_YUV_PLANE_BPP_10_EXT 0x331D
+#define EGL_PENDING_METADATA_NV 0x3328
+#define EGL_PENDING_FRAME_NV 0x3329
+#define EGL_STREAM_TIME_PENDING_NV 0x332A
+#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C
+#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D
+#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E
+#define EGL_SUPPORT_RESET_NV 0x3334
+#define EGL_SUPPORT_REUSE_NV 0x3335
+#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336
+#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337
+#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338
+#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339
+#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
+#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
+#define EGL_DRM_MASTER_FD_EXT 0x333C
+#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
+#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345
+#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346
+#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347
+#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348
+#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349
+#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A
+#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
+#define EGL_STREAM_CROSS_OBJECT_NV 0x334D
+#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E
+#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F
+#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350
+#define EGL_GL_COLORSPACE_SCRGB_EXT 0x3351
+#define EGL_TRACK_REFERENCES_KHR 0x3352
+#define EGL_CONTEXT_PRIORITY_REALTIME_NV 0x3357
+#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360
+#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361
+#define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362
+#define EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363
+#define EGL_SYNC_CLIENT_EXT 0x3364
+#define EGL_SYNC_CLIENT_SIGNAL_EXT 0x3365
+#define EGL_STREAM_FRAME_ORIGIN_X_NV 0x3366
+#define EGL_STREAM_FRAME_ORIGIN_Y_NV 0x3367
+#define EGL_STREAM_FRAME_MAJOR_AXIS_NV 0x3368
+#define EGL_CONSUMER_AUTO_ORIENTATION_NV 0x3369
+#define EGL_PRODUCER_AUTO_ORIENTATION_NV 0x336A
+#define EGL_LEFT_NV 0x336B
+#define EGL_RIGHT_NV 0x336C
+#define EGL_TOP_NV 0x336D
+#define EGL_BOTTOM_NV 0x336E
+#define EGL_X_AXIS_NV 0x336F
+#define EGL_Y_AXIS_NV 0x3370
+#define EGL_STREAM_DMA_NV 0x3371
+#define EGL_STREAM_DMA_SERVER_NV 0x3372
+#define EGL_D3D9_DEVICE_ANGLE 0x33A0
+#define EGL_D3D11_DEVICE_ANGLE 0x33A1
+#define EGL_OBJECT_THREAD_KHR 0x33B0
+#define EGL_OBJECT_DISPLAY_KHR 0x33B1
+#define EGL_OBJECT_CONTEXT_KHR 0x33B2
+#define EGL_OBJECT_SURFACE_KHR 0x33B3
+#define EGL_OBJECT_IMAGE_KHR 0x33B4
+#define EGL_OBJECT_SYNC_KHR 0x33B5
+#define EGL_OBJECT_STREAM_KHR 0x33B6
+#define EGL_DEBUG_CALLBACK_KHR 0x33B8
+#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9
+#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA
+#define EGL_DEBUG_MSG_WARN_KHR 0x33BB
+#define EGL_DEBUG_MSG_INFO_KHR 0x33BC
+#define EGL_FORMAT_FLAG_UBWC_QCOM 0x33E0
+#define EGL_FORMAT_FLAG_MACROTILE_QCOM 0x33E1
+#define EGL_FORMAT_ASTC_4X4_QCOM 0x33E2
+#define EGL_FORMAT_ASTC_5X4_QCOM 0x33E3
+#define EGL_FORMAT_ASTC_5X5_QCOM 0x33E4
+#define EGL_FORMAT_ASTC_6X5_QCOM 0x33E5
+#define EGL_FORMAT_ASTC_6X6_QCOM 0x33E6
+#define EGL_FORMAT_ASTC_8X5_QCOM 0x33E7
+#define EGL_FORMAT_ASTC_8X6_QCOM 0x33E8
+#define EGL_FORMAT_ASTC_8X8_QCOM 0x33E9
+#define EGL_FORMAT_ASTC_10X5_QCOM 0x33EA
+#define EGL_FORMAT_ASTC_10X6_QCOM 0x33EB
+#define EGL_FORMAT_ASTC_10X8_QCOM 0x33EC
+#define EGL_FORMAT_ASTC_10X10_QCOM 0x33ED
+#define EGL_FORMAT_ASTC_12X10_QCOM 0x33EE
+#define EGL_FORMAT_ASTC_12X12_QCOM 0x33EF
+#define EGL_FORMAT_ASTC_4X4_SRGB_QCOM 0x3400
+#define EGL_FORMAT_ASTC_5X4_SRGB_QCOM 0x3401
+#define EGL_FORMAT_ASTC_5X5_SRGB_QCOM 0x3402
+#define EGL_FORMAT_ASTC_6X5_SRGB_QCOM 0x3403
+#define EGL_FORMAT_ASTC_6X6_SRGB_QCOM 0x3404
+#define EGL_FORMAT_ASTC_8X5_SRGB_QCOM 0x3405
+#define EGL_FORMAT_ASTC_8X6_SRGB_QCOM 0x3406
+#define EGL_FORMAT_ASTC_8X8_SRGB_QCOM 0x3407
+#define EGL_FORMAT_ASTC_10X5_SRGB_QCOM 0x3408
+#define EGL_FORMAT_ASTC_10X6_SRGB_QCOM 0x3409
+#define EGL_FORMAT_ASTC_10X8_SRGB_QCOM 0x340A
+#define EGL_FORMAT_ASTC_10X10_SRGB_QCOM 0x340B
+#define EGL_FORMAT_ASTC_12X10_SRGB_QCOM 0x340C
+#define EGL_FORMAT_ASTC_12X12_SRGB_QCOM 0x340D
+#define EGL_FORMAT_TP10_QCOM 0x340E
+#define EGL_FORMAT_NV12_Y_QCOM 0x340F
+#define EGL_FORMAT_NV12_UV_QCOM 0x3410
+#define EGL_FORMAT_NV21_VU_QCOM 0x3411
+#define EGL_FORMAT_NV12_4R_QCOM 0x3412
+#define EGL_FORMAT_NV12_4R_Y_QCOM 0x3413
+#define EGL_FORMAT_NV12_4R_UV_QCOM 0x3414
+#define EGL_FORMAT_P010_QCOM 0x3415
+#define EGL_FORMAT_P010_Y_QCOM 0x3416
+#define EGL_FORMAT_P010_UV_QCOM 0x3417
+#define EGL_FORMAT_TP10_Y_QCOM 0x3418
+#define EGL_FORMAT_TP10_UV_QCOM 0x3419
+#define EGL_GENERIC_TOKEN_1_QCOM 0x3420
+#define EGL_GENERIC_TOKEN_2_QCOM 0x3421
+#define EGL_GENERIC_TOKEN_3_QCOM 0x3422
+#define EGL_TIMESTAMPS_ANDROID 0x3430
+#define EGL_COMPOSITE_DEADLINE_ANDROID 0x3431
+#define EGL_COMPOSITE_INTERVAL_ANDROID 0x3432
+#define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3433
+#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3434
+#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3435
+#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436
+#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3437
+#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3438
+#define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439
+#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x343A
+#define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B
+#define EGL_READS_DONE_TIME_ANDROID 0x343C
+#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440
+#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441
+#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442
+#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443
+#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444
+#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445
+#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446
+#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447
+#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448
+#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449
+#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A
+#define EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460
+#define EGL_EXTERNAL_REF_ID_EXT 0x3461
+#define EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT 0x3462
+#define EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT 0x3463
+#define EGL_FRONT_BUFFER_EXT 0x3464
+#define EGL_IMPORT_SYNC_TYPE_EXT 0x3470
+#define EGL_IMPORT_IMPLICIT_SYNC_EXT 0x3471
+#define EGL_IMPORT_EXPLICIT_SYNC_EXT 0x3472
+#define EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT 0x3490
+#define EGL_COLOR_FORMAT_HI 0x8F70
+#define EGL_COLOR_RGB_HI 0x8F71
+#define EGL_COLOR_RGBA_HI 0x8F72
+#define EGL_COLOR_ARGB_HI 0x8F73
+#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
+#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
+#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF
+#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF
+#define EGL_TRUE 1
+#define EGL_DISPLAY_SCALING 10000
+#define EGL_METADATA_SCALING_EXT 50000
+#define EGL_NO_CONFIG_KHR EGL_CAST(EGLConfig,0)
+#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
+#define EGL_NO_DEVICE_EXT EGL_CAST(EGLDeviceEXT,0)
+#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
+#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
+#define EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0)
+#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
+#define EGL_NO_FILE_DESCRIPTOR_KHR EGL_CAST(EGLNativeFileDescriptorKHR,-1)
+#define EGL_NO_OUTPUT_LAYER_EXT EGL_CAST(EGLOutputLayerEXT,0)
+#define EGL_NO_OUTPUT_PORT_EXT EGL_CAST(EGLOutputPortEXT,0)
+#define EGL_NO_STREAM_KHR EGL_CAST(EGLStreamKHR,0)
+#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
+#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
+#define EGL_NO_SYNC_KHR EGL_CAST(EGLSyncKHR,0)
+#define EGL_NO_SYNC_NV EGL_CAST(EGLSyncNV,0)
+#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
+#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
+#define EGL_TIMESTAMP_INVALID_ANDROID EGL_CAST(EGLnsecsANDROID,-1)
+#define EGL_TIMESTAMP_PENDING_ANDROID EGL_CAST(EGLnsecsANDROID,-2)
+
+typedef EGLBoolean (GLAPIENTRY *PFNEGLBINDAPIPROC)(EGLenum api);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLBINDTEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCLIENTSIGNALSYNCEXTPROC)(EGLDisplay dpy, EGLSync sync, const EGLAttrib * attrib_list);
+typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
+typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCNVPROC)(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC)(EGLint external_win_id);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC)(EGLint external_ref_id, const EGLint * context_attributes, EGLint num_entries);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC)(const EGLint * external_ref_ids, EGLint num_entries);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORSETSIZEEXTPROC)(EGLint external_win_id, EGLint width, EGLint height);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC)(EGLint external_win_id, const EGLint * window_attributes, EGLint num_entries);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC)(EGLint external_ref_id, const EGLint * external_win_ids, EGLint num_entries);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOMPOSITORSWAPPOLICYEXTPROC)(EGLint external_win_id, EGLint policy);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLCOPYBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
+typedef EGLContext (GLAPIENTRY *PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list);
+typedef EGLImageKHR (GLAPIENTRY *PFNEGLCREATEDRMIMAGEMESAPROC)(EGLDisplay dpy, const EGLint * attrib_list);
+typedef EGLSyncNV (GLAPIENTRY *PFNEGLCREATEFENCESYNCNVPROC)(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list);
+typedef EGLImage (GLAPIENTRY *PFNEGLCREATEIMAGEPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list);
+typedef EGLImageKHR (GLAPIENTRY *PFNEGLCREATEIMAGEKHRPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list);
+typedef EGLClientBuffer (GLAPIENTRY *PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)(const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPBUFFERSURFACEPROC)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPIXMAPSURFACEHIPROC)(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list);
+typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMATTRIBKHRPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list);
+typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list);
+typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESTREAMSYNCNVPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list);
+typedef EGLSync (GLAPIENTRY *PFNEGLCREATESYNCPROC)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list);
+typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESYNC64KHRPROC)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list);
+typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESYNCKHRPROC)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list);
+typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list);
+typedef EGLint (GLAPIENTRY *PFNEGLDEBUGMESSAGECONTROLKHRPROC)(EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYIMAGEPROC)(EGLDisplay dpy, EGLImage image);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYIMAGEKHRPROC)(EGLDisplay dpy, EGLImageKHR image);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCPROC)(EGLDisplay dpy, EGLSync sync);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCNVPROC)(EGLSyncNV sync);
+typedef EGLint (GLAPIENTRY *PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDMABUFIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDRMIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLFENCENVPROC)(EGLSyncNV sync);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCOMPOSITORTIMINGANDROIDPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint * names, EGLnsecsANDROID * values);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC)(EGLDisplay dpy, EGLSurface surface, EGLint name);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCONFIGSPROC)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config);
+typedef EGLContext (GLAPIENTRY *PFNEGLGETCURRENTCONTEXTPROC)(void);
+typedef EGLDisplay (GLAPIENTRY *PFNEGLGETCURRENTDISPLAYPROC)(void);
+typedef EGLSurface (GLAPIENTRY *PFNEGLGETCURRENTSURFACEPROC)(EGLint readdraw);
+typedef EGLDisplay (GLAPIENTRY *PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id);
+typedef char * (GLAPIENTRY *PFNEGLGETDISPLAYDRIVERCONFIGPROC)(EGLDisplay dpy);
+typedef const char * (GLAPIENTRY *PFNEGLGETDISPLAYDRIVERNAMEPROC)(EGLDisplay dpy);
+typedef EGLint (GLAPIENTRY *PFNEGLGETERRORPROC)(void);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC)(EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETFRAMETIMESTAMPSANDROIDPROC)(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint * timestamps, EGLnsecsANDROID * values);
+typedef EGLClientBuffer (GLAPIENTRY *PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC)(const struct AHardwareBuffer * buffer);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETNEXTFRAMEIDANDROIDPROC)(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR * frameId);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETOUTPUTLAYERSEXTPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETOUTPUTPORTSEXTPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports);
+typedef EGLDisplay (GLAPIENTRY *PFNEGLGETPLATFORMDISPLAYPROC)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list);
+typedef EGLDisplay (GLAPIENTRY *PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum platform, void * native_display, const EGLint * attrib_list);
+typedef __eglMustCastToProperFunctionPointerType (GLAPIENTRY *PFNEGLGETPROCADDRESSPROC)(const char * procname);
+typedef EGLNativeFileDescriptorKHR (GLAPIENTRY *PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBPROC)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBNVPROC)(EGLSyncNV sync, EGLint attribute, EGLint * value);
+typedef EGLuint64NV (GLAPIENTRY *PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
+typedef EGLuint64NV (GLAPIENTRY *PFNEGLGETSYSTEMTIMENVPROC)(void);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint * major, EGLint * minor);
+typedef EGLint (GLAPIENTRY *PFNEGLLABELOBJECTKHRPROC)(EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLLOCKSURFACEKHRPROC)(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLOUTPUTLAYERATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLOUTPUTPORTATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLPOSTSUBBUFFERNVPROC)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLPRESENTATIONTIMEANDROIDPROC)(EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
+typedef EGLenum (GLAPIENTRY *PFNEGLQUERYAPIPROC)(void);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEBUGKHRPROC)(EGLint attribute, EGLAttrib * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEVICEATTRIBEXTPROC)(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value);
+typedef const char * (GLAPIENTRY *PFNEGLQUERYDEVICESTRINGEXTPROC)(EGLDeviceEXT device, EGLint name);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEVICESEXTPROC)(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDISPLAYATTRIBEXTPROC)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDISPLAYATTRIBKHRPROC)(EGLDisplay dpy, EGLint name, EGLAttrib * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDISPLAYATTRIBNVPROC)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDMABUFFORMATSEXTPROC)(EGLDisplay dpy, EGLint max_formats, EGLint * formats, EGLint * num_formats);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDMABUFMODIFIERSEXTPROC)(EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR * modifiers, EGLBoolean * external_only, EGLint * num_modifiers);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType * display_id);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value);
+typedef const char * (GLAPIENTRY *PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value);
+typedef const char * (GLAPIENTRY *PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMMETADATANVPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void * data);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value);
+typedef const char * (GLAPIENTRY *PFNEGLQUERYSTRINGPROC)(EGLDisplay dpy, EGLint name);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACE64KHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACEPOINTERANGLEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLRELEASETEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLRELEASETHREADPROC)(void);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLRESETSTREAMNVPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef void (GLAPIENTRY *PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSETDAMAGEREGIONKHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSETSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSETSTREAMMETADATANVPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void * data);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSIGNALSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSIGNALSYNCNVPROC)(EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMFLUSHNVPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSURFACEATTRIBPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSREGION2NOKPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSREGIONNOKPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLTERMINATEPROC)(EGLDisplay dpy);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLUNLOCKSURFACEKHRPROC)(EGLDisplay dpy, EGLSurface surface);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLUNSIGNALSYNCEXTPROC)(EGLDisplay dpy, EGLSync sync, const EGLAttrib * attrib_list);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITCLIENTPROC)(void);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITGLPROC)(void);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITNATIVEPROC)(EGLint engine);
+typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags);
+typedef EGLint (GLAPIENTRY *PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglBindAPI)(EGLenum api);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglChooseConfig)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglClientSignalSyncEXT)(EGLDisplay dpy, EGLSync sync, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSyncNV)(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorBindTexWindowEXT)(EGLint external_win_id);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorSetContextAttributesEXT)(EGLint external_ref_id, const EGLint * context_attributes, EGLint num_entries);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorSetContextListEXT)(const EGLint * external_ref_ids, EGLint num_entries);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorSetSizeEXT)(EGLint external_win_id, EGLint width, EGLint height);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorSetWindowAttributesEXT)(EGLint external_win_id, const EGLint * window_attributes, EGLint num_entries);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorSetWindowListEXT)(EGLint external_ref_id, const EGLint * external_win_ids, EGLint num_entries);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCompositorSwapPolicyEXT)(EGLint external_win_id, EGLint policy);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCopyBuffers)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
+
+EPOXY_PUBLIC EGLContext (EPOXY_CALLSPEC *epoxy_eglCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLImageKHR (EPOXY_CALLSPEC *epoxy_eglCreateDRMImageMESA)(EGLDisplay dpy, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSyncNV (EPOXY_CALLSPEC *epoxy_eglCreateFenceSyncNV)(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLImage (EPOXY_CALLSPEC *epoxy_eglCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLImageKHR (EPOXY_CALLSPEC *epoxy_eglCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLClientBuffer (EPOXY_CALLSPEC *epoxy_eglCreateNativeClientBufferANDROID)(const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePbufferFromClientBuffer)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePixmapSurfaceHI)(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformPixmapSurface)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformPixmapSurfaceEXT)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformWindowSurface)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformWindowSurfaceEXT)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamAttribKHR)(EGLDisplay dpy, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamFromFileDescriptorKHR)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+
+EPOXY_PUBLIC EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamKHR)(EGLDisplay dpy, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreateStreamProducerSurfaceKHR)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamSyncNV)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSync (EPOXY_CALLSPEC *epoxy_eglCreateSync)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateSync64KHR)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list);
+
+EPOXY_PUBLIC EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateSyncKHR)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglDebugMessageControlKHR)(EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyContext)(EGLDisplay dpy, EGLContext ctx);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyImage)(EGLDisplay dpy, EGLImage image);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySurface)(EGLDisplay dpy, EGLSurface surface);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySync)(EGLDisplay dpy, EGLSync sync);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySyncKHR)(EGLDisplay dpy, EGLSyncKHR sync);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySyncNV)(EGLSyncNV sync);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSyncKHR sync);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDMABUFImageMESA)(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDMABUFImageQueryMESA)(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDRMImageMESA)(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglFenceNV)(EGLSyncNV sync);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetCompositorTimingANDROID)(EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint * names, EGLnsecsANDROID * values);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetCompositorTimingSupportedANDROID)(EGLDisplay dpy, EGLSurface surface, EGLint name);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetConfigs)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config);
+
+EPOXY_PUBLIC EGLContext (EPOXY_CALLSPEC *epoxy_eglGetCurrentContext)(void);
+
+EPOXY_PUBLIC EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetCurrentDisplay)(void);
+
+EPOXY_PUBLIC EGLSurface (EPOXY_CALLSPEC *epoxy_eglGetCurrentSurface)(EGLint readdraw);
+
+EPOXY_PUBLIC EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetDisplay)(EGLNativeDisplayType display_id);
+
+EPOXY_PUBLIC char * (EPOXY_CALLSPEC *epoxy_eglGetDisplayDriverConfig)(EGLDisplay dpy);
+
+EPOXY_PUBLIC const char * (EPOXY_CALLSPEC *epoxy_eglGetDisplayDriverName)(EGLDisplay dpy);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglGetError)(void);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetFrameTimestampSupportedANDROID)(EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetFrameTimestampsANDROID)(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint * timestamps, EGLnsecsANDROID * values);
+
+EPOXY_PUBLIC EGLClientBuffer (EPOXY_CALLSPEC *epoxy_eglGetNativeClientBufferANDROID)(const struct AHardwareBuffer * buffer);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetNextFrameIdANDROID)(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR * frameId);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetOutputLayersEXT)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetOutputPortsEXT)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports);
+
+EPOXY_PUBLIC EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetPlatformDisplay)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetPlatformDisplayEXT)(EGLenum platform, void * native_display, const EGLint * attrib_list);
+
+EPOXY_PUBLIC __eglMustCastToProperFunctionPointerType (EPOXY_CALLSPEC *epoxy_eglGetProcAddress)(const char * procname);
+
+EPOXY_PUBLIC EGLNativeFileDescriptorKHR (EPOXY_CALLSPEC *epoxy_eglGetStreamFileDescriptorKHR)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttribKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttribNV)(EGLSyncNV sync, EGLint attribute, EGLint * value);
+
+EPOXY_PUBLIC EGLuint64NV (EPOXY_CALLSPEC *epoxy_eglGetSystemTimeFrequencyNV)(void);
+
+EPOXY_PUBLIC EGLuint64NV (EPOXY_CALLSPEC *epoxy_eglGetSystemTimeNV)(void);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglInitialize)(EGLDisplay dpy, EGLint * major, EGLint * minor);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglLabelObjectKHR)(EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglLockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglOutputLayerAttribEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglOutputPortAttribEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglPostSubBufferNV)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglPresentationTimeANDROID)(EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
+
+EPOXY_PUBLIC EGLenum (EPOXY_CALLSPEC *epoxy_eglQueryAPI)(void);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryContext)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDebugKHR)(EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDeviceAttribEXT)(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC const char * (EPOXY_CALLSPEC *epoxy_eglQueryDeviceStringEXT)(EGLDeviceEXT device, EGLint name);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDevicesEXT)(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDisplayAttribEXT)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDisplayAttribKHR)(EGLDisplay dpy, EGLint name, EGLAttrib * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDisplayAttribNV)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDmaBufFormatsEXT)(EGLDisplay dpy, EGLint max_formats, EGLint * formats, EGLint * num_formats);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDmaBufModifiersEXT)(EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR * modifiers, EGLBoolean * external_only, EGLint * num_modifiers);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativeDisplayNV)(EGLDisplay dpy, EGLNativeDisplayType * display_id);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativePixmapNV)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativeWindowNV)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryOutputLayerAttribEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC const char * (EPOXY_CALLSPEC *epoxy_eglQueryOutputLayerStringEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryOutputPortAttribEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC const char * (EPOXY_CALLSPEC *epoxy_eglQueryOutputPortStringEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamMetadataNV)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void * data);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamTimeKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamu64KHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value);
+
+EPOXY_PUBLIC const char * (EPOXY_CALLSPEC *epoxy_eglQueryString)(EGLDisplay dpy, EGLint name);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurface64KHR)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglReleaseThread)(void);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglResetStreamNV)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_eglSetBlobCacheFuncsANDROID)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSetDamageRegionKHR)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSetStreamAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSetStreamMetadataNV)(EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void * data);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSignalSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSignalSyncNV)(EGLSyncNV sync, EGLenum mode);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerAcquireAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerAcquireKHR)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerGLTextureExternalAttribsNV)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerGLTextureExternalKHR)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerOutputEXT)(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerReleaseAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerReleaseKHR)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamFlushNV)(EGLDisplay dpy, EGLStreamKHR stream);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSurfaceAttrib)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersRegion2NOK)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersRegionNOK)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersWithDamageEXT)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersWithDamageKHR)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapInterval)(EGLDisplay dpy, EGLint interval);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglTerminate)(EGLDisplay dpy);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglUnlockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglUnsignalSyncEXT)(EGLDisplay dpy, EGLSync sync, const EGLAttrib * attrib_list);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitClient)(void);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitGL)(void);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitNative)(EGLint engine);
+
+EPOXY_PUBLIC EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags);
+
+EPOXY_PUBLIC EGLint (EPOXY_CALLSPEC *epoxy_eglWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+
+#define eglBindAPI epoxy_eglBindAPI
+#define eglBindTexImage epoxy_eglBindTexImage
+#define eglChooseConfig epoxy_eglChooseConfig
+#define eglClientSignalSyncEXT epoxy_eglClientSignalSyncEXT
+#define eglClientWaitSync epoxy_eglClientWaitSync
+#define eglClientWaitSyncKHR epoxy_eglClientWaitSyncKHR
+#define eglClientWaitSyncNV epoxy_eglClientWaitSyncNV
+#define eglCompositorBindTexWindowEXT epoxy_eglCompositorBindTexWindowEXT
+#define eglCompositorSetContextAttributesEXT epoxy_eglCompositorSetContextAttributesEXT
+#define eglCompositorSetContextListEXT epoxy_eglCompositorSetContextListEXT
+#define eglCompositorSetSizeEXT epoxy_eglCompositorSetSizeEXT
+#define eglCompositorSetWindowAttributesEXT epoxy_eglCompositorSetWindowAttributesEXT
+#define eglCompositorSetWindowListEXT epoxy_eglCompositorSetWindowListEXT
+#define eglCompositorSwapPolicyEXT epoxy_eglCompositorSwapPolicyEXT
+#define eglCopyBuffers epoxy_eglCopyBuffers
+#define eglCreateContext epoxy_eglCreateContext
+#define eglCreateDRMImageMESA epoxy_eglCreateDRMImageMESA
+#define eglCreateFenceSyncNV epoxy_eglCreateFenceSyncNV
+#define eglCreateImage epoxy_eglCreateImage
+#define eglCreateImageKHR epoxy_eglCreateImageKHR
+#define eglCreateNativeClientBufferANDROID epoxy_eglCreateNativeClientBufferANDROID
+#define eglCreatePbufferFromClientBuffer epoxy_eglCreatePbufferFromClientBuffer
+#define eglCreatePbufferSurface epoxy_eglCreatePbufferSurface
+#define eglCreatePixmapSurface epoxy_eglCreatePixmapSurface
+#define eglCreatePixmapSurfaceHI epoxy_eglCreatePixmapSurfaceHI
+#define eglCreatePlatformPixmapSurface epoxy_eglCreatePlatformPixmapSurface
+#define eglCreatePlatformPixmapSurfaceEXT epoxy_eglCreatePlatformPixmapSurfaceEXT
+#define eglCreatePlatformWindowSurface epoxy_eglCreatePlatformWindowSurface
+#define eglCreatePlatformWindowSurfaceEXT epoxy_eglCreatePlatformWindowSurfaceEXT
+#define eglCreateStreamAttribKHR epoxy_eglCreateStreamAttribKHR
+#define eglCreateStreamFromFileDescriptorKHR epoxy_eglCreateStreamFromFileDescriptorKHR
+#define eglCreateStreamKHR epoxy_eglCreateStreamKHR
+#define eglCreateStreamProducerSurfaceKHR epoxy_eglCreateStreamProducerSurfaceKHR
+#define eglCreateStreamSyncNV epoxy_eglCreateStreamSyncNV
+#define eglCreateSync epoxy_eglCreateSync
+#define eglCreateSync64KHR epoxy_eglCreateSync64KHR
+#define eglCreateSyncKHR epoxy_eglCreateSyncKHR
+#define eglCreateWindowSurface epoxy_eglCreateWindowSurface
+#define eglDebugMessageControlKHR epoxy_eglDebugMessageControlKHR
+#define eglDestroyContext epoxy_eglDestroyContext
+#define eglDestroyImage epoxy_eglDestroyImage
+#define eglDestroyImageKHR epoxy_eglDestroyImageKHR
+#define eglDestroyStreamKHR epoxy_eglDestroyStreamKHR
+#define eglDestroySurface epoxy_eglDestroySurface
+#define eglDestroySync epoxy_eglDestroySync
+#define eglDestroySyncKHR epoxy_eglDestroySyncKHR
+#define eglDestroySyncNV epoxy_eglDestroySyncNV
+#define eglDupNativeFenceFDANDROID epoxy_eglDupNativeFenceFDANDROID
+#define eglExportDMABUFImageMESA epoxy_eglExportDMABUFImageMESA
+#define eglExportDMABUFImageQueryMESA epoxy_eglExportDMABUFImageQueryMESA
+#define eglExportDRMImageMESA epoxy_eglExportDRMImageMESA
+#define eglFenceNV epoxy_eglFenceNV
+#define eglGetCompositorTimingANDROID epoxy_eglGetCompositorTimingANDROID
+#define eglGetCompositorTimingSupportedANDROID epoxy_eglGetCompositorTimingSupportedANDROID
+#define eglGetConfigAttrib epoxy_eglGetConfigAttrib
+#define eglGetConfigs epoxy_eglGetConfigs
+#define eglGetCurrentContext epoxy_eglGetCurrentContext
+#define eglGetCurrentDisplay epoxy_eglGetCurrentDisplay
+#define eglGetCurrentSurface epoxy_eglGetCurrentSurface
+#define eglGetDisplay epoxy_eglGetDisplay
+#define eglGetDisplayDriverConfig epoxy_eglGetDisplayDriverConfig
+#define eglGetDisplayDriverName epoxy_eglGetDisplayDriverName
+#define eglGetError epoxy_eglGetError
+#define eglGetFrameTimestampSupportedANDROID epoxy_eglGetFrameTimestampSupportedANDROID
+#define eglGetFrameTimestampsANDROID epoxy_eglGetFrameTimestampsANDROID
+#define eglGetNativeClientBufferANDROID epoxy_eglGetNativeClientBufferANDROID
+#define eglGetNextFrameIdANDROID epoxy_eglGetNextFrameIdANDROID
+#define eglGetOutputLayersEXT epoxy_eglGetOutputLayersEXT
+#define eglGetOutputPortsEXT epoxy_eglGetOutputPortsEXT
+#define eglGetPlatformDisplay epoxy_eglGetPlatformDisplay
+#define eglGetPlatformDisplayEXT epoxy_eglGetPlatformDisplayEXT
+#define eglGetProcAddress epoxy_eglGetProcAddress
+#define eglGetStreamFileDescriptorKHR epoxy_eglGetStreamFileDescriptorKHR
+#define eglGetSyncAttrib epoxy_eglGetSyncAttrib
+#define eglGetSyncAttribKHR epoxy_eglGetSyncAttribKHR
+#define eglGetSyncAttribNV epoxy_eglGetSyncAttribNV
+#define eglGetSystemTimeFrequencyNV epoxy_eglGetSystemTimeFrequencyNV
+#define eglGetSystemTimeNV epoxy_eglGetSystemTimeNV
+#define eglInitialize epoxy_eglInitialize
+#define eglLabelObjectKHR epoxy_eglLabelObjectKHR
+#define eglLockSurfaceKHR epoxy_eglLockSurfaceKHR
+#define eglMakeCurrent epoxy_eglMakeCurrent
+#define eglOutputLayerAttribEXT epoxy_eglOutputLayerAttribEXT
+#define eglOutputPortAttribEXT epoxy_eglOutputPortAttribEXT
+#define eglPostSubBufferNV epoxy_eglPostSubBufferNV
+#define eglPresentationTimeANDROID epoxy_eglPresentationTimeANDROID
+#define eglQueryAPI epoxy_eglQueryAPI
+#define eglQueryContext epoxy_eglQueryContext
+#define eglQueryDebugKHR epoxy_eglQueryDebugKHR
+#define eglQueryDeviceAttribEXT epoxy_eglQueryDeviceAttribEXT
+#define eglQueryDeviceStringEXT epoxy_eglQueryDeviceStringEXT
+#define eglQueryDevicesEXT epoxy_eglQueryDevicesEXT
+#define eglQueryDisplayAttribEXT epoxy_eglQueryDisplayAttribEXT
+#define eglQueryDisplayAttribKHR epoxy_eglQueryDisplayAttribKHR
+#define eglQueryDisplayAttribNV epoxy_eglQueryDisplayAttribNV
+#define eglQueryDmaBufFormatsEXT epoxy_eglQueryDmaBufFormatsEXT
+#define eglQueryDmaBufModifiersEXT epoxy_eglQueryDmaBufModifiersEXT
+#define eglQueryNativeDisplayNV epoxy_eglQueryNativeDisplayNV
+#define eglQueryNativePixmapNV epoxy_eglQueryNativePixmapNV
+#define eglQueryNativeWindowNV epoxy_eglQueryNativeWindowNV
+#define eglQueryOutputLayerAttribEXT epoxy_eglQueryOutputLayerAttribEXT
+#define eglQueryOutputLayerStringEXT epoxy_eglQueryOutputLayerStringEXT
+#define eglQueryOutputPortAttribEXT epoxy_eglQueryOutputPortAttribEXT
+#define eglQueryOutputPortStringEXT epoxy_eglQueryOutputPortStringEXT
+#define eglQueryStreamAttribKHR epoxy_eglQueryStreamAttribKHR
+#define eglQueryStreamKHR epoxy_eglQueryStreamKHR
+#define eglQueryStreamMetadataNV epoxy_eglQueryStreamMetadataNV
+#define eglQueryStreamTimeKHR epoxy_eglQueryStreamTimeKHR
+#define eglQueryStreamu64KHR epoxy_eglQueryStreamu64KHR
+#define eglQueryString epoxy_eglQueryString
+#define eglQuerySurface epoxy_eglQuerySurface
+#define eglQuerySurface64KHR epoxy_eglQuerySurface64KHR
+#define eglQuerySurfacePointerANGLE epoxy_eglQuerySurfacePointerANGLE
+#define eglReleaseTexImage epoxy_eglReleaseTexImage
+#define eglReleaseThread epoxy_eglReleaseThread
+#define eglResetStreamNV epoxy_eglResetStreamNV
+#define eglSetBlobCacheFuncsANDROID epoxy_eglSetBlobCacheFuncsANDROID
+#define eglSetDamageRegionKHR epoxy_eglSetDamageRegionKHR
+#define eglSetStreamAttribKHR epoxy_eglSetStreamAttribKHR
+#define eglSetStreamMetadataNV epoxy_eglSetStreamMetadataNV
+#define eglSignalSyncKHR epoxy_eglSignalSyncKHR
+#define eglSignalSyncNV epoxy_eglSignalSyncNV
+#define eglStreamAttribKHR epoxy_eglStreamAttribKHR
+#define eglStreamConsumerAcquireAttribKHR epoxy_eglStreamConsumerAcquireAttribKHR
+#define eglStreamConsumerAcquireKHR epoxy_eglStreamConsumerAcquireKHR
+#define eglStreamConsumerGLTextureExternalAttribsNV epoxy_eglStreamConsumerGLTextureExternalAttribsNV
+#define eglStreamConsumerGLTextureExternalKHR epoxy_eglStreamConsumerGLTextureExternalKHR
+#define eglStreamConsumerOutputEXT epoxy_eglStreamConsumerOutputEXT
+#define eglStreamConsumerReleaseAttribKHR epoxy_eglStreamConsumerReleaseAttribKHR
+#define eglStreamConsumerReleaseKHR epoxy_eglStreamConsumerReleaseKHR
+#define eglStreamFlushNV epoxy_eglStreamFlushNV
+#define eglSurfaceAttrib epoxy_eglSurfaceAttrib
+#define eglSwapBuffers epoxy_eglSwapBuffers
+#define eglSwapBuffersRegion2NOK epoxy_eglSwapBuffersRegion2NOK
+#define eglSwapBuffersRegionNOK epoxy_eglSwapBuffersRegionNOK
+#define eglSwapBuffersWithDamageEXT epoxy_eglSwapBuffersWithDamageEXT
+#define eglSwapBuffersWithDamageKHR epoxy_eglSwapBuffersWithDamageKHR
+#define eglSwapInterval epoxy_eglSwapInterval
+#define eglTerminate epoxy_eglTerminate
+#define eglUnlockSurfaceKHR epoxy_eglUnlockSurfaceKHR
+#define eglUnsignalSyncEXT epoxy_eglUnsignalSyncEXT
+#define eglWaitClient epoxy_eglWaitClient
+#define eglWaitGL epoxy_eglWaitGL
+#define eglWaitNative epoxy_eglWaitNative
+#define eglWaitSync epoxy_eglWaitSync
+#define eglWaitSyncKHR epoxy_eglWaitSyncKHR
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/gl.h b/third_party/libepoxy/libepoxy/include/epoxy/gl.h
new file mode 100644
index 0000000000..1fef4ba889
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/gl.h
@@ -0,0 +1,112 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file gl.h
+ *
+ * Provides an implementation of a GL dispatch layer using either
+ * global function pointers or a hidden vtable.
+ *
+ * You should include `<epoxy/gl.h>` instead of `<GL/gl.h>` and `<GL/glext.h>`.
+ */
+
+#ifndef EPOXY_GL_H
+#define EPOXY_GL_H
+
+#include "epoxy/common.h"
+
+#if defined(__gl_h_) || defined(__glext_h_)
+#error epoxy/gl.h must be included before (or in place of) GL/gl.h
+#else
+#define __gl_h_
+#define __glext_h_
+#endif
+
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+#define KHRONOS_APIATTRIBUTES
+
+#ifndef _WIN32
+/* APIENTRY and GLAPIENTRY are not used on Linux or Mac. */
+#define APIENTRY
+#define GLAPIENTRY
+#define EPOXY_CALLSPEC
+#define GLAPI
+#define KHRONOS_APIENTRY
+#define KHRONOS_APICALL
+
+#else
+#ifndef APIENTRY
+#define APIENTRY __stdcall
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY APIENTRY
+#endif
+
+#ifndef EPOXY_CALLSPEC
+#define EPOXY_CALLSPEC __stdcall
+#endif
+
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#define KHRONOS_APIENTRY __stdcall
+#define KHRONOS_APICALL __declspec(dllimport) __stdcall
+
+#endif /* _WIN32 */
+
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+EPOXY_BEGIN_DECLS
+
+#include "epoxy/gl_generated.h"
+
+EPOXY_PUBLIC bool epoxy_has_gl_extension(const char *extension);
+EPOXY_PUBLIC bool epoxy_is_desktop_gl(void);
+EPOXY_PUBLIC int epoxy_gl_version(void);
+EPOXY_PUBLIC int epoxy_glsl_version(void);
+
+/*
+ * the type of the stub function that the failure handler must return;
+ * this function will be called on subsequent calls to the same bogus
+ * function name
+ */
+typedef void (*epoxy_resolver_stub_t)(void);
+
+/* the type of the failure handler itself */
+typedef epoxy_resolver_stub_t
+(*epoxy_resolver_failure_handler_t)(const char *name);
+
+EPOXY_PUBLIC epoxy_resolver_failure_handler_t
+epoxy_set_resolver_failure_handler(epoxy_resolver_failure_handler_t handler);
+
+EPOXY_END_DECLS
+
+#endif /* EPOXY_GL_H */
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/gl_generated.h b/third_party/libepoxy/libepoxy/include/epoxy/gl_generated.h
new file mode 100644
index 0000000000..8fffba583d
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/gl_generated.h
@@ -0,0 +1,19945 @@
+/* GL dispatch header.
+ * This is code-generated from the GL API XML files from Khronos.
+ *
+ * Copyright (c) 2013-2018 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#pragma once
+#include <inttypes.h>
+#include <stddef.h>
+
+#include "epoxy/common.h"
+#define __khrplatform_h_ 1
+typedef int8_t khronos_int8_t;
+typedef int16_t khronos_int16_t;
+typedef int32_t khronos_int32_t;
+typedef int64_t khronos_int64_t;
+typedef uint8_t khronos_uint8_t;
+typedef uint16_t khronos_uint16_t;
+typedef uint32_t khronos_uint32_t;
+typedef uint64_t khronos_uint64_t;
+typedef float khronos_float_t;
+#ifdef _WIN64
+typedef signed long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+#endif
+typedef uint64_t khronos_utime_nanoseconds_t;
+typedef int64_t khronos_stime_nanoseconds_t;
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef void GLvoid;
+typedef khronos_int8_t GLbyte;
+typedef khronos_uint8_t GLubyte;
+typedef khronos_int16_t GLshort;
+typedef khronos_uint16_t GLushort;
+typedef int GLint;
+typedef unsigned int GLuint;
+typedef khronos_int32_t GLclampx;
+typedef int GLsizei;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void *GLeglClientBufferEXT;
+typedef void *GLeglImageOES;
+typedef char GLchar;
+typedef char GLcharARB;
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+typedef khronos_uint16_t GLhalf;
+typedef khronos_uint16_t GLhalfARB;
+typedef khronos_int32_t GLfixed;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_intptr_t GLintptrARB;
+typedef khronos_ssize_t GLsizeiptr;
+typedef khronos_ssize_t GLsizeiptrARB;
+typedef khronos_int64_t GLint64;
+typedef khronos_int64_t GLint64EXT;
+typedef khronos_uint64_t GLuint64;
+typedef khronos_uint64_t GLuint64EXT;
+typedef struct __GLsync *GLsync;
+struct _cl_context;
+struct _cl_event;
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+typedef unsigned short GLhalfNV;
+typedef GLintptr GLvdpauSurfaceNV;
+typedef void (APIENTRY *GLVULKANPROCNV)(void);
+
+#define GL_ES_VERSION_2_0 1
+#define GL_ES_VERSION_3_0 1
+#define GL_ES_VERSION_3_1 1
+#define GL_ES_VERSION_3_2 1
+#define GL_SC_VERSION_2_0 1
+#define GL_VERSION_1_0 1
+#define GL_VERSION_1_1 1
+#define GL_VERSION_1_2 1
+#define GL_VERSION_1_3 1
+#define GL_VERSION_1_4 1
+#define GL_VERSION_1_5 1
+#define GL_VERSION_2_0 1
+#define GL_VERSION_2_1 1
+#define GL_VERSION_3_0 1
+#define GL_VERSION_3_1 1
+#define GL_VERSION_3_2 1
+#define GL_VERSION_3_3 1
+#define GL_VERSION_4_0 1
+#define GL_VERSION_4_1 1
+#define GL_VERSION_4_2 1
+#define GL_VERSION_4_3 1
+#define GL_VERSION_4_4 1
+#define GL_VERSION_4_5 1
+#define GL_VERSION_4_6 1
+#define GL_VERSION_ES_CM_1_0 1
+
+#define GL_3DFX_multisample 1
+#define GL_3DFX_tbuffer 1
+#define GL_3DFX_texture_compression_FXT1 1
+#define GL_AMD_blend_minmax_factor 1
+#define GL_AMD_compressed_3DC_texture 1
+#define GL_AMD_compressed_ATC_texture 1
+#define GL_AMD_conservative_depth 1
+#define GL_AMD_debug_output 1
+#define GL_AMD_depth_clamp_separate 1
+#define GL_AMD_draw_buffers_blend 1
+#define GL_AMD_framebuffer_multisample_advanced 1
+#define GL_AMD_framebuffer_sample_positions 1
+#define GL_AMD_gcn_shader 1
+#define GL_AMD_gpu_shader_half_float 1
+#define GL_AMD_gpu_shader_int16 1
+#define GL_AMD_gpu_shader_int64 1
+#define GL_AMD_interleaved_elements 1
+#define GL_AMD_multi_draw_indirect 1
+#define GL_AMD_name_gen_delete 1
+#define GL_AMD_occlusion_query_event 1
+#define GL_AMD_performance_monitor 1
+#define GL_AMD_pinned_memory 1
+#define GL_AMD_program_binary_Z400 1
+#define GL_AMD_query_buffer_object 1
+#define GL_AMD_sample_positions 1
+#define GL_AMD_seamless_cubemap_per_texture 1
+#define GL_AMD_shader_atomic_counter_ops 1
+#define GL_AMD_shader_ballot 1
+#define GL_AMD_shader_explicit_vertex_parameter 1
+#define GL_AMD_shader_gpu_shader_half_float_fetch 1
+#define GL_AMD_shader_image_load_store_lod 1
+#define GL_AMD_shader_stencil_export 1
+#define GL_AMD_shader_trinary_minmax 1
+#define GL_AMD_sparse_texture 1
+#define GL_AMD_stencil_operation_extended 1
+#define GL_AMD_texture_gather_bias_lod 1
+#define GL_AMD_texture_texture4 1
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#define GL_AMD_transform_feedback4 1
+#define GL_AMD_vertex_shader_layer 1
+#define GL_AMD_vertex_shader_tessellator 1
+#define GL_AMD_vertex_shader_viewport_index 1
+#define GL_ANDROID_extension_pack_es31a 1
+#define GL_ANGLE_depth_texture 1
+#define GL_ANGLE_framebuffer_blit 1
+#define GL_ANGLE_framebuffer_multisample 1
+#define GL_ANGLE_instanced_arrays 1
+#define GL_ANGLE_pack_reverse_row_order 1
+#define GL_ANGLE_program_binary 1
+#define GL_ANGLE_texture_compression_dxt3 1
+#define GL_ANGLE_texture_compression_dxt5 1
+#define GL_ANGLE_texture_usage 1
+#define GL_ANGLE_translated_shader_source 1
+#define GL_APPLE_aux_depth_stencil 1
+#define GL_APPLE_client_storage 1
+#define GL_APPLE_clip_distance 1
+#define GL_APPLE_color_buffer_packed_float 1
+#define GL_APPLE_copy_texture_levels 1
+#define GL_APPLE_element_array 1
+#define GL_APPLE_fence 1
+#define GL_APPLE_float_pixels 1
+#define GL_APPLE_flush_buffer_range 1
+#define GL_APPLE_framebuffer_multisample 1
+#define GL_APPLE_object_purgeable 1
+#define GL_APPLE_rgb_422 1
+#define GL_APPLE_row_bytes 1
+#define GL_APPLE_specular_vector 1
+#define GL_APPLE_sync 1
+#define GL_APPLE_texture_2D_limited_npot 1
+#define GL_APPLE_texture_format_BGRA8888 1
+#define GL_APPLE_texture_max_level 1
+#define GL_APPLE_texture_packed_float 1
+#define GL_APPLE_texture_range 1
+#define GL_APPLE_transform_hint 1
+#define GL_APPLE_vertex_array_object 1
+#define GL_APPLE_vertex_array_range 1
+#define GL_APPLE_vertex_program_evaluators 1
+#define GL_APPLE_ycbcr_422 1
+#define GL_ARB_ES2_compatibility 1
+#define GL_ARB_ES3_1_compatibility 1
+#define GL_ARB_ES3_2_compatibility 1
+#define GL_ARB_ES3_compatibility 1
+#define GL_ARB_arrays_of_arrays 1
+#define GL_ARB_base_instance 1
+#define GL_ARB_bindless_texture 1
+#define GL_ARB_blend_func_extended 1
+#define GL_ARB_buffer_storage 1
+#define GL_ARB_cl_event 1
+#define GL_ARB_clear_buffer_object 1
+#define GL_ARB_clear_texture 1
+#define GL_ARB_clip_control 1
+#define GL_ARB_color_buffer_float 1
+#define GL_ARB_compatibility 1
+#define GL_ARB_compressed_texture_pixel_storage 1
+#define GL_ARB_compute_shader 1
+#define GL_ARB_compute_variable_group_size 1
+#define GL_ARB_conditional_render_inverted 1
+#define GL_ARB_conservative_depth 1
+#define GL_ARB_copy_buffer 1
+#define GL_ARB_copy_image 1
+#define GL_ARB_cull_distance 1
+#define GL_ARB_debug_output 1
+#define GL_ARB_depth_buffer_float 1
+#define GL_ARB_depth_clamp 1
+#define GL_ARB_depth_texture 1
+#define GL_ARB_derivative_control 1
+#define GL_ARB_direct_state_access 1
+#define GL_ARB_draw_buffers 1
+#define GL_ARB_draw_buffers_blend 1
+#define GL_ARB_draw_elements_base_vertex 1
+#define GL_ARB_draw_indirect 1
+#define GL_ARB_draw_instanced 1
+#define GL_ARB_enhanced_layouts 1
+#define GL_ARB_explicit_attrib_location 1
+#define GL_ARB_explicit_uniform_location 1
+#define GL_ARB_fragment_coord_conventions 1
+#define GL_ARB_fragment_layer_viewport 1
+#define GL_ARB_fragment_program 1
+#define GL_ARB_fragment_program_shadow 1
+#define GL_ARB_fragment_shader 1
+#define GL_ARB_fragment_shader_interlock 1
+#define GL_ARB_framebuffer_no_attachments 1
+#define GL_ARB_framebuffer_object 1
+#define GL_ARB_framebuffer_sRGB 1
+#define GL_ARB_geometry_shader4 1
+#define GL_ARB_get_program_binary 1
+#define GL_ARB_get_texture_sub_image 1
+#define GL_ARB_gl_spirv 1
+#define GL_ARB_gpu_shader5 1
+#define GL_ARB_gpu_shader_fp64 1
+#define GL_ARB_gpu_shader_int64 1
+#define GL_ARB_half_float_pixel 1
+#define GL_ARB_half_float_vertex 1
+#define GL_ARB_imaging 1
+#define GL_ARB_indirect_parameters 1
+#define GL_ARB_instanced_arrays 1
+#define GL_ARB_internalformat_query 1
+#define GL_ARB_internalformat_query2 1
+#define GL_ARB_invalidate_subdata 1
+#define GL_ARB_map_buffer_alignment 1
+#define GL_ARB_map_buffer_range 1
+#define GL_ARB_matrix_palette 1
+#define GL_ARB_multi_bind 1
+#define GL_ARB_multi_draw_indirect 1
+#define GL_ARB_multisample 1
+#define GL_ARB_multitexture 1
+#define GL_ARB_occlusion_query 1
+#define GL_ARB_occlusion_query2 1
+#define GL_ARB_parallel_shader_compile 1
+#define GL_ARB_pipeline_statistics_query 1
+#define GL_ARB_pixel_buffer_object 1
+#define GL_ARB_point_parameters 1
+#define GL_ARB_point_sprite 1
+#define GL_ARB_polygon_offset_clamp 1
+#define GL_ARB_post_depth_coverage 1
+#define GL_ARB_program_interface_query 1
+#define GL_ARB_provoking_vertex 1
+#define GL_ARB_query_buffer_object 1
+#define GL_ARB_robust_buffer_access_behavior 1
+#define GL_ARB_robustness 1
+#define GL_ARB_robustness_isolation 1
+#define GL_ARB_sample_locations 1
+#define GL_ARB_sample_shading 1
+#define GL_ARB_sampler_objects 1
+#define GL_ARB_seamless_cube_map 1
+#define GL_ARB_seamless_cubemap_per_texture 1
+#define GL_ARB_separate_shader_objects 1
+#define GL_ARB_shader_atomic_counter_ops 1
+#define GL_ARB_shader_atomic_counters 1
+#define GL_ARB_shader_ballot 1
+#define GL_ARB_shader_bit_encoding 1
+#define GL_ARB_shader_clock 1
+#define GL_ARB_shader_draw_parameters 1
+#define GL_ARB_shader_group_vote 1
+#define GL_ARB_shader_image_load_store 1
+#define GL_ARB_shader_image_size 1
+#define GL_ARB_shader_objects 1
+#define GL_ARB_shader_precision 1
+#define GL_ARB_shader_stencil_export 1
+#define GL_ARB_shader_storage_buffer_object 1
+#define GL_ARB_shader_subroutine 1
+#define GL_ARB_shader_texture_image_samples 1
+#define GL_ARB_shader_texture_lod 1
+#define GL_ARB_shader_viewport_layer_array 1
+#define GL_ARB_shading_language_100 1
+#define GL_ARB_shading_language_420pack 1
+#define GL_ARB_shading_language_include 1
+#define GL_ARB_shading_language_packing 1
+#define GL_ARB_shadow 1
+#define GL_ARB_shadow_ambient 1
+#define GL_ARB_sparse_buffer 1
+#define GL_ARB_sparse_texture 1
+#define GL_ARB_sparse_texture2 1
+#define GL_ARB_sparse_texture_clamp 1
+#define GL_ARB_spirv_extensions 1
+#define GL_ARB_stencil_texturing 1
+#define GL_ARB_sync 1
+#define GL_ARB_tessellation_shader 1
+#define GL_ARB_texture_barrier 1
+#define GL_ARB_texture_border_clamp 1
+#define GL_ARB_texture_buffer_object 1
+#define GL_ARB_texture_buffer_object_rgb32 1
+#define GL_ARB_texture_buffer_range 1
+#define GL_ARB_texture_compression 1
+#define GL_ARB_texture_compression_bptc 1
+#define GL_ARB_texture_compression_rgtc 1
+#define GL_ARB_texture_cube_map 1
+#define GL_ARB_texture_cube_map_array 1
+#define GL_ARB_texture_env_add 1
+#define GL_ARB_texture_env_combine 1
+#define GL_ARB_texture_env_crossbar 1
+#define GL_ARB_texture_env_dot3 1
+#define GL_ARB_texture_filter_anisotropic 1
+#define GL_ARB_texture_filter_minmax 1
+#define GL_ARB_texture_float 1
+#define GL_ARB_texture_gather 1
+#define GL_ARB_texture_mirror_clamp_to_edge 1
+#define GL_ARB_texture_mirrored_repeat 1
+#define GL_ARB_texture_multisample 1
+#define GL_ARB_texture_non_power_of_two 1
+#define GL_ARB_texture_query_levels 1
+#define GL_ARB_texture_query_lod 1
+#define GL_ARB_texture_rectangle 1
+#define GL_ARB_texture_rg 1
+#define GL_ARB_texture_rgb10_a2ui 1
+#define GL_ARB_texture_stencil8 1
+#define GL_ARB_texture_storage 1
+#define GL_ARB_texture_storage_multisample 1
+#define GL_ARB_texture_swizzle 1
+#define GL_ARB_texture_view 1
+#define GL_ARB_timer_query 1
+#define GL_ARB_transform_feedback2 1
+#define GL_ARB_transform_feedback3 1
+#define GL_ARB_transform_feedback_instanced 1
+#define GL_ARB_transform_feedback_overflow_query 1
+#define GL_ARB_transpose_matrix 1
+#define GL_ARB_uniform_buffer_object 1
+#define GL_ARB_vertex_array_bgra 1
+#define GL_ARB_vertex_array_object 1
+#define GL_ARB_vertex_attrib_64bit 1
+#define GL_ARB_vertex_attrib_binding 1
+#define GL_ARB_vertex_blend 1
+#define GL_ARB_vertex_buffer_object 1
+#define GL_ARB_vertex_program 1
+#define GL_ARB_vertex_shader 1
+#define GL_ARB_vertex_type_10f_11f_11f_rev 1
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#define GL_ARB_viewport_array 1
+#define GL_ARB_window_pos 1
+#define GL_ARM_mali_program_binary 1
+#define GL_ARM_mali_shader_binary 1
+#define GL_ARM_rgba8 1
+#define GL_ARM_shader_framebuffer_fetch 1
+#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
+#define GL_ATI_draw_buffers 1
+#define GL_ATI_element_array 1
+#define GL_ATI_envmap_bumpmap 1
+#define GL_ATI_fragment_shader 1
+#define GL_ATI_map_object_buffer 1
+#define GL_ATI_meminfo 1
+#define GL_ATI_pixel_format_float 1
+#define GL_ATI_pn_triangles 1
+#define GL_ATI_separate_stencil 1
+#define GL_ATI_text_fragment_shader 1
+#define GL_ATI_texture_env_combine3 1
+#define GL_ATI_texture_float 1
+#define GL_ATI_texture_mirror_once 1
+#define GL_ATI_vertex_array_object 1
+#define GL_ATI_vertex_attrib_array_object 1
+#define GL_ATI_vertex_streams 1
+#define GL_DMP_program_binary 1
+#define GL_DMP_shader_binary 1
+#define GL_EXT_422_pixels 1
+#define GL_EXT_EGL_image_array 1
+#define GL_EXT_EGL_image_storage 1
+#define GL_EXT_YUV_target 1
+#define GL_EXT_abgr 1
+#define GL_EXT_base_instance 1
+#define GL_EXT_bgra 1
+#define GL_EXT_bindable_uniform 1
+#define GL_EXT_blend_color 1
+#define GL_EXT_blend_equation_separate 1
+#define GL_EXT_blend_func_extended 1
+#define GL_EXT_blend_func_separate 1
+#define GL_EXT_blend_logic_op 1
+#define GL_EXT_blend_minmax 1
+#define GL_EXT_blend_subtract 1
+#define GL_EXT_buffer_storage 1
+#define GL_EXT_clear_texture 1
+#define GL_EXT_clip_control 1
+#define GL_EXT_clip_cull_distance 1
+#define GL_EXT_clip_volume_hint 1
+#define GL_EXT_cmyka 1
+#define GL_EXT_color_buffer_float 1
+#define GL_EXT_color_buffer_half_float 1
+#define GL_EXT_color_subtable 1
+#define GL_EXT_compiled_vertex_array 1
+#define GL_EXT_conservative_depth 1
+#define GL_EXT_convolution 1
+#define GL_EXT_coordinate_frame 1
+#define GL_EXT_copy_image 1
+#define GL_EXT_copy_texture 1
+#define GL_EXT_cull_vertex 1
+#define GL_EXT_debug_label 1
+#define GL_EXT_debug_marker 1
+#define GL_EXT_depth_bounds_test 1
+#define GL_EXT_depth_clamp 1
+#define GL_EXT_direct_state_access 1
+#define GL_EXT_discard_framebuffer 1
+#define GL_EXT_disjoint_timer_query 1
+#define GL_EXT_draw_buffers 1
+#define GL_EXT_draw_buffers2 1
+#define GL_EXT_draw_buffers_indexed 1
+#define GL_EXT_draw_elements_base_vertex 1
+#define GL_EXT_draw_instanced 1
+#define GL_EXT_draw_range_elements 1
+#define GL_EXT_draw_transform_feedback 1
+#define GL_EXT_external_buffer 1
+#define GL_EXT_float_blend 1
+#define GL_EXT_fog_coord 1
+#define GL_EXT_framebuffer_blit 1
+#define GL_EXT_framebuffer_multisample 1
+#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#define GL_EXT_framebuffer_object 1
+#define GL_EXT_framebuffer_sRGB 1
+#define GL_EXT_geometry_point_size 1
+#define GL_EXT_geometry_shader 1
+#define GL_EXT_geometry_shader4 1
+#define GL_EXT_gpu_program_parameters 1
+#define GL_EXT_gpu_shader4 1
+#define GL_EXT_gpu_shader5 1
+#define GL_EXT_histogram 1
+#define GL_EXT_index_array_formats 1
+#define GL_EXT_index_func 1
+#define GL_EXT_index_material 1
+#define GL_EXT_index_texture 1
+#define GL_EXT_instanced_arrays 1
+#define GL_EXT_light_texture 1
+#define GL_EXT_map_buffer_range 1
+#define GL_EXT_memory_object 1
+#define GL_EXT_memory_object_fd 1
+#define GL_EXT_memory_object_win32 1
+#define GL_EXT_misc_attribute 1
+#define GL_EXT_multi_draw_arrays 1
+#define GL_EXT_multi_draw_indirect 1
+#define GL_EXT_multisample 1
+#define GL_EXT_multisampled_compatibility 1
+#define GL_EXT_multisampled_render_to_texture 1
+#define GL_EXT_multiview_draw_buffers 1
+#define GL_EXT_multiview_tessellation_geometry_shader 1
+#define GL_EXT_multiview_texture_multisample 1
+#define GL_EXT_multiview_timer_query 1
+#define GL_EXT_occlusion_query_boolean 1
+#define GL_EXT_packed_depth_stencil 1
+#define GL_EXT_packed_float 1
+#define GL_EXT_packed_pixels 1
+#define GL_EXT_paletted_texture 1
+#define GL_EXT_pixel_buffer_object 1
+#define GL_EXT_pixel_transform 1
+#define GL_EXT_pixel_transform_color_table 1
+#define GL_EXT_point_parameters 1
+#define GL_EXT_polygon_offset 1
+#define GL_EXT_polygon_offset_clamp 1
+#define GL_EXT_post_depth_coverage 1
+#define GL_EXT_primitive_bounding_box 1
+#define GL_EXT_protected_textures 1
+#define GL_EXT_provoking_vertex 1
+#define GL_EXT_pvrtc_sRGB 1
+#define GL_EXT_raster_multisample 1
+#define GL_EXT_read_format_bgra 1
+#define GL_EXT_render_snorm 1
+#define GL_EXT_rescale_normal 1
+#define GL_EXT_robustness 1
+#define GL_EXT_sRGB 1
+#define GL_EXT_sRGB_write_control 1
+#define GL_EXT_secondary_color 1
+#define GL_EXT_semaphore 1
+#define GL_EXT_semaphore_fd 1
+#define GL_EXT_semaphore_win32 1
+#define GL_EXT_separate_shader_objects 1
+#define GL_EXT_separate_specular_color 1
+#define GL_EXT_shader_framebuffer_fetch 1
+#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
+#define GL_EXT_shader_group_vote 1
+#define GL_EXT_shader_image_load_formatted 1
+#define GL_EXT_shader_image_load_store 1
+#define GL_EXT_shader_implicit_conversions 1
+#define GL_EXT_shader_integer_mix 1
+#define GL_EXT_shader_io_blocks 1
+#define GL_EXT_shader_non_constant_global_initializers 1
+#define GL_EXT_shader_pixel_local_storage 1
+#define GL_EXT_shader_pixel_local_storage2 1
+#define GL_EXT_shader_texture_lod 1
+#define GL_EXT_shadow_funcs 1
+#define GL_EXT_shadow_samplers 1
+#define GL_EXT_shared_texture_palette 1
+#define GL_EXT_sparse_texture 1
+#define GL_EXT_sparse_texture2 1
+#define GL_EXT_stencil_clear_tag 1
+#define GL_EXT_stencil_two_side 1
+#define GL_EXT_stencil_wrap 1
+#define GL_EXT_subtexture 1
+#define GL_EXT_tessellation_point_size 1
+#define GL_EXT_tessellation_shader 1
+#define GL_EXT_texture 1
+#define GL_EXT_texture3D 1
+#define GL_EXT_texture_array 1
+#define GL_EXT_texture_border_clamp 1
+#define GL_EXT_texture_buffer 1
+#define GL_EXT_texture_buffer_object 1
+#define GL_EXT_texture_compression_astc_decode_mode 1
+#define GL_EXT_texture_compression_bptc 1
+#define GL_EXT_texture_compression_dxt1 1
+#define GL_EXT_texture_compression_latc 1
+#define GL_EXT_texture_compression_rgtc 1
+#define GL_EXT_texture_compression_s3tc 1
+#define GL_EXT_texture_compression_s3tc_srgb 1
+#define GL_EXT_texture_cube_map 1
+#define GL_EXT_texture_cube_map_array 1
+#define GL_EXT_texture_env_add 1
+#define GL_EXT_texture_env_combine 1
+#define GL_EXT_texture_env_dot3 1
+#define GL_EXT_texture_filter_anisotropic 1
+#define GL_EXT_texture_filter_minmax 1
+#define GL_EXT_texture_format_BGRA8888 1
+#define GL_EXT_texture_format_sRGB_override 1
+#define GL_EXT_texture_integer 1
+#define GL_EXT_texture_lod_bias 1
+#define GL_EXT_texture_mirror_clamp 1
+#define GL_EXT_texture_mirror_clamp_to_edge 1
+#define GL_EXT_texture_norm16 1
+#define GL_EXT_texture_object 1
+#define GL_EXT_texture_perturb_normal 1
+#define GL_EXT_texture_query_lod 1
+#define GL_EXT_texture_rg 1
+#define GL_EXT_texture_sRGB 1
+#define GL_EXT_texture_sRGB_R8 1
+#define GL_EXT_texture_sRGB_RG8 1
+#define GL_EXT_texture_sRGB_decode 1
+#define GL_EXT_texture_shadow_lod 1
+#define GL_EXT_texture_shared_exponent 1
+#define GL_EXT_texture_snorm 1
+#define GL_EXT_texture_storage 1
+#define GL_EXT_texture_swizzle 1
+#define GL_EXT_texture_type_2_10_10_10_REV 1
+#define GL_EXT_texture_view 1
+#define GL_EXT_timer_query 1
+#define GL_EXT_transform_feedback 1
+#define GL_EXT_unpack_subimage 1
+#define GL_EXT_vertex_array 1
+#define GL_EXT_vertex_array_bgra 1
+#define GL_EXT_vertex_attrib_64bit 1
+#define GL_EXT_vertex_shader 1
+#define GL_EXT_vertex_weighting 1
+#define GL_EXT_win32_keyed_mutex 1
+#define GL_EXT_window_rectangles 1
+#define GL_EXT_x11_sync_object 1
+#define GL_FJ_shader_binary_GCCSO 1
+#define GL_GREMEDY_frame_terminator 1
+#define GL_GREMEDY_string_marker 1
+#define GL_HP_convolution_border_modes 1
+#define GL_HP_image_transform 1
+#define GL_HP_occlusion_test 1
+#define GL_HP_texture_lighting 1
+#define GL_IBM_cull_vertex 1
+#define GL_IBM_multimode_draw_arrays 1
+#define GL_IBM_rasterpos_clip 1
+#define GL_IBM_static_data 1
+#define GL_IBM_texture_mirrored_repeat 1
+#define GL_IBM_vertex_array_lists 1
+#define GL_IMG_bindless_texture 1
+#define GL_IMG_framebuffer_downsample 1
+#define GL_IMG_multisampled_render_to_texture 1
+#define GL_IMG_program_binary 1
+#define GL_IMG_read_format 1
+#define GL_IMG_shader_binary 1
+#define GL_IMG_texture_compression_pvrtc 1
+#define GL_IMG_texture_compression_pvrtc2 1
+#define GL_IMG_texture_env_enhanced_fixed_function 1
+#define GL_IMG_texture_filter_cubic 1
+#define GL_IMG_user_clip_plane 1
+#define GL_INGR_blend_func_separate 1
+#define GL_INGR_color_clamp 1
+#define GL_INGR_interlace_read 1
+#define GL_INTEL_blackhole_render 1
+#define GL_INTEL_conservative_rasterization 1
+#define GL_INTEL_fragment_shader_ordering 1
+#define GL_INTEL_framebuffer_CMAA 1
+#define GL_INTEL_map_texture 1
+#define GL_INTEL_parallel_arrays 1
+#define GL_INTEL_performance_query 1
+#define GL_KHR_blend_equation_advanced 1
+#define GL_KHR_blend_equation_advanced_coherent 1
+#define GL_KHR_context_flush_control 1
+#define GL_KHR_debug 1
+#define GL_KHR_no_error 1
+#define GL_KHR_parallel_shader_compile 1
+#define GL_KHR_robust_buffer_access_behavior 1
+#define GL_KHR_robustness 1
+#define GL_KHR_shader_subgroup 1
+#define GL_KHR_texture_compression_astc_hdr 1
+#define GL_KHR_texture_compression_astc_ldr 1
+#define GL_KHR_texture_compression_astc_sliced_3d 1
+#define GL_MESAX_texture_stack 1
+#define GL_MESA_framebuffer_flip_y 1
+#define GL_MESA_pack_invert 1
+#define GL_MESA_program_binary_formats 1
+#define GL_MESA_resize_buffers 1
+#define GL_MESA_shader_integer_functions 1
+#define GL_MESA_tile_raster_order 1
+#define GL_MESA_window_pos 1
+#define GL_MESA_ycbcr_texture 1
+#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
+#define GL_NVX_conditional_render 1
+#define GL_NVX_cross_process_interop 1
+#define GL_NVX_gpu_memory_info 1
+#define GL_NVX_gpu_multicast2 1
+#define GL_NVX_linked_gpu_multicast 1
+#define GL_NVX_progress_fence 1
+#define GL_NV_alpha_to_coverage_dither_control 1
+#define GL_NV_bindless_multi_draw_indirect 1
+#define GL_NV_bindless_multi_draw_indirect_count 1
+#define GL_NV_bindless_texture 1
+#define GL_NV_blend_equation_advanced 1
+#define GL_NV_blend_equation_advanced_coherent 1
+#define GL_NV_blend_minmax_factor 1
+#define GL_NV_blend_square 1
+#define GL_NV_clip_space_w_scaling 1
+#define GL_NV_command_list 1
+#define GL_NV_compute_program5 1
+#define GL_NV_compute_shader_derivatives 1
+#define GL_NV_conditional_render 1
+#define GL_NV_conservative_raster 1
+#define GL_NV_conservative_raster_dilate 1
+#define GL_NV_conservative_raster_pre_snap 1
+#define GL_NV_conservative_raster_pre_snap_triangles 1
+#define GL_NV_conservative_raster_underestimation 1
+#define GL_NV_copy_buffer 1
+#define GL_NV_copy_depth_to_color 1
+#define GL_NV_copy_image 1
+#define GL_NV_coverage_sample 1
+#define GL_NV_deep_texture3D 1
+#define GL_NV_depth_buffer_float 1
+#define GL_NV_depth_clamp 1
+#define GL_NV_depth_nonlinear 1
+#define GL_NV_draw_buffers 1
+#define GL_NV_draw_instanced 1
+#define GL_NV_draw_texture 1
+#define GL_NV_draw_vulkan_image 1
+#define GL_NV_evaluators 1
+#define GL_NV_explicit_attrib_location 1
+#define GL_NV_explicit_multisample 1
+#define GL_NV_fbo_color_attachments 1
+#define GL_NV_fence 1
+#define GL_NV_fill_rectangle 1
+#define GL_NV_float_buffer 1
+#define GL_NV_fog_distance 1
+#define GL_NV_fragment_coverage_to_color 1
+#define GL_NV_fragment_program 1
+#define GL_NV_fragment_program2 1
+#define GL_NV_fragment_program4 1
+#define GL_NV_fragment_program_option 1
+#define GL_NV_fragment_shader_barycentric 1
+#define GL_NV_fragment_shader_interlock 1
+#define GL_NV_framebuffer_blit 1
+#define GL_NV_framebuffer_mixed_samples 1
+#define GL_NV_framebuffer_multisample 1
+#define GL_NV_framebuffer_multisample_coverage 1
+#define GL_NV_generate_mipmap_sRGB 1
+#define GL_NV_geometry_program4 1
+#define GL_NV_geometry_shader4 1
+#define GL_NV_geometry_shader_passthrough 1
+#define GL_NV_gpu_multicast 1
+#define GL_NV_gpu_program4 1
+#define GL_NV_gpu_program5 1
+#define GL_NV_gpu_program5_mem_extended 1
+#define GL_NV_gpu_shader5 1
+#define GL_NV_half_float 1
+#define GL_NV_image_formats 1
+#define GL_NV_instanced_arrays 1
+#define GL_NV_internalformat_sample_query 1
+#define GL_NV_light_max_exponent 1
+#define GL_NV_memory_attachment 1
+#define GL_NV_mesh_shader 1
+#define GL_NV_multisample_coverage 1
+#define GL_NV_multisample_filter_hint 1
+#define GL_NV_non_square_matrices 1
+#define GL_NV_occlusion_query 1
+#define GL_NV_packed_depth_stencil 1
+#define GL_NV_parameter_buffer_object 1
+#define GL_NV_parameter_buffer_object2 1
+#define GL_NV_path_rendering 1
+#define GL_NV_path_rendering_shared_edge 1
+#define GL_NV_pixel_buffer_object 1
+#define GL_NV_pixel_data_range 1
+#define GL_NV_point_sprite 1
+#define GL_NV_polygon_mode 1
+#define GL_NV_present_video 1
+#define GL_NV_primitive_restart 1
+#define GL_NV_query_resource 1
+#define GL_NV_query_resource_tag 1
+#define GL_NV_read_buffer 1
+#define GL_NV_read_buffer_front 1
+#define GL_NV_read_depth 1
+#define GL_NV_read_depth_stencil 1
+#define GL_NV_read_stencil 1
+#define GL_NV_register_combiners 1
+#define GL_NV_register_combiners2 1
+#define GL_NV_representative_fragment_test 1
+#define GL_NV_robustness_video_memory_purge 1
+#define GL_NV_sRGB_formats 1
+#define GL_NV_sample_locations 1
+#define GL_NV_sample_mask_override_coverage 1
+#define GL_NV_scissor_exclusive 1
+#define GL_NV_shader_atomic_counters 1
+#define GL_NV_shader_atomic_float 1
+#define GL_NV_shader_atomic_float64 1
+#define GL_NV_shader_atomic_fp16_vector 1
+#define GL_NV_shader_atomic_int64 1
+#define GL_NV_shader_buffer_load 1
+#define GL_NV_shader_buffer_store 1
+#define GL_NV_shader_noperspective_interpolation 1
+#define GL_NV_shader_storage_buffer_object 1
+#define GL_NV_shader_subgroup_partitioned 1
+#define GL_NV_shader_texture_footprint 1
+#define GL_NV_shader_thread_group 1
+#define GL_NV_shader_thread_shuffle 1
+#define GL_NV_shading_rate_image 1
+#define GL_NV_shadow_samplers_array 1
+#define GL_NV_shadow_samplers_cube 1
+#define GL_NV_stereo_view_rendering 1
+#define GL_NV_tessellation_program5 1
+#define GL_NV_texgen_emboss 1
+#define GL_NV_texgen_reflection 1
+#define GL_NV_texture_barrier 1
+#define GL_NV_texture_border_clamp 1
+#define GL_NV_texture_compression_s3tc_update 1
+#define GL_NV_texture_compression_vtc 1
+#define GL_NV_texture_env_combine4 1
+#define GL_NV_texture_expand_normal 1
+#define GL_NV_texture_multisample 1
+#define GL_NV_texture_npot_2D_mipmap 1
+#define GL_NV_texture_rectangle 1
+#define GL_NV_texture_rectangle_compressed 1
+#define GL_NV_texture_shader 1
+#define GL_NV_texture_shader2 1
+#define GL_NV_texture_shader3 1
+#define GL_NV_transform_feedback 1
+#define GL_NV_transform_feedback2 1
+#define GL_NV_uniform_buffer_unified_memory 1
+#define GL_NV_vdpau_interop 1
+#define GL_NV_vdpau_interop2 1
+#define GL_NV_vertex_array_range 1
+#define GL_NV_vertex_array_range2 1
+#define GL_NV_vertex_attrib_integer_64bit 1
+#define GL_NV_vertex_buffer_unified_memory 1
+#define GL_NV_vertex_program 1
+#define GL_NV_vertex_program1_1 1
+#define GL_NV_vertex_program2 1
+#define GL_NV_vertex_program2_option 1
+#define GL_NV_vertex_program3 1
+#define GL_NV_vertex_program4 1
+#define GL_NV_video_capture 1
+#define GL_NV_viewport_array 1
+#define GL_NV_viewport_array2 1
+#define GL_NV_viewport_swizzle 1
+#define GL_OES_EGL_image 1
+#define GL_OES_EGL_image_external 1
+#define GL_OES_EGL_image_external_essl3 1
+#define GL_OES_blend_equation_separate 1
+#define GL_OES_blend_func_separate 1
+#define GL_OES_blend_subtract 1
+#define GL_OES_byte_coordinates 1
+#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#define GL_OES_compressed_paletted_texture 1
+#define GL_OES_copy_image 1
+#define GL_OES_depth24 1
+#define GL_OES_depth32 1
+#define GL_OES_depth_texture 1
+#define GL_OES_draw_buffers_indexed 1
+#define GL_OES_draw_elements_base_vertex 1
+#define GL_OES_draw_texture 1
+#define GL_OES_element_index_uint 1
+#define GL_OES_extended_matrix_palette 1
+#define GL_OES_fbo_render_mipmap 1
+#define GL_OES_fixed_point 1
+#define GL_OES_fragment_precision_high 1
+#define GL_OES_framebuffer_object 1
+#define GL_OES_geometry_point_size 1
+#define GL_OES_geometry_shader 1
+#define GL_OES_get_program_binary 1
+#define GL_OES_gpu_shader5 1
+#define GL_OES_mapbuffer 1
+#define GL_OES_matrix_get 1
+#define GL_OES_matrix_palette 1
+#define GL_OES_packed_depth_stencil 1
+#define GL_OES_point_size_array 1
+#define GL_OES_point_sprite 1
+#define GL_OES_primitive_bounding_box 1
+#define GL_OES_query_matrix 1
+#define GL_OES_read_format 1
+#define GL_OES_required_internalformat 1
+#define GL_OES_rgb8_rgba8 1
+#define GL_OES_sample_shading 1
+#define GL_OES_sample_variables 1
+#define GL_OES_shader_image_atomic 1
+#define GL_OES_shader_io_blocks 1
+#define GL_OES_shader_multisample_interpolation 1
+#define GL_OES_single_precision 1
+#define GL_OES_standard_derivatives 1
+#define GL_OES_stencil1 1
+#define GL_OES_stencil4 1
+#define GL_OES_stencil8 1
+#define GL_OES_stencil_wrap 1
+#define GL_OES_surfaceless_context 1
+#define GL_OES_tessellation_point_size 1
+#define GL_OES_tessellation_shader 1
+#define GL_OES_texture_3D 1
+#define GL_OES_texture_border_clamp 1
+#define GL_OES_texture_buffer 1
+#define GL_OES_texture_compression_astc 1
+#define GL_OES_texture_cube_map 1
+#define GL_OES_texture_cube_map_array 1
+#define GL_OES_texture_env_crossbar 1
+#define GL_OES_texture_float 1
+#define GL_OES_texture_float_linear 1
+#define GL_OES_texture_half_float 1
+#define GL_OES_texture_half_float_linear 1
+#define GL_OES_texture_mirrored_repeat 1
+#define GL_OES_texture_npot 1
+#define GL_OES_texture_stencil8 1
+#define GL_OES_texture_storage_multisample_2d_array 1
+#define GL_OES_texture_view 1
+#define GL_OES_vertex_array_object 1
+#define GL_OES_vertex_half_float 1
+#define GL_OES_vertex_type_10_10_10_2 1
+#define GL_OES_viewport_array 1
+#define GL_OML_interlace 1
+#define GL_OML_resample 1
+#define GL_OML_subsample 1
+#define GL_OVR_multiview 1
+#define GL_OVR_multiview2 1
+#define GL_OVR_multiview_multisampled_render_to_texture 1
+#define GL_PGI_misc_hints 1
+#define GL_PGI_vertex_hints 1
+#define GL_QCOM_YUV_texture_gather 1
+#define GL_QCOM_alpha_test 1
+#define GL_QCOM_binning_control 1
+#define GL_QCOM_driver_control 1
+#define GL_QCOM_extended_get 1
+#define GL_QCOM_extended_get2 1
+#define GL_QCOM_framebuffer_foveated 1
+#define GL_QCOM_perfmon_global_mode 1
+#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
+#define GL_QCOM_shader_framebuffer_fetch_rate 1
+#define GL_QCOM_texture_foveated 1
+#define GL_QCOM_texture_foveated_subsampled_layout 1
+#define GL_QCOM_tiled_rendering 1
+#define GL_QCOM_writeonly_rendering 1
+#define GL_REND_screen_coordinates 1
+#define GL_S3_s3tc 1
+#define GL_SGIS_detail_texture 1
+#define GL_SGIS_fog_function 1
+#define GL_SGIS_generate_mipmap 1
+#define GL_SGIS_multisample 1
+#define GL_SGIS_pixel_texture 1
+#define GL_SGIS_point_line_texgen 1
+#define GL_SGIS_point_parameters 1
+#define GL_SGIS_sharpen_texture 1
+#define GL_SGIS_texture4D 1
+#define GL_SGIS_texture_border_clamp 1
+#define GL_SGIS_texture_color_mask 1
+#define GL_SGIS_texture_edge_clamp 1
+#define GL_SGIS_texture_filter4 1
+#define GL_SGIS_texture_lod 1
+#define GL_SGIS_texture_select 1
+#define GL_SGIX_async 1
+#define GL_SGIX_async_histogram 1
+#define GL_SGIX_async_pixel 1
+#define GL_SGIX_blend_alpha_minmax 1
+#define GL_SGIX_calligraphic_fragment 1
+#define GL_SGIX_clipmap 1
+#define GL_SGIX_convolution_accuracy 1
+#define GL_SGIX_depth_pass_instrument 1
+#define GL_SGIX_depth_texture 1
+#define GL_SGIX_flush_raster 1
+#define GL_SGIX_fog_offset 1
+#define GL_SGIX_fragment_lighting 1
+#define GL_SGIX_framezoom 1
+#define GL_SGIX_igloo_interface 1
+#define GL_SGIX_instruments 1
+#define GL_SGIX_interlace 1
+#define GL_SGIX_ir_instrument1 1
+#define GL_SGIX_list_priority 1
+#define GL_SGIX_pixel_texture 1
+#define GL_SGIX_pixel_tiles 1
+#define GL_SGIX_polynomial_ffd 1
+#define GL_SGIX_reference_plane 1
+#define GL_SGIX_resample 1
+#define GL_SGIX_scalebias_hint 1
+#define GL_SGIX_shadow 1
+#define GL_SGIX_shadow_ambient 1
+#define GL_SGIX_sprite 1
+#define GL_SGIX_subsample 1
+#define GL_SGIX_tag_sample_buffer 1
+#define GL_SGIX_texture_add_env 1
+#define GL_SGIX_texture_coordinate_clamp 1
+#define GL_SGIX_texture_lod_bias 1
+#define GL_SGIX_texture_multi_buffer 1
+#define GL_SGIX_texture_scale_bias 1
+#define GL_SGIX_vertex_preclip 1
+#define GL_SGIX_ycrcb 1
+#define GL_SGIX_ycrcb_subsample 1
+#define GL_SGIX_ycrcba 1
+#define GL_SGI_color_matrix 1
+#define GL_SGI_color_table 1
+#define GL_SGI_texture_color_table 1
+#define GL_SUNX_constant_data 1
+#define GL_SUN_convolution_border_modes 1
+#define GL_SUN_global_alpha 1
+#define GL_SUN_mesh_array 1
+#define GL_SUN_slice_accum 1
+#define GL_SUN_triangle_list 1
+#define GL_SUN_vertex 1
+#define GL_VIV_shader_binary 1
+#define GL_WIN_phong_shading 1
+#define GL_WIN_specular_fog 1
+
+#define GL_NEXT_BUFFER_NV -2
+#define GL_SKIP_COMPONENTS4_NV -3
+#define GL_SKIP_COMPONENTS3_NV -4
+#define GL_SKIP_COMPONENTS2_NV -5
+#define GL_SKIP_COMPONENTS1_NV -6
+#define GL_FALSE 0
+#define GL_LAYOUT_DEFAULT_INTEL 0
+#define GL_NONE 0
+#define GL_NONE_OES 0
+#define GL_NO_ERROR 0
+#define GL_ZERO 0
+#define GL_CLOSE_PATH_NV 0x00
+#define GL_POINTS 0x0000
+#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
+#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
+#define GL_2X_BIT_ATI 0x00000001
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
+#define GL_CURRENT_BIT 0x00000001
+#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
+#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
+#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
+#define GL_RED_BIT_ATI 0x00000001
+#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
+#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_VERTEX_SHADER_BIT 0x00000001
+#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
+#define GL_4X_BIT_ATI 0x00000002
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+#define GL_COMP_BIT_ATI 0x00000002
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
+#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
+#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
+#define GL_FRAGMENT_SHADER_BIT 0x00000002
+#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
+#define GL_GREEN_BIT_ATI 0x00000002
+#define GL_POINT_BIT 0x00000002
+#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
+#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
+#define GL_8X_BIT_ATI 0x00000004
+#define GL_BLUE_BIT_ATI 0x00000004
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
+#define GL_GEOMETRY_SHADER_BIT 0x00000004
+#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
+#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
+#define GL_LINE_BIT 0x00000004
+#define GL_NEGATE_BIT_ATI 0x00000004
+#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
+#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
+#define GL_UNIFORM_BARRIER_BIT 0x00000004
+#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
+#define GL_VERTEX23_BIT_PGI 0x00000004
+#define GL_BIAS_BIT_ATI 0x00000008
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
+#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
+#define GL_HALF_BIT_ATI 0x00000008
+#define GL_POLYGON_BIT 0x00000008
+#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
+#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
+#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
+#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
+#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
+#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
+#define GL_VERTEX4_BIT_PGI 0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_QUARTER_BIT_ATI 0x00000010
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
+#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
+#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
+#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+#define GL_COMPUTE_SHADER_BIT 0x00000020
+#define GL_EIGHTH_BIT_ATI 0x00000020
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+#define GL_COMMAND_BARRIER_BIT 0x00000040
+#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_MESH_SHADER_BIT_NV 0x00000040
+#define GL_SATURATE_BIT_ATI 0x00000040
+#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+#define GL_FOG_BIT 0x00000080
+#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
+#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
+#define GL_TASK_SHADER_BIT_NV 0x00000080
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
+#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+#define GL_HINT_BIT 0x00008000
+#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
+#define GL_LINES 0x0001
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_READ_BIT_EXT 0x0001
+#define GL_NOP_COMMAND_NV 0x0001
+#define GL_RESTART_SUN 0x0001
+#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
+#define GL_COLOR3_BIT_PGI 0x00010000
+#define GL_EVAL_BIT 0x00010000
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
+#define GL_LINE_LOOP 0x0002
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_WRITE_BIT_EXT 0x0002
+#define GL_REPLACE_MIDDLE_SUN 0x0002
+#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
+#define GL_COLOR4_BIT_PGI 0x00020000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
+#define GL_LIST_BIT 0x00020000
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
+#define GL_LINE_STRIP 0x0003
+#define GL_REPLACE_OLDEST_SUN 0x0003
+#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+#define GL_TRACE_ARRAYS_BIT_MESA 0x0004
+#define GL_TRIANGLES 0x0004
+#define GL_EDGEFLAG_BIT_PGI 0x00040000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
+#define GL_QUADS 0x0007
+#define GL_QUADS_EXT 0x0007
+#define GL_QUADS_OES 0x0007
+#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+#define GL_QUAD_STRIP 0x0008
+#define GL_TRACE_TEXTURES_BIT_MESA 0x0008
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
+#define GL_INDEX_BIT_PGI 0x00080000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
+#define GL_POLYGON 0x0009
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINES_ADJACENCY_ARB 0x000A
+#define GL_LINES_ADJACENCY_EXT 0x000A
+#define GL_LINES_ADJACENCY_OES 0x000A
+#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
+#define GL_BLEND_COLOR_COMMAND_NV 0x000B
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
+#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
+#define GL_LINE_STRIP_ADJACENCY_OES 0x000B
+#define GL_STENCIL_REF_COMMAND_NV 0x000C
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
+#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
+#define GL_TRIANGLES_ADJACENCY_OES 0x000C
+#define GL_LINE_WIDTH_COMMAND_NV 0x000D
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
+#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
+#define GL_PATCHES 0x000E
+#define GL_PATCHES_EXT 0x000E
+#define GL_PATCHES_OES 0x000E
+#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
+#define GL_ALPHA_REF_COMMAND_NV 0x000F
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+#define GL_TRACE_PIXELS_BIT_MESA 0x0010
+#define GL_VIEWPORT_COMMAND_NV 0x0010
+#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
+#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+#define GL_SCISSOR_COMMAND_NV 0x0011
+#define GL_FRONT_FACE_COMMAND_NV 0x0012
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+#define GL_TRACE_ERRORS_BIT_MESA 0x0020
+#define GL_FONT_ASCENDER_BIT_NV 0x00200000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+#define GL_MAP_PERSISTENT_BIT 0x0040
+#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
+#define GL_FONT_DESCENDER_BIT_NV 0x00400000
+#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+#define GL_MAP_COHERENT_BIT 0x0080
+#define GL_MAP_COHERENT_BIT_EXT 0x0080
+#define GL_FONT_HEIGHT_BIT_NV 0x00800000
+#define GL_MAT_EMISSION_BIT_PGI 0x00800000
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+#define GL_BOLD_BIT_NV 0x01
+#define GL_GLYPH_WIDTH_BIT_NV 0x01
+#define GL_ACCUM 0x0100
+#define GL_DYNAMIC_STORAGE_BIT 0x0100
+#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_GLYPH_HEIGHT_BIT_NV 0x02
+#define GL_ITALIC_BIT_NV 0x02
+#define GL_MOVE_TO_NV 0x02
+#define GL_CLIENT_STORAGE_BIT 0x0200
+#define GL_CLIENT_STORAGE_BIT_EXT 0x0200
+#define GL_NEVER 0x0200
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_MAT_SHININESS_BIT_PGI 0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_RELATIVE_MOVE_TO_NV 0x03
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_SRC_ALPHA_SATURATE_EXT 0x0308
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_LINE_TO_NV 0x04
+#define GL_FRONT_LEFT 0x0400
+#define GL_SPARSE_STORAGE_BIT_ARB 0x0400
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_RELATIVE_LINE_TO_NV 0x05
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_OVERFLOW_KHR 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_STACK_UNDERFLOW_KHR 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
+#define GL_CONTEXT_LOST 0x0507
+#define GL_CONTEXT_LOST_KHR 0x0507
+#define GL_HORIZONTAL_LINE_TO_NV 0x06
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_VERTICAL_LINE_TO_NV 0x08
+#define GL_EXP 0x0800
+#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
+#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+#define GL_NORMAL_BIT_PGI 0x08000000
+#define GL_EXP2 0x0801
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_QUADRATIC_CURVE_TO_NV 0x0A
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_MODE_NV 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
+#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
+#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_QCOM 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_LOGIC_OP 0x0BF1
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_CUBIC_CURVE_TO_NV 0x0C
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_DRAW_BUFFER_EXT 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_READ_BUFFER_EXT 0x0C02
+#define GL_READ_BUFFER_NV 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
+#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_CLIP_PLANES_IMG 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
+#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+#define GL_TEXCOORD1_BIT_PGI 0x10000000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
+#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
+#define GL_TEXTURE_BORDER_COLOR_OES 0x1004
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_TEXTURE_TARGET 0x1006
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_SMALL_CCW_ARC_TO_NV 0x12
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_SMALL_CW_ARC_TO_NV 0x14
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_2_BYTES 0x1407
+#define GL_2_BYTES_NV 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_3_BYTES_NV 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_4_BYTES_NV 0x1409
+#define GL_DOUBLE 0x140A
+#define GL_DOUBLE_EXT 0x140A
+#define GL_HALF_APPLE 0x140B
+#define GL_HALF_FLOAT 0x140B
+#define GL_HALF_FLOAT_ARB 0x140B
+#define GL_HALF_FLOAT_NV 0x140B
+#define GL_FIXED 0x140C
+#define GL_FIXED_OES 0x140C
+#define GL_INT64_ARB 0x140E
+#define GL_INT64_NV 0x140E
+#define GL_UNSIGNED_INT64_ARB 0x140F
+#define GL_UNSIGNED_INT64_NV 0x140F
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_XOR_NV 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_LARGE_CCW_ARC_TO_NV 0x16
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
+#define GL_MODELVIEW 0x1700
+#define GL_MODELVIEW0_ARB 0x1700
+#define GL_MODELVIEW0_EXT 0x1700
+#define GL_PATH_MODELVIEW_NV 0x1700
+#define GL_PATH_PROJECTION_NV 0x1701
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+#define GL_LARGE_CW_ARC_TO_NV 0x18
+#define GL_COLOR 0x1800
+#define GL_COLOR_EXT 0x1800
+#define GL_DEPTH 0x1801
+#define GL_DEPTH_EXT 0x1801
+#define GL_STENCIL 0x1802
+#define GL_STENCIL_EXT 0x1802
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
+#define GL_COLOR_INDEX 0x1900
+#define GL_STENCIL_INDEX 0x1901
+#define GL_STENCIL_INDEX_OES 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_RED_EXT 0x1903
+#define GL_RED_NV 0x1903
+#define GL_GREEN 0x1904
+#define GL_GREEN_NV 0x1904
+#define GL_BLUE 0x1905
+#define GL_BLUE_NV 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
+#define GL_CONIC_CURVE_TO_NV 0x1A
+#define GL_BITMAP 0x1A00
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
+#define GL_CLIP_NEAR_HINT_PGI 0x1A220
+#define GL_CLIP_FAR_HINT_PGI 0x1A221
+#define GL_WIDE_LINE_HINT_PGI 0x1A222
+#define GL_BACK_NORMALS_HINT_PGI 0x1A223
+#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
+#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
+#define GL_POINT 0x1B00
+#define GL_POINT_NV 0x1B00
+#define GL_LINE 0x1B01
+#define GL_LINE_NV 0x1B01
+#define GL_FILL 0x1B02
+#define GL_FILL_NV 0x1B02
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_EXTERNAL_STORAGE_BIT_NVX 0x2000
+#define GL_S 0x2000
+#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
+#define GL_MULTISAMPLE_BIT_ARB 0x20000000
+#define GL_MULTISAMPLE_BIT_EXT 0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+#define GL_TEXCOORD2_BIT_PGI 0x20000000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_EYE_LINEAR_NV 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_OBJECT_LINEAR_NV 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_TEXTURE_GEN_MODE_OES 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_CLAMP 0x2900
+#define GL_REPEAT 0x2901
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_POINT_NV 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_LINE_NV 0x2A02
+#define GL_R3_G3_B2 0x2A10
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE0_APPLE 0x3000
+#define GL_CLIP_DISTANCE0_EXT 0x3000
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE0_IMG 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE1_APPLE 0x3001
+#define GL_CLIP_DISTANCE1_EXT 0x3001
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE1_IMG 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE2_APPLE 0x3002
+#define GL_CLIP_DISTANCE2_EXT 0x3002
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE2_IMG 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE3_APPLE 0x3003
+#define GL_CLIP_DISTANCE3_EXT 0x3003
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE3_IMG 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE4_APPLE 0x3004
+#define GL_CLIP_DISTANCE4_EXT 0x3004
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE4_IMG 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE5_APPLE 0x3005
+#define GL_CLIP_DISTANCE5_EXT 0x3005
+#define GL_CLIP_PLANE5 0x3005
+#define GL_CLIP_PLANE5_IMG 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE6_APPLE 0x3006
+#define GL_CLIP_DISTANCE6_EXT 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_CLIP_DISTANCE7_APPLE 0x3007
+#define GL_CLIP_DISTANCE7_EXT 0x3007
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_LIGHT0 0x4000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+#define GL_TEXCOORD3_BIT_PGI 0x40000000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_ABGR_EXT 0x8000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+#define GL_TEXCOORD4_BIT_PGI 0x80000000
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_CONSTANT_COLOR_EXT 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_CONSTANT_ALPHA_EXT 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_COLOR_EXT 0x8005
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_ADD_EXT 0x8006
+#define GL_FUNC_ADD_OES 0x8006
+#define GL_MIN 0x8007
+#define GL_MIN_EXT 0x8007
+#define GL_MAX 0x8008
+#define GL_MAX_EXT 0x8008
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_EXT 0x8009
+#define GL_BLEND_EQUATION_OES 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_BLEND_EQUATION_RGB_EXT 0x8009
+#define GL_BLEND_EQUATION_RGB_OES 0x8009
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_SUBTRACT_EXT 0x800A
+#define GL_FUNC_SUBTRACT_OES 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
+#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
+#define GL_CMYK_EXT 0x800C
+#define GL_CMYKA_EXT 0x800D
+#define GL_PACK_CMYK_HINT_EXT 0x800E
+#define GL_UNPACK_CMYK_HINT_EXT 0x800F
+#define GL_CONVOLUTION_1D 0x8010
+#define GL_CONVOLUTION_1D_EXT 0x8010
+#define GL_CONVOLUTION_2D 0x8011
+#define GL_CONVOLUTION_2D_EXT 0x8011
+#define GL_SEPARABLE_2D 0x8012
+#define GL_SEPARABLE_2D_EXT 0x8012
+#define GL_CONVOLUTION_BORDER_MODE 0x8013
+#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE 0x8014
+#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS 0x8015
+#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
+#define GL_REDUCE 0x8016
+#define GL_REDUCE_EXT 0x8016
+#define GL_CONVOLUTION_FORMAT 0x8017
+#define GL_CONVOLUTION_FORMAT_EXT 0x8017
+#define GL_CONVOLUTION_WIDTH 0x8018
+#define GL_CONVOLUTION_WIDTH_EXT 0x8018
+#define GL_CONVOLUTION_HEIGHT 0x8019
+#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH 0x801A
+#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#define GL_HISTOGRAM 0x8024
+#define GL_HISTOGRAM_EXT 0x8024
+#define GL_PROXY_HISTOGRAM 0x8025
+#define GL_PROXY_HISTOGRAM_EXT 0x8025
+#define GL_HISTOGRAM_WIDTH 0x8026
+#define GL_HISTOGRAM_WIDTH_EXT 0x8026
+#define GL_HISTOGRAM_FORMAT 0x8027
+#define GL_HISTOGRAM_FORMAT_EXT 0x8027
+#define GL_HISTOGRAM_RED_SIZE 0x8028
+#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE 0x8029
+#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE 0x802A
+#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
+#define GL_HISTOGRAM_SINK 0x802D
+#define GL_HISTOGRAM_SINK_EXT 0x802D
+#define GL_MINMAX 0x802E
+#define GL_MINMAX_EXT 0x802E
+#define GL_MINMAX_FORMAT 0x802F
+#define GL_MINMAX_FORMAT_EXT 0x802F
+#define GL_MINMAX_SINK 0x8030
+#define GL_MINMAX_SINK_EXT 0x8030
+#define GL_TABLE_TOO_LARGE 0x8031
+#define GL_TABLE_TOO_LARGE_EXT 0x8031
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
+#define GL_POLYGON_OFFSET_EXT 0x8037
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_RESCALE_NORMAL_EXT 0x803A
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA4_EXT 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA8_OES 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA12_EXT 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_ALPHA16_EXT 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE4_EXT 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE8_OES 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE12_EXT 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE16_EXT 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
+#define GL_LUMINANCE4_ALPHA4_OES 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_LUMINANCE8_ALPHA8_OES 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY_EXT 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY4_EXT 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY8_EXT 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY12_EXT 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_INTENSITY16_EXT 0x804D
+#define GL_RGB2_EXT 0x804E
+#define GL_RGB4 0x804F
+#define GL_RGB4_EXT 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB5_EXT 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB8_EXT 0x8051
+#define GL_RGB8_OES 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB12_EXT 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGB16_EXT 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA2_EXT 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGBA4_EXT 0x8056
+#define GL_RGBA4_OES 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB5_A1_EXT 0x8057
+#define GL_RGB5_A1_OES 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGBA8_EXT 0x8058
+#define GL_RGBA8_OES 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA12_EXT 0x805A
+#define GL_RGBA16 0x805B
+#define GL_RGBA16_EXT 0x805B
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_RED_SIZE_EXT 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
+#define GL_REPLACE_EXT 0x8062
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_1D_EXT 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_PROXY_TEXTURE_2D_EXT 0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_PRIORITY_EXT 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_TEXTURE_RESIDENT_EXT 0x8067
+#define GL_TEXTURE_1D_BINDING_EXT 0x8068
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_2D_BINDING_EXT 0x8069
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_3D_BINDING_EXT 0x806A
+#define GL_TEXTURE_3D_BINDING_OES 0x806A
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_TEXTURE_BINDING_3D_OES 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_SKIP_IMAGES_EXT 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_TEXTURE_3D_OES 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_DEPTH_EXT 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_TEXTURE_WRAP_R_EXT 0x8072
+#define GL_TEXTURE_WRAP_R_OES 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
+#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_VERTEX_ARRAY_EXT 0x8074
+#define GL_VERTEX_ARRAY_KHR 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_NORMAL_ARRAY_EXT 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_COLOR_ARRAY_EXT 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_INDEX_ARRAY_EXT 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
+#define GL_INTERLACE_SGIX 0x8094
+#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS 0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#define GL_MULTISAMPLE 0x809D
+#define GL_MULTISAMPLE_ARB 0x809D
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_MULTISAMPLE_SGIS 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_COVERAGE_ARB 0x80A0
+#define GL_SAMPLE_MASK_EXT 0x80A0
+#define GL_SAMPLE_MASK_SGIS 0x80A0
+#define GL_1PASS_EXT 0x80A1
+#define GL_1PASS_SGIS 0x80A1
+#define GL_2PASS_0_EXT 0x80A2
+#define GL_2PASS_0_SGIS 0x80A2
+#define GL_2PASS_1_EXT 0x80A3
+#define GL_2PASS_1_SGIS 0x80A3
+#define GL_4PASS_0_EXT 0x80A4
+#define GL_4PASS_0_SGIS 0x80A4
+#define GL_4PASS_1_EXT 0x80A5
+#define GL_4PASS_1_SGIS 0x80A5
+#define GL_4PASS_2_EXT 0x80A6
+#define GL_4PASS_2_SGIS 0x80A6
+#define GL_4PASS_3_EXT 0x80A7
+#define GL_4PASS_3_SGIS 0x80A7
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLE_BUFFERS_ARB 0x80A8
+#define GL_SAMPLE_BUFFERS_EXT 0x80A8
+#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLES_ARB 0x80A9
+#define GL_SAMPLES_EXT 0x80A9
+#define GL_SAMPLES_SGIS 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
+#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
+#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
+#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
+#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
+#define GL_SAMPLE_PATTERN_EXT 0x80AC
+#define GL_SAMPLE_PATTERN_SGIS 0x80AC
+#define GL_LINEAR_SHARPEN_SGIS 0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#define GL_COLOR_MATRIX 0x80B1
+#define GL_COLOR_MATRIX_SGI 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
+#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
+#define GL_SHADOW_AMBIENT_SGIX 0x80BF
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_DST_RGB_OES 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_SRC_RGB_OES 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_DST_ALPHA_OES 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+#define GL_BLEND_SRC_ALPHA_OES 0x80CB
+#define GL_422_EXT 0x80CC
+#define GL_422_REV_EXT 0x80CD
+#define GL_422_AVERAGE_EXT 0x80CE
+#define GL_422_REV_AVERAGE_EXT 0x80CF
+#define GL_COLOR_TABLE 0x80D0
+#define GL_COLOR_TABLE_SGI 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE 0x80D3
+#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE 0x80D6
+#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
+#define GL_COLOR_TABLE_BIAS 0x80D7
+#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
+#define GL_COLOR_TABLE_FORMAT 0x80D8
+#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
+#define GL_COLOR_TABLE_WIDTH 0x80D9
+#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE 0x80DA
+#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#define GL_BGR 0x80E0
+#define GL_BGR_EXT 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_BGRA_EXT 0x80E1
+#define GL_BGRA_IMG 0x80E1
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
+#define GL_PHONG_WIN 0x80EA
+#define GL_PHONG_HINT_WIN 0x80EB
+#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+#define GL_PARAMETER_BUFFER 0x80EE
+#define GL_PARAMETER_BUFFER_ARB 0x80EE
+#define GL_PARAMETER_BUFFER_BINDING 0x80EF
+#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
+#define GL_DUAL_ALPHA4_SGIS 0x8110
+#define GL_DUAL_ALPHA8_SGIS 0x8111
+#define GL_DUAL_ALPHA12_SGIS 0x8112
+#define GL_DUAL_ALPHA16_SGIS 0x8113
+#define GL_DUAL_LUMINANCE4_SGIS 0x8114
+#define GL_DUAL_LUMINANCE8_SGIS 0x8115
+#define GL_DUAL_LUMINANCE12_SGIS 0x8116
+#define GL_DUAL_LUMINANCE16_SGIS 0x8117
+#define GL_DUAL_INTENSITY4_SGIS 0x8118
+#define GL_DUAL_INTENSITY8_SGIS 0x8119
+#define GL_DUAL_INTENSITY12_SGIS 0x811A
+#define GL_DUAL_INTENSITY16_SGIS 0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
+#define GL_QUAD_ALPHA4_SGIS 0x811E
+#define GL_QUAD_ALPHA8_SGIS 0x811F
+#define GL_QUAD_LUMINANCE4_SGIS 0x8120
+#define GL_QUAD_LUMINANCE8_SGIS 0x8121
+#define GL_QUAD_INTENSITY4_SGIS 0x8122
+#define GL_QUAD_INTENSITY8_SGIS 0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MIN_ARB 0x8126
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MIN_SGIS 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_SIZE_MAX_ARB 0x8127
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_SIZE_MAX_SGIS 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#define GL_FOG_FUNC_SGIS 0x812A
+#define GL_FOG_FUNC_POINTS_SGIS 0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_CLAMP_TO_BORDER_ARB 0x812D
+#define GL_CLAMP_TO_BORDER_EXT 0x812D
+#define GL_CLAMP_TO_BORDER_NV 0x812D
+#define GL_CLAMP_TO_BORDER_OES 0x812D
+#define GL_CLAMP_TO_BORDER_SGIS 0x812D
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_CLAMP_TO_EDGE_SGIS 0x812F
+#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
+#define GL_TEXTURE_4D_SGIS 0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
+#define GL_TEXTURE_4DSIZE_SGIS 0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
+#define GL_PIXEL_TEX_GEN_SGIX 0x8139
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
+#define GL_FILTER4_SGIS 0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
+#define GL_SPRITE_SGIX 0x8148
+#define GL_SPRITE_MODE_SGIX 0x8149
+#define GL_SPRITE_AXIS_SGIX 0x814A
+#define GL_SPRITE_TRANSLATION_SGIX 0x814B
+#define GL_SPRITE_AXIAL_SGIX 0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
+#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
+#define GL_IGNORE_BORDER_HP 0x8150
+#define GL_CONSTANT_BORDER 0x8151
+#define GL_CONSTANT_BORDER_HP 0x8151
+#define GL_REPLICATE_BORDER 0x8153
+#define GL_REPLICATE_BORDER_HP 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR 0x8154
+#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
+#define GL_IMAGE_SCALE_X_HP 0x8155
+#define GL_IMAGE_SCALE_Y_HP 0x8156
+#define GL_IMAGE_TRANSLATE_X_HP 0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
+#define GL_IMAGE_MAG_FILTER_HP 0x815C
+#define GL_IMAGE_MIN_FILTER_HP 0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
+#define GL_CUBIC_HP 0x815F
+#define GL_AVERAGE_HP 0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#define GL_OCCLUSION_TEST_HP 0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
+#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#define GL_REFERENCE_PLANE_SGIX 0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
+#define GL_IR_INSTRUMENT1_SGIX 0x817F
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
+#define GL_LIST_PRIORITY_SGIX 0x8182
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
+#define GL_FRAMEZOOM_SGIX 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
+#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_SGIS 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
+#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
+#define GL_DEFORMATIONS_MASK_SGIX 0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
+#define GL_FOG_OFFSET_SGIX 0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
+#define GL_TEXTURE_COMPARE_SGIX 0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT16_ARB 0x81A5
+#define GL_DEPTH_COMPONENT16_OES 0x81A5
+#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT24_ARB 0x81A6
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_DEPTH_COMPONENT32_ARB 0x81A7
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+#define GL_CULL_VERTEX_EXT 0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#define GL_IUI_V2F_EXT 0x81AD
+#define GL_IUI_V3F_EXT 0x81AE
+#define GL_IUI_N3F_V2F_EXT 0x81AF
+#define GL_IUI_N3F_V3F_EXT 0x81B0
+#define GL_T2F_IUI_V2F_EXT 0x81B1
+#define GL_T2F_IUI_V3F_EXT 0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
+#define GL_INDEX_TEST_EXT 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT 0x81B6
+#define GL_INDEX_TEST_REF_EXT 0x81B7
+#define GL_INDEX_MATERIAL_EXT 0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
+#define GL_YCRCB_422_SGIX 0x81BB
+#define GL_YCRCB_444_SGIX 0x81BC
+#define GL_WRAP_BORDER_SUN 0x81D4
+#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
+#define GL_TRIANGLE_LIST_SUN 0x81D7
+#define GL_REPLACEMENT_CODE_SUN 0x81D8
+#define GL_GLOBAL_ALPHA_SUN 0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
+#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
+#define GL_EYE_POINT_SGIS 0x81F4
+#define GL_OBJECT_POINT_SGIS 0x81F5
+#define GL_EYE_LINE_SGIS 0x81F6
+#define GL_OBJECT_LINE_SGIS 0x81F7
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SINGLE_COLOR_EXT 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
+#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
+#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
+#define GL_BUFFER_STORAGE_FLAGS 0x8220
+#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
+#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
+#define GL_INDEX 0x8222
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_RG 0x8227
+#define GL_RG_EXT 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R8_EXT 0x8229
+#define GL_R16 0x822A
+#define GL_R16_EXT 0x822A
+#define GL_RG8 0x822B
+#define GL_RG8_EXT 0x822B
+#define GL_RG16 0x822C
+#define GL_RG16_EXT 0x822C
+#define GL_R16F 0x822D
+#define GL_R16F_EXT 0x822D
+#define GL_R32F 0x822E
+#define GL_R32F_EXT 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG16F_EXT 0x822F
+#define GL_RG32F 0x8230
+#define GL_RG32F_EXT 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_SYNC_CL_EVENT_ARB 0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_API_KHR 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
+#define GL_LOSE_CONTEXT_ON_RESET 0x8252
+#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
+#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
+#define GL_GUILTY_CONTEXT_RESET 0x8253
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
+#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
+#define GL_INNOCENT_CONTEXT_RESET 0x8254
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
+#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET 0x8255
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
+#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
+#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_SEPARABLE 0x8258
+#define GL_PROGRAM_SEPARABLE_EXT 0x8258
+#define GL_ACTIVE_PROGRAM 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING 0x825A
+#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
+#define GL_MAX_VIEWPORTS 0x825B
+#define GL_MAX_VIEWPORTS_NV 0x825B
+#define GL_MAX_VIEWPORTS_OES 0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
+#define GL_VIEWPORT_SUBPIXEL_BITS_EXT 0x825C
+#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
+#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
+#define GL_VIEWPORT_BOUNDS_RANGE_EXT 0x825D
+#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
+#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
+#define GL_LAYER_PROVOKING_VERTEX 0x825E
+#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
+#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT 0x825F
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
+#define GL_UNDEFINED_VERTEX 0x8260
+#define GL_UNDEFINED_VERTEX_EXT 0x8260
+#define GL_UNDEFINED_VERTEX_OES 0x8260
+#define GL_NO_RESET_NOTIFICATION 0x8261
+#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
+#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
+#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
+#define GL_MAX_UNIFORM_LOCATIONS 0x826E
+#define GL_INTERNALFORMAT_SUPPORTED 0x826F
+#define GL_INTERNALFORMAT_PREFERRED 0x8270
+#define GL_INTERNALFORMAT_RED_SIZE 0x8271
+#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
+#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
+#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
+#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
+#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
+#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
+#define GL_INTERNALFORMAT_RED_TYPE 0x8278
+#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
+#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
+#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
+#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
+#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
+#define GL_MAX_WIDTH 0x827E
+#define GL_MAX_HEIGHT 0x827F
+#define GL_MAX_DEPTH 0x8280
+#define GL_MAX_LAYERS 0x8281
+#define GL_MAX_COMBINED_DIMENSIONS 0x8282
+#define GL_COLOR_COMPONENTS 0x8283
+#define GL_DEPTH_COMPONENTS 0x8284
+#define GL_STENCIL_COMPONENTS 0x8285
+#define GL_COLOR_RENDERABLE 0x8286
+#define GL_DEPTH_RENDERABLE 0x8287
+#define GL_STENCIL_RENDERABLE 0x8288
+#define GL_FRAMEBUFFER_RENDERABLE 0x8289
+#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
+#define GL_FRAMEBUFFER_BLEND 0x828B
+#define GL_READ_PIXELS 0x828C
+#define GL_READ_PIXELS_FORMAT 0x828D
+#define GL_READ_PIXELS_TYPE 0x828E
+#define GL_TEXTURE_IMAGE_FORMAT 0x828F
+#define GL_TEXTURE_IMAGE_TYPE 0x8290
+#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
+#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
+#define GL_MIPMAP 0x8293
+#define GL_MANUAL_GENERATE_MIPMAP 0x8294
+#define GL_AUTO_GENERATE_MIPMAP 0x8295
+#define GL_COLOR_ENCODING 0x8296
+#define GL_SRGB_READ 0x8297
+#define GL_SRGB_WRITE 0x8298
+#define GL_SRGB_DECODE_ARB 0x8299
+#define GL_FILTER 0x829A
+#define GL_VERTEX_TEXTURE 0x829B
+#define GL_TESS_CONTROL_TEXTURE 0x829C
+#define GL_TESS_EVALUATION_TEXTURE 0x829D
+#define GL_GEOMETRY_TEXTURE 0x829E
+#define GL_FRAGMENT_TEXTURE 0x829F
+#define GL_COMPUTE_TEXTURE 0x82A0
+#define GL_TEXTURE_SHADOW 0x82A1
+#define GL_TEXTURE_GATHER 0x82A2
+#define GL_TEXTURE_GATHER_SHADOW 0x82A3
+#define GL_SHADER_IMAGE_LOAD 0x82A4
+#define GL_SHADER_IMAGE_STORE 0x82A5
+#define GL_SHADER_IMAGE_ATOMIC 0x82A6
+#define GL_IMAGE_TEXEL_SIZE 0x82A7
+#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
+#define GL_IMAGE_PIXEL_FORMAT 0x82A9
+#define GL_IMAGE_PIXEL_TYPE 0x82AA
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
+#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
+#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
+#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
+#define GL_CLEAR_BUFFER 0x82B4
+#define GL_TEXTURE_VIEW 0x82B5
+#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
+#define GL_FULL_SUPPORT 0x82B7
+#define GL_CAVEAT_SUPPORT 0x82B8
+#define GL_IMAGE_CLASS_4_X_32 0x82B9
+#define GL_IMAGE_CLASS_2_X_32 0x82BA
+#define GL_IMAGE_CLASS_1_X_32 0x82BB
+#define GL_IMAGE_CLASS_4_X_16 0x82BC
+#define GL_IMAGE_CLASS_2_X_16 0x82BD
+#define GL_IMAGE_CLASS_1_X_16 0x82BE
+#define GL_IMAGE_CLASS_4_X_8 0x82BF
+#define GL_IMAGE_CLASS_2_X_8 0x82C0
+#define GL_IMAGE_CLASS_1_X_8 0x82C1
+#define GL_IMAGE_CLASS_11_11_10 0x82C2
+#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
+#define GL_VIEW_CLASS_128_BITS 0x82C4
+#define GL_VIEW_CLASS_96_BITS 0x82C5
+#define GL_VIEW_CLASS_64_BITS 0x82C6
+#define GL_VIEW_CLASS_48_BITS 0x82C7
+#define GL_VIEW_CLASS_32_BITS 0x82C8
+#define GL_VIEW_CLASS_24_BITS 0x82C9
+#define GL_VIEW_CLASS_16_BITS 0x82CA
+#define GL_VIEW_CLASS_8_BITS 0x82CB
+#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
+#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
+#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
+#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
+#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
+#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
+#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
+#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
+#define GL_VERTEX_ATTRIB_BINDING 0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
+#define GL_VERTEX_BINDING_DIVISOR 0x82D6
+#define GL_VERTEX_BINDING_OFFSET 0x82D7
+#define GL_VERTEX_BINDING_STRIDE 0x82D8
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
+#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
+#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
+#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
+#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
+#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
+#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
+#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
+#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
+#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+#define GL_BUFFER 0x82E0
+#define GL_BUFFER_KHR 0x82E0
+#define GL_SHADER 0x82E1
+#define GL_SHADER_KHR 0x82E1
+#define GL_PROGRAM 0x82E2
+#define GL_PROGRAM_KHR 0x82E2
+#define GL_QUERY 0x82E3
+#define GL_QUERY_KHR 0x82E3
+#define GL_PROGRAM_PIPELINE 0x82E4
+#define GL_PROGRAM_PIPELINE_KHR 0x82E4
+#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
+#define GL_SAMPLER 0x82E6
+#define GL_SAMPLER_KHR 0x82E6
+#define GL_DISPLAY_LIST 0x82E7
+#define GL_MAX_LABEL_LENGTH 0x82E8
+#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
+#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
+#define GL_QUERY_TARGET 0x82EA
+#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
+#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
+#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
+#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
+#define GL_VERTICES_SUBMITTED 0x82EE
+#define GL_VERTICES_SUBMITTED_ARB 0x82EE
+#define GL_PRIMITIVES_SUBMITTED 0x82EF
+#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
+#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
+#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
+#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
+#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
+#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
+#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
+#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
+#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
+#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
+#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
+#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
+#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
+#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
+#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
+#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
+#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
+#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
+#define GL_MAX_CULL_DISTANCES 0x82F9
+#define GL_MAX_CULL_DISTANCES_EXT 0x82F9
+#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
+#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
+#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
+#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
+#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
+#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
+#define GL_ROBUST_GPU_TIMEOUT_MS_KHR 0x82FD
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313
+#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314
+#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315
+#define GL_CONVOLUTION_HINT_SGIX 0x8316
+#define GL_YCRCB_SGIX 0x8318
+#define GL_YCRCBA_SGIX 0x8319
+#define GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A
+#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B
+#define GL_PACK_COMPRESSED_SIZE_SGIX 0x831C
+#define GL_SLIM8U_SGIX 0x831D
+#define GL_SLIM10U_SGIX 0x831E
+#define GL_SLIM12S_SGIX 0x831F
+#define GL_ALPHA_MIN_SGIX 0x8320
+#define GL_ALPHA_MAX_SGIX 0x8321
+#define GL_SCALEBIAS_HINT_SGIX 0x8322
+#define GL_ASYNC_MARKER_SGIX 0x8329
+#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
+#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
+#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
+#define GL_PIXEL_MAG_FILTER_EXT 0x8331
+#define GL_PIXEL_MIN_FILTER_EXT 0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
+#define GL_CUBIC_EXT 0x8334
+#define GL_AVERAGE_EXT 0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
+#define GL_FRAGMENT_MATERIAL_EXT 0x8349
+#define GL_FRAGMENT_NORMAL_EXT 0x834A
+#define GL_FRAGMENT_COLOR_EXT 0x834C
+#define GL_ATTENUATION_EXT 0x834D
+#define GL_SHADOW_ATTENUATION_EXT 0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
+#define GL_TEXTURE_LIGHT_EXT 0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+#define GL_PIXEL_TEXTURE_SGIS 0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
+#define GL_LINE_QUALITY_HINT_SGIX 0x835B
+#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MIRRORED_REPEAT_ARB 0x8370
+#define GL_MIRRORED_REPEAT_IBM 0x8370
+#define GL_MIRRORED_REPEAT_OES 0x8370
+#define GL_RGB_S3TC 0x83A0
+#define GL_RGB4_S3TC 0x83A1
+#define GL_RGBA_S3TC 0x83A2
+#define GL_RGBA4_S3TC 0x83A3
+#define GL_RGBA_DXT5_S3TC 0x83A4
+#define GL_RGBA4_DXT5_S3TC 0x83A5
+#define GL_VERTEX_PRECLIP_SGIX 0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
+#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
+#define GL_PERFQUERY_WAIT_INTEL 0x83FB
+#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
+#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
+#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
+#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
+#define GL_LIGHT_ENV_MODE_SGIX 0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
+#define GL_PACK_RESAMPLE_SGIX 0x842E
+#define GL_UNPACK_RESAMPLE_SGIX 0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
+#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
+#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
+#define GL_TANGENT_ARRAY_EXT 0x8439
+#define GL_BINORMAL_ARRAY_EXT 0x843A
+#define GL_CURRENT_TANGENT_EXT 0x843B
+#define GL_CURRENT_BINORMAL_EXT 0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
+#define GL_MAP1_TANGENT_EXT 0x8444
+#define GL_MAP2_TANGENT_EXT 0x8445
+#define GL_MAP1_BINORMAL_EXT 0x8446
+#define GL_MAP2_BINORMAL_EXT 0x8447
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FOG_COORDINATE_EXT 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_COLOR_SUM_ARB 0x8458
+#define GL_COLOR_SUM_EXT 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_SCREEN_COORDINATES_REND 0x8490
+#define GL_INVERTED_SCREEN_W_REND 0x8491
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE0_ARB 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE1_ARB 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE2_ARB 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE3_ARB 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE4_ARB 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE5_ARB 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE6_ARB 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE7_ARB 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE8_ARB 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE9_ARB 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE10_ARB 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE11_ARB 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE12_ARB 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE13_ARB 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE14_ARB 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE15_ARB 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE16_ARB 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE17_ARB 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE18_ARB 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE19_ARB 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE20_ARB 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE21_ARB 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE22_ARB 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE23_ARB 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE24_ARB 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE25_ARB 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE26_ARB 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE27_ARB 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE28_ARB 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE29_ARB 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE30_ARB 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_TEXTURE31_ARB 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_ACTIVE_TEXTURE_ARB 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
+#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
+#define GL_SUBTRACT 0x84E7
+#define GL_SUBTRACT_ARB 0x84E7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
+#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_ALPHA_ARB 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGB_ARB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_TEXTURE_RECTANGLE_NV 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
+#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_DEPTH_STENCIL_EXT 0x84F9
+#define GL_DEPTH_STENCIL_NV 0x84F9
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
+#define GL_UNSIGNED_INT_24_8_NV 0x84FA
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
+#define GL_COMBINE4_NV 0x8503
+#define GL_MAX_SHININESS_NV 0x8504
+#define GL_MAX_SPOT_EXPONENT_NV 0x8505
+#define GL_MODELVIEW1_MATRIX_EXT 0x8506
+#define GL_INCR_WRAP 0x8507
+#define GL_INCR_WRAP_EXT 0x8507
+#define GL_INCR_WRAP_OES 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_DECR_WRAP_EXT 0x8508
+#define GL_DECR_WRAP_OES 0x8508
+#define GL_VERTEX_WEIGHTING_EXT 0x8509
+#define GL_MODELVIEW1_ARB 0x850A
+#define GL_MODELVIEW1_EXT 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#define GL_NORMAL_MAP 0x8511
+#define GL_NORMAL_MAP_ARB 0x8511
+#define GL_NORMAL_MAP_EXT 0x8511
+#define GL_NORMAL_MAP_NV 0x8511
+#define GL_NORMAL_MAP_OES 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_REFLECTION_MAP_ARB 0x8512
+#define GL_REFLECTION_MAP_EXT 0x8512
+#define GL_REFLECTION_MAP_NV 0x8512
+#define GL_REFLECTION_MAP_OES 0x8512
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
+#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
+#define GL_TEXTURE_CUBE_MAP_OES 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
+#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
+#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
+#define GL_REGISTER_COMBINERS_NV 0x8522
+#define GL_VARIABLE_A_NV 0x8523
+#define GL_VARIABLE_B_NV 0x8524
+#define GL_VARIABLE_C_NV 0x8525
+#define GL_VARIABLE_D_NV 0x8526
+#define GL_VARIABLE_E_NV 0x8527
+#define GL_VARIABLE_F_NV 0x8528
+#define GL_VARIABLE_G_NV 0x8529
+#define GL_CONSTANT_COLOR0_NV 0x852A
+#define GL_CONSTANT_COLOR1_NV 0x852B
+#define GL_PRIMARY_COLOR_NV 0x852C
+#define GL_SECONDARY_COLOR_NV 0x852D
+#define GL_SPARE0_NV 0x852E
+#define GL_SPARE1_NV 0x852F
+#define GL_DISCARD_NV 0x8530
+#define GL_E_TIMES_F_NV 0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
+#define GL_PER_STAGE_CONSTANTS_NV 0x8535
+#define GL_UNSIGNED_IDENTITY_NV 0x8536
+#define GL_UNSIGNED_INVERT_NV 0x8537
+#define GL_EXPAND_NORMAL_NV 0x8538
+#define GL_EXPAND_NEGATE_NV 0x8539
+#define GL_HALF_BIAS_NORMAL_NV 0x853A
+#define GL_HALF_BIAS_NEGATE_NV 0x853B
+#define GL_SIGNED_IDENTITY_NV 0x853C
+#define GL_SIGNED_NEGATE_NV 0x853D
+#define GL_SCALE_BY_TWO_NV 0x853E
+#define GL_SCALE_BY_FOUR_NV 0x853F
+#define GL_SCALE_BY_ONE_HALF_NV 0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
+#define GL_COMBINER_INPUT_NV 0x8542
+#define GL_COMBINER_MAPPING_NV 0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
+#define GL_COMBINER_MUX_SUM_NV 0x8547
+#define GL_COMBINER_SCALE_NV 0x8548
+#define GL_COMBINER_BIAS_NV 0x8549
+#define GL_COMBINER_AB_OUTPUT_NV 0x854A
+#define GL_COMBINER_CD_OUTPUT_NV 0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
+#define GL_COLOR_SUM_CLAMP_NV 0x854F
+#define GL_COMBINER0_NV 0x8550
+#define GL_COMBINER1_NV 0x8551
+#define GL_COMBINER2_NV 0x8552
+#define GL_COMBINER3_NV 0x8553
+#define GL_COMBINER4_NV 0x8554
+#define GL_COMBINER5_NV 0x8555
+#define GL_COMBINER6_NV 0x8556
+#define GL_COMBINER7_NV 0x8557
+#define GL_PRIMITIVE_RESTART_NV 0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
+#define GL_FOG_DISTANCE_MODE_NV 0x855A
+#define GL_EYE_RADIAL_NV 0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
+#define GL_EMBOSS_LIGHT_NV 0x855D
+#define GL_EMBOSS_CONSTANT_NV 0x855E
+#define GL_EMBOSS_MAP_NV 0x855F
+#define GL_RED_MIN_CLAMP_INGR 0x8560
+#define GL_GREEN_MIN_CLAMP_INGR 0x8561
+#define GL_BLUE_MIN_CLAMP_INGR 0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
+#define GL_RED_MAX_CLAMP_INGR 0x8564
+#define GL_GREEN_MAX_CLAMP_INGR 0x8565
+#define GL_BLUE_MAX_CLAMP_INGR 0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
+#define GL_INTERLACE_READ_INGR 0x8568
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_ARB 0x8570
+#define GL_COMBINE_EXT 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_RGB_ARB 0x8571
+#define GL_COMBINE_RGB_EXT 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_COMBINE_ALPHA_ARB 0x8572
+#define GL_COMBINE_ALPHA_EXT 0x8572
+#define GL_RGB_SCALE 0x8573
+#define GL_RGB_SCALE_ARB 0x8573
+#define GL_RGB_SCALE_EXT 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_ADD_SIGNED_ARB 0x8574
+#define GL_ADD_SIGNED_EXT 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_INTERPOLATE_ARB 0x8575
+#define GL_INTERPOLATE_EXT 0x8575
+#define GL_CONSTANT 0x8576
+#define GL_CONSTANT_ARB 0x8576
+#define GL_CONSTANT_EXT 0x8576
+#define GL_CONSTANT_NV 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PRIMARY_COLOR_ARB 0x8577
+#define GL_PRIMARY_COLOR_EXT 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_PREVIOUS_ARB 0x8578
+#define GL_PREVIOUS_EXT 0x8578
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE0_RGB_ARB 0x8580
+#define GL_SOURCE0_RGB_EXT 0x8580
+#define GL_SRC0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE1_RGB_ARB 0x8581
+#define GL_SOURCE1_RGB_EXT 0x8581
+#define GL_SRC1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE2_RGB_ARB 0x8582
+#define GL_SOURCE2_RGB_EXT 0x8582
+#define GL_SRC2_RGB 0x8582
+#define GL_SOURCE3_RGB_NV 0x8583
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE0_ALPHA_ARB 0x8588
+#define GL_SOURCE0_ALPHA_EXT 0x8588
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE1_ALPHA_ARB 0x8589
+#define GL_SOURCE1_ALPHA_EXT 0x8589
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC1_ALPHA_EXT 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_SOURCE2_ALPHA_ARB 0x858A
+#define GL_SOURCE2_ALPHA_EXT 0x858A
+#define GL_SRC2_ALPHA 0x858A
+#define GL_SOURCE3_ALPHA_NV 0x858B
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND0_RGB_ARB 0x8590
+#define GL_OPERAND0_RGB_EXT 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND1_RGB_ARB 0x8591
+#define GL_OPERAND1_RGB_EXT 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND2_RGB_ARB 0x8592
+#define GL_OPERAND2_RGB_EXT 0x8592
+#define GL_OPERAND3_RGB_NV 0x8593
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND0_ALPHA_ARB 0x8598
+#define GL_OPERAND0_ALPHA_EXT 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND1_ALPHA_ARB 0x8599
+#define GL_OPERAND1_ALPHA_EXT 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_OPERAND2_ALPHA_ARB 0x859A
+#define GL_OPERAND2_ALPHA_EXT 0x859A
+#define GL_OPERAND3_ALPHA_NV 0x859B
+#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
+#define GL_PERTURB_EXT 0x85AE
+#define GL_TEXTURE_NORMAL_EXT 0x85AF
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#define GL_TRANSFORM_HINT_APPLE 0x85B1
+#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
+#define GL_BUFFER_OBJECT_APPLE 0x85B3
+#define GL_STORAGE_CLIENT_APPLE 0x85B4
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
+#define GL_YCBCR_422_APPLE 0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
+#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
+#define GL_STORAGE_PRIVATE_APPLE 0x85BD
+#define GL_STORAGE_CACHED_APPLE 0x85BE
+#define GL_STORAGE_SHARED_APPLE 0x85BF
+#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN 0x85C4
+#define GL_R1UI_C4UB_V3F_SUN 0x85C5
+#define GL_R1UI_C3F_V3F_SUN 0x85C6
+#define GL_R1UI_N3F_V3F_SUN 0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
+#define GL_R1UI_T2F_V3F_SUN 0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
+#define GL_SLICE_ACCUM_SUN 0x85CC
+#define GL_QUAD_MESH_SUN 0x8614
+#define GL_TRIANGLE_MESH_SUN 0x8615
+#define GL_VERTEX_PROGRAM_ARB 0x8620
+#define GL_VERTEX_PROGRAM_NV 0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
+#define GL_CURRENT_ATTRIB_NV 0x8626
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
+#define GL_PROGRAM_LENGTH_ARB 0x8627
+#define GL_PROGRAM_LENGTH_NV 0x8627
+#define GL_PROGRAM_STRING_ARB 0x8628
+#define GL_PROGRAM_STRING_NV 0x8628
+#define GL_MODELVIEW_PROJECTION_NV 0x8629
+#define GL_IDENTITY_NV 0x862A
+#define GL_INVERSE_NV 0x862B
+#define GL_TRANSPOSE_NV 0x862C
+#define GL_INVERSE_TRANSPOSE_NV 0x862D
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
+#define GL_MAX_TRACK_MATRICES_NV 0x862F
+#define GL_MATRIX0_NV 0x8630
+#define GL_MATRIX1_NV 0x8631
+#define GL_MATRIX2_NV 0x8632
+#define GL_MATRIX3_NV 0x8633
+#define GL_MATRIX4_NV 0x8634
+#define GL_MATRIX5_NV 0x8635
+#define GL_MATRIX6_NV 0x8636
+#define GL_MATRIX7_NV 0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
+#define GL_CURRENT_MATRIX_ARB 0x8641
+#define GL_CURRENT_MATRIX_NV 0x8641
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
+#define GL_PROGRAM_PARAMETER_NV 0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_TARGET_NV 0x8646
+#define GL_PROGRAM_RESIDENT_NV 0x8647
+#define GL_TRACK_MATRIX_NV 0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
+#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
+#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_DEPTH_CLAMP_EXT 0x864F
+#define GL_DEPTH_CLAMP_NV 0x864F
+#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
+#define GL_PROGRAM_BINDING_ARB 0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
+#define GL_MAX_VERTEX_UNITS_OES 0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
+#define GL_VERTEX_BLEND_ARB 0x86A7
+#define GL_CURRENT_WEIGHT_ARB 0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
+#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
+#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
+#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
+#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
+#define GL_WEIGHT_ARRAY_ARB 0x86AD
+#define GL_WEIGHT_ARRAY_OES 0x86AD
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGB_ARB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#define GL_DOT3_RGBA_ARB 0x86AF
+#define GL_DOT3_RGBA_IMG 0x86AF
+#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
+#define GL_MULTISAMPLE_3DFX 0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
+#define GL_SAMPLES_3DFX 0x86B4
+#define GL_EVAL_2D_NV 0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
+#define GL_MAP_TESSELLATION_NV 0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
+#define GL_SHADER_CONSISTENT_NV 0x86DD
+#define GL_TEXTURE_SHADER_NV 0x86DE
+#define GL_SHADER_OPERATION_NV 0x86DF
+#define GL_CULL_MODES_NV 0x86E0
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
+#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
+#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
+#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
+#define GL_CONST_EYE_NV 0x86E5
+#define GL_PASS_THROUGH_NV 0x86E6
+#define GL_CULL_FRAGMENT_NV 0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
+#define GL_SURFACE_STATE_NV 0x86EB
+#define GL_DOT_PRODUCT_NV 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV 0x86F4
+#define GL_DSDT_NV 0x86F5
+#define GL_DSDT_MAG_NV 0x86F6
+#define GL_DSDT_MAG_VIB_NV 0x86F7
+#define GL_HILO16_NV 0x86F8
+#define GL_SIGNED_HILO_NV 0x86F9
+#define GL_SIGNED_HILO16_NV 0x86FA
+#define GL_SIGNED_RGBA_NV 0x86FB
+#define GL_SIGNED_RGBA8_NV 0x86FC
+#define GL_SURFACE_REGISTERED_NV 0x86FD
+#define GL_SIGNED_RGB_NV 0x86FE
+#define GL_SIGNED_RGB8_NV 0x86FF
+#define GL_SURFACE_MAPPED_NV 0x8700
+#define GL_SIGNED_LUMINANCE_NV 0x8701
+#define GL_SIGNED_LUMINANCE8_NV 0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
+#define GL_SIGNED_ALPHA_NV 0x8705
+#define GL_SIGNED_ALPHA8_NV 0x8706
+#define GL_SIGNED_INTENSITY_NV 0x8707
+#define GL_SIGNED_INTENSITY8_NV 0x8708
+#define GL_DSDT8_NV 0x8709
+#define GL_DSDT8_MAG8_NV 0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV 0x870E
+#define GL_LO_SCALE_NV 0x870F
+#define GL_DS_SCALE_NV 0x8710
+#define GL_DT_SCALE_NV 0x8711
+#define GL_MAGNITUDE_SCALE_NV 0x8712
+#define GL_VIBRANCE_SCALE_NV 0x8713
+#define GL_HI_BIAS_NV 0x8714
+#define GL_LO_BIAS_NV 0x8715
+#define GL_DS_BIAS_NV 0x8716
+#define GL_DT_BIAS_NV 0x8717
+#define GL_MAGNITUDE_BIAS_NV 0x8718
+#define GL_VIBRANCE_BIAS_NV 0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
+#define GL_TEXTURE_HI_SIZE_NV 0x871B
+#define GL_TEXTURE_LO_SIZE_NV 0x871C
+#define GL_TEXTURE_DS_SIZE_NV 0x871D
+#define GL_TEXTURE_DT_SIZE_NV 0x871E
+#define GL_TEXTURE_MAG_SIZE_NV 0x871F
+#define GL_MODELVIEW2_ARB 0x8722
+#define GL_MODELVIEW3_ARB 0x8723
+#define GL_MODELVIEW4_ARB 0x8724
+#define GL_MODELVIEW5_ARB 0x8725
+#define GL_MODELVIEW6_ARB 0x8726
+#define GL_MODELVIEW7_ARB 0x8727
+#define GL_MODELVIEW8_ARB 0x8728
+#define GL_MODELVIEW9_ARB 0x8729
+#define GL_MODELVIEW10_ARB 0x872A
+#define GL_MODELVIEW11_ARB 0x872B
+#define GL_MODELVIEW12_ARB 0x872C
+#define GL_MODELVIEW13_ARB 0x872D
+#define GL_MODELVIEW14_ARB 0x872E
+#define GL_MODELVIEW15_ARB 0x872F
+#define GL_MODELVIEW16_ARB 0x8730
+#define GL_MODELVIEW17_ARB 0x8731
+#define GL_MODELVIEW18_ARB 0x8732
+#define GL_MODELVIEW19_ARB 0x8733
+#define GL_MODELVIEW20_ARB 0x8734
+#define GL_MODELVIEW21_ARB 0x8735
+#define GL_MODELVIEW22_ARB 0x8736
+#define GL_MODELVIEW23_ARB 0x8737
+#define GL_MODELVIEW24_ARB 0x8738
+#define GL_MODELVIEW25_ARB 0x8739
+#define GL_MODELVIEW26_ARB 0x873A
+#define GL_MODELVIEW27_ARB 0x873B
+#define GL_MODELVIEW28_ARB 0x873C
+#define GL_MODELVIEW29_ARB 0x873D
+#define GL_MODELVIEW30_ARB 0x873E
+#define GL_MODELVIEW31_ARB 0x873F
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_Z400_BINARY_AMD 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#define GL_MIRROR_CLAMP_ATI 0x8742
+#define GL_MIRROR_CLAMP_EXT 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#define GL_MODULATE_ADD_ATI 0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
+#define GL_MODULATE_SUBTRACT_ATI 0x8746
+#define GL_SET_AMD 0x874A
+#define GL_REPLACE_VALUE_AMD 0x874B
+#define GL_STENCIL_OP_VALUE_AMD 0x874C
+#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
+#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
+#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
+#define GL_DEPTH_STENCIL_MESA 0x8750
+#define GL_UNSIGNED_INT_24_8_MESA 0x8751
+#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
+#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
+#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
+#define GL_TRACE_MASK_MESA 0x8755
+#define GL_TRACE_NAME_MESA 0x8756
+#define GL_YCBCR_MESA 0x8757
+#define GL_PACK_INVERT_MESA 0x8758
+#define GL_DEBUG_OBJECT_MESA 0x8759
+#define GL_TEXTURE_1D_STACK_MESAX 0x8759
+#define GL_DEBUG_PRINT_MESA 0x875A
+#define GL_TEXTURE_2D_STACK_MESAX 0x875A
+#define GL_DEBUG_ASSERT_MESA 0x875B
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
+#define GL_STATIC_ATI 0x8760
+#define GL_DYNAMIC_ATI 0x8761
+#define GL_PRESERVE_ATI 0x8762
+#define GL_DISCARD_ATI 0x8763
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_SIZE_ARB 0x8764
+#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_BUFFER_USAGE_ARB 0x8765
+#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
+#define GL_ELEMENT_ARRAY_ATI 0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
+#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
+#define GL_VERTEX_STREAM0_ATI 0x876C
+#define GL_VERTEX_STREAM1_ATI 0x876D
+#define GL_VERTEX_STREAM2_ATI 0x876E
+#define GL_VERTEX_STREAM3_ATI 0x876F
+#define GL_VERTEX_STREAM4_ATI 0x8770
+#define GL_VERTEX_STREAM5_ATI 0x8771
+#define GL_VERTEX_STREAM6_ATI 0x8772
+#define GL_VERTEX_STREAM7_ATI 0x8773
+#define GL_VERTEX_SOURCE_ATI 0x8774
+#define GL_BUMP_ROT_MATRIX_ATI 0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
+#define GL_BUMP_TEX_UNITS_ATI 0x8778
+#define GL_DUDV_ATI 0x8779
+#define GL_DU8DV8_ATI 0x877A
+#define GL_BUMP_ENVMAP_ATI 0x877B
+#define GL_BUMP_TARGET_ATI 0x877C
+#define GL_VERTEX_SHADER_EXT 0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
+#define GL_OP_INDEX_EXT 0x8782
+#define GL_OP_NEGATE_EXT 0x8783
+#define GL_OP_DOT3_EXT 0x8784
+#define GL_OP_DOT4_EXT 0x8785
+#define GL_OP_MUL_EXT 0x8786
+#define GL_OP_ADD_EXT 0x8787
+#define GL_OP_MADD_EXT 0x8788
+#define GL_OP_FRAC_EXT 0x8789
+#define GL_OP_MAX_EXT 0x878A
+#define GL_OP_MIN_EXT 0x878B
+#define GL_OP_SET_GE_EXT 0x878C
+#define GL_OP_SET_LT_EXT 0x878D
+#define GL_OP_CLAMP_EXT 0x878E
+#define GL_OP_FLOOR_EXT 0x878F
+#define GL_OP_ROUND_EXT 0x8790
+#define GL_OP_EXP_BASE_2_EXT 0x8791
+#define GL_OP_LOG_BASE_2_EXT 0x8792
+#define GL_OP_POWER_EXT 0x8793
+#define GL_OP_RECIP_EXT 0x8794
+#define GL_OP_RECIP_SQRT_EXT 0x8795
+#define GL_OP_SUB_EXT 0x8796
+#define GL_OP_CROSS_PRODUCT_EXT 0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
+#define GL_OP_MOV_EXT 0x8799
+#define GL_OUTPUT_VERTEX_EXT 0x879A
+#define GL_OUTPUT_COLOR0_EXT 0x879B
+#define GL_OUTPUT_COLOR1_EXT 0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
+#define GL_OUTPUT_FOG_EXT 0x87BD
+#define GL_SCALAR_EXT 0x87BE
+#define GL_VECTOR_EXT 0x87BF
+#define GL_MATRIX_EXT 0x87C0
+#define GL_VARIANT_EXT 0x87C1
+#define GL_INVARIANT_EXT 0x87C2
+#define GL_LOCAL_CONSTANT_EXT 0x87C3
+#define GL_LOCAL_EXT 0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
+#define GL_X_EXT 0x87D5
+#define GL_Y_EXT 0x87D6
+#define GL_Z_EXT 0x87D7
+#define GL_W_EXT 0x87D8
+#define GL_NEGATIVE_X_EXT 0x87D9
+#define GL_NEGATIVE_Y_EXT 0x87DA
+#define GL_NEGATIVE_Z_EXT 0x87DB
+#define GL_NEGATIVE_W_EXT 0x87DC
+#define GL_ZERO_EXT 0x87DD
+#define GL_ONE_EXT 0x87DE
+#define GL_NEGATIVE_ONE_EXT 0x87DF
+#define GL_NORMALIZED_RANGE_EXT 0x87E0
+#define GL_FULL_RANGE_EXT 0x87E1
+#define GL_CURRENT_VERTEX_EXT 0x87E2
+#define GL_MVP_MATRIX_EXT 0x87E3
+#define GL_VARIANT_VALUE_EXT 0x87E4
+#define GL_VARIANT_DATATYPE_EXT 0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
+#define GL_VARIANT_ARRAY_EXT 0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
+#define GL_INVARIANT_VALUE_EXT 0x87EA
+#define GL_INVARIANT_DATATYPE_EXT 0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#define GL_PN_TRIANGLES_ATI 0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#define GL_3DC_X_AMD 0x87F9
+#define GL_3DC_XY_AMD 0x87FA
+#define GL_VBO_FREE_MEMORY_ATI 0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FUNC_ATI 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_FAIL_ATI 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#define GL_FRAGMENT_PROGRAM_ARB 0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_RGBA32F 0x8814
+#define GL_RGBA32F_ARB 0x8814
+#define GL_RGBA32F_EXT 0x8814
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGBA_FLOAT32_ATI 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGB32F_ARB 0x8815
+#define GL_RGB32F_EXT 0x8815
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_RGB_FLOAT32_ATI 0x8815
+#define GL_ALPHA32F_ARB 0x8816
+#define GL_ALPHA32F_EXT 0x8816
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_ALPHA_FLOAT32_ATI 0x8816
+#define GL_INTENSITY32F_ARB 0x8817
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_INTENSITY_FLOAT32_ATI 0x8817
+#define GL_LUMINANCE32F_ARB 0x8818
+#define GL_LUMINANCE32F_EXT 0x8818
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_FLOAT32_ATI 0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
+#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
+#define GL_RGBA16F 0x881A
+#define GL_RGBA16F_ARB 0x881A
+#define GL_RGBA16F_EXT 0x881A
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGBA_FLOAT16_ATI 0x881A
+#define GL_RGB16F 0x881B
+#define GL_RGB16F_ARB 0x881B
+#define GL_RGB16F_EXT 0x881B
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_RGB_FLOAT16_ATI 0x881B
+#define GL_ALPHA16F_ARB 0x881C
+#define GL_ALPHA16F_EXT 0x881C
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_ALPHA_FLOAT16_ATI 0x881C
+#define GL_INTENSITY16F_ARB 0x881D
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_INTENSITY_FLOAT16_ATI 0x881D
+#define GL_LUMINANCE16F_ARB 0x881E
+#define GL_LUMINANCE16F_EXT 0x881E
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_FLOAT16_ATI 0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
+#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
+#define GL_RGBA_FLOAT_MODE_ARB 0x8820
+#define GL_RGBA_FLOAT_MODE_ATI 0x8820
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
+#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
+#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
+#define GL_MAX_DRAW_BUFFERS_NV 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER0_ARB 0x8825
+#define GL_DRAW_BUFFER0_ATI 0x8825
+#define GL_DRAW_BUFFER0_EXT 0x8825
+#define GL_DRAW_BUFFER0_NV 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER1_ARB 0x8826
+#define GL_DRAW_BUFFER1_ATI 0x8826
+#define GL_DRAW_BUFFER1_EXT 0x8826
+#define GL_DRAW_BUFFER1_NV 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER2_ARB 0x8827
+#define GL_DRAW_BUFFER2_ATI 0x8827
+#define GL_DRAW_BUFFER2_EXT 0x8827
+#define GL_DRAW_BUFFER2_NV 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER3_ARB 0x8828
+#define GL_DRAW_BUFFER3_ATI 0x8828
+#define GL_DRAW_BUFFER3_EXT 0x8828
+#define GL_DRAW_BUFFER3_NV 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER4_ARB 0x8829
+#define GL_DRAW_BUFFER4_ATI 0x8829
+#define GL_DRAW_BUFFER4_EXT 0x8829
+#define GL_DRAW_BUFFER4_NV 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER5_ARB 0x882A
+#define GL_DRAW_BUFFER5_ATI 0x882A
+#define GL_DRAW_BUFFER5_EXT 0x882A
+#define GL_DRAW_BUFFER5_NV 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER6_ARB 0x882B
+#define GL_DRAW_BUFFER6_ATI 0x882B
+#define GL_DRAW_BUFFER6_EXT 0x882B
+#define GL_DRAW_BUFFER6_NV 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER7_ARB 0x882C
+#define GL_DRAW_BUFFER7_ATI 0x882C
+#define GL_DRAW_BUFFER7_EXT 0x882C
+#define GL_DRAW_BUFFER7_NV 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER8_ARB 0x882D
+#define GL_DRAW_BUFFER8_ATI 0x882D
+#define GL_DRAW_BUFFER8_EXT 0x882D
+#define GL_DRAW_BUFFER8_NV 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER9_ARB 0x882E
+#define GL_DRAW_BUFFER9_ATI 0x882E
+#define GL_DRAW_BUFFER9_EXT 0x882E
+#define GL_DRAW_BUFFER9_NV 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER10_ARB 0x882F
+#define GL_DRAW_BUFFER10_ATI 0x882F
+#define GL_DRAW_BUFFER10_EXT 0x882F
+#define GL_DRAW_BUFFER10_NV 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER11_ARB 0x8830
+#define GL_DRAW_BUFFER11_ATI 0x8830
+#define GL_DRAW_BUFFER11_EXT 0x8830
+#define GL_DRAW_BUFFER11_NV 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER12_ARB 0x8831
+#define GL_DRAW_BUFFER12_ATI 0x8831
+#define GL_DRAW_BUFFER12_EXT 0x8831
+#define GL_DRAW_BUFFER12_NV 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER13_ARB 0x8832
+#define GL_DRAW_BUFFER13_ATI 0x8832
+#define GL_DRAW_BUFFER13_EXT 0x8832
+#define GL_DRAW_BUFFER13_NV 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER14_ARB 0x8833
+#define GL_DRAW_BUFFER14_ATI 0x8833
+#define GL_DRAW_BUFFER14_EXT 0x8833
+#define GL_DRAW_BUFFER14_NV 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_DRAW_BUFFER15_ARB 0x8834
+#define GL_DRAW_BUFFER15_ATI 0x8834
+#define GL_DRAW_BUFFER15_EXT 0x8834
+#define GL_DRAW_BUFFER15_NV 0x8834
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
+#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
+#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
+#define GL_MATRIX_PALETTE_ARB 0x8840
+#define GL_MATRIX_PALETTE_OES 0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
+#define GL_MAX_PALETTE_MATRICES_OES 0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
+#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
+#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
+#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
+#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV 0x885E
+#define GL_SIGNED_HILO8_NV 0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
+#define GL_POINT_SPRITE 0x8861
+#define GL_POINT_SPRITE_ARB 0x8861
+#define GL_POINT_SPRITE_NV 0x8861
+#define GL_POINT_SPRITE_OES 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_COORD_REPLACE_ARB 0x8862
+#define GL_COORD_REPLACE_NV 0x8862
+#define GL_COORD_REPLACE_OES 0x8862
+#define GL_POINT_SPRITE_R_MODE_NV 0x8863
+#define GL_PIXEL_COUNTER_BITS_NV 0x8864
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_QUERY_COUNTER_BITS_ARB 0x8864
+#define GL_QUERY_COUNTER_BITS_EXT 0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
+#define GL_CURRENT_QUERY 0x8865
+#define GL_CURRENT_QUERY_ARB 0x8865
+#define GL_CURRENT_QUERY_EXT 0x8865
+#define GL_PIXEL_COUNT_NV 0x8866
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_ARB 0x8866
+#define GL_QUERY_RESULT_EXT 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
+#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
+#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
+#define GL_FRAGMENT_PROGRAM_NV 0x8870
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
+#define GL_MAX_TEXTURE_COORDS_NV 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
+#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
+#define GL_PROGRAM_ERROR_STRING_NV 0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
+#define GL_PROGRAM_FORMAT_ARB 0x8876
+#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
+#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
+#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
+#define GL_FLOAT_R_NV 0x8880
+#define GL_FLOAT_RG_NV 0x8881
+#define GL_FLOAT_RGB_NV 0x8882
+#define GL_FLOAT_RGBA_NV 0x8883
+#define GL_FLOAT_R16_NV 0x8884
+#define GL_FLOAT_R32_NV 0x8885
+#define GL_FLOAT_RG16_NV 0x8886
+#define GL_FLOAT_RG32_NV 0x8887
+#define GL_FLOAT_RGB16_NV 0x8888
+#define GL_FLOAT_RGB32_NV 0x8889
+#define GL_FLOAT_RGBA16_NV 0x888A
+#define GL_FLOAT_RGBA32_NV 0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
+#define GL_FLOAT_RGBA_MODE_NV 0x888E
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
+#define GL_DEPTH_BOUNDS_EXT 0x8891
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ARRAY_BUFFER_ARB 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
+#define GL_READ_ONLY 0x88B8
+#define GL_READ_ONLY_ARB 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_WRITE_ONLY_ARB 0x88B9
+#define GL_WRITE_ONLY_OES 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_READ_WRITE_ARB 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_ACCESS_ARB 0x88BB
+#define GL_BUFFER_ACCESS_OES 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAPPED_ARB 0x88BC
+#define GL_BUFFER_MAPPED_OES 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+#define GL_WRITE_DISCARD_NV 0x88BE
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIME_ELAPSED_EXT 0x88BF
+#define GL_MATRIX0_ARB 0x88C0
+#define GL_MATRIX1_ARB 0x88C1
+#define GL_MATRIX2_ARB 0x88C2
+#define GL_MATRIX3_ARB 0x88C3
+#define GL_MATRIX4_ARB 0x88C4
+#define GL_MATRIX5_ARB 0x88C5
+#define GL_MATRIX6_ARB 0x88C6
+#define GL_MATRIX7_ARB 0x88C7
+#define GL_MATRIX8_ARB 0x88C8
+#define GL_MATRIX9_ARB 0x88C9
+#define GL_MATRIX10_ARB 0x88CA
+#define GL_MATRIX11_ARB 0x88CB
+#define GL_MATRIX12_ARB 0x88CC
+#define GL_MATRIX13_ARB 0x88CD
+#define GL_MATRIX14_ARB 0x88CE
+#define GL_MATRIX15_ARB 0x88CF
+#define GL_MATRIX16_ARB 0x88D0
+#define GL_MATRIX17_ARB 0x88D1
+#define GL_MATRIX18_ARB 0x88D2
+#define GL_MATRIX19_ARB 0x88D3
+#define GL_MATRIX20_ARB 0x88D4
+#define GL_MATRIX21_ARB 0x88D5
+#define GL_MATRIX22_ARB 0x88D6
+#define GL_MATRIX23_ARB 0x88D7
+#define GL_MATRIX24_ARB 0x88D8
+#define GL_MATRIX25_ARB 0x88D9
+#define GL_MATRIX26_ARB 0x88DA
+#define GL_MATRIX27_ARB 0x88DB
+#define GL_MATRIX28_ARB 0x88DC
+#define GL_MATRIX29_ARB 0x88DD
+#define GL_MATRIX30_ARB 0x88DE
+#define GL_MATRIX31_ARB 0x88DF
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_DRAW_ARB 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_READ_ARB 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STREAM_COPY_ARB 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_DRAW_ARB 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_READ_ARB 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_STATIC_COPY_ARB 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_DRAW_ARB 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_READ_ARB 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_DYNAMIC_COPY_ARB 0x88EA
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
+#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
+#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
+#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
+#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
+#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
+#define GL_ETC1_SRGB8_NV 0x88EE
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_DEPTH24_STENCIL8_EXT 0x88F0
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
+#define GL_STENCIL_TAG_BITS_EXT 0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
+#define GL_SRC1_COLOR 0x88F9
+#define GL_SRC1_COLOR_EXT 0x88F9
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
+#define GL_SAMPLES_PASSED 0x8914
+#define GL_SAMPLES_PASSED_ARB 0x8914
+#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
+#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
+#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
+#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
+#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_CLAMP_READ_COLOR_ARB 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_FIXED_ONLY_ARB 0x891D
+#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
+#define GL_FRAGMENT_SHADER_ATI 0x8920
+#define GL_REG_0_ATI 0x8921
+#define GL_REG_1_ATI 0x8922
+#define GL_REG_2_ATI 0x8923
+#define GL_REG_3_ATI 0x8924
+#define GL_REG_4_ATI 0x8925
+#define GL_REG_5_ATI 0x8926
+#define GL_REG_6_ATI 0x8927
+#define GL_REG_7_ATI 0x8928
+#define GL_REG_8_ATI 0x8929
+#define GL_REG_9_ATI 0x892A
+#define GL_REG_10_ATI 0x892B
+#define GL_REG_11_ATI 0x892C
+#define GL_REG_12_ATI 0x892D
+#define GL_REG_13_ATI 0x892E
+#define GL_REG_14_ATI 0x892F
+#define GL_REG_15_ATI 0x8930
+#define GL_REG_16_ATI 0x8931
+#define GL_REG_17_ATI 0x8932
+#define GL_REG_18_ATI 0x8933
+#define GL_REG_19_ATI 0x8934
+#define GL_REG_20_ATI 0x8935
+#define GL_REG_21_ATI 0x8936
+#define GL_REG_22_ATI 0x8937
+#define GL_REG_23_ATI 0x8938
+#define GL_REG_24_ATI 0x8939
+#define GL_REG_25_ATI 0x893A
+#define GL_REG_26_ATI 0x893B
+#define GL_REG_27_ATI 0x893C
+#define GL_REG_28_ATI 0x893D
+#define GL_REG_29_ATI 0x893E
+#define GL_REG_30_ATI 0x893F
+#define GL_REG_31_ATI 0x8940
+#define GL_CON_0_ATI 0x8941
+#define GL_CON_1_ATI 0x8942
+#define GL_CON_2_ATI 0x8943
+#define GL_CON_3_ATI 0x8944
+#define GL_CON_4_ATI 0x8945
+#define GL_CON_5_ATI 0x8946
+#define GL_CON_6_ATI 0x8947
+#define GL_CON_7_ATI 0x8948
+#define GL_CON_8_ATI 0x8949
+#define GL_CON_9_ATI 0x894A
+#define GL_CON_10_ATI 0x894B
+#define GL_CON_11_ATI 0x894C
+#define GL_CON_12_ATI 0x894D
+#define GL_CON_13_ATI 0x894E
+#define GL_CON_14_ATI 0x894F
+#define GL_CON_15_ATI 0x8950
+#define GL_CON_16_ATI 0x8951
+#define GL_CON_17_ATI 0x8952
+#define GL_CON_18_ATI 0x8953
+#define GL_CON_19_ATI 0x8954
+#define GL_CON_20_ATI 0x8955
+#define GL_CON_21_ATI 0x8956
+#define GL_CON_22_ATI 0x8957
+#define GL_CON_23_ATI 0x8958
+#define GL_CON_24_ATI 0x8959
+#define GL_CON_25_ATI 0x895A
+#define GL_CON_26_ATI 0x895B
+#define GL_CON_27_ATI 0x895C
+#define GL_CON_28_ATI 0x895D
+#define GL_CON_29_ATI 0x895E
+#define GL_CON_30_ATI 0x895F
+#define GL_CON_31_ATI 0x8960
+#define GL_MOV_ATI 0x8961
+#define GL_ADD_ATI 0x8963
+#define GL_MUL_ATI 0x8964
+#define GL_SUB_ATI 0x8965
+#define GL_DOT3_ATI 0x8966
+#define GL_DOT4_ATI 0x8967
+#define GL_MAD_ATI 0x8968
+#define GL_LERP_ATI 0x8969
+#define GL_CND_ATI 0x896A
+#define GL_CND0_ATI 0x896B
+#define GL_DOT2_ADD_ATI 0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
+#define GL_NUM_PASSES_ATI 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
+#define GL_SWIZZLE_STR_ATI 0x8976
+#define GL_SWIZZLE_STQ_ATI 0x8977
+#define GL_SWIZZLE_STR_DR_ATI 0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
+#define GL_SWIZZLE_STRQ_ATI 0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
+#define GL_INTERLACE_OML 0x8980
+#define GL_INTERLACE_READ_OML 0x8981
+#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
+#define GL_PACK_RESAMPLE_OML 0x8984
+#define GL_UNPACK_RESAMPLE_OML 0x8985
+#define GL_RESAMPLE_REPLICATE_OML 0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
+#define GL_RESAMPLE_AVERAGE_OML 0x8988
+#define GL_RESAMPLE_DECIMATE_OML 0x8989
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
+#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#define GL_DRAW_PIXELS_APPLE 0x8A0A
+#define GL_FENCE_APPLE 0x8A0B
+#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
+#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
+#define GL_PACK_ROW_BYTES_APPLE 0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
+#define GL_RELEASED_APPLE 0x8A19
+#define GL_VOLATILE_APPLE 0x8A1A
+#define GL_RETAINED_APPLE 0x8A1B
+#define GL_UNDEFINED_APPLE 0x8A1C
+#define GL_PURGEABLE_APPLE 0x8A1D
+#define GL_RGB_422_APPLE 0x8A1F
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
+#define GL_DECODE_EXT 0x8A49
+#define GL_SKIP_DECODE_EXT 0x8A4A
+#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
+#define GL_RGB_RAW_422_APPLE 0x8A51
+#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
+#define GL_SYNC_OBJECT_APPLE 0x8A53
+#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
+#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_FRAGMENT_SHADER_ARB 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_VERTEX_SHADER_ARB 0x8B31
+#define GL_PROGRAM_OBJECT_ARB 0x8B40
+#define GL_PROGRAM_OBJECT_EXT 0x8B40
+#define GL_SHADER_OBJECT_ARB 0x8B48
+#define GL_SHADER_OBJECT_EXT 0x8B48
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_TYPE_ARB 0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC2_ARB 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC3_ARB 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_FLOAT_VEC4_ARB 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC2_ARB 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC3_ARB 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_INT_VEC4_ARB 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_ARB 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC2_ARB 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC3_ARB 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_BOOL_VEC4_ARB 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT2_ARB 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT3_ARB 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_FLOAT_MAT4_ARB 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_1D_ARB 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_2D_ARB 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_3D_ARB 0x8B5F
+#define GL_SAMPLER_3D_OES 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_CUBE_ARB 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
+#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x3_NV 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT2x4_NV 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x2_NV 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT3x4_NV 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x2_NV 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_FLOAT_MAT4x3_NV 0x8B6A
+#define GL_DELETE_STATUS 0x8B80
+#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
+#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
+#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
+#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
+#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
+#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
+#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4
+#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5
+#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
+#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
+#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
+#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
+#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
+#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+#define GL_STATE_RESTORE 0x8BDC
+#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
+#define GL_TEXTURE_PROTECTED_EXT 0x8BFA
+#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
+#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
+#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
+#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
+#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+#define GL_MODULATE_COLOR_IMG 0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
+#define GL_ADD_BLEND_IMG 0x8C09
+#define GL_SGX_BINARY_IMG 0x8C0A
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
+#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_GEOMETRY_PROGRAM_NV 0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
+#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_TEXTURE_BUFFER_OES 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
+#define GL_SAMPLE_SHADING 0x8C36
+#define GL_SAMPLE_SHADING_ARB 0x8C36
+#define GL_SAMPLE_SHADING_OES 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
+#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_R11F_G11F_B10F_APPLE 0x8C3A
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+#define GL_RGB9_E5 0x8C3D
+#define GL_RGB9_E5_APPLE 0x8C3D
+#define GL_RGB9_E5_EXT 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
+#define GL_SRGB 0x8C40
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB8_EXT 0x8C41
+#define GL_SRGB8_NV 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
+#define GL_SLUMINANCE_ALPHA_NV 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
+#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE_EXT 0x8C46
+#define GL_SLUMINANCE_NV 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_SLUMINANCE8_EXT 0x8C47
+#define GL_SLUMINANCE8_NV 0x8C47
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_EXT 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
+#define GL_TEXTURE_COORD_NV 0x8C79
+#define GL_CLIP_DISTANCE_NV 0x8C7A
+#define GL_VERTEX_ID_NV 0x8C7B
+#define GL_PRIMITIVE_ID_NV 0x8C7C
+#define GL_GENERIC_ATTRIB_NV 0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV 0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
+#define GL_PRIMITIVES_GENERATED_NV 0x8C87
+#define GL_PRIMITIVES_GENERATED_OES 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_RASTERIZER_DISCARD_EXT 0x8C89
+#define GL_RASTERIZER_DISCARD_NV 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
+#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
+#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_LOWER_LEFT_EXT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_UPPER_LEFT_EXT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
+#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7
+#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
+#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
+#define GL_READ_FRAMEBUFFER_NV 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
+#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
+#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
+#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT13_NV 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#define GL_DEPTH_ATTACHMENT_OES 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
+#define GL_STENCIL_ATTACHMENT_OES 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#define GL_FRAMEBUFFER_OES 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_EXT 0x8D41
+#define GL_RENDERBUFFER_OES 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
+#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
+#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX1_EXT 0x8D46
+#define GL_STENCIL_INDEX1_OES 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX4_EXT 0x8D47
+#define GL_STENCIL_INDEX4_OES 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX8_EXT 0x8D48
+#define GL_STENCIL_INDEX8_OES 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_STENCIL_INDEX16_EXT 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
+#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
+#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
+#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_MAX_SAMPLES_ANGLE 0x8D57
+#define GL_MAX_SAMPLES_APPLE 0x8D57
+#define GL_MAX_SAMPLES_EXT 0x8D57
+#define GL_MAX_SAMPLES_NV 0x8D57
+#define GL_TEXTURE_GEN_STR_OES 0x8D60
+#define GL_HALF_FLOAT_OES 0x8D61
+#define GL_RGB565 0x8D62
+#define GL_RGB565_OES 0x8D62
+#define GL_ETC1_RGB8_OES 0x8D64
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_SAMPLER_EXTERNAL_OES 0x8D66
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+#define GL_RGBA32UI 0x8D70
+#define GL_RGBA32UI_EXT 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGB32UI_EXT 0x8D71
+#define GL_ALPHA32UI_EXT 0x8D72
+#define GL_INTENSITY32UI_EXT 0x8D73
+#define GL_LUMINANCE32UI_EXT 0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
+#define GL_RGBA16UI 0x8D76
+#define GL_RGBA16UI_EXT 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGB16UI_EXT 0x8D77
+#define GL_ALPHA16UI_EXT 0x8D78
+#define GL_INTENSITY16UI_EXT 0x8D79
+#define GL_LUMINANCE16UI_EXT 0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGBA8UI_EXT 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGB8UI_EXT 0x8D7D
+#define GL_ALPHA8UI_EXT 0x8D7E
+#define GL_INTENSITY8UI_EXT 0x8D7F
+#define GL_LUMINANCE8UI_EXT 0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
+#define GL_RGBA32I 0x8D82
+#define GL_RGBA32I_EXT 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGB32I_EXT 0x8D83
+#define GL_ALPHA32I_EXT 0x8D84
+#define GL_INTENSITY32I_EXT 0x8D85
+#define GL_LUMINANCE32I_EXT 0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
+#define GL_RGBA16I 0x8D88
+#define GL_RGBA16I_EXT 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGB16I_EXT 0x8D89
+#define GL_ALPHA16I_EXT 0x8D8A
+#define GL_INTENSITY16I_EXT 0x8D8B
+#define GL_LUMINANCE16I_EXT 0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
+#define GL_RGBA8I 0x8D8E
+#define GL_RGBA8I_EXT 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RGB8I_EXT 0x8D8F
+#define GL_ALPHA8I_EXT 0x8D90
+#define GL_INTENSITY8I_EXT 0x8D91
+#define GL_LUMINANCE8I_EXT 0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
+#define GL_RED_INTEGER 0x8D94
+#define GL_RED_INTEGER_EXT 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_GREEN_INTEGER_EXT 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_BLUE_INTEGER_EXT 0x8D96
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_ALPHA_INTEGER_EXT 0x8D97
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGB_INTEGER_EXT 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_RGBA_INTEGER_EXT 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGR_INTEGER_EXT 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_BGRA_INTEGER_EXT 0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_LAYER_NV 0x8DAA
+#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_SHADER_INCLUDE_ARB 0x8DAE
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_SAMPLER_BUFFER_OES 0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
+#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
+#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_1D_EXT 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_2D_EXT 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_3D_EXT 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+#define GL_GEOMETRY_SHADER_OES 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_ACTIVE_SUBROUTINES 0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
+#define GL_MAX_SUBROUTINES 0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
+#define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
+#define GL_INT_10_10_10_2_OES 0x8DF7
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+#define GL_QUERY_WAIT_INVERTED 0x8E17
+#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
+#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
+#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
+#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
+#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
+#define GL_FRAME_NV 0x8E26
+#define GL_FIELDS_NV 0x8E27
+#define GL_CURRENT_TIME_NV 0x8E28
+#define GL_TIMESTAMP 0x8E28
+#define GL_TIMESTAMP_EXT 0x8E28
+#define GL_NUM_FILL_STREAMS_NV 0x8E29
+#define GL_PRESENT_TIME_NV 0x8E2A
+#define GL_PRESENT_DURATION_NV 0x8E2B
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
+#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
+#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_PROVOKING_VERTEX_EXT 0x8E4F
+#define GL_SAMPLE_LOCATION_ARB 0x8E50
+#define GL_SAMPLE_LOCATION_NV 0x8E50
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_POSITION_NV 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_NV 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
+#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
+#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
+#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
+#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
+#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
+#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
+#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
+#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
+#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
+#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
+#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
+#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
+#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
+#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
+#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
+#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+#define GL_MAX_VERTEX_STREAMS 0x8E71
+#define GL_PATCH_VERTICES 0x8E72
+#define GL_PATCH_VERTICES_EXT 0x8E72
+#define GL_PATCH_VERTICES_OES 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
+#define GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
+#define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
+#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
+#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
+#define GL_TESS_GEN_MODE 0x8E76
+#define GL_TESS_GEN_MODE_EXT 0x8E76
+#define GL_TESS_GEN_MODE_OES 0x8E76
+#define GL_TESS_GEN_SPACING 0x8E77
+#define GL_TESS_GEN_SPACING_EXT 0x8E77
+#define GL_TESS_GEN_SPACING_OES 0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
+#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
+#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
+#define GL_TESS_GEN_POINT_MODE 0x8E79
+#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
+#define GL_TESS_GEN_POINT_MODE_OES 0x8E79
+#define GL_ISOLINES 0x8E7A
+#define GL_ISOLINES_EXT 0x8E7A
+#define GL_ISOLINES_OES 0x8E7A
+#define GL_FRACTIONAL_ODD 0x8E7B
+#define GL_FRACTIONAL_ODD_EXT 0x8E7B
+#define GL_FRACTIONAL_ODD_OES 0x8E7B
+#define GL_FRACTIONAL_EVEN 0x8E7C
+#define GL_FRACTIONAL_EVEN_EXT 0x8E7C
+#define GL_FRACTIONAL_EVEN_OES 0x8E7C
+#define GL_MAX_PATCH_VERTICES 0x8E7D
+#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
+#define GL_MAX_PATCH_VERTICES_OES 0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
+#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
+#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
+#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
+#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
+#define GL_TESS_EVALUATION_SHADER 0x8E87
+#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
+#define GL_TESS_EVALUATION_SHADER_OES 0x8E87
+#define GL_TESS_CONTROL_SHADER 0x8E88
+#define GL_TESS_CONTROL_SHADER_EXT 0x8E88
+#define GL_TESS_CONTROL_SHADER_OES 0x8E88
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
+#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
+#define GL_COVERAGE_COMPONENT_NV 0x8ED0
+#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
+#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
+#define GL_COVERAGE_BUFFERS_NV 0x8ED3
+#define GL_COVERAGE_SAMPLES_NV 0x8ED4
+#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
+#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
+#define GL_INCLUSIVE_EXT 0x8F10
+#define GL_EXCLUSIVE_EXT 0x8F11
+#define GL_WINDOW_RECTANGLE_EXT 0x8F12
+#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
+#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
+#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
+#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_GPU_ADDRESS_NV 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_READ_BUFFER_BINDING 0x8F36
+#define GL_COPY_READ_BUFFER_NV 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
+#define GL_COPY_WRITE_BUFFER_NV 0x8F37
+#define GL_MAX_IMAGE_UNITS 0x8F38
+#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
+#define GL_IMAGE_BINDING_NAME 0x8F3A
+#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
+#define GL_IMAGE_BINDING_LEVEL 0x8F3B
+#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
+#define GL_IMAGE_BINDING_LAYERED 0x8F3C
+#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
+#define GL_IMAGE_BINDING_LAYER 0x8F3D
+#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
+#define GL_IMAGE_BINDING_ACCESS 0x8F3E
+#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
+#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
+#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
+#define GL_DOUBLE_MAT2 0x8F46
+#define GL_DOUBLE_MAT2_EXT 0x8F46
+#define GL_DOUBLE_MAT3 0x8F47
+#define GL_DOUBLE_MAT3_EXT 0x8F47
+#define GL_DOUBLE_MAT4 0x8F48
+#define GL_DOUBLE_MAT4_EXT 0x8F48
+#define GL_DOUBLE_MAT2x3 0x8F49
+#define GL_DOUBLE_MAT2x3_EXT 0x8F49
+#define GL_DOUBLE_MAT2x4 0x8F4A
+#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
+#define GL_DOUBLE_MAT3x2 0x8F4B
+#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
+#define GL_DOUBLE_MAT3x4 0x8F4C
+#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
+#define GL_DOUBLE_MAT4x2 0x8F4D
+#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
+#define GL_DOUBLE_MAT4x3 0x8F4E
+#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
+#define GL_VERTEX_BINDING_BUFFER 0x8F4F
+#define GL_MALI_SHADER_BINARY_ARM 0x8F60
+#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
+#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
+#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
+#define GL_FETCH_PER_SAMPLE_ARM 0x8F65
+#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
+#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
+#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
+#define GL_RED_SNORM 0x8F90
+#define GL_RG_SNORM 0x8F91
+#define GL_RGB_SNORM 0x8F92
+#define GL_RGBA_SNORM 0x8F93
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_R16_SNORM_EXT 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RG16_SNORM_EXT 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGB16_SNORM_EXT 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_RGBA16_SNORM_EXT 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
+#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
+#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
+#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
+#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
+#define GL_GPU_DISJOINT_EXT 0x8FBB
+#define GL_SR8_EXT 0x8FBD
+#define GL_SRG8_EXT 0x8FBE
+#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
+#define GL_SHADER_BINARY_VIV 0x8FC4
+#define GL_INT8_NV 0x8FE0
+#define GL_INT8_VEC2_NV 0x8FE1
+#define GL_INT8_VEC3_NV 0x8FE2
+#define GL_INT8_VEC4_NV 0x8FE3
+#define GL_INT16_NV 0x8FE4
+#define GL_INT16_VEC2_NV 0x8FE5
+#define GL_INT16_VEC3_NV 0x8FE6
+#define GL_INT16_VEC4_NV 0x8FE7
+#define GL_INT64_VEC2_ARB 0x8FE9
+#define GL_INT64_VEC2_NV 0x8FE9
+#define GL_INT64_VEC3_ARB 0x8FEA
+#define GL_INT64_VEC3_NV 0x8FEA
+#define GL_INT64_VEC4_ARB 0x8FEB
+#define GL_INT64_VEC4_NV 0x8FEB
+#define GL_UNSIGNED_INT8_NV 0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
+#define GL_UNSIGNED_INT16_NV 0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
+#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
+#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
+#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+#define GL_DOUBLE_VEC2 0x8FFC
+#define GL_DOUBLE_VEC2_EXT 0x8FFC
+#define GL_DOUBLE_VEC3 0x8FFD
+#define GL_DOUBLE_VEC3_EXT 0x8FFD
+#define GL_DOUBLE_VEC4 0x8FFE
+#define GL_DOUBLE_VEC4_EXT 0x8FFE
+#define GL_SAMPLER_BUFFER_AMD 0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD 0x9004
+#define GL_TESSELLATION_FACTOR_AMD 0x9005
+#define GL_DISCRETE_AMD 0x9006
+#define GL_CONTINUOUS_AMD 0x9007
+#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
+#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
+#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
+#define GL_ALPHA_SNORM 0x9010
+#define GL_LUMINANCE_SNORM 0x9011
+#define GL_LUMINANCE_ALPHA_SNORM 0x9012
+#define GL_INTENSITY_SNORM 0x9013
+#define GL_ALPHA8_SNORM 0x9014
+#define GL_LUMINANCE8_SNORM 0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
+#define GL_INTENSITY8_SNORM 0x9017
+#define GL_ALPHA16_SNORM 0x9018
+#define GL_LUMINANCE16_SNORM 0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
+#define GL_INTENSITY16_SNORM 0x901B
+#define GL_FACTOR_MIN_AMD 0x901C
+#define GL_FACTOR_MAX_AMD 0x901D
+#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
+#define GL_VIDEO_BUFFER_NV 0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
+#define GL_FIELD_UPPER_NV 0x9022
+#define GL_FIELD_LOWER_NV 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV 0x902E
+#define GL_SUCCESS_NV 0x902F
+#define GL_FAILURE_NV 0x9030
+#define GL_YCBYCR8_422_NV 0x9031
+#define GL_YCBAYCR8A_4224_NV 0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
+#define GL_IMAGE_1D 0x904C
+#define GL_IMAGE_1D_EXT 0x904C
+#define GL_IMAGE_2D 0x904D
+#define GL_IMAGE_2D_EXT 0x904D
+#define GL_IMAGE_3D 0x904E
+#define GL_IMAGE_3D_EXT 0x904E
+#define GL_IMAGE_2D_RECT 0x904F
+#define GL_IMAGE_2D_RECT_EXT 0x904F
+#define GL_IMAGE_CUBE 0x9050
+#define GL_IMAGE_CUBE_EXT 0x9050
+#define GL_IMAGE_BUFFER 0x9051
+#define GL_IMAGE_BUFFER_EXT 0x9051
+#define GL_IMAGE_BUFFER_OES 0x9051
+#define GL_IMAGE_1D_ARRAY 0x9052
+#define GL_IMAGE_1D_ARRAY_EXT 0x9052
+#define GL_IMAGE_2D_ARRAY 0x9053
+#define GL_IMAGE_2D_ARRAY_EXT 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
+#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
+#define GL_IMAGE_2D_MULTISAMPLE 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D 0x9057
+#define GL_INT_IMAGE_1D_EXT 0x9057
+#define GL_INT_IMAGE_2D 0x9058
+#define GL_INT_IMAGE_2D_EXT 0x9058
+#define GL_INT_IMAGE_3D 0x9059
+#define GL_INT_IMAGE_3D_EXT 0x9059
+#define GL_INT_IMAGE_2D_RECT 0x905A
+#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
+#define GL_INT_IMAGE_CUBE 0x905B
+#define GL_INT_IMAGE_CUBE_EXT 0x905B
+#define GL_INT_IMAGE_BUFFER 0x905C
+#define GL_INT_IMAGE_BUFFER_EXT 0x905C
+#define GL_INT_IMAGE_BUFFER_OES 0x905C
+#define GL_INT_IMAGE_1D_ARRAY 0x905D
+#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
+#define GL_INT_IMAGE_2D_ARRAY 0x905E
+#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES 0x906D
+#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
+#define GL_IMAGE_BINDING_FORMAT 0x906E
+#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
+#define GL_RGB10_A2UI 0x906F
+#define GL_PATH_FORMAT_SVG_NV 0x9070
+#define GL_PATH_FORMAT_PS_NV 0x9071
+#define GL_STANDARD_FONT_NAME_NV 0x9072
+#define GL_SYSTEM_FONT_NAME_NV 0x9073
+#define GL_FILE_NAME_NV 0x9074
+#define GL_PATH_STROKE_WIDTH_NV 0x9075
+#define GL_PATH_END_CAPS_NV 0x9076
+#define GL_PATH_INITIAL_END_CAP_NV 0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
+#define GL_PATH_JOIN_STYLE_NV 0x9079
+#define GL_PATH_MITER_LIMIT_NV 0x907A
+#define GL_PATH_DASH_CAPS_NV 0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
+#define GL_PATH_DASH_OFFSET_NV 0x907E
+#define GL_PATH_CLIENT_LENGTH_NV 0x907F
+#define GL_PATH_FILL_MODE_NV 0x9080
+#define GL_PATH_FILL_MASK_NV 0x9081
+#define GL_PATH_FILL_COVER_MODE_NV 0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
+#define GL_PATH_STROKE_MASK_NV 0x9084
+#define GL_COUNT_UP_NV 0x9088
+#define GL_COUNT_DOWN_NV 0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
+#define GL_CONVEX_HULL_NV 0x908B
+#define GL_BOUNDING_BOX_NV 0x908D
+#define GL_TRANSLATE_X_NV 0x908E
+#define GL_TRANSLATE_Y_NV 0x908F
+#define GL_TRANSLATE_2D_NV 0x9090
+#define GL_TRANSLATE_3D_NV 0x9091
+#define GL_AFFINE_2D_NV 0x9092
+#define GL_AFFINE_3D_NV 0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
+#define GL_UTF8_NV 0x909A
+#define GL_UTF16_NV 0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV 0x909D
+#define GL_PATH_COORD_COUNT_NV 0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
+#define GL_SQUARE_NV 0x90A3
+#define GL_ROUND_NV 0x90A4
+#define GL_TRIANGULAR_NV 0x90A5
+#define GL_BEVEL_NV 0x90A6
+#define GL_MITER_REVERT_NV 0x90A7
+#define GL_MITER_TRUNCATE_NV 0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
+#define GL_USE_MISSING_GLYPH_NV 0x90AA
+#define GL_PATH_ERROR_POSITION_NV 0x90AB
+#define GL_PATH_FOG_GEN_MODE_NV 0x90AC
+#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
+#define GL_ADJACENT_PAIRS_NV 0x90AE
+#define GL_FIRST_TO_REST_NV 0x90AF
+#define GL_PATH_GEN_MODE_NV 0x90B0
+#define GL_PATH_GEN_COEFF_NV 0x90B1
+#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
+#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
+#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
+#define GL_MOVE_TO_RESETS_NV 0x90B5
+#define GL_MOVE_TO_CONTINUES_NV 0x90B6
+#define GL_PATH_STENCIL_FUNC_NV 0x90B7
+#define GL_PATH_STENCIL_REF_NV 0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
+#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
+#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
+#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
+#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
+#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
+#define GL_SHADER_STORAGE_BUFFER 0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SYNC_X11_FENCE_EXT 0x90E1
+#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
+#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
+#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_COLOR_ATTACHMENT_EXT 0x90F0
+#define GL_MULTIVIEW_EXT 0x90F1
+#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
+#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
+#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
+#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
+#define GL_COMPUTE_PROGRAM_NV 0x90FB
+#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_OBJECT_TYPE_APPLE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_CONDITION_APPLE 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_STATUS_APPLE 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FLAGS_APPLE 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_FENCE_APPLE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_UNSIGNALED_APPLE 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_SIGNALED_APPLE 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_ALREADY_SIGNALED_APPLE 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_CONDITION_SATISFIED_APPLE 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_WAIT_FAILED_APPLE 0x911D
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
+#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
+#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
+#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+#define GL_MAX_SAMPLES_IMG 0x9135
+#define GL_TEXTURE_SAMPLES_IMG 0x9136
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
+#define GL_CUBIC_IMG 0x9139
+#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
+#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
+#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
+#define GL_DOWNSAMPLE_SCALES_IMG 0x913E
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
+#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
+#define GL_BUFFER_OBJECT_EXT 0x9151
+#define GL_DATA_BUFFER_AMD 0x9151
+#define GL_PERFORMANCE_MONITOR_AMD 0x9152
+#define GL_QUERY_OBJECT_AMD 0x9153
+#define GL_QUERY_OBJECT_EXT 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
+#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
+#define GL_SAMPLER_OBJECT_AMD 0x9155
+#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
+#define GL_QUERY_BUFFER 0x9192
+#define GL_QUERY_BUFFER_AMD 0x9192
+#define GL_QUERY_BUFFER_BINDING 0x9193
+#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
+#define GL_QUERY_RESULT_NO_WAIT 0x9194
+#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
+#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
+#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
+#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
+#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
+#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
+#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
+#define GL_MIN_LOD_WARNING_AMD 0x919C
+#define GL_TEXTURE_BUFFER_OFFSET 0x919D
+#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
+#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
+#define GL_TEXTURE_BUFFER_SIZE 0x919E
+#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
+#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
+#define GL_STREAM_RASTERIZATION_AMD 0x91A0
+#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
+#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
+#define GL_TEXTURE_SPARSE_ARB 0x91A6
+#define GL_TEXTURE_SPARSE_EXT 0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
+#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
+#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
+#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
+#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
+#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
+#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
+#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
+#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
+#define GL_COMPLETION_STATUS_ARB 0x91B1
+#define GL_COMPLETION_STATUS_KHR 0x91B1
+#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
+#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
+#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
+#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
+#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
+#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
+#define GL_COMPUTE_SHADER 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
+#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
+#define GL_FLOAT16_MAT2_AMD 0x91C5
+#define GL_FLOAT16_MAT3_AMD 0x91C6
+#define GL_FLOAT16_MAT4_AMD 0x91C7
+#define GL_FLOAT16_MAT2x3_AMD 0x91C8
+#define GL_FLOAT16_MAT2x4_AMD 0x91C9
+#define GL_FLOAT16_MAT3x2_AMD 0x91CA
+#define GL_FLOAT16_MAT3x4_AMD 0x91CB
+#define GL_FLOAT16_MAT4x2_AMD 0x91CC
+#define GL_FLOAT16_MAT4x3_AMD 0x91CD
+#define GL_UNPACK_FLIP_Y_WEBGL 0x9240
+#define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241
+#define GL_CONTEXT_LOST_WEBGL 0x9242
+#define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243
+#define GL_BROWSER_DEFAULT_WEBGL 0x9244
+#define GL_SHADER_BINARY_DMP 0x9250
+#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
+#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
+#define GL_DMP_PROGRAM_BINARY_DMP 0x9253
+#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_R11_EAC_OES 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_RG11_EAC_OES 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_RGB8_ETC2_OES 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_SRGB8_ETC2_OES 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279
+#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
+#define GL_BLEND_OVERLAP_NV 0x9281
+#define GL_UNCORRELATED_NV 0x9282
+#define GL_DISJOINT_NV 0x9283
+#define GL_CONJOINT_NV 0x9284
+#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
+#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
+#define GL_SRC_NV 0x9286
+#define GL_DST_NV 0x9287
+#define GL_SRC_OVER_NV 0x9288
+#define GL_DST_OVER_NV 0x9289
+#define GL_SRC_IN_NV 0x928A
+#define GL_DST_IN_NV 0x928B
+#define GL_SRC_OUT_NV 0x928C
+#define GL_DST_OUT_NV 0x928D
+#define GL_SRC_ATOP_NV 0x928E
+#define GL_DST_ATOP_NV 0x928F
+#define GL_PLUS_NV 0x9291
+#define GL_PLUS_DARKER_NV 0x9292
+#define GL_MULTIPLY 0x9294
+#define GL_MULTIPLY_KHR 0x9294
+#define GL_MULTIPLY_NV 0x9294
+#define GL_SCREEN 0x9295
+#define GL_SCREEN_KHR 0x9295
+#define GL_SCREEN_NV 0x9295
+#define GL_OVERLAY 0x9296
+#define GL_OVERLAY_KHR 0x9296
+#define GL_OVERLAY_NV 0x9296
+#define GL_DARKEN 0x9297
+#define GL_DARKEN_KHR 0x9297
+#define GL_DARKEN_NV 0x9297
+#define GL_LIGHTEN 0x9298
+#define GL_LIGHTEN_KHR 0x9298
+#define GL_LIGHTEN_NV 0x9298
+#define GL_COLORDODGE 0x9299
+#define GL_COLORDODGE_KHR 0x9299
+#define GL_COLORDODGE_NV 0x9299
+#define GL_COLORBURN 0x929A
+#define GL_COLORBURN_KHR 0x929A
+#define GL_COLORBURN_NV 0x929A
+#define GL_HARDLIGHT 0x929B
+#define GL_HARDLIGHT_KHR 0x929B
+#define GL_HARDLIGHT_NV 0x929B
+#define GL_SOFTLIGHT 0x929C
+#define GL_SOFTLIGHT_KHR 0x929C
+#define GL_SOFTLIGHT_NV 0x929C
+#define GL_DIFFERENCE 0x929E
+#define GL_DIFFERENCE_KHR 0x929E
+#define GL_DIFFERENCE_NV 0x929E
+#define GL_MINUS_NV 0x929F
+#define GL_EXCLUSION 0x92A0
+#define GL_EXCLUSION_KHR 0x92A0
+#define GL_EXCLUSION_NV 0x92A0
+#define GL_CONTRAST_NV 0x92A1
+#define GL_INVERT_RGB_NV 0x92A3
+#define GL_LINEARDODGE_NV 0x92A4
+#define GL_LINEARBURN_NV 0x92A5
+#define GL_VIVIDLIGHT_NV 0x92A6
+#define GL_LINEARLIGHT_NV 0x92A7
+#define GL_PINLIGHT_NV 0x92A8
+#define GL_HARDMIX_NV 0x92A9
+#define GL_HSL_HUE 0x92AD
+#define GL_HSL_HUE_KHR 0x92AD
+#define GL_HSL_HUE_NV 0x92AD
+#define GL_HSL_SATURATION 0x92AE
+#define GL_HSL_SATURATION_KHR 0x92AE
+#define GL_HSL_SATURATION_NV 0x92AE
+#define GL_HSL_COLOR 0x92AF
+#define GL_HSL_COLOR_KHR 0x92AF
+#define GL_HSL_COLOR_NV 0x92AF
+#define GL_HSL_LUMINOSITY 0x92B0
+#define GL_HSL_LUMINOSITY_KHR 0x92B0
+#define GL_HSL_LUMINOSITY_NV 0x92B0
+#define GL_PLUS_CLAMPED_NV 0x92B1
+#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
+#define GL_MINUS_CLAMPED_NV 0x92B3
+#define GL_INVERT_OVG_NV 0x92B4
+#define GL_MAX_LGPU_GPUS_NVX 0x92BA
+#define GL_MULTICAST_GPUS_NV 0x92BA
+#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
+#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE
+#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
+#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
+#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
+#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
+#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
+#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
+#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_DEBUG_OUTPUT_KHR 0x92E0
+#define GL_UNIFORM 0x92E1
+#define GL_UNIFORM_BLOCK 0x92E2
+#define GL_PROGRAM_INPUT 0x92E3
+#define GL_PROGRAM_OUTPUT 0x92E4
+#define GL_BUFFER_VARIABLE 0x92E5
+#define GL_SHADER_STORAGE_BLOCK 0x92E6
+#define GL_IS_PER_PATCH 0x92E7
+#define GL_IS_PER_PATCH_EXT 0x92E7
+#define GL_IS_PER_PATCH_OES 0x92E7
+#define GL_VERTEX_SUBROUTINE 0x92E8
+#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
+#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
+#define GL_GEOMETRY_SUBROUTINE 0x92EB
+#define GL_FRAGMENT_SUBROUTINE 0x92EC
+#define GL_COMPUTE_SUBROUTINE 0x92ED
+#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
+#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
+#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
+#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
+#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
+#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
+#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
+#define GL_ACTIVE_RESOURCES 0x92F5
+#define GL_MAX_NAME_LENGTH 0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
+#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
+#define GL_NAME_LENGTH 0x92F9
+#define GL_TYPE 0x92FA
+#define GL_ARRAY_SIZE 0x92FB
+#define GL_OFFSET 0x92FC
+#define GL_BLOCK_INDEX 0x92FD
+#define GL_ARRAY_STRIDE 0x92FE
+#define GL_MATRIX_STRIDE 0x92FF
+#define GL_IS_ROW_MAJOR 0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
+#define GL_BUFFER_BINDING 0x9302
+#define GL_BUFFER_DATA_SIZE 0x9303
+#define GL_NUM_ACTIVE_VARIABLES 0x9304
+#define GL_ACTIVE_VARIABLES 0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
+#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
+#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
+#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
+#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
+#define GL_LOCATION 0x930E
+#define GL_LOCATION_INDEX 0x930F
+#define GL_LOCATION_INDEX_EXT 0x930F
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
+#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
+#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
+#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
+#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
+#define GL_RASTER_MULTISAMPLE_EXT 0x9327
+#define GL_RASTER_SAMPLES_EXT 0x9328
+#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
+#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
+#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
+#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
+#define GL_DEPTH_SAMPLES_NV 0x932D
+#define GL_STENCIL_SAMPLES_NV 0x932E
+#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
+#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
+#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
+#define GL_COVERAGE_MODULATION_NV 0x9332
+#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
+#define GL_WARP_SIZE_NV 0x9339
+#define GL_WARPS_PER_SM_NV 0x933A
+#define GL_SM_COUNT_NV 0x933B
+#define GL_FILL_RECTANGLE_NV 0x933C
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
+#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
+#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
+#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
+#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
+#define GL_LOCATION_COMPONENT 0x934A
+#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
+#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
+#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
+#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
+#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
+#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
+#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
+#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
+#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
+#define GL_CLIP_ORIGIN 0x935C
+#define GL_CLIP_ORIGIN_EXT 0x935C
+#define GL_CLIP_DEPTH_MODE 0x935D
+#define GL_CLIP_DEPTH_MODE_EXT 0x935D
+#define GL_NEGATIVE_ONE_TO_ONE 0x935E
+#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
+#define GL_ZERO_TO_ONE 0x935F
+#define GL_ZERO_TO_ONE_EXT 0x935F
+#define GL_CLEAR_TEXTURE 0x9365
+#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
+#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
+#define GL_WEIGHTED_AVERAGE_ARB 0x9367
+#define GL_WEIGHTED_AVERAGE_EXT 0x9367
+#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
+#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
+#define GL_FONT_UNAVAILABLE_NV 0x936A
+#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
+#define GL_STANDARD_FONT_FORMAT_NV 0x936C
+#define GL_FRAGMENT_INPUT_NV 0x936D
+#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
+#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
+#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
+#define GL_MULTISAMPLES_NV 0x9371
+#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
+#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
+#define GL_CONFORMANT_NV 0x9374
+#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
+#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
+#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
+#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
+#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
+#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
+#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
+#define GL_NUM_SAMPLE_COUNTS 0x9380
+#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381
+#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
+#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
+#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
+#define GL_VIEW_CLASS_EAC_R11 0x9383
+#define GL_VIEW_CLASS_EAC_RG11 0x9384
+#define GL_VIEW_CLASS_ETC2_RGB 0x9385
+#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
+#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
+#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
+#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
+#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
+#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
+#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
+#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
+#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
+#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
+#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
+#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
+#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
+#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
+#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
+#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
+#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
+#define GL_BGRA8_EXT 0x93A1
+#define GL_TEXTURE_USAGE_ANGLE 0x93A2
+#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
+#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
+#define GL_PROGRAM_BINARY_ANGLE 0x93A6
+#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
+#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
+#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
+#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
+#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
+#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
+#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
+#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
+#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
+#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
+#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
+#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
+#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
+#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
+#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
+#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
+#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
+#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
+#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
+#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
+#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
+#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
+#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
+#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
+#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
+#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
+#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
+#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
+#define GL_SUBGROUP_SIZE_KHR 0x9532
+#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
+#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
+#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
+#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
+#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
+#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
+#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
+#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
+#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
+#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
+#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
+#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
+#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
+#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
+#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
+#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
+#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
+#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
+#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
+#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
+#define GL_PER_GPU_STORAGE_NV 0x9548
+#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
+#define GL_UPLOAD_GPU_MASK_NVX 0x954A
+#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
+#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
+#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
+#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
+#define GL_SPIR_V_BINARY 0x9552
+#define GL_SPIR_V_BINARY_ARB 0x9552
+#define GL_SPIR_V_EXTENSIONS 0x9553
+#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
+#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
+#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
+#define GL_MAX_MESH_VIEWS_NV 0x9557
+#define GL_RENDER_GPU_MASK_NV 0x9558
+#define GL_MESH_SHADER_NV 0x9559
+#define GL_TASK_SHADER_NV 0x955A
+#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
+#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
+#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
+#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
+#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
+#define GL_SHADING_RATE_IMAGE_NV 0x9563
+#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
+#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
+#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
+#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
+#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
+#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
+#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
+#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
+#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
+#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
+#define GL_MESH_VERTICES_OUT_NV 0x9579
+#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
+#define GL_MESH_OUTPUT_TYPE_NV 0x957B
+#define GL_MESH_SUBROUTINE_NV 0x957C
+#define GL_TASK_SUBROUTINE_NV 0x957D
+#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
+#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
+#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
+#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
+#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
+#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
+#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
+#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
+#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
+#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
+#define GL_MEMORY_ATTACHABLE_NV 0x95A8
+#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
+#define GL_DETACHED_TEXTURES_NV 0x95AA
+#define GL_DETACHED_BUFFERS_NV 0x95AB
+#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
+#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
+#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
+#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
+#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_MAX_VIEWS_OVR 0x9631
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
+#define GL_GS_SHADER_BINARY_MTK 0x9640
+#define GL_GS_PROGRAM_BINARY_MTK 0x9641
+#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
+#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
+#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
+#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
+#define GL_VALIDATE_SHADER_BINARY_QCOM 0x96A3
+#define GL_SHARED_EDGE_NV 0xC0
+#define GL_ROUNDED_RECT_NV 0xE8
+#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
+#define GL_ROUNDED_RECT2_NV 0xEA
+#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
+#define GL_ROUNDED_RECT4_NV 0xEC
+#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
+#define GL_ROUNDED_RECT8_NV 0xEE
+#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
+#define GL_RESTART_PATH_NV 0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
+#define GL_RECT_NV 0xF6
+#define GL_RELATIVE_RECT_NV 0xF7
+#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
+#define GL_ARC_TO_NV 0xFE
+#define GL_RELATIVE_ARC_TO_NV 0xFF
+#define GL_TRACE_ALL_BITS_MESA 0xFFFF
+#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
+#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
+#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
+#define GL_ALL_SHADER_BITS 0xFFFFFFFF
+#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_INVALID_INDEX 0xFFFFFFFF
+#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
+#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF
+#define GL_LAYOUT_LINEAR_INTEL 1
+#define GL_ONE 1
+#define GL_TRUE 1
+#define GL_VERSION_ES_CL_1_0 1
+#define GL_VERSION_ES_CL_1_1 1
+#define GL_VERSION_ES_CM_1_1 1
+#define GL_CULL_VERTEX_IBM 103050
+#define GL_ALL_STATIC_DATA_IBM 103060
+#define GL_STATIC_VERTEX_ARRAY_IBM 103061
+#define GL_VERTEX_ARRAY_LIST_IBM 103070
+#define GL_NORMAL_ARRAY_LIST_IBM 103071
+#define GL_COLOR_ARRAY_LIST_IBM 103072
+#define GL_INDEX_ARRAY_LIST_IBM 103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#define GL_UUID_SIZE_EXT 16
+#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
+#define GL_LUID_SIZE_EXT 8
+
+typedef void (GLAPIENTRY *PFNGLACCUMPROC)(GLenum op, GLfloat value);
+typedef void (GLAPIENTRY *PFNGLACCUMXOESPROC)(GLenum op, GLfixed value);
+typedef GLboolean (GLAPIENTRY *PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key, GLuint timeout);
+typedef void (GLAPIENTRY *PFNGLACTIVEPROGRAMEXTPROC)(GLuint program);
+typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program);
+typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program);
+typedef void (GLAPIENTRY *PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face);
+typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREPROC)(GLenum texture);
+typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
+typedef void (GLAPIENTRY *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (GLAPIENTRY *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
+typedef void (GLAPIENTRY *PFNGLALPHAFUNCQCOMPROC)(GLenum func, GLclampf ref);
+typedef void (GLAPIENTRY *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref);
+typedef void (GLAPIENTRY *PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref);
+typedef void (GLAPIENTRY *PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void);
+typedef void (GLAPIENTRY *PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode);
+typedef GLboolean (GLAPIENTRY *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences);
+typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences);
+typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences);
+typedef void (GLAPIENTRY *PFNGLARRAYELEMENTPROC)(GLint i);
+typedef void (GLAPIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i);
+typedef void (GLAPIENTRY *PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef GLuint (GLAPIENTRY *PFNGLASYNCCOPYBUFFERSUBDATANVXPROC)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);
+typedef GLuint (GLAPIENTRY *PFNGLASYNCCOPYIMAGESUBDATANVXPROC)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);
+typedef void (GLAPIENTRY *PFNGLASYNCMARKERSGIXPROC)(GLuint marker);
+typedef void (GLAPIENTRY *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj);
+typedef void (GLAPIENTRY *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAPIENTRY *PFNGLBEGINPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLBEGINFRAGMENTSHADERATIPROC)(void);
+typedef void (GLAPIENTRY *PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor);
+typedef void (GLAPIENTRY *PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle);
+typedef void (GLAPIENTRY *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
+typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode);
+typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode);
+typedef void (GLAPIENTRY *PFNGLBEGINVERTEXSHADEREXTPROC)(void);
+typedef void (GLAPIENTRY *PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot);
+typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers);
+typedef void (GLAPIENTRY *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);
+typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
+typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer);
+typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures);
+typedef GLuint (GLAPIENTRY *PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value);
+typedef GLuint (GLAPIENTRY *PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value);
+typedef void (GLAPIENTRY *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture);
+typedef GLuint (GLAPIENTRY *PFNGLBINDPARAMETEREXTPROC)(GLenum value);
+typedef void (GLAPIENTRY *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
+typedef void (GLAPIENTRY *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline);
+typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline);
+typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
+typedef void (GLAPIENTRY *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint * samplers);
+typedef void (GLAPIENTRY *PFNGLBINDSHADINGRATEIMAGENVPROC)(GLuint texture);
+typedef GLuint (GLAPIENTRY *PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value);
+typedef void (GLAPIENTRY *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+typedef void (GLAPIENTRY *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture);
+typedef void (GLAPIENTRY *PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
+typedef GLuint (GLAPIENTRY *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value);
+typedef void (GLAPIENTRY *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures);
+typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id);
+typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
+typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array);
+typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYOESPROC)(GLuint array);
+typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
+typedef void (GLAPIENTRY *PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3BVEXTPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3DVEXTPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3FVEXTPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3IVEXTPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz);
+typedef void (GLAPIENTRY *PFNGLBINORMAL3SVEXTPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
+typedef void (GLAPIENTRY *PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap);
+typedef void (GLAPIENTRY *PFNGLBLENDBARRIERPROC)(void);
+typedef void (GLAPIENTRY *PFNGLBLENDBARRIERKHRPROC)(void);
+typedef void (GLAPIENTRY *PFNGLBLENDBARRIERNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAPIENTRY *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAPIENTRY *PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONOESPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIOESPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIOESPROC)(GLuint buf, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIOESPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCIEXTPROC)(GLuint buf, GLenum src, GLenum dst);
+typedef void (GLAPIENTRY *PFNGLBLENDFUNCIOESPROC)(GLuint buf, GLenum src, GLenum dst);
+typedef void (GLAPIENTRY *PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERANGLEPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAPIENTRY *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAPIENTRY *PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (GLAPIENTRY *PFNGLBUFFERATTACHMEMORYNVPROC)(GLenum target, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
+typedef void (GLAPIENTRY *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage);
+typedef void (GLAPIENTRY *PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
+typedef void (GLAPIENTRY *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTERNALEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEMEMEXTPROC)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
+typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data);
+typedef void (GLAPIENTRY *PFNGLCALLCOMMANDLISTNVPROC)(GLuint list);
+typedef void (GLAPIENTRY *PFNGLCALLLISTPROC)(GLuint list);
+typedef void (GLAPIENTRY *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists);
+typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
+typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target);
+typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
+typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target);
+typedef void (GLAPIENTRY *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
+typedef void (GLAPIENTRY *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp);
+typedef void (GLAPIENTRY *PFNGLCLEARPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GLAPIENTRY *PFNGLCLEARDEPTHPROC)(GLdouble depth);
+typedef void (GLAPIENTRY *PFNGLCLEARDEPTHDNVPROC)(GLdouble depth);
+typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFPROC)(GLfloat d);
+typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth);
+typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXPROC)(GLfixed depth);
+typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXOESPROC)(GLfixed depth);
+typedef void (GLAPIENTRY *PFNGLCLEARINDEXPROC)(GLfloat c);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC)(GLsizei offset, GLsizei n, const GLuint * values);
+typedef void (GLAPIENTRY *PFNGLCLEARSTENCILPROC)(GLint s);
+typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEEXTPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
+typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
+typedef void (GLAPIENTRY *PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream);
+typedef void (GLAPIENTRY *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC)(GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
+typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GLAPIENTRY *PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
+typedef void (GLAPIENTRY *PFNGLCLIPCONTROLEXTPROC)(GLenum origin, GLenum depth);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEFIMGPROC)(GLenum p, const GLfloat * eqn);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEXIMGPROC)(GLenum p, const GLfixed * eqn);
+typedef void (GLAPIENTRY *PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed * equation);
+typedef void (GLAPIENTRY *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3BVPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3UBVPROC)(const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3UIVPROC)(const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3USVPROC)(const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue);
+typedef void (GLAPIENTRY *PFNGLCOLOR3XVOESPROC)(const GLfixed * components);
+typedef void (GLAPIENTRY *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4BVPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UBVPROC)(const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4UIVPROC)(const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4USVPROC)(const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GLAPIENTRY *PFNGLCOLOR4XVOESPROC)(const GLfixed * components);
+typedef void (GLAPIENTRY *PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (GLAPIENTRY *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GLAPIENTRY *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAPIENTRY *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAPIENTRY *PFNGLCOLORMASKIEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAPIENTRY *PFNGLCOLORMASKIOESPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAPIENTRY *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
+typedef void (GLAPIENTRY *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color);
+typedef void (GLAPIENTRY *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
+typedef void (GLAPIENTRY *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color);
+typedef void (GLAPIENTRY *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer);
+typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
+typedef void (GLAPIENTRY *PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (GLAPIENTRY *PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments);
+typedef void (GLAPIENTRY *PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list);
+typedef void (GLAPIENTRY *PFNGLCOMPILESHADERPROC)(GLuint shader);
+typedef void (GLAPIENTRY *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
+typedef void (GLAPIENTRY *PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
+typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value);
+typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERINVPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATANVPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATANVPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAOESPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath);
+typedef void (GLAPIENTRY *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURELEVELSAPPLEPROC)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode);
+typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode);
+typedef void (GLAPIENTRY *PFNGLCOVERAGEMASKNVPROC)(GLboolean mask);
+typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components);
+typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLCOVERAGEOPERATIONNVPROC)(GLenum operation);
+typedef void (GLAPIENTRY *PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint * buffers);
+typedef void (GLAPIENTRY *PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint * lists);
+typedef void (GLAPIENTRY *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
+typedef void (GLAPIENTRY *PFNGLCREATEMEMORYOBJECTSEXTPROC)(GLsizei n, GLuint * memoryObjects);
+typedef void (GLAPIENTRY *PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint * queryHandle);
+typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void);
+typedef GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void);
+typedef void (GLAPIENTRY *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines);
+typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRESSFENCENVXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint * samplers);
+typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROC)(GLenum type);
+typedef GLhandleARB (GLAPIENTRY *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType);
+typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar * string);
+typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings);
+typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar ** strings);
+typedef void (GLAPIENTRY *PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint * states);
+typedef GLsync (GLAPIENTRY *PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint * textures);
+typedef void (GLAPIENTRY *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
+typedef void (GLAPIENTRY *PFNGLCULLFACEPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index);
+typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXOESPROC)(GLuint matrixpaletteindex);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void * userParam);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void * userParam);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void * userParam);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+typedef void (GLAPIENTRY *PFNGLDEFORMSGIXPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
+typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range);
+typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
+typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers);
+typedef void (GLAPIENTRY *PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint * lists);
+typedef void (GLAPIENTRY *PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint * fences);
+typedef void (GLAPIENTRY *PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint * fences);
+typedef void (GLAPIENTRY *PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
+typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers);
+typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers);
+typedef void (GLAPIENTRY *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
+typedef void (GLAPIENTRY *PFNGLDELETEMEMORYOBJECTSEXTPROC)(GLsizei n, const GLuint * memoryObjects);
+typedef void (GLAPIENTRY *PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num, const GLuint * names);
+typedef void (GLAPIENTRY *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj);
+typedef void (GLAPIENTRY *PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range);
+typedef void (GLAPIENTRY *PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors);
+typedef void (GLAPIENTRY *PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle);
+typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint program);
+typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines);
+typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint * pipelines);
+typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs);
+typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs);
+typedef void (GLAPIENTRY *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLDELETEQUERYRESOURCETAGNVPROC)(GLsizei n, const GLint * tagIds);
+typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers);
+typedef void (GLAPIENTRY *PFNGLDELETESEMAPHORESEXTPROC)(GLsizei n, const GLuint * semaphores);
+typedef void (GLAPIENTRY *PFNGLDELETESHADERPROC)(GLuint shader);
+typedef void (GLAPIENTRY *PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint * states);
+typedef void (GLAPIENTRY *PFNGLDELETESYNCPROC)(GLsync sync);
+typedef void (GLAPIENTRY *PFNGLDELETESYNCAPPLEPROC)(GLsync sync);
+typedef void (GLAPIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
+typedef void (GLAPIENTRY *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures);
+typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays);
+typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint * arrays);
+typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, const GLuint * arrays);
+typedef void (GLAPIENTRY *PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax);
+typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax);
+typedef void (GLAPIENTRY *PFNGLDEPTHFUNCPROC)(GLenum func);
+typedef void (GLAPIENTRY *PFNGLDEPTHMASKPROC)(GLboolean flag);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYFVNVPROC)(GLuint first, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYFVOESPROC)(GLuint first, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDFNVPROC)(GLuint index, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDFOESPROC)(GLuint index, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f);
+typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f);
+typedef void (GLAPIENTRY *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef void (GLAPIENTRY *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAPIENTRY *PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLDISABLEPROC)(GLenum cap);
+typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
+typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl);
+typedef void (GLAPIENTRY *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
+typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
+typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEIPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEINVPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISABLEIOESPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDANGLEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDNVPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERPROC)(GLenum buf);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSINDEXEDEXTPROC)(GLint n, const GLenum * location, const GLint * indices);
+typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSNVPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count);
+typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count);
+typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
+typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDNVPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect);
+typedef void (GLAPIENTRY *PFNGLDRAWMESHTASKSNVPROC)(GLuint first, GLuint count);
+typedef void (GLAPIENTRY *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXFOESPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXFVOESPROC)(const GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXIOESPROC)(GLint x, GLint y, GLint z, GLint width, GLint height);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXIVOESPROC)(const GLint * coords);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXSOESPROC)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXSVOESPROC)(const GLshort * coords);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXXOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+typedef void (GLAPIENTRY *PFNGLDRAWTEXXVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKEXTPROC)(GLenum mode, GLuint id);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC)(GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream);
+typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+typedef void (GLAPIENTRY *PFNGLDRAWVKIMAGENVPROC)(GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLeglImageOES image);
+typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)(GLenum target, GLeglImageOES image, const GLint* attrib_list);
+typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image);
+typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)(GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+typedef void (GLAPIENTRY *PFNGLEDGEFLAGPROC)(GLboolean flag);
+typedef void (GLAPIENTRY *PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer);
+typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLEDGEFLAGVPROC)(const GLboolean * flag);
+typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLENABLEPROC)(GLenum cap);
+typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEPROC)(GLenum array);
+typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl);
+typedef void (GLAPIENTRY *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
+typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
+typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
+typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEIPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEIEXTPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEINVPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENABLEIOESPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENDPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDFRAGMENTSHADERATIPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDLISTPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDOCCLUSIONQUERYNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDPERFMONITORAMDPROC)(GLuint monitor);
+typedef void (GLAPIENTRY *PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle);
+typedef void (GLAPIENTRY *PFNGLENDQUERYPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLENDQUERYARBPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLENDQUERYEXTPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index);
+typedef void (GLAPIENTRY *PFNGLENDTILINGQCOMPROC)(GLbitfield preserveMask);
+typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDVERTEXSHADEREXTPROC)(void);
+typedef void (GLAPIENTRY *PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD1DPROC)(GLdouble u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD1DVPROC)(const GLdouble * u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD1FPROC)(GLfloat u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD1FVPROC)(const GLfloat * u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD1XOESPROC)(GLfixed u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD1XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD2DVPROC)(const GLdouble * u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD2FVPROC)(const GLfloat * u);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v);
+typedef void (GLAPIENTRY *PFNGLEVALCOORD2XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
+typedef void (GLAPIENTRY *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+typedef void (GLAPIENTRY *PFNGLEVALPOINT1PROC)(GLint i);
+typedef void (GLAPIENTRY *PFNGLEVALPOINT2PROC)(GLint i, GLint j);
+typedef void (GLAPIENTRY *PFNGLEVALUATEDEPTHVALUESARBPROC)(void);
+typedef void (GLAPIENTRY *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERPOINTERVQCOMPROC)(GLenum target, void ** params);
+typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERSQCOMPROC)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
+typedef void (GLAPIENTRY *PFNGLEXTGETFRAMEBUFFERSQCOMPROC)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
+typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
+typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMSQCOMPROC)(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
+typedef void (GLAPIENTRY *PFNGLEXTGETRENDERBUFFERSQCOMPROC)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
+typedef void (GLAPIENTRY *PFNGLEXTGETSHADERSQCOMPROC)(GLuint * shaders, GLint maxShaders, GLint * numShaders);
+typedef void (GLAPIENTRY *PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLEXTGETTEXSUBIMAGEQCOMPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels);
+typedef void (GLAPIENTRY *PFNGLEXTGETTEXTURESQCOMPROC)(GLuint * textures, GLint maxTextures, GLint * numTextures);
+typedef GLboolean (GLAPIENTRY *PFNGLEXTISPROGRAMBINARYQCOMPROC)(GLuint program);
+typedef void (GLAPIENTRY *PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
+typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer);
+typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type, const GLfixed * buffer);
+typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
+typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCAPPLEPROC)(GLenum condition, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (GLAPIENTRY *PFNGLFINISHPROC)(void);
+typedef GLint (GLAPIENTRY *PFNGLFINISHASYNCSGIXPROC)(GLuint * markerp);
+typedef void (GLAPIENTRY *PFNGLFINISHFENCEAPPLEPROC)(GLuint fence);
+typedef void (GLAPIENTRY *PFNGLFINISHFENCENVPROC)(GLuint fence);
+typedef void (GLAPIENTRY *PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name);
+typedef void (GLAPIENTRY *PFNGLFINISHTEXTURESUNXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFLUSHPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (GLAPIENTRY *PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLFLUSHRASTERSGIXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer);
+typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGENVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDDPROC)(GLdouble coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDDEXTPROC)(GLdouble coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDDVPROC)(const GLdouble * coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDDVEXTPROC)(const GLdouble * coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDFPROC)(GLfloat coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDFEXTPROC)(GLfloat coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDFVPROC)(const GLfloat * coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDFVEXTPROC)(const GLfloat * coord);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDHNVPROC)(GLhalfNV fog);
+typedef void (GLAPIENTRY *PFNGLFOGCOORDHVNVPROC)(const GLhalfNV * fog);
+typedef void (GLAPIENTRY *PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLFOGFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLFOGIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLFOGIVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLFOGXPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLFOGXOESPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param);
+typedef void (GLAPIENTRY *PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed * param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLFRAMETERMINATORGREMEDYPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFRAMEZOOMSGIXPROC)(GLint factor);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC)(void);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC)(GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC)(GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIMESAPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)(GLuint target, GLsizei size);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)(GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREOESPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLFRONTFACEPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (GLAPIENTRY *PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef GLuint (GLAPIENTRY *PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range);
+typedef void (GLAPIENTRY *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
+typedef void (GLAPIENTRY *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers);
+typedef void (GLAPIENTRY *PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint * fences);
+typedef void (GLAPIENTRY *PFNGLGENFENCESNVPROC)(GLsizei n, GLuint * fences);
+typedef GLuint (GLAPIENTRY *PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
+typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
+typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers);
+typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers);
+typedef GLuint (GLAPIENTRY *PFNGLGENLISTSPROC)(GLsizei range);
+typedef void (GLAPIENTRY *PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint * names);
+typedef void (GLAPIENTRY *PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint * ids);
+typedef GLuint (GLAPIENTRY *PFNGLGENPATHSNVPROC)(GLsizei range);
+typedef void (GLAPIENTRY *PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors);
+typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines);
+typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint * pipelines);
+typedef void (GLAPIENTRY *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs);
+typedef void (GLAPIENTRY *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs);
+typedef void (GLAPIENTRY *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLGENQUERYRESOURCETAGNVPROC)(GLsizei n, GLint * tagIds);
+typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAPIENTRY *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers);
+typedef void (GLAPIENTRY *PFNGLGENSEMAPHORESEXTPROC)(GLsizei n, GLuint * semaphores);
+typedef GLuint (GLAPIENTRY *PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (GLAPIENTRY *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
+typedef void (GLAPIENTRY *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures);
+typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
+typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint * arrays);
+typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, GLuint * arrays);
+typedef GLuint (GLAPIENTRY *PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range);
+typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPOESPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target);
+typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
+typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
+typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
+typedef void (GLAPIENTRY *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
+typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name);
+typedef void (GLAPIENTRY *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean * data);
+typedef void (GLAPIENTRY *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data);
+typedef void (GLAPIENTRY *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);
+typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
+typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation);
+typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation);
+typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation);
+typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation);
+typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed * equation);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void * data);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void * table);
+typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, GLfloat * params);
+typedef GLuint (GLAPIENTRY *PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size);
+typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void * img);
+typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img);
+typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void * img);
+typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void * img);
+typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * image);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufsize, GLfloat * v);
+typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
+typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+typedef void (GLAPIENTRY *PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble * data);
+typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble * data);
+typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data);
+typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
+typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSQCOMPROC)(GLint * num, GLsizei size, GLuint * driverControls);
+typedef GLenum (GLAPIENTRY *PFNGLGETERRORPROC)(void);
+typedef void (GLAPIENTRY *PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint * queryId);
+typedef void (GLAPIENTRY *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETFLOATI_VNVPROC)(GLenum target, GLuint index, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETFLOATI_VOESPROC)(GLenum target, GLuint index, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETFOGFUNCSGISPROC)(GLfloat * points);
+typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXEXTPROC)(GLuint program, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)(GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)(GLenum target, GLenum pname, GLint * params);
+typedef GLsizei (GLAPIENTRY *PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)(GLuint target);
+typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
+typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void);
+typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(void);
+typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void);
+typedef GLhandleARB (GLAPIENTRY *PFNGLGETHANDLEARBPROC)(GLenum pname);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
+typedef GLint (GLAPIENTRY *PFNGLGETINSTRUMENTSSGIXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data);
+typedef void (GLAPIENTRY *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data);
+typedef void (GLAPIENTRY *PFNGLGETINTEGER64VAPPLEPROC)(GLenum pname, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VEXTPROC)(GLenum target, GLuint index, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT * result);
+typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT * result);
+typedef void (GLAPIENTRY *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data);
+typedef void (GLAPIENTRY *PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETLIGHTXVOESPROC)(GLenum light, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data);
+typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points);
+typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v);
+typedef void (GLAPIENTRY *PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed * v);
+typedef void (GLAPIENTRY *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETMATERIALXVOESPROC)(GLenum face, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+typedef void (GLAPIENTRY *PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val);
+typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat * val);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)(GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void * string);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
+typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint * nextQueryId);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENFVNVPROC)(GLenum color, GLenum pname, GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENIVNVPROC)(GLenum color, GLenum pname, GLint * value);
+typedef void (GLAPIENTRY *PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte * commands);
+typedef void (GLAPIENTRY *PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat * dashArray);
+typedef GLfloat (GLAPIENTRY *PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef void (GLAPIENTRY *PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics);
+typedef void (GLAPIENTRY *PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics);
+typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint * value);
+typedef void (GLAPIENTRY *PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing);
+typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENFVNVPROC)(GLenum texCoordSet, GLenum pname, GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENIVNVPROC)(GLenum texCoordSet, GLenum pname, GLint * value);
+typedef void (GLAPIENTRY *PFNGLGETPERFCOUNTERINFOINTELPROC)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
+typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void * data);
+typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
+typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
+typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
+typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
+typedef void (GLAPIENTRY *PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten);
+typedef void (GLAPIENTRY *PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar * queryName, GLuint * queryId);
+typedef void (GLAPIENTRY *PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+typedef void (GLAPIENTRY *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values);
+typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values);
+typedef void (GLAPIENTRY *PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed * values);
+typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void ** data);
+typedef void (GLAPIENTRY *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETPOINTERVKHRPROC)(GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint * params);
+typedef GLuint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)(GLuint program, GLenum programInterface, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEFVNVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index, GLuint * param);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname, GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
+typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
+typedef void (GLAPIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAPIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
+typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
+typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
+typedef void (GLAPIENTRY *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint entry, GLenum * rate);
+typedef void (GLAPIENTRY *PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)(GLenum rate, GLuint samples, GLuint index, GLint * location);
+typedef void (GLAPIENTRY *PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat * points);
+typedef GLushort (GLAPIENTRY *PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype);
+typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGPROC)(GLenum name);
+typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
+typedef GLuint (GLAPIENTRY *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+typedef void (GLAPIENTRY *PFNGLGETSYNCIVAPPLEPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat * param);
+typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLfloat * weights);
+typedef void (GLAPIENTRY *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXGENFVOESPROC)(GLenum coord, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXGENIVOESPROC)(GLenum coord, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname, void ** params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEIMGPROC)(GLuint texture);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEIMGPROC)(GLuint texture, GLuint sampler);
+typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler);
+typedef void (GLAPIENTRY *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint * location);
+typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param);
+typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
+typedef GLuint (GLAPIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName);
+typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
+typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name);
+typedef GLintptr (GLAPIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETUNSIGNEDBYTEI_VEXTPROC)(GLenum target, GLuint index, GLubyte * data);
+typedef void (GLAPIENTRY *PFNGLGETUNSIGNEDBYTEVEXTPROC)(GLenum pname, GLubyte * data);
+typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data);
+typedef void (GLAPIENTRY *PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data);
+typedef void (GLAPIENTRY *PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data);
+typedef void (GLAPIENTRY *PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void ** data);
+typedef GLint (GLAPIENTRY *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void ** param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void ** param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint * param);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname, GLint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname, GLuint64EXT * params);
+typedef void (GLAPIENTRY *PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint * params);
+typedef GLVULKANPROCNV (GLAPIENTRY *PFNGLGETVKPROCADDRNVPROC)(const GLchar * name);
+typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
+typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
+typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img);
+typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
+typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
+typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+typedef void (GLAPIENTRY *PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
+typedef void (GLAPIENTRY *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
+typedef void (GLAPIENTRY *PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+typedef void (GLAPIENTRY *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint * values);
+typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values);
+typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort * values);
+typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values);
+typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte * pattern);
+typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern);
+typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
+typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
+typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
+typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor);
+typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor);
+typedef void (GLAPIENTRY *PFNGLHINTPROC)(GLenum target, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLHINTPGIPROC)(GLenum target, GLint mode);
+typedef void (GLAPIENTRY *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY *PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY *PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void * params);
+typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYFDEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, void * handle);
+typedef void (GLAPIENTRY *PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)(GLuint memory, GLuint64 size, GLenum handleType, const void * name);
+typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREFDEXTPROC)(GLuint semaphore, GLenum handleType, GLint fd);
+typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)(GLuint semaphore, GLenum handleType, void * handle);
+typedef void (GLAPIENTRY *PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)(GLuint semaphore, GLenum handleType, const void * name);
+typedef GLsync (GLAPIENTRY *PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref);
+typedef void (GLAPIENTRY *PFNGLINDEXMASKPROC)(GLuint mask);
+typedef void (GLAPIENTRY *PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLINDEXDPROC)(GLdouble c);
+typedef void (GLAPIENTRY *PFNGLINDEXDVPROC)(const GLdouble * c);
+typedef void (GLAPIENTRY *PFNGLINDEXFPROC)(GLfloat c);
+typedef void (GLAPIENTRY *PFNGLINDEXFVPROC)(const GLfloat * c);
+typedef void (GLAPIENTRY *PFNGLINDEXIPROC)(GLint c);
+typedef void (GLAPIENTRY *PFNGLINDEXIVPROC)(const GLint * c);
+typedef void (GLAPIENTRY *PFNGLINDEXSPROC)(GLshort c);
+typedef void (GLAPIENTRY *PFNGLINDEXSVPROC)(const GLshort * c);
+typedef void (GLAPIENTRY *PFNGLINDEXUBPROC)(GLubyte c);
+typedef void (GLAPIENTRY *PFNGLINDEXUBVPROC)(const GLubyte * c);
+typedef void (GLAPIENTRY *PFNGLINDEXXOESPROC)(GLfixed component);
+typedef void (GLAPIENTRY *PFNGLINDEXXVOESPROC)(const GLfixed * component);
+typedef void (GLAPIENTRY *PFNGLINITNAMESPROC)(void);
+typedef void (GLAPIENTRY *PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
+typedef void (GLAPIENTRY *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar * marker);
+typedef void (GLAPIENTRY *PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint * buffer);
+typedef void (GLAPIENTRY *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (GLAPIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);
+typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+typedef GLboolean (GLAPIENTRY *PFNGLISASYNCMARKERSGIXPROC)(GLuint marker);
+typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERARBPROC)(GLuint buffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERRESIDENTNVPROC)(GLenum target);
+typedef GLboolean (GLAPIENTRY *PFNGLISCOMMANDLISTNVPROC)(GLuint list);
+typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDPROC)(GLenum cap);
+typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index);
+typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
+typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIEXTPROC)(GLenum target, GLuint index);
+typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINVPROC)(GLenum target, GLuint index);
+typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIOESPROC)(GLenum target, GLuint index);
+typedef GLboolean (GLAPIENTRY *PFNGLISFENCEAPPLEPROC)(GLuint fence);
+typedef GLboolean (GLAPIENTRY *PFNGLISFENCENVPROC)(GLuint fence);
+typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle);
+typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle);
+typedef GLboolean (GLAPIENTRY *PFNGLISLISTPROC)(GLuint list);
+typedef GLboolean (GLAPIENTRY *PFNGLISMEMORYOBJECTEXTPROC)(GLuint memoryObject);
+typedef GLboolean (GLAPIENTRY *PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name);
+typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name);
+typedef GLboolean (GLAPIENTRY *PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISPATHNVPROC)(GLuint path);
+typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y);
+typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPROC)(GLuint program);
+typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMARBPROC)(GLuint program);
+typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMNVPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline);
+typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline);
+typedef GLboolean (GLAPIENTRY *PFNGLISQUERYPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISQUERYARBPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISQUERYEXTPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer);
+typedef GLboolean (GLAPIENTRY *PFNGLISSAMPLERPROC)(GLuint sampler);
+typedef GLboolean (GLAPIENTRY *PFNGLISSEMAPHOREEXTPROC)(GLuint semaphore);
+typedef GLboolean (GLAPIENTRY *PFNGLISSHADERPROC)(GLuint shader);
+typedef GLboolean (GLAPIENTRY *PFNGLISSTATENVPROC)(GLuint state);
+typedef GLboolean (GLAPIENTRY *PFNGLISSYNCPROC)(GLsync sync);
+typedef GLboolean (GLAPIENTRY *PFNGLISSYNCAPPLEPROC)(GLsync sync);
+typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREPROC)(GLuint texture);
+typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREEXTPROC)(GLuint texture);
+typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
+typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
+typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id);
+typedef GLboolean (GLAPIENTRY *PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap);
+typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYPROC)(GLuint array);
+typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array);
+typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYOESPROC)(GLuint array);
+typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname);
+typedef void (GLAPIENTRY *PFNGLLGPUCOPYIMAGESUBDATANVXPROC)(GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAPIENTRY *PFNGLLGPUINTERLOCKNVXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+typedef void (GLAPIENTRY *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar * label);
+typedef void (GLAPIENTRY *PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param);
+typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed * param);
+typedef void (GLAPIENTRY *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
+typedef void (GLAPIENTRY *PFNGLLINEWIDTHPROC)(GLfloat width);
+typedef void (GLAPIENTRY *PFNGLLINEWIDTHXPROC)(GLfixed width);
+typedef void (GLAPIENTRY *PFNGLLINEWIDTHXOESPROC)(GLfixed width);
+typedef void (GLAPIENTRY *PFNGLLINKPROGRAMPROC)(GLuint program);
+typedef void (GLAPIENTRY *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
+typedef void (GLAPIENTRY *PFNGLLISTBASEPROC)(GLuint base);
+typedef void (GLAPIENTRY *PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
+typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLLOADIDENTITYPROC)(void);
+typedef void (GLAPIENTRY *PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLLOADMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLLOADMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLLOADMATRIXXPROC)(const GLfixed * m);
+typedef void (GLAPIENTRY *PFNGLLOADMATRIXXOESPROC)(const GLfixed * m);
+typedef void (GLAPIENTRY *PFNGLLOADNAMEPROC)(GLuint name);
+typedef void (GLAPIENTRY *PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC)(void);
+typedef void (GLAPIENTRY *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
+typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed * m);
+typedef void (GLAPIENTRY *PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count);
+typedef void (GLAPIENTRY *PFNGLLOGICOPPROC)(GLenum opcode);
+typedef void (GLAPIENTRY *PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access);
+typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle);
+typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle);
+typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access);
+typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access);
+typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access);
+typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle);
+typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle);
+typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
+typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
+typedef void (GLAPIENTRY *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
+typedef void (GLAPIENTRY *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+typedef void (GLAPIENTRY *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
+typedef void (GLAPIENTRY *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+typedef void * (GLAPIENTRY *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
+typedef void * (GLAPIENTRY *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access);
+typedef void * (GLAPIENTRY *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access);
+typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GLAPIENTRY *PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points);
+typedef void (GLAPIENTRY *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
+typedef void (GLAPIENTRY *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
+typedef void (GLAPIENTRY *PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2);
+typedef void (GLAPIENTRY *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+typedef void (GLAPIENTRY *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY *PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
+typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access);
+typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void * (GLAPIENTRY *PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void * (GLAPIENTRY *PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout);
+typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
+typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
+typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param);
+typedef void (GLAPIENTRY *PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed * param);
+typedef void (GLAPIENTRY *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte * indices);
+typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint * indices);
+typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort * indices);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMODEPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY *PFNGLMATRIXPOPEXTPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLMATRIXPUSHEXTPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count);
+typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)(GLuint count);
+typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers);
+typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
+typedef void (GLAPIENTRY *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers);
+typedef void (GLAPIENTRY *PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGPROC)(GLfloat value);
+typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value);
+typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value);
+typedef void (GLAPIENTRY *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY *PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY *PFNGLMULTMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMULTMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMULTMATRIXXPROC)(const GLfixed * m);
+typedef void (GLAPIENTRY *PFNGLMULTMATRIXXOESPROC)(const GLfixed * m);
+typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble * m);
+typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat * m);
+typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed * m);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
+typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride);
+typedef void (GLAPIENTRY *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLMULTICASTBARRIERNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAPIENTRY *PFNGLMULTICASTBUFFERSUBDATANVPROC)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+typedef void (GLAPIENTRY *PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (GLAPIENTRY *PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLint64 * params);
+typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLint * params);
+typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)(GLuint gpu, GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAPIENTRY *PFNGLMULTICASTSCISSORARRAYVNVXPROC)(GLuint gpu, GLuint first, GLsizei count, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLMULTICASTVIEWPORTARRAYVNVXPROC)(GLuint gpu, GLuint first, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC)(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+typedef void (GLAPIENTRY *PFNGLMULTICASTWAITSYNCNVPROC)(GLuint signalGpu, GLbitfield waitGpuMask);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)(GLuint buffer, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+typedef void (GLAPIENTRY *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)(GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string);
+typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
+typedef void (GLAPIENTRY *PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
+typedef GLuint (GLAPIENTRY *PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void * pointer, GLenum usage);
+typedef void (GLAPIENTRY *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3BVPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GLAPIENTRY *PFNGLNORMAL3XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void ** pointer);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint * coords);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords);
+typedef void (GLAPIENTRY *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
+typedef void (GLAPIENTRY *PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
+typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label);
+typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei length, const GLchar * label);
+typedef GLenum (GLAPIENTRY *PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (GLAPIENTRY *PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option);
+typedef void (GLAPIENTRY *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GLAPIENTRY *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (GLAPIENTRY *PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (GLAPIENTRY *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (GLAPIENTRY *PFNGLPASSTHROUGHPROC)(GLfloat token);
+typedef void (GLAPIENTRY *PFNGLPASSTHROUGHXOESPROC)(GLfixed token);
+typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIOESPROC)(GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPATHCOLORGENNVPROC)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs);
+typedef void (GLAPIENTRY *PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
+typedef void (GLAPIENTRY *PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords);
+typedef void (GLAPIENTRY *PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func);
+typedef void (GLAPIENTRY *PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat * dashArray);
+typedef void (GLAPIENTRY *PFNGLPATHFOGGENNVPROC)(GLenum genMode);
+typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXRANGENVPROC)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount);
+typedef void (GLAPIENTRY *PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GLAPIENTRY *PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef GLenum (GLAPIENTRY *PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value);
+typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units);
+typedef void (GLAPIENTRY *PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void * pathString);
+typedef void (GLAPIENTRY *PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
+typedef void (GLAPIENTRY *PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords);
+typedef void (GLAPIENTRY *PFNGLPATHTEXGENNVPROC)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs);
+typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values);
+typedef void (GLAPIENTRY *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values);
+typedef void (GLAPIENTRY *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values);
+typedef void (GLAPIENTRY *PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed * values);
+typedef void (GLAPIENTRY *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPIXELTEXGENSGIXPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
+typedef void (GLAPIENTRY *PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor);
+typedef GLboolean (GLAPIENTRY *PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXOESPROC)(GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLPOINTSIZEPROC)(GLfloat size);
+typedef void (GLAPIENTRY *PFNGLPOINTSIZEPOINTEROESPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLPOINTSIZEXPROC)(GLfixed size);
+typedef void (GLAPIENTRY *PFNGLPOINTSIZEXOESPROC)(GLfixed size);
+typedef GLint (GLAPIENTRY *PFNGLPOLLASYNCSGIXPROC)(GLuint * markerp);
+typedef GLint (GLAPIENTRY *PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint * marker_p);
+typedef void (GLAPIENTRY *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLPOLYGONMODENVPROC)(GLenum face, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
+typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
+typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias);
+typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units);
+typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units);
+typedef void (GLAPIENTRY *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask);
+typedef void (GLAPIENTRY *PFNGLPOPATTRIBPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPOPCLIENTATTRIBPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPKHRPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPOPGROUPMARKEREXTPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPOPMATRIXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPOPNAMEPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEDUALFILLNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXOESPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index);
+typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities);
+typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities);
+typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint * textures, const GLfixed * priorities);
+typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
+typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYOESPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLint length);
+typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs);
+typedef void (GLAPIENTRY *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string);
+typedef void (GLAPIENTRY *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location, GLint64 x);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location, GLuint64 x);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC)(GLuint program, GLint location, GLuint64 value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit);
+typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLPUSHATTRIBPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
+typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
+typedef void (GLAPIENTRY *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar * marker);
+typedef void (GLAPIENTRY *PFNGLPUSHMATRIXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLPUSHNAMEPROC)(GLuint name);
+typedef void (GLAPIENTRY *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
+typedef void (GLAPIENTRY *PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target);
+typedef GLbitfield (GLAPIENTRY *PFNGLQUERYMATRIXXOESPROC)(GLfixed * mantissa, GLint * exponent);
+typedef void (GLAPIENTRY *PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id, GLenum pname, GLuint param);
+typedef GLint (GLAPIENTRY *PFNGLQUERYRESOURCENVPROC)(GLenum queryType, GLint tagId, GLuint bufSize, GLint * buffer);
+typedef void (GLAPIENTRY *PFNGLQUERYRESOURCETAGNVPROC)(GLint tagId, const GLchar * tagString);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS2XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS3XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+typedef void (GLAPIENTRY *PFNGLRASTERPOS4XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLREADBUFFERPROC)(GLenum src);
+typedef void (GLAPIENTRY *PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, GLint index);
+typedef void (GLAPIENTRY *PFNGLREADBUFFERNVPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker);
+typedef void (GLAPIENTRY *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
+typedef void (GLAPIENTRY *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+typedef void (GLAPIENTRY *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+typedef void (GLAPIENTRY *PFNGLREADNPIXELSEXTPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+typedef void (GLAPIENTRY *PFNGLREADNPIXELSKHRPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+typedef void (GLAPIENTRY *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+typedef void (GLAPIENTRY *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2);
+typedef void (GLAPIENTRY *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+typedef void (GLAPIENTRY *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2);
+typedef void (GLAPIENTRY *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
+typedef void (GLAPIENTRY *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2);
+typedef void (GLAPIENTRY *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+typedef void (GLAPIENTRY *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2);
+typedef void (GLAPIENTRY *PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+typedef void (GLAPIENTRY *PFNGLRECTXVOESPROC)(const GLfixed * v1, const GLfixed * v2);
+typedef void (GLAPIENTRY *PFNGLREFERENCEPLANESGIXPROC)(const GLdouble * equation);
+typedef GLboolean (GLAPIENTRY *PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key);
+typedef void (GLAPIENTRY *PFNGLRELEASESHADERCOMPILERPROC)(void);
+typedef void (GLAPIENTRY *PFNGLRENDERGPUMASKNVPROC)(GLbitfield mask);
+typedef GLint (GLAPIENTRY *PFNGLRENDERMODEPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride, const void ** pointer);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte * code);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint * rc, const GLubyte * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint * code);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code);
+typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort * code);
+typedef void (GLAPIENTRY *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs);
+typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMEXTPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)(GLuint memory, GLenum pname);
+typedef void (GLAPIENTRY *PFNGLRESETMINMAXPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLRESETMINMAXEXTPROC)(GLenum target);
+typedef void (GLAPIENTRY *PFNGLRESIZEBUFFERSMESAPROC)(void);
+typedef void (GLAPIENTRY *PFNGLRESOLVEDEPTHVALUESNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)(void);
+typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void);
+typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
+typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert);
+typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXOESPROC)(GLclampx value, GLboolean invert);
+typedef void (GLAPIENTRY *PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (GLAPIENTRY *PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert);
+typedef void (GLAPIENTRY *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert);
+typedef void (GLAPIENTRY *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern);
+typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, const GLuint * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAPIENTRY *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVNVPROC)(GLuint first, GLsizei count, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVOESPROC)(GLuint first, GLsizei count, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)(GLuint first, GLsizei count, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSCISSOREXCLUSIVENVPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDNVPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDOESPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVNVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVOESPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer);
+typedef void (GLAPIENTRY *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
+typedef void (GLAPIENTRY *PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname, const GLuint64 * params);
+typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
+typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
+typedef void (GLAPIENTRY *PFNGLSETFENCEAPPLEPROC)(GLuint fence);
+typedef void (GLAPIENTRY *PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition);
+typedef void (GLAPIENTRY *PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void * addr);
+typedef void (GLAPIENTRY *PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void * addr);
+typedef void (GLAPIENTRY *PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index, const GLfloat * val);
+typedef void (GLAPIENTRY *PFNGLSHADEMODELPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);
+typedef void (GLAPIENTRY *PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1);
+typedef void (GLAPIENTRY *PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (GLAPIENTRY *PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (GLAPIENTRY *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
+typedef void (GLAPIENTRY *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length);
+typedef void (GLAPIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEBARRIERNVPROC)(GLboolean synchronize);
+typedef void (GLAPIENTRY *PFNGLSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint first, GLsizei count, const GLenum * rates);
+typedef void (GLAPIENTRY *PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)(GLenum rate, GLuint samples, const GLint * locations);
+typedef void (GLAPIENTRY *PFNGLSHADINGRATESAMPLEORDERNVPROC)(GLenum order);
+typedef void (GLAPIENTRY *PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points);
+typedef void (GLAPIENTRY *PFNGLSIGNALSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
+typedef void (GLAPIENTRY *PFNGLSIGNALSEMAPHOREUI64NVXPROC)(GLuint signalGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
+typedef void (GLAPIENTRY *PFNGLSIGNALVKFENCENVPROC)(GLuint64 vkFence);
+typedef void (GLAPIENTRY *PFNGLSIGNALVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
+typedef void (GLAPIENTRY *PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
+typedef void (GLAPIENTRY *PFNGLSPECIALIZESHADERARBPROC)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
+typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLSTARTINSTRUMENTSSGIXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLSTARTTILINGQCOMPROC)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GLAPIENTRY *PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag);
+typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILMASKPROC)(GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GLAPIENTRY *PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value);
+typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask);
+typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+typedef void (GLAPIENTRY *PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker);
+typedef void (GLAPIENTRY *PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void * string);
+typedef void (GLAPIENTRY *PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits);
+typedef void (GLAPIENTRY *PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (GLAPIENTRY *PFNGLSYNCTEXTUREINTELPROC)(GLuint texture);
+typedef void (GLAPIENTRY *PFNGLTAGSAMPLEBUFFERSGIXPROC)(void);
+typedef void (GLAPIENTRY *PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (GLAPIENTRY *PFNGLTANGENT3BVEXTPROC)(const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (GLAPIENTRY *PFNGLTANGENT3DVEXTPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (GLAPIENTRY *PFNGLTANGENT3FVEXTPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz);
+typedef void (GLAPIENTRY *PFNGLTANGENT3IVEXTPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz);
+typedef void (GLAPIENTRY *PFNGLTANGENT3SVEXTPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLTBUFFERMASK3DFXPROC)(GLuint mask);
+typedef void (GLAPIENTRY *PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor);
+typedef void (GLAPIENTRY *PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode);
+typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCEAPPLEPROC)(GLuint fence);
+typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCENVPROC)(GLuint fence);
+typedef GLboolean (GLAPIENTRY *PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name);
+typedef void (GLAPIENTRY *PFNGLTEXATTACHMEMORYNVPROC)(GLenum target, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFEROESPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEOESPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat * param);
+typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint * param);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1BOESPROC)(GLbyte s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1DPROC)(GLdouble s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1FPROC)(GLfloat s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1HNVPROC)(GLhalfNV s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1IPROC)(GLint s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1SPROC)(GLshort s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1XOESPROC)(GLfixed s);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD1XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD2XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD3XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GLAPIENTRY *PFNGLTEXCOORD4XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer);
+typedef void (GLAPIENTRY *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
+typedef void (GLAPIENTRY *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
+typedef void (GLAPIENTRY *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLTEXGENFOESPROC)(GLenum coord, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLTEXGENFVOESPROC)(GLenum coord, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLTEXGENIOESPROC)(GLenum coord, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXGENIVOESPROC)(GLenum coord, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params);
+typedef void (GLAPIENTRY *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTUREATTACHMEMORYNVPROC)(GLuint texture, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERPROC)(void);
+typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERNVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GLAPIENTRY *PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC)(GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (GLAPIENTRY *PFNGLTEXTURELIGHTEXTPROC)(GLenum pname);
+typedef void (GLAPIENTRY *PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode);
+typedef void (GLAPIENTRY *PFNGLTEXTURENORMALEXTPROC)(GLenum mode);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat * param);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint * param);
+typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM1DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM2DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM3DEXTPROC)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWOESPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (GLAPIENTRY *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLenum bufferMode);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
+typedef void (GLAPIENTRY *PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues);
+typedef void (GLAPIENTRY *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GLAPIENTRY *PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64IMGPROC)(GLint location, GLuint64 value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VIMGPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64 * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint * indices);
+typedef void (GLAPIENTRY *PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value);
+typedef void (GLAPIENTRY *PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value);
+typedef void (GLAPIENTRY *PFNGLUNLOCKARRAYSEXTPROC)(void);
+typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERPROC)(GLenum target);
+typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERARBPROC)(GLenum target);
+typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFEROESPROC)(GLenum target);
+typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
+typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level);
+typedef void (GLAPIENTRY *PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve);
+typedef void (GLAPIENTRY *PFNGLUPLOADGPUMASKNVXPROC)(GLbitfield mask);
+typedef void (GLAPIENTRY *PFNGLUSEPROGRAMPROC)(GLuint program);
+typedef void (GLAPIENTRY *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
+typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GLAPIENTRY *PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program);
+typedef void (GLAPIENTRY *PFNGLVDPAUFININVPROC)(void);
+typedef void (GLAPIENTRY *PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+typedef void (GLAPIENTRY *PFNGLVDPAUINITNVPROC)(const void * vdpDevice, const void * getProcAddress);
+typedef GLboolean (GLAPIENTRY *PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface);
+typedef void (GLAPIENTRY *PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
+typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure);
+typedef void (GLAPIENTRY *PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access);
+typedef void (GLAPIENTRY *PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
+typedef void (GLAPIENTRY *PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface);
+typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj);
+typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline);
+typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline);
+typedef void (GLAPIENTRY *PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (GLAPIENTRY *PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint * addr);
+typedef void (GLAPIENTRY *PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort * addr);
+typedef void (GLAPIENTRY *PFNGLVERTEX2BOESPROC)(GLbyte x, GLbyte y);
+typedef void (GLAPIENTRY *PFNGLVERTEX2BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEX2DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLVERTEX2FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y);
+typedef void (GLAPIENTRY *PFNGLVERTEX2HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX2IPROC)(GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLVERTEX2IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLVERTEX2SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX2XOESPROC)(GLfixed x);
+typedef void (GLAPIENTRY *PFNGLVERTEX2XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y, GLbyte z);
+typedef void (GLAPIENTRY *PFNGLVERTEX3BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEX3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLVERTEX3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (GLAPIENTRY *PFNGLVERTEX3HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLVERTEX3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLVERTEX3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y);
+typedef void (GLAPIENTRY *PFNGLVERTEX3XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z, GLbyte w);
+typedef void (GLAPIENTRY *PFNGLVERTEX4BVOESPROC)(const GLbyte * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEX4DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLVERTEX4FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (GLAPIENTRY *PFNGLVERTEX4HVNVPROC)(const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLVERTEX4IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLVERTEX4SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z);
+typedef void (GLAPIENTRY *PFNGLVERTEX4XVOESPROC)(const GLfixed * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
+typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORANGLEPROC)(GLuint index, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORNVPROC)(GLuint index, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v);
+typedef void (GLAPIENTRY *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
+typedef void (GLAPIENTRY *PFNGLVERTEXBLENDARBPROC)(GLint count);
+typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param);
+typedef void (GLAPIENTRY *PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
+typedef void (GLAPIENTRY *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
+typedef void (GLAPIENTRY *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value);
+typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort * coords);
+typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight);
+typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat * weight);
+typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight);
+typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV * weight);
+typedef GLenum (GLAPIENTRY *PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
+typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
+typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
+typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVNVPROC)(GLuint first, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVOESPROC)(GLuint first, GLsizei count, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFOESPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVNVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVOESPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTPOSITIONWSCALENVPROC)(GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+typedef void (GLAPIENTRY *PFNGLVIEWPORTSWIZZLENVPROC)(GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
+typedef void (GLAPIENTRY *PFNGLWAITSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
+typedef void (GLAPIENTRY *PFNGLWAITSEMAPHOREUI64NVXPROC)(GLuint waitGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
+typedef void (GLAPIENTRY *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GLAPIENTRY *PFNGLWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GLAPIENTRY *PFNGLWAITVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
+typedef void (GLAPIENTRY *PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAPIENTRY *PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTIVARBPROC)(GLint size, const GLint * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint * weights);
+typedef void (GLAPIENTRY *PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort * weights);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVARBPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVARBPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVARBPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVMESAPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVARBPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVMESAPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVARBPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVARBPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVARBPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVMESAPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVARBPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVMESAPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IVMESAPROC)(const GLint * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SVMESAPROC)(const GLshort * v);
+typedef void (GLAPIENTRY *PFNGLWINDOWRECTANGLESEXTPROC)(GLenum mode, GLsizei count, const GLint * box);
+typedef void (GLAPIENTRY *PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAccum)(GLenum op, GLfloat value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAccumxOES)(GLenum op, GLfixed value);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAcquireKeyedMutexWin32EXT)(GLuint memory, GLuint64 key, GLuint timeout);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveProgramEXT)(GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgram)(GLuint pipeline, GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgramEXT)(GLuint pipeline, GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveStencilFaceEXT)(GLenum face);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveTexture)(GLenum texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveTextureARB)(GLenum texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glActiveVaryingNV)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFunc)(GLenum func, GLfloat ref);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFuncQCOM)(GLenum func, GLclampf ref);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFuncx)(GLenum func, GLfixed ref);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaFuncxOES)(GLenum func, GLfixed ref);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAlphaToCoverageDitherControlNV)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glApplyFramebufferAttachmentCMAAINTEL)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glApplyTextureEXT)(GLenum mode);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAreProgramsResidentNV)(GLsizei n, const GLuint * programs, GLboolean * residences);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glArrayElement)(GLint i);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glArrayElementEXT)(GLint i);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glArrayObjectATI)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glAsyncCopyBufferSubDataNVX)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glAsyncCopyImageSubDataNVX)(GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAsyncMarkerSGIX)(GLuint marker);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glAttachShader)(GLuint program, GLuint shader);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBegin)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRender)(GLuint id, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNV)(GLuint id, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNVX)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginFragmentShaderATI)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginOcclusionQueryNV)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginPerfMonitorAMD)(GLuint monitor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginPerfQueryINTEL)(GLuint queryHandle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQuery)(GLenum target, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQueryARB)(GLenum target, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQueryEXT)(GLenum target, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedback)(GLenum primitiveMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackEXT)(GLenum primitiveMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackNV)(GLenum primitiveMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginVertexShaderEXT)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBeginVideoCaptureNV)(GLuint video_capture_slot);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindAttribLocation)(GLuint program, GLuint index, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBuffer)(GLenum target, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferARB)(GLenum target, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseNV)(GLenum target, GLuint index, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationEXT)(GLuint program, GLuint color, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexedEXT)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFragmentShaderATI)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFramebuffer)(GLenum target, GLuint framebuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFramebufferEXT)(GLenum target, GLuint framebuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindFramebufferOES)(GLenum target, GLuint framebuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindImageTextureEXT)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindImageTextures)(GLuint first, GLsizei count, const GLuint * textures);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindLightParameterEXT)(GLenum light, GLenum value);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindMaterialParameterEXT)(GLenum face, GLenum value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindMultiTextureEXT)(GLenum texunit, GLenum target, GLuint texture);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindParameterEXT)(GLenum value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramARB)(GLenum target, GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramNV)(GLenum target, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramPipeline)(GLuint pipeline);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindProgramPipelineEXT)(GLuint pipeline);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindRenderbuffer)(GLenum target, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferOES)(GLenum target, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindSampler)(GLuint unit, GLuint sampler);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindSamplers)(GLuint first, GLsizei count, const GLuint * samplers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindShadingRateImageNV)(GLuint texture);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindTexGenParameterEXT)(GLenum unit, GLenum coord, GLenum value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTexture)(GLenum target, GLuint texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTextureEXT)(GLenum target, GLuint texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTextureUnit)(GLuint unit, GLuint texture);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glBindTextureUnitParameterEXT)(GLenum unit, GLenum value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTextures)(GLuint first, GLsizei count, const GLuint * textures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedback)(GLenum target, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedbackNV)(GLenum target, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexArray)(GLuint array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayAPPLE)(GLuint array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayOES)(GLuint array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVertexShaderEXT)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamBufferNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamTextureNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3bEXT)(GLbyte bx, GLbyte by, GLbyte bz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3bvEXT)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3dEXT)(GLdouble bx, GLdouble by, GLdouble bz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3dvEXT)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3fEXT)(GLfloat bx, GLfloat by, GLfloat bz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3fvEXT)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3iEXT)(GLint bx, GLint by, GLint bz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3ivEXT)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3sEXT)(GLshort bx, GLshort by, GLshort bz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormal3svEXT)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBinormalPointerEXT)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBitmapxOES)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendBarrier)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendBarrierKHR)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendBarrierNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendColorEXT)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquation)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationEXT)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationIndexedAMD)(GLuint buf, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationOES)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateOES)(GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiEXT)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiOES)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationi)(GLuint buf, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationiARB)(GLuint buf, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationiEXT)(GLuint buf, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendEquationiOES)(GLuint buf, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunc)(GLenum sfactor, GLenum dfactor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateOES)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiEXT)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiOES)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunci)(GLuint buf, GLenum src, GLenum dst);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunciEXT)(GLuint buf, GLenum src, GLenum dst);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendFunciOES)(GLuint buf, GLenum src, GLenum dst);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlendParameteriNV)(GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferAddressRangeNV)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferAttachMemoryNV)(GLenum target, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferData)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferDataARB)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferPageCommitmentARB)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorage)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorageEXT)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorageExternalEXT)(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferStorageMemEXT)(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCallCommandListNV)(GLuint list);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCallList)(GLuint list);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCallLists)(GLsizei n, GLenum type, const void * lists);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatus)(GLenum target);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusEXT)(GLenum target);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusOES)(GLenum target);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatusEXT)(GLuint framebuffer, GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClampColor)(GLenum target, GLenum clamp);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClampColorARB)(GLenum target, GLenum clamp);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClear)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearAccumxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorIiEXT)(GLint red, GLint green, GLint blue, GLint alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorIuiEXT)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorx)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepth)(GLdouble depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthdNV)(GLdouble depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthf)(GLfloat d);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthfOES)(GLclampf depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthx)(GLfixed depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearDepthxOES)(GLfixed depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearIndex)(GLfloat c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubDataEXT)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearPixelLocalStorageuiEXT)(GLsizei offset, GLsizei n, const GLuint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearStencil)(GLint s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexImageEXT)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClearTexSubImageEXT)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientActiveTexture)(GLenum texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientActiveTextureARB)(GLenum texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientActiveVertexStreamATI)(GLenum stream);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientAttribDefaultEXT)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClientWaitSemaphoreui64NVX)(GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipControl)(GLenum origin, GLenum depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipControlEXT)(GLenum origin, GLenum depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlane)(GLenum plane, const GLdouble * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanef)(GLenum p, const GLfloat * eqn);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanefIMG)(GLenum p, const GLfloat * eqn);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanefOES)(GLenum plane, const GLfloat * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanex)(GLenum plane, const GLfixed * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanexIMG)(GLenum p, const GLfixed * eqn);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glClipPlanexOES)(GLenum plane, const GLfixed * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3b)(GLbyte red, GLbyte green, GLbyte blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3bv)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3d)(GLdouble red, GLdouble green, GLdouble blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3f)(GLfloat red, GLfloat green, GLfloat blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fvSUN)(const GLfloat * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3i)(GLint red, GLint green, GLint blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3s)(GLshort red, GLshort green, GLshort blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3ubv)(const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3ui)(GLuint red, GLuint green, GLuint blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3uiv)(const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3us)(GLushort red, GLushort green, GLushort blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3usv)(const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3xOES)(GLfixed red, GLfixed green, GLfixed blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor3xvOES)(const GLfixed * components);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4bv)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fvSUN)(const GLfloat * c, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4i)(GLint red, GLint green, GLint blue, GLint alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fvSUN)(const GLubyte * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fvSUN)(const GLubyte * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ubv)(const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4uiv)(const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4usv)(const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4xOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColor4xvOES)(const GLfixed * components);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFormatNV)(GLint size, GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaskIndexedEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorMaterial)(GLenum face, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP3ui)(GLenum type, GLuint color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP3uiv)(GLenum type, const GLuint * color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP4ui)(GLenum type, GLuint color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorP4uiv)(GLenum type, const GLuint * color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorPointervINTEL)(GLint size, GLenum type, const void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableEXT)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfNV)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfvNV)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameteriNV)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerParameterivNV)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCombinerStageParameterfvNV)(GLenum stage, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCommandListSegmentsNV)(GLuint list, GLuint segments);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileCommandListNV)(GLuint list);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileShader)(GLuint shader);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileShaderARB)(GLhandleARB shaderObj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConservativeRasterParameterfNV)(GLenum pname, GLfloat value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConservativeRasterParameteriNV)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxOES)(GLenum target, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubDataNV)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataEXT)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataNV)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataOES)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyPathNV)(GLuint resultPath, GLuint srcPath);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureLevelsAPPLE)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverFillPathNV)(GLuint path, GLenum coverMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathNV)(GLuint path, GLenum coverMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageMaskNV)(GLboolean mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageModulationNV)(GLenum components);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageModulationTableNV)(GLsizei n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCoverageOperationNV)(GLenum operation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateBuffers)(GLsizei n, GLuint * buffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateCommandListsNV)(GLsizei n, GLuint * lists);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateFramebuffers)(GLsizei n, GLuint * framebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateMemoryObjectsEXT)(GLsizei n, GLuint * memoryObjects);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateProgram)(void);
+
+EPOXY_PUBLIC GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateProgramObjectARB)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateProgramPipelines)(GLsizei n, GLuint * pipelines);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateProgressFenceNVX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateQueries)(GLenum target, GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateRenderbuffers)(GLsizei n, GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateSamplers)(GLsizei n, GLuint * samplers);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShader)(GLenum type);
+
+EPOXY_PUBLIC GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateShaderObjectARB)(GLenum shaderType);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramEXT)(GLenum type, const GLchar * string);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const* strings);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar ** strings);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateStatesNV)(GLsizei n, GLuint * states);
+
+EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glCreateSyncFromCLeventARB)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateTextures)(GLenum target, GLsizei n, GLuint * textures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateTransformFeedbacks)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCreateVertexArrays)(GLsizei n, GLuint * arrays);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCullFace)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCullParameterdvEXT)(GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCullParameterfvEXT)(GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixARB)(GLint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixOES)(GLuint matrixpaletteindex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallback)(GLDEBUGPROC callback, const void * userParam);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackAMD)(GLDEBUGPROCAMD callback, void * userParam);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackARB)(GLDEBUGPROCARB callback, const void * userParam);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackKHR)(GLDEBUGPROCKHR callback, const void * userParam);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageEnableAMD)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertAMD)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeformSGIX)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeformationMap3dSGIX)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeformationMap3fSGIX)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteAsyncMarkersSGIX)(GLuint marker, GLsizei range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteBuffers)(GLsizei n, const GLuint * buffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteBuffersARB)(GLsizei n, const GLuint * buffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteCommandListsNV)(GLsizei n, const GLuint * lists);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFencesAPPLE)(GLsizei n, const GLuint * fences);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFencesNV)(GLsizei n, const GLuint * fences);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFragmentShaderATI)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffers)(GLsizei n, const GLuint * framebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersOES)(GLsizei n, const GLuint * framebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteLists)(GLuint list, GLsizei range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteMemoryObjectsEXT)(GLsizei n, const GLuint * memoryObjects);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteNamedStringARB)(GLint namelen, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteNamesAMD)(GLenum identifier, GLuint num, const GLuint * names);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteObjectARB)(GLhandleARB obj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteOcclusionQueriesNV)(GLsizei n, const GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeletePathsNV)(GLuint path, GLsizei range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeletePerfQueryINTEL)(GLuint queryHandle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgram)(GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelines)(GLsizei n, const GLuint * pipelines);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint * pipelines);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsARB)(GLsizei n, const GLuint * programs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsNV)(GLsizei n, const GLuint * programs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueries)(GLsizei n, const GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesARB)(GLsizei n, const GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesEXT)(GLsizei n, const GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteQueryResourceTagNV)(GLsizei n, const GLint * tagIds);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersOES)(GLsizei n, const GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSamplers)(GLsizei count, const GLuint * samplers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSemaphoresEXT)(GLsizei n, const GLuint * semaphores);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteShader)(GLuint shader);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteStatesNV)(GLsizei n, const GLuint * states);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSync)(GLsync sync);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteSyncAPPLE)(GLsync sync);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTextures)(GLsizei n, const GLuint * textures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTexturesEXT)(GLsizei n, const GLuint * textures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacks)(GLsizei n, const GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacksNV)(GLsizei n, const GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArrays)(GLsizei n, const GLuint * arrays);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysOES)(GLsizei n, const GLuint * arrays);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDeleteVertexShaderEXT)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthBoundsEXT)(GLclampd zmin, GLclampd zmax);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthBoundsdNV)(GLdouble zmin, GLdouble zmax);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthFunc)(GLenum func);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthMask)(GLboolean flag);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRange)(GLdouble n, GLdouble f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayfvNV)(GLuint first, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayfvOES)(GLuint first, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexed)(GLuint index, GLdouble n, GLdouble f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexedfNV)(GLuint index, GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexedfOES)(GLuint index, GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangedNV)(GLdouble zNear, GLdouble zFar);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangef)(GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangefOES)(GLclampf n, GLclampf f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangex)(GLfixed n, GLfixed f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDepthRangexOES)(GLfixed n, GLfixed f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDetachShader)(GLuint program, GLuint shader);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisable)(GLenum cap);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableClientState)(GLenum array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableClientStateIndexedEXT)(GLenum array, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableClientStateiEXT)(GLenum array, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableDriverControlQCOM)(GLuint driverControl);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableIndexedEXT)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVariantClientStateEXT)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttrib)(GLuint vaobj, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttribEXT)(GLuint vaobj, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayEXT)(GLuint vaobj, GLenum array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribAPPLE)(GLuint index, GLenum pname);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArray)(GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArrayARB)(GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisablei)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableiEXT)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableiNV)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDisableiOES)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDispatchComputeGroupSizeARB)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDispatchComputeIndirect)(GLintptr indirect);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArrays)(GLenum mode, GLint first, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysIndirect)(GLenum mode, const void * indirect);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstanceEXT)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedEXT)(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedNV)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffer)(GLenum buf);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffers)(GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersARB)(GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersATI)(GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersEXT)(GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersIndexedEXT)(GLint n, const GLenum * location, const GLint * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawBuffersNV)(GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsAddressNV)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsNV)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesAddressNV)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesNV)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayAPPLE)(GLenum mode, GLint first, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayATI)(GLenum mode, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedNV)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawMeshArraysSUN)(GLenum mode, GLint first, GLsizei count, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawMeshTasksIndirectNV)(GLintptr indirect);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawMeshTasksNV)(GLuint first, GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayATI)(GLenum mode, GLuint start, GLuint end, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexfvOES)(const GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexivOES)(const GLint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexsvOES)(const GLshort * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTextureNV)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTexxvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedback)(GLenum mode, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackEXT)(GLenum mode, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackInstancedEXT)(GLenum mode, GLuint id, GLsizei instancecount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackNV)(GLenum mode, GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glDrawVkImageNV)(GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTexStorageEXT)(GLenum target, GLeglImageOES image, const GLint* attrib_list);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTextureStorageEXT)(GLuint texture, GLeglImageOES image, const GLint* attrib_list);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlag)(GLboolean flag);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagFormatNV)(GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointer)(GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerListIBM)(GLint stride, const GLboolean ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEdgeFlagv)(const GLboolean * flag);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glElementPointerAPPLE)(GLenum type, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glElementPointerATI)(GLenum type, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnable)(GLenum cap);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableClientState)(GLenum array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableClientStateIndexedEXT)(GLenum array, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableClientStateiEXT)(GLenum array, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableDriverControlQCOM)(GLuint driverControl);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableIndexedEXT)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVariantClientStateEXT)(GLuint id);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttrib)(GLuint vaobj, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttribEXT)(GLuint vaobj, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayEXT)(GLuint vaobj, GLenum array);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribAPPLE)(GLuint index, GLenum pname);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArray)(GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArrayARB)(GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnablei)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableiEXT)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableiNV)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnableiOES)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEnd)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndConditionalRender)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNVX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndFragmentShaderATI)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndList)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndOcclusionQueryNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndPerfMonitorAMD)(GLuint monitor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndPerfQueryINTEL)(GLuint queryHandle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQuery)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQueryARB)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQueryEXT)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndQueryIndexed)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTilingQCOM)(GLbitfield preserveMask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedback)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackEXT)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndVertexShaderEXT)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEndVideoCaptureNV)(GLuint video_capture_slot);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1d)(GLdouble u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1dv)(const GLdouble * u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1f)(GLfloat u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1fv)(const GLfloat * u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xOES)(GLfixed u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2d)(GLdouble u, GLdouble v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2dv)(const GLdouble * u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2f)(GLfloat u, GLfloat v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2fv)(const GLfloat * u);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xOES)(GLfixed u, GLfixed v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalMapsNV)(GLenum target, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalMesh1)(GLenum mode, GLint i1, GLint i2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalPoint1)(GLint i);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvalPoint2)(GLint i, GLint j);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glEvaluateDepthValuesARB)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetBufferPointervQCOM)(GLenum target, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetBuffersQCOM)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetFramebuffersQCOM)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetProgramsQCOM)(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetRenderbuffersQCOM)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetShadersQCOM)(GLuint * shaders, GLint maxShaders, GLint * numShaders);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtGetTexturesQCOM)(GLuint * textures, GLint maxTextures, GLint * numTextures);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glExtIsProgramBinaryQCOM)(GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glExtractComponentEXT)(GLuint res, GLuint src, GLuint num);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFeedbackBufferxOES)(GLsizei n, GLenum type, const GLfixed * buffer);
+
+EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glFenceSync)(GLenum condition, GLbitfield flags);
+
+EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glFenceSyncAPPLE)(GLenum condition, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinish)(void);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glFinishAsyncSGIX)(GLuint * markerp);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishFenceAPPLE)(GLuint fence);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishFenceNV)(GLuint fence);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishObjectAPPLE)(GLenum object, GLint name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFinishTextureSUNX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlush)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushPixelDataRangeNV)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushRasterSGIX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushStaticDataIBM)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeAPPLE)(GLsizei length, void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordFormatNV)(GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordPointer)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerEXT)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordd)(GLdouble coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoorddEXT)(GLdouble coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoorddv)(const GLdouble * coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoorddvEXT)(const GLdouble * coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordf)(GLfloat coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordfEXT)(GLfloat coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordfv)(const GLfloat * coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordfvEXT)(const GLfloat * coord);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordhNV)(GLhalfNV fog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogCoordhvNV)(const GLhalfNV * fog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogFuncSGIS)(GLsizei n, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogf)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogfv)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogi)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogiv)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogx)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogxOES)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogxv)(GLenum pname, const GLfixed * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFogxvOES)(GLenum pname, const GLfixed * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentColorMaterialSGIX)(GLenum face, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentCoverageColorNV)(GLuint color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfSGIX)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModeliSGIX)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelivSGIX)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightiSGIX)(GLenum light, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrameTerminatorGREMEDY)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrameZoomSGIX)(GLint factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBufferEXT)(GLuint framebuffer, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBuffersEXT)(GLuint framebuffer, GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFetchBarrierEXT)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFetchBarrierQCOM)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFoveationConfigQCOM)(GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferFoveationParametersQCOM)(GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferParameteri)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferParameteriMESA)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferPixelLocalStorageSizeEXT)(GLuint target, GLsizei size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferReadBufferEXT)(GLuint framebuffer, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferOES)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvARB)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvNV)(GLenum target, GLuint start, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferSamplePositionsfvAMD)(GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DDownsampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerDownsampleIMG)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureMultisampleMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFreeObjectBufferATI)(GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrontFace)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumf)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumfOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumx)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glFrustumxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenAsyncMarkersSGIX)(GLsizei range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenBuffers)(GLsizei n, GLuint * buffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenBuffersARB)(GLsizei n, GLuint * buffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFencesAPPLE)(GLsizei n, GLuint * fences);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFencesNV)(GLsizei n, GLuint * fences);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenFragmentShadersATI)(GLuint range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFramebuffers)(GLsizei n, GLuint * framebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersEXT)(GLsizei n, GLuint * framebuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersOES)(GLsizei n, GLuint * framebuffers);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenLists)(GLsizei range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenNamesAMD)(GLenum identifier, GLuint num, GLuint * names);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenOcclusionQueriesNV)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenPathsNV)(GLsizei range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenPerfMonitorsAMD)(GLsizei n, GLuint * monitors);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelines)(GLsizei n, GLuint * pipelines);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelinesEXT)(GLsizei n, GLuint * pipelines);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramsARB)(GLsizei n, GLuint * programs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenProgramsNV)(GLsizei n, GLuint * programs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueries)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueriesARB)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueriesEXT)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenQueryResourceTagNV)(GLsizei n, GLint * tagIds);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffers)(GLsizei n, GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersOES)(GLsizei n, GLuint * renderbuffers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenSamplers)(GLsizei count, GLuint * samplers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenSemaphoresEXT)(GLsizei n, GLuint * semaphores);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenSymbolsEXT)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTextures)(GLsizei n, GLuint * textures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTexturesEXT)(GLsizei n, GLuint * textures);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacks)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacksNV)(GLsizei n, GLuint * ids);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenVertexArrays)(GLsizei n, GLuint * arrays);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysAPPLE)(GLsizei n, GLuint * arrays);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysOES)(GLsizei n, GLuint * arrays);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGenVertexShadersEXT)(GLuint range);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMipmap)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapEXT)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapOES)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateMultiTexMipmapEXT)(GLenum texunit, GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmap)(GLuint texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmapEXT)(GLuint texture, GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetActiveVaryingNV)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectfvATI)(GLenum array, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectivATI)(GLenum array, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocation)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBooleanIndexedvEXT)(GLenum target, GLuint index, GLboolean * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBooleani_v)(GLenum target, GLuint index, GLboolean * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBooleanv)(GLenum pname, GLboolean * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterui64vNV)(GLenum target, GLenum pname, GLuint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferPointerv)(GLenum target, GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervARB)(GLenum target, GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervOES)(GLenum target, GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlane)(GLenum plane, GLdouble * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanef)(GLenum plane, GLfloat * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanefOES)(GLenum plane, GLfloat * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanex)(GLenum plane, GLfixed * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetClipPlanexOES)(GLenum plane, GLfixed * equation);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTable)(GLenum target, GLenum format, GLenum type, void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableEXT)(GLenum target, GLenum format, GLenum type, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetColorTableSGI)(GLenum target, GLenum format, GLenum type, void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCombinerStageParameterfvNV)(GLenum stage, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetCommandHeaderNV)(GLenum tokenID, GLuint size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedMultiTexImageEXT)(GLenum texunit, GLenum target, GLint lod, void * img);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImage)(GLenum target, GLint level, void * img);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImageARB)(GLenum target, GLint level, void * img);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImageEXT)(GLuint texture, GLenum target, GLint lod, void * img);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilter)(GLenum target, GLenum format, GLenum type, void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterxvOES)(GLenum target, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetCoverageModulationTableNV)(GLsizei bufsize, GLfloat * v);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLog)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogAMD)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogARB)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDetailTexFuncSGIS)(GLenum target, GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoubleIndexedvEXT)(GLenum target, GLuint index, GLdouble * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoublei_v)(GLenum target, GLuint index, GLdouble * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoublei_vEXT)(GLenum pname, GLuint index, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDoublev)(GLenum pname, GLdouble * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetDriverControlsQCOM)(GLint * num, GLsizei size, GLuint * driverControls);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetError)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFenceivNV)(GLuint fence, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFirstPerfQueryIdINTEL)(GLuint * queryId);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFixedv)(GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFixedvOES)(GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloatIndexedvEXT)(GLenum target, GLuint index, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_v)(GLenum target, GLuint index, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_vEXT)(GLenum pname, GLuint index, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_vNV)(GLenum target, GLuint index, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloati_vOES)(GLenum target, GLuint index, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFloatv)(GLenum pname, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFogFuncSGIS)(GLfloat * points);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndex)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndexEXT)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocation)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocationEXT)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterfvAMD)(GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterivMESA)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC GLsizei (EPOXY_CALLSPEC *epoxy_glGetFramebufferPixelLocalStorageSizeEXT)(GLuint target);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatus)(void);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusARB)(void);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusEXT)(void);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusKHR)(void);
+
+EPOXY_PUBLIC GLhandleARB (EPOXY_CALLSPEC *epoxy_glGetHandleARB)(GLenum pname);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterxvOES)(GLenum target, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleARB)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleNV)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetInstrumentsSGIX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInteger64i_v)(GLenum target, GLuint index, GLint64 * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInteger64v)(GLenum pname, GLint64 * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInteger64vAPPLE)(GLenum pname, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerIndexedvEXT)(GLenum target, GLuint index, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_v)(GLenum target, GLuint index, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64i_vNV)(GLenum value, GLuint index, GLuint64EXT * result);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64vNV)(GLenum value, GLuint64EXT * result);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetIntegerv)(GLenum pname, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInternalformatSampleivNV)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInvariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInvariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetInvariantIntegervEXT)(GLuint id, GLenum value, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightfv)(GLenum light, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightiv)(GLenum light, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightxOES)(GLenum light, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightxv)(GLenum light, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLightxvOES)(GLenum light, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantFloatvEXT)(GLuint id, GLenum value, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantIntegervEXT)(GLuint id, GLenum value, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterivNV)(GLenum target, GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapParameterfvNV)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapParameterivNV)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapdv)(GLenum target, GLenum query, GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapfv)(GLenum target, GLenum query, GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapiv)(GLenum target, GLenum query, GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMapxvOES)(GLenum target, GLenum query, GLfixed * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialfv)(GLenum face, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialiv)(GLenum face, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialxOES)(GLenum face, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialxv)(GLenum face, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMaterialxvOES)(GLenum face, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMemoryObjectDetachedResourcesuivNV)(GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexImageEXT)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterfvEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterivEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefvNV)(GLenum pname, GLuint index, GLfloat * val);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterivEXT)(GLuint buffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterui64vNV)(GLuint buffer, GLenum pname, GLuint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointerv)(GLuint buffer, GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointervEXT)(GLuint buffer, GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameterivEXT)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameterfvAMD)(GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIivEXT)(GLuint program, GLenum target, GLuint index, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIuivEXT)(GLuint program, GLenum target, GLuint index, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterdvEXT)(GLuint program, GLenum target, GLuint index, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterfvEXT)(GLuint program, GLenum target, GLuint index, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramStringEXT)(GLuint program, GLenum target, GLenum pname, void * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramivEXT)(GLuint program, GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameterivEXT)(GLuint renderbuffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedStringARB)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNamedStringivARB)(GLint namelen, const GLchar * name, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferfvATI)(GLuint buffer, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferivATI)(GLuint buffer, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabel)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabelKHR)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryivNV)(GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryuivNV)(GLuint id, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenfvNV)(GLenum color, GLenum pname, GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenivNV)(GLenum color, GLenum pname, GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathCommandsNV)(GLuint path, GLubyte * commands);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathCoordsNV)(GLuint path, GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathDashArrayNV)(GLuint path, GLfloat * dashArray);
+
+EPOXY_PUBLIC GLfloat (EPOXY_CALLSPEC *epoxy_glGetPathLengthNV)(GLuint path, GLsizei startSegment, GLsizei numSegments);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathMetricRangeNV)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathMetricsNV)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathParameterfvNV)(GLuint path, GLenum pname, GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathParameterivNV)(GLuint path, GLenum pname, GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathSpacingNV)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenfvNV)(GLenum texCoordSet, GLenum pname, GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenivNV)(GLenum texCoordSet, GLenum pname, GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapfv)(GLenum map, GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapuiv)(GLenum map, GLuint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapusv)(GLenum map, GLushort * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelMapxv)(GLenum map, GLint size, GLfixed * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointerIndexedvEXT)(GLenum target, GLuint index, void ** data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointeri_vEXT)(GLenum pname, GLuint index, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointerv)(GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointervEXT)(GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPointervKHR)(GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetPolygonStipple)(GLubyte * mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIivNV)(GLenum target, GLuint index, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIuivNV)(GLenum target, GLuint index, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIivNV)(GLenum target, GLuint index, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIuivNV)(GLenum target, GLuint index, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndexEXT)(GLuint program, GLenum programInterface, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramResourcefvNV)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramStringARB)(GLenum target, GLenum pname, void * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramSubroutineParameteruivNV)(GLenum target, GLuint index, GLuint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramiv)(GLuint program, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramivARB)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetProgramivNV)(GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryiv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryivARB)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetQueryivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivEXT)(GLuint sampler, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivOES)(GLuint sampler, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivOES)(GLuint sampler, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilter)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShaderiv)(GLuint shader, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShadingRateImagePaletteNV)(GLuint viewport, GLuint entry, GLenum * rate);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetShadingRateSampleLocationivNV)(GLenum rate, GLuint samples, GLuint index, GLint * location);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSharpenTexFuncSGIS)(GLenum target, GLfloat * points);
+
+EPOXY_PUBLIC GLushort (EPOXY_CALLSPEC *epoxy_glGetStageIndexNV)(GLenum shadertype);
+
+EPOXY_PUBLIC const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetString)(GLenum name);
+
+EPOXY_PUBLIC const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetStringi)(GLenum name, GLuint index);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterfvATI)(GLenum pname, GLfloat * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterivATI)(GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnviv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxvOES)(GLenum target, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGendv)(GLenum coord, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGeniv)(GLenum coord, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenivOES)(GLenum coord, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterxvOES)(GLenum target, GLint level, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivOES)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivOES)(GLenum target, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterPointervAPPLE)(GLenum target, GLenum pname, void ** params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameteriv)(GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxvOES)(GLenum target, GLenum pname, GLfixed * params);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleARB)(GLuint texture);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleIMG)(GLuint texture);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleNV)(GLuint texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureImageEXT)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfvEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterivEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleARB)(GLuint texture, GLuint sampler);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleIMG)(GLuint texture, GLuint sampler);
+
+EPOXY_PUBLIC GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleNV)(GLuint texture, GLuint sampler);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingNV)(GLuint program, GLuint index, GLint * location);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glGetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetUniformBufferSizeEXT)(GLuint program, GLint location);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocation)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name);
+
+EPOXY_PUBLIC GLintptr (EPOXY_CALLSPEC *epoxy_glGetUniformOffsetEXT)(GLuint program, GLint location);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformdv)(GLuint program, GLint location, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformfv)(GLuint program, GLint location, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vARB)(GLuint program, GLint location, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vNV)(GLuint program, GLint location, GLint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformiv)(GLuint program, GLint location, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vARB)(GLuint program, GLint location, GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vNV)(GLuint program, GLint location, GLuint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformuiv)(GLuint program, GLint location, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUniformuivEXT)(GLuint program, GLint location, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUnsignedBytei_vEXT)(GLenum target, GLuint index, GLubyte * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetUnsignedBytevEXT)(GLenum pname, GLubyte * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectfvATI)(GLuint id, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectivATI)(GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantIntegervEXT)(GLuint id, GLenum value, GLint * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVariantPointervEXT)(GLuint id, GLenum value, void ** data);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glGetVaryingLocationNV)(GLuint program, const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegervEXT)(GLuint vaobj, GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, void ** param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointervEXT)(GLuint vaobj, GLenum pname, void ** param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectfvATI)(GLuint index, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectivATI)(GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdvEXT)(GLuint index, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLi64vNV)(GLuint index, GLenum pname, GLint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vARB)(GLuint index, GLenum pname, GLuint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vNV)(GLuint index, GLenum pname, GLuint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointerv)(GLuint index, GLenum pname, void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervARB)(GLuint index, GLenum pname, void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervNV)(GLuint index, GLenum pname, void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureivNV)(GLuint video_capture_slot, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoi64vNV)(GLuint video_slot, GLenum pname, GLint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoivNV)(GLuint video_slot, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideoui64vNV)(GLuint video_slot, GLenum pname, GLuint64EXT * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetVideouivNV)(GLuint video_slot, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC GLVULKANPROCNV (EPOXY_CALLSPEC *epoxy_glGetVkProcAddrNV)(const GLchar * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnColorTable)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImage)(GLenum target, GLint lod, GLsizei bufSize, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, void * img);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapdv)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapfv)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapiv)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfv)(GLenum map, GLsizei bufSize, GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuiv)(GLenum map, GLsizei bufSize, GLuint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusv)(GLenum map, GLsizei bufSize, GLushort * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStipple)(GLsizei bufSize, GLubyte * pattern);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilter)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformdv)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformi64vARB)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformui64vARB)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorbSUN)(GLbyte factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactordSUN)(GLdouble factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorfSUN)(GLfloat factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoriSUN)(GLint factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorsSUN)(GLshort factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorubSUN)(GLubyte factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoruiSUN)(GLuint factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorusSUN)(GLushort factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHint)(GLenum target, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHintPGI)(GLenum target, GLint mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHistogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glHistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIglooInterfaceSGIX)(GLenum pname, const void * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfHP)(GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameteriHP)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportMemoryFdEXT)(GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportMemoryWin32HandleEXT)(GLuint memory, GLuint64 size, GLenum handleType, void * handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportMemoryWin32NameEXT)(GLuint memory, GLuint64 size, GLenum handleType, const void * name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportSemaphoreFdEXT)(GLuint semaphore, GLenum handleType, GLint fd);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportSemaphoreWin32HandleEXT)(GLuint semaphore, GLenum handleType, void * handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glImportSemaphoreWin32NameEXT)(GLuint semaphore, GLenum handleType, const void * name);
+
+EPOXY_PUBLIC GLsync (EPOXY_CALLSPEC *epoxy_glImportSyncEXT)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexFormatNV)(GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexFuncEXT)(GLenum func, GLclampf ref);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexMask)(GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexMaterialEXT)(GLenum face, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexPointer)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexd)(GLdouble c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexdv)(const GLdouble * c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexf)(GLfloat c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexfv)(const GLfloat * c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexi)(GLint c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexiv)(const GLint * c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexs)(GLshort c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexsv)(const GLshort * c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexub)(GLubyte c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexubv)(const GLubyte * c);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexxOES)(GLfixed component);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glIndexxvOES)(const GLfixed * component);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInitNames)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInsertComponentEXT)(GLuint res, GLuint src, GLuint num);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInsertEventMarkerEXT)(GLsizei length, const GLchar * marker);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInstrumentsBufferSGIX)(GLsizei size, GLint * buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInterleavedArrays)(GLenum format, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInterpolatePathsNV)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferData)(GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateTexImage)(GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glInvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsAsyncMarkerSGIX)(GLuint marker);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsBuffer)(GLuint buffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferARB)(GLuint buffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferResidentNV)(GLenum target);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsCommandListNV)(GLuint list);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabled)(GLenum cap);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledIndexedEXT)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledi)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediEXT)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediNV)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediOES)(GLenum target, GLuint index);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceAPPLE)(GLuint fence);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceNV)(GLuint fence);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebuffer)(GLuint framebuffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferEXT)(GLuint framebuffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferOES)(GLuint framebuffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentARB)(GLuint64 handle);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentNV)(GLuint64 handle);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsList)(GLuint list);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsMemoryObjectEXT)(GLuint memoryObject);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsNameAMD)(GLenum identifier, GLuint name);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedBufferResidentNV)(GLuint buffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedStringARB)(GLint namelen, const GLchar * name);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsObjectBufferATI)(GLuint buffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsOcclusionQueryNV)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsPathNV)(GLuint path);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInFillPathNV)(GLuint path, GLuint mask, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInStrokePathNV)(GLuint path, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgram)(GLuint program);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramARB)(GLuint program);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramNV)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipeline)(GLuint pipeline);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipelineEXT)(GLuint pipeline);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsQuery)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryARB)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryEXT)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbuffer)(GLuint renderbuffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferEXT)(GLuint renderbuffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferOES)(GLuint renderbuffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSampler)(GLuint sampler);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSemaphoreEXT)(GLuint semaphore);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsShader)(GLuint shader);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsStateNV)(GLuint state);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSync)(GLsync sync);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsSyncAPPLE)(GLsync sync);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTexture)(GLuint texture);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureEXT)(GLuint texture);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentARB)(GLuint64 handle);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentNV)(GLuint64 handle);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedback)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedbackNV)(GLuint id);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVariantEnabledEXT)(GLuint id, GLenum cap);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArray)(GLuint array);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayAPPLE)(GLuint array);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayOES)(GLuint array);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexAttribEnabledAPPLE)(GLuint index, GLenum pname);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLGPUCopyImageSubDataNVX)(GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLGPUInterlockNVX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLGPUNamedBufferSubDataNVX)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightEnviSGIX)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelf)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelfv)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModeli)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModeliv)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelx)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelxOES)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelxv)(GLenum pname, const GLfixed * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightModelxvOES)(GLenum pname, const GLfixed * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightf)(GLenum light, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightfv)(GLenum light, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLighti)(GLenum light, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightiv)(GLenum light, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightx)(GLenum light, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightxOES)(GLenum light, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightxv)(GLenum light, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLightxvOES)(GLenum light, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineStipple)(GLint factor, GLushort pattern);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineWidth)(GLfloat width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineWidthx)(GLfixed width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLineWidthxOES)(GLfixed width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLinkProgram)(GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLinkProgramARB)(GLhandleARB programObj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListBase)(GLuint base);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListDrawCommandsStatesClientNV)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameteriSGIX)(GLuint list, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadIdentity)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadIdentityDeformationMapSGIX)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixd)(const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixf)(const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixx)(const GLfixed * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadMatrixxOES)(const GLfixed * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadName)(GLuint name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadPaletteFromModelViewMatrixOES)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixd)(const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixdARB)(const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixf)(const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixfARB)(const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixxOES)(const GLfixed * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLockArraysEXT)(GLint first, GLsizei count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glLogicOp)(GLenum opcode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeBufferNonResidentNV)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeBufferResidentNV)(GLenum target, GLenum access);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentARB)(GLuint64 handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentNV)(GLuint64 handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentARB)(GLuint64 handle, GLenum access);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentNV)(GLuint64 handle, GLenum access);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferNonResidentNV)(GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferResidentNV)(GLuint buffer, GLenum access);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentARB)(GLuint64 handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentNV)(GLuint64 handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentARB)(GLuint64 handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentNV)(GLuint64 handle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap1xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMap2xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBuffer)(GLenum target, GLenum access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferARB)(GLenum target, GLenum access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferOES)(GLenum target, GLenum access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid1xOES)(GLint n, GLfixed u1, GLfixed u2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapGrid2xOES)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBuffer)(GLuint buffer, GLenum access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferEXT)(GLuint buffer, GLenum access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapObjectBufferATI)(GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapParameterfvNV)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapParameterivNV)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void * (EPOXY_CALLSPEC *epoxy_glMapTexture2DINTEL)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialf)(GLenum face, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialfv)(GLenum face, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMateriali)(GLenum face, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialiv)(GLenum face, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialx)(GLenum face, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialxOES)(GLenum face, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialxv)(GLenum face, GLenum pname, const GLfixed * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaterialxvOES)(GLenum face, GLenum pname, const GLfixed * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixFrustumEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexubvARB)(GLint size, const GLubyte * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexuivARB)(GLint size, const GLuint * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixIndexusvARB)(GLint size, const GLushort * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x2fNV)(GLenum matrixMode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x3fNV)(GLenum matrixMode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadIdentityEXT)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposedEXT)(GLenum mode, const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposefEXT)(GLenum mode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoaddEXT)(GLenum mode, const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixLoadfEXT)(GLenum mode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMode)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x2fNV)(GLenum matrixMode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x3fNV)(GLenum matrixMode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposedEXT)(GLenum mode, const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposefEXT)(GLenum mode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultdEXT)(GLenum mode, const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixMultfEXT)(GLenum mode, const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixOrthoEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixPopEXT)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixPushEXT)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixRotatedEXT)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixRotatefEXT)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixScaledEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixScalefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatedEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaxShaderCompilerThreadsARB)(GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMaxShaderCompilerThreadsKHR)(GLuint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryBarrier)(GLbitfield barriers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierByRegion)(GLbitfield barriers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierEXT)(GLbitfield barriers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMemoryObjectParameterivEXT)(GLuint memoryObject, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinSampleShading)(GLfloat value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingARB)(GLfloat value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingOES)(GLfloat value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinmax)(GLenum target, GLenum internalformat, GLboolean sink);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixd)(const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixf)(const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixx)(const GLfixed * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultMatrixxOES)(const GLfixed * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixd)(const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixdARB)(const GLdouble * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixf)(const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixfARB)(const GLfloat * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixxOES)(const GLfixed * m);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirect)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectAMD)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessCountNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectCount)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectCountARB)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectEXT)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementArrayAPPLE)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertexEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectAMD)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessCountNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectCount)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectEXT)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawMeshTasksIndirectCountNV)(GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawMeshTasksIndirectNV)(GLintptr indirect, GLsizei drawcount, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexBufferEXT)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bOES)(GLenum texture, GLbyte s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bvOES)(GLenum texture, const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1d)(GLenum target, GLdouble s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dARB)(GLenum target, GLdouble s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dv)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dvARB)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1f)(GLenum target, GLfloat s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fARB)(GLenum target, GLfloat s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fv)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fvARB)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hNV)(GLenum target, GLhalfNV s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hvNV)(GLenum target, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1i)(GLenum target, GLint s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iARB)(GLenum target, GLint s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iv)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1ivARB)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1s)(GLenum target, GLshort s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sARB)(GLenum target, GLshort s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sv)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1svARB)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xOES)(GLenum texture, GLfixed s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xvOES)(GLenum texture, const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bOES)(GLenum texture, GLbyte s, GLbyte t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bvOES)(GLenum texture, const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dv)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dvARB)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fv)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fvARB)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hNV)(GLenum target, GLhalfNV s, GLhalfNV t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hvNV)(GLenum target, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2i)(GLenum target, GLint s, GLint t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iv)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2ivARB)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sv)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2svARB)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xOES)(GLenum texture, GLfixed s, GLfixed t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xvOES)(GLenum texture, const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bvOES)(GLenum texture, const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dv)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dvARB)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fv)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fvARB)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hvNV)(GLenum target, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iv)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3ivARB)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sv)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3svARB)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xvOES)(GLenum texture, const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bvOES)(GLenum texture, const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dv)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dvARB)(GLenum target, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fv)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fvARB)(GLenum target, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hvNV)(GLenum target, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iv)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4ivARB)(GLenum target, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sv)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4svARB)(GLenum target, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4x)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xvOES)(GLenum texture, const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordPointerEXT)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnviEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGendEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGeniEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameteriEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexRenderbufferEXT)(GLenum texunit, GLenum target, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastBarrierNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastBlitFramebufferNV)(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastBufferSubDataNV)(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastCopyBufferSubDataNV)(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastCopyImageSubDataNV)(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastFramebufferSampleLocationsfvNV)(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjecti64vNV)(GLuint gpu, GLuint id, GLenum pname, GLint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjectivNV)(GLuint gpu, GLuint id, GLenum pname, GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjectui64vNV)(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastGetQueryObjectuivNV)(GLuint gpu, GLuint id, GLenum pname, GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastScissorArrayvNVX)(GLuint gpu, GLuint first, GLsizei count, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastViewportArrayvNVX)(GLuint gpu, GLuint first, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastViewportPositionWScaleNVX)(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glMulticastWaitSyncNV)(GLuint signalGpu, GLbitfield waitGpuMask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferAttachMemoryNV)(GLuint buffer, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferData)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferDataEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentARB)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorage)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageExternalEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageMemEXT)(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedCopyBufferSubDataEXT)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum buf);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum * bufs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteriEXT)(GLuint framebuffer, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferReadBuffer)(GLuint framebuffer, GLenum src);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbufferEXT)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvARB)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvNV)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSamplePositionsfvAMD)(GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture1DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture2DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture3DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureFaceEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayerEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dEXT)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dvEXT)(GLuint program, GLenum target, GLuint index, const GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fEXT)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fvEXT)(GLuint program, GLenum target, GLuint index, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4iEXT)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4ivEXT)(GLuint program, GLenum target, GLuint index, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uiEXT)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uivEXT)(GLuint program, GLenum target, GLuint index, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameters4fvEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4ivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4uivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedProgramStringEXT)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageEXT)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD)(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleEXT)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNamedStringARB)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNewList)(GLuint list, GLenum mode);
+
+EPOXY_PUBLIC GLuint (EPOXY_CALLSPEC *epoxy_glNewObjectBufferATI)(GLsizei size, const void * pointer, GLenum usage);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3bv)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fSUN)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fvSUN)(const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3hNV)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3i)(GLint nx, GLint ny, GLint nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3s)(GLshort nx, GLshort ny, GLshort nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3xOES)(GLfixed nx, GLfixed ny, GLfixed nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormal3xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalFormatNV)(GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalP3ui)(GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalP3uiv)(GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointer)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalPointervINTEL)(GLenum type, const void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3bATI)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3bvATI)(GLenum stream, const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3dATI)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3dvATI)(GLenum stream, const GLdouble * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3fATI)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3fvATI)(GLenum stream, const GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3iATI)(GLenum stream, GLint nx, GLint ny, GLint nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3ivATI)(GLenum stream, const GLint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3sATI)(GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glNormalStream3svATI)(GLenum stream, const GLshort * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabel)(const void * ptr, GLsizei length, const GLchar * label);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabelKHR)(const void * ptr, GLsizei length, const GLchar * label);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthof)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthofOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthox)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glOrthoxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPNTrianglesfATI)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPNTrianglesiATI)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPassThrough)(GLfloat token);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPassThroughxOES)(GLfixed token);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameterfv)(GLenum pname, const GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameteri)(GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameteriEXT)(GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPatchParameteriOES)(GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathColorGenNV)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathCommandsNV)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathCoordsNV)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathCoverDepthFuncNV)(GLenum func);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathDashArrayNV)(GLuint path, GLsizei dashCount, const GLfloat * dashArray);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathFogGenNV)(GLenum genMode);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexRangeNV)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathGlyphRangeNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathGlyphsNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glPathMemoryGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameterfNV)(GLuint path, GLenum pname, GLfloat value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameterfvNV)(GLuint path, GLenum pname, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameteriNV)(GLuint path, GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathParameterivNV)(GLuint path, GLenum pname, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathStencilDepthOffsetNV)(GLfloat factor, GLfloat units);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathStencilFuncNV)(GLenum func, GLint ref, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathStringNV)(GLuint path, GLenum format, GLsizei length, const void * pathString);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathSubCommandsNV)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathSubCoordsNV)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPathTexGenNV)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedback)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedbackNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelDataRangeNV)(GLenum target, GLsizei length, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelMapx)(GLenum map, GLint size, const GLfixed * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelStoref)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelStorei)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelStorex)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfSGIS)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameteriSGIS)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterivSGIS)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTexGenSGIX)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransferf)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransferi)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransferxOES)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfEXT)(GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameteriEXT)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelZoom)(GLfloat xfactor, GLfloat yfactor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPixelZoomxOES)(GLfixed xfactor, GLfixed yfactor);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glPointAlongPathNV)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterf)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfARB)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfEXT)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfSGIS)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfv)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfvARB)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfvEXT)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterfvSGIS)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameteri)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameteriNV)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameteriv)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterivNV)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterx)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterxOES)(GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterxv)(GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointParameterxvOES)(GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSize)(GLfloat size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSizePointerOES)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSizex)(GLfixed size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPointSizexOES)(GLfixed size);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glPollAsyncSGIX)(GLuint * markerp);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glPollInstrumentsSGIX)(GLint * marker_p);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonMode)(GLenum face, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonModeNV)(GLenum face, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffset)(GLfloat factor, GLfloat units);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetClamp)(GLfloat factor, GLfloat units, GLfloat clamp);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetEXT)(GLfloat factor, GLfloat bias);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetx)(GLfixed factor, GLfixed units);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetxOES)(GLfixed factor, GLfixed units);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPolygonStipple)(const GLubyte * mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopAttrib)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopClientAttrib)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopDebugGroup)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopDebugGroupKHR)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopGroupMarkerEXT)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopMatrix)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPopName)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPresentFrameDualFillNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPresentFrameKeyedNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxARB)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxEXT)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxOES)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndex)(GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndexNV)(GLuint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrioritizeTextures)(GLsizei n, const GLuint * textures, const GLfloat * priorities);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesxOES)(GLsizei n, const GLuint * textures, const GLfixed * priorities);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBinary)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void * binary, GLint length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIuivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersfvNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4ivNV)(GLenum target, GLuint index, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4ivNV)(GLenum target, GLuint index, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameteri)(GLuint program, GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei count, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramPathFragmentInputGenNV)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramStringARB)(GLenum target, GLenum format, GLsizei len, const void * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramSubroutineParametersuivNV)(GLenum target, GLsizei count, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dEXT)(GLuint program, GLint location, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i)(GLuint program, GLint location, GLint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64ARB)(GLuint program, GLint location, GLint64 x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64NV)(GLuint program, GLint location, GLint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iEXT)(GLuint program, GLint location, GLint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64ARB)(GLuint program, GLint location, GLuint64 x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64NV)(GLuint program, GLint location, GLuint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiEXT)(GLuint program, GLint location, GLuint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iEXT)(GLuint program, GLint location, GLint v0, GLint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64ARB)(GLuint program, GLint location, GLuint64 value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64IMG)(GLuint program, GLint location, GLuint64 value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64NV)(GLuint program, GLint location, GLuint64 value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vIMG)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64 * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64NV)(GLuint program, GLint location, GLuint64EXT value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProgramVertexLimitNV)(GLenum target, GLint limit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProvokingVertex)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glProvokingVertexEXT)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushAttrib)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushClientAttrib)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushClientAttribDefaultEXT)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushGroupMarkerEXT)(GLsizei length, const GLchar * marker);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushMatrix)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glPushName)(GLuint name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryCounter)(GLuint id, GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryCounterEXT)(GLuint id, GLenum target);
+
+EPOXY_PUBLIC GLbitfield (EPOXY_CALLSPEC *epoxy_glQueryMatrixxOES)(GLfixed * mantissa, GLint * exponent);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryObjectParameteruiAMD)(GLenum target, GLuint id, GLenum pname, GLuint param);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glQueryResourceNV)(GLenum queryType, GLint tagId, GLuint bufSize, GLint * buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glQueryResourceTagNV)(GLint tagId, const GLchar * tagString);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2d)(GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2f)(GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2i)(GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2s)(GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2xOES)(GLfixed x, GLfixed y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos2xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3i)(GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3s)(GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3xOES)(GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos3xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4i)(GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4xOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterPos4xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRasterSamplesEXT)(GLuint samples, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadBuffer)(GLenum src);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadBufferIndexedEXT)(GLenum src, GLint index);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadBufferNV)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadInstrumentsSGIX)(GLint marker);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReadnPixelsKHR)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectdv)(const GLdouble * v1, const GLdouble * v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectfv)(const GLfloat * v1, const GLfloat * v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRecti)(GLint x1, GLint y1, GLint x2, GLint y2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectiv)(const GLint * v1, const GLint * v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectsv)(const GLshort * v1, const GLshort * v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectxOES)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRectxvOES)(const GLfixed * v1, const GLfixed * v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReferencePlaneSGIX)(const GLdouble * equation);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glReleaseKeyedMutexWin32EXT)(GLuint memory, GLuint64 key);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReleaseShaderCompiler)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderGpuMaskNV)(GLbitfield mask);
+
+EPOXY_PUBLIC GLint (EPOXY_CALLSPEC *epoxy_glRenderMode)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleAdvancedAMD)(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleNV)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodePointerSUN)(GLenum type, GLsizei stride, const void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubSUN)(GLubyte code);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubvSUN)(const GLubyte * code);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fSUN)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fvSUN)(const GLuint * rc, const GLubyte * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fSUN)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiSUN)(GLuint code);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fSUN)(GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fvSUN)(const GLuint * rc, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuivSUN)(const GLuint * code);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusSUN)(GLushort code);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusvSUN)(const GLushort * code);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRequestResidentProgramsNV)(GLsizei n, const GLuint * programs);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetHistogram)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetHistogramEXT)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetMemoryObjectParameterNV)(GLuint memory, GLenum pname);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetMinmax)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResetMinmaxEXT)(GLenum target);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResizeBuffersMESA)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResolveDepthValuesNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResolveMultisampleFramebufferAPPLE)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedback)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedbackNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glRotatexOES)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoverage)(GLfloat value, GLboolean invert);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoverageARB)(GLfloat value, GLboolean invert);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoveragex)(GLclampx value, GLboolean invert);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleCoveragexOES)(GLclampx value, GLboolean invert);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaskEXT)(GLclampf value, GLboolean invert);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaskIndexedNV)(GLuint index, GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaskSGIS)(GLclampf value, GLboolean invert);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSampleMaski)(GLuint maskNumber, GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplePatternEXT)(GLenum pattern);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplePatternSGIS)(GLenum pattern);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivEXT)(GLuint sampler, GLenum pname, const GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivOES)(GLuint sampler, GLenum pname, const GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, const GLuint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivOES)(GLuint sampler, GLenum pname, const GLuint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScaled)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScalef)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScalex)(GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScalexOES)(GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorArrayv)(GLuint first, GLsizei count, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorArrayvNV)(GLuint first, GLsizei count, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorArrayvOES)(GLuint first, GLsizei count, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorExclusiveArrayvNV)(GLuint first, GLsizei count, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorExclusiveNV)(GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedNV)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedOES)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedvNV)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glScissorIndexedvOES)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bv)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bvEXT)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dvEXT)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fvEXT)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3i)(GLint red, GLint green, GLint blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ivEXT)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3svEXT)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubv)(const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubvEXT)(const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiv)(const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uivEXT)(const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usv)(const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usvEXT)(const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorFormatNV)(GLint size, GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3ui)(GLenum type, GLuint color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3uiv)(GLenum type, const GLuint * color);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSelectBuffer)(GLsizei size, GLuint * buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSemaphoreParameterui64vEXT)(GLuint semaphore, GLenum pname, const GLuint64 * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetFenceAPPLE)(GLuint fence);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetFenceNV)(GLuint fence, GLenum condition);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetInvariantEXT)(GLuint id, GLenum type, const void * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetLocalConstantEXT)(GLuint id, GLenum type, const void * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSetMultisamplefvAMD)(GLenum pname, GLuint index, const GLfloat * val);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadeModel)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderBinary)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderOp1EXT)(GLenum op, GLuint res, GLuint arg1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderOp2EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderOp3EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderSource)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateImageBarrierNV)(GLboolean synchronize);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateImagePaletteNV)(GLuint viewport, GLuint first, GLsizei count, const GLenum * rates);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateSampleOrderCustomNV)(GLenum rate, GLuint samples, const GLint * locations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glShadingRateSampleOrderNV)(GLenum order);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalSemaphoreui64NVX)(GLuint signalGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalVkFenceNV)(GLuint64 vkFence);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSignalVkSemaphoreNV)(GLuint64 vkSemaphore);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpecializeShader)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpecializeShaderARB)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfSGIX)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfvSGIX)(GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameteriSGIX)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSpriteParameterivSGIX)(GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStartInstrumentsSGIX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStateCaptureNV)(GLuint state, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilClearTagEXT)(GLsizei stencilTagBits, GLuint stencilClearTag);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFillPathNV)(GLuint path, GLenum fillMode, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFunc)(GLenum func, GLint ref, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilMask)(GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilMaskSeparate)(GLenum face, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilOpValueAMD)(GLenum face, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathNV)(GLuint path, GLint reference, GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathNV)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathNV)(GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStopInstrumentsSGIX)(GLint marker);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glStringMarkerGREMEDY)(GLsizei len, const void * string);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSwizzleEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glSyncTextureINTEL)(GLuint texture);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTagSampleBufferSGIX)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3bEXT)(GLbyte tx, GLbyte ty, GLbyte tz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3bvEXT)(const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3dEXT)(GLdouble tx, GLdouble ty, GLdouble tz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3dvEXT)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3fEXT)(GLfloat tx, GLfloat ty, GLfloat tz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3fvEXT)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3iEXT)(GLint tx, GLint ty, GLint tz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3ivEXT)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3sEXT)(GLshort tx, GLshort ty, GLshort tz);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangent3svEXT)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTangentPointerEXT)(GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTbufferMask3DFX)(GLuint mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTessellationFactorAMD)(GLfloat factor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTessellationModeAMD)(GLenum mode);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceAPPLE)(GLuint fence);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceNV)(GLuint fence);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glTestObjectAPPLE)(GLenum object, GLuint name);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexAttachMemoryNV)(GLenum target, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferEXT)(GLenum target, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferOES)(GLenum target, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeEXT)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeOES)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterfvATI)(GLenum pname, const GLfloat * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterivATI)(GLenum pname, const GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1bOES)(GLbyte s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1d)(GLdouble s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1f)(GLfloat s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1hNV)(GLhalfNV s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1i)(GLint s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1s)(GLshort s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1xOES)(GLfixed s);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord1xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2bOES)(GLbyte s, GLbyte t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2d)(GLdouble s, GLdouble t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2f)(GLfloat s, GLfloat t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fSUN)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fvSUN)(const GLfloat * tc, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2hNV)(GLhalfNV s, GLhalfNV t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2i)(GLint s, GLint t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2s)(GLshort s, GLshort t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2xOES)(GLfixed s, GLfixed t);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord2xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3bOES)(GLbyte s, GLbyte t, GLbyte r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3i)(GLint s, GLint t, GLint r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3s)(GLshort s, GLshort t, GLshort r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3xOES)(GLfixed s, GLfixed t, GLfixed r);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord3xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4bOES)(GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fvSUN)(const GLfloat * tc, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4i)(GLint s, GLint t, GLint r, GLint q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4xOES)(GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoord4xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordFormatNV)(GLint size, GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP1ui)(GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP1uiv)(GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP2ui)(GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP2uiv)(GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP3ui)(GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP3uiv)(GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP4ui)(GLenum type, GLuint coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordP4uiv)(GLenum type, const GLuint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexCoordPointervINTEL)(GLint size, GLenum type, const void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvf)(GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvfv)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvi)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnviv)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvx)(GLenum target, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvxOES)(GLenum target, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvxv)(GLenum target, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexEnvxvOES)(GLenum target, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGend)(GLenum coord, GLenum pname, GLdouble param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGendv)(GLenum coord, GLenum pname, const GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenf)(GLenum coord, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenfOES)(GLenum coord, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenfv)(GLenum coord, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGeni)(GLenum coord, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGeniOES)(GLenum coord, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGeniv)(GLenum coord, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenivOES)(GLenum coord, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenxOES)(GLenum coord, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIiv)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIivOES)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivOES)(GLenum target, GLenum pname, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterf)(GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameteri)(GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameteriv)(GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterx)(GLenum target, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterxOES)(GLenum target, GLenum pname, GLfixed param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterxv)(GLenum target, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexRenderbufferNV)(GLenum target, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisampleOES)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem1DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem2DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageMem3DMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexStorageSparseAMD)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureAttachMemoryNV)(GLuint texture, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBarrier)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBarrierNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBufferEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureBufferRangeEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureColorMaskSGIS)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureFoveationParametersQCOM)(GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureLightEXT)(GLenum pname);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureMaterialEXT)(GLenum face, GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureNormalEXT)(GLenum mode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTexturePageCommitmentEXT)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, const GLuint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterf)(GLuint texture, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterfEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameteri)(GLuint texture, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameteriEXT)(GLuint texture, GLenum target, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameteriv)(GLuint texture, GLenum pname, const GLint * param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureRangeAPPLE)(GLenum target, GLsizei length, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureRenderbufferEXT)(GLuint texture, GLenum target, GLuint renderbuffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem1DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem2DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem2DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageMem3DMultisampleEXT)(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureStorageSparseAMD)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureViewEXT)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTextureViewOES)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackAttribsNV)(GLsizei count, const GLint * attribs, GLenum bufferMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackStreamAttribsNV)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsNV)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTransformPathNV)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslated)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslatef)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslatex)(GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glTranslatexOES)(GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1d)(GLint location, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1dv)(GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1f)(GLint location, GLfloat v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1fARB)(GLint location, GLfloat v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1fv)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1fvARB)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i)(GLint location, GLint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64ARB)(GLint location, GLint64 x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64NV)(GLint location, GLint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64vARB)(GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1iARB)(GLint location, GLint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1iv)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ivARB)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui)(GLint location, GLuint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64ARB)(GLint location, GLuint64 x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64NV)(GLint location, GLuint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1uiEXT)(GLint location, GLuint v0);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1uiv)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform1uivEXT)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2d)(GLint location, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2dv)(GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2f)(GLint location, GLfloat v0, GLfloat v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2fv)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2fvARB)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i)(GLint location, GLint v0, GLint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64ARB)(GLint location, GLint64 x, GLint64 y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64NV)(GLint location, GLint64EXT x, GLint64EXT y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64vARB)(GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2iARB)(GLint location, GLint v0, GLint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2iv)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ivARB)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui)(GLint location, GLuint v0, GLuint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64ARB)(GLint location, GLuint64 x, GLuint64 y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2uiEXT)(GLint location, GLuint v0, GLuint v1);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2uiv)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform2uivEXT)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3dv)(GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3fv)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3fvARB)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64vARB)(GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3iv)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ivARB)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3uiv)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform3uivEXT)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4dv)(GLint location, GLsizei count, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4fv)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4fvARB)(GLint location, GLsizei count, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64vARB)(GLint location, GLsizei count, const GLint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4i64vNV)(GLint location, GLsizei count, const GLint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4iv)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ivARB)(GLint location, GLsizei count, const GLint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vARB)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4uiv)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniform4uivEXT)(GLint location, GLsizei count, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformBufferEXT)(GLuint program, GLint location, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64ARB)(GLint location, GLuint64 value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64IMG)(GLint location, GLuint64 value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64NV)(GLint location, GLuint64 value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vARB)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vIMG)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vNV)(GLint location, GLsizei count, const GLuint64 * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint * indices);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformui64NV)(GLint location, GLuint64EXT value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUniformui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUnlockArraysEXT)(void);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBuffer)(GLenum target);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferARB)(GLenum target);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferOES)(GLenum target);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBuffer)(GLuint buffer);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBufferEXT)(GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUnmapObjectBufferATI)(GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUnmapTexture2DINTEL)(GLuint texture, GLint level);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUpdateObjectBufferATI)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUploadGpuMaskNVX)(GLbitfield mask);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgram)(GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgramObjectARB)(GLhandleARB programObj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glUseShaderProgramEXT)(GLenum type, GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUFiniNV)(void);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUGetSurfaceivNV)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUInitNV)(const void * vdpDevice, const void * getProcAddress);
+
+EPOXY_PUBLIC GLboolean (EPOXY_CALLSPEC *epoxy_glVDPAUIsSurfaceNV)(GLvdpauSurfaceNV surface);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces);
+
+EPOXY_PUBLIC GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterOutputSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+
+EPOXY_PUBLIC GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterVideoSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames);
+
+EPOXY_PUBLIC GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUSurfaceAccessNV)(GLvdpauSurfaceNV surface, GLenum access);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUUnmapSurfacesNV)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV surface);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgram)(GLuint program);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgramARB)(GLhandleARB programObj);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipeline)(GLuint pipeline);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipelineEXT)(GLuint pipeline);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantArrayObjectATI)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantPointerEXT)(GLuint id, GLenum type, GLuint stride, const void * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantbvEXT)(GLuint id, const GLbyte * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantdvEXT)(GLuint id, const GLdouble * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantfvEXT)(GLuint id, const GLfloat * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantivEXT)(GLuint id, const GLint * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantsvEXT)(GLuint id, const GLshort * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantubvEXT)(GLuint id, const GLubyte * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantuivEXT)(GLuint id, const GLuint * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVariantusvEXT)(GLuint id, const GLushort * addr);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2bOES)(GLbyte x, GLbyte y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2d)(GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2f)(GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2hNV)(GLhalfNV x, GLhalfNV y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2i)(GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2s)(GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2xOES)(GLfixed x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex2xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3bOES)(GLbyte x, GLbyte y, GLbyte z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3d)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3f)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3i)(GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3s)(GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3xOES)(GLfixed x, GLfixed y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex3xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4bOES)(GLbyte x, GLbyte y, GLbyte z, GLbyte w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4bvOES)(const GLbyte * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4hvNV)(const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4i)(GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4xOES)(GLfixed x, GLfixed y, GLfixed z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertex4xvOES)(const GLfixed * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindVertexBufferEXT)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayEdgeFlagOffsetEXT)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayElementBuffer)(GLuint vaobj, GLuint buffer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayFogCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayIndexOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayMultiTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayNormalOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayParameteriAPPLE)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeAPPLE)(GLsizei length, void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeNV)(GLsizei length, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArraySecondaryColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribBindingEXT)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribDivisorEXT)(GLuint vaobj, GLuint index, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBindingDivisorEXT)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1d)(GLuint index, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dARB)(GLuint index, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dNV)(GLuint index, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvARB)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvNV)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1f)(GLuint index, GLfloat x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fARB)(GLuint index, GLfloat x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fNV)(GLuint index, GLfloat x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fv)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvARB)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvNV)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hNV)(GLuint index, GLhalfNV x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hvNV)(GLuint index, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1s)(GLuint index, GLshort x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sARB)(GLuint index, GLshort x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sNV)(GLuint index, GLshort x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sv)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svARB)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svNV)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvARB)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvNV)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fv)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvARB)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvNV)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hNV)(GLuint index, GLhalfNV x, GLhalfNV y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hvNV)(GLuint index, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sv)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svARB)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svNV)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvARB)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvNV)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fv)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvARB)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvNV)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hvNV)(GLuint index, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sv)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svARB)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svNV)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nbv)(GLuint index, const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NbvARB)(GLuint index, const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Niv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NivARB)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nsv)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NsvARB)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nubv)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubvARB)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nuiv)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NuivARB)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nusv)(GLuint index, const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NusvARB)(GLuint index, const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bv)(GLuint index, const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bvARB)(GLuint index, const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvARB)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvNV)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fv)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvARB)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvNV)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hvNV)(GLuint index, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4iv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ivARB)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sv)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svARB)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svNV)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubv)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvARB)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvNV)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uiv)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uivARB)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usv)(GLuint index, const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usvARB)(GLuint index, const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribArrayObjectATI)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisor)(GLuint index, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorANGLE)(GLuint index, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorARB)(GLuint index, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorEXT)(GLuint index, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorNV)(GLuint index, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormatNV)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1i)(GLuint index, GLint x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iEXT)(GLuint index, GLint x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ivEXT)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ui)(GLuint index, GLuint x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiEXT)(GLuint index, GLuint x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiv)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uivEXT)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2i)(GLuint index, GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ivEXT)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiv)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uivEXT)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ivEXT)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiv)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uivEXT)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bv)(GLuint index, const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bvEXT)(GLuint index, const GLbyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iv)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ivEXT)(GLuint index, const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4sv)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4svEXT)(GLuint index, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubv)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubvEXT)(GLuint index, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiv)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uivEXT)(GLuint index, const GLuint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usv)(GLuint index, const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usvEXT)(GLuint index, const GLushort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1d)(GLuint index, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dEXT)(GLuint index, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dvEXT)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64NV)(GLuint index, GLint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64vNV)(GLuint index, const GLint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64NV)(GLuint index, GLuint64EXT x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vNV)(GLuint index, const GLuint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dEXT)(GLuint index, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dvEXT)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64NV)(GLuint index, GLint64EXT x, GLint64EXT y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64vNV)(GLuint index, const GLint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64vNV)(GLuint index, const GLuint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dvEXT)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64vNV)(GLuint index, const GLint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64vNV)(GLuint index, const GLuint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dv)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dvEXT)(GLuint index, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64vNV)(GLuint index, const GLint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64vNV)(GLuint index, const GLuint64EXT * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribParameteriAMD)(GLuint index, GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerNV)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1dvNV)(GLuint index, GLsizei count, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1fvNV)(GLuint index, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1svNV)(GLuint index, GLsizei count, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2dvNV)(GLuint index, GLsizei count, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2fvNV)(GLuint index, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2svNV)(GLuint index, GLsizei count, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3dvNV)(GLuint index, GLsizei count, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3fvNV)(GLuint index, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3svNV)(GLuint index, GLsizei count, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4dvNV)(GLuint index, GLsizei count, const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4fvNV)(GLuint index, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4hvNV)(GLuint index, GLsizei n, const GLhalfNV * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4svNV)(GLuint index, GLsizei count, const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4ubvNV)(GLuint index, GLsizei count, const GLubyte * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBlendARB)(GLint count);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnvfATI)(GLenum pname, GLfloat param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnviATI)(GLenum pname, GLint param);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexFormatNV)(GLint size, GLenum type, GLsizei stride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP2ui)(GLenum type, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP2uiv)(GLenum type, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP3ui)(GLenum type, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP3uiv)(GLenum type, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP4ui)(GLenum type, GLuint value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexP4uiv)(GLenum type, const GLuint * value);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexPointervINTEL)(GLint size, GLenum type, const void ** pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1dATI)(GLenum stream, GLdouble x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1dvATI)(GLenum stream, const GLdouble * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1fATI)(GLenum stream, GLfloat x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1fvATI)(GLenum stream, const GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1iATI)(GLenum stream, GLint x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1ivATI)(GLenum stream, const GLint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1sATI)(GLenum stream, GLshort x);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream1svATI)(GLenum stream, const GLshort * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2dATI)(GLenum stream, GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2dvATI)(GLenum stream, const GLdouble * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2fATI)(GLenum stream, GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2fvATI)(GLenum stream, const GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2iATI)(GLenum stream, GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2ivATI)(GLenum stream, const GLint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2sATI)(GLenum stream, GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream2svATI)(GLenum stream, const GLshort * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3dvATI)(GLenum stream, const GLdouble * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3fvATI)(GLenum stream, const GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3iATI)(GLenum stream, GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3ivATI)(GLenum stream, const GLint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3sATI)(GLenum stream, GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream3svATI)(GLenum stream, const GLshort * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4dvATI)(GLenum stream, const GLdouble * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4fvATI)(GLenum stream, const GLfloat * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4iATI)(GLenum stream, GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4ivATI)(GLenum stream, const GLint * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4sATI)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexStream4svATI)(GLenum stream, const GLshort * coords);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeightPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeightfEXT)(GLfloat weight);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeightfvEXT)(const GLfloat * weight);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeighthNV)(GLhalfNV weight);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVertexWeighthvNV)(const GLhalfNV * weight);
+
+EPOXY_PUBLIC GLenum (EPOXY_CALLSPEC *epoxy_glVideoCaptureNV)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportArrayvNV)(GLuint first, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportArrayvOES)(GLuint first, GLsizei count, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfNV)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfOES)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfv)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfvNV)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfvOES)(GLuint index, const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportPositionWScaleNV)(GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glViewportSwizzleNV)(GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSemaphoreEXT)(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSemaphoreui64NVX)(GLuint waitGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWaitVkSemaphoreNV)(GLuint64 vkSemaphore);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightPathsNV)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightbvARB)(GLint size, const GLbyte * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightdvARB)(GLint size, const GLdouble * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightfvARB)(GLint size, const GLfloat * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightivARB)(GLint size, const GLint * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightsvARB)(GLint size, const GLshort * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightubvARB)(GLint size, const GLubyte * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightuivARB)(GLint size, const GLuint * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWeightusvARB)(GLint size, const GLushort * weights);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2d)(GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dARB)(GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dMESA)(GLdouble x, GLdouble y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvARB)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvMESA)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2f)(GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fARB)(GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fMESA)(GLfloat x, GLfloat y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvARB)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvMESA)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2i)(GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2iARB)(GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2iMESA)(GLint x, GLint y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivARB)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivMESA)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2s)(GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2sARB)(GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2sMESA)(GLshort x, GLshort y);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2svARB)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos2svMESA)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dv)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvARB)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvMESA)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fv)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvARB)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvMESA)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3i)(GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3iARB)(GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3iMESA)(GLint x, GLint y, GLint z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3iv)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivARB)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivMESA)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3s)(GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3sARB)(GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3sv)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3svARB)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos3svMESA)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4dvMESA)(const GLdouble * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4fvMESA)(const GLfloat * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4ivMESA)(const GLint * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowPos4svMESA)(const GLshort * v);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWindowRectanglesEXT)(GLenum mode, GLsizei count, const GLint * box);
+
+EPOXY_PUBLIC void (EPOXY_CALLSPEC *epoxy_glWriteMaskEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+
+#define glAccum epoxy_glAccum
+#define glAccumxOES epoxy_glAccumxOES
+#define glAcquireKeyedMutexWin32EXT epoxy_glAcquireKeyedMutexWin32EXT
+#define glActiveProgramEXT epoxy_glActiveProgramEXT
+#define glActiveShaderProgram epoxy_glActiveShaderProgram
+#define glActiveShaderProgramEXT epoxy_glActiveShaderProgramEXT
+#define glActiveStencilFaceEXT epoxy_glActiveStencilFaceEXT
+#define glActiveTexture epoxy_glActiveTexture
+#define glActiveTextureARB epoxy_glActiveTextureARB
+#define glActiveVaryingNV epoxy_glActiveVaryingNV
+#define glAlphaFragmentOp1ATI epoxy_glAlphaFragmentOp1ATI
+#define glAlphaFragmentOp2ATI epoxy_glAlphaFragmentOp2ATI
+#define glAlphaFragmentOp3ATI epoxy_glAlphaFragmentOp3ATI
+#define glAlphaFunc epoxy_glAlphaFunc
+#define glAlphaFuncQCOM epoxy_glAlphaFuncQCOM
+#define glAlphaFuncx epoxy_glAlphaFuncx
+#define glAlphaFuncxOES epoxy_glAlphaFuncxOES
+#define glAlphaToCoverageDitherControlNV epoxy_glAlphaToCoverageDitherControlNV
+#define glApplyFramebufferAttachmentCMAAINTEL epoxy_glApplyFramebufferAttachmentCMAAINTEL
+#define glApplyTextureEXT epoxy_glApplyTextureEXT
+#define glAreProgramsResidentNV epoxy_glAreProgramsResidentNV
+#define glAreTexturesResident epoxy_glAreTexturesResident
+#define glAreTexturesResidentEXT epoxy_glAreTexturesResidentEXT
+#define glArrayElement epoxy_glArrayElement
+#define glArrayElementEXT epoxy_glArrayElementEXT
+#define glArrayObjectATI epoxy_glArrayObjectATI
+#define glAsyncCopyBufferSubDataNVX epoxy_glAsyncCopyBufferSubDataNVX
+#define glAsyncCopyImageSubDataNVX epoxy_glAsyncCopyImageSubDataNVX
+#define glAsyncMarkerSGIX epoxy_glAsyncMarkerSGIX
+#define glAttachObjectARB epoxy_glAttachObjectARB
+#define glAttachShader epoxy_glAttachShader
+#define glBegin epoxy_glBegin
+#define glBeginConditionalRender epoxy_glBeginConditionalRender
+#define glBeginConditionalRenderNV epoxy_glBeginConditionalRenderNV
+#define glBeginConditionalRenderNVX epoxy_glBeginConditionalRenderNVX
+#define glBeginFragmentShaderATI epoxy_glBeginFragmentShaderATI
+#define glBeginOcclusionQueryNV epoxy_glBeginOcclusionQueryNV
+#define glBeginPerfMonitorAMD epoxy_glBeginPerfMonitorAMD
+#define glBeginPerfQueryINTEL epoxy_glBeginPerfQueryINTEL
+#define glBeginQuery epoxy_glBeginQuery
+#define glBeginQueryARB epoxy_glBeginQueryARB
+#define glBeginQueryEXT epoxy_glBeginQueryEXT
+#define glBeginQueryIndexed epoxy_glBeginQueryIndexed
+#define glBeginTransformFeedback epoxy_glBeginTransformFeedback
+#define glBeginTransformFeedbackEXT epoxy_glBeginTransformFeedbackEXT
+#define glBeginTransformFeedbackNV epoxy_glBeginTransformFeedbackNV
+#define glBeginVertexShaderEXT epoxy_glBeginVertexShaderEXT
+#define glBeginVideoCaptureNV epoxy_glBeginVideoCaptureNV
+#define glBindAttribLocation epoxy_glBindAttribLocation
+#define glBindAttribLocationARB epoxy_glBindAttribLocationARB
+#define glBindBuffer epoxy_glBindBuffer
+#define glBindBufferARB epoxy_glBindBufferARB
+#define glBindBufferBase epoxy_glBindBufferBase
+#define glBindBufferBaseEXT epoxy_glBindBufferBaseEXT
+#define glBindBufferBaseNV epoxy_glBindBufferBaseNV
+#define glBindBufferOffsetEXT epoxy_glBindBufferOffsetEXT
+#define glBindBufferOffsetNV epoxy_glBindBufferOffsetNV
+#define glBindBufferRange epoxy_glBindBufferRange
+#define glBindBufferRangeEXT epoxy_glBindBufferRangeEXT
+#define glBindBufferRangeNV epoxy_glBindBufferRangeNV
+#define glBindBuffersBase epoxy_glBindBuffersBase
+#define glBindBuffersRange epoxy_glBindBuffersRange
+#define glBindFragDataLocation epoxy_glBindFragDataLocation
+#define glBindFragDataLocationEXT epoxy_glBindFragDataLocationEXT
+#define glBindFragDataLocationIndexed epoxy_glBindFragDataLocationIndexed
+#define glBindFragDataLocationIndexedEXT epoxy_glBindFragDataLocationIndexedEXT
+#define glBindFragmentShaderATI epoxy_glBindFragmentShaderATI
+#define glBindFramebuffer epoxy_glBindFramebuffer
+#define glBindFramebufferEXT epoxy_glBindFramebufferEXT
+#define glBindFramebufferOES epoxy_glBindFramebufferOES
+#define glBindImageTexture epoxy_glBindImageTexture
+#define glBindImageTextureEXT epoxy_glBindImageTextureEXT
+#define glBindImageTextures epoxy_glBindImageTextures
+#define glBindLightParameterEXT epoxy_glBindLightParameterEXT
+#define glBindMaterialParameterEXT epoxy_glBindMaterialParameterEXT
+#define glBindMultiTextureEXT epoxy_glBindMultiTextureEXT
+#define glBindParameterEXT epoxy_glBindParameterEXT
+#define glBindProgramARB epoxy_glBindProgramARB
+#define glBindProgramNV epoxy_glBindProgramNV
+#define glBindProgramPipeline epoxy_glBindProgramPipeline
+#define glBindProgramPipelineEXT epoxy_glBindProgramPipelineEXT
+#define glBindRenderbuffer epoxy_glBindRenderbuffer
+#define glBindRenderbufferEXT epoxy_glBindRenderbufferEXT
+#define glBindRenderbufferOES epoxy_glBindRenderbufferOES
+#define glBindSampler epoxy_glBindSampler
+#define glBindSamplers epoxy_glBindSamplers
+#define glBindShadingRateImageNV epoxy_glBindShadingRateImageNV
+#define glBindTexGenParameterEXT epoxy_glBindTexGenParameterEXT
+#define glBindTexture epoxy_glBindTexture
+#define glBindTextureEXT epoxy_glBindTextureEXT
+#define glBindTextureUnit epoxy_glBindTextureUnit
+#define glBindTextureUnitParameterEXT epoxy_glBindTextureUnitParameterEXT
+#define glBindTextures epoxy_glBindTextures
+#define glBindTransformFeedback epoxy_glBindTransformFeedback
+#define glBindTransformFeedbackNV epoxy_glBindTransformFeedbackNV
+#define glBindVertexArray epoxy_glBindVertexArray
+#define glBindVertexArrayAPPLE epoxy_glBindVertexArrayAPPLE
+#define glBindVertexArrayOES epoxy_glBindVertexArrayOES
+#define glBindVertexBuffer epoxy_glBindVertexBuffer
+#define glBindVertexBuffers epoxy_glBindVertexBuffers
+#define glBindVertexShaderEXT epoxy_glBindVertexShaderEXT
+#define glBindVideoCaptureStreamBufferNV epoxy_glBindVideoCaptureStreamBufferNV
+#define glBindVideoCaptureStreamTextureNV epoxy_glBindVideoCaptureStreamTextureNV
+#define glBinormal3bEXT epoxy_glBinormal3bEXT
+#define glBinormal3bvEXT epoxy_glBinormal3bvEXT
+#define glBinormal3dEXT epoxy_glBinormal3dEXT
+#define glBinormal3dvEXT epoxy_glBinormal3dvEXT
+#define glBinormal3fEXT epoxy_glBinormal3fEXT
+#define glBinormal3fvEXT epoxy_glBinormal3fvEXT
+#define glBinormal3iEXT epoxy_glBinormal3iEXT
+#define glBinormal3ivEXT epoxy_glBinormal3ivEXT
+#define glBinormal3sEXT epoxy_glBinormal3sEXT
+#define glBinormal3svEXT epoxy_glBinormal3svEXT
+#define glBinormalPointerEXT epoxy_glBinormalPointerEXT
+#define glBitmap epoxy_glBitmap
+#define glBitmapxOES epoxy_glBitmapxOES
+#define glBlendBarrier epoxy_glBlendBarrier
+#define glBlendBarrierKHR epoxy_glBlendBarrierKHR
+#define glBlendBarrierNV epoxy_glBlendBarrierNV
+#define glBlendColor epoxy_glBlendColor
+#define glBlendColorEXT epoxy_glBlendColorEXT
+#define glBlendColorxOES epoxy_glBlendColorxOES
+#define glBlendEquation epoxy_glBlendEquation
+#define glBlendEquationEXT epoxy_glBlendEquationEXT
+#define glBlendEquationIndexedAMD epoxy_glBlendEquationIndexedAMD
+#define glBlendEquationOES epoxy_glBlendEquationOES
+#define glBlendEquationSeparate epoxy_glBlendEquationSeparate
+#define glBlendEquationSeparateEXT epoxy_glBlendEquationSeparateEXT
+#define glBlendEquationSeparateIndexedAMD epoxy_glBlendEquationSeparateIndexedAMD
+#define glBlendEquationSeparateOES epoxy_glBlendEquationSeparateOES
+#define glBlendEquationSeparatei epoxy_glBlendEquationSeparatei
+#define glBlendEquationSeparateiARB epoxy_glBlendEquationSeparateiARB
+#define glBlendEquationSeparateiEXT epoxy_glBlendEquationSeparateiEXT
+#define glBlendEquationSeparateiOES epoxy_glBlendEquationSeparateiOES
+#define glBlendEquationi epoxy_glBlendEquationi
+#define glBlendEquationiARB epoxy_glBlendEquationiARB
+#define glBlendEquationiEXT epoxy_glBlendEquationiEXT
+#define glBlendEquationiOES epoxy_glBlendEquationiOES
+#define glBlendFunc epoxy_glBlendFunc
+#define glBlendFuncIndexedAMD epoxy_glBlendFuncIndexedAMD
+#define glBlendFuncSeparate epoxy_glBlendFuncSeparate
+#define glBlendFuncSeparateEXT epoxy_glBlendFuncSeparateEXT
+#define glBlendFuncSeparateINGR epoxy_glBlendFuncSeparateINGR
+#define glBlendFuncSeparateIndexedAMD epoxy_glBlendFuncSeparateIndexedAMD
+#define glBlendFuncSeparateOES epoxy_glBlendFuncSeparateOES
+#define glBlendFuncSeparatei epoxy_glBlendFuncSeparatei
+#define glBlendFuncSeparateiARB epoxy_glBlendFuncSeparateiARB
+#define glBlendFuncSeparateiEXT epoxy_glBlendFuncSeparateiEXT
+#define glBlendFuncSeparateiOES epoxy_glBlendFuncSeparateiOES
+#define glBlendFunci epoxy_glBlendFunci
+#define glBlendFunciARB epoxy_glBlendFunciARB
+#define glBlendFunciEXT epoxy_glBlendFunciEXT
+#define glBlendFunciOES epoxy_glBlendFunciOES
+#define glBlendParameteriNV epoxy_glBlendParameteriNV
+#define glBlitFramebuffer epoxy_glBlitFramebuffer
+#define glBlitFramebufferANGLE epoxy_glBlitFramebufferANGLE
+#define glBlitFramebufferEXT epoxy_glBlitFramebufferEXT
+#define glBlitFramebufferNV epoxy_glBlitFramebufferNV
+#define glBlitNamedFramebuffer epoxy_glBlitNamedFramebuffer
+#define glBufferAddressRangeNV epoxy_glBufferAddressRangeNV
+#define glBufferAttachMemoryNV epoxy_glBufferAttachMemoryNV
+#define glBufferData epoxy_glBufferData
+#define glBufferDataARB epoxy_glBufferDataARB
+#define glBufferPageCommitmentARB epoxy_glBufferPageCommitmentARB
+#define glBufferParameteriAPPLE epoxy_glBufferParameteriAPPLE
+#define glBufferStorage epoxy_glBufferStorage
+#define glBufferStorageEXT epoxy_glBufferStorageEXT
+#define glBufferStorageExternalEXT epoxy_glBufferStorageExternalEXT
+#define glBufferStorageMemEXT epoxy_glBufferStorageMemEXT
+#define glBufferSubData epoxy_glBufferSubData
+#define glBufferSubDataARB epoxy_glBufferSubDataARB
+#define glCallCommandListNV epoxy_glCallCommandListNV
+#define glCallList epoxy_glCallList
+#define glCallLists epoxy_glCallLists
+#define glCheckFramebufferStatus epoxy_glCheckFramebufferStatus
+#define glCheckFramebufferStatusEXT epoxy_glCheckFramebufferStatusEXT
+#define glCheckFramebufferStatusOES epoxy_glCheckFramebufferStatusOES
+#define glCheckNamedFramebufferStatus epoxy_glCheckNamedFramebufferStatus
+#define glCheckNamedFramebufferStatusEXT epoxy_glCheckNamedFramebufferStatusEXT
+#define glClampColor epoxy_glClampColor
+#define glClampColorARB epoxy_glClampColorARB
+#define glClear epoxy_glClear
+#define glClearAccum epoxy_glClearAccum
+#define glClearAccumxOES epoxy_glClearAccumxOES
+#define glClearBufferData epoxy_glClearBufferData
+#define glClearBufferSubData epoxy_glClearBufferSubData
+#define glClearBufferfi epoxy_glClearBufferfi
+#define glClearBufferfv epoxy_glClearBufferfv
+#define glClearBufferiv epoxy_glClearBufferiv
+#define glClearBufferuiv epoxy_glClearBufferuiv
+#define glClearColor epoxy_glClearColor
+#define glClearColorIiEXT epoxy_glClearColorIiEXT
+#define glClearColorIuiEXT epoxy_glClearColorIuiEXT
+#define glClearColorx epoxy_glClearColorx
+#define glClearColorxOES epoxy_glClearColorxOES
+#define glClearDepth epoxy_glClearDepth
+#define glClearDepthdNV epoxy_glClearDepthdNV
+#define glClearDepthf epoxy_glClearDepthf
+#define glClearDepthfOES epoxy_glClearDepthfOES
+#define glClearDepthx epoxy_glClearDepthx
+#define glClearDepthxOES epoxy_glClearDepthxOES
+#define glClearIndex epoxy_glClearIndex
+#define glClearNamedBufferData epoxy_glClearNamedBufferData
+#define glClearNamedBufferDataEXT epoxy_glClearNamedBufferDataEXT
+#define glClearNamedBufferSubData epoxy_glClearNamedBufferSubData
+#define glClearNamedBufferSubDataEXT epoxy_glClearNamedBufferSubDataEXT
+#define glClearNamedFramebufferfi epoxy_glClearNamedFramebufferfi
+#define glClearNamedFramebufferfv epoxy_glClearNamedFramebufferfv
+#define glClearNamedFramebufferiv epoxy_glClearNamedFramebufferiv
+#define glClearNamedFramebufferuiv epoxy_glClearNamedFramebufferuiv
+#define glClearPixelLocalStorageuiEXT epoxy_glClearPixelLocalStorageuiEXT
+#define glClearStencil epoxy_glClearStencil
+#define glClearTexImage epoxy_glClearTexImage
+#define glClearTexImageEXT epoxy_glClearTexImageEXT
+#define glClearTexSubImage epoxy_glClearTexSubImage
+#define glClearTexSubImageEXT epoxy_glClearTexSubImageEXT
+#define glClientActiveTexture epoxy_glClientActiveTexture
+#define glClientActiveTextureARB epoxy_glClientActiveTextureARB
+#define glClientActiveVertexStreamATI epoxy_glClientActiveVertexStreamATI
+#define glClientAttribDefaultEXT epoxy_glClientAttribDefaultEXT
+#define glClientWaitSemaphoreui64NVX epoxy_glClientWaitSemaphoreui64NVX
+#define glClientWaitSync epoxy_glClientWaitSync
+#define glClientWaitSyncAPPLE epoxy_glClientWaitSyncAPPLE
+#define glClipControl epoxy_glClipControl
+#define glClipControlEXT epoxy_glClipControlEXT
+#define glClipPlane epoxy_glClipPlane
+#define glClipPlanef epoxy_glClipPlanef
+#define glClipPlanefIMG epoxy_glClipPlanefIMG
+#define glClipPlanefOES epoxy_glClipPlanefOES
+#define glClipPlanex epoxy_glClipPlanex
+#define glClipPlanexIMG epoxy_glClipPlanexIMG
+#define glClipPlanexOES epoxy_glClipPlanexOES
+#define glColor3b epoxy_glColor3b
+#define glColor3bv epoxy_glColor3bv
+#define glColor3d epoxy_glColor3d
+#define glColor3dv epoxy_glColor3dv
+#define glColor3f epoxy_glColor3f
+#define glColor3fVertex3fSUN epoxy_glColor3fVertex3fSUN
+#define glColor3fVertex3fvSUN epoxy_glColor3fVertex3fvSUN
+#define glColor3fv epoxy_glColor3fv
+#define glColor3hNV epoxy_glColor3hNV
+#define glColor3hvNV epoxy_glColor3hvNV
+#define glColor3i epoxy_glColor3i
+#define glColor3iv epoxy_glColor3iv
+#define glColor3s epoxy_glColor3s
+#define glColor3sv epoxy_glColor3sv
+#define glColor3ub epoxy_glColor3ub
+#define glColor3ubv epoxy_glColor3ubv
+#define glColor3ui epoxy_glColor3ui
+#define glColor3uiv epoxy_glColor3uiv
+#define glColor3us epoxy_glColor3us
+#define glColor3usv epoxy_glColor3usv
+#define glColor3xOES epoxy_glColor3xOES
+#define glColor3xvOES epoxy_glColor3xvOES
+#define glColor4b epoxy_glColor4b
+#define glColor4bv epoxy_glColor4bv
+#define glColor4d epoxy_glColor4d
+#define glColor4dv epoxy_glColor4dv
+#define glColor4f epoxy_glColor4f
+#define glColor4fNormal3fVertex3fSUN epoxy_glColor4fNormal3fVertex3fSUN
+#define glColor4fNormal3fVertex3fvSUN epoxy_glColor4fNormal3fVertex3fvSUN
+#define glColor4fv epoxy_glColor4fv
+#define glColor4hNV epoxy_glColor4hNV
+#define glColor4hvNV epoxy_glColor4hvNV
+#define glColor4i epoxy_glColor4i
+#define glColor4iv epoxy_glColor4iv
+#define glColor4s epoxy_glColor4s
+#define glColor4sv epoxy_glColor4sv
+#define glColor4ub epoxy_glColor4ub
+#define glColor4ubVertex2fSUN epoxy_glColor4ubVertex2fSUN
+#define glColor4ubVertex2fvSUN epoxy_glColor4ubVertex2fvSUN
+#define glColor4ubVertex3fSUN epoxy_glColor4ubVertex3fSUN
+#define glColor4ubVertex3fvSUN epoxy_glColor4ubVertex3fvSUN
+#define glColor4ubv epoxy_glColor4ubv
+#define glColor4ui epoxy_glColor4ui
+#define glColor4uiv epoxy_glColor4uiv
+#define glColor4us epoxy_glColor4us
+#define glColor4usv epoxy_glColor4usv
+#define glColor4x epoxy_glColor4x
+#define glColor4xOES epoxy_glColor4xOES
+#define glColor4xvOES epoxy_glColor4xvOES
+#define glColorFormatNV epoxy_glColorFormatNV
+#define glColorFragmentOp1ATI epoxy_glColorFragmentOp1ATI
+#define glColorFragmentOp2ATI epoxy_glColorFragmentOp2ATI
+#define glColorFragmentOp3ATI epoxy_glColorFragmentOp3ATI
+#define glColorMask epoxy_glColorMask
+#define glColorMaskIndexedEXT epoxy_glColorMaskIndexedEXT
+#define glColorMaski epoxy_glColorMaski
+#define glColorMaskiEXT epoxy_glColorMaskiEXT
+#define glColorMaskiOES epoxy_glColorMaskiOES
+#define glColorMaterial epoxy_glColorMaterial
+#define glColorP3ui epoxy_glColorP3ui
+#define glColorP3uiv epoxy_glColorP3uiv
+#define glColorP4ui epoxy_glColorP4ui
+#define glColorP4uiv epoxy_glColorP4uiv
+#define glColorPointer epoxy_glColorPointer
+#define glColorPointerEXT epoxy_glColorPointerEXT
+#define glColorPointerListIBM epoxy_glColorPointerListIBM
+#define glColorPointervINTEL epoxy_glColorPointervINTEL
+#define glColorSubTable epoxy_glColorSubTable
+#define glColorSubTableEXT epoxy_glColorSubTableEXT
+#define glColorTable epoxy_glColorTable
+#define glColorTableEXT epoxy_glColorTableEXT
+#define glColorTableParameterfv epoxy_glColorTableParameterfv
+#define glColorTableParameterfvSGI epoxy_glColorTableParameterfvSGI
+#define glColorTableParameteriv epoxy_glColorTableParameteriv
+#define glColorTableParameterivSGI epoxy_glColorTableParameterivSGI
+#define glColorTableSGI epoxy_glColorTableSGI
+#define glCombinerInputNV epoxy_glCombinerInputNV
+#define glCombinerOutputNV epoxy_glCombinerOutputNV
+#define glCombinerParameterfNV epoxy_glCombinerParameterfNV
+#define glCombinerParameterfvNV epoxy_glCombinerParameterfvNV
+#define glCombinerParameteriNV epoxy_glCombinerParameteriNV
+#define glCombinerParameterivNV epoxy_glCombinerParameterivNV
+#define glCombinerStageParameterfvNV epoxy_glCombinerStageParameterfvNV
+#define glCommandListSegmentsNV epoxy_glCommandListSegmentsNV
+#define glCompileCommandListNV epoxy_glCompileCommandListNV
+#define glCompileShader epoxy_glCompileShader
+#define glCompileShaderARB epoxy_glCompileShaderARB
+#define glCompileShaderIncludeARB epoxy_glCompileShaderIncludeARB
+#define glCompressedMultiTexImage1DEXT epoxy_glCompressedMultiTexImage1DEXT
+#define glCompressedMultiTexImage2DEXT epoxy_glCompressedMultiTexImage2DEXT
+#define glCompressedMultiTexImage3DEXT epoxy_glCompressedMultiTexImage3DEXT
+#define glCompressedMultiTexSubImage1DEXT epoxy_glCompressedMultiTexSubImage1DEXT
+#define glCompressedMultiTexSubImage2DEXT epoxy_glCompressedMultiTexSubImage2DEXT
+#define glCompressedMultiTexSubImage3DEXT epoxy_glCompressedMultiTexSubImage3DEXT
+#define glCompressedTexImage1D epoxy_glCompressedTexImage1D
+#define glCompressedTexImage1DARB epoxy_glCompressedTexImage1DARB
+#define glCompressedTexImage2D epoxy_glCompressedTexImage2D
+#define glCompressedTexImage2DARB epoxy_glCompressedTexImage2DARB
+#define glCompressedTexImage3D epoxy_glCompressedTexImage3D
+#define glCompressedTexImage3DARB epoxy_glCompressedTexImage3DARB
+#define glCompressedTexImage3DOES epoxy_glCompressedTexImage3DOES
+#define glCompressedTexSubImage1D epoxy_glCompressedTexSubImage1D
+#define glCompressedTexSubImage1DARB epoxy_glCompressedTexSubImage1DARB
+#define glCompressedTexSubImage2D epoxy_glCompressedTexSubImage2D
+#define glCompressedTexSubImage2DARB epoxy_glCompressedTexSubImage2DARB
+#define glCompressedTexSubImage3D epoxy_glCompressedTexSubImage3D
+#define glCompressedTexSubImage3DARB epoxy_glCompressedTexSubImage3DARB
+#define glCompressedTexSubImage3DOES epoxy_glCompressedTexSubImage3DOES
+#define glCompressedTextureImage1DEXT epoxy_glCompressedTextureImage1DEXT
+#define glCompressedTextureImage2DEXT epoxy_glCompressedTextureImage2DEXT
+#define glCompressedTextureImage3DEXT epoxy_glCompressedTextureImage3DEXT
+#define glCompressedTextureSubImage1D epoxy_glCompressedTextureSubImage1D
+#define glCompressedTextureSubImage1DEXT epoxy_glCompressedTextureSubImage1DEXT
+#define glCompressedTextureSubImage2D epoxy_glCompressedTextureSubImage2D
+#define glCompressedTextureSubImage2DEXT epoxy_glCompressedTextureSubImage2DEXT
+#define glCompressedTextureSubImage3D epoxy_glCompressedTextureSubImage3D
+#define glCompressedTextureSubImage3DEXT epoxy_glCompressedTextureSubImage3DEXT
+#define glConservativeRasterParameterfNV epoxy_glConservativeRasterParameterfNV
+#define glConservativeRasterParameteriNV epoxy_glConservativeRasterParameteriNV
+#define glConvolutionFilter1D epoxy_glConvolutionFilter1D
+#define glConvolutionFilter1DEXT epoxy_glConvolutionFilter1DEXT
+#define glConvolutionFilter2D epoxy_glConvolutionFilter2D
+#define glConvolutionFilter2DEXT epoxy_glConvolutionFilter2DEXT
+#define glConvolutionParameterf epoxy_glConvolutionParameterf
+#define glConvolutionParameterfEXT epoxy_glConvolutionParameterfEXT
+#define glConvolutionParameterfv epoxy_glConvolutionParameterfv
+#define glConvolutionParameterfvEXT epoxy_glConvolutionParameterfvEXT
+#define glConvolutionParameteri epoxy_glConvolutionParameteri
+#define glConvolutionParameteriEXT epoxy_glConvolutionParameteriEXT
+#define glConvolutionParameteriv epoxy_glConvolutionParameteriv
+#define glConvolutionParameterivEXT epoxy_glConvolutionParameterivEXT
+#define glConvolutionParameterxOES epoxy_glConvolutionParameterxOES
+#define glConvolutionParameterxvOES epoxy_glConvolutionParameterxvOES
+#define glCopyBufferSubData epoxy_glCopyBufferSubData
+#define glCopyBufferSubDataNV epoxy_glCopyBufferSubDataNV
+#define glCopyColorSubTable epoxy_glCopyColorSubTable
+#define glCopyColorSubTableEXT epoxy_glCopyColorSubTableEXT
+#define glCopyColorTable epoxy_glCopyColorTable
+#define glCopyColorTableSGI epoxy_glCopyColorTableSGI
+#define glCopyConvolutionFilter1D epoxy_glCopyConvolutionFilter1D
+#define glCopyConvolutionFilter1DEXT epoxy_glCopyConvolutionFilter1DEXT
+#define glCopyConvolutionFilter2D epoxy_glCopyConvolutionFilter2D
+#define glCopyConvolutionFilter2DEXT epoxy_glCopyConvolutionFilter2DEXT
+#define glCopyImageSubData epoxy_glCopyImageSubData
+#define glCopyImageSubDataEXT epoxy_glCopyImageSubDataEXT
+#define glCopyImageSubDataNV epoxy_glCopyImageSubDataNV
+#define glCopyImageSubDataOES epoxy_glCopyImageSubDataOES
+#define glCopyMultiTexImage1DEXT epoxy_glCopyMultiTexImage1DEXT
+#define glCopyMultiTexImage2DEXT epoxy_glCopyMultiTexImage2DEXT
+#define glCopyMultiTexSubImage1DEXT epoxy_glCopyMultiTexSubImage1DEXT
+#define glCopyMultiTexSubImage2DEXT epoxy_glCopyMultiTexSubImage2DEXT
+#define glCopyMultiTexSubImage3DEXT epoxy_glCopyMultiTexSubImage3DEXT
+#define glCopyNamedBufferSubData epoxy_glCopyNamedBufferSubData
+#define glCopyPathNV epoxy_glCopyPathNV
+#define glCopyPixels epoxy_glCopyPixels
+#define glCopyTexImage1D epoxy_glCopyTexImage1D
+#define glCopyTexImage1DEXT epoxy_glCopyTexImage1DEXT
+#define glCopyTexImage2D epoxy_glCopyTexImage2D
+#define glCopyTexImage2DEXT epoxy_glCopyTexImage2DEXT
+#define glCopyTexSubImage1D epoxy_glCopyTexSubImage1D
+#define glCopyTexSubImage1DEXT epoxy_glCopyTexSubImage1DEXT
+#define glCopyTexSubImage2D epoxy_glCopyTexSubImage2D
+#define glCopyTexSubImage2DEXT epoxy_glCopyTexSubImage2DEXT
+#define glCopyTexSubImage3D epoxy_glCopyTexSubImage3D
+#define glCopyTexSubImage3DEXT epoxy_glCopyTexSubImage3DEXT
+#define glCopyTexSubImage3DOES epoxy_glCopyTexSubImage3DOES
+#define glCopyTextureImage1DEXT epoxy_glCopyTextureImage1DEXT
+#define glCopyTextureImage2DEXT epoxy_glCopyTextureImage2DEXT
+#define glCopyTextureLevelsAPPLE epoxy_glCopyTextureLevelsAPPLE
+#define glCopyTextureSubImage1D epoxy_glCopyTextureSubImage1D
+#define glCopyTextureSubImage1DEXT epoxy_glCopyTextureSubImage1DEXT
+#define glCopyTextureSubImage2D epoxy_glCopyTextureSubImage2D
+#define glCopyTextureSubImage2DEXT epoxy_glCopyTextureSubImage2DEXT
+#define glCopyTextureSubImage3D epoxy_glCopyTextureSubImage3D
+#define glCopyTextureSubImage3DEXT epoxy_glCopyTextureSubImage3DEXT
+#define glCoverFillPathInstancedNV epoxy_glCoverFillPathInstancedNV
+#define glCoverFillPathNV epoxy_glCoverFillPathNV
+#define glCoverStrokePathInstancedNV epoxy_glCoverStrokePathInstancedNV
+#define glCoverStrokePathNV epoxy_glCoverStrokePathNV
+#define glCoverageMaskNV epoxy_glCoverageMaskNV
+#define glCoverageModulationNV epoxy_glCoverageModulationNV
+#define glCoverageModulationTableNV epoxy_glCoverageModulationTableNV
+#define glCoverageOperationNV epoxy_glCoverageOperationNV
+#define glCreateBuffers epoxy_glCreateBuffers
+#define glCreateCommandListsNV epoxy_glCreateCommandListsNV
+#define glCreateFramebuffers epoxy_glCreateFramebuffers
+#define glCreateMemoryObjectsEXT epoxy_glCreateMemoryObjectsEXT
+#define glCreatePerfQueryINTEL epoxy_glCreatePerfQueryINTEL
+#define glCreateProgram epoxy_glCreateProgram
+#define glCreateProgramObjectARB epoxy_glCreateProgramObjectARB
+#define glCreateProgramPipelines epoxy_glCreateProgramPipelines
+#define glCreateProgressFenceNVX epoxy_glCreateProgressFenceNVX
+#define glCreateQueries epoxy_glCreateQueries
+#define glCreateRenderbuffers epoxy_glCreateRenderbuffers
+#define glCreateSamplers epoxy_glCreateSamplers
+#define glCreateShader epoxy_glCreateShader
+#define glCreateShaderObjectARB epoxy_glCreateShaderObjectARB
+#define glCreateShaderProgramEXT epoxy_glCreateShaderProgramEXT
+#define glCreateShaderProgramv epoxy_glCreateShaderProgramv
+#define glCreateShaderProgramvEXT epoxy_glCreateShaderProgramvEXT
+#define glCreateStatesNV epoxy_glCreateStatesNV
+#define glCreateSyncFromCLeventARB epoxy_glCreateSyncFromCLeventARB
+#define glCreateTextures epoxy_glCreateTextures
+#define glCreateTransformFeedbacks epoxy_glCreateTransformFeedbacks
+#define glCreateVertexArrays epoxy_glCreateVertexArrays
+#define glCullFace epoxy_glCullFace
+#define glCullParameterdvEXT epoxy_glCullParameterdvEXT
+#define glCullParameterfvEXT epoxy_glCullParameterfvEXT
+#define glCurrentPaletteMatrixARB epoxy_glCurrentPaletteMatrixARB
+#define glCurrentPaletteMatrixOES epoxy_glCurrentPaletteMatrixOES
+#define glDebugMessageCallback epoxy_glDebugMessageCallback
+#define glDebugMessageCallbackAMD epoxy_glDebugMessageCallbackAMD
+#define glDebugMessageCallbackARB epoxy_glDebugMessageCallbackARB
+#define glDebugMessageCallbackKHR epoxy_glDebugMessageCallbackKHR
+#define glDebugMessageControl epoxy_glDebugMessageControl
+#define glDebugMessageControlARB epoxy_glDebugMessageControlARB
+#define glDebugMessageControlKHR epoxy_glDebugMessageControlKHR
+#define glDebugMessageEnableAMD epoxy_glDebugMessageEnableAMD
+#define glDebugMessageInsert epoxy_glDebugMessageInsert
+#define glDebugMessageInsertAMD epoxy_glDebugMessageInsertAMD
+#define glDebugMessageInsertARB epoxy_glDebugMessageInsertARB
+#define glDebugMessageInsertKHR epoxy_glDebugMessageInsertKHR
+#define glDeformSGIX epoxy_glDeformSGIX
+#define glDeformationMap3dSGIX epoxy_glDeformationMap3dSGIX
+#define glDeformationMap3fSGIX epoxy_glDeformationMap3fSGIX
+#define glDeleteAsyncMarkersSGIX epoxy_glDeleteAsyncMarkersSGIX
+#define glDeleteBuffers epoxy_glDeleteBuffers
+#define glDeleteBuffersARB epoxy_glDeleteBuffersARB
+#define glDeleteCommandListsNV epoxy_glDeleteCommandListsNV
+#define glDeleteFencesAPPLE epoxy_glDeleteFencesAPPLE
+#define glDeleteFencesNV epoxy_glDeleteFencesNV
+#define glDeleteFragmentShaderATI epoxy_glDeleteFragmentShaderATI
+#define glDeleteFramebuffers epoxy_glDeleteFramebuffers
+#define glDeleteFramebuffersEXT epoxy_glDeleteFramebuffersEXT
+#define glDeleteFramebuffersOES epoxy_glDeleteFramebuffersOES
+#define glDeleteLists epoxy_glDeleteLists
+#define glDeleteMemoryObjectsEXT epoxy_glDeleteMemoryObjectsEXT
+#define glDeleteNamedStringARB epoxy_glDeleteNamedStringARB
+#define glDeleteNamesAMD epoxy_glDeleteNamesAMD
+#define glDeleteObjectARB epoxy_glDeleteObjectARB
+#define glDeleteOcclusionQueriesNV epoxy_glDeleteOcclusionQueriesNV
+#define glDeletePathsNV epoxy_glDeletePathsNV
+#define glDeletePerfMonitorsAMD epoxy_glDeletePerfMonitorsAMD
+#define glDeletePerfQueryINTEL epoxy_glDeletePerfQueryINTEL
+#define glDeleteProgram epoxy_glDeleteProgram
+#define glDeleteProgramPipelines epoxy_glDeleteProgramPipelines
+#define glDeleteProgramPipelinesEXT epoxy_glDeleteProgramPipelinesEXT
+#define glDeleteProgramsARB epoxy_glDeleteProgramsARB
+#define glDeleteProgramsNV epoxy_glDeleteProgramsNV
+#define glDeleteQueries epoxy_glDeleteQueries
+#define glDeleteQueriesARB epoxy_glDeleteQueriesARB
+#define glDeleteQueriesEXT epoxy_glDeleteQueriesEXT
+#define glDeleteQueryResourceTagNV epoxy_glDeleteQueryResourceTagNV
+#define glDeleteRenderbuffers epoxy_glDeleteRenderbuffers
+#define glDeleteRenderbuffersEXT epoxy_glDeleteRenderbuffersEXT
+#define glDeleteRenderbuffersOES epoxy_glDeleteRenderbuffersOES
+#define glDeleteSamplers epoxy_glDeleteSamplers
+#define glDeleteSemaphoresEXT epoxy_glDeleteSemaphoresEXT
+#define glDeleteShader epoxy_glDeleteShader
+#define glDeleteStatesNV epoxy_glDeleteStatesNV
+#define glDeleteSync epoxy_glDeleteSync
+#define glDeleteSyncAPPLE epoxy_glDeleteSyncAPPLE
+#define glDeleteTextures epoxy_glDeleteTextures
+#define glDeleteTexturesEXT epoxy_glDeleteTexturesEXT
+#define glDeleteTransformFeedbacks epoxy_glDeleteTransformFeedbacks
+#define glDeleteTransformFeedbacksNV epoxy_glDeleteTransformFeedbacksNV
+#define glDeleteVertexArrays epoxy_glDeleteVertexArrays
+#define glDeleteVertexArraysAPPLE epoxy_glDeleteVertexArraysAPPLE
+#define glDeleteVertexArraysOES epoxy_glDeleteVertexArraysOES
+#define glDeleteVertexShaderEXT epoxy_glDeleteVertexShaderEXT
+#define glDepthBoundsEXT epoxy_glDepthBoundsEXT
+#define glDepthBoundsdNV epoxy_glDepthBoundsdNV
+#define glDepthFunc epoxy_glDepthFunc
+#define glDepthMask epoxy_glDepthMask
+#define glDepthRange epoxy_glDepthRange
+#define glDepthRangeArrayfvNV epoxy_glDepthRangeArrayfvNV
+#define glDepthRangeArrayfvOES epoxy_glDepthRangeArrayfvOES
+#define glDepthRangeArrayv epoxy_glDepthRangeArrayv
+#define glDepthRangeIndexed epoxy_glDepthRangeIndexed
+#define glDepthRangeIndexedfNV epoxy_glDepthRangeIndexedfNV
+#define glDepthRangeIndexedfOES epoxy_glDepthRangeIndexedfOES
+#define glDepthRangedNV epoxy_glDepthRangedNV
+#define glDepthRangef epoxy_glDepthRangef
+#define glDepthRangefOES epoxy_glDepthRangefOES
+#define glDepthRangex epoxy_glDepthRangex
+#define glDepthRangexOES epoxy_glDepthRangexOES
+#define glDetachObjectARB epoxy_glDetachObjectARB
+#define glDetachShader epoxy_glDetachShader
+#define glDetailTexFuncSGIS epoxy_glDetailTexFuncSGIS
+#define glDisable epoxy_glDisable
+#define glDisableClientState epoxy_glDisableClientState
+#define glDisableClientStateIndexedEXT epoxy_glDisableClientStateIndexedEXT
+#define glDisableClientStateiEXT epoxy_glDisableClientStateiEXT
+#define glDisableDriverControlQCOM epoxy_glDisableDriverControlQCOM
+#define glDisableIndexedEXT epoxy_glDisableIndexedEXT
+#define glDisableVariantClientStateEXT epoxy_glDisableVariantClientStateEXT
+#define glDisableVertexArrayAttrib epoxy_glDisableVertexArrayAttrib
+#define glDisableVertexArrayAttribEXT epoxy_glDisableVertexArrayAttribEXT
+#define glDisableVertexArrayEXT epoxy_glDisableVertexArrayEXT
+#define glDisableVertexAttribAPPLE epoxy_glDisableVertexAttribAPPLE
+#define glDisableVertexAttribArray epoxy_glDisableVertexAttribArray
+#define glDisableVertexAttribArrayARB epoxy_glDisableVertexAttribArrayARB
+#define glDisablei epoxy_glDisablei
+#define glDisableiEXT epoxy_glDisableiEXT
+#define glDisableiNV epoxy_glDisableiNV
+#define glDisableiOES epoxy_glDisableiOES
+#define glDiscardFramebufferEXT epoxy_glDiscardFramebufferEXT
+#define glDispatchCompute epoxy_glDispatchCompute
+#define glDispatchComputeGroupSizeARB epoxy_glDispatchComputeGroupSizeARB
+#define glDispatchComputeIndirect epoxy_glDispatchComputeIndirect
+#define glDrawArrays epoxy_glDrawArrays
+#define glDrawArraysEXT epoxy_glDrawArraysEXT
+#define glDrawArraysIndirect epoxy_glDrawArraysIndirect
+#define glDrawArraysInstanced epoxy_glDrawArraysInstanced
+#define glDrawArraysInstancedANGLE epoxy_glDrawArraysInstancedANGLE
+#define glDrawArraysInstancedARB epoxy_glDrawArraysInstancedARB
+#define glDrawArraysInstancedBaseInstance epoxy_glDrawArraysInstancedBaseInstance
+#define glDrawArraysInstancedBaseInstanceEXT epoxy_glDrawArraysInstancedBaseInstanceEXT
+#define glDrawArraysInstancedEXT epoxy_glDrawArraysInstancedEXT
+#define glDrawArraysInstancedNV epoxy_glDrawArraysInstancedNV
+#define glDrawBuffer epoxy_glDrawBuffer
+#define glDrawBuffers epoxy_glDrawBuffers
+#define glDrawBuffersARB epoxy_glDrawBuffersARB
+#define glDrawBuffersATI epoxy_glDrawBuffersATI
+#define glDrawBuffersEXT epoxy_glDrawBuffersEXT
+#define glDrawBuffersIndexedEXT epoxy_glDrawBuffersIndexedEXT
+#define glDrawBuffersNV epoxy_glDrawBuffersNV
+#define glDrawCommandsAddressNV epoxy_glDrawCommandsAddressNV
+#define glDrawCommandsNV epoxy_glDrawCommandsNV
+#define glDrawCommandsStatesAddressNV epoxy_glDrawCommandsStatesAddressNV
+#define glDrawCommandsStatesNV epoxy_glDrawCommandsStatesNV
+#define glDrawElementArrayAPPLE epoxy_glDrawElementArrayAPPLE
+#define glDrawElementArrayATI epoxy_glDrawElementArrayATI
+#define glDrawElements epoxy_glDrawElements
+#define glDrawElementsBaseVertex epoxy_glDrawElementsBaseVertex
+#define glDrawElementsBaseVertexEXT epoxy_glDrawElementsBaseVertexEXT
+#define glDrawElementsBaseVertexOES epoxy_glDrawElementsBaseVertexOES
+#define glDrawElementsIndirect epoxy_glDrawElementsIndirect
+#define glDrawElementsInstanced epoxy_glDrawElementsInstanced
+#define glDrawElementsInstancedANGLE epoxy_glDrawElementsInstancedANGLE
+#define glDrawElementsInstancedARB epoxy_glDrawElementsInstancedARB
+#define glDrawElementsInstancedBaseInstance epoxy_glDrawElementsInstancedBaseInstance
+#define glDrawElementsInstancedBaseInstanceEXT epoxy_glDrawElementsInstancedBaseInstanceEXT
+#define glDrawElementsInstancedBaseVertex epoxy_glDrawElementsInstancedBaseVertex
+#define glDrawElementsInstancedBaseVertexBaseInstance epoxy_glDrawElementsInstancedBaseVertexBaseInstance
+#define glDrawElementsInstancedBaseVertexBaseInstanceEXT epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT
+#define glDrawElementsInstancedBaseVertexEXT epoxy_glDrawElementsInstancedBaseVertexEXT
+#define glDrawElementsInstancedBaseVertexOES epoxy_glDrawElementsInstancedBaseVertexOES
+#define glDrawElementsInstancedEXT epoxy_glDrawElementsInstancedEXT
+#define glDrawElementsInstancedNV epoxy_glDrawElementsInstancedNV
+#define glDrawMeshArraysSUN epoxy_glDrawMeshArraysSUN
+#define glDrawMeshTasksIndirectNV epoxy_glDrawMeshTasksIndirectNV
+#define glDrawMeshTasksNV epoxy_glDrawMeshTasksNV
+#define glDrawPixels epoxy_glDrawPixels
+#define glDrawRangeElementArrayAPPLE epoxy_glDrawRangeElementArrayAPPLE
+#define glDrawRangeElementArrayATI epoxy_glDrawRangeElementArrayATI
+#define glDrawRangeElements epoxy_glDrawRangeElements
+#define glDrawRangeElementsBaseVertex epoxy_glDrawRangeElementsBaseVertex
+#define glDrawRangeElementsBaseVertexEXT epoxy_glDrawRangeElementsBaseVertexEXT
+#define glDrawRangeElementsBaseVertexOES epoxy_glDrawRangeElementsBaseVertexOES
+#define glDrawRangeElementsEXT epoxy_glDrawRangeElementsEXT
+#define glDrawTexfOES epoxy_glDrawTexfOES
+#define glDrawTexfvOES epoxy_glDrawTexfvOES
+#define glDrawTexiOES epoxy_glDrawTexiOES
+#define glDrawTexivOES epoxy_glDrawTexivOES
+#define glDrawTexsOES epoxy_glDrawTexsOES
+#define glDrawTexsvOES epoxy_glDrawTexsvOES
+#define glDrawTextureNV epoxy_glDrawTextureNV
+#define glDrawTexxOES epoxy_glDrawTexxOES
+#define glDrawTexxvOES epoxy_glDrawTexxvOES
+#define glDrawTransformFeedback epoxy_glDrawTransformFeedback
+#define glDrawTransformFeedbackEXT epoxy_glDrawTransformFeedbackEXT
+#define glDrawTransformFeedbackInstanced epoxy_glDrawTransformFeedbackInstanced
+#define glDrawTransformFeedbackInstancedEXT epoxy_glDrawTransformFeedbackInstancedEXT
+#define glDrawTransformFeedbackNV epoxy_glDrawTransformFeedbackNV
+#define glDrawTransformFeedbackStream epoxy_glDrawTransformFeedbackStream
+#define glDrawTransformFeedbackStreamInstanced epoxy_glDrawTransformFeedbackStreamInstanced
+#define glDrawVkImageNV epoxy_glDrawVkImageNV
+#define glEGLImageTargetRenderbufferStorageOES epoxy_glEGLImageTargetRenderbufferStorageOES
+#define glEGLImageTargetTexStorageEXT epoxy_glEGLImageTargetTexStorageEXT
+#define glEGLImageTargetTexture2DOES epoxy_glEGLImageTargetTexture2DOES
+#define glEGLImageTargetTextureStorageEXT epoxy_glEGLImageTargetTextureStorageEXT
+#define glEdgeFlag epoxy_glEdgeFlag
+#define glEdgeFlagFormatNV epoxy_glEdgeFlagFormatNV
+#define glEdgeFlagPointer epoxy_glEdgeFlagPointer
+#define glEdgeFlagPointerEXT epoxy_glEdgeFlagPointerEXT
+#define glEdgeFlagPointerListIBM epoxy_glEdgeFlagPointerListIBM
+#define glEdgeFlagv epoxy_glEdgeFlagv
+#define glElementPointerAPPLE epoxy_glElementPointerAPPLE
+#define glElementPointerATI epoxy_glElementPointerATI
+#define glEnable epoxy_glEnable
+#define glEnableClientState epoxy_glEnableClientState
+#define glEnableClientStateIndexedEXT epoxy_glEnableClientStateIndexedEXT
+#define glEnableClientStateiEXT epoxy_glEnableClientStateiEXT
+#define glEnableDriverControlQCOM epoxy_glEnableDriverControlQCOM
+#define glEnableIndexedEXT epoxy_glEnableIndexedEXT
+#define glEnableVariantClientStateEXT epoxy_glEnableVariantClientStateEXT
+#define glEnableVertexArrayAttrib epoxy_glEnableVertexArrayAttrib
+#define glEnableVertexArrayAttribEXT epoxy_glEnableVertexArrayAttribEXT
+#define glEnableVertexArrayEXT epoxy_glEnableVertexArrayEXT
+#define glEnableVertexAttribAPPLE epoxy_glEnableVertexAttribAPPLE
+#define glEnableVertexAttribArray epoxy_glEnableVertexAttribArray
+#define glEnableVertexAttribArrayARB epoxy_glEnableVertexAttribArrayARB
+#define glEnablei epoxy_glEnablei
+#define glEnableiEXT epoxy_glEnableiEXT
+#define glEnableiNV epoxy_glEnableiNV
+#define glEnableiOES epoxy_glEnableiOES
+#define glEnd epoxy_glEnd
+#define glEndConditionalRender epoxy_glEndConditionalRender
+#define glEndConditionalRenderNV epoxy_glEndConditionalRenderNV
+#define glEndConditionalRenderNVX epoxy_glEndConditionalRenderNVX
+#define glEndFragmentShaderATI epoxy_glEndFragmentShaderATI
+#define glEndList epoxy_glEndList
+#define glEndOcclusionQueryNV epoxy_glEndOcclusionQueryNV
+#define glEndPerfMonitorAMD epoxy_glEndPerfMonitorAMD
+#define glEndPerfQueryINTEL epoxy_glEndPerfQueryINTEL
+#define glEndQuery epoxy_glEndQuery
+#define glEndQueryARB epoxy_glEndQueryARB
+#define glEndQueryEXT epoxy_glEndQueryEXT
+#define glEndQueryIndexed epoxy_glEndQueryIndexed
+#define glEndTilingQCOM epoxy_glEndTilingQCOM
+#define glEndTransformFeedback epoxy_glEndTransformFeedback
+#define glEndTransformFeedbackEXT epoxy_glEndTransformFeedbackEXT
+#define glEndTransformFeedbackNV epoxy_glEndTransformFeedbackNV
+#define glEndVertexShaderEXT epoxy_glEndVertexShaderEXT
+#define glEndVideoCaptureNV epoxy_glEndVideoCaptureNV
+#define glEvalCoord1d epoxy_glEvalCoord1d
+#define glEvalCoord1dv epoxy_glEvalCoord1dv
+#define glEvalCoord1f epoxy_glEvalCoord1f
+#define glEvalCoord1fv epoxy_glEvalCoord1fv
+#define glEvalCoord1xOES epoxy_glEvalCoord1xOES
+#define glEvalCoord1xvOES epoxy_glEvalCoord1xvOES
+#define glEvalCoord2d epoxy_glEvalCoord2d
+#define glEvalCoord2dv epoxy_glEvalCoord2dv
+#define glEvalCoord2f epoxy_glEvalCoord2f
+#define glEvalCoord2fv epoxy_glEvalCoord2fv
+#define glEvalCoord2xOES epoxy_glEvalCoord2xOES
+#define glEvalCoord2xvOES epoxy_glEvalCoord2xvOES
+#define glEvalMapsNV epoxy_glEvalMapsNV
+#define glEvalMesh1 epoxy_glEvalMesh1
+#define glEvalMesh2 epoxy_glEvalMesh2
+#define glEvalPoint1 epoxy_glEvalPoint1
+#define glEvalPoint2 epoxy_glEvalPoint2
+#define glEvaluateDepthValuesARB epoxy_glEvaluateDepthValuesARB
+#define glExecuteProgramNV epoxy_glExecuteProgramNV
+#define glExtGetBufferPointervQCOM epoxy_glExtGetBufferPointervQCOM
+#define glExtGetBuffersQCOM epoxy_glExtGetBuffersQCOM
+#define glExtGetFramebuffersQCOM epoxy_glExtGetFramebuffersQCOM
+#define glExtGetProgramBinarySourceQCOM epoxy_glExtGetProgramBinarySourceQCOM
+#define glExtGetProgramsQCOM epoxy_glExtGetProgramsQCOM
+#define glExtGetRenderbuffersQCOM epoxy_glExtGetRenderbuffersQCOM
+#define glExtGetShadersQCOM epoxy_glExtGetShadersQCOM
+#define glExtGetTexLevelParameterivQCOM epoxy_glExtGetTexLevelParameterivQCOM
+#define glExtGetTexSubImageQCOM epoxy_glExtGetTexSubImageQCOM
+#define glExtGetTexturesQCOM epoxy_glExtGetTexturesQCOM
+#define glExtIsProgramBinaryQCOM epoxy_glExtIsProgramBinaryQCOM
+#define glExtTexObjectStateOverrideiQCOM epoxy_glExtTexObjectStateOverrideiQCOM
+#define glExtractComponentEXT epoxy_glExtractComponentEXT
+#define glFeedbackBuffer epoxy_glFeedbackBuffer
+#define glFeedbackBufferxOES epoxy_glFeedbackBufferxOES
+#define glFenceSync epoxy_glFenceSync
+#define glFenceSyncAPPLE epoxy_glFenceSyncAPPLE
+#define glFinalCombinerInputNV epoxy_glFinalCombinerInputNV
+#define glFinish epoxy_glFinish
+#define glFinishAsyncSGIX epoxy_glFinishAsyncSGIX
+#define glFinishFenceAPPLE epoxy_glFinishFenceAPPLE
+#define glFinishFenceNV epoxy_glFinishFenceNV
+#define glFinishObjectAPPLE epoxy_glFinishObjectAPPLE
+#define glFinishTextureSUNX epoxy_glFinishTextureSUNX
+#define glFlush epoxy_glFlush
+#define glFlushMappedBufferRange epoxy_glFlushMappedBufferRange
+#define glFlushMappedBufferRangeAPPLE epoxy_glFlushMappedBufferRangeAPPLE
+#define glFlushMappedBufferRangeEXT epoxy_glFlushMappedBufferRangeEXT
+#define glFlushMappedNamedBufferRange epoxy_glFlushMappedNamedBufferRange
+#define glFlushMappedNamedBufferRangeEXT epoxy_glFlushMappedNamedBufferRangeEXT
+#define glFlushPixelDataRangeNV epoxy_glFlushPixelDataRangeNV
+#define glFlushRasterSGIX epoxy_glFlushRasterSGIX
+#define glFlushStaticDataIBM epoxy_glFlushStaticDataIBM
+#define glFlushVertexArrayRangeAPPLE epoxy_glFlushVertexArrayRangeAPPLE
+#define glFlushVertexArrayRangeNV epoxy_glFlushVertexArrayRangeNV
+#define glFogCoordFormatNV epoxy_glFogCoordFormatNV
+#define glFogCoordPointer epoxy_glFogCoordPointer
+#define glFogCoordPointerEXT epoxy_glFogCoordPointerEXT
+#define glFogCoordPointerListIBM epoxy_glFogCoordPointerListIBM
+#define glFogCoordd epoxy_glFogCoordd
+#define glFogCoorddEXT epoxy_glFogCoorddEXT
+#define glFogCoorddv epoxy_glFogCoorddv
+#define glFogCoorddvEXT epoxy_glFogCoorddvEXT
+#define glFogCoordf epoxy_glFogCoordf
+#define glFogCoordfEXT epoxy_glFogCoordfEXT
+#define glFogCoordfv epoxy_glFogCoordfv
+#define glFogCoordfvEXT epoxy_glFogCoordfvEXT
+#define glFogCoordhNV epoxy_glFogCoordhNV
+#define glFogCoordhvNV epoxy_glFogCoordhvNV
+#define glFogFuncSGIS epoxy_glFogFuncSGIS
+#define glFogf epoxy_glFogf
+#define glFogfv epoxy_glFogfv
+#define glFogi epoxy_glFogi
+#define glFogiv epoxy_glFogiv
+#define glFogx epoxy_glFogx
+#define glFogxOES epoxy_glFogxOES
+#define glFogxv epoxy_glFogxv
+#define glFogxvOES epoxy_glFogxvOES
+#define glFragmentColorMaterialSGIX epoxy_glFragmentColorMaterialSGIX
+#define glFragmentCoverageColorNV epoxy_glFragmentCoverageColorNV
+#define glFragmentLightModelfSGIX epoxy_glFragmentLightModelfSGIX
+#define glFragmentLightModelfvSGIX epoxy_glFragmentLightModelfvSGIX
+#define glFragmentLightModeliSGIX epoxy_glFragmentLightModeliSGIX
+#define glFragmentLightModelivSGIX epoxy_glFragmentLightModelivSGIX
+#define glFragmentLightfSGIX epoxy_glFragmentLightfSGIX
+#define glFragmentLightfvSGIX epoxy_glFragmentLightfvSGIX
+#define glFragmentLightiSGIX epoxy_glFragmentLightiSGIX
+#define glFragmentLightivSGIX epoxy_glFragmentLightivSGIX
+#define glFragmentMaterialfSGIX epoxy_glFragmentMaterialfSGIX
+#define glFragmentMaterialfvSGIX epoxy_glFragmentMaterialfvSGIX
+#define glFragmentMaterialiSGIX epoxy_glFragmentMaterialiSGIX
+#define glFragmentMaterialivSGIX epoxy_glFragmentMaterialivSGIX
+#define glFrameTerminatorGREMEDY epoxy_glFrameTerminatorGREMEDY
+#define glFrameZoomSGIX epoxy_glFrameZoomSGIX
+#define glFramebufferDrawBufferEXT epoxy_glFramebufferDrawBufferEXT
+#define glFramebufferDrawBuffersEXT epoxy_glFramebufferDrawBuffersEXT
+#define glFramebufferFetchBarrierEXT epoxy_glFramebufferFetchBarrierEXT
+#define glFramebufferFetchBarrierQCOM epoxy_glFramebufferFetchBarrierQCOM
+#define glFramebufferFoveationConfigQCOM epoxy_glFramebufferFoveationConfigQCOM
+#define glFramebufferFoveationParametersQCOM epoxy_glFramebufferFoveationParametersQCOM
+#define glFramebufferParameteri epoxy_glFramebufferParameteri
+#define glFramebufferParameteriMESA epoxy_glFramebufferParameteriMESA
+#define glFramebufferPixelLocalStorageSizeEXT epoxy_glFramebufferPixelLocalStorageSizeEXT
+#define glFramebufferReadBufferEXT epoxy_glFramebufferReadBufferEXT
+#define glFramebufferRenderbuffer epoxy_glFramebufferRenderbuffer
+#define glFramebufferRenderbufferEXT epoxy_glFramebufferRenderbufferEXT
+#define glFramebufferRenderbufferOES epoxy_glFramebufferRenderbufferOES
+#define glFramebufferSampleLocationsfvARB epoxy_glFramebufferSampleLocationsfvARB
+#define glFramebufferSampleLocationsfvNV epoxy_glFramebufferSampleLocationsfvNV
+#define glFramebufferSamplePositionsfvAMD epoxy_glFramebufferSamplePositionsfvAMD
+#define glFramebufferTexture epoxy_glFramebufferTexture
+#define glFramebufferTexture1D epoxy_glFramebufferTexture1D
+#define glFramebufferTexture1DEXT epoxy_glFramebufferTexture1DEXT
+#define glFramebufferTexture2D epoxy_glFramebufferTexture2D
+#define glFramebufferTexture2DDownsampleIMG epoxy_glFramebufferTexture2DDownsampleIMG
+#define glFramebufferTexture2DEXT epoxy_glFramebufferTexture2DEXT
+#define glFramebufferTexture2DMultisampleEXT epoxy_glFramebufferTexture2DMultisampleEXT
+#define glFramebufferTexture2DMultisampleIMG epoxy_glFramebufferTexture2DMultisampleIMG
+#define glFramebufferTexture2DOES epoxy_glFramebufferTexture2DOES
+#define glFramebufferTexture3D epoxy_glFramebufferTexture3D
+#define glFramebufferTexture3DEXT epoxy_glFramebufferTexture3DEXT
+#define glFramebufferTexture3DOES epoxy_glFramebufferTexture3DOES
+#define glFramebufferTextureARB epoxy_glFramebufferTextureARB
+#define glFramebufferTextureEXT epoxy_glFramebufferTextureEXT
+#define glFramebufferTextureFaceARB epoxy_glFramebufferTextureFaceARB
+#define glFramebufferTextureFaceEXT epoxy_glFramebufferTextureFaceEXT
+#define glFramebufferTextureLayer epoxy_glFramebufferTextureLayer
+#define glFramebufferTextureLayerARB epoxy_glFramebufferTextureLayerARB
+#define glFramebufferTextureLayerDownsampleIMG epoxy_glFramebufferTextureLayerDownsampleIMG
+#define glFramebufferTextureLayerEXT epoxy_glFramebufferTextureLayerEXT
+#define glFramebufferTextureMultisampleMultiviewOVR epoxy_glFramebufferTextureMultisampleMultiviewOVR
+#define glFramebufferTextureMultiviewOVR epoxy_glFramebufferTextureMultiviewOVR
+#define glFramebufferTextureOES epoxy_glFramebufferTextureOES
+#define glFreeObjectBufferATI epoxy_glFreeObjectBufferATI
+#define glFrontFace epoxy_glFrontFace
+#define glFrustum epoxy_glFrustum
+#define glFrustumf epoxy_glFrustumf
+#define glFrustumfOES epoxy_glFrustumfOES
+#define glFrustumx epoxy_glFrustumx
+#define glFrustumxOES epoxy_glFrustumxOES
+#define glGenAsyncMarkersSGIX epoxy_glGenAsyncMarkersSGIX
+#define glGenBuffers epoxy_glGenBuffers
+#define glGenBuffersARB epoxy_glGenBuffersARB
+#define glGenFencesAPPLE epoxy_glGenFencesAPPLE
+#define glGenFencesNV epoxy_glGenFencesNV
+#define glGenFragmentShadersATI epoxy_glGenFragmentShadersATI
+#define glGenFramebuffers epoxy_glGenFramebuffers
+#define glGenFramebuffersEXT epoxy_glGenFramebuffersEXT
+#define glGenFramebuffersOES epoxy_glGenFramebuffersOES
+#define glGenLists epoxy_glGenLists
+#define glGenNamesAMD epoxy_glGenNamesAMD
+#define glGenOcclusionQueriesNV epoxy_glGenOcclusionQueriesNV
+#define glGenPathsNV epoxy_glGenPathsNV
+#define glGenPerfMonitorsAMD epoxy_glGenPerfMonitorsAMD
+#define glGenProgramPipelines epoxy_glGenProgramPipelines
+#define glGenProgramPipelinesEXT epoxy_glGenProgramPipelinesEXT
+#define glGenProgramsARB epoxy_glGenProgramsARB
+#define glGenProgramsNV epoxy_glGenProgramsNV
+#define glGenQueries epoxy_glGenQueries
+#define glGenQueriesARB epoxy_glGenQueriesARB
+#define glGenQueriesEXT epoxy_glGenQueriesEXT
+#define glGenQueryResourceTagNV epoxy_glGenQueryResourceTagNV
+#define glGenRenderbuffers epoxy_glGenRenderbuffers
+#define glGenRenderbuffersEXT epoxy_glGenRenderbuffersEXT
+#define glGenRenderbuffersOES epoxy_glGenRenderbuffersOES
+#define glGenSamplers epoxy_glGenSamplers
+#define glGenSemaphoresEXT epoxy_glGenSemaphoresEXT
+#define glGenSymbolsEXT epoxy_glGenSymbolsEXT
+#define glGenTextures epoxy_glGenTextures
+#define glGenTexturesEXT epoxy_glGenTexturesEXT
+#define glGenTransformFeedbacks epoxy_glGenTransformFeedbacks
+#define glGenTransformFeedbacksNV epoxy_glGenTransformFeedbacksNV
+#define glGenVertexArrays epoxy_glGenVertexArrays
+#define glGenVertexArraysAPPLE epoxy_glGenVertexArraysAPPLE
+#define glGenVertexArraysOES epoxy_glGenVertexArraysOES
+#define glGenVertexShadersEXT epoxy_glGenVertexShadersEXT
+#define glGenerateMipmap epoxy_glGenerateMipmap
+#define glGenerateMipmapEXT epoxy_glGenerateMipmapEXT
+#define glGenerateMipmapOES epoxy_glGenerateMipmapOES
+#define glGenerateMultiTexMipmapEXT epoxy_glGenerateMultiTexMipmapEXT
+#define glGenerateTextureMipmap epoxy_glGenerateTextureMipmap
+#define glGenerateTextureMipmapEXT epoxy_glGenerateTextureMipmapEXT
+#define glGetActiveAtomicCounterBufferiv epoxy_glGetActiveAtomicCounterBufferiv
+#define glGetActiveAttrib epoxy_glGetActiveAttrib
+#define glGetActiveAttribARB epoxy_glGetActiveAttribARB
+#define glGetActiveSubroutineName epoxy_glGetActiveSubroutineName
+#define glGetActiveSubroutineUniformName epoxy_glGetActiveSubroutineUniformName
+#define glGetActiveSubroutineUniformiv epoxy_glGetActiveSubroutineUniformiv
+#define glGetActiveUniform epoxy_glGetActiveUniform
+#define glGetActiveUniformARB epoxy_glGetActiveUniformARB
+#define glGetActiveUniformBlockName epoxy_glGetActiveUniformBlockName
+#define glGetActiveUniformBlockiv epoxy_glGetActiveUniformBlockiv
+#define glGetActiveUniformName epoxy_glGetActiveUniformName
+#define glGetActiveUniformsiv epoxy_glGetActiveUniformsiv
+#define glGetActiveVaryingNV epoxy_glGetActiveVaryingNV
+#define glGetArrayObjectfvATI epoxy_glGetArrayObjectfvATI
+#define glGetArrayObjectivATI epoxy_glGetArrayObjectivATI
+#define glGetAttachedObjectsARB epoxy_glGetAttachedObjectsARB
+#define glGetAttachedShaders epoxy_glGetAttachedShaders
+#define glGetAttribLocation epoxy_glGetAttribLocation
+#define glGetAttribLocationARB epoxy_glGetAttribLocationARB
+#define glGetBooleanIndexedvEXT epoxy_glGetBooleanIndexedvEXT
+#define glGetBooleani_v epoxy_glGetBooleani_v
+#define glGetBooleanv epoxy_glGetBooleanv
+#define glGetBufferParameteri64v epoxy_glGetBufferParameteri64v
+#define glGetBufferParameteriv epoxy_glGetBufferParameteriv
+#define glGetBufferParameterivARB epoxy_glGetBufferParameterivARB
+#define glGetBufferParameterui64vNV epoxy_glGetBufferParameterui64vNV
+#define glGetBufferPointerv epoxy_glGetBufferPointerv
+#define glGetBufferPointervARB epoxy_glGetBufferPointervARB
+#define glGetBufferPointervOES epoxy_glGetBufferPointervOES
+#define glGetBufferSubData epoxy_glGetBufferSubData
+#define glGetBufferSubDataARB epoxy_glGetBufferSubDataARB
+#define glGetClipPlane epoxy_glGetClipPlane
+#define glGetClipPlanef epoxy_glGetClipPlanef
+#define glGetClipPlanefOES epoxy_glGetClipPlanefOES
+#define glGetClipPlanex epoxy_glGetClipPlanex
+#define glGetClipPlanexOES epoxy_glGetClipPlanexOES
+#define glGetColorTable epoxy_glGetColorTable
+#define glGetColorTableEXT epoxy_glGetColorTableEXT
+#define glGetColorTableParameterfv epoxy_glGetColorTableParameterfv
+#define glGetColorTableParameterfvEXT epoxy_glGetColorTableParameterfvEXT
+#define glGetColorTableParameterfvSGI epoxy_glGetColorTableParameterfvSGI
+#define glGetColorTableParameteriv epoxy_glGetColorTableParameteriv
+#define glGetColorTableParameterivEXT epoxy_glGetColorTableParameterivEXT
+#define glGetColorTableParameterivSGI epoxy_glGetColorTableParameterivSGI
+#define glGetColorTableSGI epoxy_glGetColorTableSGI
+#define glGetCombinerInputParameterfvNV epoxy_glGetCombinerInputParameterfvNV
+#define glGetCombinerInputParameterivNV epoxy_glGetCombinerInputParameterivNV
+#define glGetCombinerOutputParameterfvNV epoxy_glGetCombinerOutputParameterfvNV
+#define glGetCombinerOutputParameterivNV epoxy_glGetCombinerOutputParameterivNV
+#define glGetCombinerStageParameterfvNV epoxy_glGetCombinerStageParameterfvNV
+#define glGetCommandHeaderNV epoxy_glGetCommandHeaderNV
+#define glGetCompressedMultiTexImageEXT epoxy_glGetCompressedMultiTexImageEXT
+#define glGetCompressedTexImage epoxy_glGetCompressedTexImage
+#define glGetCompressedTexImageARB epoxy_glGetCompressedTexImageARB
+#define glGetCompressedTextureImage epoxy_glGetCompressedTextureImage
+#define glGetCompressedTextureImageEXT epoxy_glGetCompressedTextureImageEXT
+#define glGetCompressedTextureSubImage epoxy_glGetCompressedTextureSubImage
+#define glGetConvolutionFilter epoxy_glGetConvolutionFilter
+#define glGetConvolutionFilterEXT epoxy_glGetConvolutionFilterEXT
+#define glGetConvolutionParameterfv epoxy_glGetConvolutionParameterfv
+#define glGetConvolutionParameterfvEXT epoxy_glGetConvolutionParameterfvEXT
+#define glGetConvolutionParameteriv epoxy_glGetConvolutionParameteriv
+#define glGetConvolutionParameterivEXT epoxy_glGetConvolutionParameterivEXT
+#define glGetConvolutionParameterxvOES epoxy_glGetConvolutionParameterxvOES
+#define glGetCoverageModulationTableNV epoxy_glGetCoverageModulationTableNV
+#define glGetDebugMessageLog epoxy_glGetDebugMessageLog
+#define glGetDebugMessageLogAMD epoxy_glGetDebugMessageLogAMD
+#define glGetDebugMessageLogARB epoxy_glGetDebugMessageLogARB
+#define glGetDebugMessageLogKHR epoxy_glGetDebugMessageLogKHR
+#define glGetDetailTexFuncSGIS epoxy_glGetDetailTexFuncSGIS
+#define glGetDoubleIndexedvEXT epoxy_glGetDoubleIndexedvEXT
+#define glGetDoublei_v epoxy_glGetDoublei_v
+#define glGetDoublei_vEXT epoxy_glGetDoublei_vEXT
+#define glGetDoublev epoxy_glGetDoublev
+#define glGetDriverControlStringQCOM epoxy_glGetDriverControlStringQCOM
+#define glGetDriverControlsQCOM epoxy_glGetDriverControlsQCOM
+#define glGetError epoxy_glGetError
+#define glGetFenceivNV epoxy_glGetFenceivNV
+#define glGetFinalCombinerInputParameterfvNV epoxy_glGetFinalCombinerInputParameterfvNV
+#define glGetFinalCombinerInputParameterivNV epoxy_glGetFinalCombinerInputParameterivNV
+#define glGetFirstPerfQueryIdINTEL epoxy_glGetFirstPerfQueryIdINTEL
+#define glGetFixedv epoxy_glGetFixedv
+#define glGetFixedvOES epoxy_glGetFixedvOES
+#define glGetFloatIndexedvEXT epoxy_glGetFloatIndexedvEXT
+#define glGetFloati_v epoxy_glGetFloati_v
+#define glGetFloati_vEXT epoxy_glGetFloati_vEXT
+#define glGetFloati_vNV epoxy_glGetFloati_vNV
+#define glGetFloati_vOES epoxy_glGetFloati_vOES
+#define glGetFloatv epoxy_glGetFloatv
+#define glGetFogFuncSGIS epoxy_glGetFogFuncSGIS
+#define glGetFragDataIndex epoxy_glGetFragDataIndex
+#define glGetFragDataIndexEXT epoxy_glGetFragDataIndexEXT
+#define glGetFragDataLocation epoxy_glGetFragDataLocation
+#define glGetFragDataLocationEXT epoxy_glGetFragDataLocationEXT
+#define glGetFragmentLightfvSGIX epoxy_glGetFragmentLightfvSGIX
+#define glGetFragmentLightivSGIX epoxy_glGetFragmentLightivSGIX
+#define glGetFragmentMaterialfvSGIX epoxy_glGetFragmentMaterialfvSGIX
+#define glGetFragmentMaterialivSGIX epoxy_glGetFragmentMaterialivSGIX
+#define glGetFramebufferAttachmentParameteriv epoxy_glGetFramebufferAttachmentParameteriv
+#define glGetFramebufferAttachmentParameterivEXT epoxy_glGetFramebufferAttachmentParameterivEXT
+#define glGetFramebufferAttachmentParameterivOES epoxy_glGetFramebufferAttachmentParameterivOES
+#define glGetFramebufferParameterfvAMD epoxy_glGetFramebufferParameterfvAMD
+#define glGetFramebufferParameteriv epoxy_glGetFramebufferParameteriv
+#define glGetFramebufferParameterivEXT epoxy_glGetFramebufferParameterivEXT
+#define glGetFramebufferParameterivMESA epoxy_glGetFramebufferParameterivMESA
+#define glGetFramebufferPixelLocalStorageSizeEXT epoxy_glGetFramebufferPixelLocalStorageSizeEXT
+#define glGetGraphicsResetStatus epoxy_glGetGraphicsResetStatus
+#define glGetGraphicsResetStatusARB epoxy_glGetGraphicsResetStatusARB
+#define glGetGraphicsResetStatusEXT epoxy_glGetGraphicsResetStatusEXT
+#define glGetGraphicsResetStatusKHR epoxy_glGetGraphicsResetStatusKHR
+#define glGetHandleARB epoxy_glGetHandleARB
+#define glGetHistogram epoxy_glGetHistogram
+#define glGetHistogramEXT epoxy_glGetHistogramEXT
+#define glGetHistogramParameterfv epoxy_glGetHistogramParameterfv
+#define glGetHistogramParameterfvEXT epoxy_glGetHistogramParameterfvEXT
+#define glGetHistogramParameteriv epoxy_glGetHistogramParameteriv
+#define glGetHistogramParameterivEXT epoxy_glGetHistogramParameterivEXT
+#define glGetHistogramParameterxvOES epoxy_glGetHistogramParameterxvOES
+#define glGetImageHandleARB epoxy_glGetImageHandleARB
+#define glGetImageHandleNV epoxy_glGetImageHandleNV
+#define glGetImageTransformParameterfvHP epoxy_glGetImageTransformParameterfvHP
+#define glGetImageTransformParameterivHP epoxy_glGetImageTransformParameterivHP
+#define glGetInfoLogARB epoxy_glGetInfoLogARB
+#define glGetInstrumentsSGIX epoxy_glGetInstrumentsSGIX
+#define glGetInteger64i_v epoxy_glGetInteger64i_v
+#define glGetInteger64v epoxy_glGetInteger64v
+#define glGetInteger64vAPPLE epoxy_glGetInteger64vAPPLE
+#define glGetIntegerIndexedvEXT epoxy_glGetIntegerIndexedvEXT
+#define glGetIntegeri_v epoxy_glGetIntegeri_v
+#define glGetIntegeri_vEXT epoxy_glGetIntegeri_vEXT
+#define glGetIntegerui64i_vNV epoxy_glGetIntegerui64i_vNV
+#define glGetIntegerui64vNV epoxy_glGetIntegerui64vNV
+#define glGetIntegerv epoxy_glGetIntegerv
+#define glGetInternalformatSampleivNV epoxy_glGetInternalformatSampleivNV
+#define glGetInternalformati64v epoxy_glGetInternalformati64v
+#define glGetInternalformativ epoxy_glGetInternalformativ
+#define glGetInvariantBooleanvEXT epoxy_glGetInvariantBooleanvEXT
+#define glGetInvariantFloatvEXT epoxy_glGetInvariantFloatvEXT
+#define glGetInvariantIntegervEXT epoxy_glGetInvariantIntegervEXT
+#define glGetLightfv epoxy_glGetLightfv
+#define glGetLightiv epoxy_glGetLightiv
+#define glGetLightxOES epoxy_glGetLightxOES
+#define glGetLightxv epoxy_glGetLightxv
+#define glGetLightxvOES epoxy_glGetLightxvOES
+#define glGetListParameterfvSGIX epoxy_glGetListParameterfvSGIX
+#define glGetListParameterivSGIX epoxy_glGetListParameterivSGIX
+#define glGetLocalConstantBooleanvEXT epoxy_glGetLocalConstantBooleanvEXT
+#define glGetLocalConstantFloatvEXT epoxy_glGetLocalConstantFloatvEXT
+#define glGetLocalConstantIntegervEXT epoxy_glGetLocalConstantIntegervEXT
+#define glGetMapAttribParameterfvNV epoxy_glGetMapAttribParameterfvNV
+#define glGetMapAttribParameterivNV epoxy_glGetMapAttribParameterivNV
+#define glGetMapControlPointsNV epoxy_glGetMapControlPointsNV
+#define glGetMapParameterfvNV epoxy_glGetMapParameterfvNV
+#define glGetMapParameterivNV epoxy_glGetMapParameterivNV
+#define glGetMapdv epoxy_glGetMapdv
+#define glGetMapfv epoxy_glGetMapfv
+#define glGetMapiv epoxy_glGetMapiv
+#define glGetMapxvOES epoxy_glGetMapxvOES
+#define glGetMaterialfv epoxy_glGetMaterialfv
+#define glGetMaterialiv epoxy_glGetMaterialiv
+#define glGetMaterialxOES epoxy_glGetMaterialxOES
+#define glGetMaterialxv epoxy_glGetMaterialxv
+#define glGetMaterialxvOES epoxy_glGetMaterialxvOES
+#define glGetMemoryObjectDetachedResourcesuivNV epoxy_glGetMemoryObjectDetachedResourcesuivNV
+#define glGetMemoryObjectParameterivEXT epoxy_glGetMemoryObjectParameterivEXT
+#define glGetMinmax epoxy_glGetMinmax
+#define glGetMinmaxEXT epoxy_glGetMinmaxEXT
+#define glGetMinmaxParameterfv epoxy_glGetMinmaxParameterfv
+#define glGetMinmaxParameterfvEXT epoxy_glGetMinmaxParameterfvEXT
+#define glGetMinmaxParameteriv epoxy_glGetMinmaxParameteriv
+#define glGetMinmaxParameterivEXT epoxy_glGetMinmaxParameterivEXT
+#define glGetMultiTexEnvfvEXT epoxy_glGetMultiTexEnvfvEXT
+#define glGetMultiTexEnvivEXT epoxy_glGetMultiTexEnvivEXT
+#define glGetMultiTexGendvEXT epoxy_glGetMultiTexGendvEXT
+#define glGetMultiTexGenfvEXT epoxy_glGetMultiTexGenfvEXT
+#define glGetMultiTexGenivEXT epoxy_glGetMultiTexGenivEXT
+#define glGetMultiTexImageEXT epoxy_glGetMultiTexImageEXT
+#define glGetMultiTexLevelParameterfvEXT epoxy_glGetMultiTexLevelParameterfvEXT
+#define glGetMultiTexLevelParameterivEXT epoxy_glGetMultiTexLevelParameterivEXT
+#define glGetMultiTexParameterIivEXT epoxy_glGetMultiTexParameterIivEXT
+#define glGetMultiTexParameterIuivEXT epoxy_glGetMultiTexParameterIuivEXT
+#define glGetMultiTexParameterfvEXT epoxy_glGetMultiTexParameterfvEXT
+#define glGetMultiTexParameterivEXT epoxy_glGetMultiTexParameterivEXT
+#define glGetMultisamplefv epoxy_glGetMultisamplefv
+#define glGetMultisamplefvNV epoxy_glGetMultisamplefvNV
+#define glGetNamedBufferParameteri64v epoxy_glGetNamedBufferParameteri64v
+#define glGetNamedBufferParameteriv epoxy_glGetNamedBufferParameteriv
+#define glGetNamedBufferParameterivEXT epoxy_glGetNamedBufferParameterivEXT
+#define glGetNamedBufferParameterui64vNV epoxy_glGetNamedBufferParameterui64vNV
+#define glGetNamedBufferPointerv epoxy_glGetNamedBufferPointerv
+#define glGetNamedBufferPointervEXT epoxy_glGetNamedBufferPointervEXT
+#define glGetNamedBufferSubData epoxy_glGetNamedBufferSubData
+#define glGetNamedBufferSubDataEXT epoxy_glGetNamedBufferSubDataEXT
+#define glGetNamedFramebufferAttachmentParameteriv epoxy_glGetNamedFramebufferAttachmentParameteriv
+#define glGetNamedFramebufferAttachmentParameterivEXT epoxy_glGetNamedFramebufferAttachmentParameterivEXT
+#define glGetNamedFramebufferParameterfvAMD epoxy_glGetNamedFramebufferParameterfvAMD
+#define glGetNamedFramebufferParameteriv epoxy_glGetNamedFramebufferParameteriv
+#define glGetNamedFramebufferParameterivEXT epoxy_glGetNamedFramebufferParameterivEXT
+#define glGetNamedProgramLocalParameterIivEXT epoxy_glGetNamedProgramLocalParameterIivEXT
+#define glGetNamedProgramLocalParameterIuivEXT epoxy_glGetNamedProgramLocalParameterIuivEXT
+#define glGetNamedProgramLocalParameterdvEXT epoxy_glGetNamedProgramLocalParameterdvEXT
+#define glGetNamedProgramLocalParameterfvEXT epoxy_glGetNamedProgramLocalParameterfvEXT
+#define glGetNamedProgramStringEXT epoxy_glGetNamedProgramStringEXT
+#define glGetNamedProgramivEXT epoxy_glGetNamedProgramivEXT
+#define glGetNamedRenderbufferParameteriv epoxy_glGetNamedRenderbufferParameteriv
+#define glGetNamedRenderbufferParameterivEXT epoxy_glGetNamedRenderbufferParameterivEXT
+#define glGetNamedStringARB epoxy_glGetNamedStringARB
+#define glGetNamedStringivARB epoxy_glGetNamedStringivARB
+#define glGetNextPerfQueryIdINTEL epoxy_glGetNextPerfQueryIdINTEL
+#define glGetObjectBufferfvATI epoxy_glGetObjectBufferfvATI
+#define glGetObjectBufferivATI epoxy_glGetObjectBufferivATI
+#define glGetObjectLabel epoxy_glGetObjectLabel
+#define glGetObjectLabelEXT epoxy_glGetObjectLabelEXT
+#define glGetObjectLabelKHR epoxy_glGetObjectLabelKHR
+#define glGetObjectParameterfvARB epoxy_glGetObjectParameterfvARB
+#define glGetObjectParameterivAPPLE epoxy_glGetObjectParameterivAPPLE
+#define glGetObjectParameterivARB epoxy_glGetObjectParameterivARB
+#define glGetObjectPtrLabel epoxy_glGetObjectPtrLabel
+#define glGetObjectPtrLabelKHR epoxy_glGetObjectPtrLabelKHR
+#define glGetOcclusionQueryivNV epoxy_glGetOcclusionQueryivNV
+#define glGetOcclusionQueryuivNV epoxy_glGetOcclusionQueryuivNV
+#define glGetPathColorGenfvNV epoxy_glGetPathColorGenfvNV
+#define glGetPathColorGenivNV epoxy_glGetPathColorGenivNV
+#define glGetPathCommandsNV epoxy_glGetPathCommandsNV
+#define glGetPathCoordsNV epoxy_glGetPathCoordsNV
+#define glGetPathDashArrayNV epoxy_glGetPathDashArrayNV
+#define glGetPathLengthNV epoxy_glGetPathLengthNV
+#define glGetPathMetricRangeNV epoxy_glGetPathMetricRangeNV
+#define glGetPathMetricsNV epoxy_glGetPathMetricsNV
+#define glGetPathParameterfvNV epoxy_glGetPathParameterfvNV
+#define glGetPathParameterivNV epoxy_glGetPathParameterivNV
+#define glGetPathSpacingNV epoxy_glGetPathSpacingNV
+#define glGetPathTexGenfvNV epoxy_glGetPathTexGenfvNV
+#define glGetPathTexGenivNV epoxy_glGetPathTexGenivNV
+#define glGetPerfCounterInfoINTEL epoxy_glGetPerfCounterInfoINTEL
+#define glGetPerfMonitorCounterDataAMD epoxy_glGetPerfMonitorCounterDataAMD
+#define glGetPerfMonitorCounterInfoAMD epoxy_glGetPerfMonitorCounterInfoAMD
+#define glGetPerfMonitorCounterStringAMD epoxy_glGetPerfMonitorCounterStringAMD
+#define glGetPerfMonitorCountersAMD epoxy_glGetPerfMonitorCountersAMD
+#define glGetPerfMonitorGroupStringAMD epoxy_glGetPerfMonitorGroupStringAMD
+#define glGetPerfMonitorGroupsAMD epoxy_glGetPerfMonitorGroupsAMD
+#define glGetPerfQueryDataINTEL epoxy_glGetPerfQueryDataINTEL
+#define glGetPerfQueryIdByNameINTEL epoxy_glGetPerfQueryIdByNameINTEL
+#define glGetPerfQueryInfoINTEL epoxy_glGetPerfQueryInfoINTEL
+#define glGetPixelMapfv epoxy_glGetPixelMapfv
+#define glGetPixelMapuiv epoxy_glGetPixelMapuiv
+#define glGetPixelMapusv epoxy_glGetPixelMapusv
+#define glGetPixelMapxv epoxy_glGetPixelMapxv
+#define glGetPixelTexGenParameterfvSGIS epoxy_glGetPixelTexGenParameterfvSGIS
+#define glGetPixelTexGenParameterivSGIS epoxy_glGetPixelTexGenParameterivSGIS
+#define glGetPixelTransformParameterfvEXT epoxy_glGetPixelTransformParameterfvEXT
+#define glGetPixelTransformParameterivEXT epoxy_glGetPixelTransformParameterivEXT
+#define glGetPointerIndexedvEXT epoxy_glGetPointerIndexedvEXT
+#define glGetPointeri_vEXT epoxy_glGetPointeri_vEXT
+#define glGetPointerv epoxy_glGetPointerv
+#define glGetPointervEXT epoxy_glGetPointervEXT
+#define glGetPointervKHR epoxy_glGetPointervKHR
+#define glGetPolygonStipple epoxy_glGetPolygonStipple
+#define glGetProgramBinary epoxy_glGetProgramBinary
+#define glGetProgramBinaryOES epoxy_glGetProgramBinaryOES
+#define glGetProgramEnvParameterIivNV epoxy_glGetProgramEnvParameterIivNV
+#define glGetProgramEnvParameterIuivNV epoxy_glGetProgramEnvParameterIuivNV
+#define glGetProgramEnvParameterdvARB epoxy_glGetProgramEnvParameterdvARB
+#define glGetProgramEnvParameterfvARB epoxy_glGetProgramEnvParameterfvARB
+#define glGetProgramInfoLog epoxy_glGetProgramInfoLog
+#define glGetProgramInterfaceiv epoxy_glGetProgramInterfaceiv
+#define glGetProgramLocalParameterIivNV epoxy_glGetProgramLocalParameterIivNV
+#define glGetProgramLocalParameterIuivNV epoxy_glGetProgramLocalParameterIuivNV
+#define glGetProgramLocalParameterdvARB epoxy_glGetProgramLocalParameterdvARB
+#define glGetProgramLocalParameterfvARB epoxy_glGetProgramLocalParameterfvARB
+#define glGetProgramNamedParameterdvNV epoxy_glGetProgramNamedParameterdvNV
+#define glGetProgramNamedParameterfvNV epoxy_glGetProgramNamedParameterfvNV
+#define glGetProgramParameterdvNV epoxy_glGetProgramParameterdvNV
+#define glGetProgramParameterfvNV epoxy_glGetProgramParameterfvNV
+#define glGetProgramPipelineInfoLog epoxy_glGetProgramPipelineInfoLog
+#define glGetProgramPipelineInfoLogEXT epoxy_glGetProgramPipelineInfoLogEXT
+#define glGetProgramPipelineiv epoxy_glGetProgramPipelineiv
+#define glGetProgramPipelineivEXT epoxy_glGetProgramPipelineivEXT
+#define glGetProgramResourceIndex epoxy_glGetProgramResourceIndex
+#define glGetProgramResourceLocation epoxy_glGetProgramResourceLocation
+#define glGetProgramResourceLocationIndex epoxy_glGetProgramResourceLocationIndex
+#define glGetProgramResourceLocationIndexEXT epoxy_glGetProgramResourceLocationIndexEXT
+#define glGetProgramResourceName epoxy_glGetProgramResourceName
+#define glGetProgramResourcefvNV epoxy_glGetProgramResourcefvNV
+#define glGetProgramResourceiv epoxy_glGetProgramResourceiv
+#define glGetProgramStageiv epoxy_glGetProgramStageiv
+#define glGetProgramStringARB epoxy_glGetProgramStringARB
+#define glGetProgramStringNV epoxy_glGetProgramStringNV
+#define glGetProgramSubroutineParameteruivNV epoxy_glGetProgramSubroutineParameteruivNV
+#define glGetProgramiv epoxy_glGetProgramiv
+#define glGetProgramivARB epoxy_glGetProgramivARB
+#define glGetProgramivNV epoxy_glGetProgramivNV
+#define glGetQueryBufferObjecti64v epoxy_glGetQueryBufferObjecti64v
+#define glGetQueryBufferObjectiv epoxy_glGetQueryBufferObjectiv
+#define glGetQueryBufferObjectui64v epoxy_glGetQueryBufferObjectui64v
+#define glGetQueryBufferObjectuiv epoxy_glGetQueryBufferObjectuiv
+#define glGetQueryIndexediv epoxy_glGetQueryIndexediv
+#define glGetQueryObjecti64v epoxy_glGetQueryObjecti64v
+#define glGetQueryObjecti64vEXT epoxy_glGetQueryObjecti64vEXT
+#define glGetQueryObjectiv epoxy_glGetQueryObjectiv
+#define glGetQueryObjectivARB epoxy_glGetQueryObjectivARB
+#define glGetQueryObjectivEXT epoxy_glGetQueryObjectivEXT
+#define glGetQueryObjectui64v epoxy_glGetQueryObjectui64v
+#define glGetQueryObjectui64vEXT epoxy_glGetQueryObjectui64vEXT
+#define glGetQueryObjectuiv epoxy_glGetQueryObjectuiv
+#define glGetQueryObjectuivARB epoxy_glGetQueryObjectuivARB
+#define glGetQueryObjectuivEXT epoxy_glGetQueryObjectuivEXT
+#define glGetQueryiv epoxy_glGetQueryiv
+#define glGetQueryivARB epoxy_glGetQueryivARB
+#define glGetQueryivEXT epoxy_glGetQueryivEXT
+#define glGetRenderbufferParameteriv epoxy_glGetRenderbufferParameteriv
+#define glGetRenderbufferParameterivEXT epoxy_glGetRenderbufferParameterivEXT
+#define glGetRenderbufferParameterivOES epoxy_glGetRenderbufferParameterivOES
+#define glGetSamplerParameterIiv epoxy_glGetSamplerParameterIiv
+#define glGetSamplerParameterIivEXT epoxy_glGetSamplerParameterIivEXT
+#define glGetSamplerParameterIivOES epoxy_glGetSamplerParameterIivOES
+#define glGetSamplerParameterIuiv epoxy_glGetSamplerParameterIuiv
+#define glGetSamplerParameterIuivEXT epoxy_glGetSamplerParameterIuivEXT
+#define glGetSamplerParameterIuivOES epoxy_glGetSamplerParameterIuivOES
+#define glGetSamplerParameterfv epoxy_glGetSamplerParameterfv
+#define glGetSamplerParameteriv epoxy_glGetSamplerParameteriv
+#define glGetSemaphoreParameterui64vEXT epoxy_glGetSemaphoreParameterui64vEXT
+#define glGetSeparableFilter epoxy_glGetSeparableFilter
+#define glGetSeparableFilterEXT epoxy_glGetSeparableFilterEXT
+#define glGetShaderInfoLog epoxy_glGetShaderInfoLog
+#define glGetShaderPrecisionFormat epoxy_glGetShaderPrecisionFormat
+#define glGetShaderSource epoxy_glGetShaderSource
+#define glGetShaderSourceARB epoxy_glGetShaderSourceARB
+#define glGetShaderiv epoxy_glGetShaderiv
+#define glGetShadingRateImagePaletteNV epoxy_glGetShadingRateImagePaletteNV
+#define glGetShadingRateSampleLocationivNV epoxy_glGetShadingRateSampleLocationivNV
+#define glGetSharpenTexFuncSGIS epoxy_glGetSharpenTexFuncSGIS
+#define glGetStageIndexNV epoxy_glGetStageIndexNV
+#define glGetString epoxy_glGetString
+#define glGetStringi epoxy_glGetStringi
+#define glGetSubroutineIndex epoxy_glGetSubroutineIndex
+#define glGetSubroutineUniformLocation epoxy_glGetSubroutineUniformLocation
+#define glGetSynciv epoxy_glGetSynciv
+#define glGetSyncivAPPLE epoxy_glGetSyncivAPPLE
+#define glGetTexBumpParameterfvATI epoxy_glGetTexBumpParameterfvATI
+#define glGetTexBumpParameterivATI epoxy_glGetTexBumpParameterivATI
+#define glGetTexEnvfv epoxy_glGetTexEnvfv
+#define glGetTexEnviv epoxy_glGetTexEnviv
+#define glGetTexEnvxv epoxy_glGetTexEnvxv
+#define glGetTexEnvxvOES epoxy_glGetTexEnvxvOES
+#define glGetTexFilterFuncSGIS epoxy_glGetTexFilterFuncSGIS
+#define glGetTexGendv epoxy_glGetTexGendv
+#define glGetTexGenfv epoxy_glGetTexGenfv
+#define glGetTexGenfvOES epoxy_glGetTexGenfvOES
+#define glGetTexGeniv epoxy_glGetTexGeniv
+#define glGetTexGenivOES epoxy_glGetTexGenivOES
+#define glGetTexGenxvOES epoxy_glGetTexGenxvOES
+#define glGetTexImage epoxy_glGetTexImage
+#define glGetTexLevelParameterfv epoxy_glGetTexLevelParameterfv
+#define glGetTexLevelParameteriv epoxy_glGetTexLevelParameteriv
+#define glGetTexLevelParameterxvOES epoxy_glGetTexLevelParameterxvOES
+#define glGetTexParameterIiv epoxy_glGetTexParameterIiv
+#define glGetTexParameterIivEXT epoxy_glGetTexParameterIivEXT
+#define glGetTexParameterIivOES epoxy_glGetTexParameterIivOES
+#define glGetTexParameterIuiv epoxy_glGetTexParameterIuiv
+#define glGetTexParameterIuivEXT epoxy_glGetTexParameterIuivEXT
+#define glGetTexParameterIuivOES epoxy_glGetTexParameterIuivOES
+#define glGetTexParameterPointervAPPLE epoxy_glGetTexParameterPointervAPPLE
+#define glGetTexParameterfv epoxy_glGetTexParameterfv
+#define glGetTexParameteriv epoxy_glGetTexParameteriv
+#define glGetTexParameterxv epoxy_glGetTexParameterxv
+#define glGetTexParameterxvOES epoxy_glGetTexParameterxvOES
+#define glGetTextureHandleARB epoxy_glGetTextureHandleARB
+#define glGetTextureHandleIMG epoxy_glGetTextureHandleIMG
+#define glGetTextureHandleNV epoxy_glGetTextureHandleNV
+#define glGetTextureImage epoxy_glGetTextureImage
+#define glGetTextureImageEXT epoxy_glGetTextureImageEXT
+#define glGetTextureLevelParameterfv epoxy_glGetTextureLevelParameterfv
+#define glGetTextureLevelParameterfvEXT epoxy_glGetTextureLevelParameterfvEXT
+#define glGetTextureLevelParameteriv epoxy_glGetTextureLevelParameteriv
+#define glGetTextureLevelParameterivEXT epoxy_glGetTextureLevelParameterivEXT
+#define glGetTextureParameterIiv epoxy_glGetTextureParameterIiv
+#define glGetTextureParameterIivEXT epoxy_glGetTextureParameterIivEXT
+#define glGetTextureParameterIuiv epoxy_glGetTextureParameterIuiv
+#define glGetTextureParameterIuivEXT epoxy_glGetTextureParameterIuivEXT
+#define glGetTextureParameterfv epoxy_glGetTextureParameterfv
+#define glGetTextureParameterfvEXT epoxy_glGetTextureParameterfvEXT
+#define glGetTextureParameteriv epoxy_glGetTextureParameteriv
+#define glGetTextureParameterivEXT epoxy_glGetTextureParameterivEXT
+#define glGetTextureSamplerHandleARB epoxy_glGetTextureSamplerHandleARB
+#define glGetTextureSamplerHandleIMG epoxy_glGetTextureSamplerHandleIMG
+#define glGetTextureSamplerHandleNV epoxy_glGetTextureSamplerHandleNV
+#define glGetTextureSubImage epoxy_glGetTextureSubImage
+#define glGetTrackMatrixivNV epoxy_glGetTrackMatrixivNV
+#define glGetTransformFeedbackVarying epoxy_glGetTransformFeedbackVarying
+#define glGetTransformFeedbackVaryingEXT epoxy_glGetTransformFeedbackVaryingEXT
+#define glGetTransformFeedbackVaryingNV epoxy_glGetTransformFeedbackVaryingNV
+#define glGetTransformFeedbacki64_v epoxy_glGetTransformFeedbacki64_v
+#define glGetTransformFeedbacki_v epoxy_glGetTransformFeedbacki_v
+#define glGetTransformFeedbackiv epoxy_glGetTransformFeedbackiv
+#define glGetTranslatedShaderSourceANGLE epoxy_glGetTranslatedShaderSourceANGLE
+#define glGetUniformBlockIndex epoxy_glGetUniformBlockIndex
+#define glGetUniformBufferSizeEXT epoxy_glGetUniformBufferSizeEXT
+#define glGetUniformIndices epoxy_glGetUniformIndices
+#define glGetUniformLocation epoxy_glGetUniformLocation
+#define glGetUniformLocationARB epoxy_glGetUniformLocationARB
+#define glGetUniformOffsetEXT epoxy_glGetUniformOffsetEXT
+#define glGetUniformSubroutineuiv epoxy_glGetUniformSubroutineuiv
+#define glGetUniformdv epoxy_glGetUniformdv
+#define glGetUniformfv epoxy_glGetUniformfv
+#define glGetUniformfvARB epoxy_glGetUniformfvARB
+#define glGetUniformi64vARB epoxy_glGetUniformi64vARB
+#define glGetUniformi64vNV epoxy_glGetUniformi64vNV
+#define glGetUniformiv epoxy_glGetUniformiv
+#define glGetUniformivARB epoxy_glGetUniformivARB
+#define glGetUniformui64vARB epoxy_glGetUniformui64vARB
+#define glGetUniformui64vNV epoxy_glGetUniformui64vNV
+#define glGetUniformuiv epoxy_glGetUniformuiv
+#define glGetUniformuivEXT epoxy_glGetUniformuivEXT
+#define glGetUnsignedBytei_vEXT epoxy_glGetUnsignedBytei_vEXT
+#define glGetUnsignedBytevEXT epoxy_glGetUnsignedBytevEXT
+#define glGetVariantArrayObjectfvATI epoxy_glGetVariantArrayObjectfvATI
+#define glGetVariantArrayObjectivATI epoxy_glGetVariantArrayObjectivATI
+#define glGetVariantBooleanvEXT epoxy_glGetVariantBooleanvEXT
+#define glGetVariantFloatvEXT epoxy_glGetVariantFloatvEXT
+#define glGetVariantIntegervEXT epoxy_glGetVariantIntegervEXT
+#define glGetVariantPointervEXT epoxy_glGetVariantPointervEXT
+#define glGetVaryingLocationNV epoxy_glGetVaryingLocationNV
+#define glGetVertexArrayIndexed64iv epoxy_glGetVertexArrayIndexed64iv
+#define glGetVertexArrayIndexediv epoxy_glGetVertexArrayIndexediv
+#define glGetVertexArrayIntegeri_vEXT epoxy_glGetVertexArrayIntegeri_vEXT
+#define glGetVertexArrayIntegervEXT epoxy_glGetVertexArrayIntegervEXT
+#define glGetVertexArrayPointeri_vEXT epoxy_glGetVertexArrayPointeri_vEXT
+#define glGetVertexArrayPointervEXT epoxy_glGetVertexArrayPointervEXT
+#define glGetVertexArrayiv epoxy_glGetVertexArrayiv
+#define glGetVertexAttribArrayObjectfvATI epoxy_glGetVertexAttribArrayObjectfvATI
+#define glGetVertexAttribArrayObjectivATI epoxy_glGetVertexAttribArrayObjectivATI
+#define glGetVertexAttribIiv epoxy_glGetVertexAttribIiv
+#define glGetVertexAttribIivEXT epoxy_glGetVertexAttribIivEXT
+#define glGetVertexAttribIuiv epoxy_glGetVertexAttribIuiv
+#define glGetVertexAttribIuivEXT epoxy_glGetVertexAttribIuivEXT
+#define glGetVertexAttribLdv epoxy_glGetVertexAttribLdv
+#define glGetVertexAttribLdvEXT epoxy_glGetVertexAttribLdvEXT
+#define glGetVertexAttribLi64vNV epoxy_glGetVertexAttribLi64vNV
+#define glGetVertexAttribLui64vARB epoxy_glGetVertexAttribLui64vARB
+#define glGetVertexAttribLui64vNV epoxy_glGetVertexAttribLui64vNV
+#define glGetVertexAttribPointerv epoxy_glGetVertexAttribPointerv
+#define glGetVertexAttribPointervARB epoxy_glGetVertexAttribPointervARB
+#define glGetVertexAttribPointervNV epoxy_glGetVertexAttribPointervNV
+#define glGetVertexAttribdv epoxy_glGetVertexAttribdv
+#define glGetVertexAttribdvARB epoxy_glGetVertexAttribdvARB
+#define glGetVertexAttribdvNV epoxy_glGetVertexAttribdvNV
+#define glGetVertexAttribfv epoxy_glGetVertexAttribfv
+#define glGetVertexAttribfvARB epoxy_glGetVertexAttribfvARB
+#define glGetVertexAttribfvNV epoxy_glGetVertexAttribfvNV
+#define glGetVertexAttribiv epoxy_glGetVertexAttribiv
+#define glGetVertexAttribivARB epoxy_glGetVertexAttribivARB
+#define glGetVertexAttribivNV epoxy_glGetVertexAttribivNV
+#define glGetVideoCaptureStreamdvNV epoxy_glGetVideoCaptureStreamdvNV
+#define glGetVideoCaptureStreamfvNV epoxy_glGetVideoCaptureStreamfvNV
+#define glGetVideoCaptureStreamivNV epoxy_glGetVideoCaptureStreamivNV
+#define glGetVideoCaptureivNV epoxy_glGetVideoCaptureivNV
+#define glGetVideoi64vNV epoxy_glGetVideoi64vNV
+#define glGetVideoivNV epoxy_glGetVideoivNV
+#define glGetVideoui64vNV epoxy_glGetVideoui64vNV
+#define glGetVideouivNV epoxy_glGetVideouivNV
+#define glGetVkProcAddrNV epoxy_glGetVkProcAddrNV
+#define glGetnColorTable epoxy_glGetnColorTable
+#define glGetnColorTableARB epoxy_glGetnColorTableARB
+#define glGetnCompressedTexImage epoxy_glGetnCompressedTexImage
+#define glGetnCompressedTexImageARB epoxy_glGetnCompressedTexImageARB
+#define glGetnConvolutionFilter epoxy_glGetnConvolutionFilter
+#define glGetnConvolutionFilterARB epoxy_glGetnConvolutionFilterARB
+#define glGetnHistogram epoxy_glGetnHistogram
+#define glGetnHistogramARB epoxy_glGetnHistogramARB
+#define glGetnMapdv epoxy_glGetnMapdv
+#define glGetnMapdvARB epoxy_glGetnMapdvARB
+#define glGetnMapfv epoxy_glGetnMapfv
+#define glGetnMapfvARB epoxy_glGetnMapfvARB
+#define glGetnMapiv epoxy_glGetnMapiv
+#define glGetnMapivARB epoxy_glGetnMapivARB
+#define glGetnMinmax epoxy_glGetnMinmax
+#define glGetnMinmaxARB epoxy_glGetnMinmaxARB
+#define glGetnPixelMapfv epoxy_glGetnPixelMapfv
+#define glGetnPixelMapfvARB epoxy_glGetnPixelMapfvARB
+#define glGetnPixelMapuiv epoxy_glGetnPixelMapuiv
+#define glGetnPixelMapuivARB epoxy_glGetnPixelMapuivARB
+#define glGetnPixelMapusv epoxy_glGetnPixelMapusv
+#define glGetnPixelMapusvARB epoxy_glGetnPixelMapusvARB
+#define glGetnPolygonStipple epoxy_glGetnPolygonStipple
+#define glGetnPolygonStippleARB epoxy_glGetnPolygonStippleARB
+#define glGetnSeparableFilter epoxy_glGetnSeparableFilter
+#define glGetnSeparableFilterARB epoxy_glGetnSeparableFilterARB
+#define glGetnTexImage epoxy_glGetnTexImage
+#define glGetnTexImageARB epoxy_glGetnTexImageARB
+#define glGetnUniformdv epoxy_glGetnUniformdv
+#define glGetnUniformdvARB epoxy_glGetnUniformdvARB
+#define glGetnUniformfv epoxy_glGetnUniformfv
+#define glGetnUniformfvARB epoxy_glGetnUniformfvARB
+#define glGetnUniformfvEXT epoxy_glGetnUniformfvEXT
+#define glGetnUniformfvKHR epoxy_glGetnUniformfvKHR
+#define glGetnUniformi64vARB epoxy_glGetnUniformi64vARB
+#define glGetnUniformiv epoxy_glGetnUniformiv
+#define glGetnUniformivARB epoxy_glGetnUniformivARB
+#define glGetnUniformivEXT epoxy_glGetnUniformivEXT
+#define glGetnUniformivKHR epoxy_glGetnUniformivKHR
+#define glGetnUniformui64vARB epoxy_glGetnUniformui64vARB
+#define glGetnUniformuiv epoxy_glGetnUniformuiv
+#define glGetnUniformuivARB epoxy_glGetnUniformuivARB
+#define glGetnUniformuivKHR epoxy_glGetnUniformuivKHR
+#define glGlobalAlphaFactorbSUN epoxy_glGlobalAlphaFactorbSUN
+#define glGlobalAlphaFactordSUN epoxy_glGlobalAlphaFactordSUN
+#define glGlobalAlphaFactorfSUN epoxy_glGlobalAlphaFactorfSUN
+#define glGlobalAlphaFactoriSUN epoxy_glGlobalAlphaFactoriSUN
+#define glGlobalAlphaFactorsSUN epoxy_glGlobalAlphaFactorsSUN
+#define glGlobalAlphaFactorubSUN epoxy_glGlobalAlphaFactorubSUN
+#define glGlobalAlphaFactoruiSUN epoxy_glGlobalAlphaFactoruiSUN
+#define glGlobalAlphaFactorusSUN epoxy_glGlobalAlphaFactorusSUN
+#define glHint epoxy_glHint
+#define glHintPGI epoxy_glHintPGI
+#define glHistogram epoxy_glHistogram
+#define glHistogramEXT epoxy_glHistogramEXT
+#define glIglooInterfaceSGIX epoxy_glIglooInterfaceSGIX
+#define glImageTransformParameterfHP epoxy_glImageTransformParameterfHP
+#define glImageTransformParameterfvHP epoxy_glImageTransformParameterfvHP
+#define glImageTransformParameteriHP epoxy_glImageTransformParameteriHP
+#define glImageTransformParameterivHP epoxy_glImageTransformParameterivHP
+#define glImportMemoryFdEXT epoxy_glImportMemoryFdEXT
+#define glImportMemoryWin32HandleEXT epoxy_glImportMemoryWin32HandleEXT
+#define glImportMemoryWin32NameEXT epoxy_glImportMemoryWin32NameEXT
+#define glImportSemaphoreFdEXT epoxy_glImportSemaphoreFdEXT
+#define glImportSemaphoreWin32HandleEXT epoxy_glImportSemaphoreWin32HandleEXT
+#define glImportSemaphoreWin32NameEXT epoxy_glImportSemaphoreWin32NameEXT
+#define glImportSyncEXT epoxy_glImportSyncEXT
+#define glIndexFormatNV epoxy_glIndexFormatNV
+#define glIndexFuncEXT epoxy_glIndexFuncEXT
+#define glIndexMask epoxy_glIndexMask
+#define glIndexMaterialEXT epoxy_glIndexMaterialEXT
+#define glIndexPointer epoxy_glIndexPointer
+#define glIndexPointerEXT epoxy_glIndexPointerEXT
+#define glIndexPointerListIBM epoxy_glIndexPointerListIBM
+#define glIndexd epoxy_glIndexd
+#define glIndexdv epoxy_glIndexdv
+#define glIndexf epoxy_glIndexf
+#define glIndexfv epoxy_glIndexfv
+#define glIndexi epoxy_glIndexi
+#define glIndexiv epoxy_glIndexiv
+#define glIndexs epoxy_glIndexs
+#define glIndexsv epoxy_glIndexsv
+#define glIndexub epoxy_glIndexub
+#define glIndexubv epoxy_glIndexubv
+#define glIndexxOES epoxy_glIndexxOES
+#define glIndexxvOES epoxy_glIndexxvOES
+#define glInitNames epoxy_glInitNames
+#define glInsertComponentEXT epoxy_glInsertComponentEXT
+#define glInsertEventMarkerEXT epoxy_glInsertEventMarkerEXT
+#define glInstrumentsBufferSGIX epoxy_glInstrumentsBufferSGIX
+#define glInterleavedArrays epoxy_glInterleavedArrays
+#define glInterpolatePathsNV epoxy_glInterpolatePathsNV
+#define glInvalidateBufferData epoxy_glInvalidateBufferData
+#define glInvalidateBufferSubData epoxy_glInvalidateBufferSubData
+#define glInvalidateFramebuffer epoxy_glInvalidateFramebuffer
+#define glInvalidateNamedFramebufferData epoxy_glInvalidateNamedFramebufferData
+#define glInvalidateNamedFramebufferSubData epoxy_glInvalidateNamedFramebufferSubData
+#define glInvalidateSubFramebuffer epoxy_glInvalidateSubFramebuffer
+#define glInvalidateTexImage epoxy_glInvalidateTexImage
+#define glInvalidateTexSubImage epoxy_glInvalidateTexSubImage
+#define glIsAsyncMarkerSGIX epoxy_glIsAsyncMarkerSGIX
+#define glIsBuffer epoxy_glIsBuffer
+#define glIsBufferARB epoxy_glIsBufferARB
+#define glIsBufferResidentNV epoxy_glIsBufferResidentNV
+#define glIsCommandListNV epoxy_glIsCommandListNV
+#define glIsEnabled epoxy_glIsEnabled
+#define glIsEnabledIndexedEXT epoxy_glIsEnabledIndexedEXT
+#define glIsEnabledi epoxy_glIsEnabledi
+#define glIsEnablediEXT epoxy_glIsEnablediEXT
+#define glIsEnablediNV epoxy_glIsEnablediNV
+#define glIsEnablediOES epoxy_glIsEnablediOES
+#define glIsFenceAPPLE epoxy_glIsFenceAPPLE
+#define glIsFenceNV epoxy_glIsFenceNV
+#define glIsFramebuffer epoxy_glIsFramebuffer
+#define glIsFramebufferEXT epoxy_glIsFramebufferEXT
+#define glIsFramebufferOES epoxy_glIsFramebufferOES
+#define glIsImageHandleResidentARB epoxy_glIsImageHandleResidentARB
+#define glIsImageHandleResidentNV epoxy_glIsImageHandleResidentNV
+#define glIsList epoxy_glIsList
+#define glIsMemoryObjectEXT epoxy_glIsMemoryObjectEXT
+#define glIsNameAMD epoxy_glIsNameAMD
+#define glIsNamedBufferResidentNV epoxy_glIsNamedBufferResidentNV
+#define glIsNamedStringARB epoxy_glIsNamedStringARB
+#define glIsObjectBufferATI epoxy_glIsObjectBufferATI
+#define glIsOcclusionQueryNV epoxy_glIsOcclusionQueryNV
+#define glIsPathNV epoxy_glIsPathNV
+#define glIsPointInFillPathNV epoxy_glIsPointInFillPathNV
+#define glIsPointInStrokePathNV epoxy_glIsPointInStrokePathNV
+#define glIsProgram epoxy_glIsProgram
+#define glIsProgramARB epoxy_glIsProgramARB
+#define glIsProgramNV epoxy_glIsProgramNV
+#define glIsProgramPipeline epoxy_glIsProgramPipeline
+#define glIsProgramPipelineEXT epoxy_glIsProgramPipelineEXT
+#define glIsQuery epoxy_glIsQuery
+#define glIsQueryARB epoxy_glIsQueryARB
+#define glIsQueryEXT epoxy_glIsQueryEXT
+#define glIsRenderbuffer epoxy_glIsRenderbuffer
+#define glIsRenderbufferEXT epoxy_glIsRenderbufferEXT
+#define glIsRenderbufferOES epoxy_glIsRenderbufferOES
+#define glIsSampler epoxy_glIsSampler
+#define glIsSemaphoreEXT epoxy_glIsSemaphoreEXT
+#define glIsShader epoxy_glIsShader
+#define glIsStateNV epoxy_glIsStateNV
+#define glIsSync epoxy_glIsSync
+#define glIsSyncAPPLE epoxy_glIsSyncAPPLE
+#define glIsTexture epoxy_glIsTexture
+#define glIsTextureEXT epoxy_glIsTextureEXT
+#define glIsTextureHandleResidentARB epoxy_glIsTextureHandleResidentARB
+#define glIsTextureHandleResidentNV epoxy_glIsTextureHandleResidentNV
+#define glIsTransformFeedback epoxy_glIsTransformFeedback
+#define glIsTransformFeedbackNV epoxy_glIsTransformFeedbackNV
+#define glIsVariantEnabledEXT epoxy_glIsVariantEnabledEXT
+#define glIsVertexArray epoxy_glIsVertexArray
+#define glIsVertexArrayAPPLE epoxy_glIsVertexArrayAPPLE
+#define glIsVertexArrayOES epoxy_glIsVertexArrayOES
+#define glIsVertexAttribEnabledAPPLE epoxy_glIsVertexAttribEnabledAPPLE
+#define glLGPUCopyImageSubDataNVX epoxy_glLGPUCopyImageSubDataNVX
+#define glLGPUInterlockNVX epoxy_glLGPUInterlockNVX
+#define glLGPUNamedBufferSubDataNVX epoxy_glLGPUNamedBufferSubDataNVX
+#define glLabelObjectEXT epoxy_glLabelObjectEXT
+#define glLightEnviSGIX epoxy_glLightEnviSGIX
+#define glLightModelf epoxy_glLightModelf
+#define glLightModelfv epoxy_glLightModelfv
+#define glLightModeli epoxy_glLightModeli
+#define glLightModeliv epoxy_glLightModeliv
+#define glLightModelx epoxy_glLightModelx
+#define glLightModelxOES epoxy_glLightModelxOES
+#define glLightModelxv epoxy_glLightModelxv
+#define glLightModelxvOES epoxy_glLightModelxvOES
+#define glLightf epoxy_glLightf
+#define glLightfv epoxy_glLightfv
+#define glLighti epoxy_glLighti
+#define glLightiv epoxy_glLightiv
+#define glLightx epoxy_glLightx
+#define glLightxOES epoxy_glLightxOES
+#define glLightxv epoxy_glLightxv
+#define glLightxvOES epoxy_glLightxvOES
+#define glLineStipple epoxy_glLineStipple
+#define glLineWidth epoxy_glLineWidth
+#define glLineWidthx epoxy_glLineWidthx
+#define glLineWidthxOES epoxy_glLineWidthxOES
+#define glLinkProgram epoxy_glLinkProgram
+#define glLinkProgramARB epoxy_glLinkProgramARB
+#define glListBase epoxy_glListBase
+#define glListDrawCommandsStatesClientNV epoxy_glListDrawCommandsStatesClientNV
+#define glListParameterfSGIX epoxy_glListParameterfSGIX
+#define glListParameterfvSGIX epoxy_glListParameterfvSGIX
+#define glListParameteriSGIX epoxy_glListParameteriSGIX
+#define glListParameterivSGIX epoxy_glListParameterivSGIX
+#define glLoadIdentity epoxy_glLoadIdentity
+#define glLoadIdentityDeformationMapSGIX epoxy_glLoadIdentityDeformationMapSGIX
+#define glLoadMatrixd epoxy_glLoadMatrixd
+#define glLoadMatrixf epoxy_glLoadMatrixf
+#define glLoadMatrixx epoxy_glLoadMatrixx
+#define glLoadMatrixxOES epoxy_glLoadMatrixxOES
+#define glLoadName epoxy_glLoadName
+#define glLoadPaletteFromModelViewMatrixOES epoxy_glLoadPaletteFromModelViewMatrixOES
+#define glLoadProgramNV epoxy_glLoadProgramNV
+#define glLoadTransposeMatrixd epoxy_glLoadTransposeMatrixd
+#define glLoadTransposeMatrixdARB epoxy_glLoadTransposeMatrixdARB
+#define glLoadTransposeMatrixf epoxy_glLoadTransposeMatrixf
+#define glLoadTransposeMatrixfARB epoxy_glLoadTransposeMatrixfARB
+#define glLoadTransposeMatrixxOES epoxy_glLoadTransposeMatrixxOES
+#define glLockArraysEXT epoxy_glLockArraysEXT
+#define glLogicOp epoxy_glLogicOp
+#define glMakeBufferNonResidentNV epoxy_glMakeBufferNonResidentNV
+#define glMakeBufferResidentNV epoxy_glMakeBufferResidentNV
+#define glMakeImageHandleNonResidentARB epoxy_glMakeImageHandleNonResidentARB
+#define glMakeImageHandleNonResidentNV epoxy_glMakeImageHandleNonResidentNV
+#define glMakeImageHandleResidentARB epoxy_glMakeImageHandleResidentARB
+#define glMakeImageHandleResidentNV epoxy_glMakeImageHandleResidentNV
+#define glMakeNamedBufferNonResidentNV epoxy_glMakeNamedBufferNonResidentNV
+#define glMakeNamedBufferResidentNV epoxy_glMakeNamedBufferResidentNV
+#define glMakeTextureHandleNonResidentARB epoxy_glMakeTextureHandleNonResidentARB
+#define glMakeTextureHandleNonResidentNV epoxy_glMakeTextureHandleNonResidentNV
+#define glMakeTextureHandleResidentARB epoxy_glMakeTextureHandleResidentARB
+#define glMakeTextureHandleResidentNV epoxy_glMakeTextureHandleResidentNV
+#define glMap1d epoxy_glMap1d
+#define glMap1f epoxy_glMap1f
+#define glMap1xOES epoxy_glMap1xOES
+#define glMap2d epoxy_glMap2d
+#define glMap2f epoxy_glMap2f
+#define glMap2xOES epoxy_glMap2xOES
+#define glMapBuffer epoxy_glMapBuffer
+#define glMapBufferARB epoxy_glMapBufferARB
+#define glMapBufferOES epoxy_glMapBufferOES
+#define glMapBufferRange epoxy_glMapBufferRange
+#define glMapBufferRangeEXT epoxy_glMapBufferRangeEXT
+#define glMapControlPointsNV epoxy_glMapControlPointsNV
+#define glMapGrid1d epoxy_glMapGrid1d
+#define glMapGrid1f epoxy_glMapGrid1f
+#define glMapGrid1xOES epoxy_glMapGrid1xOES
+#define glMapGrid2d epoxy_glMapGrid2d
+#define glMapGrid2f epoxy_glMapGrid2f
+#define glMapGrid2xOES epoxy_glMapGrid2xOES
+#define glMapNamedBuffer epoxy_glMapNamedBuffer
+#define glMapNamedBufferEXT epoxy_glMapNamedBufferEXT
+#define glMapNamedBufferRange epoxy_glMapNamedBufferRange
+#define glMapNamedBufferRangeEXT epoxy_glMapNamedBufferRangeEXT
+#define glMapObjectBufferATI epoxy_glMapObjectBufferATI
+#define glMapParameterfvNV epoxy_glMapParameterfvNV
+#define glMapParameterivNV epoxy_glMapParameterivNV
+#define glMapTexture2DINTEL epoxy_glMapTexture2DINTEL
+#define glMapVertexAttrib1dAPPLE epoxy_glMapVertexAttrib1dAPPLE
+#define glMapVertexAttrib1fAPPLE epoxy_glMapVertexAttrib1fAPPLE
+#define glMapVertexAttrib2dAPPLE epoxy_glMapVertexAttrib2dAPPLE
+#define glMapVertexAttrib2fAPPLE epoxy_glMapVertexAttrib2fAPPLE
+#define glMaterialf epoxy_glMaterialf
+#define glMaterialfv epoxy_glMaterialfv
+#define glMateriali epoxy_glMateriali
+#define glMaterialiv epoxy_glMaterialiv
+#define glMaterialx epoxy_glMaterialx
+#define glMaterialxOES epoxy_glMaterialxOES
+#define glMaterialxv epoxy_glMaterialxv
+#define glMaterialxvOES epoxy_glMaterialxvOES
+#define glMatrixFrustumEXT epoxy_glMatrixFrustumEXT
+#define glMatrixIndexPointerARB epoxy_glMatrixIndexPointerARB
+#define glMatrixIndexPointerOES epoxy_glMatrixIndexPointerOES
+#define glMatrixIndexubvARB epoxy_glMatrixIndexubvARB
+#define glMatrixIndexuivARB epoxy_glMatrixIndexuivARB
+#define glMatrixIndexusvARB epoxy_glMatrixIndexusvARB
+#define glMatrixLoad3x2fNV epoxy_glMatrixLoad3x2fNV
+#define glMatrixLoad3x3fNV epoxy_glMatrixLoad3x3fNV
+#define glMatrixLoadIdentityEXT epoxy_glMatrixLoadIdentityEXT
+#define glMatrixLoadTranspose3x3fNV epoxy_glMatrixLoadTranspose3x3fNV
+#define glMatrixLoadTransposedEXT epoxy_glMatrixLoadTransposedEXT
+#define glMatrixLoadTransposefEXT epoxy_glMatrixLoadTransposefEXT
+#define glMatrixLoaddEXT epoxy_glMatrixLoaddEXT
+#define glMatrixLoadfEXT epoxy_glMatrixLoadfEXT
+#define glMatrixMode epoxy_glMatrixMode
+#define glMatrixMult3x2fNV epoxy_glMatrixMult3x2fNV
+#define glMatrixMult3x3fNV epoxy_glMatrixMult3x3fNV
+#define glMatrixMultTranspose3x3fNV epoxy_glMatrixMultTranspose3x3fNV
+#define glMatrixMultTransposedEXT epoxy_glMatrixMultTransposedEXT
+#define glMatrixMultTransposefEXT epoxy_glMatrixMultTransposefEXT
+#define glMatrixMultdEXT epoxy_glMatrixMultdEXT
+#define glMatrixMultfEXT epoxy_glMatrixMultfEXT
+#define glMatrixOrthoEXT epoxy_glMatrixOrthoEXT
+#define glMatrixPopEXT epoxy_glMatrixPopEXT
+#define glMatrixPushEXT epoxy_glMatrixPushEXT
+#define glMatrixRotatedEXT epoxy_glMatrixRotatedEXT
+#define glMatrixRotatefEXT epoxy_glMatrixRotatefEXT
+#define glMatrixScaledEXT epoxy_glMatrixScaledEXT
+#define glMatrixScalefEXT epoxy_glMatrixScalefEXT
+#define glMatrixTranslatedEXT epoxy_glMatrixTranslatedEXT
+#define glMatrixTranslatefEXT epoxy_glMatrixTranslatefEXT
+#define glMaxShaderCompilerThreadsARB epoxy_glMaxShaderCompilerThreadsARB
+#define glMaxShaderCompilerThreadsKHR epoxy_glMaxShaderCompilerThreadsKHR
+#define glMemoryBarrier epoxy_glMemoryBarrier
+#define glMemoryBarrierByRegion epoxy_glMemoryBarrierByRegion
+#define glMemoryBarrierEXT epoxy_glMemoryBarrierEXT
+#define glMemoryObjectParameterivEXT epoxy_glMemoryObjectParameterivEXT
+#define glMinSampleShading epoxy_glMinSampleShading
+#define glMinSampleShadingARB epoxy_glMinSampleShadingARB
+#define glMinSampleShadingOES epoxy_glMinSampleShadingOES
+#define glMinmax epoxy_glMinmax
+#define glMinmaxEXT epoxy_glMinmaxEXT
+#define glMultMatrixd epoxy_glMultMatrixd
+#define glMultMatrixf epoxy_glMultMatrixf
+#define glMultMatrixx epoxy_glMultMatrixx
+#define glMultMatrixxOES epoxy_glMultMatrixxOES
+#define glMultTransposeMatrixd epoxy_glMultTransposeMatrixd
+#define glMultTransposeMatrixdARB epoxy_glMultTransposeMatrixdARB
+#define glMultTransposeMatrixf epoxy_glMultTransposeMatrixf
+#define glMultTransposeMatrixfARB epoxy_glMultTransposeMatrixfARB
+#define glMultTransposeMatrixxOES epoxy_glMultTransposeMatrixxOES
+#define glMultiDrawArrays epoxy_glMultiDrawArrays
+#define glMultiDrawArraysEXT epoxy_glMultiDrawArraysEXT
+#define glMultiDrawArraysIndirect epoxy_glMultiDrawArraysIndirect
+#define glMultiDrawArraysIndirectAMD epoxy_glMultiDrawArraysIndirectAMD
+#define glMultiDrawArraysIndirectBindlessCountNV epoxy_glMultiDrawArraysIndirectBindlessCountNV
+#define glMultiDrawArraysIndirectBindlessNV epoxy_glMultiDrawArraysIndirectBindlessNV
+#define glMultiDrawArraysIndirectCount epoxy_glMultiDrawArraysIndirectCount
+#define glMultiDrawArraysIndirectCountARB epoxy_glMultiDrawArraysIndirectCountARB
+#define glMultiDrawArraysIndirectEXT epoxy_glMultiDrawArraysIndirectEXT
+#define glMultiDrawElementArrayAPPLE epoxy_glMultiDrawElementArrayAPPLE
+#define glMultiDrawElements epoxy_glMultiDrawElements
+#define glMultiDrawElementsBaseVertex epoxy_glMultiDrawElementsBaseVertex
+#define glMultiDrawElementsBaseVertexEXT epoxy_glMultiDrawElementsBaseVertexEXT
+#define glMultiDrawElementsEXT epoxy_glMultiDrawElementsEXT
+#define glMultiDrawElementsIndirect epoxy_glMultiDrawElementsIndirect
+#define glMultiDrawElementsIndirectAMD epoxy_glMultiDrawElementsIndirectAMD
+#define glMultiDrawElementsIndirectBindlessCountNV epoxy_glMultiDrawElementsIndirectBindlessCountNV
+#define glMultiDrawElementsIndirectBindlessNV epoxy_glMultiDrawElementsIndirectBindlessNV
+#define glMultiDrawElementsIndirectCount epoxy_glMultiDrawElementsIndirectCount
+#define glMultiDrawElementsIndirectCountARB epoxy_glMultiDrawElementsIndirectCountARB
+#define glMultiDrawElementsIndirectEXT epoxy_glMultiDrawElementsIndirectEXT
+#define glMultiDrawMeshTasksIndirectCountNV epoxy_glMultiDrawMeshTasksIndirectCountNV
+#define glMultiDrawMeshTasksIndirectNV epoxy_glMultiDrawMeshTasksIndirectNV
+#define glMultiDrawRangeElementArrayAPPLE epoxy_glMultiDrawRangeElementArrayAPPLE
+#define glMultiModeDrawArraysIBM epoxy_glMultiModeDrawArraysIBM
+#define glMultiModeDrawElementsIBM epoxy_glMultiModeDrawElementsIBM
+#define glMultiTexBufferEXT epoxy_glMultiTexBufferEXT
+#define glMultiTexCoord1bOES epoxy_glMultiTexCoord1bOES
+#define glMultiTexCoord1bvOES epoxy_glMultiTexCoord1bvOES
+#define glMultiTexCoord1d epoxy_glMultiTexCoord1d
+#define glMultiTexCoord1dARB epoxy_glMultiTexCoord1dARB
+#define glMultiTexCoord1dv epoxy_glMultiTexCoord1dv
+#define glMultiTexCoord1dvARB epoxy_glMultiTexCoord1dvARB
+#define glMultiTexCoord1f epoxy_glMultiTexCoord1f
+#define glMultiTexCoord1fARB epoxy_glMultiTexCoord1fARB
+#define glMultiTexCoord1fv epoxy_glMultiTexCoord1fv
+#define glMultiTexCoord1fvARB epoxy_glMultiTexCoord1fvARB
+#define glMultiTexCoord1hNV epoxy_glMultiTexCoord1hNV
+#define glMultiTexCoord1hvNV epoxy_glMultiTexCoord1hvNV
+#define glMultiTexCoord1i epoxy_glMultiTexCoord1i
+#define glMultiTexCoord1iARB epoxy_glMultiTexCoord1iARB
+#define glMultiTexCoord1iv epoxy_glMultiTexCoord1iv
+#define glMultiTexCoord1ivARB epoxy_glMultiTexCoord1ivARB
+#define glMultiTexCoord1s epoxy_glMultiTexCoord1s
+#define glMultiTexCoord1sARB epoxy_glMultiTexCoord1sARB
+#define glMultiTexCoord1sv epoxy_glMultiTexCoord1sv
+#define glMultiTexCoord1svARB epoxy_glMultiTexCoord1svARB
+#define glMultiTexCoord1xOES epoxy_glMultiTexCoord1xOES
+#define glMultiTexCoord1xvOES epoxy_glMultiTexCoord1xvOES
+#define glMultiTexCoord2bOES epoxy_glMultiTexCoord2bOES
+#define glMultiTexCoord2bvOES epoxy_glMultiTexCoord2bvOES
+#define glMultiTexCoord2d epoxy_glMultiTexCoord2d
+#define glMultiTexCoord2dARB epoxy_glMultiTexCoord2dARB
+#define glMultiTexCoord2dv epoxy_glMultiTexCoord2dv
+#define glMultiTexCoord2dvARB epoxy_glMultiTexCoord2dvARB
+#define glMultiTexCoord2f epoxy_glMultiTexCoord2f
+#define glMultiTexCoord2fARB epoxy_glMultiTexCoord2fARB
+#define glMultiTexCoord2fv epoxy_glMultiTexCoord2fv
+#define glMultiTexCoord2fvARB epoxy_glMultiTexCoord2fvARB
+#define glMultiTexCoord2hNV epoxy_glMultiTexCoord2hNV
+#define glMultiTexCoord2hvNV epoxy_glMultiTexCoord2hvNV
+#define glMultiTexCoord2i epoxy_glMultiTexCoord2i
+#define glMultiTexCoord2iARB epoxy_glMultiTexCoord2iARB
+#define glMultiTexCoord2iv epoxy_glMultiTexCoord2iv
+#define glMultiTexCoord2ivARB epoxy_glMultiTexCoord2ivARB
+#define glMultiTexCoord2s epoxy_glMultiTexCoord2s
+#define glMultiTexCoord2sARB epoxy_glMultiTexCoord2sARB
+#define glMultiTexCoord2sv epoxy_glMultiTexCoord2sv
+#define glMultiTexCoord2svARB epoxy_glMultiTexCoord2svARB
+#define glMultiTexCoord2xOES epoxy_glMultiTexCoord2xOES
+#define glMultiTexCoord2xvOES epoxy_glMultiTexCoord2xvOES
+#define glMultiTexCoord3bOES epoxy_glMultiTexCoord3bOES
+#define glMultiTexCoord3bvOES epoxy_glMultiTexCoord3bvOES
+#define glMultiTexCoord3d epoxy_glMultiTexCoord3d
+#define glMultiTexCoord3dARB epoxy_glMultiTexCoord3dARB
+#define glMultiTexCoord3dv epoxy_glMultiTexCoord3dv
+#define glMultiTexCoord3dvARB epoxy_glMultiTexCoord3dvARB
+#define glMultiTexCoord3f epoxy_glMultiTexCoord3f
+#define glMultiTexCoord3fARB epoxy_glMultiTexCoord3fARB
+#define glMultiTexCoord3fv epoxy_glMultiTexCoord3fv
+#define glMultiTexCoord3fvARB epoxy_glMultiTexCoord3fvARB
+#define glMultiTexCoord3hNV epoxy_glMultiTexCoord3hNV
+#define glMultiTexCoord3hvNV epoxy_glMultiTexCoord3hvNV
+#define glMultiTexCoord3i epoxy_glMultiTexCoord3i
+#define glMultiTexCoord3iARB epoxy_glMultiTexCoord3iARB
+#define glMultiTexCoord3iv epoxy_glMultiTexCoord3iv
+#define glMultiTexCoord3ivARB epoxy_glMultiTexCoord3ivARB
+#define glMultiTexCoord3s epoxy_glMultiTexCoord3s
+#define glMultiTexCoord3sARB epoxy_glMultiTexCoord3sARB
+#define glMultiTexCoord3sv epoxy_glMultiTexCoord3sv
+#define glMultiTexCoord3svARB epoxy_glMultiTexCoord3svARB
+#define glMultiTexCoord3xOES epoxy_glMultiTexCoord3xOES
+#define glMultiTexCoord3xvOES epoxy_glMultiTexCoord3xvOES
+#define glMultiTexCoord4bOES epoxy_glMultiTexCoord4bOES
+#define glMultiTexCoord4bvOES epoxy_glMultiTexCoord4bvOES
+#define glMultiTexCoord4d epoxy_glMultiTexCoord4d
+#define glMultiTexCoord4dARB epoxy_glMultiTexCoord4dARB
+#define glMultiTexCoord4dv epoxy_glMultiTexCoord4dv
+#define glMultiTexCoord4dvARB epoxy_glMultiTexCoord4dvARB
+#define glMultiTexCoord4f epoxy_glMultiTexCoord4f
+#define glMultiTexCoord4fARB epoxy_glMultiTexCoord4fARB
+#define glMultiTexCoord4fv epoxy_glMultiTexCoord4fv
+#define glMultiTexCoord4fvARB epoxy_glMultiTexCoord4fvARB
+#define glMultiTexCoord4hNV epoxy_glMultiTexCoord4hNV
+#define glMultiTexCoord4hvNV epoxy_glMultiTexCoord4hvNV
+#define glMultiTexCoord4i epoxy_glMultiTexCoord4i
+#define glMultiTexCoord4iARB epoxy_glMultiTexCoord4iARB
+#define glMultiTexCoord4iv epoxy_glMultiTexCoord4iv
+#define glMultiTexCoord4ivARB epoxy_glMultiTexCoord4ivARB
+#define glMultiTexCoord4s epoxy_glMultiTexCoord4s
+#define glMultiTexCoord4sARB epoxy_glMultiTexCoord4sARB
+#define glMultiTexCoord4sv epoxy_glMultiTexCoord4sv
+#define glMultiTexCoord4svARB epoxy_glMultiTexCoord4svARB
+#define glMultiTexCoord4x epoxy_glMultiTexCoord4x
+#define glMultiTexCoord4xOES epoxy_glMultiTexCoord4xOES
+#define glMultiTexCoord4xvOES epoxy_glMultiTexCoord4xvOES
+#define glMultiTexCoordP1ui epoxy_glMultiTexCoordP1ui
+#define glMultiTexCoordP1uiv epoxy_glMultiTexCoordP1uiv
+#define glMultiTexCoordP2ui epoxy_glMultiTexCoordP2ui
+#define glMultiTexCoordP2uiv epoxy_glMultiTexCoordP2uiv
+#define glMultiTexCoordP3ui epoxy_glMultiTexCoordP3ui
+#define glMultiTexCoordP3uiv epoxy_glMultiTexCoordP3uiv
+#define glMultiTexCoordP4ui epoxy_glMultiTexCoordP4ui
+#define glMultiTexCoordP4uiv epoxy_glMultiTexCoordP4uiv
+#define glMultiTexCoordPointerEXT epoxy_glMultiTexCoordPointerEXT
+#define glMultiTexEnvfEXT epoxy_glMultiTexEnvfEXT
+#define glMultiTexEnvfvEXT epoxy_glMultiTexEnvfvEXT
+#define glMultiTexEnviEXT epoxy_glMultiTexEnviEXT
+#define glMultiTexEnvivEXT epoxy_glMultiTexEnvivEXT
+#define glMultiTexGendEXT epoxy_glMultiTexGendEXT
+#define glMultiTexGendvEXT epoxy_glMultiTexGendvEXT
+#define glMultiTexGenfEXT epoxy_glMultiTexGenfEXT
+#define glMultiTexGenfvEXT epoxy_glMultiTexGenfvEXT
+#define glMultiTexGeniEXT epoxy_glMultiTexGeniEXT
+#define glMultiTexGenivEXT epoxy_glMultiTexGenivEXT
+#define glMultiTexImage1DEXT epoxy_glMultiTexImage1DEXT
+#define glMultiTexImage2DEXT epoxy_glMultiTexImage2DEXT
+#define glMultiTexImage3DEXT epoxy_glMultiTexImage3DEXT
+#define glMultiTexParameterIivEXT epoxy_glMultiTexParameterIivEXT
+#define glMultiTexParameterIuivEXT epoxy_glMultiTexParameterIuivEXT
+#define glMultiTexParameterfEXT epoxy_glMultiTexParameterfEXT
+#define glMultiTexParameterfvEXT epoxy_glMultiTexParameterfvEXT
+#define glMultiTexParameteriEXT epoxy_glMultiTexParameteriEXT
+#define glMultiTexParameterivEXT epoxy_glMultiTexParameterivEXT
+#define glMultiTexRenderbufferEXT epoxy_glMultiTexRenderbufferEXT
+#define glMultiTexSubImage1DEXT epoxy_glMultiTexSubImage1DEXT
+#define glMultiTexSubImage2DEXT epoxy_glMultiTexSubImage2DEXT
+#define glMultiTexSubImage3DEXT epoxy_glMultiTexSubImage3DEXT
+#define glMulticastBarrierNV epoxy_glMulticastBarrierNV
+#define glMulticastBlitFramebufferNV epoxy_glMulticastBlitFramebufferNV
+#define glMulticastBufferSubDataNV epoxy_glMulticastBufferSubDataNV
+#define glMulticastCopyBufferSubDataNV epoxy_glMulticastCopyBufferSubDataNV
+#define glMulticastCopyImageSubDataNV epoxy_glMulticastCopyImageSubDataNV
+#define glMulticastFramebufferSampleLocationsfvNV epoxy_glMulticastFramebufferSampleLocationsfvNV
+#define glMulticastGetQueryObjecti64vNV epoxy_glMulticastGetQueryObjecti64vNV
+#define glMulticastGetQueryObjectivNV epoxy_glMulticastGetQueryObjectivNV
+#define glMulticastGetQueryObjectui64vNV epoxy_glMulticastGetQueryObjectui64vNV
+#define glMulticastGetQueryObjectuivNV epoxy_glMulticastGetQueryObjectuivNV
+#define glMulticastScissorArrayvNVX epoxy_glMulticastScissorArrayvNVX
+#define glMulticastViewportArrayvNVX epoxy_glMulticastViewportArrayvNVX
+#define glMulticastViewportPositionWScaleNVX epoxy_glMulticastViewportPositionWScaleNVX
+#define glMulticastWaitSyncNV epoxy_glMulticastWaitSyncNV
+#define glNamedBufferAttachMemoryNV epoxy_glNamedBufferAttachMemoryNV
+#define glNamedBufferData epoxy_glNamedBufferData
+#define glNamedBufferDataEXT epoxy_glNamedBufferDataEXT
+#define glNamedBufferPageCommitmentARB epoxy_glNamedBufferPageCommitmentARB
+#define glNamedBufferPageCommitmentEXT epoxy_glNamedBufferPageCommitmentEXT
+#define glNamedBufferStorage epoxy_glNamedBufferStorage
+#define glNamedBufferStorageEXT epoxy_glNamedBufferStorageEXT
+#define glNamedBufferStorageExternalEXT epoxy_glNamedBufferStorageExternalEXT
+#define glNamedBufferStorageMemEXT epoxy_glNamedBufferStorageMemEXT
+#define glNamedBufferSubData epoxy_glNamedBufferSubData
+#define glNamedBufferSubDataEXT epoxy_glNamedBufferSubDataEXT
+#define glNamedCopyBufferSubDataEXT epoxy_glNamedCopyBufferSubDataEXT
+#define glNamedFramebufferDrawBuffer epoxy_glNamedFramebufferDrawBuffer
+#define glNamedFramebufferDrawBuffers epoxy_glNamedFramebufferDrawBuffers
+#define glNamedFramebufferParameteri epoxy_glNamedFramebufferParameteri
+#define glNamedFramebufferParameteriEXT epoxy_glNamedFramebufferParameteriEXT
+#define glNamedFramebufferReadBuffer epoxy_glNamedFramebufferReadBuffer
+#define glNamedFramebufferRenderbuffer epoxy_glNamedFramebufferRenderbuffer
+#define glNamedFramebufferRenderbufferEXT epoxy_glNamedFramebufferRenderbufferEXT
+#define glNamedFramebufferSampleLocationsfvARB epoxy_glNamedFramebufferSampleLocationsfvARB
+#define glNamedFramebufferSampleLocationsfvNV epoxy_glNamedFramebufferSampleLocationsfvNV
+#define glNamedFramebufferSamplePositionsfvAMD epoxy_glNamedFramebufferSamplePositionsfvAMD
+#define glNamedFramebufferTexture epoxy_glNamedFramebufferTexture
+#define glNamedFramebufferTexture1DEXT epoxy_glNamedFramebufferTexture1DEXT
+#define glNamedFramebufferTexture2DEXT epoxy_glNamedFramebufferTexture2DEXT
+#define glNamedFramebufferTexture3DEXT epoxy_glNamedFramebufferTexture3DEXT
+#define glNamedFramebufferTextureEXT epoxy_glNamedFramebufferTextureEXT
+#define glNamedFramebufferTextureFaceEXT epoxy_glNamedFramebufferTextureFaceEXT
+#define glNamedFramebufferTextureLayer epoxy_glNamedFramebufferTextureLayer
+#define glNamedFramebufferTextureLayerEXT epoxy_glNamedFramebufferTextureLayerEXT
+#define glNamedProgramLocalParameter4dEXT epoxy_glNamedProgramLocalParameter4dEXT
+#define glNamedProgramLocalParameter4dvEXT epoxy_glNamedProgramLocalParameter4dvEXT
+#define glNamedProgramLocalParameter4fEXT epoxy_glNamedProgramLocalParameter4fEXT
+#define glNamedProgramLocalParameter4fvEXT epoxy_glNamedProgramLocalParameter4fvEXT
+#define glNamedProgramLocalParameterI4iEXT epoxy_glNamedProgramLocalParameterI4iEXT
+#define glNamedProgramLocalParameterI4ivEXT epoxy_glNamedProgramLocalParameterI4ivEXT
+#define glNamedProgramLocalParameterI4uiEXT epoxy_glNamedProgramLocalParameterI4uiEXT
+#define glNamedProgramLocalParameterI4uivEXT epoxy_glNamedProgramLocalParameterI4uivEXT
+#define glNamedProgramLocalParameters4fvEXT epoxy_glNamedProgramLocalParameters4fvEXT
+#define glNamedProgramLocalParametersI4ivEXT epoxy_glNamedProgramLocalParametersI4ivEXT
+#define glNamedProgramLocalParametersI4uivEXT epoxy_glNamedProgramLocalParametersI4uivEXT
+#define glNamedProgramStringEXT epoxy_glNamedProgramStringEXT
+#define glNamedRenderbufferStorage epoxy_glNamedRenderbufferStorage
+#define glNamedRenderbufferStorageEXT epoxy_glNamedRenderbufferStorageEXT
+#define glNamedRenderbufferStorageMultisample epoxy_glNamedRenderbufferStorageMultisample
+#define glNamedRenderbufferStorageMultisampleAdvancedAMD epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD
+#define glNamedRenderbufferStorageMultisampleCoverageEXT epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT
+#define glNamedRenderbufferStorageMultisampleEXT epoxy_glNamedRenderbufferStorageMultisampleEXT
+#define glNamedStringARB epoxy_glNamedStringARB
+#define glNewList epoxy_glNewList
+#define glNewObjectBufferATI epoxy_glNewObjectBufferATI
+#define glNormal3b epoxy_glNormal3b
+#define glNormal3bv epoxy_glNormal3bv
+#define glNormal3d epoxy_glNormal3d
+#define glNormal3dv epoxy_glNormal3dv
+#define glNormal3f epoxy_glNormal3f
+#define glNormal3fVertex3fSUN epoxy_glNormal3fVertex3fSUN
+#define glNormal3fVertex3fvSUN epoxy_glNormal3fVertex3fvSUN
+#define glNormal3fv epoxy_glNormal3fv
+#define glNormal3hNV epoxy_glNormal3hNV
+#define glNormal3hvNV epoxy_glNormal3hvNV
+#define glNormal3i epoxy_glNormal3i
+#define glNormal3iv epoxy_glNormal3iv
+#define glNormal3s epoxy_glNormal3s
+#define glNormal3sv epoxy_glNormal3sv
+#define glNormal3x epoxy_glNormal3x
+#define glNormal3xOES epoxy_glNormal3xOES
+#define glNormal3xvOES epoxy_glNormal3xvOES
+#define glNormalFormatNV epoxy_glNormalFormatNV
+#define glNormalP3ui epoxy_glNormalP3ui
+#define glNormalP3uiv epoxy_glNormalP3uiv
+#define glNormalPointer epoxy_glNormalPointer
+#define glNormalPointerEXT epoxy_glNormalPointerEXT
+#define glNormalPointerListIBM epoxy_glNormalPointerListIBM
+#define glNormalPointervINTEL epoxy_glNormalPointervINTEL
+#define glNormalStream3bATI epoxy_glNormalStream3bATI
+#define glNormalStream3bvATI epoxy_glNormalStream3bvATI
+#define glNormalStream3dATI epoxy_glNormalStream3dATI
+#define glNormalStream3dvATI epoxy_glNormalStream3dvATI
+#define glNormalStream3fATI epoxy_glNormalStream3fATI
+#define glNormalStream3fvATI epoxy_glNormalStream3fvATI
+#define glNormalStream3iATI epoxy_glNormalStream3iATI
+#define glNormalStream3ivATI epoxy_glNormalStream3ivATI
+#define glNormalStream3sATI epoxy_glNormalStream3sATI
+#define glNormalStream3svATI epoxy_glNormalStream3svATI
+#define glObjectLabel epoxy_glObjectLabel
+#define glObjectLabelKHR epoxy_glObjectLabelKHR
+#define glObjectPtrLabel epoxy_glObjectPtrLabel
+#define glObjectPtrLabelKHR epoxy_glObjectPtrLabelKHR
+#define glObjectPurgeableAPPLE epoxy_glObjectPurgeableAPPLE
+#define glObjectUnpurgeableAPPLE epoxy_glObjectUnpurgeableAPPLE
+#define glOrtho epoxy_glOrtho
+#define glOrthof epoxy_glOrthof
+#define glOrthofOES epoxy_glOrthofOES
+#define glOrthox epoxy_glOrthox
+#define glOrthoxOES epoxy_glOrthoxOES
+#define glPNTrianglesfATI epoxy_glPNTrianglesfATI
+#define glPNTrianglesiATI epoxy_glPNTrianglesiATI
+#define glPassTexCoordATI epoxy_glPassTexCoordATI
+#define glPassThrough epoxy_glPassThrough
+#define glPassThroughxOES epoxy_glPassThroughxOES
+#define glPatchParameterfv epoxy_glPatchParameterfv
+#define glPatchParameteri epoxy_glPatchParameteri
+#define glPatchParameteriEXT epoxy_glPatchParameteriEXT
+#define glPatchParameteriOES epoxy_glPatchParameteriOES
+#define glPathColorGenNV epoxy_glPathColorGenNV
+#define glPathCommandsNV epoxy_glPathCommandsNV
+#define glPathCoordsNV epoxy_glPathCoordsNV
+#define glPathCoverDepthFuncNV epoxy_glPathCoverDepthFuncNV
+#define glPathDashArrayNV epoxy_glPathDashArrayNV
+#define glPathFogGenNV epoxy_glPathFogGenNV
+#define glPathGlyphIndexArrayNV epoxy_glPathGlyphIndexArrayNV
+#define glPathGlyphIndexRangeNV epoxy_glPathGlyphIndexRangeNV
+#define glPathGlyphRangeNV epoxy_glPathGlyphRangeNV
+#define glPathGlyphsNV epoxy_glPathGlyphsNV
+#define glPathMemoryGlyphIndexArrayNV epoxy_glPathMemoryGlyphIndexArrayNV
+#define glPathParameterfNV epoxy_glPathParameterfNV
+#define glPathParameterfvNV epoxy_glPathParameterfvNV
+#define glPathParameteriNV epoxy_glPathParameteriNV
+#define glPathParameterivNV epoxy_glPathParameterivNV
+#define glPathStencilDepthOffsetNV epoxy_glPathStencilDepthOffsetNV
+#define glPathStencilFuncNV epoxy_glPathStencilFuncNV
+#define glPathStringNV epoxy_glPathStringNV
+#define glPathSubCommandsNV epoxy_glPathSubCommandsNV
+#define glPathSubCoordsNV epoxy_glPathSubCoordsNV
+#define glPathTexGenNV epoxy_glPathTexGenNV
+#define glPauseTransformFeedback epoxy_glPauseTransformFeedback
+#define glPauseTransformFeedbackNV epoxy_glPauseTransformFeedbackNV
+#define glPixelDataRangeNV epoxy_glPixelDataRangeNV
+#define glPixelMapfv epoxy_glPixelMapfv
+#define glPixelMapuiv epoxy_glPixelMapuiv
+#define glPixelMapusv epoxy_glPixelMapusv
+#define glPixelMapx epoxy_glPixelMapx
+#define glPixelStoref epoxy_glPixelStoref
+#define glPixelStorei epoxy_glPixelStorei
+#define glPixelStorex epoxy_glPixelStorex
+#define glPixelTexGenParameterfSGIS epoxy_glPixelTexGenParameterfSGIS
+#define glPixelTexGenParameterfvSGIS epoxy_glPixelTexGenParameterfvSGIS
+#define glPixelTexGenParameteriSGIS epoxy_glPixelTexGenParameteriSGIS
+#define glPixelTexGenParameterivSGIS epoxy_glPixelTexGenParameterivSGIS
+#define glPixelTexGenSGIX epoxy_glPixelTexGenSGIX
+#define glPixelTransferf epoxy_glPixelTransferf
+#define glPixelTransferi epoxy_glPixelTransferi
+#define glPixelTransferxOES epoxy_glPixelTransferxOES
+#define glPixelTransformParameterfEXT epoxy_glPixelTransformParameterfEXT
+#define glPixelTransformParameterfvEXT epoxy_glPixelTransformParameterfvEXT
+#define glPixelTransformParameteriEXT epoxy_glPixelTransformParameteriEXT
+#define glPixelTransformParameterivEXT epoxy_glPixelTransformParameterivEXT
+#define glPixelZoom epoxy_glPixelZoom
+#define glPixelZoomxOES epoxy_glPixelZoomxOES
+#define glPointAlongPathNV epoxy_glPointAlongPathNV
+#define glPointParameterf epoxy_glPointParameterf
+#define glPointParameterfARB epoxy_glPointParameterfARB
+#define glPointParameterfEXT epoxy_glPointParameterfEXT
+#define glPointParameterfSGIS epoxy_glPointParameterfSGIS
+#define glPointParameterfv epoxy_glPointParameterfv
+#define glPointParameterfvARB epoxy_glPointParameterfvARB
+#define glPointParameterfvEXT epoxy_glPointParameterfvEXT
+#define glPointParameterfvSGIS epoxy_glPointParameterfvSGIS
+#define glPointParameteri epoxy_glPointParameteri
+#define glPointParameteriNV epoxy_glPointParameteriNV
+#define glPointParameteriv epoxy_glPointParameteriv
+#define glPointParameterivNV epoxy_glPointParameterivNV
+#define glPointParameterx epoxy_glPointParameterx
+#define glPointParameterxOES epoxy_glPointParameterxOES
+#define glPointParameterxv epoxy_glPointParameterxv
+#define glPointParameterxvOES epoxy_glPointParameterxvOES
+#define glPointSize epoxy_glPointSize
+#define glPointSizePointerOES epoxy_glPointSizePointerOES
+#define glPointSizex epoxy_glPointSizex
+#define glPointSizexOES epoxy_glPointSizexOES
+#define glPollAsyncSGIX epoxy_glPollAsyncSGIX
+#define glPollInstrumentsSGIX epoxy_glPollInstrumentsSGIX
+#define glPolygonMode epoxy_glPolygonMode
+#define glPolygonModeNV epoxy_glPolygonModeNV
+#define glPolygonOffset epoxy_glPolygonOffset
+#define glPolygonOffsetClamp epoxy_glPolygonOffsetClamp
+#define glPolygonOffsetClampEXT epoxy_glPolygonOffsetClampEXT
+#define glPolygonOffsetEXT epoxy_glPolygonOffsetEXT
+#define glPolygonOffsetx epoxy_glPolygonOffsetx
+#define glPolygonOffsetxOES epoxy_glPolygonOffsetxOES
+#define glPolygonStipple epoxy_glPolygonStipple
+#define glPopAttrib epoxy_glPopAttrib
+#define glPopClientAttrib epoxy_glPopClientAttrib
+#define glPopDebugGroup epoxy_glPopDebugGroup
+#define glPopDebugGroupKHR epoxy_glPopDebugGroupKHR
+#define glPopGroupMarkerEXT epoxy_glPopGroupMarkerEXT
+#define glPopMatrix epoxy_glPopMatrix
+#define glPopName epoxy_glPopName
+#define glPresentFrameDualFillNV epoxy_glPresentFrameDualFillNV
+#define glPresentFrameKeyedNV epoxy_glPresentFrameKeyedNV
+#define glPrimitiveBoundingBox epoxy_glPrimitiveBoundingBox
+#define glPrimitiveBoundingBoxARB epoxy_glPrimitiveBoundingBoxARB
+#define glPrimitiveBoundingBoxEXT epoxy_glPrimitiveBoundingBoxEXT
+#define glPrimitiveBoundingBoxOES epoxy_glPrimitiveBoundingBoxOES
+#define glPrimitiveRestartIndex epoxy_glPrimitiveRestartIndex
+#define glPrimitiveRestartIndexNV epoxy_glPrimitiveRestartIndexNV
+#define glPrimitiveRestartNV epoxy_glPrimitiveRestartNV
+#define glPrioritizeTextures epoxy_glPrioritizeTextures
+#define glPrioritizeTexturesEXT epoxy_glPrioritizeTexturesEXT
+#define glPrioritizeTexturesxOES epoxy_glPrioritizeTexturesxOES
+#define glProgramBinary epoxy_glProgramBinary
+#define glProgramBinaryOES epoxy_glProgramBinaryOES
+#define glProgramBufferParametersIivNV epoxy_glProgramBufferParametersIivNV
+#define glProgramBufferParametersIuivNV epoxy_glProgramBufferParametersIuivNV
+#define glProgramBufferParametersfvNV epoxy_glProgramBufferParametersfvNV
+#define glProgramEnvParameter4dARB epoxy_glProgramEnvParameter4dARB
+#define glProgramEnvParameter4dvARB epoxy_glProgramEnvParameter4dvARB
+#define glProgramEnvParameter4fARB epoxy_glProgramEnvParameter4fARB
+#define glProgramEnvParameter4fvARB epoxy_glProgramEnvParameter4fvARB
+#define glProgramEnvParameterI4iNV epoxy_glProgramEnvParameterI4iNV
+#define glProgramEnvParameterI4ivNV epoxy_glProgramEnvParameterI4ivNV
+#define glProgramEnvParameterI4uiNV epoxy_glProgramEnvParameterI4uiNV
+#define glProgramEnvParameterI4uivNV epoxy_glProgramEnvParameterI4uivNV
+#define glProgramEnvParameters4fvEXT epoxy_glProgramEnvParameters4fvEXT
+#define glProgramEnvParametersI4ivNV epoxy_glProgramEnvParametersI4ivNV
+#define glProgramEnvParametersI4uivNV epoxy_glProgramEnvParametersI4uivNV
+#define glProgramLocalParameter4dARB epoxy_glProgramLocalParameter4dARB
+#define glProgramLocalParameter4dvARB epoxy_glProgramLocalParameter4dvARB
+#define glProgramLocalParameter4fARB epoxy_glProgramLocalParameter4fARB
+#define glProgramLocalParameter4fvARB epoxy_glProgramLocalParameter4fvARB
+#define glProgramLocalParameterI4iNV epoxy_glProgramLocalParameterI4iNV
+#define glProgramLocalParameterI4ivNV epoxy_glProgramLocalParameterI4ivNV
+#define glProgramLocalParameterI4uiNV epoxy_glProgramLocalParameterI4uiNV
+#define glProgramLocalParameterI4uivNV epoxy_glProgramLocalParameterI4uivNV
+#define glProgramLocalParameters4fvEXT epoxy_glProgramLocalParameters4fvEXT
+#define glProgramLocalParametersI4ivNV epoxy_glProgramLocalParametersI4ivNV
+#define glProgramLocalParametersI4uivNV epoxy_glProgramLocalParametersI4uivNV
+#define glProgramNamedParameter4dNV epoxy_glProgramNamedParameter4dNV
+#define glProgramNamedParameter4dvNV epoxy_glProgramNamedParameter4dvNV
+#define glProgramNamedParameter4fNV epoxy_glProgramNamedParameter4fNV
+#define glProgramNamedParameter4fvNV epoxy_glProgramNamedParameter4fvNV
+#define glProgramParameter4dNV epoxy_glProgramParameter4dNV
+#define glProgramParameter4dvNV epoxy_glProgramParameter4dvNV
+#define glProgramParameter4fNV epoxy_glProgramParameter4fNV
+#define glProgramParameter4fvNV epoxy_glProgramParameter4fvNV
+#define glProgramParameteri epoxy_glProgramParameteri
+#define glProgramParameteriARB epoxy_glProgramParameteriARB
+#define glProgramParameteriEXT epoxy_glProgramParameteriEXT
+#define glProgramParameters4dvNV epoxy_glProgramParameters4dvNV
+#define glProgramParameters4fvNV epoxy_glProgramParameters4fvNV
+#define glProgramPathFragmentInputGenNV epoxy_glProgramPathFragmentInputGenNV
+#define glProgramStringARB epoxy_glProgramStringARB
+#define glProgramSubroutineParametersuivNV epoxy_glProgramSubroutineParametersuivNV
+#define glProgramUniform1d epoxy_glProgramUniform1d
+#define glProgramUniform1dEXT epoxy_glProgramUniform1dEXT
+#define glProgramUniform1dv epoxy_glProgramUniform1dv
+#define glProgramUniform1dvEXT epoxy_glProgramUniform1dvEXT
+#define glProgramUniform1f epoxy_glProgramUniform1f
+#define glProgramUniform1fEXT epoxy_glProgramUniform1fEXT
+#define glProgramUniform1fv epoxy_glProgramUniform1fv
+#define glProgramUniform1fvEXT epoxy_glProgramUniform1fvEXT
+#define glProgramUniform1i epoxy_glProgramUniform1i
+#define glProgramUniform1i64ARB epoxy_glProgramUniform1i64ARB
+#define glProgramUniform1i64NV epoxy_glProgramUniform1i64NV
+#define glProgramUniform1i64vARB epoxy_glProgramUniform1i64vARB
+#define glProgramUniform1i64vNV epoxy_glProgramUniform1i64vNV
+#define glProgramUniform1iEXT epoxy_glProgramUniform1iEXT
+#define glProgramUniform1iv epoxy_glProgramUniform1iv
+#define glProgramUniform1ivEXT epoxy_glProgramUniform1ivEXT
+#define glProgramUniform1ui epoxy_glProgramUniform1ui
+#define glProgramUniform1ui64ARB epoxy_glProgramUniform1ui64ARB
+#define glProgramUniform1ui64NV epoxy_glProgramUniform1ui64NV
+#define glProgramUniform1ui64vARB epoxy_glProgramUniform1ui64vARB
+#define glProgramUniform1ui64vNV epoxy_glProgramUniform1ui64vNV
+#define glProgramUniform1uiEXT epoxy_glProgramUniform1uiEXT
+#define glProgramUniform1uiv epoxy_glProgramUniform1uiv
+#define glProgramUniform1uivEXT epoxy_glProgramUniform1uivEXT
+#define glProgramUniform2d epoxy_glProgramUniform2d
+#define glProgramUniform2dEXT epoxy_glProgramUniform2dEXT
+#define glProgramUniform2dv epoxy_glProgramUniform2dv
+#define glProgramUniform2dvEXT epoxy_glProgramUniform2dvEXT
+#define glProgramUniform2f epoxy_glProgramUniform2f
+#define glProgramUniform2fEXT epoxy_glProgramUniform2fEXT
+#define glProgramUniform2fv epoxy_glProgramUniform2fv
+#define glProgramUniform2fvEXT epoxy_glProgramUniform2fvEXT
+#define glProgramUniform2i epoxy_glProgramUniform2i
+#define glProgramUniform2i64ARB epoxy_glProgramUniform2i64ARB
+#define glProgramUniform2i64NV epoxy_glProgramUniform2i64NV
+#define glProgramUniform2i64vARB epoxy_glProgramUniform2i64vARB
+#define glProgramUniform2i64vNV epoxy_glProgramUniform2i64vNV
+#define glProgramUniform2iEXT epoxy_glProgramUniform2iEXT
+#define glProgramUniform2iv epoxy_glProgramUniform2iv
+#define glProgramUniform2ivEXT epoxy_glProgramUniform2ivEXT
+#define glProgramUniform2ui epoxy_glProgramUniform2ui
+#define glProgramUniform2ui64ARB epoxy_glProgramUniform2ui64ARB
+#define glProgramUniform2ui64NV epoxy_glProgramUniform2ui64NV
+#define glProgramUniform2ui64vARB epoxy_glProgramUniform2ui64vARB
+#define glProgramUniform2ui64vNV epoxy_glProgramUniform2ui64vNV
+#define glProgramUniform2uiEXT epoxy_glProgramUniform2uiEXT
+#define glProgramUniform2uiv epoxy_glProgramUniform2uiv
+#define glProgramUniform2uivEXT epoxy_glProgramUniform2uivEXT
+#define glProgramUniform3d epoxy_glProgramUniform3d
+#define glProgramUniform3dEXT epoxy_glProgramUniform3dEXT
+#define glProgramUniform3dv epoxy_glProgramUniform3dv
+#define glProgramUniform3dvEXT epoxy_glProgramUniform3dvEXT
+#define glProgramUniform3f epoxy_glProgramUniform3f
+#define glProgramUniform3fEXT epoxy_glProgramUniform3fEXT
+#define glProgramUniform3fv epoxy_glProgramUniform3fv
+#define glProgramUniform3fvEXT epoxy_glProgramUniform3fvEXT
+#define glProgramUniform3i epoxy_glProgramUniform3i
+#define glProgramUniform3i64ARB epoxy_glProgramUniform3i64ARB
+#define glProgramUniform3i64NV epoxy_glProgramUniform3i64NV
+#define glProgramUniform3i64vARB epoxy_glProgramUniform3i64vARB
+#define glProgramUniform3i64vNV epoxy_glProgramUniform3i64vNV
+#define glProgramUniform3iEXT epoxy_glProgramUniform3iEXT
+#define glProgramUniform3iv epoxy_glProgramUniform3iv
+#define glProgramUniform3ivEXT epoxy_glProgramUniform3ivEXT
+#define glProgramUniform3ui epoxy_glProgramUniform3ui
+#define glProgramUniform3ui64ARB epoxy_glProgramUniform3ui64ARB
+#define glProgramUniform3ui64NV epoxy_glProgramUniform3ui64NV
+#define glProgramUniform3ui64vARB epoxy_glProgramUniform3ui64vARB
+#define glProgramUniform3ui64vNV epoxy_glProgramUniform3ui64vNV
+#define glProgramUniform3uiEXT epoxy_glProgramUniform3uiEXT
+#define glProgramUniform3uiv epoxy_glProgramUniform3uiv
+#define glProgramUniform3uivEXT epoxy_glProgramUniform3uivEXT
+#define glProgramUniform4d epoxy_glProgramUniform4d
+#define glProgramUniform4dEXT epoxy_glProgramUniform4dEXT
+#define glProgramUniform4dv epoxy_glProgramUniform4dv
+#define glProgramUniform4dvEXT epoxy_glProgramUniform4dvEXT
+#define glProgramUniform4f epoxy_glProgramUniform4f
+#define glProgramUniform4fEXT epoxy_glProgramUniform4fEXT
+#define glProgramUniform4fv epoxy_glProgramUniform4fv
+#define glProgramUniform4fvEXT epoxy_glProgramUniform4fvEXT
+#define glProgramUniform4i epoxy_glProgramUniform4i
+#define glProgramUniform4i64ARB epoxy_glProgramUniform4i64ARB
+#define glProgramUniform4i64NV epoxy_glProgramUniform4i64NV
+#define glProgramUniform4i64vARB epoxy_glProgramUniform4i64vARB
+#define glProgramUniform4i64vNV epoxy_glProgramUniform4i64vNV
+#define glProgramUniform4iEXT epoxy_glProgramUniform4iEXT
+#define glProgramUniform4iv epoxy_glProgramUniform4iv
+#define glProgramUniform4ivEXT epoxy_glProgramUniform4ivEXT
+#define glProgramUniform4ui epoxy_glProgramUniform4ui
+#define glProgramUniform4ui64ARB epoxy_glProgramUniform4ui64ARB
+#define glProgramUniform4ui64NV epoxy_glProgramUniform4ui64NV
+#define glProgramUniform4ui64vARB epoxy_glProgramUniform4ui64vARB
+#define glProgramUniform4ui64vNV epoxy_glProgramUniform4ui64vNV
+#define glProgramUniform4uiEXT epoxy_glProgramUniform4uiEXT
+#define glProgramUniform4uiv epoxy_glProgramUniform4uiv
+#define glProgramUniform4uivEXT epoxy_glProgramUniform4uivEXT
+#define glProgramUniformHandleui64ARB epoxy_glProgramUniformHandleui64ARB
+#define glProgramUniformHandleui64IMG epoxy_glProgramUniformHandleui64IMG
+#define glProgramUniformHandleui64NV epoxy_glProgramUniformHandleui64NV
+#define glProgramUniformHandleui64vARB epoxy_glProgramUniformHandleui64vARB
+#define glProgramUniformHandleui64vIMG epoxy_glProgramUniformHandleui64vIMG
+#define glProgramUniformHandleui64vNV epoxy_glProgramUniformHandleui64vNV
+#define glProgramUniformMatrix2dv epoxy_glProgramUniformMatrix2dv
+#define glProgramUniformMatrix2dvEXT epoxy_glProgramUniformMatrix2dvEXT
+#define glProgramUniformMatrix2fv epoxy_glProgramUniformMatrix2fv
+#define glProgramUniformMatrix2fvEXT epoxy_glProgramUniformMatrix2fvEXT
+#define glProgramUniformMatrix2x3dv epoxy_glProgramUniformMatrix2x3dv
+#define glProgramUniformMatrix2x3dvEXT epoxy_glProgramUniformMatrix2x3dvEXT
+#define glProgramUniformMatrix2x3fv epoxy_glProgramUniformMatrix2x3fv
+#define glProgramUniformMatrix2x3fvEXT epoxy_glProgramUniformMatrix2x3fvEXT
+#define glProgramUniformMatrix2x4dv epoxy_glProgramUniformMatrix2x4dv
+#define glProgramUniformMatrix2x4dvEXT epoxy_glProgramUniformMatrix2x4dvEXT
+#define glProgramUniformMatrix2x4fv epoxy_glProgramUniformMatrix2x4fv
+#define glProgramUniformMatrix2x4fvEXT epoxy_glProgramUniformMatrix2x4fvEXT
+#define glProgramUniformMatrix3dv epoxy_glProgramUniformMatrix3dv
+#define glProgramUniformMatrix3dvEXT epoxy_glProgramUniformMatrix3dvEXT
+#define glProgramUniformMatrix3fv epoxy_glProgramUniformMatrix3fv
+#define glProgramUniformMatrix3fvEXT epoxy_glProgramUniformMatrix3fvEXT
+#define glProgramUniformMatrix3x2dv epoxy_glProgramUniformMatrix3x2dv
+#define glProgramUniformMatrix3x2dvEXT epoxy_glProgramUniformMatrix3x2dvEXT
+#define glProgramUniformMatrix3x2fv epoxy_glProgramUniformMatrix3x2fv
+#define glProgramUniformMatrix3x2fvEXT epoxy_glProgramUniformMatrix3x2fvEXT
+#define glProgramUniformMatrix3x4dv epoxy_glProgramUniformMatrix3x4dv
+#define glProgramUniformMatrix3x4dvEXT epoxy_glProgramUniformMatrix3x4dvEXT
+#define glProgramUniformMatrix3x4fv epoxy_glProgramUniformMatrix3x4fv
+#define glProgramUniformMatrix3x4fvEXT epoxy_glProgramUniformMatrix3x4fvEXT
+#define glProgramUniformMatrix4dv epoxy_glProgramUniformMatrix4dv
+#define glProgramUniformMatrix4dvEXT epoxy_glProgramUniformMatrix4dvEXT
+#define glProgramUniformMatrix4fv epoxy_glProgramUniformMatrix4fv
+#define glProgramUniformMatrix4fvEXT epoxy_glProgramUniformMatrix4fvEXT
+#define glProgramUniformMatrix4x2dv epoxy_glProgramUniformMatrix4x2dv
+#define glProgramUniformMatrix4x2dvEXT epoxy_glProgramUniformMatrix4x2dvEXT
+#define glProgramUniformMatrix4x2fv epoxy_glProgramUniformMatrix4x2fv
+#define glProgramUniformMatrix4x2fvEXT epoxy_glProgramUniformMatrix4x2fvEXT
+#define glProgramUniformMatrix4x3dv epoxy_glProgramUniformMatrix4x3dv
+#define glProgramUniformMatrix4x3dvEXT epoxy_glProgramUniformMatrix4x3dvEXT
+#define glProgramUniformMatrix4x3fv epoxy_glProgramUniformMatrix4x3fv
+#define glProgramUniformMatrix4x3fvEXT epoxy_glProgramUniformMatrix4x3fvEXT
+#define glProgramUniformui64NV epoxy_glProgramUniformui64NV
+#define glProgramUniformui64vNV epoxy_glProgramUniformui64vNV
+#define glProgramVertexLimitNV epoxy_glProgramVertexLimitNV
+#define glProvokingVertex epoxy_glProvokingVertex
+#define glProvokingVertexEXT epoxy_glProvokingVertexEXT
+#define glPushAttrib epoxy_glPushAttrib
+#define glPushClientAttrib epoxy_glPushClientAttrib
+#define glPushClientAttribDefaultEXT epoxy_glPushClientAttribDefaultEXT
+#define glPushDebugGroup epoxy_glPushDebugGroup
+#define glPushDebugGroupKHR epoxy_glPushDebugGroupKHR
+#define glPushGroupMarkerEXT epoxy_glPushGroupMarkerEXT
+#define glPushMatrix epoxy_glPushMatrix
+#define glPushName epoxy_glPushName
+#define glQueryCounter epoxy_glQueryCounter
+#define glQueryCounterEXT epoxy_glQueryCounterEXT
+#define glQueryMatrixxOES epoxy_glQueryMatrixxOES
+#define glQueryObjectParameteruiAMD epoxy_glQueryObjectParameteruiAMD
+#define glQueryResourceNV epoxy_glQueryResourceNV
+#define glQueryResourceTagNV epoxy_glQueryResourceTagNV
+#define glRasterPos2d epoxy_glRasterPos2d
+#define glRasterPos2dv epoxy_glRasterPos2dv
+#define glRasterPos2f epoxy_glRasterPos2f
+#define glRasterPos2fv epoxy_glRasterPos2fv
+#define glRasterPos2i epoxy_glRasterPos2i
+#define glRasterPos2iv epoxy_glRasterPos2iv
+#define glRasterPos2s epoxy_glRasterPos2s
+#define glRasterPos2sv epoxy_glRasterPos2sv
+#define glRasterPos2xOES epoxy_glRasterPos2xOES
+#define glRasterPos2xvOES epoxy_glRasterPos2xvOES
+#define glRasterPos3d epoxy_glRasterPos3d
+#define glRasterPos3dv epoxy_glRasterPos3dv
+#define glRasterPos3f epoxy_glRasterPos3f
+#define glRasterPos3fv epoxy_glRasterPos3fv
+#define glRasterPos3i epoxy_glRasterPos3i
+#define glRasterPos3iv epoxy_glRasterPos3iv
+#define glRasterPos3s epoxy_glRasterPos3s
+#define glRasterPos3sv epoxy_glRasterPos3sv
+#define glRasterPos3xOES epoxy_glRasterPos3xOES
+#define glRasterPos3xvOES epoxy_glRasterPos3xvOES
+#define glRasterPos4d epoxy_glRasterPos4d
+#define glRasterPos4dv epoxy_glRasterPos4dv
+#define glRasterPos4f epoxy_glRasterPos4f
+#define glRasterPos4fv epoxy_glRasterPos4fv
+#define glRasterPos4i epoxy_glRasterPos4i
+#define glRasterPos4iv epoxy_glRasterPos4iv
+#define glRasterPos4s epoxy_glRasterPos4s
+#define glRasterPos4sv epoxy_glRasterPos4sv
+#define glRasterPos4xOES epoxy_glRasterPos4xOES
+#define glRasterPos4xvOES epoxy_glRasterPos4xvOES
+#define glRasterSamplesEXT epoxy_glRasterSamplesEXT
+#define glReadBuffer epoxy_glReadBuffer
+#define glReadBufferIndexedEXT epoxy_glReadBufferIndexedEXT
+#define glReadBufferNV epoxy_glReadBufferNV
+#define glReadInstrumentsSGIX epoxy_glReadInstrumentsSGIX
+#define glReadPixels epoxy_glReadPixels
+#define glReadnPixels epoxy_glReadnPixels
+#define glReadnPixelsARB epoxy_glReadnPixelsARB
+#define glReadnPixelsEXT epoxy_glReadnPixelsEXT
+#define glReadnPixelsKHR epoxy_glReadnPixelsKHR
+#define glRectd epoxy_glRectd
+#define glRectdv epoxy_glRectdv
+#define glRectf epoxy_glRectf
+#define glRectfv epoxy_glRectfv
+#define glRecti epoxy_glRecti
+#define glRectiv epoxy_glRectiv
+#define glRects epoxy_glRects
+#define glRectsv epoxy_glRectsv
+#define glRectxOES epoxy_glRectxOES
+#define glRectxvOES epoxy_glRectxvOES
+#define glReferencePlaneSGIX epoxy_glReferencePlaneSGIX
+#define glReleaseKeyedMutexWin32EXT epoxy_glReleaseKeyedMutexWin32EXT
+#define glReleaseShaderCompiler epoxy_glReleaseShaderCompiler
+#define glRenderGpuMaskNV epoxy_glRenderGpuMaskNV
+#define glRenderMode epoxy_glRenderMode
+#define glRenderbufferStorage epoxy_glRenderbufferStorage
+#define glRenderbufferStorageEXT epoxy_glRenderbufferStorageEXT
+#define glRenderbufferStorageMultisample epoxy_glRenderbufferStorageMultisample
+#define glRenderbufferStorageMultisampleANGLE epoxy_glRenderbufferStorageMultisampleANGLE
+#define glRenderbufferStorageMultisampleAPPLE epoxy_glRenderbufferStorageMultisampleAPPLE
+#define glRenderbufferStorageMultisampleAdvancedAMD epoxy_glRenderbufferStorageMultisampleAdvancedAMD
+#define glRenderbufferStorageMultisampleCoverageNV epoxy_glRenderbufferStorageMultisampleCoverageNV
+#define glRenderbufferStorageMultisampleEXT epoxy_glRenderbufferStorageMultisampleEXT
+#define glRenderbufferStorageMultisampleIMG epoxy_glRenderbufferStorageMultisampleIMG
+#define glRenderbufferStorageMultisampleNV epoxy_glRenderbufferStorageMultisampleNV
+#define glRenderbufferStorageOES epoxy_glRenderbufferStorageOES
+#define glReplacementCodePointerSUN epoxy_glReplacementCodePointerSUN
+#define glReplacementCodeubSUN epoxy_glReplacementCodeubSUN
+#define glReplacementCodeubvSUN epoxy_glReplacementCodeubvSUN
+#define glReplacementCodeuiColor3fVertex3fSUN epoxy_glReplacementCodeuiColor3fVertex3fSUN
+#define glReplacementCodeuiColor3fVertex3fvSUN epoxy_glReplacementCodeuiColor3fVertex3fvSUN
+#define glReplacementCodeuiColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN
+#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
+#define glReplacementCodeuiColor4ubVertex3fSUN epoxy_glReplacementCodeuiColor4ubVertex3fSUN
+#define glReplacementCodeuiColor4ubVertex3fvSUN epoxy_glReplacementCodeuiColor4ubVertex3fvSUN
+#define glReplacementCodeuiNormal3fVertex3fSUN epoxy_glReplacementCodeuiNormal3fVertex3fSUN
+#define glReplacementCodeuiNormal3fVertex3fvSUN epoxy_glReplacementCodeuiNormal3fVertex3fvSUN
+#define glReplacementCodeuiSUN epoxy_glReplacementCodeuiSUN
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
+#define glReplacementCodeuiTexCoord2fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN
+#define glReplacementCodeuiTexCoord2fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN
+#define glReplacementCodeuiVertex3fSUN epoxy_glReplacementCodeuiVertex3fSUN
+#define glReplacementCodeuiVertex3fvSUN epoxy_glReplacementCodeuiVertex3fvSUN
+#define glReplacementCodeuivSUN epoxy_glReplacementCodeuivSUN
+#define glReplacementCodeusSUN epoxy_glReplacementCodeusSUN
+#define glReplacementCodeusvSUN epoxy_glReplacementCodeusvSUN
+#define glRequestResidentProgramsNV epoxy_glRequestResidentProgramsNV
+#define glResetHistogram epoxy_glResetHistogram
+#define glResetHistogramEXT epoxy_glResetHistogramEXT
+#define glResetMemoryObjectParameterNV epoxy_glResetMemoryObjectParameterNV
+#define glResetMinmax epoxy_glResetMinmax
+#define glResetMinmaxEXT epoxy_glResetMinmaxEXT
+#define glResizeBuffersMESA epoxy_glResizeBuffersMESA
+#define glResolveDepthValuesNV epoxy_glResolveDepthValuesNV
+#define glResolveMultisampleFramebufferAPPLE epoxy_glResolveMultisampleFramebufferAPPLE
+#define glResumeTransformFeedback epoxy_glResumeTransformFeedback
+#define glResumeTransformFeedbackNV epoxy_glResumeTransformFeedbackNV
+#define glRotated epoxy_glRotated
+#define glRotatef epoxy_glRotatef
+#define glRotatex epoxy_glRotatex
+#define glRotatexOES epoxy_glRotatexOES
+#define glSampleCoverage epoxy_glSampleCoverage
+#define glSampleCoverageARB epoxy_glSampleCoverageARB
+#define glSampleCoveragex epoxy_glSampleCoveragex
+#define glSampleCoveragexOES epoxy_glSampleCoveragexOES
+#define glSampleMapATI epoxy_glSampleMapATI
+#define glSampleMaskEXT epoxy_glSampleMaskEXT
+#define glSampleMaskIndexedNV epoxy_glSampleMaskIndexedNV
+#define glSampleMaskSGIS epoxy_glSampleMaskSGIS
+#define glSampleMaski epoxy_glSampleMaski
+#define glSamplePatternEXT epoxy_glSamplePatternEXT
+#define glSamplePatternSGIS epoxy_glSamplePatternSGIS
+#define glSamplerParameterIiv epoxy_glSamplerParameterIiv
+#define glSamplerParameterIivEXT epoxy_glSamplerParameterIivEXT
+#define glSamplerParameterIivOES epoxy_glSamplerParameterIivOES
+#define glSamplerParameterIuiv epoxy_glSamplerParameterIuiv
+#define glSamplerParameterIuivEXT epoxy_glSamplerParameterIuivEXT
+#define glSamplerParameterIuivOES epoxy_glSamplerParameterIuivOES
+#define glSamplerParameterf epoxy_glSamplerParameterf
+#define glSamplerParameterfv epoxy_glSamplerParameterfv
+#define glSamplerParameteri epoxy_glSamplerParameteri
+#define glSamplerParameteriv epoxy_glSamplerParameteriv
+#define glScaled epoxy_glScaled
+#define glScalef epoxy_glScalef
+#define glScalex epoxy_glScalex
+#define glScalexOES epoxy_glScalexOES
+#define glScissor epoxy_glScissor
+#define glScissorArrayv epoxy_glScissorArrayv
+#define glScissorArrayvNV epoxy_glScissorArrayvNV
+#define glScissorArrayvOES epoxy_glScissorArrayvOES
+#define glScissorExclusiveArrayvNV epoxy_glScissorExclusiveArrayvNV
+#define glScissorExclusiveNV epoxy_glScissorExclusiveNV
+#define glScissorIndexed epoxy_glScissorIndexed
+#define glScissorIndexedNV epoxy_glScissorIndexedNV
+#define glScissorIndexedOES epoxy_glScissorIndexedOES
+#define glScissorIndexedv epoxy_glScissorIndexedv
+#define glScissorIndexedvNV epoxy_glScissorIndexedvNV
+#define glScissorIndexedvOES epoxy_glScissorIndexedvOES
+#define glSecondaryColor3b epoxy_glSecondaryColor3b
+#define glSecondaryColor3bEXT epoxy_glSecondaryColor3bEXT
+#define glSecondaryColor3bv epoxy_glSecondaryColor3bv
+#define glSecondaryColor3bvEXT epoxy_glSecondaryColor3bvEXT
+#define glSecondaryColor3d epoxy_glSecondaryColor3d
+#define glSecondaryColor3dEXT epoxy_glSecondaryColor3dEXT
+#define glSecondaryColor3dv epoxy_glSecondaryColor3dv
+#define glSecondaryColor3dvEXT epoxy_glSecondaryColor3dvEXT
+#define glSecondaryColor3f epoxy_glSecondaryColor3f
+#define glSecondaryColor3fEXT epoxy_glSecondaryColor3fEXT
+#define glSecondaryColor3fv epoxy_glSecondaryColor3fv
+#define glSecondaryColor3fvEXT epoxy_glSecondaryColor3fvEXT
+#define glSecondaryColor3hNV epoxy_glSecondaryColor3hNV
+#define glSecondaryColor3hvNV epoxy_glSecondaryColor3hvNV
+#define glSecondaryColor3i epoxy_glSecondaryColor3i
+#define glSecondaryColor3iEXT epoxy_glSecondaryColor3iEXT
+#define glSecondaryColor3iv epoxy_glSecondaryColor3iv
+#define glSecondaryColor3ivEXT epoxy_glSecondaryColor3ivEXT
+#define glSecondaryColor3s epoxy_glSecondaryColor3s
+#define glSecondaryColor3sEXT epoxy_glSecondaryColor3sEXT
+#define glSecondaryColor3sv epoxy_glSecondaryColor3sv
+#define glSecondaryColor3svEXT epoxy_glSecondaryColor3svEXT
+#define glSecondaryColor3ub epoxy_glSecondaryColor3ub
+#define glSecondaryColor3ubEXT epoxy_glSecondaryColor3ubEXT
+#define glSecondaryColor3ubv epoxy_glSecondaryColor3ubv
+#define glSecondaryColor3ubvEXT epoxy_glSecondaryColor3ubvEXT
+#define glSecondaryColor3ui epoxy_glSecondaryColor3ui
+#define glSecondaryColor3uiEXT epoxy_glSecondaryColor3uiEXT
+#define glSecondaryColor3uiv epoxy_glSecondaryColor3uiv
+#define glSecondaryColor3uivEXT epoxy_glSecondaryColor3uivEXT
+#define glSecondaryColor3us epoxy_glSecondaryColor3us
+#define glSecondaryColor3usEXT epoxy_glSecondaryColor3usEXT
+#define glSecondaryColor3usv epoxy_glSecondaryColor3usv
+#define glSecondaryColor3usvEXT epoxy_glSecondaryColor3usvEXT
+#define glSecondaryColorFormatNV epoxy_glSecondaryColorFormatNV
+#define glSecondaryColorP3ui epoxy_glSecondaryColorP3ui
+#define glSecondaryColorP3uiv epoxy_glSecondaryColorP3uiv
+#define glSecondaryColorPointer epoxy_glSecondaryColorPointer
+#define glSecondaryColorPointerEXT epoxy_glSecondaryColorPointerEXT
+#define glSecondaryColorPointerListIBM epoxy_glSecondaryColorPointerListIBM
+#define glSelectBuffer epoxy_glSelectBuffer
+#define glSelectPerfMonitorCountersAMD epoxy_glSelectPerfMonitorCountersAMD
+#define glSemaphoreParameterui64vEXT epoxy_glSemaphoreParameterui64vEXT
+#define glSeparableFilter2D epoxy_glSeparableFilter2D
+#define glSeparableFilter2DEXT epoxy_glSeparableFilter2DEXT
+#define glSetFenceAPPLE epoxy_glSetFenceAPPLE
+#define glSetFenceNV epoxy_glSetFenceNV
+#define glSetFragmentShaderConstantATI epoxy_glSetFragmentShaderConstantATI
+#define glSetInvariantEXT epoxy_glSetInvariantEXT
+#define glSetLocalConstantEXT epoxy_glSetLocalConstantEXT
+#define glSetMultisamplefvAMD epoxy_glSetMultisamplefvAMD
+#define glShadeModel epoxy_glShadeModel
+#define glShaderBinary epoxy_glShaderBinary
+#define glShaderOp1EXT epoxy_glShaderOp1EXT
+#define glShaderOp2EXT epoxy_glShaderOp2EXT
+#define glShaderOp3EXT epoxy_glShaderOp3EXT
+#define glShaderSource epoxy_glShaderSource
+#define glShaderSourceARB epoxy_glShaderSourceARB
+#define glShaderStorageBlockBinding epoxy_glShaderStorageBlockBinding
+#define glShadingRateImageBarrierNV epoxy_glShadingRateImageBarrierNV
+#define glShadingRateImagePaletteNV epoxy_glShadingRateImagePaletteNV
+#define glShadingRateSampleOrderCustomNV epoxy_glShadingRateSampleOrderCustomNV
+#define glShadingRateSampleOrderNV epoxy_glShadingRateSampleOrderNV
+#define glSharpenTexFuncSGIS epoxy_glSharpenTexFuncSGIS
+#define glSignalSemaphoreEXT epoxy_glSignalSemaphoreEXT
+#define glSignalSemaphoreui64NVX epoxy_glSignalSemaphoreui64NVX
+#define glSignalVkFenceNV epoxy_glSignalVkFenceNV
+#define glSignalVkSemaphoreNV epoxy_glSignalVkSemaphoreNV
+#define glSpecializeShader epoxy_glSpecializeShader
+#define glSpecializeShaderARB epoxy_glSpecializeShaderARB
+#define glSpriteParameterfSGIX epoxy_glSpriteParameterfSGIX
+#define glSpriteParameterfvSGIX epoxy_glSpriteParameterfvSGIX
+#define glSpriteParameteriSGIX epoxy_glSpriteParameteriSGIX
+#define glSpriteParameterivSGIX epoxy_glSpriteParameterivSGIX
+#define glStartInstrumentsSGIX epoxy_glStartInstrumentsSGIX
+#define glStartTilingQCOM epoxy_glStartTilingQCOM
+#define glStateCaptureNV epoxy_glStateCaptureNV
+#define glStencilClearTagEXT epoxy_glStencilClearTagEXT
+#define glStencilFillPathInstancedNV epoxy_glStencilFillPathInstancedNV
+#define glStencilFillPathNV epoxy_glStencilFillPathNV
+#define glStencilFunc epoxy_glStencilFunc
+#define glStencilFuncSeparate epoxy_glStencilFuncSeparate
+#define glStencilFuncSeparateATI epoxy_glStencilFuncSeparateATI
+#define glStencilMask epoxy_glStencilMask
+#define glStencilMaskSeparate epoxy_glStencilMaskSeparate
+#define glStencilOp epoxy_glStencilOp
+#define glStencilOpSeparate epoxy_glStencilOpSeparate
+#define glStencilOpSeparateATI epoxy_glStencilOpSeparateATI
+#define glStencilOpValueAMD epoxy_glStencilOpValueAMD
+#define glStencilStrokePathInstancedNV epoxy_glStencilStrokePathInstancedNV
+#define glStencilStrokePathNV epoxy_glStencilStrokePathNV
+#define glStencilThenCoverFillPathInstancedNV epoxy_glStencilThenCoverFillPathInstancedNV
+#define glStencilThenCoverFillPathNV epoxy_glStencilThenCoverFillPathNV
+#define glStencilThenCoverStrokePathInstancedNV epoxy_glStencilThenCoverStrokePathInstancedNV
+#define glStencilThenCoverStrokePathNV epoxy_glStencilThenCoverStrokePathNV
+#define glStopInstrumentsSGIX epoxy_glStopInstrumentsSGIX
+#define glStringMarkerGREMEDY epoxy_glStringMarkerGREMEDY
+#define glSubpixelPrecisionBiasNV epoxy_glSubpixelPrecisionBiasNV
+#define glSwizzleEXT epoxy_glSwizzleEXT
+#define glSyncTextureINTEL epoxy_glSyncTextureINTEL
+#define glTagSampleBufferSGIX epoxy_glTagSampleBufferSGIX
+#define glTangent3bEXT epoxy_glTangent3bEXT
+#define glTangent3bvEXT epoxy_glTangent3bvEXT
+#define glTangent3dEXT epoxy_glTangent3dEXT
+#define glTangent3dvEXT epoxy_glTangent3dvEXT
+#define glTangent3fEXT epoxy_glTangent3fEXT
+#define glTangent3fvEXT epoxy_glTangent3fvEXT
+#define glTangent3iEXT epoxy_glTangent3iEXT
+#define glTangent3ivEXT epoxy_glTangent3ivEXT
+#define glTangent3sEXT epoxy_glTangent3sEXT
+#define glTangent3svEXT epoxy_glTangent3svEXT
+#define glTangentPointerEXT epoxy_glTangentPointerEXT
+#define glTbufferMask3DFX epoxy_glTbufferMask3DFX
+#define glTessellationFactorAMD epoxy_glTessellationFactorAMD
+#define glTessellationModeAMD epoxy_glTessellationModeAMD
+#define glTestFenceAPPLE epoxy_glTestFenceAPPLE
+#define glTestFenceNV epoxy_glTestFenceNV
+#define glTestObjectAPPLE epoxy_glTestObjectAPPLE
+#define glTexAttachMemoryNV epoxy_glTexAttachMemoryNV
+#define glTexBuffer epoxy_glTexBuffer
+#define glTexBufferARB epoxy_glTexBufferARB
+#define glTexBufferEXT epoxy_glTexBufferEXT
+#define glTexBufferOES epoxy_glTexBufferOES
+#define glTexBufferRange epoxy_glTexBufferRange
+#define glTexBufferRangeEXT epoxy_glTexBufferRangeEXT
+#define glTexBufferRangeOES epoxy_glTexBufferRangeOES
+#define glTexBumpParameterfvATI epoxy_glTexBumpParameterfvATI
+#define glTexBumpParameterivATI epoxy_glTexBumpParameterivATI
+#define glTexCoord1bOES epoxy_glTexCoord1bOES
+#define glTexCoord1bvOES epoxy_glTexCoord1bvOES
+#define glTexCoord1d epoxy_glTexCoord1d
+#define glTexCoord1dv epoxy_glTexCoord1dv
+#define glTexCoord1f epoxy_glTexCoord1f
+#define glTexCoord1fv epoxy_glTexCoord1fv
+#define glTexCoord1hNV epoxy_glTexCoord1hNV
+#define glTexCoord1hvNV epoxy_glTexCoord1hvNV
+#define glTexCoord1i epoxy_glTexCoord1i
+#define glTexCoord1iv epoxy_glTexCoord1iv
+#define glTexCoord1s epoxy_glTexCoord1s
+#define glTexCoord1sv epoxy_glTexCoord1sv
+#define glTexCoord1xOES epoxy_glTexCoord1xOES
+#define glTexCoord1xvOES epoxy_glTexCoord1xvOES
+#define glTexCoord2bOES epoxy_glTexCoord2bOES
+#define glTexCoord2bvOES epoxy_glTexCoord2bvOES
+#define glTexCoord2d epoxy_glTexCoord2d
+#define glTexCoord2dv epoxy_glTexCoord2dv
+#define glTexCoord2f epoxy_glTexCoord2f
+#define glTexCoord2fColor3fVertex3fSUN epoxy_glTexCoord2fColor3fVertex3fSUN
+#define glTexCoord2fColor3fVertex3fvSUN epoxy_glTexCoord2fColor3fVertex3fvSUN
+#define glTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN
+#define glTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN
+#define glTexCoord2fColor4ubVertex3fSUN epoxy_glTexCoord2fColor4ubVertex3fSUN
+#define glTexCoord2fColor4ubVertex3fvSUN epoxy_glTexCoord2fColor4ubVertex3fvSUN
+#define glTexCoord2fNormal3fVertex3fSUN epoxy_glTexCoord2fNormal3fVertex3fSUN
+#define glTexCoord2fNormal3fVertex3fvSUN epoxy_glTexCoord2fNormal3fVertex3fvSUN
+#define glTexCoord2fVertex3fSUN epoxy_glTexCoord2fVertex3fSUN
+#define glTexCoord2fVertex3fvSUN epoxy_glTexCoord2fVertex3fvSUN
+#define glTexCoord2fv epoxy_glTexCoord2fv
+#define glTexCoord2hNV epoxy_glTexCoord2hNV
+#define glTexCoord2hvNV epoxy_glTexCoord2hvNV
+#define glTexCoord2i epoxy_glTexCoord2i
+#define glTexCoord2iv epoxy_glTexCoord2iv
+#define glTexCoord2s epoxy_glTexCoord2s
+#define glTexCoord2sv epoxy_glTexCoord2sv
+#define glTexCoord2xOES epoxy_glTexCoord2xOES
+#define glTexCoord2xvOES epoxy_glTexCoord2xvOES
+#define glTexCoord3bOES epoxy_glTexCoord3bOES
+#define glTexCoord3bvOES epoxy_glTexCoord3bvOES
+#define glTexCoord3d epoxy_glTexCoord3d
+#define glTexCoord3dv epoxy_glTexCoord3dv
+#define glTexCoord3f epoxy_glTexCoord3f
+#define glTexCoord3fv epoxy_glTexCoord3fv
+#define glTexCoord3hNV epoxy_glTexCoord3hNV
+#define glTexCoord3hvNV epoxy_glTexCoord3hvNV
+#define glTexCoord3i epoxy_glTexCoord3i
+#define glTexCoord3iv epoxy_glTexCoord3iv
+#define glTexCoord3s epoxy_glTexCoord3s
+#define glTexCoord3sv epoxy_glTexCoord3sv
+#define glTexCoord3xOES epoxy_glTexCoord3xOES
+#define glTexCoord3xvOES epoxy_glTexCoord3xvOES
+#define glTexCoord4bOES epoxy_glTexCoord4bOES
+#define glTexCoord4bvOES epoxy_glTexCoord4bvOES
+#define glTexCoord4d epoxy_glTexCoord4d
+#define glTexCoord4dv epoxy_glTexCoord4dv
+#define glTexCoord4f epoxy_glTexCoord4f
+#define glTexCoord4fColor4fNormal3fVertex4fSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN
+#define glTexCoord4fColor4fNormal3fVertex4fvSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN
+#define glTexCoord4fVertex4fSUN epoxy_glTexCoord4fVertex4fSUN
+#define glTexCoord4fVertex4fvSUN epoxy_glTexCoord4fVertex4fvSUN
+#define glTexCoord4fv epoxy_glTexCoord4fv
+#define glTexCoord4hNV epoxy_glTexCoord4hNV
+#define glTexCoord4hvNV epoxy_glTexCoord4hvNV
+#define glTexCoord4i epoxy_glTexCoord4i
+#define glTexCoord4iv epoxy_glTexCoord4iv
+#define glTexCoord4s epoxy_glTexCoord4s
+#define glTexCoord4sv epoxy_glTexCoord4sv
+#define glTexCoord4xOES epoxy_glTexCoord4xOES
+#define glTexCoord4xvOES epoxy_glTexCoord4xvOES
+#define glTexCoordFormatNV epoxy_glTexCoordFormatNV
+#define glTexCoordP1ui epoxy_glTexCoordP1ui
+#define glTexCoordP1uiv epoxy_glTexCoordP1uiv
+#define glTexCoordP2ui epoxy_glTexCoordP2ui
+#define glTexCoordP2uiv epoxy_glTexCoordP2uiv
+#define glTexCoordP3ui epoxy_glTexCoordP3ui
+#define glTexCoordP3uiv epoxy_glTexCoordP3uiv
+#define glTexCoordP4ui epoxy_glTexCoordP4ui
+#define glTexCoordP4uiv epoxy_glTexCoordP4uiv
+#define glTexCoordPointer epoxy_glTexCoordPointer
+#define glTexCoordPointerEXT epoxy_glTexCoordPointerEXT
+#define glTexCoordPointerListIBM epoxy_glTexCoordPointerListIBM
+#define glTexCoordPointervINTEL epoxy_glTexCoordPointervINTEL
+#define glTexEnvf epoxy_glTexEnvf
+#define glTexEnvfv epoxy_glTexEnvfv
+#define glTexEnvi epoxy_glTexEnvi
+#define glTexEnviv epoxy_glTexEnviv
+#define glTexEnvx epoxy_glTexEnvx
+#define glTexEnvxOES epoxy_glTexEnvxOES
+#define glTexEnvxv epoxy_glTexEnvxv
+#define glTexEnvxvOES epoxy_glTexEnvxvOES
+#define glTexFilterFuncSGIS epoxy_glTexFilterFuncSGIS
+#define glTexGend epoxy_glTexGend
+#define glTexGendv epoxy_glTexGendv
+#define glTexGenf epoxy_glTexGenf
+#define glTexGenfOES epoxy_glTexGenfOES
+#define glTexGenfv epoxy_glTexGenfv
+#define glTexGenfvOES epoxy_glTexGenfvOES
+#define glTexGeni epoxy_glTexGeni
+#define glTexGeniOES epoxy_glTexGeniOES
+#define glTexGeniv epoxy_glTexGeniv
+#define glTexGenivOES epoxy_glTexGenivOES
+#define glTexGenxOES epoxy_glTexGenxOES
+#define glTexGenxvOES epoxy_glTexGenxvOES
+#define glTexImage1D epoxy_glTexImage1D
+#define glTexImage2D epoxy_glTexImage2D
+#define glTexImage2DMultisample epoxy_glTexImage2DMultisample
+#define glTexImage2DMultisampleCoverageNV epoxy_glTexImage2DMultisampleCoverageNV
+#define glTexImage3D epoxy_glTexImage3D
+#define glTexImage3DEXT epoxy_glTexImage3DEXT
+#define glTexImage3DMultisample epoxy_glTexImage3DMultisample
+#define glTexImage3DMultisampleCoverageNV epoxy_glTexImage3DMultisampleCoverageNV
+#define glTexImage3DOES epoxy_glTexImage3DOES
+#define glTexImage4DSGIS epoxy_glTexImage4DSGIS
+#define glTexPageCommitmentARB epoxy_glTexPageCommitmentARB
+#define glTexPageCommitmentEXT epoxy_glTexPageCommitmentEXT
+#define glTexParameterIiv epoxy_glTexParameterIiv
+#define glTexParameterIivEXT epoxy_glTexParameterIivEXT
+#define glTexParameterIivOES epoxy_glTexParameterIivOES
+#define glTexParameterIuiv epoxy_glTexParameterIuiv
+#define glTexParameterIuivEXT epoxy_glTexParameterIuivEXT
+#define glTexParameterIuivOES epoxy_glTexParameterIuivOES
+#define glTexParameterf epoxy_glTexParameterf
+#define glTexParameterfv epoxy_glTexParameterfv
+#define glTexParameteri epoxy_glTexParameteri
+#define glTexParameteriv epoxy_glTexParameteriv
+#define glTexParameterx epoxy_glTexParameterx
+#define glTexParameterxOES epoxy_glTexParameterxOES
+#define glTexParameterxv epoxy_glTexParameterxv
+#define glTexParameterxvOES epoxy_glTexParameterxvOES
+#define glTexRenderbufferNV epoxy_glTexRenderbufferNV
+#define glTexStorage1D epoxy_glTexStorage1D
+#define glTexStorage1DEXT epoxy_glTexStorage1DEXT
+#define glTexStorage2D epoxy_glTexStorage2D
+#define glTexStorage2DEXT epoxy_glTexStorage2DEXT
+#define glTexStorage2DMultisample epoxy_glTexStorage2DMultisample
+#define glTexStorage3D epoxy_glTexStorage3D
+#define glTexStorage3DEXT epoxy_glTexStorage3DEXT
+#define glTexStorage3DMultisample epoxy_glTexStorage3DMultisample
+#define glTexStorage3DMultisampleOES epoxy_glTexStorage3DMultisampleOES
+#define glTexStorageMem1DEXT epoxy_glTexStorageMem1DEXT
+#define glTexStorageMem2DEXT epoxy_glTexStorageMem2DEXT
+#define glTexStorageMem2DMultisampleEXT epoxy_glTexStorageMem2DMultisampleEXT
+#define glTexStorageMem3DEXT epoxy_glTexStorageMem3DEXT
+#define glTexStorageMem3DMultisampleEXT epoxy_glTexStorageMem3DMultisampleEXT
+#define glTexStorageSparseAMD epoxy_glTexStorageSparseAMD
+#define glTexSubImage1D epoxy_glTexSubImage1D
+#define glTexSubImage1DEXT epoxy_glTexSubImage1DEXT
+#define glTexSubImage2D epoxy_glTexSubImage2D
+#define glTexSubImage2DEXT epoxy_glTexSubImage2DEXT
+#define glTexSubImage3D epoxy_glTexSubImage3D
+#define glTexSubImage3DEXT epoxy_glTexSubImage3DEXT
+#define glTexSubImage3DOES epoxy_glTexSubImage3DOES
+#define glTexSubImage4DSGIS epoxy_glTexSubImage4DSGIS
+#define glTextureAttachMemoryNV epoxy_glTextureAttachMemoryNV
+#define glTextureBarrier epoxy_glTextureBarrier
+#define glTextureBarrierNV epoxy_glTextureBarrierNV
+#define glTextureBuffer epoxy_glTextureBuffer
+#define glTextureBufferEXT epoxy_glTextureBufferEXT
+#define glTextureBufferRange epoxy_glTextureBufferRange
+#define glTextureBufferRangeEXT epoxy_glTextureBufferRangeEXT
+#define glTextureColorMaskSGIS epoxy_glTextureColorMaskSGIS
+#define glTextureFoveationParametersQCOM epoxy_glTextureFoveationParametersQCOM
+#define glTextureImage1DEXT epoxy_glTextureImage1DEXT
+#define glTextureImage2DEXT epoxy_glTextureImage2DEXT
+#define glTextureImage2DMultisampleCoverageNV epoxy_glTextureImage2DMultisampleCoverageNV
+#define glTextureImage2DMultisampleNV epoxy_glTextureImage2DMultisampleNV
+#define glTextureImage3DEXT epoxy_glTextureImage3DEXT
+#define glTextureImage3DMultisampleCoverageNV epoxy_glTextureImage3DMultisampleCoverageNV
+#define glTextureImage3DMultisampleNV epoxy_glTextureImage3DMultisampleNV
+#define glTextureLightEXT epoxy_glTextureLightEXT
+#define glTextureMaterialEXT epoxy_glTextureMaterialEXT
+#define glTextureNormalEXT epoxy_glTextureNormalEXT
+#define glTexturePageCommitmentEXT epoxy_glTexturePageCommitmentEXT
+#define glTextureParameterIiv epoxy_glTextureParameterIiv
+#define glTextureParameterIivEXT epoxy_glTextureParameterIivEXT
+#define glTextureParameterIuiv epoxy_glTextureParameterIuiv
+#define glTextureParameterIuivEXT epoxy_glTextureParameterIuivEXT
+#define glTextureParameterf epoxy_glTextureParameterf
+#define glTextureParameterfEXT epoxy_glTextureParameterfEXT
+#define glTextureParameterfv epoxy_glTextureParameterfv
+#define glTextureParameterfvEXT epoxy_glTextureParameterfvEXT
+#define glTextureParameteri epoxy_glTextureParameteri
+#define glTextureParameteriEXT epoxy_glTextureParameteriEXT
+#define glTextureParameteriv epoxy_glTextureParameteriv
+#define glTextureParameterivEXT epoxy_glTextureParameterivEXT
+#define glTextureRangeAPPLE epoxy_glTextureRangeAPPLE
+#define glTextureRenderbufferEXT epoxy_glTextureRenderbufferEXT
+#define glTextureStorage1D epoxy_glTextureStorage1D
+#define glTextureStorage1DEXT epoxy_glTextureStorage1DEXT
+#define glTextureStorage2D epoxy_glTextureStorage2D
+#define glTextureStorage2DEXT epoxy_glTextureStorage2DEXT
+#define glTextureStorage2DMultisample epoxy_glTextureStorage2DMultisample
+#define glTextureStorage2DMultisampleEXT epoxy_glTextureStorage2DMultisampleEXT
+#define glTextureStorage3D epoxy_glTextureStorage3D
+#define glTextureStorage3DEXT epoxy_glTextureStorage3DEXT
+#define glTextureStorage3DMultisample epoxy_glTextureStorage3DMultisample
+#define glTextureStorage3DMultisampleEXT epoxy_glTextureStorage3DMultisampleEXT
+#define glTextureStorageMem1DEXT epoxy_glTextureStorageMem1DEXT
+#define glTextureStorageMem2DEXT epoxy_glTextureStorageMem2DEXT
+#define glTextureStorageMem2DMultisampleEXT epoxy_glTextureStorageMem2DMultisampleEXT
+#define glTextureStorageMem3DEXT epoxy_glTextureStorageMem3DEXT
+#define glTextureStorageMem3DMultisampleEXT epoxy_glTextureStorageMem3DMultisampleEXT
+#define glTextureStorageSparseAMD epoxy_glTextureStorageSparseAMD
+#define glTextureSubImage1D epoxy_glTextureSubImage1D
+#define glTextureSubImage1DEXT epoxy_glTextureSubImage1DEXT
+#define glTextureSubImage2D epoxy_glTextureSubImage2D
+#define glTextureSubImage2DEXT epoxy_glTextureSubImage2DEXT
+#define glTextureSubImage3D epoxy_glTextureSubImage3D
+#define glTextureSubImage3DEXT epoxy_glTextureSubImage3DEXT
+#define glTextureView epoxy_glTextureView
+#define glTextureViewEXT epoxy_glTextureViewEXT
+#define glTextureViewOES epoxy_glTextureViewOES
+#define glTrackMatrixNV epoxy_glTrackMatrixNV
+#define glTransformFeedbackAttribsNV epoxy_glTransformFeedbackAttribsNV
+#define glTransformFeedbackBufferBase epoxy_glTransformFeedbackBufferBase
+#define glTransformFeedbackBufferRange epoxy_glTransformFeedbackBufferRange
+#define glTransformFeedbackStreamAttribsNV epoxy_glTransformFeedbackStreamAttribsNV
+#define glTransformFeedbackVaryings epoxy_glTransformFeedbackVaryings
+#define glTransformFeedbackVaryingsEXT epoxy_glTransformFeedbackVaryingsEXT
+#define glTransformFeedbackVaryingsNV epoxy_glTransformFeedbackVaryingsNV
+#define glTransformPathNV epoxy_glTransformPathNV
+#define glTranslated epoxy_glTranslated
+#define glTranslatef epoxy_glTranslatef
+#define glTranslatex epoxy_glTranslatex
+#define glTranslatexOES epoxy_glTranslatexOES
+#define glUniform1d epoxy_glUniform1d
+#define glUniform1dv epoxy_glUniform1dv
+#define glUniform1f epoxy_glUniform1f
+#define glUniform1fARB epoxy_glUniform1fARB
+#define glUniform1fv epoxy_glUniform1fv
+#define glUniform1fvARB epoxy_glUniform1fvARB
+#define glUniform1i epoxy_glUniform1i
+#define glUniform1i64ARB epoxy_glUniform1i64ARB
+#define glUniform1i64NV epoxy_glUniform1i64NV
+#define glUniform1i64vARB epoxy_glUniform1i64vARB
+#define glUniform1i64vNV epoxy_glUniform1i64vNV
+#define glUniform1iARB epoxy_glUniform1iARB
+#define glUniform1iv epoxy_glUniform1iv
+#define glUniform1ivARB epoxy_glUniform1ivARB
+#define glUniform1ui epoxy_glUniform1ui
+#define glUniform1ui64ARB epoxy_glUniform1ui64ARB
+#define glUniform1ui64NV epoxy_glUniform1ui64NV
+#define glUniform1ui64vARB epoxy_glUniform1ui64vARB
+#define glUniform1ui64vNV epoxy_glUniform1ui64vNV
+#define glUniform1uiEXT epoxy_glUniform1uiEXT
+#define glUniform1uiv epoxy_glUniform1uiv
+#define glUniform1uivEXT epoxy_glUniform1uivEXT
+#define glUniform2d epoxy_glUniform2d
+#define glUniform2dv epoxy_glUniform2dv
+#define glUniform2f epoxy_glUniform2f
+#define glUniform2fARB epoxy_glUniform2fARB
+#define glUniform2fv epoxy_glUniform2fv
+#define glUniform2fvARB epoxy_glUniform2fvARB
+#define glUniform2i epoxy_glUniform2i
+#define glUniform2i64ARB epoxy_glUniform2i64ARB
+#define glUniform2i64NV epoxy_glUniform2i64NV
+#define glUniform2i64vARB epoxy_glUniform2i64vARB
+#define glUniform2i64vNV epoxy_glUniform2i64vNV
+#define glUniform2iARB epoxy_glUniform2iARB
+#define glUniform2iv epoxy_glUniform2iv
+#define glUniform2ivARB epoxy_glUniform2ivARB
+#define glUniform2ui epoxy_glUniform2ui
+#define glUniform2ui64ARB epoxy_glUniform2ui64ARB
+#define glUniform2ui64NV epoxy_glUniform2ui64NV
+#define glUniform2ui64vARB epoxy_glUniform2ui64vARB
+#define glUniform2ui64vNV epoxy_glUniform2ui64vNV
+#define glUniform2uiEXT epoxy_glUniform2uiEXT
+#define glUniform2uiv epoxy_glUniform2uiv
+#define glUniform2uivEXT epoxy_glUniform2uivEXT
+#define glUniform3d epoxy_glUniform3d
+#define glUniform3dv epoxy_glUniform3dv
+#define glUniform3f epoxy_glUniform3f
+#define glUniform3fARB epoxy_glUniform3fARB
+#define glUniform3fv epoxy_glUniform3fv
+#define glUniform3fvARB epoxy_glUniform3fvARB
+#define glUniform3i epoxy_glUniform3i
+#define glUniform3i64ARB epoxy_glUniform3i64ARB
+#define glUniform3i64NV epoxy_glUniform3i64NV
+#define glUniform3i64vARB epoxy_glUniform3i64vARB
+#define glUniform3i64vNV epoxy_glUniform3i64vNV
+#define glUniform3iARB epoxy_glUniform3iARB
+#define glUniform3iv epoxy_glUniform3iv
+#define glUniform3ivARB epoxy_glUniform3ivARB
+#define glUniform3ui epoxy_glUniform3ui
+#define glUniform3ui64ARB epoxy_glUniform3ui64ARB
+#define glUniform3ui64NV epoxy_glUniform3ui64NV
+#define glUniform3ui64vARB epoxy_glUniform3ui64vARB
+#define glUniform3ui64vNV epoxy_glUniform3ui64vNV
+#define glUniform3uiEXT epoxy_glUniform3uiEXT
+#define glUniform3uiv epoxy_glUniform3uiv
+#define glUniform3uivEXT epoxy_glUniform3uivEXT
+#define glUniform4d epoxy_glUniform4d
+#define glUniform4dv epoxy_glUniform4dv
+#define glUniform4f epoxy_glUniform4f
+#define glUniform4fARB epoxy_glUniform4fARB
+#define glUniform4fv epoxy_glUniform4fv
+#define glUniform4fvARB epoxy_glUniform4fvARB
+#define glUniform4i epoxy_glUniform4i
+#define glUniform4i64ARB epoxy_glUniform4i64ARB
+#define glUniform4i64NV epoxy_glUniform4i64NV
+#define glUniform4i64vARB epoxy_glUniform4i64vARB
+#define glUniform4i64vNV epoxy_glUniform4i64vNV
+#define glUniform4iARB epoxy_glUniform4iARB
+#define glUniform4iv epoxy_glUniform4iv
+#define glUniform4ivARB epoxy_glUniform4ivARB
+#define glUniform4ui epoxy_glUniform4ui
+#define glUniform4ui64ARB epoxy_glUniform4ui64ARB
+#define glUniform4ui64NV epoxy_glUniform4ui64NV
+#define glUniform4ui64vARB epoxy_glUniform4ui64vARB
+#define glUniform4ui64vNV epoxy_glUniform4ui64vNV
+#define glUniform4uiEXT epoxy_glUniform4uiEXT
+#define glUniform4uiv epoxy_glUniform4uiv
+#define glUniform4uivEXT epoxy_glUniform4uivEXT
+#define glUniformBlockBinding epoxy_glUniformBlockBinding
+#define glUniformBufferEXT epoxy_glUniformBufferEXT
+#define glUniformHandleui64ARB epoxy_glUniformHandleui64ARB
+#define glUniformHandleui64IMG epoxy_glUniformHandleui64IMG
+#define glUniformHandleui64NV epoxy_glUniformHandleui64NV
+#define glUniformHandleui64vARB epoxy_glUniformHandleui64vARB
+#define glUniformHandleui64vIMG epoxy_glUniformHandleui64vIMG
+#define glUniformHandleui64vNV epoxy_glUniformHandleui64vNV
+#define glUniformMatrix2dv epoxy_glUniformMatrix2dv
+#define glUniformMatrix2fv epoxy_glUniformMatrix2fv
+#define glUniformMatrix2fvARB epoxy_glUniformMatrix2fvARB
+#define glUniformMatrix2x3dv epoxy_glUniformMatrix2x3dv
+#define glUniformMatrix2x3fv epoxy_glUniformMatrix2x3fv
+#define glUniformMatrix2x3fvNV epoxy_glUniformMatrix2x3fvNV
+#define glUniformMatrix2x4dv epoxy_glUniformMatrix2x4dv
+#define glUniformMatrix2x4fv epoxy_glUniformMatrix2x4fv
+#define glUniformMatrix2x4fvNV epoxy_glUniformMatrix2x4fvNV
+#define glUniformMatrix3dv epoxy_glUniformMatrix3dv
+#define glUniformMatrix3fv epoxy_glUniformMatrix3fv
+#define glUniformMatrix3fvARB epoxy_glUniformMatrix3fvARB
+#define glUniformMatrix3x2dv epoxy_glUniformMatrix3x2dv
+#define glUniformMatrix3x2fv epoxy_glUniformMatrix3x2fv
+#define glUniformMatrix3x2fvNV epoxy_glUniformMatrix3x2fvNV
+#define glUniformMatrix3x4dv epoxy_glUniformMatrix3x4dv
+#define glUniformMatrix3x4fv epoxy_glUniformMatrix3x4fv
+#define glUniformMatrix3x4fvNV epoxy_glUniformMatrix3x4fvNV
+#define glUniformMatrix4dv epoxy_glUniformMatrix4dv
+#define glUniformMatrix4fv epoxy_glUniformMatrix4fv
+#define glUniformMatrix4fvARB epoxy_glUniformMatrix4fvARB
+#define glUniformMatrix4x2dv epoxy_glUniformMatrix4x2dv
+#define glUniformMatrix4x2fv epoxy_glUniformMatrix4x2fv
+#define glUniformMatrix4x2fvNV epoxy_glUniformMatrix4x2fvNV
+#define glUniformMatrix4x3dv epoxy_glUniformMatrix4x3dv
+#define glUniformMatrix4x3fv epoxy_glUniformMatrix4x3fv
+#define glUniformMatrix4x3fvNV epoxy_glUniformMatrix4x3fvNV
+#define glUniformSubroutinesuiv epoxy_glUniformSubroutinesuiv
+#define glUniformui64NV epoxy_glUniformui64NV
+#define glUniformui64vNV epoxy_glUniformui64vNV
+#define glUnlockArraysEXT epoxy_glUnlockArraysEXT
+#define glUnmapBuffer epoxy_glUnmapBuffer
+#define glUnmapBufferARB epoxy_glUnmapBufferARB
+#define glUnmapBufferOES epoxy_glUnmapBufferOES
+#define glUnmapNamedBuffer epoxy_glUnmapNamedBuffer
+#define glUnmapNamedBufferEXT epoxy_glUnmapNamedBufferEXT
+#define glUnmapObjectBufferATI epoxy_glUnmapObjectBufferATI
+#define glUnmapTexture2DINTEL epoxy_glUnmapTexture2DINTEL
+#define glUpdateObjectBufferATI epoxy_glUpdateObjectBufferATI
+#define glUploadGpuMaskNVX epoxy_glUploadGpuMaskNVX
+#define glUseProgram epoxy_glUseProgram
+#define glUseProgramObjectARB epoxy_glUseProgramObjectARB
+#define glUseProgramStages epoxy_glUseProgramStages
+#define glUseProgramStagesEXT epoxy_glUseProgramStagesEXT
+#define glUseShaderProgramEXT epoxy_glUseShaderProgramEXT
+#define glVDPAUFiniNV epoxy_glVDPAUFiniNV
+#define glVDPAUGetSurfaceivNV epoxy_glVDPAUGetSurfaceivNV
+#define glVDPAUInitNV epoxy_glVDPAUInitNV
+#define glVDPAUIsSurfaceNV epoxy_glVDPAUIsSurfaceNV
+#define glVDPAUMapSurfacesNV epoxy_glVDPAUMapSurfacesNV
+#define glVDPAURegisterOutputSurfaceNV epoxy_glVDPAURegisterOutputSurfaceNV
+#define glVDPAURegisterVideoSurfaceNV epoxy_glVDPAURegisterVideoSurfaceNV
+#define glVDPAURegisterVideoSurfaceWithPictureStructureNV epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV
+#define glVDPAUSurfaceAccessNV epoxy_glVDPAUSurfaceAccessNV
+#define glVDPAUUnmapSurfacesNV epoxy_glVDPAUUnmapSurfacesNV
+#define glVDPAUUnregisterSurfaceNV epoxy_glVDPAUUnregisterSurfaceNV
+#define glValidateProgram epoxy_glValidateProgram
+#define glValidateProgramARB epoxy_glValidateProgramARB
+#define glValidateProgramPipeline epoxy_glValidateProgramPipeline
+#define glValidateProgramPipelineEXT epoxy_glValidateProgramPipelineEXT
+#define glVariantArrayObjectATI epoxy_glVariantArrayObjectATI
+#define glVariantPointerEXT epoxy_glVariantPointerEXT
+#define glVariantbvEXT epoxy_glVariantbvEXT
+#define glVariantdvEXT epoxy_glVariantdvEXT
+#define glVariantfvEXT epoxy_glVariantfvEXT
+#define glVariantivEXT epoxy_glVariantivEXT
+#define glVariantsvEXT epoxy_glVariantsvEXT
+#define glVariantubvEXT epoxy_glVariantubvEXT
+#define glVariantuivEXT epoxy_glVariantuivEXT
+#define glVariantusvEXT epoxy_glVariantusvEXT
+#define glVertex2bOES epoxy_glVertex2bOES
+#define glVertex2bvOES epoxy_glVertex2bvOES
+#define glVertex2d epoxy_glVertex2d
+#define glVertex2dv epoxy_glVertex2dv
+#define glVertex2f epoxy_glVertex2f
+#define glVertex2fv epoxy_glVertex2fv
+#define glVertex2hNV epoxy_glVertex2hNV
+#define glVertex2hvNV epoxy_glVertex2hvNV
+#define glVertex2i epoxy_glVertex2i
+#define glVertex2iv epoxy_glVertex2iv
+#define glVertex2s epoxy_glVertex2s
+#define glVertex2sv epoxy_glVertex2sv
+#define glVertex2xOES epoxy_glVertex2xOES
+#define glVertex2xvOES epoxy_glVertex2xvOES
+#define glVertex3bOES epoxy_glVertex3bOES
+#define glVertex3bvOES epoxy_glVertex3bvOES
+#define glVertex3d epoxy_glVertex3d
+#define glVertex3dv epoxy_glVertex3dv
+#define glVertex3f epoxy_glVertex3f
+#define glVertex3fv epoxy_glVertex3fv
+#define glVertex3hNV epoxy_glVertex3hNV
+#define glVertex3hvNV epoxy_glVertex3hvNV
+#define glVertex3i epoxy_glVertex3i
+#define glVertex3iv epoxy_glVertex3iv
+#define glVertex3s epoxy_glVertex3s
+#define glVertex3sv epoxy_glVertex3sv
+#define glVertex3xOES epoxy_glVertex3xOES
+#define glVertex3xvOES epoxy_glVertex3xvOES
+#define glVertex4bOES epoxy_glVertex4bOES
+#define glVertex4bvOES epoxy_glVertex4bvOES
+#define glVertex4d epoxy_glVertex4d
+#define glVertex4dv epoxy_glVertex4dv
+#define glVertex4f epoxy_glVertex4f
+#define glVertex4fv epoxy_glVertex4fv
+#define glVertex4hNV epoxy_glVertex4hNV
+#define glVertex4hvNV epoxy_glVertex4hvNV
+#define glVertex4i epoxy_glVertex4i
+#define glVertex4iv epoxy_glVertex4iv
+#define glVertex4s epoxy_glVertex4s
+#define glVertex4sv epoxy_glVertex4sv
+#define glVertex4xOES epoxy_glVertex4xOES
+#define glVertex4xvOES epoxy_glVertex4xvOES
+#define glVertexArrayAttribBinding epoxy_glVertexArrayAttribBinding
+#define glVertexArrayAttribFormat epoxy_glVertexArrayAttribFormat
+#define glVertexArrayAttribIFormat epoxy_glVertexArrayAttribIFormat
+#define glVertexArrayAttribLFormat epoxy_glVertexArrayAttribLFormat
+#define glVertexArrayBindVertexBufferEXT epoxy_glVertexArrayBindVertexBufferEXT
+#define glVertexArrayBindingDivisor epoxy_glVertexArrayBindingDivisor
+#define glVertexArrayColorOffsetEXT epoxy_glVertexArrayColorOffsetEXT
+#define glVertexArrayEdgeFlagOffsetEXT epoxy_glVertexArrayEdgeFlagOffsetEXT
+#define glVertexArrayElementBuffer epoxy_glVertexArrayElementBuffer
+#define glVertexArrayFogCoordOffsetEXT epoxy_glVertexArrayFogCoordOffsetEXT
+#define glVertexArrayIndexOffsetEXT epoxy_glVertexArrayIndexOffsetEXT
+#define glVertexArrayMultiTexCoordOffsetEXT epoxy_glVertexArrayMultiTexCoordOffsetEXT
+#define glVertexArrayNormalOffsetEXT epoxy_glVertexArrayNormalOffsetEXT
+#define glVertexArrayParameteriAPPLE epoxy_glVertexArrayParameteriAPPLE
+#define glVertexArrayRangeAPPLE epoxy_glVertexArrayRangeAPPLE
+#define glVertexArrayRangeNV epoxy_glVertexArrayRangeNV
+#define glVertexArraySecondaryColorOffsetEXT epoxy_glVertexArraySecondaryColorOffsetEXT
+#define glVertexArrayTexCoordOffsetEXT epoxy_glVertexArrayTexCoordOffsetEXT
+#define glVertexArrayVertexAttribBindingEXT epoxy_glVertexArrayVertexAttribBindingEXT
+#define glVertexArrayVertexAttribDivisorEXT epoxy_glVertexArrayVertexAttribDivisorEXT
+#define glVertexArrayVertexAttribFormatEXT epoxy_glVertexArrayVertexAttribFormatEXT
+#define glVertexArrayVertexAttribIFormatEXT epoxy_glVertexArrayVertexAttribIFormatEXT
+#define glVertexArrayVertexAttribIOffsetEXT epoxy_glVertexArrayVertexAttribIOffsetEXT
+#define glVertexArrayVertexAttribLFormatEXT epoxy_glVertexArrayVertexAttribLFormatEXT
+#define glVertexArrayVertexAttribLOffsetEXT epoxy_glVertexArrayVertexAttribLOffsetEXT
+#define glVertexArrayVertexAttribOffsetEXT epoxy_glVertexArrayVertexAttribOffsetEXT
+#define glVertexArrayVertexBindingDivisorEXT epoxy_glVertexArrayVertexBindingDivisorEXT
+#define glVertexArrayVertexBuffer epoxy_glVertexArrayVertexBuffer
+#define glVertexArrayVertexBuffers epoxy_glVertexArrayVertexBuffers
+#define glVertexArrayVertexOffsetEXT epoxy_glVertexArrayVertexOffsetEXT
+#define glVertexAttrib1d epoxy_glVertexAttrib1d
+#define glVertexAttrib1dARB epoxy_glVertexAttrib1dARB
+#define glVertexAttrib1dNV epoxy_glVertexAttrib1dNV
+#define glVertexAttrib1dv epoxy_glVertexAttrib1dv
+#define glVertexAttrib1dvARB epoxy_glVertexAttrib1dvARB
+#define glVertexAttrib1dvNV epoxy_glVertexAttrib1dvNV
+#define glVertexAttrib1f epoxy_glVertexAttrib1f
+#define glVertexAttrib1fARB epoxy_glVertexAttrib1fARB
+#define glVertexAttrib1fNV epoxy_glVertexAttrib1fNV
+#define glVertexAttrib1fv epoxy_glVertexAttrib1fv
+#define glVertexAttrib1fvARB epoxy_glVertexAttrib1fvARB
+#define glVertexAttrib1fvNV epoxy_glVertexAttrib1fvNV
+#define glVertexAttrib1hNV epoxy_glVertexAttrib1hNV
+#define glVertexAttrib1hvNV epoxy_glVertexAttrib1hvNV
+#define glVertexAttrib1s epoxy_glVertexAttrib1s
+#define glVertexAttrib1sARB epoxy_glVertexAttrib1sARB
+#define glVertexAttrib1sNV epoxy_glVertexAttrib1sNV
+#define glVertexAttrib1sv epoxy_glVertexAttrib1sv
+#define glVertexAttrib1svARB epoxy_glVertexAttrib1svARB
+#define glVertexAttrib1svNV epoxy_glVertexAttrib1svNV
+#define glVertexAttrib2d epoxy_glVertexAttrib2d
+#define glVertexAttrib2dARB epoxy_glVertexAttrib2dARB
+#define glVertexAttrib2dNV epoxy_glVertexAttrib2dNV
+#define glVertexAttrib2dv epoxy_glVertexAttrib2dv
+#define glVertexAttrib2dvARB epoxy_glVertexAttrib2dvARB
+#define glVertexAttrib2dvNV epoxy_glVertexAttrib2dvNV
+#define glVertexAttrib2f epoxy_glVertexAttrib2f
+#define glVertexAttrib2fARB epoxy_glVertexAttrib2fARB
+#define glVertexAttrib2fNV epoxy_glVertexAttrib2fNV
+#define glVertexAttrib2fv epoxy_glVertexAttrib2fv
+#define glVertexAttrib2fvARB epoxy_glVertexAttrib2fvARB
+#define glVertexAttrib2fvNV epoxy_glVertexAttrib2fvNV
+#define glVertexAttrib2hNV epoxy_glVertexAttrib2hNV
+#define glVertexAttrib2hvNV epoxy_glVertexAttrib2hvNV
+#define glVertexAttrib2s epoxy_glVertexAttrib2s
+#define glVertexAttrib2sARB epoxy_glVertexAttrib2sARB
+#define glVertexAttrib2sNV epoxy_glVertexAttrib2sNV
+#define glVertexAttrib2sv epoxy_glVertexAttrib2sv
+#define glVertexAttrib2svARB epoxy_glVertexAttrib2svARB
+#define glVertexAttrib2svNV epoxy_glVertexAttrib2svNV
+#define glVertexAttrib3d epoxy_glVertexAttrib3d
+#define glVertexAttrib3dARB epoxy_glVertexAttrib3dARB
+#define glVertexAttrib3dNV epoxy_glVertexAttrib3dNV
+#define glVertexAttrib3dv epoxy_glVertexAttrib3dv
+#define glVertexAttrib3dvARB epoxy_glVertexAttrib3dvARB
+#define glVertexAttrib3dvNV epoxy_glVertexAttrib3dvNV
+#define glVertexAttrib3f epoxy_glVertexAttrib3f
+#define glVertexAttrib3fARB epoxy_glVertexAttrib3fARB
+#define glVertexAttrib3fNV epoxy_glVertexAttrib3fNV
+#define glVertexAttrib3fv epoxy_glVertexAttrib3fv
+#define glVertexAttrib3fvARB epoxy_glVertexAttrib3fvARB
+#define glVertexAttrib3fvNV epoxy_glVertexAttrib3fvNV
+#define glVertexAttrib3hNV epoxy_glVertexAttrib3hNV
+#define glVertexAttrib3hvNV epoxy_glVertexAttrib3hvNV
+#define glVertexAttrib3s epoxy_glVertexAttrib3s
+#define glVertexAttrib3sARB epoxy_glVertexAttrib3sARB
+#define glVertexAttrib3sNV epoxy_glVertexAttrib3sNV
+#define glVertexAttrib3sv epoxy_glVertexAttrib3sv
+#define glVertexAttrib3svARB epoxy_glVertexAttrib3svARB
+#define glVertexAttrib3svNV epoxy_glVertexAttrib3svNV
+#define glVertexAttrib4Nbv epoxy_glVertexAttrib4Nbv
+#define glVertexAttrib4NbvARB epoxy_glVertexAttrib4NbvARB
+#define glVertexAttrib4Niv epoxy_glVertexAttrib4Niv
+#define glVertexAttrib4NivARB epoxy_glVertexAttrib4NivARB
+#define glVertexAttrib4Nsv epoxy_glVertexAttrib4Nsv
+#define glVertexAttrib4NsvARB epoxy_glVertexAttrib4NsvARB
+#define glVertexAttrib4Nub epoxy_glVertexAttrib4Nub
+#define glVertexAttrib4NubARB epoxy_glVertexAttrib4NubARB
+#define glVertexAttrib4Nubv epoxy_glVertexAttrib4Nubv
+#define glVertexAttrib4NubvARB epoxy_glVertexAttrib4NubvARB
+#define glVertexAttrib4Nuiv epoxy_glVertexAttrib4Nuiv
+#define glVertexAttrib4NuivARB epoxy_glVertexAttrib4NuivARB
+#define glVertexAttrib4Nusv epoxy_glVertexAttrib4Nusv
+#define glVertexAttrib4NusvARB epoxy_glVertexAttrib4NusvARB
+#define glVertexAttrib4bv epoxy_glVertexAttrib4bv
+#define glVertexAttrib4bvARB epoxy_glVertexAttrib4bvARB
+#define glVertexAttrib4d epoxy_glVertexAttrib4d
+#define glVertexAttrib4dARB epoxy_glVertexAttrib4dARB
+#define glVertexAttrib4dNV epoxy_glVertexAttrib4dNV
+#define glVertexAttrib4dv epoxy_glVertexAttrib4dv
+#define glVertexAttrib4dvARB epoxy_glVertexAttrib4dvARB
+#define glVertexAttrib4dvNV epoxy_glVertexAttrib4dvNV
+#define glVertexAttrib4f epoxy_glVertexAttrib4f
+#define glVertexAttrib4fARB epoxy_glVertexAttrib4fARB
+#define glVertexAttrib4fNV epoxy_glVertexAttrib4fNV
+#define glVertexAttrib4fv epoxy_glVertexAttrib4fv
+#define glVertexAttrib4fvARB epoxy_glVertexAttrib4fvARB
+#define glVertexAttrib4fvNV epoxy_glVertexAttrib4fvNV
+#define glVertexAttrib4hNV epoxy_glVertexAttrib4hNV
+#define glVertexAttrib4hvNV epoxy_glVertexAttrib4hvNV
+#define glVertexAttrib4iv epoxy_glVertexAttrib4iv
+#define glVertexAttrib4ivARB epoxy_glVertexAttrib4ivARB
+#define glVertexAttrib4s epoxy_glVertexAttrib4s
+#define glVertexAttrib4sARB epoxy_glVertexAttrib4sARB
+#define glVertexAttrib4sNV epoxy_glVertexAttrib4sNV
+#define glVertexAttrib4sv epoxy_glVertexAttrib4sv
+#define glVertexAttrib4svARB epoxy_glVertexAttrib4svARB
+#define glVertexAttrib4svNV epoxy_glVertexAttrib4svNV
+#define glVertexAttrib4ubNV epoxy_glVertexAttrib4ubNV
+#define glVertexAttrib4ubv epoxy_glVertexAttrib4ubv
+#define glVertexAttrib4ubvARB epoxy_glVertexAttrib4ubvARB
+#define glVertexAttrib4ubvNV epoxy_glVertexAttrib4ubvNV
+#define glVertexAttrib4uiv epoxy_glVertexAttrib4uiv
+#define glVertexAttrib4uivARB epoxy_glVertexAttrib4uivARB
+#define glVertexAttrib4usv epoxy_glVertexAttrib4usv
+#define glVertexAttrib4usvARB epoxy_glVertexAttrib4usvARB
+#define glVertexAttribArrayObjectATI epoxy_glVertexAttribArrayObjectATI
+#define glVertexAttribBinding epoxy_glVertexAttribBinding
+#define glVertexAttribDivisor epoxy_glVertexAttribDivisor
+#define glVertexAttribDivisorANGLE epoxy_glVertexAttribDivisorANGLE
+#define glVertexAttribDivisorARB epoxy_glVertexAttribDivisorARB
+#define glVertexAttribDivisorEXT epoxy_glVertexAttribDivisorEXT
+#define glVertexAttribDivisorNV epoxy_glVertexAttribDivisorNV
+#define glVertexAttribFormat epoxy_glVertexAttribFormat
+#define glVertexAttribFormatNV epoxy_glVertexAttribFormatNV
+#define glVertexAttribI1i epoxy_glVertexAttribI1i
+#define glVertexAttribI1iEXT epoxy_glVertexAttribI1iEXT
+#define glVertexAttribI1iv epoxy_glVertexAttribI1iv
+#define glVertexAttribI1ivEXT epoxy_glVertexAttribI1ivEXT
+#define glVertexAttribI1ui epoxy_glVertexAttribI1ui
+#define glVertexAttribI1uiEXT epoxy_glVertexAttribI1uiEXT
+#define glVertexAttribI1uiv epoxy_glVertexAttribI1uiv
+#define glVertexAttribI1uivEXT epoxy_glVertexAttribI1uivEXT
+#define glVertexAttribI2i epoxy_glVertexAttribI2i
+#define glVertexAttribI2iEXT epoxy_glVertexAttribI2iEXT
+#define glVertexAttribI2iv epoxy_glVertexAttribI2iv
+#define glVertexAttribI2ivEXT epoxy_glVertexAttribI2ivEXT
+#define glVertexAttribI2ui epoxy_glVertexAttribI2ui
+#define glVertexAttribI2uiEXT epoxy_glVertexAttribI2uiEXT
+#define glVertexAttribI2uiv epoxy_glVertexAttribI2uiv
+#define glVertexAttribI2uivEXT epoxy_glVertexAttribI2uivEXT
+#define glVertexAttribI3i epoxy_glVertexAttribI3i
+#define glVertexAttribI3iEXT epoxy_glVertexAttribI3iEXT
+#define glVertexAttribI3iv epoxy_glVertexAttribI3iv
+#define glVertexAttribI3ivEXT epoxy_glVertexAttribI3ivEXT
+#define glVertexAttribI3ui epoxy_glVertexAttribI3ui
+#define glVertexAttribI3uiEXT epoxy_glVertexAttribI3uiEXT
+#define glVertexAttribI3uiv epoxy_glVertexAttribI3uiv
+#define glVertexAttribI3uivEXT epoxy_glVertexAttribI3uivEXT
+#define glVertexAttribI4bv epoxy_glVertexAttribI4bv
+#define glVertexAttribI4bvEXT epoxy_glVertexAttribI4bvEXT
+#define glVertexAttribI4i epoxy_glVertexAttribI4i
+#define glVertexAttribI4iEXT epoxy_glVertexAttribI4iEXT
+#define glVertexAttribI4iv epoxy_glVertexAttribI4iv
+#define glVertexAttribI4ivEXT epoxy_glVertexAttribI4ivEXT
+#define glVertexAttribI4sv epoxy_glVertexAttribI4sv
+#define glVertexAttribI4svEXT epoxy_glVertexAttribI4svEXT
+#define glVertexAttribI4ubv epoxy_glVertexAttribI4ubv
+#define glVertexAttribI4ubvEXT epoxy_glVertexAttribI4ubvEXT
+#define glVertexAttribI4ui epoxy_glVertexAttribI4ui
+#define glVertexAttribI4uiEXT epoxy_glVertexAttribI4uiEXT
+#define glVertexAttribI4uiv epoxy_glVertexAttribI4uiv
+#define glVertexAttribI4uivEXT epoxy_glVertexAttribI4uivEXT
+#define glVertexAttribI4usv epoxy_glVertexAttribI4usv
+#define glVertexAttribI4usvEXT epoxy_glVertexAttribI4usvEXT
+#define glVertexAttribIFormat epoxy_glVertexAttribIFormat
+#define glVertexAttribIFormatNV epoxy_glVertexAttribIFormatNV
+#define glVertexAttribIPointer epoxy_glVertexAttribIPointer
+#define glVertexAttribIPointerEXT epoxy_glVertexAttribIPointerEXT
+#define glVertexAttribL1d epoxy_glVertexAttribL1d
+#define glVertexAttribL1dEXT epoxy_glVertexAttribL1dEXT
+#define glVertexAttribL1dv epoxy_glVertexAttribL1dv
+#define glVertexAttribL1dvEXT epoxy_glVertexAttribL1dvEXT
+#define glVertexAttribL1i64NV epoxy_glVertexAttribL1i64NV
+#define glVertexAttribL1i64vNV epoxy_glVertexAttribL1i64vNV
+#define glVertexAttribL1ui64ARB epoxy_glVertexAttribL1ui64ARB
+#define glVertexAttribL1ui64NV epoxy_glVertexAttribL1ui64NV
+#define glVertexAttribL1ui64vARB epoxy_glVertexAttribL1ui64vARB
+#define glVertexAttribL1ui64vNV epoxy_glVertexAttribL1ui64vNV
+#define glVertexAttribL2d epoxy_glVertexAttribL2d
+#define glVertexAttribL2dEXT epoxy_glVertexAttribL2dEXT
+#define glVertexAttribL2dv epoxy_glVertexAttribL2dv
+#define glVertexAttribL2dvEXT epoxy_glVertexAttribL2dvEXT
+#define glVertexAttribL2i64NV epoxy_glVertexAttribL2i64NV
+#define glVertexAttribL2i64vNV epoxy_glVertexAttribL2i64vNV
+#define glVertexAttribL2ui64NV epoxy_glVertexAttribL2ui64NV
+#define glVertexAttribL2ui64vNV epoxy_glVertexAttribL2ui64vNV
+#define glVertexAttribL3d epoxy_glVertexAttribL3d
+#define glVertexAttribL3dEXT epoxy_glVertexAttribL3dEXT
+#define glVertexAttribL3dv epoxy_glVertexAttribL3dv
+#define glVertexAttribL3dvEXT epoxy_glVertexAttribL3dvEXT
+#define glVertexAttribL3i64NV epoxy_glVertexAttribL3i64NV
+#define glVertexAttribL3i64vNV epoxy_glVertexAttribL3i64vNV
+#define glVertexAttribL3ui64NV epoxy_glVertexAttribL3ui64NV
+#define glVertexAttribL3ui64vNV epoxy_glVertexAttribL3ui64vNV
+#define glVertexAttribL4d epoxy_glVertexAttribL4d
+#define glVertexAttribL4dEXT epoxy_glVertexAttribL4dEXT
+#define glVertexAttribL4dv epoxy_glVertexAttribL4dv
+#define glVertexAttribL4dvEXT epoxy_glVertexAttribL4dvEXT
+#define glVertexAttribL4i64NV epoxy_glVertexAttribL4i64NV
+#define glVertexAttribL4i64vNV epoxy_glVertexAttribL4i64vNV
+#define glVertexAttribL4ui64NV epoxy_glVertexAttribL4ui64NV
+#define glVertexAttribL4ui64vNV epoxy_glVertexAttribL4ui64vNV
+#define glVertexAttribLFormat epoxy_glVertexAttribLFormat
+#define glVertexAttribLFormatNV epoxy_glVertexAttribLFormatNV
+#define glVertexAttribLPointer epoxy_glVertexAttribLPointer
+#define glVertexAttribLPointerEXT epoxy_glVertexAttribLPointerEXT
+#define glVertexAttribP1ui epoxy_glVertexAttribP1ui
+#define glVertexAttribP1uiv epoxy_glVertexAttribP1uiv
+#define glVertexAttribP2ui epoxy_glVertexAttribP2ui
+#define glVertexAttribP2uiv epoxy_glVertexAttribP2uiv
+#define glVertexAttribP3ui epoxy_glVertexAttribP3ui
+#define glVertexAttribP3uiv epoxy_glVertexAttribP3uiv
+#define glVertexAttribP4ui epoxy_glVertexAttribP4ui
+#define glVertexAttribP4uiv epoxy_glVertexAttribP4uiv
+#define glVertexAttribParameteriAMD epoxy_glVertexAttribParameteriAMD
+#define glVertexAttribPointer epoxy_glVertexAttribPointer
+#define glVertexAttribPointerARB epoxy_glVertexAttribPointerARB
+#define glVertexAttribPointerNV epoxy_glVertexAttribPointerNV
+#define glVertexAttribs1dvNV epoxy_glVertexAttribs1dvNV
+#define glVertexAttribs1fvNV epoxy_glVertexAttribs1fvNV
+#define glVertexAttribs1hvNV epoxy_glVertexAttribs1hvNV
+#define glVertexAttribs1svNV epoxy_glVertexAttribs1svNV
+#define glVertexAttribs2dvNV epoxy_glVertexAttribs2dvNV
+#define glVertexAttribs2fvNV epoxy_glVertexAttribs2fvNV
+#define glVertexAttribs2hvNV epoxy_glVertexAttribs2hvNV
+#define glVertexAttribs2svNV epoxy_glVertexAttribs2svNV
+#define glVertexAttribs3dvNV epoxy_glVertexAttribs3dvNV
+#define glVertexAttribs3fvNV epoxy_glVertexAttribs3fvNV
+#define glVertexAttribs3hvNV epoxy_glVertexAttribs3hvNV
+#define glVertexAttribs3svNV epoxy_glVertexAttribs3svNV
+#define glVertexAttribs4dvNV epoxy_glVertexAttribs4dvNV
+#define glVertexAttribs4fvNV epoxy_glVertexAttribs4fvNV
+#define glVertexAttribs4hvNV epoxy_glVertexAttribs4hvNV
+#define glVertexAttribs4svNV epoxy_glVertexAttribs4svNV
+#define glVertexAttribs4ubvNV epoxy_glVertexAttribs4ubvNV
+#define glVertexBindingDivisor epoxy_glVertexBindingDivisor
+#define glVertexBlendARB epoxy_glVertexBlendARB
+#define glVertexBlendEnvfATI epoxy_glVertexBlendEnvfATI
+#define glVertexBlendEnviATI epoxy_glVertexBlendEnviATI
+#define glVertexFormatNV epoxy_glVertexFormatNV
+#define glVertexP2ui epoxy_glVertexP2ui
+#define glVertexP2uiv epoxy_glVertexP2uiv
+#define glVertexP3ui epoxy_glVertexP3ui
+#define glVertexP3uiv epoxy_glVertexP3uiv
+#define glVertexP4ui epoxy_glVertexP4ui
+#define glVertexP4uiv epoxy_glVertexP4uiv
+#define glVertexPointer epoxy_glVertexPointer
+#define glVertexPointerEXT epoxy_glVertexPointerEXT
+#define glVertexPointerListIBM epoxy_glVertexPointerListIBM
+#define glVertexPointervINTEL epoxy_glVertexPointervINTEL
+#define glVertexStream1dATI epoxy_glVertexStream1dATI
+#define glVertexStream1dvATI epoxy_glVertexStream1dvATI
+#define glVertexStream1fATI epoxy_glVertexStream1fATI
+#define glVertexStream1fvATI epoxy_glVertexStream1fvATI
+#define glVertexStream1iATI epoxy_glVertexStream1iATI
+#define glVertexStream1ivATI epoxy_glVertexStream1ivATI
+#define glVertexStream1sATI epoxy_glVertexStream1sATI
+#define glVertexStream1svATI epoxy_glVertexStream1svATI
+#define glVertexStream2dATI epoxy_glVertexStream2dATI
+#define glVertexStream2dvATI epoxy_glVertexStream2dvATI
+#define glVertexStream2fATI epoxy_glVertexStream2fATI
+#define glVertexStream2fvATI epoxy_glVertexStream2fvATI
+#define glVertexStream2iATI epoxy_glVertexStream2iATI
+#define glVertexStream2ivATI epoxy_glVertexStream2ivATI
+#define glVertexStream2sATI epoxy_glVertexStream2sATI
+#define glVertexStream2svATI epoxy_glVertexStream2svATI
+#define glVertexStream3dATI epoxy_glVertexStream3dATI
+#define glVertexStream3dvATI epoxy_glVertexStream3dvATI
+#define glVertexStream3fATI epoxy_glVertexStream3fATI
+#define glVertexStream3fvATI epoxy_glVertexStream3fvATI
+#define glVertexStream3iATI epoxy_glVertexStream3iATI
+#define glVertexStream3ivATI epoxy_glVertexStream3ivATI
+#define glVertexStream3sATI epoxy_glVertexStream3sATI
+#define glVertexStream3svATI epoxy_glVertexStream3svATI
+#define glVertexStream4dATI epoxy_glVertexStream4dATI
+#define glVertexStream4dvATI epoxy_glVertexStream4dvATI
+#define glVertexStream4fATI epoxy_glVertexStream4fATI
+#define glVertexStream4fvATI epoxy_glVertexStream4fvATI
+#define glVertexStream4iATI epoxy_glVertexStream4iATI
+#define glVertexStream4ivATI epoxy_glVertexStream4ivATI
+#define glVertexStream4sATI epoxy_glVertexStream4sATI
+#define glVertexStream4svATI epoxy_glVertexStream4svATI
+#define glVertexWeightPointerEXT epoxy_glVertexWeightPointerEXT
+#define glVertexWeightfEXT epoxy_glVertexWeightfEXT
+#define glVertexWeightfvEXT epoxy_glVertexWeightfvEXT
+#define glVertexWeighthNV epoxy_glVertexWeighthNV
+#define glVertexWeighthvNV epoxy_glVertexWeighthvNV
+#define glVideoCaptureNV epoxy_glVideoCaptureNV
+#define glVideoCaptureStreamParameterdvNV epoxy_glVideoCaptureStreamParameterdvNV
+#define glVideoCaptureStreamParameterfvNV epoxy_glVideoCaptureStreamParameterfvNV
+#define glVideoCaptureStreamParameterivNV epoxy_glVideoCaptureStreamParameterivNV
+#define glViewport epoxy_glViewport
+#define glViewportArrayv epoxy_glViewportArrayv
+#define glViewportArrayvNV epoxy_glViewportArrayvNV
+#define glViewportArrayvOES epoxy_glViewportArrayvOES
+#define glViewportIndexedf epoxy_glViewportIndexedf
+#define glViewportIndexedfNV epoxy_glViewportIndexedfNV
+#define glViewportIndexedfOES epoxy_glViewportIndexedfOES
+#define glViewportIndexedfv epoxy_glViewportIndexedfv
+#define glViewportIndexedfvNV epoxy_glViewportIndexedfvNV
+#define glViewportIndexedfvOES epoxy_glViewportIndexedfvOES
+#define glViewportPositionWScaleNV epoxy_glViewportPositionWScaleNV
+#define glViewportSwizzleNV epoxy_glViewportSwizzleNV
+#define glWaitSemaphoreEXT epoxy_glWaitSemaphoreEXT
+#define glWaitSemaphoreui64NVX epoxy_glWaitSemaphoreui64NVX
+#define glWaitSync epoxy_glWaitSync
+#define glWaitSyncAPPLE epoxy_glWaitSyncAPPLE
+#define glWaitVkSemaphoreNV epoxy_glWaitVkSemaphoreNV
+#define glWeightPathsNV epoxy_glWeightPathsNV
+#define glWeightPointerARB epoxy_glWeightPointerARB
+#define glWeightPointerOES epoxy_glWeightPointerOES
+#define glWeightbvARB epoxy_glWeightbvARB
+#define glWeightdvARB epoxy_glWeightdvARB
+#define glWeightfvARB epoxy_glWeightfvARB
+#define glWeightivARB epoxy_glWeightivARB
+#define glWeightsvARB epoxy_glWeightsvARB
+#define glWeightubvARB epoxy_glWeightubvARB
+#define glWeightuivARB epoxy_glWeightuivARB
+#define glWeightusvARB epoxy_glWeightusvARB
+#define glWindowPos2d epoxy_glWindowPos2d
+#define glWindowPos2dARB epoxy_glWindowPos2dARB
+#define glWindowPos2dMESA epoxy_glWindowPos2dMESA
+#define glWindowPos2dv epoxy_glWindowPos2dv
+#define glWindowPos2dvARB epoxy_glWindowPos2dvARB
+#define glWindowPos2dvMESA epoxy_glWindowPos2dvMESA
+#define glWindowPos2f epoxy_glWindowPos2f
+#define glWindowPos2fARB epoxy_glWindowPos2fARB
+#define glWindowPos2fMESA epoxy_glWindowPos2fMESA
+#define glWindowPos2fv epoxy_glWindowPos2fv
+#define glWindowPos2fvARB epoxy_glWindowPos2fvARB
+#define glWindowPos2fvMESA epoxy_glWindowPos2fvMESA
+#define glWindowPos2i epoxy_glWindowPos2i
+#define glWindowPos2iARB epoxy_glWindowPos2iARB
+#define glWindowPos2iMESA epoxy_glWindowPos2iMESA
+#define glWindowPos2iv epoxy_glWindowPos2iv
+#define glWindowPos2ivARB epoxy_glWindowPos2ivARB
+#define glWindowPos2ivMESA epoxy_glWindowPos2ivMESA
+#define glWindowPos2s epoxy_glWindowPos2s
+#define glWindowPos2sARB epoxy_glWindowPos2sARB
+#define glWindowPos2sMESA epoxy_glWindowPos2sMESA
+#define glWindowPos2sv epoxy_glWindowPos2sv
+#define glWindowPos2svARB epoxy_glWindowPos2svARB
+#define glWindowPos2svMESA epoxy_glWindowPos2svMESA
+#define glWindowPos3d epoxy_glWindowPos3d
+#define glWindowPos3dARB epoxy_glWindowPos3dARB
+#define glWindowPos3dMESA epoxy_glWindowPos3dMESA
+#define glWindowPos3dv epoxy_glWindowPos3dv
+#define glWindowPos3dvARB epoxy_glWindowPos3dvARB
+#define glWindowPos3dvMESA epoxy_glWindowPos3dvMESA
+#define glWindowPos3f epoxy_glWindowPos3f
+#define glWindowPos3fARB epoxy_glWindowPos3fARB
+#define glWindowPos3fMESA epoxy_glWindowPos3fMESA
+#define glWindowPos3fv epoxy_glWindowPos3fv
+#define glWindowPos3fvARB epoxy_glWindowPos3fvARB
+#define glWindowPos3fvMESA epoxy_glWindowPos3fvMESA
+#define glWindowPos3i epoxy_glWindowPos3i
+#define glWindowPos3iARB epoxy_glWindowPos3iARB
+#define glWindowPos3iMESA epoxy_glWindowPos3iMESA
+#define glWindowPos3iv epoxy_glWindowPos3iv
+#define glWindowPos3ivARB epoxy_glWindowPos3ivARB
+#define glWindowPos3ivMESA epoxy_glWindowPos3ivMESA
+#define glWindowPos3s epoxy_glWindowPos3s
+#define glWindowPos3sARB epoxy_glWindowPos3sARB
+#define glWindowPos3sMESA epoxy_glWindowPos3sMESA
+#define glWindowPos3sv epoxy_glWindowPos3sv
+#define glWindowPos3svARB epoxy_glWindowPos3svARB
+#define glWindowPos3svMESA epoxy_glWindowPos3svMESA
+#define glWindowPos4dMESA epoxy_glWindowPos4dMESA
+#define glWindowPos4dvMESA epoxy_glWindowPos4dvMESA
+#define glWindowPos4fMESA epoxy_glWindowPos4fMESA
+#define glWindowPos4fvMESA epoxy_glWindowPos4fvMESA
+#define glWindowPos4iMESA epoxy_glWindowPos4iMESA
+#define glWindowPos4ivMESA epoxy_glWindowPos4ivMESA
+#define glWindowPos4sMESA epoxy_glWindowPos4sMESA
+#define glWindowPos4svMESA epoxy_glWindowPos4svMESA
+#define glWindowRectanglesEXT epoxy_glWindowRectanglesEXT
+#define glWriteMaskEXT epoxy_glWriteMaskEXT
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/glx.h b/third_party/libepoxy/libepoxy/include/epoxy/glx.h
new file mode 100644
index 0000000000..85170639c9
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/glx.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file glx.h
+ *
+ * Provides an implementation of a GLX dispatch layer using global
+ * function pointers.
+ *
+ * You should include `<epoxy/glx.h>` instead of `<GL/glx.h>`.
+ */
+
+#ifndef EPOXY_GLX_H
+#define EPOXY_GLX_H
+
+#include <epoxy/gl.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#if defined(GLX_H) || defined(__glxext_h_)
+#error epoxy/glx.h must be included before (or in place of) GL/glx.h
+#else
+#define GLX_H
+#define __glx_h__
+#define __glxext_h_
+#endif
+
+EPOXY_BEGIN_DECLS
+
+#include "epoxy/glx_generated.h"
+
+EPOXY_PUBLIC bool epoxy_has_glx_extension(Display *dpy, int screen, const char *extension);
+EPOXY_PUBLIC int epoxy_glx_version(Display *dpy, int screen);
+EPOXY_PUBLIC bool epoxy_has_glx(Display *dpy);
+
+EPOXY_END_DECLS
+
+#endif /* EPOXY_GLX_H */
diff --git a/third_party/libepoxy/libepoxy/include/epoxy/wgl.h b/third_party/libepoxy/libepoxy/include/epoxy/wgl.h
new file mode 100644
index 0000000000..7c85dec6cf
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/include/epoxy/wgl.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file wgl.h
+ *
+ * Provides an implementation of a WGL dispatch layer using a hidden
+ * vtable.
+ */
+
+#ifndef EPOXY_WGL_H
+#define EPOXY_WGL_H
+
+#include <windows.h>
+
+#include "epoxy/common.h"
+
+#undef wglUseFontBitmaps
+#undef wglUseFontOutlines
+
+#if defined(__wglxext_h_)
+#error epoxy/wgl.h must be included before (or in place of) wgl.h
+#else
+#define __wglxext_h_
+#endif
+
+#ifdef UNICODE
+#define wglUseFontBitmaps wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif
+
+EPOXY_BEGIN_DECLS
+
+#include "epoxy/wgl_generated.h"
+
+EPOXY_PUBLIC bool epoxy_has_wgl_extension(HDC hdc, const char *extension);
+EPOXY_PUBLIC void epoxy_handle_external_wglMakeCurrent(void);
+
+EPOXY_END_DECLS
+
+#endif /* EPOXY_WGL_H */
diff --git a/third_party/libepoxy/libepoxy/src/config.h b/third_party/libepoxy/libepoxy/src/config.h
new file mode 100644
index 0000000000..204a00096f
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/config.h
@@ -0,0 +1,31 @@
+/*
+ * Autogenerated by the Meson build system.
+ * Do not edit, your changes will be lost.
+ */
+
+#pragma once
+
+#define ENABLE_EGL 1
+
+#define ENABLE_GLX 0
+
+#define ENABLE_X11 0
+
+#define EPOXY_PUBLIC __attribute__((visibility("default"))) extern
+
+#define HAVE_KHRPLATFORM_H
+
+#define PACKAGE_DATADIR "/usr/local/share"
+
+#define PACKAGE_LIBDIR "/usr/local/lib/x86_64-linux-gnu"
+
+#define PACKAGE_LIBEXECDIR "/usr/local/libexec"
+
+#define PACKAGE_LOCALEDIR "/usr/local/share/locale"
+
+#define PACKAGE_NAME "libepoxy"
+
+#define PACKAGE_STRING "libepoxy-1.5.11"
+
+#define PACKAGE_VERSION "1.5.11"
+
diff --git a/third_party/libepoxy/libepoxy/src/dispatch_common.c b/third_party/libepoxy/libepoxy/src/dispatch_common.c
new file mode 100644
index 0000000000..153eb7c5f4
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/dispatch_common.c
@@ -0,0 +1,932 @@
+/*
+ * Copyright © 2013-2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \mainpage Epoxy
+ *
+ * \section intro_sec Introduction
+ *
+ * Epoxy is a library for handling OpenGL function pointer management for
+ * you.
+ *
+ * It hides the complexity of `dlopen()`, `dlsym()`, `glXGetProcAddress()`,
+ * `eglGetProcAddress()`, etc. from the app developer, with very little
+ * knowledge needed on their part. They get to read GL specs and write
+ * code using undecorated function names like `glCompileShader()`.
+ *
+ * Don't forget to check for your extensions or versions being present
+ * before you use them, just like before! We'll tell you what you forgot
+ * to check for instead of just segfaulting, though.
+ *
+ * \section features_sec Features
+ *
+ * - Automatically initializes as new GL functions are used.
+ * - GL 4.6 core and compatibility context support.
+ * - GLES 1/2/3 context support.
+ * - Knows about function aliases so (e.g.) `glBufferData()` can be
+ * used with `GL_ARB_vertex_buffer_object` implementations, along
+ * with GL 1.5+ implementations.
+ * - EGL, GLX, and WGL support.
+ * - Can be mixed with non-epoxy GL usage.
+ *
+ * \section using_sec Using Epoxy
+ *
+ * Using Epoxy should be as easy as replacing:
+ *
+ * ```cpp
+ * #include <GL/gl.h>
+ * #include <GL/glx.h>
+ * #include <GL/glext.h>
+ * ```
+ *
+ * with:
+ *
+ * ```cpp
+ * #include <epoxy/gl.h>
+ * #include <epoxy/glx.h>
+ * ```
+ *
+ * \subsection using_include_sec Headers
+ *
+ * Epoxy comes with the following public headers:
+ *
+ * - `epoxy/gl.h` - For GL API
+ * - `epoxy/egl.h` - For EGL API
+ * - `epoxy/glx.h` - For GLX API
+ * - `epoxy/wgl.h` - For WGL API
+ *
+ * \section links_sec Additional links
+ *
+ * The latest version of the Epoxy code is available on [GitHub](https://github.com/anholt/libepoxy).
+ *
+ * For bug reports and enhancements, please use the [Issues](https://github.com/anholt/libepoxy/issues)
+ * link.
+ *
+ * The scope of this API reference does not include the documentation for
+ * OpenGL and OpenGL ES. For more information on those programming interfaces
+ * please visit:
+ *
+ * - [Khronos](https://www.khronos.org/)
+ * - [OpenGL page on Khronos.org](https://www.khronos.org/opengl/)
+ * - [OpenGL ES page on Khronos.org](https://www.khronos.org/opengles/)
+ * - [docs.GL](http://docs.gl/)
+ */
+
+/**
+ * @file dispatch_common.c
+ *
+ * @brief Implements common code shared by the generated GL/EGL/GLX dispatch code.
+ *
+ * A collection of some important specs on getting GL function pointers.
+ *
+ * From the linux GL ABI (http://www.opengl.org/registry/ABI/):
+ *
+ * "3.4. The libraries must export all OpenGL 1.2, GLU 1.3, GLX 1.3, and
+ * ARB_multitexture entry points statically.
+ *
+ * 3.5. Because non-ARB extensions vary so widely and are constantly
+ * increasing in number, it's infeasible to require that they all be
+ * supported, and extensions can always be added to hardware drivers
+ * after the base link libraries are released. These drivers are
+ * dynamically loaded by libGL, so extensions not in the base
+ * library must also be obtained dynamically.
+ *
+ * 3.6. To perform the dynamic query, libGL also must export an entry
+ * point called
+ *
+ * void (*glXGetProcAddressARB(const GLubyte *))();
+ *
+ * The full specification of this function is available separately. It
+ * takes the string name of a GL or GLX entry point and returns a pointer
+ * to a function implementing that entry point. It is functionally
+ * identical to the wglGetProcAddress query defined by the Windows OpenGL
+ * library, except that the function pointers returned are context
+ * independent, unlike the WGL query."
+ *
+ * From the EGL 1.4 spec:
+ *
+ * "Client API function pointers returned by eglGetProcAddress are
+ * independent of the display and the currently bound client API context,
+ * and may be used by any client API context which supports the extension.
+ *
+ * eglGetProcAddress may be queried for all of the following functions:
+ *
+ * • All EGL and client API extension functions supported by the
+ * implementation (whether those extensions are supported by the current
+ * client API context or not). This includes any mandatory OpenGL ES
+ * extensions.
+ *
+ * eglGetProcAddress may not be queried for core (non-extension) functions
+ * in EGL or client APIs 20 .
+ *
+ * For functions that are queryable with eglGetProcAddress,
+ * implementations may choose to also export those functions statically
+ * from the object libraries im- plementing those functions. However,
+ * portable clients cannot rely on this behavior.
+ *
+ * From the GLX 1.4 spec:
+ *
+ * "glXGetProcAddress may be queried for all of the following functions:
+ *
+ * • All GL and GLX extension functions supported by the implementation
+ * (whether those extensions are supported by the current context or
+ * not).
+ *
+ * • All core (non-extension) functions in GL and GLX from version 1.0 up
+ * to and including the versions of those specifications supported by
+ * the implementation, as determined by glGetString(GL VERSION) and
+ * glXQueryVersion queries."
+ */
+
+#include <assert.h>
+#include <stdlib.h>
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <dlfcn.h>
+#include <err.h>
+#include <pthread.h>
+#endif
+#include <string.h>
+#include <ctype.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+
+#if defined(__APPLE__)
+#define GLX_LIB "/opt/X11/lib/libGL.1.dylib"
+#define OPENGL_LIB "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
+#define GLES1_LIB "libGLESv1_CM.so"
+#define GLES2_LIB "libGLESv2.so"
+#elif defined(__ANDROID__)
+#define GLX_LIB "libGLESv2.so"
+#define EGL_LIB "libEGL.so"
+#define GLES1_LIB "libGLESv1_CM.so"
+#define GLES2_LIB "libGLESv2.so"
+#elif defined(_WIN32)
+#define EGL_LIB "libEGL.dll"
+#define GLES1_LIB "libGLES_CM.dll"
+#define GLES2_LIB "libGLESv2.dll"
+#define OPENGL_LIB "OPENGL32"
+#else
+#define GLVND_GLX_LIB "libGLX.so.1"
+#define GLX_LIB "libGL.so.1"
+#define EGL_LIB "libEGL.so.1"
+#define GLES1_LIB "libGLESv1_CM.so.1"
+#define GLES2_LIB "libGLESv2.so.2"
+#define OPENGL_LIB "libOpenGL.so.0"
+#endif
+
+#ifdef __GNUC__
+#define CONSTRUCT(_func) static void _func (void) __attribute__((constructor));
+#define DESTRUCT(_func) static void _func (void) __attribute__((destructor));
+#elif defined (_MSC_VER) && (_MSC_VER >= 1500)
+#define CONSTRUCT(_func) \
+ static void _func(void); \
+ static int _func ## _wrapper(void) { _func(); return 0; } \
+ __pragma(section(".CRT$XCU",read)) \
+ __declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _wrapper;
+
+#define DESTRUCT(_func) \
+ static void _func(void); \
+ static int _func ## _constructor(void) { atexit (_func); return 0; } \
+ __pragma(section(".CRT$XCU",read)) \
+ __declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _constructor;
+
+#else
+#error "You will need constructor support for your compiler"
+#endif
+
+struct api {
+#ifndef _WIN32
+ /*
+ * Locking for making sure we don't double-dlopen().
+ */
+ pthread_mutex_t mutex;
+#endif
+
+ /*
+ * dlopen() return value for the GLX API. This is libGLX.so.1 if the
+ * runtime is glvnd-enabled, else libGL.so.1
+ */
+ void *glx_handle;
+
+ /*
+ * dlopen() return value for the desktop GL library.
+ *
+ * On Windows this is OPENGL32. On OSX this is classic libGL. On Linux
+ * this is either libOpenGL (if the runtime is glvnd-enabled) or
+ * classic libGL.so.1
+ */
+ void *gl_handle;
+
+ /* dlopen() return value for libEGL.so.1 */
+ void *egl_handle;
+
+ /* dlopen() return value for libGLESv1_CM.so.1 */
+ void *gles1_handle;
+
+ /* dlopen() return value for libGLESv2.so.2 */
+ void *gles2_handle;
+
+ /*
+ * This value gets incremented when any thread is in
+ * glBegin()/glEnd() called through epoxy.
+ *
+ * We're not guaranteed to be called through our wrapper, so the
+ * conservative paths also try to handle the failure cases they'll
+ * see if begin_count didn't reflect reality. It's also a bit of
+ * a bug that the conservative paths might return success because
+ * some other thread was in epoxy glBegin/glEnd while our thread
+ * is trying to resolve, but given that it's basically just for
+ * informative error messages, we shouldn't need to care.
+ */
+ long begin_count;
+};
+
+static struct api api = {
+#ifndef _WIN32
+ .mutex = PTHREAD_MUTEX_INITIALIZER,
+#else
+ 0,
+#endif
+};
+
+static bool library_initialized;
+
+static bool epoxy_current_context_is_glx(void);
+
+#if PLATFORM_HAS_EGL
+static EGLenum
+epoxy_egl_get_current_gl_context_api(void);
+#endif
+
+CONSTRUCT (library_init)
+
+static void
+library_init(void)
+{
+ library_initialized = true;
+}
+
+static bool
+get_dlopen_handle(void **handle, const char *lib_name, bool exit_on_fail, bool load)
+{
+ if (*handle)
+ return true;
+
+ if (!library_initialized) {
+ fputs("Attempting to dlopen() while in the dynamic linker.\n", stderr);
+ abort();
+ }
+
+#ifdef _WIN32
+ *handle = LoadLibraryA(lib_name);
+#else
+ pthread_mutex_lock(&api.mutex);
+ if (!*handle) {
+ int flags = RTLD_LAZY | RTLD_LOCAL;
+ if (!load)
+ flags |= RTLD_NOLOAD;
+
+ *handle = dlopen(lib_name, flags);
+ if (!*handle) {
+ if (exit_on_fail) {
+ fprintf(stderr, "Couldn't open %s: %s\n", lib_name, dlerror());
+ abort();
+ } else {
+ (void)dlerror();
+ }
+ }
+ }
+ pthread_mutex_unlock(&api.mutex);
+#endif
+
+ return *handle != NULL;
+}
+
+static void *
+do_dlsym(void **handle, const char *name, bool exit_on_fail)
+{
+ void *result;
+ const char *error = "";
+
+#ifdef _WIN32
+ result = GetProcAddress(*handle, name);
+#else
+ result = dlsym(*handle, name);
+ if (!result)
+ error = dlerror();
+#endif
+ if (!result && exit_on_fail) {
+ fprintf(stderr, "%s() not found: %s\n", name, error);
+ abort();
+ }
+
+ return result;
+}
+
+/**
+ * @brief Checks whether we're using OpenGL or OpenGL ES
+ *
+ * @return `true` if we're using OpenGL
+ */
+bool
+epoxy_is_desktop_gl(void)
+{
+ const char *es_prefix = "OpenGL ES";
+ const char *version;
+
+#if PLATFORM_HAS_EGL
+ /* PowerVR's OpenGL ES implementation (and perhaps other) don't
+ * comply with the standard, which states that
+ * "glGetString(GL_VERSION)" should return a string starting with
+ * "OpenGL ES". Therefore, to distinguish desktop OpenGL from
+ * OpenGL ES, we must also check the context type through EGL (we
+ * can do that as PowerVR is only usable through EGL).
+ */
+ if (!epoxy_current_context_is_glx()) {
+ switch (epoxy_egl_get_current_gl_context_api()) {
+ case EGL_OPENGL_API: return true;
+ case EGL_OPENGL_ES_API: return false;
+ case EGL_NONE:
+ default: break;
+ }
+ }
+#endif
+
+ if (api.begin_count)
+ return true;
+
+ version = (const char *)glGetString(GL_VERSION);
+
+ /* If we didn't get a version back, there are only two things that
+ * could have happened: either malloc failure (which basically
+ * doesn't exist), or we were called within a glBegin()/glEnd().
+ * Assume the second, which only exists for desktop GL.
+ */
+ if (!version)
+ return true;
+
+ return strncmp(es_prefix, version, strlen(es_prefix));
+}
+
+static int
+epoxy_internal_gl_version(GLenum version_string, int error_version, int factor)
+{
+ const char *version = (const char *)glGetString(version_string);
+ GLint major, minor;
+ int scanf_count;
+
+ if (!version)
+ return error_version;
+
+ /* skip to version number */
+ while (!isdigit(*version) && *version != '\0')
+ version++;
+
+ /* Interpret version number */
+ scanf_count = sscanf(version, "%i.%i", &major, &minor);
+ if (scanf_count != 2) {
+ fprintf(stderr, "Unable to interpret GL_VERSION string: %s\n",
+ version);
+ abort();
+ }
+
+ return factor * major + minor;
+}
+
+/**
+ * @brief Returns the version of OpenGL we are using
+ *
+ * The version is encoded as:
+ *
+ * ```
+ *
+ * version = major * 10 + minor
+ *
+ * ```
+ *
+ * So it can be easily used for version comparisons.
+ *
+ * @return The encoded version of OpenGL we are using
+ */
+int
+epoxy_gl_version(void)
+{
+ return epoxy_internal_gl_version(GL_VERSION, 0, 10);
+}
+
+int
+epoxy_conservative_gl_version(void)
+{
+ if (api.begin_count)
+ return 100;
+
+ return epoxy_internal_gl_version(GL_VERSION, 100, 10);
+}
+
+/**
+ * @brief Returns the version of the GL Shading Language we are using
+ *
+ * The version is encoded as:
+ *
+ * ```
+ *
+ * version = major * 100 + minor
+ *
+ * ```
+ *
+ * So it can be easily used for version comparisons.
+ *
+ * @return The encoded version of the GL Shading Language we are using
+ */
+int
+epoxy_glsl_version(void)
+{
+ if (epoxy_gl_version() >= 20 ||
+ epoxy_has_gl_extension ("GL_ARB_shading_language_100"))
+ return epoxy_internal_gl_version(GL_SHADING_LANGUAGE_VERSION, 0, 100);
+
+ return 0;
+}
+
+/**
+ * @brief Checks for the presence of an extension in an OpenGL extension string
+ *
+ * @param extension_list The string containing the list of extensions to check
+ * @param ext The name of the GL extension
+ * @return `true` if the extension is available'
+ *
+ * @note If you are looking to check whether a normal GL, EGL or GLX extension
+ * is supported by the client, this probably isn't the function you want.
+ *
+ * Some parts of the spec for OpenGL and friends will return an OpenGL formatted
+ * extension string that is separate from the usual extension strings for the
+ * spec. This function provides easy parsing of those strings.
+ *
+ * @see epoxy_has_gl_extension()
+ * @see epoxy_has_egl_extension()
+ * @see epoxy_has_glx_extension()
+ */
+bool
+epoxy_extension_in_string(const char *extension_list, const char *ext)
+{
+ const char *ptr = extension_list;
+ int len;
+
+ if (!ext)
+ return false;
+
+ len = strlen(ext);
+
+ if (extension_list == NULL || *extension_list == '\0')
+ return false;
+
+ /* Make sure that don't just find an extension with our name as a prefix. */
+ while (true) {
+ ptr = strstr(ptr, ext);
+ if (!ptr)
+ return false;
+
+ if (ptr[len] == ' ' || ptr[len] == 0)
+ return true;
+ ptr += len;
+ }
+}
+
+static bool
+epoxy_internal_has_gl_extension(const char *ext, bool invalid_op_mode)
+{
+ if (epoxy_gl_version() < 30) {
+ const char *exts = (const char *)glGetString(GL_EXTENSIONS);
+ if (!exts)
+ return invalid_op_mode;
+ return epoxy_extension_in_string(exts, ext);
+ } else {
+ int num_extensions;
+ int i;
+
+ glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
+ if (num_extensions == 0)
+ return invalid_op_mode;
+
+ for (i = 0; i < num_extensions; i++) {
+ const char *gl_ext = (const char *)glGetStringi(GL_EXTENSIONS, i);
+ if (!gl_ext)
+ return false;
+ if (strcmp(ext, gl_ext) == 0)
+ return true;
+ }
+
+ return false;
+ }
+}
+
+bool
+epoxy_load_glx(bool exit_if_fails, bool load)
+{
+#if PLATFORM_HAS_GLX
+# ifdef GLVND_GLX_LIB
+ /* prefer the glvnd library if it exists */
+ if (!api.glx_handle)
+ get_dlopen_handle(&api.glx_handle, GLVND_GLX_LIB, false, load);
+# endif
+ if (!api.glx_handle)
+ get_dlopen_handle(&api.glx_handle, GLX_LIB, exit_if_fails, load);
+#endif
+ return api.glx_handle != NULL;
+}
+
+void *
+epoxy_conservative_glx_dlsym(const char *name, bool exit_if_fails)
+{
+#if PLATFORM_HAS_GLX
+ if (epoxy_load_glx(exit_if_fails, exit_if_fails))
+ return do_dlsym(&api.glx_handle, name, exit_if_fails);
+#endif
+ return NULL;
+}
+
+/**
+ * Tests whether the currently bound context is EGL or GLX, trying to
+ * avoid loading libraries unless necessary.
+ */
+static bool
+epoxy_current_context_is_glx(void)
+{
+#if !PLATFORM_HAS_GLX
+ return false;
+#else
+ void *sym;
+
+ sym = epoxy_conservative_glx_dlsym("glXGetCurrentContext", false);
+ if (sym) {
+ if (glXGetCurrentContext())
+ return true;
+ } else {
+ (void)dlerror();
+ }
+
+#if PLATFORM_HAS_EGL
+ sym = epoxy_conservative_egl_dlsym("eglGetCurrentContext", false);
+ if (sym) {
+ if (epoxy_egl_get_current_gl_context_api() != EGL_NONE)
+ return false;
+ } else {
+ (void)dlerror();
+ }
+#endif /* PLATFORM_HAS_EGL */
+
+ return false;
+#endif /* PLATFORM_HAS_GLX */
+}
+
+/**
+ * @brief Returns true if the given GL extension is supported in the current context.
+ *
+ * @param ext The name of the GL extension
+ * @return `true` if the extension is available
+ *
+ * @note that this function can't be called from within `glBegin()` and `glEnd()`.
+ *
+ * @see epoxy_has_egl_extension()
+ * @see epoxy_has_glx_extension()
+ */
+bool
+epoxy_has_gl_extension(const char *ext)
+{
+ return epoxy_internal_has_gl_extension(ext, false);
+}
+
+bool
+epoxy_conservative_has_gl_extension(const char *ext)
+{
+ if (api.begin_count)
+ return true;
+
+ return epoxy_internal_has_gl_extension(ext, true);
+}
+
+bool
+epoxy_load_egl(bool exit_if_fails, bool load)
+{
+#if PLATFORM_HAS_EGL
+ return get_dlopen_handle(&api.egl_handle, EGL_LIB, exit_if_fails, load);
+#else
+ return false;
+#endif
+}
+
+void *
+epoxy_conservative_egl_dlsym(const char *name, bool exit_if_fails)
+{
+#if PLATFORM_HAS_EGL
+ if (epoxy_load_egl(exit_if_fails, exit_if_fails))
+ return do_dlsym(&api.egl_handle, name, exit_if_fails);
+#endif
+ return NULL;
+}
+
+void *
+epoxy_egl_dlsym(const char *name)
+{
+ return epoxy_conservative_egl_dlsym(name, true);
+}
+
+void *
+epoxy_glx_dlsym(const char *name)
+{
+ return epoxy_conservative_glx_dlsym(name, true);
+}
+
+static void
+epoxy_load_gl(void)
+{
+ if (api.gl_handle)
+ return;
+
+#if defined(_WIN32) || defined(__APPLE__)
+ get_dlopen_handle(&api.gl_handle, OPENGL_LIB, true, true);
+#else
+
+ // Prefer GLX_LIB over OPENGL_LIB to maintain existing behavior.
+ // Using the inverse ordering OPENGL_LIB -> GLX_LIB, causes issues such as:
+ // https://github.com/anholt/libepoxy/issues/240 (apitrace missing calls)
+ // https://github.com/anholt/libepoxy/issues/252 (Xorg boot crash)
+ get_dlopen_handle(&api.glx_handle, GLX_LIB, false, true);
+ api.gl_handle = api.glx_handle;
+
+#if defined(OPENGL_LIB)
+ if (!api.gl_handle)
+ get_dlopen_handle(&api.gl_handle, OPENGL_LIB, false, true);
+#endif
+
+ if (!api.gl_handle) {
+#if defined(OPENGL_LIB)
+ fprintf(stderr, "Couldn't open %s or %s\n", GLX_LIB, OPENGL_LIB);
+#else
+ fprintf(stderr, "Couldn't open %s\n", GLX_LIB);
+#endif
+ abort();
+ }
+
+#endif
+}
+
+void *
+epoxy_gl_dlsym(const char *name)
+{
+ epoxy_load_gl();
+
+ return do_dlsym(&api.gl_handle, name, true);
+}
+
+void *
+epoxy_gles1_dlsym(const char *name)
+{
+ if (epoxy_current_context_is_glx()) {
+ return epoxy_get_proc_address(name);
+ } else {
+ get_dlopen_handle(&api.gles1_handle, GLES1_LIB, true, true);
+ return do_dlsym(&api.gles1_handle, name, true);
+ }
+}
+
+void *
+epoxy_gles2_dlsym(const char *name)
+{
+ if (epoxy_current_context_is_glx()) {
+ return epoxy_get_proc_address(name);
+ } else {
+ get_dlopen_handle(&api.gles2_handle, GLES2_LIB, true, true);
+ return do_dlsym(&api.gles2_handle, name, true);
+ }
+}
+
+/**
+ * Does the appropriate dlsym() or eglGetProcAddress() for GLES3
+ * functions.
+ *
+ * Mesa interpreted GLES as intending that the GLES3 functions were
+ * available only through eglGetProcAddress() and not dlsym(), while
+ * ARM's Mali drivers interpreted GLES as intending that GLES3
+ * functions were available only through dlsym() and not
+ * eglGetProcAddress(). Thanks, Khronos.
+ */
+void *
+epoxy_gles3_dlsym(const char *name)
+{
+ if (epoxy_current_context_is_glx()) {
+ return epoxy_get_proc_address(name);
+ } else {
+ if (get_dlopen_handle(&api.gles2_handle, GLES2_LIB, false, true)) {
+ void *func = do_dlsym(&api.gles2_handle, name, false);
+
+ if (func)
+ return func;
+ }
+
+ return epoxy_get_proc_address(name);
+ }
+}
+
+/**
+ * Performs either the dlsym or glXGetProcAddress()-equivalent for
+ * core functions in desktop GL.
+ */
+void *
+epoxy_get_core_proc_address(const char *name, int core_version)
+{
+#ifdef _WIN32
+ int core_symbol_support = 11;
+#elif defined(__ANDROID__)
+ /**
+ * All symbols must be resolved through eglGetProcAddress
+ * on Android
+ */
+ int core_symbol_support = 0;
+#else
+ int core_symbol_support = 12;
+#endif
+
+ if (core_version <= core_symbol_support) {
+ return epoxy_gl_dlsym(name);
+ } else {
+ return epoxy_get_proc_address(name);
+ }
+}
+
+#if PLATFORM_HAS_EGL
+static EGLenum
+epoxy_egl_get_current_gl_context_api(void)
+{
+ EGLint curapi;
+
+ if (eglQueryContext(eglGetCurrentDisplay(), eglGetCurrentContext(),
+ EGL_CONTEXT_CLIENT_TYPE, &curapi) == EGL_FALSE) {
+ (void)eglGetError();
+ return EGL_NONE;
+ }
+
+ return (EGLenum) curapi;
+}
+#endif /* PLATFORM_HAS_EGL */
+
+/**
+ * Performs the dlsym() for the core GL 1.0 functions that we use for
+ * determining version and extension support for deciding on dlsym
+ * versus glXGetProcAddress() for all other functions.
+ *
+ * This needs to succeed on implementations without GLX (since
+ * glGetString() and glGetIntegerv() are both in GLES1/2 as well, and
+ * at call time we don't know for sure what API they're trying to use
+ * without inspecting contexts ourselves).
+ */
+void *
+epoxy_get_bootstrap_proc_address(const char *name)
+{
+ /* If we already have a library that links to libglapi loaded,
+ * use that.
+ */
+#if PLATFORM_HAS_GLX
+ if (api.glx_handle && glXGetCurrentContext())
+ return epoxy_gl_dlsym(name);
+#endif
+
+ /* If epoxy hasn't loaded any API-specific library yet, try to
+ * figure out what API the context is using and use that library,
+ * since future calls will also use that API (this prevents a
+ * non-X11 ES2 context from loading a bunch of X11 junk).
+ */
+#if PLATFORM_HAS_EGL
+ get_dlopen_handle(&api.egl_handle, EGL_LIB, false, true);
+ if (api.egl_handle) {
+ int version = 0;
+ switch (epoxy_egl_get_current_gl_context_api()) {
+ case EGL_OPENGL_API:
+ return epoxy_gl_dlsym(name);
+ case EGL_OPENGL_ES_API:
+ if (eglQueryContext(eglGetCurrentDisplay(),
+ eglGetCurrentContext(),
+ EGL_CONTEXT_CLIENT_VERSION,
+ &version)) {
+ if (version >= 2)
+ return epoxy_gles2_dlsym(name);
+ else
+ return epoxy_gles1_dlsym(name);
+ }
+ }
+ }
+#endif /* PLATFORM_HAS_EGL */
+
+ /* Fall back to GLX */
+ return epoxy_gl_dlsym(name);
+}
+
+void *
+epoxy_get_proc_address(const char *name)
+{
+#if PLATFORM_HAS_EGL
+ GLenum egl_api = EGL_NONE;
+
+ if (!epoxy_current_context_is_glx())
+ egl_api = epoxy_egl_get_current_gl_context_api();
+
+ switch (egl_api) {
+ case EGL_OPENGL_API:
+ case EGL_OPENGL_ES_API:
+ return eglGetProcAddress(name);
+ case EGL_NONE:
+ break;
+ }
+#endif
+
+#if defined(_WIN32)
+ return wglGetProcAddress(name);
+#elif defined(__APPLE__)
+ return epoxy_gl_dlsym(name);
+#elif PLATFORM_HAS_GLX
+ if (epoxy_current_context_is_glx())
+ return glXGetProcAddressARB((const GLubyte *)name);
+ assert(0 && "Couldn't find current GLX or EGL context.\n");
+#endif
+
+ return NULL;
+}
+
+WRAPPER_VISIBILITY (void)
+WRAPPER(epoxy_glBegin)(GLenum primtype)
+{
+#ifdef _WIN32
+ InterlockedIncrement(&api.begin_count);
+#else
+ pthread_mutex_lock(&api.mutex);
+ api.begin_count++;
+ pthread_mutex_unlock(&api.mutex);
+#endif
+
+ epoxy_glBegin_unwrapped(primtype);
+}
+
+WRAPPER_VISIBILITY (void)
+WRAPPER(epoxy_glEnd)(void)
+{
+ epoxy_glEnd_unwrapped();
+
+#ifdef _WIN32
+ InterlockedDecrement(&api.begin_count);
+#else
+ pthread_mutex_lock(&api.mutex);
+ api.begin_count--;
+ pthread_mutex_unlock(&api.mutex);
+#endif
+}
+
+PFNGLBEGINPROC epoxy_glBegin = epoxy_glBegin_wrapped;
+PFNGLENDPROC epoxy_glEnd = epoxy_glEnd_wrapped;
+
+epoxy_resolver_failure_handler_t epoxy_resolver_failure_handler;
+
+/**
+ * Sets the function that will be called every time Epoxy fails to
+ * resolve a symbol.
+ *
+ * @param handler The new handler function
+ * @return The previous handler function
+ */
+epoxy_resolver_failure_handler_t
+epoxy_set_resolver_failure_handler(epoxy_resolver_failure_handler_t handler)
+{
+#ifdef _WIN32
+ return InterlockedExchangePointer((void**)&epoxy_resolver_failure_handler,
+ handler);
+#else
+ epoxy_resolver_failure_handler_t old;
+ pthread_mutex_lock(&api.mutex);
+ old = epoxy_resolver_failure_handler;
+ epoxy_resolver_failure_handler = handler;
+ pthread_mutex_unlock(&api.mutex);
+ return old;
+#endif
+}
diff --git a/third_party/libepoxy/libepoxy/src/dispatch_common.h b/third_party/libepoxy/libepoxy/src/dispatch_common.h
new file mode 100644
index 0000000000..a136943194
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/dispatch_common.h
@@ -0,0 +1,206 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "config.h"
+
+#ifdef _WIN32
+#define PLATFORM_HAS_EGL ENABLE_EGL
+#define PLATFORM_HAS_GLX ENABLE_GLX
+#define PLATFORM_HAS_WGL 1
+#elif defined(__APPLE__)
+#define PLATFORM_HAS_EGL 0
+#define PLATFORM_HAS_GLX ENABLE_GLX
+#define PLATFORM_HAS_WGL 0
+#elif defined(ANDROID)
+#define PLATFORM_HAS_EGL ENABLE_EGL
+#define PLATFORM_HAS_GLX 0
+#define PLATFORM_HAS_WGL 0
+#else
+#define PLATFORM_HAS_EGL ENABLE_EGL
+#define PLATFORM_HAS_GLX ENABLE_GLX
+#define PLATFORM_HAS_WGL 0
+#endif
+
+#include "epoxy/gl.h"
+#if PLATFORM_HAS_GLX
+#include "epoxy/glx.h"
+#endif
+#if PLATFORM_HAS_EGL
+# if !ENABLE_X11
+/* Disable including X11 headers if the X11 support was disabled at
+ * configuration time
+ */
+# define EGL_NO_X11 1
+/* Older versions of Mesa use this symbol to achieve the same result
+ * as EGL_NO_X11
+ */
+# define MESA_EGL_NO_X11_HEADERS 1
+# endif
+#include "epoxy/egl.h"
+#endif
+#if PLATFORM_HAS_WGL
+#include "epoxy/wgl.h"
+#endif
+
+#if defined(__GNUC__)
+#define PACKED __attribute__((__packed__))
+#define ENDPACKED
+#elif defined (_MSC_VER)
+#define PACKED __pragma(pack(push,1))
+#define ENDPACKED __pragma(pack(pop))
+#else
+#define PACKED
+#define ENDPACKED
+#endif
+
+/* On win32, we're going to need to keep a per-thread dispatch table,
+ * since the function pointers depend on the device and pixel format
+ * of the current context.
+ */
+#if defined(_WIN32)
+#define USING_DISPATCH_TABLE 1
+#else
+#define USING_DISPATCH_TABLE 0
+#endif
+
+#define UNWRAPPED_PROTO(x) (GLAPIENTRY *x)
+#define WRAPPER_VISIBILITY(type) static type GLAPIENTRY
+#define WRAPPER(x) x ## _wrapped
+
+#define GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \
+ static void EPOXY_CALLSPEC \
+ name##_global_rewrite_ptr args \
+ { \
+ if (name == (void *)name##_global_rewrite_ptr) \
+ name = (void *)name##_resolver(); \
+ name passthrough; \
+ }
+
+#define GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \
+ static ret EPOXY_CALLSPEC \
+ name##_global_rewrite_ptr args \
+ { \
+ if (name == (void *)name##_global_rewrite_ptr) \
+ name = (void *)name##_resolver(); \
+ return name passthrough; \
+ }
+
+#if USING_DISPATCH_TABLE
+#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \
+ static void EPOXY_CALLSPEC \
+ name##_dispatch_table_rewrite_ptr args \
+ { \
+ struct dispatch_table *dispatch_table = get_dispatch_table(); \
+ \
+ dispatch_table->name = (void *)name##_resolver(); \
+ dispatch_table->name passthrough; \
+ }
+
+#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \
+ static ret EPOXY_CALLSPEC \
+ name##_dispatch_table_rewrite_ptr args \
+ { \
+ struct dispatch_table *dispatch_table = get_dispatch_table(); \
+ \
+ dispatch_table->name = (void *)name##_resolver(); \
+ return dispatch_table->name passthrough; \
+ }
+
+#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) \
+ static void EPOXY_CALLSPEC \
+ name##_dispatch_table_thunk args \
+ { \
+ get_dispatch_table()->name passthrough; \
+ }
+
+#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) \
+ static ret EPOXY_CALLSPEC \
+ name##_dispatch_table_thunk args \
+ { \
+ return get_dispatch_table()->name passthrough; \
+ }
+
+#else
+#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough)
+#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough)
+#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)
+#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)
+#endif
+
+#define GEN_THUNKS(name, args, passthrough) \
+ GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \
+ GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \
+ GEN_DISPATCH_TABLE_THUNK(name, args, passthrough)
+
+#define GEN_THUNKS_RET(ret, name, args, passthrough) \
+ GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \
+ GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \
+ GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough)
+
+void *epoxy_egl_dlsym(const char *name);
+void *epoxy_glx_dlsym(const char *name);
+void *epoxy_gl_dlsym(const char *name);
+void *epoxy_gles1_dlsym(const char *name);
+void *epoxy_gles2_dlsym(const char *name);
+void *epoxy_gles3_dlsym(const char *name);
+void *epoxy_get_proc_address(const char *name);
+void *epoxy_get_core_proc_address(const char *name, int core_version);
+void *epoxy_get_bootstrap_proc_address(const char *name);
+
+int epoxy_conservative_gl_version(void);
+bool epoxy_conservative_has_gl_extension(const char *name);
+int epoxy_conservative_glx_version(void);
+bool epoxy_conservative_has_glx_extension(const char *name);
+int epoxy_conservative_egl_version(void);
+bool epoxy_conservative_has_egl_extension(const char *name);
+bool epoxy_conservative_has_wgl_extension(const char *name);
+void *epoxy_conservative_egl_dlsym(const char *name, bool exit_if_fails);
+void *epoxy_conservative_glx_dlsym(const char *name, bool exit_if_fails);
+
+bool epoxy_load_glx(bool exit_if_fails, bool load);
+bool epoxy_load_egl(bool exit_if_fails, bool load);
+
+#define glBegin_unwrapped epoxy_glBegin_unwrapped
+#define glEnd_unwrapped epoxy_glEnd_unwrapped
+extern void UNWRAPPED_PROTO(glBegin_unwrapped)(GLenum primtype);
+extern void UNWRAPPED_PROTO(glEnd_unwrapped)(void);
+
+extern epoxy_resolver_failure_handler_t epoxy_resolver_failure_handler;
+
+#if USING_DISPATCH_TABLE
+void gl_init_dispatch_table(void);
+void gl_switch_to_dispatch_table(void);
+void wgl_init_dispatch_table(void);
+void wgl_switch_to_dispatch_table(void);
+extern uint32_t gl_tls_index, gl_tls_size;
+extern uint32_t wgl_tls_index, wgl_tls_size;
+
+#define wglMakeCurrent_unwrapped epoxy_wglMakeCurrent_unwrapped
+#define wglMakeContextCurrentARB_unwrapped epoxy_wglMakeContextCurrentARB_unwrapped
+#define wglMakeContextCurrentEXT_unwrapped epoxy_wglMakeContextCurrentEXT_unwrapped
+#define wglMakeAssociatedContextCurrentAMD_unwrapped epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped
+extern BOOL UNWRAPPED_PROTO(wglMakeCurrent_unwrapped)(HDC hdc, HGLRC hglrc);
+extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentARB_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentEXT_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+extern BOOL UNWRAPPED_PROTO(wglMakeAssociatedContextCurrentAMD_unwrapped)(HGLRC hglrc);
+#endif /* _WIN32_ */
diff --git a/third_party/libepoxy/libepoxy/src/dispatch_egl.c b/third_party/libepoxy/libepoxy/src/dispatch_egl.c
new file mode 100644
index 0000000000..3f0c7897dd
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/dispatch_egl.c
@@ -0,0 +1,122 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+
+int
+epoxy_conservative_egl_version(void)
+{
+ EGLDisplay dpy = eglGetCurrentDisplay();
+
+ if (!dpy)
+ return 14;
+
+ return epoxy_egl_version(dpy);
+}
+
+/**
+ * @brief Returns the version of OpenGL we are using
+ *
+ * The version is encoded as:
+ *
+ * ```
+ *
+ * version = major * 10 + minor
+ *
+ * ```
+ *
+ * So it can be easily used for version comparisons.
+ *
+ * @param The EGL display
+ *
+ * @return The encoded version of EGL we are using
+ *
+ * @see epoxy_gl_version()
+ */
+int
+epoxy_egl_version(EGLDisplay dpy)
+{
+ int major, minor;
+ const char *version_string;
+ int ret;
+
+ version_string = eglQueryString(dpy, EGL_VERSION);
+ if (!version_string)
+ return 0;
+
+ ret = sscanf(version_string, "%d.%d", &major, &minor);
+ assert(ret == 2);
+ return major * 10 + minor;
+}
+
+bool
+epoxy_conservative_has_egl_extension(const char *ext)
+{
+ return epoxy_has_egl_extension(eglGetCurrentDisplay(), ext);
+}
+
+/**
+ * @brief Returns true if the given EGL extension is supported in the current context.
+ *
+ * @param dpy The EGL display
+ * @param extension The name of the EGL extension
+ *
+ * @return `true` if the extension is available
+ *
+ * @see epoxy_has_gl_extension()
+ * @see epoxy_has_glx_extension()
+ */
+bool
+epoxy_has_egl_extension(EGLDisplay dpy, const char *ext)
+{
+ return epoxy_extension_in_string(eglQueryString(dpy, EGL_EXTENSIONS), ext) || epoxy_extension_in_string(eglQueryString(NULL, EGL_EXTENSIONS), ext);
+}
+
+/**
+ * @brief Checks whether EGL is available.
+ *
+ * @return `true` if EGL is available
+ *
+ * @newin{1,4}
+ */
+bool
+epoxy_has_egl(void)
+{
+#if !PLATFORM_HAS_EGL
+ return false;
+#else
+ if (epoxy_load_egl(false, true)) {
+ EGLDisplay* (* pf_eglGetCurrentDisplay) (void);
+
+ pf_eglGetCurrentDisplay = epoxy_conservative_egl_dlsym("eglGetCurrentDisplay", false);
+ if (pf_eglGetCurrentDisplay)
+ return true;
+ }
+
+ return false;
+#endif /* PLATFORM_HAS_EGL */
+}
diff --git a/third_party/libepoxy/libepoxy/src/dispatch_glx.c b/third_party/libepoxy/libepoxy/src/dispatch_glx.c
new file mode 100644
index 0000000000..e3955644d7
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/dispatch_glx.c
@@ -0,0 +1,172 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+
+/**
+ * If we can determine the GLX version from the current context, then
+ * return that, otherwise return a version that will just send us on
+ * to dlsym() or get_proc_address().
+ */
+int
+epoxy_conservative_glx_version(void)
+{
+ Display *dpy = glXGetCurrentDisplay();
+ GLXContext ctx = glXGetCurrentContext();
+ int screen;
+
+ if (!dpy || !ctx)
+ return 14;
+
+ glXQueryContext(dpy, ctx, GLX_SCREEN, &screen);
+
+ return epoxy_glx_version(dpy, screen);
+}
+
+
+/**
+ * @brief Returns the version of GLX we are using
+ *
+ * The version is encoded as:
+ *
+ * ```
+ *
+ * version = major * 10 + minor
+ *
+ * ```
+ *
+ * So it can be easily used for version comparisons.
+ *
+ * @param dpy The X11 display
+ * @param screen The X11 screen
+ *
+ * @return The encoded version of GLX we are using
+ *
+ * @see epoxy_gl_version()
+ */
+int
+epoxy_glx_version(Display *dpy, int screen)
+{
+ int server_major, server_minor;
+ int client_major, client_minor;
+ int server, client;
+ const char *version_string;
+ int ret;
+
+ version_string = glXQueryServerString(dpy, screen, GLX_VERSION);
+ if (!version_string)
+ return 0;
+
+ ret = sscanf(version_string, "%d.%d", &server_major, &server_minor);
+ assert(ret == 2);
+ server = server_major * 10 + server_minor;
+
+ version_string = glXGetClientString(dpy, GLX_VERSION);
+ if (!version_string)
+ return 0;
+
+ ret = sscanf(version_string, "%d.%d", &client_major, &client_minor);
+ assert(ret == 2);
+ client = client_major * 10 + client_minor;
+
+ if (client < server)
+ return client;
+ else
+ return server;
+}
+
+/**
+ * If we can determine the GLX extension support from the current
+ * context, then return that, otherwise give the answer that will just
+ * send us on to get_proc_address().
+ */
+bool
+epoxy_conservative_has_glx_extension(const char *ext)
+{
+ Display *dpy = glXGetCurrentDisplay();
+ GLXContext ctx = glXGetCurrentContext();
+ int screen;
+
+ if (!dpy || !ctx)
+ return true;
+
+ glXQueryContext(dpy, ctx, GLX_SCREEN, &screen);
+
+ return epoxy_has_glx_extension(dpy, screen, ext);
+}
+
+/**
+ * @brief Returns true if the given GLX extension is supported in the current context.
+ *
+ * @param dpy The X11 display
+ * @param screen The X11 screen
+ * @param extension The name of the GLX extension
+ *
+ * @return `true` if the extension is available
+ *
+ * @see epoxy_has_gl_extension()
+ * @see epoxy_has_egl_extension()
+ */
+bool
+epoxy_has_glx_extension(Display *dpy, int screen, const char *ext)
+{
+ /* No, you can't just use glXGetClientString or
+ * glXGetServerString() here. Those each tell you about one half
+ * of what's needed for an extension to be supported, and
+ * glXQueryExtensionsString() is what gives you the intersection
+ * of the two.
+ */
+ return epoxy_extension_in_string(glXQueryExtensionsString(dpy, screen), ext);
+}
+
+/**
+ * @brief Checks whether GLX is available.
+ *
+ * @param dpy The X11 display
+ *
+ * @return `true` if GLX is available
+ *
+ * @newin{1,4}
+ */
+bool
+epoxy_has_glx(Display *dpy)
+{
+#if !PLATFORM_HAS_GLX
+ return false;
+#else
+ if (epoxy_load_glx(false, true)) {
+ Bool (* pf_glXQueryExtension) (Display *, int *, int *);
+ int error_base, event_base;
+
+ pf_glXQueryExtension = epoxy_conservative_glx_dlsym("glXQueryExtension", false);
+ if (pf_glXQueryExtension && pf_glXQueryExtension(dpy, &error_base, &event_base))
+ return true;
+ }
+
+ return false;
+#endif /* !PLATFORM_HAS_GLX */
+}
diff --git a/third_party/libepoxy/libepoxy/src/dispatch_wgl.c b/third_party/libepoxy/libepoxy/src/dispatch_wgl.c
new file mode 100644
index 0000000000..7baf130571
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/dispatch_wgl.c
@@ -0,0 +1,196 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+
+static bool first_context_current = false;
+static bool already_switched_to_dispatch_table = false;
+
+/**
+ * If we can determine the WGL extension support from the current
+ * context, then return that, otherwise give the answer that will just
+ * send us on to get_proc_address().
+ */
+bool
+epoxy_conservative_has_wgl_extension(const char *ext)
+{
+ HDC hdc = wglGetCurrentDC();
+
+ if (!hdc)
+ return true;
+
+ return epoxy_has_wgl_extension(hdc, ext);
+}
+
+bool
+epoxy_has_wgl_extension(HDC hdc, const char *ext)
+ {
+ PFNWGLGETEXTENSIONSSTRINGARBPROC getext;
+
+ getext = (void *)wglGetProcAddress("wglGetExtensionsStringARB");
+ if (!getext) {
+ fputs("Implementation unexpectedly missing "
+ "WGL_ARB_extensions_string. Probably a libepoxy bug.\n",
+ stderr);
+ return false;
+ }
+
+ return epoxy_extension_in_string(getext(hdc), ext);
+}
+
+/**
+ * Does the work necessary to update the win32 per-thread dispatch
+ * tables when wglMakeCurrent() is called.
+ *
+ * Right now, we use global function pointers until the second
+ * MakeCurrent occurs, at which point we switch to dispatch tables.
+ * This could be improved in the future to track a resolved dispatch
+ * table per context and reuse it when the context is made current
+ * again.
+ */
+void
+epoxy_handle_external_wglMakeCurrent(void)
+{
+ if (!first_context_current) {
+ first_context_current = true;
+ } else {
+ if (!already_switched_to_dispatch_table) {
+ already_switched_to_dispatch_table = true;
+ gl_switch_to_dispatch_table();
+ wgl_switch_to_dispatch_table();
+ }
+
+ gl_init_dispatch_table();
+ wgl_init_dispatch_table();
+ }
+}
+
+/**
+ * This global symbol is apparently looked up by Windows when loading
+ * a DLL, but it doesn't declare the prototype.
+ */
+BOOL WINAPI
+DllMain(HINSTANCE dll, DWORD reason, LPVOID reserved);
+
+BOOL WINAPI
+DllMain(HINSTANCE dll, DWORD reason, LPVOID reserved)
+{
+ void *data;
+
+ switch (reason) {
+ case DLL_PROCESS_ATTACH:
+ gl_tls_index = TlsAlloc();
+ if (gl_tls_index == TLS_OUT_OF_INDEXES)
+ return FALSE;
+ wgl_tls_index = TlsAlloc();
+ if (wgl_tls_index == TLS_OUT_OF_INDEXES)
+ return FALSE;
+
+ first_context_current = false;
+
+ /* FALLTHROUGH */
+
+ case DLL_THREAD_ATTACH:
+ data = LocalAlloc(LPTR, gl_tls_size);
+ TlsSetValue(gl_tls_index, data);
+
+ data = LocalAlloc(LPTR, wgl_tls_size);
+ TlsSetValue(wgl_tls_index, data);
+
+ break;
+
+ case DLL_THREAD_DETACH:
+ case DLL_PROCESS_DETACH:
+ data = TlsGetValue(gl_tls_index);
+ LocalFree(data);
+
+ data = TlsGetValue(wgl_tls_index);
+ LocalFree(data);
+
+ if (reason == DLL_PROCESS_DETACH) {
+ TlsFree(gl_tls_index);
+ TlsFree(wgl_tls_index);
+ }
+ break;
+ }
+
+ return TRUE;
+}
+
+WRAPPER_VISIBILITY (BOOL)
+WRAPPER(epoxy_wglMakeCurrent)(HDC hdc, HGLRC hglrc)
+{
+ BOOL ret = epoxy_wglMakeCurrent_unwrapped(hdc, hglrc);
+
+ epoxy_handle_external_wglMakeCurrent();
+
+ return ret;
+}
+
+
+WRAPPER_VISIBILITY (BOOL)
+WRAPPER(epoxy_wglMakeContextCurrentARB)(HDC hDrawDC,
+ HDC hReadDC,
+ HGLRC hglrc)
+{
+ BOOL ret = epoxy_wglMakeContextCurrentARB_unwrapped(hDrawDC, hReadDC,
+ hglrc);
+
+ epoxy_handle_external_wglMakeCurrent();
+
+ return ret;
+}
+
+
+WRAPPER_VISIBILITY (BOOL)
+WRAPPER(epoxy_wglMakeContextCurrentEXT)(HDC hDrawDC,
+ HDC hReadDC,
+ HGLRC hglrc)
+{
+ BOOL ret = epoxy_wglMakeContextCurrentEXT_unwrapped(hDrawDC, hReadDC,
+ hglrc);
+
+ epoxy_handle_external_wglMakeCurrent();
+
+ return ret;
+}
+
+
+WRAPPER_VISIBILITY (BOOL)
+WRAPPER(epoxy_wglMakeAssociatedContextCurrentAMD)(HGLRC hglrc)
+{
+ BOOL ret = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped(hglrc);
+
+ epoxy_handle_external_wglMakeCurrent();
+
+ return ret;
+}
+
+PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent = epoxy_wglMakeCurrent_wrapped;
+PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT = epoxy_wglMakeContextCurrentEXT_wrapped;
+PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB = epoxy_wglMakeContextCurrentARB_wrapped;
+PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentEXT = epoxy_wglMakeAssociatedContextCurrentAMD_wrapped;
diff --git a/third_party/libepoxy/libepoxy/src/egl_generated_dispatch.c b/third_party/libepoxy/libepoxy/src/egl_generated_dispatch.c
new file mode 100644
index 0000000000..c13aa05fee
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/egl_generated_dispatch.c
@@ -0,0 +1,5774 @@
+/* GL dispatch code.
+ * This is code-generated from the GL API XML files from Khronos.
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+#include "epoxy/egl.h"
+
+#ifdef __GNUC__
+#define EPOXY_NOINLINE __attribute__((noinline))
+#elif defined (_MSC_VER)
+#define EPOXY_NOINLINE __declspec(noinline)
+#endif
+struct dispatch_table {
+ PFNEGLBINDAPIPROC epoxy_eglBindAPI;
+ PFNEGLBINDTEXIMAGEPROC epoxy_eglBindTexImage;
+ PFNEGLCHOOSECONFIGPROC epoxy_eglChooseConfig;
+ PFNEGLCLIENTSIGNALSYNCEXTPROC epoxy_eglClientSignalSyncEXT;
+ PFNEGLCLIENTWAITSYNCPROC epoxy_eglClientWaitSync;
+ PFNEGLCLIENTWAITSYNCKHRPROC epoxy_eglClientWaitSyncKHR;
+ PFNEGLCLIENTWAITSYNCNVPROC epoxy_eglClientWaitSyncNV;
+ PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC epoxy_eglCompositorBindTexWindowEXT;
+ PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC epoxy_eglCompositorSetContextAttributesEXT;
+ PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC epoxy_eglCompositorSetContextListEXT;
+ PFNEGLCOMPOSITORSETSIZEEXTPROC epoxy_eglCompositorSetSizeEXT;
+ PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC epoxy_eglCompositorSetWindowAttributesEXT;
+ PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC epoxy_eglCompositorSetWindowListEXT;
+ PFNEGLCOMPOSITORSWAPPOLICYEXTPROC epoxy_eglCompositorSwapPolicyEXT;
+ PFNEGLCOPYBUFFERSPROC epoxy_eglCopyBuffers;
+ PFNEGLCREATECONTEXTPROC epoxy_eglCreateContext;
+ PFNEGLCREATEDRMIMAGEMESAPROC epoxy_eglCreateDRMImageMESA;
+ PFNEGLCREATEFENCESYNCNVPROC epoxy_eglCreateFenceSyncNV;
+ PFNEGLCREATEIMAGEPROC epoxy_eglCreateImage;
+ PFNEGLCREATEIMAGEKHRPROC epoxy_eglCreateImageKHR;
+ PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC epoxy_eglCreateNativeClientBufferANDROID;
+ PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC epoxy_eglCreatePbufferFromClientBuffer;
+ PFNEGLCREATEPBUFFERSURFACEPROC epoxy_eglCreatePbufferSurface;
+ PFNEGLCREATEPIXMAPSURFACEPROC epoxy_eglCreatePixmapSurface;
+ PFNEGLCREATEPIXMAPSURFACEHIPROC epoxy_eglCreatePixmapSurfaceHI;
+ PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC epoxy_eglCreatePlatformPixmapSurface;
+ PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC epoxy_eglCreatePlatformPixmapSurfaceEXT;
+ PFNEGLCREATEPLATFORMWINDOWSURFACEPROC epoxy_eglCreatePlatformWindowSurface;
+ PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC epoxy_eglCreatePlatformWindowSurfaceEXT;
+ PFNEGLCREATESTREAMATTRIBKHRPROC epoxy_eglCreateStreamAttribKHR;
+ PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC epoxy_eglCreateStreamFromFileDescriptorKHR;
+ PFNEGLCREATESTREAMKHRPROC epoxy_eglCreateStreamKHR;
+ PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC epoxy_eglCreateStreamProducerSurfaceKHR;
+ PFNEGLCREATESTREAMSYNCNVPROC epoxy_eglCreateStreamSyncNV;
+ PFNEGLCREATESYNCPROC epoxy_eglCreateSync;
+ PFNEGLCREATESYNC64KHRPROC epoxy_eglCreateSync64KHR;
+ PFNEGLCREATESYNCKHRPROC epoxy_eglCreateSyncKHR;
+ PFNEGLCREATEWINDOWSURFACEPROC epoxy_eglCreateWindowSurface;
+ PFNEGLDEBUGMESSAGECONTROLKHRPROC epoxy_eglDebugMessageControlKHR;
+ PFNEGLDESTROYCONTEXTPROC epoxy_eglDestroyContext;
+ PFNEGLDESTROYIMAGEPROC epoxy_eglDestroyImage;
+ PFNEGLDESTROYIMAGEKHRPROC epoxy_eglDestroyImageKHR;
+ PFNEGLDESTROYSTREAMKHRPROC epoxy_eglDestroyStreamKHR;
+ PFNEGLDESTROYSURFACEPROC epoxy_eglDestroySurface;
+ PFNEGLDESTROYSYNCPROC epoxy_eglDestroySync;
+ PFNEGLDESTROYSYNCKHRPROC epoxy_eglDestroySyncKHR;
+ PFNEGLDESTROYSYNCNVPROC epoxy_eglDestroySyncNV;
+ PFNEGLDUPNATIVEFENCEFDANDROIDPROC epoxy_eglDupNativeFenceFDANDROID;
+ PFNEGLEXPORTDMABUFIMAGEMESAPROC epoxy_eglExportDMABUFImageMESA;
+ PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC epoxy_eglExportDMABUFImageQueryMESA;
+ PFNEGLEXPORTDRMIMAGEMESAPROC epoxy_eglExportDRMImageMESA;
+ PFNEGLFENCENVPROC epoxy_eglFenceNV;
+ PFNEGLGETCOMPOSITORTIMINGANDROIDPROC epoxy_eglGetCompositorTimingANDROID;
+ PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC epoxy_eglGetCompositorTimingSupportedANDROID;
+ PFNEGLGETCONFIGATTRIBPROC epoxy_eglGetConfigAttrib;
+ PFNEGLGETCONFIGSPROC epoxy_eglGetConfigs;
+ PFNEGLGETCURRENTCONTEXTPROC epoxy_eglGetCurrentContext;
+ PFNEGLGETCURRENTDISPLAYPROC epoxy_eglGetCurrentDisplay;
+ PFNEGLGETCURRENTSURFACEPROC epoxy_eglGetCurrentSurface;
+ PFNEGLGETDISPLAYPROC epoxy_eglGetDisplay;
+ PFNEGLGETDISPLAYDRIVERCONFIGPROC epoxy_eglGetDisplayDriverConfig;
+ PFNEGLGETDISPLAYDRIVERNAMEPROC epoxy_eglGetDisplayDriverName;
+ PFNEGLGETERRORPROC epoxy_eglGetError;
+ PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC epoxy_eglGetFrameTimestampSupportedANDROID;
+ PFNEGLGETFRAMETIMESTAMPSANDROIDPROC epoxy_eglGetFrameTimestampsANDROID;
+ PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC epoxy_eglGetNativeClientBufferANDROID;
+ PFNEGLGETNEXTFRAMEIDANDROIDPROC epoxy_eglGetNextFrameIdANDROID;
+ PFNEGLGETOUTPUTLAYERSEXTPROC epoxy_eglGetOutputLayersEXT;
+ PFNEGLGETOUTPUTPORTSEXTPROC epoxy_eglGetOutputPortsEXT;
+ PFNEGLGETPLATFORMDISPLAYPROC epoxy_eglGetPlatformDisplay;
+ PFNEGLGETPLATFORMDISPLAYEXTPROC epoxy_eglGetPlatformDisplayEXT;
+ PFNEGLGETPROCADDRESSPROC epoxy_eglGetProcAddress;
+ PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC epoxy_eglGetStreamFileDescriptorKHR;
+ PFNEGLGETSYNCATTRIBPROC epoxy_eglGetSyncAttrib;
+ PFNEGLGETSYNCATTRIBKHRPROC epoxy_eglGetSyncAttribKHR;
+ PFNEGLGETSYNCATTRIBNVPROC epoxy_eglGetSyncAttribNV;
+ PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC epoxy_eglGetSystemTimeFrequencyNV;
+ PFNEGLGETSYSTEMTIMENVPROC epoxy_eglGetSystemTimeNV;
+ PFNEGLINITIALIZEPROC epoxy_eglInitialize;
+ PFNEGLLABELOBJECTKHRPROC epoxy_eglLabelObjectKHR;
+ PFNEGLLOCKSURFACEKHRPROC epoxy_eglLockSurfaceKHR;
+ PFNEGLMAKECURRENTPROC epoxy_eglMakeCurrent;
+ PFNEGLOUTPUTLAYERATTRIBEXTPROC epoxy_eglOutputLayerAttribEXT;
+ PFNEGLOUTPUTPORTATTRIBEXTPROC epoxy_eglOutputPortAttribEXT;
+ PFNEGLPOSTSUBBUFFERNVPROC epoxy_eglPostSubBufferNV;
+ PFNEGLPRESENTATIONTIMEANDROIDPROC epoxy_eglPresentationTimeANDROID;
+ PFNEGLQUERYAPIPROC epoxy_eglQueryAPI;
+ PFNEGLQUERYCONTEXTPROC epoxy_eglQueryContext;
+ PFNEGLQUERYDEBUGKHRPROC epoxy_eglQueryDebugKHR;
+ PFNEGLQUERYDEVICEATTRIBEXTPROC epoxy_eglQueryDeviceAttribEXT;
+ PFNEGLQUERYDEVICESTRINGEXTPROC epoxy_eglQueryDeviceStringEXT;
+ PFNEGLQUERYDEVICESEXTPROC epoxy_eglQueryDevicesEXT;
+ PFNEGLQUERYDISPLAYATTRIBEXTPROC epoxy_eglQueryDisplayAttribEXT;
+ PFNEGLQUERYDISPLAYATTRIBKHRPROC epoxy_eglQueryDisplayAttribKHR;
+ PFNEGLQUERYDISPLAYATTRIBNVPROC epoxy_eglQueryDisplayAttribNV;
+ PFNEGLQUERYDMABUFFORMATSEXTPROC epoxy_eglQueryDmaBufFormatsEXT;
+ PFNEGLQUERYDMABUFMODIFIERSEXTPROC epoxy_eglQueryDmaBufModifiersEXT;
+ PFNEGLQUERYNATIVEDISPLAYNVPROC epoxy_eglQueryNativeDisplayNV;
+ PFNEGLQUERYNATIVEPIXMAPNVPROC epoxy_eglQueryNativePixmapNV;
+ PFNEGLQUERYNATIVEWINDOWNVPROC epoxy_eglQueryNativeWindowNV;
+ PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC epoxy_eglQueryOutputLayerAttribEXT;
+ PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC epoxy_eglQueryOutputLayerStringEXT;
+ PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC epoxy_eglQueryOutputPortAttribEXT;
+ PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC epoxy_eglQueryOutputPortStringEXT;
+ PFNEGLQUERYSTREAMATTRIBKHRPROC epoxy_eglQueryStreamAttribKHR;
+ PFNEGLQUERYSTREAMKHRPROC epoxy_eglQueryStreamKHR;
+ PFNEGLQUERYSTREAMMETADATANVPROC epoxy_eglQueryStreamMetadataNV;
+ PFNEGLQUERYSTREAMTIMEKHRPROC epoxy_eglQueryStreamTimeKHR;
+ PFNEGLQUERYSTREAMU64KHRPROC epoxy_eglQueryStreamu64KHR;
+ PFNEGLQUERYSTRINGPROC epoxy_eglQueryString;
+ PFNEGLQUERYSURFACEPROC epoxy_eglQuerySurface;
+ PFNEGLQUERYSURFACE64KHRPROC epoxy_eglQuerySurface64KHR;
+ PFNEGLQUERYSURFACEPOINTERANGLEPROC epoxy_eglQuerySurfacePointerANGLE;
+ PFNEGLRELEASETEXIMAGEPROC epoxy_eglReleaseTexImage;
+ PFNEGLRELEASETHREADPROC epoxy_eglReleaseThread;
+ PFNEGLRESETSTREAMNVPROC epoxy_eglResetStreamNV;
+ PFNEGLSETBLOBCACHEFUNCSANDROIDPROC epoxy_eglSetBlobCacheFuncsANDROID;
+ PFNEGLSETDAMAGEREGIONKHRPROC epoxy_eglSetDamageRegionKHR;
+ PFNEGLSETSTREAMATTRIBKHRPROC epoxy_eglSetStreamAttribKHR;
+ PFNEGLSETSTREAMMETADATANVPROC epoxy_eglSetStreamMetadataNV;
+ PFNEGLSIGNALSYNCKHRPROC epoxy_eglSignalSyncKHR;
+ PFNEGLSIGNALSYNCNVPROC epoxy_eglSignalSyncNV;
+ PFNEGLSTREAMATTRIBKHRPROC epoxy_eglStreamAttribKHR;
+ PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC epoxy_eglStreamConsumerAcquireAttribKHR;
+ PFNEGLSTREAMCONSUMERACQUIREKHRPROC epoxy_eglStreamConsumerAcquireKHR;
+ PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC epoxy_eglStreamConsumerGLTextureExternalAttribsNV;
+ PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC epoxy_eglStreamConsumerGLTextureExternalKHR;
+ PFNEGLSTREAMCONSUMEROUTPUTEXTPROC epoxy_eglStreamConsumerOutputEXT;
+ PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC epoxy_eglStreamConsumerReleaseAttribKHR;
+ PFNEGLSTREAMCONSUMERRELEASEKHRPROC epoxy_eglStreamConsumerReleaseKHR;
+ PFNEGLSTREAMFLUSHNVPROC epoxy_eglStreamFlushNV;
+ PFNEGLSURFACEATTRIBPROC epoxy_eglSurfaceAttrib;
+ PFNEGLSWAPBUFFERSPROC epoxy_eglSwapBuffers;
+ PFNEGLSWAPBUFFERSREGION2NOKPROC epoxy_eglSwapBuffersRegion2NOK;
+ PFNEGLSWAPBUFFERSREGIONNOKPROC epoxy_eglSwapBuffersRegionNOK;
+ PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC epoxy_eglSwapBuffersWithDamageEXT;
+ PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC epoxy_eglSwapBuffersWithDamageKHR;
+ PFNEGLSWAPINTERVALPROC epoxy_eglSwapInterval;
+ PFNEGLTERMINATEPROC epoxy_eglTerminate;
+ PFNEGLUNLOCKSURFACEKHRPROC epoxy_eglUnlockSurfaceKHR;
+ PFNEGLUNSIGNALSYNCEXTPROC epoxy_eglUnsignalSyncEXT;
+ PFNEGLWAITCLIENTPROC epoxy_eglWaitClient;
+ PFNEGLWAITGLPROC epoxy_eglWaitGL;
+ PFNEGLWAITNATIVEPROC epoxy_eglWaitNative;
+ PFNEGLWAITSYNCPROC epoxy_eglWaitSync;
+ PFNEGLWAITSYNCKHRPROC epoxy_eglWaitSyncKHR;
+};
+
+#if USING_DISPATCH_TABLE
+static inline struct dispatch_table *
+get_dispatch_table(void);
+
+#endif
+
+enum egl_provider {
+ egl_provider_terminator = 0,
+ PROVIDER_EGL_10,
+ PROVIDER_EGL_11,
+ PROVIDER_EGL_12,
+ PROVIDER_EGL_14,
+ PROVIDER_EGL_15,
+ PROVIDER_EGL_ANDROID_blob_cache,
+ PROVIDER_EGL_ANDROID_create_native_client_buffer,
+ PROVIDER_EGL_ANDROID_get_frame_timestamps,
+ PROVIDER_EGL_ANDROID_get_native_client_buffer,
+ PROVIDER_EGL_ANDROID_native_fence_sync,
+ PROVIDER_EGL_ANDROID_presentation_time,
+ PROVIDER_EGL_ANGLE_query_surface_pointer,
+ PROVIDER_EGL_EXT_client_sync,
+ PROVIDER_EGL_EXT_compositor,
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_enumeration,
+ PROVIDER_EGL_EXT_device_query,
+ PROVIDER_EGL_EXT_image_dma_buf_import_modifiers,
+ PROVIDER_EGL_EXT_output_base,
+ PROVIDER_EGL_EXT_platform_base,
+ PROVIDER_EGL_EXT_stream_consumer_egloutput,
+ PROVIDER_EGL_EXT_swap_buffers_with_damage,
+ PROVIDER_EGL_EXT_sync_reuse,
+ PROVIDER_EGL_HI_clientpixmap,
+ PROVIDER_EGL_KHR_cl_event2,
+ PROVIDER_EGL_KHR_debug,
+ PROVIDER_EGL_KHR_display_reference,
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_image,
+ PROVIDER_EGL_KHR_image_base,
+ PROVIDER_EGL_KHR_lock_surface,
+ PROVIDER_EGL_KHR_lock_surface3,
+ PROVIDER_EGL_KHR_partial_update,
+ PROVIDER_EGL_KHR_reusable_sync,
+ PROVIDER_EGL_KHR_stream,
+ PROVIDER_EGL_KHR_stream_attrib,
+ PROVIDER_EGL_KHR_stream_consumer_gltexture,
+ PROVIDER_EGL_KHR_stream_cross_process_fd,
+ PROVIDER_EGL_KHR_stream_fifo,
+ PROVIDER_EGL_KHR_stream_producer_eglsurface,
+ PROVIDER_EGL_KHR_swap_buffers_with_damage,
+ PROVIDER_EGL_KHR_wait_sync,
+ PROVIDER_EGL_MESA_drm_image,
+ PROVIDER_EGL_MESA_image_dma_buf_export,
+ PROVIDER_EGL_MESA_query_driver,
+ PROVIDER_EGL_NOK_swap_region,
+ PROVIDER_EGL_NOK_swap_region2,
+ PROVIDER_EGL_NV_native_query,
+ PROVIDER_EGL_NV_post_sub_buffer,
+ PROVIDER_EGL_NV_stream_consumer_gltexture_yuv,
+ PROVIDER_EGL_NV_stream_flush,
+ PROVIDER_EGL_NV_stream_metadata,
+ PROVIDER_EGL_NV_stream_reset,
+ PROVIDER_EGL_NV_stream_sync,
+ PROVIDER_EGL_NV_sync,
+ PROVIDER_EGL_NV_system_time,
+} PACKED;
+ENDPACKED
+
+static const char *enum_string =
+ "EGL 10\0"
+ "EGL 11\0"
+ "EGL 12\0"
+ "EGL 14\0"
+ "EGL 15\0"
+ "EGL_ANDROID_blob_cache\0"
+ "EGL_ANDROID_create_native_client_buffer\0"
+ "EGL_ANDROID_get_frame_timestamps\0"
+ "EGL_ANDROID_get_native_client_buffer\0"
+ "EGL_ANDROID_native_fence_sync\0"
+ "EGL_ANDROID_presentation_time\0"
+ "EGL_ANGLE_query_surface_pointer\0"
+ "EGL_EXT_client_sync\0"
+ "EGL_EXT_compositor\0"
+ "EGL_EXT_device_base\0"
+ "EGL_EXT_device_enumeration\0"
+ "EGL_EXT_device_query\0"
+ "EGL_EXT_image_dma_buf_import_modifiers\0"
+ "EGL_EXT_output_base\0"
+ "EGL_EXT_platform_base\0"
+ "EGL_EXT_stream_consumer_egloutput\0"
+ "EGL_EXT_swap_buffers_with_damage\0"
+ "EGL_EXT_sync_reuse\0"
+ "EGL_HI_clientpixmap\0"
+ "EGL_KHR_cl_event2\0"
+ "EGL_KHR_debug\0"
+ "EGL_KHR_display_reference\0"
+ "EGL_KHR_fence_sync\0"
+ "EGL_KHR_image\0"
+ "EGL_KHR_image_base\0"
+ "EGL_KHR_lock_surface\0"
+ "EGL_KHR_lock_surface3\0"
+ "EGL_KHR_partial_update\0"
+ "EGL_KHR_reusable_sync\0"
+ "EGL_KHR_stream\0"
+ "EGL_KHR_stream_attrib\0"
+ "EGL_KHR_stream_consumer_gltexture\0"
+ "EGL_KHR_stream_cross_process_fd\0"
+ "EGL_KHR_stream_fifo\0"
+ "EGL_KHR_stream_producer_eglsurface\0"
+ "EGL_KHR_swap_buffers_with_damage\0"
+ "EGL_KHR_wait_sync\0"
+ "EGL_MESA_drm_image\0"
+ "EGL_MESA_image_dma_buf_export\0"
+ "EGL_MESA_query_driver\0"
+ "EGL_NOK_swap_region\0"
+ "EGL_NOK_swap_region2\0"
+ "EGL_NV_native_query\0"
+ "EGL_NV_post_sub_buffer\0"
+ "EGL_NV_stream_consumer_gltexture_yuv\0"
+ "EGL_NV_stream_flush\0"
+ "EGL_NV_stream_metadata\0"
+ "EGL_NV_stream_reset\0"
+ "EGL_NV_stream_sync\0"
+ "EGL_NV_sync\0"
+ "EGL_NV_system_time\0"
+ ;
+
+static const uint16_t enum_string_offsets[] = {
+ -1, /* egl_provider_terminator, unused */
+ 0, /* EGL 10 */
+ 7, /* EGL 11 */
+ 14, /* EGL 12 */
+ 21, /* EGL 14 */
+ 28, /* EGL 15 */
+ 35, /* EGL_ANDROID_blob_cache */
+ 58, /* EGL_ANDROID_create_native_client_buffer */
+ 98, /* EGL_ANDROID_get_frame_timestamps */
+ 131, /* EGL_ANDROID_get_native_client_buffer */
+ 168, /* EGL_ANDROID_native_fence_sync */
+ 198, /* EGL_ANDROID_presentation_time */
+ 228, /* EGL_ANGLE_query_surface_pointer */
+ 260, /* EGL_EXT_client_sync */
+ 280, /* EGL_EXT_compositor */
+ 299, /* EGL_EXT_device_base */
+ 319, /* EGL_EXT_device_enumeration */
+ 346, /* EGL_EXT_device_query */
+ 367, /* EGL_EXT_image_dma_buf_import_modifiers */
+ 406, /* EGL_EXT_output_base */
+ 426, /* EGL_EXT_platform_base */
+ 448, /* EGL_EXT_stream_consumer_egloutput */
+ 482, /* EGL_EXT_swap_buffers_with_damage */
+ 515, /* EGL_EXT_sync_reuse */
+ 534, /* EGL_HI_clientpixmap */
+ 554, /* EGL_KHR_cl_event2 */
+ 572, /* EGL_KHR_debug */
+ 586, /* EGL_KHR_display_reference */
+ 612, /* EGL_KHR_fence_sync */
+ 631, /* EGL_KHR_image */
+ 645, /* EGL_KHR_image_base */
+ 664, /* EGL_KHR_lock_surface */
+ 685, /* EGL_KHR_lock_surface3 */
+ 707, /* EGL_KHR_partial_update */
+ 730, /* EGL_KHR_reusable_sync */
+ 752, /* EGL_KHR_stream */
+ 767, /* EGL_KHR_stream_attrib */
+ 789, /* EGL_KHR_stream_consumer_gltexture */
+ 823, /* EGL_KHR_stream_cross_process_fd */
+ 855, /* EGL_KHR_stream_fifo */
+ 875, /* EGL_KHR_stream_producer_eglsurface */
+ 910, /* EGL_KHR_swap_buffers_with_damage */
+ 943, /* EGL_KHR_wait_sync */
+ 961, /* EGL_MESA_drm_image */
+ 980, /* EGL_MESA_image_dma_buf_export */
+ 1010, /* EGL_MESA_query_driver */
+ 1032, /* EGL_NOK_swap_region */
+ 1052, /* EGL_NOK_swap_region2 */
+ 1073, /* EGL_NV_native_query */
+ 1093, /* EGL_NV_post_sub_buffer */
+ 1116, /* EGL_NV_stream_consumer_gltexture_yuv */
+ 1153, /* EGL_NV_stream_flush */
+ 1173, /* EGL_NV_stream_metadata */
+ 1196, /* EGL_NV_stream_reset */
+ 1216, /* EGL_NV_stream_sync */
+ 1235, /* EGL_NV_sync */
+ 1247, /* EGL_NV_system_time */
+};
+
+static const char entrypoint_strings[] = {
+ 'e',
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'A',
+ 'P',
+ 'I',
+ 0, // eglBindAPI
+ 'e',
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // eglBindTexImage
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'o',
+ 'o',
+ 's',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 'f',
+ 'i',
+ 'g',
+ 0, // eglChooseConfig
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglClientSignalSyncEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // eglClientWaitSync
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglClientWaitSyncKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // eglClientWaitSyncNV
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorBindTexWindowEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'S',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'e',
+ 'x',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'u',
+ 't',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorSetContextAttributesEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'S',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'e',
+ 'x',
+ 't',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorSetContextListEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'S',
+ 'e',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorSetSizeEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'S',
+ 'e',
+ 't',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'u',
+ 't',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorSetWindowAttributesEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'S',
+ 'e',
+ 't',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorSetWindowListEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'P',
+ 'o',
+ 'l',
+ 'i',
+ 'c',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCompositorSwapPolicyEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // eglCopyBuffers
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'e',
+ 'x',
+ 't',
+ 0, // eglCreateContext
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'D',
+ 'R',
+ 'M',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // eglCreateDRMImageMESA
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // eglCreateFenceSyncNV
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // eglCreateImage
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateImageKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglCreateNativeClientBufferANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'r',
+ 'o',
+ 'm',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // eglCreatePbufferFromClientBuffer
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglCreatePbufferSurface
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'i',
+ 'x',
+ 'm',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglCreatePixmapSurface
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'i',
+ 'x',
+ 'm',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'H',
+ 'I',
+ 0, // eglCreatePixmapSurfaceHI
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'l',
+ 'a',
+ 't',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'i',
+ 'x',
+ 'm',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglCreatePlatformPixmapSurface
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'l',
+ 'a',
+ 't',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'i',
+ 'x',
+ 'm',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCreatePlatformPixmapSurfaceEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'l',
+ 'a',
+ 't',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglCreatePlatformWindowSurface
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'l',
+ 'a',
+ 't',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglCreatePlatformWindowSurfaceEXT
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateStreamAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'F',
+ 'r',
+ 'o',
+ 'm',
+ 'F',
+ 'i',
+ 'l',
+ 'e',
+ 'D',
+ 'e',
+ 's',
+ 'c',
+ 'r',
+ 'i',
+ 'p',
+ 't',
+ 'o',
+ 'r',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateStreamFromFileDescriptorKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateStreamKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'r',
+ 'o',
+ 'd',
+ 'u',
+ 'c',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateStreamProducerSurfaceKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // eglCreateStreamSyncNV
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // eglCreateSync
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ '6',
+ '4',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateSync64KHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglCreateSyncKHR
+ 'e',
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglCreateWindowSurface
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglDebugMessageControlKHR
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'e',
+ 'x',
+ 't',
+ 0, // eglDestroyContext
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // eglDestroyImage
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglDestroyImageKHR
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglDestroyStreamKHR
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglDestroySurface
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // eglDestroySync
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglDestroySyncKHR
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 's',
+ 't',
+ 'r',
+ 'o',
+ 'y',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // eglDestroySyncNV
+ 'e',
+ 'g',
+ 'l',
+ 'D',
+ 'u',
+ 'p',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'F',
+ 'D',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglDupNativeFenceFDANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'D',
+ 'M',
+ 'A',
+ 'B',
+ 'U',
+ 'F',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // eglExportDMABUFImageMESA
+ 'e',
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'D',
+ 'M',
+ 'A',
+ 'B',
+ 'U',
+ 'F',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // eglExportDMABUFImageQueryMESA
+ 'e',
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'D',
+ 'R',
+ 'M',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // eglExportDRMImageMESA
+ 'e',
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // eglFenceNV
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'T',
+ 'i',
+ 'm',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglGetCompositorTimingANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'T',
+ 'i',
+ 'm',
+ 'i',
+ 'n',
+ 'g',
+ 'S',
+ 'u',
+ 'p',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'e',
+ 'd',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglGetCompositorTimingSupportedANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'f',
+ 'i',
+ 'g',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // eglGetConfigAttrib
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'f',
+ 'i',
+ 'g',
+ 's',
+ 0, // eglGetConfigs
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'e',
+ 'x',
+ 't',
+ 0, // eglGetCurrentContext
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 0, // eglGetCurrentDisplay
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglGetCurrentSurface
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 0, // eglGetDisplay
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 'f',
+ 'i',
+ 'g',
+ 0, // eglGetDisplayDriverConfig
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // eglGetDisplayDriverName
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'E',
+ 'r',
+ 'r',
+ 'o',
+ 'r',
+ 0, // eglGetError
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'T',
+ 'i',
+ 'm',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'm',
+ 'p',
+ 'S',
+ 'u',
+ 'p',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'e',
+ 'd',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglGetFrameTimestampSupportedANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'T',
+ 'i',
+ 'm',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'm',
+ 'p',
+ 's',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglGetFrameTimestampsANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglGetNativeClientBufferANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'e',
+ 'x',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'I',
+ 'd',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglGetNextFrameIdANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglGetOutputLayersEXT
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'o',
+ 'r',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglGetOutputPortsEXT
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'l',
+ 'a',
+ 't',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 0, // eglGetPlatformDisplay
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'l',
+ 'a',
+ 't',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglGetPlatformDisplayEXT
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'c',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 0, // eglGetProcAddress
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'F',
+ 'i',
+ 'l',
+ 'e',
+ 'D',
+ 'e',
+ 's',
+ 'c',
+ 'r',
+ 'i',
+ 'p',
+ 't',
+ 'o',
+ 'r',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglGetStreamFileDescriptorKHR
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // eglGetSyncAttrib
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglGetSyncAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'N',
+ 'V',
+ 0, // eglGetSyncAttribNV
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 's',
+ 't',
+ 'e',
+ 'm',
+ 'T',
+ 'i',
+ 'm',
+ 'e',
+ 'F',
+ 'r',
+ 'e',
+ 'q',
+ 'u',
+ 'e',
+ 'n',
+ 'c',
+ 'y',
+ 'N',
+ 'V',
+ 0, // eglGetSystemTimeFrequencyNV
+ 'e',
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 's',
+ 't',
+ 'e',
+ 'm',
+ 'T',
+ 'i',
+ 'm',
+ 'e',
+ 'N',
+ 'V',
+ 0, // eglGetSystemTimeNV
+ 'e',
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'i',
+ 't',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'z',
+ 'e',
+ 0, // eglInitialize
+ 'e',
+ 'g',
+ 'l',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglLabelObjectKHR
+ 'e',
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'k',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglLockSurfaceKHR
+ 'e',
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 0, // eglMakeCurrent
+ 'e',
+ 'g',
+ 'l',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglOutputLayerAttribEXT
+ 'e',
+ 'g',
+ 'l',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglOutputPortAttribEXT
+ 'e',
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 's',
+ 't',
+ 'S',
+ 'u',
+ 'b',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // eglPostSubBufferNV
+ 'e',
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 's',
+ 'e',
+ 'n',
+ 't',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'T',
+ 'i',
+ 'm',
+ 'e',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglPresentationTimeANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'P',
+ 'I',
+ 0, // eglQueryAPI
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'e',
+ 'x',
+ 't',
+ 0, // eglQueryContext
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQueryDebugKHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'e',
+ 'v',
+ 'i',
+ 'c',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryDeviceAttribEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'e',
+ 'v',
+ 'i',
+ 'c',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryDeviceStringEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'e',
+ 'v',
+ 'i',
+ 'c',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryDevicesEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryDisplayAttribEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQueryDisplayAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'N',
+ 'V',
+ 0, // eglQueryDisplayAttribNV
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'm',
+ 'a',
+ 'B',
+ 'u',
+ 'f',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryDmaBufFormatsEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'm',
+ 'a',
+ 'B',
+ 'u',
+ 'f',
+ 'M',
+ 'o',
+ 'd',
+ 'i',
+ 'f',
+ 'i',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryDmaBufModifiersEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'l',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // eglQueryNativeDisplayNV
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'P',
+ 'i',
+ 'x',
+ 'm',
+ 'a',
+ 'p',
+ 'N',
+ 'V',
+ 0, // eglQueryNativePixmapNV
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'N',
+ 'V',
+ 0, // eglQueryNativeWindowNV
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryOutputLayerAttribEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryOutputLayerStringEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryOutputPortAttribEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglQueryOutputPortStringEXT
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQueryStreamAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQueryStreamKHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'M',
+ 'e',
+ 't',
+ 'a',
+ 'd',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // eglQueryStreamMetadataNV
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'T',
+ 'i',
+ 'm',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQueryStreamTimeKHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'u',
+ '6',
+ '4',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQueryStreamu64KHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 0, // eglQueryString
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 0, // eglQuerySurface
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ '6',
+ '4',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglQuerySurface64KHR
+ 'e',
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // eglQuerySurfacePointerANGLE
+ 'e',
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // eglReleaseTexImage
+ 'e',
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'T',
+ 'h',
+ 'r',
+ 'e',
+ 'a',
+ 'd',
+ 0, // eglReleaseThread
+ 'e',
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // eglResetStreamNV
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'B',
+ 'l',
+ 'o',
+ 'b',
+ 'C',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 's',
+ 'A',
+ 'N',
+ 'D',
+ 'R',
+ 'O',
+ 'I',
+ 'D',
+ 0, // eglSetBlobCacheFuncsANDROID
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'D',
+ 'a',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 'o',
+ 'n',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglSetDamageRegionKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglSetStreamAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'M',
+ 'e',
+ 't',
+ 'a',
+ 'd',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // eglSetStreamMetadataNV
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglSignalSyncKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // eglSignalSyncNV
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglStreamAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'A',
+ 'c',
+ 'q',
+ 'u',
+ 'i',
+ 'r',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglStreamConsumerAcquireAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'A',
+ 'c',
+ 'q',
+ 'u',
+ 'i',
+ 'r',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglStreamConsumerAcquireKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'G',
+ 'L',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'x',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ 'N',
+ 'V',
+ 0, // eglStreamConsumerGLTextureExternalAttribsNV
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'G',
+ 'L',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'x',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglStreamConsumerGLTextureExternalKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglStreamConsumerOutputEXT
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglStreamConsumerReleaseAttribKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglStreamConsumerReleaseKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'N',
+ 'V',
+ 0, // eglStreamFlushNV
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // eglSurfaceAttrib
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // eglSwapBuffers
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 'o',
+ 'n',
+ '2',
+ 'N',
+ 'O',
+ 'K',
+ 0, // eglSwapBuffersRegion2NOK
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'O',
+ 'K',
+ 0, // eglSwapBuffersRegionNOK
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'W',
+ 'i',
+ 't',
+ 'h',
+ 'D',
+ 'a',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglSwapBuffersWithDamageEXT
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'W',
+ 'i',
+ 't',
+ 'h',
+ 'D',
+ 'a',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglSwapBuffersWithDamageKHR
+ 'e',
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'a',
+ 'p',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'a',
+ 'l',
+ 0, // eglSwapInterval
+ 'e',
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'r',
+ 'm',
+ 'i',
+ 'n',
+ 'a',
+ 't',
+ 'e',
+ 0, // eglTerminate
+ 'e',
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglUnlockSurfaceKHR
+ 'e',
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 's',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'E',
+ 'X',
+ 'T',
+ 0, // eglUnsignalSyncEXT
+ 'e',
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 0, // eglWaitClient
+ 'e',
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'G',
+ 'L',
+ 0, // eglWaitGL
+ 'e',
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'N',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 0, // eglWaitNative
+ 'e',
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // eglWaitSync
+ 'e',
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'K',
+ 'H',
+ 'R',
+ 0, // eglWaitSyncKHR
+ 0 };
+
+static void *egl_provider_resolver(const char *name,
+ const enum egl_provider *providers,
+ const uint32_t *entrypoints)
+{
+ int i;
+ for (i = 0; providers[i] != egl_provider_terminator; i++) {
+ const char *provider_name = enum_string + enum_string_offsets[providers[i]];
+ switch (providers[i]) {
+
+ case PROVIDER_EGL_10:
+ if (true)
+ return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_11:
+ if (epoxy_conservative_egl_version() >= 11)
+ return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_12:
+ if (epoxy_conservative_egl_version() >= 12)
+ return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_14:
+ if (epoxy_conservative_egl_version() >= 14)
+ return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_15:
+ if (epoxy_conservative_egl_version() >= 15)
+ return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANDROID_blob_cache:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANDROID_create_native_client_buffer:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANDROID_get_frame_timestamps:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANDROID_get_native_client_buffer:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANDROID_native_fence_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANDROID_presentation_time:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_ANGLE_query_surface_pointer:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_client_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_compositor:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_device_base:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_device_enumeration:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_device_query:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_image_dma_buf_import_modifiers:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_output_base:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_platform_base:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_stream_consumer_egloutput:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_swap_buffers_with_damage:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_EXT_sync_reuse:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_HI_clientpixmap:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_cl_event2:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_debug:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_display_reference:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_fence_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_image:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_image_base:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_lock_surface:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_lock_surface3:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_partial_update:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_reusable_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_stream:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_stream_attrib:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_stream_consumer_gltexture:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_stream_cross_process_fd:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_stream_fifo:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_stream_producer_eglsurface:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_swap_buffers_with_damage:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_KHR_wait_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_MESA_drm_image:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_MESA_image_dma_buf_export:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_MESA_query_driver:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NOK_swap_region:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NOK_swap_region2:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_native_query:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_post_sub_buffer:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_stream_consumer_gltexture_yuv:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_stream_flush:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_stream_metadata:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_stream_reset:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_stream_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_sync:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_EGL_NV_system_time:
+ if (epoxy_conservative_has_egl_extension(provider_name))
+ return eglGetProcAddress(entrypoint_strings + entrypoints[i]);
+ break;
+ case egl_provider_terminator:
+ abort(); /* Not reached */
+ }
+ }
+
+ if (epoxy_resolver_failure_handler)
+ return epoxy_resolver_failure_handler(name);
+
+ fprintf(stderr, "No provider of %s found. Requires one of:\n", name);
+ for (i = 0; providers[i] != egl_provider_terminator; i++) {
+ fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]);
+ }
+ if (providers[0] == egl_provider_terminator) {
+ fprintf(stderr, " No known providers. This is likely a bug "
+ "in libepoxy code generation\n");
+ }
+ abort();
+}
+
+EPOXY_NOINLINE static void *
+egl_single_resolver(enum egl_provider provider, uint32_t entrypoint_offset);
+
+static void *
+egl_single_resolver(enum egl_provider provider, uint32_t entrypoint_offset)
+{
+ enum egl_provider providers[] = {
+ provider,
+ egl_provider_terminator
+ };
+ return egl_provider_resolver(entrypoint_strings + entrypoint_offset,
+ providers, &entrypoint_offset);
+}
+
+static PFNEGLBINDAPIPROC
+epoxy_eglBindAPI_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_12, 0 /* eglBindAPI */);
+}
+
+static PFNEGLBINDTEXIMAGEPROC
+epoxy_eglBindTexImage_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_11, 11 /* eglBindTexImage */);
+}
+
+static PFNEGLCHOOSECONFIGPROC
+epoxy_eglChooseConfig_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 27 /* eglChooseConfig */);
+}
+
+static PFNEGLCLIENTSIGNALSYNCEXTPROC
+epoxy_eglClientSignalSyncEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_client_sync, 43 /* eglClientSignalSyncEXT */);
+}
+
+static PFNEGLCLIENTWAITSYNCPROC
+epoxy_eglClientWaitSync_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_15,
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_reusable_sync,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66 /* "eglClientWaitSync" */,
+ 84 /* "eglClientWaitSyncKHR" */,
+ 84 /* "eglClientWaitSyncKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 66 /* "eglClientWaitSync" */,
+ providers, entrypoints);
+}
+
+static PFNEGLCLIENTWAITSYNCKHRPROC
+epoxy_eglClientWaitSyncKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_reusable_sync,
+ PROVIDER_EGL_15,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 84 /* "eglClientWaitSyncKHR" */,
+ 84 /* "eglClientWaitSyncKHR" */,
+ 66 /* "eglClientWaitSync" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 84 /* "eglClientWaitSyncKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLCLIENTWAITSYNCNVPROC
+epoxy_eglClientWaitSyncNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_sync, 105 /* eglClientWaitSyncNV */);
+}
+
+static PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC
+epoxy_eglCompositorBindTexWindowEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 125 /* eglCompositorBindTexWindowEXT */);
+}
+
+static PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC
+epoxy_eglCompositorSetContextAttributesEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 155 /* eglCompositorSetContextAttributesEXT */);
+}
+
+static PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC
+epoxy_eglCompositorSetContextListEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 192 /* eglCompositorSetContextListEXT */);
+}
+
+static PFNEGLCOMPOSITORSETSIZEEXTPROC
+epoxy_eglCompositorSetSizeEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 223 /* eglCompositorSetSizeEXT */);
+}
+
+static PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC
+epoxy_eglCompositorSetWindowAttributesEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 247 /* eglCompositorSetWindowAttributesEXT */);
+}
+
+static PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC
+epoxy_eglCompositorSetWindowListEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 283 /* eglCompositorSetWindowListEXT */);
+}
+
+static PFNEGLCOMPOSITORSWAPPOLICYEXTPROC
+epoxy_eglCompositorSwapPolicyEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_compositor, 313 /* eglCompositorSwapPolicyEXT */);
+}
+
+static PFNEGLCOPYBUFFERSPROC
+epoxy_eglCopyBuffers_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 340 /* eglCopyBuffers */);
+}
+
+static PFNEGLCREATECONTEXTPROC
+epoxy_eglCreateContext_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 355 /* eglCreateContext */);
+}
+
+static PFNEGLCREATEDRMIMAGEMESAPROC
+epoxy_eglCreateDRMImageMESA_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_MESA_drm_image, 372 /* eglCreateDRMImageMESA */);
+}
+
+static PFNEGLCREATEFENCESYNCNVPROC
+epoxy_eglCreateFenceSyncNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_sync, 394 /* eglCreateFenceSyncNV */);
+}
+
+static PFNEGLCREATEIMAGEPROC
+epoxy_eglCreateImage_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_15, 415 /* eglCreateImage */);
+}
+
+static PFNEGLCREATEIMAGEKHRPROC
+epoxy_eglCreateImageKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_image,
+ PROVIDER_EGL_KHR_image_base,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 430 /* "eglCreateImageKHR" */,
+ 430 /* "eglCreateImageKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 430 /* "eglCreateImageKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC
+epoxy_eglCreateNativeClientBufferANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_create_native_client_buffer, 448 /* eglCreateNativeClientBufferANDROID */);
+}
+
+static PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC
+epoxy_eglCreatePbufferFromClientBuffer_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_12, 483 /* eglCreatePbufferFromClientBuffer */);
+}
+
+static PFNEGLCREATEPBUFFERSURFACEPROC
+epoxy_eglCreatePbufferSurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 516 /* eglCreatePbufferSurface */);
+}
+
+static PFNEGLCREATEPIXMAPSURFACEPROC
+epoxy_eglCreatePixmapSurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 540 /* eglCreatePixmapSurface */);
+}
+
+static PFNEGLCREATEPIXMAPSURFACEHIPROC
+epoxy_eglCreatePixmapSurfaceHI_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_HI_clientpixmap, 563 /* eglCreatePixmapSurfaceHI */);
+}
+
+static PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC
+epoxy_eglCreatePlatformPixmapSurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_15, 588 /* eglCreatePlatformPixmapSurface */);
+}
+
+static PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC
+epoxy_eglCreatePlatformPixmapSurfaceEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_platform_base, 619 /* eglCreatePlatformPixmapSurfaceEXT */);
+}
+
+static PFNEGLCREATEPLATFORMWINDOWSURFACEPROC
+epoxy_eglCreatePlatformWindowSurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_15, 653 /* eglCreatePlatformWindowSurface */);
+}
+
+static PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC
+epoxy_eglCreatePlatformWindowSurfaceEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_platform_base, 684 /* eglCreatePlatformWindowSurfaceEXT */);
+}
+
+static PFNEGLCREATESTREAMATTRIBKHRPROC
+epoxy_eglCreateStreamAttribKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_attrib, 718 /* eglCreateStreamAttribKHR */);
+}
+
+static PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC
+epoxy_eglCreateStreamFromFileDescriptorKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_cross_process_fd, 743 /* eglCreateStreamFromFileDescriptorKHR */);
+}
+
+static PFNEGLCREATESTREAMKHRPROC
+epoxy_eglCreateStreamKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream, 780 /* eglCreateStreamKHR */);
+}
+
+static PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC
+epoxy_eglCreateStreamProducerSurfaceKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_producer_eglsurface, 799 /* eglCreateStreamProducerSurfaceKHR */);
+}
+
+static PFNEGLCREATESTREAMSYNCNVPROC
+epoxy_eglCreateStreamSyncNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_stream_sync, 833 /* eglCreateStreamSyncNV */);
+}
+
+static PFNEGLCREATESYNCPROC
+epoxy_eglCreateSync_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_15,
+ PROVIDER_EGL_KHR_cl_event2,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 855 /* "eglCreateSync" */,
+ 869 /* "eglCreateSync64KHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 855 /* "eglCreateSync" */,
+ providers, entrypoints);
+}
+
+static PFNEGLCREATESYNC64KHRPROC
+epoxy_eglCreateSync64KHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_cl_event2,
+ PROVIDER_EGL_15,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 869 /* "eglCreateSync64KHR" */,
+ 855 /* "eglCreateSync" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 869 /* "eglCreateSync64KHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLCREATESYNCKHRPROC
+epoxy_eglCreateSyncKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_reusable_sync,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 888 /* "eglCreateSyncKHR" */,
+ 888 /* "eglCreateSyncKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 888 /* "eglCreateSyncKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLCREATEWINDOWSURFACEPROC
+epoxy_eglCreateWindowSurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 905 /* eglCreateWindowSurface */);
+}
+
+static PFNEGLDEBUGMESSAGECONTROLKHRPROC
+epoxy_eglDebugMessageControlKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_debug, 928 /* eglDebugMessageControlKHR */);
+}
+
+static PFNEGLDESTROYCONTEXTPROC
+epoxy_eglDestroyContext_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 954 /* eglDestroyContext */);
+}
+
+static PFNEGLDESTROYIMAGEPROC
+epoxy_eglDestroyImage_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_15,
+ PROVIDER_EGL_KHR_image,
+ PROVIDER_EGL_KHR_image_base,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 972 /* "eglDestroyImage" */,
+ 988 /* "eglDestroyImageKHR" */,
+ 988 /* "eglDestroyImageKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 972 /* "eglDestroyImage" */,
+ providers, entrypoints);
+}
+
+static PFNEGLDESTROYIMAGEKHRPROC
+epoxy_eglDestroyImageKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_image,
+ PROVIDER_EGL_KHR_image_base,
+ PROVIDER_EGL_15,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 988 /* "eglDestroyImageKHR" */,
+ 988 /* "eglDestroyImageKHR" */,
+ 972 /* "eglDestroyImage" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 988 /* "eglDestroyImageKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLDESTROYSTREAMKHRPROC
+epoxy_eglDestroyStreamKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream, 1007 /* eglDestroyStreamKHR */);
+}
+
+static PFNEGLDESTROYSURFACEPROC
+epoxy_eglDestroySurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1027 /* eglDestroySurface */);
+}
+
+static PFNEGLDESTROYSYNCPROC
+epoxy_eglDestroySync_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_15,
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_reusable_sync,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1045 /* "eglDestroySync" */,
+ 1060 /* "eglDestroySyncKHR" */,
+ 1060 /* "eglDestroySyncKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 1045 /* "eglDestroySync" */,
+ providers, entrypoints);
+}
+
+static PFNEGLDESTROYSYNCKHRPROC
+epoxy_eglDestroySyncKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_reusable_sync,
+ PROVIDER_EGL_15,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1060 /* "eglDestroySyncKHR" */,
+ 1060 /* "eglDestroySyncKHR" */,
+ 1045 /* "eglDestroySync" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 1060 /* "eglDestroySyncKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLDESTROYSYNCNVPROC
+epoxy_eglDestroySyncNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_sync, 1078 /* eglDestroySyncNV */);
+}
+
+static PFNEGLDUPNATIVEFENCEFDANDROIDPROC
+epoxy_eglDupNativeFenceFDANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_native_fence_sync, 1095 /* eglDupNativeFenceFDANDROID */);
+}
+
+static PFNEGLEXPORTDMABUFIMAGEMESAPROC
+epoxy_eglExportDMABUFImageMESA_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_MESA_image_dma_buf_export, 1122 /* eglExportDMABUFImageMESA */);
+}
+
+static PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC
+epoxy_eglExportDMABUFImageQueryMESA_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_MESA_image_dma_buf_export, 1147 /* eglExportDMABUFImageQueryMESA */);
+}
+
+static PFNEGLEXPORTDRMIMAGEMESAPROC
+epoxy_eglExportDRMImageMESA_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_MESA_drm_image, 1177 /* eglExportDRMImageMESA */);
+}
+
+static PFNEGLFENCENVPROC
+epoxy_eglFenceNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_sync, 1199 /* eglFenceNV */);
+}
+
+static PFNEGLGETCOMPOSITORTIMINGANDROIDPROC
+epoxy_eglGetCompositorTimingANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_get_frame_timestamps, 1210 /* eglGetCompositorTimingANDROID */);
+}
+
+static PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC
+epoxy_eglGetCompositorTimingSupportedANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_get_frame_timestamps, 1240 /* eglGetCompositorTimingSupportedANDROID */);
+}
+
+static PFNEGLGETCONFIGATTRIBPROC
+epoxy_eglGetConfigAttrib_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1279 /* eglGetConfigAttrib */);
+}
+
+static PFNEGLGETCONFIGSPROC
+epoxy_eglGetConfigs_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1298 /* eglGetConfigs */);
+}
+
+static PFNEGLGETCURRENTCONTEXTPROC
+epoxy_eglGetCurrentContext_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_14, 1312 /* eglGetCurrentContext */);
+}
+
+static PFNEGLGETCURRENTDISPLAYPROC
+epoxy_eglGetCurrentDisplay_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1333 /* eglGetCurrentDisplay */);
+}
+
+static PFNEGLGETCURRENTSURFACEPROC
+epoxy_eglGetCurrentSurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1354 /* eglGetCurrentSurface */);
+}
+
+static PFNEGLGETDISPLAYPROC
+epoxy_eglGetDisplay_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1375 /* eglGetDisplay */);
+}
+
+static PFNEGLGETDISPLAYDRIVERCONFIGPROC
+epoxy_eglGetDisplayDriverConfig_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_MESA_query_driver, 1389 /* eglGetDisplayDriverConfig */);
+}
+
+static PFNEGLGETDISPLAYDRIVERNAMEPROC
+epoxy_eglGetDisplayDriverName_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_MESA_query_driver, 1415 /* eglGetDisplayDriverName */);
+}
+
+static PFNEGLGETERRORPROC
+epoxy_eglGetError_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1439 /* eglGetError */);
+}
+
+static PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC
+epoxy_eglGetFrameTimestampSupportedANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_get_frame_timestamps, 1451 /* eglGetFrameTimestampSupportedANDROID */);
+}
+
+static PFNEGLGETFRAMETIMESTAMPSANDROIDPROC
+epoxy_eglGetFrameTimestampsANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_get_frame_timestamps, 1488 /* eglGetFrameTimestampsANDROID */);
+}
+
+static PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC
+epoxy_eglGetNativeClientBufferANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_get_native_client_buffer, 1517 /* eglGetNativeClientBufferANDROID */);
+}
+
+static PFNEGLGETNEXTFRAMEIDANDROIDPROC
+epoxy_eglGetNextFrameIdANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_get_frame_timestamps, 1549 /* eglGetNextFrameIdANDROID */);
+}
+
+static PFNEGLGETOUTPUTLAYERSEXTPROC
+epoxy_eglGetOutputLayersEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 1574 /* eglGetOutputLayersEXT */);
+}
+
+static PFNEGLGETOUTPUTPORTSEXTPROC
+epoxy_eglGetOutputPortsEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 1596 /* eglGetOutputPortsEXT */);
+}
+
+static PFNEGLGETPLATFORMDISPLAYPROC
+epoxy_eglGetPlatformDisplay_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_15, 1617 /* eglGetPlatformDisplay */);
+}
+
+static PFNEGLGETPLATFORMDISPLAYEXTPROC
+epoxy_eglGetPlatformDisplayEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_platform_base, 1639 /* eglGetPlatformDisplayEXT */);
+}
+
+static PFNEGLGETPROCADDRESSPROC
+epoxy_eglGetProcAddress_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1664 /* eglGetProcAddress */);
+}
+
+static PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC
+epoxy_eglGetStreamFileDescriptorKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_cross_process_fd, 1682 /* eglGetStreamFileDescriptorKHR */);
+}
+
+static PFNEGLGETSYNCATTRIBPROC
+epoxy_eglGetSyncAttrib_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_15, 1712 /* eglGetSyncAttrib */);
+}
+
+static PFNEGLGETSYNCATTRIBKHRPROC
+epoxy_eglGetSyncAttribKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_fence_sync,
+ PROVIDER_EGL_KHR_reusable_sync,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1729 /* "eglGetSyncAttribKHR" */,
+ 1729 /* "eglGetSyncAttribKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 1729 /* "eglGetSyncAttribKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLGETSYNCATTRIBNVPROC
+epoxy_eglGetSyncAttribNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_sync, 1749 /* eglGetSyncAttribNV */);
+}
+
+static PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC
+epoxy_eglGetSystemTimeFrequencyNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_system_time, 1768 /* eglGetSystemTimeFrequencyNV */);
+}
+
+static PFNEGLGETSYSTEMTIMENVPROC
+epoxy_eglGetSystemTimeNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_system_time, 1796 /* eglGetSystemTimeNV */);
+}
+
+static PFNEGLINITIALIZEPROC
+epoxy_eglInitialize_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1815 /* eglInitialize */);
+}
+
+static PFNEGLLABELOBJECTKHRPROC
+epoxy_eglLabelObjectKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_debug, 1829 /* eglLabelObjectKHR */);
+}
+
+static PFNEGLLOCKSURFACEKHRPROC
+epoxy_eglLockSurfaceKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_lock_surface,
+ PROVIDER_EGL_KHR_lock_surface3,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1847 /* "eglLockSurfaceKHR" */,
+ 1847 /* "eglLockSurfaceKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 1847 /* "eglLockSurfaceKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLMAKECURRENTPROC
+epoxy_eglMakeCurrent_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1865 /* eglMakeCurrent */);
+}
+
+static PFNEGLOUTPUTLAYERATTRIBEXTPROC
+epoxy_eglOutputLayerAttribEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 1880 /* eglOutputLayerAttribEXT */);
+}
+
+static PFNEGLOUTPUTPORTATTRIBEXTPROC
+epoxy_eglOutputPortAttribEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 1904 /* eglOutputPortAttribEXT */);
+}
+
+static PFNEGLPOSTSUBBUFFERNVPROC
+epoxy_eglPostSubBufferNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_post_sub_buffer, 1927 /* eglPostSubBufferNV */);
+}
+
+static PFNEGLPRESENTATIONTIMEANDROIDPROC
+epoxy_eglPresentationTimeANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_presentation_time, 1946 /* eglPresentationTimeANDROID */);
+}
+
+static PFNEGLQUERYAPIPROC
+epoxy_eglQueryAPI_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_12, 1973 /* eglQueryAPI */);
+}
+
+static PFNEGLQUERYCONTEXTPROC
+epoxy_eglQueryContext_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 1985 /* eglQueryContext */);
+}
+
+static PFNEGLQUERYDEBUGKHRPROC
+epoxy_eglQueryDebugKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_debug, 2001 /* eglQueryDebugKHR */);
+}
+
+static PFNEGLQUERYDEVICEATTRIBEXTPROC
+epoxy_eglQueryDeviceAttribEXT_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_query,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2018 /* "eglQueryDeviceAttribEXT" */,
+ 2018 /* "eglQueryDeviceAttribEXT" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 2018 /* "eglQueryDeviceAttribEXT" */,
+ providers, entrypoints);
+}
+
+static PFNEGLQUERYDEVICESTRINGEXTPROC
+epoxy_eglQueryDeviceStringEXT_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_query,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2042 /* "eglQueryDeviceStringEXT" */,
+ 2042 /* "eglQueryDeviceStringEXT" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 2042 /* "eglQueryDeviceStringEXT" */,
+ providers, entrypoints);
+}
+
+static PFNEGLQUERYDEVICESEXTPROC
+epoxy_eglQueryDevicesEXT_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_enumeration,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2066 /* "eglQueryDevicesEXT" */,
+ 2066 /* "eglQueryDevicesEXT" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 2066 /* "eglQueryDevicesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNEGLQUERYDISPLAYATTRIBEXTPROC
+epoxy_eglQueryDisplayAttribEXT_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_query,
+ PROVIDER_EGL_KHR_display_reference,
+ PROVIDER_EGL_NV_stream_metadata,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2085 /* "eglQueryDisplayAttribEXT" */,
+ 2085 /* "eglQueryDisplayAttribEXT" */,
+ 2110 /* "eglQueryDisplayAttribKHR" */,
+ 2135 /* "eglQueryDisplayAttribNV" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 2085 /* "eglQueryDisplayAttribEXT" */,
+ providers, entrypoints);
+}
+
+static PFNEGLQUERYDISPLAYATTRIBKHRPROC
+epoxy_eglQueryDisplayAttribKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_display_reference,
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_query,
+ PROVIDER_EGL_NV_stream_metadata,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2110 /* "eglQueryDisplayAttribKHR" */,
+ 2085 /* "eglQueryDisplayAttribEXT" */,
+ 2085 /* "eglQueryDisplayAttribEXT" */,
+ 2135 /* "eglQueryDisplayAttribNV" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 2110 /* "eglQueryDisplayAttribKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLQUERYDISPLAYATTRIBNVPROC
+epoxy_eglQueryDisplayAttribNV_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_NV_stream_metadata,
+ PROVIDER_EGL_EXT_device_base,
+ PROVIDER_EGL_EXT_device_query,
+ PROVIDER_EGL_KHR_display_reference,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2135 /* "eglQueryDisplayAttribNV" */,
+ 2085 /* "eglQueryDisplayAttribEXT" */,
+ 2085 /* "eglQueryDisplayAttribEXT" */,
+ 2110 /* "eglQueryDisplayAttribKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 2135 /* "eglQueryDisplayAttribNV" */,
+ providers, entrypoints);
+}
+
+static PFNEGLQUERYDMABUFFORMATSEXTPROC
+epoxy_eglQueryDmaBufFormatsEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_image_dma_buf_import_modifiers, 2159 /* eglQueryDmaBufFormatsEXT */);
+}
+
+static PFNEGLQUERYDMABUFMODIFIERSEXTPROC
+epoxy_eglQueryDmaBufModifiersEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_image_dma_buf_import_modifiers, 2184 /* eglQueryDmaBufModifiersEXT */);
+}
+
+static PFNEGLQUERYNATIVEDISPLAYNVPROC
+epoxy_eglQueryNativeDisplayNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_native_query, 2211 /* eglQueryNativeDisplayNV */);
+}
+
+static PFNEGLQUERYNATIVEPIXMAPNVPROC
+epoxy_eglQueryNativePixmapNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_native_query, 2235 /* eglQueryNativePixmapNV */);
+}
+
+static PFNEGLQUERYNATIVEWINDOWNVPROC
+epoxy_eglQueryNativeWindowNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_native_query, 2258 /* eglQueryNativeWindowNV */);
+}
+
+static PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC
+epoxy_eglQueryOutputLayerAttribEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 2281 /* eglQueryOutputLayerAttribEXT */);
+}
+
+static PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC
+epoxy_eglQueryOutputLayerStringEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 2310 /* eglQueryOutputLayerStringEXT */);
+}
+
+static PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC
+epoxy_eglQueryOutputPortAttribEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 2339 /* eglQueryOutputPortAttribEXT */);
+}
+
+static PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC
+epoxy_eglQueryOutputPortStringEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_output_base, 2367 /* eglQueryOutputPortStringEXT */);
+}
+
+static PFNEGLQUERYSTREAMATTRIBKHRPROC
+epoxy_eglQueryStreamAttribKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_attrib, 2395 /* eglQueryStreamAttribKHR */);
+}
+
+static PFNEGLQUERYSTREAMKHRPROC
+epoxy_eglQueryStreamKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream, 2419 /* eglQueryStreamKHR */);
+}
+
+static PFNEGLQUERYSTREAMMETADATANVPROC
+epoxy_eglQueryStreamMetadataNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_stream_metadata, 2437 /* eglQueryStreamMetadataNV */);
+}
+
+static PFNEGLQUERYSTREAMTIMEKHRPROC
+epoxy_eglQueryStreamTimeKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_fifo, 2462 /* eglQueryStreamTimeKHR */);
+}
+
+static PFNEGLQUERYSTREAMU64KHRPROC
+epoxy_eglQueryStreamu64KHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream, 2484 /* eglQueryStreamu64KHR */);
+}
+
+static PFNEGLQUERYSTRINGPROC
+epoxy_eglQueryString_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 2505 /* eglQueryString */);
+}
+
+static PFNEGLQUERYSURFACEPROC
+epoxy_eglQuerySurface_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 2520 /* eglQuerySurface */);
+}
+
+static PFNEGLQUERYSURFACE64KHRPROC
+epoxy_eglQuerySurface64KHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_lock_surface3, 2536 /* eglQuerySurface64KHR */);
+}
+
+static PFNEGLQUERYSURFACEPOINTERANGLEPROC
+epoxy_eglQuerySurfacePointerANGLE_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANGLE_query_surface_pointer, 2557 /* eglQuerySurfacePointerANGLE */);
+}
+
+static PFNEGLRELEASETEXIMAGEPROC
+epoxy_eglReleaseTexImage_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_11, 2585 /* eglReleaseTexImage */);
+}
+
+static PFNEGLRELEASETHREADPROC
+epoxy_eglReleaseThread_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_12, 2604 /* eglReleaseThread */);
+}
+
+static PFNEGLRESETSTREAMNVPROC
+epoxy_eglResetStreamNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_stream_reset, 2621 /* eglResetStreamNV */);
+}
+
+static PFNEGLSETBLOBCACHEFUNCSANDROIDPROC
+epoxy_eglSetBlobCacheFuncsANDROID_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_ANDROID_blob_cache, 2638 /* eglSetBlobCacheFuncsANDROID */);
+}
+
+static PFNEGLSETDAMAGEREGIONKHRPROC
+epoxy_eglSetDamageRegionKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_partial_update, 2666 /* eglSetDamageRegionKHR */);
+}
+
+static PFNEGLSETSTREAMATTRIBKHRPROC
+epoxy_eglSetStreamAttribKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_attrib, 2688 /* eglSetStreamAttribKHR */);
+}
+
+static PFNEGLSETSTREAMMETADATANVPROC
+epoxy_eglSetStreamMetadataNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_stream_metadata, 2710 /* eglSetStreamMetadataNV */);
+}
+
+static PFNEGLSIGNALSYNCKHRPROC
+epoxy_eglSignalSyncKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_reusable_sync, 2733 /* eglSignalSyncKHR */);
+}
+
+static PFNEGLSIGNALSYNCNVPROC
+epoxy_eglSignalSyncNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_sync, 2750 /* eglSignalSyncNV */);
+}
+
+static PFNEGLSTREAMATTRIBKHRPROC
+epoxy_eglStreamAttribKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream, 2766 /* eglStreamAttribKHR */);
+}
+
+static PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC
+epoxy_eglStreamConsumerAcquireAttribKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_attrib, 2785 /* eglStreamConsumerAcquireAttribKHR */);
+}
+
+static PFNEGLSTREAMCONSUMERACQUIREKHRPROC
+epoxy_eglStreamConsumerAcquireKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_consumer_gltexture, 2819 /* eglStreamConsumerAcquireKHR */);
+}
+
+static PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC
+epoxy_eglStreamConsumerGLTextureExternalAttribsNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_stream_consumer_gltexture_yuv, 2847 /* eglStreamConsumerGLTextureExternalAttribsNV */);
+}
+
+static PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC
+epoxy_eglStreamConsumerGLTextureExternalKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_consumer_gltexture, 2891 /* eglStreamConsumerGLTextureExternalKHR */);
+}
+
+static PFNEGLSTREAMCONSUMEROUTPUTEXTPROC
+epoxy_eglStreamConsumerOutputEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_stream_consumer_egloutput, 2929 /* eglStreamConsumerOutputEXT */);
+}
+
+static PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC
+epoxy_eglStreamConsumerReleaseAttribKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_attrib, 2956 /* eglStreamConsumerReleaseAttribKHR */);
+}
+
+static PFNEGLSTREAMCONSUMERRELEASEKHRPROC
+epoxy_eglStreamConsumerReleaseKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_stream_consumer_gltexture, 2990 /* eglStreamConsumerReleaseKHR */);
+}
+
+static PFNEGLSTREAMFLUSHNVPROC
+epoxy_eglStreamFlushNV_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NV_stream_flush, 3018 /* eglStreamFlushNV */);
+}
+
+static PFNEGLSURFACEATTRIBPROC
+epoxy_eglSurfaceAttrib_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_11, 3035 /* eglSurfaceAttrib */);
+}
+
+static PFNEGLSWAPBUFFERSPROC
+epoxy_eglSwapBuffers_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 3052 /* eglSwapBuffers */);
+}
+
+static PFNEGLSWAPBUFFERSREGION2NOKPROC
+epoxy_eglSwapBuffersRegion2NOK_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NOK_swap_region2, 3067 /* eglSwapBuffersRegion2NOK */);
+}
+
+static PFNEGLSWAPBUFFERSREGIONNOKPROC
+epoxy_eglSwapBuffersRegionNOK_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_NOK_swap_region, 3092 /* eglSwapBuffersRegionNOK */);
+}
+
+static PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC
+epoxy_eglSwapBuffersWithDamageEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_swap_buffers_with_damage, 3116 /* eglSwapBuffersWithDamageEXT */);
+}
+
+static PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC
+epoxy_eglSwapBuffersWithDamageKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_swap_buffers_with_damage, 3144 /* eglSwapBuffersWithDamageKHR */);
+}
+
+static PFNEGLSWAPINTERVALPROC
+epoxy_eglSwapInterval_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_11, 3172 /* eglSwapInterval */);
+}
+
+static PFNEGLTERMINATEPROC
+epoxy_eglTerminate_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 3188 /* eglTerminate */);
+}
+
+static PFNEGLUNLOCKSURFACEKHRPROC
+epoxy_eglUnlockSurfaceKHR_resolver(void)
+{
+ static const enum egl_provider providers[] = {
+ PROVIDER_EGL_KHR_lock_surface,
+ PROVIDER_EGL_KHR_lock_surface3,
+ egl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3201 /* "eglUnlockSurfaceKHR" */,
+ 3201 /* "eglUnlockSurfaceKHR" */,
+ };
+ return egl_provider_resolver(entrypoint_strings + 3201 /* "eglUnlockSurfaceKHR" */,
+ providers, entrypoints);
+}
+
+static PFNEGLUNSIGNALSYNCEXTPROC
+epoxy_eglUnsignalSyncEXT_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_EXT_sync_reuse, 3221 /* eglUnsignalSyncEXT */);
+}
+
+static PFNEGLWAITCLIENTPROC
+epoxy_eglWaitClient_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_12, 3240 /* eglWaitClient */);
+}
+
+static PFNEGLWAITGLPROC
+epoxy_eglWaitGL_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 3254 /* eglWaitGL */);
+}
+
+static PFNEGLWAITNATIVEPROC
+epoxy_eglWaitNative_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_10, 3264 /* eglWaitNative */);
+}
+
+static PFNEGLWAITSYNCPROC
+epoxy_eglWaitSync_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_15, 3278 /* eglWaitSync */);
+}
+
+static PFNEGLWAITSYNCKHRPROC
+epoxy_eglWaitSyncKHR_resolver(void)
+{
+ return egl_single_resolver(PROVIDER_EGL_KHR_wait_sync, 3290 /* eglWaitSyncKHR */);
+}
+
+GEN_THUNKS_RET(EGLBoolean, eglBindAPI, (EGLenum api), (api))
+GEN_THUNKS_RET(EGLBoolean, eglBindTexImage, (EGLDisplay dpy, EGLSurface surface, EGLint buffer), (dpy, surface, buffer))
+GEN_THUNKS_RET(EGLBoolean, eglChooseConfig, (EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config), (dpy, attrib_list, configs, config_size, num_config))
+GEN_THUNKS_RET(EGLBoolean, eglClientSignalSyncEXT, (EGLDisplay dpy, EGLSync sync, const EGLAttrib * attrib_list), (dpy, sync, attrib_list))
+GEN_THUNKS_RET(EGLint, eglClientWaitSync, (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout), (dpy, sync, flags, timeout))
+GEN_THUNKS_RET(EGLint, eglClientWaitSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout), (dpy, sync, flags, timeout))
+GEN_THUNKS_RET(EGLint, eglClientWaitSyncNV, (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout), (sync, flags, timeout))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorBindTexWindowEXT, (EGLint external_win_id), (external_win_id))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorSetContextAttributesEXT, (EGLint external_ref_id, const EGLint * context_attributes, EGLint num_entries), (external_ref_id, context_attributes, num_entries))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorSetContextListEXT, (const EGLint * external_ref_ids, EGLint num_entries), (external_ref_ids, num_entries))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorSetSizeEXT, (EGLint external_win_id, EGLint width, EGLint height), (external_win_id, width, height))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorSetWindowAttributesEXT, (EGLint external_win_id, const EGLint * window_attributes, EGLint num_entries), (external_win_id, window_attributes, num_entries))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorSetWindowListEXT, (EGLint external_ref_id, const EGLint * external_win_ids, EGLint num_entries), (external_ref_id, external_win_ids, num_entries))
+GEN_THUNKS_RET(EGLBoolean, eglCompositorSwapPolicyEXT, (EGLint external_win_id, EGLint policy), (external_win_id, policy))
+GEN_THUNKS_RET(EGLBoolean, eglCopyBuffers, (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target), (dpy, surface, target))
+GEN_THUNKS_RET(EGLContext, eglCreateContext, (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list), (dpy, config, share_context, attrib_list))
+GEN_THUNKS_RET(EGLImageKHR, eglCreateDRMImageMESA, (EGLDisplay dpy, const EGLint * attrib_list), (dpy, attrib_list))
+GEN_THUNKS_RET(EGLSyncNV, eglCreateFenceSyncNV, (EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list), (dpy, condition, attrib_list))
+GEN_THUNKS_RET(EGLImage, eglCreateImage, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list), (dpy, ctx, target, buffer, attrib_list))
+GEN_THUNKS_RET(EGLImageKHR, eglCreateImageKHR, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list), (dpy, ctx, target, buffer, attrib_list))
+GEN_THUNKS_RET(EGLClientBuffer, eglCreateNativeClientBufferANDROID, (const EGLint * attrib_list), (attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePbufferFromClientBuffer, (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list), (dpy, buftype, buffer, config, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePbufferSurface, (EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list), (dpy, config, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePixmapSurface, (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list), (dpy, config, pixmap, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePixmapSurfaceHI, (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap), (dpy, config, pixmap))
+GEN_THUNKS_RET(EGLSurface, eglCreatePlatformPixmapSurface, (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list), (dpy, config, native_pixmap, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePlatformPixmapSurfaceEXT, (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list), (dpy, config, native_pixmap, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePlatformWindowSurface, (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list), (dpy, config, native_window, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreatePlatformWindowSurfaceEXT, (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list), (dpy, config, native_window, attrib_list))
+GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamAttribKHR, (EGLDisplay dpy, const EGLAttrib * attrib_list), (dpy, attrib_list))
+GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamFromFileDescriptorKHR, (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor), (dpy, file_descriptor))
+GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamKHR, (EGLDisplay dpy, const EGLint * attrib_list), (dpy, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreateStreamProducerSurfaceKHR, (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list), (dpy, config, stream, attrib_list))
+GEN_THUNKS_RET(EGLSyncKHR, eglCreateStreamSyncNV, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list), (dpy, stream, type, attrib_list))
+GEN_THUNKS_RET(EGLSync, eglCreateSync, (EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list), (dpy, type, attrib_list))
+GEN_THUNKS_RET(EGLSyncKHR, eglCreateSync64KHR, (EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list), (dpy, type, attrib_list))
+GEN_THUNKS_RET(EGLSyncKHR, eglCreateSyncKHR, (EGLDisplay dpy, EGLenum type, const EGLint * attrib_list), (dpy, type, attrib_list))
+GEN_THUNKS_RET(EGLSurface, eglCreateWindowSurface, (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list), (dpy, config, win, attrib_list))
+GEN_THUNKS_RET(EGLint, eglDebugMessageControlKHR, (EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list), (callback, attrib_list))
+GEN_THUNKS_RET(EGLBoolean, eglDestroyContext, (EGLDisplay dpy, EGLContext ctx), (dpy, ctx))
+GEN_THUNKS_RET(EGLBoolean, eglDestroyImage, (EGLDisplay dpy, EGLImage image), (dpy, image))
+GEN_THUNKS_RET(EGLBoolean, eglDestroyImageKHR, (EGLDisplay dpy, EGLImageKHR image), (dpy, image))
+GEN_THUNKS_RET(EGLBoolean, eglDestroyStreamKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS_RET(EGLBoolean, eglDestroySurface, (EGLDisplay dpy, EGLSurface surface), (dpy, surface))
+GEN_THUNKS_RET(EGLBoolean, eglDestroySync, (EGLDisplay dpy, EGLSync sync), (dpy, sync))
+GEN_THUNKS_RET(EGLBoolean, eglDestroySyncKHR, (EGLDisplay dpy, EGLSyncKHR sync), (dpy, sync))
+GEN_THUNKS_RET(EGLBoolean, eglDestroySyncNV, (EGLSyncNV sync), (sync))
+GEN_THUNKS_RET(EGLint, eglDupNativeFenceFDANDROID, (EGLDisplay dpy, EGLSyncKHR sync), (dpy, sync))
+GEN_THUNKS_RET(EGLBoolean, eglExportDMABUFImageMESA, (EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets), (dpy, image, fds, strides, offsets))
+GEN_THUNKS_RET(EGLBoolean, eglExportDMABUFImageQueryMESA, (EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers), (dpy, image, fourcc, num_planes, modifiers))
+GEN_THUNKS_RET(EGLBoolean, eglExportDRMImageMESA, (EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride), (dpy, image, name, handle, stride))
+GEN_THUNKS_RET(EGLBoolean, eglFenceNV, (EGLSyncNV sync), (sync))
+GEN_THUNKS_RET(EGLBoolean, eglGetCompositorTimingANDROID, (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint * names, EGLnsecsANDROID * values), (dpy, surface, numTimestamps, names, values))
+GEN_THUNKS_RET(EGLBoolean, eglGetCompositorTimingSupportedANDROID, (EGLDisplay dpy, EGLSurface surface, EGLint name), (dpy, surface, name))
+GEN_THUNKS_RET(EGLBoolean, eglGetConfigAttrib, (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value), (dpy, config, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglGetConfigs, (EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config), (dpy, configs, config_size, num_config))
+GEN_THUNKS_RET(EGLContext, eglGetCurrentContext, (void), ())
+GEN_THUNKS_RET(EGLDisplay, eglGetCurrentDisplay, (void), ())
+GEN_THUNKS_RET(EGLSurface, eglGetCurrentSurface, (EGLint readdraw), (readdraw))
+GEN_THUNKS_RET(EGLDisplay, eglGetDisplay, (EGLNativeDisplayType display_id), (display_id))
+GEN_THUNKS_RET(char *, eglGetDisplayDriverConfig, (EGLDisplay dpy), (dpy))
+GEN_THUNKS_RET(const char *, eglGetDisplayDriverName, (EGLDisplay dpy), (dpy))
+GEN_THUNKS_RET(EGLint, eglGetError, (void), ())
+GEN_THUNKS_RET(EGLBoolean, eglGetFrameTimestampSupportedANDROID, (EGLDisplay dpy, EGLSurface surface, EGLint timestamp), (dpy, surface, timestamp))
+GEN_THUNKS_RET(EGLBoolean, eglGetFrameTimestampsANDROID, (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint * timestamps, EGLnsecsANDROID * values), (dpy, surface, frameId, numTimestamps, timestamps, values))
+GEN_THUNKS_RET(EGLClientBuffer, eglGetNativeClientBufferANDROID, (const struct AHardwareBuffer * buffer), (buffer))
+GEN_THUNKS_RET(EGLBoolean, eglGetNextFrameIdANDROID, (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR * frameId), (dpy, surface, frameId))
+GEN_THUNKS_RET(EGLBoolean, eglGetOutputLayersEXT, (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers), (dpy, attrib_list, layers, max_layers, num_layers))
+GEN_THUNKS_RET(EGLBoolean, eglGetOutputPortsEXT, (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports), (dpy, attrib_list, ports, max_ports, num_ports))
+GEN_THUNKS_RET(EGLDisplay, eglGetPlatformDisplay, (EGLenum platform, void * native_display, const EGLAttrib * attrib_list), (platform, native_display, attrib_list))
+GEN_THUNKS_RET(EGLDisplay, eglGetPlatformDisplayEXT, (EGLenum platform, void * native_display, const EGLint * attrib_list), (platform, native_display, attrib_list))
+GEN_THUNKS_RET(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, (const char * procname), (procname))
+GEN_THUNKS_RET(EGLNativeFileDescriptorKHR, eglGetStreamFileDescriptorKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttrib, (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value), (dpy, sync, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttribKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value), (dpy, sync, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttribNV, (EGLSyncNV sync, EGLint attribute, EGLint * value), (sync, attribute, value))
+GEN_THUNKS_RET(EGLuint64NV, eglGetSystemTimeFrequencyNV, (void), ())
+GEN_THUNKS_RET(EGLuint64NV, eglGetSystemTimeNV, (void), ())
+GEN_THUNKS_RET(EGLBoolean, eglInitialize, (EGLDisplay dpy, EGLint * major, EGLint * minor), (dpy, major, minor))
+GEN_THUNKS_RET(EGLint, eglLabelObjectKHR, (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label), (display, objectType, object, label))
+GEN_THUNKS_RET(EGLBoolean, eglLockSurfaceKHR, (EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list), (dpy, surface, attrib_list))
+GEN_THUNKS_RET(EGLBoolean, eglMakeCurrent, (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx), (dpy, draw, read, ctx))
+GEN_THUNKS_RET(EGLBoolean, eglOutputLayerAttribEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value), (dpy, layer, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglOutputPortAttribEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value), (dpy, port, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglPostSubBufferNV, (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height), (dpy, surface, x, y, width, height))
+GEN_THUNKS_RET(EGLBoolean, eglPresentationTimeANDROID, (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time), (dpy, surface, time))
+GEN_THUNKS_RET(EGLenum, eglQueryAPI, (void), ())
+GEN_THUNKS_RET(EGLBoolean, eglQueryContext, (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value), (dpy, ctx, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDebugKHR, (EGLint attribute, EGLAttrib * value), (attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDeviceAttribEXT, (EGLDeviceEXT device, EGLint attribute, EGLAttrib * value), (device, attribute, value))
+GEN_THUNKS_RET(const char *, eglQueryDeviceStringEXT, (EGLDeviceEXT device, EGLint name), (device, name))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDevicesEXT, (EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices), (max_devices, devices, num_devices))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDisplayAttribEXT, (EGLDisplay dpy, EGLint attribute, EGLAttrib * value), (dpy, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDisplayAttribKHR, (EGLDisplay dpy, EGLint name, EGLAttrib * value), (dpy, name, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDisplayAttribNV, (EGLDisplay dpy, EGLint attribute, EGLAttrib * value), (dpy, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDmaBufFormatsEXT, (EGLDisplay dpy, EGLint max_formats, EGLint * formats, EGLint * num_formats), (dpy, max_formats, formats, num_formats))
+GEN_THUNKS_RET(EGLBoolean, eglQueryDmaBufModifiersEXT, (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR * modifiers, EGLBoolean * external_only, EGLint * num_modifiers), (dpy, format, max_modifiers, modifiers, external_only, num_modifiers))
+GEN_THUNKS_RET(EGLBoolean, eglQueryNativeDisplayNV, (EGLDisplay dpy, EGLNativeDisplayType * display_id), (dpy, display_id))
+GEN_THUNKS_RET(EGLBoolean, eglQueryNativePixmapNV, (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap), (dpy, surf, pixmap))
+GEN_THUNKS_RET(EGLBoolean, eglQueryNativeWindowNV, (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window), (dpy, surf, window))
+GEN_THUNKS_RET(EGLBoolean, eglQueryOutputLayerAttribEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value), (dpy, layer, attribute, value))
+GEN_THUNKS_RET(const char *, eglQueryOutputLayerStringEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name), (dpy, layer, name))
+GEN_THUNKS_RET(EGLBoolean, eglQueryOutputPortAttribEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value), (dpy, port, attribute, value))
+GEN_THUNKS_RET(const char *, eglQueryOutputPortStringEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name), (dpy, port, name))
+GEN_THUNKS_RET(EGLBoolean, eglQueryStreamAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib * value), (dpy, stream, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryStreamKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value), (dpy, stream, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryStreamMetadataNV, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void * data), (dpy, stream, name, n, offset, size, data))
+GEN_THUNKS_RET(EGLBoolean, eglQueryStreamTimeKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value), (dpy, stream, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQueryStreamu64KHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value), (dpy, stream, attribute, value))
+GEN_THUNKS_RET(const char *, eglQueryString, (EGLDisplay dpy, EGLint name), (dpy, name))
+GEN_THUNKS_RET(EGLBoolean, eglQuerySurface, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value), (dpy, surface, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQuerySurface64KHR, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value), (dpy, surface, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglQuerySurfacePointerANGLE, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value), (dpy, surface, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglReleaseTexImage, (EGLDisplay dpy, EGLSurface surface, EGLint buffer), (dpy, surface, buffer))
+GEN_THUNKS_RET(EGLBoolean, eglReleaseThread, (void), ())
+GEN_THUNKS_RET(EGLBoolean, eglResetStreamNV, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS(eglSetBlobCacheFuncsANDROID, (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get), (dpy, set, get))
+GEN_THUNKS_RET(EGLBoolean, eglSetDamageRegionKHR, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects))
+GEN_THUNKS_RET(EGLBoolean, eglSetStreamAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value), (dpy, stream, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglSetStreamMetadataNV, (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void * data), (dpy, stream, n, offset, size, data))
+GEN_THUNKS_RET(EGLBoolean, eglSignalSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode), (dpy, sync, mode))
+GEN_THUNKS_RET(EGLBoolean, eglSignalSyncNV, (EGLSyncNV sync, EGLenum mode), (sync, mode))
+GEN_THUNKS_RET(EGLBoolean, eglStreamAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value), (dpy, stream, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerAcquireAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list), (dpy, stream, attrib_list))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerAcquireKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerGLTextureExternalAttribsNV, (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list), (dpy, stream, attrib_list))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerGLTextureExternalKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerOutputEXT, (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer), (dpy, stream, layer))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerReleaseAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list), (dpy, stream, attrib_list))
+GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerReleaseKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS_RET(EGLBoolean, eglStreamFlushNV, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream))
+GEN_THUNKS_RET(EGLBoolean, eglSurfaceAttrib, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value), (dpy, surface, attribute, value))
+GEN_THUNKS_RET(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface surface), (dpy, surface))
+GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersRegion2NOK, (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects), (dpy, surface, numRects, rects))
+GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersRegionNOK, (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects), (dpy, surface, numRects, rects))
+GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersWithDamageEXT, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects))
+GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersWithDamageKHR, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects))
+GEN_THUNKS_RET(EGLBoolean, eglSwapInterval, (EGLDisplay dpy, EGLint interval), (dpy, interval))
+GEN_THUNKS_RET(EGLBoolean, eglTerminate, (EGLDisplay dpy), (dpy))
+GEN_THUNKS_RET(EGLBoolean, eglUnlockSurfaceKHR, (EGLDisplay dpy, EGLSurface surface), (dpy, surface))
+GEN_THUNKS_RET(EGLBoolean, eglUnsignalSyncEXT, (EGLDisplay dpy, EGLSync sync, const EGLAttrib * attrib_list), (dpy, sync, attrib_list))
+GEN_THUNKS_RET(EGLBoolean, eglWaitClient, (void), ())
+GEN_THUNKS_RET(EGLBoolean, eglWaitGL, (void), ())
+GEN_THUNKS_RET(EGLBoolean, eglWaitNative, (EGLint engine), (engine))
+GEN_THUNKS_RET(EGLBoolean, eglWaitSync, (EGLDisplay dpy, EGLSync sync, EGLint flags), (dpy, sync, flags))
+GEN_THUNKS_RET(EGLint, eglWaitSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags), (dpy, sync, flags))
+
+#if USING_DISPATCH_TABLE
+static struct dispatch_table resolver_table = {
+ epoxy_eglBindAPI_dispatch_table_rewrite_ptr, /* eglBindAPI */
+ epoxy_eglBindTexImage_dispatch_table_rewrite_ptr, /* eglBindTexImage */
+ epoxy_eglChooseConfig_dispatch_table_rewrite_ptr, /* eglChooseConfig */
+ epoxy_eglClientSignalSyncEXT_dispatch_table_rewrite_ptr, /* eglClientSignalSyncEXT */
+ epoxy_eglClientWaitSync_dispatch_table_rewrite_ptr, /* eglClientWaitSync */
+ epoxy_eglClientWaitSyncKHR_dispatch_table_rewrite_ptr, /* eglClientWaitSyncKHR */
+ epoxy_eglClientWaitSyncNV_dispatch_table_rewrite_ptr, /* eglClientWaitSyncNV */
+ epoxy_eglCompositorBindTexWindowEXT_dispatch_table_rewrite_ptr, /* eglCompositorBindTexWindowEXT */
+ epoxy_eglCompositorSetContextAttributesEXT_dispatch_table_rewrite_ptr, /* eglCompositorSetContextAttributesEXT */
+ epoxy_eglCompositorSetContextListEXT_dispatch_table_rewrite_ptr, /* eglCompositorSetContextListEXT */
+ epoxy_eglCompositorSetSizeEXT_dispatch_table_rewrite_ptr, /* eglCompositorSetSizeEXT */
+ epoxy_eglCompositorSetWindowAttributesEXT_dispatch_table_rewrite_ptr, /* eglCompositorSetWindowAttributesEXT */
+ epoxy_eglCompositorSetWindowListEXT_dispatch_table_rewrite_ptr, /* eglCompositorSetWindowListEXT */
+ epoxy_eglCompositorSwapPolicyEXT_dispatch_table_rewrite_ptr, /* eglCompositorSwapPolicyEXT */
+ epoxy_eglCopyBuffers_dispatch_table_rewrite_ptr, /* eglCopyBuffers */
+ epoxy_eglCreateContext_dispatch_table_rewrite_ptr, /* eglCreateContext */
+ epoxy_eglCreateDRMImageMESA_dispatch_table_rewrite_ptr, /* eglCreateDRMImageMESA */
+ epoxy_eglCreateFenceSyncNV_dispatch_table_rewrite_ptr, /* eglCreateFenceSyncNV */
+ epoxy_eglCreateImage_dispatch_table_rewrite_ptr, /* eglCreateImage */
+ epoxy_eglCreateImageKHR_dispatch_table_rewrite_ptr, /* eglCreateImageKHR */
+ epoxy_eglCreateNativeClientBufferANDROID_dispatch_table_rewrite_ptr, /* eglCreateNativeClientBufferANDROID */
+ epoxy_eglCreatePbufferFromClientBuffer_dispatch_table_rewrite_ptr, /* eglCreatePbufferFromClientBuffer */
+ epoxy_eglCreatePbufferSurface_dispatch_table_rewrite_ptr, /* eglCreatePbufferSurface */
+ epoxy_eglCreatePixmapSurface_dispatch_table_rewrite_ptr, /* eglCreatePixmapSurface */
+ epoxy_eglCreatePixmapSurfaceHI_dispatch_table_rewrite_ptr, /* eglCreatePixmapSurfaceHI */
+ epoxy_eglCreatePlatformPixmapSurface_dispatch_table_rewrite_ptr, /* eglCreatePlatformPixmapSurface */
+ epoxy_eglCreatePlatformPixmapSurfaceEXT_dispatch_table_rewrite_ptr, /* eglCreatePlatformPixmapSurfaceEXT */
+ epoxy_eglCreatePlatformWindowSurface_dispatch_table_rewrite_ptr, /* eglCreatePlatformWindowSurface */
+ epoxy_eglCreatePlatformWindowSurfaceEXT_dispatch_table_rewrite_ptr, /* eglCreatePlatformWindowSurfaceEXT */
+ epoxy_eglCreateStreamAttribKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamAttribKHR */
+ epoxy_eglCreateStreamFromFileDescriptorKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamFromFileDescriptorKHR */
+ epoxy_eglCreateStreamKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamKHR */
+ epoxy_eglCreateStreamProducerSurfaceKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamProducerSurfaceKHR */
+ epoxy_eglCreateStreamSyncNV_dispatch_table_rewrite_ptr, /* eglCreateStreamSyncNV */
+ epoxy_eglCreateSync_dispatch_table_rewrite_ptr, /* eglCreateSync */
+ epoxy_eglCreateSync64KHR_dispatch_table_rewrite_ptr, /* eglCreateSync64KHR */
+ epoxy_eglCreateSyncKHR_dispatch_table_rewrite_ptr, /* eglCreateSyncKHR */
+ epoxy_eglCreateWindowSurface_dispatch_table_rewrite_ptr, /* eglCreateWindowSurface */
+ epoxy_eglDebugMessageControlKHR_dispatch_table_rewrite_ptr, /* eglDebugMessageControlKHR */
+ epoxy_eglDestroyContext_dispatch_table_rewrite_ptr, /* eglDestroyContext */
+ epoxy_eglDestroyImage_dispatch_table_rewrite_ptr, /* eglDestroyImage */
+ epoxy_eglDestroyImageKHR_dispatch_table_rewrite_ptr, /* eglDestroyImageKHR */
+ epoxy_eglDestroyStreamKHR_dispatch_table_rewrite_ptr, /* eglDestroyStreamKHR */
+ epoxy_eglDestroySurface_dispatch_table_rewrite_ptr, /* eglDestroySurface */
+ epoxy_eglDestroySync_dispatch_table_rewrite_ptr, /* eglDestroySync */
+ epoxy_eglDestroySyncKHR_dispatch_table_rewrite_ptr, /* eglDestroySyncKHR */
+ epoxy_eglDestroySyncNV_dispatch_table_rewrite_ptr, /* eglDestroySyncNV */
+ epoxy_eglDupNativeFenceFDANDROID_dispatch_table_rewrite_ptr, /* eglDupNativeFenceFDANDROID */
+ epoxy_eglExportDMABUFImageMESA_dispatch_table_rewrite_ptr, /* eglExportDMABUFImageMESA */
+ epoxy_eglExportDMABUFImageQueryMESA_dispatch_table_rewrite_ptr, /* eglExportDMABUFImageQueryMESA */
+ epoxy_eglExportDRMImageMESA_dispatch_table_rewrite_ptr, /* eglExportDRMImageMESA */
+ epoxy_eglFenceNV_dispatch_table_rewrite_ptr, /* eglFenceNV */
+ epoxy_eglGetCompositorTimingANDROID_dispatch_table_rewrite_ptr, /* eglGetCompositorTimingANDROID */
+ epoxy_eglGetCompositorTimingSupportedANDROID_dispatch_table_rewrite_ptr, /* eglGetCompositorTimingSupportedANDROID */
+ epoxy_eglGetConfigAttrib_dispatch_table_rewrite_ptr, /* eglGetConfigAttrib */
+ epoxy_eglGetConfigs_dispatch_table_rewrite_ptr, /* eglGetConfigs */
+ epoxy_eglGetCurrentContext_dispatch_table_rewrite_ptr, /* eglGetCurrentContext */
+ epoxy_eglGetCurrentDisplay_dispatch_table_rewrite_ptr, /* eglGetCurrentDisplay */
+ epoxy_eglGetCurrentSurface_dispatch_table_rewrite_ptr, /* eglGetCurrentSurface */
+ epoxy_eglGetDisplay_dispatch_table_rewrite_ptr, /* eglGetDisplay */
+ epoxy_eglGetDisplayDriverConfig_dispatch_table_rewrite_ptr, /* eglGetDisplayDriverConfig */
+ epoxy_eglGetDisplayDriverName_dispatch_table_rewrite_ptr, /* eglGetDisplayDriverName */
+ epoxy_eglGetError_dispatch_table_rewrite_ptr, /* eglGetError */
+ epoxy_eglGetFrameTimestampSupportedANDROID_dispatch_table_rewrite_ptr, /* eglGetFrameTimestampSupportedANDROID */
+ epoxy_eglGetFrameTimestampsANDROID_dispatch_table_rewrite_ptr, /* eglGetFrameTimestampsANDROID */
+ epoxy_eglGetNativeClientBufferANDROID_dispatch_table_rewrite_ptr, /* eglGetNativeClientBufferANDROID */
+ epoxy_eglGetNextFrameIdANDROID_dispatch_table_rewrite_ptr, /* eglGetNextFrameIdANDROID */
+ epoxy_eglGetOutputLayersEXT_dispatch_table_rewrite_ptr, /* eglGetOutputLayersEXT */
+ epoxy_eglGetOutputPortsEXT_dispatch_table_rewrite_ptr, /* eglGetOutputPortsEXT */
+ epoxy_eglGetPlatformDisplay_dispatch_table_rewrite_ptr, /* eglGetPlatformDisplay */
+ epoxy_eglGetPlatformDisplayEXT_dispatch_table_rewrite_ptr, /* eglGetPlatformDisplayEXT */
+ epoxy_eglGetProcAddress_dispatch_table_rewrite_ptr, /* eglGetProcAddress */
+ epoxy_eglGetStreamFileDescriptorKHR_dispatch_table_rewrite_ptr, /* eglGetStreamFileDescriptorKHR */
+ epoxy_eglGetSyncAttrib_dispatch_table_rewrite_ptr, /* eglGetSyncAttrib */
+ epoxy_eglGetSyncAttribKHR_dispatch_table_rewrite_ptr, /* eglGetSyncAttribKHR */
+ epoxy_eglGetSyncAttribNV_dispatch_table_rewrite_ptr, /* eglGetSyncAttribNV */
+ epoxy_eglGetSystemTimeFrequencyNV_dispatch_table_rewrite_ptr, /* eglGetSystemTimeFrequencyNV */
+ epoxy_eglGetSystemTimeNV_dispatch_table_rewrite_ptr, /* eglGetSystemTimeNV */
+ epoxy_eglInitialize_dispatch_table_rewrite_ptr, /* eglInitialize */
+ epoxy_eglLabelObjectKHR_dispatch_table_rewrite_ptr, /* eglLabelObjectKHR */
+ epoxy_eglLockSurfaceKHR_dispatch_table_rewrite_ptr, /* eglLockSurfaceKHR */
+ epoxy_eglMakeCurrent_dispatch_table_rewrite_ptr, /* eglMakeCurrent */
+ epoxy_eglOutputLayerAttribEXT_dispatch_table_rewrite_ptr, /* eglOutputLayerAttribEXT */
+ epoxy_eglOutputPortAttribEXT_dispatch_table_rewrite_ptr, /* eglOutputPortAttribEXT */
+ epoxy_eglPostSubBufferNV_dispatch_table_rewrite_ptr, /* eglPostSubBufferNV */
+ epoxy_eglPresentationTimeANDROID_dispatch_table_rewrite_ptr, /* eglPresentationTimeANDROID */
+ epoxy_eglQueryAPI_dispatch_table_rewrite_ptr, /* eglQueryAPI */
+ epoxy_eglQueryContext_dispatch_table_rewrite_ptr, /* eglQueryContext */
+ epoxy_eglQueryDebugKHR_dispatch_table_rewrite_ptr, /* eglQueryDebugKHR */
+ epoxy_eglQueryDeviceAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryDeviceAttribEXT */
+ epoxy_eglQueryDeviceStringEXT_dispatch_table_rewrite_ptr, /* eglQueryDeviceStringEXT */
+ epoxy_eglQueryDevicesEXT_dispatch_table_rewrite_ptr, /* eglQueryDevicesEXT */
+ epoxy_eglQueryDisplayAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryDisplayAttribEXT */
+ epoxy_eglQueryDisplayAttribKHR_dispatch_table_rewrite_ptr, /* eglQueryDisplayAttribKHR */
+ epoxy_eglQueryDisplayAttribNV_dispatch_table_rewrite_ptr, /* eglQueryDisplayAttribNV */
+ epoxy_eglQueryDmaBufFormatsEXT_dispatch_table_rewrite_ptr, /* eglQueryDmaBufFormatsEXT */
+ epoxy_eglQueryDmaBufModifiersEXT_dispatch_table_rewrite_ptr, /* eglQueryDmaBufModifiersEXT */
+ epoxy_eglQueryNativeDisplayNV_dispatch_table_rewrite_ptr, /* eglQueryNativeDisplayNV */
+ epoxy_eglQueryNativePixmapNV_dispatch_table_rewrite_ptr, /* eglQueryNativePixmapNV */
+ epoxy_eglQueryNativeWindowNV_dispatch_table_rewrite_ptr, /* eglQueryNativeWindowNV */
+ epoxy_eglQueryOutputLayerAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputLayerAttribEXT */
+ epoxy_eglQueryOutputLayerStringEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputLayerStringEXT */
+ epoxy_eglQueryOutputPortAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputPortAttribEXT */
+ epoxy_eglQueryOutputPortStringEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputPortStringEXT */
+ epoxy_eglQueryStreamAttribKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamAttribKHR */
+ epoxy_eglQueryStreamKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamKHR */
+ epoxy_eglQueryStreamMetadataNV_dispatch_table_rewrite_ptr, /* eglQueryStreamMetadataNV */
+ epoxy_eglQueryStreamTimeKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamTimeKHR */
+ epoxy_eglQueryStreamu64KHR_dispatch_table_rewrite_ptr, /* eglQueryStreamu64KHR */
+ epoxy_eglQueryString_dispatch_table_rewrite_ptr, /* eglQueryString */
+ epoxy_eglQuerySurface_dispatch_table_rewrite_ptr, /* eglQuerySurface */
+ epoxy_eglQuerySurface64KHR_dispatch_table_rewrite_ptr, /* eglQuerySurface64KHR */
+ epoxy_eglQuerySurfacePointerANGLE_dispatch_table_rewrite_ptr, /* eglQuerySurfacePointerANGLE */
+ epoxy_eglReleaseTexImage_dispatch_table_rewrite_ptr, /* eglReleaseTexImage */
+ epoxy_eglReleaseThread_dispatch_table_rewrite_ptr, /* eglReleaseThread */
+ epoxy_eglResetStreamNV_dispatch_table_rewrite_ptr, /* eglResetStreamNV */
+ epoxy_eglSetBlobCacheFuncsANDROID_dispatch_table_rewrite_ptr, /* eglSetBlobCacheFuncsANDROID */
+ epoxy_eglSetDamageRegionKHR_dispatch_table_rewrite_ptr, /* eglSetDamageRegionKHR */
+ epoxy_eglSetStreamAttribKHR_dispatch_table_rewrite_ptr, /* eglSetStreamAttribKHR */
+ epoxy_eglSetStreamMetadataNV_dispatch_table_rewrite_ptr, /* eglSetStreamMetadataNV */
+ epoxy_eglSignalSyncKHR_dispatch_table_rewrite_ptr, /* eglSignalSyncKHR */
+ epoxy_eglSignalSyncNV_dispatch_table_rewrite_ptr, /* eglSignalSyncNV */
+ epoxy_eglStreamAttribKHR_dispatch_table_rewrite_ptr, /* eglStreamAttribKHR */
+ epoxy_eglStreamConsumerAcquireAttribKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerAcquireAttribKHR */
+ epoxy_eglStreamConsumerAcquireKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerAcquireKHR */
+ epoxy_eglStreamConsumerGLTextureExternalAttribsNV_dispatch_table_rewrite_ptr, /* eglStreamConsumerGLTextureExternalAttribsNV */
+ epoxy_eglStreamConsumerGLTextureExternalKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerGLTextureExternalKHR */
+ epoxy_eglStreamConsumerOutputEXT_dispatch_table_rewrite_ptr, /* eglStreamConsumerOutputEXT */
+ epoxy_eglStreamConsumerReleaseAttribKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerReleaseAttribKHR */
+ epoxy_eglStreamConsumerReleaseKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerReleaseKHR */
+ epoxy_eglStreamFlushNV_dispatch_table_rewrite_ptr, /* eglStreamFlushNV */
+ epoxy_eglSurfaceAttrib_dispatch_table_rewrite_ptr, /* eglSurfaceAttrib */
+ epoxy_eglSwapBuffers_dispatch_table_rewrite_ptr, /* eglSwapBuffers */
+ epoxy_eglSwapBuffersRegion2NOK_dispatch_table_rewrite_ptr, /* eglSwapBuffersRegion2NOK */
+ epoxy_eglSwapBuffersRegionNOK_dispatch_table_rewrite_ptr, /* eglSwapBuffersRegionNOK */
+ epoxy_eglSwapBuffersWithDamageEXT_dispatch_table_rewrite_ptr, /* eglSwapBuffersWithDamageEXT */
+ epoxy_eglSwapBuffersWithDamageKHR_dispatch_table_rewrite_ptr, /* eglSwapBuffersWithDamageKHR */
+ epoxy_eglSwapInterval_dispatch_table_rewrite_ptr, /* eglSwapInterval */
+ epoxy_eglTerminate_dispatch_table_rewrite_ptr, /* eglTerminate */
+ epoxy_eglUnlockSurfaceKHR_dispatch_table_rewrite_ptr, /* eglUnlockSurfaceKHR */
+ epoxy_eglUnsignalSyncEXT_dispatch_table_rewrite_ptr, /* eglUnsignalSyncEXT */
+ epoxy_eglWaitClient_dispatch_table_rewrite_ptr, /* eglWaitClient */
+ epoxy_eglWaitGL_dispatch_table_rewrite_ptr, /* eglWaitGL */
+ epoxy_eglWaitNative_dispatch_table_rewrite_ptr, /* eglWaitNative */
+ epoxy_eglWaitSync_dispatch_table_rewrite_ptr, /* eglWaitSync */
+ epoxy_eglWaitSyncKHR_dispatch_table_rewrite_ptr, /* eglWaitSyncKHR */
+};
+
+uint32_t egl_tls_index;
+uint32_t egl_tls_size = sizeof(struct dispatch_table);
+
+static inline struct dispatch_table *
+get_dispatch_table(void)
+{
+ return TlsGetValue(egl_tls_index);
+}
+
+void
+egl_init_dispatch_table(void)
+{
+ struct dispatch_table *dispatch_table = get_dispatch_table();
+ memcpy(dispatch_table, &resolver_table, sizeof(resolver_table));
+}
+
+void
+egl_switch_to_dispatch_table(void)
+{
+ epoxy_eglBindAPI = epoxy_eglBindAPI_dispatch_table_thunk;
+ epoxy_eglBindTexImage = epoxy_eglBindTexImage_dispatch_table_thunk;
+ epoxy_eglChooseConfig = epoxy_eglChooseConfig_dispatch_table_thunk;
+ epoxy_eglClientSignalSyncEXT = epoxy_eglClientSignalSyncEXT_dispatch_table_thunk;
+ epoxy_eglClientWaitSync = epoxy_eglClientWaitSync_dispatch_table_thunk;
+ epoxy_eglClientWaitSyncKHR = epoxy_eglClientWaitSyncKHR_dispatch_table_thunk;
+ epoxy_eglClientWaitSyncNV = epoxy_eglClientWaitSyncNV_dispatch_table_thunk;
+ epoxy_eglCompositorBindTexWindowEXT = epoxy_eglCompositorBindTexWindowEXT_dispatch_table_thunk;
+ epoxy_eglCompositorSetContextAttributesEXT = epoxy_eglCompositorSetContextAttributesEXT_dispatch_table_thunk;
+ epoxy_eglCompositorSetContextListEXT = epoxy_eglCompositorSetContextListEXT_dispatch_table_thunk;
+ epoxy_eglCompositorSetSizeEXT = epoxy_eglCompositorSetSizeEXT_dispatch_table_thunk;
+ epoxy_eglCompositorSetWindowAttributesEXT = epoxy_eglCompositorSetWindowAttributesEXT_dispatch_table_thunk;
+ epoxy_eglCompositorSetWindowListEXT = epoxy_eglCompositorSetWindowListEXT_dispatch_table_thunk;
+ epoxy_eglCompositorSwapPolicyEXT = epoxy_eglCompositorSwapPolicyEXT_dispatch_table_thunk;
+ epoxy_eglCopyBuffers = epoxy_eglCopyBuffers_dispatch_table_thunk;
+ epoxy_eglCreateContext = epoxy_eglCreateContext_dispatch_table_thunk;
+ epoxy_eglCreateDRMImageMESA = epoxy_eglCreateDRMImageMESA_dispatch_table_thunk;
+ epoxy_eglCreateFenceSyncNV = epoxy_eglCreateFenceSyncNV_dispatch_table_thunk;
+ epoxy_eglCreateImage = epoxy_eglCreateImage_dispatch_table_thunk;
+ epoxy_eglCreateImageKHR = epoxy_eglCreateImageKHR_dispatch_table_thunk;
+ epoxy_eglCreateNativeClientBufferANDROID = epoxy_eglCreateNativeClientBufferANDROID_dispatch_table_thunk;
+ epoxy_eglCreatePbufferFromClientBuffer = epoxy_eglCreatePbufferFromClientBuffer_dispatch_table_thunk;
+ epoxy_eglCreatePbufferSurface = epoxy_eglCreatePbufferSurface_dispatch_table_thunk;
+ epoxy_eglCreatePixmapSurface = epoxy_eglCreatePixmapSurface_dispatch_table_thunk;
+ epoxy_eglCreatePixmapSurfaceHI = epoxy_eglCreatePixmapSurfaceHI_dispatch_table_thunk;
+ epoxy_eglCreatePlatformPixmapSurface = epoxy_eglCreatePlatformPixmapSurface_dispatch_table_thunk;
+ epoxy_eglCreatePlatformPixmapSurfaceEXT = epoxy_eglCreatePlatformPixmapSurfaceEXT_dispatch_table_thunk;
+ epoxy_eglCreatePlatformWindowSurface = epoxy_eglCreatePlatformWindowSurface_dispatch_table_thunk;
+ epoxy_eglCreatePlatformWindowSurfaceEXT = epoxy_eglCreatePlatformWindowSurfaceEXT_dispatch_table_thunk;
+ epoxy_eglCreateStreamAttribKHR = epoxy_eglCreateStreamAttribKHR_dispatch_table_thunk;
+ epoxy_eglCreateStreamFromFileDescriptorKHR = epoxy_eglCreateStreamFromFileDescriptorKHR_dispatch_table_thunk;
+ epoxy_eglCreateStreamKHR = epoxy_eglCreateStreamKHR_dispatch_table_thunk;
+ epoxy_eglCreateStreamProducerSurfaceKHR = epoxy_eglCreateStreamProducerSurfaceKHR_dispatch_table_thunk;
+ epoxy_eglCreateStreamSyncNV = epoxy_eglCreateStreamSyncNV_dispatch_table_thunk;
+ epoxy_eglCreateSync = epoxy_eglCreateSync_dispatch_table_thunk;
+ epoxy_eglCreateSync64KHR = epoxy_eglCreateSync64KHR_dispatch_table_thunk;
+ epoxy_eglCreateSyncKHR = epoxy_eglCreateSyncKHR_dispatch_table_thunk;
+ epoxy_eglCreateWindowSurface = epoxy_eglCreateWindowSurface_dispatch_table_thunk;
+ epoxy_eglDebugMessageControlKHR = epoxy_eglDebugMessageControlKHR_dispatch_table_thunk;
+ epoxy_eglDestroyContext = epoxy_eglDestroyContext_dispatch_table_thunk;
+ epoxy_eglDestroyImage = epoxy_eglDestroyImage_dispatch_table_thunk;
+ epoxy_eglDestroyImageKHR = epoxy_eglDestroyImageKHR_dispatch_table_thunk;
+ epoxy_eglDestroyStreamKHR = epoxy_eglDestroyStreamKHR_dispatch_table_thunk;
+ epoxy_eglDestroySurface = epoxy_eglDestroySurface_dispatch_table_thunk;
+ epoxy_eglDestroySync = epoxy_eglDestroySync_dispatch_table_thunk;
+ epoxy_eglDestroySyncKHR = epoxy_eglDestroySyncKHR_dispatch_table_thunk;
+ epoxy_eglDestroySyncNV = epoxy_eglDestroySyncNV_dispatch_table_thunk;
+ epoxy_eglDupNativeFenceFDANDROID = epoxy_eglDupNativeFenceFDANDROID_dispatch_table_thunk;
+ epoxy_eglExportDMABUFImageMESA = epoxy_eglExportDMABUFImageMESA_dispatch_table_thunk;
+ epoxy_eglExportDMABUFImageQueryMESA = epoxy_eglExportDMABUFImageQueryMESA_dispatch_table_thunk;
+ epoxy_eglExportDRMImageMESA = epoxy_eglExportDRMImageMESA_dispatch_table_thunk;
+ epoxy_eglFenceNV = epoxy_eglFenceNV_dispatch_table_thunk;
+ epoxy_eglGetCompositorTimingANDROID = epoxy_eglGetCompositorTimingANDROID_dispatch_table_thunk;
+ epoxy_eglGetCompositorTimingSupportedANDROID = epoxy_eglGetCompositorTimingSupportedANDROID_dispatch_table_thunk;
+ epoxy_eglGetConfigAttrib = epoxy_eglGetConfigAttrib_dispatch_table_thunk;
+ epoxy_eglGetConfigs = epoxy_eglGetConfigs_dispatch_table_thunk;
+ epoxy_eglGetCurrentContext = epoxy_eglGetCurrentContext_dispatch_table_thunk;
+ epoxy_eglGetCurrentDisplay = epoxy_eglGetCurrentDisplay_dispatch_table_thunk;
+ epoxy_eglGetCurrentSurface = epoxy_eglGetCurrentSurface_dispatch_table_thunk;
+ epoxy_eglGetDisplay = epoxy_eglGetDisplay_dispatch_table_thunk;
+ epoxy_eglGetDisplayDriverConfig = epoxy_eglGetDisplayDriverConfig_dispatch_table_thunk;
+ epoxy_eglGetDisplayDriverName = epoxy_eglGetDisplayDriverName_dispatch_table_thunk;
+ epoxy_eglGetError = epoxy_eglGetError_dispatch_table_thunk;
+ epoxy_eglGetFrameTimestampSupportedANDROID = epoxy_eglGetFrameTimestampSupportedANDROID_dispatch_table_thunk;
+ epoxy_eglGetFrameTimestampsANDROID = epoxy_eglGetFrameTimestampsANDROID_dispatch_table_thunk;
+ epoxy_eglGetNativeClientBufferANDROID = epoxy_eglGetNativeClientBufferANDROID_dispatch_table_thunk;
+ epoxy_eglGetNextFrameIdANDROID = epoxy_eglGetNextFrameIdANDROID_dispatch_table_thunk;
+ epoxy_eglGetOutputLayersEXT = epoxy_eglGetOutputLayersEXT_dispatch_table_thunk;
+ epoxy_eglGetOutputPortsEXT = epoxy_eglGetOutputPortsEXT_dispatch_table_thunk;
+ epoxy_eglGetPlatformDisplay = epoxy_eglGetPlatformDisplay_dispatch_table_thunk;
+ epoxy_eglGetPlatformDisplayEXT = epoxy_eglGetPlatformDisplayEXT_dispatch_table_thunk;
+ epoxy_eglGetProcAddress = epoxy_eglGetProcAddress_dispatch_table_thunk;
+ epoxy_eglGetStreamFileDescriptorKHR = epoxy_eglGetStreamFileDescriptorKHR_dispatch_table_thunk;
+ epoxy_eglGetSyncAttrib = epoxy_eglGetSyncAttrib_dispatch_table_thunk;
+ epoxy_eglGetSyncAttribKHR = epoxy_eglGetSyncAttribKHR_dispatch_table_thunk;
+ epoxy_eglGetSyncAttribNV = epoxy_eglGetSyncAttribNV_dispatch_table_thunk;
+ epoxy_eglGetSystemTimeFrequencyNV = epoxy_eglGetSystemTimeFrequencyNV_dispatch_table_thunk;
+ epoxy_eglGetSystemTimeNV = epoxy_eglGetSystemTimeNV_dispatch_table_thunk;
+ epoxy_eglInitialize = epoxy_eglInitialize_dispatch_table_thunk;
+ epoxy_eglLabelObjectKHR = epoxy_eglLabelObjectKHR_dispatch_table_thunk;
+ epoxy_eglLockSurfaceKHR = epoxy_eglLockSurfaceKHR_dispatch_table_thunk;
+ epoxy_eglMakeCurrent = epoxy_eglMakeCurrent_dispatch_table_thunk;
+ epoxy_eglOutputLayerAttribEXT = epoxy_eglOutputLayerAttribEXT_dispatch_table_thunk;
+ epoxy_eglOutputPortAttribEXT = epoxy_eglOutputPortAttribEXT_dispatch_table_thunk;
+ epoxy_eglPostSubBufferNV = epoxy_eglPostSubBufferNV_dispatch_table_thunk;
+ epoxy_eglPresentationTimeANDROID = epoxy_eglPresentationTimeANDROID_dispatch_table_thunk;
+ epoxy_eglQueryAPI = epoxy_eglQueryAPI_dispatch_table_thunk;
+ epoxy_eglQueryContext = epoxy_eglQueryContext_dispatch_table_thunk;
+ epoxy_eglQueryDebugKHR = epoxy_eglQueryDebugKHR_dispatch_table_thunk;
+ epoxy_eglQueryDeviceAttribEXT = epoxy_eglQueryDeviceAttribEXT_dispatch_table_thunk;
+ epoxy_eglQueryDeviceStringEXT = epoxy_eglQueryDeviceStringEXT_dispatch_table_thunk;
+ epoxy_eglQueryDevicesEXT = epoxy_eglQueryDevicesEXT_dispatch_table_thunk;
+ epoxy_eglQueryDisplayAttribEXT = epoxy_eglQueryDisplayAttribEXT_dispatch_table_thunk;
+ epoxy_eglQueryDisplayAttribKHR = epoxy_eglQueryDisplayAttribKHR_dispatch_table_thunk;
+ epoxy_eglQueryDisplayAttribNV = epoxy_eglQueryDisplayAttribNV_dispatch_table_thunk;
+ epoxy_eglQueryDmaBufFormatsEXT = epoxy_eglQueryDmaBufFormatsEXT_dispatch_table_thunk;
+ epoxy_eglQueryDmaBufModifiersEXT = epoxy_eglQueryDmaBufModifiersEXT_dispatch_table_thunk;
+ epoxy_eglQueryNativeDisplayNV = epoxy_eglQueryNativeDisplayNV_dispatch_table_thunk;
+ epoxy_eglQueryNativePixmapNV = epoxy_eglQueryNativePixmapNV_dispatch_table_thunk;
+ epoxy_eglQueryNativeWindowNV = epoxy_eglQueryNativeWindowNV_dispatch_table_thunk;
+ epoxy_eglQueryOutputLayerAttribEXT = epoxy_eglQueryOutputLayerAttribEXT_dispatch_table_thunk;
+ epoxy_eglQueryOutputLayerStringEXT = epoxy_eglQueryOutputLayerStringEXT_dispatch_table_thunk;
+ epoxy_eglQueryOutputPortAttribEXT = epoxy_eglQueryOutputPortAttribEXT_dispatch_table_thunk;
+ epoxy_eglQueryOutputPortStringEXT = epoxy_eglQueryOutputPortStringEXT_dispatch_table_thunk;
+ epoxy_eglQueryStreamAttribKHR = epoxy_eglQueryStreamAttribKHR_dispatch_table_thunk;
+ epoxy_eglQueryStreamKHR = epoxy_eglQueryStreamKHR_dispatch_table_thunk;
+ epoxy_eglQueryStreamMetadataNV = epoxy_eglQueryStreamMetadataNV_dispatch_table_thunk;
+ epoxy_eglQueryStreamTimeKHR = epoxy_eglQueryStreamTimeKHR_dispatch_table_thunk;
+ epoxy_eglQueryStreamu64KHR = epoxy_eglQueryStreamu64KHR_dispatch_table_thunk;
+ epoxy_eglQueryString = epoxy_eglQueryString_dispatch_table_thunk;
+ epoxy_eglQuerySurface = epoxy_eglQuerySurface_dispatch_table_thunk;
+ epoxy_eglQuerySurface64KHR = epoxy_eglQuerySurface64KHR_dispatch_table_thunk;
+ epoxy_eglQuerySurfacePointerANGLE = epoxy_eglQuerySurfacePointerANGLE_dispatch_table_thunk;
+ epoxy_eglReleaseTexImage = epoxy_eglReleaseTexImage_dispatch_table_thunk;
+ epoxy_eglReleaseThread = epoxy_eglReleaseThread_dispatch_table_thunk;
+ epoxy_eglResetStreamNV = epoxy_eglResetStreamNV_dispatch_table_thunk;
+ epoxy_eglSetBlobCacheFuncsANDROID = epoxy_eglSetBlobCacheFuncsANDROID_dispatch_table_thunk;
+ epoxy_eglSetDamageRegionKHR = epoxy_eglSetDamageRegionKHR_dispatch_table_thunk;
+ epoxy_eglSetStreamAttribKHR = epoxy_eglSetStreamAttribKHR_dispatch_table_thunk;
+ epoxy_eglSetStreamMetadataNV = epoxy_eglSetStreamMetadataNV_dispatch_table_thunk;
+ epoxy_eglSignalSyncKHR = epoxy_eglSignalSyncKHR_dispatch_table_thunk;
+ epoxy_eglSignalSyncNV = epoxy_eglSignalSyncNV_dispatch_table_thunk;
+ epoxy_eglStreamAttribKHR = epoxy_eglStreamAttribKHR_dispatch_table_thunk;
+ epoxy_eglStreamConsumerAcquireAttribKHR = epoxy_eglStreamConsumerAcquireAttribKHR_dispatch_table_thunk;
+ epoxy_eglStreamConsumerAcquireKHR = epoxy_eglStreamConsumerAcquireKHR_dispatch_table_thunk;
+ epoxy_eglStreamConsumerGLTextureExternalAttribsNV = epoxy_eglStreamConsumerGLTextureExternalAttribsNV_dispatch_table_thunk;
+ epoxy_eglStreamConsumerGLTextureExternalKHR = epoxy_eglStreamConsumerGLTextureExternalKHR_dispatch_table_thunk;
+ epoxy_eglStreamConsumerOutputEXT = epoxy_eglStreamConsumerOutputEXT_dispatch_table_thunk;
+ epoxy_eglStreamConsumerReleaseAttribKHR = epoxy_eglStreamConsumerReleaseAttribKHR_dispatch_table_thunk;
+ epoxy_eglStreamConsumerReleaseKHR = epoxy_eglStreamConsumerReleaseKHR_dispatch_table_thunk;
+ epoxy_eglStreamFlushNV = epoxy_eglStreamFlushNV_dispatch_table_thunk;
+ epoxy_eglSurfaceAttrib = epoxy_eglSurfaceAttrib_dispatch_table_thunk;
+ epoxy_eglSwapBuffers = epoxy_eglSwapBuffers_dispatch_table_thunk;
+ epoxy_eglSwapBuffersRegion2NOK = epoxy_eglSwapBuffersRegion2NOK_dispatch_table_thunk;
+ epoxy_eglSwapBuffersRegionNOK = epoxy_eglSwapBuffersRegionNOK_dispatch_table_thunk;
+ epoxy_eglSwapBuffersWithDamageEXT = epoxy_eglSwapBuffersWithDamageEXT_dispatch_table_thunk;
+ epoxy_eglSwapBuffersWithDamageKHR = epoxy_eglSwapBuffersWithDamageKHR_dispatch_table_thunk;
+ epoxy_eglSwapInterval = epoxy_eglSwapInterval_dispatch_table_thunk;
+ epoxy_eglTerminate = epoxy_eglTerminate_dispatch_table_thunk;
+ epoxy_eglUnlockSurfaceKHR = epoxy_eglUnlockSurfaceKHR_dispatch_table_thunk;
+ epoxy_eglUnsignalSyncEXT = epoxy_eglUnsignalSyncEXT_dispatch_table_thunk;
+ epoxy_eglWaitClient = epoxy_eglWaitClient_dispatch_table_thunk;
+ epoxy_eglWaitGL = epoxy_eglWaitGL_dispatch_table_thunk;
+ epoxy_eglWaitNative = epoxy_eglWaitNative_dispatch_table_thunk;
+ epoxy_eglWaitSync = epoxy_eglWaitSync_dispatch_table_thunk;
+ epoxy_eglWaitSyncKHR = epoxy_eglWaitSyncKHR_dispatch_table_thunk;
+}
+
+#endif /* !USING_DISPATCH_TABLE */
+PFNEGLBINDAPIPROC epoxy_eglBindAPI = epoxy_eglBindAPI_global_rewrite_ptr;
+
+PFNEGLBINDTEXIMAGEPROC epoxy_eglBindTexImage = epoxy_eglBindTexImage_global_rewrite_ptr;
+
+PFNEGLCHOOSECONFIGPROC epoxy_eglChooseConfig = epoxy_eglChooseConfig_global_rewrite_ptr;
+
+PFNEGLCLIENTSIGNALSYNCEXTPROC epoxy_eglClientSignalSyncEXT = epoxy_eglClientSignalSyncEXT_global_rewrite_ptr;
+
+PFNEGLCLIENTWAITSYNCPROC epoxy_eglClientWaitSync = epoxy_eglClientWaitSync_global_rewrite_ptr;
+
+PFNEGLCLIENTWAITSYNCKHRPROC epoxy_eglClientWaitSyncKHR = epoxy_eglClientWaitSyncKHR_global_rewrite_ptr;
+
+PFNEGLCLIENTWAITSYNCNVPROC epoxy_eglClientWaitSyncNV = epoxy_eglClientWaitSyncNV_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC epoxy_eglCompositorBindTexWindowEXT = epoxy_eglCompositorBindTexWindowEXT_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC epoxy_eglCompositorSetContextAttributesEXT = epoxy_eglCompositorSetContextAttributesEXT_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC epoxy_eglCompositorSetContextListEXT = epoxy_eglCompositorSetContextListEXT_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORSETSIZEEXTPROC epoxy_eglCompositorSetSizeEXT = epoxy_eglCompositorSetSizeEXT_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC epoxy_eglCompositorSetWindowAttributesEXT = epoxy_eglCompositorSetWindowAttributesEXT_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC epoxy_eglCompositorSetWindowListEXT = epoxy_eglCompositorSetWindowListEXT_global_rewrite_ptr;
+
+PFNEGLCOMPOSITORSWAPPOLICYEXTPROC epoxy_eglCompositorSwapPolicyEXT = epoxy_eglCompositorSwapPolicyEXT_global_rewrite_ptr;
+
+PFNEGLCOPYBUFFERSPROC epoxy_eglCopyBuffers = epoxy_eglCopyBuffers_global_rewrite_ptr;
+
+PFNEGLCREATECONTEXTPROC epoxy_eglCreateContext = epoxy_eglCreateContext_global_rewrite_ptr;
+
+PFNEGLCREATEDRMIMAGEMESAPROC epoxy_eglCreateDRMImageMESA = epoxy_eglCreateDRMImageMESA_global_rewrite_ptr;
+
+PFNEGLCREATEFENCESYNCNVPROC epoxy_eglCreateFenceSyncNV = epoxy_eglCreateFenceSyncNV_global_rewrite_ptr;
+
+PFNEGLCREATEIMAGEPROC epoxy_eglCreateImage = epoxy_eglCreateImage_global_rewrite_ptr;
+
+PFNEGLCREATEIMAGEKHRPROC epoxy_eglCreateImageKHR = epoxy_eglCreateImageKHR_global_rewrite_ptr;
+
+PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC epoxy_eglCreateNativeClientBufferANDROID = epoxy_eglCreateNativeClientBufferANDROID_global_rewrite_ptr;
+
+PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC epoxy_eglCreatePbufferFromClientBuffer = epoxy_eglCreatePbufferFromClientBuffer_global_rewrite_ptr;
+
+PFNEGLCREATEPBUFFERSURFACEPROC epoxy_eglCreatePbufferSurface = epoxy_eglCreatePbufferSurface_global_rewrite_ptr;
+
+PFNEGLCREATEPIXMAPSURFACEPROC epoxy_eglCreatePixmapSurface = epoxy_eglCreatePixmapSurface_global_rewrite_ptr;
+
+PFNEGLCREATEPIXMAPSURFACEHIPROC epoxy_eglCreatePixmapSurfaceHI = epoxy_eglCreatePixmapSurfaceHI_global_rewrite_ptr;
+
+PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC epoxy_eglCreatePlatformPixmapSurface = epoxy_eglCreatePlatformPixmapSurface_global_rewrite_ptr;
+
+PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC epoxy_eglCreatePlatformPixmapSurfaceEXT = epoxy_eglCreatePlatformPixmapSurfaceEXT_global_rewrite_ptr;
+
+PFNEGLCREATEPLATFORMWINDOWSURFACEPROC epoxy_eglCreatePlatformWindowSurface = epoxy_eglCreatePlatformWindowSurface_global_rewrite_ptr;
+
+PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC epoxy_eglCreatePlatformWindowSurfaceEXT = epoxy_eglCreatePlatformWindowSurfaceEXT_global_rewrite_ptr;
+
+PFNEGLCREATESTREAMATTRIBKHRPROC epoxy_eglCreateStreamAttribKHR = epoxy_eglCreateStreamAttribKHR_global_rewrite_ptr;
+
+PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC epoxy_eglCreateStreamFromFileDescriptorKHR = epoxy_eglCreateStreamFromFileDescriptorKHR_global_rewrite_ptr;
+
+PFNEGLCREATESTREAMKHRPROC epoxy_eglCreateStreamKHR = epoxy_eglCreateStreamKHR_global_rewrite_ptr;
+
+PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC epoxy_eglCreateStreamProducerSurfaceKHR = epoxy_eglCreateStreamProducerSurfaceKHR_global_rewrite_ptr;
+
+PFNEGLCREATESTREAMSYNCNVPROC epoxy_eglCreateStreamSyncNV = epoxy_eglCreateStreamSyncNV_global_rewrite_ptr;
+
+PFNEGLCREATESYNCPROC epoxy_eglCreateSync = epoxy_eglCreateSync_global_rewrite_ptr;
+
+PFNEGLCREATESYNC64KHRPROC epoxy_eglCreateSync64KHR = epoxy_eglCreateSync64KHR_global_rewrite_ptr;
+
+PFNEGLCREATESYNCKHRPROC epoxy_eglCreateSyncKHR = epoxy_eglCreateSyncKHR_global_rewrite_ptr;
+
+PFNEGLCREATEWINDOWSURFACEPROC epoxy_eglCreateWindowSurface = epoxy_eglCreateWindowSurface_global_rewrite_ptr;
+
+PFNEGLDEBUGMESSAGECONTROLKHRPROC epoxy_eglDebugMessageControlKHR = epoxy_eglDebugMessageControlKHR_global_rewrite_ptr;
+
+PFNEGLDESTROYCONTEXTPROC epoxy_eglDestroyContext = epoxy_eglDestroyContext_global_rewrite_ptr;
+
+PFNEGLDESTROYIMAGEPROC epoxy_eglDestroyImage = epoxy_eglDestroyImage_global_rewrite_ptr;
+
+PFNEGLDESTROYIMAGEKHRPROC epoxy_eglDestroyImageKHR = epoxy_eglDestroyImageKHR_global_rewrite_ptr;
+
+PFNEGLDESTROYSTREAMKHRPROC epoxy_eglDestroyStreamKHR = epoxy_eglDestroyStreamKHR_global_rewrite_ptr;
+
+PFNEGLDESTROYSURFACEPROC epoxy_eglDestroySurface = epoxy_eglDestroySurface_global_rewrite_ptr;
+
+PFNEGLDESTROYSYNCPROC epoxy_eglDestroySync = epoxy_eglDestroySync_global_rewrite_ptr;
+
+PFNEGLDESTROYSYNCKHRPROC epoxy_eglDestroySyncKHR = epoxy_eglDestroySyncKHR_global_rewrite_ptr;
+
+PFNEGLDESTROYSYNCNVPROC epoxy_eglDestroySyncNV = epoxy_eglDestroySyncNV_global_rewrite_ptr;
+
+PFNEGLDUPNATIVEFENCEFDANDROIDPROC epoxy_eglDupNativeFenceFDANDROID = epoxy_eglDupNativeFenceFDANDROID_global_rewrite_ptr;
+
+PFNEGLEXPORTDMABUFIMAGEMESAPROC epoxy_eglExportDMABUFImageMESA = epoxy_eglExportDMABUFImageMESA_global_rewrite_ptr;
+
+PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC epoxy_eglExportDMABUFImageQueryMESA = epoxy_eglExportDMABUFImageQueryMESA_global_rewrite_ptr;
+
+PFNEGLEXPORTDRMIMAGEMESAPROC epoxy_eglExportDRMImageMESA = epoxy_eglExportDRMImageMESA_global_rewrite_ptr;
+
+PFNEGLFENCENVPROC epoxy_eglFenceNV = epoxy_eglFenceNV_global_rewrite_ptr;
+
+PFNEGLGETCOMPOSITORTIMINGANDROIDPROC epoxy_eglGetCompositorTimingANDROID = epoxy_eglGetCompositorTimingANDROID_global_rewrite_ptr;
+
+PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC epoxy_eglGetCompositorTimingSupportedANDROID = epoxy_eglGetCompositorTimingSupportedANDROID_global_rewrite_ptr;
+
+PFNEGLGETCONFIGATTRIBPROC epoxy_eglGetConfigAttrib = epoxy_eglGetConfigAttrib_global_rewrite_ptr;
+
+PFNEGLGETCONFIGSPROC epoxy_eglGetConfigs = epoxy_eglGetConfigs_global_rewrite_ptr;
+
+PFNEGLGETCURRENTCONTEXTPROC epoxy_eglGetCurrentContext = epoxy_eglGetCurrentContext_global_rewrite_ptr;
+
+PFNEGLGETCURRENTDISPLAYPROC epoxy_eglGetCurrentDisplay = epoxy_eglGetCurrentDisplay_global_rewrite_ptr;
+
+PFNEGLGETCURRENTSURFACEPROC epoxy_eglGetCurrentSurface = epoxy_eglGetCurrentSurface_global_rewrite_ptr;
+
+PFNEGLGETDISPLAYPROC epoxy_eglGetDisplay = epoxy_eglGetDisplay_global_rewrite_ptr;
+
+PFNEGLGETDISPLAYDRIVERCONFIGPROC epoxy_eglGetDisplayDriverConfig = epoxy_eglGetDisplayDriverConfig_global_rewrite_ptr;
+
+PFNEGLGETDISPLAYDRIVERNAMEPROC epoxy_eglGetDisplayDriverName = epoxy_eglGetDisplayDriverName_global_rewrite_ptr;
+
+PFNEGLGETERRORPROC epoxy_eglGetError = epoxy_eglGetError_global_rewrite_ptr;
+
+PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC epoxy_eglGetFrameTimestampSupportedANDROID = epoxy_eglGetFrameTimestampSupportedANDROID_global_rewrite_ptr;
+
+PFNEGLGETFRAMETIMESTAMPSANDROIDPROC epoxy_eglGetFrameTimestampsANDROID = epoxy_eglGetFrameTimestampsANDROID_global_rewrite_ptr;
+
+PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC epoxy_eglGetNativeClientBufferANDROID = epoxy_eglGetNativeClientBufferANDROID_global_rewrite_ptr;
+
+PFNEGLGETNEXTFRAMEIDANDROIDPROC epoxy_eglGetNextFrameIdANDROID = epoxy_eglGetNextFrameIdANDROID_global_rewrite_ptr;
+
+PFNEGLGETOUTPUTLAYERSEXTPROC epoxy_eglGetOutputLayersEXT = epoxy_eglGetOutputLayersEXT_global_rewrite_ptr;
+
+PFNEGLGETOUTPUTPORTSEXTPROC epoxy_eglGetOutputPortsEXT = epoxy_eglGetOutputPortsEXT_global_rewrite_ptr;
+
+PFNEGLGETPLATFORMDISPLAYPROC epoxy_eglGetPlatformDisplay = epoxy_eglGetPlatformDisplay_global_rewrite_ptr;
+
+PFNEGLGETPLATFORMDISPLAYEXTPROC epoxy_eglGetPlatformDisplayEXT = epoxy_eglGetPlatformDisplayEXT_global_rewrite_ptr;
+
+PFNEGLGETPROCADDRESSPROC epoxy_eglGetProcAddress = epoxy_eglGetProcAddress_global_rewrite_ptr;
+
+PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC epoxy_eglGetStreamFileDescriptorKHR = epoxy_eglGetStreamFileDescriptorKHR_global_rewrite_ptr;
+
+PFNEGLGETSYNCATTRIBPROC epoxy_eglGetSyncAttrib = epoxy_eglGetSyncAttrib_global_rewrite_ptr;
+
+PFNEGLGETSYNCATTRIBKHRPROC epoxy_eglGetSyncAttribKHR = epoxy_eglGetSyncAttribKHR_global_rewrite_ptr;
+
+PFNEGLGETSYNCATTRIBNVPROC epoxy_eglGetSyncAttribNV = epoxy_eglGetSyncAttribNV_global_rewrite_ptr;
+
+PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC epoxy_eglGetSystemTimeFrequencyNV = epoxy_eglGetSystemTimeFrequencyNV_global_rewrite_ptr;
+
+PFNEGLGETSYSTEMTIMENVPROC epoxy_eglGetSystemTimeNV = epoxy_eglGetSystemTimeNV_global_rewrite_ptr;
+
+PFNEGLINITIALIZEPROC epoxy_eglInitialize = epoxy_eglInitialize_global_rewrite_ptr;
+
+PFNEGLLABELOBJECTKHRPROC epoxy_eglLabelObjectKHR = epoxy_eglLabelObjectKHR_global_rewrite_ptr;
+
+PFNEGLLOCKSURFACEKHRPROC epoxy_eglLockSurfaceKHR = epoxy_eglLockSurfaceKHR_global_rewrite_ptr;
+
+PFNEGLMAKECURRENTPROC epoxy_eglMakeCurrent = epoxy_eglMakeCurrent_global_rewrite_ptr;
+
+PFNEGLOUTPUTLAYERATTRIBEXTPROC epoxy_eglOutputLayerAttribEXT = epoxy_eglOutputLayerAttribEXT_global_rewrite_ptr;
+
+PFNEGLOUTPUTPORTATTRIBEXTPROC epoxy_eglOutputPortAttribEXT = epoxy_eglOutputPortAttribEXT_global_rewrite_ptr;
+
+PFNEGLPOSTSUBBUFFERNVPROC epoxy_eglPostSubBufferNV = epoxy_eglPostSubBufferNV_global_rewrite_ptr;
+
+PFNEGLPRESENTATIONTIMEANDROIDPROC epoxy_eglPresentationTimeANDROID = epoxy_eglPresentationTimeANDROID_global_rewrite_ptr;
+
+PFNEGLQUERYAPIPROC epoxy_eglQueryAPI = epoxy_eglQueryAPI_global_rewrite_ptr;
+
+PFNEGLQUERYCONTEXTPROC epoxy_eglQueryContext = epoxy_eglQueryContext_global_rewrite_ptr;
+
+PFNEGLQUERYDEBUGKHRPROC epoxy_eglQueryDebugKHR = epoxy_eglQueryDebugKHR_global_rewrite_ptr;
+
+PFNEGLQUERYDEVICEATTRIBEXTPROC epoxy_eglQueryDeviceAttribEXT = epoxy_eglQueryDeviceAttribEXT_global_rewrite_ptr;
+
+PFNEGLQUERYDEVICESTRINGEXTPROC epoxy_eglQueryDeviceStringEXT = epoxy_eglQueryDeviceStringEXT_global_rewrite_ptr;
+
+PFNEGLQUERYDEVICESEXTPROC epoxy_eglQueryDevicesEXT = epoxy_eglQueryDevicesEXT_global_rewrite_ptr;
+
+PFNEGLQUERYDISPLAYATTRIBEXTPROC epoxy_eglQueryDisplayAttribEXT = epoxy_eglQueryDisplayAttribEXT_global_rewrite_ptr;
+
+PFNEGLQUERYDISPLAYATTRIBKHRPROC epoxy_eglQueryDisplayAttribKHR = epoxy_eglQueryDisplayAttribKHR_global_rewrite_ptr;
+
+PFNEGLQUERYDISPLAYATTRIBNVPROC epoxy_eglQueryDisplayAttribNV = epoxy_eglQueryDisplayAttribNV_global_rewrite_ptr;
+
+PFNEGLQUERYDMABUFFORMATSEXTPROC epoxy_eglQueryDmaBufFormatsEXT = epoxy_eglQueryDmaBufFormatsEXT_global_rewrite_ptr;
+
+PFNEGLQUERYDMABUFMODIFIERSEXTPROC epoxy_eglQueryDmaBufModifiersEXT = epoxy_eglQueryDmaBufModifiersEXT_global_rewrite_ptr;
+
+PFNEGLQUERYNATIVEDISPLAYNVPROC epoxy_eglQueryNativeDisplayNV = epoxy_eglQueryNativeDisplayNV_global_rewrite_ptr;
+
+PFNEGLQUERYNATIVEPIXMAPNVPROC epoxy_eglQueryNativePixmapNV = epoxy_eglQueryNativePixmapNV_global_rewrite_ptr;
+
+PFNEGLQUERYNATIVEWINDOWNVPROC epoxy_eglQueryNativeWindowNV = epoxy_eglQueryNativeWindowNV_global_rewrite_ptr;
+
+PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC epoxy_eglQueryOutputLayerAttribEXT = epoxy_eglQueryOutputLayerAttribEXT_global_rewrite_ptr;
+
+PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC epoxy_eglQueryOutputLayerStringEXT = epoxy_eglQueryOutputLayerStringEXT_global_rewrite_ptr;
+
+PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC epoxy_eglQueryOutputPortAttribEXT = epoxy_eglQueryOutputPortAttribEXT_global_rewrite_ptr;
+
+PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC epoxy_eglQueryOutputPortStringEXT = epoxy_eglQueryOutputPortStringEXT_global_rewrite_ptr;
+
+PFNEGLQUERYSTREAMATTRIBKHRPROC epoxy_eglQueryStreamAttribKHR = epoxy_eglQueryStreamAttribKHR_global_rewrite_ptr;
+
+PFNEGLQUERYSTREAMKHRPROC epoxy_eglQueryStreamKHR = epoxy_eglQueryStreamKHR_global_rewrite_ptr;
+
+PFNEGLQUERYSTREAMMETADATANVPROC epoxy_eglQueryStreamMetadataNV = epoxy_eglQueryStreamMetadataNV_global_rewrite_ptr;
+
+PFNEGLQUERYSTREAMTIMEKHRPROC epoxy_eglQueryStreamTimeKHR = epoxy_eglQueryStreamTimeKHR_global_rewrite_ptr;
+
+PFNEGLQUERYSTREAMU64KHRPROC epoxy_eglQueryStreamu64KHR = epoxy_eglQueryStreamu64KHR_global_rewrite_ptr;
+
+PFNEGLQUERYSTRINGPROC epoxy_eglQueryString = epoxy_eglQueryString_global_rewrite_ptr;
+
+PFNEGLQUERYSURFACEPROC epoxy_eglQuerySurface = epoxy_eglQuerySurface_global_rewrite_ptr;
+
+PFNEGLQUERYSURFACE64KHRPROC epoxy_eglQuerySurface64KHR = epoxy_eglQuerySurface64KHR_global_rewrite_ptr;
+
+PFNEGLQUERYSURFACEPOINTERANGLEPROC epoxy_eglQuerySurfacePointerANGLE = epoxy_eglQuerySurfacePointerANGLE_global_rewrite_ptr;
+
+PFNEGLRELEASETEXIMAGEPROC epoxy_eglReleaseTexImage = epoxy_eglReleaseTexImage_global_rewrite_ptr;
+
+PFNEGLRELEASETHREADPROC epoxy_eglReleaseThread = epoxy_eglReleaseThread_global_rewrite_ptr;
+
+PFNEGLRESETSTREAMNVPROC epoxy_eglResetStreamNV = epoxy_eglResetStreamNV_global_rewrite_ptr;
+
+PFNEGLSETBLOBCACHEFUNCSANDROIDPROC epoxy_eglSetBlobCacheFuncsANDROID = epoxy_eglSetBlobCacheFuncsANDROID_global_rewrite_ptr;
+
+PFNEGLSETDAMAGEREGIONKHRPROC epoxy_eglSetDamageRegionKHR = epoxy_eglSetDamageRegionKHR_global_rewrite_ptr;
+
+PFNEGLSETSTREAMATTRIBKHRPROC epoxy_eglSetStreamAttribKHR = epoxy_eglSetStreamAttribKHR_global_rewrite_ptr;
+
+PFNEGLSETSTREAMMETADATANVPROC epoxy_eglSetStreamMetadataNV = epoxy_eglSetStreamMetadataNV_global_rewrite_ptr;
+
+PFNEGLSIGNALSYNCKHRPROC epoxy_eglSignalSyncKHR = epoxy_eglSignalSyncKHR_global_rewrite_ptr;
+
+PFNEGLSIGNALSYNCNVPROC epoxy_eglSignalSyncNV = epoxy_eglSignalSyncNV_global_rewrite_ptr;
+
+PFNEGLSTREAMATTRIBKHRPROC epoxy_eglStreamAttribKHR = epoxy_eglStreamAttribKHR_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC epoxy_eglStreamConsumerAcquireAttribKHR = epoxy_eglStreamConsumerAcquireAttribKHR_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMERACQUIREKHRPROC epoxy_eglStreamConsumerAcquireKHR = epoxy_eglStreamConsumerAcquireKHR_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC epoxy_eglStreamConsumerGLTextureExternalAttribsNV = epoxy_eglStreamConsumerGLTextureExternalAttribsNV_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC epoxy_eglStreamConsumerGLTextureExternalKHR = epoxy_eglStreamConsumerGLTextureExternalKHR_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMEROUTPUTEXTPROC epoxy_eglStreamConsumerOutputEXT = epoxy_eglStreamConsumerOutputEXT_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC epoxy_eglStreamConsumerReleaseAttribKHR = epoxy_eglStreamConsumerReleaseAttribKHR_global_rewrite_ptr;
+
+PFNEGLSTREAMCONSUMERRELEASEKHRPROC epoxy_eglStreamConsumerReleaseKHR = epoxy_eglStreamConsumerReleaseKHR_global_rewrite_ptr;
+
+PFNEGLSTREAMFLUSHNVPROC epoxy_eglStreamFlushNV = epoxy_eglStreamFlushNV_global_rewrite_ptr;
+
+PFNEGLSURFACEATTRIBPROC epoxy_eglSurfaceAttrib = epoxy_eglSurfaceAttrib_global_rewrite_ptr;
+
+PFNEGLSWAPBUFFERSPROC epoxy_eglSwapBuffers = epoxy_eglSwapBuffers_global_rewrite_ptr;
+
+PFNEGLSWAPBUFFERSREGION2NOKPROC epoxy_eglSwapBuffersRegion2NOK = epoxy_eglSwapBuffersRegion2NOK_global_rewrite_ptr;
+
+PFNEGLSWAPBUFFERSREGIONNOKPROC epoxy_eglSwapBuffersRegionNOK = epoxy_eglSwapBuffersRegionNOK_global_rewrite_ptr;
+
+PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC epoxy_eglSwapBuffersWithDamageEXT = epoxy_eglSwapBuffersWithDamageEXT_global_rewrite_ptr;
+
+PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC epoxy_eglSwapBuffersWithDamageKHR = epoxy_eglSwapBuffersWithDamageKHR_global_rewrite_ptr;
+
+PFNEGLSWAPINTERVALPROC epoxy_eglSwapInterval = epoxy_eglSwapInterval_global_rewrite_ptr;
+
+PFNEGLTERMINATEPROC epoxy_eglTerminate = epoxy_eglTerminate_global_rewrite_ptr;
+
+PFNEGLUNLOCKSURFACEKHRPROC epoxy_eglUnlockSurfaceKHR = epoxy_eglUnlockSurfaceKHR_global_rewrite_ptr;
+
+PFNEGLUNSIGNALSYNCEXTPROC epoxy_eglUnsignalSyncEXT = epoxy_eglUnsignalSyncEXT_global_rewrite_ptr;
+
+PFNEGLWAITCLIENTPROC epoxy_eglWaitClient = epoxy_eglWaitClient_global_rewrite_ptr;
+
+PFNEGLWAITGLPROC epoxy_eglWaitGL = epoxy_eglWaitGL_global_rewrite_ptr;
+
+PFNEGLWAITNATIVEPROC epoxy_eglWaitNative = epoxy_eglWaitNative_global_rewrite_ptr;
+
+PFNEGLWAITSYNCPROC epoxy_eglWaitSync = epoxy_eglWaitSync_global_rewrite_ptr;
+
+PFNEGLWAITSYNCKHRPROC epoxy_eglWaitSyncKHR = epoxy_eglWaitSyncKHR_global_rewrite_ptr;
+
diff --git a/third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c b/third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c
new file mode 100644
index 0000000000..980c7d8c88
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c
@@ -0,0 +1,130899 @@
+/* GL dispatch code.
+ * This is code-generated from the GL API XML files from Khronos.
+ *
+ * Copyright (c) 2013-2018 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+#include "epoxy/gl.h"
+
+#ifdef __GNUC__
+#define EPOXY_NOINLINE __attribute__((noinline))
+#elif defined (_MSC_VER)
+#define EPOXY_NOINLINE __declspec(noinline)
+#endif
+struct dispatch_table {
+ PFNGLACCUMPROC epoxy_glAccum;
+ PFNGLACCUMXOESPROC epoxy_glAccumxOES;
+ PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC epoxy_glAcquireKeyedMutexWin32EXT;
+ PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT;
+ PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram;
+ PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT;
+ PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT;
+ PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture;
+ PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB;
+ PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV;
+ PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI;
+ PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI;
+ PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI;
+ PFNGLALPHAFUNCPROC epoxy_glAlphaFunc;
+ PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM;
+ PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx;
+ PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES;
+ PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC epoxy_glAlphaToCoverageDitherControlNV;
+ PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL;
+ PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT;
+ PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV;
+ PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident;
+ PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT;
+ PFNGLARRAYELEMENTPROC epoxy_glArrayElement;
+ PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT;
+ PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI;
+ PFNGLASYNCCOPYBUFFERSUBDATANVXPROC epoxy_glAsyncCopyBufferSubDataNVX;
+ PFNGLASYNCCOPYIMAGESUBDATANVXPROC epoxy_glAsyncCopyImageSubDataNVX;
+ PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX;
+ PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB;
+ PFNGLATTACHSHADERPROC epoxy_glAttachShader;
+ PFNGLBEGINPROC epoxy_glBegin_unwrapped;
+ PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender;
+ PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV;
+ PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX;
+ PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI;
+ PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV;
+ PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD;
+ PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL;
+ PFNGLBEGINQUERYPROC epoxy_glBeginQuery;
+ PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB;
+ PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT;
+ PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed;
+ PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback;
+ PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT;
+ PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV;
+ PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT;
+ PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV;
+ PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation;
+ PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB;
+ PFNGLBINDBUFFERPROC epoxy_glBindBuffer;
+ PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB;
+ PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase;
+ PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT;
+ PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV;
+ PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT;
+ PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV;
+ PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange;
+ PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT;
+ PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV;
+ PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase;
+ PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange;
+ PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation;
+ PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT;
+ PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed;
+ PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT;
+ PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI;
+ PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer;
+ PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT;
+ PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES;
+ PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture;
+ PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT;
+ PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures;
+ PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT;
+ PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT;
+ PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT;
+ PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT;
+ PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB;
+ PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV;
+ PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline;
+ PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT;
+ PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer;
+ PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT;
+ PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES;
+ PFNGLBINDSAMPLERPROC epoxy_glBindSampler;
+ PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers;
+ PFNGLBINDSHADINGRATEIMAGENVPROC epoxy_glBindShadingRateImageNV;
+ PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT;
+ PFNGLBINDTEXTUREPROC epoxy_glBindTexture;
+ PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT;
+ PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit;
+ PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT;
+ PFNGLBINDTEXTURESPROC epoxy_glBindTextures;
+ PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback;
+ PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV;
+ PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray;
+ PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE;
+ PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES;
+ PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer;
+ PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers;
+ PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT;
+ PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV;
+ PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV;
+ PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT;
+ PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT;
+ PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT;
+ PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT;
+ PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT;
+ PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT;
+ PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT;
+ PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT;
+ PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT;
+ PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT;
+ PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT;
+ PFNGLBITMAPPROC epoxy_glBitmap;
+ PFNGLBITMAPXOESPROC epoxy_glBitmapxOES;
+ PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier;
+ PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR;
+ PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV;
+ PFNGLBLENDCOLORPROC epoxy_glBlendColor;
+ PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT;
+ PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES;
+ PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation;
+ PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT;
+ PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD;
+ PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES;
+ PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate;
+ PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT;
+ PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD;
+ PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES;
+ PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei;
+ PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB;
+ PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT;
+ PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES;
+ PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi;
+ PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB;
+ PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT;
+ PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES;
+ PFNGLBLENDFUNCPROC epoxy_glBlendFunc;
+ PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD;
+ PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate;
+ PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT;
+ PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR;
+ PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD;
+ PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES;
+ PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei;
+ PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB;
+ PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT;
+ PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES;
+ PFNGLBLENDFUNCIPROC epoxy_glBlendFunci;
+ PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB;
+ PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT;
+ PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES;
+ PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV;
+ PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer;
+ PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE;
+ PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT;
+ PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV;
+ PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer;
+ PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV;
+ PFNGLBUFFERATTACHMEMORYNVPROC epoxy_glBufferAttachMemoryNV;
+ PFNGLBUFFERDATAPROC epoxy_glBufferData;
+ PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB;
+ PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB;
+ PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE;
+ PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage;
+ PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT;
+ PFNGLBUFFERSTORAGEEXTERNALEXTPROC epoxy_glBufferStorageExternalEXT;
+ PFNGLBUFFERSTORAGEMEMEXTPROC epoxy_glBufferStorageMemEXT;
+ PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData;
+ PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB;
+ PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV;
+ PFNGLCALLLISTPROC epoxy_glCallList;
+ PFNGLCALLLISTSPROC epoxy_glCallLists;
+ PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus;
+ PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT;
+ PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES;
+ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus;
+ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT;
+ PFNGLCLAMPCOLORPROC epoxy_glClampColor;
+ PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB;
+ PFNGLCLEARPROC epoxy_glClear;
+ PFNGLCLEARACCUMPROC epoxy_glClearAccum;
+ PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES;
+ PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData;
+ PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData;
+ PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi;
+ PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv;
+ PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv;
+ PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv;
+ PFNGLCLEARCOLORPROC epoxy_glClearColor;
+ PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT;
+ PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT;
+ PFNGLCLEARCOLORXPROC epoxy_glClearColorx;
+ PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES;
+ PFNGLCLEARDEPTHPROC epoxy_glClearDepth;
+ PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV;
+ PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf;
+ PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES;
+ PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx;
+ PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES;
+ PFNGLCLEARINDEXPROC epoxy_glClearIndex;
+ PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData;
+ PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT;
+ PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData;
+ PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT;
+ PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi;
+ PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv;
+ PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv;
+ PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv;
+ PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC epoxy_glClearPixelLocalStorageuiEXT;
+ PFNGLCLEARSTENCILPROC epoxy_glClearStencil;
+ PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage;
+ PFNGLCLEARTEXIMAGEEXTPROC epoxy_glClearTexImageEXT;
+ PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage;
+ PFNGLCLEARTEXSUBIMAGEEXTPROC epoxy_glClearTexSubImageEXT;
+ PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture;
+ PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB;
+ PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI;
+ PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT;
+ PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC epoxy_glClientWaitSemaphoreui64NVX;
+ PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync;
+ PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE;
+ PFNGLCLIPCONTROLPROC epoxy_glClipControl;
+ PFNGLCLIPCONTROLEXTPROC epoxy_glClipControlEXT;
+ PFNGLCLIPPLANEPROC epoxy_glClipPlane;
+ PFNGLCLIPPLANEFPROC epoxy_glClipPlanef;
+ PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG;
+ PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES;
+ PFNGLCLIPPLANEXPROC epoxy_glClipPlanex;
+ PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG;
+ PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES;
+ PFNGLCOLOR3BPROC epoxy_glColor3b;
+ PFNGLCOLOR3BVPROC epoxy_glColor3bv;
+ PFNGLCOLOR3DPROC epoxy_glColor3d;
+ PFNGLCOLOR3DVPROC epoxy_glColor3dv;
+ PFNGLCOLOR3FPROC epoxy_glColor3f;
+ PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN;
+ PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN;
+ PFNGLCOLOR3FVPROC epoxy_glColor3fv;
+ PFNGLCOLOR3HNVPROC epoxy_glColor3hNV;
+ PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV;
+ PFNGLCOLOR3IPROC epoxy_glColor3i;
+ PFNGLCOLOR3IVPROC epoxy_glColor3iv;
+ PFNGLCOLOR3SPROC epoxy_glColor3s;
+ PFNGLCOLOR3SVPROC epoxy_glColor3sv;
+ PFNGLCOLOR3UBPROC epoxy_glColor3ub;
+ PFNGLCOLOR3UBVPROC epoxy_glColor3ubv;
+ PFNGLCOLOR3UIPROC epoxy_glColor3ui;
+ PFNGLCOLOR3UIVPROC epoxy_glColor3uiv;
+ PFNGLCOLOR3USPROC epoxy_glColor3us;
+ PFNGLCOLOR3USVPROC epoxy_glColor3usv;
+ PFNGLCOLOR3XOESPROC epoxy_glColor3xOES;
+ PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES;
+ PFNGLCOLOR4BPROC epoxy_glColor4b;
+ PFNGLCOLOR4BVPROC epoxy_glColor4bv;
+ PFNGLCOLOR4DPROC epoxy_glColor4d;
+ PFNGLCOLOR4DVPROC epoxy_glColor4dv;
+ PFNGLCOLOR4FPROC epoxy_glColor4f;
+ PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN;
+ PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN;
+ PFNGLCOLOR4FVPROC epoxy_glColor4fv;
+ PFNGLCOLOR4HNVPROC epoxy_glColor4hNV;
+ PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV;
+ PFNGLCOLOR4IPROC epoxy_glColor4i;
+ PFNGLCOLOR4IVPROC epoxy_glColor4iv;
+ PFNGLCOLOR4SPROC epoxy_glColor4s;
+ PFNGLCOLOR4SVPROC epoxy_glColor4sv;
+ PFNGLCOLOR4UBPROC epoxy_glColor4ub;
+ PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN;
+ PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN;
+ PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN;
+ PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN;
+ PFNGLCOLOR4UBVPROC epoxy_glColor4ubv;
+ PFNGLCOLOR4UIPROC epoxy_glColor4ui;
+ PFNGLCOLOR4UIVPROC epoxy_glColor4uiv;
+ PFNGLCOLOR4USPROC epoxy_glColor4us;
+ PFNGLCOLOR4USVPROC epoxy_glColor4usv;
+ PFNGLCOLOR4XPROC epoxy_glColor4x;
+ PFNGLCOLOR4XOESPROC epoxy_glColor4xOES;
+ PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES;
+ PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV;
+ PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI;
+ PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI;
+ PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI;
+ PFNGLCOLORMASKPROC epoxy_glColorMask;
+ PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT;
+ PFNGLCOLORMASKIPROC epoxy_glColorMaski;
+ PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT;
+ PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES;
+ PFNGLCOLORMATERIALPROC epoxy_glColorMaterial;
+ PFNGLCOLORP3UIPROC epoxy_glColorP3ui;
+ PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv;
+ PFNGLCOLORP4UIPROC epoxy_glColorP4ui;
+ PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv;
+ PFNGLCOLORPOINTERPROC epoxy_glColorPointer;
+ PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT;
+ PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM;
+ PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL;
+ PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable;
+ PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT;
+ PFNGLCOLORTABLEPROC epoxy_glColorTable;
+ PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT;
+ PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv;
+ PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI;
+ PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv;
+ PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI;
+ PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI;
+ PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV;
+ PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV;
+ PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV;
+ PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV;
+ PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV;
+ PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV;
+ PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV;
+ PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV;
+ PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV;
+ PFNGLCOMPILESHADERPROC epoxy_glCompileShader;
+ PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB;
+ PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB;
+ PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT;
+ PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT;
+ PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT;
+ PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT;
+ PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT;
+ PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT;
+ PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D;
+ PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB;
+ PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D;
+ PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB;
+ PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D;
+ PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB;
+ PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES;
+ PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D;
+ PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB;
+ PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D;
+ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB;
+ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D;
+ PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB;
+ PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES;
+ PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT;
+ PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT;
+ PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT;
+ PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV;
+ PFNGLCONSERVATIVERASTERPARAMETERINVPROC epoxy_glConservativeRasterParameteriNV;
+ PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D;
+ PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT;
+ PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D;
+ PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT;
+ PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf;
+ PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT;
+ PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv;
+ PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT;
+ PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri;
+ PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT;
+ PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv;
+ PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT;
+ PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES;
+ PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES;
+ PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData;
+ PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV;
+ PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable;
+ PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT;
+ PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable;
+ PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI;
+ PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D;
+ PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT;
+ PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D;
+ PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT;
+ PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData;
+ PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT;
+ PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV;
+ PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES;
+ PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT;
+ PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT;
+ PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT;
+ PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT;
+ PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT;
+ PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData;
+ PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV;
+ PFNGLCOPYPIXELSPROC epoxy_glCopyPixels;
+ PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D;
+ PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT;
+ PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D;
+ PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT;
+ PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D;
+ PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT;
+ PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D;
+ PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT;
+ PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D;
+ PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT;
+ PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES;
+ PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT;
+ PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT;
+ PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE;
+ PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D;
+ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT;
+ PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D;
+ PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT;
+ PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D;
+ PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT;
+ PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV;
+ PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV;
+ PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV;
+ PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV;
+ PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV;
+ PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV;
+ PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV;
+ PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV;
+ PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers;
+ PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV;
+ PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers;
+ PFNGLCREATEMEMORYOBJECTSEXTPROC epoxy_glCreateMemoryObjectsEXT;
+ PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL;
+ PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram;
+ PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB;
+ PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines;
+ PFNGLCREATEPROGRESSFENCENVXPROC epoxy_glCreateProgressFenceNVX;
+ PFNGLCREATEQUERIESPROC epoxy_glCreateQueries;
+ PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers;
+ PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers;
+ PFNGLCREATESHADERPROC epoxy_glCreateShader;
+ PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB;
+ PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT;
+ PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv;
+ PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT;
+ PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV;
+ PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB;
+ PFNGLCREATETEXTURESPROC epoxy_glCreateTextures;
+ PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks;
+ PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays;
+ PFNGLCULLFACEPROC epoxy_glCullFace;
+ PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT;
+ PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT;
+ PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB;
+ PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES;
+ PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback;
+ PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD;
+ PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB;
+ PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR;
+ PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl;
+ PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB;
+ PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR;
+ PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD;
+ PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert;
+ PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD;
+ PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB;
+ PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR;
+ PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX;
+ PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX;
+ PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX;
+ PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX;
+ PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers;
+ PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB;
+ PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV;
+ PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE;
+ PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV;
+ PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI;
+ PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers;
+ PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT;
+ PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES;
+ PFNGLDELETELISTSPROC epoxy_glDeleteLists;
+ PFNGLDELETEMEMORYOBJECTSEXTPROC epoxy_glDeleteMemoryObjectsEXT;
+ PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB;
+ PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD;
+ PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB;
+ PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV;
+ PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV;
+ PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD;
+ PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL;
+ PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram;
+ PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines;
+ PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT;
+ PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB;
+ PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV;
+ PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries;
+ PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB;
+ PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT;
+ PFNGLDELETEQUERYRESOURCETAGNVPROC epoxy_glDeleteQueryResourceTagNV;
+ PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers;
+ PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT;
+ PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES;
+ PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers;
+ PFNGLDELETESEMAPHORESEXTPROC epoxy_glDeleteSemaphoresEXT;
+ PFNGLDELETESHADERPROC epoxy_glDeleteShader;
+ PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV;
+ PFNGLDELETESYNCPROC epoxy_glDeleteSync;
+ PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE;
+ PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures;
+ PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT;
+ PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks;
+ PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV;
+ PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays;
+ PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE;
+ PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES;
+ PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT;
+ PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT;
+ PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV;
+ PFNGLDEPTHFUNCPROC epoxy_glDepthFunc;
+ PFNGLDEPTHMASKPROC epoxy_glDepthMask;
+ PFNGLDEPTHRANGEPROC epoxy_glDepthRange;
+ PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV;
+ PFNGLDEPTHRANGEARRAYFVOESPROC epoxy_glDepthRangeArrayfvOES;
+ PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv;
+ PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed;
+ PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV;
+ PFNGLDEPTHRANGEINDEXEDFOESPROC epoxy_glDepthRangeIndexedfOES;
+ PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV;
+ PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef;
+ PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES;
+ PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex;
+ PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES;
+ PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB;
+ PFNGLDETACHSHADERPROC epoxy_glDetachShader;
+ PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS;
+ PFNGLDISABLEPROC epoxy_glDisable;
+ PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState;
+ PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT;
+ PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT;
+ PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM;
+ PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT;
+ PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT;
+ PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib;
+ PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT;
+ PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT;
+ PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE;
+ PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray;
+ PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB;
+ PFNGLDISABLEIPROC epoxy_glDisablei;
+ PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT;
+ PFNGLDISABLEINVPROC epoxy_glDisableiNV;
+ PFNGLDISABLEIOESPROC epoxy_glDisableiOES;
+ PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT;
+ PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute;
+ PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB;
+ PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect;
+ PFNGLDRAWARRAYSPROC epoxy_glDrawArrays;
+ PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT;
+ PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect;
+ PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced;
+ PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE;
+ PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB;
+ PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance;
+ PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT;
+ PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT;
+ PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV;
+ PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer;
+ PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers;
+ PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB;
+ PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI;
+ PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT;
+ PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT;
+ PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV;
+ PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV;
+ PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV;
+ PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV;
+ PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV;
+ PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE;
+ PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI;
+ PFNGLDRAWELEMENTSPROC epoxy_glDrawElements;
+ PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex;
+ PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT;
+ PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES;
+ PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect;
+ PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced;
+ PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE;
+ PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB;
+ PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance;
+ PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES;
+ PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT;
+ PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV;
+ PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN;
+ PFNGLDRAWMESHTASKSINDIRECTNVPROC epoxy_glDrawMeshTasksIndirectNV;
+ PFNGLDRAWMESHTASKSNVPROC epoxy_glDrawMeshTasksNV;
+ PFNGLDRAWPIXELSPROC epoxy_glDrawPixels;
+ PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE;
+ PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI;
+ PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements;
+ PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex;
+ PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT;
+ PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES;
+ PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT;
+ PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES;
+ PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES;
+ PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES;
+ PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES;
+ PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES;
+ PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES;
+ PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV;
+ PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES;
+ PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES;
+ PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback;
+ PFNGLDRAWTRANSFORMFEEDBACKEXTPROC epoxy_glDrawTransformFeedbackEXT;
+ PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced;
+ PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC epoxy_glDrawTransformFeedbackInstancedEXT;
+ PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV;
+ PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream;
+ PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced;
+ PFNGLDRAWVKIMAGENVPROC epoxy_glDrawVkImageNV;
+ PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES;
+ PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC epoxy_glEGLImageTargetTexStorageEXT;
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES;
+ PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC epoxy_glEGLImageTargetTextureStorageEXT;
+ PFNGLEDGEFLAGPROC epoxy_glEdgeFlag;
+ PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV;
+ PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer;
+ PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT;
+ PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM;
+ PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv;
+ PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE;
+ PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI;
+ PFNGLENABLEPROC epoxy_glEnable;
+ PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState;
+ PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT;
+ PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT;
+ PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM;
+ PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT;
+ PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT;
+ PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib;
+ PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT;
+ PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT;
+ PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE;
+ PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray;
+ PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB;
+ PFNGLENABLEIPROC epoxy_glEnablei;
+ PFNGLENABLEIEXTPROC epoxy_glEnableiEXT;
+ PFNGLENABLEINVPROC epoxy_glEnableiNV;
+ PFNGLENABLEIOESPROC epoxy_glEnableiOES;
+ PFNGLENDPROC epoxy_glEnd_unwrapped;
+ PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender;
+ PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV;
+ PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX;
+ PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI;
+ PFNGLENDLISTPROC epoxy_glEndList;
+ PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV;
+ PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD;
+ PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL;
+ PFNGLENDQUERYPROC epoxy_glEndQuery;
+ PFNGLENDQUERYARBPROC epoxy_glEndQueryARB;
+ PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT;
+ PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed;
+ PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM;
+ PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback;
+ PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT;
+ PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV;
+ PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT;
+ PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV;
+ PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d;
+ PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv;
+ PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f;
+ PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv;
+ PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES;
+ PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES;
+ PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d;
+ PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv;
+ PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f;
+ PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv;
+ PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES;
+ PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES;
+ PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV;
+ PFNGLEVALMESH1PROC epoxy_glEvalMesh1;
+ PFNGLEVALMESH2PROC epoxy_glEvalMesh2;
+ PFNGLEVALPOINT1PROC epoxy_glEvalPoint1;
+ PFNGLEVALPOINT2PROC epoxy_glEvalPoint2;
+ PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB;
+ PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV;
+ PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM;
+ PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM;
+ PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM;
+ PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM;
+ PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM;
+ PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM;
+ PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM;
+ PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM;
+ PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM;
+ PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM;
+ PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM;
+ PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM;
+ PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT;
+ PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer;
+ PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES;
+ PFNGLFENCESYNCPROC epoxy_glFenceSync;
+ PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE;
+ PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV;
+ PFNGLFINISHPROC epoxy_glFinish;
+ PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX;
+ PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE;
+ PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV;
+ PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE;
+ PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX;
+ PFNGLFLUSHPROC epoxy_glFlush;
+ PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange;
+ PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE;
+ PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT;
+ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange;
+ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT;
+ PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV;
+ PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX;
+ PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM;
+ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE;
+ PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV;
+ PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV;
+ PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer;
+ PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT;
+ PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM;
+ PFNGLFOGCOORDDPROC epoxy_glFogCoordd;
+ PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT;
+ PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv;
+ PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT;
+ PFNGLFOGCOORDFPROC epoxy_glFogCoordf;
+ PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT;
+ PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv;
+ PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT;
+ PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV;
+ PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV;
+ PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS;
+ PFNGLFOGFPROC epoxy_glFogf;
+ PFNGLFOGFVPROC epoxy_glFogfv;
+ PFNGLFOGIPROC epoxy_glFogi;
+ PFNGLFOGIVPROC epoxy_glFogiv;
+ PFNGLFOGXPROC epoxy_glFogx;
+ PFNGLFOGXOESPROC epoxy_glFogxOES;
+ PFNGLFOGXVPROC epoxy_glFogxv;
+ PFNGLFOGXVOESPROC epoxy_glFogxvOES;
+ PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX;
+ PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV;
+ PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX;
+ PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX;
+ PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX;
+ PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX;
+ PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX;
+ PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX;
+ PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX;
+ PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX;
+ PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX;
+ PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX;
+ PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX;
+ PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX;
+ PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY;
+ PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX;
+ PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT;
+ PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT;
+ PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC epoxy_glFramebufferFetchBarrierEXT;
+ PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC epoxy_glFramebufferFetchBarrierQCOM;
+ PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC epoxy_glFramebufferFoveationConfigQCOM;
+ PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC epoxy_glFramebufferFoveationParametersQCOM;
+ PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri;
+ PFNGLFRAMEBUFFERPARAMETERIMESAPROC epoxy_glFramebufferParameteriMESA;
+ PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glFramebufferPixelLocalStorageSizeEXT;
+ PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT;
+ PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer;
+ PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT;
+ PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES;
+ PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB;
+ PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV;
+ PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glFramebufferSamplePositionsfvAMD;
+ PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture;
+ PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D;
+ PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT;
+ PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D;
+ PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC epoxy_glFramebufferTexture2DDownsampleIMG;
+ PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT;
+ PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT;
+ PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG;
+ PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES;
+ PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D;
+ PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT;
+ PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES;
+ PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB;
+ PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT;
+ PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB;
+ PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT;
+ PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer;
+ PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB;
+ PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC epoxy_glFramebufferTextureLayerDownsampleIMG;
+ PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT;
+ PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultisampleMultiviewOVR;
+ PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR;
+ PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES;
+ PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI;
+ PFNGLFRONTFACEPROC epoxy_glFrontFace;
+ PFNGLFRUSTUMPROC epoxy_glFrustum;
+ PFNGLFRUSTUMFPROC epoxy_glFrustumf;
+ PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES;
+ PFNGLFRUSTUMXPROC epoxy_glFrustumx;
+ PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES;
+ PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX;
+ PFNGLGENBUFFERSPROC epoxy_glGenBuffers;
+ PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB;
+ PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE;
+ PFNGLGENFENCESNVPROC epoxy_glGenFencesNV;
+ PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI;
+ PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers;
+ PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT;
+ PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES;
+ PFNGLGENLISTSPROC epoxy_glGenLists;
+ PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD;
+ PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV;
+ PFNGLGENPATHSNVPROC epoxy_glGenPathsNV;
+ PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD;
+ PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines;
+ PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT;
+ PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB;
+ PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV;
+ PFNGLGENQUERIESPROC epoxy_glGenQueries;
+ PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB;
+ PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT;
+ PFNGLGENQUERYRESOURCETAGNVPROC epoxy_glGenQueryResourceTagNV;
+ PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers;
+ PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT;
+ PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES;
+ PFNGLGENSAMPLERSPROC epoxy_glGenSamplers;
+ PFNGLGENSEMAPHORESEXTPROC epoxy_glGenSemaphoresEXT;
+ PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT;
+ PFNGLGENTEXTURESPROC epoxy_glGenTextures;
+ PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT;
+ PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks;
+ PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV;
+ PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays;
+ PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE;
+ PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES;
+ PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT;
+ PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap;
+ PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT;
+ PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES;
+ PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT;
+ PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap;
+ PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT;
+ PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv;
+ PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib;
+ PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB;
+ PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName;
+ PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName;
+ PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv;
+ PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform;
+ PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB;
+ PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName;
+ PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv;
+ PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName;
+ PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv;
+ PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV;
+ PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI;
+ PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI;
+ PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB;
+ PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders;
+ PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation;
+ PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB;
+ PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT;
+ PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v;
+ PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv;
+ PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v;
+ PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv;
+ PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB;
+ PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV;
+ PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv;
+ PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB;
+ PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES;
+ PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData;
+ PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB;
+ PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane;
+ PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef;
+ PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES;
+ PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex;
+ PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES;
+ PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable;
+ PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT;
+ PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv;
+ PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT;
+ PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI;
+ PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv;
+ PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT;
+ PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI;
+ PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI;
+ PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV;
+ PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV;
+ PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV;
+ PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV;
+ PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV;
+ PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV;
+ PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT;
+ PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage;
+ PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB;
+ PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage;
+ PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT;
+ PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage;
+ PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter;
+ PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT;
+ PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv;
+ PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT;
+ PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv;
+ PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT;
+ PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES;
+ PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV;
+ PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog;
+ PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD;
+ PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB;
+ PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR;
+ PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS;
+ PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT;
+ PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v;
+ PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT;
+ PFNGLGETDOUBLEVPROC epoxy_glGetDoublev;
+ PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM;
+ PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM;
+ PFNGLGETERRORPROC epoxy_glGetError;
+ PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV;
+ PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV;
+ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV;
+ PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL;
+ PFNGLGETFIXEDVPROC epoxy_glGetFixedv;
+ PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES;
+ PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT;
+ PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v;
+ PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT;
+ PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV;
+ PFNGLGETFLOATI_VOESPROC epoxy_glGetFloati_vOES;
+ PFNGLGETFLOATVPROC epoxy_glGetFloatv;
+ PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS;
+ PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex;
+ PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT;
+ PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation;
+ PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT;
+ PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX;
+ PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX;
+ PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX;
+ PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX;
+ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv;
+ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT;
+ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES;
+ PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetFramebufferParameterfvAMD;
+ PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv;
+ PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT;
+ PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC epoxy_glGetFramebufferParameterivMESA;
+ PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glGetFramebufferPixelLocalStorageSizeEXT;
+ PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus;
+ PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB;
+ PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT;
+ PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR;
+ PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB;
+ PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram;
+ PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT;
+ PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv;
+ PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT;
+ PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv;
+ PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT;
+ PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES;
+ PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB;
+ PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV;
+ PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP;
+ PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP;
+ PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB;
+ PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX;
+ PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v;
+ PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v;
+ PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE;
+ PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT;
+ PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v;
+ PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT;
+ PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV;
+ PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV;
+ PFNGLGETINTEGERVPROC epoxy_glGetIntegerv;
+ PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV;
+ PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v;
+ PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ;
+ PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT;
+ PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT;
+ PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT;
+ PFNGLGETLIGHTFVPROC epoxy_glGetLightfv;
+ PFNGLGETLIGHTIVPROC epoxy_glGetLightiv;
+ PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES;
+ PFNGLGETLIGHTXVPROC epoxy_glGetLightxv;
+ PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES;
+ PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX;
+ PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX;
+ PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT;
+ PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT;
+ PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT;
+ PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV;
+ PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV;
+ PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV;
+ PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV;
+ PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV;
+ PFNGLGETMAPDVPROC epoxy_glGetMapdv;
+ PFNGLGETMAPFVPROC epoxy_glGetMapfv;
+ PFNGLGETMAPIVPROC epoxy_glGetMapiv;
+ PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES;
+ PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv;
+ PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv;
+ PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES;
+ PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv;
+ PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES;
+ PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC epoxy_glGetMemoryObjectDetachedResourcesuivNV;
+ PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glGetMemoryObjectParameterivEXT;
+ PFNGLGETMINMAXPROC epoxy_glGetMinmax;
+ PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT;
+ PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv;
+ PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT;
+ PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv;
+ PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT;
+ PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT;
+ PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT;
+ PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT;
+ PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT;
+ PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT;
+ PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT;
+ PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT;
+ PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT;
+ PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT;
+ PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT;
+ PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT;
+ PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT;
+ PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv;
+ PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV;
+ PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v;
+ PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv;
+ PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT;
+ PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV;
+ PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv;
+ PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT;
+ PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData;
+ PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT;
+ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv;
+ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT;
+ PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetNamedFramebufferParameterfvAMD;
+ PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv;
+ PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT;
+ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT;
+ PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT;
+ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv;
+ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT;
+ PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB;
+ PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB;
+ PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL;
+ PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI;
+ PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI;
+ PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel;
+ PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT;
+ PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR;
+ PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB;
+ PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE;
+ PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB;
+ PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel;
+ PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR;
+ PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV;
+ PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV;
+ PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV;
+ PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV;
+ PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV;
+ PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV;
+ PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV;
+ PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV;
+ PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV;
+ PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV;
+ PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV;
+ PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV;
+ PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV;
+ PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV;
+ PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV;
+ PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL;
+ PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD;
+ PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD;
+ PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD;
+ PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD;
+ PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD;
+ PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD;
+ PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL;
+ PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL;
+ PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL;
+ PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv;
+ PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv;
+ PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv;
+ PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv;
+ PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS;
+ PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS;
+ PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT;
+ PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT;
+ PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT;
+ PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT;
+ PFNGLGETPOINTERVPROC epoxy_glGetPointerv;
+ PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT;
+ PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR;
+ PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple;
+ PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary;
+ PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES;
+ PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV;
+ PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV;
+ PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB;
+ PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB;
+ PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog;
+ PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv;
+ PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV;
+ PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV;
+ PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB;
+ PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB;
+ PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV;
+ PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV;
+ PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV;
+ PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV;
+ PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog;
+ PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT;
+ PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv;
+ PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT;
+ PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex;
+ PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation;
+ PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex;
+ PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT;
+ PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName;
+ PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV;
+ PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv;
+ PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv;
+ PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB;
+ PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV;
+ PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV;
+ PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv;
+ PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB;
+ PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV;
+ PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v;
+ PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv;
+ PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v;
+ PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv;
+ PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv;
+ PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v;
+ PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT;
+ PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv;
+ PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB;
+ PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT;
+ PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v;
+ PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT;
+ PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv;
+ PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB;
+ PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT;
+ PFNGLGETQUERYIVPROC epoxy_glGetQueryiv;
+ PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB;
+ PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT;
+ PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv;
+ PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT;
+ PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES;
+ PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv;
+ PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT;
+ PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES;
+ PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv;
+ PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT;
+ PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES;
+ PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv;
+ PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv;
+ PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glGetSemaphoreParameterui64vEXT;
+ PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter;
+ PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT;
+ PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog;
+ PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat;
+ PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource;
+ PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB;
+ PFNGLGETSHADERIVPROC epoxy_glGetShaderiv;
+ PFNGLGETSHADINGRATEIMAGEPALETTENVPROC epoxy_glGetShadingRateImagePaletteNV;
+ PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC epoxy_glGetShadingRateSampleLocationivNV;
+ PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS;
+ PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV;
+ PFNGLGETSTRINGPROC epoxy_glGetString;
+ PFNGLGETSTRINGIPROC epoxy_glGetStringi;
+ PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex;
+ PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation;
+ PFNGLGETSYNCIVPROC epoxy_glGetSynciv;
+ PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE;
+ PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI;
+ PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI;
+ PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv;
+ PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv;
+ PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv;
+ PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES;
+ PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS;
+ PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv;
+ PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv;
+ PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES;
+ PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv;
+ PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES;
+ PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES;
+ PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage;
+ PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv;
+ PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv;
+ PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES;
+ PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv;
+ PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT;
+ PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES;
+ PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv;
+ PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT;
+ PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES;
+ PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE;
+ PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv;
+ PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv;
+ PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv;
+ PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES;
+ PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB;
+ PFNGLGETTEXTUREHANDLEIMGPROC epoxy_glGetTextureHandleIMG;
+ PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV;
+ PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage;
+ PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT;
+ PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv;
+ PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT;
+ PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv;
+ PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT;
+ PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv;
+ PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT;
+ PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv;
+ PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT;
+ PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv;
+ PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT;
+ PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv;
+ PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT;
+ PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB;
+ PFNGLGETTEXTURESAMPLERHANDLEIMGPROC epoxy_glGetTextureSamplerHandleIMG;
+ PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV;
+ PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage;
+ PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV;
+ PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying;
+ PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT;
+ PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV;
+ PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v;
+ PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v;
+ PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv;
+ PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE;
+ PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex;
+ PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT;
+ PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices;
+ PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation;
+ PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB;
+ PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT;
+ PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv;
+ PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv;
+ PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv;
+ PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB;
+ PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB;
+ PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV;
+ PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv;
+ PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB;
+ PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB;
+ PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV;
+ PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv;
+ PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT;
+ PFNGLGETUNSIGNEDBYTEI_VEXTPROC epoxy_glGetUnsignedBytei_vEXT;
+ PFNGLGETUNSIGNEDBYTEVEXTPROC epoxy_glGetUnsignedBytevEXT;
+ PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI;
+ PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI;
+ PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT;
+ PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT;
+ PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT;
+ PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT;
+ PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV;
+ PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv;
+ PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv;
+ PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT;
+ PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT;
+ PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT;
+ PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT;
+ PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv;
+ PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI;
+ PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI;
+ PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv;
+ PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT;
+ PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv;
+ PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT;
+ PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv;
+ PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT;
+ PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV;
+ PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB;
+ PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV;
+ PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv;
+ PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB;
+ PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV;
+ PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv;
+ PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB;
+ PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV;
+ PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv;
+ PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB;
+ PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV;
+ PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv;
+ PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB;
+ PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV;
+ PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV;
+ PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV;
+ PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV;
+ PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV;
+ PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV;
+ PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV;
+ PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV;
+ PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV;
+ PFNGLGETVKPROCADDRNVPROC epoxy_glGetVkProcAddrNV;
+ PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable;
+ PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB;
+ PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage;
+ PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB;
+ PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter;
+ PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB;
+ PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram;
+ PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB;
+ PFNGLGETNMAPDVPROC epoxy_glGetnMapdv;
+ PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB;
+ PFNGLGETNMAPFVPROC epoxy_glGetnMapfv;
+ PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB;
+ PFNGLGETNMAPIVPROC epoxy_glGetnMapiv;
+ PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB;
+ PFNGLGETNMINMAXPROC epoxy_glGetnMinmax;
+ PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB;
+ PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv;
+ PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB;
+ PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv;
+ PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB;
+ PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv;
+ PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB;
+ PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple;
+ PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB;
+ PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter;
+ PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB;
+ PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage;
+ PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB;
+ PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv;
+ PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB;
+ PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv;
+ PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB;
+ PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT;
+ PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR;
+ PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB;
+ PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv;
+ PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB;
+ PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT;
+ PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR;
+ PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB;
+ PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv;
+ PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB;
+ PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR;
+ PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN;
+ PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN;
+ PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN;
+ PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN;
+ PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN;
+ PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN;
+ PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN;
+ PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN;
+ PFNGLHINTPROC epoxy_glHint;
+ PFNGLHINTPGIPROC epoxy_glHintPGI;
+ PFNGLHISTOGRAMPROC epoxy_glHistogram;
+ PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT;
+ PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX;
+ PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP;
+ PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP;
+ PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP;
+ PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP;
+ PFNGLIMPORTMEMORYFDEXTPROC epoxy_glImportMemoryFdEXT;
+ PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC epoxy_glImportMemoryWin32HandleEXT;
+ PFNGLIMPORTMEMORYWIN32NAMEEXTPROC epoxy_glImportMemoryWin32NameEXT;
+ PFNGLIMPORTSEMAPHOREFDEXTPROC epoxy_glImportSemaphoreFdEXT;
+ PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC epoxy_glImportSemaphoreWin32HandleEXT;
+ PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC epoxy_glImportSemaphoreWin32NameEXT;
+ PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT;
+ PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV;
+ PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT;
+ PFNGLINDEXMASKPROC epoxy_glIndexMask;
+ PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT;
+ PFNGLINDEXPOINTERPROC epoxy_glIndexPointer;
+ PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT;
+ PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM;
+ PFNGLINDEXDPROC epoxy_glIndexd;
+ PFNGLINDEXDVPROC epoxy_glIndexdv;
+ PFNGLINDEXFPROC epoxy_glIndexf;
+ PFNGLINDEXFVPROC epoxy_glIndexfv;
+ PFNGLINDEXIPROC epoxy_glIndexi;
+ PFNGLINDEXIVPROC epoxy_glIndexiv;
+ PFNGLINDEXSPROC epoxy_glIndexs;
+ PFNGLINDEXSVPROC epoxy_glIndexsv;
+ PFNGLINDEXUBPROC epoxy_glIndexub;
+ PFNGLINDEXUBVPROC epoxy_glIndexubv;
+ PFNGLINDEXXOESPROC epoxy_glIndexxOES;
+ PFNGLINDEXXVOESPROC epoxy_glIndexxvOES;
+ PFNGLINITNAMESPROC epoxy_glInitNames;
+ PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT;
+ PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT;
+ PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX;
+ PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays;
+ PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV;
+ PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData;
+ PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData;
+ PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer;
+ PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData;
+ PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData;
+ PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer;
+ PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage;
+ PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage;
+ PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX;
+ PFNGLISBUFFERPROC epoxy_glIsBuffer;
+ PFNGLISBUFFERARBPROC epoxy_glIsBufferARB;
+ PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV;
+ PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV;
+ PFNGLISENABLEDPROC epoxy_glIsEnabled;
+ PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT;
+ PFNGLISENABLEDIPROC epoxy_glIsEnabledi;
+ PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT;
+ PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV;
+ PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES;
+ PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE;
+ PFNGLISFENCENVPROC epoxy_glIsFenceNV;
+ PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer;
+ PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT;
+ PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES;
+ PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB;
+ PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV;
+ PFNGLISLISTPROC epoxy_glIsList;
+ PFNGLISMEMORYOBJECTEXTPROC epoxy_glIsMemoryObjectEXT;
+ PFNGLISNAMEAMDPROC epoxy_glIsNameAMD;
+ PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV;
+ PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB;
+ PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI;
+ PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV;
+ PFNGLISPATHNVPROC epoxy_glIsPathNV;
+ PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV;
+ PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV;
+ PFNGLISPROGRAMPROC epoxy_glIsProgram;
+ PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB;
+ PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV;
+ PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline;
+ PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT;
+ PFNGLISQUERYPROC epoxy_glIsQuery;
+ PFNGLISQUERYARBPROC epoxy_glIsQueryARB;
+ PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT;
+ PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer;
+ PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT;
+ PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES;
+ PFNGLISSAMPLERPROC epoxy_glIsSampler;
+ PFNGLISSEMAPHOREEXTPROC epoxy_glIsSemaphoreEXT;
+ PFNGLISSHADERPROC epoxy_glIsShader;
+ PFNGLISSTATENVPROC epoxy_glIsStateNV;
+ PFNGLISSYNCPROC epoxy_glIsSync;
+ PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE;
+ PFNGLISTEXTUREPROC epoxy_glIsTexture;
+ PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT;
+ PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB;
+ PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV;
+ PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback;
+ PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV;
+ PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT;
+ PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray;
+ PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE;
+ PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES;
+ PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE;
+ PFNGLLGPUCOPYIMAGESUBDATANVXPROC epoxy_glLGPUCopyImageSubDataNVX;
+ PFNGLLGPUINTERLOCKNVXPROC epoxy_glLGPUInterlockNVX;
+ PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC epoxy_glLGPUNamedBufferSubDataNVX;
+ PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT;
+ PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX;
+ PFNGLLIGHTMODELFPROC epoxy_glLightModelf;
+ PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv;
+ PFNGLLIGHTMODELIPROC epoxy_glLightModeli;
+ PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv;
+ PFNGLLIGHTMODELXPROC epoxy_glLightModelx;
+ PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES;
+ PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv;
+ PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES;
+ PFNGLLIGHTFPROC epoxy_glLightf;
+ PFNGLLIGHTFVPROC epoxy_glLightfv;
+ PFNGLLIGHTIPROC epoxy_glLighti;
+ PFNGLLIGHTIVPROC epoxy_glLightiv;
+ PFNGLLIGHTXPROC epoxy_glLightx;
+ PFNGLLIGHTXOESPROC epoxy_glLightxOES;
+ PFNGLLIGHTXVPROC epoxy_glLightxv;
+ PFNGLLIGHTXVOESPROC epoxy_glLightxvOES;
+ PFNGLLINESTIPPLEPROC epoxy_glLineStipple;
+ PFNGLLINEWIDTHPROC epoxy_glLineWidth;
+ PFNGLLINEWIDTHXPROC epoxy_glLineWidthx;
+ PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES;
+ PFNGLLINKPROGRAMPROC epoxy_glLinkProgram;
+ PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB;
+ PFNGLLISTBASEPROC epoxy_glListBase;
+ PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV;
+ PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX;
+ PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX;
+ PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX;
+ PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX;
+ PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity;
+ PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX;
+ PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd;
+ PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf;
+ PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx;
+ PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES;
+ PFNGLLOADNAMEPROC epoxy_glLoadName;
+ PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES;
+ PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV;
+ PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd;
+ PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB;
+ PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf;
+ PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB;
+ PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES;
+ PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT;
+ PFNGLLOGICOPPROC epoxy_glLogicOp;
+ PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV;
+ PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV;
+ PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB;
+ PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV;
+ PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB;
+ PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV;
+ PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV;
+ PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV;
+ PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB;
+ PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV;
+ PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB;
+ PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV;
+ PFNGLMAP1DPROC epoxy_glMap1d;
+ PFNGLMAP1FPROC epoxy_glMap1f;
+ PFNGLMAP1XOESPROC epoxy_glMap1xOES;
+ PFNGLMAP2DPROC epoxy_glMap2d;
+ PFNGLMAP2FPROC epoxy_glMap2f;
+ PFNGLMAP2XOESPROC epoxy_glMap2xOES;
+ PFNGLMAPBUFFERPROC epoxy_glMapBuffer;
+ PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB;
+ PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES;
+ PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange;
+ PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT;
+ PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV;
+ PFNGLMAPGRID1DPROC epoxy_glMapGrid1d;
+ PFNGLMAPGRID1FPROC epoxy_glMapGrid1f;
+ PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES;
+ PFNGLMAPGRID2DPROC epoxy_glMapGrid2d;
+ PFNGLMAPGRID2FPROC epoxy_glMapGrid2f;
+ PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES;
+ PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer;
+ PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT;
+ PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange;
+ PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT;
+ PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI;
+ PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV;
+ PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV;
+ PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL;
+ PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE;
+ PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE;
+ PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE;
+ PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE;
+ PFNGLMATERIALFPROC epoxy_glMaterialf;
+ PFNGLMATERIALFVPROC epoxy_glMaterialfv;
+ PFNGLMATERIALIPROC epoxy_glMateriali;
+ PFNGLMATERIALIVPROC epoxy_glMaterialiv;
+ PFNGLMATERIALXPROC epoxy_glMaterialx;
+ PFNGLMATERIALXOESPROC epoxy_glMaterialxOES;
+ PFNGLMATERIALXVPROC epoxy_glMaterialxv;
+ PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES;
+ PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT;
+ PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB;
+ PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES;
+ PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB;
+ PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB;
+ PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB;
+ PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV;
+ PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV;
+ PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT;
+ PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV;
+ PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT;
+ PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT;
+ PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT;
+ PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT;
+ PFNGLMATRIXMODEPROC epoxy_glMatrixMode;
+ PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV;
+ PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV;
+ PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV;
+ PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT;
+ PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT;
+ PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT;
+ PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT;
+ PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT;
+ PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT;
+ PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT;
+ PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT;
+ PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT;
+ PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT;
+ PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT;
+ PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT;
+ PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT;
+ PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB;
+ PFNGLMAXSHADERCOMPILERTHREADSKHRPROC epoxy_glMaxShaderCompilerThreadsKHR;
+ PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier;
+ PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion;
+ PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT;
+ PFNGLMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glMemoryObjectParameterivEXT;
+ PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading;
+ PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB;
+ PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES;
+ PFNGLMINMAXPROC epoxy_glMinmax;
+ PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT;
+ PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd;
+ PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf;
+ PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx;
+ PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES;
+ PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd;
+ PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB;
+ PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf;
+ PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB;
+ PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES;
+ PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays;
+ PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT;
+ PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect;
+ PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD;
+ PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV;
+ PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV;
+ PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC epoxy_glMultiDrawArraysIndirectCount;
+ PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB;
+ PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT;
+ PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE;
+ PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements;
+ PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex;
+ PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT;
+ PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT;
+ PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect;
+ PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD;
+ PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV;
+ PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV;
+ PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC epoxy_glMultiDrawElementsIndirectCount;
+ PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB;
+ PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT;
+ PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC epoxy_glMultiDrawMeshTasksIndirectCountNV;
+ PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC epoxy_glMultiDrawMeshTasksIndirectNV;
+ PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE;
+ PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM;
+ PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM;
+ PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT;
+ PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES;
+ PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES;
+ PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d;
+ PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB;
+ PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv;
+ PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB;
+ PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f;
+ PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB;
+ PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv;
+ PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB;
+ PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV;
+ PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV;
+ PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i;
+ PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB;
+ PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv;
+ PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB;
+ PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s;
+ PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB;
+ PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv;
+ PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB;
+ PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES;
+ PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES;
+ PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES;
+ PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES;
+ PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d;
+ PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB;
+ PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv;
+ PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB;
+ PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f;
+ PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB;
+ PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv;
+ PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB;
+ PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV;
+ PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV;
+ PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i;
+ PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB;
+ PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv;
+ PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB;
+ PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s;
+ PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB;
+ PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv;
+ PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB;
+ PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES;
+ PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES;
+ PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES;
+ PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES;
+ PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d;
+ PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB;
+ PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv;
+ PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB;
+ PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f;
+ PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB;
+ PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv;
+ PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB;
+ PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV;
+ PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV;
+ PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i;
+ PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB;
+ PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv;
+ PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB;
+ PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s;
+ PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB;
+ PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv;
+ PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB;
+ PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES;
+ PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES;
+ PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES;
+ PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES;
+ PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d;
+ PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB;
+ PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv;
+ PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB;
+ PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f;
+ PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB;
+ PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv;
+ PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB;
+ PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV;
+ PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV;
+ PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i;
+ PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB;
+ PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv;
+ PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB;
+ PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s;
+ PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB;
+ PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv;
+ PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB;
+ PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x;
+ PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES;
+ PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES;
+ PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui;
+ PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv;
+ PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui;
+ PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv;
+ PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui;
+ PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv;
+ PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui;
+ PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv;
+ PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT;
+ PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT;
+ PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT;
+ PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT;
+ PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT;
+ PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT;
+ PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT;
+ PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT;
+ PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT;
+ PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT;
+ PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT;
+ PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT;
+ PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT;
+ PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT;
+ PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT;
+ PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT;
+ PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT;
+ PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT;
+ PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT;
+ PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT;
+ PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT;
+ PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT;
+ PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT;
+ PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT;
+ PFNGLMULTICASTBARRIERNVPROC epoxy_glMulticastBarrierNV;
+ PFNGLMULTICASTBLITFRAMEBUFFERNVPROC epoxy_glMulticastBlitFramebufferNV;
+ PFNGLMULTICASTBUFFERSUBDATANVPROC epoxy_glMulticastBufferSubDataNV;
+ PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC epoxy_glMulticastCopyBufferSubDataNV;
+ PFNGLMULTICASTCOPYIMAGESUBDATANVPROC epoxy_glMulticastCopyImageSubDataNV;
+ PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glMulticastFramebufferSampleLocationsfvNV;
+ PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC epoxy_glMulticastGetQueryObjecti64vNV;
+ PFNGLMULTICASTGETQUERYOBJECTIVNVPROC epoxy_glMulticastGetQueryObjectivNV;
+ PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC epoxy_glMulticastGetQueryObjectui64vNV;
+ PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC epoxy_glMulticastGetQueryObjectuivNV;
+ PFNGLMULTICASTSCISSORARRAYVNVXPROC epoxy_glMulticastScissorArrayvNVX;
+ PFNGLMULTICASTVIEWPORTARRAYVNVXPROC epoxy_glMulticastViewportArrayvNVX;
+ PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC epoxy_glMulticastViewportPositionWScaleNVX;
+ PFNGLMULTICASTWAITSYNCNVPROC epoxy_glMulticastWaitSyncNV;
+ PFNGLNAMEDBUFFERATTACHMEMORYNVPROC epoxy_glNamedBufferAttachMemoryNV;
+ PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData;
+ PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT;
+ PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB;
+ PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT;
+ PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage;
+ PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT;
+ PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC epoxy_glNamedBufferStorageExternalEXT;
+ PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC epoxy_glNamedBufferStorageMemEXT;
+ PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData;
+ PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT;
+ PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT;
+ PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer;
+ PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers;
+ PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri;
+ PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT;
+ PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer;
+ PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer;
+ PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT;
+ PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB;
+ PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV;
+ PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glNamedFramebufferSamplePositionsfvAMD;
+ PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture;
+ PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer;
+ PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT;
+ PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT;
+ PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage;
+ PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT;
+ PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB;
+ PFNGLNEWLISTPROC epoxy_glNewList;
+ PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI;
+ PFNGLNORMAL3BPROC epoxy_glNormal3b;
+ PFNGLNORMAL3BVPROC epoxy_glNormal3bv;
+ PFNGLNORMAL3DPROC epoxy_glNormal3d;
+ PFNGLNORMAL3DVPROC epoxy_glNormal3dv;
+ PFNGLNORMAL3FPROC epoxy_glNormal3f;
+ PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN;
+ PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN;
+ PFNGLNORMAL3FVPROC epoxy_glNormal3fv;
+ PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV;
+ PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV;
+ PFNGLNORMAL3IPROC epoxy_glNormal3i;
+ PFNGLNORMAL3IVPROC epoxy_glNormal3iv;
+ PFNGLNORMAL3SPROC epoxy_glNormal3s;
+ PFNGLNORMAL3SVPROC epoxy_glNormal3sv;
+ PFNGLNORMAL3XPROC epoxy_glNormal3x;
+ PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES;
+ PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES;
+ PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV;
+ PFNGLNORMALP3UIPROC epoxy_glNormalP3ui;
+ PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv;
+ PFNGLNORMALPOINTERPROC epoxy_glNormalPointer;
+ PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT;
+ PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM;
+ PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL;
+ PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI;
+ PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI;
+ PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI;
+ PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI;
+ PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI;
+ PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI;
+ PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI;
+ PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI;
+ PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI;
+ PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI;
+ PFNGLOBJECTLABELPROC epoxy_glObjectLabel;
+ PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR;
+ PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel;
+ PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR;
+ PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE;
+ PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE;
+ PFNGLORTHOPROC epoxy_glOrtho;
+ PFNGLORTHOFPROC epoxy_glOrthof;
+ PFNGLORTHOFOESPROC epoxy_glOrthofOES;
+ PFNGLORTHOXPROC epoxy_glOrthox;
+ PFNGLORTHOXOESPROC epoxy_glOrthoxOES;
+ PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI;
+ PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI;
+ PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI;
+ PFNGLPASSTHROUGHPROC epoxy_glPassThrough;
+ PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES;
+ PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv;
+ PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri;
+ PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT;
+ PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES;
+ PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV;
+ PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV;
+ PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV;
+ PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV;
+ PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV;
+ PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV;
+ PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV;
+ PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV;
+ PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV;
+ PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV;
+ PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV;
+ PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV;
+ PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV;
+ PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV;
+ PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV;
+ PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV;
+ PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV;
+ PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV;
+ PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV;
+ PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV;
+ PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV;
+ PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback;
+ PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV;
+ PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV;
+ PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv;
+ PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv;
+ PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv;
+ PFNGLPIXELMAPXPROC epoxy_glPixelMapx;
+ PFNGLPIXELSTOREFPROC epoxy_glPixelStoref;
+ PFNGLPIXELSTOREIPROC epoxy_glPixelStorei;
+ PFNGLPIXELSTOREXPROC epoxy_glPixelStorex;
+ PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS;
+ PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS;
+ PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS;
+ PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS;
+ PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX;
+ PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf;
+ PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi;
+ PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES;
+ PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT;
+ PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT;
+ PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT;
+ PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT;
+ PFNGLPIXELZOOMPROC epoxy_glPixelZoom;
+ PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES;
+ PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV;
+ PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf;
+ PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB;
+ PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT;
+ PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS;
+ PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv;
+ PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB;
+ PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT;
+ PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS;
+ PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri;
+ PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV;
+ PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv;
+ PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV;
+ PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx;
+ PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES;
+ PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv;
+ PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES;
+ PFNGLPOINTSIZEPROC epoxy_glPointSize;
+ PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES;
+ PFNGLPOINTSIZEXPROC epoxy_glPointSizex;
+ PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES;
+ PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX;
+ PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX;
+ PFNGLPOLYGONMODEPROC epoxy_glPolygonMode;
+ PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV;
+ PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset;
+ PFNGLPOLYGONOFFSETCLAMPPROC epoxy_glPolygonOffsetClamp;
+ PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT;
+ PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT;
+ PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx;
+ PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES;
+ PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple;
+ PFNGLPOPATTRIBPROC epoxy_glPopAttrib;
+ PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib;
+ PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup;
+ PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR;
+ PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT;
+ PFNGLPOPMATRIXPROC epoxy_glPopMatrix;
+ PFNGLPOPNAMEPROC epoxy_glPopName;
+ PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV;
+ PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV;
+ PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox;
+ PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB;
+ PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT;
+ PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES;
+ PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex;
+ PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV;
+ PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV;
+ PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures;
+ PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT;
+ PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES;
+ PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary;
+ PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES;
+ PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV;
+ PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV;
+ PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV;
+ PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB;
+ PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB;
+ PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB;
+ PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB;
+ PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV;
+ PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV;
+ PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV;
+ PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV;
+ PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT;
+ PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV;
+ PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV;
+ PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB;
+ PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB;
+ PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB;
+ PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB;
+ PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV;
+ PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV;
+ PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV;
+ PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV;
+ PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT;
+ PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV;
+ PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV;
+ PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV;
+ PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV;
+ PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV;
+ PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV;
+ PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV;
+ PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV;
+ PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV;
+ PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV;
+ PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri;
+ PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB;
+ PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT;
+ PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV;
+ PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV;
+ PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV;
+ PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB;
+ PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV;
+ PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d;
+ PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT;
+ PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv;
+ PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT;
+ PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f;
+ PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT;
+ PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv;
+ PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT;
+ PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i;
+ PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB;
+ PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV;
+ PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB;
+ PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV;
+ PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT;
+ PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv;
+ PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT;
+ PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui;
+ PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB;
+ PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV;
+ PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB;
+ PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV;
+ PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT;
+ PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv;
+ PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT;
+ PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d;
+ PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT;
+ PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv;
+ PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT;
+ PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f;
+ PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT;
+ PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv;
+ PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT;
+ PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i;
+ PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB;
+ PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV;
+ PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB;
+ PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV;
+ PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT;
+ PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv;
+ PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT;
+ PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui;
+ PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB;
+ PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV;
+ PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB;
+ PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV;
+ PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT;
+ PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv;
+ PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT;
+ PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d;
+ PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT;
+ PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv;
+ PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT;
+ PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f;
+ PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT;
+ PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv;
+ PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT;
+ PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i;
+ PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB;
+ PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV;
+ PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB;
+ PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV;
+ PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT;
+ PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv;
+ PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT;
+ PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui;
+ PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB;
+ PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV;
+ PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB;
+ PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV;
+ PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT;
+ PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv;
+ PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT;
+ PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d;
+ PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT;
+ PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv;
+ PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT;
+ PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f;
+ PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT;
+ PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv;
+ PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT;
+ PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i;
+ PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB;
+ PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV;
+ PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB;
+ PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV;
+ PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT;
+ PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv;
+ PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT;
+ PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui;
+ PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB;
+ PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV;
+ PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB;
+ PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV;
+ PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT;
+ PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv;
+ PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT;
+ PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB;
+ PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC epoxy_glProgramUniformHandleui64IMG;
+ PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV;
+ PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB;
+ PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC epoxy_glProgramUniformHandleui64vIMG;
+ PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV;
+ PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv;
+ PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv;
+ PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv;
+ PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv;
+ PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv;
+ PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv;
+ PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv;
+ PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv;
+ PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv;
+ PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv;
+ PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv;
+ PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv;
+ PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv;
+ PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv;
+ PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv;
+ PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv;
+ PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv;
+ PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv;
+ PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT;
+ PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV;
+ PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV;
+ PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV;
+ PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex;
+ PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT;
+ PFNGLPUSHATTRIBPROC epoxy_glPushAttrib;
+ PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib;
+ PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT;
+ PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup;
+ PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR;
+ PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT;
+ PFNGLPUSHMATRIXPROC epoxy_glPushMatrix;
+ PFNGLPUSHNAMEPROC epoxy_glPushName;
+ PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter;
+ PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT;
+ PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES;
+ PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD;
+ PFNGLQUERYRESOURCENVPROC epoxy_glQueryResourceNV;
+ PFNGLQUERYRESOURCETAGNVPROC epoxy_glQueryResourceTagNV;
+ PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d;
+ PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv;
+ PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f;
+ PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv;
+ PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i;
+ PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv;
+ PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s;
+ PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv;
+ PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES;
+ PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES;
+ PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d;
+ PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv;
+ PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f;
+ PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv;
+ PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i;
+ PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv;
+ PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s;
+ PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv;
+ PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES;
+ PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES;
+ PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d;
+ PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv;
+ PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f;
+ PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv;
+ PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i;
+ PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv;
+ PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s;
+ PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv;
+ PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES;
+ PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES;
+ PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT;
+ PFNGLREADBUFFERPROC epoxy_glReadBuffer;
+ PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT;
+ PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV;
+ PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX;
+ PFNGLREADPIXELSPROC epoxy_glReadPixels;
+ PFNGLREADNPIXELSPROC epoxy_glReadnPixels;
+ PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB;
+ PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT;
+ PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR;
+ PFNGLRECTDPROC epoxy_glRectd;
+ PFNGLRECTDVPROC epoxy_glRectdv;
+ PFNGLRECTFPROC epoxy_glRectf;
+ PFNGLRECTFVPROC epoxy_glRectfv;
+ PFNGLRECTIPROC epoxy_glRecti;
+ PFNGLRECTIVPROC epoxy_glRectiv;
+ PFNGLRECTSPROC epoxy_glRects;
+ PFNGLRECTSVPROC epoxy_glRectsv;
+ PFNGLRECTXOESPROC epoxy_glRectxOES;
+ PFNGLRECTXVOESPROC epoxy_glRectxvOES;
+ PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX;
+ PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC epoxy_glReleaseKeyedMutexWin32EXT;
+ PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler;
+ PFNGLRENDERGPUMASKNVPROC epoxy_glRenderGpuMaskNV;
+ PFNGLRENDERMODEPROC epoxy_glRenderMode;
+ PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage;
+ PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glRenderbufferStorageMultisampleAdvancedAMD;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV;
+ PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES;
+ PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN;
+ PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN;
+ PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN;
+ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN;
+ PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN;
+ PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN;
+ PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN;
+ PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV;
+ PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram;
+ PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT;
+ PFNGLRESETMEMORYOBJECTPARAMETERNVPROC epoxy_glResetMemoryObjectParameterNV;
+ PFNGLRESETMINMAXPROC epoxy_glResetMinmax;
+ PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT;
+ PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA;
+ PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV;
+ PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE;
+ PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback;
+ PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV;
+ PFNGLROTATEDPROC epoxy_glRotated;
+ PFNGLROTATEFPROC epoxy_glRotatef;
+ PFNGLROTATEXPROC epoxy_glRotatex;
+ PFNGLROTATEXOESPROC epoxy_glRotatexOES;
+ PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage;
+ PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB;
+ PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex;
+ PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES;
+ PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI;
+ PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT;
+ PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV;
+ PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS;
+ PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski;
+ PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT;
+ PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS;
+ PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv;
+ PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT;
+ PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES;
+ PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv;
+ PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT;
+ PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES;
+ PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf;
+ PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv;
+ PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri;
+ PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv;
+ PFNGLSCALEDPROC epoxy_glScaled;
+ PFNGLSCALEFPROC epoxy_glScalef;
+ PFNGLSCALEXPROC epoxy_glScalex;
+ PFNGLSCALEXOESPROC epoxy_glScalexOES;
+ PFNGLSCISSORPROC epoxy_glScissor;
+ PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv;
+ PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV;
+ PFNGLSCISSORARRAYVOESPROC epoxy_glScissorArrayvOES;
+ PFNGLSCISSOREXCLUSIVEARRAYVNVPROC epoxy_glScissorExclusiveArrayvNV;
+ PFNGLSCISSOREXCLUSIVENVPROC epoxy_glScissorExclusiveNV;
+ PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed;
+ PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV;
+ PFNGLSCISSORINDEXEDOESPROC epoxy_glScissorIndexedOES;
+ PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv;
+ PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV;
+ PFNGLSCISSORINDEXEDVOESPROC epoxy_glScissorIndexedvOES;
+ PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b;
+ PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT;
+ PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv;
+ PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT;
+ PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d;
+ PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT;
+ PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv;
+ PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT;
+ PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f;
+ PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT;
+ PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv;
+ PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT;
+ PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV;
+ PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV;
+ PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i;
+ PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT;
+ PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv;
+ PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT;
+ PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s;
+ PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT;
+ PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv;
+ PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT;
+ PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub;
+ PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT;
+ PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv;
+ PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT;
+ PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui;
+ PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT;
+ PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv;
+ PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT;
+ PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us;
+ PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT;
+ PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv;
+ PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT;
+ PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV;
+ PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui;
+ PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv;
+ PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer;
+ PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT;
+ PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM;
+ PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer;
+ PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD;
+ PFNGLSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glSemaphoreParameterui64vEXT;
+ PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D;
+ PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT;
+ PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE;
+ PFNGLSETFENCENVPROC epoxy_glSetFenceNV;
+ PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI;
+ PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT;
+ PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT;
+ PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD;
+ PFNGLSHADEMODELPROC epoxy_glShadeModel;
+ PFNGLSHADERBINARYPROC epoxy_glShaderBinary;
+ PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT;
+ PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT;
+ PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT;
+ PFNGLSHADERSOURCEPROC epoxy_glShaderSource;
+ PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB;
+ PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding;
+ PFNGLSHADINGRATEIMAGEBARRIERNVPROC epoxy_glShadingRateImageBarrierNV;
+ PFNGLSHADINGRATEIMAGEPALETTENVPROC epoxy_glShadingRateImagePaletteNV;
+ PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC epoxy_glShadingRateSampleOrderCustomNV;
+ PFNGLSHADINGRATESAMPLEORDERNVPROC epoxy_glShadingRateSampleOrderNV;
+ PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS;
+ PFNGLSIGNALSEMAPHOREEXTPROC epoxy_glSignalSemaphoreEXT;
+ PFNGLSIGNALSEMAPHOREUI64NVXPROC epoxy_glSignalSemaphoreui64NVX;
+ PFNGLSIGNALVKFENCENVPROC epoxy_glSignalVkFenceNV;
+ PFNGLSIGNALVKSEMAPHORENVPROC epoxy_glSignalVkSemaphoreNV;
+ PFNGLSPECIALIZESHADERPROC epoxy_glSpecializeShader;
+ PFNGLSPECIALIZESHADERARBPROC epoxy_glSpecializeShaderARB;
+ PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX;
+ PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX;
+ PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX;
+ PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX;
+ PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX;
+ PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM;
+ PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV;
+ PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT;
+ PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV;
+ PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV;
+ PFNGLSTENCILFUNCPROC epoxy_glStencilFunc;
+ PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate;
+ PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI;
+ PFNGLSTENCILMASKPROC epoxy_glStencilMask;
+ PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate;
+ PFNGLSTENCILOPPROC epoxy_glStencilOp;
+ PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate;
+ PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI;
+ PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD;
+ PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV;
+ PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV;
+ PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV;
+ PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV;
+ PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV;
+ PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV;
+ PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX;
+ PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY;
+ PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV;
+ PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT;
+ PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL;
+ PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX;
+ PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT;
+ PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT;
+ PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT;
+ PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT;
+ PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT;
+ PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT;
+ PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT;
+ PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT;
+ PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT;
+ PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT;
+ PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT;
+ PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX;
+ PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD;
+ PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD;
+ PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE;
+ PFNGLTESTFENCENVPROC epoxy_glTestFenceNV;
+ PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE;
+ PFNGLTEXATTACHMEMORYNVPROC epoxy_glTexAttachMemoryNV;
+ PFNGLTEXBUFFERPROC epoxy_glTexBuffer;
+ PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB;
+ PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT;
+ PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES;
+ PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange;
+ PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT;
+ PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES;
+ PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI;
+ PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI;
+ PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES;
+ PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES;
+ PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d;
+ PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv;
+ PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f;
+ PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv;
+ PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV;
+ PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV;
+ PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i;
+ PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv;
+ PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s;
+ PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv;
+ PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES;
+ PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES;
+ PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES;
+ PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES;
+ PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d;
+ PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv;
+ PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f;
+ PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN;
+ PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN;
+ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN;
+ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN;
+ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN;
+ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN;
+ PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN;
+ PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN;
+ PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN;
+ PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN;
+ PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv;
+ PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV;
+ PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV;
+ PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i;
+ PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv;
+ PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s;
+ PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv;
+ PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES;
+ PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES;
+ PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES;
+ PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES;
+ PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d;
+ PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv;
+ PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f;
+ PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv;
+ PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV;
+ PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV;
+ PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i;
+ PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv;
+ PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s;
+ PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv;
+ PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES;
+ PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES;
+ PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES;
+ PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES;
+ PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d;
+ PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv;
+ PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f;
+ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN;
+ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN;
+ PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN;
+ PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN;
+ PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv;
+ PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV;
+ PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV;
+ PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i;
+ PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv;
+ PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s;
+ PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv;
+ PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES;
+ PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES;
+ PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV;
+ PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui;
+ PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv;
+ PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui;
+ PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv;
+ PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui;
+ PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv;
+ PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui;
+ PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv;
+ PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer;
+ PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT;
+ PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM;
+ PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL;
+ PFNGLTEXENVFPROC epoxy_glTexEnvf;
+ PFNGLTEXENVFVPROC epoxy_glTexEnvfv;
+ PFNGLTEXENVIPROC epoxy_glTexEnvi;
+ PFNGLTEXENVIVPROC epoxy_glTexEnviv;
+ PFNGLTEXENVXPROC epoxy_glTexEnvx;
+ PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES;
+ PFNGLTEXENVXVPROC epoxy_glTexEnvxv;
+ PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES;
+ PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS;
+ PFNGLTEXGENDPROC epoxy_glTexGend;
+ PFNGLTEXGENDVPROC epoxy_glTexGendv;
+ PFNGLTEXGENFPROC epoxy_glTexGenf;
+ PFNGLTEXGENFOESPROC epoxy_glTexGenfOES;
+ PFNGLTEXGENFVPROC epoxy_glTexGenfv;
+ PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES;
+ PFNGLTEXGENIPROC epoxy_glTexGeni;
+ PFNGLTEXGENIOESPROC epoxy_glTexGeniOES;
+ PFNGLTEXGENIVPROC epoxy_glTexGeniv;
+ PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES;
+ PFNGLTEXGENXOESPROC epoxy_glTexGenxOES;
+ PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES;
+ PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D;
+ PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D;
+ PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample;
+ PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV;
+ PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D;
+ PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT;
+ PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample;
+ PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV;
+ PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES;
+ PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS;
+ PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB;
+ PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT;
+ PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv;
+ PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT;
+ PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES;
+ PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv;
+ PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT;
+ PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES;
+ PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf;
+ PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv;
+ PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri;
+ PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv;
+ PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx;
+ PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES;
+ PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv;
+ PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES;
+ PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV;
+ PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D;
+ PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT;
+ PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D;
+ PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT;
+ PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample;
+ PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D;
+ PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT;
+ PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample;
+ PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES;
+ PFNGLTEXSTORAGEMEM1DEXTPROC epoxy_glTexStorageMem1DEXT;
+ PFNGLTEXSTORAGEMEM2DEXTPROC epoxy_glTexStorageMem2DEXT;
+ PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTexStorageMem2DMultisampleEXT;
+ PFNGLTEXSTORAGEMEM3DEXTPROC epoxy_glTexStorageMem3DEXT;
+ PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTexStorageMem3DMultisampleEXT;
+ PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD;
+ PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D;
+ PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT;
+ PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D;
+ PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT;
+ PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D;
+ PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT;
+ PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES;
+ PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS;
+ PFNGLTEXTUREATTACHMEMORYNVPROC epoxy_glTextureAttachMemoryNV;
+ PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier;
+ PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV;
+ PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer;
+ PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT;
+ PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange;
+ PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT;
+ PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS;
+ PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC epoxy_glTextureFoveationParametersQCOM;
+ PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT;
+ PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT;
+ PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV;
+ PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV;
+ PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT;
+ PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV;
+ PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV;
+ PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT;
+ PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT;
+ PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT;
+ PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT;
+ PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv;
+ PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT;
+ PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv;
+ PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT;
+ PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf;
+ PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT;
+ PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv;
+ PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT;
+ PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri;
+ PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT;
+ PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv;
+ PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT;
+ PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE;
+ PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT;
+ PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D;
+ PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT;
+ PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D;
+ PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT;
+ PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample;
+ PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT;
+ PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D;
+ PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT;
+ PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample;
+ PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT;
+ PFNGLTEXTURESTORAGEMEM1DEXTPROC epoxy_glTextureStorageMem1DEXT;
+ PFNGLTEXTURESTORAGEMEM2DEXTPROC epoxy_glTextureStorageMem2DEXT;
+ PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem2DMultisampleEXT;
+ PFNGLTEXTURESTORAGEMEM3DEXTPROC epoxy_glTextureStorageMem3DEXT;
+ PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem3DMultisampleEXT;
+ PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD;
+ PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D;
+ PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT;
+ PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D;
+ PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT;
+ PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D;
+ PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT;
+ PFNGLTEXTUREVIEWPROC epoxy_glTextureView;
+ PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT;
+ PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES;
+ PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV;
+ PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV;
+ PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase;
+ PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange;
+ PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV;
+ PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings;
+ PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT;
+ PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV;
+ PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV;
+ PFNGLTRANSLATEDPROC epoxy_glTranslated;
+ PFNGLTRANSLATEFPROC epoxy_glTranslatef;
+ PFNGLTRANSLATEXPROC epoxy_glTranslatex;
+ PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES;
+ PFNGLUNIFORM1DPROC epoxy_glUniform1d;
+ PFNGLUNIFORM1DVPROC epoxy_glUniform1dv;
+ PFNGLUNIFORM1FPROC epoxy_glUniform1f;
+ PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB;
+ PFNGLUNIFORM1FVPROC epoxy_glUniform1fv;
+ PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB;
+ PFNGLUNIFORM1IPROC epoxy_glUniform1i;
+ PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB;
+ PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV;
+ PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB;
+ PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV;
+ PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB;
+ PFNGLUNIFORM1IVPROC epoxy_glUniform1iv;
+ PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB;
+ PFNGLUNIFORM1UIPROC epoxy_glUniform1ui;
+ PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB;
+ PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV;
+ PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB;
+ PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV;
+ PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT;
+ PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv;
+ PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT;
+ PFNGLUNIFORM2DPROC epoxy_glUniform2d;
+ PFNGLUNIFORM2DVPROC epoxy_glUniform2dv;
+ PFNGLUNIFORM2FPROC epoxy_glUniform2f;
+ PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB;
+ PFNGLUNIFORM2FVPROC epoxy_glUniform2fv;
+ PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB;
+ PFNGLUNIFORM2IPROC epoxy_glUniform2i;
+ PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB;
+ PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV;
+ PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB;
+ PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV;
+ PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB;
+ PFNGLUNIFORM2IVPROC epoxy_glUniform2iv;
+ PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB;
+ PFNGLUNIFORM2UIPROC epoxy_glUniform2ui;
+ PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB;
+ PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV;
+ PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB;
+ PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV;
+ PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT;
+ PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv;
+ PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT;
+ PFNGLUNIFORM3DPROC epoxy_glUniform3d;
+ PFNGLUNIFORM3DVPROC epoxy_glUniform3dv;
+ PFNGLUNIFORM3FPROC epoxy_glUniform3f;
+ PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB;
+ PFNGLUNIFORM3FVPROC epoxy_glUniform3fv;
+ PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB;
+ PFNGLUNIFORM3IPROC epoxy_glUniform3i;
+ PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB;
+ PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV;
+ PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB;
+ PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV;
+ PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB;
+ PFNGLUNIFORM3IVPROC epoxy_glUniform3iv;
+ PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB;
+ PFNGLUNIFORM3UIPROC epoxy_glUniform3ui;
+ PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB;
+ PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV;
+ PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB;
+ PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV;
+ PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT;
+ PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv;
+ PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT;
+ PFNGLUNIFORM4DPROC epoxy_glUniform4d;
+ PFNGLUNIFORM4DVPROC epoxy_glUniform4dv;
+ PFNGLUNIFORM4FPROC epoxy_glUniform4f;
+ PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB;
+ PFNGLUNIFORM4FVPROC epoxy_glUniform4fv;
+ PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB;
+ PFNGLUNIFORM4IPROC epoxy_glUniform4i;
+ PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB;
+ PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV;
+ PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB;
+ PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV;
+ PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB;
+ PFNGLUNIFORM4IVPROC epoxy_glUniform4iv;
+ PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB;
+ PFNGLUNIFORM4UIPROC epoxy_glUniform4ui;
+ PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB;
+ PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV;
+ PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB;
+ PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV;
+ PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT;
+ PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv;
+ PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT;
+ PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding;
+ PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT;
+ PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB;
+ PFNGLUNIFORMHANDLEUI64IMGPROC epoxy_glUniformHandleui64IMG;
+ PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV;
+ PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB;
+ PFNGLUNIFORMHANDLEUI64VIMGPROC epoxy_glUniformHandleui64vIMG;
+ PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV;
+ PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv;
+ PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv;
+ PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB;
+ PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv;
+ PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv;
+ PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV;
+ PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv;
+ PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv;
+ PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV;
+ PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv;
+ PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv;
+ PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB;
+ PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv;
+ PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv;
+ PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV;
+ PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv;
+ PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv;
+ PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV;
+ PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv;
+ PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv;
+ PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB;
+ PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv;
+ PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv;
+ PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV;
+ PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv;
+ PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv;
+ PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV;
+ PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv;
+ PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV;
+ PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV;
+ PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT;
+ PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer;
+ PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB;
+ PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES;
+ PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer;
+ PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT;
+ PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI;
+ PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL;
+ PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI;
+ PFNGLUPLOADGPUMASKNVXPROC epoxy_glUploadGpuMaskNVX;
+ PFNGLUSEPROGRAMPROC epoxy_glUseProgram;
+ PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB;
+ PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages;
+ PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT;
+ PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT;
+ PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV;
+ PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV;
+ PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV;
+ PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV;
+ PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV;
+ PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV;
+ PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV;
+ PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV;
+ PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV;
+ PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV;
+ PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV;
+ PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram;
+ PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB;
+ PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline;
+ PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT;
+ PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI;
+ PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT;
+ PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT;
+ PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT;
+ PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT;
+ PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT;
+ PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT;
+ PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT;
+ PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT;
+ PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT;
+ PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES;
+ PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES;
+ PFNGLVERTEX2DPROC epoxy_glVertex2d;
+ PFNGLVERTEX2DVPROC epoxy_glVertex2dv;
+ PFNGLVERTEX2FPROC epoxy_glVertex2f;
+ PFNGLVERTEX2FVPROC epoxy_glVertex2fv;
+ PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV;
+ PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV;
+ PFNGLVERTEX2IPROC epoxy_glVertex2i;
+ PFNGLVERTEX2IVPROC epoxy_glVertex2iv;
+ PFNGLVERTEX2SPROC epoxy_glVertex2s;
+ PFNGLVERTEX2SVPROC epoxy_glVertex2sv;
+ PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES;
+ PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES;
+ PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES;
+ PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES;
+ PFNGLVERTEX3DPROC epoxy_glVertex3d;
+ PFNGLVERTEX3DVPROC epoxy_glVertex3dv;
+ PFNGLVERTEX3FPROC epoxy_glVertex3f;
+ PFNGLVERTEX3FVPROC epoxy_glVertex3fv;
+ PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV;
+ PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV;
+ PFNGLVERTEX3IPROC epoxy_glVertex3i;
+ PFNGLVERTEX3IVPROC epoxy_glVertex3iv;
+ PFNGLVERTEX3SPROC epoxy_glVertex3s;
+ PFNGLVERTEX3SVPROC epoxy_glVertex3sv;
+ PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES;
+ PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES;
+ PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES;
+ PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES;
+ PFNGLVERTEX4DPROC epoxy_glVertex4d;
+ PFNGLVERTEX4DVPROC epoxy_glVertex4dv;
+ PFNGLVERTEX4FPROC epoxy_glVertex4f;
+ PFNGLVERTEX4FVPROC epoxy_glVertex4fv;
+ PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV;
+ PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV;
+ PFNGLVERTEX4IPROC epoxy_glVertex4i;
+ PFNGLVERTEX4IVPROC epoxy_glVertex4iv;
+ PFNGLVERTEX4SPROC epoxy_glVertex4s;
+ PFNGLVERTEX4SVPROC epoxy_glVertex4sv;
+ PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES;
+ PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES;
+ PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding;
+ PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat;
+ PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat;
+ PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat;
+ PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT;
+ PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor;
+ PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT;
+ PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT;
+ PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer;
+ PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT;
+ PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT;
+ PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT;
+ PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT;
+ PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE;
+ PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE;
+ PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV;
+ PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT;
+ PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT;
+ PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer;
+ PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers;
+ PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT;
+ PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d;
+ PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB;
+ PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV;
+ PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv;
+ PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB;
+ PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV;
+ PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f;
+ PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB;
+ PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV;
+ PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv;
+ PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB;
+ PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV;
+ PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV;
+ PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV;
+ PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s;
+ PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB;
+ PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV;
+ PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv;
+ PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB;
+ PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV;
+ PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d;
+ PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB;
+ PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV;
+ PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv;
+ PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB;
+ PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV;
+ PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f;
+ PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB;
+ PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV;
+ PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv;
+ PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB;
+ PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV;
+ PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV;
+ PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV;
+ PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s;
+ PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB;
+ PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV;
+ PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv;
+ PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB;
+ PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV;
+ PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d;
+ PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB;
+ PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV;
+ PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv;
+ PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB;
+ PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV;
+ PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f;
+ PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB;
+ PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV;
+ PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv;
+ PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB;
+ PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV;
+ PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV;
+ PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV;
+ PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s;
+ PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB;
+ PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV;
+ PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv;
+ PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB;
+ PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV;
+ PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv;
+ PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB;
+ PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv;
+ PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB;
+ PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv;
+ PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB;
+ PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub;
+ PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB;
+ PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv;
+ PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB;
+ PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv;
+ PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB;
+ PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv;
+ PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB;
+ PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv;
+ PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB;
+ PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d;
+ PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB;
+ PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV;
+ PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv;
+ PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB;
+ PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV;
+ PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f;
+ PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB;
+ PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV;
+ PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv;
+ PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB;
+ PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV;
+ PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV;
+ PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV;
+ PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv;
+ PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB;
+ PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s;
+ PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB;
+ PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV;
+ PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv;
+ PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB;
+ PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV;
+ PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV;
+ PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv;
+ PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB;
+ PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV;
+ PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv;
+ PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB;
+ PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv;
+ PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB;
+ PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI;
+ PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding;
+ PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor;
+ PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE;
+ PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB;
+ PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT;
+ PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV;
+ PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat;
+ PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV;
+ PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i;
+ PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT;
+ PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv;
+ PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT;
+ PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui;
+ PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT;
+ PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv;
+ PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT;
+ PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i;
+ PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT;
+ PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv;
+ PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT;
+ PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui;
+ PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT;
+ PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv;
+ PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT;
+ PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i;
+ PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT;
+ PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv;
+ PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT;
+ PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui;
+ PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT;
+ PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv;
+ PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT;
+ PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv;
+ PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT;
+ PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i;
+ PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT;
+ PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv;
+ PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT;
+ PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv;
+ PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT;
+ PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv;
+ PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT;
+ PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui;
+ PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT;
+ PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv;
+ PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT;
+ PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv;
+ PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT;
+ PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat;
+ PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV;
+ PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer;
+ PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT;
+ PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d;
+ PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT;
+ PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv;
+ PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT;
+ PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV;
+ PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV;
+ PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB;
+ PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV;
+ PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB;
+ PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV;
+ PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d;
+ PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT;
+ PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv;
+ PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT;
+ PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV;
+ PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV;
+ PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV;
+ PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV;
+ PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d;
+ PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT;
+ PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv;
+ PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT;
+ PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV;
+ PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV;
+ PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV;
+ PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV;
+ PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d;
+ PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT;
+ PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv;
+ PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT;
+ PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV;
+ PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV;
+ PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV;
+ PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV;
+ PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat;
+ PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV;
+ PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer;
+ PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT;
+ PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui;
+ PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv;
+ PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui;
+ PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv;
+ PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui;
+ PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv;
+ PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui;
+ PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv;
+ PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD;
+ PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer;
+ PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB;
+ PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV;
+ PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV;
+ PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV;
+ PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV;
+ PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV;
+ PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV;
+ PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV;
+ PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV;
+ PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV;
+ PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV;
+ PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV;
+ PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV;
+ PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV;
+ PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV;
+ PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV;
+ PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV;
+ PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV;
+ PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV;
+ PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor;
+ PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB;
+ PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI;
+ PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI;
+ PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV;
+ PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui;
+ PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv;
+ PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui;
+ PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv;
+ PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui;
+ PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv;
+ PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer;
+ PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT;
+ PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM;
+ PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL;
+ PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI;
+ PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI;
+ PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI;
+ PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI;
+ PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI;
+ PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI;
+ PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI;
+ PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI;
+ PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI;
+ PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI;
+ PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI;
+ PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI;
+ PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI;
+ PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI;
+ PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI;
+ PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI;
+ PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI;
+ PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI;
+ PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI;
+ PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI;
+ PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI;
+ PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI;
+ PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI;
+ PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI;
+ PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI;
+ PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI;
+ PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI;
+ PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI;
+ PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI;
+ PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI;
+ PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI;
+ PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI;
+ PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT;
+ PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT;
+ PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT;
+ PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV;
+ PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV;
+ PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV;
+ PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV;
+ PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV;
+ PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV;
+ PFNGLVIEWPORTPROC epoxy_glViewport;
+ PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv;
+ PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV;
+ PFNGLVIEWPORTARRAYVOESPROC epoxy_glViewportArrayvOES;
+ PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf;
+ PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV;
+ PFNGLVIEWPORTINDEXEDFOESPROC epoxy_glViewportIndexedfOES;
+ PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv;
+ PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV;
+ PFNGLVIEWPORTINDEXEDFVOESPROC epoxy_glViewportIndexedfvOES;
+ PFNGLVIEWPORTPOSITIONWSCALENVPROC epoxy_glViewportPositionWScaleNV;
+ PFNGLVIEWPORTSWIZZLENVPROC epoxy_glViewportSwizzleNV;
+ PFNGLWAITSEMAPHOREEXTPROC epoxy_glWaitSemaphoreEXT;
+ PFNGLWAITSEMAPHOREUI64NVXPROC epoxy_glWaitSemaphoreui64NVX;
+ PFNGLWAITSYNCPROC epoxy_glWaitSync;
+ PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE;
+ PFNGLWAITVKSEMAPHORENVPROC epoxy_glWaitVkSemaphoreNV;
+ PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV;
+ PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB;
+ PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES;
+ PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB;
+ PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB;
+ PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB;
+ PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB;
+ PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB;
+ PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB;
+ PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB;
+ PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB;
+ PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d;
+ PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB;
+ PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA;
+ PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv;
+ PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB;
+ PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA;
+ PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f;
+ PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB;
+ PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA;
+ PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv;
+ PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB;
+ PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA;
+ PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i;
+ PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB;
+ PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA;
+ PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv;
+ PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB;
+ PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA;
+ PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s;
+ PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB;
+ PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA;
+ PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv;
+ PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB;
+ PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA;
+ PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d;
+ PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB;
+ PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA;
+ PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv;
+ PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB;
+ PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA;
+ PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f;
+ PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB;
+ PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA;
+ PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv;
+ PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB;
+ PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA;
+ PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i;
+ PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB;
+ PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA;
+ PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv;
+ PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB;
+ PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA;
+ PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s;
+ PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB;
+ PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA;
+ PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv;
+ PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB;
+ PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA;
+ PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA;
+ PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA;
+ PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA;
+ PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA;
+ PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA;
+ PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA;
+ PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA;
+ PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA;
+ PFNGLWINDOWRECTANGLESEXTPROC epoxy_glWindowRectanglesEXT;
+ PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT;
+};
+
+#if USING_DISPATCH_TABLE
+static inline struct dispatch_table *
+get_dispatch_table(void);
+
+#endif
+
+enum gl_provider {
+ gl_provider_terminator = 0,
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_3DFX_tbuffer,
+ PROVIDER_GL_AMD_debug_output,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_AMD_framebuffer_multisample_advanced,
+ PROVIDER_GL_AMD_framebuffer_sample_positions,
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_AMD_interleaved_elements,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_GL_AMD_name_gen_delete,
+ PROVIDER_GL_AMD_occlusion_query_event,
+ PROVIDER_GL_AMD_performance_monitor,
+ PROVIDER_GL_AMD_sample_positions,
+ PROVIDER_GL_AMD_sparse_texture,
+ PROVIDER_GL_AMD_stencil_operation_extended,
+ PROVIDER_GL_AMD_vertex_shader_tessellator,
+ PROVIDER_GL_ANGLE_framebuffer_blit,
+ PROVIDER_GL_ANGLE_framebuffer_multisample,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ANGLE_translated_shader_source,
+ PROVIDER_GL_APPLE_copy_texture_levels,
+ PROVIDER_GL_APPLE_element_array,
+ PROVIDER_GL_APPLE_fence,
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ PROVIDER_GL_APPLE_framebuffer_multisample,
+ PROVIDER_GL_APPLE_object_purgeable,
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_GL_APPLE_texture_range,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_APPLE_vertex_array_range,
+ PROVIDER_GL_APPLE_vertex_program_evaluators,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_GL_ARB_ES3_1_compatibility,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_ARB_blend_func_extended,
+ PROVIDER_GL_ARB_buffer_storage,
+ PROVIDER_GL_ARB_cl_event,
+ PROVIDER_GL_ARB_clear_buffer_object,
+ PROVIDER_GL_ARB_clear_texture,
+ PROVIDER_GL_ARB_clip_control,
+ PROVIDER_GL_ARB_color_buffer_float,
+ PROVIDER_GL_ARB_compute_shader,
+ PROVIDER_GL_ARB_compute_variable_group_size,
+ PROVIDER_GL_ARB_copy_buffer,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_ARB_direct_state_access,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_GL_ARB_draw_indirect,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_framebuffer_no_attachments,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_get_texture_sub_image,
+ PROVIDER_GL_ARB_gl_spirv,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ PROVIDER_GL_ARB_gpu_shader_int64,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_ARB_indirect_parameters,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_ARB_internalformat_query,
+ PROVIDER_GL_ARB_internalformat_query2,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_GL_ARB_matrix_palette,
+ PROVIDER_GL_ARB_multi_bind,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_ARB_multisample,
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_GL_ARB_parallel_shader_compile,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_ARB_polygon_offset_clamp,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_GL_ARB_provoking_vertex,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_ARB_sample_locations,
+ PROVIDER_GL_ARB_sample_shading,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_GL_ARB_shader_atomic_counters,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_GL_ARB_shader_storage_buffer_object,
+ PROVIDER_GL_ARB_shader_subroutine,
+ PROVIDER_GL_ARB_shading_language_include,
+ PROVIDER_GL_ARB_sparse_buffer,
+ PROVIDER_GL_ARB_sparse_texture,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_GL_ARB_texture_barrier,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_ARB_transform_feedback3,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_GL_ARB_vertex_blend,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_GL_ATI_element_array,
+ PROVIDER_GL_ATI_envmap_bumpmap,
+ PROVIDER_GL_ATI_fragment_shader,
+ PROVIDER_GL_ATI_map_object_buffer,
+ PROVIDER_GL_ATI_pn_triangles,
+ PROVIDER_GL_ATI_separate_stencil,
+ PROVIDER_GL_ATI_vertex_array_object,
+ PROVIDER_GL_ATI_vertex_attrib_array_object,
+ PROVIDER_GL_ATI_vertex_streams,
+ PROVIDER_GL_EXT_EGL_image_storage,
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_GL_EXT_bindable_uniform,
+ PROVIDER_GL_EXT_blend_color,
+ PROVIDER_GL_EXT_blend_equation_separate,
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_GL_EXT_blend_func_separate,
+ PROVIDER_GL_EXT_blend_minmax,
+ PROVIDER_GL_EXT_buffer_storage,
+ PROVIDER_GL_EXT_clear_texture,
+ PROVIDER_GL_EXT_clip_control,
+ PROVIDER_GL_EXT_color_subtable,
+ PROVIDER_GL_EXT_compiled_vertex_array,
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_EXT_coordinate_frame,
+ PROVIDER_GL_EXT_copy_image,
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_GL_EXT_cull_vertex,
+ PROVIDER_GL_EXT_debug_label,
+ PROVIDER_GL_EXT_debug_marker,
+ PROVIDER_GL_EXT_depth_bounds_test,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_discard_framebuffer,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_draw_range_elements,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_GL_EXT_external_buffer,
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_GL_EXT_framebuffer_blit,
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_gpu_program_parameters,
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_EXT_index_func,
+ PROVIDER_GL_EXT_index_material,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_EXT_light_texture,
+ PROVIDER_GL_EXT_map_buffer_range,
+ PROVIDER_GL_EXT_memory_object,
+ PROVIDER_GL_EXT_memory_object_fd,
+ PROVIDER_GL_EXT_memory_object_win32,
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ PROVIDER_GL_EXT_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ PROVIDER_GL_EXT_multiview_draw_buffers,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_EXT_pixel_transform,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_EXT_polygon_offset,
+ PROVIDER_GL_EXT_polygon_offset_clamp,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_GL_EXT_provoking_vertex,
+ PROVIDER_GL_EXT_raster_multisample,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_GL_EXT_semaphore,
+ PROVIDER_GL_EXT_semaphore_fd,
+ PROVIDER_GL_EXT_semaphore_win32,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_GL_EXT_shader_framebuffer_fetch_non_coherent,
+ PROVIDER_GL_EXT_shader_image_load_store,
+ PROVIDER_GL_EXT_shader_pixel_local_storage2,
+ PROVIDER_GL_EXT_sparse_texture,
+ PROVIDER_GL_EXT_stencil_clear_tag,
+ PROVIDER_GL_EXT_stencil_two_side,
+ PROVIDER_GL_EXT_subtexture,
+ PROVIDER_GL_EXT_tessellation_shader,
+ PROVIDER_GL_EXT_texture3D,
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_EXT_texture_object,
+ PROVIDER_GL_EXT_texture_perturb_normal,
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_GL_EXT_texture_view,
+ PROVIDER_GL_EXT_timer_query,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_shader,
+ PROVIDER_GL_EXT_vertex_weighting,
+ PROVIDER_GL_EXT_win32_keyed_mutex,
+ PROVIDER_GL_EXT_window_rectangles,
+ PROVIDER_GL_EXT_x11_sync_object,
+ PROVIDER_GL_GREMEDY_frame_terminator,
+ PROVIDER_GL_GREMEDY_string_marker,
+ PROVIDER_GL_HP_image_transform,
+ PROVIDER_GL_IBM_multimode_draw_arrays,
+ PROVIDER_GL_IBM_static_data,
+ PROVIDER_GL_IBM_vertex_array_lists,
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_IMG_framebuffer_downsample,
+ PROVIDER_GL_IMG_multisampled_render_to_texture,
+ PROVIDER_GL_IMG_user_clip_plane,
+ PROVIDER_GL_INGR_blend_func_separate,
+ PROVIDER_GL_INTEL_framebuffer_CMAA,
+ PROVIDER_GL_INTEL_map_texture,
+ PROVIDER_GL_INTEL_parallel_arrays,
+ PROVIDER_GL_INTEL_performance_query,
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_GL_KHR_parallel_shader_compile,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_GL_MESA_framebuffer_flip_y,
+ PROVIDER_GL_MESA_resize_buffers,
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_GL_NVX_conditional_render,
+ PROVIDER_GL_NVX_gpu_multicast2,
+ PROVIDER_GL_NVX_linked_gpu_multicast,
+ PROVIDER_GL_NVX_progress_fence,
+ PROVIDER_GL_NV_alpha_to_coverage_dither_control,
+ PROVIDER_GL_NV_bindless_multi_draw_indirect,
+ PROVIDER_GL_NV_bindless_multi_draw_indirect_count,
+ PROVIDER_GL_NV_bindless_texture,
+ PROVIDER_GL_NV_blend_equation_advanced,
+ PROVIDER_GL_NV_clip_space_w_scaling,
+ PROVIDER_GL_NV_command_list,
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_GL_NV_conservative_raster,
+ PROVIDER_GL_NV_conservative_raster_dilate,
+ PROVIDER_GL_NV_conservative_raster_pre_snap_triangles,
+ PROVIDER_GL_NV_copy_buffer,
+ PROVIDER_GL_NV_copy_image,
+ PROVIDER_GL_NV_coverage_sample,
+ PROVIDER_GL_NV_depth_buffer_float,
+ PROVIDER_GL_NV_draw_buffers,
+ PROVIDER_GL_NV_draw_instanced,
+ PROVIDER_GL_NV_draw_texture,
+ PROVIDER_GL_NV_draw_vulkan_image,
+ PROVIDER_GL_NV_evaluators,
+ PROVIDER_GL_NV_explicit_multisample,
+ PROVIDER_GL_NV_fence,
+ PROVIDER_GL_NV_fragment_coverage_to_color,
+ PROVIDER_GL_NV_fragment_program,
+ PROVIDER_GL_NV_framebuffer_blit,
+ PROVIDER_GL_NV_framebuffer_mixed_samples,
+ PROVIDER_GL_NV_framebuffer_multisample,
+ PROVIDER_GL_NV_framebuffer_multisample_coverage,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_NV_gpu_multicast,
+ PROVIDER_GL_NV_gpu_program4,
+ PROVIDER_GL_NV_gpu_program5,
+ PROVIDER_GL_NV_gpu_shader5,
+ PROVIDER_GL_NV_half_float,
+ PROVIDER_GL_NV_instanced_arrays,
+ PROVIDER_GL_NV_internalformat_sample_query,
+ PROVIDER_GL_NV_memory_attachment,
+ PROVIDER_GL_NV_mesh_shader,
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_GL_NV_occlusion_query,
+ PROVIDER_GL_NV_parameter_buffer_object,
+ PROVIDER_GL_NV_path_rendering,
+ PROVIDER_GL_NV_pixel_data_range,
+ PROVIDER_GL_NV_point_sprite,
+ PROVIDER_GL_NV_polygon_mode,
+ PROVIDER_GL_NV_present_video,
+ PROVIDER_GL_NV_primitive_restart,
+ PROVIDER_GL_NV_query_resource,
+ PROVIDER_GL_NV_query_resource_tag,
+ PROVIDER_GL_NV_read_buffer,
+ PROVIDER_GL_NV_register_combiners,
+ PROVIDER_GL_NV_register_combiners2,
+ PROVIDER_GL_NV_sample_locations,
+ PROVIDER_GL_NV_scissor_exclusive,
+ PROVIDER_GL_NV_shader_buffer_load,
+ PROVIDER_GL_NV_shading_rate_image,
+ PROVIDER_GL_NV_texture_barrier,
+ PROVIDER_GL_NV_texture_multisample,
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_GL_NV_vdpau_interop,
+ PROVIDER_GL_NV_vdpau_interop2,
+ PROVIDER_GL_NV_vertex_array_range,
+ PROVIDER_GL_NV_vertex_attrib_integer_64bit,
+ PROVIDER_GL_NV_vertex_buffer_unified_memory,
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_GL_NV_video_capture,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_NV_viewport_swizzle,
+ PROVIDER_GL_OES_EGL_image,
+ PROVIDER_GL_OES_blend_equation_separate,
+ PROVIDER_GL_OES_blend_func_separate,
+ PROVIDER_GL_OES_blend_subtract,
+ PROVIDER_GL_OES_byte_coordinates,
+ PROVIDER_GL_OES_copy_image,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_texture,
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_framebuffer_object,
+ PROVIDER_GL_OES_geometry_shader,
+ PROVIDER_GL_OES_get_program_binary,
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_GL_OES_matrix_palette,
+ PROVIDER_GL_OES_point_size_array,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ PROVIDER_GL_OES_query_matrix,
+ PROVIDER_GL_OES_sample_shading,
+ PROVIDER_GL_OES_single_precision,
+ PROVIDER_GL_OES_tessellation_shader,
+ PROVIDER_GL_OES_texture_3D,
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_GL_OES_texture_buffer,
+ PROVIDER_GL_OES_texture_cube_map,
+ PROVIDER_GL_OES_texture_storage_multisample_2d_array,
+ PROVIDER_GL_OES_texture_view,
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_OVR_multiview,
+ PROVIDER_GL_OVR_multiview_multisampled_render_to_texture,
+ PROVIDER_GL_PGI_misc_hints,
+ PROVIDER_GL_QCOM_alpha_test,
+ PROVIDER_GL_QCOM_driver_control,
+ PROVIDER_GL_QCOM_extended_get,
+ PROVIDER_GL_QCOM_extended_get2,
+ PROVIDER_GL_QCOM_framebuffer_foveated,
+ PROVIDER_GL_QCOM_shader_framebuffer_fetch_noncoherent,
+ PROVIDER_GL_QCOM_texture_foveated,
+ PROVIDER_GL_QCOM_tiled_rendering,
+ PROVIDER_GL_SGIS_detail_texture,
+ PROVIDER_GL_SGIS_fog_function,
+ PROVIDER_GL_SGIS_multisample,
+ PROVIDER_GL_SGIS_pixel_texture,
+ PROVIDER_GL_SGIS_point_parameters,
+ PROVIDER_GL_SGIS_sharpen_texture,
+ PROVIDER_GL_SGIS_texture4D,
+ PROVIDER_GL_SGIS_texture_color_mask,
+ PROVIDER_GL_SGIS_texture_filter4,
+ PROVIDER_GL_SGIX_async,
+ PROVIDER_GL_SGIX_flush_raster,
+ PROVIDER_GL_SGIX_fragment_lighting,
+ PROVIDER_GL_SGIX_framezoom,
+ PROVIDER_GL_SGIX_igloo_interface,
+ PROVIDER_GL_SGIX_instruments,
+ PROVIDER_GL_SGIX_list_priority,
+ PROVIDER_GL_SGIX_pixel_texture,
+ PROVIDER_GL_SGIX_polynomial_ffd,
+ PROVIDER_GL_SGIX_reference_plane,
+ PROVIDER_GL_SGIX_sprite,
+ PROVIDER_GL_SGIX_tag_sample_buffer,
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_SUNX_constant_data,
+ PROVIDER_GL_SUN_global_alpha,
+ PROVIDER_GL_SUN_mesh_array,
+ PROVIDER_GL_SUN_triangle_list,
+ PROVIDER_GL_SUN_vertex,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_always_present,
+} PACKED;
+ENDPACKED
+
+static const char *enum_string =
+ "Desktop OpenGL 1.0\0"
+ "Desktop OpenGL 1.1\0"
+ "Desktop OpenGL 1.2\0"
+ "Desktop OpenGL 1.3\0"
+ "Desktop OpenGL 1.4\0"
+ "Desktop OpenGL 1.5\0"
+ "Desktop OpenGL 2.0\0"
+ "Desktop OpenGL 2.1\0"
+ "Desktop OpenGL 3.0\0"
+ "Desktop OpenGL 3.1\0"
+ "Desktop OpenGL 3.2\0"
+ "Desktop OpenGL 3.3\0"
+ "Desktop OpenGL 4.0\0"
+ "Desktop OpenGL 4.1\0"
+ "Desktop OpenGL 4.2\0"
+ "Desktop OpenGL 4.3\0"
+ "Desktop OpenGL 4.4\0"
+ "Desktop OpenGL 4.5\0"
+ "Desktop OpenGL 4.6\0"
+ "GL_3DFX_tbuffer\0"
+ "GL_AMD_debug_output\0"
+ "GL_AMD_draw_buffers_blend\0"
+ "GL_AMD_framebuffer_multisample_advanced\0"
+ "GL_AMD_framebuffer_sample_positions\0"
+ "GL_AMD_gpu_shader_int64\0"
+ "GL_AMD_interleaved_elements\0"
+ "GL_AMD_multi_draw_indirect\0"
+ "GL_AMD_name_gen_delete\0"
+ "GL_AMD_occlusion_query_event\0"
+ "GL_AMD_performance_monitor\0"
+ "GL_AMD_sample_positions\0"
+ "GL_AMD_sparse_texture\0"
+ "GL_AMD_stencil_operation_extended\0"
+ "GL_AMD_vertex_shader_tessellator\0"
+ "GL_ANGLE_framebuffer_blit\0"
+ "GL_ANGLE_framebuffer_multisample\0"
+ "GL_ANGLE_instanced_arrays\0"
+ "GL_ANGLE_translated_shader_source\0"
+ "GL_APPLE_copy_texture_levels\0"
+ "GL_APPLE_element_array\0"
+ "GL_APPLE_fence\0"
+ "GL_APPLE_flush_buffer_range\0"
+ "GL_APPLE_framebuffer_multisample\0"
+ "GL_APPLE_object_purgeable\0"
+ "GL_APPLE_sync\0"
+ "GL_APPLE_texture_range\0"
+ "GL_APPLE_vertex_array_object\0"
+ "GL_APPLE_vertex_array_range\0"
+ "GL_APPLE_vertex_program_evaluators\0"
+ "GL_ARB_ES2_compatibility\0"
+ "GL_ARB_ES3_1_compatibility\0"
+ "GL_ARB_ES3_2_compatibility\0"
+ "GL_ARB_base_instance\0"
+ "GL_ARB_bindless_texture\0"
+ "GL_ARB_blend_func_extended\0"
+ "GL_ARB_buffer_storage\0"
+ "GL_ARB_cl_event\0"
+ "GL_ARB_clear_buffer_object\0"
+ "GL_ARB_clear_texture\0"
+ "GL_ARB_clip_control\0"
+ "GL_ARB_color_buffer_float\0"
+ "GL_ARB_compute_shader\0"
+ "GL_ARB_compute_variable_group_size\0"
+ "GL_ARB_copy_buffer\0"
+ "GL_ARB_copy_image\0"
+ "GL_ARB_debug_output\0"
+ "GL_ARB_direct_state_access\0"
+ "GL_ARB_draw_buffers\0"
+ "GL_ARB_draw_buffers_blend\0"
+ "GL_ARB_draw_elements_base_vertex\0"
+ "GL_ARB_draw_indirect\0"
+ "GL_ARB_draw_instanced\0"
+ "GL_ARB_fragment_program\0"
+ "GL_ARB_framebuffer_no_attachments\0"
+ "GL_ARB_framebuffer_object\0"
+ "GL_ARB_geometry_shader4\0"
+ "GL_ARB_get_program_binary\0"
+ "GL_ARB_get_texture_sub_image\0"
+ "GL_ARB_gl_spirv\0"
+ "GL_ARB_gpu_shader_fp64\0"
+ "GL_ARB_gpu_shader_int64\0"
+ "GL_ARB_imaging\0"
+ "GL_ARB_indirect_parameters\0"
+ "GL_ARB_instanced_arrays\0"
+ "GL_ARB_internalformat_query\0"
+ "GL_ARB_internalformat_query2\0"
+ "GL_ARB_invalidate_subdata\0"
+ "GL_ARB_map_buffer_range\0"
+ "GL_ARB_matrix_palette\0"
+ "GL_ARB_multi_bind\0"
+ "GL_ARB_multi_draw_indirect\0"
+ "GL_ARB_multisample\0"
+ "GL_ARB_multitexture\0"
+ "GL_ARB_occlusion_query\0"
+ "GL_ARB_parallel_shader_compile\0"
+ "GL_ARB_point_parameters\0"
+ "GL_ARB_polygon_offset_clamp\0"
+ "GL_ARB_program_interface_query\0"
+ "GL_ARB_provoking_vertex\0"
+ "GL_ARB_robustness\0"
+ "GL_ARB_sample_locations\0"
+ "GL_ARB_sample_shading\0"
+ "GL_ARB_sampler_objects\0"
+ "GL_ARB_separate_shader_objects\0"
+ "GL_ARB_shader_atomic_counters\0"
+ "GL_ARB_shader_image_load_store\0"
+ "GL_ARB_shader_objects\0"
+ "GL_ARB_shader_storage_buffer_object\0"
+ "GL_ARB_shader_subroutine\0"
+ "GL_ARB_shading_language_include\0"
+ "GL_ARB_sparse_buffer\0"
+ "GL_ARB_sparse_texture\0"
+ "GL_ARB_sync\0"
+ "GL_ARB_tessellation_shader\0"
+ "GL_ARB_texture_barrier\0"
+ "GL_ARB_texture_buffer_object\0"
+ "GL_ARB_texture_buffer_range\0"
+ "GL_ARB_texture_compression\0"
+ "GL_ARB_texture_multisample\0"
+ "GL_ARB_texture_storage\0"
+ "GL_ARB_texture_storage_multisample\0"
+ "GL_ARB_texture_view\0"
+ "GL_ARB_timer_query\0"
+ "GL_ARB_transform_feedback2\0"
+ "GL_ARB_transform_feedback3\0"
+ "GL_ARB_transform_feedback_instanced\0"
+ "GL_ARB_transpose_matrix\0"
+ "GL_ARB_uniform_buffer_object\0"
+ "GL_ARB_vertex_array_object\0"
+ "GL_ARB_vertex_attrib_64bit\0"
+ "GL_ARB_vertex_attrib_binding\0"
+ "GL_ARB_vertex_blend\0"
+ "GL_ARB_vertex_buffer_object\0"
+ "GL_ARB_vertex_program\0"
+ "GL_ARB_vertex_shader\0"
+ "GL_ARB_vertex_type_2_10_10_10_rev\0"
+ "GL_ARB_viewport_array\0"
+ "GL_ARB_window_pos\0"
+ "GL_ATI_draw_buffers\0"
+ "GL_ATI_element_array\0"
+ "GL_ATI_envmap_bumpmap\0"
+ "GL_ATI_fragment_shader\0"
+ "GL_ATI_map_object_buffer\0"
+ "GL_ATI_pn_triangles\0"
+ "GL_ATI_separate_stencil\0"
+ "GL_ATI_vertex_array_object\0"
+ "GL_ATI_vertex_attrib_array_object\0"
+ "GL_ATI_vertex_streams\0"
+ "GL_EXT_EGL_image_storage\0"
+ "GL_EXT_base_instance\0"
+ "GL_EXT_bindable_uniform\0"
+ "GL_EXT_blend_color\0"
+ "GL_EXT_blend_equation_separate\0"
+ "GL_EXT_blend_func_extended\0"
+ "GL_EXT_blend_func_separate\0"
+ "GL_EXT_blend_minmax\0"
+ "GL_EXT_buffer_storage\0"
+ "GL_EXT_clear_texture\0"
+ "GL_EXT_clip_control\0"
+ "GL_EXT_color_subtable\0"
+ "GL_EXT_compiled_vertex_array\0"
+ "GL_EXT_convolution\0"
+ "GL_EXT_coordinate_frame\0"
+ "GL_EXT_copy_image\0"
+ "GL_EXT_copy_texture\0"
+ "GL_EXT_cull_vertex\0"
+ "GL_EXT_debug_label\0"
+ "GL_EXT_debug_marker\0"
+ "GL_EXT_depth_bounds_test\0"
+ "GL_EXT_direct_state_access\0"
+ "GL_EXT_discard_framebuffer\0"
+ "GL_EXT_disjoint_timer_query\0"
+ "GL_EXT_draw_buffers\0"
+ "GL_EXT_draw_buffers2\0"
+ "GL_EXT_draw_buffers_indexed\0"
+ "GL_EXT_draw_elements_base_vertex\0"
+ "GL_EXT_draw_instanced\0"
+ "GL_EXT_draw_range_elements\0"
+ "GL_EXT_draw_transform_feedback\0"
+ "GL_EXT_external_buffer\0"
+ "GL_EXT_fog_coord\0"
+ "GL_EXT_framebuffer_blit\0"
+ "GL_EXT_framebuffer_multisample\0"
+ "GL_EXT_framebuffer_object\0"
+ "GL_EXT_geometry_shader\0"
+ "GL_EXT_geometry_shader4\0"
+ "GL_EXT_gpu_program_parameters\0"
+ "GL_EXT_gpu_shader4\0"
+ "GL_EXT_histogram\0"
+ "GL_EXT_index_func\0"
+ "GL_EXT_index_material\0"
+ "GL_EXT_instanced_arrays\0"
+ "GL_EXT_light_texture\0"
+ "GL_EXT_map_buffer_range\0"
+ "GL_EXT_memory_object\0"
+ "GL_EXT_memory_object_fd\0"
+ "GL_EXT_memory_object_win32\0"
+ "GL_EXT_multi_draw_arrays\0"
+ "GL_EXT_multi_draw_indirect\0"
+ "GL_EXT_multisample\0"
+ "GL_EXT_multisampled_render_to_texture\0"
+ "GL_EXT_multiview_draw_buffers\0"
+ "GL_EXT_occlusion_query_boolean\0"
+ "GL_EXT_paletted_texture\0"
+ "GL_EXT_pixel_transform\0"
+ "GL_EXT_point_parameters\0"
+ "GL_EXT_polygon_offset\0"
+ "GL_EXT_polygon_offset_clamp\0"
+ "GL_EXT_primitive_bounding_box\0"
+ "GL_EXT_provoking_vertex\0"
+ "GL_EXT_raster_multisample\0"
+ "GL_EXT_robustness\0"
+ "GL_EXT_secondary_color\0"
+ "GL_EXT_semaphore\0"
+ "GL_EXT_semaphore_fd\0"
+ "GL_EXT_semaphore_win32\0"
+ "GL_EXT_separate_shader_objects\0"
+ "GL_EXT_shader_framebuffer_fetch_non_coherent\0"
+ "GL_EXT_shader_image_load_store\0"
+ "GL_EXT_shader_pixel_local_storage2\0"
+ "GL_EXT_sparse_texture\0"
+ "GL_EXT_stencil_clear_tag\0"
+ "GL_EXT_stencil_two_side\0"
+ "GL_EXT_subtexture\0"
+ "GL_EXT_tessellation_shader\0"
+ "GL_EXT_texture3D\0"
+ "GL_EXT_texture_array\0"
+ "GL_EXT_texture_border_clamp\0"
+ "GL_EXT_texture_buffer\0"
+ "GL_EXT_texture_buffer_object\0"
+ "GL_EXT_texture_integer\0"
+ "GL_EXT_texture_object\0"
+ "GL_EXT_texture_perturb_normal\0"
+ "GL_EXT_texture_storage\0"
+ "GL_EXT_texture_view\0"
+ "GL_EXT_timer_query\0"
+ "GL_EXT_transform_feedback\0"
+ "GL_EXT_vertex_array\0"
+ "GL_EXT_vertex_attrib_64bit\0"
+ "GL_EXT_vertex_shader\0"
+ "GL_EXT_vertex_weighting\0"
+ "GL_EXT_win32_keyed_mutex\0"
+ "GL_EXT_window_rectangles\0"
+ "GL_EXT_x11_sync_object\0"
+ "GL_GREMEDY_frame_terminator\0"
+ "GL_GREMEDY_string_marker\0"
+ "GL_HP_image_transform\0"
+ "GL_IBM_multimode_draw_arrays\0"
+ "GL_IBM_static_data\0"
+ "GL_IBM_vertex_array_lists\0"
+ "GL_IMG_bindless_texture\0"
+ "GL_IMG_framebuffer_downsample\0"
+ "GL_IMG_multisampled_render_to_texture\0"
+ "GL_IMG_user_clip_plane\0"
+ "GL_INGR_blend_func_separate\0"
+ "GL_INTEL_framebuffer_CMAA\0"
+ "GL_INTEL_map_texture\0"
+ "GL_INTEL_parallel_arrays\0"
+ "GL_INTEL_performance_query\0"
+ "GL_KHR_blend_equation_advanced\0"
+ "GL_KHR_debug\0"
+ "GL_KHR_parallel_shader_compile\0"
+ "GL_KHR_robustness\0"
+ "GL_MESA_framebuffer_flip_y\0"
+ "GL_MESA_resize_buffers\0"
+ "GL_MESA_window_pos\0"
+ "GL_NVX_conditional_render\0"
+ "GL_NVX_gpu_multicast2\0"
+ "GL_NVX_linked_gpu_multicast\0"
+ "GL_NVX_progress_fence\0"
+ "GL_NV_alpha_to_coverage_dither_control\0"
+ "GL_NV_bindless_multi_draw_indirect\0"
+ "GL_NV_bindless_multi_draw_indirect_count\0"
+ "GL_NV_bindless_texture\0"
+ "GL_NV_blend_equation_advanced\0"
+ "GL_NV_clip_space_w_scaling\0"
+ "GL_NV_command_list\0"
+ "GL_NV_conditional_render\0"
+ "GL_NV_conservative_raster\0"
+ "GL_NV_conservative_raster_dilate\0"
+ "GL_NV_conservative_raster_pre_snap_triangles\0"
+ "GL_NV_copy_buffer\0"
+ "GL_NV_copy_image\0"
+ "GL_NV_coverage_sample\0"
+ "GL_NV_depth_buffer_float\0"
+ "GL_NV_draw_buffers\0"
+ "GL_NV_draw_instanced\0"
+ "GL_NV_draw_texture\0"
+ "GL_NV_draw_vulkan_image\0"
+ "GL_NV_evaluators\0"
+ "GL_NV_explicit_multisample\0"
+ "GL_NV_fence\0"
+ "GL_NV_fragment_coverage_to_color\0"
+ "GL_NV_fragment_program\0"
+ "GL_NV_framebuffer_blit\0"
+ "GL_NV_framebuffer_mixed_samples\0"
+ "GL_NV_framebuffer_multisample\0"
+ "GL_NV_framebuffer_multisample_coverage\0"
+ "GL_NV_geometry_program4\0"
+ "GL_NV_gpu_multicast\0"
+ "GL_NV_gpu_program4\0"
+ "GL_NV_gpu_program5\0"
+ "GL_NV_gpu_shader5\0"
+ "GL_NV_half_float\0"
+ "GL_NV_instanced_arrays\0"
+ "GL_NV_internalformat_sample_query\0"
+ "GL_NV_memory_attachment\0"
+ "GL_NV_mesh_shader\0"
+ "GL_NV_non_square_matrices\0"
+ "GL_NV_occlusion_query\0"
+ "GL_NV_parameter_buffer_object\0"
+ "GL_NV_path_rendering\0"
+ "GL_NV_pixel_data_range\0"
+ "GL_NV_point_sprite\0"
+ "GL_NV_polygon_mode\0"
+ "GL_NV_present_video\0"
+ "GL_NV_primitive_restart\0"
+ "GL_NV_query_resource\0"
+ "GL_NV_query_resource_tag\0"
+ "GL_NV_read_buffer\0"
+ "GL_NV_register_combiners\0"
+ "GL_NV_register_combiners2\0"
+ "GL_NV_sample_locations\0"
+ "GL_NV_scissor_exclusive\0"
+ "GL_NV_shader_buffer_load\0"
+ "GL_NV_shading_rate_image\0"
+ "GL_NV_texture_barrier\0"
+ "GL_NV_texture_multisample\0"
+ "GL_NV_transform_feedback\0"
+ "GL_NV_transform_feedback2\0"
+ "GL_NV_vdpau_interop\0"
+ "GL_NV_vdpau_interop2\0"
+ "GL_NV_vertex_array_range\0"
+ "GL_NV_vertex_attrib_integer_64bit\0"
+ "GL_NV_vertex_buffer_unified_memory\0"
+ "GL_NV_vertex_program\0"
+ "GL_NV_vertex_program4\0"
+ "GL_NV_video_capture\0"
+ "GL_NV_viewport_array\0"
+ "GL_NV_viewport_swizzle\0"
+ "GL_OES_EGL_image\0"
+ "GL_OES_blend_equation_separate\0"
+ "GL_OES_blend_func_separate\0"
+ "GL_OES_blend_subtract\0"
+ "GL_OES_byte_coordinates\0"
+ "GL_OES_copy_image\0"
+ "GL_OES_draw_buffers_indexed\0"
+ "GL_OES_draw_elements_base_vertex\0"
+ "GL_OES_draw_texture\0"
+ "GL_OES_fixed_point\0"
+ "GL_OES_framebuffer_object\0"
+ "GL_OES_geometry_shader\0"
+ "GL_OES_get_program_binary\0"
+ "GL_OES_mapbuffer\0"
+ "GL_OES_matrix_palette\0"
+ "GL_OES_point_size_array\0"
+ "GL_OES_primitive_bounding_box\0"
+ "GL_OES_query_matrix\0"
+ "GL_OES_sample_shading\0"
+ "GL_OES_single_precision\0"
+ "GL_OES_tessellation_shader\0"
+ "GL_OES_texture_3D\0"
+ "GL_OES_texture_border_clamp\0"
+ "GL_OES_texture_buffer\0"
+ "GL_OES_texture_cube_map\0"
+ "GL_OES_texture_storage_multisample_2d_array\0"
+ "GL_OES_texture_view\0"
+ "GL_OES_vertex_array_object\0"
+ "GL_OES_viewport_array\0"
+ "GL_OVR_multiview\0"
+ "GL_OVR_multiview_multisampled_render_to_texture\0"
+ "GL_PGI_misc_hints\0"
+ "GL_QCOM_alpha_test\0"
+ "GL_QCOM_driver_control\0"
+ "GL_QCOM_extended_get\0"
+ "GL_QCOM_extended_get2\0"
+ "GL_QCOM_framebuffer_foveated\0"
+ "GL_QCOM_shader_framebuffer_fetch_noncoherent\0"
+ "GL_QCOM_texture_foveated\0"
+ "GL_QCOM_tiled_rendering\0"
+ "GL_SGIS_detail_texture\0"
+ "GL_SGIS_fog_function\0"
+ "GL_SGIS_multisample\0"
+ "GL_SGIS_pixel_texture\0"
+ "GL_SGIS_point_parameters\0"
+ "GL_SGIS_sharpen_texture\0"
+ "GL_SGIS_texture4D\0"
+ "GL_SGIS_texture_color_mask\0"
+ "GL_SGIS_texture_filter4\0"
+ "GL_SGIX_async\0"
+ "GL_SGIX_flush_raster\0"
+ "GL_SGIX_fragment_lighting\0"
+ "GL_SGIX_framezoom\0"
+ "GL_SGIX_igloo_interface\0"
+ "GL_SGIX_instruments\0"
+ "GL_SGIX_list_priority\0"
+ "GL_SGIX_pixel_texture\0"
+ "GL_SGIX_polynomial_ffd\0"
+ "GL_SGIX_reference_plane\0"
+ "GL_SGIX_sprite\0"
+ "GL_SGIX_tag_sample_buffer\0"
+ "GL_SGI_color_table\0"
+ "GL_SUNX_constant_data\0"
+ "GL_SUN_global_alpha\0"
+ "GL_SUN_mesh_array\0"
+ "GL_SUN_triangle_list\0"
+ "GL_SUN_vertex\0"
+ "OpenGL ES 1.0\0"
+ "OpenGL ES 2.0\0"
+ "OpenGL ES 3.0\0"
+ "OpenGL ES 3.1\0"
+ "OpenGL ES 3.2\0"
+ "always present\0"
+ ;
+
+static const uint16_t enum_string_offsets[] = {
+ -1, /* gl_provider_terminator, unused */
+ 0, /* Desktop OpenGL 1.0 */
+ 19, /* Desktop OpenGL 1.1 */
+ 38, /* Desktop OpenGL 1.2 */
+ 57, /* Desktop OpenGL 1.3 */
+ 76, /* Desktop OpenGL 1.4 */
+ 95, /* Desktop OpenGL 1.5 */
+ 114, /* Desktop OpenGL 2.0 */
+ 133, /* Desktop OpenGL 2.1 */
+ 152, /* Desktop OpenGL 3.0 */
+ 171, /* Desktop OpenGL 3.1 */
+ 190, /* Desktop OpenGL 3.2 */
+ 209, /* Desktop OpenGL 3.3 */
+ 228, /* Desktop OpenGL 4.0 */
+ 247, /* Desktop OpenGL 4.1 */
+ 266, /* Desktop OpenGL 4.2 */
+ 285, /* Desktop OpenGL 4.3 */
+ 304, /* Desktop OpenGL 4.4 */
+ 323, /* Desktop OpenGL 4.5 */
+ 342, /* Desktop OpenGL 4.6 */
+ 361, /* GL_3DFX_tbuffer */
+ 377, /* GL_AMD_debug_output */
+ 397, /* GL_AMD_draw_buffers_blend */
+ 423, /* GL_AMD_framebuffer_multisample_advanced */
+ 463, /* GL_AMD_framebuffer_sample_positions */
+ 499, /* GL_AMD_gpu_shader_int64 */
+ 523, /* GL_AMD_interleaved_elements */
+ 551, /* GL_AMD_multi_draw_indirect */
+ 578, /* GL_AMD_name_gen_delete */
+ 601, /* GL_AMD_occlusion_query_event */
+ 630, /* GL_AMD_performance_monitor */
+ 657, /* GL_AMD_sample_positions */
+ 681, /* GL_AMD_sparse_texture */
+ 703, /* GL_AMD_stencil_operation_extended */
+ 737, /* GL_AMD_vertex_shader_tessellator */
+ 770, /* GL_ANGLE_framebuffer_blit */
+ 796, /* GL_ANGLE_framebuffer_multisample */
+ 829, /* GL_ANGLE_instanced_arrays */
+ 855, /* GL_ANGLE_translated_shader_source */
+ 889, /* GL_APPLE_copy_texture_levels */
+ 918, /* GL_APPLE_element_array */
+ 941, /* GL_APPLE_fence */
+ 956, /* GL_APPLE_flush_buffer_range */
+ 984, /* GL_APPLE_framebuffer_multisample */
+ 1017, /* GL_APPLE_object_purgeable */
+ 1043, /* GL_APPLE_sync */
+ 1057, /* GL_APPLE_texture_range */
+ 1080, /* GL_APPLE_vertex_array_object */
+ 1109, /* GL_APPLE_vertex_array_range */
+ 1137, /* GL_APPLE_vertex_program_evaluators */
+ 1172, /* GL_ARB_ES2_compatibility */
+ 1197, /* GL_ARB_ES3_1_compatibility */
+ 1224, /* GL_ARB_ES3_2_compatibility */
+ 1251, /* GL_ARB_base_instance */
+ 1272, /* GL_ARB_bindless_texture */
+ 1296, /* GL_ARB_blend_func_extended */
+ 1323, /* GL_ARB_buffer_storage */
+ 1345, /* GL_ARB_cl_event */
+ 1361, /* GL_ARB_clear_buffer_object */
+ 1388, /* GL_ARB_clear_texture */
+ 1409, /* GL_ARB_clip_control */
+ 1429, /* GL_ARB_color_buffer_float */
+ 1455, /* GL_ARB_compute_shader */
+ 1477, /* GL_ARB_compute_variable_group_size */
+ 1512, /* GL_ARB_copy_buffer */
+ 1531, /* GL_ARB_copy_image */
+ 1549, /* GL_ARB_debug_output */
+ 1569, /* GL_ARB_direct_state_access */
+ 1596, /* GL_ARB_draw_buffers */
+ 1616, /* GL_ARB_draw_buffers_blend */
+ 1642, /* GL_ARB_draw_elements_base_vertex */
+ 1675, /* GL_ARB_draw_indirect */
+ 1696, /* GL_ARB_draw_instanced */
+ 1718, /* GL_ARB_fragment_program */
+ 1742, /* GL_ARB_framebuffer_no_attachments */
+ 1776, /* GL_ARB_framebuffer_object */
+ 1802, /* GL_ARB_geometry_shader4 */
+ 1826, /* GL_ARB_get_program_binary */
+ 1852, /* GL_ARB_get_texture_sub_image */
+ 1881, /* GL_ARB_gl_spirv */
+ 1897, /* GL_ARB_gpu_shader_fp64 */
+ 1920, /* GL_ARB_gpu_shader_int64 */
+ 1944, /* GL_ARB_imaging */
+ 1959, /* GL_ARB_indirect_parameters */
+ 1986, /* GL_ARB_instanced_arrays */
+ 2010, /* GL_ARB_internalformat_query */
+ 2038, /* GL_ARB_internalformat_query2 */
+ 2067, /* GL_ARB_invalidate_subdata */
+ 2093, /* GL_ARB_map_buffer_range */
+ 2117, /* GL_ARB_matrix_palette */
+ 2139, /* GL_ARB_multi_bind */
+ 2157, /* GL_ARB_multi_draw_indirect */
+ 2184, /* GL_ARB_multisample */
+ 2203, /* GL_ARB_multitexture */
+ 2223, /* GL_ARB_occlusion_query */
+ 2246, /* GL_ARB_parallel_shader_compile */
+ 2277, /* GL_ARB_point_parameters */
+ 2301, /* GL_ARB_polygon_offset_clamp */
+ 2329, /* GL_ARB_program_interface_query */
+ 2360, /* GL_ARB_provoking_vertex */
+ 2384, /* GL_ARB_robustness */
+ 2402, /* GL_ARB_sample_locations */
+ 2426, /* GL_ARB_sample_shading */
+ 2448, /* GL_ARB_sampler_objects */
+ 2471, /* GL_ARB_separate_shader_objects */
+ 2502, /* GL_ARB_shader_atomic_counters */
+ 2532, /* GL_ARB_shader_image_load_store */
+ 2563, /* GL_ARB_shader_objects */
+ 2585, /* GL_ARB_shader_storage_buffer_object */
+ 2621, /* GL_ARB_shader_subroutine */
+ 2646, /* GL_ARB_shading_language_include */
+ 2678, /* GL_ARB_sparse_buffer */
+ 2699, /* GL_ARB_sparse_texture */
+ 2721, /* GL_ARB_sync */
+ 2733, /* GL_ARB_tessellation_shader */
+ 2760, /* GL_ARB_texture_barrier */
+ 2783, /* GL_ARB_texture_buffer_object */
+ 2812, /* GL_ARB_texture_buffer_range */
+ 2840, /* GL_ARB_texture_compression */
+ 2867, /* GL_ARB_texture_multisample */
+ 2894, /* GL_ARB_texture_storage */
+ 2917, /* GL_ARB_texture_storage_multisample */
+ 2952, /* GL_ARB_texture_view */
+ 2972, /* GL_ARB_timer_query */
+ 2991, /* GL_ARB_transform_feedback2 */
+ 3018, /* GL_ARB_transform_feedback3 */
+ 3045, /* GL_ARB_transform_feedback_instanced */
+ 3081, /* GL_ARB_transpose_matrix */
+ 3105, /* GL_ARB_uniform_buffer_object */
+ 3134, /* GL_ARB_vertex_array_object */
+ 3161, /* GL_ARB_vertex_attrib_64bit */
+ 3188, /* GL_ARB_vertex_attrib_binding */
+ 3217, /* GL_ARB_vertex_blend */
+ 3237, /* GL_ARB_vertex_buffer_object */
+ 3265, /* GL_ARB_vertex_program */
+ 3287, /* GL_ARB_vertex_shader */
+ 3308, /* GL_ARB_vertex_type_2_10_10_10_rev */
+ 3342, /* GL_ARB_viewport_array */
+ 3364, /* GL_ARB_window_pos */
+ 3382, /* GL_ATI_draw_buffers */
+ 3402, /* GL_ATI_element_array */
+ 3423, /* GL_ATI_envmap_bumpmap */
+ 3445, /* GL_ATI_fragment_shader */
+ 3468, /* GL_ATI_map_object_buffer */
+ 3493, /* GL_ATI_pn_triangles */
+ 3513, /* GL_ATI_separate_stencil */
+ 3537, /* GL_ATI_vertex_array_object */
+ 3564, /* GL_ATI_vertex_attrib_array_object */
+ 3598, /* GL_ATI_vertex_streams */
+ 3620, /* GL_EXT_EGL_image_storage */
+ 3645, /* GL_EXT_base_instance */
+ 3666, /* GL_EXT_bindable_uniform */
+ 3690, /* GL_EXT_blend_color */
+ 3709, /* GL_EXT_blend_equation_separate */
+ 3740, /* GL_EXT_blend_func_extended */
+ 3767, /* GL_EXT_blend_func_separate */
+ 3794, /* GL_EXT_blend_minmax */
+ 3814, /* GL_EXT_buffer_storage */
+ 3836, /* GL_EXT_clear_texture */
+ 3857, /* GL_EXT_clip_control */
+ 3877, /* GL_EXT_color_subtable */
+ 3899, /* GL_EXT_compiled_vertex_array */
+ 3928, /* GL_EXT_convolution */
+ 3947, /* GL_EXT_coordinate_frame */
+ 3971, /* GL_EXT_copy_image */
+ 3989, /* GL_EXT_copy_texture */
+ 4009, /* GL_EXT_cull_vertex */
+ 4028, /* GL_EXT_debug_label */
+ 4047, /* GL_EXT_debug_marker */
+ 4067, /* GL_EXT_depth_bounds_test */
+ 4092, /* GL_EXT_direct_state_access */
+ 4119, /* GL_EXT_discard_framebuffer */
+ 4146, /* GL_EXT_disjoint_timer_query */
+ 4174, /* GL_EXT_draw_buffers */
+ 4194, /* GL_EXT_draw_buffers2 */
+ 4215, /* GL_EXT_draw_buffers_indexed */
+ 4243, /* GL_EXT_draw_elements_base_vertex */
+ 4276, /* GL_EXT_draw_instanced */
+ 4298, /* GL_EXT_draw_range_elements */
+ 4325, /* GL_EXT_draw_transform_feedback */
+ 4356, /* GL_EXT_external_buffer */
+ 4379, /* GL_EXT_fog_coord */
+ 4396, /* GL_EXT_framebuffer_blit */
+ 4420, /* GL_EXT_framebuffer_multisample */
+ 4451, /* GL_EXT_framebuffer_object */
+ 4477, /* GL_EXT_geometry_shader */
+ 4500, /* GL_EXT_geometry_shader4 */
+ 4524, /* GL_EXT_gpu_program_parameters */
+ 4554, /* GL_EXT_gpu_shader4 */
+ 4573, /* GL_EXT_histogram */
+ 4590, /* GL_EXT_index_func */
+ 4608, /* GL_EXT_index_material */
+ 4630, /* GL_EXT_instanced_arrays */
+ 4654, /* GL_EXT_light_texture */
+ 4675, /* GL_EXT_map_buffer_range */
+ 4699, /* GL_EXT_memory_object */
+ 4720, /* GL_EXT_memory_object_fd */
+ 4744, /* GL_EXT_memory_object_win32 */
+ 4771, /* GL_EXT_multi_draw_arrays */
+ 4796, /* GL_EXT_multi_draw_indirect */
+ 4823, /* GL_EXT_multisample */
+ 4842, /* GL_EXT_multisampled_render_to_texture */
+ 4880, /* GL_EXT_multiview_draw_buffers */
+ 4910, /* GL_EXT_occlusion_query_boolean */
+ 4941, /* GL_EXT_paletted_texture */
+ 4965, /* GL_EXT_pixel_transform */
+ 4988, /* GL_EXT_point_parameters */
+ 5012, /* GL_EXT_polygon_offset */
+ 5034, /* GL_EXT_polygon_offset_clamp */
+ 5062, /* GL_EXT_primitive_bounding_box */
+ 5092, /* GL_EXT_provoking_vertex */
+ 5116, /* GL_EXT_raster_multisample */
+ 5142, /* GL_EXT_robustness */
+ 5160, /* GL_EXT_secondary_color */
+ 5183, /* GL_EXT_semaphore */
+ 5200, /* GL_EXT_semaphore_fd */
+ 5220, /* GL_EXT_semaphore_win32 */
+ 5243, /* GL_EXT_separate_shader_objects */
+ 5274, /* GL_EXT_shader_framebuffer_fetch_non_coherent */
+ 5319, /* GL_EXT_shader_image_load_store */
+ 5350, /* GL_EXT_shader_pixel_local_storage2 */
+ 5385, /* GL_EXT_sparse_texture */
+ 5407, /* GL_EXT_stencil_clear_tag */
+ 5432, /* GL_EXT_stencil_two_side */
+ 5456, /* GL_EXT_subtexture */
+ 5474, /* GL_EXT_tessellation_shader */
+ 5501, /* GL_EXT_texture3D */
+ 5518, /* GL_EXT_texture_array */
+ 5539, /* GL_EXT_texture_border_clamp */
+ 5567, /* GL_EXT_texture_buffer */
+ 5589, /* GL_EXT_texture_buffer_object */
+ 5618, /* GL_EXT_texture_integer */
+ 5641, /* GL_EXT_texture_object */
+ 5663, /* GL_EXT_texture_perturb_normal */
+ 5693, /* GL_EXT_texture_storage */
+ 5716, /* GL_EXT_texture_view */
+ 5736, /* GL_EXT_timer_query */
+ 5755, /* GL_EXT_transform_feedback */
+ 5781, /* GL_EXT_vertex_array */
+ 5801, /* GL_EXT_vertex_attrib_64bit */
+ 5828, /* GL_EXT_vertex_shader */
+ 5849, /* GL_EXT_vertex_weighting */
+ 5873, /* GL_EXT_win32_keyed_mutex */
+ 5898, /* GL_EXT_window_rectangles */
+ 5923, /* GL_EXT_x11_sync_object */
+ 5946, /* GL_GREMEDY_frame_terminator */
+ 5974, /* GL_GREMEDY_string_marker */
+ 5999, /* GL_HP_image_transform */
+ 6021, /* GL_IBM_multimode_draw_arrays */
+ 6050, /* GL_IBM_static_data */
+ 6069, /* GL_IBM_vertex_array_lists */
+ 6095, /* GL_IMG_bindless_texture */
+ 6119, /* GL_IMG_framebuffer_downsample */
+ 6149, /* GL_IMG_multisampled_render_to_texture */
+ 6187, /* GL_IMG_user_clip_plane */
+ 6210, /* GL_INGR_blend_func_separate */
+ 6238, /* GL_INTEL_framebuffer_CMAA */
+ 6264, /* GL_INTEL_map_texture */
+ 6285, /* GL_INTEL_parallel_arrays */
+ 6310, /* GL_INTEL_performance_query */
+ 6337, /* GL_KHR_blend_equation_advanced */
+ 6368, /* GL_KHR_debug */
+ 6381, /* GL_KHR_parallel_shader_compile */
+ 6412, /* GL_KHR_robustness */
+ 6430, /* GL_MESA_framebuffer_flip_y */
+ 6457, /* GL_MESA_resize_buffers */
+ 6480, /* GL_MESA_window_pos */
+ 6499, /* GL_NVX_conditional_render */
+ 6525, /* GL_NVX_gpu_multicast2 */
+ 6547, /* GL_NVX_linked_gpu_multicast */
+ 6575, /* GL_NVX_progress_fence */
+ 6597, /* GL_NV_alpha_to_coverage_dither_control */
+ 6636, /* GL_NV_bindless_multi_draw_indirect */
+ 6671, /* GL_NV_bindless_multi_draw_indirect_count */
+ 6712, /* GL_NV_bindless_texture */
+ 6735, /* GL_NV_blend_equation_advanced */
+ 6765, /* GL_NV_clip_space_w_scaling */
+ 6792, /* GL_NV_command_list */
+ 6811, /* GL_NV_conditional_render */
+ 6836, /* GL_NV_conservative_raster */
+ 6862, /* GL_NV_conservative_raster_dilate */
+ 6895, /* GL_NV_conservative_raster_pre_snap_triangles */
+ 6940, /* GL_NV_copy_buffer */
+ 6958, /* GL_NV_copy_image */
+ 6975, /* GL_NV_coverage_sample */
+ 6997, /* GL_NV_depth_buffer_float */
+ 7022, /* GL_NV_draw_buffers */
+ 7041, /* GL_NV_draw_instanced */
+ 7062, /* GL_NV_draw_texture */
+ 7081, /* GL_NV_draw_vulkan_image */
+ 7105, /* GL_NV_evaluators */
+ 7122, /* GL_NV_explicit_multisample */
+ 7149, /* GL_NV_fence */
+ 7161, /* GL_NV_fragment_coverage_to_color */
+ 7194, /* GL_NV_fragment_program */
+ 7217, /* GL_NV_framebuffer_blit */
+ 7240, /* GL_NV_framebuffer_mixed_samples */
+ 7272, /* GL_NV_framebuffer_multisample */
+ 7302, /* GL_NV_framebuffer_multisample_coverage */
+ 7341, /* GL_NV_geometry_program4 */
+ 7365, /* GL_NV_gpu_multicast */
+ 7385, /* GL_NV_gpu_program4 */
+ 7404, /* GL_NV_gpu_program5 */
+ 7423, /* GL_NV_gpu_shader5 */
+ 7441, /* GL_NV_half_float */
+ 7458, /* GL_NV_instanced_arrays */
+ 7481, /* GL_NV_internalformat_sample_query */
+ 7515, /* GL_NV_memory_attachment */
+ 7539, /* GL_NV_mesh_shader */
+ 7557, /* GL_NV_non_square_matrices */
+ 7583, /* GL_NV_occlusion_query */
+ 7605, /* GL_NV_parameter_buffer_object */
+ 7635, /* GL_NV_path_rendering */
+ 7656, /* GL_NV_pixel_data_range */
+ 7679, /* GL_NV_point_sprite */
+ 7698, /* GL_NV_polygon_mode */
+ 7717, /* GL_NV_present_video */
+ 7737, /* GL_NV_primitive_restart */
+ 7761, /* GL_NV_query_resource */
+ 7782, /* GL_NV_query_resource_tag */
+ 7807, /* GL_NV_read_buffer */
+ 7825, /* GL_NV_register_combiners */
+ 7850, /* GL_NV_register_combiners2 */
+ 7876, /* GL_NV_sample_locations */
+ 7899, /* GL_NV_scissor_exclusive */
+ 7923, /* GL_NV_shader_buffer_load */
+ 7948, /* GL_NV_shading_rate_image */
+ 7973, /* GL_NV_texture_barrier */
+ 7995, /* GL_NV_texture_multisample */
+ 8021, /* GL_NV_transform_feedback */
+ 8046, /* GL_NV_transform_feedback2 */
+ 8072, /* GL_NV_vdpau_interop */
+ 8092, /* GL_NV_vdpau_interop2 */
+ 8113, /* GL_NV_vertex_array_range */
+ 8138, /* GL_NV_vertex_attrib_integer_64bit */
+ 8172, /* GL_NV_vertex_buffer_unified_memory */
+ 8207, /* GL_NV_vertex_program */
+ 8228, /* GL_NV_vertex_program4 */
+ 8250, /* GL_NV_video_capture */
+ 8270, /* GL_NV_viewport_array */
+ 8291, /* GL_NV_viewport_swizzle */
+ 8314, /* GL_OES_EGL_image */
+ 8331, /* GL_OES_blend_equation_separate */
+ 8362, /* GL_OES_blend_func_separate */
+ 8389, /* GL_OES_blend_subtract */
+ 8411, /* GL_OES_byte_coordinates */
+ 8435, /* GL_OES_copy_image */
+ 8453, /* GL_OES_draw_buffers_indexed */
+ 8481, /* GL_OES_draw_elements_base_vertex */
+ 8514, /* GL_OES_draw_texture */
+ 8534, /* GL_OES_fixed_point */
+ 8553, /* GL_OES_framebuffer_object */
+ 8579, /* GL_OES_geometry_shader */
+ 8602, /* GL_OES_get_program_binary */
+ 8628, /* GL_OES_mapbuffer */
+ 8645, /* GL_OES_matrix_palette */
+ 8667, /* GL_OES_point_size_array */
+ 8691, /* GL_OES_primitive_bounding_box */
+ 8721, /* GL_OES_query_matrix */
+ 8741, /* GL_OES_sample_shading */
+ 8763, /* GL_OES_single_precision */
+ 8787, /* GL_OES_tessellation_shader */
+ 8814, /* GL_OES_texture_3D */
+ 8832, /* GL_OES_texture_border_clamp */
+ 8860, /* GL_OES_texture_buffer */
+ 8882, /* GL_OES_texture_cube_map */
+ 8906, /* GL_OES_texture_storage_multisample_2d_array */
+ 8950, /* GL_OES_texture_view */
+ 8970, /* GL_OES_vertex_array_object */
+ 8997, /* GL_OES_viewport_array */
+ 9019, /* GL_OVR_multiview */
+ 9036, /* GL_OVR_multiview_multisampled_render_to_texture */
+ 9084, /* GL_PGI_misc_hints */
+ 9102, /* GL_QCOM_alpha_test */
+ 9121, /* GL_QCOM_driver_control */
+ 9144, /* GL_QCOM_extended_get */
+ 9165, /* GL_QCOM_extended_get2 */
+ 9187, /* GL_QCOM_framebuffer_foveated */
+ 9216, /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
+ 9261, /* GL_QCOM_texture_foveated */
+ 9286, /* GL_QCOM_tiled_rendering */
+ 9310, /* GL_SGIS_detail_texture */
+ 9333, /* GL_SGIS_fog_function */
+ 9354, /* GL_SGIS_multisample */
+ 9374, /* GL_SGIS_pixel_texture */
+ 9396, /* GL_SGIS_point_parameters */
+ 9421, /* GL_SGIS_sharpen_texture */
+ 9445, /* GL_SGIS_texture4D */
+ 9463, /* GL_SGIS_texture_color_mask */
+ 9490, /* GL_SGIS_texture_filter4 */
+ 9514, /* GL_SGIX_async */
+ 9528, /* GL_SGIX_flush_raster */
+ 9549, /* GL_SGIX_fragment_lighting */
+ 9575, /* GL_SGIX_framezoom */
+ 9593, /* GL_SGIX_igloo_interface */
+ 9617, /* GL_SGIX_instruments */
+ 9637, /* GL_SGIX_list_priority */
+ 9659, /* GL_SGIX_pixel_texture */
+ 9681, /* GL_SGIX_polynomial_ffd */
+ 9704, /* GL_SGIX_reference_plane */
+ 9728, /* GL_SGIX_sprite */
+ 9743, /* GL_SGIX_tag_sample_buffer */
+ 9769, /* GL_SGI_color_table */
+ 9788, /* GL_SUNX_constant_data */
+ 9810, /* GL_SUN_global_alpha */
+ 9830, /* GL_SUN_mesh_array */
+ 9848, /* GL_SUN_triangle_list */
+ 9869, /* GL_SUN_vertex */
+ 9883, /* OpenGL ES 1.0 */
+ 9897, /* OpenGL ES 2.0 */
+ 9911, /* OpenGL ES 3.0 */
+ 9925, /* OpenGL ES 3.1 */
+ 9939, /* OpenGL ES 3.2 */
+ 9953, /* always present */
+};
+
+static const char entrypoint_strings[] = {
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 0, // glAccum
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glAccumxOES
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 'q',
+ 'u',
+ 'i',
+ 'r',
+ 'e',
+ 'K',
+ 'e',
+ 'y',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glAcquireKeyedMutexWin32EXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glActiveProgramEXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glActiveShaderProgram
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glActiveShaderProgramEXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glActiveStencilFaceEXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glActiveTexture
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glActiveTextureARB
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glActiveVaryingNV
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '1',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glAlphaFragmentOp1ATI
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '2',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glAlphaFragmentOp2ATI
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '3',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glAlphaFragmentOp3ATI
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glAlphaFunc
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glAlphaFuncQCOM
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'x',
+ 0, // glAlphaFuncx
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glAlphaFuncxOES
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'T',
+ 'o',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'D',
+ 'i',
+ 't',
+ 'h',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'N',
+ 'V',
+ 0, // glAlphaToCoverageDitherControlNV
+ 'g',
+ 'l',
+ 'A',
+ 'p',
+ 'p',
+ 'l',
+ 'y',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'M',
+ 'A',
+ 'A',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glApplyFramebufferAttachmentCMAAINTEL
+ 'g',
+ 'l',
+ 'A',
+ 'p',
+ 'p',
+ 'l',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glApplyTextureEXT
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glAreProgramsResidentNV
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 0, // glAreTexturesResident
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glAreTexturesResidentEXT
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 0, // glArrayElement
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glArrayElementEXT
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glArrayObjectATI
+ 'g',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glAsyncCopyBufferSubDataNVX
+ 'g',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glAsyncCopyImageSubDataNVX
+ 'g',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glAsyncMarkerSGIX
+ 'g',
+ 'l',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glAttachObjectARB
+ 'g',
+ 'l',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glAttachShader
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 0, // glBegin
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glBeginConditionalRender
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBeginConditionalRenderNV
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glBeginConditionalRenderNVX
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glBeginFragmentShaderATI
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glBeginOcclusionQueryNV
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBeginPerfMonitorAMD
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glBeginPerfQueryINTEL
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 0, // glBeginQuery
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBeginQueryARB
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBeginQueryEXT
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glBeginQueryIndexed
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glBeginTransformFeedback
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBeginTransformFeedbackEXT
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glBeginTransformFeedbackNV
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBeginVertexShaderEXT
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBeginVideoCaptureNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glBindAttribLocation
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBindAttribLocationARB
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindBuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBindBufferARB
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glBindBufferBase
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindBufferBaseEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindBufferBaseNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindBufferOffsetEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'N',
+ 'V',
+ 0, // glBindBufferOffsetNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glBindBufferRange
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindBufferRangeEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindBufferRangeNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glBindBuffersBase
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glBindBuffersRange
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glBindFragDataLocation
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindFragDataLocationEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glBindFragDataLocationIndexed
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindFragDataLocationIndexedEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glBindFragmentShaderATI
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindFramebuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindFramebufferEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBindFramebufferOES
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glBindImageTexture
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindImageTextureEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glBindImageTextures
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindLightParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindMaterialParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindMultiTextureEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBindProgramARB
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glBindProgramNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 0, // glBindProgramPipeline
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindProgramPipelineEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindRenderbuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindRenderbufferEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBindRenderbufferOES
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 0, // glBindSampler
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glBindSamplers
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindShadingRateImageNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindTexGenParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glBindTexture
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindTextureEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 't',
+ 0, // glBindTextureUnit
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindTextureUnitParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glBindTextures
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glBindTransformFeedback
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glBindTransformFeedbackNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glBindVertexArray
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glBindVertexArrayAPPLE
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBindVertexArrayOES
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindVertexBuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glBindVertexBuffers
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindVertexShaderEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBindVideoCaptureStreamBufferNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindVideoCaptureStreamTextureNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3bEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3bvEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3dEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3dvEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3fEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3fvEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3iEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3ivEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3sEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3svEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormalPointerEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 't',
+ 'm',
+ 'a',
+ 'p',
+ 0, // glBitmap
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 't',
+ 'm',
+ 'a',
+ 'p',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBitmapxOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 0, // glBlendBarrier
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glBlendBarrierKHR
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBlendBarrierNV
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 0, // glBlendColor
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendColorEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendColorxOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glBlendEquation
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendEquationIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glBlendEquationSeparate
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationSeparateEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendEquationSeparateIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationSeparateOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 0, // glBlendEquationSeparatei
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendEquationSeparateiARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationSeparateiEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationSeparateiOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 0, // glBlendEquationi
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendEquationiARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationiEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationiOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glBlendFunc
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendFuncIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glBlendFuncSeparate
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendFuncSeparateEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'N',
+ 'G',
+ 'R',
+ 0, // glBlendFuncSeparateINGR
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendFuncSeparateIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendFuncSeparateOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 0, // glBlendFuncSeparatei
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendFuncSeparateiARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendFuncSeparateiEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendFuncSeparateiOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 0, // glBlendFunci
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendFunciARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendFunciEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendFunciOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glBlendParameteriNV
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBlitFramebuffer
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glBlitFramebufferANGLE
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlitFramebufferEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBlitFramebufferNV
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBlitNamedFramebuffer
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBufferAddressRangeNV
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glBufferAttachMemoryNV
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glBufferData
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBufferDataARB
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBufferPageCommitmentARB
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glBufferParameteriAPPLE
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glBufferStorage
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBufferStorageEXT
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'x',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBufferStorageExternalEXT
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBufferStorageMemEXT
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glBufferSubData
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBufferSubDataARB
+ 'g',
+ 'l',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCallCommandListNV
+ 'g',
+ 'l',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glCallList
+ 'g',
+ 'l',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 0, // glCallLists
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 0, // glCheckFramebufferStatus
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCheckFramebufferStatusEXT
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCheckFramebufferStatusOES
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 0, // glCheckNamedFramebufferStatus
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCheckNamedFramebufferStatusEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 0, // glClampColor
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glClampColorARB
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 0, // glClear
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 0, // glClearAccum
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearAccumxOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearBufferData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'i',
+ 0, // glClearBufferfi
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glClearBufferfv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glClearBufferiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glClearBufferuiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 0, // glClearColor
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'I',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearColorIiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearColorIuiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'x',
+ 0, // glClearColorx
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearColorxOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 0, // glClearDepth
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glClearDepthdNV
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'f',
+ 0, // glClearDepthf
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearDepthfOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'x',
+ 0, // glClearDepthx
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearDepthxOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glClearIndex
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearNamedBufferData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearNamedBufferDataEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearNamedBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearNamedBufferSubDataEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'i',
+ 0, // glClearNamedFramebufferfi
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glClearNamedFramebufferfv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glClearNamedFramebufferiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glClearNamedFramebufferuiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearPixelLocalStorageuiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 0, // glClearStencil
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glClearTexImage
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearTexImageEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glClearTexSubImage
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearTexSubImageEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glClientActiveTexture
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glClientActiveTextureARB
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glClientActiveVertexStreamATI
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'e',
+ 'f',
+ 'a',
+ 'u',
+ 'l',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClientAttribDefaultEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glClientWaitSemaphoreui64NVX
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glClientWaitSync
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glClientWaitSyncAPPLE
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 0, // glClipControl
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClipControlEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 0, // glClipPlane
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 0, // glClipPlanef
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glClipPlanefIMG
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClipPlanefOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 0, // glClipPlanex
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glClipPlanexIMG
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClipPlanexOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 0, // glColor3b
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'v',
+ 0, // glColor3bv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 0, // glColor3d
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'v',
+ 0, // glColor3dv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 0, // glColor3f
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor3fVertex3fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'v',
+ 0, // glColor3fv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glColor3hNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glColor3hvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 0, // glColor3i
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'v',
+ 0, // glColor3iv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 0, // glColor3s
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'v',
+ 0, // glColor3sv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 0, // glColor3ub
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glColor3ubv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 0, // glColor3ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColor3uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 0, // glColor3us
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'v',
+ 0, // glColor3usv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor3xOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor3xvOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'b',
+ 0, // glColor4b
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'b',
+ 'v',
+ 0, // glColor4bv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'd',
+ 0, // glColor4d
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 0, // glColor4dv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 0, // glColor4f
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 0, // glColor4fv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glColor4hNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glColor4hvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'i',
+ 0, // glColor4i
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'i',
+ 'v',
+ 0, // glColor4iv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 's',
+ 0, // glColor4s
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 's',
+ 'v',
+ 0, // glColor4sv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 0, // glColor4ub
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex2fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex2fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex3fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex3fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glColor4ubv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'i',
+ 0, // glColor4ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColor4uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 's',
+ 0, // glColor4us
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 0, // glColor4usv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'x',
+ 0, // glColor4x
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor4xOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor4xvOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glColorFormatNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '1',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glColorFragmentOp1ATI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '2',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glColorFragmentOp2ATI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '3',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glColorFragmentOp3ATI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glColorMask
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorMaskIndexedEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 0, // glColorMaski
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorMaskiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColorMaskiOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 0, // glColorMaterial
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glColorP3ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColorP3uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glColorP4ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColorP4uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glColorPointer
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorPointerEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glColorPointerListIBM
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glColorPointervINTEL
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glColorSubTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorSubTableEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glColorTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorTableEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glColorTableParameterfv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glColorTableParameterfvSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glColorTableParameteriv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glColorTableParameterivSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glColorTableSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCombinerInputNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCombinerOutputNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glCombinerParameterfNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glCombinerParameterfvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glCombinerParameteriNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glCombinerParameterivNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glCombinerStageParameterfvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'S',
+ 'e',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glCommandListSegmentsNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCompileCommandListNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glCompileShader
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompileShaderARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'c',
+ 'l',
+ 'u',
+ 'd',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompileShaderIncludeARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCompressedTexImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexImage1DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCompressedTexImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexImage2DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCompressedTexImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexImage3DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCompressedTexImage3DOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCompressedTexSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexSubImage1DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCompressedTexSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexSubImage2DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCompressedTexSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexSubImage3DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCompressedTexSubImage3DOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCompressedTextureSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCompressedTextureSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCompressedTextureSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 'v',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glConservativeRasterParameterfNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 'v',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glConservativeRasterParameteriNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 0, // glConvolutionFilter1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionFilter1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 0, // glConvolutionFilter2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionFilter2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glConvolutionParameterf
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameterfEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glConvolutionParameterfv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameterfvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glConvolutionParameteri
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameteriEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glConvolutionParameteriv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameterivEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glConvolutionParameterxOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glConvolutionParameterxvOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glCopyBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glCopyBufferSubDataNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glCopyColorSubTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyColorSubTableEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glCopyColorTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glCopyColorTableSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 0, // glCopyConvolutionFilter1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyConvolutionFilter1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 0, // glCopyConvolutionFilter2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyConvolutionFilter2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glCopyImageSubData
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyImageSubDataEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glCopyImageSubDataNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCopyImageSubDataOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glCopyNamedBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glCopyPathNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glCopyPixels
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCopyTexImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCopyTexImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCopyTexSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCopyTexSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCopyTexSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCopyTexSubImage3DOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glCopyTextureLevelsAPPLE
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCopyTextureSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCopyTextureSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCopyTextureSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glCoverFillPathInstancedNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glCoverFillPathNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glCoverStrokePathInstancedNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glCoverStrokePathNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glCoverageMaskNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'u',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glCoverageModulationNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'u',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glCoverageModulationTableNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'O',
+ 'p',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glCoverageOperationNV
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateBuffers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glCreateCommandListsNV
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateFramebuffers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCreateMemoryObjectsEXT
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glCreatePerfQueryINTEL
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glCreateProgram
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCreateProgramObjectARB
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 0, // glCreateProgramPipelines
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glCreateProgressFenceNVX
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 0, // glCreateQueries
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateRenderbuffers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateSamplers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glCreateShader
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCreateShaderObjectARB
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCreateShaderProgramEXT
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'v',
+ 0, // glCreateShaderProgramv
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCreateShaderProgramvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glCreateStatesNV
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'F',
+ 'r',
+ 'o',
+ 'm',
+ 'C',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCreateSyncFromCLeventARB
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glCreateTextures
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 0, // glCreateTransformFeedbacks
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glCreateVertexArrays
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'l',
+ 'l',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 0, // glCullFace
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCullParameterdvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCullParameterfvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCurrentPaletteMatrixARB
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCurrentPaletteMatrixOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glDebugMessageCallback
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDebugMessageCallbackAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDebugMessageCallbackARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glDebugMessageCallbackKHR
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 0, // glDebugMessageControl
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDebugMessageControlARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glDebugMessageControlKHR
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDebugMessageEnableAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 0, // glDebugMessageInsert
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDebugMessageInsertAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDebugMessageInsertARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glDebugMessageInsertKHR
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeformSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ '3',
+ 'd',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeformationMap3dSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ '3',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeformationMap3fSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeleteAsyncMarkersSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteBuffers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteBuffersARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteCommandListsNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDeleteFencesAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteFencesNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDeleteFragmentShaderATI
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteFramebuffers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteFramebuffersEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDeleteFramebuffersOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 0, // glDeleteLists
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteMemoryObjectsEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteNamedStringARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDeleteNamesAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteObjectARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteOcclusionQueriesNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeletePathsNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDeletePerfMonitorsAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glDeletePerfQueryINTEL
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glDeleteProgram
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 0, // glDeleteProgramPipelines
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteProgramPipelinesEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteProgramsARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteProgramsNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 0, // glDeleteQueries
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteQueriesARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteQueriesEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'T',
+ 'a',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glDeleteQueryResourceTagNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteRenderbuffers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteRenderbuffersEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDeleteRenderbuffersOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteSamplers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteSemaphoresEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glDeleteShader
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteStatesNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glDeleteSync
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDeleteSyncAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glDeleteTextures
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteTexturesEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 0, // glDeleteTransformFeedbacks
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteTransformFeedbacksNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glDeleteVertexArrays
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDeleteVertexArraysAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDeleteVertexArraysOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteVertexShaderEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDepthBoundsEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 's',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDepthBoundsdNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glDepthFunc
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glDepthMask
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glDepthRange
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glDepthRangeArrayfvNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangeArrayfvOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 0, // glDepthRangeArrayv
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glDepthRangeIndexed
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glDepthRangeIndexedfNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangeIndexedfOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDepthRangedNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'f',
+ 0, // glDepthRangef
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangefOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'x',
+ 0, // glDepthRangex
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangexOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDetachObjectARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glDetachShader
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'i',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glDetailTexFuncSGIS
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glDisable
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 0, // glDisableClientState
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableClientStateIndexedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableClientStateiEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glDisableDriverControlQCOM
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableIndexedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableVariantClientStateEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glDisableVertexArrayAttrib
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableVertexArrayAttribEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableVertexArrayEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDisableVertexAttribAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glDisableVertexAttribArray
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDisableVertexAttribArrayARB
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 0, // glDisablei
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableiEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glDisableiNV
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDisableiOES
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'c',
+ 'a',
+ 'r',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDiscardFramebufferEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'u',
+ 't',
+ 'e',
+ 0, // glDispatchCompute
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'u',
+ 't',
+ 'e',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDispatchComputeGroupSizeARB
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'u',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glDispatchComputeIndirect
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glDrawArrays
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawArraysEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glDrawArraysIndirect
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawArraysInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glDrawArraysInstancedANGLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDrawArraysInstancedARB
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 0, // glDrawArraysInstancedBaseInstance
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawArraysInstancedBaseInstanceEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawArraysInstancedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDrawArraysInstancedNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glDrawBuffer
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDrawBuffers
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDrawBuffersARB
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDrawBuffersATI
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawBuffersEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawBuffersIndexedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawBuffersNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsAddressNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsStatesAddressNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsStatesNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDrawElementArrayAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDrawElementArrayATI
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 0, // glDrawElements
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glDrawElementsBaseVertex
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsBaseVertexEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawElementsBaseVertexOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glDrawElementsIndirect
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawElementsInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glDrawElementsInstancedANGLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDrawElementsInstancedARB
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 0, // glDrawElementsInstancedBaseInstance
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedBaseInstanceEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glDrawElementsInstancedBaseVertex
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 0, // glDrawElementsInstancedBaseVertexBaseInstance
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedBaseVertexBaseInstanceEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedBaseVertexEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawElementsInstancedBaseVertexOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDrawElementsInstancedNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glDrawMeshArraysSUN
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'N',
+ 'V',
+ 0, // glDrawMeshTasksIndirectNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawMeshTasksNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glDrawPixels
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDrawRangeElementArrayAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDrawRangeElementArrayATI
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 0, // glDrawRangeElements
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glDrawRangeElementsBaseVertex
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawRangeElementsBaseVertexEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawRangeElementsBaseVertexOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawRangeElementsEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexfOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexfvOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexiOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexivOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexsOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 's',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexsvOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glDrawTextureNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexxOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexxvOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glDrawTransformFeedback
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawTransformFeedbackEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawTransformFeedbackInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawTransformFeedbackInstancedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glDrawTransformFeedbackNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 0, // glDrawTransformFeedbackStream
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawTransformFeedbackStreamInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'V',
+ 'k',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glDrawVkImageNV
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEGLImageTargetRenderbufferStorageOES
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEGLImageTargetTexStorageEXT
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEGLImageTargetTexture2DOES
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEGLImageTargetTextureStorageEXT
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 0, // glEdgeFlag
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glEdgeFlagFormatNV
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glEdgeFlagPointer
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEdgeFlagPointerEXT
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glEdgeFlagPointerListIBM
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'v',
+ 0, // glEdgeFlagv
+ 'g',
+ 'l',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glElementPointerAPPLE
+ 'g',
+ 'l',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glElementPointerATI
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glEnable
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 0, // glEnableClientState
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableClientStateIndexedEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableClientStateiEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glEnableDriverControlQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableIndexedEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableVariantClientStateEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glEnableVertexArrayAttrib
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableVertexArrayAttribEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableVertexArrayEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glEnableVertexAttribAPPLE
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glEnableVertexAttribArray
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glEnableVertexAttribArrayARB
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 0, // glEnablei
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableiEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glEnableiNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEnableiOES
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 0, // glEnd
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glEndConditionalRender
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glEndConditionalRenderNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glEndConditionalRenderNVX
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glEndFragmentShaderATI
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glEndList
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glEndOcclusionQueryNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glEndPerfMonitorAMD
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glEndPerfQueryINTEL
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 0, // glEndQuery
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glEndQueryARB
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEndQueryEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glEndQueryIndexed
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'i',
+ 'l',
+ 'i',
+ 'n',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glEndTilingQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glEndTransformFeedback
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEndTransformFeedbackEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glEndTransformFeedbackNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEndVertexShaderEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glEndVideoCaptureNV
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 0, // glEvalCoord1d
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 0, // glEvalCoord1dv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 0, // glEvalCoord1f
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 0, // glEvalCoord1fv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord1xOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord1xvOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 0, // glEvalCoord2d
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 0, // glEvalCoord2dv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 0, // glEvalCoord2f
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 0, // glEvalCoord2fv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord2xOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord2xvOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 's',
+ 'N',
+ 'V',
+ 0, // glEvalMapsNV
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ '1',
+ 0, // glEvalMesh1
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ '2',
+ 0, // glEvalMesh2
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ '1',
+ 0, // glEvalPoint1
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ '2',
+ 0, // glEvalPoint2
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'u',
+ 'a',
+ 't',
+ 'e',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'V',
+ 'a',
+ 'l',
+ 'u',
+ 'e',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glEvaluateDepthValuesARB
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 'e',
+ 'c',
+ 'u',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glExecuteProgramNV
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetBufferPointervQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetBuffersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetFramebuffersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetProgramBinarySourceQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetProgramsQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetRenderbuffersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetShadersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetTexLevelParameterivQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetTexSubImageQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetTexturesQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtIsProgramBinaryQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'v',
+ 'e',
+ 'r',
+ 'r',
+ 'i',
+ 'd',
+ 'e',
+ 'i',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtTexObjectStateOverrideiQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'r',
+ 'a',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 'n',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glExtractComponentEXT
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glFeedbackBuffer
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFeedbackBufferxOES
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glFenceSync
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFenceSyncAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'N',
+ 'V',
+ 0, // glFinalCombinerInputNV
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 0, // glFinish
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFinishAsyncSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFinishFenceAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glFinishFenceNV
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFinishObjectAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'U',
+ 'N',
+ 'X',
+ 0, // glFinishTextureSUNX
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 0, // glFlush
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glFlushMappedBufferRange
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFlushMappedBufferRangeAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFlushMappedBufferRangeEXT
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glFlushMappedNamedBufferRange
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFlushMappedNamedBufferRangeEXT
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glFlushPixelDataRangeNV
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFlushRasterSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'i',
+ 'c',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glFlushStaticDataIBM
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFlushVertexArrayRangeAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glFlushVertexArrayRangeNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glFogCoordFormatNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glFogCoordPointer
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoordPointerEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glFogCoordPointerListIBM
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 0, // glFogCoordd
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoorddEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 'v',
+ 0, // glFogCoorddv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoorddvEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 0, // glFogCoordf
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoordfEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 'v',
+ 0, // glFogCoordfv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoordfvEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glFogCoordhNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glFogCoordhvNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glFogFuncSGIS
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'f',
+ 0, // glFogf
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'f',
+ 'v',
+ 0, // glFogfv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'i',
+ 0, // glFogi
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'i',
+ 'v',
+ 0, // glFogiv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 0, // glFogx
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFogxOES
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 'v',
+ 0, // glFogxv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFogxvOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentColorMaterialSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glFragmentCoverageColorNV
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModelfSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModelfvSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModeliSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModelivSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightfSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightfvSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightiSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightivSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialfSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialfvSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialiSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialivSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'T',
+ 'e',
+ 'r',
+ 'm',
+ 'i',
+ 'n',
+ 'a',
+ 't',
+ 'o',
+ 'r',
+ 'G',
+ 'R',
+ 'E',
+ 'M',
+ 'E',
+ 'D',
+ 'Y',
+ 0, // glFrameTerminatorGREMEDY
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'Z',
+ 'o',
+ 'o',
+ 'm',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFrameZoomSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferDrawBufferEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferDrawBuffersEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'e',
+ 't',
+ 'c',
+ 'h',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferFetchBarrierEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'e',
+ 't',
+ 'c',
+ 'h',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glFramebufferFetchBarrierQCOM
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'o',
+ 'v',
+ 'e',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'f',
+ 'i',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glFramebufferFoveationConfigQCOM
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'o',
+ 'v',
+ 'e',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glFramebufferFoveationParametersQCOM
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glFramebufferParameteri
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glFramebufferParameteriMESA
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferPixelLocalStorageSizeEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferReadBufferEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glFramebufferRenderbuffer
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferRenderbufferEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferRenderbufferOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferSampleLocationsfvARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glFramebufferSampleLocationsfvNV
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glFramebufferSamplePositionsfvAMD
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glFramebufferTexture
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '1',
+ 'D',
+ 0, // glFramebufferTexture1D
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture1DEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 0, // glFramebufferTexture2D
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'D',
+ 'o',
+ 'w',
+ 'n',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glFramebufferTexture2DDownsampleIMG
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture2DEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture2DMultisampleEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glFramebufferTexture2DMultisampleIMG
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferTexture2DOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 0, // glFramebufferTexture3D
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture3DEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferTexture3DOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferTextureARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTextureEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferTextureFaceARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTextureFaceEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 0, // glFramebufferTextureLayer
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferTextureLayerARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'D',
+ 'o',
+ 'w',
+ 'n',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glFramebufferTextureLayerDownsampleIMG
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTextureLayerEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'v',
+ 'i',
+ 'e',
+ 'w',
+ 'O',
+ 'V',
+ 'R',
+ 0, // glFramebufferTextureMultisampleMultiviewOVR
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'v',
+ 'i',
+ 'e',
+ 'w',
+ 'O',
+ 'V',
+ 'R',
+ 0, // glFramebufferTextureMultiviewOVR
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferTextureOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'e',
+ 'e',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glFreeObjectBufferATI
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'o',
+ 'n',
+ 't',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 0, // glFrontFace
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 0, // glFrustum
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'f',
+ 0, // glFrustumf
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFrustumfOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'x',
+ 0, // glFrustumx
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFrustumxOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGenAsyncMarkersSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenBuffers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGenBuffersARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGenFencesAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenFencesNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGenFragmentShadersATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenFramebuffers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenFramebuffersEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenFramebuffersOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 0, // glGenLists
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGenNamesAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenOcclusionQueriesNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenPathsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGenPerfMonitorsAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 0, // glGenProgramPipelines
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenProgramPipelinesEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGenProgramsARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenProgramsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 0, // glGenQueries
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGenQueriesARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenQueriesEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'T',
+ 'a',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGenQueryResourceTagNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenRenderbuffers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenRenderbuffersEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenRenderbuffersOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenSamplers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenSemaphoresEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'y',
+ 'm',
+ 'b',
+ 'o',
+ 'l',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenSymbolsEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glGenTextures
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenTexturesEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 0, // glGenTransformFeedbacks
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenTransformFeedbacksNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glGenVertexArrays
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGenVertexArraysAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenVertexArraysOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenVertexShadersEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 0, // glGenerateMipmap
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenerateMipmapEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenerateMipmapOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenerateMultiTexMipmapEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 0, // glGenerateTextureMipmap
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenerateTextureMipmapEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 't',
+ 'o',
+ 'm',
+ 'i',
+ 'c',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetActiveAtomicCounterBufferiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glGetActiveAttrib
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetActiveAttribARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveSubroutineName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveSubroutineUniformName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetActiveSubroutineUniformiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 0, // glGetActiveUniform
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetActiveUniformARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveUniformBlockName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'i',
+ 'v',
+ 0, // glGetActiveUniformBlockiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveUniformName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 's',
+ 'i',
+ 'v',
+ 0, // glGetActiveUniformsiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetActiveVaryingNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetArrayObjectfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetArrayObjectivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'd',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetAttachedObjectsARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'd',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGetAttachedShaders
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetAttribLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetAttribLocationARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetBooleanIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetBooleani_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 0, // glGetBooleanv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetBufferParameteri64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetBufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetBufferParameterivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetBufferParameterui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetBufferPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetBufferPointervARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetBufferPointervOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glGetBufferSubData
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetBufferSubDataARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 0, // glGetClipPlane
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 0, // glGetClipPlanef
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetClipPlanefOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 0, // glGetClipPlanex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetClipPlanexOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glGetColorTable
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetColorTableEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetColorTableParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetColorTableParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glGetColorTableParameterfvSGI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetColorTableParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetColorTableParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glGetColorTableParameterivSGI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glGetColorTableSGI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerInputParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerInputParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerOutputParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerOutputParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerStageParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'H',
+ 'e',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glGetCommandHeaderNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetCompressedMultiTexImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetCompressedTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetCompressedTexImageARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetCompressedTextureImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetCompressedTextureImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetCompressedTextureSubImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetConvolutionFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetConvolutionFilterEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetConvolutionParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetConvolutionParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetConvolutionParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetConvolutionParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetConvolutionParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'u',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetCoverageModulationTableNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetDebugMessageLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetDebugMessageLogAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetDebugMessageLogARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetDebugMessageLogKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'i',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetDetailTexFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetDoubleIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetDoublei_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetDoublei_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'v',
+ 0, // glGetDoublev
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glGetDriverControlStringQCOM
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glGetDriverControlsQCOM
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'E',
+ 'r',
+ 'r',
+ 'o',
+ 'r',
+ 0, // glGetError
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFenceivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'n',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFinalCombinerInputParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'n',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFinalCombinerInputParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'r',
+ 's',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'd',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetFirstPerfQueryIdINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 0, // glGetFixedv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetFixedvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFloatIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetFloati_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFloati_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFloati_vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetFloati_vOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 0, // glGetFloatv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'o',
+ 'g',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetFogFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetFragDataIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFragDataIndexEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetFragDataLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFragDataLocationEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentLightfvSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentLightivSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentMaterialfvSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentMaterialivSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetFramebufferAttachmentParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFramebufferAttachmentParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetFramebufferAttachmentParameterivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetFramebufferParameterfvAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetFramebufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFramebufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glGetFramebufferParameterivMESA
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFramebufferPixelLocalStorageSizeEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 0, // glGetGraphicsResetStatus
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetGraphicsResetStatusARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetGraphicsResetStatusEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetGraphicsResetStatusKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glGetHistogram
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetHistogramEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetHistogramParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetHistogramParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetHistogramParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetHistogramParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetHistogramParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetImageHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetImageHandleNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glGetImageTransformParameterfvHP
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glGetImageTransformParameterivHP
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetInfoLogARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetInstrumentsSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ '6',
+ '4',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetInteger64i_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetInteger64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetInteger64vAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetIntegerIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetIntegeri_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetIntegeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'i',
+ '_',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetIntegerui64i_vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetIntegerui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetIntegerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetInternalformatSampleivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetInternalformati64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetInternalformativ
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetInvariantBooleanvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetInvariantFloatvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetInvariantIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 0, // glGetLightfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetLightiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetLightxOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 0, // glGetLightxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetLightxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetListParameterfvSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetListParameterivSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetLocalConstantBooleanvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetLocalConstantFloatvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetLocalConstantIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapAttribParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapAttribParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetMapControlPointsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'd',
+ 'v',
+ 0, // glGetMapdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'i',
+ 'v',
+ 0, // glGetMapiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetMapxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 0, // glGetMaterialfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 0, // glGetMaterialiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetMaterialxOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 0, // glGetMaterialxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetMaterialxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 's',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMemoryObjectDetachedResourcesuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMemoryObjectParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glGetMinmax
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMinmaxEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetMinmaxParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMinmaxParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetMinmaxParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMinmaxParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexEnvfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexEnvivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexGendvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexGenfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexGenivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexLevelParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexLevelParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'f',
+ 'v',
+ 0, // glGetMultisamplefv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMultisamplefvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetNamedBufferParameteri64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedBufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedBufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetNamedBufferParameterui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetNamedBufferPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedBufferPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glGetNamedBufferSubData
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedBufferSubDataEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedFramebufferAttachmentParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedFramebufferAttachmentParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetNamedFramebufferParameterfvAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedFramebufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedFramebufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterdvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramStringEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedRenderbufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedRenderbufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetNamedStringARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetNamedStringivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'e',
+ 'x',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'd',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetNextPerfQueryIdINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetObjectBufferfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetObjectBufferivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glGetObjectLabel
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetObjectLabelEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetObjectLabelKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetObjectParameterfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetObjectParameterivAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetObjectParameterivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glGetObjectPtrLabel
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetObjectPtrLabelKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetOcclusionQueryivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetOcclusionQueryuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathColorGenfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathColorGenivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetPathCommandsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetPathCoordsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'D',
+ 'a',
+ 's',
+ 'h',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glGetPathDashArrayNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'L',
+ 'e',
+ 'n',
+ 'g',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glGetPathLengthNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'M',
+ 'e',
+ 't',
+ 'r',
+ 'i',
+ 'c',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetPathMetricRangeNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'M',
+ 'e',
+ 't',
+ 'r',
+ 'i',
+ 'c',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetPathMetricsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 'p',
+ 'a',
+ 'c',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetPathSpacingNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathTexGenfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathTexGenivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfCounterInfoINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCounterDataAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCounterInfoAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCounterStringAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCountersAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorGroupStringAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorGroupsAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfQueryDataINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'd',
+ 'B',
+ 'y',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfQueryIdByNameINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfQueryInfoINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetPixelMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetPixelMapuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 0, // glGetPixelMapusv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'x',
+ 'v',
+ 0, // glGetPixelMapxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetPixelTexGenParameterfvSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetPixelTexGenParameterivSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPixelTransformParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPixelTransformParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPointerIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPointeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetPointervKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glGetPolygonStipple
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 0, // glGetProgramBinary
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetProgramBinaryOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramEnvParameterIivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramEnvParameterIuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramEnvParameterdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramEnvParameterfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetProgramInfoLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramInterfaceiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramLocalParameterIivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramLocalParameterIuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramLocalParameterdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramLocalParameterfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramNamedParameterdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramNamedParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramParameterdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetProgramPipelineInfoLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetProgramPipelineInfoLogEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramPipelineiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetProgramPipelineivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetProgramResourceIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetProgramResourceLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetProgramResourceLocationIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetProgramResourceLocationIndexEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetProgramResourceName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramResourcefvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramResourceiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramStageiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramStringARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetProgramStringNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramSubroutineParameteruivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetProgramiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryBufferObjecti64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetQueryBufferObjectiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryBufferObjectui64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetQueryBufferObjectuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'i',
+ 'v',
+ 0, // glGetQueryIndexediv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryObjecti64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjecti64vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetQueryObjectiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetQueryObjectivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjectivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryObjectui64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjectui64vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetQueryObjectuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetQueryObjectuivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjectuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 0, // glGetQueryiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetQueryivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetRenderbufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetRenderbufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetRenderbufferParameterivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetSamplerParameterIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSamplerParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetSamplerParameterIivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetSamplerParameterIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSamplerParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetSamplerParameterIuivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetSamplerParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetSamplerParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSemaphoreParameterui64vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetSeparableFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSeparableFilterEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetShaderInfoLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'e',
+ 'c',
+ 'i',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glGetShaderPrecisionFormat
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 0, // glGetShaderSource
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetShaderSourceARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetShaderiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetShadingRateImagePaletteNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetShadingRateSampleLocationivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'r',
+ 'p',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetSharpenTexFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'N',
+ 'V',
+ 0, // glGetStageIndexNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glGetString
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'i',
+ 0, // glGetStringi
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetSubroutineIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetSubroutineUniformLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'i',
+ 'v',
+ 0, // glGetSynciv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'i',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetSyncivAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetTexBumpParameterfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetTexBumpParameterivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 0, // glGetTexEnvfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 0, // glGetTexEnviv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 0, // glGetTexEnvxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexEnvxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetTexFilterFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 0, // glGetTexGendv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 0, // glGetTexGenfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexGenfvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 0, // glGetTexGeniv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexGenivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexGenxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTexLevelParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTexLevelParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexLevelParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetTexParameterIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTexParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexParameterIivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetTexParameterIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexParameterIuivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetTexParameterPointervAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTexParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTexParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 0, // glGetTexParameterxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetTextureHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glGetTextureHandleIMG
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetTextureHandleNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetTextureImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTextureLevelParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureLevelParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTextureLevelParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureLevelParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetTextureParameterIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetTextureParameterIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTextureParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTextureParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetTextureSamplerHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glGetTextureSamplerHandleIMG
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetTextureSamplerHandleNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetTextureSubImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'c',
+ 'k',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetTrackMatrixivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glGetTransformFeedbackVarying
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTransformFeedbackVaryingEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetTransformFeedbackVaryingNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'i',
+ '6',
+ '4',
+ '_',
+ 'v',
+ 0, // glGetTransformFeedbacki64_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetTransformFeedbacki_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'i',
+ 'v',
+ 0, // glGetTransformFeedbackiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glGetTranslatedShaderSourceANGLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetUniformBlockIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUniformBufferSizeEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'c',
+ 'e',
+ 's',
+ 0, // glGetUniformIndices
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetUniformLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformLocationARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUniformOffsetEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetUniformSubroutineuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'd',
+ 'v',
+ 0, // glGetUniformdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 0, // glGetUniformfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformi64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetUniformi64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetUniformiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformui64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetUniformui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetUniformuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUniformuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 's',
+ 'i',
+ 'g',
+ 'n',
+ 'e',
+ 'd',
+ 'B',
+ 'y',
+ 't',
+ 'e',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUnsignedBytei_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 's',
+ 'i',
+ 'g',
+ 'n',
+ 'e',
+ 'd',
+ 'B',
+ 'y',
+ 't',
+ 'e',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUnsignedBytevEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVariantArrayObjectfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVariantArrayObjectivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantBooleanvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantFloatvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glGetVaryingLocationNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ '6',
+ '4',
+ 'i',
+ 'v',
+ 0, // glGetVertexArrayIndexed64iv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'i',
+ 'v',
+ 0, // glGetVertexArrayIndexediv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayIntegeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayPointeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'i',
+ 'v',
+ 0, // glGetVertexArrayiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVertexAttribArrayObjectfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVertexAttribArrayObjectivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetVertexAttribIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexAttribIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetVertexAttribIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexAttribIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'd',
+ 'v',
+ 0, // glGetVertexAttribLdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexAttribLdvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribLi64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribLui64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribLui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetVertexAttribPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribPointervARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribPointervNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'd',
+ 'v',
+ 0, // glGetVertexAttribdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'f',
+ 'v',
+ 0, // glGetVertexAttribfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'i',
+ 'v',
+ 0, // glGetVertexAttribiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureStreamdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureStreamfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureStreamivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoi64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideouivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'k',
+ 'P',
+ 'r',
+ 'o',
+ 'c',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glGetVkProcAddrNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glGetnColorTable
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnColorTableARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetnCompressedTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnCompressedTexImageARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetnConvolutionFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnConvolutionFilterARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glGetnHistogram
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnHistogramARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'd',
+ 'v',
+ 0, // glGetnMapdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMapdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetnMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMapfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'i',
+ 'v',
+ 0, // glGetnMapiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMapivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glGetnMinmax
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMinmaxARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetnPixelMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPixelMapfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetnPixelMapuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPixelMapuivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 0, // glGetnPixelMapusv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPixelMapusvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glGetnPolygonStipple
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPolygonStippleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetnSeparableFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnSeparableFilterARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetnTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnTexImageARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'd',
+ 'v',
+ 0, // glGetnUniformdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 0, // glGetnUniformfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetnUniformfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetnUniformfvKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformi64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetnUniformiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetnUniformivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetnUniformivKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformui64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetnUniformuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformuivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetnUniformuivKHR
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'b',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorbSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'd',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactordSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorfSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'i',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactoriSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorsSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'u',
+ 'b',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorubSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'u',
+ 'i',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactoruiSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'u',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorusSUN
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 'n',
+ 't',
+ 0, // glHint
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'G',
+ 'I',
+ 0, // glHintPGI
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glHistogram
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glHistogramEXT
+ 'g',
+ 'l',
+ 'I',
+ 'g',
+ 'l',
+ 'o',
+ 'o',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glIglooInterfaceSGIX
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameterfHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameterfvHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameteriHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameterivHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'F',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportMemoryFdEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportMemoryWin32HandleEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportMemoryWin32NameEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'F',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSemaphoreFdEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSemaphoreWin32HandleEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSemaphoreWin32NameEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSyncEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIndexFormatNV
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIndexFuncEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glIndexMask
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIndexMaterialEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glIndexPointer
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIndexPointerEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glIndexPointerListIBM
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'd',
+ 0, // glIndexd
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'd',
+ 'v',
+ 0, // glIndexdv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'f',
+ 0, // glIndexf
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'f',
+ 'v',
+ 0, // glIndexfv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'i',
+ 0, // glIndexi
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'i',
+ 'v',
+ 0, // glIndexiv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 's',
+ 0, // glIndexs
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 's',
+ 'v',
+ 0, // glIndexsv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'b',
+ 0, // glIndexub
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glIndexubv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIndexxOES
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIndexxvOES
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'i',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 's',
+ 0, // glInitNames
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 'n',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glInsertComponentEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'E',
+ 'v',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glInsertEventMarkerEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glInstrumentsBufferSGIX
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'l',
+ 'e',
+ 'a',
+ 'v',
+ 'e',
+ 'd',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glInterleavedArrays
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'p',
+ 'o',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glInterpolatePathsNV
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateBufferData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateBufferSubData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glInvalidateFramebuffer
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateNamedFramebufferData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateNamedFramebufferSubData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glInvalidateSubFramebuffer
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glInvalidateTexImage
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glInvalidateTexSubImage
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glIsAsyncMarkerSGIX
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glIsBuffer
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsBufferARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsBufferResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsCommandListNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 0, // glIsEnabled
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsEnabledIndexedEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 0, // glIsEnabledi
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsEnablediEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glIsEnablediNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsEnablediOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsFenceAPPLE
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glIsFenceNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glIsFramebuffer
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsFramebufferEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsFramebufferOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsImageHandleResidentARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsImageHandleResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glIsList
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsMemoryObjectEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glIsNameAMD
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsNamedBufferResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsNamedStringARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glIsObjectBufferATI
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glIsOcclusionQueryNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glIsPathNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glIsPointInFillPathNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glIsPointInStrokePathNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glIsProgram
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsProgramARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glIsProgramNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 0, // glIsProgramPipeline
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsProgramPipelineEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 0, // glIsQuery
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsQueryARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsQueryEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glIsRenderbuffer
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsRenderbufferEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsRenderbufferOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 0, // glIsSampler
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsSemaphoreEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glIsShader
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glIsStateNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glIsSync
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsSyncAPPLE
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glIsTexture
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsTextureEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsTextureHandleResidentARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsTextureHandleResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glIsTransformFeedback
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glIsTransformFeedbackNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsVariantEnabledEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glIsVertexArray
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsVertexArrayAPPLE
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsVertexArrayOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsVertexAttribEnabledAPPLE
+ 'g',
+ 'l',
+ 'L',
+ 'G',
+ 'P',
+ 'U',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glLGPUCopyImageSubDataNVX
+ 'g',
+ 'l',
+ 'L',
+ 'G',
+ 'P',
+ 'U',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glLGPUInterlockNVX
+ 'g',
+ 'l',
+ 'L',
+ 'G',
+ 'P',
+ 'U',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glLGPUNamedBufferSubDataNVX
+ 'g',
+ 'l',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glLabelObjectEXT
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glLightEnviSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 0, // glLightModelf
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 'v',
+ 0, // glLightModelfv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 0, // glLightModeli
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 'v',
+ 0, // glLightModeliv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 0, // glLightModelx
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightModelxOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 'v',
+ 0, // glLightModelxv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightModelxvOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 0, // glLightf
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 0, // glLightfv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 0, // glLighti
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 0, // glLightiv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 0, // glLightx
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightxOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 0, // glLightxv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightxvOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glLineStipple
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'W',
+ 'i',
+ 'd',
+ 't',
+ 'h',
+ 0, // glLineWidth
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'W',
+ 'i',
+ 'd',
+ 't',
+ 'h',
+ 'x',
+ 0, // glLineWidthx
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'W',
+ 'i',
+ 'd',
+ 't',
+ 'h',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLineWidthxOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'k',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glLinkProgram
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'k',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glLinkProgramARB
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glListBase
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glListDrawCommandsStatesClientNV
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameterfSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameterfvSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameteriSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameterivSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'I',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'i',
+ 't',
+ 'y',
+ 0, // glLoadIdentity
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'I',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'i',
+ 't',
+ 'y',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glLoadIdentityDeformationMapSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glLoadMatrixd
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glLoadMatrixf
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 0, // glLoadMatrixx
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLoadMatrixxOES
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glLoadName
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'o',
+ 'm',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLoadPaletteFromModelViewMatrixOES
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glLoadProgramNV
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glLoadTransposeMatrixd
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glLoadTransposeMatrixdARB
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glLoadTransposeMatrixf
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glLoadTransposeMatrixfARB
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLoadTransposeMatrixxOES
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'k',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glLockArraysEXT
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'g',
+ 'i',
+ 'c',
+ 'O',
+ 'p',
+ 0, // glLogicOp
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeBufferNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeBufferResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeImageHandleNonResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeImageHandleNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeImageHandleResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeImageHandleResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeNamedBufferNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeNamedBufferResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeTextureHandleNonResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeTextureHandleNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeTextureHandleResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeTextureHandleResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '1',
+ 'd',
+ 0, // glMap1d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '1',
+ 'f',
+ 0, // glMap1f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMap1xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '2',
+ 'd',
+ 0, // glMap2d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '2',
+ 'f',
+ 0, // glMap2f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMap2xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glMapBuffer
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMapBufferARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMapBufferOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glMapBufferRange
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMapBufferRangeEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glMapControlPointsNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '1',
+ 'd',
+ 0, // glMapGrid1d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '1',
+ 'f',
+ 0, // glMapGrid1f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMapGrid1xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '2',
+ 'd',
+ 0, // glMapGrid2d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '2',
+ 'f',
+ 0, // glMapGrid2f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMapGrid2xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glMapNamedBuffer
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMapNamedBufferEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glMapNamedBufferRange
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMapNamedBufferRangeEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glMapObjectBufferATI
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMapParameterfvNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMapParameterivNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glMapTexture2DINTEL
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib1dAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib1fAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib2dAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib2fAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 0, // glMaterialf
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 0, // glMaterialfv
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 0, // glMateriali
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 0, // glMaterialiv
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 0, // glMaterialx
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMaterialxOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 0, // glMaterialxv
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMaterialxvOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixFrustumEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexPointerARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMatrixIndexPointerOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexubvARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexuivARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexusvARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixLoad3x2fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixLoad3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'I',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'i',
+ 't',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadIdentityEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixLoadTranspose3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadTransposedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadTransposefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoaddEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 0, // glMatrixMode
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixMult3x2fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixMult3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixMultTranspose3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultTransposedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultTransposefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultdEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixOrthoEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'P',
+ 'o',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixPopEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixPushEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixRotatedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixRotatefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixScaledEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixScalefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixTranslatedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixTranslatefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'r',
+ 'T',
+ 'h',
+ 'r',
+ 'e',
+ 'a',
+ 'd',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMaxShaderCompilerThreadsARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'r',
+ 'T',
+ 'h',
+ 'r',
+ 'e',
+ 'a',
+ 'd',
+ 's',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glMaxShaderCompilerThreadsKHR
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 0, // glMemoryBarrier
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'B',
+ 'y',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glMemoryBarrierByRegion
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMemoryBarrierEXT
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMemoryObjectParameterivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glMinSampleShading
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMinSampleShadingARB
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMinSampleShadingOES
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glMinmax
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMinmaxEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glMultMatrixd
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glMultMatrixf
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 0, // glMultMatrixx
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultMatrixxOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glMultTransposeMatrixd
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultTransposeMatrixdARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glMultTransposeMatrixf
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultTransposeMatrixfARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultTransposeMatrixxOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glMultiDrawArrays
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawArraysEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glMultiDrawArraysIndirect
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glMultiDrawArraysIndirectAMD
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawArraysIndirectBindlessCountNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glMultiDrawArraysIndirectBindlessNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 0, // glMultiDrawArraysIndirectCount
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiDrawArraysIndirectCountARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawArraysIndirectEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMultiDrawElementArrayAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 0, // glMultiDrawElements
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glMultiDrawElementsBaseVertex
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawElementsBaseVertexEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawElementsEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glMultiDrawElementsIndirect
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glMultiDrawElementsIndirectAMD
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawElementsIndirectBindlessCountNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glMultiDrawElementsIndirectBindlessNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 0, // glMultiDrawElementsIndirectCount
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiDrawElementsIndirectCountARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawElementsIndirectEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawMeshTasksIndirectCountNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawMeshTasksIndirectNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMultiDrawRangeElementArrayAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glMultiModeDrawArraysIBM
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glMultiModeDrawElementsIBM
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexBufferEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 0, // glMultiTexCoord1d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord1dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 0, // glMultiTexCoord1f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord1fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord1hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord1hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 0, // glMultiTexCoord1i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord1iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 0, // glMultiTexCoord1s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord1sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 0, // glMultiTexCoord2d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord2dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 0, // glMultiTexCoord2f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord2fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord2hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord2hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 0, // glMultiTexCoord2i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord2iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 0, // glMultiTexCoord2s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord2sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 0, // glMultiTexCoord3d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord3dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 0, // glMultiTexCoord3f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord3fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord3hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord3hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 0, // glMultiTexCoord3i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord3iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 0, // glMultiTexCoord3s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord3sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 0, // glMultiTexCoord4d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord4dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 0, // glMultiTexCoord4f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord4fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord4hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord4hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 0, // glMultiTexCoord4i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord4iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 0, // glMultiTexCoord4s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord4sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 0, // glMultiTexCoord4x
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP1ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP1uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP2ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP2uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP3ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP3uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP4ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP4uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexCoordPointerEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnvfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnvfvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnviEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnvivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGendEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGendvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGenfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGenfvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGeniEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGenivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexImage1DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexImage2DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexImage3DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterIivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterfvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameteriEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexRenderbufferEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glMulticastBarrierNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glMulticastBlitFramebufferNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glMulticastBufferSubDataNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glMulticastCopyBufferSubDataNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glMulticastCopyImageSubDataNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastFramebufferSampleLocationsfvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjecti64vNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjectivNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjectui64vNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjectuivNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glMulticastScissorArrayvNVX
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glMulticastViewportArrayvNVX
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'W',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glMulticastViewportPositionWScaleNVX
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // glMulticastWaitSyncNV
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glNamedBufferAttachMemoryNV
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glNamedBufferData
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferDataEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glNamedBufferPageCommitmentARB
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferPageCommitmentEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glNamedBufferStorage
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferStorageEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'x',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferStorageExternalEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferStorageMemEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glNamedBufferSubData
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferSubDataEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedCopyBufferSubDataEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferDrawBuffer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glNamedFramebufferDrawBuffers
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glNamedFramebufferParameteri
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferParameteriEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferReadBuffer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferRenderbuffer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferRenderbufferEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glNamedFramebufferSampleLocationsfvARB
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glNamedFramebufferSampleLocationsfvNV
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glNamedFramebufferSamplePositionsfvAMD
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glNamedFramebufferTexture
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTexture1DEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTexture2DEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTexture3DEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTextureEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTextureFaceEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferTextureLayer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTextureLayerEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4dEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4dvEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4fEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4fvEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4iEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4ivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4uiEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4uivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameters4fvEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParametersI4ivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParametersI4uivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramStringEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glNamedRenderbufferStorage
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedRenderbufferStorageEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glNamedRenderbufferStorageMultisample
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'd',
+ 'v',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glNamedRenderbufferStorageMultisampleAdvancedAMD
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedRenderbufferStorageMultisampleCoverageEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedRenderbufferStorageMultisampleEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glNamedStringARB
+ 'g',
+ 'l',
+ 'N',
+ 'e',
+ 'w',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glNewList
+ 'g',
+ 'l',
+ 'N',
+ 'e',
+ 'w',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNewObjectBufferATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 0, // glNormal3b
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 'v',
+ 0, // glNormal3bv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 0, // glNormal3d
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 'v',
+ 0, // glNormal3dv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 0, // glNormal3f
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'v',
+ 0, // glNormal3fv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glNormal3hNV
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glNormal3hvNV
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 0, // glNormal3i
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 'v',
+ 0, // glNormal3iv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 0, // glNormal3s
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 'v',
+ 0, // glNormal3sv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'x',
+ 0, // glNormal3x
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glNormal3xOES
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glNormal3xvOES
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glNormalFormatNV
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glNormalP3ui
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glNormalP3uiv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glNormalPointer
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNormalPointerEXT
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glNormalPointerListIBM
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glNormalPointervINTEL
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'b',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3bATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'b',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3bvATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3dATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3dvATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3fATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3fvATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3iATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3ivATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3sATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3svATI
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glObjectLabel
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glObjectLabelKHR
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glObjectPtrLabel
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glObjectPtrLabelKHR
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'u',
+ 'r',
+ 'g',
+ 'e',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glObjectPurgeableAPPLE
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'U',
+ 'n',
+ 'p',
+ 'u',
+ 'r',
+ 'g',
+ 'e',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glObjectUnpurgeableAPPLE
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 0, // glOrtho
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'f',
+ 0, // glOrthof
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glOrthofOES
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'x',
+ 0, // glOrthox
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glOrthoxOES
+ 'g',
+ 'l',
+ 'P',
+ 'N',
+ 'T',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 'g',
+ 'l',
+ 'e',
+ 's',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glPNTrianglesfATI
+ 'g',
+ 'l',
+ 'P',
+ 'N',
+ 'T',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 'g',
+ 'l',
+ 'e',
+ 's',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glPNTrianglesiATI
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 's',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glPassTexCoordATI
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 's',
+ 's',
+ 'T',
+ 'h',
+ 'r',
+ 'o',
+ 'u',
+ 'g',
+ 'h',
+ 0, // glPassThrough
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 's',
+ 's',
+ 'T',
+ 'h',
+ 'r',
+ 'o',
+ 'u',
+ 'g',
+ 'h',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPassThroughxOES
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glPatchParameterfv
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glPatchParameteri
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPatchParameteriEXT
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPatchParameteriOES
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glPathColorGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathCommandsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathCoordsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // glPathCoverDepthFuncNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'D',
+ 'a',
+ 's',
+ 'h',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glPathDashArrayNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'F',
+ 'o',
+ 'g',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glPathFogGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glPathGlyphIndexArrayNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPathGlyphIndexRangeNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPathGlyphRangeNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathGlyphsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glPathMemoryGlyphIndexArrayNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glPathParameterfNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glPathParameterfvNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glPathParameteriNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glPathParameterivNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'N',
+ 'V',
+ 0, // glPathStencilDepthOffsetNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // glPathStencilFuncNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glPathStringNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 'u',
+ 'b',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathSubCommandsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 'u',
+ 'b',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathSubCoordsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glPathTexGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 'u',
+ 's',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glPauseTransformFeedback
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 'u',
+ 's',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glPauseTransformFeedbackNV
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPixelDataRangeNV
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glPixelMapfv
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glPixelMapuiv
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 0, // glPixelMapusv
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'x',
+ 0, // glPixelMapx
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'e',
+ 'f',
+ 0, // glPixelStoref
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'e',
+ 'i',
+ 0, // glPixelStorei
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'e',
+ 'x',
+ 0, // glPixelStorex
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameterfSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameterfvSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameteriSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameterivSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glPixelTexGenSGIX
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glPixelTransferf
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glPixelTransferi
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPixelTransferxOES
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameterfEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameterfvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameteriEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameterivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'Z',
+ 'o',
+ 'o',
+ 'm',
+ 0, // glPixelZoom
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'Z',
+ 'o',
+ 'o',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPixelZoomxOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'A',
+ 'l',
+ 'o',
+ 'n',
+ 'g',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glPointAlongPathNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glPointParameterf
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glPointParameterfARB
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPointParameterfEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPointParameterfSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glPointParameterfv
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glPointParameterfvARB
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPointParameterfvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPointParameterfvSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glPointParameteri
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glPointParameteriNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glPointParameteriv
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glPointParameterivNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 0, // glPointParameterx
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointParameterxOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 0, // glPointParameterxv
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointParameterxvOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 0, // glPointSize
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointSizePointerOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'x',
+ 0, // glPointSizex
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointSizexOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glPollAsyncSGIX
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glPollInstrumentsSGIX
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 0, // glPolygonMode
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPolygonModeNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 0, // glPolygonOffset
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 0, // glPolygonOffsetClamp
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPolygonOffsetClampEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPolygonOffsetEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'x',
+ 0, // glPolygonOffsetx
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPolygonOffsetxOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glPolygonStipple
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPopAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPopClientAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 0, // glPopDebugGroup
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glPopDebugGroupKHR
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPopGroupMarkerEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 0, // glPopMatrix
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glPopName
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 's',
+ 'e',
+ 'n',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'D',
+ 'u',
+ 'a',
+ 'l',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'N',
+ 'V',
+ 0, // glPresentFrameDualFillNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 's',
+ 'e',
+ 'n',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'K',
+ 'e',
+ 'y',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glPresentFrameKeyedNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 0, // glPrimitiveBoundingBox
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glPrimitiveBoundingBoxARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPrimitiveBoundingBoxEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPrimitiveBoundingBoxOES
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glPrimitiveRestartIndex
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'N',
+ 'V',
+ 0, // glPrimitiveRestartIndexNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'N',
+ 'V',
+ 0, // glPrimitiveRestartNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'o',
+ 'r',
+ 'i',
+ 't',
+ 'i',
+ 'z',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glPrioritizeTextures
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'o',
+ 'r',
+ 'i',
+ 't',
+ 'i',
+ 'z',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPrioritizeTexturesEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'o',
+ 'r',
+ 'i',
+ 't',
+ 'i',
+ 'z',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPrioritizeTexturesxOES
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 0, // glProgramBinary
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glProgramBinaryOES
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramBufferParametersIivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramBufferParametersIuivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramBufferParametersfvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4dARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4dvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4fARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4fvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4iNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4uiNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramEnvParameters4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParametersI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParametersI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4dARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4dvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4fARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4fvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4iNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4uiNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramLocalParameters4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParametersI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParametersI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4dNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4dvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4fNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4fvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4dNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4dvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4fNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4fvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glProgramParameteri
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramParameteriARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramParameteriEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameters4dvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameters4fvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glProgramPathFragmentInputGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramStringARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramSubroutineParametersuivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 0, // glProgramUniform1d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 0, // glProgramUniform1dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 0, // glProgramUniform1f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 0, // glProgramUniform1fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 0, // glProgramUniform1i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 0, // glProgramUniform1iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 0, // glProgramUniform1ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform1uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 0, // glProgramUniform2d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniform2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 0, // glProgramUniform2f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniform2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 0, // glProgramUniform2i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 0, // glProgramUniform2iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 0, // glProgramUniform2ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform2uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 0, // glProgramUniform3d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniform3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 0, // glProgramUniform3f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniform3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 0, // glProgramUniform3i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 0, // glProgramUniform3iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 0, // glProgramUniform3ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform3uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 0, // glProgramUniform4d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniform4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 0, // glProgramUniform4f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniform4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 0, // glProgramUniform4i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 0, // glProgramUniform4iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 0, // glProgramUniform4ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform4uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniformHandleui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glProgramUniformHandleui64IMG
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniformHandleui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniformHandleui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glProgramUniformHandleui64vIMG
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniformHandleui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix2x3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix2x3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix2x4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix2x4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix3x2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix3x2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix3x4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix3x4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix4x2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix4x2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix4x3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix4x3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniformui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniformui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'L',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'N',
+ 'V',
+ 0, // glProgramVertexLimitNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'v',
+ 'o',
+ 'k',
+ 'i',
+ 'n',
+ 'g',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glProvokingVertex
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'v',
+ 'o',
+ 'k',
+ 'i',
+ 'n',
+ 'g',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProvokingVertexEXT
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPushAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPushClientAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'e',
+ 'f',
+ 'a',
+ 'u',
+ 'l',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPushClientAttribDefaultEXT
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 0, // glPushDebugGroup
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glPushDebugGroupKHR
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPushGroupMarkerEXT
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 0, // glPushMatrix
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glPushName
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glQueryCounter
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glQueryCounterEXT
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glQueryMatrixxOES
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glQueryObjectParameteruiAMD
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glQueryResourceNV
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'T',
+ 'a',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glQueryResourceTagNV
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 0, // glRasterPos2d
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 0, // glRasterPos2dv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 0, // glRasterPos2f
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 0, // glRasterPos2fv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 0, // glRasterPos2i
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 0, // glRasterPos2iv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 0, // glRasterPos2s
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 0, // glRasterPos2sv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos2xOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos2xvOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 0, // glRasterPos3d
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 0, // glRasterPos3dv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 0, // glRasterPos3f
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 0, // glRasterPos3fv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 0, // glRasterPos3i
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 0, // glRasterPos3iv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 0, // glRasterPos3s
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 0, // glRasterPos3sv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos3xOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos3xvOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 0, // glRasterPos4d
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 0, // glRasterPos4dv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 0, // glRasterPos4f
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 0, // glRasterPos4fv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 0, // glRasterPos4i
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 'v',
+ 0, // glRasterPos4iv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 0, // glRasterPos4s
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 'v',
+ 0, // glRasterPos4sv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos4xOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos4xvOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glRasterSamplesEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glReadBuffer
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glReadBufferIndexedEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glReadBufferNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glReadInstrumentsSGIX
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glReadPixels
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glReadnPixels
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glReadnPixelsARB
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glReadnPixelsEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glReadnPixelsKHR
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'd',
+ 0, // glRectd
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'd',
+ 'v',
+ 0, // glRectdv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 0, // glRectf
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 0, // glRectfv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 0, // glRecti
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 0, // glRectiv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 0, // glRects
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'v',
+ 0, // glRectsv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRectxOES
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRectxvOES
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'f',
+ 'e',
+ 'r',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glReferencePlaneSGIX
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'K',
+ 'e',
+ 'y',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glReleaseKeyedMutexWin32EXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'r',
+ 0, // glReleaseShaderCompiler
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'G',
+ 'p',
+ 'u',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glRenderGpuMaskNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 0, // glRenderMode
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glRenderbufferStorage
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glRenderbufferStorageEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glRenderbufferStorageMultisample
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glRenderbufferStorageMultisampleANGLE
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glRenderbufferStorageMultisampleAPPLE
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'd',
+ 'v',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glRenderbufferStorageMultisampleAdvancedAMD
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glRenderbufferStorageMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glRenderbufferStorageMultisampleEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glRenderbufferStorageMultisampleIMG
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glRenderbufferStorageMultisampleNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRenderbufferStorageOES
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodePointerSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'b',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeubSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'b',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeubvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4ubVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4ubVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuivSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeusSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 's',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeusvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'q',
+ 'u',
+ 'e',
+ 's',
+ 't',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'N',
+ 'V',
+ 0, // glRequestResidentProgramsNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glResetHistogram
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glResetHistogramEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glResetMemoryObjectParameterNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glResetMinmax
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glResetMinmaxEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'z',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glResizeBuffersMESA
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'l',
+ 'v',
+ 'e',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'V',
+ 'a',
+ 'l',
+ 'u',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glResolveDepthValuesNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'l',
+ 'v',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glResolveMultisampleFramebufferAPPLE
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glResumeTransformFeedback
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glResumeTransformFeedbackNV
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 0, // glRotated
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 0, // glRotatef
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 0, // glRotatex
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRotatexOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glSampleCoverage
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glSampleCoverageARB
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'x',
+ 0, // glSampleCoveragex
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glSampleCoveragexOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 'p',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glSampleMapATI
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSampleMaskEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glSampleMaskIndexedNV
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glSampleMaskSGIS
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 0, // glSampleMaski
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSamplePatternEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glSamplePatternSGIS
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glSamplerParameterIiv
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSamplerParameterIivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glSamplerParameterIivOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glSamplerParameterIuiv
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSamplerParameterIuivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glSamplerParameterIuivOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glSamplerParameterf
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glSamplerParameterfv
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glSamplerParameteri
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glSamplerParameteriv
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'd',
+ 0, // glScaled
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'f',
+ 0, // glScalef
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'x',
+ 0, // glScalex
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScalexOES
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 0, // glScissor
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 0, // glScissorArrayv
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glScissorArrayvNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScissorArrayvOES
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'x',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glScissorExclusiveArrayvNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'x',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'v',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glScissorExclusiveNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glScissorIndexed
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glScissorIndexedNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScissorIndexedOES
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 0, // glScissorIndexedv
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glScissorIndexedvNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScissorIndexedvOES
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 0, // glSecondaryColor3b
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3bEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'v',
+ 0, // glSecondaryColor3bv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3bvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 0, // glSecondaryColor3d
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3dEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'v',
+ 0, // glSecondaryColor3dv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3dvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 0, // glSecondaryColor3f
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3fEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'v',
+ 0, // glSecondaryColor3fv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3fvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glSecondaryColor3hNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glSecondaryColor3hvNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 0, // glSecondaryColor3i
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3iEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'v',
+ 0, // glSecondaryColor3iv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3ivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 0, // glSecondaryColor3s
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3sEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'v',
+ 0, // glSecondaryColor3sv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3svEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 0, // glSecondaryColor3ub
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3ubEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glSecondaryColor3ubv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3ubvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 0, // glSecondaryColor3ui
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3uiEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glSecondaryColor3uiv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3uivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 0, // glSecondaryColor3us
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3usEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'v',
+ 0, // glSecondaryColor3usv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3usvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glSecondaryColorFormatNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glSecondaryColorP3ui
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glSecondaryColorP3uiv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glSecondaryColorPointer
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColorPointerEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glSecondaryColorPointerListIBM
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'l',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glSelectBuffer
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'l',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glSelectPerfMonitorCountersAMD
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSemaphoreParameterui64vEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 0, // glSeparableFilter2D
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSeparableFilter2DEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glSetFenceAPPLE
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glSetFenceNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glSetFragmentShaderConstantATI
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSetInvariantEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSetLocalConstantEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glSetMultisamplefvAMD
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 0, // glShadeModel
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 0, // glShaderBinary
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'p',
+ '1',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glShaderOp1EXT
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'p',
+ '2',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glShaderOp2EXT
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'p',
+ '3',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glShaderOp3EXT
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 0, // glShaderSource
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glShaderSourceARB
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glShaderStorageBlockBinding
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glShadingRateImageBarrierNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glShadingRateImagePaletteNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'O',
+ 'r',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'u',
+ 's',
+ 't',
+ 'o',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glShadingRateSampleOrderCustomNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'O',
+ 'r',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glShadingRateSampleOrderNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'r',
+ 'p',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glSharpenTexFuncSGIS
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSignalSemaphoreEXT
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glSignalSemaphoreui64NVX
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'V',
+ 'k',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glSignalVkFenceNV
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'V',
+ 'k',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glSignalVkSemaphoreNV
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'e',
+ 'c',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'z',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glSpecializeShader
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'e',
+ 'c',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'z',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glSpecializeShaderARB
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameterfSGIX
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameterfvSGIX
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameteriSGIX
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameterivSGIX
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glStartInstrumentsSGIX
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'T',
+ 'i',
+ 'l',
+ 'i',
+ 'n',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glStartTilingQCOM
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glStateCaptureNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'a',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glStencilClearTagEXT
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilFillPathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilFillPathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glStencilFunc
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glStencilFuncSeparate
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glStencilFuncSeparateATI
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glStencilMask
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glStencilMaskSeparate
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 0, // glStencilOp
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glStencilOpSeparate
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glStencilOpSeparateATI
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 'V',
+ 'a',
+ 'l',
+ 'u',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glStencilOpValueAMD
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilStrokePathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilStrokePathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverFillPathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverFillPathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverStrokePathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverStrokePathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'p',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glStopInstrumentsSGIX
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'G',
+ 'R',
+ 'E',
+ 'M',
+ 'E',
+ 'D',
+ 'Y',
+ 0, // glStringMarkerGREMEDY
+ 'g',
+ 'l',
+ 'S',
+ 'u',
+ 'b',
+ 'p',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 'c',
+ 'i',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'B',
+ 'i',
+ 'a',
+ 's',
+ 'N',
+ 'V',
+ 0, // glSubpixelPrecisionBiasNV
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'i',
+ 'z',
+ 'z',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSwizzleEXT
+ 'g',
+ 'l',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glSyncTextureINTEL
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'g',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glTagSampleBufferSGIX
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3bEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3bvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3dEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3dvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3fEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3fvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3iEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3ivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3sEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3svEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangentPointerEXT
+ 'g',
+ 'l',
+ 'T',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ '3',
+ 'D',
+ 'F',
+ 'X',
+ 0, // glTbufferMask3DFX
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'l',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTessellationFactorAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'l',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTessellationModeAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glTestFenceAPPLE
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTestFenceNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glTestObjectAPPLE
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glTexAttachMemoryNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glTexBuffer
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glTexBufferARB
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexBufferEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexBufferOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glTexBufferRange
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexBufferRangeEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexBufferRangeOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glTexBumpParameterfvATI
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glTexBumpParameterivATI
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 0, // glTexCoord1d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 0, // glTexCoord1dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 0, // glTexCoord1f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 0, // glTexCoord1fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord1hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord1hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 0, // glTexCoord1i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'v',
+ 0, // glTexCoord1iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 0, // glTexCoord1s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'v',
+ 0, // glTexCoord1sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 0, // glTexCoord2d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 0, // glTexCoord2dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 0, // glTexCoord2f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor3fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4ubVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4ubVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 0, // glTexCoord2fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord2hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord2hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 0, // glTexCoord2i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'v',
+ 0, // glTexCoord2iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 0, // glTexCoord2s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'v',
+ 0, // glTexCoord2sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 0, // glTexCoord3d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'v',
+ 0, // glTexCoord3dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 0, // glTexCoord3f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'v',
+ 0, // glTexCoord3fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord3hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord3hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 0, // glTexCoord3i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'v',
+ 0, // glTexCoord3iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 0, // glTexCoord3s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'v',
+ 0, // glTexCoord3sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 0, // glTexCoord4d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'v',
+ 0, // glTexCoord4dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 0, // glTexCoord4f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fColor4fNormal3fVertex4fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fColor4fNormal3fVertex4fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fVertex4fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fVertex4fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'v',
+ 0, // glTexCoord4fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord4hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord4hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 0, // glTexCoord4i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'v',
+ 0, // glTexCoord4iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 0, // glTexCoord4s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'v',
+ 0, // glTexCoord4sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glTexCoordFormatNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 0, // glTexCoordP1ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP1uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glTexCoordP2ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP2uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glTexCoordP3ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP3uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glTexCoordP4ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP4uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glTexCoordPointer
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexCoordPointerEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glTexCoordPointerListIBM
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glTexCoordPointervINTEL
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 0, // glTexEnvf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 0, // glTexEnvfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 0, // glTexEnvi
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 0, // glTexEnviv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 0, // glTexEnvx
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexEnvxOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 0, // glTexEnvxv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexEnvxvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTexFilterFuncSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 0, // glTexGend
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 0, // glTexGendv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 0, // glTexGenf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenfOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 0, // glTexGenfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenfvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 0, // glTexGeni
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGeniOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 0, // glTexGeniv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenivOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenxOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenxvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTexImage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTexImage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexImage2DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTexImage2DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTexImage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexImage3DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTexImage3DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexImage3DOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '4',
+ 'D',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTexImage4DSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glTexPageCommitmentARB
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexPageCommitmentEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glTexParameterIiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexParameterIivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterIivOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexParameterIuiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterIuivOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glTexParameterf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glTexParameterfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glTexParameteri
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glTexParameteriv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 0, // glTexParameterx
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterxOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 0, // glTexParameterxv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterxvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glTexRenderbufferNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTexStorage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTexStorage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexStorage2DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTexStorage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexStorage3DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexStorage3DMultisampleOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem2DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem3DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'p',
+ 'a',
+ 'r',
+ 's',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTexStorageSparseAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTexSubImage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTexSubImage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTexSubImage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexSubImage3DOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '4',
+ 'D',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTexSubImage4DSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glTextureAttachMemoryNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 0, // glTextureBarrier
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glTextureBarrierNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glTextureBuffer
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureBufferEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glTextureBufferRange
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureBufferRangeEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTextureColorMaskSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'o',
+ 'v',
+ 'e',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glTextureFoveationParametersQCOM
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureImage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureImage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage2DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage2DMultisampleNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage3DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage3DMultisampleNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureLightEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureMaterialEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureNormalEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexturePageCommitmentEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glTextureParameterIiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterIivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTextureParameterIuiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterIuivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glTextureParameterf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterfEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glTextureParameterfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterfvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glTextureParameteri
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameteriEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glTextureParameteriv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glTextureRangeAPPLE
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureRenderbufferEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTextureStorage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTextureStorage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTextureStorage2DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage2DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTextureStorage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTextureStorage3DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage3DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem2DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem3DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'p',
+ 'a',
+ 'r',
+ 's',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTextureStorageSparseAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTextureSubImage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureSubImage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTextureSubImage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureSubImage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTextureSubImage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureSubImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 0, // glTextureView
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureViewEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTextureViewOES
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'c',
+ 'k',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'N',
+ 'V',
+ 0, // glTrackMatrixNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ 'N',
+ 'V',
+ 0, // glTransformFeedbackAttribsNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glTransformFeedbackBufferBase
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glTransformFeedbackBufferRange
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ 'N',
+ 'V',
+ 0, // glTransformFeedbackStreamAttribsNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 's',
+ 0, // glTransformFeedbackVaryings
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTransformFeedbackVaryingsEXT
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 's',
+ 'N',
+ 'V',
+ 0, // glTransformFeedbackVaryingsNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTransformPathNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 0, // glTranslated
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 0, // glTranslatef
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 0, // glTranslatex
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTranslatexOES
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 0, // glUniform1d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 0, // glUniform1dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 0, // glUniform1f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 0, // glUniform1fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 0, // glUniform1i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform1i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform1i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 0, // glUniform1iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 0, // glUniform1ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform1ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform1ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform1uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform1uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform1uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 0, // glUniform2d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniform2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 0, // glUniform2f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniform2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 0, // glUniform2i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform2i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform2i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 0, // glUniform2iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 0, // glUniform2ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform2ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform2ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform2uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform2uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform2uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 0, // glUniform3d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniform3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 0, // glUniform3f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniform3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 0, // glUniform3i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform3i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform3i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 0, // glUniform3iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 0, // glUniform3ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform3ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform3ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform3uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform3uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform3uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 0, // glUniform4d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniform4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 0, // glUniform4f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniform4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 0, // glUniform4i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform4i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform4i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 0, // glUniform4iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 0, // glUniform4ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform4ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform4ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform4uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform4uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform4uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glUniformBlockBinding
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniformBufferEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformHandleui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glUniformHandleui64IMG
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniformHandleui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformHandleui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glUniformHandleui64vIMG
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformHandleui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformMatrix2fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix2x3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix2x3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix2x3fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix2x4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix2x4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix2x4fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformMatrix3fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix3x2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix3x2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix3x2fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix3x4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix3x4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix3x4fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformMatrix4fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix4x2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix4x2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix4x2fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix4x3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix4x3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix4x3fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniformSubroutinesuiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniformui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUnlockArraysEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glUnmapBuffer
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUnmapBufferARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glUnmapBufferOES
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glUnmapNamedBuffer
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUnmapNamedBufferEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glUnmapObjectBufferATI
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glUnmapTexture2DINTEL
+ 'g',
+ 'l',
+ 'U',
+ 'p',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glUpdateObjectBufferATI
+ 'g',
+ 'l',
+ 'U',
+ 'p',
+ 'l',
+ 'o',
+ 'a',
+ 'd',
+ 'G',
+ 'p',
+ 'u',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glUploadGpuMaskNVX
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glUseProgram
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUseProgramObjectARB
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 's',
+ 0, // glUseProgramStages
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUseProgramStagesEXT
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUseShaderProgramEXT
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glVDPAUFiniNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVDPAUGetSurfaceivNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'I',
+ 'n',
+ 'i',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVDPAUInitNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'I',
+ 's',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAUIsSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'M',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVDPAUMapSurfacesNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAURegisterOutputSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAURegisterVideoSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'W',
+ 'i',
+ 't',
+ 'h',
+ 'P',
+ 'i',
+ 'c',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'u',
+ 'c',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAURegisterVideoSurfaceWithPictureStructureNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'A',
+ 'c',
+ 'c',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVDPAUSurfaceAccessNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVDPAUUnmapSurfacesNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'U',
+ 'n',
+ 'r',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAUUnregisterSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glValidateProgram
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glValidateProgramARB
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 0, // glValidateProgramPipeline
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glValidateProgramPipelineEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVariantArrayObjectATI
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantbvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantdvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantfvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantsvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'u',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantubvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantuivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'u',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantusvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2bOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2bvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'd',
+ 0, // glVertex2d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glVertex2dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 0, // glVertex2f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glVertex2fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertex2hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertex2hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'i',
+ 0, // glVertex2i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'i',
+ 'v',
+ 0, // glVertex2iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 's',
+ 0, // glVertex2s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 's',
+ 'v',
+ 0, // glVertex2sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2xOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2xvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3bOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3bvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'd',
+ 0, // glVertex3d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glVertex3dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 0, // glVertex3f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glVertex3fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertex3hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertex3hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'i',
+ 0, // glVertex3i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'i',
+ 'v',
+ 0, // glVertex3iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 's',
+ 0, // glVertex3s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 's',
+ 'v',
+ 0, // glVertex3sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3xOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3xvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4bOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4bvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'd',
+ 0, // glVertex4d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glVertex4dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 0, // glVertex4f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glVertex4fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertex4hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertex4hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'i',
+ 0, // glVertex4i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'i',
+ 'v',
+ 0, // glVertex4iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 's',
+ 0, // glVertex4s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 's',
+ 'v',
+ 0, // glVertex4sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4xOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4xvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glVertexArrayAttribBinding
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexArrayAttribFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexArrayAttribIFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexArrayAttribLFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayBindVertexBufferEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 0, // glVertexArrayBindingDivisor
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayColorOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayEdgeFlagOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glVertexArrayElementBuffer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayFogCoordOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayIndexOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayMultiTexCoordOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayNormalOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glVertexArrayParameteriAPPLE
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glVertexArrayRangeAPPLE
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVertexArrayRangeNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArraySecondaryColorOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayTexCoordOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribBindingEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribDivisorEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribFormatEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribIFormatEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribIOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribLFormatEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribLOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexBindingDivisorEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glVertexArrayVertexBuffer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glVertexArrayVertexBuffers
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 0, // glVertexAttrib1d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib1dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 0, // glVertexAttrib1f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib1fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 0, // glVertexAttrib1s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'v',
+ 0, // glVertexAttrib1sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 0, // glVertexAttrib2d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib2dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 0, // glVertexAttrib2f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib2fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 0, // glVertexAttrib2s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'v',
+ 0, // glVertexAttrib2sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 0, // glVertexAttrib3d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib3dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 0, // glVertexAttrib3f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib3fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 0, // glVertexAttrib3s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'v',
+ 0, // glVertexAttrib3sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4Nbv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NbvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4Niv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4Nsv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NsvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 0, // glVertexAttrib4Nub
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NubARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4Nubv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NubvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4Nuiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NuivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4Nusv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NusvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4bv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4bvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 0, // glVertexAttrib4d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib4dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 0, // glVertexAttrib4f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib4fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4ivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 0, // glVertexAttrib4s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4ubNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4ubv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4ubvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4ubvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4uivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4usv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4usvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexAttribArrayObjectATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glVertexAttribBinding
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 0, // glVertexAttribDivisor
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glVertexAttribDivisorANGLE
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribDivisorARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribDivisorEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glVertexAttribDivisorNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexAttribFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexAttribFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 0, // glVertexAttribI1i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI1iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI1ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI1uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 0, // glVertexAttribI2i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI2iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI2ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI2uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 0, // glVertexAttribI3i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI3iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI3ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI3uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'b',
+ 'v',
+ 0, // glVertexAttribI4bv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4bvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 0, // glVertexAttribI4i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI4iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 's',
+ 'v',
+ 0, // glVertexAttribI4sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4svEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glVertexAttribI4ubv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4ubvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI4ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 0, // glVertexAttribI4usv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4usvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexAttribIFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexAttribIFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexAttribIPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribIPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 0, // glVertexAttribL1d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL1dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL1dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL1dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribL1ui64ARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribL1ui64vARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 0, // glVertexAttribL2d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL2dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL2dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL2dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 0, // glVertexAttribL3d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL3dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL3dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL3dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 0, // glVertexAttribL4d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL4dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL4dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL4dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexAttribLFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexAttribLFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexAttribLPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribLPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP1ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP1uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP2ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP2uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP3ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP3uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP4ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glVertexAttribParameteriAMD
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexAttribPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribPointerARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glVertexAttribPointerNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4ubvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 0, // glVertexBindingDivisor
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexBlendARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexBlendEnvfATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexBlendEnviATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glVertexP2ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexP2uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glVertexP3ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexP3uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glVertexP4ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexP4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glVertexPointerListIBM
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glVertexPointervINTEL
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexWeightPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexWeightfEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexWeightfvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexWeighthNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexWeighthvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureStreamParameterdvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureStreamParameterfvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureStreamParameterivNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 0, // glViewport
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 0, // glViewportArrayv
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glViewportArrayvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glViewportArrayvOES
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 0, // glViewportIndexedf
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glViewportIndexedfNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glViewportIndexedfOES
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'v',
+ 0, // glViewportIndexedfv
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glViewportIndexedfvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glViewportIndexedfvOES
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'W',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glViewportPositionWScaleNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'w',
+ 'i',
+ 'z',
+ 'z',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glViewportSwizzleNV
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glWaitSemaphoreEXT
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glWaitSemaphoreui64NVX
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glWaitSync
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glWaitSyncAPPLE
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'V',
+ 'k',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glWaitVkSemaphoreNV
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glWeightPathsNV
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightPointerARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glWeightPointerOES
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightbvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightdvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightfvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightivARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightsvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightubvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightuivARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightusvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 0, // glWindowPos2d
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2dARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2dMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 0, // glWindowPos2dv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2dvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2dvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 0, // glWindowPos2f
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2fARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2fMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 0, // glWindowPos2fv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2fvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2fvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 0, // glWindowPos2i
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2iARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2iMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 0, // glWindowPos2iv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2ivARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2ivMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 0, // glWindowPos2s
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2sARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2sMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 0, // glWindowPos2sv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2svARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2svMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 0, // glWindowPos3d
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3dARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3dMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 0, // glWindowPos3dv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3dvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3dvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 0, // glWindowPos3f
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3fARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3fMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 0, // glWindowPos3fv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3fvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3fvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 0, // glWindowPos3i
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3iARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3iMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 0, // glWindowPos3iv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3ivARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3ivMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 0, // glWindowPos3s
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3sARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3sMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 0, // glWindowPos3sv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3svARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3svMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4dMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4dvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4fMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4fvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4iMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4ivMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4sMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4svMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'a',
+ 'n',
+ 'g',
+ 'l',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glWindowRectanglesEXT
+ 'g',
+ 'l',
+ 'W',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glWriteMaskEXT
+ 0 };
+
+static void *gl_provider_resolver(const char *name,
+ const enum gl_provider *providers,
+ const uint32_t *entrypoints)
+{
+ int i;
+ for (i = 0; providers[i] != gl_provider_terminator; i++) {
+ const char *provider_name = enum_string + enum_string_offsets[providers[i]];
+ switch (providers[i]) {
+
+ case PROVIDER_Desktop_OpenGL_1_0:
+ if (epoxy_is_desktop_gl())
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 10);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 11)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 11);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_2:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 12)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 12);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_3:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 13)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 13);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_4:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 14)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 14);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_5:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 15)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 15);
+ break;
+ case PROVIDER_Desktop_OpenGL_2_0:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 20)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 20);
+ break;
+ case PROVIDER_Desktop_OpenGL_2_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 21)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 21);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_0:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 30)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 30);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 31)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 31);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_2:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 32)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 32);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_3:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 33)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 33);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_0:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 40)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 40);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 41)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 41);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_2:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 42)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 42);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_3:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 43)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 43);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_4:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 44)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 44);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_5:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 45)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 45);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_6:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 46)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 46);
+ break;
+ case PROVIDER_GL_3DFX_tbuffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_debug_output:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_draw_buffers_blend:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_framebuffer_multisample_advanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_framebuffer_sample_positions:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_gpu_shader_int64:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_interleaved_elements:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_name_gen_delete:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_occlusion_query_event:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_performance_monitor:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_sample_positions:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_sparse_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_stencil_operation_extended:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_vertex_shader_tessellator:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_framebuffer_blit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_translated_shader_source:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_copy_texture_levels:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_element_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_fence:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_flush_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_object_purgeable:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_sync:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_texture_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_vertex_array_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_vertex_program_evaluators:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_ES2_compatibility:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_ES3_1_compatibility:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_ES3_2_compatibility:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_base_instance:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_bindless_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_blend_func_extended:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_buffer_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_cl_event:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_clear_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_clear_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_clip_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_color_buffer_float:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_compute_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_compute_variable_group_size:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_copy_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_debug_output:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_direct_state_access:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_buffers_blend:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_elements_base_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_fragment_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_framebuffer_no_attachments:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_framebuffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_geometry_shader4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_get_program_binary:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_get_texture_sub_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_gl_spirv:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_gpu_shader_fp64:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_gpu_shader_int64:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_imaging:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_indirect_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_internalformat_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_internalformat_query2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_invalidate_subdata:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_map_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_matrix_palette:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multi_bind:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multitexture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_occlusion_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_parallel_shader_compile:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_point_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_polygon_offset_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_program_interface_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_provoking_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_robustness:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sample_locations:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sample_shading:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sampler_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_separate_shader_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_atomic_counters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_image_load_store:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_storage_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_subroutine:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shading_language_include:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sparse_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sparse_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sync:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_tessellation_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_barrier:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_compression:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_storage_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_view:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_timer_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transform_feedback2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transform_feedback3:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transform_feedback_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transpose_matrix:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_uniform_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_attrib_64bit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_attrib_binding:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_blend:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_viewport_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_window_pos:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_element_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_envmap_bumpmap:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_fragment_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_map_object_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_pn_triangles:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_separate_stencil:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_vertex_attrib_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_vertex_streams:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_EGL_image_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_base_instance:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_bindable_uniform:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_color:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_equation_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_func_extended:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_func_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_minmax:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_buffer_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_clear_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_clip_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_color_subtable:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_compiled_vertex_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_convolution:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_coordinate_frame:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_copy_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_cull_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_debug_label:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_debug_marker:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_depth_bounds_test:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_direct_state_access:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_discard_framebuffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_disjoint_timer_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_buffers2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_buffers_indexed:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_elements_base_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_range_elements:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_transform_feedback:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_external_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_fog_coord:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_framebuffer_blit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_framebuffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_geometry_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_geometry_shader4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_gpu_program_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_gpu_shader4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_histogram:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_index_func:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_index_material:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_light_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_map_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_memory_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_memory_object_fd:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_memory_object_win32:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multi_draw_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multisampled_render_to_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multiview_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_occlusion_query_boolean:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_paletted_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_pixel_transform:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_point_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_polygon_offset:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_polygon_offset_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_primitive_bounding_box:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_provoking_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_raster_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_robustness:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_secondary_color:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_semaphore:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_semaphore_fd:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_semaphore_win32:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_separate_shader_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_shader_framebuffer_fetch_non_coherent:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_shader_image_load_store:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_shader_pixel_local_storage2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_sparse_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_stencil_clear_tag:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_stencil_two_side:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_subtexture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_tessellation_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture3D:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_border_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_integer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_perturb_normal:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_view:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_timer_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_transform_feedback:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_attrib_64bit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_weighting:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_win32_keyed_mutex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_window_rectangles:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_x11_sync_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_GREMEDY_frame_terminator:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_GREMEDY_string_marker:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_HP_image_transform:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IBM_multimode_draw_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IBM_static_data:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IBM_vertex_array_lists:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_bindless_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_framebuffer_downsample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_multisampled_render_to_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_user_clip_plane:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INGR_blend_func_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_framebuffer_CMAA:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_map_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_parallel_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_performance_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_blend_equation_advanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_debug:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_parallel_shader_compile:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_robustness:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_MESA_framebuffer_flip_y:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_MESA_resize_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_MESA_window_pos:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_conditional_render:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_gpu_multicast2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_linked_gpu_multicast:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_progress_fence:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_alpha_to_coverage_dither_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_bindless_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_bindless_multi_draw_indirect_count:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_bindless_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_blend_equation_advanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_clip_space_w_scaling:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_command_list:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conditional_render:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conservative_raster:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conservative_raster_dilate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conservative_raster_pre_snap_triangles:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_copy_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_coverage_sample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_depth_buffer_float:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_vulkan_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_evaluators:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_explicit_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_fence:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_fragment_coverage_to_color:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_fragment_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_blit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_mixed_samples:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_multisample_coverage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_geometry_program4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_multicast:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_program4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_program5:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_shader5:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_half_float:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_internalformat_sample_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_memory_attachment:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_mesh_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_non_square_matrices:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_occlusion_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_parameter_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_path_rendering:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_pixel_data_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_point_sprite:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_polygon_mode:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_present_video:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_primitive_restart:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_query_resource:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_query_resource_tag:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_read_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_register_combiners:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_register_combiners2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_sample_locations:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_scissor_exclusive:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_shader_buffer_load:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_shading_rate_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_texture_barrier:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_texture_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_transform_feedback:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_transform_feedback2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vdpau_interop:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vdpau_interop2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_array_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_attrib_integer_64bit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_buffer_unified_memory:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_program4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_video_capture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_viewport_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_viewport_swizzle:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_EGL_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_blend_equation_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_blend_func_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_blend_subtract:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_byte_coordinates:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_draw_buffers_indexed:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_draw_elements_base_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_draw_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_fixed_point:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_framebuffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_geometry_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_get_program_binary:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_mapbuffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_matrix_palette:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_point_size_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_primitive_bounding_box:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_query_matrix:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_sample_shading:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_single_precision:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_tessellation_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_3D:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_border_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_cube_map:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_storage_multisample_2d_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_view:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_viewport_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OVR_multiview:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OVR_multiview_multisampled_render_to_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_PGI_misc_hints:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_alpha_test:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_driver_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_extended_get:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_extended_get2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_framebuffer_foveated:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_shader_framebuffer_fetch_noncoherent:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_texture_foveated:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_tiled_rendering:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_detail_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_fog_function:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_pixel_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_point_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_sharpen_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_texture4D:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_texture_color_mask:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_texture_filter4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_async:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_flush_raster:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_fragment_lighting:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_framezoom:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_igloo_interface:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_instruments:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_list_priority:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_pixel_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_polynomial_ffd:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_reference_plane:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_sprite:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_tag_sample_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGI_color_table:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUNX_constant_data:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_global_alpha:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_mesh_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_triangle_list:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_1_0:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 10 && epoxy_gl_version() < 20)
+ return epoxy_gles1_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_2_0:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 20)
+ return epoxy_gles2_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_3_0:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 30)
+ return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_3_1:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 31)
+ return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_3_2:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 32)
+ return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_always_present:
+ if (true)
+ return epoxy_get_bootstrap_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case gl_provider_terminator:
+ abort(); /* Not reached */
+ }
+ }
+
+ if (epoxy_resolver_failure_handler)
+ return epoxy_resolver_failure_handler(name);
+
+ fprintf(stderr, "No provider of %s found. Requires one of:\n", name);
+ for (i = 0; providers[i] != gl_provider_terminator; i++) {
+ fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]);
+ }
+ if (providers[0] == gl_provider_terminator) {
+ fprintf(stderr, " No known providers. This is likely a bug "
+ "in libepoxy code generation\n");
+ }
+ abort();
+}
+
+EPOXY_NOINLINE static void *
+gl_single_resolver(enum gl_provider provider, uint32_t entrypoint_offset);
+
+static void *
+gl_single_resolver(enum gl_provider provider, uint32_t entrypoint_offset)
+{
+ enum gl_provider providers[] = {
+ provider,
+ gl_provider_terminator
+ };
+ return gl_provider_resolver(entrypoint_strings + entrypoint_offset,
+ providers, &entrypoint_offset);
+}
+
+static PFNGLACCUMPROC
+epoxy_glAccum_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 0 /* glAccum */);
+}
+
+static PFNGLACCUMXOESPROC
+epoxy_glAccumxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 8 /* glAccumxOES */);
+}
+
+static PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC
+epoxy_glAcquireKeyedMutexWin32EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_win32_keyed_mutex, 20 /* glAcquireKeyedMutexWin32EXT */);
+}
+
+static PFNGLACTIVEPROGRAMEXTPROC
+epoxy_glActiveProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 48 /* glActiveProgramEXT */);
+}
+
+static PFNGLACTIVESHADERPROGRAMPROC
+epoxy_glActiveShaderProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67 /* "glActiveShaderProgram" */,
+ 67 /* "glActiveShaderProgram" */,
+ 67 /* "glActiveShaderProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67 /* "glActiveShaderProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLACTIVESHADERPROGRAMEXTPROC
+epoxy_glActiveShaderProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 89 /* glActiveShaderProgramEXT */);
+}
+
+static PFNGLACTIVESTENCILFACEEXTPROC
+epoxy_glActiveStencilFaceEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_stencil_two_side, 114 /* glActiveStencilFaceEXT */);
+}
+
+static PFNGLACTIVETEXTUREPROC
+epoxy_glActiveTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ 153 /* "glActiveTextureARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 137 /* "glActiveTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLACTIVETEXTUREARBPROC
+epoxy_glActiveTextureARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 153 /* "glActiveTextureARB" */,
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 153 /* "glActiveTextureARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLACTIVEVARYINGNVPROC
+epoxy_glActiveVaryingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 172 /* glActiveVaryingNV */);
+}
+
+static PFNGLALPHAFRAGMENTOP1ATIPROC
+epoxy_glAlphaFragmentOp1ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 190 /* glAlphaFragmentOp1ATI */);
+}
+
+static PFNGLALPHAFRAGMENTOP2ATIPROC
+epoxy_glAlphaFragmentOp2ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 212 /* glAlphaFragmentOp2ATI */);
+}
+
+static PFNGLALPHAFRAGMENTOP3ATIPROC
+epoxy_glAlphaFragmentOp3ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 234 /* glAlphaFragmentOp3ATI */);
+}
+
+static PFNGLALPHAFUNCPROC
+epoxy_glAlphaFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 256 /* "glAlphaFunc" */,
+ 256 /* "glAlphaFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 256 /* "glAlphaFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLALPHAFUNCQCOMPROC
+epoxy_glAlphaFuncQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_alpha_test, 268 /* glAlphaFuncQCOM */);
+}
+
+static PFNGLALPHAFUNCXPROC
+epoxy_glAlphaFuncx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 284 /* glAlphaFuncx */);
+}
+
+static PFNGLALPHAFUNCXOESPROC
+epoxy_glAlphaFuncxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 297 /* glAlphaFuncxOES */);
+}
+
+static PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC
+epoxy_glAlphaToCoverageDitherControlNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_alpha_to_coverage_dither_control, 313 /* glAlphaToCoverageDitherControlNV */);
+}
+
+static PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC
+epoxy_glApplyFramebufferAttachmentCMAAINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_framebuffer_CMAA, 346 /* glApplyFramebufferAttachmentCMAAINTEL */);
+}
+
+static PFNGLAPPLYTEXTUREEXTPROC
+epoxy_glApplyTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_light_texture, 384 /* glApplyTextureEXT */);
+}
+
+static PFNGLAREPROGRAMSRESIDENTNVPROC
+epoxy_glAreProgramsResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 402 /* glAreProgramsResidentNV */);
+}
+
+static PFNGLARETEXTURESRESIDENTPROC
+epoxy_glAreTexturesResident_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 426 /* glAreTexturesResident */);
+}
+
+static PFNGLARETEXTURESRESIDENTEXTPROC
+epoxy_glAreTexturesResidentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 448 /* glAreTexturesResidentEXT */);
+}
+
+static PFNGLARRAYELEMENTPROC
+epoxy_glArrayElement_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_vertex_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 473 /* "glArrayElement" */,
+ 488 /* "glArrayElementEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 473 /* "glArrayElement" */,
+ providers, entrypoints);
+}
+
+static PFNGLARRAYELEMENTEXTPROC
+epoxy_glArrayElementEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 488 /* "glArrayElementEXT" */,
+ 473 /* "glArrayElement" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 488 /* "glArrayElementEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLARRAYOBJECTATIPROC
+epoxy_glArrayObjectATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 506 /* glArrayObjectATI */);
+}
+
+static PFNGLASYNCCOPYBUFFERSUBDATANVXPROC
+epoxy_glAsyncCopyBufferSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 523 /* glAsyncCopyBufferSubDataNVX */);
+}
+
+static PFNGLASYNCCOPYIMAGESUBDATANVXPROC
+epoxy_glAsyncCopyImageSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 551 /* glAsyncCopyImageSubDataNVX */);
+}
+
+static PFNGLASYNCMARKERSGIXPROC
+epoxy_glAsyncMarkerSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 578 /* glAsyncMarkerSGIX */);
+}
+
+static PFNGLATTACHOBJECTARBPROC
+epoxy_glAttachObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 596 /* "glAttachObjectARB" */,
+ 614 /* "glAttachShader" */,
+ 614 /* "glAttachShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 596 /* "glAttachObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLATTACHSHADERPROC
+epoxy_glAttachShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 614 /* "glAttachShader" */,
+ 614 /* "glAttachShader" */,
+ 596 /* "glAttachObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 614 /* "glAttachShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINPROC
+epoxy_glBegin_unwrapped_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 629 /* glBegin */);
+}
+
+static PFNGLBEGINCONDITIONALRENDERPROC
+epoxy_glBeginConditionalRender_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 637 /* "glBeginConditionalRender" */,
+ 662 /* "glBeginConditionalRenderNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 637 /* "glBeginConditionalRender" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINCONDITIONALRENDERNVPROC
+epoxy_glBeginConditionalRenderNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 662 /* "glBeginConditionalRenderNV" */,
+ 637 /* "glBeginConditionalRender" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 662 /* "glBeginConditionalRenderNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINCONDITIONALRENDERNVXPROC
+epoxy_glBeginConditionalRenderNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_conditional_render, 689 /* glBeginConditionalRenderNVX */);
+}
+
+static PFNGLBEGINFRAGMENTSHADERATIPROC
+epoxy_glBeginFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 717 /* glBeginFragmentShaderATI */);
+}
+
+static PFNGLBEGINOCCLUSIONQUERYNVPROC
+epoxy_glBeginOcclusionQueryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 742 /* glBeginOcclusionQueryNV */);
+}
+
+static PFNGLBEGINPERFMONITORAMDPROC
+epoxy_glBeginPerfMonitorAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 766 /* glBeginPerfMonitorAMD */);
+}
+
+static PFNGLBEGINPERFQUERYINTELPROC
+epoxy_glBeginPerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 788 /* glBeginPerfQueryINTEL */);
+}
+
+static PFNGLBEGINQUERYPROC
+epoxy_glBeginQuery_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 810 /* "glBeginQuery" */,
+ 810 /* "glBeginQuery" */,
+ 823 /* "glBeginQueryARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 810 /* "glBeginQuery" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINQUERYARBPROC
+epoxy_glBeginQueryARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 823 /* "glBeginQueryARB" */,
+ 810 /* "glBeginQuery" */,
+ 810 /* "glBeginQuery" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 823 /* "glBeginQueryARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINQUERYEXTPROC
+epoxy_glBeginQueryEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 839 /* "glBeginQueryEXT" */,
+ 839 /* "glBeginQueryEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 839 /* "glBeginQueryEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINQUERYINDEXEDPROC
+epoxy_glBeginQueryIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 855 /* "glBeginQueryIndexed" */,
+ 855 /* "glBeginQueryIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 855 /* "glBeginQueryIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINTRANSFORMFEEDBACKPROC
+epoxy_glBeginTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 875 /* "glBeginTransformFeedback" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 900 /* "glBeginTransformFeedbackEXT" */,
+ 928 /* "glBeginTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 875 /* "glBeginTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINTRANSFORMFEEDBACKEXTPROC
+epoxy_glBeginTransformFeedbackEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 900 /* "glBeginTransformFeedbackEXT" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 928 /* "glBeginTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 900 /* "glBeginTransformFeedbackEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINTRANSFORMFEEDBACKNVPROC
+epoxy_glBeginTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 928 /* "glBeginTransformFeedbackNV" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 900 /* "glBeginTransformFeedbackEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 928 /* "glBeginTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINVERTEXSHADEREXTPROC
+epoxy_glBeginVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 955 /* glBeginVertexShaderEXT */);
+}
+
+static PFNGLBEGINVIDEOCAPTURENVPROC
+epoxy_glBeginVideoCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 978 /* glBeginVideoCaptureNV */);
+}
+
+static PFNGLBINDATTRIBLOCATIONPROC
+epoxy_glBindAttribLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1000 /* "glBindAttribLocation" */,
+ 1000 /* "glBindAttribLocation" */,
+ 1021 /* "glBindAttribLocationARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1000 /* "glBindAttribLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDATTRIBLOCATIONARBPROC
+epoxy_glBindAttribLocationARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1021 /* "glBindAttribLocationARB" */,
+ 1000 /* "glBindAttribLocation" */,
+ 1000 /* "glBindAttribLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1021 /* "glBindAttribLocationARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERPROC
+epoxy_glBindBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ 1058 /* "glBindBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1045 /* "glBindBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERARBPROC
+epoxy_glBindBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1058 /* "glBindBufferARB" */,
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1058 /* "glBindBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERBASEPROC
+epoxy_glBindBufferBase_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1091 /* "glBindBufferBaseEXT" */,
+ 1111 /* "glBindBufferBaseNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1074 /* "glBindBufferBase" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERBASEEXTPROC
+epoxy_glBindBufferBaseEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1091 /* "glBindBufferBaseEXT" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1111 /* "glBindBufferBaseNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1091 /* "glBindBufferBaseEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERBASENVPROC
+epoxy_glBindBufferBaseNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1111 /* "glBindBufferBaseNV" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1091 /* "glBindBufferBaseEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1111 /* "glBindBufferBaseNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFEROFFSETEXTPROC
+epoxy_glBindBufferOffsetEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1130 /* "glBindBufferOffsetEXT" */,
+ 1152 /* "glBindBufferOffsetNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1130 /* "glBindBufferOffsetEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFEROFFSETNVPROC
+epoxy_glBindBufferOffsetNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1152 /* "glBindBufferOffsetNV" */,
+ 1130 /* "glBindBufferOffsetEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1152 /* "glBindBufferOffsetNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERRANGEPROC
+epoxy_glBindBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1191 /* "glBindBufferRangeEXT" */,
+ 1212 /* "glBindBufferRangeNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1173 /* "glBindBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERRANGEEXTPROC
+epoxy_glBindBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1191 /* "glBindBufferRangeEXT" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1212 /* "glBindBufferRangeNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1191 /* "glBindBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERRANGENVPROC
+epoxy_glBindBufferRangeNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1212 /* "glBindBufferRangeNV" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1191 /* "glBindBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1212 /* "glBindBufferRangeNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERSBASEPROC
+epoxy_glBindBuffersBase_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1232 /* "glBindBuffersBase" */,
+ 1232 /* "glBindBuffersBase" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1232 /* "glBindBuffersBase" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERSRANGEPROC
+epoxy_glBindBuffersRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1250 /* "glBindBuffersRange" */,
+ 1250 /* "glBindBuffersRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1250 /* "glBindBuffersRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONPROC
+epoxy_glBindFragDataLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1269 /* "glBindFragDataLocation" */,
+ 1292 /* "glBindFragDataLocationEXT" */,
+ 1292 /* "glBindFragDataLocationEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1269 /* "glBindFragDataLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONEXTPROC
+epoxy_glBindFragDataLocationEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1292 /* "glBindFragDataLocationEXT" */,
+ 1292 /* "glBindFragDataLocationEXT" */,
+ 1269 /* "glBindFragDataLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1292 /* "glBindFragDataLocationEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONINDEXEDPROC
+epoxy_glBindFragDataLocationIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ PROVIDER_GL_EXT_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ 1348 /* "glBindFragDataLocationIndexedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1318 /* "glBindFragDataLocationIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC
+epoxy_glBindFragDataLocationIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1348 /* "glBindFragDataLocationIndexedEXT" */,
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1348 /* "glBindFragDataLocationIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGMENTSHADERATIPROC
+epoxy_glBindFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 1381 /* glBindFragmentShaderATI */);
+}
+
+static PFNGLBINDFRAMEBUFFERPROC
+epoxy_glBindFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1423 /* "glBindFramebufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1405 /* "glBindFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAMEBUFFEREXTPROC
+epoxy_glBindFramebufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1423 /* "glBindFramebufferEXT" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1423 /* "glBindFramebufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAMEBUFFEROESPROC
+epoxy_glBindFramebufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 1444 /* glBindFramebufferOES */);
+}
+
+static PFNGLBINDIMAGETEXTUREPROC
+epoxy_glBindImageTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1465 /* "glBindImageTexture" */,
+ 1465 /* "glBindImageTexture" */,
+ 1465 /* "glBindImageTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1465 /* "glBindImageTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDIMAGETEXTUREEXTPROC
+epoxy_glBindImageTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_image_load_store, 1484 /* glBindImageTextureEXT */);
+}
+
+static PFNGLBINDIMAGETEXTURESPROC
+epoxy_glBindImageTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1506 /* "glBindImageTextures" */,
+ 1506 /* "glBindImageTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1506 /* "glBindImageTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDLIGHTPARAMETEREXTPROC
+epoxy_glBindLightParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1526 /* glBindLightParameterEXT */);
+}
+
+static PFNGLBINDMATERIALPARAMETEREXTPROC
+epoxy_glBindMaterialParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1550 /* glBindMaterialParameterEXT */);
+}
+
+static PFNGLBINDMULTITEXTUREEXTPROC
+epoxy_glBindMultiTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 1577 /* glBindMultiTextureEXT */);
+}
+
+static PFNGLBINDPARAMETEREXTPROC
+epoxy_glBindParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1599 /* glBindParameterEXT */);
+}
+
+static PFNGLBINDPROGRAMARBPROC
+epoxy_glBindProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1618 /* "glBindProgramARB" */,
+ 1618 /* "glBindProgramARB" */,
+ 1635 /* "glBindProgramNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1618 /* "glBindProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDPROGRAMNVPROC
+epoxy_glBindProgramNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1635 /* "glBindProgramNV" */,
+ 1618 /* "glBindProgramARB" */,
+ 1618 /* "glBindProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1635 /* "glBindProgramNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDPROGRAMPIPELINEPROC
+epoxy_glBindProgramPipeline_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1651 /* "glBindProgramPipeline" */,
+ 1651 /* "glBindProgramPipeline" */,
+ 1651 /* "glBindProgramPipeline" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1651 /* "glBindProgramPipeline" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDPROGRAMPIPELINEEXTPROC
+epoxy_glBindProgramPipelineEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 1673 /* glBindProgramPipelineEXT */);
+}
+
+static PFNGLBINDRENDERBUFFERPROC
+epoxy_glBindRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1717 /* "glBindRenderbufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1698 /* "glBindRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDRENDERBUFFEREXTPROC
+epoxy_glBindRenderbufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1717 /* "glBindRenderbufferEXT" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1717 /* "glBindRenderbufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDRENDERBUFFEROESPROC
+epoxy_glBindRenderbufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 1739 /* glBindRenderbufferOES */);
+}
+
+static PFNGLBINDSAMPLERPROC
+epoxy_glBindSampler_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1761 /* "glBindSampler" */,
+ 1761 /* "glBindSampler" */,
+ 1761 /* "glBindSampler" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1761 /* "glBindSampler" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDSAMPLERSPROC
+epoxy_glBindSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1775 /* "glBindSamplers" */,
+ 1775 /* "glBindSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1775 /* "glBindSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDSHADINGRATEIMAGENVPROC
+epoxy_glBindShadingRateImageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 1790 /* glBindShadingRateImageNV */);
+}
+
+static PFNGLBINDTEXGENPARAMETEREXTPROC
+epoxy_glBindTexGenParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1815 /* glBindTexGenParameterEXT */);
+}
+
+static PFNGLBINDTEXTUREPROC
+epoxy_glBindTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_texture_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ 1854 /* "glBindTextureEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1840 /* "glBindTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTEXTUREEXTPROC
+epoxy_glBindTextureEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_object,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1854 /* "glBindTextureEXT" */,
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1854 /* "glBindTextureEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTEXTUREUNITPROC
+epoxy_glBindTextureUnit_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1871 /* "glBindTextureUnit" */,
+ 1871 /* "glBindTextureUnit" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1871 /* "glBindTextureUnit" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTEXTUREUNITPARAMETEREXTPROC
+epoxy_glBindTextureUnitParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1889 /* glBindTextureUnitParameterEXT */);
+}
+
+static PFNGLBINDTEXTURESPROC
+epoxy_glBindTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1919 /* "glBindTextures" */,
+ 1919 /* "glBindTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1919 /* "glBindTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTRANSFORMFEEDBACKPROC
+epoxy_glBindTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1934 /* "glBindTransformFeedback" */,
+ 1934 /* "glBindTransformFeedback" */,
+ 1934 /* "glBindTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1934 /* "glBindTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTRANSFORMFEEDBACKNVPROC
+epoxy_glBindTransformFeedbackNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback2, 1958 /* glBindTransformFeedbackNV */);
+}
+
+static PFNGLBINDVERTEXARRAYPROC
+epoxy_glBindVertexArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 2002 /* "glBindVertexArrayAPPLE" */,
+ 2025 /* "glBindVertexArrayOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1984 /* "glBindVertexArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXARRAYAPPLEPROC
+epoxy_glBindVertexArrayAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2002 /* "glBindVertexArrayAPPLE" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2002 /* "glBindVertexArrayAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXARRAYOESPROC
+epoxy_glBindVertexArrayOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2025 /* "glBindVertexArrayOES" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2025 /* "glBindVertexArrayOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXBUFFERPROC
+epoxy_glBindVertexBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2046 /* "glBindVertexBuffer" */,
+ 2046 /* "glBindVertexBuffer" */,
+ 2046 /* "glBindVertexBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2046 /* "glBindVertexBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXBUFFERSPROC
+epoxy_glBindVertexBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2065 /* "glBindVertexBuffers" */,
+ 2065 /* "glBindVertexBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2065 /* "glBindVertexBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXSHADEREXTPROC
+epoxy_glBindVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 2085 /* glBindVertexShaderEXT */);
+}
+
+static PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC
+epoxy_glBindVideoCaptureStreamBufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 2107 /* glBindVideoCaptureStreamBufferNV */);
+}
+
+static PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC
+epoxy_glBindVideoCaptureStreamTextureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 2140 /* glBindVideoCaptureStreamTextureNV */);
+}
+
+static PFNGLBINORMAL3BEXTPROC
+epoxy_glBinormal3bEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2174 /* glBinormal3bEXT */);
+}
+
+static PFNGLBINORMAL3BVEXTPROC
+epoxy_glBinormal3bvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2190 /* glBinormal3bvEXT */);
+}
+
+static PFNGLBINORMAL3DEXTPROC
+epoxy_glBinormal3dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2207 /* glBinormal3dEXT */);
+}
+
+static PFNGLBINORMAL3DVEXTPROC
+epoxy_glBinormal3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2223 /* glBinormal3dvEXT */);
+}
+
+static PFNGLBINORMAL3FEXTPROC
+epoxy_glBinormal3fEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2240 /* glBinormal3fEXT */);
+}
+
+static PFNGLBINORMAL3FVEXTPROC
+epoxy_glBinormal3fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2256 /* glBinormal3fvEXT */);
+}
+
+static PFNGLBINORMAL3IEXTPROC
+epoxy_glBinormal3iEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2273 /* glBinormal3iEXT */);
+}
+
+static PFNGLBINORMAL3IVEXTPROC
+epoxy_glBinormal3ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2289 /* glBinormal3ivEXT */);
+}
+
+static PFNGLBINORMAL3SEXTPROC
+epoxy_glBinormal3sEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2306 /* glBinormal3sEXT */);
+}
+
+static PFNGLBINORMAL3SVEXTPROC
+epoxy_glBinormal3svEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2322 /* glBinormal3svEXT */);
+}
+
+static PFNGLBINORMALPOINTEREXTPROC
+epoxy_glBinormalPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2339 /* glBinormalPointerEXT */);
+}
+
+static PFNGLBITMAPPROC
+epoxy_glBitmap_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 2360 /* glBitmap */);
+}
+
+static PFNGLBITMAPXOESPROC
+epoxy_glBitmapxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 2369 /* glBitmapxOES */);
+}
+
+static PFNGLBLENDBARRIERPROC
+epoxy_glBlendBarrier_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ PROVIDER_GL_NV_blend_equation_advanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2382 /* "glBlendBarrier" */,
+ 2397 /* "glBlendBarrierKHR" */,
+ 2415 /* "glBlendBarrierNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2382 /* "glBlendBarrier" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDBARRIERKHRPROC
+epoxy_glBlendBarrierKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_blend_equation_advanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2397 /* "glBlendBarrierKHR" */,
+ 2382 /* "glBlendBarrier" */,
+ 2415 /* "glBlendBarrierNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2397 /* "glBlendBarrierKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDBARRIERNVPROC
+epoxy_glBlendBarrierNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_blend_equation_advanced,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2415 /* "glBlendBarrierNV" */,
+ 2382 /* "glBlendBarrier" */,
+ 2397 /* "glBlendBarrierKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2415 /* "glBlendBarrierNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDCOLORPROC
+epoxy_glBlendColor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ 2445 /* "glBlendColorEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2432 /* "glBlendColor" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDCOLOREXTPROC
+epoxy_glBlendColorEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2445 /* "glBlendColorEXT" */,
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2445 /* "glBlendColorEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDCOLORXOESPROC
+epoxy_glBlendColorxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 2461 /* glBlendColorxOES */);
+}
+
+static PFNGLBLENDEQUATIONPROC
+epoxy_glBlendEquation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_minmax,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ 2494 /* "glBlendEquationEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2478 /* "glBlendEquation" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONEXTPROC
+epoxy_glBlendEquationEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_minmax,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2494 /* "glBlendEquationEXT" */,
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2494 /* "glBlendEquationEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONINDEXEDAMDPROC
+epoxy_glBlendEquationIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2513 /* "glBlendEquationIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONOESPROC
+epoxy_glBlendEquationOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_blend_subtract, 2539 /* glBlendEquationOES */);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEPROC
+epoxy_glBlendEquationSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_equation_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2558 /* "glBlendEquationSeparate" */,
+ 2558 /* "glBlendEquationSeparate" */,
+ 2582 /* "glBlendEquationSeparateEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2558 /* "glBlendEquationSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEEXTPROC
+epoxy_glBlendEquationSeparateEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_equation_separate,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2582 /* "glBlendEquationSeparateEXT" */,
+ 2558 /* "glBlendEquationSeparate" */,
+ 2558 /* "glBlendEquationSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2582 /* "glBlendEquationSeparateEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC
+epoxy_glBlendEquationSeparateIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEOESPROC
+epoxy_glBlendEquationSeparateOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_blend_equation_separate, 2643 /* glBlendEquationSeparateOES */);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIPROC
+epoxy_glBlendEquationSeparatei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2670 /* "glBlendEquationSeparatei" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIARBPROC
+epoxy_glBlendEquationSeparateiARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2695 /* "glBlendEquationSeparateiARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIEXTPROC
+epoxy_glBlendEquationSeparateiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2723 /* "glBlendEquationSeparateiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIOESPROC
+epoxy_glBlendEquationSeparateiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2751 /* "glBlendEquationSeparateiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIPROC
+epoxy_glBlendEquationi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2779 /* "glBlendEquationi" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIARBPROC
+epoxy_glBlendEquationiARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2796 /* "glBlendEquationiARB" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2796 /* "glBlendEquationiARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIEXTPROC
+epoxy_glBlendEquationiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2816 /* "glBlendEquationiEXT" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2816 /* "glBlendEquationiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIOESPROC
+epoxy_glBlendEquationiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2836 /* "glBlendEquationiOES" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2836 /* "glBlendEquationiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCPROC
+epoxy_glBlendFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2856 /* "glBlendFunc" */,
+ 2856 /* "glBlendFunc" */,
+ 2856 /* "glBlendFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2856 /* "glBlendFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCINDEXEDAMDPROC
+epoxy_glBlendFuncIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3132 /* "glBlendFunciEXT" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2868 /* "glBlendFuncIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEPROC
+epoxy_glBlendFuncSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_func_separate,
+ PROVIDER_GL_INGR_blend_func_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2890 /* "glBlendFuncSeparate" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2910 /* "glBlendFuncSeparateEXT" */,
+ 2933 /* "glBlendFuncSeparateINGR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2890 /* "glBlendFuncSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEEXTPROC
+epoxy_glBlendFuncSeparateEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_separate,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_INGR_blend_func_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2910 /* "glBlendFuncSeparateEXT" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2933 /* "glBlendFuncSeparateINGR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2910 /* "glBlendFuncSeparateEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEINGRPROC
+epoxy_glBlendFuncSeparateINGR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_INGR_blend_func_separate,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_func_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2933 /* "glBlendFuncSeparateINGR" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2910 /* "glBlendFuncSeparateEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2933 /* "glBlendFuncSeparateINGR" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC
+epoxy_glBlendFuncSeparateIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEOESPROC
+epoxy_glBlendFuncSeparateOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_blend_func_separate, 2987 /* glBlendFuncSeparateOES */);
+}
+
+static PFNGLBLENDFUNCSEPARATEIPROC
+epoxy_glBlendFuncSeparatei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3010 /* "glBlendFuncSeparatei" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEIARBPROC
+epoxy_glBlendFuncSeparateiARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3031 /* "glBlendFuncSeparateiARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEIEXTPROC
+epoxy_glBlendFuncSeparateiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3055 /* "glBlendFuncSeparateiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEIOESPROC
+epoxy_glBlendFuncSeparateiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3079 /* "glBlendFuncSeparateiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIPROC
+epoxy_glBlendFunci_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3132 /* "glBlendFunciEXT" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3103 /* "glBlendFunci" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIARBPROC
+epoxy_glBlendFunciARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3116 /* "glBlendFunciARB" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3132 /* "glBlendFunciEXT" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3116 /* "glBlendFunciARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIEXTPROC
+epoxy_glBlendFunciEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3132 /* "glBlendFunciEXT" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3132 /* "glBlendFunciEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIOESPROC
+epoxy_glBlendFunciOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3148 /* "glBlendFunciOES" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3132 /* "glBlendFunciEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3148 /* "glBlendFunciOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDPARAMETERINVPROC
+epoxy_glBlendParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_blend_equation_advanced, 3164 /* glBlendParameteriNV */);
+}
+
+static PFNGLBLITFRAMEBUFFERPROC
+epoxy_glBlitFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_blit,
+ PROVIDER_GL_NV_framebuffer_blit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3225 /* "glBlitFramebufferEXT" */,
+ 3246 /* "glBlitFramebufferNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3184 /* "glBlitFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLITFRAMEBUFFERANGLEPROC
+epoxy_glBlitFramebufferANGLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ANGLE_framebuffer_blit, 3202 /* glBlitFramebufferANGLE */);
+}
+
+static PFNGLBLITFRAMEBUFFEREXTPROC
+epoxy_glBlitFramebufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_blit,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_framebuffer_blit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3225 /* "glBlitFramebufferEXT" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3246 /* "glBlitFramebufferNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3225 /* "glBlitFramebufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLITFRAMEBUFFERNVPROC
+epoxy_glBlitFramebufferNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_framebuffer_blit,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_blit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3246 /* "glBlitFramebufferNV" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3225 /* "glBlitFramebufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3246 /* "glBlitFramebufferNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLITNAMEDFRAMEBUFFERPROC
+epoxy_glBlitNamedFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3266 /* "glBlitNamedFramebuffer" */,
+ 3266 /* "glBlitNamedFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3266 /* "glBlitNamedFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERADDRESSRANGENVPROC
+epoxy_glBufferAddressRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 3289 /* glBufferAddressRangeNV */);
+}
+
+static PFNGLBUFFERATTACHMEMORYNVPROC
+epoxy_glBufferAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 3312 /* glBufferAttachMemoryNV */);
+}
+
+static PFNGLBUFFERDATAPROC
+epoxy_glBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ 3348 /* "glBufferDataARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3335 /* "glBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERDATAARBPROC
+epoxy_glBufferDataARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3348 /* "glBufferDataARB" */,
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3348 /* "glBufferDataARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERPAGECOMMITMENTARBPROC
+epoxy_glBufferPageCommitmentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sparse_buffer, 3364 /* glBufferPageCommitmentARB */);
+}
+
+static PFNGLBUFFERPARAMETERIAPPLEPROC
+epoxy_glBufferParameteriAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_flush_buffer_range, 3390 /* glBufferParameteriAPPLE */);
+}
+
+static PFNGLBUFFERSTORAGEPROC
+epoxy_glBufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_buffer_storage,
+ PROVIDER_GL_EXT_buffer_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3414 /* "glBufferStorage" */,
+ 3414 /* "glBufferStorage" */,
+ 3430 /* "glBufferStorageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3414 /* "glBufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERSTORAGEEXTPROC
+epoxy_glBufferStorageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_buffer_storage,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_buffer_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3430 /* "glBufferStorageEXT" */,
+ 3414 /* "glBufferStorage" */,
+ 3414 /* "glBufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3430 /* "glBufferStorageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERSTORAGEEXTERNALEXTPROC
+epoxy_glBufferStorageExternalEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_external_buffer, 3449 /* glBufferStorageExternalEXT */);
+}
+
+static PFNGLBUFFERSTORAGEMEMEXTPROC
+epoxy_glBufferStorageMemEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 3476 /* glBufferStorageMemEXT */);
+}
+
+static PFNGLBUFFERSUBDATAPROC
+epoxy_glBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ 3514 /* "glBufferSubDataARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3498 /* "glBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERSUBDATAARBPROC
+epoxy_glBufferSubDataARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3514 /* "glBufferSubDataARB" */,
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3514 /* "glBufferSubDataARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCALLCOMMANDLISTNVPROC
+epoxy_glCallCommandListNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 3533 /* glCallCommandListNV */);
+}
+
+static PFNGLCALLLISTPROC
+epoxy_glCallList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3553 /* glCallList */);
+}
+
+static PFNGLCALLLISTSPROC
+epoxy_glCallLists_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3564 /* glCallLists */);
+}
+
+static PFNGLCHECKFRAMEBUFFERSTATUSPROC
+epoxy_glCheckFramebufferStatus_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3601 /* "glCheckFramebufferStatusEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3576 /* "glCheckFramebufferStatus" */,
+ providers, entrypoints);
+}
+
+static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC
+epoxy_glCheckFramebufferStatusEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3601 /* "glCheckFramebufferStatusEXT" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3601 /* "glCheckFramebufferStatusEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCHECKFRAMEBUFFERSTATUSOESPROC
+epoxy_glCheckFramebufferStatusOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 3629 /* glCheckFramebufferStatusOES */);
+}
+
+static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC
+epoxy_glCheckNamedFramebufferStatus_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3657 /* "glCheckNamedFramebufferStatus" */,
+ 3657 /* "glCheckNamedFramebufferStatus" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3657 /* "glCheckNamedFramebufferStatus" */,
+ providers, entrypoints);
+}
+
+static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC
+epoxy_glCheckNamedFramebufferStatusEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 3687 /* glCheckNamedFramebufferStatusEXT */);
+}
+
+static PFNGLCLAMPCOLORPROC
+epoxy_glClampColor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_color_buffer_float,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3720 /* "glClampColor" */,
+ 3733 /* "glClampColorARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3720 /* "glClampColor" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLAMPCOLORARBPROC
+epoxy_glClampColorARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_color_buffer_float,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3733 /* "glClampColorARB" */,
+ 3720 /* "glClampColor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3733 /* "glClampColorARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARPROC
+epoxy_glClear_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3749 /* "glClear" */,
+ 3749 /* "glClear" */,
+ 3749 /* "glClear" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3749 /* "glClear" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARACCUMPROC
+epoxy_glClearAccum_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3757 /* glClearAccum */);
+}
+
+static PFNGLCLEARACCUMXOESPROC
+epoxy_glClearAccumxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 3770 /* glClearAccumxOES */);
+}
+
+static PFNGLCLEARBUFFERDATAPROC
+epoxy_glClearBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_clear_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3787 /* "glClearBufferData" */,
+ 3787 /* "glClearBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3787 /* "glClearBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERSUBDATAPROC
+epoxy_glClearBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_clear_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3805 /* "glClearBufferSubData" */,
+ 3805 /* "glClearBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3805 /* "glClearBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERFIPROC
+epoxy_glClearBufferfi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3826 /* "glClearBufferfi" */,
+ 3826 /* "glClearBufferfi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3826 /* "glClearBufferfi" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERFVPROC
+epoxy_glClearBufferfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3842 /* "glClearBufferfv" */,
+ 3842 /* "glClearBufferfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3842 /* "glClearBufferfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERIVPROC
+epoxy_glClearBufferiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3858 /* "glClearBufferiv" */,
+ 3858 /* "glClearBufferiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3858 /* "glClearBufferiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERUIVPROC
+epoxy_glClearBufferuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3874 /* "glClearBufferuiv" */,
+ 3874 /* "glClearBufferuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3874 /* "glClearBufferuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARCOLORPROC
+epoxy_glClearColor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3891 /* "glClearColor" */,
+ 3891 /* "glClearColor" */,
+ 3891 /* "glClearColor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3891 /* "glClearColor" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARCOLORIIEXTPROC
+epoxy_glClearColorIiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_integer, 3904 /* glClearColorIiEXT */);
+}
+
+static PFNGLCLEARCOLORIUIEXTPROC
+epoxy_glClearColorIuiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_integer, 3922 /* glClearColorIuiEXT */);
+}
+
+static PFNGLCLEARCOLORXPROC
+epoxy_glClearColorx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 3941 /* glClearColorx */);
+}
+
+static PFNGLCLEARCOLORXOESPROC
+epoxy_glClearColorxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 3955 /* glClearColorxOES */);
+}
+
+static PFNGLCLEARDEPTHPROC
+epoxy_glClearDepth_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3972 /* glClearDepth */);
+}
+
+static PFNGLCLEARDEPTHDNVPROC
+epoxy_glClearDepthdNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_depth_buffer_float, 3985 /* glClearDepthdNV */);
+}
+
+static PFNGLCLEARDEPTHFPROC
+epoxy_glClearDepthf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_OES_single_precision,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4015 /* "glClearDepthfOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4001 /* "glClearDepthf" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARDEPTHFOESPROC
+epoxy_glClearDepthfOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_single_precision,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4015 /* "glClearDepthfOES" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4015 /* "glClearDepthfOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARDEPTHXPROC
+epoxy_glClearDepthx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 4032 /* glClearDepthx */);
+}
+
+static PFNGLCLEARDEPTHXOESPROC
+epoxy_glClearDepthxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4046 /* glClearDepthxOES */);
+}
+
+static PFNGLCLEARINDEXPROC
+epoxy_glClearIndex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4063 /* glClearIndex */);
+}
+
+static PFNGLCLEARNAMEDBUFFERDATAPROC
+epoxy_glClearNamedBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4076 /* "glClearNamedBufferData" */,
+ 4076 /* "glClearNamedBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4076 /* "glClearNamedBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDBUFFERDATAEXTPROC
+epoxy_glClearNamedBufferDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 4099 /* glClearNamedBufferDataEXT */);
+}
+
+static PFNGLCLEARNAMEDBUFFERSUBDATAPROC
+epoxy_glClearNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4125 /* "glClearNamedBufferSubData" */,
+ 4125 /* "glClearNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4125 /* "glClearNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC
+epoxy_glClearNamedBufferSubDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 4151 /* glClearNamedBufferSubDataEXT */);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERFIPROC
+epoxy_glClearNamedFramebufferfi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4180 /* "glClearNamedFramebufferfi" */,
+ 4180 /* "glClearNamedFramebufferfi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4180 /* "glClearNamedFramebufferfi" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERFVPROC
+epoxy_glClearNamedFramebufferfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4206 /* "glClearNamedFramebufferfv" */,
+ 4206 /* "glClearNamedFramebufferfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4206 /* "glClearNamedFramebufferfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERIVPROC
+epoxy_glClearNamedFramebufferiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4232 /* "glClearNamedFramebufferiv" */,
+ 4232 /* "glClearNamedFramebufferiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4232 /* "glClearNamedFramebufferiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC
+epoxy_glClearNamedFramebufferuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4258 /* "glClearNamedFramebufferuiv" */,
+ 4258 /* "glClearNamedFramebufferuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4258 /* "glClearNamedFramebufferuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC
+epoxy_glClearPixelLocalStorageuiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_pixel_local_storage2, 4285 /* glClearPixelLocalStorageuiEXT */);
+}
+
+static PFNGLCLEARSTENCILPROC
+epoxy_glClearStencil_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4315 /* "glClearStencil" */,
+ 4315 /* "glClearStencil" */,
+ 4315 /* "glClearStencil" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4315 /* "glClearStencil" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXIMAGEPROC
+epoxy_glClearTexImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ PROVIDER_GL_EXT_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4330 /* "glClearTexImage" */,
+ 4330 /* "glClearTexImage" */,
+ 4346 /* "glClearTexImageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4330 /* "glClearTexImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXIMAGEEXTPROC
+epoxy_glClearTexImageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_clear_texture,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4346 /* "glClearTexImageEXT" */,
+ 4330 /* "glClearTexImage" */,
+ 4330 /* "glClearTexImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4346 /* "glClearTexImageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXSUBIMAGEPROC
+epoxy_glClearTexSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ PROVIDER_GL_EXT_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4365 /* "glClearTexSubImage" */,
+ 4365 /* "glClearTexSubImage" */,
+ 4384 /* "glClearTexSubImageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4365 /* "glClearTexSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXSUBIMAGEEXTPROC
+epoxy_glClearTexSubImageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_clear_texture,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4384 /* "glClearTexSubImageEXT" */,
+ 4365 /* "glClearTexSubImage" */,
+ 4365 /* "glClearTexSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4384 /* "glClearTexSubImageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTACTIVETEXTUREPROC
+epoxy_glClientActiveTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4406 /* "glClientActiveTexture" */,
+ 4406 /* "glClientActiveTexture" */,
+ 4428 /* "glClientActiveTextureARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4406 /* "glClientActiveTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTACTIVETEXTUREARBPROC
+epoxy_glClientActiveTextureARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4428 /* "glClientActiveTextureARB" */,
+ 4406 /* "glClientActiveTexture" */,
+ 4406 /* "glClientActiveTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4428 /* "glClientActiveTextureARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC
+epoxy_glClientActiveVertexStreamATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 4453 /* glClientActiveVertexStreamATI */);
+}
+
+static PFNGLCLIENTATTRIBDEFAULTEXTPROC
+epoxy_glClientAttribDefaultEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 4483 /* glClientAttribDefaultEXT */);
+}
+
+static PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC
+epoxy_glClientWaitSemaphoreui64NVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 4508 /* glClientWaitSemaphoreui64NVX */);
+}
+
+static PFNGLCLIENTWAITSYNCPROC
+epoxy_glClientWaitSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ 4554 /* "glClientWaitSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4537 /* "glClientWaitSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTWAITSYNCAPPLEPROC
+epoxy_glClientWaitSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4554 /* "glClientWaitSyncAPPLE" */,
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4554 /* "glClientWaitSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIPCONTROLPROC
+epoxy_glClipControl_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_clip_control,
+ PROVIDER_GL_EXT_clip_control,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4576 /* "glClipControl" */,
+ 4576 /* "glClipControl" */,
+ 4590 /* "glClipControlEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4576 /* "glClipControl" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIPCONTROLEXTPROC
+epoxy_glClipControlEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_clip_control,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_clip_control,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4590 /* "glClipControlEXT" */,
+ 4576 /* "glClipControl" */,
+ 4576 /* "glClipControl" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4590 /* "glClipControlEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIPPLANEPROC
+epoxy_glClipPlane_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4607 /* glClipPlane */);
+}
+
+static PFNGLCLIPPLANEFPROC
+epoxy_glClipPlanef_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 4619 /* glClipPlanef */);
+}
+
+static PFNGLCLIPPLANEFIMGPROC
+epoxy_glClipPlanefIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_user_clip_plane, 4632 /* glClipPlanefIMG */);
+}
+
+static PFNGLCLIPPLANEFOESPROC
+epoxy_glClipPlanefOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 4648 /* glClipPlanefOES */);
+}
+
+static PFNGLCLIPPLANEXPROC
+epoxy_glClipPlanex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 4664 /* glClipPlanex */);
+}
+
+static PFNGLCLIPPLANEXIMGPROC
+epoxy_glClipPlanexIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_user_clip_plane, 4677 /* glClipPlanexIMG */);
+}
+
+static PFNGLCLIPPLANEXOESPROC
+epoxy_glClipPlanexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4693 /* glClipPlanexOES */);
+}
+
+static PFNGLCOLOR3BPROC
+epoxy_glColor3b_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4709 /* glColor3b */);
+}
+
+static PFNGLCOLOR3BVPROC
+epoxy_glColor3bv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4719 /* glColor3bv */);
+}
+
+static PFNGLCOLOR3DPROC
+epoxy_glColor3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4730 /* glColor3d */);
+}
+
+static PFNGLCOLOR3DVPROC
+epoxy_glColor3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4740 /* glColor3dv */);
+}
+
+static PFNGLCOLOR3FPROC
+epoxy_glColor3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4751 /* glColor3f */);
+}
+
+static PFNGLCOLOR3FVERTEX3FSUNPROC
+epoxy_glColor3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 4761 /* glColor3fVertex3fSUN */);
+}
+
+static PFNGLCOLOR3FVERTEX3FVSUNPROC
+epoxy_glColor3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 4782 /* glColor3fVertex3fvSUN */);
+}
+
+static PFNGLCOLOR3FVPROC
+epoxy_glColor3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4804 /* glColor3fv */);
+}
+
+static PFNGLCOLOR3HNVPROC
+epoxy_glColor3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 4815 /* glColor3hNV */);
+}
+
+static PFNGLCOLOR3HVNVPROC
+epoxy_glColor3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 4827 /* glColor3hvNV */);
+}
+
+static PFNGLCOLOR3IPROC
+epoxy_glColor3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4840 /* glColor3i */);
+}
+
+static PFNGLCOLOR3IVPROC
+epoxy_glColor3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4850 /* glColor3iv */);
+}
+
+static PFNGLCOLOR3SPROC
+epoxy_glColor3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4861 /* glColor3s */);
+}
+
+static PFNGLCOLOR3SVPROC
+epoxy_glColor3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4871 /* glColor3sv */);
+}
+
+static PFNGLCOLOR3UBPROC
+epoxy_glColor3ub_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4882 /* glColor3ub */);
+}
+
+static PFNGLCOLOR3UBVPROC
+epoxy_glColor3ubv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4893 /* glColor3ubv */);
+}
+
+static PFNGLCOLOR3UIPROC
+epoxy_glColor3ui_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4905 /* glColor3ui */);
+}
+
+static PFNGLCOLOR3UIVPROC
+epoxy_glColor3uiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4916 /* glColor3uiv */);
+}
+
+static PFNGLCOLOR3USPROC
+epoxy_glColor3us_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4928 /* glColor3us */);
+}
+
+static PFNGLCOLOR3USVPROC
+epoxy_glColor3usv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4939 /* glColor3usv */);
+}
+
+static PFNGLCOLOR3XOESPROC
+epoxy_glColor3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4951 /* glColor3xOES */);
+}
+
+static PFNGLCOLOR3XVOESPROC
+epoxy_glColor3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4964 /* glColor3xvOES */);
+}
+
+static PFNGLCOLOR4BPROC
+epoxy_glColor4b_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4978 /* glColor4b */);
+}
+
+static PFNGLCOLOR4BVPROC
+epoxy_glColor4bv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4988 /* glColor4bv */);
+}
+
+static PFNGLCOLOR4DPROC
+epoxy_glColor4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4999 /* glColor4d */);
+}
+
+static PFNGLCOLOR4DVPROC
+epoxy_glColor4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5009 /* glColor4dv */);
+}
+
+static PFNGLCOLOR4FPROC
+epoxy_glColor4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5020 /* "glColor4f" */,
+ 5020 /* "glColor4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5020 /* "glColor4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5030 /* glColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5059 /* glColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLCOLOR4FVPROC
+epoxy_glColor4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5089 /* glColor4fv */);
+}
+
+static PFNGLCOLOR4HNVPROC
+epoxy_glColor4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 5100 /* glColor4hNV */);
+}
+
+static PFNGLCOLOR4HVNVPROC
+epoxy_glColor4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 5112 /* glColor4hvNV */);
+}
+
+static PFNGLCOLOR4IPROC
+epoxy_glColor4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5125 /* glColor4i */);
+}
+
+static PFNGLCOLOR4IVPROC
+epoxy_glColor4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5135 /* glColor4iv */);
+}
+
+static PFNGLCOLOR4SPROC
+epoxy_glColor4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5146 /* glColor4s */);
+}
+
+static PFNGLCOLOR4SVPROC
+epoxy_glColor4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5156 /* glColor4sv */);
+}
+
+static PFNGLCOLOR4UBPROC
+epoxy_glColor4ub_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5167 /* "glColor4ub" */,
+ 5167 /* "glColor4ub" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5167 /* "glColor4ub" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLOR4UBVERTEX2FSUNPROC
+epoxy_glColor4ubVertex2fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5178 /* glColor4ubVertex2fSUN */);
+}
+
+static PFNGLCOLOR4UBVERTEX2FVSUNPROC
+epoxy_glColor4ubVertex2fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5200 /* glColor4ubVertex2fvSUN */);
+}
+
+static PFNGLCOLOR4UBVERTEX3FSUNPROC
+epoxy_glColor4ubVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5223 /* glColor4ubVertex3fSUN */);
+}
+
+static PFNGLCOLOR4UBVERTEX3FVSUNPROC
+epoxy_glColor4ubVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5245 /* glColor4ubVertex3fvSUN */);
+}
+
+static PFNGLCOLOR4UBVPROC
+epoxy_glColor4ubv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5268 /* glColor4ubv */);
+}
+
+static PFNGLCOLOR4UIPROC
+epoxy_glColor4ui_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5280 /* glColor4ui */);
+}
+
+static PFNGLCOLOR4UIVPROC
+epoxy_glColor4uiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5291 /* glColor4uiv */);
+}
+
+static PFNGLCOLOR4USPROC
+epoxy_glColor4us_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5303 /* glColor4us */);
+}
+
+static PFNGLCOLOR4USVPROC
+epoxy_glColor4usv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5314 /* glColor4usv */);
+}
+
+static PFNGLCOLOR4XPROC
+epoxy_glColor4x_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 5326 /* glColor4x */);
+}
+
+static PFNGLCOLOR4XOESPROC
+epoxy_glColor4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 5336 /* glColor4xOES */);
+}
+
+static PFNGLCOLOR4XVOESPROC
+epoxy_glColor4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 5349 /* glColor4xvOES */);
+}
+
+static PFNGLCOLORFORMATNVPROC
+epoxy_glColorFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 5363 /* glColorFormatNV */);
+}
+
+static PFNGLCOLORFRAGMENTOP1ATIPROC
+epoxy_glColorFragmentOp1ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 5379 /* glColorFragmentOp1ATI */);
+}
+
+static PFNGLCOLORFRAGMENTOP2ATIPROC
+epoxy_glColorFragmentOp2ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 5401 /* glColorFragmentOp2ATI */);
+}
+
+static PFNGLCOLORFRAGMENTOP3ATIPROC
+epoxy_glColorFragmentOp3ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 5423 /* glColorFragmentOp3ATI */);
+}
+
+static PFNGLCOLORMASKPROC
+epoxy_glColorMask_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5445 /* "glColorMask" */,
+ 5445 /* "glColorMask" */,
+ 5445 /* "glColorMask" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5445 /* "glColorMask" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKINDEXEDEXTPROC
+epoxy_glColorMaskIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5492 /* "glColorMaskiEXT" */,
+ 5508 /* "glColorMaskiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5457 /* "glColorMaskIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKIPROC
+epoxy_glColorMaski_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5492 /* "glColorMaskiEXT" */,
+ 5508 /* "glColorMaskiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5479 /* "glColorMaski" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKIEXTPROC
+epoxy_glColorMaskiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5492 /* "glColorMaskiEXT" */,
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5508 /* "glColorMaskiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5492 /* "glColorMaskiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKIOESPROC
+epoxy_glColorMaskiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5508 /* "glColorMaskiOES" */,
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5492 /* "glColorMaskiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5508 /* "glColorMaskiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMATERIALPROC
+epoxy_glColorMaterial_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5524 /* glColorMaterial */);
+}
+
+static PFNGLCOLORP3UIPROC
+epoxy_glColorP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5540 /* "glColorP3ui" */,
+ 5540 /* "glColorP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5540 /* "glColorP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORP3UIVPROC
+epoxy_glColorP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5552 /* "glColorP3uiv" */,
+ 5552 /* "glColorP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5552 /* "glColorP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORP4UIPROC
+epoxy_glColorP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5565 /* "glColorP4ui" */,
+ 5565 /* "glColorP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5565 /* "glColorP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORP4UIVPROC
+epoxy_glColorP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5577 /* "glColorP4uiv" */,
+ 5577 /* "glColorP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5577 /* "glColorP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORPOINTERPROC
+epoxy_glColorPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5590 /* "glColorPointer" */,
+ 5590 /* "glColorPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5590 /* "glColorPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORPOINTEREXTPROC
+epoxy_glColorPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 5605 /* glColorPointerEXT */);
+}
+
+static PFNGLCOLORPOINTERLISTIBMPROC
+epoxy_glColorPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 5623 /* glColorPointerListIBM */);
+}
+
+static PFNGLCOLORPOINTERVINTELPROC
+epoxy_glColorPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 5645 /* glColorPointervINTEL */);
+}
+
+static PFNGLCOLORSUBTABLEPROC
+epoxy_glColorSubTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_color_subtable,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5666 /* "glColorSubTable" */,
+ 5682 /* "glColorSubTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5666 /* "glColorSubTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORSUBTABLEEXTPROC
+epoxy_glColorSubTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_color_subtable,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5682 /* "glColorSubTableEXT" */,
+ 5666 /* "glColorSubTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5682 /* "glColorSubTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPROC
+epoxy_glColorTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5701 /* "glColorTable" */,
+ 5714 /* "glColorTableEXT" */,
+ 5832 /* "glColorTableSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5701 /* "glColorTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEEXTPROC
+epoxy_glColorTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5714 /* "glColorTableEXT" */,
+ 5701 /* "glColorTable" */,
+ 5832 /* "glColorTableSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5714 /* "glColorTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERFVPROC
+epoxy_glColorTableParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5730 /* "glColorTableParameterfv" */,
+ 5754 /* "glColorTableParameterfvSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5730 /* "glColorTableParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERFVSGIPROC
+epoxy_glColorTableParameterfvSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5754 /* "glColorTableParameterfvSGI" */,
+ 5730 /* "glColorTableParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5754 /* "glColorTableParameterfvSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERIVPROC
+epoxy_glColorTableParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5781 /* "glColorTableParameteriv" */,
+ 5805 /* "glColorTableParameterivSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5781 /* "glColorTableParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERIVSGIPROC
+epoxy_glColorTableParameterivSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5805 /* "glColorTableParameterivSGI" */,
+ 5781 /* "glColorTableParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5805 /* "glColorTableParameterivSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLESGIPROC
+epoxy_glColorTableSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5832 /* "glColorTableSGI" */,
+ 5701 /* "glColorTable" */,
+ 5714 /* "glColorTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5832 /* "glColorTableSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMBINERINPUTNVPROC
+epoxy_glCombinerInputNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5848 /* glCombinerInputNV */);
+}
+
+static PFNGLCOMBINEROUTPUTNVPROC
+epoxy_glCombinerOutputNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5866 /* glCombinerOutputNV */);
+}
+
+static PFNGLCOMBINERPARAMETERFNVPROC
+epoxy_glCombinerParameterfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5885 /* glCombinerParameterfNV */);
+}
+
+static PFNGLCOMBINERPARAMETERFVNVPROC
+epoxy_glCombinerParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5908 /* glCombinerParameterfvNV */);
+}
+
+static PFNGLCOMBINERPARAMETERINVPROC
+epoxy_glCombinerParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5932 /* glCombinerParameteriNV */);
+}
+
+static PFNGLCOMBINERPARAMETERIVNVPROC
+epoxy_glCombinerParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5955 /* glCombinerParameterivNV */);
+}
+
+static PFNGLCOMBINERSTAGEPARAMETERFVNVPROC
+epoxy_glCombinerStageParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners2, 5979 /* glCombinerStageParameterfvNV */);
+}
+
+static PFNGLCOMMANDLISTSEGMENTSNVPROC
+epoxy_glCommandListSegmentsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 6008 /* glCommandListSegmentsNV */);
+}
+
+static PFNGLCOMPILECOMMANDLISTNVPROC
+epoxy_glCompileCommandListNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 6032 /* glCompileCommandListNV */);
+}
+
+static PFNGLCOMPILESHADERPROC
+epoxy_glCompileShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6055 /* "glCompileShader" */,
+ 6055 /* "glCompileShader" */,
+ 6071 /* "glCompileShaderARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6055 /* "glCompileShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPILESHADERARBPROC
+epoxy_glCompileShaderARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6071 /* "glCompileShaderARB" */,
+ 6055 /* "glCompileShader" */,
+ 6055 /* "glCompileShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6071 /* "glCompileShaderARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPILESHADERINCLUDEARBPROC
+epoxy_glCompileShaderIncludeARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 6090 /* glCompileShaderIncludeARB */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC
+epoxy_glCompressedMultiTexImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6116 /* glCompressedMultiTexImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC
+epoxy_glCompressedMultiTexImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6147 /* glCompressedMultiTexImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC
+epoxy_glCompressedMultiTexImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6178 /* glCompressedMultiTexImage3DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC
+epoxy_glCompressedMultiTexSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6209 /* glCompressedMultiTexSubImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC
+epoxy_glCompressedMultiTexSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6243 /* glCompressedMultiTexSubImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC
+epoxy_glCompressedMultiTexSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6277 /* glCompressedMultiTexSubImage3DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE1DPROC
+epoxy_glCompressedTexImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6311 /* "glCompressedTexImage1D" */,
+ 6334 /* "glCompressedTexImage1DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6311 /* "glCompressedTexImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE1DARBPROC
+epoxy_glCompressedTexImage1DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6334 /* "glCompressedTexImage1DARB" */,
+ 6311 /* "glCompressedTexImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6334 /* "glCompressedTexImage1DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE2DPROC
+epoxy_glCompressedTexImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6383 /* "glCompressedTexImage2DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6360 /* "glCompressedTexImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE2DARBPROC
+epoxy_glCompressedTexImage2DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6383 /* "glCompressedTexImage2DARB" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6383 /* "glCompressedTexImage2DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE3DPROC
+epoxy_glCompressedTexImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6409 /* "glCompressedTexImage3D" */,
+ 6409 /* "glCompressedTexImage3D" */,
+ 6432 /* "glCompressedTexImage3DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6409 /* "glCompressedTexImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE3DARBPROC
+epoxy_glCompressedTexImage3DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6432 /* "glCompressedTexImage3DARB" */,
+ 6409 /* "glCompressedTexImage3D" */,
+ 6409 /* "glCompressedTexImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6432 /* "glCompressedTexImage3DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE3DOESPROC
+epoxy_glCompressedTexImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 6458 /* glCompressedTexImage3DOES */);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC
+epoxy_glCompressedTexSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6484 /* "glCompressedTexSubImage1D" */,
+ 6510 /* "glCompressedTexSubImage1DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6484 /* "glCompressedTexSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC
+epoxy_glCompressedTexSubImage1DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6510 /* "glCompressedTexSubImage1DARB" */,
+ 6484 /* "glCompressedTexSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6510 /* "glCompressedTexSubImage1DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC
+epoxy_glCompressedTexSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6565 /* "glCompressedTexSubImage2DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6539 /* "glCompressedTexSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC
+epoxy_glCompressedTexSubImage2DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6565 /* "glCompressedTexSubImage2DARB" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6565 /* "glCompressedTexSubImage2DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC
+epoxy_glCompressedTexSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6594 /* "glCompressedTexSubImage3D" */,
+ 6594 /* "glCompressedTexSubImage3D" */,
+ 6620 /* "glCompressedTexSubImage3DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6594 /* "glCompressedTexSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC
+epoxy_glCompressedTexSubImage3DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6620 /* "glCompressedTexSubImage3DARB" */,
+ 6594 /* "glCompressedTexSubImage3D" */,
+ 6594 /* "glCompressedTexSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6620 /* "glCompressedTexSubImage3DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC
+epoxy_glCompressedTexSubImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 6649 /* glCompressedTexSubImage3DOES */);
+}
+
+static PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC
+epoxy_glCompressedTextureImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6678 /* glCompressedTextureImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC
+epoxy_glCompressedTextureImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6708 /* glCompressedTextureImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC
+epoxy_glCompressedTextureImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6738 /* glCompressedTextureImage3DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC
+epoxy_glCompressedTextureSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6768 /* "glCompressedTextureSubImage1D" */,
+ 6768 /* "glCompressedTextureSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6768 /* "glCompressedTextureSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC
+epoxy_glCompressedTextureSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6798 /* glCompressedTextureSubImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC
+epoxy_glCompressedTextureSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6831 /* "glCompressedTextureSubImage2D" */,
+ 6831 /* "glCompressedTextureSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6831 /* "glCompressedTextureSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC
+epoxy_glCompressedTextureSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6861 /* glCompressedTextureSubImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC
+epoxy_glCompressedTextureSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6894 /* "glCompressedTextureSubImage3D" */,
+ 6894 /* "glCompressedTextureSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6894 /* "glCompressedTextureSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC
+epoxy_glCompressedTextureSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6924 /* glCompressedTextureSubImage3DEXT */);
+}
+
+static PFNGLCONSERVATIVERASTERPARAMETERFNVPROC
+epoxy_glConservativeRasterParameterfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_conservative_raster_dilate, 6957 /* glConservativeRasterParameterfNV */);
+}
+
+static PFNGLCONSERVATIVERASTERPARAMETERINVPROC
+epoxy_glConservativeRasterParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_conservative_raster_pre_snap_triangles, 6990 /* glConservativeRasterParameteriNV */);
+}
+
+static PFNGLCONVOLUTIONFILTER1DPROC
+epoxy_glConvolutionFilter1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7023 /* "glConvolutionFilter1D" */,
+ 7045 /* "glConvolutionFilter1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7023 /* "glConvolutionFilter1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONFILTER1DEXTPROC
+epoxy_glConvolutionFilter1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7045 /* "glConvolutionFilter1DEXT" */,
+ 7023 /* "glConvolutionFilter1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7045 /* "glConvolutionFilter1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONFILTER2DPROC
+epoxy_glConvolutionFilter2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7070 /* "glConvolutionFilter2D" */,
+ 7092 /* "glConvolutionFilter2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7070 /* "glConvolutionFilter2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONFILTER2DEXTPROC
+epoxy_glConvolutionFilter2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7092 /* "glConvolutionFilter2DEXT" */,
+ 7070 /* "glConvolutionFilter2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7092 /* "glConvolutionFilter2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFPROC
+epoxy_glConvolutionParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7117 /* "glConvolutionParameterf" */,
+ 7141 /* "glConvolutionParameterfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7117 /* "glConvolutionParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFEXTPROC
+epoxy_glConvolutionParameterfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7141 /* "glConvolutionParameterfEXT" */,
+ 7117 /* "glConvolutionParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7141 /* "glConvolutionParameterfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFVPROC
+epoxy_glConvolutionParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7168 /* "glConvolutionParameterfv" */,
+ 7193 /* "glConvolutionParameterfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7168 /* "glConvolutionParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFVEXTPROC
+epoxy_glConvolutionParameterfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7193 /* "glConvolutionParameterfvEXT" */,
+ 7168 /* "glConvolutionParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7193 /* "glConvolutionParameterfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIPROC
+epoxy_glConvolutionParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7221 /* "glConvolutionParameteri" */,
+ 7245 /* "glConvolutionParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7221 /* "glConvolutionParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIEXTPROC
+epoxy_glConvolutionParameteriEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7245 /* "glConvolutionParameteriEXT" */,
+ 7221 /* "glConvolutionParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7245 /* "glConvolutionParameteriEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIVPROC
+epoxy_glConvolutionParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7272 /* "glConvolutionParameteriv" */,
+ 7297 /* "glConvolutionParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7272 /* "glConvolutionParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIVEXTPROC
+epoxy_glConvolutionParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7297 /* "glConvolutionParameterivEXT" */,
+ 7272 /* "glConvolutionParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7297 /* "glConvolutionParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERXOESPROC
+epoxy_glConvolutionParameterxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 7325 /* glConvolutionParameterxOES */);
+}
+
+static PFNGLCONVOLUTIONPARAMETERXVOESPROC
+epoxy_glConvolutionParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 7352 /* glConvolutionParameterxvOES */);
+}
+
+static PFNGLCOPYBUFFERSUBDATAPROC
+epoxy_glCopyBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_copy_buffer,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_copy_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7400 /* "glCopyBufferSubDataNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7380 /* "glCopyBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYBUFFERSUBDATANVPROC
+epoxy_glCopyBufferSubDataNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_copy_buffer,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_copy_buffer,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7400 /* "glCopyBufferSubDataNV" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7400 /* "glCopyBufferSubDataNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORSUBTABLEPROC
+epoxy_glCopyColorSubTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_color_subtable,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7422 /* "glCopyColorSubTable" */,
+ 7442 /* "glCopyColorSubTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7422 /* "glCopyColorSubTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORSUBTABLEEXTPROC
+epoxy_glCopyColorSubTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_color_subtable,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7442 /* "glCopyColorSubTableEXT" */,
+ 7422 /* "glCopyColorSubTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7442 /* "glCopyColorSubTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORTABLEPROC
+epoxy_glCopyColorTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7465 /* "glCopyColorTable" */,
+ 7482 /* "glCopyColorTableSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7465 /* "glCopyColorTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORTABLESGIPROC
+epoxy_glCopyColorTableSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7482 /* "glCopyColorTableSGI" */,
+ 7465 /* "glCopyColorTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7482 /* "glCopyColorTableSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER1DPROC
+epoxy_glCopyConvolutionFilter1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7502 /* "glCopyConvolutionFilter1D" */,
+ 7528 /* "glCopyConvolutionFilter1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7502 /* "glCopyConvolutionFilter1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC
+epoxy_glCopyConvolutionFilter1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7528 /* "glCopyConvolutionFilter1DEXT" */,
+ 7502 /* "glCopyConvolutionFilter1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7528 /* "glCopyConvolutionFilter1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER2DPROC
+epoxy_glCopyConvolutionFilter2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7557 /* "glCopyConvolutionFilter2D" */,
+ 7583 /* "glCopyConvolutionFilter2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7557 /* "glCopyConvolutionFilter2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC
+epoxy_glCopyConvolutionFilter2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7583 /* "glCopyConvolutionFilter2DEXT" */,
+ 7557 /* "glCopyConvolutionFilter2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7583 /* "glCopyConvolutionFilter2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYIMAGESUBDATAPROC
+epoxy_glCopyImageSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_copy_image,
+ PROVIDER_GL_OES_copy_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7631 /* "glCopyImageSubDataEXT" */,
+ 7674 /* "glCopyImageSubDataOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7612 /* "glCopyImageSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYIMAGESUBDATAEXTPROC
+epoxy_glCopyImageSubDataEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_image,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_copy_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7631 /* "glCopyImageSubDataEXT" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7674 /* "glCopyImageSubDataOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7631 /* "glCopyImageSubDataEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYIMAGESUBDATANVPROC
+epoxy_glCopyImageSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_copy_image, 7653 /* glCopyImageSubDataNV */);
+}
+
+static PFNGLCOPYIMAGESUBDATAOESPROC
+epoxy_glCopyImageSubDataOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_copy_image,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_copy_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7674 /* "glCopyImageSubDataOES" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7631 /* "glCopyImageSubDataEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7674 /* "glCopyImageSubDataOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYMULTITEXIMAGE1DEXTPROC
+epoxy_glCopyMultiTexImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7696 /* glCopyMultiTexImage1DEXT */);
+}
+
+static PFNGLCOPYMULTITEXIMAGE2DEXTPROC
+epoxy_glCopyMultiTexImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7721 /* glCopyMultiTexImage2DEXT */);
+}
+
+static PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC
+epoxy_glCopyMultiTexSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7746 /* glCopyMultiTexSubImage1DEXT */);
+}
+
+static PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC
+epoxy_glCopyMultiTexSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7774 /* glCopyMultiTexSubImage2DEXT */);
+}
+
+static PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC
+epoxy_glCopyMultiTexSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7802 /* glCopyMultiTexSubImage3DEXT */);
+}
+
+static PFNGLCOPYNAMEDBUFFERSUBDATAPROC
+epoxy_glCopyNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7830 /* "glCopyNamedBufferSubData" */,
+ 7830 /* "glCopyNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7830 /* "glCopyNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYPATHNVPROC
+epoxy_glCopyPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 7855 /* glCopyPathNV */);
+}
+
+static PFNGLCOPYPIXELSPROC
+epoxy_glCopyPixels_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 7868 /* glCopyPixels */);
+}
+
+static PFNGLCOPYTEXIMAGE1DPROC
+epoxy_glCopyTexImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7881 /* "glCopyTexImage1D" */,
+ 7898 /* "glCopyTexImage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7881 /* "glCopyTexImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXIMAGE1DEXTPROC
+epoxy_glCopyTexImage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7898 /* "glCopyTexImage1DEXT" */,
+ 7881 /* "glCopyTexImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7898 /* "glCopyTexImage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXIMAGE2DPROC
+epoxy_glCopyTexImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7935 /* "glCopyTexImage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7918 /* "glCopyTexImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXIMAGE2DEXTPROC
+epoxy_glCopyTexImage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7935 /* "glCopyTexImage2DEXT" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7935 /* "glCopyTexImage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE1DPROC
+epoxy_glCopyTexSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7955 /* "glCopyTexSubImage1D" */,
+ 7975 /* "glCopyTexSubImage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7955 /* "glCopyTexSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE1DEXTPROC
+epoxy_glCopyTexSubImage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7975 /* "glCopyTexSubImage1DEXT" */,
+ 7955 /* "glCopyTexSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7975 /* "glCopyTexSubImage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE2DPROC
+epoxy_glCopyTexSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 8018 /* "glCopyTexSubImage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7998 /* "glCopyTexSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE2DEXTPROC
+epoxy_glCopyTexSubImage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8018 /* "glCopyTexSubImage2DEXT" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8018 /* "glCopyTexSubImage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE3DPROC
+epoxy_glCopyTexSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8041 /* "glCopyTexSubImage3D" */,
+ 8041 /* "glCopyTexSubImage3D" */,
+ 8061 /* "glCopyTexSubImage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8041 /* "glCopyTexSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE3DEXTPROC
+epoxy_glCopyTexSubImage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8061 /* "glCopyTexSubImage3DEXT" */,
+ 8041 /* "glCopyTexSubImage3D" */,
+ 8041 /* "glCopyTexSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8061 /* "glCopyTexSubImage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE3DOESPROC
+epoxy_glCopyTexSubImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 8084 /* glCopyTexSubImage3DOES */);
+}
+
+static PFNGLCOPYTEXTUREIMAGE1DEXTPROC
+epoxy_glCopyTextureImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8107 /* glCopyTextureImage1DEXT */);
+}
+
+static PFNGLCOPYTEXTUREIMAGE2DEXTPROC
+epoxy_glCopyTextureImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8131 /* glCopyTextureImage2DEXT */);
+}
+
+static PFNGLCOPYTEXTURELEVELSAPPLEPROC
+epoxy_glCopyTextureLevelsAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_copy_texture_levels, 8155 /* glCopyTextureLevelsAPPLE */);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE1DPROC
+epoxy_glCopyTextureSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8180 /* "glCopyTextureSubImage1D" */,
+ 8180 /* "glCopyTextureSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8180 /* "glCopyTextureSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC
+epoxy_glCopyTextureSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8204 /* glCopyTextureSubImage1DEXT */);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE2DPROC
+epoxy_glCopyTextureSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8231 /* "glCopyTextureSubImage2D" */,
+ 8231 /* "glCopyTextureSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8231 /* "glCopyTextureSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC
+epoxy_glCopyTextureSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8255 /* glCopyTextureSubImage2DEXT */);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE3DPROC
+epoxy_glCopyTextureSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8282 /* "glCopyTextureSubImage3D" */,
+ 8282 /* "glCopyTextureSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8282 /* "glCopyTextureSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC
+epoxy_glCopyTextureSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8306 /* glCopyTextureSubImage3DEXT */);
+}
+
+static PFNGLCOVERFILLPATHINSTANCEDNVPROC
+epoxy_glCoverFillPathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8333 /* glCoverFillPathInstancedNV */);
+}
+
+static PFNGLCOVERFILLPATHNVPROC
+epoxy_glCoverFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8360 /* glCoverFillPathNV */);
+}
+
+static PFNGLCOVERSTROKEPATHINSTANCEDNVPROC
+epoxy_glCoverStrokePathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8378 /* glCoverStrokePathInstancedNV */);
+}
+
+static PFNGLCOVERSTROKEPATHNVPROC
+epoxy_glCoverStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8407 /* glCoverStrokePathNV */);
+}
+
+static PFNGLCOVERAGEMASKNVPROC
+epoxy_glCoverageMaskNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_coverage_sample, 8427 /* glCoverageMaskNV */);
+}
+
+static PFNGLCOVERAGEMODULATIONNVPROC
+epoxy_glCoverageModulationNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_mixed_samples, 8444 /* glCoverageModulationNV */);
+}
+
+static PFNGLCOVERAGEMODULATIONTABLENVPROC
+epoxy_glCoverageModulationTableNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_mixed_samples, 8467 /* glCoverageModulationTableNV */);
+}
+
+static PFNGLCOVERAGEOPERATIONNVPROC
+epoxy_glCoverageOperationNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_coverage_sample, 8495 /* glCoverageOperationNV */);
+}
+
+static PFNGLCREATEBUFFERSPROC
+epoxy_glCreateBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8517 /* "glCreateBuffers" */,
+ 8517 /* "glCreateBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8517 /* "glCreateBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATECOMMANDLISTSNVPROC
+epoxy_glCreateCommandListsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 8533 /* glCreateCommandListsNV */);
+}
+
+static PFNGLCREATEFRAMEBUFFERSPROC
+epoxy_glCreateFramebuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8556 /* "glCreateFramebuffers" */,
+ 8556 /* "glCreateFramebuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8556 /* "glCreateFramebuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEMEMORYOBJECTSEXTPROC
+epoxy_glCreateMemoryObjectsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 8577 /* glCreateMemoryObjectsEXT */);
+}
+
+static PFNGLCREATEPERFQUERYINTELPROC
+epoxy_glCreatePerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 8602 /* glCreatePerfQueryINTEL */);
+}
+
+static PFNGLCREATEPROGRAMPROC
+epoxy_glCreateProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8625 /* "glCreateProgram" */,
+ 8625 /* "glCreateProgram" */,
+ 8641 /* "glCreateProgramObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8625 /* "glCreateProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEPROGRAMOBJECTARBPROC
+epoxy_glCreateProgramObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8641 /* "glCreateProgramObjectARB" */,
+ 8625 /* "glCreateProgram" */,
+ 8625 /* "glCreateProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8641 /* "glCreateProgramObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEPROGRAMPIPELINESPROC
+epoxy_glCreateProgramPipelines_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8666 /* "glCreateProgramPipelines" */,
+ 8666 /* "glCreateProgramPipelines" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8666 /* "glCreateProgramPipelines" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEPROGRESSFENCENVXPROC
+epoxy_glCreateProgressFenceNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 8691 /* glCreateProgressFenceNVX */);
+}
+
+static PFNGLCREATEQUERIESPROC
+epoxy_glCreateQueries_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8716 /* "glCreateQueries" */,
+ 8716 /* "glCreateQueries" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8716 /* "glCreateQueries" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATERENDERBUFFERSPROC
+epoxy_glCreateRenderbuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8732 /* "glCreateRenderbuffers" */,
+ 8732 /* "glCreateRenderbuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8732 /* "glCreateRenderbuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESAMPLERSPROC
+epoxy_glCreateSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8754 /* "glCreateSamplers" */,
+ 8754 /* "glCreateSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8754 /* "glCreateSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADERPROC
+epoxy_glCreateShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8771 /* "glCreateShader" */,
+ 8771 /* "glCreateShader" */,
+ 8786 /* "glCreateShaderObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8771 /* "glCreateShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADEROBJECTARBPROC
+epoxy_glCreateShaderObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8786 /* "glCreateShaderObjectARB" */,
+ 8771 /* "glCreateShader" */,
+ 8771 /* "glCreateShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8786 /* "glCreateShaderObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADERPROGRAMEXTPROC
+epoxy_glCreateShaderProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 8810 /* glCreateShaderProgramEXT */);
+}
+
+static PFNGLCREATESHADERPROGRAMVPROC
+epoxy_glCreateShaderProgramv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8835 /* "glCreateShaderProgramv" */,
+ 8835 /* "glCreateShaderProgramv" */,
+ 8835 /* "glCreateShaderProgramv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8835 /* "glCreateShaderProgramv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADERPROGRAMVEXTPROC
+epoxy_glCreateShaderProgramvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 8858 /* glCreateShaderProgramvEXT */);
+}
+
+static PFNGLCREATESTATESNVPROC
+epoxy_glCreateStatesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 8884 /* glCreateStatesNV */);
+}
+
+static PFNGLCREATESYNCFROMCLEVENTARBPROC
+epoxy_glCreateSyncFromCLeventARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_cl_event, 8901 /* glCreateSyncFromCLeventARB */);
+}
+
+static PFNGLCREATETEXTURESPROC
+epoxy_glCreateTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8928 /* "glCreateTextures" */,
+ 8928 /* "glCreateTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8928 /* "glCreateTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATETRANSFORMFEEDBACKSPROC
+epoxy_glCreateTransformFeedbacks_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8945 /* "glCreateTransformFeedbacks" */,
+ 8945 /* "glCreateTransformFeedbacks" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8945 /* "glCreateTransformFeedbacks" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEVERTEXARRAYSPROC
+epoxy_glCreateVertexArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8972 /* "glCreateVertexArrays" */,
+ 8972 /* "glCreateVertexArrays" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8972 /* "glCreateVertexArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLCULLFACEPROC
+epoxy_glCullFace_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8993 /* "glCullFace" */,
+ 8993 /* "glCullFace" */,
+ 8993 /* "glCullFace" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8993 /* "glCullFace" */,
+ providers, entrypoints);
+}
+
+static PFNGLCULLPARAMETERDVEXTPROC
+epoxy_glCullParameterdvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_cull_vertex, 9004 /* glCullParameterdvEXT */);
+}
+
+static PFNGLCULLPARAMETERFVEXTPROC
+epoxy_glCullParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_cull_vertex, 9025 /* glCullParameterfvEXT */);
+}
+
+static PFNGLCURRENTPALETTEMATRIXARBPROC
+epoxy_glCurrentPaletteMatrixARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 9046 /* glCurrentPaletteMatrixARB */);
+}
+
+static PFNGLCURRENTPALETTEMATRIXOESPROC
+epoxy_glCurrentPaletteMatrixOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 9072 /* glCurrentPaletteMatrixOES */);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKPROC
+epoxy_glDebugMessageCallback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9147 /* "glDebugMessageCallbackARB" */,
+ 9173 /* "glDebugMessageCallbackKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9098 /* "glDebugMessageCallback" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKAMDPROC
+epoxy_glDebugMessageCallbackAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 9121 /* glDebugMessageCallbackAMD */);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKARBPROC
+epoxy_glDebugMessageCallbackARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9147 /* "glDebugMessageCallbackARB" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9173 /* "glDebugMessageCallbackKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9147 /* "glDebugMessageCallbackARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKKHRPROC
+epoxy_glDebugMessageCallbackKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9173 /* "glDebugMessageCallbackKHR" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9147 /* "glDebugMessageCallbackARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9173 /* "glDebugMessageCallbackKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECONTROLPROC
+epoxy_glDebugMessageControl_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9221 /* "glDebugMessageControlARB" */,
+ 9246 /* "glDebugMessageControlKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9199 /* "glDebugMessageControl" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECONTROLARBPROC
+epoxy_glDebugMessageControlARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9221 /* "glDebugMessageControlARB" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9246 /* "glDebugMessageControlKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9221 /* "glDebugMessageControlARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECONTROLKHRPROC
+epoxy_glDebugMessageControlKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9246 /* "glDebugMessageControlKHR" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9221 /* "glDebugMessageControlARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9246 /* "glDebugMessageControlKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGEENABLEAMDPROC
+epoxy_glDebugMessageEnableAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 9271 /* glDebugMessageEnableAMD */);
+}
+
+static PFNGLDEBUGMESSAGEINSERTPROC
+epoxy_glDebugMessageInsert_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9340 /* "glDebugMessageInsertARB" */,
+ 9364 /* "glDebugMessageInsertKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9295 /* "glDebugMessageInsert" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGEINSERTAMDPROC
+epoxy_glDebugMessageInsertAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 9316 /* glDebugMessageInsertAMD */);
+}
+
+static PFNGLDEBUGMESSAGEINSERTARBPROC
+epoxy_glDebugMessageInsertARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9340 /* "glDebugMessageInsertARB" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9364 /* "glDebugMessageInsertKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9340 /* "glDebugMessageInsertARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGEINSERTKHRPROC
+epoxy_glDebugMessageInsertKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9364 /* "glDebugMessageInsertKHR" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9340 /* "glDebugMessageInsertARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9364 /* "glDebugMessageInsertKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEFORMSGIXPROC
+epoxy_glDeformSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 9388 /* glDeformSGIX */);
+}
+
+static PFNGLDEFORMATIONMAP3DSGIXPROC
+epoxy_glDeformationMap3dSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 9401 /* glDeformationMap3dSGIX */);
+}
+
+static PFNGLDEFORMATIONMAP3FSGIXPROC
+epoxy_glDeformationMap3fSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 9424 /* glDeformationMap3fSGIX */);
+}
+
+static PFNGLDELETEASYNCMARKERSSGIXPROC
+epoxy_glDeleteAsyncMarkersSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 9447 /* glDeleteAsyncMarkersSGIX */);
+}
+
+static PFNGLDELETEBUFFERSPROC
+epoxy_glDeleteBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9488 /* "glDeleteBuffersARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9472 /* "glDeleteBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEBUFFERSARBPROC
+epoxy_glDeleteBuffersARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9488 /* "glDeleteBuffersARB" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9488 /* "glDeleteBuffersARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETECOMMANDLISTSNVPROC
+epoxy_glDeleteCommandListsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 9507 /* glDeleteCommandListsNV */);
+}
+
+static PFNGLDELETEFENCESAPPLEPROC
+epoxy_glDeleteFencesAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 9530 /* glDeleteFencesAPPLE */);
+}
+
+static PFNGLDELETEFENCESNVPROC
+epoxy_glDeleteFencesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 9550 /* glDeleteFencesNV */);
+}
+
+static PFNGLDELETEFRAGMENTSHADERATIPROC
+epoxy_glDeleteFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 9567 /* glDeleteFragmentShaderATI */);
+}
+
+static PFNGLDELETEFRAMEBUFFERSPROC
+epoxy_glDeleteFramebuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9614 /* "glDeleteFramebuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9593 /* "glDeleteFramebuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEFRAMEBUFFERSEXTPROC
+epoxy_glDeleteFramebuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9614 /* "glDeleteFramebuffersEXT" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9614 /* "glDeleteFramebuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEFRAMEBUFFERSOESPROC
+epoxy_glDeleteFramebuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 9638 /* glDeleteFramebuffersOES */);
+}
+
+static PFNGLDELETELISTSPROC
+epoxy_glDeleteLists_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 9662 /* glDeleteLists */);
+}
+
+static PFNGLDELETEMEMORYOBJECTSEXTPROC
+epoxy_glDeleteMemoryObjectsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 9676 /* glDeleteMemoryObjectsEXT */);
+}
+
+static PFNGLDELETENAMEDSTRINGARBPROC
+epoxy_glDeleteNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 9701 /* glDeleteNamedStringARB */);
+}
+
+static PFNGLDELETENAMESAMDPROC
+epoxy_glDeleteNamesAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_name_gen_delete, 9724 /* glDeleteNamesAMD */);
+}
+
+static PFNGLDELETEOBJECTARBPROC
+epoxy_glDeleteObjectARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 9741 /* glDeleteObjectARB */);
+}
+
+static PFNGLDELETEOCCLUSIONQUERIESNVPROC
+epoxy_glDeleteOcclusionQueriesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 9759 /* glDeleteOcclusionQueriesNV */);
+}
+
+static PFNGLDELETEPATHSNVPROC
+epoxy_glDeletePathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 9786 /* glDeletePathsNV */);
+}
+
+static PFNGLDELETEPERFMONITORSAMDPROC
+epoxy_glDeletePerfMonitorsAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 9802 /* glDeletePerfMonitorsAMD */);
+}
+
+static PFNGLDELETEPERFQUERYINTELPROC
+epoxy_glDeletePerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 9826 /* glDeletePerfQueryINTEL */);
+}
+
+static PFNGLDELETEPROGRAMPROC
+epoxy_glDeleteProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9849 /* "glDeleteProgram" */,
+ 9849 /* "glDeleteProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9849 /* "glDeleteProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEPROGRAMPIPELINESPROC
+epoxy_glDeleteProgramPipelines_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9865 /* "glDeleteProgramPipelines" */,
+ 9865 /* "glDeleteProgramPipelines" */,
+ 9865 /* "glDeleteProgramPipelines" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9865 /* "glDeleteProgramPipelines" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEPROGRAMPIPELINESEXTPROC
+epoxy_glDeleteProgramPipelinesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 9890 /* glDeleteProgramPipelinesEXT */);
+}
+
+static PFNGLDELETEPROGRAMSARBPROC
+epoxy_glDeleteProgramsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9918 /* "glDeleteProgramsARB" */,
+ 9918 /* "glDeleteProgramsARB" */,
+ 9938 /* "glDeleteProgramsNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9918 /* "glDeleteProgramsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEPROGRAMSNVPROC
+epoxy_glDeleteProgramsNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9938 /* "glDeleteProgramsNV" */,
+ 9918 /* "glDeleteProgramsARB" */,
+ 9918 /* "glDeleteProgramsARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9938 /* "glDeleteProgramsNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERIESPROC
+epoxy_glDeleteQueries_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9957 /* "glDeleteQueries" */,
+ 9957 /* "glDeleteQueries" */,
+ 9973 /* "glDeleteQueriesARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9957 /* "glDeleteQueries" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERIESARBPROC
+epoxy_glDeleteQueriesARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9973 /* "glDeleteQueriesARB" */,
+ 9957 /* "glDeleteQueries" */,
+ 9957 /* "glDeleteQueries" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9973 /* "glDeleteQueriesARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERIESEXTPROC
+epoxy_glDeleteQueriesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9992 /* "glDeleteQueriesEXT" */,
+ 9992 /* "glDeleteQueriesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9992 /* "glDeleteQueriesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERYRESOURCETAGNVPROC
+epoxy_glDeleteQueryResourceTagNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource_tag, 10011 /* glDeleteQueryResourceTagNV */);
+}
+
+static PFNGLDELETERENDERBUFFERSPROC
+epoxy_glDeleteRenderbuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10060 /* "glDeleteRenderbuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10038 /* "glDeleteRenderbuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETERENDERBUFFERSEXTPROC
+epoxy_glDeleteRenderbuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10060 /* "glDeleteRenderbuffersEXT" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10060 /* "glDeleteRenderbuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETERENDERBUFFERSOESPROC
+epoxy_glDeleteRenderbuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 10085 /* glDeleteRenderbuffersOES */);
+}
+
+static PFNGLDELETESAMPLERSPROC
+epoxy_glDeleteSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10110 /* "glDeleteSamplers" */,
+ 10110 /* "glDeleteSamplers" */,
+ 10110 /* "glDeleteSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10110 /* "glDeleteSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETESEMAPHORESEXTPROC
+epoxy_glDeleteSemaphoresEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 10127 /* glDeleteSemaphoresEXT */);
+}
+
+static PFNGLDELETESHADERPROC
+epoxy_glDeleteShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10149 /* "glDeleteShader" */,
+ 10149 /* "glDeleteShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10149 /* "glDeleteShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETESTATESNVPROC
+epoxy_glDeleteStatesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 10164 /* glDeleteStatesNV */);
+}
+
+static PFNGLDELETESYNCPROC
+epoxy_glDeleteSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ 10194 /* "glDeleteSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10181 /* "glDeleteSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETESYNCAPPLEPROC
+epoxy_glDeleteSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10194 /* "glDeleteSyncAPPLE" */,
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10194 /* "glDeleteSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETETEXTURESPROC
+epoxy_glDeleteTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10212 /* "glDeleteTextures" */,
+ 10212 /* "glDeleteTextures" */,
+ 10212 /* "glDeleteTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10212 /* "glDeleteTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETETEXTURESEXTPROC
+epoxy_glDeleteTexturesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 10229 /* glDeleteTexturesEXT */);
+}
+
+static PFNGLDELETETRANSFORMFEEDBACKSPROC
+epoxy_glDeleteTransformFeedbacks_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10276 /* "glDeleteTransformFeedbacksNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10249 /* "glDeleteTransformFeedbacks" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETETRANSFORMFEEDBACKSNVPROC
+epoxy_glDeleteTransformFeedbacksNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10276 /* "glDeleteTransformFeedbacksNV" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10276 /* "glDeleteTransformFeedbacksNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXARRAYSPROC
+epoxy_glDeleteVertexArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10326 /* "glDeleteVertexArraysAPPLE" */,
+ 10352 /* "glDeleteVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10305 /* "glDeleteVertexArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXARRAYSAPPLEPROC
+epoxy_glDeleteVertexArraysAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10326 /* "glDeleteVertexArraysAPPLE" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10352 /* "glDeleteVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10326 /* "glDeleteVertexArraysAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXARRAYSOESPROC
+epoxy_glDeleteVertexArraysOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10352 /* "glDeleteVertexArraysOES" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10326 /* "glDeleteVertexArraysAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10352 /* "glDeleteVertexArraysOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXSHADEREXTPROC
+epoxy_glDeleteVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 10376 /* glDeleteVertexShaderEXT */);
+}
+
+static PFNGLDEPTHBOUNDSEXTPROC
+epoxy_glDepthBoundsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_depth_bounds_test, 10400 /* glDepthBoundsEXT */);
+}
+
+static PFNGLDEPTHBOUNDSDNVPROC
+epoxy_glDepthBoundsdNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_depth_buffer_float, 10417 /* glDepthBoundsdNV */);
+}
+
+static PFNGLDEPTHFUNCPROC
+epoxy_glDepthFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10434 /* "glDepthFunc" */,
+ 10434 /* "glDepthFunc" */,
+ 10434 /* "glDepthFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10434 /* "glDepthFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHMASKPROC
+epoxy_glDepthMask_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10446 /* "glDepthMask" */,
+ 10446 /* "glDepthMask" */,
+ 10446 /* "glDepthMask" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10446 /* "glDepthMask" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEPROC
+epoxy_glDepthRange_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 10458 /* glDepthRange */);
+}
+
+static PFNGLDEPTHRANGEARRAYFVNVPROC
+epoxy_glDepthRangeArrayfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_viewport_array, 10471 /* glDepthRangeArrayfvNV */);
+}
+
+static PFNGLDEPTHRANGEARRAYFVOESPROC
+epoxy_glDepthRangeArrayfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_viewport_array, 10493 /* glDepthRangeArrayfvOES */);
+}
+
+static PFNGLDEPTHRANGEARRAYVPROC
+epoxy_glDepthRangeArrayv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10516 /* "glDepthRangeArrayv" */,
+ 10516 /* "glDepthRangeArrayv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10516 /* "glDepthRangeArrayv" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEINDEXEDPROC
+epoxy_glDepthRangeIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10535 /* "glDepthRangeIndexed" */,
+ 10535 /* "glDepthRangeIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10535 /* "glDepthRangeIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEINDEXEDFNVPROC
+epoxy_glDepthRangeIndexedfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_viewport_array, 10555 /* glDepthRangeIndexedfNV */);
+}
+
+static PFNGLDEPTHRANGEINDEXEDFOESPROC
+epoxy_glDepthRangeIndexedfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_viewport_array, 10578 /* glDepthRangeIndexedfOES */);
+}
+
+static PFNGLDEPTHRANGEDNVPROC
+epoxy_glDepthRangedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_depth_buffer_float, 10602 /* glDepthRangedNV */);
+}
+
+static PFNGLDEPTHRANGEFPROC
+epoxy_glDepthRangef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_OES_single_precision,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10632 /* "glDepthRangefOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10618 /* "glDepthRangef" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEFOESPROC
+epoxy_glDepthRangefOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_single_precision,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10632 /* "glDepthRangefOES" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10632 /* "glDepthRangefOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEXPROC
+epoxy_glDepthRangex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 10649 /* glDepthRangex */);
+}
+
+static PFNGLDEPTHRANGEXOESPROC
+epoxy_glDepthRangexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 10663 /* glDepthRangexOES */);
+}
+
+static PFNGLDETACHOBJECTARBPROC
+epoxy_glDetachObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10680 /* "glDetachObjectARB" */,
+ 10698 /* "glDetachShader" */,
+ 10698 /* "glDetachShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10680 /* "glDetachObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDETACHSHADERPROC
+epoxy_glDetachShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10698 /* "glDetachShader" */,
+ 10698 /* "glDetachShader" */,
+ 10680 /* "glDetachObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10698 /* "glDetachShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLDETAILTEXFUNCSGISPROC
+epoxy_glDetailTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_detail_texture, 10713 /* glDetailTexFuncSGIS */);
+}
+
+static PFNGLDISABLEPROC
+epoxy_glDisable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10733 /* "glDisable" */,
+ 10733 /* "glDisable" */,
+ 10733 /* "glDisable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10733 /* "glDisable" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLECLIENTSTATEPROC
+epoxy_glDisableClientState_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10743 /* "glDisableClientState" */,
+ 10743 /* "glDisableClientState" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10743 /* "glDisableClientState" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC
+epoxy_glDisableClientStateIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10764 /* glDisableClientStateIndexedEXT */);
+}
+
+static PFNGLDISABLECLIENTSTATEIEXTPROC
+epoxy_glDisableClientStateiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10795 /* glDisableClientStateiEXT */);
+}
+
+static PFNGLDISABLEDRIVERCONTROLQCOMPROC
+epoxy_glDisableDriverControlQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 10820 /* glDisableDriverControlQCOM */);
+}
+
+static PFNGLDISABLEINDEXEDEXTPROC
+epoxy_glDisableIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11074 /* "glDisableiEXT" */,
+ 11088 /* "glDisableiNV" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10847 /* "glDisableIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC
+epoxy_glDisableVariantClientStateEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 10867 /* glDisableVariantClientStateEXT */);
+}
+
+static PFNGLDISABLEVERTEXARRAYATTRIBPROC
+epoxy_glDisableVertexArrayAttrib_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10898 /* "glDisableVertexArrayAttrib" */,
+ 10898 /* "glDisableVertexArrayAttrib" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10898 /* "glDisableVertexArrayAttrib" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC
+epoxy_glDisableVertexArrayAttribEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10925 /* glDisableVertexArrayAttribEXT */);
+}
+
+static PFNGLDISABLEVERTEXARRAYEXTPROC
+epoxy_glDisableVertexArrayEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10955 /* glDisableVertexArrayEXT */);
+}
+
+static PFNGLDISABLEVERTEXATTRIBAPPLEPROC
+epoxy_glDisableVertexAttribAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 10979 /* glDisableVertexAttribAPPLE */);
+}
+
+static PFNGLDISABLEVERTEXATTRIBARRAYPROC
+epoxy_glDisableVertexAttribArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11006 /* "glDisableVertexAttribArray" */,
+ 11006 /* "glDisableVertexAttribArray" */,
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11006 /* "glDisableVertexAttribArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEVERTEXATTRIBARRAYARBPROC
+epoxy_glDisableVertexAttribArrayARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ 11006 /* "glDisableVertexAttribArray" */,
+ 11006 /* "glDisableVertexAttribArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11033 /* "glDisableVertexAttribArrayARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEIPROC
+epoxy_glDisablei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11074 /* "glDisableiEXT" */,
+ 11088 /* "glDisableiNV" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11063 /* "glDisablei" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEIEXTPROC
+epoxy_glDisableiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11074 /* "glDisableiEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11088 /* "glDisableiNV" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11074 /* "glDisableiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEINVPROC
+epoxy_glDisableiNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11088 /* "glDisableiNV" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11074 /* "glDisableiEXT" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11088 /* "glDisableiNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEIOESPROC
+epoxy_glDisableiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11074 /* "glDisableiEXT" */,
+ 11088 /* "glDisableiNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11101 /* "glDisableiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISCARDFRAMEBUFFEREXTPROC
+epoxy_glDiscardFramebufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_discard_framebuffer, 11115 /* glDiscardFramebufferEXT */);
+}
+
+static PFNGLDISPATCHCOMPUTEPROC
+epoxy_glDispatchCompute_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_compute_shader,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11139 /* "glDispatchCompute" */,
+ 11139 /* "glDispatchCompute" */,
+ 11139 /* "glDispatchCompute" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11139 /* "glDispatchCompute" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC
+epoxy_glDispatchComputeGroupSizeARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_compute_variable_group_size, 11157 /* glDispatchComputeGroupSizeARB */);
+}
+
+static PFNGLDISPATCHCOMPUTEINDIRECTPROC
+epoxy_glDispatchComputeIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_compute_shader,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11187 /* "glDispatchComputeIndirect" */,
+ 11187 /* "glDispatchComputeIndirect" */,
+ 11187 /* "glDispatchComputeIndirect" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11187 /* "glDispatchComputeIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSPROC
+epoxy_glDrawArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_vertex_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ 11226 /* "glDrawArraysEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11213 /* "glDrawArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSEXTPROC
+epoxy_glDrawArraysEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11226 /* "glDrawArraysEXT" */,
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11226 /* "glDrawArraysEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINDIRECTPROC
+epoxy_glDrawArraysIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_draw_indirect,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11242 /* "glDrawArraysIndirect" */,
+ 11242 /* "glDrawArraysIndirect" */,
+ 11242 /* "glDrawArraysIndirect" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11242 /* "glDrawArraysIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDPROC
+epoxy_glDrawArraysInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11263 /* "glDrawArraysInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDANGLEPROC
+epoxy_glDrawArraysInstancedANGLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11285 /* "glDrawArraysInstancedANGLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDARBPROC
+epoxy_glDrawArraysInstancedARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11312 /* "glDrawArraysInstancedARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC
+epoxy_glDrawArraysInstancedBaseInstance_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_EXT_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ 11371 /* "glDrawArraysInstancedBaseInstanceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC
+epoxy_glDrawArraysInstancedBaseInstanceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11371 /* "glDrawArraysInstancedBaseInstanceEXT" */,
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11371 /* "glDrawArraysInstancedBaseInstanceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDEXTPROC
+epoxy_glDrawArraysInstancedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11408 /* "glDrawArraysInstancedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDNVPROC
+epoxy_glDrawArraysInstancedNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11433 /* "glDrawArraysInstancedNV" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11433 /* "glDrawArraysInstancedNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERPROC
+epoxy_glDrawBuffer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 11457 /* glDrawBuffer */);
+}
+
+static PFNGLDRAWBUFFERSPROC
+epoxy_glDrawBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11484 /* "glDrawBuffersARB" */,
+ 11501 /* "glDrawBuffersATI" */,
+ 11518 /* "glDrawBuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11470 /* "glDrawBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSARBPROC
+epoxy_glDrawBuffersARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11484 /* "glDrawBuffersARB" */,
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11501 /* "glDrawBuffersATI" */,
+ 11518 /* "glDrawBuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11484 /* "glDrawBuffersARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSATIPROC
+epoxy_glDrawBuffersATI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11501 /* "glDrawBuffersATI" */,
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11484 /* "glDrawBuffersARB" */,
+ 11518 /* "glDrawBuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11501 /* "glDrawBuffersATI" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSEXTPROC
+epoxy_glDrawBuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_ATI_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11518 /* "glDrawBuffersEXT" */,
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11484 /* "glDrawBuffersARB" */,
+ 11501 /* "glDrawBuffersATI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11518 /* "glDrawBuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSINDEXEDEXTPROC
+epoxy_glDrawBuffersIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multiview_draw_buffers, 11535 /* glDrawBuffersIndexedEXT */);
+}
+
+static PFNGLDRAWBUFFERSNVPROC
+epoxy_glDrawBuffersNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_buffers, 11559 /* glDrawBuffersNV */);
+}
+
+static PFNGLDRAWCOMMANDSADDRESSNVPROC
+epoxy_glDrawCommandsAddressNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11575 /* glDrawCommandsAddressNV */);
+}
+
+static PFNGLDRAWCOMMANDSNVPROC
+epoxy_glDrawCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11599 /* glDrawCommandsNV */);
+}
+
+static PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC
+epoxy_glDrawCommandsStatesAddressNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11616 /* glDrawCommandsStatesAddressNV */);
+}
+
+static PFNGLDRAWCOMMANDSSTATESNVPROC
+epoxy_glDrawCommandsStatesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11646 /* glDrawCommandsStatesNV */);
+}
+
+static PFNGLDRAWELEMENTARRAYAPPLEPROC
+epoxy_glDrawElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 11669 /* glDrawElementArrayAPPLE */);
+}
+
+static PFNGLDRAWELEMENTARRAYATIPROC
+epoxy_glDrawElementArrayATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_element_array, 11693 /* glDrawElementArrayATI */);
+}
+
+static PFNGLDRAWELEMENTSPROC
+epoxy_glDrawElements_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11715 /* "glDrawElements" */,
+ 11715 /* "glDrawElements" */,
+ 11715 /* "glDrawElements" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11715 /* "glDrawElements" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSBASEVERTEXPROC
+epoxy_glDrawElementsBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11755 /* "glDrawElementsBaseVertexEXT" */,
+ 11783 /* "glDrawElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11730 /* "glDrawElementsBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSBASEVERTEXEXTPROC
+epoxy_glDrawElementsBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11755 /* "glDrawElementsBaseVertexEXT" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11783 /* "glDrawElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11755 /* "glDrawElementsBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSBASEVERTEXOESPROC
+epoxy_glDrawElementsBaseVertexOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11783 /* "glDrawElementsBaseVertexOES" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11755 /* "glDrawElementsBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11783 /* "glDrawElementsBaseVertexOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINDIRECTPROC
+epoxy_glDrawElementsIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_draw_indirect,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11811 /* "glDrawElementsIndirect" */,
+ 11811 /* "glDrawElementsIndirect" */,
+ 11811 /* "glDrawElementsIndirect" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11811 /* "glDrawElementsIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDPROC
+epoxy_glDrawElementsInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11834 /* "glDrawElementsInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDANGLEPROC
+epoxy_glDrawElementsInstancedANGLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11858 /* "glDrawElementsInstancedANGLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDARBPROC
+epoxy_glDrawElementsInstancedARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11887 /* "glDrawElementsInstancedARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC
+epoxy_glDrawElementsInstancedBaseInstance_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_EXT_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ 11950 /* "glDrawElementsInstancedBaseInstanceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC
+epoxy_glDrawElementsInstancedBaseInstanceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11950 /* "glDrawElementsInstancedBaseInstanceEXT" */,
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11950 /* "glDrawElementsInstancedBaseInstanceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
+epoxy_glDrawElementsInstancedBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC
+epoxy_glDrawElementsInstancedBaseVertexBaseInstance_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_EXT_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ 12069 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC
+epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12069 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */,
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12069 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC
+epoxy_glDrawElementsInstancedBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC
+epoxy_glDrawElementsInstancedBaseVertexOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDEXTPROC
+epoxy_glDrawElementsInstancedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12192 /* "glDrawElementsInstancedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDNVPROC
+epoxy_glDrawElementsInstancedNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12219 /* "glDrawElementsInstancedNV" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12219 /* "glDrawElementsInstancedNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWMESHARRAYSSUNPROC
+epoxy_glDrawMeshArraysSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_mesh_array, 12245 /* glDrawMeshArraysSUN */);
+}
+
+static PFNGLDRAWMESHTASKSINDIRECTNVPROC
+epoxy_glDrawMeshTasksIndirectNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 12265 /* glDrawMeshTasksIndirectNV */);
+}
+
+static PFNGLDRAWMESHTASKSNVPROC
+epoxy_glDrawMeshTasksNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 12291 /* glDrawMeshTasksNV */);
+}
+
+static PFNGLDRAWPIXELSPROC
+epoxy_glDrawPixels_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 12309 /* glDrawPixels */);
+}
+
+static PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC
+epoxy_glDrawRangeElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 12322 /* glDrawRangeElementArrayAPPLE */);
+}
+
+static PFNGLDRAWRANGEELEMENTARRAYATIPROC
+epoxy_glDrawRangeElementArrayATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_element_array, 12351 /* glDrawRangeElementArrayATI */);
+}
+
+static PFNGLDRAWRANGEELEMENTSPROC
+epoxy_glDrawRangeElements_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_draw_range_elements,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12378 /* "glDrawRangeElements" */,
+ 12378 /* "glDrawRangeElements" */,
+ 12494 /* "glDrawRangeElementsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12378 /* "glDrawRangeElements" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC
+epoxy_glDrawRangeElementsBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12398 /* "glDrawRangeElementsBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC
+epoxy_glDrawRangeElementsBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC
+epoxy_glDrawRangeElementsBaseVertexOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSEXTPROC
+epoxy_glDrawRangeElementsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_range_elements,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12494 /* "glDrawRangeElementsEXT" */,
+ 12378 /* "glDrawRangeElements" */,
+ 12378 /* "glDrawRangeElements" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12494 /* "glDrawRangeElementsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTEXFOESPROC
+epoxy_glDrawTexfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12517 /* glDrawTexfOES */);
+}
+
+static PFNGLDRAWTEXFVOESPROC
+epoxy_glDrawTexfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12531 /* glDrawTexfvOES */);
+}
+
+static PFNGLDRAWTEXIOESPROC
+epoxy_glDrawTexiOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12546 /* glDrawTexiOES */);
+}
+
+static PFNGLDRAWTEXIVOESPROC
+epoxy_glDrawTexivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12560 /* glDrawTexivOES */);
+}
+
+static PFNGLDRAWTEXSOESPROC
+epoxy_glDrawTexsOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12575 /* glDrawTexsOES */);
+}
+
+static PFNGLDRAWTEXSVOESPROC
+epoxy_glDrawTexsvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12589 /* glDrawTexsvOES */);
+}
+
+static PFNGLDRAWTEXTURENVPROC
+epoxy_glDrawTextureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_texture, 12604 /* glDrawTextureNV */);
+}
+
+static PFNGLDRAWTEXXOESPROC
+epoxy_glDrawTexxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12620 /* glDrawTexxOES */);
+}
+
+static PFNGLDRAWTEXXVOESPROC
+epoxy_glDrawTexxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12634 /* glDrawTexxvOES */);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKPROC
+epoxy_glDrawTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12649 /* "glDrawTransformFeedback" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12673 /* "glDrawTransformFeedbackEXT" */,
+ 12769 /* "glDrawTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12649 /* "glDrawTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKEXTPROC
+epoxy_glDrawTransformFeedbackEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12673 /* "glDrawTransformFeedbackEXT" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12769 /* "glDrawTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12673 /* "glDrawTransformFeedbackEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC
+epoxy_glDrawTransformFeedbackInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ 12733 /* "glDrawTransformFeedbackInstancedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12700 /* "glDrawTransformFeedbackInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC
+epoxy_glDrawTransformFeedbackInstancedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12733 /* "glDrawTransformFeedbackInstancedEXT" */,
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12733 /* "glDrawTransformFeedbackInstancedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKNVPROC
+epoxy_glDrawTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12769 /* "glDrawTransformFeedbackNV" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12673 /* "glDrawTransformFeedbackEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12769 /* "glDrawTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC
+epoxy_glDrawTransformFeedbackStream_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12795 /* "glDrawTransformFeedbackStream" */,
+ 12795 /* "glDrawTransformFeedbackStream" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12795 /* "glDrawTransformFeedbackStream" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC
+epoxy_glDrawTransformFeedbackStreamInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12825 /* "glDrawTransformFeedbackStreamInstanced" */,
+ 12825 /* "glDrawTransformFeedbackStreamInstanced" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12825 /* "glDrawTransformFeedbackStreamInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWVKIMAGENVPROC
+epoxy_glDrawVkImageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 12864 /* glDrawVkImageNV */);
+}
+
+static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
+epoxy_glEGLImageTargetRenderbufferStorageOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_EGL_image, 12880 /* glEGLImageTargetRenderbufferStorageOES */);
+}
+
+static PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC
+epoxy_glEGLImageTargetTexStorageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_EGL_image_storage, 12919 /* glEGLImageTargetTexStorageEXT */);
+}
+
+static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC
+epoxy_glEGLImageTargetTexture2DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_EGL_image, 12949 /* glEGLImageTargetTexture2DOES */);
+}
+
+static PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC
+epoxy_glEGLImageTargetTextureStorageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_EGL_image_storage, 12978 /* glEGLImageTargetTextureStorageEXT */);
+}
+
+static PFNGLEDGEFLAGPROC
+epoxy_glEdgeFlag_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13012 /* glEdgeFlag */);
+}
+
+static PFNGLEDGEFLAGFORMATNVPROC
+epoxy_glEdgeFlagFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 13023 /* glEdgeFlagFormatNV */);
+}
+
+static PFNGLEDGEFLAGPOINTERPROC
+epoxy_glEdgeFlagPointer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 13042 /* glEdgeFlagPointer */);
+}
+
+static PFNGLEDGEFLAGPOINTEREXTPROC
+epoxy_glEdgeFlagPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 13060 /* glEdgeFlagPointerEXT */);
+}
+
+static PFNGLEDGEFLAGPOINTERLISTIBMPROC
+epoxy_glEdgeFlagPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 13081 /* glEdgeFlagPointerListIBM */);
+}
+
+static PFNGLEDGEFLAGVPROC
+epoxy_glEdgeFlagv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13106 /* glEdgeFlagv */);
+}
+
+static PFNGLELEMENTPOINTERAPPLEPROC
+epoxy_glElementPointerAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 13118 /* glElementPointerAPPLE */);
+}
+
+static PFNGLELEMENTPOINTERATIPROC
+epoxy_glElementPointerATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_element_array, 13140 /* glElementPointerATI */);
+}
+
+static PFNGLENABLEPROC
+epoxy_glEnable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13160 /* "glEnable" */,
+ 13160 /* "glEnable" */,
+ 13160 /* "glEnable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13160 /* "glEnable" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLECLIENTSTATEPROC
+epoxy_glEnableClientState_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13169 /* "glEnableClientState" */,
+ 13169 /* "glEnableClientState" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13169 /* "glEnableClientState" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLECLIENTSTATEINDEXEDEXTPROC
+epoxy_glEnableClientStateIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13189 /* glEnableClientStateIndexedEXT */);
+}
+
+static PFNGLENABLECLIENTSTATEIEXTPROC
+epoxy_glEnableClientStateiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13219 /* glEnableClientStateiEXT */);
+}
+
+static PFNGLENABLEDRIVERCONTROLQCOMPROC
+epoxy_glEnableDriverControlQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 13243 /* glEnableDriverControlQCOM */);
+}
+
+static PFNGLENABLEINDEXEDEXTPROC
+epoxy_glEnableIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13487 /* "glEnableiEXT" */,
+ 13500 /* "glEnableiNV" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13269 /* "glEnableIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEVARIANTCLIENTSTATEEXTPROC
+epoxy_glEnableVariantClientStateEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 13288 /* glEnableVariantClientStateEXT */);
+}
+
+static PFNGLENABLEVERTEXARRAYATTRIBPROC
+epoxy_glEnableVertexArrayAttrib_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13318 /* "glEnableVertexArrayAttrib" */,
+ 13318 /* "glEnableVertexArrayAttrib" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13318 /* "glEnableVertexArrayAttrib" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEVERTEXARRAYATTRIBEXTPROC
+epoxy_glEnableVertexArrayAttribEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13344 /* glEnableVertexArrayAttribEXT */);
+}
+
+static PFNGLENABLEVERTEXARRAYEXTPROC
+epoxy_glEnableVertexArrayEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13373 /* glEnableVertexArrayEXT */);
+}
+
+static PFNGLENABLEVERTEXATTRIBAPPLEPROC
+epoxy_glEnableVertexAttribAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 13396 /* glEnableVertexAttribAPPLE */);
+}
+
+static PFNGLENABLEVERTEXATTRIBARRAYPROC
+epoxy_glEnableVertexAttribArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13422 /* "glEnableVertexAttribArray" */,
+ 13422 /* "glEnableVertexAttribArray" */,
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13422 /* "glEnableVertexAttribArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEVERTEXATTRIBARRAYARBPROC
+epoxy_glEnableVertexAttribArrayARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ 13422 /* "glEnableVertexAttribArray" */,
+ 13422 /* "glEnableVertexAttribArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13448 /* "glEnableVertexAttribArrayARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEIPROC
+epoxy_glEnablei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13487 /* "glEnableiEXT" */,
+ 13500 /* "glEnableiNV" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13477 /* "glEnablei" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEIEXTPROC
+epoxy_glEnableiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13487 /* "glEnableiEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13500 /* "glEnableiNV" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13487 /* "glEnableiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEINVPROC
+epoxy_glEnableiNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13500 /* "glEnableiNV" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13487 /* "glEnableiEXT" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13500 /* "glEnableiNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEIOESPROC
+epoxy_glEnableiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13487 /* "glEnableiEXT" */,
+ 13500 /* "glEnableiNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13512 /* "glEnableiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDPROC
+epoxy_glEnd_unwrapped_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13525 /* glEnd */);
+}
+
+static PFNGLENDCONDITIONALRENDERPROC
+epoxy_glEndConditionalRender_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_GL_NVX_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13531 /* "glEndConditionalRender" */,
+ 13554 /* "glEndConditionalRenderNV" */,
+ 13579 /* "glEndConditionalRenderNVX" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13531 /* "glEndConditionalRender" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDCONDITIONALRENDERNVPROC
+epoxy_glEndConditionalRenderNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NVX_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13554 /* "glEndConditionalRenderNV" */,
+ 13531 /* "glEndConditionalRender" */,
+ 13579 /* "glEndConditionalRenderNVX" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13554 /* "glEndConditionalRenderNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDCONDITIONALRENDERNVXPROC
+epoxy_glEndConditionalRenderNVX_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NVX_conditional_render,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13579 /* "glEndConditionalRenderNVX" */,
+ 13531 /* "glEndConditionalRender" */,
+ 13554 /* "glEndConditionalRenderNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13579 /* "glEndConditionalRenderNVX" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDFRAGMENTSHADERATIPROC
+epoxy_glEndFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 13605 /* glEndFragmentShaderATI */);
+}
+
+static PFNGLENDLISTPROC
+epoxy_glEndList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13628 /* glEndList */);
+}
+
+static PFNGLENDOCCLUSIONQUERYNVPROC
+epoxy_glEndOcclusionQueryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 13638 /* glEndOcclusionQueryNV */);
+}
+
+static PFNGLENDPERFMONITORAMDPROC
+epoxy_glEndPerfMonitorAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 13660 /* glEndPerfMonitorAMD */);
+}
+
+static PFNGLENDPERFQUERYINTELPROC
+epoxy_glEndPerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 13680 /* glEndPerfQueryINTEL */);
+}
+
+static PFNGLENDQUERYPROC
+epoxy_glEndQuery_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13700 /* "glEndQuery" */,
+ 13700 /* "glEndQuery" */,
+ 13711 /* "glEndQueryARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13700 /* "glEndQuery" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDQUERYARBPROC
+epoxy_glEndQueryARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13711 /* "glEndQueryARB" */,
+ 13700 /* "glEndQuery" */,
+ 13700 /* "glEndQuery" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13711 /* "glEndQueryARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDQUERYEXTPROC
+epoxy_glEndQueryEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13725 /* "glEndQueryEXT" */,
+ 13725 /* "glEndQueryEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13725 /* "glEndQueryEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDQUERYINDEXEDPROC
+epoxy_glEndQueryIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13739 /* "glEndQueryIndexed" */,
+ 13739 /* "glEndQueryIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13739 /* "glEndQueryIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDTILINGQCOMPROC
+epoxy_glEndTilingQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_tiled_rendering, 13757 /* glEndTilingQCOM */);
+}
+
+static PFNGLENDTRANSFORMFEEDBACKPROC
+epoxy_glEndTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13773 /* "glEndTransformFeedback" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13796 /* "glEndTransformFeedbackEXT" */,
+ 13822 /* "glEndTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13773 /* "glEndTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDTRANSFORMFEEDBACKEXTPROC
+epoxy_glEndTransformFeedbackEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13796 /* "glEndTransformFeedbackEXT" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13822 /* "glEndTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13796 /* "glEndTransformFeedbackEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDTRANSFORMFEEDBACKNVPROC
+epoxy_glEndTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13822 /* "glEndTransformFeedbackNV" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13796 /* "glEndTransformFeedbackEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13822 /* "glEndTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDVERTEXSHADEREXTPROC
+epoxy_glEndVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 13847 /* glEndVertexShaderEXT */);
+}
+
+static PFNGLENDVIDEOCAPTURENVPROC
+epoxy_glEndVideoCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 13868 /* glEndVideoCaptureNV */);
+}
+
+static PFNGLEVALCOORD1DPROC
+epoxy_glEvalCoord1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13888 /* glEvalCoord1d */);
+}
+
+static PFNGLEVALCOORD1DVPROC
+epoxy_glEvalCoord1dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13902 /* glEvalCoord1dv */);
+}
+
+static PFNGLEVALCOORD1FPROC
+epoxy_glEvalCoord1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13917 /* glEvalCoord1f */);
+}
+
+static PFNGLEVALCOORD1FVPROC
+epoxy_glEvalCoord1fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13931 /* glEvalCoord1fv */);
+}
+
+static PFNGLEVALCOORD1XOESPROC
+epoxy_glEvalCoord1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 13946 /* glEvalCoord1xOES */);
+}
+
+static PFNGLEVALCOORD1XVOESPROC
+epoxy_glEvalCoord1xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 13963 /* glEvalCoord1xvOES */);
+}
+
+static PFNGLEVALCOORD2DPROC
+epoxy_glEvalCoord2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13981 /* glEvalCoord2d */);
+}
+
+static PFNGLEVALCOORD2DVPROC
+epoxy_glEvalCoord2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13995 /* glEvalCoord2dv */);
+}
+
+static PFNGLEVALCOORD2FPROC
+epoxy_glEvalCoord2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14010 /* glEvalCoord2f */);
+}
+
+static PFNGLEVALCOORD2FVPROC
+epoxy_glEvalCoord2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14024 /* glEvalCoord2fv */);
+}
+
+static PFNGLEVALCOORD2XOESPROC
+epoxy_glEvalCoord2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 14039 /* glEvalCoord2xOES */);
+}
+
+static PFNGLEVALCOORD2XVOESPROC
+epoxy_glEvalCoord2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 14056 /* glEvalCoord2xvOES */);
+}
+
+static PFNGLEVALMAPSNVPROC
+epoxy_glEvalMapsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 14074 /* glEvalMapsNV */);
+}
+
+static PFNGLEVALMESH1PROC
+epoxy_glEvalMesh1_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14087 /* glEvalMesh1 */);
+}
+
+static PFNGLEVALMESH2PROC
+epoxy_glEvalMesh2_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14099 /* glEvalMesh2 */);
+}
+
+static PFNGLEVALPOINT1PROC
+epoxy_glEvalPoint1_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14111 /* glEvalPoint1 */);
+}
+
+static PFNGLEVALPOINT2PROC
+epoxy_glEvalPoint2_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14124 /* glEvalPoint2 */);
+}
+
+static PFNGLEVALUATEDEPTHVALUESARBPROC
+epoxy_glEvaluateDepthValuesARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sample_locations, 14137 /* glEvaluateDepthValuesARB */);
+}
+
+static PFNGLEXECUTEPROGRAMNVPROC
+epoxy_glExecuteProgramNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 14162 /* glExecuteProgramNV */);
+}
+
+static PFNGLEXTGETBUFFERPOINTERVQCOMPROC
+epoxy_glExtGetBufferPointervQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14181 /* glExtGetBufferPointervQCOM */);
+}
+
+static PFNGLEXTGETBUFFERSQCOMPROC
+epoxy_glExtGetBuffersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14208 /* glExtGetBuffersQCOM */);
+}
+
+static PFNGLEXTGETFRAMEBUFFERSQCOMPROC
+epoxy_glExtGetFramebuffersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14228 /* glExtGetFramebuffersQCOM */);
+}
+
+static PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC
+epoxy_glExtGetProgramBinarySourceQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14253 /* glExtGetProgramBinarySourceQCOM */);
+}
+
+static PFNGLEXTGETPROGRAMSQCOMPROC
+epoxy_glExtGetProgramsQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14285 /* glExtGetProgramsQCOM */);
+}
+
+static PFNGLEXTGETRENDERBUFFERSQCOMPROC
+epoxy_glExtGetRenderbuffersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14306 /* glExtGetRenderbuffersQCOM */);
+}
+
+static PFNGLEXTGETSHADERSQCOMPROC
+epoxy_glExtGetShadersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14332 /* glExtGetShadersQCOM */);
+}
+
+static PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC
+epoxy_glExtGetTexLevelParameterivQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14352 /* glExtGetTexLevelParameterivQCOM */);
+}
+
+static PFNGLEXTGETTEXSUBIMAGEQCOMPROC
+epoxy_glExtGetTexSubImageQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14384 /* glExtGetTexSubImageQCOM */);
+}
+
+static PFNGLEXTGETTEXTURESQCOMPROC
+epoxy_glExtGetTexturesQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14408 /* glExtGetTexturesQCOM */);
+}
+
+static PFNGLEXTISPROGRAMBINARYQCOMPROC
+epoxy_glExtIsProgramBinaryQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14429 /* glExtIsProgramBinaryQCOM */);
+}
+
+static PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC
+epoxy_glExtTexObjectStateOverrideiQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14454 /* glExtTexObjectStateOverrideiQCOM */);
+}
+
+static PFNGLEXTRACTCOMPONENTEXTPROC
+epoxy_glExtractComponentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 14487 /* glExtractComponentEXT */);
+}
+
+static PFNGLFEEDBACKBUFFERPROC
+epoxy_glFeedbackBuffer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14509 /* glFeedbackBuffer */);
+}
+
+static PFNGLFEEDBACKBUFFERXOESPROC
+epoxy_glFeedbackBufferxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 14526 /* glFeedbackBufferxOES */);
+}
+
+static PFNGLFENCESYNCPROC
+epoxy_glFenceSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ 14559 /* "glFenceSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14547 /* "glFenceSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLFENCESYNCAPPLEPROC
+epoxy_glFenceSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14559 /* "glFenceSyncAPPLE" */,
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14559 /* "glFenceSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLFINALCOMBINERINPUTNVPROC
+epoxy_glFinalCombinerInputNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 14576 /* glFinalCombinerInputNV */);
+}
+
+static PFNGLFINISHPROC
+epoxy_glFinish_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14599 /* "glFinish" */,
+ 14599 /* "glFinish" */,
+ 14599 /* "glFinish" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14599 /* "glFinish" */,
+ providers, entrypoints);
+}
+
+static PFNGLFINISHASYNCSGIXPROC
+epoxy_glFinishAsyncSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 14608 /* glFinishAsyncSGIX */);
+}
+
+static PFNGLFINISHFENCEAPPLEPROC
+epoxy_glFinishFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 14626 /* glFinishFenceAPPLE */);
+}
+
+static PFNGLFINISHFENCENVPROC
+epoxy_glFinishFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 14645 /* glFinishFenceNV */);
+}
+
+static PFNGLFINISHOBJECTAPPLEPROC
+epoxy_glFinishObjectAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 14661 /* glFinishObjectAPPLE */);
+}
+
+static PFNGLFINISHTEXTURESUNXPROC
+epoxy_glFinishTextureSUNX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUNX_constant_data, 14681 /* glFinishTextureSUNX */);
+}
+
+static PFNGLFLUSHPROC
+epoxy_glFlush_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14701 /* "glFlush" */,
+ 14701 /* "glFlush" */,
+ 14701 /* "glFlush" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14701 /* "glFlush" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDBUFFERRANGEPROC
+epoxy_glFlushMappedBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ PROVIDER_GL_EXT_map_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ 14764 /* "glFlushMappedBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14709 /* "glFlushMappedBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC
+epoxy_glFlushMappedBufferRangeAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_map_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14764 /* "glFlushMappedBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC
+epoxy_glFlushMappedBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_map_buffer_range,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14764 /* "glFlushMappedBufferRangeEXT" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14764 /* "glFlushMappedBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC
+epoxy_glFlushMappedNamedBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14792 /* "glFlushMappedNamedBufferRange" */,
+ 14792 /* "glFlushMappedNamedBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14792 /* "glFlushMappedNamedBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC
+epoxy_glFlushMappedNamedBufferRangeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 14822 /* glFlushMappedNamedBufferRangeEXT */);
+}
+
+static PFNGLFLUSHPIXELDATARANGENVPROC
+epoxy_glFlushPixelDataRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_pixel_data_range, 14855 /* glFlushPixelDataRangeNV */);
+}
+
+static PFNGLFLUSHRASTERSGIXPROC
+epoxy_glFlushRasterSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_flush_raster, 14879 /* glFlushRasterSGIX */);
+}
+
+static PFNGLFLUSHSTATICDATAIBMPROC
+epoxy_glFlushStaticDataIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_static_data, 14897 /* glFlushStaticDataIBM */);
+}
+
+static PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC
+epoxy_glFlushVertexArrayRangeAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_array_range, 14918 /* glFlushVertexArrayRangeAPPLE */);
+}
+
+static PFNGLFLUSHVERTEXARRAYRANGENVPROC
+epoxy_glFlushVertexArrayRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_array_range, 14947 /* glFlushVertexArrayRangeNV */);
+}
+
+static PFNGLFOGCOORDFORMATNVPROC
+epoxy_glFogCoordFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 14973 /* glFogCoordFormatNV */);
+}
+
+static PFNGLFOGCOORDPOINTERPROC
+epoxy_glFogCoordPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14992 /* "glFogCoordPointer" */,
+ 15010 /* "glFogCoordPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14992 /* "glFogCoordPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDPOINTEREXTPROC
+epoxy_glFogCoordPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15010 /* "glFogCoordPointerEXT" */,
+ 14992 /* "glFogCoordPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15010 /* "glFogCoordPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDPOINTERLISTIBMPROC
+epoxy_glFogCoordPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 15031 /* glFogCoordPointerListIBM */);
+}
+
+static PFNGLFOGCOORDDPROC
+epoxy_glFogCoordd_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15056 /* "glFogCoordd" */,
+ 15068 /* "glFogCoorddEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15056 /* "glFogCoordd" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDDEXTPROC
+epoxy_glFogCoorddEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15068 /* "glFogCoorddEXT" */,
+ 15056 /* "glFogCoordd" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15068 /* "glFogCoorddEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDDVPROC
+epoxy_glFogCoorddv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15083 /* "glFogCoorddv" */,
+ 15096 /* "glFogCoorddvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15083 /* "glFogCoorddv" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDDVEXTPROC
+epoxy_glFogCoorddvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15096 /* "glFogCoorddvEXT" */,
+ 15083 /* "glFogCoorddv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15096 /* "glFogCoorddvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFPROC
+epoxy_glFogCoordf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15112 /* "glFogCoordf" */,
+ 15124 /* "glFogCoordfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15112 /* "glFogCoordf" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFEXTPROC
+epoxy_glFogCoordfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15124 /* "glFogCoordfEXT" */,
+ 15112 /* "glFogCoordf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15124 /* "glFogCoordfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFVPROC
+epoxy_glFogCoordfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15139 /* "glFogCoordfv" */,
+ 15152 /* "glFogCoordfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15139 /* "glFogCoordfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFVEXTPROC
+epoxy_glFogCoordfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15152 /* "glFogCoordfvEXT" */,
+ 15139 /* "glFogCoordfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15152 /* "glFogCoordfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDHNVPROC
+epoxy_glFogCoordhNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 15168 /* glFogCoordhNV */);
+}
+
+static PFNGLFOGCOORDHVNVPROC
+epoxy_glFogCoordhvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 15182 /* glFogCoordhvNV */);
+}
+
+static PFNGLFOGFUNCSGISPROC
+epoxy_glFogFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_fog_function, 15197 /* glFogFuncSGIS */);
+}
+
+static PFNGLFOGFPROC
+epoxy_glFogf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15211 /* "glFogf" */,
+ 15211 /* "glFogf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15211 /* "glFogf" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGFVPROC
+epoxy_glFogfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15218 /* "glFogfv" */,
+ 15218 /* "glFogfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15218 /* "glFogfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGIPROC
+epoxy_glFogi_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 15226 /* glFogi */);
+}
+
+static PFNGLFOGIVPROC
+epoxy_glFogiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 15233 /* glFogiv */);
+}
+
+static PFNGLFOGXPROC
+epoxy_glFogx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 15241 /* glFogx */);
+}
+
+static PFNGLFOGXOESPROC
+epoxy_glFogxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 15248 /* glFogxOES */);
+}
+
+static PFNGLFOGXVPROC
+epoxy_glFogxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 15258 /* glFogxv */);
+}
+
+static PFNGLFOGXVOESPROC
+epoxy_glFogxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 15266 /* glFogxvOES */);
+}
+
+static PFNGLFRAGMENTCOLORMATERIALSGIXPROC
+epoxy_glFragmentColorMaterialSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15277 /* glFragmentColorMaterialSGIX */);
+}
+
+static PFNGLFRAGMENTCOVERAGECOLORNVPROC
+epoxy_glFragmentCoverageColorNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_coverage_to_color, 15305 /* glFragmentCoverageColorNV */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELFSGIXPROC
+epoxy_glFragmentLightModelfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15331 /* glFragmentLightModelfSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELFVSGIXPROC
+epoxy_glFragmentLightModelfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15357 /* glFragmentLightModelfvSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELISGIXPROC
+epoxy_glFragmentLightModeliSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15384 /* glFragmentLightModeliSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELIVSGIXPROC
+epoxy_glFragmentLightModelivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15410 /* glFragmentLightModelivSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTFSGIXPROC
+epoxy_glFragmentLightfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15437 /* glFragmentLightfSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTFVSGIXPROC
+epoxy_glFragmentLightfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15458 /* glFragmentLightfvSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTISGIXPROC
+epoxy_glFragmentLightiSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15480 /* glFragmentLightiSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTIVSGIXPROC
+epoxy_glFragmentLightivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15501 /* glFragmentLightivSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALFSGIXPROC
+epoxy_glFragmentMaterialfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15523 /* glFragmentMaterialfSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALFVSGIXPROC
+epoxy_glFragmentMaterialfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15547 /* glFragmentMaterialfvSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALISGIXPROC
+epoxy_glFragmentMaterialiSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15572 /* glFragmentMaterialiSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALIVSGIXPROC
+epoxy_glFragmentMaterialivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15596 /* glFragmentMaterialivSGIX */);
+}
+
+static PFNGLFRAMETERMINATORGREMEDYPROC
+epoxy_glFrameTerminatorGREMEDY_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_GREMEDY_frame_terminator, 15621 /* glFrameTerminatorGREMEDY */);
+}
+
+static PFNGLFRAMEZOOMSGIXPROC
+epoxy_glFrameZoomSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_framezoom, 15646 /* glFrameZoomSGIX */);
+}
+
+static PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC
+epoxy_glFramebufferDrawBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 15662 /* glFramebufferDrawBufferEXT */);
+}
+
+static PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC
+epoxy_glFramebufferDrawBuffersEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 15689 /* glFramebufferDrawBuffersEXT */);
+}
+
+static PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC
+epoxy_glFramebufferFetchBarrierEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_framebuffer_fetch_non_coherent, 15717 /* glFramebufferFetchBarrierEXT */);
+}
+
+static PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC
+epoxy_glFramebufferFetchBarrierQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_shader_framebuffer_fetch_noncoherent, 15746 /* glFramebufferFetchBarrierQCOM */);
+}
+
+static PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC
+epoxy_glFramebufferFoveationConfigQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_framebuffer_foveated, 15776 /* glFramebufferFoveationConfigQCOM */);
+}
+
+static PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC
+epoxy_glFramebufferFoveationParametersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_framebuffer_foveated, 15809 /* glFramebufferFoveationParametersQCOM */);
+}
+
+static PFNGLFRAMEBUFFERPARAMETERIPROC
+epoxy_glFramebufferParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_framebuffer_no_attachments,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15846 /* "glFramebufferParameteri" */,
+ 15846 /* "glFramebufferParameteri" */,
+ 15846 /* "glFramebufferParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15846 /* "glFramebufferParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERPARAMETERIMESAPROC
+epoxy_glFramebufferParameteriMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_framebuffer_flip_y, 15870 /* glFramebufferParameteriMESA */);
+}
+
+static PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC
+epoxy_glFramebufferPixelLocalStorageSizeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_pixel_local_storage2, 15898 /* glFramebufferPixelLocalStorageSizeEXT */);
+}
+
+static PFNGLFRAMEBUFFERREADBUFFEREXTPROC
+epoxy_glFramebufferReadBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 15936 /* glFramebufferReadBufferEXT */);
+}
+
+static PFNGLFRAMEBUFFERRENDERBUFFERPROC
+epoxy_glFramebufferRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15989 /* "glFramebufferRenderbufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15963 /* "glFramebufferRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC
+epoxy_glFramebufferRenderbufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15989 /* "glFramebufferRenderbufferEXT" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15989 /* "glFramebufferRenderbufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERRENDERBUFFEROESPROC
+epoxy_glFramebufferRenderbufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 16018 /* glFramebufferRenderbufferOES */);
+}
+
+static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC
+epoxy_glFramebufferSampleLocationsfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sample_locations, 16047 /* glFramebufferSampleLocationsfvARB */);
+}
+
+static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
+epoxy_glFramebufferSampleLocationsfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_sample_locations, 16081 /* glFramebufferSampleLocationsfvNV */);
+}
+
+static PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC
+epoxy_glFramebufferSamplePositionsfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 16114 /* glFramebufferSamplePositionsfvAMD */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREPROC
+epoxy_glFramebufferTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_OES_geometry_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16478 /* "glFramebufferTextureARB" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16782 /* "glFramebufferTextureOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16148 /* "glFramebufferTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE1DPROC
+epoxy_glFramebufferTexture1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16169 /* "glFramebufferTexture1D" */,
+ 16169 /* "glFramebufferTexture1D" */,
+ 16192 /* "glFramebufferTexture1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16169 /* "glFramebufferTexture1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC
+epoxy_glFramebufferTexture1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16192 /* "glFramebufferTexture1DEXT" */,
+ 16169 /* "glFramebufferTexture1D" */,
+ 16169 /* "glFramebufferTexture1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16192 /* "glFramebufferTexture1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DPROC
+epoxy_glFramebufferTexture2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16277 /* "glFramebufferTexture2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16218 /* "glFramebufferTexture2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC
+epoxy_glFramebufferTexture2DDownsampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_framebuffer_downsample, 16241 /* glFramebufferTexture2DDownsampleIMG */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC
+epoxy_glFramebufferTexture2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16277 /* "glFramebufferTexture2DEXT" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16277 /* "glFramebufferTexture2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
+epoxy_glFramebufferTexture2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multisampled_render_to_texture, 16303 /* glFramebufferTexture2DMultisampleEXT */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC
+epoxy_glFramebufferTexture2DMultisampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_multisampled_render_to_texture, 16340 /* glFramebufferTexture2DMultisampleIMG */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DOESPROC
+epoxy_glFramebufferTexture2DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 16377 /* glFramebufferTexture2DOES */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE3DPROC
+epoxy_glFramebufferTexture3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16403 /* "glFramebufferTexture3D" */,
+ 16403 /* "glFramebufferTexture3D" */,
+ 16426 /* "glFramebufferTexture3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16403 /* "glFramebufferTexture3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC
+epoxy_glFramebufferTexture3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16426 /* "glFramebufferTexture3DEXT" */,
+ 16403 /* "glFramebufferTexture3D" */,
+ 16403 /* "glFramebufferTexture3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16426 /* "glFramebufferTexture3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE3DOESPROC
+epoxy_glFramebufferTexture3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 16452 /* glFramebufferTexture3DOES */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREARBPROC
+epoxy_glFramebufferTextureARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_OES_geometry_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16478 /* "glFramebufferTextureARB" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16782 /* "glFramebufferTextureOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16478 /* "glFramebufferTextureARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREEXTPROC
+epoxy_glFramebufferTextureEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_OES_geometry_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16478 /* "glFramebufferTextureARB" */,
+ 16782 /* "glFramebufferTextureOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16502 /* "glFramebufferTextureEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREFACEARBPROC
+epoxy_glFramebufferTextureFaceARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16526 /* "glFramebufferTextureFaceARB" */,
+ 16554 /* "glFramebufferTextureFaceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16526 /* "glFramebufferTextureFaceARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC
+epoxy_glFramebufferTextureFaceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_ARB_geometry_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16554 /* "glFramebufferTextureFaceEXT" */,
+ 16526 /* "glFramebufferTextureFaceARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16554 /* "glFramebufferTextureFaceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYERPROC
+epoxy_glFramebufferTextureLayer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16608 /* "glFramebufferTextureLayerARB" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16582 /* "glFramebufferTextureLayer" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYERARBPROC
+epoxy_glFramebufferTextureLayerARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16608 /* "glFramebufferTextureLayerARB" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16608 /* "glFramebufferTextureLayerARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC
+epoxy_glFramebufferTextureLayerDownsampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_framebuffer_downsample, 16637 /* glFramebufferTextureLayerDownsampleIMG */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC
+epoxy_glFramebufferTextureLayerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16608 /* "glFramebufferTextureLayerARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16676 /* "glFramebufferTextureLayerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC
+epoxy_glFramebufferTextureMultisampleMultiviewOVR_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OVR_multiview_multisampled_render_to_texture, 16705 /* glFramebufferTextureMultisampleMultiviewOVR */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC
+epoxy_glFramebufferTextureMultiviewOVR_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OVR_multiview, 16749 /* glFramebufferTextureMultiviewOVR */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREOESPROC
+epoxy_glFramebufferTextureOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_geometry_shader,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16782 /* "glFramebufferTextureOES" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16478 /* "glFramebufferTextureARB" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16782 /* "glFramebufferTextureOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLFREEOBJECTBUFFERATIPROC
+epoxy_glFreeObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 16806 /* glFreeObjectBufferATI */);
+}
+
+static PFNGLFRONTFACEPROC
+epoxy_glFrontFace_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16828 /* "glFrontFace" */,
+ 16828 /* "glFrontFace" */,
+ 16828 /* "glFrontFace" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16828 /* "glFrontFace" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRUSTUMPROC
+epoxy_glFrustum_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 16840 /* glFrustum */);
+}
+
+static PFNGLFRUSTUMFPROC
+epoxy_glFrustumf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 16850 /* glFrustumf */);
+}
+
+static PFNGLFRUSTUMFOESPROC
+epoxy_glFrustumfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 16861 /* glFrustumfOES */);
+}
+
+static PFNGLFRUSTUMXPROC
+epoxy_glFrustumx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 16875 /* glFrustumx */);
+}
+
+static PFNGLFRUSTUMXOESPROC
+epoxy_glFrustumxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 16886 /* glFrustumxOES */);
+}
+
+static PFNGLGENASYNCMARKERSSGIXPROC
+epoxy_glGenAsyncMarkersSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 16900 /* glGenAsyncMarkersSGIX */);
+}
+
+static PFNGLGENBUFFERSPROC
+epoxy_glGenBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ 16935 /* "glGenBuffersARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16922 /* "glGenBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENBUFFERSARBPROC
+epoxy_glGenBuffersARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16935 /* "glGenBuffersARB" */,
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16935 /* "glGenBuffersARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENFENCESAPPLEPROC
+epoxy_glGenFencesAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 16951 /* glGenFencesAPPLE */);
+}
+
+static PFNGLGENFENCESNVPROC
+epoxy_glGenFencesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 16968 /* glGenFencesNV */);
+}
+
+static PFNGLGENFRAGMENTSHADERSATIPROC
+epoxy_glGenFragmentShadersATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 16982 /* glGenFragmentShadersATI */);
+}
+
+static PFNGLGENFRAMEBUFFERSPROC
+epoxy_glGenFramebuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17024 /* "glGenFramebuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17006 /* "glGenFramebuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENFRAMEBUFFERSEXTPROC
+epoxy_glGenFramebuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17024 /* "glGenFramebuffersEXT" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17024 /* "glGenFramebuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENFRAMEBUFFERSOESPROC
+epoxy_glGenFramebuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 17045 /* glGenFramebuffersOES */);
+}
+
+static PFNGLGENLISTSPROC
+epoxy_glGenLists_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 17066 /* glGenLists */);
+}
+
+static PFNGLGENNAMESAMDPROC
+epoxy_glGenNamesAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_name_gen_delete, 17077 /* glGenNamesAMD */);
+}
+
+static PFNGLGENOCCLUSIONQUERIESNVPROC
+epoxy_glGenOcclusionQueriesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 17091 /* glGenOcclusionQueriesNV */);
+}
+
+static PFNGLGENPATHSNVPROC
+epoxy_glGenPathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 17115 /* glGenPathsNV */);
+}
+
+static PFNGLGENPERFMONITORSAMDPROC
+epoxy_glGenPerfMonitorsAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 17128 /* glGenPerfMonitorsAMD */);
+}
+
+static PFNGLGENPROGRAMPIPELINESPROC
+epoxy_glGenProgramPipelines_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17149 /* "glGenProgramPipelines" */,
+ 17149 /* "glGenProgramPipelines" */,
+ 17149 /* "glGenProgramPipelines" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17149 /* "glGenProgramPipelines" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENPROGRAMPIPELINESEXTPROC
+epoxy_glGenProgramPipelinesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 17171 /* glGenProgramPipelinesEXT */);
+}
+
+static PFNGLGENPROGRAMSARBPROC
+epoxy_glGenProgramsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17196 /* "glGenProgramsARB" */,
+ 17196 /* "glGenProgramsARB" */,
+ 17213 /* "glGenProgramsNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17196 /* "glGenProgramsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENPROGRAMSNVPROC
+epoxy_glGenProgramsNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17213 /* "glGenProgramsNV" */,
+ 17196 /* "glGenProgramsARB" */,
+ 17196 /* "glGenProgramsARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17213 /* "glGenProgramsNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERIESPROC
+epoxy_glGenQueries_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17229 /* "glGenQueries" */,
+ 17229 /* "glGenQueries" */,
+ 17242 /* "glGenQueriesARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17229 /* "glGenQueries" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERIESARBPROC
+epoxy_glGenQueriesARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17242 /* "glGenQueriesARB" */,
+ 17229 /* "glGenQueries" */,
+ 17229 /* "glGenQueries" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17242 /* "glGenQueriesARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERIESEXTPROC
+epoxy_glGenQueriesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17258 /* "glGenQueriesEXT" */,
+ 17258 /* "glGenQueriesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17258 /* "glGenQueriesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERYRESOURCETAGNVPROC
+epoxy_glGenQueryResourceTagNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource_tag, 17274 /* glGenQueryResourceTagNV */);
+}
+
+static PFNGLGENRENDERBUFFERSPROC
+epoxy_glGenRenderbuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17317 /* "glGenRenderbuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17298 /* "glGenRenderbuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENRENDERBUFFERSEXTPROC
+epoxy_glGenRenderbuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17317 /* "glGenRenderbuffersEXT" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17317 /* "glGenRenderbuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENRENDERBUFFERSOESPROC
+epoxy_glGenRenderbuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 17339 /* glGenRenderbuffersOES */);
+}
+
+static PFNGLGENSAMPLERSPROC
+epoxy_glGenSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17361 /* "glGenSamplers" */,
+ 17361 /* "glGenSamplers" */,
+ 17361 /* "glGenSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17361 /* "glGenSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENSEMAPHORESEXTPROC
+epoxy_glGenSemaphoresEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 17375 /* glGenSemaphoresEXT */);
+}
+
+static PFNGLGENSYMBOLSEXTPROC
+epoxy_glGenSymbolsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 17394 /* glGenSymbolsEXT */);
+}
+
+static PFNGLGENTEXTURESPROC
+epoxy_glGenTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17410 /* "glGenTextures" */,
+ 17410 /* "glGenTextures" */,
+ 17410 /* "glGenTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17410 /* "glGenTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENTEXTURESEXTPROC
+epoxy_glGenTexturesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 17424 /* glGenTexturesEXT */);
+}
+
+static PFNGLGENTRANSFORMFEEDBACKSPROC
+epoxy_glGenTransformFeedbacks_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17465 /* "glGenTransformFeedbacksNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17441 /* "glGenTransformFeedbacks" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENTRANSFORMFEEDBACKSNVPROC
+epoxy_glGenTransformFeedbacksNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17465 /* "glGenTransformFeedbacksNV" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17465 /* "glGenTransformFeedbacksNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXARRAYSPROC
+epoxy_glGenVertexArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17509 /* "glGenVertexArraysAPPLE" */,
+ 17532 /* "glGenVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17491 /* "glGenVertexArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXARRAYSAPPLEPROC
+epoxy_glGenVertexArraysAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17509 /* "glGenVertexArraysAPPLE" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17532 /* "glGenVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17509 /* "glGenVertexArraysAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXARRAYSOESPROC
+epoxy_glGenVertexArraysOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17532 /* "glGenVertexArraysOES" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17509 /* "glGenVertexArraysAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17532 /* "glGenVertexArraysOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXSHADERSEXTPROC
+epoxy_glGenVertexShadersEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 17553 /* glGenVertexShadersEXT */);
+}
+
+static PFNGLGENERATEMIPMAPPROC
+epoxy_glGenerateMipmap_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17592 /* "glGenerateMipmapEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17575 /* "glGenerateMipmap" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENERATEMIPMAPEXTPROC
+epoxy_glGenerateMipmapEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17592 /* "glGenerateMipmapEXT" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17592 /* "glGenerateMipmapEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENERATEMIPMAPOESPROC
+epoxy_glGenerateMipmapOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 17612 /* glGenerateMipmapOES */);
+}
+
+static PFNGLGENERATEMULTITEXMIPMAPEXTPROC
+epoxy_glGenerateMultiTexMipmapEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 17632 /* glGenerateMultiTexMipmapEXT */);
+}
+
+static PFNGLGENERATETEXTUREMIPMAPPROC
+epoxy_glGenerateTextureMipmap_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17660 /* "glGenerateTextureMipmap" */,
+ 17660 /* "glGenerateTextureMipmap" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17660 /* "glGenerateTextureMipmap" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENERATETEXTUREMIPMAPEXTPROC
+epoxy_glGenerateTextureMipmapEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 17684 /* glGenerateTextureMipmapEXT */);
+}
+
+static PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC
+epoxy_glGetActiveAtomicCounterBufferiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_atomic_counters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17711 /* "glGetActiveAtomicCounterBufferiv" */,
+ 17711 /* "glGetActiveAtomicCounterBufferiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17711 /* "glGetActiveAtomicCounterBufferiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEATTRIBPROC
+epoxy_glGetActiveAttrib_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17744 /* "glGetActiveAttrib" */,
+ 17744 /* "glGetActiveAttrib" */,
+ 17762 /* "glGetActiveAttribARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17744 /* "glGetActiveAttrib" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEATTRIBARBPROC
+epoxy_glGetActiveAttribARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17762 /* "glGetActiveAttribARB" */,
+ 17744 /* "glGetActiveAttrib" */,
+ 17744 /* "glGetActiveAttrib" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17762 /* "glGetActiveAttribARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVESUBROUTINENAMEPROC
+epoxy_glGetActiveSubroutineName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17783 /* "glGetActiveSubroutineName" */,
+ 17783 /* "glGetActiveSubroutineName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17783 /* "glGetActiveSubroutineName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC
+epoxy_glGetActiveSubroutineUniformName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17809 /* "glGetActiveSubroutineUniformName" */,
+ 17809 /* "glGetActiveSubroutineUniformName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17809 /* "glGetActiveSubroutineUniformName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC
+epoxy_glGetActiveSubroutineUniformiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17842 /* "glGetActiveSubroutineUniformiv" */,
+ 17842 /* "glGetActiveSubroutineUniformiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17842 /* "glGetActiveSubroutineUniformiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMPROC
+epoxy_glGetActiveUniform_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17873 /* "glGetActiveUniform" */,
+ 17873 /* "glGetActiveUniform" */,
+ 17892 /* "glGetActiveUniformARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17873 /* "glGetActiveUniform" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMARBPROC
+epoxy_glGetActiveUniformARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17892 /* "glGetActiveUniformARB" */,
+ 17873 /* "glGetActiveUniform" */,
+ 17873 /* "glGetActiveUniform" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17892 /* "glGetActiveUniformARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC
+epoxy_glGetActiveUniformBlockName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17914 /* "glGetActiveUniformBlockName" */,
+ 17914 /* "glGetActiveUniformBlockName" */,
+ 17914 /* "glGetActiveUniformBlockName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17914 /* "glGetActiveUniformBlockName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMBLOCKIVPROC
+epoxy_glGetActiveUniformBlockiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17942 /* "glGetActiveUniformBlockiv" */,
+ 17942 /* "glGetActiveUniformBlockiv" */,
+ 17942 /* "glGetActiveUniformBlockiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17942 /* "glGetActiveUniformBlockiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMNAMEPROC
+epoxy_glGetActiveUniformName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17968 /* "glGetActiveUniformName" */,
+ 17968 /* "glGetActiveUniformName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17968 /* "glGetActiveUniformName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMSIVPROC
+epoxy_glGetActiveUniformsiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17991 /* "glGetActiveUniformsiv" */,
+ 17991 /* "glGetActiveUniformsiv" */,
+ 17991 /* "glGetActiveUniformsiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17991 /* "glGetActiveUniformsiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEVARYINGNVPROC
+epoxy_glGetActiveVaryingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 18013 /* glGetActiveVaryingNV */);
+}
+
+static PFNGLGETARRAYOBJECTFVATIPROC
+epoxy_glGetArrayObjectfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 18034 /* glGetArrayObjectfvATI */);
+}
+
+static PFNGLGETARRAYOBJECTIVATIPROC
+epoxy_glGetArrayObjectivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 18056 /* glGetArrayObjectivATI */);
+}
+
+static PFNGLGETATTACHEDOBJECTSARBPROC
+epoxy_glGetAttachedObjectsARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 18078 /* glGetAttachedObjectsARB */);
+}
+
+static PFNGLGETATTACHEDSHADERSPROC
+epoxy_glGetAttachedShaders_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18102 /* "glGetAttachedShaders" */,
+ 18102 /* "glGetAttachedShaders" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18102 /* "glGetAttachedShaders" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETATTRIBLOCATIONPROC
+epoxy_glGetAttribLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18123 /* "glGetAttribLocation" */,
+ 18123 /* "glGetAttribLocation" */,
+ 18143 /* "glGetAttribLocationARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18123 /* "glGetAttribLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETATTRIBLOCATIONARBPROC
+epoxy_glGetAttribLocationARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18143 /* "glGetAttribLocationARB" */,
+ 18123 /* "glGetAttribLocation" */,
+ 18123 /* "glGetAttribLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18143 /* "glGetAttribLocationARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBOOLEANINDEXEDVEXTPROC
+epoxy_glGetBooleanIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ 18190 /* "glGetBooleani_v" */,
+ 18190 /* "glGetBooleani_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18166 /* "glGetBooleanIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBOOLEANI_VPROC
+epoxy_glGetBooleani_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18190 /* "glGetBooleani_v" */,
+ 18190 /* "glGetBooleani_v" */,
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18190 /* "glGetBooleani_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBOOLEANVPROC
+epoxy_glGetBooleanv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18206 /* "glGetBooleanv" */,
+ 18206 /* "glGetBooleanv" */,
+ 18206 /* "glGetBooleanv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18206 /* "glGetBooleanv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERI64VPROC
+epoxy_glGetBufferParameteri64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18220 /* "glGetBufferParameteri64v" */,
+ 18220 /* "glGetBufferParameteri64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18220 /* "glGetBufferParameteri64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERIVPROC
+epoxy_glGetBufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18268 /* "glGetBufferParameterivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18245 /* "glGetBufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERIVARBPROC
+epoxy_glGetBufferParameterivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18268 /* "glGetBufferParameterivARB" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18268 /* "glGetBufferParameterivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERUI64VNVPROC
+epoxy_glGetBufferParameterui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 18294 /* glGetBufferParameterui64vNV */);
+}
+
+static PFNGLGETBUFFERPOINTERVPROC
+epoxy_glGetBufferPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18322 /* "glGetBufferPointerv" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18342 /* "glGetBufferPointervARB" */,
+ 18365 /* "glGetBufferPointervOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18322 /* "glGetBufferPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPOINTERVARBPROC
+epoxy_glGetBufferPointervARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18342 /* "glGetBufferPointervARB" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18365 /* "glGetBufferPointervOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18342 /* "glGetBufferPointervARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPOINTERVOESPROC
+epoxy_glGetBufferPointervOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18365 /* "glGetBufferPointervOES" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18342 /* "glGetBufferPointervARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18365 /* "glGetBufferPointervOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERSUBDATAPROC
+epoxy_glGetBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18388 /* "glGetBufferSubData" */,
+ 18407 /* "glGetBufferSubDataARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18388 /* "glGetBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERSUBDATAARBPROC
+epoxy_glGetBufferSubDataARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18407 /* "glGetBufferSubDataARB" */,
+ 18388 /* "glGetBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18407 /* "glGetBufferSubDataARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCLIPPLANEPROC
+epoxy_glGetClipPlane_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 18429 /* glGetClipPlane */);
+}
+
+static PFNGLGETCLIPPLANEFPROC
+epoxy_glGetClipPlanef_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 18444 /* glGetClipPlanef */);
+}
+
+static PFNGLGETCLIPPLANEFOESPROC
+epoxy_glGetClipPlanefOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 18460 /* glGetClipPlanefOES */);
+}
+
+static PFNGLGETCLIPPLANEXPROC
+epoxy_glGetClipPlanex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 18479 /* glGetClipPlanex */);
+}
+
+static PFNGLGETCLIPPLANEXOESPROC
+epoxy_glGetClipPlanexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 18495 /* glGetClipPlanexOES */);
+}
+
+static PFNGLGETCOLORTABLEPROC
+epoxy_glGetColorTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18514 /* "glGetColorTable" */,
+ 18530 /* "glGetColorTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18514 /* "glGetColorTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEEXTPROC
+epoxy_glGetColorTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18530 /* "glGetColorTableEXT" */,
+ 18514 /* "glGetColorTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18530 /* "glGetColorTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERFVPROC
+epoxy_glGetColorTableParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18549 /* "glGetColorTableParameterfv" */,
+ 18576 /* "glGetColorTableParameterfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18549 /* "glGetColorTableParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERFVEXTPROC
+epoxy_glGetColorTableParameterfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18576 /* "glGetColorTableParameterfvEXT" */,
+ 18549 /* "glGetColorTableParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18576 /* "glGetColorTableParameterfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERFVSGIPROC
+epoxy_glGetColorTableParameterfvSGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGI_color_table, 18606 /* glGetColorTableParameterfvSGI */);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERIVPROC
+epoxy_glGetColorTableParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18636 /* "glGetColorTableParameteriv" */,
+ 18663 /* "glGetColorTableParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18636 /* "glGetColorTableParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERIVEXTPROC
+epoxy_glGetColorTableParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18663 /* "glGetColorTableParameterivEXT" */,
+ 18636 /* "glGetColorTableParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18663 /* "glGetColorTableParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERIVSGIPROC
+epoxy_glGetColorTableParameterivSGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGI_color_table, 18693 /* glGetColorTableParameterivSGI */);
+}
+
+static PFNGLGETCOLORTABLESGIPROC
+epoxy_glGetColorTableSGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGI_color_table, 18723 /* glGetColorTableSGI */);
+}
+
+static PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC
+epoxy_glGetCombinerInputParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18742 /* glGetCombinerInputParameterfvNV */);
+}
+
+static PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC
+epoxy_glGetCombinerInputParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18774 /* glGetCombinerInputParameterivNV */);
+}
+
+static PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC
+epoxy_glGetCombinerOutputParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18806 /* glGetCombinerOutputParameterfvNV */);
+}
+
+static PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC
+epoxy_glGetCombinerOutputParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18839 /* glGetCombinerOutputParameterivNV */);
+}
+
+static PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC
+epoxy_glGetCombinerStageParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners2, 18872 /* glGetCombinerStageParameterfvNV */);
+}
+
+static PFNGLGETCOMMANDHEADERNVPROC
+epoxy_glGetCommandHeaderNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 18904 /* glGetCommandHeaderNV */);
+}
+
+static PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC
+epoxy_glGetCompressedMultiTexImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 18925 /* glGetCompressedMultiTexImageEXT */);
+}
+
+static PFNGLGETCOMPRESSEDTEXIMAGEPROC
+epoxy_glGetCompressedTexImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18957 /* "glGetCompressedTexImage" */,
+ 18981 /* "glGetCompressedTexImageARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18957 /* "glGetCompressedTexImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOMPRESSEDTEXIMAGEARBPROC
+epoxy_glGetCompressedTexImageARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18981 /* "glGetCompressedTexImageARB" */,
+ 18957 /* "glGetCompressedTexImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18981 /* "glGetCompressedTexImageARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC
+epoxy_glGetCompressedTextureImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19008 /* "glGetCompressedTextureImage" */,
+ 19008 /* "glGetCompressedTextureImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19008 /* "glGetCompressedTextureImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC
+epoxy_glGetCompressedTextureImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 19036 /* glGetCompressedTextureImageEXT */);
+}
+
+static PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC
+epoxy_glGetCompressedTextureSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_get_texture_sub_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19067 /* "glGetCompressedTextureSubImage" */,
+ 19067 /* "glGetCompressedTextureSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19067 /* "glGetCompressedTextureSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCONVOLUTIONFILTERPROC
+epoxy_glGetConvolutionFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 19098 /* glGetConvolutionFilter */);
+}
+
+static PFNGLGETCONVOLUTIONFILTEREXTPROC
+epoxy_glGetConvolutionFilterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 19121 /* glGetConvolutionFilterEXT */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERFVPROC
+epoxy_glGetConvolutionParameterfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 19147 /* glGetConvolutionParameterfv */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC
+epoxy_glGetConvolutionParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 19175 /* glGetConvolutionParameterfvEXT */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERIVPROC
+epoxy_glGetConvolutionParameteriv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 19206 /* glGetConvolutionParameteriv */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC
+epoxy_glGetConvolutionParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 19234 /* glGetConvolutionParameterivEXT */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERXVOESPROC
+epoxy_glGetConvolutionParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 19265 /* glGetConvolutionParameterxvOES */);
+}
+
+static PFNGLGETCOVERAGEMODULATIONTABLENVPROC
+epoxy_glGetCoverageModulationTableNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_mixed_samples, 19296 /* glGetCoverageModulationTableNV */);
+}
+
+static PFNGLGETDEBUGMESSAGELOGPROC
+epoxy_glGetDebugMessageLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19372 /* "glGetDebugMessageLogARB" */,
+ 19396 /* "glGetDebugMessageLogKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19327 /* "glGetDebugMessageLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDEBUGMESSAGELOGAMDPROC
+epoxy_glGetDebugMessageLogAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 19348 /* glGetDebugMessageLogAMD */);
+}
+
+static PFNGLGETDEBUGMESSAGELOGARBPROC
+epoxy_glGetDebugMessageLogARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19372 /* "glGetDebugMessageLogARB" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19396 /* "glGetDebugMessageLogKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19372 /* "glGetDebugMessageLogARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDEBUGMESSAGELOGKHRPROC
+epoxy_glGetDebugMessageLogKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19396 /* "glGetDebugMessageLogKHR" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19372 /* "glGetDebugMessageLogARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19396 /* "glGetDebugMessageLogKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDETAILTEXFUNCSGISPROC
+epoxy_glGetDetailTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_detail_texture, 19420 /* glGetDetailTexFuncSGIS */);
+}
+
+static PFNGLGETDOUBLEINDEXEDVEXTPROC
+epoxy_glGetDoubleIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19443 /* "glGetDoubleIndexedvEXT" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19481 /* "glGetDoublei_vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19443 /* "glGetDoubleIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDOUBLEI_VPROC
+epoxy_glGetDoublei_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19466 /* "glGetDoublei_v" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19443 /* "glGetDoubleIndexedvEXT" */,
+ 19481 /* "glGetDoublei_vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19466 /* "glGetDoublei_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDOUBLEI_VEXTPROC
+epoxy_glGetDoublei_vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19481 /* "glGetDoublei_vEXT" */,
+ 19443 /* "glGetDoubleIndexedvEXT" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19466 /* "glGetDoublei_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19481 /* "glGetDoublei_vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDOUBLEVPROC
+epoxy_glGetDoublev_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 19499 /* glGetDoublev */);
+}
+
+static PFNGLGETDRIVERCONTROLSTRINGQCOMPROC
+epoxy_glGetDriverControlStringQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 19512 /* glGetDriverControlStringQCOM */);
+}
+
+static PFNGLGETDRIVERCONTROLSQCOMPROC
+epoxy_glGetDriverControlsQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 19541 /* glGetDriverControlsQCOM */);
+}
+
+static PFNGLGETERRORPROC
+epoxy_glGetError_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19565 /* "glGetError" */,
+ 19565 /* "glGetError" */,
+ 19565 /* "glGetError" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19565 /* "glGetError" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFENCEIVNVPROC
+epoxy_glGetFenceivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 19576 /* glGetFenceivNV */);
+}
+
+static PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC
+epoxy_glGetFinalCombinerInputParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 19591 /* glGetFinalCombinerInputParameterfvNV */);
+}
+
+static PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC
+epoxy_glGetFinalCombinerInputParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 19628 /* glGetFinalCombinerInputParameterivNV */);
+}
+
+static PFNGLGETFIRSTPERFQUERYIDINTELPROC
+epoxy_glGetFirstPerfQueryIdINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 19665 /* glGetFirstPerfQueryIdINTEL */);
+}
+
+static PFNGLGETFIXEDVPROC
+epoxy_glGetFixedv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 19692 /* glGetFixedv */);
+}
+
+static PFNGLGETFIXEDVOESPROC
+epoxy_glGetFixedvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 19704 /* glGetFixedvOES */);
+}
+
+static PFNGLGETFLOATINDEXEDVEXTPROC
+epoxy_glGetFloatIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19772 /* "glGetFloati_vNV" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19719 /* "glGetFloatIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VPROC
+epoxy_glGetFloati_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19772 /* "glGetFloati_vNV" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19741 /* "glGetFloati_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VEXTPROC
+epoxy_glGetFloati_vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19755 /* "glGetFloati_vEXT" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19772 /* "glGetFloati_vNV" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19755 /* "glGetFloati_vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VNVPROC
+epoxy_glGetFloati_vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19772 /* "glGetFloati_vNV" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19772 /* "glGetFloati_vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VOESPROC
+epoxy_glGetFloati_vOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19788 /* "glGetFloati_vOES" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19772 /* "glGetFloati_vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19788 /* "glGetFloati_vOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATVPROC
+epoxy_glGetFloatv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19805 /* "glGetFloatv" */,
+ 19805 /* "glGetFloatv" */,
+ 19805 /* "glGetFloatv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19805 /* "glGetFloatv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFOGFUNCSGISPROC
+epoxy_glGetFogFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_fog_function, 19817 /* glGetFogFuncSGIS */);
+}
+
+static PFNGLGETFRAGDATAINDEXPROC
+epoxy_glGetFragDataIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ PROVIDER_GL_EXT_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19834 /* "glGetFragDataIndex" */,
+ 19834 /* "glGetFragDataIndex" */,
+ 19853 /* "glGetFragDataIndexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19834 /* "glGetFragDataIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGDATAINDEXEXTPROC
+epoxy_glGetFragDataIndexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19853 /* "glGetFragDataIndexEXT" */,
+ 19834 /* "glGetFragDataIndex" */,
+ 19834 /* "glGetFragDataIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19853 /* "glGetFragDataIndexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGDATALOCATIONPROC
+epoxy_glGetFragDataLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19875 /* "glGetFragDataLocation" */,
+ 19875 /* "glGetFragDataLocation" */,
+ 19897 /* "glGetFragDataLocationEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19875 /* "glGetFragDataLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGDATALOCATIONEXTPROC
+epoxy_glGetFragDataLocationEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19897 /* "glGetFragDataLocationEXT" */,
+ 19875 /* "glGetFragDataLocation" */,
+ 19875 /* "glGetFragDataLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19897 /* "glGetFragDataLocationEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGMENTLIGHTFVSGIXPROC
+epoxy_glGetFragmentLightfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 19922 /* glGetFragmentLightfvSGIX */);
+}
+
+static PFNGLGETFRAGMENTLIGHTIVSGIXPROC
+epoxy_glGetFragmentLightivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 19947 /* glGetFragmentLightivSGIX */);
+}
+
+static PFNGLGETFRAGMENTMATERIALFVSGIXPROC
+epoxy_glGetFragmentMaterialfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 19972 /* glGetFragmentMaterialfvSGIX */);
+}
+
+static PFNGLGETFRAGMENTMATERIALIVSGIXPROC
+epoxy_glGetFragmentMaterialivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 20000 /* glGetFragmentMaterialivSGIX */);
+}
+
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
+epoxy_glGetFramebufferAttachmentParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20066 /* "glGetFramebufferAttachmentParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC
+epoxy_glGetFramebufferAttachmentParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20066 /* "glGetFramebufferAttachmentParameterivEXT" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20066 /* "glGetFramebufferAttachmentParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC
+epoxy_glGetFramebufferAttachmentParameterivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 20107 /* glGetFramebufferAttachmentParameterivOES */);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC
+epoxy_glGetFramebufferParameterfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 20148 /* glGetFramebufferParameterfvAMD */);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERIVPROC
+epoxy_glGetFramebufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_framebuffer_no_attachments,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20179 /* "glGetFramebufferParameteriv" */,
+ 20179 /* "glGetFramebufferParameteriv" */,
+ 20179 /* "glGetFramebufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20179 /* "glGetFramebufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC
+epoxy_glGetFramebufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 20207 /* glGetFramebufferParameterivEXT */);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC
+epoxy_glGetFramebufferParameterivMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_framebuffer_flip_y, 20238 /* glGetFramebufferParameterivMESA */);
+}
+
+static PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC
+epoxy_glGetFramebufferPixelLocalStorageSizeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_pixel_local_storage2, 20270 /* glGetFramebufferPixelLocalStorageSizeEXT */);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSPROC
+epoxy_glGetGraphicsResetStatus_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20364 /* "glGetGraphicsResetStatusEXT" */,
+ 20392 /* "glGetGraphicsResetStatusKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20311 /* "glGetGraphicsResetStatus" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSARBPROC
+epoxy_glGetGraphicsResetStatusARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 20336 /* glGetGraphicsResetStatusARB */);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSEXTPROC
+epoxy_glGetGraphicsResetStatusEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20364 /* "glGetGraphicsResetStatusEXT" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20392 /* "glGetGraphicsResetStatusKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20364 /* "glGetGraphicsResetStatusEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSKHRPROC
+epoxy_glGetGraphicsResetStatusKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20392 /* "glGetGraphicsResetStatusKHR" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20364 /* "glGetGraphicsResetStatusEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20392 /* "glGetGraphicsResetStatusKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETHANDLEARBPROC
+epoxy_glGetHandleARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 20420 /* glGetHandleARB */);
+}
+
+static PFNGLGETHISTOGRAMPROC
+epoxy_glGetHistogram_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 20435 /* glGetHistogram */);
+}
+
+static PFNGLGETHISTOGRAMEXTPROC
+epoxy_glGetHistogramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 20450 /* glGetHistogramEXT */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERFVPROC
+epoxy_glGetHistogramParameterfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 20468 /* glGetHistogramParameterfv */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERFVEXTPROC
+epoxy_glGetHistogramParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 20494 /* glGetHistogramParameterfvEXT */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERIVPROC
+epoxy_glGetHistogramParameteriv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 20523 /* glGetHistogramParameteriv */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERIVEXTPROC
+epoxy_glGetHistogramParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 20549 /* glGetHistogramParameterivEXT */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERXVOESPROC
+epoxy_glGetHistogramParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 20578 /* glGetHistogramParameterxvOES */);
+}
+
+static PFNGLGETIMAGEHANDLEARBPROC
+epoxy_glGetImageHandleARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 20607 /* glGetImageHandleARB */);
+}
+
+static PFNGLGETIMAGEHANDLENVPROC
+epoxy_glGetImageHandleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 20627 /* glGetImageHandleNV */);
+}
+
+static PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC
+epoxy_glGetImageTransformParameterfvHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 20646 /* glGetImageTransformParameterfvHP */);
+}
+
+static PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC
+epoxy_glGetImageTransformParameterivHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 20679 /* glGetImageTransformParameterivHP */);
+}
+
+static PFNGLGETINFOLOGARBPROC
+epoxy_glGetInfoLogARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 20712 /* glGetInfoLogARB */);
+}
+
+static PFNGLGETINSTRUMENTSSGIXPROC
+epoxy_glGetInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 20728 /* glGetInstrumentsSGIX */);
+}
+
+static PFNGLGETINTEGER64I_VPROC
+epoxy_glGetInteger64i_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20749 /* "glGetInteger64i_v" */,
+ 20749 /* "glGetInteger64i_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20749 /* "glGetInteger64i_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGER64VPROC
+epoxy_glGetInteger64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ 20783 /* "glGetInteger64vAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20767 /* "glGetInteger64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGER64VAPPLEPROC
+epoxy_glGetInteger64vAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20783 /* "glGetInteger64vAPPLE" */,
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20783 /* "glGetInteger64vAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGERINDEXEDVEXTPROC
+epoxy_glGetIntegerIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20804 /* "glGetIntegerIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGERI_VPROC
+epoxy_glGetIntegeri_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20828 /* "glGetIntegeri_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGERI_VEXTPROC
+epoxy_glGetIntegeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multiview_draw_buffers, 20844 /* glGetIntegeri_vEXT */);
+}
+
+static PFNGLGETINTEGERUI64I_VNVPROC
+epoxy_glGetIntegerui64i_vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 20863 /* glGetIntegerui64i_vNV */);
+}
+
+static PFNGLGETINTEGERUI64VNVPROC
+epoxy_glGetIntegerui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 20885 /* glGetIntegerui64vNV */);
+}
+
+static PFNGLGETINTEGERVPROC
+epoxy_glGetIntegerv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_always_present, 20905 /* glGetIntegerv */);
+}
+
+static PFNGLGETINTERNALFORMATSAMPLEIVNVPROC
+epoxy_glGetInternalformatSampleivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_internalformat_sample_query, 20919 /* glGetInternalformatSampleivNV */);
+}
+
+static PFNGLGETINTERNALFORMATI64VPROC
+epoxy_glGetInternalformati64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_internalformat_query2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20949 /* "glGetInternalformati64v" */,
+ 20949 /* "glGetInternalformati64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20949 /* "glGetInternalformati64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTERNALFORMATIVPROC
+epoxy_glGetInternalformativ_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_internalformat_query,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20973 /* "glGetInternalformativ" */,
+ 20973 /* "glGetInternalformativ" */,
+ 20973 /* "glGetInternalformativ" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20973 /* "glGetInternalformativ" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINVARIANTBOOLEANVEXTPROC
+epoxy_glGetInvariantBooleanvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 20995 /* glGetInvariantBooleanvEXT */);
+}
+
+static PFNGLGETINVARIANTFLOATVEXTPROC
+epoxy_glGetInvariantFloatvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21021 /* glGetInvariantFloatvEXT */);
+}
+
+static PFNGLGETINVARIANTINTEGERVEXTPROC
+epoxy_glGetInvariantIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21045 /* glGetInvariantIntegervEXT */);
+}
+
+static PFNGLGETLIGHTFVPROC
+epoxy_glGetLightfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 21071 /* "glGetLightfv" */,
+ 21071 /* "glGetLightfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 21071 /* "glGetLightfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETLIGHTIVPROC
+epoxy_glGetLightiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21084 /* glGetLightiv */);
+}
+
+static PFNGLGETLIGHTXOESPROC
+epoxy_glGetLightxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21097 /* glGetLightxOES */);
+}
+
+static PFNGLGETLIGHTXVPROC
+epoxy_glGetLightxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 21112 /* glGetLightxv */);
+}
+
+static PFNGLGETLIGHTXVOESPROC
+epoxy_glGetLightxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21125 /* glGetLightxvOES */);
+}
+
+static PFNGLGETLISTPARAMETERFVSGIXPROC
+epoxy_glGetListParameterfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 21141 /* glGetListParameterfvSGIX */);
+}
+
+static PFNGLGETLISTPARAMETERIVSGIXPROC
+epoxy_glGetListParameterivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 21166 /* glGetListParameterivSGIX */);
+}
+
+static PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC
+epoxy_glGetLocalConstantBooleanvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21191 /* glGetLocalConstantBooleanvEXT */);
+}
+
+static PFNGLGETLOCALCONSTANTFLOATVEXTPROC
+epoxy_glGetLocalConstantFloatvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21221 /* glGetLocalConstantFloatvEXT */);
+}
+
+static PFNGLGETLOCALCONSTANTINTEGERVEXTPROC
+epoxy_glGetLocalConstantIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21249 /* glGetLocalConstantIntegervEXT */);
+}
+
+static PFNGLGETMAPATTRIBPARAMETERFVNVPROC
+epoxy_glGetMapAttribParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21279 /* glGetMapAttribParameterfvNV */);
+}
+
+static PFNGLGETMAPATTRIBPARAMETERIVNVPROC
+epoxy_glGetMapAttribParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21307 /* glGetMapAttribParameterivNV */);
+}
+
+static PFNGLGETMAPCONTROLPOINTSNVPROC
+epoxy_glGetMapControlPointsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21335 /* glGetMapControlPointsNV */);
+}
+
+static PFNGLGETMAPPARAMETERFVNVPROC
+epoxy_glGetMapParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21359 /* glGetMapParameterfvNV */);
+}
+
+static PFNGLGETMAPPARAMETERIVNVPROC
+epoxy_glGetMapParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21381 /* glGetMapParameterivNV */);
+}
+
+static PFNGLGETMAPDVPROC
+epoxy_glGetMapdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21403 /* glGetMapdv */);
+}
+
+static PFNGLGETMAPFVPROC
+epoxy_glGetMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21414 /* glGetMapfv */);
+}
+
+static PFNGLGETMAPIVPROC
+epoxy_glGetMapiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21425 /* glGetMapiv */);
+}
+
+static PFNGLGETMAPXVOESPROC
+epoxy_glGetMapxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21436 /* glGetMapxvOES */);
+}
+
+static PFNGLGETMATERIALFVPROC
+epoxy_glGetMaterialfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 21450 /* "glGetMaterialfv" */,
+ 21450 /* "glGetMaterialfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 21450 /* "glGetMaterialfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETMATERIALIVPROC
+epoxy_glGetMaterialiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21466 /* glGetMaterialiv */);
+}
+
+static PFNGLGETMATERIALXOESPROC
+epoxy_glGetMaterialxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21482 /* glGetMaterialxOES */);
+}
+
+static PFNGLGETMATERIALXVPROC
+epoxy_glGetMaterialxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 21500 /* glGetMaterialxv */);
+}
+
+static PFNGLGETMATERIALXVOESPROC
+epoxy_glGetMaterialxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21516 /* glGetMaterialxvOES */);
+}
+
+static PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC
+epoxy_glGetMemoryObjectDetachedResourcesuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 21535 /* glGetMemoryObjectDetachedResourcesuivNV */);
+}
+
+static PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC
+epoxy_glGetMemoryObjectParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 21575 /* glGetMemoryObjectParameterivEXT */);
+}
+
+static PFNGLGETMINMAXPROC
+epoxy_glGetMinmax_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 21607 /* glGetMinmax */);
+}
+
+static PFNGLGETMINMAXEXTPROC
+epoxy_glGetMinmaxEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 21619 /* glGetMinmaxEXT */);
+}
+
+static PFNGLGETMINMAXPARAMETERFVPROC
+epoxy_glGetMinmaxParameterfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 21634 /* glGetMinmaxParameterfv */);
+}
+
+static PFNGLGETMINMAXPARAMETERFVEXTPROC
+epoxy_glGetMinmaxParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 21657 /* glGetMinmaxParameterfvEXT */);
+}
+
+static PFNGLGETMINMAXPARAMETERIVPROC
+epoxy_glGetMinmaxParameteriv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 21683 /* glGetMinmaxParameteriv */);
+}
+
+static PFNGLGETMINMAXPARAMETERIVEXTPROC
+epoxy_glGetMinmaxParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 21706 /* glGetMinmaxParameterivEXT */);
+}
+
+static PFNGLGETMULTITEXENVFVEXTPROC
+epoxy_glGetMultiTexEnvfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21732 /* glGetMultiTexEnvfvEXT */);
+}
+
+static PFNGLGETMULTITEXENVIVEXTPROC
+epoxy_glGetMultiTexEnvivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21754 /* glGetMultiTexEnvivEXT */);
+}
+
+static PFNGLGETMULTITEXGENDVEXTPROC
+epoxy_glGetMultiTexGendvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21776 /* glGetMultiTexGendvEXT */);
+}
+
+static PFNGLGETMULTITEXGENFVEXTPROC
+epoxy_glGetMultiTexGenfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21798 /* glGetMultiTexGenfvEXT */);
+}
+
+static PFNGLGETMULTITEXGENIVEXTPROC
+epoxy_glGetMultiTexGenivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21820 /* glGetMultiTexGenivEXT */);
+}
+
+static PFNGLGETMULTITEXIMAGEEXTPROC
+epoxy_glGetMultiTexImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21842 /* glGetMultiTexImageEXT */);
+}
+
+static PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC
+epoxy_glGetMultiTexLevelParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21864 /* glGetMultiTexLevelParameterfvEXT */);
+}
+
+static PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC
+epoxy_glGetMultiTexLevelParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21897 /* glGetMultiTexLevelParameterivEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERIIVEXTPROC
+epoxy_glGetMultiTexParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21930 /* glGetMultiTexParameterIivEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERIUIVEXTPROC
+epoxy_glGetMultiTexParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21959 /* glGetMultiTexParameterIuivEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERFVEXTPROC
+epoxy_glGetMultiTexParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21989 /* glGetMultiTexParameterfvEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERIVEXTPROC
+epoxy_glGetMultiTexParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22017 /* glGetMultiTexParameterivEXT */);
+}
+
+static PFNGLGETMULTISAMPLEFVPROC
+epoxy_glGetMultisamplefv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_NV_explicit_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22064 /* "glGetMultisamplefvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22045 /* "glGetMultisamplefv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETMULTISAMPLEFVNVPROC
+epoxy_glGetMultisamplefvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_explicit_multisample,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22064 /* "glGetMultisamplefvNV" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22064 /* "glGetMultisamplefvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERI64VPROC
+epoxy_glGetNamedBufferParameteri64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22085 /* "glGetNamedBufferParameteri64v" */,
+ 22085 /* "glGetNamedBufferParameteri64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22085 /* "glGetNamedBufferParameteri64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERIVPROC
+epoxy_glGetNamedBufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22115 /* "glGetNamedBufferParameteriv" */,
+ 22115 /* "glGetNamedBufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22115 /* "glGetNamedBufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC
+epoxy_glGetNamedBufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22143 /* glGetNamedBufferParameterivEXT */);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC
+epoxy_glGetNamedBufferParameterui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 22174 /* glGetNamedBufferParameterui64vNV */);
+}
+
+static PFNGLGETNAMEDBUFFERPOINTERVPROC
+epoxy_glGetNamedBufferPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22207 /* "glGetNamedBufferPointerv" */,
+ 22207 /* "glGetNamedBufferPointerv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22207 /* "glGetNamedBufferPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPOINTERVEXTPROC
+epoxy_glGetNamedBufferPointervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22232 /* glGetNamedBufferPointervEXT */);
+}
+
+static PFNGLGETNAMEDBUFFERSUBDATAPROC
+epoxy_glGetNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22260 /* "glGetNamedBufferSubData" */,
+ 22260 /* "glGetNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22260 /* "glGetNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERSUBDATAEXTPROC
+epoxy_glGetNamedBufferSubDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22284 /* glGetNamedBufferSubDataEXT */);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC
+epoxy_glGetNamedFramebufferAttachmentParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22311 /* "glGetNamedFramebufferAttachmentParameteriv" */,
+ 22311 /* "glGetNamedFramebufferAttachmentParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22311 /* "glGetNamedFramebufferAttachmentParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC
+epoxy_glGetNamedFramebufferAttachmentParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22354 /* glGetNamedFramebufferAttachmentParameterivEXT */);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC
+epoxy_glGetNamedFramebufferParameterfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 22400 /* glGetNamedFramebufferParameterfvAMD */);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC
+epoxy_glGetNamedFramebufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22436 /* "glGetNamedFramebufferParameteriv" */,
+ 22436 /* "glGetNamedFramebufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22436 /* "glGetNamedFramebufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC
+epoxy_glGetNamedFramebufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22469 /* glGetNamedFramebufferParameterivEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC
+epoxy_glGetNamedProgramLocalParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22505 /* glGetNamedProgramLocalParameterIivEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC
+epoxy_glGetNamedProgramLocalParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22543 /* glGetNamedProgramLocalParameterIuivEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC
+epoxy_glGetNamedProgramLocalParameterdvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22582 /* glGetNamedProgramLocalParameterdvEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC
+epoxy_glGetNamedProgramLocalParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22619 /* glGetNamedProgramLocalParameterfvEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMSTRINGEXTPROC
+epoxy_glGetNamedProgramStringEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22656 /* glGetNamedProgramStringEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMIVEXTPROC
+epoxy_glGetNamedProgramivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22683 /* glGetNamedProgramivEXT */);
+}
+
+static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC
+epoxy_glGetNamedRenderbufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22706 /* "glGetNamedRenderbufferParameteriv" */,
+ 22706 /* "glGetNamedRenderbufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22706 /* "glGetNamedRenderbufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC
+epoxy_glGetNamedRenderbufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22740 /* glGetNamedRenderbufferParameterivEXT */);
+}
+
+static PFNGLGETNAMEDSTRINGARBPROC
+epoxy_glGetNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 22777 /* glGetNamedStringARB */);
+}
+
+static PFNGLGETNAMEDSTRINGIVARBPROC
+epoxy_glGetNamedStringivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 22797 /* glGetNamedStringivARB */);
+}
+
+static PFNGLGETNEXTPERFQUERYIDINTELPROC
+epoxy_glGetNextPerfQueryIdINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 22819 /* glGetNextPerfQueryIdINTEL */);
+}
+
+static PFNGLGETOBJECTBUFFERFVATIPROC
+epoxy_glGetObjectBufferfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 22845 /* glGetObjectBufferfvATI */);
+}
+
+static PFNGLGETOBJECTBUFFERIVATIPROC
+epoxy_glGetObjectBufferivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 22868 /* glGetObjectBufferivATI */);
+}
+
+static PFNGLGETOBJECTLABELPROC
+epoxy_glGetObjectLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22928 /* "glGetObjectLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22891 /* "glGetObjectLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOBJECTLABELEXTPROC
+epoxy_glGetObjectLabelEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_label, 22908 /* glGetObjectLabelEXT */);
+}
+
+static PFNGLGETOBJECTLABELKHRPROC
+epoxy_glGetObjectLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22928 /* "glGetObjectLabelKHR" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22928 /* "glGetObjectLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOBJECTPARAMETERFVARBPROC
+epoxy_glGetObjectParameterfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 22948 /* glGetObjectParameterfvARB */);
+}
+
+static PFNGLGETOBJECTPARAMETERIVAPPLEPROC
+epoxy_glGetObjectParameterivAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_object_purgeable, 22974 /* glGetObjectParameterivAPPLE */);
+}
+
+static PFNGLGETOBJECTPARAMETERIVARBPROC
+epoxy_glGetObjectParameterivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 23002 /* glGetObjectParameterivARB */);
+}
+
+static PFNGLGETOBJECTPTRLABELPROC
+epoxy_glGetObjectPtrLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23048 /* "glGetObjectPtrLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23028 /* "glGetObjectPtrLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOBJECTPTRLABELKHRPROC
+epoxy_glGetObjectPtrLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23048 /* "glGetObjectPtrLabelKHR" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23048 /* "glGetObjectPtrLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOCCLUSIONQUERYIVNVPROC
+epoxy_glGetOcclusionQueryivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 23071 /* glGetOcclusionQueryivNV */);
+}
+
+static PFNGLGETOCCLUSIONQUERYUIVNVPROC
+epoxy_glGetOcclusionQueryuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 23095 /* glGetOcclusionQueryuivNV */);
+}
+
+static PFNGLGETPATHCOLORGENFVNVPROC
+epoxy_glGetPathColorGenfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23120 /* glGetPathColorGenfvNV */);
+}
+
+static PFNGLGETPATHCOLORGENIVNVPROC
+epoxy_glGetPathColorGenivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23142 /* glGetPathColorGenivNV */);
+}
+
+static PFNGLGETPATHCOMMANDSNVPROC
+epoxy_glGetPathCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23164 /* glGetPathCommandsNV */);
+}
+
+static PFNGLGETPATHCOORDSNVPROC
+epoxy_glGetPathCoordsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23184 /* glGetPathCoordsNV */);
+}
+
+static PFNGLGETPATHDASHARRAYNVPROC
+epoxy_glGetPathDashArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23202 /* glGetPathDashArrayNV */);
+}
+
+static PFNGLGETPATHLENGTHNVPROC
+epoxy_glGetPathLengthNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23223 /* glGetPathLengthNV */);
+}
+
+static PFNGLGETPATHMETRICRANGENVPROC
+epoxy_glGetPathMetricRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23241 /* glGetPathMetricRangeNV */);
+}
+
+static PFNGLGETPATHMETRICSNVPROC
+epoxy_glGetPathMetricsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23264 /* glGetPathMetricsNV */);
+}
+
+static PFNGLGETPATHPARAMETERFVNVPROC
+epoxy_glGetPathParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23283 /* glGetPathParameterfvNV */);
+}
+
+static PFNGLGETPATHPARAMETERIVNVPROC
+epoxy_glGetPathParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23306 /* glGetPathParameterivNV */);
+}
+
+static PFNGLGETPATHSPACINGNVPROC
+epoxy_glGetPathSpacingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23329 /* glGetPathSpacingNV */);
+}
+
+static PFNGLGETPATHTEXGENFVNVPROC
+epoxy_glGetPathTexGenfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23348 /* glGetPathTexGenfvNV */);
+}
+
+static PFNGLGETPATHTEXGENIVNVPROC
+epoxy_glGetPathTexGenivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23368 /* glGetPathTexGenivNV */);
+}
+
+static PFNGLGETPERFCOUNTERINFOINTELPROC
+epoxy_glGetPerfCounterInfoINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23388 /* glGetPerfCounterInfoINTEL */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERDATAAMDPROC
+epoxy_glGetPerfMonitorCounterDataAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23414 /* glGetPerfMonitorCounterDataAMD */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERINFOAMDPROC
+epoxy_glGetPerfMonitorCounterInfoAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23445 /* glGetPerfMonitorCounterInfoAMD */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC
+epoxy_glGetPerfMonitorCounterStringAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23476 /* glGetPerfMonitorCounterStringAMD */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERSAMDPROC
+epoxy_glGetPerfMonitorCountersAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23509 /* glGetPerfMonitorCountersAMD */);
+}
+
+static PFNGLGETPERFMONITORGROUPSTRINGAMDPROC
+epoxy_glGetPerfMonitorGroupStringAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23537 /* glGetPerfMonitorGroupStringAMD */);
+}
+
+static PFNGLGETPERFMONITORGROUPSAMDPROC
+epoxy_glGetPerfMonitorGroupsAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23568 /* glGetPerfMonitorGroupsAMD */);
+}
+
+static PFNGLGETPERFQUERYDATAINTELPROC
+epoxy_glGetPerfQueryDataINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23594 /* glGetPerfQueryDataINTEL */);
+}
+
+static PFNGLGETPERFQUERYIDBYNAMEINTELPROC
+epoxy_glGetPerfQueryIdByNameINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23618 /* glGetPerfQueryIdByNameINTEL */);
+}
+
+static PFNGLGETPERFQUERYINFOINTELPROC
+epoxy_glGetPerfQueryInfoINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23646 /* glGetPerfQueryInfoINTEL */);
+}
+
+static PFNGLGETPIXELMAPFVPROC
+epoxy_glGetPixelMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23670 /* glGetPixelMapfv */);
+}
+
+static PFNGLGETPIXELMAPUIVPROC
+epoxy_glGetPixelMapuiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23686 /* glGetPixelMapuiv */);
+}
+
+static PFNGLGETPIXELMAPUSVPROC
+epoxy_glGetPixelMapusv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23703 /* glGetPixelMapusv */);
+}
+
+static PFNGLGETPIXELMAPXVPROC
+epoxy_glGetPixelMapxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 23720 /* glGetPixelMapxv */);
+}
+
+static PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC
+epoxy_glGetPixelTexGenParameterfvSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 23736 /* glGetPixelTexGenParameterfvSGIS */);
+}
+
+static PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC
+epoxy_glGetPixelTexGenParameterivSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 23768 /* glGetPixelTexGenParameterivSGIS */);
+}
+
+static PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC
+epoxy_glGetPixelTransformParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 23800 /* glGetPixelTransformParameterfvEXT */);
+}
+
+static PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC
+epoxy_glGetPixelTransformParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 23834 /* glGetPixelTransformParameterivEXT */);
+}
+
+static PFNGLGETPOINTERINDEXEDVEXTPROC
+epoxy_glGetPointerIndexedvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 23868 /* glGetPointerIndexedvEXT */);
+}
+
+static PFNGLGETPOINTERI_VEXTPROC
+epoxy_glGetPointeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 23892 /* glGetPointeri_vEXT */);
+}
+
+static PFNGLGETPOINTERVPROC
+epoxy_glGetPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23925 /* "glGetPointervEXT" */,
+ 23942 /* "glGetPointervKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23911 /* "glGetPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPOINTERVEXTPROC
+epoxy_glGetPointervEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23925 /* "glGetPointervEXT" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23942 /* "glGetPointervKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23925 /* "glGetPointervEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPOINTERVKHRPROC
+epoxy_glGetPointervKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_vertex_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23942 /* "glGetPointervKHR" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23925 /* "glGetPointervEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23942 /* "glGetPointervKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPOLYGONSTIPPLEPROC
+epoxy_glGetPolygonStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23959 /* glGetPolygonStipple */);
+}
+
+static PFNGLGETPROGRAMBINARYPROC
+epoxy_glGetProgramBinary_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_get_program_binary,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23998 /* "glGetProgramBinaryOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23979 /* "glGetProgramBinary" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMBINARYOESPROC
+epoxy_glGetProgramBinaryOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_get_program_binary,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23998 /* "glGetProgramBinaryOES" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23998 /* "glGetProgramBinaryOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERIIVNVPROC
+epoxy_glGetProgramEnvParameterIivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24020 /* glGetProgramEnvParameterIivNV */);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC
+epoxy_glGetProgramEnvParameterIuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24050 /* glGetProgramEnvParameterIuivNV */);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERDVARBPROC
+epoxy_glGetProgramEnvParameterdvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24081 /* "glGetProgramEnvParameterdvARB" */,
+ 24081 /* "glGetProgramEnvParameterdvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24081 /* "glGetProgramEnvParameterdvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERFVARBPROC
+epoxy_glGetProgramEnvParameterfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24111 /* "glGetProgramEnvParameterfvARB" */,
+ 24111 /* "glGetProgramEnvParameterfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24111 /* "glGetProgramEnvParameterfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMINFOLOGPROC
+epoxy_glGetProgramInfoLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24141 /* "glGetProgramInfoLog" */,
+ 24141 /* "glGetProgramInfoLog" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24141 /* "glGetProgramInfoLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMINTERFACEIVPROC
+epoxy_glGetProgramInterfaceiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24161 /* "glGetProgramInterfaceiv" */,
+ 24161 /* "glGetProgramInterfaceiv" */,
+ 24161 /* "glGetProgramInterfaceiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24161 /* "glGetProgramInterfaceiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC
+epoxy_glGetProgramLocalParameterIivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24185 /* glGetProgramLocalParameterIivNV */);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC
+epoxy_glGetProgramLocalParameterIuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24217 /* glGetProgramLocalParameterIuivNV */);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC
+epoxy_glGetProgramLocalParameterdvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24250 /* "glGetProgramLocalParameterdvARB" */,
+ 24250 /* "glGetProgramLocalParameterdvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24250 /* "glGetProgramLocalParameterdvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC
+epoxy_glGetProgramLocalParameterfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24282 /* "glGetProgramLocalParameterfvARB" */,
+ 24282 /* "glGetProgramLocalParameterfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24282 /* "glGetProgramLocalParameterfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC
+epoxy_glGetProgramNamedParameterdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 24314 /* glGetProgramNamedParameterdvNV */);
+}
+
+static PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC
+epoxy_glGetProgramNamedParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 24345 /* glGetProgramNamedParameterfvNV */);
+}
+
+static PFNGLGETPROGRAMPARAMETERDVNVPROC
+epoxy_glGetProgramParameterdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24376 /* glGetProgramParameterdvNV */);
+}
+
+static PFNGLGETPROGRAMPARAMETERFVNVPROC
+epoxy_glGetProgramParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24402 /* glGetProgramParameterfvNV */);
+}
+
+static PFNGLGETPROGRAMPIPELINEINFOLOGPROC
+epoxy_glGetProgramPipelineInfoLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24428 /* "glGetProgramPipelineInfoLog" */,
+ 24428 /* "glGetProgramPipelineInfoLog" */,
+ 24428 /* "glGetProgramPipelineInfoLog" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24428 /* "glGetProgramPipelineInfoLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC
+epoxy_glGetProgramPipelineInfoLogEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 24456 /* glGetProgramPipelineInfoLogEXT */);
+}
+
+static PFNGLGETPROGRAMPIPELINEIVPROC
+epoxy_glGetProgramPipelineiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24487 /* "glGetProgramPipelineiv" */,
+ 24487 /* "glGetProgramPipelineiv" */,
+ 24487 /* "glGetProgramPipelineiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24487 /* "glGetProgramPipelineiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMPIPELINEIVEXTPROC
+epoxy_glGetProgramPipelineivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 24510 /* glGetProgramPipelineivEXT */);
+}
+
+static PFNGLGETPROGRAMRESOURCEINDEXPROC
+epoxy_glGetProgramResourceIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24536 /* "glGetProgramResourceIndex" */,
+ 24536 /* "glGetProgramResourceIndex" */,
+ 24536 /* "glGetProgramResourceIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24536 /* "glGetProgramResourceIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCELOCATIONPROC
+epoxy_glGetProgramResourceLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24562 /* "glGetProgramResourceLocation" */,
+ 24562 /* "glGetProgramResourceLocation" */,
+ 24562 /* "glGetProgramResourceLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24562 /* "glGetProgramResourceLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC
+epoxy_glGetProgramResourceLocationIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24591 /* "glGetProgramResourceLocationIndex" */,
+ 24591 /* "glGetProgramResourceLocationIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24591 /* "glGetProgramResourceLocationIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC
+epoxy_glGetProgramResourceLocationIndexEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_blend_func_extended, 24625 /* glGetProgramResourceLocationIndexEXT */);
+}
+
+static PFNGLGETPROGRAMRESOURCENAMEPROC
+epoxy_glGetProgramResourceName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24662 /* "glGetProgramResourceName" */,
+ 24662 /* "glGetProgramResourceName" */,
+ 24662 /* "glGetProgramResourceName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24662 /* "glGetProgramResourceName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCEFVNVPROC
+epoxy_glGetProgramResourcefvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 24687 /* glGetProgramResourcefvNV */);
+}
+
+static PFNGLGETPROGRAMRESOURCEIVPROC
+epoxy_glGetProgramResourceiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24712 /* "glGetProgramResourceiv" */,
+ 24712 /* "glGetProgramResourceiv" */,
+ 24712 /* "glGetProgramResourceiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24712 /* "glGetProgramResourceiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMSTAGEIVPROC
+epoxy_glGetProgramStageiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24735 /* "glGetProgramStageiv" */,
+ 24735 /* "glGetProgramStageiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24735 /* "glGetProgramStageiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMSTRINGARBPROC
+epoxy_glGetProgramStringARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24755 /* "glGetProgramStringARB" */,
+ 24755 /* "glGetProgramStringARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24755 /* "glGetProgramStringARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMSTRINGNVPROC
+epoxy_glGetProgramStringNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24777 /* glGetProgramStringNV */);
+}
+
+static PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC
+epoxy_glGetProgramSubroutineParameteruivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program5, 24798 /* glGetProgramSubroutineParameteruivNV */);
+}
+
+static PFNGLGETPROGRAMIVPROC
+epoxy_glGetProgramiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24835 /* "glGetProgramiv" */,
+ 24835 /* "glGetProgramiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24835 /* "glGetProgramiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMIVARBPROC
+epoxy_glGetProgramivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24850 /* "glGetProgramivARB" */,
+ 24850 /* "glGetProgramivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24850 /* "glGetProgramivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMIVNVPROC
+epoxy_glGetProgramivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24868 /* glGetProgramivNV */);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTI64VPROC
+epoxy_glGetQueryBufferObjecti64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24885 /* "glGetQueryBufferObjecti64v" */,
+ 24885 /* "glGetQueryBufferObjecti64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24885 /* "glGetQueryBufferObjecti64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTIVPROC
+epoxy_glGetQueryBufferObjectiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24912 /* "glGetQueryBufferObjectiv" */,
+ 24912 /* "glGetQueryBufferObjectiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24912 /* "glGetQueryBufferObjectiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTUI64VPROC
+epoxy_glGetQueryBufferObjectui64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24937 /* "glGetQueryBufferObjectui64v" */,
+ 24937 /* "glGetQueryBufferObjectui64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24937 /* "glGetQueryBufferObjectui64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTUIVPROC
+epoxy_glGetQueryBufferObjectuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24965 /* "glGetQueryBufferObjectuiv" */,
+ 24965 /* "glGetQueryBufferObjectuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24965 /* "glGetQueryBufferObjectuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYINDEXEDIVPROC
+epoxy_glGetQueryIndexediv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24991 /* "glGetQueryIndexediv" */,
+ 24991 /* "glGetQueryIndexediv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24991 /* "glGetQueryIndexediv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTI64VPROC
+epoxy_glGetQueryObjecti64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25011 /* "glGetQueryObjecti64v" */,
+ 25011 /* "glGetQueryObjecti64v" */,
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25011 /* "glGetQueryObjecti64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTI64VEXTPROC
+epoxy_glGetQueryObjecti64vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ 25011 /* "glGetQueryObjecti64v" */,
+ 25011 /* "glGetQueryObjecti64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25032 /* "glGetQueryObjecti64vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTIVPROC
+epoxy_glGetQueryObjectiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25056 /* "glGetQueryObjectiv" */,
+ 25075 /* "glGetQueryObjectivARB" */,
+ 25097 /* "glGetQueryObjectivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25056 /* "glGetQueryObjectiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTIVARBPROC
+epoxy_glGetQueryObjectivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25075 /* "glGetQueryObjectivARB" */,
+ 25056 /* "glGetQueryObjectiv" */,
+ 25097 /* "glGetQueryObjectivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25075 /* "glGetQueryObjectivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTIVEXTPROC
+epoxy_glGetQueryObjectivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25097 /* "glGetQueryObjectivEXT" */,
+ 25056 /* "glGetQueryObjectiv" */,
+ 25075 /* "glGetQueryObjectivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25097 /* "glGetQueryObjectivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUI64VPROC
+epoxy_glGetQueryObjectui64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25119 /* "glGetQueryObjectui64v" */,
+ 25119 /* "glGetQueryObjectui64v" */,
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25119 /* "glGetQueryObjectui64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUI64VEXTPROC
+epoxy_glGetQueryObjectui64vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ 25119 /* "glGetQueryObjectui64v" */,
+ 25119 /* "glGetQueryObjectui64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25141 /* "glGetQueryObjectui64vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUIVPROC
+epoxy_glGetQueryObjectuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25166 /* "glGetQueryObjectuiv" */,
+ 25166 /* "glGetQueryObjectuiv" */,
+ 25186 /* "glGetQueryObjectuivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25166 /* "glGetQueryObjectuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUIVARBPROC
+epoxy_glGetQueryObjectuivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25186 /* "glGetQueryObjectuivARB" */,
+ 25166 /* "glGetQueryObjectuiv" */,
+ 25166 /* "glGetQueryObjectuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25186 /* "glGetQueryObjectuivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUIVEXTPROC
+epoxy_glGetQueryObjectuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25209 /* "glGetQueryObjectuivEXT" */,
+ 25209 /* "glGetQueryObjectuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25209 /* "glGetQueryObjectuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYIVPROC
+epoxy_glGetQueryiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25232 /* "glGetQueryiv" */,
+ 25232 /* "glGetQueryiv" */,
+ 25245 /* "glGetQueryivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25232 /* "glGetQueryiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYIVARBPROC
+epoxy_glGetQueryivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25245 /* "glGetQueryivARB" */,
+ 25232 /* "glGetQueryiv" */,
+ 25232 /* "glGetQueryiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25245 /* "glGetQueryivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYIVEXTPROC
+epoxy_glGetQueryivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25261 /* "glGetQueryivEXT" */,
+ 25261 /* "glGetQueryivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25261 /* "glGetQueryivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETRENDERBUFFERPARAMETERIVPROC
+epoxy_glGetRenderbufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25306 /* "glGetRenderbufferParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25277 /* "glGetRenderbufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC
+epoxy_glGetRenderbufferParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25306 /* "glGetRenderbufferParameterivEXT" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25306 /* "glGetRenderbufferParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETRENDERBUFFERPARAMETERIVOESPROC
+epoxy_glGetRenderbufferParameterivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 25338 /* glGetRenderbufferParameterivOES */);
+}
+
+static PFNGLGETSAMPLERPARAMETERIIVPROC
+epoxy_glGetSamplerParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25395 /* "glGetSamplerParameterIivEXT" */,
+ 25423 /* "glGetSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25370 /* "glGetSamplerParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIIVEXTPROC
+epoxy_glGetSamplerParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25395 /* "glGetSamplerParameterIivEXT" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25423 /* "glGetSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25395 /* "glGetSamplerParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIIVOESPROC
+epoxy_glGetSamplerParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25423 /* "glGetSamplerParameterIivOES" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25395 /* "glGetSamplerParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25423 /* "glGetSamplerParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIUIVPROC
+epoxy_glGetSamplerParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25477 /* "glGetSamplerParameterIuivEXT" */,
+ 25506 /* "glGetSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25451 /* "glGetSamplerParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIUIVEXTPROC
+epoxy_glGetSamplerParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25477 /* "glGetSamplerParameterIuivEXT" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25506 /* "glGetSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25477 /* "glGetSamplerParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIUIVOESPROC
+epoxy_glGetSamplerParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25506 /* "glGetSamplerParameterIuivOES" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25477 /* "glGetSamplerParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25506 /* "glGetSamplerParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERFVPROC
+epoxy_glGetSamplerParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25535 /* "glGetSamplerParameterfv" */,
+ 25535 /* "glGetSamplerParameterfv" */,
+ 25535 /* "glGetSamplerParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25535 /* "glGetSamplerParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIVPROC
+epoxy_glGetSamplerParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25559 /* "glGetSamplerParameteriv" */,
+ 25559 /* "glGetSamplerParameteriv" */,
+ 25559 /* "glGetSamplerParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25559 /* "glGetSamplerParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC
+epoxy_glGetSemaphoreParameterui64vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 25583 /* glGetSemaphoreParameterui64vEXT */);
+}
+
+static PFNGLGETSEPARABLEFILTERPROC
+epoxy_glGetSeparableFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 25615 /* glGetSeparableFilter */);
+}
+
+static PFNGLGETSEPARABLEFILTEREXTPROC
+epoxy_glGetSeparableFilterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 25636 /* glGetSeparableFilterEXT */);
+}
+
+static PFNGLGETSHADERINFOLOGPROC
+epoxy_glGetShaderInfoLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25660 /* "glGetShaderInfoLog" */,
+ 25660 /* "glGetShaderInfoLog" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25660 /* "glGetShaderInfoLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERPRECISIONFORMATPROC
+epoxy_glGetShaderPrecisionFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25679 /* "glGetShaderPrecisionFormat" */,
+ 25679 /* "glGetShaderPrecisionFormat" */,
+ 25679 /* "glGetShaderPrecisionFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25679 /* "glGetShaderPrecisionFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERSOURCEPROC
+epoxy_glGetShaderSource_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25706 /* "glGetShaderSource" */,
+ 25706 /* "glGetShaderSource" */,
+ 25724 /* "glGetShaderSourceARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25706 /* "glGetShaderSource" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERSOURCEARBPROC
+epoxy_glGetShaderSourceARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25724 /* "glGetShaderSourceARB" */,
+ 25706 /* "glGetShaderSource" */,
+ 25706 /* "glGetShaderSource" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25724 /* "glGetShaderSourceARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERIVPROC
+epoxy_glGetShaderiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25745 /* "glGetShaderiv" */,
+ 25745 /* "glGetShaderiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25745 /* "glGetShaderiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADINGRATEIMAGEPALETTENVPROC
+epoxy_glGetShadingRateImagePaletteNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 25759 /* glGetShadingRateImagePaletteNV */);
+}
+
+static PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC
+epoxy_glGetShadingRateSampleLocationivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 25790 /* glGetShadingRateSampleLocationivNV */);
+}
+
+static PFNGLGETSHARPENTEXFUNCSGISPROC
+epoxy_glGetSharpenTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_sharpen_texture, 25825 /* glGetSharpenTexFuncSGIS */);
+}
+
+static PFNGLGETSTAGEINDEXNVPROC
+epoxy_glGetStageIndexNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 25849 /* glGetStageIndexNV */);
+}
+
+static PFNGLGETSTRINGPROC
+epoxy_glGetString_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_always_present, 25867 /* glGetString */);
+}
+
+static PFNGLGETSTRINGIPROC
+epoxy_glGetStringi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25879 /* "glGetStringi" */,
+ 25879 /* "glGetStringi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25879 /* "glGetStringi" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSUBROUTINEINDEXPROC
+epoxy_glGetSubroutineIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25892 /* "glGetSubroutineIndex" */,
+ 25892 /* "glGetSubroutineIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25892 /* "glGetSubroutineIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC
+epoxy_glGetSubroutineUniformLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25913 /* "glGetSubroutineUniformLocation" */,
+ 25913 /* "glGetSubroutineUniformLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25913 /* "glGetSubroutineUniformLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSYNCIVPROC
+epoxy_glGetSynciv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ 25956 /* "glGetSyncivAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25944 /* "glGetSynciv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSYNCIVAPPLEPROC
+epoxy_glGetSyncivAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25956 /* "glGetSyncivAPPLE" */,
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25956 /* "glGetSyncivAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXBUMPPARAMETERFVATIPROC
+epoxy_glGetTexBumpParameterfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 25973 /* glGetTexBumpParameterfvATI */);
+}
+
+static PFNGLGETTEXBUMPPARAMETERIVATIPROC
+epoxy_glGetTexBumpParameterivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 26000 /* glGetTexBumpParameterivATI */);
+}
+
+static PFNGLGETTEXENVFVPROC
+epoxy_glGetTexEnvfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26027 /* "glGetTexEnvfv" */,
+ 26027 /* "glGetTexEnvfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26027 /* "glGetTexEnvfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXENVIVPROC
+epoxy_glGetTexEnviv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26041 /* "glGetTexEnviv" */,
+ 26041 /* "glGetTexEnviv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26041 /* "glGetTexEnviv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXENVXVPROC
+epoxy_glGetTexEnvxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 26055 /* glGetTexEnvxv */);
+}
+
+static PFNGLGETTEXENVXVOESPROC
+epoxy_glGetTexEnvxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 26069 /* glGetTexEnvxvOES */);
+}
+
+static PFNGLGETTEXFILTERFUNCSGISPROC
+epoxy_glGetTexFilterFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture_filter4, 26086 /* glGetTexFilterFuncSGIS */);
+}
+
+static PFNGLGETTEXGENDVPROC
+epoxy_glGetTexGendv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26109 /* glGetTexGendv */);
+}
+
+static PFNGLGETTEXGENFVPROC
+epoxy_glGetTexGenfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26123 /* glGetTexGenfv */);
+}
+
+static PFNGLGETTEXGENFVOESPROC
+epoxy_glGetTexGenfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 26137 /* glGetTexGenfvOES */);
+}
+
+static PFNGLGETTEXGENIVPROC
+epoxy_glGetTexGeniv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26154 /* glGetTexGeniv */);
+}
+
+static PFNGLGETTEXGENIVOESPROC
+epoxy_glGetTexGenivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 26168 /* glGetTexGenivOES */);
+}
+
+static PFNGLGETTEXGENXVOESPROC
+epoxy_glGetTexGenxvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_texture_cube_map,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26185 /* "glGetTexGenxvOES" */,
+ 26185 /* "glGetTexGenxvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26185 /* "glGetTexGenxvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXIMAGEPROC
+epoxy_glGetTexImage_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26202 /* glGetTexImage */);
+}
+
+static PFNGLGETTEXLEVELPARAMETERFVPROC
+epoxy_glGetTexLevelParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26216 /* "glGetTexLevelParameterfv" */,
+ 26216 /* "glGetTexLevelParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26216 /* "glGetTexLevelParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXLEVELPARAMETERIVPROC
+epoxy_glGetTexLevelParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26241 /* "glGetTexLevelParameteriv" */,
+ 26241 /* "glGetTexLevelParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26241 /* "glGetTexLevelParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXLEVELPARAMETERXVOESPROC
+epoxy_glGetTexLevelParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 26266 /* glGetTexLevelParameterxvOES */);
+}
+
+static PFNGLGETTEXPARAMETERIIVPROC
+epoxy_glGetTexParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26294 /* "glGetTexParameterIiv" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26339 /* "glGetTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26294 /* "glGetTexParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIIVEXTPROC
+epoxy_glGetTexParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26339 /* "glGetTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26315 /* "glGetTexParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIIVOESPROC
+epoxy_glGetTexParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26339 /* "glGetTexParameterIivOES" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26339 /* "glGetTexParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIUIVPROC
+epoxy_glGetTexParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26410 /* "glGetTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26363 /* "glGetTexParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIUIVEXTPROC
+epoxy_glGetTexParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26410 /* "glGetTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26385 /* "glGetTexParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIUIVOESPROC
+epoxy_glGetTexParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26410 /* "glGetTexParameterIuivOES" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26410 /* "glGetTexParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC
+epoxy_glGetTexParameterPointervAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_texture_range, 26435 /* glGetTexParameterPointervAPPLE */);
+}
+
+static PFNGLGETTEXPARAMETERFVPROC
+epoxy_glGetTexParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26466 /* "glGetTexParameterfv" */,
+ 26466 /* "glGetTexParameterfv" */,
+ 26466 /* "glGetTexParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26466 /* "glGetTexParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIVPROC
+epoxy_glGetTexParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26486 /* "glGetTexParameteriv" */,
+ 26486 /* "glGetTexParameteriv" */,
+ 26486 /* "glGetTexParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26486 /* "glGetTexParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERXVPROC
+epoxy_glGetTexParameterxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 26506 /* glGetTexParameterxv */);
+}
+
+static PFNGLGETTEXPARAMETERXVOESPROC
+epoxy_glGetTexParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 26526 /* glGetTexParameterxvOES */);
+}
+
+static PFNGLGETTEXTUREHANDLEARBPROC
+epoxy_glGetTextureHandleARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26549 /* "glGetTextureHandleARB" */,
+ 26571 /* "glGetTextureHandleIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26549 /* "glGetTextureHandleARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREHANDLEIMGPROC
+epoxy_glGetTextureHandleIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26571 /* "glGetTextureHandleIMG" */,
+ 26549 /* "glGetTextureHandleARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26571 /* "glGetTextureHandleIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREHANDLENVPROC
+epoxy_glGetTextureHandleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 26593 /* glGetTextureHandleNV */);
+}
+
+static PFNGLGETTEXTUREIMAGEPROC
+epoxy_glGetTextureImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26614 /* "glGetTextureImage" */,
+ 26614 /* "glGetTextureImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26614 /* "glGetTextureImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREIMAGEEXTPROC
+epoxy_glGetTextureImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26632 /* glGetTextureImageEXT */);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERFVPROC
+epoxy_glGetTextureLevelParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26653 /* "glGetTextureLevelParameterfv" */,
+ 26653 /* "glGetTextureLevelParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26653 /* "glGetTextureLevelParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC
+epoxy_glGetTextureLevelParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26682 /* glGetTextureLevelParameterfvEXT */);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERIVPROC
+epoxy_glGetTextureLevelParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26714 /* "glGetTextureLevelParameteriv" */,
+ 26714 /* "glGetTextureLevelParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26714 /* "glGetTextureLevelParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC
+epoxy_glGetTextureLevelParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26743 /* glGetTextureLevelParameterivEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERIIVPROC
+epoxy_glGetTextureParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26775 /* "glGetTextureParameterIiv" */,
+ 26775 /* "glGetTextureParameterIiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26775 /* "glGetTextureParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERIIVEXTPROC
+epoxy_glGetTextureParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26800 /* glGetTextureParameterIivEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERIUIVPROC
+epoxy_glGetTextureParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26828 /* "glGetTextureParameterIuiv" */,
+ 26828 /* "glGetTextureParameterIuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26828 /* "glGetTextureParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERIUIVEXTPROC
+epoxy_glGetTextureParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26854 /* glGetTextureParameterIuivEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERFVPROC
+epoxy_glGetTextureParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26883 /* "glGetTextureParameterfv" */,
+ 26883 /* "glGetTextureParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26883 /* "glGetTextureParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERFVEXTPROC
+epoxy_glGetTextureParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26907 /* glGetTextureParameterfvEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERIVPROC
+epoxy_glGetTextureParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26934 /* "glGetTextureParameteriv" */,
+ 26934 /* "glGetTextureParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26934 /* "glGetTextureParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERIVEXTPROC
+epoxy_glGetTextureParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26958 /* glGetTextureParameterivEXT */);
+}
+
+static PFNGLGETTEXTURESAMPLERHANDLEARBPROC
+epoxy_glGetTextureSamplerHandleARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26985 /* "glGetTextureSamplerHandleARB" */,
+ 27014 /* "glGetTextureSamplerHandleIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26985 /* "glGetTextureSamplerHandleARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURESAMPLERHANDLEIMGPROC
+epoxy_glGetTextureSamplerHandleIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27014 /* "glGetTextureSamplerHandleIMG" */,
+ 26985 /* "glGetTextureSamplerHandleARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27014 /* "glGetTextureSamplerHandleIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURESAMPLERHANDLENVPROC
+epoxy_glGetTextureSamplerHandleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 27043 /* glGetTextureSamplerHandleNV */);
+}
+
+static PFNGLGETTEXTURESUBIMAGEPROC
+epoxy_glGetTextureSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_get_texture_sub_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27071 /* "glGetTextureSubImage" */,
+ 27071 /* "glGetTextureSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27071 /* "glGetTextureSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRACKMATRIXIVNVPROC
+epoxy_glGetTrackMatrixivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 27092 /* glGetTrackMatrixivNV */);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKVARYINGPROC
+epoxy_glGetTransformFeedbackVarying_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ 27143 /* "glGetTransformFeedbackVaryingEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27113 /* "glGetTransformFeedbackVarying" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC
+epoxy_glGetTransformFeedbackVaryingEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27143 /* "glGetTransformFeedbackVaryingEXT" */,
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27143 /* "glGetTransformFeedbackVaryingEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC
+epoxy_glGetTransformFeedbackVaryingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 27176 /* glGetTransformFeedbackVaryingNV */);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKI64_VPROC
+epoxy_glGetTransformFeedbacki64_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27208 /* "glGetTransformFeedbacki64_v" */,
+ 27208 /* "glGetTransformFeedbacki64_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27208 /* "glGetTransformFeedbacki64_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKI_VPROC
+epoxy_glGetTransformFeedbacki_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27236 /* "glGetTransformFeedbacki_v" */,
+ 27236 /* "glGetTransformFeedbacki_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27236 /* "glGetTransformFeedbacki_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKIVPROC
+epoxy_glGetTransformFeedbackiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27262 /* "glGetTransformFeedbackiv" */,
+ 27262 /* "glGetTransformFeedbackiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27262 /* "glGetTransformFeedbackiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC
+epoxy_glGetTranslatedShaderSourceANGLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ANGLE_translated_shader_source, 27287 /* glGetTranslatedShaderSourceANGLE */);
+}
+
+static PFNGLGETUNIFORMBLOCKINDEXPROC
+epoxy_glGetUniformBlockIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27320 /* "glGetUniformBlockIndex" */,
+ 27320 /* "glGetUniformBlockIndex" */,
+ 27320 /* "glGetUniformBlockIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27320 /* "glGetUniformBlockIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMBUFFERSIZEEXTPROC
+epoxy_glGetUniformBufferSizeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_bindable_uniform, 27343 /* glGetUniformBufferSizeEXT */);
+}
+
+static PFNGLGETUNIFORMINDICESPROC
+epoxy_glGetUniformIndices_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27369 /* "glGetUniformIndices" */,
+ 27369 /* "glGetUniformIndices" */,
+ 27369 /* "glGetUniformIndices" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27369 /* "glGetUniformIndices" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMLOCATIONPROC
+epoxy_glGetUniformLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27389 /* "glGetUniformLocation" */,
+ 27389 /* "glGetUniformLocation" */,
+ 27410 /* "glGetUniformLocationARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27389 /* "glGetUniformLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMLOCATIONARBPROC
+epoxy_glGetUniformLocationARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27410 /* "glGetUniformLocationARB" */,
+ 27389 /* "glGetUniformLocation" */,
+ 27389 /* "glGetUniformLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27410 /* "glGetUniformLocationARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMOFFSETEXTPROC
+epoxy_glGetUniformOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_bindable_uniform, 27434 /* glGetUniformOffsetEXT */);
+}
+
+static PFNGLGETUNIFORMSUBROUTINEUIVPROC
+epoxy_glGetUniformSubroutineuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27456 /* "glGetUniformSubroutineuiv" */,
+ 27456 /* "glGetUniformSubroutineuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27456 /* "glGetUniformSubroutineuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMDVPROC
+epoxy_glGetUniformdv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27482 /* "glGetUniformdv" */,
+ 27482 /* "glGetUniformdv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27482 /* "glGetUniformdv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMFVPROC
+epoxy_glGetUniformfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27497 /* "glGetUniformfv" */,
+ 27497 /* "glGetUniformfv" */,
+ 27512 /* "glGetUniformfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27497 /* "glGetUniformfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMFVARBPROC
+epoxy_glGetUniformfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27512 /* "glGetUniformfvARB" */,
+ 27497 /* "glGetUniformfv" */,
+ 27497 /* "glGetUniformfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27512 /* "glGetUniformfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMI64VARBPROC
+epoxy_glGetUniformi64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 27530 /* glGetUniformi64vARB */);
+}
+
+static PFNGLGETUNIFORMI64VNVPROC
+epoxy_glGetUniformi64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27550 /* "glGetUniformi64vNV" */,
+ 27550 /* "glGetUniformi64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27550 /* "glGetUniformi64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMIVPROC
+epoxy_glGetUniformiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27569 /* "glGetUniformiv" */,
+ 27569 /* "glGetUniformiv" */,
+ 27584 /* "glGetUniformivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27569 /* "glGetUniformiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMIVARBPROC
+epoxy_glGetUniformivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27584 /* "glGetUniformivARB" */,
+ 27569 /* "glGetUniformiv" */,
+ 27569 /* "glGetUniformiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27584 /* "glGetUniformivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMUI64VARBPROC
+epoxy_glGetUniformui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 27602 /* glGetUniformui64vARB */);
+}
+
+static PFNGLGETUNIFORMUI64VNVPROC
+epoxy_glGetUniformui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_shader_buffer_load,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27623 /* "glGetUniformui64vNV" */,
+ 27623 /* "glGetUniformui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27623 /* "glGetUniformui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMUIVPROC
+epoxy_glGetUniformuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27643 /* "glGetUniformuiv" */,
+ 27643 /* "glGetUniformuiv" */,
+ 27659 /* "glGetUniformuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27643 /* "glGetUniformuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMUIVEXTPROC
+epoxy_glGetUniformuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27659 /* "glGetUniformuivEXT" */,
+ 27643 /* "glGetUniformuiv" */,
+ 27643 /* "glGetUniformuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27659 /* "glGetUniformuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNSIGNEDBYTEI_VEXTPROC
+epoxy_glGetUnsignedBytei_vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_memory_object,
+ PROVIDER_GL_EXT_semaphore,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27678 /* "glGetUnsignedBytei_vEXT" */,
+ 27678 /* "glGetUnsignedBytei_vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27678 /* "glGetUnsignedBytei_vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNSIGNEDBYTEVEXTPROC
+epoxy_glGetUnsignedBytevEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_memory_object,
+ PROVIDER_GL_EXT_semaphore,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27702 /* "glGetUnsignedBytevEXT" */,
+ 27702 /* "glGetUnsignedBytevEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27702 /* "glGetUnsignedBytevEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVARIANTARRAYOBJECTFVATIPROC
+epoxy_glGetVariantArrayObjectfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 27724 /* glGetVariantArrayObjectfvATI */);
+}
+
+static PFNGLGETVARIANTARRAYOBJECTIVATIPROC
+epoxy_glGetVariantArrayObjectivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 27753 /* glGetVariantArrayObjectivATI */);
+}
+
+static PFNGLGETVARIANTBOOLEANVEXTPROC
+epoxy_glGetVariantBooleanvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27782 /* glGetVariantBooleanvEXT */);
+}
+
+static PFNGLGETVARIANTFLOATVEXTPROC
+epoxy_glGetVariantFloatvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27806 /* glGetVariantFloatvEXT */);
+}
+
+static PFNGLGETVARIANTINTEGERVEXTPROC
+epoxy_glGetVariantIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27828 /* glGetVariantIntegervEXT */);
+}
+
+static PFNGLGETVARIANTPOINTERVEXTPROC
+epoxy_glGetVariantPointervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27852 /* glGetVariantPointervEXT */);
+}
+
+static PFNGLGETVARYINGLOCATIONNVPROC
+epoxy_glGetVaryingLocationNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 27876 /* glGetVaryingLocationNV */);
+}
+
+static PFNGLGETVERTEXARRAYINDEXED64IVPROC
+epoxy_glGetVertexArrayIndexed64iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27899 /* "glGetVertexArrayIndexed64iv" */,
+ 27899 /* "glGetVertexArrayIndexed64iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27899 /* "glGetVertexArrayIndexed64iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXARRAYINDEXEDIVPROC
+epoxy_glGetVertexArrayIndexediv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27927 /* "glGetVertexArrayIndexediv" */,
+ 27927 /* "glGetVertexArrayIndexediv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27927 /* "glGetVertexArrayIndexediv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC
+epoxy_glGetVertexArrayIntegeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 27953 /* glGetVertexArrayIntegeri_vEXT */);
+}
+
+static PFNGLGETVERTEXARRAYINTEGERVEXTPROC
+epoxy_glGetVertexArrayIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 27983 /* glGetVertexArrayIntegervEXT */);
+}
+
+static PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC
+epoxy_glGetVertexArrayPointeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 28011 /* glGetVertexArrayPointeri_vEXT */);
+}
+
+static PFNGLGETVERTEXARRAYPOINTERVEXTPROC
+epoxy_glGetVertexArrayPointervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 28041 /* glGetVertexArrayPointervEXT */);
+}
+
+static PFNGLGETVERTEXARRAYIVPROC
+epoxy_glGetVertexArrayiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28069 /* "glGetVertexArrayiv" */,
+ 28069 /* "glGetVertexArrayiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28069 /* "glGetVertexArrayiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC
+epoxy_glGetVertexAttribArrayObjectfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_attrib_array_object, 28088 /* glGetVertexAttribArrayObjectfvATI */);
+}
+
+static PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC
+epoxy_glGetVertexAttribArrayObjectivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_attrib_array_object, 28122 /* glGetVertexAttribArrayObjectivATI */);
+}
+
+static PFNGLGETVERTEXATTRIBIIVPROC
+epoxy_glGetVertexAttribIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28156 /* "glGetVertexAttribIiv" */,
+ 28156 /* "glGetVertexAttribIiv" */,
+ 28177 /* "glGetVertexAttribIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28156 /* "glGetVertexAttribIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIIVEXTPROC
+epoxy_glGetVertexAttribIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28177 /* "glGetVertexAttribIivEXT" */,
+ 28156 /* "glGetVertexAttribIiv" */,
+ 28156 /* "glGetVertexAttribIiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28177 /* "glGetVertexAttribIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIUIVPROC
+epoxy_glGetVertexAttribIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28201 /* "glGetVertexAttribIuiv" */,
+ 28201 /* "glGetVertexAttribIuiv" */,
+ 28223 /* "glGetVertexAttribIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28201 /* "glGetVertexAttribIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIUIVEXTPROC
+epoxy_glGetVertexAttribIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28223 /* "glGetVertexAttribIuivEXT" */,
+ 28201 /* "glGetVertexAttribIuiv" */,
+ 28201 /* "glGetVertexAttribIuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28223 /* "glGetVertexAttribIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBLDVPROC
+epoxy_glGetVertexAttribLdv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28248 /* "glGetVertexAttribLdv" */,
+ 28248 /* "glGetVertexAttribLdv" */,
+ 28269 /* "glGetVertexAttribLdvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28248 /* "glGetVertexAttribLdv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBLDVEXTPROC
+epoxy_glGetVertexAttribLdvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28269 /* "glGetVertexAttribLdvEXT" */,
+ 28248 /* "glGetVertexAttribLdv" */,
+ 28248 /* "glGetVertexAttribLdv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28269 /* "glGetVertexAttribLdvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBLI64VNVPROC
+epoxy_glGetVertexAttribLi64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 28293 /* glGetVertexAttribLi64vNV */);
+}
+
+static PFNGLGETVERTEXATTRIBLUI64VARBPROC
+epoxy_glGetVertexAttribLui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 28318 /* glGetVertexAttribLui64vARB */);
+}
+
+static PFNGLGETVERTEXATTRIBLUI64VNVPROC
+epoxy_glGetVertexAttribLui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 28345 /* glGetVertexAttribLui64vNV */);
+}
+
+static PFNGLGETVERTEXATTRIBPOINTERVPROC
+epoxy_glGetVertexAttribPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28426 /* "glGetVertexAttribPointervNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28371 /* "glGetVertexAttribPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBPOINTERVARBPROC
+epoxy_glGetVertexAttribPointervARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28426 /* "glGetVertexAttribPointervNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28397 /* "glGetVertexAttribPointervARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBPOINTERVNVPROC
+epoxy_glGetVertexAttribPointervNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28426 /* "glGetVertexAttribPointervNV" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28426 /* "glGetVertexAttribPointervNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBDVPROC
+epoxy_glGetVertexAttribdv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28454 /* "glGetVertexAttribdv" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28497 /* "glGetVertexAttribdvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28454 /* "glGetVertexAttribdv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBDVARBPROC
+epoxy_glGetVertexAttribdvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28454 /* "glGetVertexAttribdv" */,
+ 28497 /* "glGetVertexAttribdvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28474 /* "glGetVertexAttribdvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBDVNVPROC
+epoxy_glGetVertexAttribdvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28497 /* "glGetVertexAttribdvNV" */,
+ 28454 /* "glGetVertexAttribdv" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28497 /* "glGetVertexAttribdvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBFVPROC
+epoxy_glGetVertexAttribfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28519 /* "glGetVertexAttribfv" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28562 /* "glGetVertexAttribfvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28519 /* "glGetVertexAttribfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBFVARBPROC
+epoxy_glGetVertexAttribfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28562 /* "glGetVertexAttribfvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28539 /* "glGetVertexAttribfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBFVNVPROC
+epoxy_glGetVertexAttribfvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28562 /* "glGetVertexAttribfvNV" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28562 /* "glGetVertexAttribfvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIVPROC
+epoxy_glGetVertexAttribiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28584 /* "glGetVertexAttribiv" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28627 /* "glGetVertexAttribivNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28584 /* "glGetVertexAttribiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIVARBPROC
+epoxy_glGetVertexAttribivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28627 /* "glGetVertexAttribivNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28604 /* "glGetVertexAttribivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIVNVPROC
+epoxy_glGetVertexAttribivNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28627 /* "glGetVertexAttribivNV" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28627 /* "glGetVertexAttribivNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVIDEOCAPTURESTREAMDVNVPROC
+epoxy_glGetVideoCaptureStreamdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28649 /* glGetVideoCaptureStreamdvNV */);
+}
+
+static PFNGLGETVIDEOCAPTURESTREAMFVNVPROC
+epoxy_glGetVideoCaptureStreamfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28677 /* glGetVideoCaptureStreamfvNV */);
+}
+
+static PFNGLGETVIDEOCAPTURESTREAMIVNVPROC
+epoxy_glGetVideoCaptureStreamivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28705 /* glGetVideoCaptureStreamivNV */);
+}
+
+static PFNGLGETVIDEOCAPTUREIVNVPROC
+epoxy_glGetVideoCaptureivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28733 /* glGetVideoCaptureivNV */);
+}
+
+static PFNGLGETVIDEOI64VNVPROC
+epoxy_glGetVideoi64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28755 /* glGetVideoi64vNV */);
+}
+
+static PFNGLGETVIDEOIVNVPROC
+epoxy_glGetVideoivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28772 /* glGetVideoivNV */);
+}
+
+static PFNGLGETVIDEOUI64VNVPROC
+epoxy_glGetVideoui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28787 /* glGetVideoui64vNV */);
+}
+
+static PFNGLGETVIDEOUIVNVPROC
+epoxy_glGetVideouivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28805 /* glGetVideouivNV */);
+}
+
+static PFNGLGETVKPROCADDRNVPROC
+epoxy_glGetVkProcAddrNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 28821 /* glGetVkProcAddrNV */);
+}
+
+static PFNGLGETNCOLORTABLEPROC
+epoxy_glGetnColorTable_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28839 /* glGetnColorTable */);
+}
+
+static PFNGLGETNCOLORTABLEARBPROC
+epoxy_glGetnColorTableARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28856 /* glGetnColorTableARB */);
+}
+
+static PFNGLGETNCOMPRESSEDTEXIMAGEPROC
+epoxy_glGetnCompressedTexImage_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28876 /* glGetnCompressedTexImage */);
+}
+
+static PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC
+epoxy_glGetnCompressedTexImageARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28901 /* glGetnCompressedTexImageARB */);
+}
+
+static PFNGLGETNCONVOLUTIONFILTERPROC
+epoxy_glGetnConvolutionFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28929 /* glGetnConvolutionFilter */);
+}
+
+static PFNGLGETNCONVOLUTIONFILTERARBPROC
+epoxy_glGetnConvolutionFilterARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28953 /* glGetnConvolutionFilterARB */);
+}
+
+static PFNGLGETNHISTOGRAMPROC
+epoxy_glGetnHistogram_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28980 /* glGetnHistogram */);
+}
+
+static PFNGLGETNHISTOGRAMARBPROC
+epoxy_glGetnHistogramARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28996 /* glGetnHistogramARB */);
+}
+
+static PFNGLGETNMAPDVPROC
+epoxy_glGetnMapdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29015 /* glGetnMapdv */);
+}
+
+static PFNGLGETNMAPDVARBPROC
+epoxy_glGetnMapdvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29027 /* glGetnMapdvARB */);
+}
+
+static PFNGLGETNMAPFVPROC
+epoxy_glGetnMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29042 /* glGetnMapfv */);
+}
+
+static PFNGLGETNMAPFVARBPROC
+epoxy_glGetnMapfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29054 /* glGetnMapfvARB */);
+}
+
+static PFNGLGETNMAPIVPROC
+epoxy_glGetnMapiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29069 /* glGetnMapiv */);
+}
+
+static PFNGLGETNMAPIVARBPROC
+epoxy_glGetnMapivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29081 /* glGetnMapivARB */);
+}
+
+static PFNGLGETNMINMAXPROC
+epoxy_glGetnMinmax_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29096 /* glGetnMinmax */);
+}
+
+static PFNGLGETNMINMAXARBPROC
+epoxy_glGetnMinmaxARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29109 /* glGetnMinmaxARB */);
+}
+
+static PFNGLGETNPIXELMAPFVPROC
+epoxy_glGetnPixelMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29125 /* glGetnPixelMapfv */);
+}
+
+static PFNGLGETNPIXELMAPFVARBPROC
+epoxy_glGetnPixelMapfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29142 /* glGetnPixelMapfvARB */);
+}
+
+static PFNGLGETNPIXELMAPUIVPROC
+epoxy_glGetnPixelMapuiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29162 /* glGetnPixelMapuiv */);
+}
+
+static PFNGLGETNPIXELMAPUIVARBPROC
+epoxy_glGetnPixelMapuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29180 /* glGetnPixelMapuivARB */);
+}
+
+static PFNGLGETNPIXELMAPUSVPROC
+epoxy_glGetnPixelMapusv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29201 /* glGetnPixelMapusv */);
+}
+
+static PFNGLGETNPIXELMAPUSVARBPROC
+epoxy_glGetnPixelMapusvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29219 /* glGetnPixelMapusvARB */);
+}
+
+static PFNGLGETNPOLYGONSTIPPLEPROC
+epoxy_glGetnPolygonStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29240 /* glGetnPolygonStipple */);
+}
+
+static PFNGLGETNPOLYGONSTIPPLEARBPROC
+epoxy_glGetnPolygonStippleARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29261 /* glGetnPolygonStippleARB */);
+}
+
+static PFNGLGETNSEPARABLEFILTERPROC
+epoxy_glGetnSeparableFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29285 /* glGetnSeparableFilter */);
+}
+
+static PFNGLGETNSEPARABLEFILTERARBPROC
+epoxy_glGetnSeparableFilterARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29307 /* glGetnSeparableFilterARB */);
+}
+
+static PFNGLGETNTEXIMAGEPROC
+epoxy_glGetnTexImage_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29332 /* glGetnTexImage */);
+}
+
+static PFNGLGETNTEXIMAGEARBPROC
+epoxy_glGetnTexImageARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29347 /* glGetnTexImageARB */);
+}
+
+static PFNGLGETNUNIFORMDVPROC
+epoxy_glGetnUniformdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29365 /* glGetnUniformdv */);
+}
+
+static PFNGLGETNUNIFORMDVARBPROC
+epoxy_glGetnUniformdvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29381 /* glGetnUniformdvARB */);
+}
+
+static PFNGLGETNUNIFORMFVPROC
+epoxy_glGetnUniformfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29435 /* "glGetnUniformfvEXT" */,
+ 29454 /* "glGetnUniformfvKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29400 /* "glGetnUniformfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMFVARBPROC
+epoxy_glGetnUniformfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29416 /* glGetnUniformfvARB */);
+}
+
+static PFNGLGETNUNIFORMFVEXTPROC
+epoxy_glGetnUniformfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29435 /* "glGetnUniformfvEXT" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29454 /* "glGetnUniformfvKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29435 /* "glGetnUniformfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMFVKHRPROC
+epoxy_glGetnUniformfvKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29454 /* "glGetnUniformfvKHR" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29435 /* "glGetnUniformfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29454 /* "glGetnUniformfvKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMI64VARBPROC
+epoxy_glGetnUniformi64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 29473 /* glGetnUniformi64vARB */);
+}
+
+static PFNGLGETNUNIFORMIVPROC
+epoxy_glGetnUniformiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29529 /* "glGetnUniformivEXT" */,
+ 29548 /* "glGetnUniformivKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29494 /* "glGetnUniformiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMIVARBPROC
+epoxy_glGetnUniformivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29510 /* glGetnUniformivARB */);
+}
+
+static PFNGLGETNUNIFORMIVEXTPROC
+epoxy_glGetnUniformivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29529 /* "glGetnUniformivEXT" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29548 /* "glGetnUniformivKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29529 /* "glGetnUniformivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMIVKHRPROC
+epoxy_glGetnUniformivKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29548 /* "glGetnUniformivKHR" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29529 /* "glGetnUniformivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29548 /* "glGetnUniformivKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMUI64VARBPROC
+epoxy_glGetnUniformui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 29567 /* glGetnUniformui64vARB */);
+}
+
+static PFNGLGETNUNIFORMUIVPROC
+epoxy_glGetnUniformuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29626 /* "glGetnUniformuivKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29589 /* "glGetnUniformuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMUIVARBPROC
+epoxy_glGetnUniformuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29606 /* glGetnUniformuivARB */);
+}
+
+static PFNGLGETNUNIFORMUIVKHRPROC
+epoxy_glGetnUniformuivKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29626 /* "glGetnUniformuivKHR" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29626 /* "glGetnUniformuivKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGLOBALALPHAFACTORBSUNPROC
+epoxy_glGlobalAlphaFactorbSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29646 /* glGlobalAlphaFactorbSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORDSUNPROC
+epoxy_glGlobalAlphaFactordSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29670 /* glGlobalAlphaFactordSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORFSUNPROC
+epoxy_glGlobalAlphaFactorfSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29694 /* glGlobalAlphaFactorfSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORISUNPROC
+epoxy_glGlobalAlphaFactoriSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29718 /* glGlobalAlphaFactoriSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORSSUNPROC
+epoxy_glGlobalAlphaFactorsSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29742 /* glGlobalAlphaFactorsSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORUBSUNPROC
+epoxy_glGlobalAlphaFactorubSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29766 /* glGlobalAlphaFactorubSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORUISUNPROC
+epoxy_glGlobalAlphaFactoruiSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29791 /* glGlobalAlphaFactoruiSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORUSSUNPROC
+epoxy_glGlobalAlphaFactorusSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29816 /* glGlobalAlphaFactorusSUN */);
+}
+
+static PFNGLHINTPROC
+epoxy_glHint_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29841 /* "glHint" */,
+ 29841 /* "glHint" */,
+ 29841 /* "glHint" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29841 /* "glHint" */,
+ providers, entrypoints);
+}
+
+static PFNGLHINTPGIPROC
+epoxy_glHintPGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_PGI_misc_hints, 29848 /* glHintPGI */);
+}
+
+static PFNGLHISTOGRAMPROC
+epoxy_glHistogram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29858 /* "glHistogram" */,
+ 29870 /* "glHistogramEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29858 /* "glHistogram" */,
+ providers, entrypoints);
+}
+
+static PFNGLHISTOGRAMEXTPROC
+epoxy_glHistogramEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29870 /* "glHistogramEXT" */,
+ 29858 /* "glHistogram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29870 /* "glHistogramEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLIGLOOINTERFACESGIXPROC
+epoxy_glIglooInterfaceSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_igloo_interface, 29885 /* glIglooInterfaceSGIX */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERFHPPROC
+epoxy_glImageTransformParameterfHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29906 /* glImageTransformParameterfHP */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERFVHPPROC
+epoxy_glImageTransformParameterfvHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29935 /* glImageTransformParameterfvHP */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERIHPPROC
+epoxy_glImageTransformParameteriHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29965 /* glImageTransformParameteriHP */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERIVHPPROC
+epoxy_glImageTransformParameterivHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29994 /* glImageTransformParameterivHP */);
+}
+
+static PFNGLIMPORTMEMORYFDEXTPROC
+epoxy_glImportMemoryFdEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object_fd, 30024 /* glImportMemoryFdEXT */);
+}
+
+static PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC
+epoxy_glImportMemoryWin32HandleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object_win32, 30044 /* glImportMemoryWin32HandleEXT */);
+}
+
+static PFNGLIMPORTMEMORYWIN32NAMEEXTPROC
+epoxy_glImportMemoryWin32NameEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object_win32, 30073 /* glImportMemoryWin32NameEXT */);
+}
+
+static PFNGLIMPORTSEMAPHOREFDEXTPROC
+epoxy_glImportSemaphoreFdEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore_fd, 30100 /* glImportSemaphoreFdEXT */);
+}
+
+static PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC
+epoxy_glImportSemaphoreWin32HandleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore_win32, 30123 /* glImportSemaphoreWin32HandleEXT */);
+}
+
+static PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC
+epoxy_glImportSemaphoreWin32NameEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore_win32, 30155 /* glImportSemaphoreWin32NameEXT */);
+}
+
+static PFNGLIMPORTSYNCEXTPROC
+epoxy_glImportSyncEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_x11_sync_object, 30185 /* glImportSyncEXT */);
+}
+
+static PFNGLINDEXFORMATNVPROC
+epoxy_glIndexFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 30201 /* glIndexFormatNV */);
+}
+
+static PFNGLINDEXFUNCEXTPROC
+epoxy_glIndexFuncEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_index_func, 30217 /* glIndexFuncEXT */);
+}
+
+static PFNGLINDEXMASKPROC
+epoxy_glIndexMask_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30232 /* glIndexMask */);
+}
+
+static PFNGLINDEXMATERIALEXTPROC
+epoxy_glIndexMaterialEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_index_material, 30244 /* glIndexMaterialEXT */);
+}
+
+static PFNGLINDEXPOINTERPROC
+epoxy_glIndexPointer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30263 /* glIndexPointer */);
+}
+
+static PFNGLINDEXPOINTEREXTPROC
+epoxy_glIndexPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 30278 /* glIndexPointerEXT */);
+}
+
+static PFNGLINDEXPOINTERLISTIBMPROC
+epoxy_glIndexPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 30296 /* glIndexPointerListIBM */);
+}
+
+static PFNGLINDEXDPROC
+epoxy_glIndexd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30318 /* glIndexd */);
+}
+
+static PFNGLINDEXDVPROC
+epoxy_glIndexdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30327 /* glIndexdv */);
+}
+
+static PFNGLINDEXFPROC
+epoxy_glIndexf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30337 /* glIndexf */);
+}
+
+static PFNGLINDEXFVPROC
+epoxy_glIndexfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30346 /* glIndexfv */);
+}
+
+static PFNGLINDEXIPROC
+epoxy_glIndexi_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30356 /* glIndexi */);
+}
+
+static PFNGLINDEXIVPROC
+epoxy_glIndexiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30365 /* glIndexiv */);
+}
+
+static PFNGLINDEXSPROC
+epoxy_glIndexs_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30375 /* glIndexs */);
+}
+
+static PFNGLINDEXSVPROC
+epoxy_glIndexsv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30384 /* glIndexsv */);
+}
+
+static PFNGLINDEXUBPROC
+epoxy_glIndexub_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30394 /* glIndexub */);
+}
+
+static PFNGLINDEXUBVPROC
+epoxy_glIndexubv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30404 /* glIndexubv */);
+}
+
+static PFNGLINDEXXOESPROC
+epoxy_glIndexxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 30415 /* glIndexxOES */);
+}
+
+static PFNGLINDEXXVOESPROC
+epoxy_glIndexxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 30427 /* glIndexxvOES */);
+}
+
+static PFNGLINITNAMESPROC
+epoxy_glInitNames_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30440 /* glInitNames */);
+}
+
+static PFNGLINSERTCOMPONENTEXTPROC
+epoxy_glInsertComponentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 30452 /* glInsertComponentEXT */);
+}
+
+static PFNGLINSERTEVENTMARKEREXTPROC
+epoxy_glInsertEventMarkerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_marker, 30473 /* glInsertEventMarkerEXT */);
+}
+
+static PFNGLINSTRUMENTSBUFFERSGIXPROC
+epoxy_glInstrumentsBufferSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 30496 /* glInstrumentsBufferSGIX */);
+}
+
+static PFNGLINTERLEAVEDARRAYSPROC
+epoxy_glInterleavedArrays_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30520 /* glInterleavedArrays */);
+}
+
+static PFNGLINTERPOLATEPATHSNVPROC
+epoxy_glInterpolatePathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 30540 /* glInterpolatePathsNV */);
+}
+
+static PFNGLINVALIDATEBUFFERDATAPROC
+epoxy_glInvalidateBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30561 /* "glInvalidateBufferData" */,
+ 30561 /* "glInvalidateBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30561 /* "glInvalidateBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATEBUFFERSUBDATAPROC
+epoxy_glInvalidateBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30584 /* "glInvalidateBufferSubData" */,
+ 30584 /* "glInvalidateBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30584 /* "glInvalidateBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATEFRAMEBUFFERPROC
+epoxy_glInvalidateFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30610 /* "glInvalidateFramebuffer" */,
+ 30610 /* "glInvalidateFramebuffer" */,
+ 30610 /* "glInvalidateFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30610 /* "glInvalidateFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC
+epoxy_glInvalidateNamedFramebufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30634 /* "glInvalidateNamedFramebufferData" */,
+ 30634 /* "glInvalidateNamedFramebufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30634 /* "glInvalidateNamedFramebufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC
+epoxy_glInvalidateNamedFramebufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30667 /* "glInvalidateNamedFramebufferSubData" */,
+ 30667 /* "glInvalidateNamedFramebufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30667 /* "glInvalidateNamedFramebufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATESUBFRAMEBUFFERPROC
+epoxy_glInvalidateSubFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30703 /* "glInvalidateSubFramebuffer" */,
+ 30703 /* "glInvalidateSubFramebuffer" */,
+ 30703 /* "glInvalidateSubFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30703 /* "glInvalidateSubFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATETEXIMAGEPROC
+epoxy_glInvalidateTexImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30730 /* "glInvalidateTexImage" */,
+ 30730 /* "glInvalidateTexImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30730 /* "glInvalidateTexImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATETEXSUBIMAGEPROC
+epoxy_glInvalidateTexSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30751 /* "glInvalidateTexSubImage" */,
+ 30751 /* "glInvalidateTexSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30751 /* "glInvalidateTexSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLISASYNCMARKERSGIXPROC
+epoxy_glIsAsyncMarkerSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 30775 /* glIsAsyncMarkerSGIX */);
+}
+
+static PFNGLISBUFFERPROC
+epoxy_glIsBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ 30806 /* "glIsBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30795 /* "glIsBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLISBUFFERARBPROC
+epoxy_glIsBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30806 /* "glIsBufferARB" */,
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30806 /* "glIsBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLISBUFFERRESIDENTNVPROC
+epoxy_glIsBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 30820 /* glIsBufferResidentNV */);
+}
+
+static PFNGLISCOMMANDLISTNVPROC
+epoxy_glIsCommandListNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 30841 /* glIsCommandListNV */);
+}
+
+static PFNGLISENABLEDPROC
+epoxy_glIsEnabled_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30859 /* "glIsEnabled" */,
+ 30859 /* "glIsEnabled" */,
+ 30859 /* "glIsEnabled" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30859 /* "glIsEnabled" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDINDEXEDEXTPROC
+epoxy_glIsEnabledIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30922 /* "glIsEnablediNV" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30871 /* "glIsEnabledIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDIPROC
+epoxy_glIsEnabledi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30922 /* "glIsEnablediNV" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30893 /* "glIsEnabledi" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDIEXTPROC
+epoxy_glIsEnablediEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30906 /* "glIsEnablediEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30922 /* "glIsEnablediNV" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30906 /* "glIsEnablediEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDINVPROC
+epoxy_glIsEnablediNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30922 /* "glIsEnablediNV" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30922 /* "glIsEnablediNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDIOESPROC
+epoxy_glIsEnablediOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30922 /* "glIsEnablediNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30937 /* "glIsEnablediOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLISFENCEAPPLEPROC
+epoxy_glIsFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 30953 /* glIsFenceAPPLE */);
+}
+
+static PFNGLISFENCENVPROC
+epoxy_glIsFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 30968 /* glIsFenceNV */);
+}
+
+static PFNGLISFRAMEBUFFERPROC
+epoxy_glIsFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30996 /* "glIsFramebufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30980 /* "glIsFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLISFRAMEBUFFEREXTPROC
+epoxy_glIsFramebufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30996 /* "glIsFramebufferEXT" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30996 /* "glIsFramebufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISFRAMEBUFFEROESPROC
+epoxy_glIsFramebufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 31015 /* glIsFramebufferOES */);
+}
+
+static PFNGLISIMAGEHANDLERESIDENTARBPROC
+epoxy_glIsImageHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 31034 /* glIsImageHandleResidentARB */);
+}
+
+static PFNGLISIMAGEHANDLERESIDENTNVPROC
+epoxy_glIsImageHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 31061 /* glIsImageHandleResidentNV */);
+}
+
+static PFNGLISLISTPROC
+epoxy_glIsList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 31087 /* glIsList */);
+}
+
+static PFNGLISMEMORYOBJECTEXTPROC
+epoxy_glIsMemoryObjectEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 31096 /* glIsMemoryObjectEXT */);
+}
+
+static PFNGLISNAMEAMDPROC
+epoxy_glIsNameAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_name_gen_delete, 31116 /* glIsNameAMD */);
+}
+
+static PFNGLISNAMEDBUFFERRESIDENTNVPROC
+epoxy_glIsNamedBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 31128 /* glIsNamedBufferResidentNV */);
+}
+
+static PFNGLISNAMEDSTRINGARBPROC
+epoxy_glIsNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 31154 /* glIsNamedStringARB */);
+}
+
+static PFNGLISOBJECTBUFFERATIPROC
+epoxy_glIsObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 31173 /* glIsObjectBufferATI */);
+}
+
+static PFNGLISOCCLUSIONQUERYNVPROC
+epoxy_glIsOcclusionQueryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 31193 /* glIsOcclusionQueryNV */);
+}
+
+static PFNGLISPATHNVPROC
+epoxy_glIsPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 31214 /* glIsPathNV */);
+}
+
+static PFNGLISPOINTINFILLPATHNVPROC
+epoxy_glIsPointInFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 31225 /* glIsPointInFillPathNV */);
+}
+
+static PFNGLISPOINTINSTROKEPATHNVPROC
+epoxy_glIsPointInStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 31247 /* glIsPointInStrokePathNV */);
+}
+
+static PFNGLISPROGRAMPROC
+epoxy_glIsProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31271 /* "glIsProgram" */,
+ 31271 /* "glIsProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31271 /* "glIsProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMARBPROC
+epoxy_glIsProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31283 /* "glIsProgramARB" */,
+ 31283 /* "glIsProgramARB" */,
+ 31298 /* "glIsProgramNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31283 /* "glIsProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMNVPROC
+epoxy_glIsProgramNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31298 /* "glIsProgramNV" */,
+ 31283 /* "glIsProgramARB" */,
+ 31283 /* "glIsProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31298 /* "glIsProgramNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMPIPELINEPROC
+epoxy_glIsProgramPipeline_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31312 /* "glIsProgramPipeline" */,
+ 31312 /* "glIsProgramPipeline" */,
+ 31312 /* "glIsProgramPipeline" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31312 /* "glIsProgramPipeline" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMPIPELINEEXTPROC
+epoxy_glIsProgramPipelineEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 31332 /* glIsProgramPipelineEXT */);
+}
+
+static PFNGLISQUERYPROC
+epoxy_glIsQuery_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31355 /* "glIsQuery" */,
+ 31355 /* "glIsQuery" */,
+ 31365 /* "glIsQueryARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31355 /* "glIsQuery" */,
+ providers, entrypoints);
+}
+
+static PFNGLISQUERYARBPROC
+epoxy_glIsQueryARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31365 /* "glIsQueryARB" */,
+ 31355 /* "glIsQuery" */,
+ 31355 /* "glIsQuery" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31365 /* "glIsQueryARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLISQUERYEXTPROC
+epoxy_glIsQueryEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31378 /* "glIsQueryEXT" */,
+ 31378 /* "glIsQueryEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31378 /* "glIsQueryEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISRENDERBUFFERPROC
+epoxy_glIsRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31408 /* "glIsRenderbufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31391 /* "glIsRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLISRENDERBUFFEREXTPROC
+epoxy_glIsRenderbufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31408 /* "glIsRenderbufferEXT" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31408 /* "glIsRenderbufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISRENDERBUFFEROESPROC
+epoxy_glIsRenderbufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 31428 /* glIsRenderbufferOES */);
+}
+
+static PFNGLISSAMPLERPROC
+epoxy_glIsSampler_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31448 /* "glIsSampler" */,
+ 31448 /* "glIsSampler" */,
+ 31448 /* "glIsSampler" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31448 /* "glIsSampler" */,
+ providers, entrypoints);
+}
+
+static PFNGLISSEMAPHOREEXTPROC
+epoxy_glIsSemaphoreEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 31460 /* glIsSemaphoreEXT */);
+}
+
+static PFNGLISSHADERPROC
+epoxy_glIsShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31477 /* "glIsShader" */,
+ 31477 /* "glIsShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31477 /* "glIsShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLISSTATENVPROC
+epoxy_glIsStateNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 31488 /* glIsStateNV */);
+}
+
+static PFNGLISSYNCPROC
+epoxy_glIsSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ 31509 /* "glIsSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31500 /* "glIsSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLISSYNCAPPLEPROC
+epoxy_glIsSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31509 /* "glIsSyncAPPLE" */,
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31509 /* "glIsSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLISTEXTUREPROC
+epoxy_glIsTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31523 /* "glIsTexture" */,
+ 31523 /* "glIsTexture" */,
+ 31523 /* "glIsTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31523 /* "glIsTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLISTEXTUREEXTPROC
+epoxy_glIsTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 31535 /* glIsTextureEXT */);
+}
+
+static PFNGLISTEXTUREHANDLERESIDENTARBPROC
+epoxy_glIsTextureHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 31550 /* glIsTextureHandleResidentARB */);
+}
+
+static PFNGLISTEXTUREHANDLERESIDENTNVPROC
+epoxy_glIsTextureHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 31579 /* glIsTextureHandleResidentNV */);
+}
+
+static PFNGLISTRANSFORMFEEDBACKPROC
+epoxy_glIsTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31629 /* "glIsTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31607 /* "glIsTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLISTRANSFORMFEEDBACKNVPROC
+epoxy_glIsTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31629 /* "glIsTransformFeedbackNV" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31629 /* "glIsTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVARIANTENABLEDEXTPROC
+epoxy_glIsVariantEnabledEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 31653 /* glIsVariantEnabledEXT */);
+}
+
+static PFNGLISVERTEXARRAYPROC
+epoxy_glIsVertexArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31691 /* "glIsVertexArrayAPPLE" */,
+ 31712 /* "glIsVertexArrayOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31675 /* "glIsVertexArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVERTEXARRAYAPPLEPROC
+epoxy_glIsVertexArrayAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31691 /* "glIsVertexArrayAPPLE" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31712 /* "glIsVertexArrayOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31691 /* "glIsVertexArrayAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVERTEXARRAYOESPROC
+epoxy_glIsVertexArrayOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31712 /* "glIsVertexArrayOES" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31691 /* "glIsVertexArrayAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31712 /* "glIsVertexArrayOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVERTEXATTRIBENABLEDAPPLEPROC
+epoxy_glIsVertexAttribEnabledAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 31731 /* glIsVertexAttribEnabledAPPLE */);
+}
+
+static PFNGLLGPUCOPYIMAGESUBDATANVXPROC
+epoxy_glLGPUCopyImageSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_linked_gpu_multicast, 31760 /* glLGPUCopyImageSubDataNVX */);
+}
+
+static PFNGLLGPUINTERLOCKNVXPROC
+epoxy_glLGPUInterlockNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_linked_gpu_multicast, 31786 /* glLGPUInterlockNVX */);
+}
+
+static PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC
+epoxy_glLGPUNamedBufferSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_linked_gpu_multicast, 31805 /* glLGPUNamedBufferSubDataNVX */);
+}
+
+static PFNGLLABELOBJECTEXTPROC
+epoxy_glLabelObjectEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_label, 31833 /* glLabelObjectEXT */);
+}
+
+static PFNGLLIGHTENVISGIXPROC
+epoxy_glLightEnviSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 31850 /* glLightEnviSGIX */);
+}
+
+static PFNGLLIGHTMODELFPROC
+epoxy_glLightModelf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31866 /* "glLightModelf" */,
+ 31866 /* "glLightModelf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31866 /* "glLightModelf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTMODELFVPROC
+epoxy_glLightModelfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31880 /* "glLightModelfv" */,
+ 31880 /* "glLightModelfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31880 /* "glLightModelfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTMODELIPROC
+epoxy_glLightModeli_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 31895 /* glLightModeli */);
+}
+
+static PFNGLLIGHTMODELIVPROC
+epoxy_glLightModeliv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 31909 /* glLightModeliv */);
+}
+
+static PFNGLLIGHTMODELXPROC
+epoxy_glLightModelx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 31924 /* glLightModelx */);
+}
+
+static PFNGLLIGHTMODELXOESPROC
+epoxy_glLightModelxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 31938 /* glLightModelxOES */);
+}
+
+static PFNGLLIGHTMODELXVPROC
+epoxy_glLightModelxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 31955 /* glLightModelxv */);
+}
+
+static PFNGLLIGHTMODELXVOESPROC
+epoxy_glLightModelxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 31970 /* glLightModelxvOES */);
+}
+
+static PFNGLLIGHTFPROC
+epoxy_glLightf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31988 /* "glLightf" */,
+ 31988 /* "glLightf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31988 /* "glLightf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTFVPROC
+epoxy_glLightfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31997 /* "glLightfv" */,
+ 31997 /* "glLightfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31997 /* "glLightfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTIPROC
+epoxy_glLighti_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32007 /* glLighti */);
+}
+
+static PFNGLLIGHTIVPROC
+epoxy_glLightiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32016 /* glLightiv */);
+}
+
+static PFNGLLIGHTXPROC
+epoxy_glLightx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32026 /* glLightx */);
+}
+
+static PFNGLLIGHTXOESPROC
+epoxy_glLightxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32035 /* glLightxOES */);
+}
+
+static PFNGLLIGHTXVPROC
+epoxy_glLightxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32047 /* glLightxv */);
+}
+
+static PFNGLLIGHTXVOESPROC
+epoxy_glLightxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32057 /* glLightxvOES */);
+}
+
+static PFNGLLINESTIPPLEPROC
+epoxy_glLineStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32070 /* glLineStipple */);
+}
+
+static PFNGLLINEWIDTHPROC
+epoxy_glLineWidth_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32084 /* "glLineWidth" */,
+ 32084 /* "glLineWidth" */,
+ 32084 /* "glLineWidth" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32084 /* "glLineWidth" */,
+ providers, entrypoints);
+}
+
+static PFNGLLINEWIDTHXPROC
+epoxy_glLineWidthx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32096 /* glLineWidthx */);
+}
+
+static PFNGLLINEWIDTHXOESPROC
+epoxy_glLineWidthxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32109 /* glLineWidthxOES */);
+}
+
+static PFNGLLINKPROGRAMPROC
+epoxy_glLinkProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32125 /* "glLinkProgram" */,
+ 32125 /* "glLinkProgram" */,
+ 32139 /* "glLinkProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32125 /* "glLinkProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLLINKPROGRAMARBPROC
+epoxy_glLinkProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32139 /* "glLinkProgramARB" */,
+ 32125 /* "glLinkProgram" */,
+ 32125 /* "glLinkProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32139 /* "glLinkProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLLISTBASEPROC
+epoxy_glListBase_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32156 /* glListBase */);
+}
+
+static PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC
+epoxy_glListDrawCommandsStatesClientNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 32167 /* glListDrawCommandsStatesClientNV */);
+}
+
+static PFNGLLISTPARAMETERFSGIXPROC
+epoxy_glListParameterfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32200 /* glListParameterfSGIX */);
+}
+
+static PFNGLLISTPARAMETERFVSGIXPROC
+epoxy_glListParameterfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32221 /* glListParameterfvSGIX */);
+}
+
+static PFNGLLISTPARAMETERISGIXPROC
+epoxy_glListParameteriSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32243 /* glListParameteriSGIX */);
+}
+
+static PFNGLLISTPARAMETERIVSGIXPROC
+epoxy_glListParameterivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32264 /* glListParameterivSGIX */);
+}
+
+static PFNGLLOADIDENTITYPROC
+epoxy_glLoadIdentity_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32286 /* "glLoadIdentity" */,
+ 32286 /* "glLoadIdentity" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32286 /* "glLoadIdentity" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC
+epoxy_glLoadIdentityDeformationMapSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 32301 /* glLoadIdentityDeformationMapSGIX */);
+}
+
+static PFNGLLOADMATRIXDPROC
+epoxy_glLoadMatrixd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32334 /* glLoadMatrixd */);
+}
+
+static PFNGLLOADMATRIXFPROC
+epoxy_glLoadMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32348 /* "glLoadMatrixf" */,
+ 32348 /* "glLoadMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32348 /* "glLoadMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADMATRIXXPROC
+epoxy_glLoadMatrixx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32362 /* glLoadMatrixx */);
+}
+
+static PFNGLLOADMATRIXXOESPROC
+epoxy_glLoadMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32376 /* glLoadMatrixxOES */);
+}
+
+static PFNGLLOADNAMEPROC
+epoxy_glLoadName_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32393 /* glLoadName */);
+}
+
+static PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC
+epoxy_glLoadPaletteFromModelViewMatrixOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 32404 /* glLoadPaletteFromModelViewMatrixOES */);
+}
+
+static PFNGLLOADPROGRAMNVPROC
+epoxy_glLoadProgramNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 32440 /* glLoadProgramNV */);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXDPROC
+epoxy_glLoadTransposeMatrixd_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32456 /* "glLoadTransposeMatrixd" */,
+ 32479 /* "glLoadTransposeMatrixdARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32456 /* "glLoadTransposeMatrixd" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXDARBPROC
+epoxy_glLoadTransposeMatrixdARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32479 /* "glLoadTransposeMatrixdARB" */,
+ 32456 /* "glLoadTransposeMatrixd" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32479 /* "glLoadTransposeMatrixdARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXFPROC
+epoxy_glLoadTransposeMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32505 /* "glLoadTransposeMatrixf" */,
+ 32528 /* "glLoadTransposeMatrixfARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32505 /* "glLoadTransposeMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXFARBPROC
+epoxy_glLoadTransposeMatrixfARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32528 /* "glLoadTransposeMatrixfARB" */,
+ 32505 /* "glLoadTransposeMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32528 /* "glLoadTransposeMatrixfARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXXOESPROC
+epoxy_glLoadTransposeMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32554 /* glLoadTransposeMatrixxOES */);
+}
+
+static PFNGLLOCKARRAYSEXTPROC
+epoxy_glLockArraysEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_compiled_vertex_array, 32580 /* glLockArraysEXT */);
+}
+
+static PFNGLLOGICOPPROC
+epoxy_glLogicOp_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32596 /* "glLogicOp" */,
+ 32596 /* "glLogicOp" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32596 /* "glLogicOp" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAKEBUFFERNONRESIDENTNVPROC
+epoxy_glMakeBufferNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32606 /* glMakeBufferNonResidentNV */);
+}
+
+static PFNGLMAKEBUFFERRESIDENTNVPROC
+epoxy_glMakeBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32632 /* glMakeBufferResidentNV */);
+}
+
+static PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC
+epoxy_glMakeImageHandleNonResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32655 /* glMakeImageHandleNonResidentARB */);
+}
+
+static PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC
+epoxy_glMakeImageHandleNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32687 /* glMakeImageHandleNonResidentNV */);
+}
+
+static PFNGLMAKEIMAGEHANDLERESIDENTARBPROC
+epoxy_glMakeImageHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32718 /* glMakeImageHandleResidentARB */);
+}
+
+static PFNGLMAKEIMAGEHANDLERESIDENTNVPROC
+epoxy_glMakeImageHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32747 /* glMakeImageHandleResidentNV */);
+}
+
+static PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC
+epoxy_glMakeNamedBufferNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32775 /* glMakeNamedBufferNonResidentNV */);
+}
+
+static PFNGLMAKENAMEDBUFFERRESIDENTNVPROC
+epoxy_glMakeNamedBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32806 /* glMakeNamedBufferResidentNV */);
+}
+
+static PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC
+epoxy_glMakeTextureHandleNonResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32834 /* glMakeTextureHandleNonResidentARB */);
+}
+
+static PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC
+epoxy_glMakeTextureHandleNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32868 /* glMakeTextureHandleNonResidentNV */);
+}
+
+static PFNGLMAKETEXTUREHANDLERESIDENTARBPROC
+epoxy_glMakeTextureHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32901 /* glMakeTextureHandleResidentARB */);
+}
+
+static PFNGLMAKETEXTUREHANDLERESIDENTNVPROC
+epoxy_glMakeTextureHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32932 /* glMakeTextureHandleResidentNV */);
+}
+
+static PFNGLMAP1DPROC
+epoxy_glMap1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32962 /* glMap1d */);
+}
+
+static PFNGLMAP1FPROC
+epoxy_glMap1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32970 /* glMap1f */);
+}
+
+static PFNGLMAP1XOESPROC
+epoxy_glMap1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32978 /* glMap1xOES */);
+}
+
+static PFNGLMAP2DPROC
+epoxy_glMap2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32989 /* glMap2d */);
+}
+
+static PFNGLMAP2FPROC
+epoxy_glMap2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32997 /* glMap2f */);
+}
+
+static PFNGLMAP2XOESPROC
+epoxy_glMap2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33005 /* glMap2xOES */);
+}
+
+static PFNGLMAPBUFFERPROC
+epoxy_glMapBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33016 /* "glMapBuffer" */,
+ 33028 /* "glMapBufferARB" */,
+ 33043 /* "glMapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33016 /* "glMapBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFERARBPROC
+epoxy_glMapBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33028 /* "glMapBufferARB" */,
+ 33016 /* "glMapBuffer" */,
+ 33043 /* "glMapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33028 /* "glMapBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFEROESPROC
+epoxy_glMapBufferOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33043 /* "glMapBufferOES" */,
+ 33016 /* "glMapBuffer" */,
+ 33028 /* "glMapBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33043 /* "glMapBufferOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFERRANGEPROC
+epoxy_glMapBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_map_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ 33075 /* "glMapBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33058 /* "glMapBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFERRANGEEXTPROC
+epoxy_glMapBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_map_buffer_range,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33075 /* "glMapBufferRangeEXT" */,
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33075 /* "glMapBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPCONTROLPOINTSNVPROC
+epoxy_glMapControlPointsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 33095 /* glMapControlPointsNV */);
+}
+
+static PFNGLMAPGRID1DPROC
+epoxy_glMapGrid1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33116 /* glMapGrid1d */);
+}
+
+static PFNGLMAPGRID1FPROC
+epoxy_glMapGrid1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33128 /* glMapGrid1f */);
+}
+
+static PFNGLMAPGRID1XOESPROC
+epoxy_glMapGrid1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33140 /* glMapGrid1xOES */);
+}
+
+static PFNGLMAPGRID2DPROC
+epoxy_glMapGrid2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33155 /* glMapGrid2d */);
+}
+
+static PFNGLMAPGRID2FPROC
+epoxy_glMapGrid2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33167 /* glMapGrid2f */);
+}
+
+static PFNGLMAPGRID2XOESPROC
+epoxy_glMapGrid2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33179 /* glMapGrid2xOES */);
+}
+
+static PFNGLMAPNAMEDBUFFERPROC
+epoxy_glMapNamedBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33194 /* "glMapNamedBuffer" */,
+ 33194 /* "glMapNamedBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33194 /* "glMapNamedBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPNAMEDBUFFEREXTPROC
+epoxy_glMapNamedBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 33211 /* glMapNamedBufferEXT */);
+}
+
+static PFNGLMAPNAMEDBUFFERRANGEPROC
+epoxy_glMapNamedBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33231 /* "glMapNamedBufferRange" */,
+ 33231 /* "glMapNamedBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33231 /* "glMapNamedBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPNAMEDBUFFERRANGEEXTPROC
+epoxy_glMapNamedBufferRangeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 33253 /* glMapNamedBufferRangeEXT */);
+}
+
+static PFNGLMAPOBJECTBUFFERATIPROC
+epoxy_glMapObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_map_object_buffer, 33278 /* glMapObjectBufferATI */);
+}
+
+static PFNGLMAPPARAMETERFVNVPROC
+epoxy_glMapParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 33299 /* glMapParameterfvNV */);
+}
+
+static PFNGLMAPPARAMETERIVNVPROC
+epoxy_glMapParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 33318 /* glMapParameterivNV */);
+}
+
+static PFNGLMAPTEXTURE2DINTELPROC
+epoxy_glMapTexture2DINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_map_texture, 33337 /* glMapTexture2DINTEL */);
+}
+
+static PFNGLMAPVERTEXATTRIB1DAPPLEPROC
+epoxy_glMapVertexAttrib1dAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33357 /* glMapVertexAttrib1dAPPLE */);
+}
+
+static PFNGLMAPVERTEXATTRIB1FAPPLEPROC
+epoxy_glMapVertexAttrib1fAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33382 /* glMapVertexAttrib1fAPPLE */);
+}
+
+static PFNGLMAPVERTEXATTRIB2DAPPLEPROC
+epoxy_glMapVertexAttrib2dAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33407 /* glMapVertexAttrib2dAPPLE */);
+}
+
+static PFNGLMAPVERTEXATTRIB2FAPPLEPROC
+epoxy_glMapVertexAttrib2fAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33432 /* glMapVertexAttrib2fAPPLE */);
+}
+
+static PFNGLMATERIALFPROC
+epoxy_glMaterialf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33457 /* "glMaterialf" */,
+ 33457 /* "glMaterialf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33457 /* "glMaterialf" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATERIALFVPROC
+epoxy_glMaterialfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33469 /* "glMaterialfv" */,
+ 33469 /* "glMaterialfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33469 /* "glMaterialfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATERIALIPROC
+epoxy_glMateriali_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33482 /* glMateriali */);
+}
+
+static PFNGLMATERIALIVPROC
+epoxy_glMaterialiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33494 /* glMaterialiv */);
+}
+
+static PFNGLMATERIALXPROC
+epoxy_glMaterialx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 33507 /* glMaterialx */);
+}
+
+static PFNGLMATERIALXOESPROC
+epoxy_glMaterialxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33519 /* glMaterialxOES */);
+}
+
+static PFNGLMATERIALXVPROC
+epoxy_glMaterialxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 33534 /* glMaterialxv */);
+}
+
+static PFNGLMATERIALXVOESPROC
+epoxy_glMaterialxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33547 /* glMaterialxvOES */);
+}
+
+static PFNGLMATRIXFRUSTUMEXTPROC
+epoxy_glMatrixFrustumEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33563 /* "glMatrixFrustumEXT" */,
+ 33563 /* "glMatrixFrustumEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33563 /* "glMatrixFrustumEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXINDEXPOINTERARBPROC
+epoxy_glMatrixIndexPointerARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33582 /* glMatrixIndexPointerARB */);
+}
+
+static PFNGLMATRIXINDEXPOINTEROESPROC
+epoxy_glMatrixIndexPointerOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 33606 /* glMatrixIndexPointerOES */);
+}
+
+static PFNGLMATRIXINDEXUBVARBPROC
+epoxy_glMatrixIndexubvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33630 /* glMatrixIndexubvARB */);
+}
+
+static PFNGLMATRIXINDEXUIVARBPROC
+epoxy_glMatrixIndexuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33650 /* glMatrixIndexuivARB */);
+}
+
+static PFNGLMATRIXINDEXUSVARBPROC
+epoxy_glMatrixIndexusvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33670 /* glMatrixIndexusvARB */);
+}
+
+static PFNGLMATRIXLOAD3X2FNVPROC
+epoxy_glMatrixLoad3x2fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33690 /* glMatrixLoad3x2fNV */);
+}
+
+static PFNGLMATRIXLOAD3X3FNVPROC
+epoxy_glMatrixLoad3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33709 /* glMatrixLoad3x3fNV */);
+}
+
+static PFNGLMATRIXLOADIDENTITYEXTPROC
+epoxy_glMatrixLoadIdentityEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33728 /* "glMatrixLoadIdentityEXT" */,
+ 33728 /* "glMatrixLoadIdentityEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33728 /* "glMatrixLoadIdentityEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC
+epoxy_glMatrixLoadTranspose3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33752 /* glMatrixLoadTranspose3x3fNV */);
+}
+
+static PFNGLMATRIXLOADTRANSPOSEDEXTPROC
+epoxy_glMatrixLoadTransposedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33780 /* "glMatrixLoadTransposedEXT" */,
+ 33780 /* "glMatrixLoadTransposedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33780 /* "glMatrixLoadTransposedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADTRANSPOSEFEXTPROC
+epoxy_glMatrixLoadTransposefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33806 /* "glMatrixLoadTransposefEXT" */,
+ 33806 /* "glMatrixLoadTransposefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33806 /* "glMatrixLoadTransposefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADDEXTPROC
+epoxy_glMatrixLoaddEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33832 /* "glMatrixLoaddEXT" */,
+ 33832 /* "glMatrixLoaddEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33832 /* "glMatrixLoaddEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADFEXTPROC
+epoxy_glMatrixLoadfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33849 /* "glMatrixLoadfEXT" */,
+ 33849 /* "glMatrixLoadfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33849 /* "glMatrixLoadfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMODEPROC
+epoxy_glMatrixMode_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33866 /* "glMatrixMode" */,
+ 33866 /* "glMatrixMode" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33866 /* "glMatrixMode" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULT3X2FNVPROC
+epoxy_glMatrixMult3x2fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33879 /* glMatrixMult3x2fNV */);
+}
+
+static PFNGLMATRIXMULT3X3FNVPROC
+epoxy_glMatrixMult3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33898 /* glMatrixMult3x3fNV */);
+}
+
+static PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC
+epoxy_glMatrixMultTranspose3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33917 /* glMatrixMultTranspose3x3fNV */);
+}
+
+static PFNGLMATRIXMULTTRANSPOSEDEXTPROC
+epoxy_glMatrixMultTransposedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33945 /* "glMatrixMultTransposedEXT" */,
+ 33945 /* "glMatrixMultTransposedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33945 /* "glMatrixMultTransposedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULTTRANSPOSEFEXTPROC
+epoxy_glMatrixMultTransposefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33971 /* "glMatrixMultTransposefEXT" */,
+ 33971 /* "glMatrixMultTransposefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33971 /* "glMatrixMultTransposefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULTDEXTPROC
+epoxy_glMatrixMultdEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33997 /* "glMatrixMultdEXT" */,
+ 33997 /* "glMatrixMultdEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33997 /* "glMatrixMultdEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULTFEXTPROC
+epoxy_glMatrixMultfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34014 /* "glMatrixMultfEXT" */,
+ 34014 /* "glMatrixMultfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34014 /* "glMatrixMultfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXORTHOEXTPROC
+epoxy_glMatrixOrthoEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34031 /* "glMatrixOrthoEXT" */,
+ 34031 /* "glMatrixOrthoEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34031 /* "glMatrixOrthoEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXPOPEXTPROC
+epoxy_glMatrixPopEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34048 /* "glMatrixPopEXT" */,
+ 34048 /* "glMatrixPopEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34048 /* "glMatrixPopEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXPUSHEXTPROC
+epoxy_glMatrixPushEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34063 /* "glMatrixPushEXT" */,
+ 34063 /* "glMatrixPushEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34063 /* "glMatrixPushEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXROTATEDEXTPROC
+epoxy_glMatrixRotatedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34079 /* "glMatrixRotatedEXT" */,
+ 34079 /* "glMatrixRotatedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34079 /* "glMatrixRotatedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXROTATEFEXTPROC
+epoxy_glMatrixRotatefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34098 /* "glMatrixRotatefEXT" */,
+ 34098 /* "glMatrixRotatefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34098 /* "glMatrixRotatefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXSCALEDEXTPROC
+epoxy_glMatrixScaledEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34117 /* "glMatrixScaledEXT" */,
+ 34117 /* "glMatrixScaledEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34117 /* "glMatrixScaledEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXSCALEFEXTPROC
+epoxy_glMatrixScalefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34135 /* "glMatrixScalefEXT" */,
+ 34135 /* "glMatrixScalefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34135 /* "glMatrixScalefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXTRANSLATEDEXTPROC
+epoxy_glMatrixTranslatedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34153 /* "glMatrixTranslatedEXT" */,
+ 34153 /* "glMatrixTranslatedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34153 /* "glMatrixTranslatedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXTRANSLATEFEXTPROC
+epoxy_glMatrixTranslatefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34175 /* "glMatrixTranslatefEXT" */,
+ 34175 /* "glMatrixTranslatefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34175 /* "glMatrixTranslatefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAXSHADERCOMPILERTHREADSARBPROC
+epoxy_glMaxShaderCompilerThreadsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_parallel_shader_compile,
+ PROVIDER_GL_KHR_parallel_shader_compile,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34197 /* "glMaxShaderCompilerThreadsARB" */,
+ 34227 /* "glMaxShaderCompilerThreadsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34197 /* "glMaxShaderCompilerThreadsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAXSHADERCOMPILERTHREADSKHRPROC
+epoxy_glMaxShaderCompilerThreadsKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_parallel_shader_compile,
+ PROVIDER_GL_ARB_parallel_shader_compile,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34227 /* "glMaxShaderCompilerThreadsKHR" */,
+ 34197 /* "glMaxShaderCompilerThreadsARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34227 /* "glMaxShaderCompilerThreadsKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYBARRIERPROC
+epoxy_glMemoryBarrier_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_shader_image_load_store,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34297 /* "glMemoryBarrierEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34257 /* "glMemoryBarrier" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYBARRIERBYREGIONPROC
+epoxy_glMemoryBarrierByRegion_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_ES3_1_compatibility,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34273 /* "glMemoryBarrierByRegion" */,
+ 34273 /* "glMemoryBarrierByRegion" */,
+ 34273 /* "glMemoryBarrierByRegion" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34273 /* "glMemoryBarrierByRegion" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYBARRIEREXTPROC
+epoxy_glMemoryBarrierEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_shader_image_load_store,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34297 /* "glMemoryBarrierEXT" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34297 /* "glMemoryBarrierEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYOBJECTPARAMETERIVEXTPROC
+epoxy_glMemoryObjectParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 34316 /* glMemoryObjectParameterivEXT */);
+}
+
+static PFNGLMINSAMPLESHADINGPROC
+epoxy_glMinSampleShading_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_sample_shading,
+ PROVIDER_GL_OES_sample_shading,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34345 /* "glMinSampleShading" */,
+ 34345 /* "glMinSampleShading" */,
+ 34364 /* "glMinSampleShadingARB" */,
+ 34386 /* "glMinSampleShadingOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34345 /* "glMinSampleShading" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINSAMPLESHADINGARBPROC
+epoxy_glMinSampleShadingARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_sample_shading,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_sample_shading,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34364 /* "glMinSampleShadingARB" */,
+ 34345 /* "glMinSampleShading" */,
+ 34345 /* "glMinSampleShading" */,
+ 34386 /* "glMinSampleShadingOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34364 /* "glMinSampleShadingARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINSAMPLESHADINGOESPROC
+epoxy_glMinSampleShadingOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_sample_shading,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_sample_shading,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34386 /* "glMinSampleShadingOES" */,
+ 34345 /* "glMinSampleShading" */,
+ 34345 /* "glMinSampleShading" */,
+ 34364 /* "glMinSampleShadingARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34386 /* "glMinSampleShadingOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINMAXPROC
+epoxy_glMinmax_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34408 /* "glMinmax" */,
+ 34417 /* "glMinmaxEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34408 /* "glMinmax" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINMAXEXTPROC
+epoxy_glMinmaxEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34417 /* "glMinmaxEXT" */,
+ 34408 /* "glMinmax" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34417 /* "glMinmaxEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTMATRIXDPROC
+epoxy_glMultMatrixd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 34429 /* glMultMatrixd */);
+}
+
+static PFNGLMULTMATRIXFPROC
+epoxy_glMultMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34443 /* "glMultMatrixf" */,
+ 34443 /* "glMultMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34443 /* "glMultMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTMATRIXXPROC
+epoxy_glMultMatrixx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 34457 /* glMultMatrixx */);
+}
+
+static PFNGLMULTMATRIXXOESPROC
+epoxy_glMultMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 34471 /* glMultMatrixxOES */);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXDPROC
+epoxy_glMultTransposeMatrixd_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34488 /* "glMultTransposeMatrixd" */,
+ 34511 /* "glMultTransposeMatrixdARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34488 /* "glMultTransposeMatrixd" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXDARBPROC
+epoxy_glMultTransposeMatrixdARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34511 /* "glMultTransposeMatrixdARB" */,
+ 34488 /* "glMultTransposeMatrixd" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34511 /* "glMultTransposeMatrixdARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXFPROC
+epoxy_glMultTransposeMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34537 /* "glMultTransposeMatrixf" */,
+ 34560 /* "glMultTransposeMatrixfARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34537 /* "glMultTransposeMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXFARBPROC
+epoxy_glMultTransposeMatrixfARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34560 /* "glMultTransposeMatrixfARB" */,
+ 34537 /* "glMultTransposeMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34560 /* "glMultTransposeMatrixfARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXXOESPROC
+epoxy_glMultTransposeMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 34586 /* glMultTransposeMatrixxOES */);
+}
+
+static PFNGLMULTIDRAWARRAYSPROC
+epoxy_glMultiDrawArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34612 /* "glMultiDrawArrays" */,
+ 34630 /* "glMultiDrawArraysEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34612 /* "glMultiDrawArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSEXTPROC
+epoxy_glMultiDrawArraysEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34630 /* "glMultiDrawArraysEXT" */,
+ 34612 /* "glMultiDrawArrays" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34630 /* "glMultiDrawArraysEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTPROC
+epoxy_glMultiDrawArraysIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34651 /* "glMultiDrawArraysIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC
+epoxy_glMultiDrawArraysIndirectAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC
+epoxy_glMultiDrawArraysIndirectBindlessCountNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect_count, 34706 /* glMultiDrawArraysIndirectBindlessCountNV */);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC
+epoxy_glMultiDrawArraysIndirectBindlessNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect, 34747 /* glMultiDrawArraysIndirectBindlessNV */);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC
+epoxy_glMultiDrawArraysIndirectCount_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_indirect_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34783 /* "glMultiDrawArraysIndirectCount" */,
+ 34814 /* "glMultiDrawArraysIndirectCountARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34783 /* "glMultiDrawArraysIndirectCount" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC
+epoxy_glMultiDrawArraysIndirectCountARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_indirect_parameters,
+ PROVIDER_Desktop_OpenGL_4_6,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34814 /* "glMultiDrawArraysIndirectCountARB" */,
+ 34783 /* "glMultiDrawArraysIndirectCount" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34814 /* "glMultiDrawArraysIndirectCountARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC
+epoxy_glMultiDrawArraysIndirectEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC
+epoxy_glMultiDrawElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 34877 /* glMultiDrawElementArrayAPPLE */);
+}
+
+static PFNGLMULTIDRAWELEMENTSPROC
+epoxy_glMultiDrawElements_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34906 /* "glMultiDrawElements" */,
+ 34989 /* "glMultiDrawElementsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34906 /* "glMultiDrawElements" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC
+epoxy_glMultiDrawElementsBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34926 /* "glMultiDrawElementsBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC
+epoxy_glMultiDrawElementsBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSEXTPROC
+epoxy_glMultiDrawElementsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34989 /* "glMultiDrawElementsEXT" */,
+ 34906 /* "glMultiDrawElements" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34989 /* "glMultiDrawElementsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTPROC
+epoxy_glMultiDrawElementsIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35012 /* "glMultiDrawElementsIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC
+epoxy_glMultiDrawElementsIndirectAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC
+epoxy_glMultiDrawElementsIndirectBindlessCountNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect_count, 35071 /* glMultiDrawElementsIndirectBindlessCountNV */);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC
+epoxy_glMultiDrawElementsIndirectBindlessNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect, 35114 /* glMultiDrawElementsIndirectBindlessNV */);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC
+epoxy_glMultiDrawElementsIndirectCount_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_indirect_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35152 /* "glMultiDrawElementsIndirectCount" */,
+ 35185 /* "glMultiDrawElementsIndirectCountARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35152 /* "glMultiDrawElementsIndirectCount" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC
+epoxy_glMultiDrawElementsIndirectCountARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_indirect_parameters,
+ PROVIDER_Desktop_OpenGL_4_6,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35185 /* "glMultiDrawElementsIndirectCountARB" */,
+ 35152 /* "glMultiDrawElementsIndirectCount" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35185 /* "glMultiDrawElementsIndirectCountARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC
+epoxy_glMultiDrawElementsIndirectEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC
+epoxy_glMultiDrawMeshTasksIndirectCountNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 35252 /* glMultiDrawMeshTasksIndirectCountNV */);
+}
+
+static PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC
+epoxy_glMultiDrawMeshTasksIndirectNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 35288 /* glMultiDrawMeshTasksIndirectNV */);
+}
+
+static PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC
+epoxy_glMultiDrawRangeElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 35319 /* glMultiDrawRangeElementArrayAPPLE */);
+}
+
+static PFNGLMULTIMODEDRAWARRAYSIBMPROC
+epoxy_glMultiModeDrawArraysIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_multimode_draw_arrays, 35353 /* glMultiModeDrawArraysIBM */);
+}
+
+static PFNGLMULTIMODEDRAWELEMENTSIBMPROC
+epoxy_glMultiModeDrawElementsIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_multimode_draw_arrays, 35378 /* glMultiModeDrawElementsIBM */);
+}
+
+static PFNGLMULTITEXBUFFEREXTPROC
+epoxy_glMultiTexBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 35405 /* glMultiTexBufferEXT */);
+}
+
+static PFNGLMULTITEXCOORD1BOESPROC
+epoxy_glMultiTexCoord1bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35425 /* glMultiTexCoord1bOES */);
+}
+
+static PFNGLMULTITEXCOORD1BVOESPROC
+epoxy_glMultiTexCoord1bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35446 /* glMultiTexCoord1bvOES */);
+}
+
+static PFNGLMULTITEXCOORD1DPROC
+epoxy_glMultiTexCoord1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35468 /* "glMultiTexCoord1d" */,
+ 35486 /* "glMultiTexCoord1dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35468 /* "glMultiTexCoord1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1DARBPROC
+epoxy_glMultiTexCoord1dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35486 /* "glMultiTexCoord1dARB" */,
+ 35468 /* "glMultiTexCoord1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35486 /* "glMultiTexCoord1dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1DVPROC
+epoxy_glMultiTexCoord1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35507 /* "glMultiTexCoord1dv" */,
+ 35526 /* "glMultiTexCoord1dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35507 /* "glMultiTexCoord1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1DVARBPROC
+epoxy_glMultiTexCoord1dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35526 /* "glMultiTexCoord1dvARB" */,
+ 35507 /* "glMultiTexCoord1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35526 /* "glMultiTexCoord1dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FPROC
+epoxy_glMultiTexCoord1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35548 /* "glMultiTexCoord1f" */,
+ 35566 /* "glMultiTexCoord1fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35548 /* "glMultiTexCoord1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FARBPROC
+epoxy_glMultiTexCoord1fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35566 /* "glMultiTexCoord1fARB" */,
+ 35548 /* "glMultiTexCoord1f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35566 /* "glMultiTexCoord1fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FVPROC
+epoxy_glMultiTexCoord1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35587 /* "glMultiTexCoord1fv" */,
+ 35606 /* "glMultiTexCoord1fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35587 /* "glMultiTexCoord1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FVARBPROC
+epoxy_glMultiTexCoord1fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35606 /* "glMultiTexCoord1fvARB" */,
+ 35587 /* "glMultiTexCoord1fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35606 /* "glMultiTexCoord1fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1HNVPROC
+epoxy_glMultiTexCoord1hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 35628 /* glMultiTexCoord1hNV */);
+}
+
+static PFNGLMULTITEXCOORD1HVNVPROC
+epoxy_glMultiTexCoord1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 35648 /* glMultiTexCoord1hvNV */);
+}
+
+static PFNGLMULTITEXCOORD1IPROC
+epoxy_glMultiTexCoord1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35669 /* "glMultiTexCoord1i" */,
+ 35687 /* "glMultiTexCoord1iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35669 /* "glMultiTexCoord1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1IARBPROC
+epoxy_glMultiTexCoord1iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35687 /* "glMultiTexCoord1iARB" */,
+ 35669 /* "glMultiTexCoord1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35687 /* "glMultiTexCoord1iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1IVPROC
+epoxy_glMultiTexCoord1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35708 /* "glMultiTexCoord1iv" */,
+ 35727 /* "glMultiTexCoord1ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35708 /* "glMultiTexCoord1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1IVARBPROC
+epoxy_glMultiTexCoord1ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35727 /* "glMultiTexCoord1ivARB" */,
+ 35708 /* "glMultiTexCoord1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35727 /* "glMultiTexCoord1ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SPROC
+epoxy_glMultiTexCoord1s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35749 /* "glMultiTexCoord1s" */,
+ 35767 /* "glMultiTexCoord1sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35749 /* "glMultiTexCoord1s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SARBPROC
+epoxy_glMultiTexCoord1sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35767 /* "glMultiTexCoord1sARB" */,
+ 35749 /* "glMultiTexCoord1s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35767 /* "glMultiTexCoord1sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SVPROC
+epoxy_glMultiTexCoord1sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35788 /* "glMultiTexCoord1sv" */,
+ 35807 /* "glMultiTexCoord1svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35788 /* "glMultiTexCoord1sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SVARBPROC
+epoxy_glMultiTexCoord1svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35807 /* "glMultiTexCoord1svARB" */,
+ 35788 /* "glMultiTexCoord1sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35807 /* "glMultiTexCoord1svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1XOESPROC
+epoxy_glMultiTexCoord1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 35829 /* glMultiTexCoord1xOES */);
+}
+
+static PFNGLMULTITEXCOORD1XVOESPROC
+epoxy_glMultiTexCoord1xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 35850 /* glMultiTexCoord1xvOES */);
+}
+
+static PFNGLMULTITEXCOORD2BOESPROC
+epoxy_glMultiTexCoord2bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35872 /* glMultiTexCoord2bOES */);
+}
+
+static PFNGLMULTITEXCOORD2BVOESPROC
+epoxy_glMultiTexCoord2bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35893 /* glMultiTexCoord2bvOES */);
+}
+
+static PFNGLMULTITEXCOORD2DPROC
+epoxy_glMultiTexCoord2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35915 /* "glMultiTexCoord2d" */,
+ 35933 /* "glMultiTexCoord2dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35915 /* "glMultiTexCoord2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2DARBPROC
+epoxy_glMultiTexCoord2dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35933 /* "glMultiTexCoord2dARB" */,
+ 35915 /* "glMultiTexCoord2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35933 /* "glMultiTexCoord2dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2DVPROC
+epoxy_glMultiTexCoord2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35954 /* "glMultiTexCoord2dv" */,
+ 35973 /* "glMultiTexCoord2dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35954 /* "glMultiTexCoord2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2DVARBPROC
+epoxy_glMultiTexCoord2dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35973 /* "glMultiTexCoord2dvARB" */,
+ 35954 /* "glMultiTexCoord2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35973 /* "glMultiTexCoord2dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FPROC
+epoxy_glMultiTexCoord2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35995 /* "glMultiTexCoord2f" */,
+ 36013 /* "glMultiTexCoord2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35995 /* "glMultiTexCoord2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FARBPROC
+epoxy_glMultiTexCoord2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36013 /* "glMultiTexCoord2fARB" */,
+ 35995 /* "glMultiTexCoord2f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36013 /* "glMultiTexCoord2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FVPROC
+epoxy_glMultiTexCoord2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36034 /* "glMultiTexCoord2fv" */,
+ 36053 /* "glMultiTexCoord2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36034 /* "glMultiTexCoord2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FVARBPROC
+epoxy_glMultiTexCoord2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36053 /* "glMultiTexCoord2fvARB" */,
+ 36034 /* "glMultiTexCoord2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36053 /* "glMultiTexCoord2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2HNVPROC
+epoxy_glMultiTexCoord2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36075 /* glMultiTexCoord2hNV */);
+}
+
+static PFNGLMULTITEXCOORD2HVNVPROC
+epoxy_glMultiTexCoord2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36095 /* glMultiTexCoord2hvNV */);
+}
+
+static PFNGLMULTITEXCOORD2IPROC
+epoxy_glMultiTexCoord2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36116 /* "glMultiTexCoord2i" */,
+ 36134 /* "glMultiTexCoord2iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36116 /* "glMultiTexCoord2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2IARBPROC
+epoxy_glMultiTexCoord2iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36134 /* "glMultiTexCoord2iARB" */,
+ 36116 /* "glMultiTexCoord2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36134 /* "glMultiTexCoord2iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2IVPROC
+epoxy_glMultiTexCoord2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36155 /* "glMultiTexCoord2iv" */,
+ 36174 /* "glMultiTexCoord2ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36155 /* "glMultiTexCoord2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2IVARBPROC
+epoxy_glMultiTexCoord2ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36174 /* "glMultiTexCoord2ivARB" */,
+ 36155 /* "glMultiTexCoord2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36174 /* "glMultiTexCoord2ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SPROC
+epoxy_glMultiTexCoord2s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36196 /* "glMultiTexCoord2s" */,
+ 36214 /* "glMultiTexCoord2sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36196 /* "glMultiTexCoord2s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SARBPROC
+epoxy_glMultiTexCoord2sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36214 /* "glMultiTexCoord2sARB" */,
+ 36196 /* "glMultiTexCoord2s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36214 /* "glMultiTexCoord2sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SVPROC
+epoxy_glMultiTexCoord2sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36235 /* "glMultiTexCoord2sv" */,
+ 36254 /* "glMultiTexCoord2svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36235 /* "glMultiTexCoord2sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SVARBPROC
+epoxy_glMultiTexCoord2svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36254 /* "glMultiTexCoord2svARB" */,
+ 36235 /* "glMultiTexCoord2sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36254 /* "glMultiTexCoord2svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2XOESPROC
+epoxy_glMultiTexCoord2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36276 /* glMultiTexCoord2xOES */);
+}
+
+static PFNGLMULTITEXCOORD2XVOESPROC
+epoxy_glMultiTexCoord2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36297 /* glMultiTexCoord2xvOES */);
+}
+
+static PFNGLMULTITEXCOORD3BOESPROC
+epoxy_glMultiTexCoord3bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36319 /* glMultiTexCoord3bOES */);
+}
+
+static PFNGLMULTITEXCOORD3BVOESPROC
+epoxy_glMultiTexCoord3bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36340 /* glMultiTexCoord3bvOES */);
+}
+
+static PFNGLMULTITEXCOORD3DPROC
+epoxy_glMultiTexCoord3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36362 /* "glMultiTexCoord3d" */,
+ 36380 /* "glMultiTexCoord3dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36362 /* "glMultiTexCoord3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3DARBPROC
+epoxy_glMultiTexCoord3dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36380 /* "glMultiTexCoord3dARB" */,
+ 36362 /* "glMultiTexCoord3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36380 /* "glMultiTexCoord3dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3DVPROC
+epoxy_glMultiTexCoord3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36401 /* "glMultiTexCoord3dv" */,
+ 36420 /* "glMultiTexCoord3dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36401 /* "glMultiTexCoord3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3DVARBPROC
+epoxy_glMultiTexCoord3dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36420 /* "glMultiTexCoord3dvARB" */,
+ 36401 /* "glMultiTexCoord3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36420 /* "glMultiTexCoord3dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FPROC
+epoxy_glMultiTexCoord3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36442 /* "glMultiTexCoord3f" */,
+ 36460 /* "glMultiTexCoord3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36442 /* "glMultiTexCoord3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FARBPROC
+epoxy_glMultiTexCoord3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36460 /* "glMultiTexCoord3fARB" */,
+ 36442 /* "glMultiTexCoord3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36460 /* "glMultiTexCoord3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FVPROC
+epoxy_glMultiTexCoord3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36481 /* "glMultiTexCoord3fv" */,
+ 36500 /* "glMultiTexCoord3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36481 /* "glMultiTexCoord3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FVARBPROC
+epoxy_glMultiTexCoord3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36500 /* "glMultiTexCoord3fvARB" */,
+ 36481 /* "glMultiTexCoord3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36500 /* "glMultiTexCoord3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3HNVPROC
+epoxy_glMultiTexCoord3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36522 /* glMultiTexCoord3hNV */);
+}
+
+static PFNGLMULTITEXCOORD3HVNVPROC
+epoxy_glMultiTexCoord3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36542 /* glMultiTexCoord3hvNV */);
+}
+
+static PFNGLMULTITEXCOORD3IPROC
+epoxy_glMultiTexCoord3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36563 /* "glMultiTexCoord3i" */,
+ 36581 /* "glMultiTexCoord3iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36563 /* "glMultiTexCoord3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3IARBPROC
+epoxy_glMultiTexCoord3iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36581 /* "glMultiTexCoord3iARB" */,
+ 36563 /* "glMultiTexCoord3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36581 /* "glMultiTexCoord3iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3IVPROC
+epoxy_glMultiTexCoord3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36602 /* "glMultiTexCoord3iv" */,
+ 36621 /* "glMultiTexCoord3ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36602 /* "glMultiTexCoord3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3IVARBPROC
+epoxy_glMultiTexCoord3ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36621 /* "glMultiTexCoord3ivARB" */,
+ 36602 /* "glMultiTexCoord3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36621 /* "glMultiTexCoord3ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SPROC
+epoxy_glMultiTexCoord3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36643 /* "glMultiTexCoord3s" */,
+ 36661 /* "glMultiTexCoord3sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36643 /* "glMultiTexCoord3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SARBPROC
+epoxy_glMultiTexCoord3sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36661 /* "glMultiTexCoord3sARB" */,
+ 36643 /* "glMultiTexCoord3s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36661 /* "glMultiTexCoord3sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SVPROC
+epoxy_glMultiTexCoord3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36682 /* "glMultiTexCoord3sv" */,
+ 36701 /* "glMultiTexCoord3svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36682 /* "glMultiTexCoord3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SVARBPROC
+epoxy_glMultiTexCoord3svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36701 /* "glMultiTexCoord3svARB" */,
+ 36682 /* "glMultiTexCoord3sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36701 /* "glMultiTexCoord3svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3XOESPROC
+epoxy_glMultiTexCoord3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36723 /* glMultiTexCoord3xOES */);
+}
+
+static PFNGLMULTITEXCOORD3XVOESPROC
+epoxy_glMultiTexCoord3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36744 /* glMultiTexCoord3xvOES */);
+}
+
+static PFNGLMULTITEXCOORD4BOESPROC
+epoxy_glMultiTexCoord4bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36766 /* glMultiTexCoord4bOES */);
+}
+
+static PFNGLMULTITEXCOORD4BVOESPROC
+epoxy_glMultiTexCoord4bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36787 /* glMultiTexCoord4bvOES */);
+}
+
+static PFNGLMULTITEXCOORD4DPROC
+epoxy_glMultiTexCoord4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36809 /* "glMultiTexCoord4d" */,
+ 36827 /* "glMultiTexCoord4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36809 /* "glMultiTexCoord4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4DARBPROC
+epoxy_glMultiTexCoord4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36827 /* "glMultiTexCoord4dARB" */,
+ 36809 /* "glMultiTexCoord4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36827 /* "glMultiTexCoord4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4DVPROC
+epoxy_glMultiTexCoord4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36848 /* "glMultiTexCoord4dv" */,
+ 36867 /* "glMultiTexCoord4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36848 /* "glMultiTexCoord4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4DVARBPROC
+epoxy_glMultiTexCoord4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36867 /* "glMultiTexCoord4dvARB" */,
+ 36848 /* "glMultiTexCoord4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36867 /* "glMultiTexCoord4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FPROC
+epoxy_glMultiTexCoord4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36889 /* "glMultiTexCoord4f" */,
+ 36889 /* "glMultiTexCoord4f" */,
+ 36907 /* "glMultiTexCoord4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36889 /* "glMultiTexCoord4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FARBPROC
+epoxy_glMultiTexCoord4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36907 /* "glMultiTexCoord4fARB" */,
+ 36889 /* "glMultiTexCoord4f" */,
+ 36889 /* "glMultiTexCoord4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36907 /* "glMultiTexCoord4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FVPROC
+epoxy_glMultiTexCoord4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36928 /* "glMultiTexCoord4fv" */,
+ 36947 /* "glMultiTexCoord4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36928 /* "glMultiTexCoord4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FVARBPROC
+epoxy_glMultiTexCoord4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36947 /* "glMultiTexCoord4fvARB" */,
+ 36928 /* "glMultiTexCoord4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36947 /* "glMultiTexCoord4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4HNVPROC
+epoxy_glMultiTexCoord4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36969 /* glMultiTexCoord4hNV */);
+}
+
+static PFNGLMULTITEXCOORD4HVNVPROC
+epoxy_glMultiTexCoord4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36989 /* glMultiTexCoord4hvNV */);
+}
+
+static PFNGLMULTITEXCOORD4IPROC
+epoxy_glMultiTexCoord4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37010 /* "glMultiTexCoord4i" */,
+ 37028 /* "glMultiTexCoord4iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37010 /* "glMultiTexCoord4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4IARBPROC
+epoxy_glMultiTexCoord4iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37028 /* "glMultiTexCoord4iARB" */,
+ 37010 /* "glMultiTexCoord4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37028 /* "glMultiTexCoord4iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4IVPROC
+epoxy_glMultiTexCoord4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37049 /* "glMultiTexCoord4iv" */,
+ 37068 /* "glMultiTexCoord4ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37049 /* "glMultiTexCoord4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4IVARBPROC
+epoxy_glMultiTexCoord4ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37068 /* "glMultiTexCoord4ivARB" */,
+ 37049 /* "glMultiTexCoord4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37068 /* "glMultiTexCoord4ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SPROC
+epoxy_glMultiTexCoord4s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37090 /* "glMultiTexCoord4s" */,
+ 37108 /* "glMultiTexCoord4sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37090 /* "glMultiTexCoord4s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SARBPROC
+epoxy_glMultiTexCoord4sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37108 /* "glMultiTexCoord4sARB" */,
+ 37090 /* "glMultiTexCoord4s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37108 /* "glMultiTexCoord4sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SVPROC
+epoxy_glMultiTexCoord4sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37129 /* "glMultiTexCoord4sv" */,
+ 37148 /* "glMultiTexCoord4svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37129 /* "glMultiTexCoord4sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SVARBPROC
+epoxy_glMultiTexCoord4svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37148 /* "glMultiTexCoord4svARB" */,
+ 37129 /* "glMultiTexCoord4sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37148 /* "glMultiTexCoord4svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4XPROC
+epoxy_glMultiTexCoord4x_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 37170 /* glMultiTexCoord4x */);
+}
+
+static PFNGLMULTITEXCOORD4XOESPROC
+epoxy_glMultiTexCoord4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 37188 /* glMultiTexCoord4xOES */);
+}
+
+static PFNGLMULTITEXCOORD4XVOESPROC
+epoxy_glMultiTexCoord4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 37209 /* glMultiTexCoord4xvOES */);
+}
+
+static PFNGLMULTITEXCOORDP1UIPROC
+epoxy_glMultiTexCoordP1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37231 /* "glMultiTexCoordP1ui" */,
+ 37231 /* "glMultiTexCoordP1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37231 /* "glMultiTexCoordP1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP1UIVPROC
+epoxy_glMultiTexCoordP1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37251 /* "glMultiTexCoordP1uiv" */,
+ 37251 /* "glMultiTexCoordP1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37251 /* "glMultiTexCoordP1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP2UIPROC
+epoxy_glMultiTexCoordP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37272 /* "glMultiTexCoordP2ui" */,
+ 37272 /* "glMultiTexCoordP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37272 /* "glMultiTexCoordP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP2UIVPROC
+epoxy_glMultiTexCoordP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37292 /* "glMultiTexCoordP2uiv" */,
+ 37292 /* "glMultiTexCoordP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37292 /* "glMultiTexCoordP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP3UIPROC
+epoxy_glMultiTexCoordP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37313 /* "glMultiTexCoordP3ui" */,
+ 37313 /* "glMultiTexCoordP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37313 /* "glMultiTexCoordP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP3UIVPROC
+epoxy_glMultiTexCoordP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37333 /* "glMultiTexCoordP3uiv" */,
+ 37333 /* "glMultiTexCoordP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37333 /* "glMultiTexCoordP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP4UIPROC
+epoxy_glMultiTexCoordP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37354 /* "glMultiTexCoordP4ui" */,
+ 37354 /* "glMultiTexCoordP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37354 /* "glMultiTexCoordP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP4UIVPROC
+epoxy_glMultiTexCoordP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37374 /* "glMultiTexCoordP4uiv" */,
+ 37374 /* "glMultiTexCoordP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37374 /* "glMultiTexCoordP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDPOINTEREXTPROC
+epoxy_glMultiTexCoordPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37395 /* glMultiTexCoordPointerEXT */);
+}
+
+static PFNGLMULTITEXENVFEXTPROC
+epoxy_glMultiTexEnvfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37421 /* glMultiTexEnvfEXT */);
+}
+
+static PFNGLMULTITEXENVFVEXTPROC
+epoxy_glMultiTexEnvfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37439 /* glMultiTexEnvfvEXT */);
+}
+
+static PFNGLMULTITEXENVIEXTPROC
+epoxy_glMultiTexEnviEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37458 /* glMultiTexEnviEXT */);
+}
+
+static PFNGLMULTITEXENVIVEXTPROC
+epoxy_glMultiTexEnvivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37476 /* glMultiTexEnvivEXT */);
+}
+
+static PFNGLMULTITEXGENDEXTPROC
+epoxy_glMultiTexGendEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37495 /* glMultiTexGendEXT */);
+}
+
+static PFNGLMULTITEXGENDVEXTPROC
+epoxy_glMultiTexGendvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37513 /* glMultiTexGendvEXT */);
+}
+
+static PFNGLMULTITEXGENFEXTPROC
+epoxy_glMultiTexGenfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37532 /* glMultiTexGenfEXT */);
+}
+
+static PFNGLMULTITEXGENFVEXTPROC
+epoxy_glMultiTexGenfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37550 /* glMultiTexGenfvEXT */);
+}
+
+static PFNGLMULTITEXGENIEXTPROC
+epoxy_glMultiTexGeniEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37569 /* glMultiTexGeniEXT */);
+}
+
+static PFNGLMULTITEXGENIVEXTPROC
+epoxy_glMultiTexGenivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37587 /* glMultiTexGenivEXT */);
+}
+
+static PFNGLMULTITEXIMAGE1DEXTPROC
+epoxy_glMultiTexImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37606 /* glMultiTexImage1DEXT */);
+}
+
+static PFNGLMULTITEXIMAGE2DEXTPROC
+epoxy_glMultiTexImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37627 /* glMultiTexImage2DEXT */);
+}
+
+static PFNGLMULTITEXIMAGE3DEXTPROC
+epoxy_glMultiTexImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37648 /* glMultiTexImage3DEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIIVEXTPROC
+epoxy_glMultiTexParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37669 /* glMultiTexParameterIivEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIUIVEXTPROC
+epoxy_glMultiTexParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37695 /* glMultiTexParameterIuivEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERFEXTPROC
+epoxy_glMultiTexParameterfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37722 /* glMultiTexParameterfEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERFVEXTPROC
+epoxy_glMultiTexParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37746 /* glMultiTexParameterfvEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIEXTPROC
+epoxy_glMultiTexParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37771 /* glMultiTexParameteriEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIVEXTPROC
+epoxy_glMultiTexParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37795 /* glMultiTexParameterivEXT */);
+}
+
+static PFNGLMULTITEXRENDERBUFFEREXTPROC
+epoxy_glMultiTexRenderbufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37820 /* glMultiTexRenderbufferEXT */);
+}
+
+static PFNGLMULTITEXSUBIMAGE1DEXTPROC
+epoxy_glMultiTexSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37846 /* glMultiTexSubImage1DEXT */);
+}
+
+static PFNGLMULTITEXSUBIMAGE2DEXTPROC
+epoxy_glMultiTexSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37870 /* glMultiTexSubImage2DEXT */);
+}
+
+static PFNGLMULTITEXSUBIMAGE3DEXTPROC
+epoxy_glMultiTexSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37894 /* glMultiTexSubImage3DEXT */);
+}
+
+static PFNGLMULTICASTBARRIERNVPROC
+epoxy_glMulticastBarrierNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37918 /* glMulticastBarrierNV */);
+}
+
+static PFNGLMULTICASTBLITFRAMEBUFFERNVPROC
+epoxy_glMulticastBlitFramebufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37939 /* glMulticastBlitFramebufferNV */);
+}
+
+static PFNGLMULTICASTBUFFERSUBDATANVPROC
+epoxy_glMulticastBufferSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37968 /* glMulticastBufferSubDataNV */);
+}
+
+static PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC
+epoxy_glMulticastCopyBufferSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37995 /* glMulticastCopyBufferSubDataNV */);
+}
+
+static PFNGLMULTICASTCOPYIMAGESUBDATANVPROC
+epoxy_glMulticastCopyImageSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38026 /* glMulticastCopyImageSubDataNV */);
+}
+
+static PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
+epoxy_glMulticastFramebufferSampleLocationsfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38056 /* glMulticastFramebufferSampleLocationsfvNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC
+epoxy_glMulticastGetQueryObjecti64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38098 /* glMulticastGetQueryObjecti64vNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTIVNVPROC
+epoxy_glMulticastGetQueryObjectivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38130 /* glMulticastGetQueryObjectivNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC
+epoxy_glMulticastGetQueryObjectui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38160 /* glMulticastGetQueryObjectui64vNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC
+epoxy_glMulticastGetQueryObjectuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38193 /* glMulticastGetQueryObjectuivNV */);
+}
+
+static PFNGLMULTICASTSCISSORARRAYVNVXPROC
+epoxy_glMulticastScissorArrayvNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 38224 /* glMulticastScissorArrayvNVX */);
+}
+
+static PFNGLMULTICASTVIEWPORTARRAYVNVXPROC
+epoxy_glMulticastViewportArrayvNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 38252 /* glMulticastViewportArrayvNVX */);
+}
+
+static PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC
+epoxy_glMulticastViewportPositionWScaleNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 38281 /* glMulticastViewportPositionWScaleNVX */);
+}
+
+static PFNGLMULTICASTWAITSYNCNVPROC
+epoxy_glMulticastWaitSyncNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38318 /* glMulticastWaitSyncNV */);
+}
+
+static PFNGLNAMEDBUFFERATTACHMEMORYNVPROC
+epoxy_glNamedBufferAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 38340 /* glNamedBufferAttachMemoryNV */);
+}
+
+static PFNGLNAMEDBUFFERDATAPROC
+epoxy_glNamedBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38368 /* "glNamedBufferData" */,
+ 38368 /* "glNamedBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38368 /* "glNamedBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERDATAEXTPROC
+epoxy_glNamedBufferDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38386 /* glNamedBufferDataEXT */);
+}
+
+static PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC
+epoxy_glNamedBufferPageCommitmentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sparse_buffer, 38407 /* glNamedBufferPageCommitmentARB */);
+}
+
+static PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC
+epoxy_glNamedBufferPageCommitmentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sparse_buffer, 38438 /* glNamedBufferPageCommitmentEXT */);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEPROC
+epoxy_glNamedBufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38469 /* "glNamedBufferStorage" */,
+ 38469 /* "glNamedBufferStorage" */,
+ 38490 /* "glNamedBufferStorageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38469 /* "glNamedBufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEEXTPROC
+epoxy_glNamedBufferStorageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38490 /* "glNamedBufferStorageEXT" */,
+ 38469 /* "glNamedBufferStorage" */,
+ 38469 /* "glNamedBufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38490 /* "glNamedBufferStorageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC
+epoxy_glNamedBufferStorageExternalEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_external_buffer, 38514 /* glNamedBufferStorageExternalEXT */);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC
+epoxy_glNamedBufferStorageMemEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 38546 /* glNamedBufferStorageMemEXT */);
+}
+
+static PFNGLNAMEDBUFFERSUBDATAPROC
+epoxy_glNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38573 /* "glNamedBufferSubData" */,
+ 38573 /* "glNamedBufferSubData" */,
+ 38594 /* "glNamedBufferSubDataEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38573 /* "glNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERSUBDATAEXTPROC
+epoxy_glNamedBufferSubDataEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38594 /* "glNamedBufferSubDataEXT" */,
+ 38573 /* "glNamedBufferSubData" */,
+ 38573 /* "glNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38594 /* "glNamedBufferSubDataEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC
+epoxy_glNamedCopyBufferSubDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38618 /* glNamedCopyBufferSubDataEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC
+epoxy_glNamedFramebufferDrawBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38646 /* "glNamedFramebufferDrawBuffer" */,
+ 38646 /* "glNamedFramebufferDrawBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38646 /* "glNamedFramebufferDrawBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC
+epoxy_glNamedFramebufferDrawBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38675 /* "glNamedFramebufferDrawBuffers" */,
+ 38675 /* "glNamedFramebufferDrawBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38675 /* "glNamedFramebufferDrawBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC
+epoxy_glNamedFramebufferParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38705 /* "glNamedFramebufferParameteri" */,
+ 38705 /* "glNamedFramebufferParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38705 /* "glNamedFramebufferParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC
+epoxy_glNamedFramebufferParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38734 /* glNamedFramebufferParameteriEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC
+epoxy_glNamedFramebufferReadBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38766 /* "glNamedFramebufferReadBuffer" */,
+ 38766 /* "glNamedFramebufferReadBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38766 /* "glNamedFramebufferReadBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC
+epoxy_glNamedFramebufferRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38795 /* "glNamedFramebufferRenderbuffer" */,
+ 38795 /* "glNamedFramebufferRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38795 /* "glNamedFramebufferRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC
+epoxy_glNamedFramebufferRenderbufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38826 /* glNamedFramebufferRenderbufferEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC
+epoxy_glNamedFramebufferSampleLocationsfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sample_locations, 38860 /* glNamedFramebufferSampleLocationsfvARB */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
+epoxy_glNamedFramebufferSampleLocationsfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_sample_locations, 38899 /* glNamedFramebufferSampleLocationsfvNV */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC
+epoxy_glNamedFramebufferSamplePositionsfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 38937 /* glNamedFramebufferSamplePositionsfvAMD */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTUREPROC
+epoxy_glNamedFramebufferTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38976 /* "glNamedFramebufferTexture" */,
+ 38976 /* "glNamedFramebufferTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38976 /* "glNamedFramebufferTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC
+epoxy_glNamedFramebufferTexture1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39002 /* glNamedFramebufferTexture1DEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC
+epoxy_glNamedFramebufferTexture2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39033 /* glNamedFramebufferTexture2DEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC
+epoxy_glNamedFramebufferTexture3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39064 /* glNamedFramebufferTexture3DEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC
+epoxy_glNamedFramebufferTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39095 /* glNamedFramebufferTextureEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC
+epoxy_glNamedFramebufferTextureFaceEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39124 /* glNamedFramebufferTextureFaceEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC
+epoxy_glNamedFramebufferTextureLayer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39157 /* "glNamedFramebufferTextureLayer" */,
+ 39157 /* "glNamedFramebufferTextureLayer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39157 /* "glNamedFramebufferTextureLayer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC
+epoxy_glNamedFramebufferTextureLayerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39188 /* glNamedFramebufferTextureLayerEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC
+epoxy_glNamedProgramLocalParameter4dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39222 /* glNamedProgramLocalParameter4dEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC
+epoxy_glNamedProgramLocalParameter4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39256 /* glNamedProgramLocalParameter4dvEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC
+epoxy_glNamedProgramLocalParameter4fEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39291 /* glNamedProgramLocalParameter4fEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC
+epoxy_glNamedProgramLocalParameter4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39325 /* glNamedProgramLocalParameter4fvEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC
+epoxy_glNamedProgramLocalParameterI4iEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39360 /* glNamedProgramLocalParameterI4iEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC
+epoxy_glNamedProgramLocalParameterI4ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39395 /* glNamedProgramLocalParameterI4ivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC
+epoxy_glNamedProgramLocalParameterI4uiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39431 /* glNamedProgramLocalParameterI4uiEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC
+epoxy_glNamedProgramLocalParameterI4uivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39467 /* glNamedProgramLocalParameterI4uivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC
+epoxy_glNamedProgramLocalParameters4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39504 /* glNamedProgramLocalParameters4fvEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC
+epoxy_glNamedProgramLocalParametersI4ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39540 /* glNamedProgramLocalParametersI4ivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC
+epoxy_glNamedProgramLocalParametersI4uivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39577 /* glNamedProgramLocalParametersI4uivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMSTRINGEXTPROC
+epoxy_glNamedProgramStringEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39615 /* glNamedProgramStringEXT */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEPROC
+epoxy_glNamedRenderbufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39639 /* "glNamedRenderbufferStorage" */,
+ 39639 /* "glNamedRenderbufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39639 /* "glNamedRenderbufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC
+epoxy_glNamedRenderbufferStorageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39666 /* glNamedRenderbufferStorageEXT */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC
+epoxy_glNamedRenderbufferStorageMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39696 /* "glNamedRenderbufferStorageMultisample" */,
+ 39696 /* "glNamedRenderbufferStorageMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39696 /* "glNamedRenderbufferStorageMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC
+epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_multisample_advanced, 39734 /* glNamedRenderbufferStorageMultisampleAdvancedAMD */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC
+epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39783 /* glNamedRenderbufferStorageMultisampleCoverageEXT */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
+epoxy_glNamedRenderbufferStorageMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39832 /* glNamedRenderbufferStorageMultisampleEXT */);
+}
+
+static PFNGLNAMEDSTRINGARBPROC
+epoxy_glNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 39873 /* glNamedStringARB */);
+}
+
+static PFNGLNEWLISTPROC
+epoxy_glNewList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39890 /* glNewList */);
+}
+
+static PFNGLNEWOBJECTBUFFERATIPROC
+epoxy_glNewObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 39900 /* glNewObjectBufferATI */);
+}
+
+static PFNGLNORMAL3BPROC
+epoxy_glNormal3b_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39921 /* glNormal3b */);
+}
+
+static PFNGLNORMAL3BVPROC
+epoxy_glNormal3bv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39932 /* glNormal3bv */);
+}
+
+static PFNGLNORMAL3DPROC
+epoxy_glNormal3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39944 /* glNormal3d */);
+}
+
+static PFNGLNORMAL3DVPROC
+epoxy_glNormal3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39955 /* glNormal3dv */);
+}
+
+static PFNGLNORMAL3FPROC
+epoxy_glNormal3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39967 /* "glNormal3f" */,
+ 39967 /* "glNormal3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39967 /* "glNormal3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMAL3FVERTEX3FSUNPROC
+epoxy_glNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 39978 /* glNormal3fVertex3fSUN */);
+}
+
+static PFNGLNORMAL3FVERTEX3FVSUNPROC
+epoxy_glNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 40000 /* glNormal3fVertex3fvSUN */);
+}
+
+static PFNGLNORMAL3FVPROC
+epoxy_glNormal3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40023 /* glNormal3fv */);
+}
+
+static PFNGLNORMAL3HNVPROC
+epoxy_glNormal3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 40035 /* glNormal3hNV */);
+}
+
+static PFNGLNORMAL3HVNVPROC
+epoxy_glNormal3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 40048 /* glNormal3hvNV */);
+}
+
+static PFNGLNORMAL3IPROC
+epoxy_glNormal3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40062 /* glNormal3i */);
+}
+
+static PFNGLNORMAL3IVPROC
+epoxy_glNormal3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40073 /* glNormal3iv */);
+}
+
+static PFNGLNORMAL3SPROC
+epoxy_glNormal3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40085 /* glNormal3s */);
+}
+
+static PFNGLNORMAL3SVPROC
+epoxy_glNormal3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40096 /* glNormal3sv */);
+}
+
+static PFNGLNORMAL3XPROC
+epoxy_glNormal3x_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 40108 /* glNormal3x */);
+}
+
+static PFNGLNORMAL3XOESPROC
+epoxy_glNormal3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40119 /* glNormal3xOES */);
+}
+
+static PFNGLNORMAL3XVOESPROC
+epoxy_glNormal3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40133 /* glNormal3xvOES */);
+}
+
+static PFNGLNORMALFORMATNVPROC
+epoxy_glNormalFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 40148 /* glNormalFormatNV */);
+}
+
+static PFNGLNORMALP3UIPROC
+epoxy_glNormalP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40165 /* "glNormalP3ui" */,
+ 40165 /* "glNormalP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40165 /* "glNormalP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMALP3UIVPROC
+epoxy_glNormalP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40178 /* "glNormalP3uiv" */,
+ 40178 /* "glNormalP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40178 /* "glNormalP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMALPOINTERPROC
+epoxy_glNormalPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40192 /* "glNormalPointer" */,
+ 40192 /* "glNormalPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40192 /* "glNormalPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMALPOINTEREXTPROC
+epoxy_glNormalPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 40208 /* glNormalPointerEXT */);
+}
+
+static PFNGLNORMALPOINTERLISTIBMPROC
+epoxy_glNormalPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 40227 /* glNormalPointerListIBM */);
+}
+
+static PFNGLNORMALPOINTERVINTELPROC
+epoxy_glNormalPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 40250 /* glNormalPointervINTEL */);
+}
+
+static PFNGLNORMALSTREAM3BATIPROC
+epoxy_glNormalStream3bATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40272 /* glNormalStream3bATI */);
+}
+
+static PFNGLNORMALSTREAM3BVATIPROC
+epoxy_glNormalStream3bvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40292 /* glNormalStream3bvATI */);
+}
+
+static PFNGLNORMALSTREAM3DATIPROC
+epoxy_glNormalStream3dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40313 /* glNormalStream3dATI */);
+}
+
+static PFNGLNORMALSTREAM3DVATIPROC
+epoxy_glNormalStream3dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40333 /* glNormalStream3dvATI */);
+}
+
+static PFNGLNORMALSTREAM3FATIPROC
+epoxy_glNormalStream3fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40354 /* glNormalStream3fATI */);
+}
+
+static PFNGLNORMALSTREAM3FVATIPROC
+epoxy_glNormalStream3fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40374 /* glNormalStream3fvATI */);
+}
+
+static PFNGLNORMALSTREAM3IATIPROC
+epoxy_glNormalStream3iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40395 /* glNormalStream3iATI */);
+}
+
+static PFNGLNORMALSTREAM3IVATIPROC
+epoxy_glNormalStream3ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40415 /* glNormalStream3ivATI */);
+}
+
+static PFNGLNORMALSTREAM3SATIPROC
+epoxy_glNormalStream3sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40436 /* glNormalStream3sATI */);
+}
+
+static PFNGLNORMALSTREAM3SVATIPROC
+epoxy_glNormalStream3svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40456 /* glNormalStream3svATI */);
+}
+
+static PFNGLOBJECTLABELPROC
+epoxy_glObjectLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ 40491 /* "glObjectLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40477 /* "glObjectLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTLABELKHRPROC
+epoxy_glObjectLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40491 /* "glObjectLabelKHR" */,
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40491 /* "glObjectLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTPTRLABELPROC
+epoxy_glObjectPtrLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40525 /* "glObjectPtrLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40508 /* "glObjectPtrLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTPTRLABELKHRPROC
+epoxy_glObjectPtrLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40525 /* "glObjectPtrLabelKHR" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40525 /* "glObjectPtrLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTPURGEABLEAPPLEPROC
+epoxy_glObjectPurgeableAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_object_purgeable, 40545 /* glObjectPurgeableAPPLE */);
+}
+
+static PFNGLOBJECTUNPURGEABLEAPPLEPROC
+epoxy_glObjectUnpurgeableAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_object_purgeable, 40568 /* glObjectUnpurgeableAPPLE */);
+}
+
+static PFNGLORTHOPROC
+epoxy_glOrtho_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40593 /* glOrtho */);
+}
+
+static PFNGLORTHOFPROC
+epoxy_glOrthof_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 40601 /* glOrthof */);
+}
+
+static PFNGLORTHOFOESPROC
+epoxy_glOrthofOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 40610 /* glOrthofOES */);
+}
+
+static PFNGLORTHOXPROC
+epoxy_glOrthox_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 40622 /* glOrthox */);
+}
+
+static PFNGLORTHOXOESPROC
+epoxy_glOrthoxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40631 /* glOrthoxOES */);
+}
+
+static PFNGLPNTRIANGLESFATIPROC
+epoxy_glPNTrianglesfATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_pn_triangles, 40643 /* glPNTrianglesfATI */);
+}
+
+static PFNGLPNTRIANGLESIATIPROC
+epoxy_glPNTrianglesiATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_pn_triangles, 40661 /* glPNTrianglesiATI */);
+}
+
+static PFNGLPASSTEXCOORDATIPROC
+epoxy_glPassTexCoordATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 40679 /* glPassTexCoordATI */);
+}
+
+static PFNGLPASSTHROUGHPROC
+epoxy_glPassThrough_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40697 /* glPassThrough */);
+}
+
+static PFNGLPASSTHROUGHXOESPROC
+epoxy_glPassThroughxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40711 /* glPassThroughxOES */);
+}
+
+static PFNGLPATCHPARAMETERFVPROC
+epoxy_glPatchParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40729 /* "glPatchParameterfv" */,
+ 40729 /* "glPatchParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40729 /* "glPatchParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATCHPARAMETERIPROC
+epoxy_glPatchParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_tessellation_shader,
+ PROVIDER_GL_OES_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40766 /* "glPatchParameteriEXT" */,
+ 40787 /* "glPatchParameteriOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40748 /* "glPatchParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATCHPARAMETERIEXTPROC
+epoxy_glPatchParameteriEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_tessellation_shader,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40766 /* "glPatchParameteriEXT" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40787 /* "glPatchParameteriOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40766 /* "glPatchParameteriEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATCHPARAMETERIOESPROC
+epoxy_glPatchParameteriOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_tessellation_shader,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40787 /* "glPatchParameteriOES" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40766 /* "glPatchParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40787 /* "glPatchParameteriOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATHCOLORGENNVPROC
+epoxy_glPathColorGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40808 /* glPathColorGenNV */);
+}
+
+static PFNGLPATHCOMMANDSNVPROC
+epoxy_glPathCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40825 /* glPathCommandsNV */);
+}
+
+static PFNGLPATHCOORDSNVPROC
+epoxy_glPathCoordsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40842 /* glPathCoordsNV */);
+}
+
+static PFNGLPATHCOVERDEPTHFUNCNVPROC
+epoxy_glPathCoverDepthFuncNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40857 /* glPathCoverDepthFuncNV */);
+}
+
+static PFNGLPATHDASHARRAYNVPROC
+epoxy_glPathDashArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40880 /* glPathDashArrayNV */);
+}
+
+static PFNGLPATHFOGGENNVPROC
+epoxy_glPathFogGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40898 /* glPathFogGenNV */);
+}
+
+static PFNGLPATHGLYPHINDEXARRAYNVPROC
+epoxy_glPathGlyphIndexArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40913 /* glPathGlyphIndexArrayNV */);
+}
+
+static PFNGLPATHGLYPHINDEXRANGENVPROC
+epoxy_glPathGlyphIndexRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40937 /* glPathGlyphIndexRangeNV */);
+}
+
+static PFNGLPATHGLYPHRANGENVPROC
+epoxy_glPathGlyphRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40961 /* glPathGlyphRangeNV */);
+}
+
+static PFNGLPATHGLYPHSNVPROC
+epoxy_glPathGlyphsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40980 /* glPathGlyphsNV */);
+}
+
+static PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC
+epoxy_glPathMemoryGlyphIndexArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40995 /* glPathMemoryGlyphIndexArrayNV */);
+}
+
+static PFNGLPATHPARAMETERFNVPROC
+epoxy_glPathParameterfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41025 /* glPathParameterfNV */);
+}
+
+static PFNGLPATHPARAMETERFVNVPROC
+epoxy_glPathParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41044 /* glPathParameterfvNV */);
+}
+
+static PFNGLPATHPARAMETERINVPROC
+epoxy_glPathParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41064 /* glPathParameteriNV */);
+}
+
+static PFNGLPATHPARAMETERIVNVPROC
+epoxy_glPathParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41083 /* glPathParameterivNV */);
+}
+
+static PFNGLPATHSTENCILDEPTHOFFSETNVPROC
+epoxy_glPathStencilDepthOffsetNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41103 /* glPathStencilDepthOffsetNV */);
+}
+
+static PFNGLPATHSTENCILFUNCNVPROC
+epoxy_glPathStencilFuncNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41130 /* glPathStencilFuncNV */);
+}
+
+static PFNGLPATHSTRINGNVPROC
+epoxy_glPathStringNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41150 /* glPathStringNV */);
+}
+
+static PFNGLPATHSUBCOMMANDSNVPROC
+epoxy_glPathSubCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41165 /* glPathSubCommandsNV */);
+}
+
+static PFNGLPATHSUBCOORDSNVPROC
+epoxy_glPathSubCoordsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41185 /* glPathSubCoordsNV */);
+}
+
+static PFNGLPATHTEXGENNVPROC
+epoxy_glPathTexGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41203 /* glPathTexGenNV */);
+}
+
+static PFNGLPAUSETRANSFORMFEEDBACKPROC
+epoxy_glPauseTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41243 /* "glPauseTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41218 /* "glPauseTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLPAUSETRANSFORMFEEDBACKNVPROC
+epoxy_glPauseTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41243 /* "glPauseTransformFeedbackNV" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41243 /* "glPauseTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPIXELDATARANGENVPROC
+epoxy_glPixelDataRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_pixel_data_range, 41270 /* glPixelDataRangeNV */);
+}
+
+static PFNGLPIXELMAPFVPROC
+epoxy_glPixelMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41289 /* glPixelMapfv */);
+}
+
+static PFNGLPIXELMAPUIVPROC
+epoxy_glPixelMapuiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41302 /* glPixelMapuiv */);
+}
+
+static PFNGLPIXELMAPUSVPROC
+epoxy_glPixelMapusv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41316 /* glPixelMapusv */);
+}
+
+static PFNGLPIXELMAPXPROC
+epoxy_glPixelMapx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41330 /* glPixelMapx */);
+}
+
+static PFNGLPIXELSTOREFPROC
+epoxy_glPixelStoref_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41342 /* glPixelStoref */);
+}
+
+static PFNGLPIXELSTOREIPROC
+epoxy_glPixelStorei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41356 /* "glPixelStorei" */,
+ 41356 /* "glPixelStorei" */,
+ 41356 /* "glPixelStorei" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41356 /* "glPixelStorei" */,
+ providers, entrypoints);
+}
+
+static PFNGLPIXELSTOREXPROC
+epoxy_glPixelStorex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41370 /* glPixelStorex */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERFSGISPROC
+epoxy_glPixelTexGenParameterfSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41384 /* glPixelTexGenParameterfSGIS */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERFVSGISPROC
+epoxy_glPixelTexGenParameterfvSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41412 /* glPixelTexGenParameterfvSGIS */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERISGISPROC
+epoxy_glPixelTexGenParameteriSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41441 /* glPixelTexGenParameteriSGIS */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERIVSGISPROC
+epoxy_glPixelTexGenParameterivSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41469 /* glPixelTexGenParameterivSGIS */);
+}
+
+static PFNGLPIXELTEXGENSGIXPROC
+epoxy_glPixelTexGenSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_pixel_texture, 41498 /* glPixelTexGenSGIX */);
+}
+
+static PFNGLPIXELTRANSFERFPROC
+epoxy_glPixelTransferf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41516 /* glPixelTransferf */);
+}
+
+static PFNGLPIXELTRANSFERIPROC
+epoxy_glPixelTransferi_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41533 /* glPixelTransferi */);
+}
+
+static PFNGLPIXELTRANSFERXOESPROC
+epoxy_glPixelTransferxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41550 /* glPixelTransferxOES */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERFEXTPROC
+epoxy_glPixelTransformParameterfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41570 /* glPixelTransformParameterfEXT */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC
+epoxy_glPixelTransformParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41600 /* glPixelTransformParameterfvEXT */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERIEXTPROC
+epoxy_glPixelTransformParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41631 /* glPixelTransformParameteriEXT */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC
+epoxy_glPixelTransformParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41661 /* glPixelTransformParameterivEXT */);
+}
+
+static PFNGLPIXELZOOMPROC
+epoxy_glPixelZoom_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41692 /* glPixelZoom */);
+}
+
+static PFNGLPIXELZOOMXOESPROC
+epoxy_glPixelZoomxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41704 /* glPixelZoomxOES */);
+}
+
+static PFNGLPOINTALONGPATHNVPROC
+epoxy_glPointAlongPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41720 /* glPointAlongPathNV */);
+}
+
+static PFNGLPOINTPARAMETERFPROC
+epoxy_glPointParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41757 /* "glPointParameterfARB" */,
+ 41778 /* "glPointParameterfEXT" */,
+ 41799 /* "glPointParameterfSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41739 /* "glPointParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFARBPROC
+epoxy_glPointParameterfARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41757 /* "glPointParameterfARB" */,
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41778 /* "glPointParameterfEXT" */,
+ 41799 /* "glPointParameterfSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41757 /* "glPointParameterfARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFEXTPROC
+epoxy_glPointParameterfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41778 /* "glPointParameterfEXT" */,
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41757 /* "glPointParameterfARB" */,
+ 41799 /* "glPointParameterfSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41778 /* "glPointParameterfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFSGISPROC
+epoxy_glPointParameterfSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41799 /* "glPointParameterfSGIS" */,
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41757 /* "glPointParameterfARB" */,
+ 41778 /* "glPointParameterfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41799 /* "glPointParameterfSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVPROC
+epoxy_glPointParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41840 /* "glPointParameterfvARB" */,
+ 41862 /* "glPointParameterfvEXT" */,
+ 41884 /* "glPointParameterfvSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41821 /* "glPointParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVARBPROC
+epoxy_glPointParameterfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41840 /* "glPointParameterfvARB" */,
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41862 /* "glPointParameterfvEXT" */,
+ 41884 /* "glPointParameterfvSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41840 /* "glPointParameterfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVEXTPROC
+epoxy_glPointParameterfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41862 /* "glPointParameterfvEXT" */,
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41840 /* "glPointParameterfvARB" */,
+ 41884 /* "glPointParameterfvSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41862 /* "glPointParameterfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVSGISPROC
+epoxy_glPointParameterfvSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41884 /* "glPointParameterfvSGIS" */,
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41840 /* "glPointParameterfvARB" */,
+ 41862 /* "glPointParameterfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41884 /* "glPointParameterfvSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERIPROC
+epoxy_glPointParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_NV_point_sprite,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41907 /* "glPointParameteri" */,
+ 41925 /* "glPointParameteriNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41907 /* "glPointParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERINVPROC
+epoxy_glPointParameteriNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_point_sprite,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41925 /* "glPointParameteriNV" */,
+ 41907 /* "glPointParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41925 /* "glPointParameteriNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERIVPROC
+epoxy_glPointParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_NV_point_sprite,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41945 /* "glPointParameteriv" */,
+ 41964 /* "glPointParameterivNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41945 /* "glPointParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERIVNVPROC
+epoxy_glPointParameterivNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_point_sprite,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41964 /* "glPointParameterivNV" */,
+ 41945 /* "glPointParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41964 /* "glPointParameterivNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERXPROC
+epoxy_glPointParameterx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 41985 /* glPointParameterx */);
+}
+
+static PFNGLPOINTPARAMETERXOESPROC
+epoxy_glPointParameterxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42003 /* glPointParameterxOES */);
+}
+
+static PFNGLPOINTPARAMETERXVPROC
+epoxy_glPointParameterxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 42024 /* glPointParameterxv */);
+}
+
+static PFNGLPOINTPARAMETERXVOESPROC
+epoxy_glPointParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42043 /* glPointParameterxvOES */);
+}
+
+static PFNGLPOINTSIZEPROC
+epoxy_glPointSize_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42065 /* "glPointSize" */,
+ 42065 /* "glPointSize" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42065 /* "glPointSize" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTSIZEPOINTEROESPROC
+epoxy_glPointSizePointerOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_point_size_array, 42077 /* glPointSizePointerOES */);
+}
+
+static PFNGLPOINTSIZEXPROC
+epoxy_glPointSizex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 42099 /* glPointSizex */);
+}
+
+static PFNGLPOINTSIZEXOESPROC
+epoxy_glPointSizexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42112 /* glPointSizexOES */);
+}
+
+static PFNGLPOLLASYNCSGIXPROC
+epoxy_glPollAsyncSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 42128 /* glPollAsyncSGIX */);
+}
+
+static PFNGLPOLLINSTRUMENTSSGIXPROC
+epoxy_glPollInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 42144 /* glPollInstrumentsSGIX */);
+}
+
+static PFNGLPOLYGONMODEPROC
+epoxy_glPolygonMode_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_GL_NV_polygon_mode,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42166 /* "glPolygonMode" */,
+ 42180 /* "glPolygonModeNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42166 /* "glPolygonMode" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONMODENVPROC
+epoxy_glPolygonModeNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_polygon_mode,
+ PROVIDER_Desktop_OpenGL_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42180 /* "glPolygonModeNV" */,
+ 42166 /* "glPolygonMode" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42180 /* "glPolygonModeNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETPROC
+epoxy_glPolygonOffset_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42196 /* "glPolygonOffset" */,
+ 42196 /* "glPolygonOffset" */,
+ 42196 /* "glPolygonOffset" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42196 /* "glPolygonOffset" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETCLAMPPROC
+epoxy_glPolygonOffsetClamp_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_polygon_offset_clamp,
+ PROVIDER_GL_EXT_polygon_offset_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42212 /* "glPolygonOffsetClamp" */,
+ 42212 /* "glPolygonOffsetClamp" */,
+ 42233 /* "glPolygonOffsetClampEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42212 /* "glPolygonOffsetClamp" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETCLAMPEXTPROC
+epoxy_glPolygonOffsetClampEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_polygon_offset_clamp,
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_polygon_offset_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42233 /* "glPolygonOffsetClampEXT" */,
+ 42212 /* "glPolygonOffsetClamp" */,
+ 42212 /* "glPolygonOffsetClamp" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42233 /* "glPolygonOffsetClampEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETEXTPROC
+epoxy_glPolygonOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_polygon_offset, 42257 /* glPolygonOffsetEXT */);
+}
+
+static PFNGLPOLYGONOFFSETXPROC
+epoxy_glPolygonOffsetx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 42276 /* glPolygonOffsetx */);
+}
+
+static PFNGLPOLYGONOFFSETXOESPROC
+epoxy_glPolygonOffsetxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42293 /* glPolygonOffsetxOES */);
+}
+
+static PFNGLPOLYGONSTIPPLEPROC
+epoxy_glPolygonStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 42313 /* glPolygonStipple */);
+}
+
+static PFNGLPOPATTRIBPROC
+epoxy_glPopAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 42330 /* glPopAttrib */);
+}
+
+static PFNGLPOPCLIENTATTRIBPROC
+epoxy_glPopClientAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 42342 /* glPopClientAttrib */);
+}
+
+static PFNGLPOPDEBUGGROUPPROC
+epoxy_glPopDebugGroup_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42376 /* "glPopDebugGroupKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42360 /* "glPopDebugGroup" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOPDEBUGGROUPKHRPROC
+epoxy_glPopDebugGroupKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42376 /* "glPopDebugGroupKHR" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42376 /* "glPopDebugGroupKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOPGROUPMARKEREXTPROC
+epoxy_glPopGroupMarkerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_marker, 42395 /* glPopGroupMarkerEXT */);
+}
+
+static PFNGLPOPMATRIXPROC
+epoxy_glPopMatrix_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42415 /* "glPopMatrix" */,
+ 42415 /* "glPopMatrix" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42415 /* "glPopMatrix" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOPNAMEPROC
+epoxy_glPopName_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 42427 /* glPopName */);
+}
+
+static PFNGLPRESENTFRAMEDUALFILLNVPROC
+epoxy_glPresentFrameDualFillNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 42437 /* glPresentFrameDualFillNV */);
+}
+
+static PFNGLPRESENTFRAMEKEYEDNVPROC
+epoxy_glPresentFrameKeyedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 42462 /* glPresentFrameKeyedNV */);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXPROC
+epoxy_glPrimitiveBoundingBox_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42484 /* "glPrimitiveBoundingBox" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXARBPROC
+epoxy_glPrimitiveBoundingBoxARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42507 /* "glPrimitiveBoundingBoxARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXEXTPROC
+epoxy_glPrimitiveBoundingBoxEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXOESPROC
+epoxy_glPrimitiveBoundingBoxOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_primitive_bounding_box,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42559 /* "glPrimitiveBoundingBoxOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVERESTARTINDEXPROC
+epoxy_glPrimitiveRestartIndex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_3_1, 42585 /* glPrimitiveRestartIndex */);
+}
+
+static PFNGLPRIMITIVERESTARTINDEXNVPROC
+epoxy_glPrimitiveRestartIndexNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_primitive_restart, 42609 /* glPrimitiveRestartIndexNV */);
+}
+
+static PFNGLPRIMITIVERESTARTNVPROC
+epoxy_glPrimitiveRestartNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_primitive_restart, 42635 /* glPrimitiveRestartNV */);
+}
+
+static PFNGLPRIORITIZETEXTURESPROC
+epoxy_glPrioritizeTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_texture_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42656 /* "glPrioritizeTextures" */,
+ 42677 /* "glPrioritizeTexturesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42656 /* "glPrioritizeTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIORITIZETEXTURESEXTPROC
+epoxy_glPrioritizeTexturesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_object,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42677 /* "glPrioritizeTexturesEXT" */,
+ 42656 /* "glPrioritizeTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42677 /* "glPrioritizeTexturesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIORITIZETEXTURESXOESPROC
+epoxy_glPrioritizeTexturesxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42701 /* glPrioritizeTexturesxOES */);
+}
+
+static PFNGLPROGRAMBINARYPROC
+epoxy_glProgramBinary_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_get_program_binary,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ 42742 /* "glProgramBinaryOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42726 /* "glProgramBinary" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMBINARYOESPROC
+epoxy_glProgramBinaryOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_get_program_binary,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42742 /* "glProgramBinaryOES" */,
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42742 /* "glProgramBinaryOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC
+epoxy_glProgramBufferParametersIivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_parameter_buffer_object, 42761 /* glProgramBufferParametersIivNV */);
+}
+
+static PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC
+epoxy_glProgramBufferParametersIuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_parameter_buffer_object, 42792 /* glProgramBufferParametersIuivNV */);
+}
+
+static PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC
+epoxy_glProgramBufferParametersfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_parameter_buffer_object, 42824 /* glProgramBufferParametersfvNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETER4DARBPROC
+epoxy_glProgramEnvParameter4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42854 /* "glProgramEnvParameter4dARB" */,
+ 42854 /* "glProgramEnvParameter4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42854 /* "glProgramEnvParameter4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETER4DVARBPROC
+epoxy_glProgramEnvParameter4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42881 /* "glProgramEnvParameter4dvARB" */,
+ 42881 /* "glProgramEnvParameter4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42881 /* "glProgramEnvParameter4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETER4FARBPROC
+epoxy_glProgramEnvParameter4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42909 /* "glProgramEnvParameter4fARB" */,
+ 42909 /* "glProgramEnvParameter4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42909 /* "glProgramEnvParameter4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETER4FVARBPROC
+epoxy_glProgramEnvParameter4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42936 /* "glProgramEnvParameter4fvARB" */,
+ 42936 /* "glProgramEnvParameter4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42936 /* "glProgramEnvParameter4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4INVPROC
+epoxy_glProgramEnvParameterI4iNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 42964 /* glProgramEnvParameterI4iNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4IVNVPROC
+epoxy_glProgramEnvParameterI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 42991 /* glProgramEnvParameterI4ivNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4UINVPROC
+epoxy_glProgramEnvParameterI4uiNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43019 /* glProgramEnvParameterI4uiNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4UIVNVPROC
+epoxy_glProgramEnvParameterI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43047 /* glProgramEnvParameterI4uivNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERS4FVEXTPROC
+epoxy_glProgramEnvParameters4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_gpu_program_parameters, 43076 /* glProgramEnvParameters4fvEXT */);
+}
+
+static PFNGLPROGRAMENVPARAMETERSI4IVNVPROC
+epoxy_glProgramEnvParametersI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43105 /* glProgramEnvParametersI4ivNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC
+epoxy_glProgramEnvParametersI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43134 /* glProgramEnvParametersI4uivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4DARBPROC
+epoxy_glProgramLocalParameter4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43164 /* "glProgramLocalParameter4dARB" */,
+ 43164 /* "glProgramLocalParameter4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43164 /* "glProgramLocalParameter4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4DVARBPROC
+epoxy_glProgramLocalParameter4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43193 /* "glProgramLocalParameter4dvARB" */,
+ 43193 /* "glProgramLocalParameter4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43193 /* "glProgramLocalParameter4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4FARBPROC
+epoxy_glProgramLocalParameter4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43223 /* "glProgramLocalParameter4fARB" */,
+ 43223 /* "glProgramLocalParameter4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43223 /* "glProgramLocalParameter4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC
+epoxy_glProgramLocalParameter4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43252 /* "glProgramLocalParameter4fvARB" */,
+ 43252 /* "glProgramLocalParameter4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43252 /* "glProgramLocalParameter4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4INVPROC
+epoxy_glProgramLocalParameterI4iNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43282 /* glProgramLocalParameterI4iNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC
+epoxy_glProgramLocalParameterI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43311 /* glProgramLocalParameterI4ivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4UINVPROC
+epoxy_glProgramLocalParameterI4uiNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43341 /* glProgramLocalParameterI4uiNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC
+epoxy_glProgramLocalParameterI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43371 /* glProgramLocalParameterI4uivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC
+epoxy_glProgramLocalParameters4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_gpu_program_parameters, 43402 /* glProgramLocalParameters4fvEXT */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC
+epoxy_glProgramLocalParametersI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43433 /* glProgramLocalParametersI4ivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC
+epoxy_glProgramLocalParametersI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43464 /* glProgramLocalParametersI4uivNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4DNVPROC
+epoxy_glProgramNamedParameter4dNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43496 /* glProgramNamedParameter4dNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC
+epoxy_glProgramNamedParameter4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43524 /* glProgramNamedParameter4dvNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4FNVPROC
+epoxy_glProgramNamedParameter4fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43553 /* glProgramNamedParameter4fNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC
+epoxy_glProgramNamedParameter4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43581 /* glProgramNamedParameter4fvNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4DNVPROC
+epoxy_glProgramParameter4dNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43610 /* glProgramParameter4dNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4DVNVPROC
+epoxy_glProgramParameter4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43633 /* glProgramParameter4dvNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4FNVPROC
+epoxy_glProgramParameter4fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43657 /* glProgramParameter4fNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4FVNVPROC
+epoxy_glProgramParameter4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43680 /* glProgramParameter4fvNV */);
+}
+
+static PFNGLPROGRAMPARAMETERIPROC
+epoxy_glProgramParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43724 /* "glProgramParameteriARB" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43704 /* "glProgramParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMPARAMETERIARBPROC
+epoxy_glProgramParameteriARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43724 /* "glProgramParameteriARB" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43724 /* "glProgramParameteriARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMPARAMETERIEXTPROC
+epoxy_glProgramParameteriEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43747 /* "glProgramParameteriEXT" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43724 /* "glProgramParameteriARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43747 /* "glProgramParameteriEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMPARAMETERS4DVNVPROC
+epoxy_glProgramParameters4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43770 /* glProgramParameters4dvNV */);
+}
+
+static PFNGLPROGRAMPARAMETERS4FVNVPROC
+epoxy_glProgramParameters4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43795 /* glProgramParameters4fvNV */);
+}
+
+static PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC
+epoxy_glProgramPathFragmentInputGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 43820 /* glProgramPathFragmentInputGenNV */);
+}
+
+static PFNGLPROGRAMSTRINGARBPROC
+epoxy_glProgramStringARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43852 /* "glProgramStringARB" */,
+ 43852 /* "glProgramStringARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43852 /* "glProgramStringARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC
+epoxy_glProgramSubroutineParametersuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program5, 43871 /* glProgramSubroutineParametersuivNV */);
+}
+
+static PFNGLPROGRAMUNIFORM1DPROC
+epoxy_glProgramUniform1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43906 /* "glProgramUniform1d" */,
+ 43906 /* "glProgramUniform1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43906 /* "glProgramUniform1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1DEXTPROC
+epoxy_glProgramUniform1dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 43925 /* glProgramUniform1dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM1DVPROC
+epoxy_glProgramUniform1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43947 /* "glProgramUniform1dv" */,
+ 43947 /* "glProgramUniform1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43947 /* "glProgramUniform1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1DVEXTPROC
+epoxy_glProgramUniform1dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 43967 /* glProgramUniform1dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM1FPROC
+epoxy_glProgramUniform1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ 44009 /* "glProgramUniform1fEXT" */,
+ 44009 /* "glProgramUniform1fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43990 /* "glProgramUniform1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1FEXTPROC
+epoxy_glProgramUniform1fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44009 /* "glProgramUniform1fEXT" */,
+ 44009 /* "glProgramUniform1fEXT" */,
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44009 /* "glProgramUniform1fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1FVPROC
+epoxy_glProgramUniform1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44051 /* "glProgramUniform1fvEXT" */,
+ 44051 /* "glProgramUniform1fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44031 /* "glProgramUniform1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1FVEXTPROC
+epoxy_glProgramUniform1fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44051 /* "glProgramUniform1fvEXT" */,
+ 44051 /* "glProgramUniform1fvEXT" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44051 /* "glProgramUniform1fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IPROC
+epoxy_glProgramUniform1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44189 /* "glProgramUniform1iEXT" */,
+ 44189 /* "glProgramUniform1iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44074 /* "glProgramUniform1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1I64ARBPROC
+epoxy_glProgramUniform1i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44093 /* glProgramUniform1i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1I64NVPROC
+epoxy_glProgramUniform1i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44117 /* "glProgramUniform1i64NV" */,
+ 44117 /* "glProgramUniform1i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44117 /* "glProgramUniform1i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1I64VARBPROC
+epoxy_glProgramUniform1i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44140 /* glProgramUniform1i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1I64VNVPROC
+epoxy_glProgramUniform1i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44165 /* "glProgramUniform1i64vNV" */,
+ 44165 /* "glProgramUniform1i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44165 /* "glProgramUniform1i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IEXTPROC
+epoxy_glProgramUniform1iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44189 /* "glProgramUniform1iEXT" */,
+ 44189 /* "glProgramUniform1iEXT" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44189 /* "glProgramUniform1iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IVPROC
+epoxy_glProgramUniform1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44231 /* "glProgramUniform1ivEXT" */,
+ 44231 /* "glProgramUniform1ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44211 /* "glProgramUniform1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IVEXTPROC
+epoxy_glProgramUniform1ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44231 /* "glProgramUniform1ivEXT" */,
+ 44231 /* "glProgramUniform1ivEXT" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44231 /* "glProgramUniform1ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIPROC
+epoxy_glProgramUniform1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44374 /* "glProgramUniform1uiEXT" */,
+ 44374 /* "glProgramUniform1uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44254 /* "glProgramUniform1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64ARBPROC
+epoxy_glProgramUniform1ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44274 /* glProgramUniform1ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64NVPROC
+epoxy_glProgramUniform1ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44299 /* "glProgramUniform1ui64NV" */,
+ 44299 /* "glProgramUniform1ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44299 /* "glProgramUniform1ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64VARBPROC
+epoxy_glProgramUniform1ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44323 /* glProgramUniform1ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64VNVPROC
+epoxy_glProgramUniform1ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44349 /* "glProgramUniform1ui64vNV" */,
+ 44349 /* "glProgramUniform1ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44349 /* "glProgramUniform1ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIEXTPROC
+epoxy_glProgramUniform1uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44374 /* "glProgramUniform1uiEXT" */,
+ 44374 /* "glProgramUniform1uiEXT" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44374 /* "glProgramUniform1uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIVPROC
+epoxy_glProgramUniform1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44418 /* "glProgramUniform1uivEXT" */,
+ 44418 /* "glProgramUniform1uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44397 /* "glProgramUniform1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIVEXTPROC
+epoxy_glProgramUniform1uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44418 /* "glProgramUniform1uivEXT" */,
+ 44418 /* "glProgramUniform1uivEXT" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44418 /* "glProgramUniform1uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2DPROC
+epoxy_glProgramUniform2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44442 /* "glProgramUniform2d" */,
+ 44442 /* "glProgramUniform2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44442 /* "glProgramUniform2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2DEXTPROC
+epoxy_glProgramUniform2dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 44461 /* glProgramUniform2dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM2DVPROC
+epoxy_glProgramUniform2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44483 /* "glProgramUniform2dv" */,
+ 44483 /* "glProgramUniform2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44483 /* "glProgramUniform2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2DVEXTPROC
+epoxy_glProgramUniform2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 44503 /* glProgramUniform2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM2FPROC
+epoxy_glProgramUniform2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44545 /* "glProgramUniform2fEXT" */,
+ 44545 /* "glProgramUniform2fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44526 /* "glProgramUniform2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2FEXTPROC
+epoxy_glProgramUniform2fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44545 /* "glProgramUniform2fEXT" */,
+ 44545 /* "glProgramUniform2fEXT" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44545 /* "glProgramUniform2fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2FVPROC
+epoxy_glProgramUniform2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44587 /* "glProgramUniform2fvEXT" */,
+ 44587 /* "glProgramUniform2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44567 /* "glProgramUniform2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2FVEXTPROC
+epoxy_glProgramUniform2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44587 /* "glProgramUniform2fvEXT" */,
+ 44587 /* "glProgramUniform2fvEXT" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44587 /* "glProgramUniform2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IPROC
+epoxy_glProgramUniform2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44725 /* "glProgramUniform2iEXT" */,
+ 44725 /* "glProgramUniform2iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44610 /* "glProgramUniform2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2I64ARBPROC
+epoxy_glProgramUniform2i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44629 /* glProgramUniform2i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2I64NVPROC
+epoxy_glProgramUniform2i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44653 /* "glProgramUniform2i64NV" */,
+ 44653 /* "glProgramUniform2i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44653 /* "glProgramUniform2i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2I64VARBPROC
+epoxy_glProgramUniform2i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44676 /* glProgramUniform2i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2I64VNVPROC
+epoxy_glProgramUniform2i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44701 /* "glProgramUniform2i64vNV" */,
+ 44701 /* "glProgramUniform2i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44701 /* "glProgramUniform2i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IEXTPROC
+epoxy_glProgramUniform2iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44725 /* "glProgramUniform2iEXT" */,
+ 44725 /* "glProgramUniform2iEXT" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44725 /* "glProgramUniform2iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IVPROC
+epoxy_glProgramUniform2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44767 /* "glProgramUniform2ivEXT" */,
+ 44767 /* "glProgramUniform2ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44747 /* "glProgramUniform2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IVEXTPROC
+epoxy_glProgramUniform2ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44767 /* "glProgramUniform2ivEXT" */,
+ 44767 /* "glProgramUniform2ivEXT" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44767 /* "glProgramUniform2ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIPROC
+epoxy_glProgramUniform2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44910 /* "glProgramUniform2uiEXT" */,
+ 44910 /* "glProgramUniform2uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44790 /* "glProgramUniform2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64ARBPROC
+epoxy_glProgramUniform2ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44810 /* glProgramUniform2ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64NVPROC
+epoxy_glProgramUniform2ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44835 /* "glProgramUniform2ui64NV" */,
+ 44835 /* "glProgramUniform2ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44835 /* "glProgramUniform2ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64VARBPROC
+epoxy_glProgramUniform2ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44859 /* glProgramUniform2ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64VNVPROC
+epoxy_glProgramUniform2ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44885 /* "glProgramUniform2ui64vNV" */,
+ 44885 /* "glProgramUniform2ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44885 /* "glProgramUniform2ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIEXTPROC
+epoxy_glProgramUniform2uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44910 /* "glProgramUniform2uiEXT" */,
+ 44910 /* "glProgramUniform2uiEXT" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44910 /* "glProgramUniform2uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIVPROC
+epoxy_glProgramUniform2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44954 /* "glProgramUniform2uivEXT" */,
+ 44954 /* "glProgramUniform2uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44933 /* "glProgramUniform2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIVEXTPROC
+epoxy_glProgramUniform2uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44954 /* "glProgramUniform2uivEXT" */,
+ 44954 /* "glProgramUniform2uivEXT" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44954 /* "glProgramUniform2uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3DPROC
+epoxy_glProgramUniform3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44978 /* "glProgramUniform3d" */,
+ 44978 /* "glProgramUniform3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44978 /* "glProgramUniform3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3DEXTPROC
+epoxy_glProgramUniform3dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 44997 /* glProgramUniform3dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM3DVPROC
+epoxy_glProgramUniform3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45019 /* "glProgramUniform3dv" */,
+ 45019 /* "glProgramUniform3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45019 /* "glProgramUniform3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3DVEXTPROC
+epoxy_glProgramUniform3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 45039 /* glProgramUniform3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM3FPROC
+epoxy_glProgramUniform3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45081 /* "glProgramUniform3fEXT" */,
+ 45081 /* "glProgramUniform3fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45062 /* "glProgramUniform3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3FEXTPROC
+epoxy_glProgramUniform3fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45081 /* "glProgramUniform3fEXT" */,
+ 45081 /* "glProgramUniform3fEXT" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45081 /* "glProgramUniform3fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3FVPROC
+epoxy_glProgramUniform3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45123 /* "glProgramUniform3fvEXT" */,
+ 45123 /* "glProgramUniform3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45103 /* "glProgramUniform3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3FVEXTPROC
+epoxy_glProgramUniform3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45123 /* "glProgramUniform3fvEXT" */,
+ 45123 /* "glProgramUniform3fvEXT" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45123 /* "glProgramUniform3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IPROC
+epoxy_glProgramUniform3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45261 /* "glProgramUniform3iEXT" */,
+ 45261 /* "glProgramUniform3iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45146 /* "glProgramUniform3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3I64ARBPROC
+epoxy_glProgramUniform3i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45165 /* glProgramUniform3i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3I64NVPROC
+epoxy_glProgramUniform3i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45189 /* "glProgramUniform3i64NV" */,
+ 45189 /* "glProgramUniform3i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45189 /* "glProgramUniform3i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3I64VARBPROC
+epoxy_glProgramUniform3i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45212 /* glProgramUniform3i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3I64VNVPROC
+epoxy_glProgramUniform3i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45237 /* "glProgramUniform3i64vNV" */,
+ 45237 /* "glProgramUniform3i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45237 /* "glProgramUniform3i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IEXTPROC
+epoxy_glProgramUniform3iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45261 /* "glProgramUniform3iEXT" */,
+ 45261 /* "glProgramUniform3iEXT" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45261 /* "glProgramUniform3iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IVPROC
+epoxy_glProgramUniform3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45303 /* "glProgramUniform3ivEXT" */,
+ 45303 /* "glProgramUniform3ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45283 /* "glProgramUniform3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IVEXTPROC
+epoxy_glProgramUniform3ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45303 /* "glProgramUniform3ivEXT" */,
+ 45303 /* "glProgramUniform3ivEXT" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45303 /* "glProgramUniform3ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIPROC
+epoxy_glProgramUniform3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45446 /* "glProgramUniform3uiEXT" */,
+ 45446 /* "glProgramUniform3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45326 /* "glProgramUniform3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64ARBPROC
+epoxy_glProgramUniform3ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45346 /* glProgramUniform3ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64NVPROC
+epoxy_glProgramUniform3ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45371 /* "glProgramUniform3ui64NV" */,
+ 45371 /* "glProgramUniform3ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45371 /* "glProgramUniform3ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64VARBPROC
+epoxy_glProgramUniform3ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45395 /* glProgramUniform3ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64VNVPROC
+epoxy_glProgramUniform3ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45421 /* "glProgramUniform3ui64vNV" */,
+ 45421 /* "glProgramUniform3ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45421 /* "glProgramUniform3ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIEXTPROC
+epoxy_glProgramUniform3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45446 /* "glProgramUniform3uiEXT" */,
+ 45446 /* "glProgramUniform3uiEXT" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45446 /* "glProgramUniform3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIVPROC
+epoxy_glProgramUniform3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45490 /* "glProgramUniform3uivEXT" */,
+ 45490 /* "glProgramUniform3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45469 /* "glProgramUniform3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIVEXTPROC
+epoxy_glProgramUniform3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45490 /* "glProgramUniform3uivEXT" */,
+ 45490 /* "glProgramUniform3uivEXT" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45490 /* "glProgramUniform3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4DPROC
+epoxy_glProgramUniform4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45514 /* "glProgramUniform4d" */,
+ 45514 /* "glProgramUniform4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45514 /* "glProgramUniform4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4DEXTPROC
+epoxy_glProgramUniform4dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 45533 /* glProgramUniform4dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM4DVPROC
+epoxy_glProgramUniform4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45555 /* "glProgramUniform4dv" */,
+ 45555 /* "glProgramUniform4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45555 /* "glProgramUniform4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4DVEXTPROC
+epoxy_glProgramUniform4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 45575 /* glProgramUniform4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM4FPROC
+epoxy_glProgramUniform4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45617 /* "glProgramUniform4fEXT" */,
+ 45617 /* "glProgramUniform4fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45598 /* "glProgramUniform4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4FEXTPROC
+epoxy_glProgramUniform4fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45617 /* "glProgramUniform4fEXT" */,
+ 45617 /* "glProgramUniform4fEXT" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45617 /* "glProgramUniform4fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4FVPROC
+epoxy_glProgramUniform4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45659 /* "glProgramUniform4fvEXT" */,
+ 45659 /* "glProgramUniform4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45639 /* "glProgramUniform4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4FVEXTPROC
+epoxy_glProgramUniform4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45659 /* "glProgramUniform4fvEXT" */,
+ 45659 /* "glProgramUniform4fvEXT" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45659 /* "glProgramUniform4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IPROC
+epoxy_glProgramUniform4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45797 /* "glProgramUniform4iEXT" */,
+ 45797 /* "glProgramUniform4iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45682 /* "glProgramUniform4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4I64ARBPROC
+epoxy_glProgramUniform4i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45701 /* glProgramUniform4i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4I64NVPROC
+epoxy_glProgramUniform4i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45725 /* "glProgramUniform4i64NV" */,
+ 45725 /* "glProgramUniform4i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45725 /* "glProgramUniform4i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4I64VARBPROC
+epoxy_glProgramUniform4i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45748 /* glProgramUniform4i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4I64VNVPROC
+epoxy_glProgramUniform4i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45773 /* "glProgramUniform4i64vNV" */,
+ 45773 /* "glProgramUniform4i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45773 /* "glProgramUniform4i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IEXTPROC
+epoxy_glProgramUniform4iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45797 /* "glProgramUniform4iEXT" */,
+ 45797 /* "glProgramUniform4iEXT" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45797 /* "glProgramUniform4iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IVPROC
+epoxy_glProgramUniform4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45839 /* "glProgramUniform4ivEXT" */,
+ 45839 /* "glProgramUniform4ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45819 /* "glProgramUniform4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IVEXTPROC
+epoxy_glProgramUniform4ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45839 /* "glProgramUniform4ivEXT" */,
+ 45839 /* "glProgramUniform4ivEXT" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45839 /* "glProgramUniform4ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIPROC
+epoxy_glProgramUniform4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45982 /* "glProgramUniform4uiEXT" */,
+ 45982 /* "glProgramUniform4uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45862 /* "glProgramUniform4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64ARBPROC
+epoxy_glProgramUniform4ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45882 /* glProgramUniform4ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64NVPROC
+epoxy_glProgramUniform4ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45907 /* "glProgramUniform4ui64NV" */,
+ 45907 /* "glProgramUniform4ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45907 /* "glProgramUniform4ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64VARBPROC
+epoxy_glProgramUniform4ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45931 /* glProgramUniform4ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64VNVPROC
+epoxy_glProgramUniform4ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45957 /* "glProgramUniform4ui64vNV" */,
+ 45957 /* "glProgramUniform4ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45957 /* "glProgramUniform4ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIEXTPROC
+epoxy_glProgramUniform4uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45982 /* "glProgramUniform4uiEXT" */,
+ 45982 /* "glProgramUniform4uiEXT" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45982 /* "glProgramUniform4uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIVPROC
+epoxy_glProgramUniform4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46026 /* "glProgramUniform4uivEXT" */,
+ 46026 /* "glProgramUniform4uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46005 /* "glProgramUniform4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIVEXTPROC
+epoxy_glProgramUniform4uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46026 /* "glProgramUniform4uivEXT" */,
+ 46026 /* "glProgramUniform4uivEXT" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46026 /* "glProgramUniform4uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC
+epoxy_glProgramUniformHandleui64ARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46050 /* "glProgramUniformHandleui64ARB" */,
+ 46080 /* "glProgramUniformHandleui64IMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46050 /* "glProgramUniformHandleui64ARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC
+epoxy_glProgramUniformHandleui64IMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46080 /* "glProgramUniformHandleui64IMG" */,
+ 46050 /* "glProgramUniformHandleui64ARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46080 /* "glProgramUniformHandleui64IMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC
+epoxy_glProgramUniformHandleui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 46110 /* glProgramUniformHandleui64NV */);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC
+epoxy_glProgramUniformHandleui64vARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46139 /* "glProgramUniformHandleui64vARB" */,
+ 46170 /* "glProgramUniformHandleui64vIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46139 /* "glProgramUniformHandleui64vARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC
+epoxy_glProgramUniformHandleui64vIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46170 /* "glProgramUniformHandleui64vIMG" */,
+ 46139 /* "glProgramUniformHandleui64vARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46170 /* "glProgramUniformHandleui64vIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC
+epoxy_glProgramUniformHandleui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 46201 /* glProgramUniformHandleui64vNV */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2DVPROC
+epoxy_glProgramUniformMatrix2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46231 /* "glProgramUniformMatrix2dv" */,
+ 46231 /* "glProgramUniformMatrix2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46231 /* "glProgramUniformMatrix2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC
+epoxy_glProgramUniformMatrix2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46257 /* glProgramUniformMatrix2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2FVPROC
+epoxy_glProgramUniformMatrix2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46286 /* "glProgramUniformMatrix2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC
+epoxy_glProgramUniformMatrix2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC
+epoxy_glProgramUniformMatrix2x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46341 /* "glProgramUniformMatrix2x3dv" */,
+ 46341 /* "glProgramUniformMatrix2x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46341 /* "glProgramUniformMatrix2x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC
+epoxy_glProgramUniformMatrix2x3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46369 /* glProgramUniformMatrix2x3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC
+epoxy_glProgramUniformMatrix2x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46400 /* "glProgramUniformMatrix2x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC
+epoxy_glProgramUniformMatrix2x3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC
+epoxy_glProgramUniformMatrix2x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46459 /* "glProgramUniformMatrix2x4dv" */,
+ 46459 /* "glProgramUniformMatrix2x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46459 /* "glProgramUniformMatrix2x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC
+epoxy_glProgramUniformMatrix2x4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46487 /* glProgramUniformMatrix2x4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC
+epoxy_glProgramUniformMatrix2x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46518 /* "glProgramUniformMatrix2x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC
+epoxy_glProgramUniformMatrix2x4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3DVPROC
+epoxy_glProgramUniformMatrix3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46577 /* "glProgramUniformMatrix3dv" */,
+ 46577 /* "glProgramUniformMatrix3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46577 /* "glProgramUniformMatrix3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC
+epoxy_glProgramUniformMatrix3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46603 /* glProgramUniformMatrix3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3FVPROC
+epoxy_glProgramUniformMatrix3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46632 /* "glProgramUniformMatrix3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC
+epoxy_glProgramUniformMatrix3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC
+epoxy_glProgramUniformMatrix3x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46687 /* "glProgramUniformMatrix3x2dv" */,
+ 46687 /* "glProgramUniformMatrix3x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46687 /* "glProgramUniformMatrix3x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC
+epoxy_glProgramUniformMatrix3x2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46715 /* glProgramUniformMatrix3x2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC
+epoxy_glProgramUniformMatrix3x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46746 /* "glProgramUniformMatrix3x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC
+epoxy_glProgramUniformMatrix3x2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC
+epoxy_glProgramUniformMatrix3x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46805 /* "glProgramUniformMatrix3x4dv" */,
+ 46805 /* "glProgramUniformMatrix3x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46805 /* "glProgramUniformMatrix3x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC
+epoxy_glProgramUniformMatrix3x4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46833 /* glProgramUniformMatrix3x4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC
+epoxy_glProgramUniformMatrix3x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46864 /* "glProgramUniformMatrix3x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC
+epoxy_glProgramUniformMatrix3x4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4DVPROC
+epoxy_glProgramUniformMatrix4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46923 /* "glProgramUniformMatrix4dv" */,
+ 46923 /* "glProgramUniformMatrix4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46923 /* "glProgramUniformMatrix4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC
+epoxy_glProgramUniformMatrix4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46949 /* glProgramUniformMatrix4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4FVPROC
+epoxy_glProgramUniformMatrix4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46978 /* "glProgramUniformMatrix4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC
+epoxy_glProgramUniformMatrix4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC
+epoxy_glProgramUniformMatrix4x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47033 /* "glProgramUniformMatrix4x2dv" */,
+ 47033 /* "glProgramUniformMatrix4x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47033 /* "glProgramUniformMatrix4x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC
+epoxy_glProgramUniformMatrix4x2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 47061 /* glProgramUniformMatrix4x2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC
+epoxy_glProgramUniformMatrix4x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47092 /* "glProgramUniformMatrix4x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC
+epoxy_glProgramUniformMatrix4x2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC
+epoxy_glProgramUniformMatrix4x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47151 /* "glProgramUniformMatrix4x3dv" */,
+ 47151 /* "glProgramUniformMatrix4x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47151 /* "glProgramUniformMatrix4x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC
+epoxy_glProgramUniformMatrix4x3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 47179 /* glProgramUniformMatrix4x3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC
+epoxy_glProgramUniformMatrix4x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47210 /* "glProgramUniformMatrix4x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC
+epoxy_glProgramUniformMatrix4x3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMUI64NVPROC
+epoxy_glProgramUniformui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 47269 /* glProgramUniformui64NV */);
+}
+
+static PFNGLPROGRAMUNIFORMUI64VNVPROC
+epoxy_glProgramUniformui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 47292 /* glProgramUniformui64vNV */);
+}
+
+static PFNGLPROGRAMVERTEXLIMITNVPROC
+epoxy_glProgramVertexLimitNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_geometry_program4, 47316 /* glProgramVertexLimitNV */);
+}
+
+static PFNGLPROVOKINGVERTEXPROC
+epoxy_glProvokingVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_provoking_vertex,
+ PROVIDER_GL_EXT_provoking_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47339 /* "glProvokingVertex" */,
+ 47339 /* "glProvokingVertex" */,
+ 47357 /* "glProvokingVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47339 /* "glProvokingVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROVOKINGVERTEXEXTPROC
+epoxy_glProvokingVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_provoking_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_provoking_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47357 /* "glProvokingVertexEXT" */,
+ 47339 /* "glProvokingVertex" */,
+ 47339 /* "glProvokingVertex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47357 /* "glProvokingVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHATTRIBPROC
+epoxy_glPushAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47378 /* glPushAttrib */);
+}
+
+static PFNGLPUSHCLIENTATTRIBPROC
+epoxy_glPushClientAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 47391 /* glPushClientAttrib */);
+}
+
+static PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC
+epoxy_glPushClientAttribDefaultEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 47410 /* glPushClientAttribDefaultEXT */);
+}
+
+static PFNGLPUSHDEBUGGROUPPROC
+epoxy_glPushDebugGroup_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47456 /* "glPushDebugGroupKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47439 /* "glPushDebugGroup" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHDEBUGGROUPKHRPROC
+epoxy_glPushDebugGroupKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47456 /* "glPushDebugGroupKHR" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47456 /* "glPushDebugGroupKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHGROUPMARKEREXTPROC
+epoxy_glPushGroupMarkerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_marker, 47476 /* glPushGroupMarkerEXT */);
+}
+
+static PFNGLPUSHMATRIXPROC
+epoxy_glPushMatrix_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47497 /* "glPushMatrix" */,
+ 47497 /* "glPushMatrix" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47497 /* "glPushMatrix" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHNAMEPROC
+epoxy_glPushName_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47510 /* glPushName */);
+}
+
+static PFNGLQUERYCOUNTERPROC
+epoxy_glQueryCounter_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47521 /* "glQueryCounter" */,
+ 47521 /* "glQueryCounter" */,
+ 47536 /* "glQueryCounterEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47521 /* "glQueryCounter" */,
+ providers, entrypoints);
+}
+
+static PFNGLQUERYCOUNTEREXTPROC
+epoxy_glQueryCounterEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47536 /* "glQueryCounterEXT" */,
+ 47521 /* "glQueryCounter" */,
+ 47521 /* "glQueryCounter" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47536 /* "glQueryCounterEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLQUERYMATRIXXOESPROC
+epoxy_glQueryMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_query_matrix, 47554 /* glQueryMatrixxOES */);
+}
+
+static PFNGLQUERYOBJECTPARAMETERUIAMDPROC
+epoxy_glQueryObjectParameteruiAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_occlusion_query_event, 47572 /* glQueryObjectParameteruiAMD */);
+}
+
+static PFNGLQUERYRESOURCENVPROC
+epoxy_glQueryResourceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource, 47600 /* glQueryResourceNV */);
+}
+
+static PFNGLQUERYRESOURCETAGNVPROC
+epoxy_glQueryResourceTagNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource_tag, 47618 /* glQueryResourceTagNV */);
+}
+
+static PFNGLRASTERPOS2DPROC
+epoxy_glRasterPos2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47639 /* glRasterPos2d */);
+}
+
+static PFNGLRASTERPOS2DVPROC
+epoxy_glRasterPos2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47653 /* glRasterPos2dv */);
+}
+
+static PFNGLRASTERPOS2FPROC
+epoxy_glRasterPos2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47668 /* glRasterPos2f */);
+}
+
+static PFNGLRASTERPOS2FVPROC
+epoxy_glRasterPos2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47682 /* glRasterPos2fv */);
+}
+
+static PFNGLRASTERPOS2IPROC
+epoxy_glRasterPos2i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47697 /* glRasterPos2i */);
+}
+
+static PFNGLRASTERPOS2IVPROC
+epoxy_glRasterPos2iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47711 /* glRasterPos2iv */);
+}
+
+static PFNGLRASTERPOS2SPROC
+epoxy_glRasterPos2s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47726 /* glRasterPos2s */);
+}
+
+static PFNGLRASTERPOS2SVPROC
+epoxy_glRasterPos2sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47740 /* glRasterPos2sv */);
+}
+
+static PFNGLRASTERPOS2XOESPROC
+epoxy_glRasterPos2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47755 /* glRasterPos2xOES */);
+}
+
+static PFNGLRASTERPOS2XVOESPROC
+epoxy_glRasterPos2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47772 /* glRasterPos2xvOES */);
+}
+
+static PFNGLRASTERPOS3DPROC
+epoxy_glRasterPos3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47790 /* glRasterPos3d */);
+}
+
+static PFNGLRASTERPOS3DVPROC
+epoxy_glRasterPos3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47804 /* glRasterPos3dv */);
+}
+
+static PFNGLRASTERPOS3FPROC
+epoxy_glRasterPos3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47819 /* glRasterPos3f */);
+}
+
+static PFNGLRASTERPOS3FVPROC
+epoxy_glRasterPos3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47833 /* glRasterPos3fv */);
+}
+
+static PFNGLRASTERPOS3IPROC
+epoxy_glRasterPos3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47848 /* glRasterPos3i */);
+}
+
+static PFNGLRASTERPOS3IVPROC
+epoxy_glRasterPos3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47862 /* glRasterPos3iv */);
+}
+
+static PFNGLRASTERPOS3SPROC
+epoxy_glRasterPos3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47877 /* glRasterPos3s */);
+}
+
+static PFNGLRASTERPOS3SVPROC
+epoxy_glRasterPos3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47891 /* glRasterPos3sv */);
+}
+
+static PFNGLRASTERPOS3XOESPROC
+epoxy_glRasterPos3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47906 /* glRasterPos3xOES */);
+}
+
+static PFNGLRASTERPOS3XVOESPROC
+epoxy_glRasterPos3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47923 /* glRasterPos3xvOES */);
+}
+
+static PFNGLRASTERPOS4DPROC
+epoxy_glRasterPos4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47941 /* glRasterPos4d */);
+}
+
+static PFNGLRASTERPOS4DVPROC
+epoxy_glRasterPos4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47955 /* glRasterPos4dv */);
+}
+
+static PFNGLRASTERPOS4FPROC
+epoxy_glRasterPos4f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47970 /* glRasterPos4f */);
+}
+
+static PFNGLRASTERPOS4FVPROC
+epoxy_glRasterPos4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47984 /* glRasterPos4fv */);
+}
+
+static PFNGLRASTERPOS4IPROC
+epoxy_glRasterPos4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47999 /* glRasterPos4i */);
+}
+
+static PFNGLRASTERPOS4IVPROC
+epoxy_glRasterPos4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48013 /* glRasterPos4iv */);
+}
+
+static PFNGLRASTERPOS4SPROC
+epoxy_glRasterPos4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48028 /* glRasterPos4s */);
+}
+
+static PFNGLRASTERPOS4SVPROC
+epoxy_glRasterPos4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48042 /* glRasterPos4sv */);
+}
+
+static PFNGLRASTERPOS4XOESPROC
+epoxy_glRasterPos4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48057 /* glRasterPos4xOES */);
+}
+
+static PFNGLRASTERPOS4XVOESPROC
+epoxy_glRasterPos4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48074 /* glRasterPos4xvOES */);
+}
+
+static PFNGLRASTERSAMPLESEXTPROC
+epoxy_glRasterSamplesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_raster_multisample,
+ PROVIDER_GL_NV_framebuffer_mixed_samples,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48092 /* "glRasterSamplesEXT" */,
+ 48092 /* "glRasterSamplesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48092 /* "glRasterSamplesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADBUFFERPROC
+epoxy_glReadBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48111 /* "glReadBuffer" */,
+ 48111 /* "glReadBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48111 /* "glReadBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADBUFFERINDEXEDEXTPROC
+epoxy_glReadBufferIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multiview_draw_buffers, 48124 /* glReadBufferIndexedEXT */);
+}
+
+static PFNGLREADBUFFERNVPROC
+epoxy_glReadBufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_read_buffer, 48147 /* glReadBufferNV */);
+}
+
+static PFNGLREADINSTRUMENTSSGIXPROC
+epoxy_glReadInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 48162 /* glReadInstrumentsSGIX */);
+}
+
+static PFNGLREADPIXELSPROC
+epoxy_glReadPixels_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48184 /* "glReadPixels" */,
+ 48184 /* "glReadPixels" */,
+ 48184 /* "glReadPixels" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48184 /* "glReadPixels" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSPROC
+epoxy_glReadnPixels_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48211 /* "glReadnPixelsARB" */,
+ 48228 /* "glReadnPixelsEXT" */,
+ 48245 /* "glReadnPixelsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48197 /* "glReadnPixels" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSARBPROC
+epoxy_glReadnPixelsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48211 /* "glReadnPixelsARB" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48228 /* "glReadnPixelsEXT" */,
+ 48245 /* "glReadnPixelsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48211 /* "glReadnPixelsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSEXTPROC
+epoxy_glReadnPixelsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48228 /* "glReadnPixelsEXT" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48211 /* "glReadnPixelsARB" */,
+ 48245 /* "glReadnPixelsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48228 /* "glReadnPixelsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSKHRPROC
+epoxy_glReadnPixelsKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48245 /* "glReadnPixelsKHR" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48211 /* "glReadnPixelsARB" */,
+ 48228 /* "glReadnPixelsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48245 /* "glReadnPixelsKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLRECTDPROC
+epoxy_glRectd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48262 /* glRectd */);
+}
+
+static PFNGLRECTDVPROC
+epoxy_glRectdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48270 /* glRectdv */);
+}
+
+static PFNGLRECTFPROC
+epoxy_glRectf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48279 /* glRectf */);
+}
+
+static PFNGLRECTFVPROC
+epoxy_glRectfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48287 /* glRectfv */);
+}
+
+static PFNGLRECTIPROC
+epoxy_glRecti_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48296 /* glRecti */);
+}
+
+static PFNGLRECTIVPROC
+epoxy_glRectiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48304 /* glRectiv */);
+}
+
+static PFNGLRECTSPROC
+epoxy_glRects_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48313 /* glRects */);
+}
+
+static PFNGLRECTSVPROC
+epoxy_glRectsv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48321 /* glRectsv */);
+}
+
+static PFNGLRECTXOESPROC
+epoxy_glRectxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48330 /* glRectxOES */);
+}
+
+static PFNGLRECTXVOESPROC
+epoxy_glRectxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48341 /* glRectxvOES */);
+}
+
+static PFNGLREFERENCEPLANESGIXPROC
+epoxy_glReferencePlaneSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_reference_plane, 48353 /* glReferencePlaneSGIX */);
+}
+
+static PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC
+epoxy_glReleaseKeyedMutexWin32EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_win32_keyed_mutex, 48374 /* glReleaseKeyedMutexWin32EXT */);
+}
+
+static PFNGLRELEASESHADERCOMPILERPROC
+epoxy_glReleaseShaderCompiler_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48402 /* "glReleaseShaderCompiler" */,
+ 48402 /* "glReleaseShaderCompiler" */,
+ 48402 /* "glReleaseShaderCompiler" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48402 /* "glReleaseShaderCompiler" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERGPUMASKNVPROC
+epoxy_glRenderGpuMaskNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 48426 /* glRenderGpuMaskNV */);
+}
+
+static PFNGLRENDERMODEPROC
+epoxy_glRenderMode_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48444 /* glRenderMode */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEPROC
+epoxy_glRenderbufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48479 /* "glRenderbufferStorageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48457 /* "glRenderbufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEEXTPROC
+epoxy_glRenderbufferStorageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48479 /* "glRenderbufferStorageEXT" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48479 /* "glRenderbufferStorageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
+epoxy_glRenderbufferStorageMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ PROVIDER_GL_NV_framebuffer_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48504 /* "glRenderbufferStorageMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
+epoxy_glRenderbufferStorageMultisampleANGLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ANGLE_framebuffer_multisample, 48537 /* glRenderbufferStorageMultisampleANGLE */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC
+epoxy_glRenderbufferStorageMultisampleAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_framebuffer_multisample, 48575 /* glRenderbufferStorageMultisampleAPPLE */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC
+epoxy_glRenderbufferStorageMultisampleAdvancedAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_multisample_advanced, 48613 /* glRenderbufferStorageMultisampleAdvancedAMD */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC
+epoxy_glRenderbufferStorageMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_multisample_coverage, 48657 /* glRenderbufferStorageMultisampleCoverageNV */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
+epoxy_glRenderbufferStorageMultisampleEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_framebuffer_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC
+epoxy_glRenderbufferStorageMultisampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_multisampled_render_to_texture, 48736 /* glRenderbufferStorageMultisampleIMG */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC
+epoxy_glRenderbufferStorageMultisampleNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_framebuffer_multisample,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEOESPROC
+epoxy_glRenderbufferStorageOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 48807 /* glRenderbufferStorageOES */);
+}
+
+static PFNGLREPLACEMENTCODEPOINTERSUNPROC
+epoxy_glReplacementCodePointerSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 48832 /* glReplacementCodePointerSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUBSUNPROC
+epoxy_glReplacementCodeubSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 48860 /* glReplacementCodeubSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUBVSUNPROC
+epoxy_glReplacementCodeubvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 48883 /* glReplacementCodeubvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiColor3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 48907 /* glReplacementCodeuiColor3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiColor3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 48945 /* glReplacementCodeuiColor3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 48984 /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49030 /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiColor4ubVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49077 /* glReplacementCodeuiColor4ubVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49116 /* glReplacementCodeuiColor4ubVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49156 /* glReplacementCodeuiNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49195 /* glReplacementCodeuiNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUISUNPROC
+epoxy_glReplacementCodeuiSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49235 /* glReplacementCodeuiSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49258 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49314 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49371 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49420 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49470 /* glReplacementCodeuiTexCoord2fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49511 /* glReplacementCodeuiTexCoord2fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49553 /* glReplacementCodeuiVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49584 /* glReplacementCodeuiVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUIVSUNPROC
+epoxy_glReplacementCodeuivSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49616 /* glReplacementCodeuivSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUSSUNPROC
+epoxy_glReplacementCodeusSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49640 /* glReplacementCodeusSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUSVSUNPROC
+epoxy_glReplacementCodeusvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49663 /* glReplacementCodeusvSUN */);
+}
+
+static PFNGLREQUESTRESIDENTPROGRAMSNVPROC
+epoxy_glRequestResidentProgramsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 49687 /* glRequestResidentProgramsNV */);
+}
+
+static PFNGLRESETHISTOGRAMPROC
+epoxy_glResetHistogram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49715 /* "glResetHistogram" */,
+ 49732 /* "glResetHistogramEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49715 /* "glResetHistogram" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESETHISTOGRAMEXTPROC
+epoxy_glResetHistogramEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49732 /* "glResetHistogramEXT" */,
+ 49715 /* "glResetHistogram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49732 /* "glResetHistogramEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESETMEMORYOBJECTPARAMETERNVPROC
+epoxy_glResetMemoryObjectParameterNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 49752 /* glResetMemoryObjectParameterNV */);
+}
+
+static PFNGLRESETMINMAXPROC
+epoxy_glResetMinmax_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49783 /* "glResetMinmax" */,
+ 49797 /* "glResetMinmaxEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49783 /* "glResetMinmax" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESETMINMAXEXTPROC
+epoxy_glResetMinmaxEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49797 /* "glResetMinmaxEXT" */,
+ 49783 /* "glResetMinmax" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49797 /* "glResetMinmaxEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESIZEBUFFERSMESAPROC
+epoxy_glResizeBuffersMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_resize_buffers, 49814 /* glResizeBuffersMESA */);
+}
+
+static PFNGLRESOLVEDEPTHVALUESNVPROC
+epoxy_glResolveDepthValuesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_sample_locations, 49834 /* glResolveDepthValuesNV */);
+}
+
+static PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC
+epoxy_glResolveMultisampleFramebufferAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_framebuffer_multisample, 49857 /* glResolveMultisampleFramebufferAPPLE */);
+}
+
+static PFNGLRESUMETRANSFORMFEEDBACKPROC
+epoxy_glResumeTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49920 /* "glResumeTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49894 /* "glResumeTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESUMETRANSFORMFEEDBACKNVPROC
+epoxy_glResumeTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49920 /* "glResumeTransformFeedbackNV" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49920 /* "glResumeTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLROTATEDPROC
+epoxy_glRotated_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 49948 /* glRotated */);
+}
+
+static PFNGLROTATEFPROC
+epoxy_glRotatef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49958 /* "glRotatef" */,
+ 49958 /* "glRotatef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49958 /* "glRotatef" */,
+ providers, entrypoints);
+}
+
+static PFNGLROTATEXPROC
+epoxy_glRotatex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 49968 /* glRotatex */);
+}
+
+static PFNGLROTATEXOESPROC
+epoxy_glRotatexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 49978 /* glRotatexOES */);
+}
+
+static PFNGLSAMPLECOVERAGEPROC
+epoxy_glSampleCoverage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ 50008 /* "glSampleCoverageARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49991 /* "glSampleCoverage" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLECOVERAGEARBPROC
+epoxy_glSampleCoverageARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multisample,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50008 /* "glSampleCoverageARB" */,
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50008 /* "glSampleCoverageARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLECOVERAGEXPROC
+epoxy_glSampleCoveragex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 50028 /* glSampleCoveragex */);
+}
+
+static PFNGLSAMPLECOVERAGEXOESPROC
+epoxy_glSampleCoveragexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 50046 /* glSampleCoveragexOES */);
+}
+
+static PFNGLSAMPLEMAPATIPROC
+epoxy_glSampleMapATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 50067 /* glSampleMapATI */);
+}
+
+static PFNGLSAMPLEMASKEXTPROC
+epoxy_glSampleMaskEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multisample,
+ PROVIDER_GL_SGIS_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50082 /* "glSampleMaskEXT" */,
+ 50120 /* "glSampleMaskSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50082 /* "glSampleMaskEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEMASKINDEXEDNVPROC
+epoxy_glSampleMaskIndexedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_explicit_multisample, 50098 /* glSampleMaskIndexedNV */);
+}
+
+static PFNGLSAMPLEMASKSGISPROC
+epoxy_glSampleMaskSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_multisample,
+ PROVIDER_GL_EXT_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50120 /* "glSampleMaskSGIS" */,
+ 50082 /* "glSampleMaskEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50120 /* "glSampleMaskSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEMASKIPROC
+epoxy_glSampleMaski_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50137 /* "glSampleMaski" */,
+ 50137 /* "glSampleMaski" */,
+ 50137 /* "glSampleMaski" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50137 /* "glSampleMaski" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEPATTERNEXTPROC
+epoxy_glSamplePatternEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multisample,
+ PROVIDER_GL_SGIS_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50151 /* "glSamplePatternEXT" */,
+ 50170 /* "glSamplePatternSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50151 /* "glSamplePatternEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEPATTERNSGISPROC
+epoxy_glSamplePatternSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_multisample,
+ PROVIDER_GL_EXT_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50170 /* "glSamplePatternSGIS" */,
+ 50151 /* "glSamplePatternEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50170 /* "glSamplePatternSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIIVPROC
+epoxy_glSamplerParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50212 /* "glSamplerParameterIivEXT" */,
+ 50237 /* "glSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50190 /* "glSamplerParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIIVEXTPROC
+epoxy_glSamplerParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50212 /* "glSamplerParameterIivEXT" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50237 /* "glSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50212 /* "glSamplerParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIIVOESPROC
+epoxy_glSamplerParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50237 /* "glSamplerParameterIivOES" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50212 /* "glSamplerParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50237 /* "glSamplerParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIUIVPROC
+epoxy_glSamplerParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50285 /* "glSamplerParameterIuivEXT" */,
+ 50311 /* "glSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50262 /* "glSamplerParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIUIVEXTPROC
+epoxy_glSamplerParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50285 /* "glSamplerParameterIuivEXT" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50311 /* "glSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50285 /* "glSamplerParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIUIVOESPROC
+epoxy_glSamplerParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50311 /* "glSamplerParameterIuivOES" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50285 /* "glSamplerParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50311 /* "glSamplerParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERFPROC
+epoxy_glSamplerParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50337 /* "glSamplerParameterf" */,
+ 50337 /* "glSamplerParameterf" */,
+ 50337 /* "glSamplerParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50337 /* "glSamplerParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERFVPROC
+epoxy_glSamplerParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50357 /* "glSamplerParameterfv" */,
+ 50357 /* "glSamplerParameterfv" */,
+ 50357 /* "glSamplerParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50357 /* "glSamplerParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIPROC
+epoxy_glSamplerParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50378 /* "glSamplerParameteri" */,
+ 50378 /* "glSamplerParameteri" */,
+ 50378 /* "glSamplerParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50378 /* "glSamplerParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIVPROC
+epoxy_glSamplerParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50398 /* "glSamplerParameteriv" */,
+ 50398 /* "glSamplerParameteriv" */,
+ 50398 /* "glSamplerParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50398 /* "glSamplerParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCALEDPROC
+epoxy_glScaled_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 50419 /* glScaled */);
+}
+
+static PFNGLSCALEFPROC
+epoxy_glScalef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50428 /* "glScalef" */,
+ 50428 /* "glScalef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50428 /* "glScalef" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCALEXPROC
+epoxy_glScalex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 50437 /* glScalex */);
+}
+
+static PFNGLSCALEXOESPROC
+epoxy_glScalexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 50446 /* glScalexOES */);
+}
+
+static PFNGLSCISSORPROC
+epoxy_glScissor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50458 /* "glScissor" */,
+ 50458 /* "glScissor" */,
+ 50458 /* "glScissor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50458 /* "glScissor" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORARRAYVPROC
+epoxy_glScissorArrayv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50468 /* "glScissorArrayv" */,
+ 50468 /* "glScissorArrayv" */,
+ 50484 /* "glScissorArrayvNV" */,
+ 50502 /* "glScissorArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50468 /* "glScissorArrayv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORARRAYVNVPROC
+epoxy_glScissorArrayvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50484 /* "glScissorArrayvNV" */,
+ 50468 /* "glScissorArrayv" */,
+ 50468 /* "glScissorArrayv" */,
+ 50502 /* "glScissorArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50484 /* "glScissorArrayvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORARRAYVOESPROC
+epoxy_glScissorArrayvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50502 /* "glScissorArrayvOES" */,
+ 50468 /* "glScissorArrayv" */,
+ 50468 /* "glScissorArrayv" */,
+ 50484 /* "glScissorArrayvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50502 /* "glScissorArrayvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSOREXCLUSIVEARRAYVNVPROC
+epoxy_glScissorExclusiveArrayvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_scissor_exclusive, 50521 /* glScissorExclusiveArrayvNV */);
+}
+
+static PFNGLSCISSOREXCLUSIVENVPROC
+epoxy_glScissorExclusiveNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_scissor_exclusive, 50548 /* glScissorExclusiveNV */);
+}
+
+static PFNGLSCISSORINDEXEDPROC
+epoxy_glScissorIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50569 /* "glScissorIndexed" */,
+ 50569 /* "glScissorIndexed" */,
+ 50586 /* "glScissorIndexedNV" */,
+ 50605 /* "glScissorIndexedOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50569 /* "glScissorIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDNVPROC
+epoxy_glScissorIndexedNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50586 /* "glScissorIndexedNV" */,
+ 50569 /* "glScissorIndexed" */,
+ 50569 /* "glScissorIndexed" */,
+ 50605 /* "glScissorIndexedOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50586 /* "glScissorIndexedNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDOESPROC
+epoxy_glScissorIndexedOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50605 /* "glScissorIndexedOES" */,
+ 50569 /* "glScissorIndexed" */,
+ 50569 /* "glScissorIndexed" */,
+ 50586 /* "glScissorIndexedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50605 /* "glScissorIndexedOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDVPROC
+epoxy_glScissorIndexedv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50625 /* "glScissorIndexedv" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50643 /* "glScissorIndexedvNV" */,
+ 50663 /* "glScissorIndexedvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50625 /* "glScissorIndexedv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDVNVPROC
+epoxy_glScissorIndexedvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50643 /* "glScissorIndexedvNV" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50663 /* "glScissorIndexedvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50643 /* "glScissorIndexedvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDVOESPROC
+epoxy_glScissorIndexedvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50663 /* "glScissorIndexedvOES" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50643 /* "glScissorIndexedvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50663 /* "glScissorIndexedvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BPROC
+epoxy_glSecondaryColor3b_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50684 /* "glSecondaryColor3b" */,
+ 50703 /* "glSecondaryColor3bEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50684 /* "glSecondaryColor3b" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BEXTPROC
+epoxy_glSecondaryColor3bEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50703 /* "glSecondaryColor3bEXT" */,
+ 50684 /* "glSecondaryColor3b" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50703 /* "glSecondaryColor3bEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BVPROC
+epoxy_glSecondaryColor3bv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50725 /* "glSecondaryColor3bv" */,
+ 50745 /* "glSecondaryColor3bvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50725 /* "glSecondaryColor3bv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BVEXTPROC
+epoxy_glSecondaryColor3bvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50745 /* "glSecondaryColor3bvEXT" */,
+ 50725 /* "glSecondaryColor3bv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50745 /* "glSecondaryColor3bvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DPROC
+epoxy_glSecondaryColor3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50768 /* "glSecondaryColor3d" */,
+ 50787 /* "glSecondaryColor3dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50768 /* "glSecondaryColor3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DEXTPROC
+epoxy_glSecondaryColor3dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50787 /* "glSecondaryColor3dEXT" */,
+ 50768 /* "glSecondaryColor3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50787 /* "glSecondaryColor3dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DVPROC
+epoxy_glSecondaryColor3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50809 /* "glSecondaryColor3dv" */,
+ 50829 /* "glSecondaryColor3dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50809 /* "glSecondaryColor3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DVEXTPROC
+epoxy_glSecondaryColor3dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50829 /* "glSecondaryColor3dvEXT" */,
+ 50809 /* "glSecondaryColor3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50829 /* "glSecondaryColor3dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FPROC
+epoxy_glSecondaryColor3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50852 /* "glSecondaryColor3f" */,
+ 50871 /* "glSecondaryColor3fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50852 /* "glSecondaryColor3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FEXTPROC
+epoxy_glSecondaryColor3fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50871 /* "glSecondaryColor3fEXT" */,
+ 50852 /* "glSecondaryColor3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50871 /* "glSecondaryColor3fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FVPROC
+epoxy_glSecondaryColor3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50893 /* "glSecondaryColor3fv" */,
+ 50913 /* "glSecondaryColor3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50893 /* "glSecondaryColor3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FVEXTPROC
+epoxy_glSecondaryColor3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50913 /* "glSecondaryColor3fvEXT" */,
+ 50893 /* "glSecondaryColor3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50913 /* "glSecondaryColor3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3HNVPROC
+epoxy_glSecondaryColor3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 50936 /* glSecondaryColor3hNV */);
+}
+
+static PFNGLSECONDARYCOLOR3HVNVPROC
+epoxy_glSecondaryColor3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 50957 /* glSecondaryColor3hvNV */);
+}
+
+static PFNGLSECONDARYCOLOR3IPROC
+epoxy_glSecondaryColor3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50979 /* "glSecondaryColor3i" */,
+ 50998 /* "glSecondaryColor3iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50979 /* "glSecondaryColor3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3IEXTPROC
+epoxy_glSecondaryColor3iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50998 /* "glSecondaryColor3iEXT" */,
+ 50979 /* "glSecondaryColor3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50998 /* "glSecondaryColor3iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3IVPROC
+epoxy_glSecondaryColor3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51020 /* "glSecondaryColor3iv" */,
+ 51040 /* "glSecondaryColor3ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51020 /* "glSecondaryColor3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3IVEXTPROC
+epoxy_glSecondaryColor3ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51040 /* "glSecondaryColor3ivEXT" */,
+ 51020 /* "glSecondaryColor3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51040 /* "glSecondaryColor3ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SPROC
+epoxy_glSecondaryColor3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51063 /* "glSecondaryColor3s" */,
+ 51082 /* "glSecondaryColor3sEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51063 /* "glSecondaryColor3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SEXTPROC
+epoxy_glSecondaryColor3sEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51082 /* "glSecondaryColor3sEXT" */,
+ 51063 /* "glSecondaryColor3s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51082 /* "glSecondaryColor3sEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SVPROC
+epoxy_glSecondaryColor3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51104 /* "glSecondaryColor3sv" */,
+ 51124 /* "glSecondaryColor3svEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51104 /* "glSecondaryColor3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SVEXTPROC
+epoxy_glSecondaryColor3svEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51124 /* "glSecondaryColor3svEXT" */,
+ 51104 /* "glSecondaryColor3sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51124 /* "glSecondaryColor3svEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBPROC
+epoxy_glSecondaryColor3ub_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51147 /* "glSecondaryColor3ub" */,
+ 51167 /* "glSecondaryColor3ubEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51147 /* "glSecondaryColor3ub" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBEXTPROC
+epoxy_glSecondaryColor3ubEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51167 /* "glSecondaryColor3ubEXT" */,
+ 51147 /* "glSecondaryColor3ub" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51167 /* "glSecondaryColor3ubEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBVPROC
+epoxy_glSecondaryColor3ubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51190 /* "glSecondaryColor3ubv" */,
+ 51211 /* "glSecondaryColor3ubvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51190 /* "glSecondaryColor3ubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBVEXTPROC
+epoxy_glSecondaryColor3ubvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51211 /* "glSecondaryColor3ubvEXT" */,
+ 51190 /* "glSecondaryColor3ubv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51211 /* "glSecondaryColor3ubvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIPROC
+epoxy_glSecondaryColor3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51235 /* "glSecondaryColor3ui" */,
+ 51255 /* "glSecondaryColor3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51235 /* "glSecondaryColor3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIEXTPROC
+epoxy_glSecondaryColor3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51255 /* "glSecondaryColor3uiEXT" */,
+ 51235 /* "glSecondaryColor3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51255 /* "glSecondaryColor3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIVPROC
+epoxy_glSecondaryColor3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51278 /* "glSecondaryColor3uiv" */,
+ 51299 /* "glSecondaryColor3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51278 /* "glSecondaryColor3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIVEXTPROC
+epoxy_glSecondaryColor3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51299 /* "glSecondaryColor3uivEXT" */,
+ 51278 /* "glSecondaryColor3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51299 /* "glSecondaryColor3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USPROC
+epoxy_glSecondaryColor3us_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51323 /* "glSecondaryColor3us" */,
+ 51343 /* "glSecondaryColor3usEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51323 /* "glSecondaryColor3us" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USEXTPROC
+epoxy_glSecondaryColor3usEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51343 /* "glSecondaryColor3usEXT" */,
+ 51323 /* "glSecondaryColor3us" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51343 /* "glSecondaryColor3usEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USVPROC
+epoxy_glSecondaryColor3usv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51366 /* "glSecondaryColor3usv" */,
+ 51387 /* "glSecondaryColor3usvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51366 /* "glSecondaryColor3usv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USVEXTPROC
+epoxy_glSecondaryColor3usvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51387 /* "glSecondaryColor3usvEXT" */,
+ 51366 /* "glSecondaryColor3usv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51387 /* "glSecondaryColor3usvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORFORMATNVPROC
+epoxy_glSecondaryColorFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 51411 /* glSecondaryColorFormatNV */);
+}
+
+static PFNGLSECONDARYCOLORP3UIPROC
+epoxy_glSecondaryColorP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51436 /* "glSecondaryColorP3ui" */,
+ 51436 /* "glSecondaryColorP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51436 /* "glSecondaryColorP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORP3UIVPROC
+epoxy_glSecondaryColorP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51457 /* "glSecondaryColorP3uiv" */,
+ 51457 /* "glSecondaryColorP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51457 /* "glSecondaryColorP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORPOINTERPROC
+epoxy_glSecondaryColorPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51479 /* "glSecondaryColorPointer" */,
+ 51503 /* "glSecondaryColorPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51479 /* "glSecondaryColorPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORPOINTEREXTPROC
+epoxy_glSecondaryColorPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51503 /* "glSecondaryColorPointerEXT" */,
+ 51479 /* "glSecondaryColorPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51503 /* "glSecondaryColorPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORPOINTERLISTIBMPROC
+epoxy_glSecondaryColorPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 51530 /* glSecondaryColorPointerListIBM */);
+}
+
+static PFNGLSELECTBUFFERPROC
+epoxy_glSelectBuffer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 51561 /* glSelectBuffer */);
+}
+
+static PFNGLSELECTPERFMONITORCOUNTERSAMDPROC
+epoxy_glSelectPerfMonitorCountersAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 51576 /* glSelectPerfMonitorCountersAMD */);
+}
+
+static PFNGLSEMAPHOREPARAMETERUI64VEXTPROC
+epoxy_glSemaphoreParameterui64vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 51607 /* glSemaphoreParameterui64vEXT */);
+}
+
+static PFNGLSEPARABLEFILTER2DPROC
+epoxy_glSeparableFilter2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51636 /* "glSeparableFilter2D" */,
+ 51656 /* "glSeparableFilter2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51636 /* "glSeparableFilter2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLSEPARABLEFILTER2DEXTPROC
+epoxy_glSeparableFilter2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51656 /* "glSeparableFilter2DEXT" */,
+ 51636 /* "glSeparableFilter2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51656 /* "glSeparableFilter2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSETFENCEAPPLEPROC
+epoxy_glSetFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 51679 /* glSetFenceAPPLE */);
+}
+
+static PFNGLSETFENCENVPROC
+epoxy_glSetFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 51695 /* glSetFenceNV */);
+}
+
+static PFNGLSETFRAGMENTSHADERCONSTANTATIPROC
+epoxy_glSetFragmentShaderConstantATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 51708 /* glSetFragmentShaderConstantATI */);
+}
+
+static PFNGLSETINVARIANTEXTPROC
+epoxy_glSetInvariantEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51739 /* glSetInvariantEXT */);
+}
+
+static PFNGLSETLOCALCONSTANTEXTPROC
+epoxy_glSetLocalConstantEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51757 /* glSetLocalConstantEXT */);
+}
+
+static PFNGLSETMULTISAMPLEFVAMDPROC
+epoxy_glSetMultisamplefvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_sample_positions, 51779 /* glSetMultisamplefvAMD */);
+}
+
+static PFNGLSHADEMODELPROC
+epoxy_glShadeModel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51801 /* "glShadeModel" */,
+ 51801 /* "glShadeModel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51801 /* "glShadeModel" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADERBINARYPROC
+epoxy_glShaderBinary_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51814 /* "glShaderBinary" */,
+ 51814 /* "glShaderBinary" */,
+ 51814 /* "glShaderBinary" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51814 /* "glShaderBinary" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADEROP1EXTPROC
+epoxy_glShaderOp1EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51829 /* glShaderOp1EXT */);
+}
+
+static PFNGLSHADEROP2EXTPROC
+epoxy_glShaderOp2EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51844 /* glShaderOp2EXT */);
+}
+
+static PFNGLSHADEROP3EXTPROC
+epoxy_glShaderOp3EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51859 /* glShaderOp3EXT */);
+}
+
+static PFNGLSHADERSOURCEPROC
+epoxy_glShaderSource_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51874 /* "glShaderSource" */,
+ 51874 /* "glShaderSource" */,
+ 51889 /* "glShaderSourceARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51874 /* "glShaderSource" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADERSOURCEARBPROC
+epoxy_glShaderSourceARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51889 /* "glShaderSourceARB" */,
+ 51874 /* "glShaderSource" */,
+ 51874 /* "glShaderSource" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51889 /* "glShaderSourceARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADERSTORAGEBLOCKBINDINGPROC
+epoxy_glShaderStorageBlockBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_shader_storage_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51907 /* "glShaderStorageBlockBinding" */,
+ 51907 /* "glShaderStorageBlockBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51907 /* "glShaderStorageBlockBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADINGRATEIMAGEBARRIERNVPROC
+epoxy_glShadingRateImageBarrierNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 51935 /* glShadingRateImageBarrierNV */);
+}
+
+static PFNGLSHADINGRATEIMAGEPALETTENVPROC
+epoxy_glShadingRateImagePaletteNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 51963 /* glShadingRateImagePaletteNV */);
+}
+
+static PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC
+epoxy_glShadingRateSampleOrderCustomNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 51991 /* glShadingRateSampleOrderCustomNV */);
+}
+
+static PFNGLSHADINGRATESAMPLEORDERNVPROC
+epoxy_glShadingRateSampleOrderNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 52024 /* glShadingRateSampleOrderNV */);
+}
+
+static PFNGLSHARPENTEXFUNCSGISPROC
+epoxy_glSharpenTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_sharpen_texture, 52051 /* glSharpenTexFuncSGIS */);
+}
+
+static PFNGLSIGNALSEMAPHOREEXTPROC
+epoxy_glSignalSemaphoreEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 52072 /* glSignalSemaphoreEXT */);
+}
+
+static PFNGLSIGNALSEMAPHOREUI64NVXPROC
+epoxy_glSignalSemaphoreui64NVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 52093 /* glSignalSemaphoreui64NVX */);
+}
+
+static PFNGLSIGNALVKFENCENVPROC
+epoxy_glSignalVkFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 52118 /* glSignalVkFenceNV */);
+}
+
+static PFNGLSIGNALVKSEMAPHORENVPROC
+epoxy_glSignalVkSemaphoreNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 52136 /* glSignalVkSemaphoreNV */);
+}
+
+static PFNGLSPECIALIZESHADERPROC
+epoxy_glSpecializeShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_gl_spirv,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52158 /* "glSpecializeShader" */,
+ 52177 /* "glSpecializeShaderARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52158 /* "glSpecializeShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLSPECIALIZESHADERARBPROC
+epoxy_glSpecializeShaderARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_gl_spirv,
+ PROVIDER_Desktop_OpenGL_4_6,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52177 /* "glSpecializeShaderARB" */,
+ 52158 /* "glSpecializeShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52177 /* "glSpecializeShaderARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLSPRITEPARAMETERFSGIXPROC
+epoxy_glSpriteParameterfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52199 /* glSpriteParameterfSGIX */);
+}
+
+static PFNGLSPRITEPARAMETERFVSGIXPROC
+epoxy_glSpriteParameterfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52222 /* glSpriteParameterfvSGIX */);
+}
+
+static PFNGLSPRITEPARAMETERISGIXPROC
+epoxy_glSpriteParameteriSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52246 /* glSpriteParameteriSGIX */);
+}
+
+static PFNGLSPRITEPARAMETERIVSGIXPROC
+epoxy_glSpriteParameterivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52269 /* glSpriteParameterivSGIX */);
+}
+
+static PFNGLSTARTINSTRUMENTSSGIXPROC
+epoxy_glStartInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 52293 /* glStartInstrumentsSGIX */);
+}
+
+static PFNGLSTARTTILINGQCOMPROC
+epoxy_glStartTilingQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_tiled_rendering, 52316 /* glStartTilingQCOM */);
+}
+
+static PFNGLSTATECAPTURENVPROC
+epoxy_glStateCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 52334 /* glStateCaptureNV */);
+}
+
+static PFNGLSTENCILCLEARTAGEXTPROC
+epoxy_glStencilClearTagEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_stencil_clear_tag, 52351 /* glStencilClearTagEXT */);
+}
+
+static PFNGLSTENCILFILLPATHINSTANCEDNVPROC
+epoxy_glStencilFillPathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52372 /* glStencilFillPathInstancedNV */);
+}
+
+static PFNGLSTENCILFILLPATHNVPROC
+epoxy_glStencilFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52401 /* glStencilFillPathNV */);
+}
+
+static PFNGLSTENCILFUNCPROC
+epoxy_glStencilFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52421 /* "glStencilFunc" */,
+ 52421 /* "glStencilFunc" */,
+ 52421 /* "glStencilFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52421 /* "glStencilFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILFUNCSEPARATEPROC
+epoxy_glStencilFuncSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52435 /* "glStencilFuncSeparate" */,
+ 52435 /* "glStencilFuncSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52435 /* "glStencilFuncSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILFUNCSEPARATEATIPROC
+epoxy_glStencilFuncSeparateATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_separate_stencil, 52457 /* glStencilFuncSeparateATI */);
+}
+
+static PFNGLSTENCILMASKPROC
+epoxy_glStencilMask_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52482 /* "glStencilMask" */,
+ 52482 /* "glStencilMask" */,
+ 52482 /* "glStencilMask" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52482 /* "glStencilMask" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILMASKSEPARATEPROC
+epoxy_glStencilMaskSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52496 /* "glStencilMaskSeparate" */,
+ 52496 /* "glStencilMaskSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52496 /* "glStencilMaskSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPPROC
+epoxy_glStencilOp_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52518 /* "glStencilOp" */,
+ 52518 /* "glStencilOp" */,
+ 52518 /* "glStencilOp" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52518 /* "glStencilOp" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPSEPARATEPROC
+epoxy_glStencilOpSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ATI_separate_stencil,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52530 /* "glStencilOpSeparate" */,
+ 52530 /* "glStencilOpSeparate" */,
+ 52550 /* "glStencilOpSeparateATI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52530 /* "glStencilOpSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPSEPARATEATIPROC
+epoxy_glStencilOpSeparateATI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ATI_separate_stencil,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52550 /* "glStencilOpSeparateATI" */,
+ 52530 /* "glStencilOpSeparate" */,
+ 52530 /* "glStencilOpSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52550 /* "glStencilOpSeparateATI" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPVALUEAMDPROC
+epoxy_glStencilOpValueAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_stencil_operation_extended, 52573 /* glStencilOpValueAMD */);
+}
+
+static PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC
+epoxy_glStencilStrokePathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52593 /* glStencilStrokePathInstancedNV */);
+}
+
+static PFNGLSTENCILSTROKEPATHNVPROC
+epoxy_glStencilStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52624 /* glStencilStrokePathNV */);
+}
+
+static PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC
+epoxy_glStencilThenCoverFillPathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52646 /* glStencilThenCoverFillPathInstancedNV */);
+}
+
+static PFNGLSTENCILTHENCOVERFILLPATHNVPROC
+epoxy_glStencilThenCoverFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52684 /* glStencilThenCoverFillPathNV */);
+}
+
+static PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC
+epoxy_glStencilThenCoverStrokePathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52713 /* glStencilThenCoverStrokePathInstancedNV */);
+}
+
+static PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC
+epoxy_glStencilThenCoverStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52753 /* glStencilThenCoverStrokePathNV */);
+}
+
+static PFNGLSTOPINSTRUMENTSSGIXPROC
+epoxy_glStopInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 52784 /* glStopInstrumentsSGIX */);
+}
+
+static PFNGLSTRINGMARKERGREMEDYPROC
+epoxy_glStringMarkerGREMEDY_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_GREMEDY_string_marker, 52806 /* glStringMarkerGREMEDY */);
+}
+
+static PFNGLSUBPIXELPRECISIONBIASNVPROC
+epoxy_glSubpixelPrecisionBiasNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_conservative_raster, 52828 /* glSubpixelPrecisionBiasNV */);
+}
+
+static PFNGLSWIZZLEEXTPROC
+epoxy_glSwizzleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 52854 /* glSwizzleEXT */);
+}
+
+static PFNGLSYNCTEXTUREINTELPROC
+epoxy_glSyncTextureINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_map_texture, 52867 /* glSyncTextureINTEL */);
+}
+
+static PFNGLTAGSAMPLEBUFFERSGIXPROC
+epoxy_glTagSampleBufferSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_tag_sample_buffer, 52886 /* glTagSampleBufferSGIX */);
+}
+
+static PFNGLTANGENT3BEXTPROC
+epoxy_glTangent3bEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52908 /* glTangent3bEXT */);
+}
+
+static PFNGLTANGENT3BVEXTPROC
+epoxy_glTangent3bvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52923 /* glTangent3bvEXT */);
+}
+
+static PFNGLTANGENT3DEXTPROC
+epoxy_glTangent3dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52939 /* glTangent3dEXT */);
+}
+
+static PFNGLTANGENT3DVEXTPROC
+epoxy_glTangent3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52954 /* glTangent3dvEXT */);
+}
+
+static PFNGLTANGENT3FEXTPROC
+epoxy_glTangent3fEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52970 /* glTangent3fEXT */);
+}
+
+static PFNGLTANGENT3FVEXTPROC
+epoxy_glTangent3fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52985 /* glTangent3fvEXT */);
+}
+
+static PFNGLTANGENT3IEXTPROC
+epoxy_glTangent3iEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53001 /* glTangent3iEXT */);
+}
+
+static PFNGLTANGENT3IVEXTPROC
+epoxy_glTangent3ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53016 /* glTangent3ivEXT */);
+}
+
+static PFNGLTANGENT3SEXTPROC
+epoxy_glTangent3sEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53032 /* glTangent3sEXT */);
+}
+
+static PFNGLTANGENT3SVEXTPROC
+epoxy_glTangent3svEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53047 /* glTangent3svEXT */);
+}
+
+static PFNGLTANGENTPOINTEREXTPROC
+epoxy_glTangentPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53063 /* glTangentPointerEXT */);
+}
+
+static PFNGLTBUFFERMASK3DFXPROC
+epoxy_glTbufferMask3DFX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_3DFX_tbuffer, 53083 /* glTbufferMask3DFX */);
+}
+
+static PFNGLTESSELLATIONFACTORAMDPROC
+epoxy_glTessellationFactorAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_vertex_shader_tessellator, 53101 /* glTessellationFactorAMD */);
+}
+
+static PFNGLTESSELLATIONMODEAMDPROC
+epoxy_glTessellationModeAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_vertex_shader_tessellator, 53125 /* glTessellationModeAMD */);
+}
+
+static PFNGLTESTFENCEAPPLEPROC
+epoxy_glTestFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 53147 /* glTestFenceAPPLE */);
+}
+
+static PFNGLTESTFENCENVPROC
+epoxy_glTestFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 53164 /* glTestFenceNV */);
+}
+
+static PFNGLTESTOBJECTAPPLEPROC
+epoxy_glTestObjectAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 53178 /* glTestObjectAPPLE */);
+}
+
+static PFNGLTEXATTACHMEMORYNVPROC
+epoxy_glTexAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 53196 /* glTexAttachMemoryNV */);
+}
+
+static PFNGLTEXBUFFERPROC
+epoxy_glTexBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53228 /* "glTexBufferARB" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53258 /* "glTexBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53216 /* "glTexBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERARBPROC
+epoxy_glTexBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53228 /* "glTexBufferARB" */,
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53258 /* "glTexBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53228 /* "glTexBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFEREXTPROC
+epoxy_glTexBufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53228 /* "glTexBufferARB" */,
+ 53258 /* "glTexBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53243 /* "glTexBufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFEROESPROC
+epoxy_glTexBufferOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_buffer,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53258 /* "glTexBufferOES" */,
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53228 /* "glTexBufferARB" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53258 /* "glTexBufferOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERRANGEPROC
+epoxy_glTexBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53290 /* "glTexBufferRangeEXT" */,
+ 53310 /* "glTexBufferRangeOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53273 /* "glTexBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERRANGEEXTPROC
+epoxy_glTexBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53290 /* "glTexBufferRangeEXT" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53310 /* "glTexBufferRangeOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53290 /* "glTexBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERRANGEOESPROC
+epoxy_glTexBufferRangeOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_buffer,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53310 /* "glTexBufferRangeOES" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53290 /* "glTexBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53310 /* "glTexBufferRangeOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUMPPARAMETERFVATIPROC
+epoxy_glTexBumpParameterfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 53330 /* glTexBumpParameterfvATI */);
+}
+
+static PFNGLTEXBUMPPARAMETERIVATIPROC
+epoxy_glTexBumpParameterivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 53354 /* glTexBumpParameterivATI */);
+}
+
+static PFNGLTEXCOORD1BOESPROC
+epoxy_glTexCoord1bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53378 /* glTexCoord1bOES */);
+}
+
+static PFNGLTEXCOORD1BVOESPROC
+epoxy_glTexCoord1bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53394 /* glTexCoord1bvOES */);
+}
+
+static PFNGLTEXCOORD1DPROC
+epoxy_glTexCoord1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53411 /* glTexCoord1d */);
+}
+
+static PFNGLTEXCOORD1DVPROC
+epoxy_glTexCoord1dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53424 /* glTexCoord1dv */);
+}
+
+static PFNGLTEXCOORD1FPROC
+epoxy_glTexCoord1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53438 /* glTexCoord1f */);
+}
+
+static PFNGLTEXCOORD1FVPROC
+epoxy_glTexCoord1fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53451 /* glTexCoord1fv */);
+}
+
+static PFNGLTEXCOORD1HNVPROC
+epoxy_glTexCoord1hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 53465 /* glTexCoord1hNV */);
+}
+
+static PFNGLTEXCOORD1HVNVPROC
+epoxy_glTexCoord1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 53480 /* glTexCoord1hvNV */);
+}
+
+static PFNGLTEXCOORD1IPROC
+epoxy_glTexCoord1i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53496 /* glTexCoord1i */);
+}
+
+static PFNGLTEXCOORD1IVPROC
+epoxy_glTexCoord1iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53509 /* glTexCoord1iv */);
+}
+
+static PFNGLTEXCOORD1SPROC
+epoxy_glTexCoord1s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53523 /* glTexCoord1s */);
+}
+
+static PFNGLTEXCOORD1SVPROC
+epoxy_glTexCoord1sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53536 /* glTexCoord1sv */);
+}
+
+static PFNGLTEXCOORD1XOESPROC
+epoxy_glTexCoord1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 53550 /* glTexCoord1xOES */);
+}
+
+static PFNGLTEXCOORD1XVOESPROC
+epoxy_glTexCoord1xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 53566 /* glTexCoord1xvOES */);
+}
+
+static PFNGLTEXCOORD2BOESPROC
+epoxy_glTexCoord2bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53583 /* glTexCoord2bOES */);
+}
+
+static PFNGLTEXCOORD2BVOESPROC
+epoxy_glTexCoord2bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53599 /* glTexCoord2bvOES */);
+}
+
+static PFNGLTEXCOORD2DPROC
+epoxy_glTexCoord2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53616 /* glTexCoord2d */);
+}
+
+static PFNGLTEXCOORD2DVPROC
+epoxy_glTexCoord2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53629 /* glTexCoord2dv */);
+}
+
+static PFNGLTEXCOORD2FPROC
+epoxy_glTexCoord2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53643 /* glTexCoord2f */);
+}
+
+static PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC
+epoxy_glTexCoord2fColor3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53656 /* glTexCoord2fColor3fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fColor3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53687 /* glTexCoord2fColor3fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53719 /* glTexCoord2fColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53758 /* glTexCoord2fColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC
+epoxy_glTexCoord2fColor4ubVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53798 /* glTexCoord2fColor4ubVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC
+epoxy_glTexCoord2fColor4ubVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53830 /* glTexCoord2fColor4ubVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC
+epoxy_glTexCoord2fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53863 /* glTexCoord2fNormal3fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53895 /* glTexCoord2fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FVERTEX3FSUNPROC
+epoxy_glTexCoord2fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53928 /* glTexCoord2fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53952 /* glTexCoord2fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FVPROC
+epoxy_glTexCoord2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53977 /* glTexCoord2fv */);
+}
+
+static PFNGLTEXCOORD2HNVPROC
+epoxy_glTexCoord2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 53991 /* glTexCoord2hNV */);
+}
+
+static PFNGLTEXCOORD2HVNVPROC
+epoxy_glTexCoord2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54006 /* glTexCoord2hvNV */);
+}
+
+static PFNGLTEXCOORD2IPROC
+epoxy_glTexCoord2i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54022 /* glTexCoord2i */);
+}
+
+static PFNGLTEXCOORD2IVPROC
+epoxy_glTexCoord2iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54035 /* glTexCoord2iv */);
+}
+
+static PFNGLTEXCOORD2SPROC
+epoxy_glTexCoord2s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54049 /* glTexCoord2s */);
+}
+
+static PFNGLTEXCOORD2SVPROC
+epoxy_glTexCoord2sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54062 /* glTexCoord2sv */);
+}
+
+static PFNGLTEXCOORD2XOESPROC
+epoxy_glTexCoord2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54076 /* glTexCoord2xOES */);
+}
+
+static PFNGLTEXCOORD2XVOESPROC
+epoxy_glTexCoord2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54092 /* glTexCoord2xvOES */);
+}
+
+static PFNGLTEXCOORD3BOESPROC
+epoxy_glTexCoord3bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54109 /* glTexCoord3bOES */);
+}
+
+static PFNGLTEXCOORD3BVOESPROC
+epoxy_glTexCoord3bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54125 /* glTexCoord3bvOES */);
+}
+
+static PFNGLTEXCOORD3DPROC
+epoxy_glTexCoord3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54142 /* glTexCoord3d */);
+}
+
+static PFNGLTEXCOORD3DVPROC
+epoxy_glTexCoord3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54155 /* glTexCoord3dv */);
+}
+
+static PFNGLTEXCOORD3FPROC
+epoxy_glTexCoord3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54169 /* glTexCoord3f */);
+}
+
+static PFNGLTEXCOORD3FVPROC
+epoxy_glTexCoord3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54182 /* glTexCoord3fv */);
+}
+
+static PFNGLTEXCOORD3HNVPROC
+epoxy_glTexCoord3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54196 /* glTexCoord3hNV */);
+}
+
+static PFNGLTEXCOORD3HVNVPROC
+epoxy_glTexCoord3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54211 /* glTexCoord3hvNV */);
+}
+
+static PFNGLTEXCOORD3IPROC
+epoxy_glTexCoord3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54227 /* glTexCoord3i */);
+}
+
+static PFNGLTEXCOORD3IVPROC
+epoxy_glTexCoord3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54240 /* glTexCoord3iv */);
+}
+
+static PFNGLTEXCOORD3SPROC
+epoxy_glTexCoord3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54254 /* glTexCoord3s */);
+}
+
+static PFNGLTEXCOORD3SVPROC
+epoxy_glTexCoord3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54267 /* glTexCoord3sv */);
+}
+
+static PFNGLTEXCOORD3XOESPROC
+epoxy_glTexCoord3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54281 /* glTexCoord3xOES */);
+}
+
+static PFNGLTEXCOORD3XVOESPROC
+epoxy_glTexCoord3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54297 /* glTexCoord3xvOES */);
+}
+
+static PFNGLTEXCOORD4BOESPROC
+epoxy_glTexCoord4bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54314 /* glTexCoord4bOES */);
+}
+
+static PFNGLTEXCOORD4BVOESPROC
+epoxy_glTexCoord4bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54330 /* glTexCoord4bvOES */);
+}
+
+static PFNGLTEXCOORD4DPROC
+epoxy_glTexCoord4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54347 /* glTexCoord4d */);
+}
+
+static PFNGLTEXCOORD4DVPROC
+epoxy_glTexCoord4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54360 /* glTexCoord4dv */);
+}
+
+static PFNGLTEXCOORD4FPROC
+epoxy_glTexCoord4f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54374 /* glTexCoord4f */);
+}
+
+static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC
+epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54387 /* glTexCoord4fColor4fNormal3fVertex4fSUN */);
+}
+
+static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC
+epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54426 /* glTexCoord4fColor4fNormal3fVertex4fvSUN */);
+}
+
+static PFNGLTEXCOORD4FVERTEX4FSUNPROC
+epoxy_glTexCoord4fVertex4fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54466 /* glTexCoord4fVertex4fSUN */);
+}
+
+static PFNGLTEXCOORD4FVERTEX4FVSUNPROC
+epoxy_glTexCoord4fVertex4fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54490 /* glTexCoord4fVertex4fvSUN */);
+}
+
+static PFNGLTEXCOORD4FVPROC
+epoxy_glTexCoord4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54515 /* glTexCoord4fv */);
+}
+
+static PFNGLTEXCOORD4HNVPROC
+epoxy_glTexCoord4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54529 /* glTexCoord4hNV */);
+}
+
+static PFNGLTEXCOORD4HVNVPROC
+epoxy_glTexCoord4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54544 /* glTexCoord4hvNV */);
+}
+
+static PFNGLTEXCOORD4IPROC
+epoxy_glTexCoord4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54560 /* glTexCoord4i */);
+}
+
+static PFNGLTEXCOORD4IVPROC
+epoxy_glTexCoord4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54573 /* glTexCoord4iv */);
+}
+
+static PFNGLTEXCOORD4SPROC
+epoxy_glTexCoord4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54587 /* glTexCoord4s */);
+}
+
+static PFNGLTEXCOORD4SVPROC
+epoxy_glTexCoord4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54600 /* glTexCoord4sv */);
+}
+
+static PFNGLTEXCOORD4XOESPROC
+epoxy_glTexCoord4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54614 /* glTexCoord4xOES */);
+}
+
+static PFNGLTEXCOORD4XVOESPROC
+epoxy_glTexCoord4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54630 /* glTexCoord4xvOES */);
+}
+
+static PFNGLTEXCOORDFORMATNVPROC
+epoxy_glTexCoordFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 54647 /* glTexCoordFormatNV */);
+}
+
+static PFNGLTEXCOORDP1UIPROC
+epoxy_glTexCoordP1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54666 /* "glTexCoordP1ui" */,
+ 54666 /* "glTexCoordP1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54666 /* "glTexCoordP1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP1UIVPROC
+epoxy_glTexCoordP1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54681 /* "glTexCoordP1uiv" */,
+ 54681 /* "glTexCoordP1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54681 /* "glTexCoordP1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP2UIPROC
+epoxy_glTexCoordP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54697 /* "glTexCoordP2ui" */,
+ 54697 /* "glTexCoordP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54697 /* "glTexCoordP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP2UIVPROC
+epoxy_glTexCoordP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54712 /* "glTexCoordP2uiv" */,
+ 54712 /* "glTexCoordP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54712 /* "glTexCoordP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP3UIPROC
+epoxy_glTexCoordP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54728 /* "glTexCoordP3ui" */,
+ 54728 /* "glTexCoordP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54728 /* "glTexCoordP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP3UIVPROC
+epoxy_glTexCoordP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54743 /* "glTexCoordP3uiv" */,
+ 54743 /* "glTexCoordP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54743 /* "glTexCoordP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP4UIPROC
+epoxy_glTexCoordP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54759 /* "glTexCoordP4ui" */,
+ 54759 /* "glTexCoordP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54759 /* "glTexCoordP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP4UIVPROC
+epoxy_glTexCoordP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54774 /* "glTexCoordP4uiv" */,
+ 54774 /* "glTexCoordP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54774 /* "glTexCoordP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDPOINTERPROC
+epoxy_glTexCoordPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54790 /* "glTexCoordPointer" */,
+ 54790 /* "glTexCoordPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54790 /* "glTexCoordPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDPOINTEREXTPROC
+epoxy_glTexCoordPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 54808 /* glTexCoordPointerEXT */);
+}
+
+static PFNGLTEXCOORDPOINTERLISTIBMPROC
+epoxy_glTexCoordPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 54829 /* glTexCoordPointerListIBM */);
+}
+
+static PFNGLTEXCOORDPOINTERVINTELPROC
+epoxy_glTexCoordPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 54854 /* glTexCoordPointervINTEL */);
+}
+
+static PFNGLTEXENVFPROC
+epoxy_glTexEnvf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54878 /* "glTexEnvf" */,
+ 54878 /* "glTexEnvf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54878 /* "glTexEnvf" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVFVPROC
+epoxy_glTexEnvfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54888 /* "glTexEnvfv" */,
+ 54888 /* "glTexEnvfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54888 /* "glTexEnvfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVIPROC
+epoxy_glTexEnvi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54899 /* "glTexEnvi" */,
+ 54899 /* "glTexEnvi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54899 /* "glTexEnvi" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVIVPROC
+epoxy_glTexEnviv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54909 /* "glTexEnviv" */,
+ 54909 /* "glTexEnviv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54909 /* "glTexEnviv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVXPROC
+epoxy_glTexEnvx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 54920 /* glTexEnvx */);
+}
+
+static PFNGLTEXENVXOESPROC
+epoxy_glTexEnvxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54930 /* glTexEnvxOES */);
+}
+
+static PFNGLTEXENVXVPROC
+epoxy_glTexEnvxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 54943 /* glTexEnvxv */);
+}
+
+static PFNGLTEXENVXVOESPROC
+epoxy_glTexEnvxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54954 /* glTexEnvxvOES */);
+}
+
+static PFNGLTEXFILTERFUNCSGISPROC
+epoxy_glTexFilterFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture_filter4, 54968 /* glTexFilterFuncSGIS */);
+}
+
+static PFNGLTEXGENDPROC
+epoxy_glTexGend_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54988 /* glTexGend */);
+}
+
+static PFNGLTEXGENDVPROC
+epoxy_glTexGendv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54998 /* glTexGendv */);
+}
+
+static PFNGLTEXGENFPROC
+epoxy_glTexGenf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55009 /* glTexGenf */);
+}
+
+static PFNGLTEXGENFOESPROC
+epoxy_glTexGenfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55019 /* glTexGenfOES */);
+}
+
+static PFNGLTEXGENFVPROC
+epoxy_glTexGenfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55032 /* glTexGenfv */);
+}
+
+static PFNGLTEXGENFVOESPROC
+epoxy_glTexGenfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55043 /* glTexGenfvOES */);
+}
+
+static PFNGLTEXGENIPROC
+epoxy_glTexGeni_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55057 /* glTexGeni */);
+}
+
+static PFNGLTEXGENIOESPROC
+epoxy_glTexGeniOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55067 /* glTexGeniOES */);
+}
+
+static PFNGLTEXGENIVPROC
+epoxy_glTexGeniv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55080 /* glTexGeniv */);
+}
+
+static PFNGLTEXGENIVOESPROC
+epoxy_glTexGenivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55091 /* glTexGenivOES */);
+}
+
+static PFNGLTEXGENXOESPROC
+epoxy_glTexGenxOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_texture_cube_map,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55105 /* "glTexGenxOES" */,
+ 55105 /* "glTexGenxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55105 /* "glTexGenxOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXGENXVOESPROC
+epoxy_glTexGenxvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_texture_cube_map,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55118 /* "glTexGenxvOES" */,
+ 55118 /* "glTexGenxvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55118 /* "glTexGenxvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE1DPROC
+epoxy_glTexImage1D_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55132 /* glTexImage1D */);
+}
+
+static PFNGLTEXIMAGE2DPROC
+epoxy_glTexImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55145 /* "glTexImage2D" */,
+ 55145 /* "glTexImage2D" */,
+ 55145 /* "glTexImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55145 /* "glTexImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE2DMULTISAMPLEPROC
+epoxy_glTexImage2DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55158 /* "glTexImage2DMultisample" */,
+ 55158 /* "glTexImage2DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55158 /* "glTexImage2DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC
+epoxy_glTexImage2DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 55182 /* glTexImage2DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXIMAGE3DPROC
+epoxy_glTexImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture3D,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55216 /* "glTexImage3D" */,
+ 55216 /* "glTexImage3D" */,
+ 55229 /* "glTexImage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55216 /* "glTexImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE3DEXTPROC
+epoxy_glTexImage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture3D,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55229 /* "glTexImage3DEXT" */,
+ 55216 /* "glTexImage3D" */,
+ 55216 /* "glTexImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55229 /* "glTexImage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE3DMULTISAMPLEPROC
+epoxy_glTexImage3DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55245 /* "glTexImage3DMultisample" */,
+ 55245 /* "glTexImage3DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55245 /* "glTexImage3DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC
+epoxy_glTexImage3DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 55269 /* glTexImage3DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXIMAGE3DOESPROC
+epoxy_glTexImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 55303 /* glTexImage3DOES */);
+}
+
+static PFNGLTEXIMAGE4DSGISPROC
+epoxy_glTexImage4DSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture4D, 55319 /* glTexImage4DSGIS */);
+}
+
+static PFNGLTEXPAGECOMMITMENTARBPROC
+epoxy_glTexPageCommitmentARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_sparse_texture,
+ PROVIDER_GL_EXT_sparse_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55336 /* "glTexPageCommitmentARB" */,
+ 55359 /* "glTexPageCommitmentEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55336 /* "glTexPageCommitmentARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPAGECOMMITMENTEXTPROC
+epoxy_glTexPageCommitmentEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_sparse_texture,
+ PROVIDER_GL_ARB_sparse_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55359 /* "glTexPageCommitmentEXT" */,
+ 55336 /* "glTexPageCommitmentARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55359 /* "glTexPageCommitmentEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIIVPROC
+epoxy_glTexParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55382 /* "glTexParameterIiv" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55421 /* "glTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55382 /* "glTexParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIIVEXTPROC
+epoxy_glTexParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55400 /* "glTexParameterIivEXT" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55421 /* "glTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55400 /* "glTexParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIIVOESPROC
+epoxy_glTexParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55421 /* "glTexParameterIivOES" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55421 /* "glTexParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIUIVPROC
+epoxy_glTexParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55442 /* "glTexParameterIuiv" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55483 /* "glTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55442 /* "glTexParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIUIVEXTPROC
+epoxy_glTexParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55483 /* "glTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55461 /* "glTexParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIUIVOESPROC
+epoxy_glTexParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55483 /* "glTexParameterIuivOES" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55483 /* "glTexParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERFPROC
+epoxy_glTexParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55505 /* "glTexParameterf" */,
+ 55505 /* "glTexParameterf" */,
+ 55505 /* "glTexParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55505 /* "glTexParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERFVPROC
+epoxy_glTexParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55521 /* "glTexParameterfv" */,
+ 55521 /* "glTexParameterfv" */,
+ 55521 /* "glTexParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55521 /* "glTexParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIPROC
+epoxy_glTexParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55538 /* "glTexParameteri" */,
+ 55538 /* "glTexParameteri" */,
+ 55538 /* "glTexParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55538 /* "glTexParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIVPROC
+epoxy_glTexParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55554 /* "glTexParameteriv" */,
+ 55554 /* "glTexParameteriv" */,
+ 55554 /* "glTexParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55554 /* "glTexParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERXPROC
+epoxy_glTexParameterx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 55571 /* glTexParameterx */);
+}
+
+static PFNGLTEXPARAMETERXOESPROC
+epoxy_glTexParameterxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 55587 /* glTexParameterxOES */);
+}
+
+static PFNGLTEXPARAMETERXVPROC
+epoxy_glTexParameterxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 55606 /* glTexParameterxv */);
+}
+
+static PFNGLTEXPARAMETERXVOESPROC
+epoxy_glTexParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 55623 /* glTexParameterxvOES */);
+}
+
+static PFNGLTEXRENDERBUFFERNVPROC
+epoxy_glTexRenderbufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_explicit_multisample, 55643 /* glTexRenderbufferNV */);
+}
+
+static PFNGLTEXSTORAGE1DPROC
+epoxy_glTexStorage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55663 /* "glTexStorage1D" */,
+ 55663 /* "glTexStorage1D" */,
+ 55678 /* "glTexStorage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55663 /* "glTexStorage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE1DEXTPROC
+epoxy_glTexStorage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55678 /* "glTexStorage1DEXT" */,
+ 55663 /* "glTexStorage1D" */,
+ 55663 /* "glTexStorage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55678 /* "glTexStorage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE2DPROC
+epoxy_glTexStorage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ 55711 /* "glTexStorage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55696 /* "glTexStorage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE2DEXTPROC
+epoxy_glTexStorage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55711 /* "glTexStorage2DEXT" */,
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55711 /* "glTexStorage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE2DMULTISAMPLEPROC
+epoxy_glTexStorage2DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55729 /* "glTexStorage2DMultisample" */,
+ 55729 /* "glTexStorage2DMultisample" */,
+ 55729 /* "glTexStorage2DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55729 /* "glTexStorage2DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DPROC
+epoxy_glTexStorage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ 55770 /* "glTexStorage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55755 /* "glTexStorage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DEXTPROC
+epoxy_glTexStorage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55770 /* "glTexStorage3DEXT" */,
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55770 /* "glTexStorage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DMULTISAMPLEPROC
+epoxy_glTexStorage3DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_storage_multisample_2d_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55814 /* "glTexStorage3DMultisampleOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55788 /* "glTexStorage3DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC
+epoxy_glTexStorage3DMultisampleOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_storage_multisample_2d_array,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55814 /* "glTexStorage3DMultisampleOES" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55814 /* "glTexStorage3DMultisampleOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGEMEM1DEXTPROC
+epoxy_glTexStorageMem1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55843 /* glTexStorageMem1DEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM2DEXTPROC
+epoxy_glTexStorageMem2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55864 /* glTexStorageMem2DEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC
+epoxy_glTexStorageMem2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55885 /* glTexStorageMem2DMultisampleEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM3DEXTPROC
+epoxy_glTexStorageMem3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55917 /* glTexStorageMem3DEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC
+epoxy_glTexStorageMem3DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55938 /* glTexStorageMem3DMultisampleEXT */);
+}
+
+static PFNGLTEXSTORAGESPARSEAMDPROC
+epoxy_glTexStorageSparseAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_sparse_texture, 55970 /* glTexStorageSparseAMD */);
+}
+
+static PFNGLTEXSUBIMAGE1DPROC
+epoxy_glTexSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_subtexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55992 /* "glTexSubImage1D" */,
+ 56008 /* "glTexSubImage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55992 /* "glTexSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE1DEXTPROC
+epoxy_glTexSubImage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_subtexture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56008 /* "glTexSubImage1DEXT" */,
+ 55992 /* "glTexSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56008 /* "glTexSubImage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE2DPROC
+epoxy_glTexSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_subtexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56043 /* "glTexSubImage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56027 /* "glTexSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE2DEXTPROC
+epoxy_glTexSubImage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_subtexture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56043 /* "glTexSubImage2DEXT" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56043 /* "glTexSubImage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE3DPROC
+epoxy_glTexSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture3D,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56062 /* "glTexSubImage3D" */,
+ 56062 /* "glTexSubImage3D" */,
+ 56078 /* "glTexSubImage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56062 /* "glTexSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE3DEXTPROC
+epoxy_glTexSubImage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture3D,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56078 /* "glTexSubImage3DEXT" */,
+ 56062 /* "glTexSubImage3D" */,
+ 56062 /* "glTexSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56078 /* "glTexSubImage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE3DOESPROC
+epoxy_glTexSubImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 56097 /* glTexSubImage3DOES */);
+}
+
+static PFNGLTEXSUBIMAGE4DSGISPROC
+epoxy_glTexSubImage4DSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture4D, 56116 /* glTexSubImage4DSGIS */);
+}
+
+static PFNGLTEXTUREATTACHMEMORYNVPROC
+epoxy_glTextureAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 56136 /* glTextureAttachMemoryNV */);
+}
+
+static PFNGLTEXTUREBARRIERPROC
+epoxy_glTextureBarrier_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_texture_barrier,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56160 /* "glTextureBarrier" */,
+ 56160 /* "glTextureBarrier" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56160 /* "glTextureBarrier" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREBARRIERNVPROC
+epoxy_glTextureBarrierNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_barrier, 56177 /* glTextureBarrierNV */);
+}
+
+static PFNGLTEXTUREBUFFERPROC
+epoxy_glTextureBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56196 /* "glTextureBuffer" */,
+ 56196 /* "glTextureBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56196 /* "glTextureBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREBUFFEREXTPROC
+epoxy_glTextureBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56212 /* glTextureBufferEXT */);
+}
+
+static PFNGLTEXTUREBUFFERRANGEPROC
+epoxy_glTextureBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56231 /* "glTextureBufferRange" */,
+ 56231 /* "glTextureBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56231 /* "glTextureBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREBUFFERRANGEEXTPROC
+epoxy_glTextureBufferRangeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56252 /* glTextureBufferRangeEXT */);
+}
+
+static PFNGLTEXTURECOLORMASKSGISPROC
+epoxy_glTextureColorMaskSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture_color_mask, 56276 /* glTextureColorMaskSGIS */);
+}
+
+static PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC
+epoxy_glTextureFoveationParametersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_texture_foveated, 56299 /* glTextureFoveationParametersQCOM */);
+}
+
+static PFNGLTEXTUREIMAGE1DEXTPROC
+epoxy_glTextureImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56332 /* glTextureImage1DEXT */);
+}
+
+static PFNGLTEXTUREIMAGE2DEXTPROC
+epoxy_glTextureImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56352 /* glTextureImage2DEXT */);
+}
+
+static PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC
+epoxy_glTextureImage2DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56372 /* glTextureImage2DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC
+epoxy_glTextureImage2DMultisampleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56410 /* glTextureImage2DMultisampleNV */);
+}
+
+static PFNGLTEXTUREIMAGE3DEXTPROC
+epoxy_glTextureImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56440 /* glTextureImage3DEXT */);
+}
+
+static PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC
+epoxy_glTextureImage3DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56460 /* glTextureImage3DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC
+epoxy_glTextureImage3DMultisampleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56498 /* glTextureImage3DMultisampleNV */);
+}
+
+static PFNGLTEXTURELIGHTEXTPROC
+epoxy_glTextureLightEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_light_texture, 56528 /* glTextureLightEXT */);
+}
+
+static PFNGLTEXTUREMATERIALEXTPROC
+epoxy_glTextureMaterialEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_light_texture, 56546 /* glTextureMaterialEXT */);
+}
+
+static PFNGLTEXTURENORMALEXTPROC
+epoxy_glTextureNormalEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_perturb_normal, 56567 /* glTextureNormalEXT */);
+}
+
+static PFNGLTEXTUREPAGECOMMITMENTEXTPROC
+epoxy_glTexturePageCommitmentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56586 /* glTexturePageCommitmentEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIIVPROC
+epoxy_glTextureParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56613 /* "glTextureParameterIiv" */,
+ 56613 /* "glTextureParameterIiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56613 /* "glTextureParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIIVEXTPROC
+epoxy_glTextureParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56635 /* glTextureParameterIivEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIUIVPROC
+epoxy_glTextureParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56660 /* "glTextureParameterIuiv" */,
+ 56660 /* "glTextureParameterIuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56660 /* "glTextureParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIUIVEXTPROC
+epoxy_glTextureParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56683 /* glTextureParameterIuivEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERFPROC
+epoxy_glTextureParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56709 /* "glTextureParameterf" */,
+ 56709 /* "glTextureParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56709 /* "glTextureParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERFEXTPROC
+epoxy_glTextureParameterfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56729 /* glTextureParameterfEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERFVPROC
+epoxy_glTextureParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56752 /* "glTextureParameterfv" */,
+ 56752 /* "glTextureParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56752 /* "glTextureParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERFVEXTPROC
+epoxy_glTextureParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56773 /* glTextureParameterfvEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIPROC
+epoxy_glTextureParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56797 /* "glTextureParameteri" */,
+ 56797 /* "glTextureParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56797 /* "glTextureParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIEXTPROC
+epoxy_glTextureParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56817 /* glTextureParameteriEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIVPROC
+epoxy_glTextureParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56840 /* "glTextureParameteriv" */,
+ 56840 /* "glTextureParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56840 /* "glTextureParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIVEXTPROC
+epoxy_glTextureParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56861 /* glTextureParameterivEXT */);
+}
+
+static PFNGLTEXTURERANGEAPPLEPROC
+epoxy_glTextureRangeAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_texture_range, 56885 /* glTextureRangeAPPLE */);
+}
+
+static PFNGLTEXTURERENDERBUFFEREXTPROC
+epoxy_glTextureRenderbufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56905 /* glTextureRenderbufferEXT */);
+}
+
+static PFNGLTEXTURESTORAGE1DPROC
+epoxy_glTextureStorage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56930 /* "glTextureStorage1D" */,
+ 56930 /* "glTextureStorage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56930 /* "glTextureStorage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE1DEXTPROC
+epoxy_glTextureStorage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56949 /* "glTextureStorage1DEXT" */,
+ 56949 /* "glTextureStorage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56949 /* "glTextureStorage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DPROC
+epoxy_glTextureStorage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56971 /* "glTextureStorage2D" */,
+ 56971 /* "glTextureStorage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56971 /* "glTextureStorage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DEXTPROC
+epoxy_glTextureStorage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56990 /* "glTextureStorage2DEXT" */,
+ 56990 /* "glTextureStorage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56990 /* "glTextureStorage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC
+epoxy_glTextureStorage2DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57012 /* "glTextureStorage2DMultisample" */,
+ 57012 /* "glTextureStorage2DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57012 /* "glTextureStorage2DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC
+epoxy_glTextureStorage2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57042 /* glTextureStorage2DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGE3DPROC
+epoxy_glTextureStorage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57075 /* "glTextureStorage3D" */,
+ 57075 /* "glTextureStorage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57075 /* "glTextureStorage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE3DEXTPROC
+epoxy_glTextureStorage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57094 /* "glTextureStorage3DEXT" */,
+ 57094 /* "glTextureStorage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57094 /* "glTextureStorage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC
+epoxy_glTextureStorage3DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57116 /* "glTextureStorage3DMultisample" */,
+ 57116 /* "glTextureStorage3DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57116 /* "glTextureStorage3DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC
+epoxy_glTextureStorage3DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57146 /* glTextureStorage3DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM1DEXTPROC
+epoxy_glTextureStorageMem1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57179 /* glTextureStorageMem1DEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM2DEXTPROC
+epoxy_glTextureStorageMem2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57204 /* glTextureStorageMem2DEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC
+epoxy_glTextureStorageMem2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57229 /* glTextureStorageMem2DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM3DEXTPROC
+epoxy_glTextureStorageMem3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57265 /* glTextureStorageMem3DEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC
+epoxy_glTextureStorageMem3DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57290 /* glTextureStorageMem3DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGESPARSEAMDPROC
+epoxy_glTextureStorageSparseAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_sparse_texture, 57326 /* glTextureStorageSparseAMD */);
+}
+
+static PFNGLTEXTURESUBIMAGE1DPROC
+epoxy_glTextureSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57352 /* "glTextureSubImage1D" */,
+ 57352 /* "glTextureSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57352 /* "glTextureSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESUBIMAGE1DEXTPROC
+epoxy_glTextureSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57372 /* glTextureSubImage1DEXT */);
+}
+
+static PFNGLTEXTURESUBIMAGE2DPROC
+epoxy_glTextureSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57395 /* "glTextureSubImage2D" */,
+ 57395 /* "glTextureSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57395 /* "glTextureSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESUBIMAGE2DEXTPROC
+epoxy_glTextureSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57415 /* glTextureSubImage2DEXT */);
+}
+
+static PFNGLTEXTURESUBIMAGE3DPROC
+epoxy_glTextureSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57438 /* "glTextureSubImage3D" */,
+ 57438 /* "glTextureSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57438 /* "glTextureSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESUBIMAGE3DEXTPROC
+epoxy_glTextureSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57458 /* glTextureSubImage3DEXT */);
+}
+
+static PFNGLTEXTUREVIEWPROC
+epoxy_glTextureView_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_EXT_texture_view,
+ PROVIDER_GL_OES_texture_view,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57481 /* "glTextureView" */,
+ 57481 /* "glTextureView" */,
+ 57495 /* "glTextureViewEXT" */,
+ 57512 /* "glTextureViewOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57481 /* "glTextureView" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREVIEWEXTPROC
+epoxy_glTextureViewEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_view,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_OES_texture_view,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57495 /* "glTextureViewEXT" */,
+ 57481 /* "glTextureView" */,
+ 57481 /* "glTextureView" */,
+ 57512 /* "glTextureViewOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57495 /* "glTextureViewEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREVIEWOESPROC
+epoxy_glTextureViewOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_view,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_EXT_texture_view,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57512 /* "glTextureViewOES" */,
+ 57481 /* "glTextureView" */,
+ 57481 /* "glTextureView" */,
+ 57495 /* "glTextureViewEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57512 /* "glTextureViewOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRACKMATRIXNVPROC
+epoxy_glTrackMatrixNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 57529 /* glTrackMatrixNV */);
+}
+
+static PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC
+epoxy_glTransformFeedbackAttribsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 57545 /* glTransformFeedbackAttribsNV */);
+}
+
+static PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC
+epoxy_glTransformFeedbackBufferBase_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57574 /* "glTransformFeedbackBufferBase" */,
+ 57574 /* "glTransformFeedbackBufferBase" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57574 /* "glTransformFeedbackBufferBase" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC
+epoxy_glTransformFeedbackBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57604 /* "glTransformFeedbackBufferRange" */,
+ 57604 /* "glTransformFeedbackBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57604 /* "glTransformFeedbackBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC
+epoxy_glTransformFeedbackStreamAttribsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 57635 /* glTransformFeedbackStreamAttribsNV */);
+}
+
+static PFNGLTRANSFORMFEEDBACKVARYINGSPROC
+epoxy_glTransformFeedbackVaryings_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57670 /* "glTransformFeedbackVaryings" */,
+ 57670 /* "glTransformFeedbackVaryings" */,
+ 57698 /* "glTransformFeedbackVaryingsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57670 /* "glTransformFeedbackVaryings" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC
+epoxy_glTransformFeedbackVaryingsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57698 /* "glTransformFeedbackVaryingsEXT" */,
+ 57670 /* "glTransformFeedbackVaryings" */,
+ 57670 /* "glTransformFeedbackVaryings" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57698 /* "glTransformFeedbackVaryingsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC
+epoxy_glTransformFeedbackVaryingsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 57729 /* glTransformFeedbackVaryingsNV */);
+}
+
+static PFNGLTRANSFORMPATHNVPROC
+epoxy_glTransformPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 57759 /* glTransformPathNV */);
+}
+
+static PFNGLTRANSLATEDPROC
+epoxy_glTranslated_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 57777 /* glTranslated */);
+}
+
+static PFNGLTRANSLATEFPROC
+epoxy_glTranslatef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57790 /* "glTranslatef" */,
+ 57790 /* "glTranslatef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57790 /* "glTranslatef" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSLATEXPROC
+epoxy_glTranslatex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 57803 /* glTranslatex */);
+}
+
+static PFNGLTRANSLATEXOESPROC
+epoxy_glTranslatexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 57816 /* glTranslatexOES */);
+}
+
+static PFNGLUNIFORM1DPROC
+epoxy_glUniform1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57832 /* "glUniform1d" */,
+ 57832 /* "glUniform1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57832 /* "glUniform1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1DVPROC
+epoxy_glUniform1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57844 /* "glUniform1dv" */,
+ 57844 /* "glUniform1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57844 /* "glUniform1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FPROC
+epoxy_glUniform1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57857 /* "glUniform1f" */,
+ 57857 /* "glUniform1f" */,
+ 57869 /* "glUniform1fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57857 /* "glUniform1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FARBPROC
+epoxy_glUniform1fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57869 /* "glUniform1fARB" */,
+ 57857 /* "glUniform1f" */,
+ 57857 /* "glUniform1f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57869 /* "glUniform1fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FVPROC
+epoxy_glUniform1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57884 /* "glUniform1fv" */,
+ 57884 /* "glUniform1fv" */,
+ 57897 /* "glUniform1fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57884 /* "glUniform1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FVARBPROC
+epoxy_glUniform1fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57897 /* "glUniform1fvARB" */,
+ 57884 /* "glUniform1fv" */,
+ 57884 /* "glUniform1fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57897 /* "glUniform1fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IPROC
+epoxy_glUniform1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57913 /* "glUniform1i" */,
+ 57913 /* "glUniform1i" */,
+ 57993 /* "glUniform1iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57913 /* "glUniform1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1I64ARBPROC
+epoxy_glUniform1i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 57925 /* glUniform1i64ARB */);
+}
+
+static PFNGLUNIFORM1I64NVPROC
+epoxy_glUniform1i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57942 /* "glUniform1i64NV" */,
+ 57942 /* "glUniform1i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57942 /* "glUniform1i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1I64VARBPROC
+epoxy_glUniform1i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 57958 /* glUniform1i64vARB */);
+}
+
+static PFNGLUNIFORM1I64VNVPROC
+epoxy_glUniform1i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57976 /* "glUniform1i64vNV" */,
+ 57976 /* "glUniform1i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57976 /* "glUniform1i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IARBPROC
+epoxy_glUniform1iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57993 /* "glUniform1iARB" */,
+ 57913 /* "glUniform1i" */,
+ 57913 /* "glUniform1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57993 /* "glUniform1iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IVPROC
+epoxy_glUniform1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58008 /* "glUniform1iv" */,
+ 58008 /* "glUniform1iv" */,
+ 58021 /* "glUniform1ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58008 /* "glUniform1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IVARBPROC
+epoxy_glUniform1ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58021 /* "glUniform1ivARB" */,
+ 58008 /* "glUniform1iv" */,
+ 58008 /* "glUniform1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58021 /* "glUniform1ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIPROC
+epoxy_glUniform1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58037 /* "glUniform1ui" */,
+ 58037 /* "glUniform1ui" */,
+ 58122 /* "glUniform1uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58037 /* "glUniform1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UI64ARBPROC
+epoxy_glUniform1ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58050 /* glUniform1ui64ARB */);
+}
+
+static PFNGLUNIFORM1UI64NVPROC
+epoxy_glUniform1ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58068 /* "glUniform1ui64NV" */,
+ 58068 /* "glUniform1ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58068 /* "glUniform1ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UI64VARBPROC
+epoxy_glUniform1ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58085 /* glUniform1ui64vARB */);
+}
+
+static PFNGLUNIFORM1UI64VNVPROC
+epoxy_glUniform1ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58104 /* "glUniform1ui64vNV" */,
+ 58104 /* "glUniform1ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58104 /* "glUniform1ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIEXTPROC
+epoxy_glUniform1uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58122 /* "glUniform1uiEXT" */,
+ 58037 /* "glUniform1ui" */,
+ 58037 /* "glUniform1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58122 /* "glUniform1uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIVPROC
+epoxy_glUniform1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58138 /* "glUniform1uiv" */,
+ 58138 /* "glUniform1uiv" */,
+ 58152 /* "glUniform1uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58138 /* "glUniform1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIVEXTPROC
+epoxy_glUniform1uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58152 /* "glUniform1uivEXT" */,
+ 58138 /* "glUniform1uiv" */,
+ 58138 /* "glUniform1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58152 /* "glUniform1uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2DPROC
+epoxy_glUniform2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58169 /* "glUniform2d" */,
+ 58169 /* "glUniform2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58169 /* "glUniform2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2DVPROC
+epoxy_glUniform2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58181 /* "glUniform2dv" */,
+ 58181 /* "glUniform2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58181 /* "glUniform2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FPROC
+epoxy_glUniform2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58194 /* "glUniform2f" */,
+ 58194 /* "glUniform2f" */,
+ 58206 /* "glUniform2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58194 /* "glUniform2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FARBPROC
+epoxy_glUniform2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58206 /* "glUniform2fARB" */,
+ 58194 /* "glUniform2f" */,
+ 58194 /* "glUniform2f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58206 /* "glUniform2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FVPROC
+epoxy_glUniform2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58221 /* "glUniform2fv" */,
+ 58221 /* "glUniform2fv" */,
+ 58234 /* "glUniform2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58221 /* "glUniform2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FVARBPROC
+epoxy_glUniform2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58234 /* "glUniform2fvARB" */,
+ 58221 /* "glUniform2fv" */,
+ 58221 /* "glUniform2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58234 /* "glUniform2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IPROC
+epoxy_glUniform2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58250 /* "glUniform2i" */,
+ 58250 /* "glUniform2i" */,
+ 58330 /* "glUniform2iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58250 /* "glUniform2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2I64ARBPROC
+epoxy_glUniform2i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58262 /* glUniform2i64ARB */);
+}
+
+static PFNGLUNIFORM2I64NVPROC
+epoxy_glUniform2i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58279 /* "glUniform2i64NV" */,
+ 58279 /* "glUniform2i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58279 /* "glUniform2i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2I64VARBPROC
+epoxy_glUniform2i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58295 /* glUniform2i64vARB */);
+}
+
+static PFNGLUNIFORM2I64VNVPROC
+epoxy_glUniform2i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58313 /* "glUniform2i64vNV" */,
+ 58313 /* "glUniform2i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58313 /* "glUniform2i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IARBPROC
+epoxy_glUniform2iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58330 /* "glUniform2iARB" */,
+ 58250 /* "glUniform2i" */,
+ 58250 /* "glUniform2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58330 /* "glUniform2iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IVPROC
+epoxy_glUniform2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58345 /* "glUniform2iv" */,
+ 58345 /* "glUniform2iv" */,
+ 58358 /* "glUniform2ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58345 /* "glUniform2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IVARBPROC
+epoxy_glUniform2ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58358 /* "glUniform2ivARB" */,
+ 58345 /* "glUniform2iv" */,
+ 58345 /* "glUniform2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58358 /* "glUniform2ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIPROC
+epoxy_glUniform2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58374 /* "glUniform2ui" */,
+ 58374 /* "glUniform2ui" */,
+ 58459 /* "glUniform2uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58374 /* "glUniform2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UI64ARBPROC
+epoxy_glUniform2ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58387 /* glUniform2ui64ARB */);
+}
+
+static PFNGLUNIFORM2UI64NVPROC
+epoxy_glUniform2ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58405 /* "glUniform2ui64NV" */,
+ 58405 /* "glUniform2ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58405 /* "glUniform2ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UI64VARBPROC
+epoxy_glUniform2ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58422 /* glUniform2ui64vARB */);
+}
+
+static PFNGLUNIFORM2UI64VNVPROC
+epoxy_glUniform2ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58441 /* "glUniform2ui64vNV" */,
+ 58441 /* "glUniform2ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58441 /* "glUniform2ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIEXTPROC
+epoxy_glUniform2uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58459 /* "glUniform2uiEXT" */,
+ 58374 /* "glUniform2ui" */,
+ 58374 /* "glUniform2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58459 /* "glUniform2uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIVPROC
+epoxy_glUniform2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58475 /* "glUniform2uiv" */,
+ 58475 /* "glUniform2uiv" */,
+ 58489 /* "glUniform2uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58475 /* "glUniform2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIVEXTPROC
+epoxy_glUniform2uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58489 /* "glUniform2uivEXT" */,
+ 58475 /* "glUniform2uiv" */,
+ 58475 /* "glUniform2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58489 /* "glUniform2uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3DPROC
+epoxy_glUniform3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58506 /* "glUniform3d" */,
+ 58506 /* "glUniform3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58506 /* "glUniform3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3DVPROC
+epoxy_glUniform3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58518 /* "glUniform3dv" */,
+ 58518 /* "glUniform3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58518 /* "glUniform3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FPROC
+epoxy_glUniform3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58531 /* "glUniform3f" */,
+ 58531 /* "glUniform3f" */,
+ 58543 /* "glUniform3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58531 /* "glUniform3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FARBPROC
+epoxy_glUniform3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58543 /* "glUniform3fARB" */,
+ 58531 /* "glUniform3f" */,
+ 58531 /* "glUniform3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58543 /* "glUniform3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FVPROC
+epoxy_glUniform3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58558 /* "glUniform3fv" */,
+ 58558 /* "glUniform3fv" */,
+ 58571 /* "glUniform3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58558 /* "glUniform3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FVARBPROC
+epoxy_glUniform3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58571 /* "glUniform3fvARB" */,
+ 58558 /* "glUniform3fv" */,
+ 58558 /* "glUniform3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58571 /* "glUniform3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IPROC
+epoxy_glUniform3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58587 /* "glUniform3i" */,
+ 58587 /* "glUniform3i" */,
+ 58667 /* "glUniform3iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58587 /* "glUniform3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3I64ARBPROC
+epoxy_glUniform3i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58599 /* glUniform3i64ARB */);
+}
+
+static PFNGLUNIFORM3I64NVPROC
+epoxy_glUniform3i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58616 /* "glUniform3i64NV" */,
+ 58616 /* "glUniform3i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58616 /* "glUniform3i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3I64VARBPROC
+epoxy_glUniform3i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58632 /* glUniform3i64vARB */);
+}
+
+static PFNGLUNIFORM3I64VNVPROC
+epoxy_glUniform3i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58650 /* "glUniform3i64vNV" */,
+ 58650 /* "glUniform3i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58650 /* "glUniform3i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IARBPROC
+epoxy_glUniform3iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58667 /* "glUniform3iARB" */,
+ 58587 /* "glUniform3i" */,
+ 58587 /* "glUniform3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58667 /* "glUniform3iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IVPROC
+epoxy_glUniform3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58682 /* "glUniform3iv" */,
+ 58682 /* "glUniform3iv" */,
+ 58695 /* "glUniform3ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58682 /* "glUniform3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IVARBPROC
+epoxy_glUniform3ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58695 /* "glUniform3ivARB" */,
+ 58682 /* "glUniform3iv" */,
+ 58682 /* "glUniform3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58695 /* "glUniform3ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIPROC
+epoxy_glUniform3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58711 /* "glUniform3ui" */,
+ 58711 /* "glUniform3ui" */,
+ 58796 /* "glUniform3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58711 /* "glUniform3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UI64ARBPROC
+epoxy_glUniform3ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58724 /* glUniform3ui64ARB */);
+}
+
+static PFNGLUNIFORM3UI64NVPROC
+epoxy_glUniform3ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58742 /* "glUniform3ui64NV" */,
+ 58742 /* "glUniform3ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58742 /* "glUniform3ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UI64VARBPROC
+epoxy_glUniform3ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58759 /* glUniform3ui64vARB */);
+}
+
+static PFNGLUNIFORM3UI64VNVPROC
+epoxy_glUniform3ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58778 /* "glUniform3ui64vNV" */,
+ 58778 /* "glUniform3ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58778 /* "glUniform3ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIEXTPROC
+epoxy_glUniform3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58796 /* "glUniform3uiEXT" */,
+ 58711 /* "glUniform3ui" */,
+ 58711 /* "glUniform3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58796 /* "glUniform3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIVPROC
+epoxy_glUniform3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58812 /* "glUniform3uiv" */,
+ 58812 /* "glUniform3uiv" */,
+ 58826 /* "glUniform3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58812 /* "glUniform3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIVEXTPROC
+epoxy_glUniform3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58826 /* "glUniform3uivEXT" */,
+ 58812 /* "glUniform3uiv" */,
+ 58812 /* "glUniform3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58826 /* "glUniform3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4DPROC
+epoxy_glUniform4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58843 /* "glUniform4d" */,
+ 58843 /* "glUniform4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58843 /* "glUniform4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4DVPROC
+epoxy_glUniform4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58855 /* "glUniform4dv" */,
+ 58855 /* "glUniform4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58855 /* "glUniform4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FPROC
+epoxy_glUniform4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58868 /* "glUniform4f" */,
+ 58868 /* "glUniform4f" */,
+ 58880 /* "glUniform4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58868 /* "glUniform4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FARBPROC
+epoxy_glUniform4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58880 /* "glUniform4fARB" */,
+ 58868 /* "glUniform4f" */,
+ 58868 /* "glUniform4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58880 /* "glUniform4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FVPROC
+epoxy_glUniform4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58895 /* "glUniform4fv" */,
+ 58895 /* "glUniform4fv" */,
+ 58908 /* "glUniform4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58895 /* "glUniform4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FVARBPROC
+epoxy_glUniform4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58908 /* "glUniform4fvARB" */,
+ 58895 /* "glUniform4fv" */,
+ 58895 /* "glUniform4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58908 /* "glUniform4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IPROC
+epoxy_glUniform4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58924 /* "glUniform4i" */,
+ 58924 /* "glUniform4i" */,
+ 59004 /* "glUniform4iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58924 /* "glUniform4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4I64ARBPROC
+epoxy_glUniform4i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58936 /* glUniform4i64ARB */);
+}
+
+static PFNGLUNIFORM4I64NVPROC
+epoxy_glUniform4i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58953 /* "glUniform4i64NV" */,
+ 58953 /* "glUniform4i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58953 /* "glUniform4i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4I64VARBPROC
+epoxy_glUniform4i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58969 /* glUniform4i64vARB */);
+}
+
+static PFNGLUNIFORM4I64VNVPROC
+epoxy_glUniform4i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58987 /* "glUniform4i64vNV" */,
+ 58987 /* "glUniform4i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58987 /* "glUniform4i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IARBPROC
+epoxy_glUniform4iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59004 /* "glUniform4iARB" */,
+ 58924 /* "glUniform4i" */,
+ 58924 /* "glUniform4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59004 /* "glUniform4iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IVPROC
+epoxy_glUniform4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59019 /* "glUniform4iv" */,
+ 59019 /* "glUniform4iv" */,
+ 59032 /* "glUniform4ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59019 /* "glUniform4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IVARBPROC
+epoxy_glUniform4ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59032 /* "glUniform4ivARB" */,
+ 59019 /* "glUniform4iv" */,
+ 59019 /* "glUniform4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59032 /* "glUniform4ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIPROC
+epoxy_glUniform4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59048 /* "glUniform4ui" */,
+ 59048 /* "glUniform4ui" */,
+ 59133 /* "glUniform4uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59048 /* "glUniform4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UI64ARBPROC
+epoxy_glUniform4ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 59061 /* glUniform4ui64ARB */);
+}
+
+static PFNGLUNIFORM4UI64NVPROC
+epoxy_glUniform4ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59079 /* "glUniform4ui64NV" */,
+ 59079 /* "glUniform4ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59079 /* "glUniform4ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UI64VARBPROC
+epoxy_glUniform4ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 59096 /* glUniform4ui64vARB */);
+}
+
+static PFNGLUNIFORM4UI64VNVPROC
+epoxy_glUniform4ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59115 /* "glUniform4ui64vNV" */,
+ 59115 /* "glUniform4ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59115 /* "glUniform4ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIEXTPROC
+epoxy_glUniform4uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59133 /* "glUniform4uiEXT" */,
+ 59048 /* "glUniform4ui" */,
+ 59048 /* "glUniform4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59133 /* "glUniform4uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIVPROC
+epoxy_glUniform4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59149 /* "glUniform4uiv" */,
+ 59149 /* "glUniform4uiv" */,
+ 59163 /* "glUniform4uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59149 /* "glUniform4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIVEXTPROC
+epoxy_glUniform4uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59163 /* "glUniform4uivEXT" */,
+ 59149 /* "glUniform4uiv" */,
+ 59149 /* "glUniform4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59163 /* "glUniform4uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMBLOCKBINDINGPROC
+epoxy_glUniformBlockBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59180 /* "glUniformBlockBinding" */,
+ 59180 /* "glUniformBlockBinding" */,
+ 59180 /* "glUniformBlockBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59180 /* "glUniformBlockBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMBUFFEREXTPROC
+epoxy_glUniformBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_bindable_uniform, 59202 /* glUniformBufferEXT */);
+}
+
+static PFNGLUNIFORMHANDLEUI64ARBPROC
+epoxy_glUniformHandleui64ARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59221 /* "glUniformHandleui64ARB" */,
+ 59244 /* "glUniformHandleui64IMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59221 /* "glUniformHandleui64ARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64IMGPROC
+epoxy_glUniformHandleui64IMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59244 /* "glUniformHandleui64IMG" */,
+ 59221 /* "glUniformHandleui64ARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59244 /* "glUniformHandleui64IMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64NVPROC
+epoxy_glUniformHandleui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 59267 /* glUniformHandleui64NV */);
+}
+
+static PFNGLUNIFORMHANDLEUI64VARBPROC
+epoxy_glUniformHandleui64vARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59289 /* "glUniformHandleui64vARB" */,
+ 59313 /* "glUniformHandleui64vIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59289 /* "glUniformHandleui64vARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64VIMGPROC
+epoxy_glUniformHandleui64vIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59313 /* "glUniformHandleui64vIMG" */,
+ 59289 /* "glUniformHandleui64vARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59313 /* "glUniformHandleui64vIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64VNVPROC
+epoxy_glUniformHandleui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 59337 /* glUniformHandleui64vNV */);
+}
+
+static PFNGLUNIFORMMATRIX2DVPROC
+epoxy_glUniformMatrix2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59360 /* "glUniformMatrix2dv" */,
+ 59360 /* "glUniformMatrix2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59360 /* "glUniformMatrix2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2FVPROC
+epoxy_glUniformMatrix2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59379 /* "glUniformMatrix2fv" */,
+ 59379 /* "glUniformMatrix2fv" */,
+ 59398 /* "glUniformMatrix2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59379 /* "glUniformMatrix2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2FVARBPROC
+epoxy_glUniformMatrix2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59398 /* "glUniformMatrix2fvARB" */,
+ 59379 /* "glUniformMatrix2fv" */,
+ 59379 /* "glUniformMatrix2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59398 /* "glUniformMatrix2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X3DVPROC
+epoxy_glUniformMatrix2x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59420 /* "glUniformMatrix2x3dv" */,
+ 59420 /* "glUniformMatrix2x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59420 /* "glUniformMatrix2x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X3FVPROC
+epoxy_glUniformMatrix2x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59441 /* "glUniformMatrix2x3fv" */,
+ 59441 /* "glUniformMatrix2x3fv" */,
+ 59462 /* "glUniformMatrix2x3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59441 /* "glUniformMatrix2x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X3FVNVPROC
+epoxy_glUniformMatrix2x3fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59462 /* "glUniformMatrix2x3fvNV" */,
+ 59441 /* "glUniformMatrix2x3fv" */,
+ 59441 /* "glUniformMatrix2x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59462 /* "glUniformMatrix2x3fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X4DVPROC
+epoxy_glUniformMatrix2x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59485 /* "glUniformMatrix2x4dv" */,
+ 59485 /* "glUniformMatrix2x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59485 /* "glUniformMatrix2x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X4FVPROC
+epoxy_glUniformMatrix2x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59506 /* "glUniformMatrix2x4fv" */,
+ 59506 /* "glUniformMatrix2x4fv" */,
+ 59527 /* "glUniformMatrix2x4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59506 /* "glUniformMatrix2x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X4FVNVPROC
+epoxy_glUniformMatrix2x4fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59527 /* "glUniformMatrix2x4fvNV" */,
+ 59506 /* "glUniformMatrix2x4fv" */,
+ 59506 /* "glUniformMatrix2x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59527 /* "glUniformMatrix2x4fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3DVPROC
+epoxy_glUniformMatrix3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59550 /* "glUniformMatrix3dv" */,
+ 59550 /* "glUniformMatrix3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59550 /* "glUniformMatrix3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3FVPROC
+epoxy_glUniformMatrix3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59569 /* "glUniformMatrix3fv" */,
+ 59569 /* "glUniformMatrix3fv" */,
+ 59588 /* "glUniformMatrix3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59569 /* "glUniformMatrix3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3FVARBPROC
+epoxy_glUniformMatrix3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59588 /* "glUniformMatrix3fvARB" */,
+ 59569 /* "glUniformMatrix3fv" */,
+ 59569 /* "glUniformMatrix3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59588 /* "glUniformMatrix3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X2DVPROC
+epoxy_glUniformMatrix3x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59610 /* "glUniformMatrix3x2dv" */,
+ 59610 /* "glUniformMatrix3x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59610 /* "glUniformMatrix3x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X2FVPROC
+epoxy_glUniformMatrix3x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59631 /* "glUniformMatrix3x2fv" */,
+ 59631 /* "glUniformMatrix3x2fv" */,
+ 59652 /* "glUniformMatrix3x2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59631 /* "glUniformMatrix3x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X2FVNVPROC
+epoxy_glUniformMatrix3x2fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59652 /* "glUniformMatrix3x2fvNV" */,
+ 59631 /* "glUniformMatrix3x2fv" */,
+ 59631 /* "glUniformMatrix3x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59652 /* "glUniformMatrix3x2fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X4DVPROC
+epoxy_glUniformMatrix3x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59675 /* "glUniformMatrix3x4dv" */,
+ 59675 /* "glUniformMatrix3x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59675 /* "glUniformMatrix3x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X4FVPROC
+epoxy_glUniformMatrix3x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59696 /* "glUniformMatrix3x4fv" */,
+ 59696 /* "glUniformMatrix3x4fv" */,
+ 59717 /* "glUniformMatrix3x4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59696 /* "glUniformMatrix3x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X4FVNVPROC
+epoxy_glUniformMatrix3x4fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59717 /* "glUniformMatrix3x4fvNV" */,
+ 59696 /* "glUniformMatrix3x4fv" */,
+ 59696 /* "glUniformMatrix3x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59717 /* "glUniformMatrix3x4fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4DVPROC
+epoxy_glUniformMatrix4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59740 /* "glUniformMatrix4dv" */,
+ 59740 /* "glUniformMatrix4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59740 /* "glUniformMatrix4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4FVPROC
+epoxy_glUniformMatrix4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59759 /* "glUniformMatrix4fv" */,
+ 59759 /* "glUniformMatrix4fv" */,
+ 59778 /* "glUniformMatrix4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59759 /* "glUniformMatrix4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4FVARBPROC
+epoxy_glUniformMatrix4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59778 /* "glUniformMatrix4fvARB" */,
+ 59759 /* "glUniformMatrix4fv" */,
+ 59759 /* "glUniformMatrix4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59778 /* "glUniformMatrix4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X2DVPROC
+epoxy_glUniformMatrix4x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59800 /* "glUniformMatrix4x2dv" */,
+ 59800 /* "glUniformMatrix4x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59800 /* "glUniformMatrix4x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X2FVPROC
+epoxy_glUniformMatrix4x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59821 /* "glUniformMatrix4x2fv" */,
+ 59821 /* "glUniformMatrix4x2fv" */,
+ 59842 /* "glUniformMatrix4x2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59821 /* "glUniformMatrix4x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X2FVNVPROC
+epoxy_glUniformMatrix4x2fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59842 /* "glUniformMatrix4x2fvNV" */,
+ 59821 /* "glUniformMatrix4x2fv" */,
+ 59821 /* "glUniformMatrix4x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59842 /* "glUniformMatrix4x2fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X3DVPROC
+epoxy_glUniformMatrix4x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59865 /* "glUniformMatrix4x3dv" */,
+ 59865 /* "glUniformMatrix4x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59865 /* "glUniformMatrix4x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X3FVPROC
+epoxy_glUniformMatrix4x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59886 /* "glUniformMatrix4x3fv" */,
+ 59886 /* "glUniformMatrix4x3fv" */,
+ 59907 /* "glUniformMatrix4x3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59886 /* "glUniformMatrix4x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X3FVNVPROC
+epoxy_glUniformMatrix4x3fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59907 /* "glUniformMatrix4x3fvNV" */,
+ 59886 /* "glUniformMatrix4x3fv" */,
+ 59886 /* "glUniformMatrix4x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59907 /* "glUniformMatrix4x3fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMSUBROUTINESUIVPROC
+epoxy_glUniformSubroutinesuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59930 /* "glUniformSubroutinesuiv" */,
+ 59930 /* "glUniformSubroutinesuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59930 /* "glUniformSubroutinesuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMUI64NVPROC
+epoxy_glUniformui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 59954 /* glUniformui64NV */);
+}
+
+static PFNGLUNIFORMUI64VNVPROC
+epoxy_glUniformui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 59970 /* glUniformui64vNV */);
+}
+
+static PFNGLUNLOCKARRAYSEXTPROC
+epoxy_glUnlockArraysEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_compiled_vertex_array, 59987 /* glUnlockArraysEXT */);
+}
+
+static PFNGLUNMAPBUFFERPROC
+epoxy_glUnmapBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60005 /* "glUnmapBuffer" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60019 /* "glUnmapBufferARB" */,
+ 60036 /* "glUnmapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60005 /* "glUnmapBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPBUFFERARBPROC
+epoxy_glUnmapBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60019 /* "glUnmapBufferARB" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60036 /* "glUnmapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60019 /* "glUnmapBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPBUFFEROESPROC
+epoxy_glUnmapBufferOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60036 /* "glUnmapBufferOES" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60019 /* "glUnmapBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60036 /* "glUnmapBufferOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPNAMEDBUFFERPROC
+epoxy_glUnmapNamedBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60053 /* "glUnmapNamedBuffer" */,
+ 60053 /* "glUnmapNamedBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60053 /* "glUnmapNamedBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPNAMEDBUFFEREXTPROC
+epoxy_glUnmapNamedBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 60072 /* glUnmapNamedBufferEXT */);
+}
+
+static PFNGLUNMAPOBJECTBUFFERATIPROC
+epoxy_glUnmapObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_map_object_buffer, 60094 /* glUnmapObjectBufferATI */);
+}
+
+static PFNGLUNMAPTEXTURE2DINTELPROC
+epoxy_glUnmapTexture2DINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_map_texture, 60117 /* glUnmapTexture2DINTEL */);
+}
+
+static PFNGLUPDATEOBJECTBUFFERATIPROC
+epoxy_glUpdateObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 60139 /* glUpdateObjectBufferATI */);
+}
+
+static PFNGLUPLOADGPUMASKNVXPROC
+epoxy_glUploadGpuMaskNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 60163 /* glUploadGpuMaskNVX */);
+}
+
+static PFNGLUSEPROGRAMPROC
+epoxy_glUseProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60182 /* "glUseProgram" */,
+ 60182 /* "glUseProgram" */,
+ 60195 /* "glUseProgramObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60182 /* "glUseProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLUSEPROGRAMOBJECTARBPROC
+epoxy_glUseProgramObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60195 /* "glUseProgramObjectARB" */,
+ 60182 /* "glUseProgram" */,
+ 60182 /* "glUseProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60195 /* "glUseProgramObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUSEPROGRAMSTAGESPROC
+epoxy_glUseProgramStages_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60217 /* "glUseProgramStages" */,
+ 60217 /* "glUseProgramStages" */,
+ 60217 /* "glUseProgramStages" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60217 /* "glUseProgramStages" */,
+ providers, entrypoints);
+}
+
+static PFNGLUSEPROGRAMSTAGESEXTPROC
+epoxy_glUseProgramStagesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 60236 /* glUseProgramStagesEXT */);
+}
+
+static PFNGLUSESHADERPROGRAMEXTPROC
+epoxy_glUseShaderProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 60258 /* glUseShaderProgramEXT */);
+}
+
+static PFNGLVDPAUFININVPROC
+epoxy_glVDPAUFiniNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60280 /* glVDPAUFiniNV */);
+}
+
+static PFNGLVDPAUGETSURFACEIVNVPROC
+epoxy_glVDPAUGetSurfaceivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60294 /* glVDPAUGetSurfaceivNV */);
+}
+
+static PFNGLVDPAUINITNVPROC
+epoxy_glVDPAUInitNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60316 /* glVDPAUInitNV */);
+}
+
+static PFNGLVDPAUISSURFACENVPROC
+epoxy_glVDPAUIsSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60330 /* glVDPAUIsSurfaceNV */);
+}
+
+static PFNGLVDPAUMAPSURFACESNVPROC
+epoxy_glVDPAUMapSurfacesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60349 /* glVDPAUMapSurfacesNV */);
+}
+
+static PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC
+epoxy_glVDPAURegisterOutputSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60370 /* glVDPAURegisterOutputSurfaceNV */);
+}
+
+static PFNGLVDPAUREGISTERVIDEOSURFACENVPROC
+epoxy_glVDPAURegisterVideoSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60401 /* glVDPAURegisterVideoSurfaceNV */);
+}
+
+static PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC
+epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop2, 60431 /* glVDPAURegisterVideoSurfaceWithPictureStructureNV */);
+}
+
+static PFNGLVDPAUSURFACEACCESSNVPROC
+epoxy_glVDPAUSurfaceAccessNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60481 /* glVDPAUSurfaceAccessNV */);
+}
+
+static PFNGLVDPAUUNMAPSURFACESNVPROC
+epoxy_glVDPAUUnmapSurfacesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60504 /* glVDPAUUnmapSurfacesNV */);
+}
+
+static PFNGLVDPAUUNREGISTERSURFACENVPROC
+epoxy_glVDPAUUnregisterSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60527 /* glVDPAUUnregisterSurfaceNV */);
+}
+
+static PFNGLVALIDATEPROGRAMPROC
+epoxy_glValidateProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60554 /* "glValidateProgram" */,
+ 60554 /* "glValidateProgram" */,
+ 60572 /* "glValidateProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60554 /* "glValidateProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLVALIDATEPROGRAMARBPROC
+epoxy_glValidateProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60572 /* "glValidateProgramARB" */,
+ 60554 /* "glValidateProgram" */,
+ 60554 /* "glValidateProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60572 /* "glValidateProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVALIDATEPROGRAMPIPELINEPROC
+epoxy_glValidateProgramPipeline_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60593 /* "glValidateProgramPipeline" */,
+ 60593 /* "glValidateProgramPipeline" */,
+ 60593 /* "glValidateProgramPipeline" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60593 /* "glValidateProgramPipeline" */,
+ providers, entrypoints);
+}
+
+static PFNGLVALIDATEPROGRAMPIPELINEEXTPROC
+epoxy_glValidateProgramPipelineEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 60619 /* glValidateProgramPipelineEXT */);
+}
+
+static PFNGLVARIANTARRAYOBJECTATIPROC
+epoxy_glVariantArrayObjectATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 60648 /* glVariantArrayObjectATI */);
+}
+
+static PFNGLVARIANTPOINTEREXTPROC
+epoxy_glVariantPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60672 /* glVariantPointerEXT */);
+}
+
+static PFNGLVARIANTBVEXTPROC
+epoxy_glVariantbvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60692 /* glVariantbvEXT */);
+}
+
+static PFNGLVARIANTDVEXTPROC
+epoxy_glVariantdvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60707 /* glVariantdvEXT */);
+}
+
+static PFNGLVARIANTFVEXTPROC
+epoxy_glVariantfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60722 /* glVariantfvEXT */);
+}
+
+static PFNGLVARIANTIVEXTPROC
+epoxy_glVariantivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60737 /* glVariantivEXT */);
+}
+
+static PFNGLVARIANTSVEXTPROC
+epoxy_glVariantsvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60752 /* glVariantsvEXT */);
+}
+
+static PFNGLVARIANTUBVEXTPROC
+epoxy_glVariantubvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60767 /* glVariantubvEXT */);
+}
+
+static PFNGLVARIANTUIVEXTPROC
+epoxy_glVariantuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60783 /* glVariantuivEXT */);
+}
+
+static PFNGLVARIANTUSVEXTPROC
+epoxy_glVariantusvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60799 /* glVariantusvEXT */);
+}
+
+static PFNGLVERTEX2BOESPROC
+epoxy_glVertex2bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 60815 /* glVertex2bOES */);
+}
+
+static PFNGLVERTEX2BVOESPROC
+epoxy_glVertex2bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 60829 /* glVertex2bvOES */);
+}
+
+static PFNGLVERTEX2DPROC
+epoxy_glVertex2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60844 /* glVertex2d */);
+}
+
+static PFNGLVERTEX2DVPROC
+epoxy_glVertex2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60855 /* glVertex2dv */);
+}
+
+static PFNGLVERTEX2FPROC
+epoxy_glVertex2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60867 /* glVertex2f */);
+}
+
+static PFNGLVERTEX2FVPROC
+epoxy_glVertex2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60878 /* glVertex2fv */);
+}
+
+static PFNGLVERTEX2HNVPROC
+epoxy_glVertex2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 60890 /* glVertex2hNV */);
+}
+
+static PFNGLVERTEX2HVNVPROC
+epoxy_glVertex2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 60903 /* glVertex2hvNV */);
+}
+
+static PFNGLVERTEX2IPROC
+epoxy_glVertex2i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60917 /* glVertex2i */);
+}
+
+static PFNGLVERTEX2IVPROC
+epoxy_glVertex2iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60928 /* glVertex2iv */);
+}
+
+static PFNGLVERTEX2SPROC
+epoxy_glVertex2s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60940 /* glVertex2s */);
+}
+
+static PFNGLVERTEX2SVPROC
+epoxy_glVertex2sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60951 /* glVertex2sv */);
+}
+
+static PFNGLVERTEX2XOESPROC
+epoxy_glVertex2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 60963 /* glVertex2xOES */);
+}
+
+static PFNGLVERTEX2XVOESPROC
+epoxy_glVertex2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 60977 /* glVertex2xvOES */);
+}
+
+static PFNGLVERTEX3BOESPROC
+epoxy_glVertex3bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 60992 /* glVertex3bOES */);
+}
+
+static PFNGLVERTEX3BVOESPROC
+epoxy_glVertex3bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 61006 /* glVertex3bvOES */);
+}
+
+static PFNGLVERTEX3DPROC
+epoxy_glVertex3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61021 /* glVertex3d */);
+}
+
+static PFNGLVERTEX3DVPROC
+epoxy_glVertex3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61032 /* glVertex3dv */);
+}
+
+static PFNGLVERTEX3FPROC
+epoxy_glVertex3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61044 /* glVertex3f */);
+}
+
+static PFNGLVERTEX3FVPROC
+epoxy_glVertex3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61055 /* glVertex3fv */);
+}
+
+static PFNGLVERTEX3HNVPROC
+epoxy_glVertex3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61067 /* glVertex3hNV */);
+}
+
+static PFNGLVERTEX3HVNVPROC
+epoxy_glVertex3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61080 /* glVertex3hvNV */);
+}
+
+static PFNGLVERTEX3IPROC
+epoxy_glVertex3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61094 /* glVertex3i */);
+}
+
+static PFNGLVERTEX3IVPROC
+epoxy_glVertex3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61105 /* glVertex3iv */);
+}
+
+static PFNGLVERTEX3SPROC
+epoxy_glVertex3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61117 /* glVertex3s */);
+}
+
+static PFNGLVERTEX3SVPROC
+epoxy_glVertex3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61128 /* glVertex3sv */);
+}
+
+static PFNGLVERTEX3XOESPROC
+epoxy_glVertex3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61140 /* glVertex3xOES */);
+}
+
+static PFNGLVERTEX3XVOESPROC
+epoxy_glVertex3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61154 /* glVertex3xvOES */);
+}
+
+static PFNGLVERTEX4BOESPROC
+epoxy_glVertex4bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 61169 /* glVertex4bOES */);
+}
+
+static PFNGLVERTEX4BVOESPROC
+epoxy_glVertex4bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 61183 /* glVertex4bvOES */);
+}
+
+static PFNGLVERTEX4DPROC
+epoxy_glVertex4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61198 /* glVertex4d */);
+}
+
+static PFNGLVERTEX4DVPROC
+epoxy_glVertex4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61209 /* glVertex4dv */);
+}
+
+static PFNGLVERTEX4FPROC
+epoxy_glVertex4f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61221 /* glVertex4f */);
+}
+
+static PFNGLVERTEX4FVPROC
+epoxy_glVertex4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61232 /* glVertex4fv */);
+}
+
+static PFNGLVERTEX4HNVPROC
+epoxy_glVertex4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61244 /* glVertex4hNV */);
+}
+
+static PFNGLVERTEX4HVNVPROC
+epoxy_glVertex4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61257 /* glVertex4hvNV */);
+}
+
+static PFNGLVERTEX4IPROC
+epoxy_glVertex4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61271 /* glVertex4i */);
+}
+
+static PFNGLVERTEX4IVPROC
+epoxy_glVertex4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61282 /* glVertex4iv */);
+}
+
+static PFNGLVERTEX4SPROC
+epoxy_glVertex4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61294 /* glVertex4s */);
+}
+
+static PFNGLVERTEX4SVPROC
+epoxy_glVertex4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61305 /* glVertex4sv */);
+}
+
+static PFNGLVERTEX4XOESPROC
+epoxy_glVertex4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61317 /* glVertex4xOES */);
+}
+
+static PFNGLVERTEX4XVOESPROC
+epoxy_glVertex4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61331 /* glVertex4xvOES */);
+}
+
+static PFNGLVERTEXARRAYATTRIBBINDINGPROC
+epoxy_glVertexArrayAttribBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61346 /* "glVertexArrayAttribBinding" */,
+ 61346 /* "glVertexArrayAttribBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61346 /* "glVertexArrayAttribBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYATTRIBFORMATPROC
+epoxy_glVertexArrayAttribFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61373 /* "glVertexArrayAttribFormat" */,
+ 61373 /* "glVertexArrayAttribFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61373 /* "glVertexArrayAttribFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYATTRIBIFORMATPROC
+epoxy_glVertexArrayAttribIFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61399 /* "glVertexArrayAttribIFormat" */,
+ 61399 /* "glVertexArrayAttribIFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61399 /* "glVertexArrayAttribIFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYATTRIBLFORMATPROC
+epoxy_glVertexArrayAttribLFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61426 /* "glVertexArrayAttribLFormat" */,
+ 61426 /* "glVertexArrayAttribLFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61426 /* "glVertexArrayAttribLFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC
+epoxy_glVertexArrayBindVertexBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61453 /* glVertexArrayBindVertexBufferEXT */);
+}
+
+static PFNGLVERTEXARRAYBINDINGDIVISORPROC
+epoxy_glVertexArrayBindingDivisor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61486 /* "glVertexArrayBindingDivisor" */,
+ 61486 /* "glVertexArrayBindingDivisor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61486 /* "glVertexArrayBindingDivisor" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYCOLOROFFSETEXTPROC
+epoxy_glVertexArrayColorOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61514 /* glVertexArrayColorOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC
+epoxy_glVertexArrayEdgeFlagOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61542 /* glVertexArrayEdgeFlagOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYELEMENTBUFFERPROC
+epoxy_glVertexArrayElementBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61573 /* "glVertexArrayElementBuffer" */,
+ 61573 /* "glVertexArrayElementBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61573 /* "glVertexArrayElementBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC
+epoxy_glVertexArrayFogCoordOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61600 /* glVertexArrayFogCoordOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYINDEXOFFSETEXTPROC
+epoxy_glVertexArrayIndexOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61631 /* glVertexArrayIndexOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC
+epoxy_glVertexArrayMultiTexCoordOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61659 /* glVertexArrayMultiTexCoordOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYNORMALOFFSETEXTPROC
+epoxy_glVertexArrayNormalOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61695 /* glVertexArrayNormalOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYPARAMETERIAPPLEPROC
+epoxy_glVertexArrayParameteriAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_array_range, 61724 /* glVertexArrayParameteriAPPLE */);
+}
+
+static PFNGLVERTEXARRAYRANGEAPPLEPROC
+epoxy_glVertexArrayRangeAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_array_range, 61753 /* glVertexArrayRangeAPPLE */);
+}
+
+static PFNGLVERTEXARRAYRANGENVPROC
+epoxy_glVertexArrayRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_array_range, 61777 /* glVertexArrayRangeNV */);
+}
+
+static PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC
+epoxy_glVertexArraySecondaryColorOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61798 /* glVertexArraySecondaryColorOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC
+epoxy_glVertexArrayTexCoordOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61835 /* glVertexArrayTexCoordOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC
+epoxy_glVertexArrayVertexAttribBindingEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61866 /* glVertexArrayVertexAttribBindingEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC
+epoxy_glVertexArrayVertexAttribDivisorEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61902 /* glVertexArrayVertexAttribDivisorEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC
+epoxy_glVertexArrayVertexAttribFormatEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61938 /* glVertexArrayVertexAttribFormatEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC
+epoxy_glVertexArrayVertexAttribIFormatEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61973 /* glVertexArrayVertexAttribIFormatEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC
+epoxy_glVertexArrayVertexAttribIOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62009 /* glVertexArrayVertexAttribIOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC
+epoxy_glVertexArrayVertexAttribLFormatEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62045 /* glVertexArrayVertexAttribLFormatEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC
+epoxy_glVertexArrayVertexAttribLOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62081 /* glVertexArrayVertexAttribLOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC
+epoxy_glVertexArrayVertexAttribOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62117 /* glVertexArrayVertexAttribOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC
+epoxy_glVertexArrayVertexBindingDivisorEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62152 /* glVertexArrayVertexBindingDivisorEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXBUFFERPROC
+epoxy_glVertexArrayVertexBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62189 /* "glVertexArrayVertexBuffer" */,
+ 62189 /* "glVertexArrayVertexBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62189 /* "glVertexArrayVertexBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYVERTEXBUFFERSPROC
+epoxy_glVertexArrayVertexBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62215 /* "glVertexArrayVertexBuffers" */,
+ 62215 /* "glVertexArrayVertexBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62215 /* "glVertexArrayVertexBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC
+epoxy_glVertexArrayVertexOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62242 /* glVertexArrayVertexOffsetEXT */);
+}
+
+static PFNGLVERTEXATTRIB1DPROC
+epoxy_glVertexAttrib1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62271 /* "glVertexAttrib1d" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62308 /* "glVertexAttrib1dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62271 /* "glVertexAttrib1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DARBPROC
+epoxy_glVertexAttrib1dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62271 /* "glVertexAttrib1d" */,
+ 62308 /* "glVertexAttrib1dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62288 /* "glVertexAttrib1dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DNVPROC
+epoxy_glVertexAttrib1dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62308 /* "glVertexAttrib1dNV" */,
+ 62271 /* "glVertexAttrib1d" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62308 /* "glVertexAttrib1dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DVPROC
+epoxy_glVertexAttrib1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62327 /* "glVertexAttrib1dv" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62366 /* "glVertexAttrib1dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62327 /* "glVertexAttrib1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DVARBPROC
+epoxy_glVertexAttrib1dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62327 /* "glVertexAttrib1dv" */,
+ 62366 /* "glVertexAttrib1dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62345 /* "glVertexAttrib1dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DVNVPROC
+epoxy_glVertexAttrib1dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62366 /* "glVertexAttrib1dvNV" */,
+ 62327 /* "glVertexAttrib1dv" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62366 /* "glVertexAttrib1dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FPROC
+epoxy_glVertexAttrib1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62386 /* "glVertexAttrib1f" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62423 /* "glVertexAttrib1fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62386 /* "glVertexAttrib1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FARBPROC
+epoxy_glVertexAttrib1fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62423 /* "glVertexAttrib1fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62403 /* "glVertexAttrib1fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FNVPROC
+epoxy_glVertexAttrib1fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62423 /* "glVertexAttrib1fNV" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62423 /* "glVertexAttrib1fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FVPROC
+epoxy_glVertexAttrib1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62442 /* "glVertexAttrib1fv" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62481 /* "glVertexAttrib1fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62442 /* "glVertexAttrib1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FVARBPROC
+epoxy_glVertexAttrib1fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62481 /* "glVertexAttrib1fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62460 /* "glVertexAttrib1fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FVNVPROC
+epoxy_glVertexAttrib1fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62481 /* "glVertexAttrib1fvNV" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62481 /* "glVertexAttrib1fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1HNVPROC
+epoxy_glVertexAttrib1hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62501 /* glVertexAttrib1hNV */);
+}
+
+static PFNGLVERTEXATTRIB1HVNVPROC
+epoxy_glVertexAttrib1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62520 /* glVertexAttrib1hvNV */);
+}
+
+static PFNGLVERTEXATTRIB1SPROC
+epoxy_glVertexAttrib1s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62540 /* "glVertexAttrib1s" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62577 /* "glVertexAttrib1sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62540 /* "glVertexAttrib1s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SARBPROC
+epoxy_glVertexAttrib1sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62540 /* "glVertexAttrib1s" */,
+ 62577 /* "glVertexAttrib1sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62557 /* "glVertexAttrib1sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SNVPROC
+epoxy_glVertexAttrib1sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62577 /* "glVertexAttrib1sNV" */,
+ 62540 /* "glVertexAttrib1s" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62577 /* "glVertexAttrib1sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SVPROC
+epoxy_glVertexAttrib1sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62596 /* "glVertexAttrib1sv" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62635 /* "glVertexAttrib1svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62596 /* "glVertexAttrib1sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SVARBPROC
+epoxy_glVertexAttrib1svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62596 /* "glVertexAttrib1sv" */,
+ 62635 /* "glVertexAttrib1svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62614 /* "glVertexAttrib1svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SVNVPROC
+epoxy_glVertexAttrib1svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62635 /* "glVertexAttrib1svNV" */,
+ 62596 /* "glVertexAttrib1sv" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62635 /* "glVertexAttrib1svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DPROC
+epoxy_glVertexAttrib2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62655 /* "glVertexAttrib2d" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62692 /* "glVertexAttrib2dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62655 /* "glVertexAttrib2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DARBPROC
+epoxy_glVertexAttrib2dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62655 /* "glVertexAttrib2d" */,
+ 62692 /* "glVertexAttrib2dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62672 /* "glVertexAttrib2dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DNVPROC
+epoxy_glVertexAttrib2dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62692 /* "glVertexAttrib2dNV" */,
+ 62655 /* "glVertexAttrib2d" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62692 /* "glVertexAttrib2dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DVPROC
+epoxy_glVertexAttrib2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62711 /* "glVertexAttrib2dv" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62750 /* "glVertexAttrib2dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62711 /* "glVertexAttrib2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DVARBPROC
+epoxy_glVertexAttrib2dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62711 /* "glVertexAttrib2dv" */,
+ 62750 /* "glVertexAttrib2dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62729 /* "glVertexAttrib2dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DVNVPROC
+epoxy_glVertexAttrib2dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62750 /* "glVertexAttrib2dvNV" */,
+ 62711 /* "glVertexAttrib2dv" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62750 /* "glVertexAttrib2dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FPROC
+epoxy_glVertexAttrib2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62770 /* "glVertexAttrib2f" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62807 /* "glVertexAttrib2fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62770 /* "glVertexAttrib2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FARBPROC
+epoxy_glVertexAttrib2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62807 /* "glVertexAttrib2fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62787 /* "glVertexAttrib2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FNVPROC
+epoxy_glVertexAttrib2fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62807 /* "glVertexAttrib2fNV" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62807 /* "glVertexAttrib2fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FVPROC
+epoxy_glVertexAttrib2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62826 /* "glVertexAttrib2fv" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62865 /* "glVertexAttrib2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62826 /* "glVertexAttrib2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FVARBPROC
+epoxy_glVertexAttrib2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62865 /* "glVertexAttrib2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62844 /* "glVertexAttrib2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FVNVPROC
+epoxy_glVertexAttrib2fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62865 /* "glVertexAttrib2fvNV" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62865 /* "glVertexAttrib2fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2HNVPROC
+epoxy_glVertexAttrib2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62885 /* glVertexAttrib2hNV */);
+}
+
+static PFNGLVERTEXATTRIB2HVNVPROC
+epoxy_glVertexAttrib2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62904 /* glVertexAttrib2hvNV */);
+}
+
+static PFNGLVERTEXATTRIB2SPROC
+epoxy_glVertexAttrib2s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62924 /* "glVertexAttrib2s" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62961 /* "glVertexAttrib2sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62924 /* "glVertexAttrib2s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SARBPROC
+epoxy_glVertexAttrib2sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62924 /* "glVertexAttrib2s" */,
+ 62961 /* "glVertexAttrib2sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62941 /* "glVertexAttrib2sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SNVPROC
+epoxy_glVertexAttrib2sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62961 /* "glVertexAttrib2sNV" */,
+ 62924 /* "glVertexAttrib2s" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62961 /* "glVertexAttrib2sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SVPROC
+epoxy_glVertexAttrib2sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62980 /* "glVertexAttrib2sv" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 63019 /* "glVertexAttrib2svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62980 /* "glVertexAttrib2sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SVARBPROC
+epoxy_glVertexAttrib2svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62980 /* "glVertexAttrib2sv" */,
+ 63019 /* "glVertexAttrib2svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62998 /* "glVertexAttrib2svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SVNVPROC
+epoxy_glVertexAttrib2svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63019 /* "glVertexAttrib2svNV" */,
+ 62980 /* "glVertexAttrib2sv" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63019 /* "glVertexAttrib2svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DPROC
+epoxy_glVertexAttrib3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63039 /* "glVertexAttrib3d" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63076 /* "glVertexAttrib3dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63039 /* "glVertexAttrib3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DARBPROC
+epoxy_glVertexAttrib3dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63039 /* "glVertexAttrib3d" */,
+ 63076 /* "glVertexAttrib3dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63056 /* "glVertexAttrib3dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DNVPROC
+epoxy_glVertexAttrib3dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63076 /* "glVertexAttrib3dNV" */,
+ 63039 /* "glVertexAttrib3d" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63076 /* "glVertexAttrib3dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DVPROC
+epoxy_glVertexAttrib3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63095 /* "glVertexAttrib3dv" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63134 /* "glVertexAttrib3dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63095 /* "glVertexAttrib3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DVARBPROC
+epoxy_glVertexAttrib3dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63095 /* "glVertexAttrib3dv" */,
+ 63134 /* "glVertexAttrib3dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63113 /* "glVertexAttrib3dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DVNVPROC
+epoxy_glVertexAttrib3dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63134 /* "glVertexAttrib3dvNV" */,
+ 63095 /* "glVertexAttrib3dv" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63134 /* "glVertexAttrib3dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FPROC
+epoxy_glVertexAttrib3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63154 /* "glVertexAttrib3f" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63191 /* "glVertexAttrib3fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63154 /* "glVertexAttrib3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FARBPROC
+epoxy_glVertexAttrib3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63191 /* "glVertexAttrib3fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63171 /* "glVertexAttrib3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FNVPROC
+epoxy_glVertexAttrib3fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63191 /* "glVertexAttrib3fNV" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63191 /* "glVertexAttrib3fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FVPROC
+epoxy_glVertexAttrib3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63210 /* "glVertexAttrib3fv" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63249 /* "glVertexAttrib3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63210 /* "glVertexAttrib3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FVARBPROC
+epoxy_glVertexAttrib3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63249 /* "glVertexAttrib3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63228 /* "glVertexAttrib3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FVNVPROC
+epoxy_glVertexAttrib3fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63249 /* "glVertexAttrib3fvNV" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63249 /* "glVertexAttrib3fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3HNVPROC
+epoxy_glVertexAttrib3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 63269 /* glVertexAttrib3hNV */);
+}
+
+static PFNGLVERTEXATTRIB3HVNVPROC
+epoxy_glVertexAttrib3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 63288 /* glVertexAttrib3hvNV */);
+}
+
+static PFNGLVERTEXATTRIB3SPROC
+epoxy_glVertexAttrib3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63308 /* "glVertexAttrib3s" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63345 /* "glVertexAttrib3sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63308 /* "glVertexAttrib3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SARBPROC
+epoxy_glVertexAttrib3sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63308 /* "glVertexAttrib3s" */,
+ 63345 /* "glVertexAttrib3sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63325 /* "glVertexAttrib3sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SNVPROC
+epoxy_glVertexAttrib3sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63345 /* "glVertexAttrib3sNV" */,
+ 63308 /* "glVertexAttrib3s" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63345 /* "glVertexAttrib3sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SVPROC
+epoxy_glVertexAttrib3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63364 /* "glVertexAttrib3sv" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63403 /* "glVertexAttrib3svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63364 /* "glVertexAttrib3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SVARBPROC
+epoxy_glVertexAttrib3svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63364 /* "glVertexAttrib3sv" */,
+ 63403 /* "glVertexAttrib3svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63382 /* "glVertexAttrib3svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SVNVPROC
+epoxy_glVertexAttrib3svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63403 /* "glVertexAttrib3svNV" */,
+ 63364 /* "glVertexAttrib3sv" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63403 /* "glVertexAttrib3svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NBVPROC
+epoxy_glVertexAttrib4Nbv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63423 /* "glVertexAttrib4Nbv" */,
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63423 /* "glVertexAttrib4Nbv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NBVARBPROC
+epoxy_glVertexAttrib4NbvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ 63423 /* "glVertexAttrib4Nbv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63442 /* "glVertexAttrib4NbvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NIVPROC
+epoxy_glVertexAttrib4Niv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63464 /* "glVertexAttrib4Niv" */,
+ 63483 /* "glVertexAttrib4NivARB" */,
+ 63483 /* "glVertexAttrib4NivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63464 /* "glVertexAttrib4Niv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NIVARBPROC
+epoxy_glVertexAttrib4NivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63483 /* "glVertexAttrib4NivARB" */,
+ 63483 /* "glVertexAttrib4NivARB" */,
+ 63464 /* "glVertexAttrib4Niv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63483 /* "glVertexAttrib4NivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NSVPROC
+epoxy_glVertexAttrib4Nsv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63505 /* "glVertexAttrib4Nsv" */,
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63505 /* "glVertexAttrib4Nsv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NSVARBPROC
+epoxy_glVertexAttrib4NsvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ 63505 /* "glVertexAttrib4Nsv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63524 /* "glVertexAttrib4NsvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBPROC
+epoxy_glVertexAttrib4Nub_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63546 /* "glVertexAttrib4Nub" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 64178 /* "glVertexAttrib4ubNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63546 /* "glVertexAttrib4Nub" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBARBPROC
+epoxy_glVertexAttrib4NubARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63546 /* "glVertexAttrib4Nub" */,
+ 64178 /* "glVertexAttrib4ubNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63565 /* "glVertexAttrib4NubARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBVPROC
+epoxy_glVertexAttrib4Nubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63587 /* "glVertexAttrib4Nubv" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 64239 /* "glVertexAttrib4ubvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63587 /* "glVertexAttrib4Nubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBVARBPROC
+epoxy_glVertexAttrib4NubvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63587 /* "glVertexAttrib4Nubv" */,
+ 64239 /* "glVertexAttrib4ubvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63607 /* "glVertexAttrib4NubvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUIVPROC
+epoxy_glVertexAttrib4Nuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63630 /* "glVertexAttrib4Nuiv" */,
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63630 /* "glVertexAttrib4Nuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUIVARBPROC
+epoxy_glVertexAttrib4NuivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ 63630 /* "glVertexAttrib4Nuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63650 /* "glVertexAttrib4NuivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUSVPROC
+epoxy_glVertexAttrib4Nusv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63673 /* "glVertexAttrib4Nusv" */,
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63673 /* "glVertexAttrib4Nusv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUSVARBPROC
+epoxy_glVertexAttrib4NusvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ 63673 /* "glVertexAttrib4Nusv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63693 /* "glVertexAttrib4NusvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4BVPROC
+epoxy_glVertexAttrib4bv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63716 /* "glVertexAttrib4bv" */,
+ 63734 /* "glVertexAttrib4bvARB" */,
+ 63734 /* "glVertexAttrib4bvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63716 /* "glVertexAttrib4bv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4BVARBPROC
+epoxy_glVertexAttrib4bvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63734 /* "glVertexAttrib4bvARB" */,
+ 63734 /* "glVertexAttrib4bvARB" */,
+ 63716 /* "glVertexAttrib4bv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63734 /* "glVertexAttrib4bvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DPROC
+epoxy_glVertexAttrib4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63755 /* "glVertexAttrib4d" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63792 /* "glVertexAttrib4dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63755 /* "glVertexAttrib4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DARBPROC
+epoxy_glVertexAttrib4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63755 /* "glVertexAttrib4d" */,
+ 63792 /* "glVertexAttrib4dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63772 /* "glVertexAttrib4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DNVPROC
+epoxy_glVertexAttrib4dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63792 /* "glVertexAttrib4dNV" */,
+ 63755 /* "glVertexAttrib4d" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63792 /* "glVertexAttrib4dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DVPROC
+epoxy_glVertexAttrib4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63811 /* "glVertexAttrib4dv" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63850 /* "glVertexAttrib4dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63811 /* "glVertexAttrib4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DVARBPROC
+epoxy_glVertexAttrib4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63811 /* "glVertexAttrib4dv" */,
+ 63850 /* "glVertexAttrib4dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63829 /* "glVertexAttrib4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DVNVPROC
+epoxy_glVertexAttrib4dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63850 /* "glVertexAttrib4dvNV" */,
+ 63811 /* "glVertexAttrib4dv" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63850 /* "glVertexAttrib4dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FPROC
+epoxy_glVertexAttrib4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63870 /* "glVertexAttrib4f" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63907 /* "glVertexAttrib4fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63870 /* "glVertexAttrib4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FARBPROC
+epoxy_glVertexAttrib4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63907 /* "glVertexAttrib4fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63887 /* "glVertexAttrib4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FNVPROC
+epoxy_glVertexAttrib4fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63907 /* "glVertexAttrib4fNV" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63907 /* "glVertexAttrib4fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FVPROC
+epoxy_glVertexAttrib4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63926 /* "glVertexAttrib4fv" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63965 /* "glVertexAttrib4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63926 /* "glVertexAttrib4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FVARBPROC
+epoxy_glVertexAttrib4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63965 /* "glVertexAttrib4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63944 /* "glVertexAttrib4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FVNVPROC
+epoxy_glVertexAttrib4fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63965 /* "glVertexAttrib4fvNV" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63965 /* "glVertexAttrib4fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4HNVPROC
+epoxy_glVertexAttrib4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 63985 /* glVertexAttrib4hNV */);
+}
+
+static PFNGLVERTEXATTRIB4HVNVPROC
+epoxy_glVertexAttrib4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 64004 /* glVertexAttrib4hvNV */);
+}
+
+static PFNGLVERTEXATTRIB4IVPROC
+epoxy_glVertexAttrib4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64024 /* "glVertexAttrib4iv" */,
+ 64042 /* "glVertexAttrib4ivARB" */,
+ 64042 /* "glVertexAttrib4ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64024 /* "glVertexAttrib4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4IVARBPROC
+epoxy_glVertexAttrib4ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64042 /* "glVertexAttrib4ivARB" */,
+ 64042 /* "glVertexAttrib4ivARB" */,
+ 64024 /* "glVertexAttrib4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64042 /* "glVertexAttrib4ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SPROC
+epoxy_glVertexAttrib4s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64063 /* "glVertexAttrib4s" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64100 /* "glVertexAttrib4sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64063 /* "glVertexAttrib4s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SARBPROC
+epoxy_glVertexAttrib4sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64063 /* "glVertexAttrib4s" */,
+ 64100 /* "glVertexAttrib4sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64080 /* "glVertexAttrib4sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SNVPROC
+epoxy_glVertexAttrib4sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64100 /* "glVertexAttrib4sNV" */,
+ 64063 /* "glVertexAttrib4s" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64100 /* "glVertexAttrib4sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SVPROC
+epoxy_glVertexAttrib4sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64119 /* "glVertexAttrib4sv" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64158 /* "glVertexAttrib4svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64119 /* "glVertexAttrib4sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SVARBPROC
+epoxy_glVertexAttrib4svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64119 /* "glVertexAttrib4sv" */,
+ 64158 /* "glVertexAttrib4svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64137 /* "glVertexAttrib4svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SVNVPROC
+epoxy_glVertexAttrib4svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64158 /* "glVertexAttrib4svNV" */,
+ 64119 /* "glVertexAttrib4sv" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64158 /* "glVertexAttrib4svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBNVPROC
+epoxy_glVertexAttrib4ubNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64178 /* "glVertexAttrib4ubNV" */,
+ 63546 /* "glVertexAttrib4Nub" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64178 /* "glVertexAttrib4ubNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBVPROC
+epoxy_glVertexAttrib4ubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64198 /* "glVertexAttrib4ubv" */,
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64198 /* "glVertexAttrib4ubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBVARBPROC
+epoxy_glVertexAttrib4ubvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ 64198 /* "glVertexAttrib4ubv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64217 /* "glVertexAttrib4ubvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBVNVPROC
+epoxy_glVertexAttrib4ubvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64239 /* "glVertexAttrib4ubvNV" */,
+ 63587 /* "glVertexAttrib4Nubv" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64239 /* "glVertexAttrib4ubvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UIVPROC
+epoxy_glVertexAttrib4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64260 /* "glVertexAttrib4uiv" */,
+ 64279 /* "glVertexAttrib4uivARB" */,
+ 64279 /* "glVertexAttrib4uivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64260 /* "glVertexAttrib4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UIVARBPROC
+epoxy_glVertexAttrib4uivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64279 /* "glVertexAttrib4uivARB" */,
+ 64279 /* "glVertexAttrib4uivARB" */,
+ 64260 /* "glVertexAttrib4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64279 /* "glVertexAttrib4uivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4USVPROC
+epoxy_glVertexAttrib4usv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64301 /* "glVertexAttrib4usv" */,
+ 64320 /* "glVertexAttrib4usvARB" */,
+ 64320 /* "glVertexAttrib4usvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64301 /* "glVertexAttrib4usv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4USVARBPROC
+epoxy_glVertexAttrib4usvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64320 /* "glVertexAttrib4usvARB" */,
+ 64320 /* "glVertexAttrib4usvARB" */,
+ 64301 /* "glVertexAttrib4usv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64320 /* "glVertexAttrib4usvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBARRAYOBJECTATIPROC
+epoxy_glVertexAttribArrayObjectATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_attrib_array_object, 64342 /* glVertexAttribArrayObjectATI */);
+}
+
+static PFNGLVERTEXATTRIBBINDINGPROC
+epoxy_glVertexAttribBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64371 /* "glVertexAttribBinding" */,
+ 64371 /* "glVertexAttribBinding" */,
+ 64371 /* "glVertexAttribBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64371 /* "glVertexAttribBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORPROC
+epoxy_glVertexAttribDivisor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64393 /* "glVertexAttribDivisor" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORANGLEPROC
+epoxy_glVertexAttribDivisorANGLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64415 /* "glVertexAttribDivisorANGLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORARBPROC
+epoxy_glVertexAttribDivisorARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64442 /* "glVertexAttribDivisorARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISOREXTPROC
+epoxy_glVertexAttribDivisorEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64467 /* "glVertexAttribDivisorEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORNVPROC
+epoxy_glVertexAttribDivisorNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64492 /* "glVertexAttribDivisorNV" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64492 /* "glVertexAttribDivisorNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBFORMATPROC
+epoxy_glVertexAttribFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64516 /* "glVertexAttribFormat" */,
+ 64516 /* "glVertexAttribFormat" */,
+ 64516 /* "glVertexAttribFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64516 /* "glVertexAttribFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBFORMATNVPROC
+epoxy_glVertexAttribFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 64537 /* glVertexAttribFormatNV */);
+}
+
+static PFNGLVERTEXATTRIBI1IPROC
+epoxy_glVertexAttribI1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64560 /* "glVertexAttribI1i" */,
+ 64578 /* "glVertexAttribI1iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64560 /* "glVertexAttribI1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1IEXTPROC
+epoxy_glVertexAttribI1iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64578 /* "glVertexAttribI1iEXT" */,
+ 64560 /* "glVertexAttribI1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64578 /* "glVertexAttribI1iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1IVPROC
+epoxy_glVertexAttribI1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64599 /* "glVertexAttribI1iv" */,
+ 64618 /* "glVertexAttribI1ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64599 /* "glVertexAttribI1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1IVEXTPROC
+epoxy_glVertexAttribI1ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64618 /* "glVertexAttribI1ivEXT" */,
+ 64599 /* "glVertexAttribI1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64618 /* "glVertexAttribI1ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIPROC
+epoxy_glVertexAttribI1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64640 /* "glVertexAttribI1ui" */,
+ 64659 /* "glVertexAttribI1uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64640 /* "glVertexAttribI1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIEXTPROC
+epoxy_glVertexAttribI1uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64659 /* "glVertexAttribI1uiEXT" */,
+ 64640 /* "glVertexAttribI1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64659 /* "glVertexAttribI1uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIVPROC
+epoxy_glVertexAttribI1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64681 /* "glVertexAttribI1uiv" */,
+ 64701 /* "glVertexAttribI1uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64681 /* "glVertexAttribI1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIVEXTPROC
+epoxy_glVertexAttribI1uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64701 /* "glVertexAttribI1uivEXT" */,
+ 64681 /* "glVertexAttribI1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64701 /* "glVertexAttribI1uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IPROC
+epoxy_glVertexAttribI2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64724 /* "glVertexAttribI2i" */,
+ 64742 /* "glVertexAttribI2iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64724 /* "glVertexAttribI2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IEXTPROC
+epoxy_glVertexAttribI2iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64742 /* "glVertexAttribI2iEXT" */,
+ 64724 /* "glVertexAttribI2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64742 /* "glVertexAttribI2iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IVPROC
+epoxy_glVertexAttribI2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64763 /* "glVertexAttribI2iv" */,
+ 64782 /* "glVertexAttribI2ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64763 /* "glVertexAttribI2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IVEXTPROC
+epoxy_glVertexAttribI2ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64782 /* "glVertexAttribI2ivEXT" */,
+ 64763 /* "glVertexAttribI2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64782 /* "glVertexAttribI2ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIPROC
+epoxy_glVertexAttribI2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64804 /* "glVertexAttribI2ui" */,
+ 64823 /* "glVertexAttribI2uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64804 /* "glVertexAttribI2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIEXTPROC
+epoxy_glVertexAttribI2uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64823 /* "glVertexAttribI2uiEXT" */,
+ 64804 /* "glVertexAttribI2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64823 /* "glVertexAttribI2uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIVPROC
+epoxy_glVertexAttribI2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64845 /* "glVertexAttribI2uiv" */,
+ 64865 /* "glVertexAttribI2uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64845 /* "glVertexAttribI2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIVEXTPROC
+epoxy_glVertexAttribI2uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64865 /* "glVertexAttribI2uivEXT" */,
+ 64845 /* "glVertexAttribI2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64865 /* "glVertexAttribI2uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IPROC
+epoxy_glVertexAttribI3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64888 /* "glVertexAttribI3i" */,
+ 64906 /* "glVertexAttribI3iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64888 /* "glVertexAttribI3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IEXTPROC
+epoxy_glVertexAttribI3iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64906 /* "glVertexAttribI3iEXT" */,
+ 64888 /* "glVertexAttribI3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64906 /* "glVertexAttribI3iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IVPROC
+epoxy_glVertexAttribI3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64927 /* "glVertexAttribI3iv" */,
+ 64946 /* "glVertexAttribI3ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64927 /* "glVertexAttribI3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IVEXTPROC
+epoxy_glVertexAttribI3ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64946 /* "glVertexAttribI3ivEXT" */,
+ 64927 /* "glVertexAttribI3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64946 /* "glVertexAttribI3ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIPROC
+epoxy_glVertexAttribI3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64968 /* "glVertexAttribI3ui" */,
+ 64987 /* "glVertexAttribI3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64968 /* "glVertexAttribI3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIEXTPROC
+epoxy_glVertexAttribI3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64987 /* "glVertexAttribI3uiEXT" */,
+ 64968 /* "glVertexAttribI3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64987 /* "glVertexAttribI3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIVPROC
+epoxy_glVertexAttribI3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65009 /* "glVertexAttribI3uiv" */,
+ 65029 /* "glVertexAttribI3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65009 /* "glVertexAttribI3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIVEXTPROC
+epoxy_glVertexAttribI3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65029 /* "glVertexAttribI3uivEXT" */,
+ 65009 /* "glVertexAttribI3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65029 /* "glVertexAttribI3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4BVPROC
+epoxy_glVertexAttribI4bv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65052 /* "glVertexAttribI4bv" */,
+ 65071 /* "glVertexAttribI4bvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65052 /* "glVertexAttribI4bv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4BVEXTPROC
+epoxy_glVertexAttribI4bvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65071 /* "glVertexAttribI4bvEXT" */,
+ 65052 /* "glVertexAttribI4bv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65071 /* "glVertexAttribI4bvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IPROC
+epoxy_glVertexAttribI4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65093 /* "glVertexAttribI4i" */,
+ 65093 /* "glVertexAttribI4i" */,
+ 65111 /* "glVertexAttribI4iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65093 /* "glVertexAttribI4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IEXTPROC
+epoxy_glVertexAttribI4iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65111 /* "glVertexAttribI4iEXT" */,
+ 65093 /* "glVertexAttribI4i" */,
+ 65093 /* "glVertexAttribI4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65111 /* "glVertexAttribI4iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IVPROC
+epoxy_glVertexAttribI4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65132 /* "glVertexAttribI4iv" */,
+ 65132 /* "glVertexAttribI4iv" */,
+ 65151 /* "glVertexAttribI4ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65132 /* "glVertexAttribI4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IVEXTPROC
+epoxy_glVertexAttribI4ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65151 /* "glVertexAttribI4ivEXT" */,
+ 65132 /* "glVertexAttribI4iv" */,
+ 65132 /* "glVertexAttribI4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65151 /* "glVertexAttribI4ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4SVPROC
+epoxy_glVertexAttribI4sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65173 /* "glVertexAttribI4sv" */,
+ 65192 /* "glVertexAttribI4svEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65173 /* "glVertexAttribI4sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4SVEXTPROC
+epoxy_glVertexAttribI4svEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65192 /* "glVertexAttribI4svEXT" */,
+ 65173 /* "glVertexAttribI4sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65192 /* "glVertexAttribI4svEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UBVPROC
+epoxy_glVertexAttribI4ubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65214 /* "glVertexAttribI4ubv" */,
+ 65234 /* "glVertexAttribI4ubvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65214 /* "glVertexAttribI4ubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UBVEXTPROC
+epoxy_glVertexAttribI4ubvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65234 /* "glVertexAttribI4ubvEXT" */,
+ 65214 /* "glVertexAttribI4ubv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65234 /* "glVertexAttribI4ubvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIPROC
+epoxy_glVertexAttribI4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65257 /* "glVertexAttribI4ui" */,
+ 65257 /* "glVertexAttribI4ui" */,
+ 65276 /* "glVertexAttribI4uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65257 /* "glVertexAttribI4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIEXTPROC
+epoxy_glVertexAttribI4uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65276 /* "glVertexAttribI4uiEXT" */,
+ 65257 /* "glVertexAttribI4ui" */,
+ 65257 /* "glVertexAttribI4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65276 /* "glVertexAttribI4uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIVPROC
+epoxy_glVertexAttribI4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65298 /* "glVertexAttribI4uiv" */,
+ 65298 /* "glVertexAttribI4uiv" */,
+ 65318 /* "glVertexAttribI4uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65298 /* "glVertexAttribI4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIVEXTPROC
+epoxy_glVertexAttribI4uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65318 /* "glVertexAttribI4uivEXT" */,
+ 65298 /* "glVertexAttribI4uiv" */,
+ 65298 /* "glVertexAttribI4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65318 /* "glVertexAttribI4uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4USVPROC
+epoxy_glVertexAttribI4usv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65341 /* "glVertexAttribI4usv" */,
+ 65361 /* "glVertexAttribI4usvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65341 /* "glVertexAttribI4usv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4USVEXTPROC
+epoxy_glVertexAttribI4usvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65361 /* "glVertexAttribI4usvEXT" */,
+ 65341 /* "glVertexAttribI4usv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65361 /* "glVertexAttribI4usvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBIFORMATPROC
+epoxy_glVertexAttribIFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65384 /* "glVertexAttribIFormat" */,
+ 65384 /* "glVertexAttribIFormat" */,
+ 65384 /* "glVertexAttribIFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65384 /* "glVertexAttribIFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBIFORMATNVPROC
+epoxy_glVertexAttribIFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 65406 /* glVertexAttribIFormatNV */);
+}
+
+static PFNGLVERTEXATTRIBIPOINTERPROC
+epoxy_glVertexAttribIPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65430 /* "glVertexAttribIPointer" */,
+ 65430 /* "glVertexAttribIPointer" */,
+ 65453 /* "glVertexAttribIPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65430 /* "glVertexAttribIPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBIPOINTEREXTPROC
+epoxy_glVertexAttribIPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65453 /* "glVertexAttribIPointerEXT" */,
+ 65430 /* "glVertexAttribIPointer" */,
+ 65430 /* "glVertexAttribIPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65453 /* "glVertexAttribIPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DPROC
+epoxy_glVertexAttribL1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65479 /* "glVertexAttribL1d" */,
+ 65479 /* "glVertexAttribL1d" */,
+ 65497 /* "glVertexAttribL1dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65479 /* "glVertexAttribL1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DEXTPROC
+epoxy_glVertexAttribL1dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65497 /* "glVertexAttribL1dEXT" */,
+ 65479 /* "glVertexAttribL1d" */,
+ 65479 /* "glVertexAttribL1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65497 /* "glVertexAttribL1dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DVPROC
+epoxy_glVertexAttribL1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65518 /* "glVertexAttribL1dv" */,
+ 65518 /* "glVertexAttribL1dv" */,
+ 65537 /* "glVertexAttribL1dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65518 /* "glVertexAttribL1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DVEXTPROC
+epoxy_glVertexAttribL1dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65537 /* "glVertexAttribL1dvEXT" */,
+ 65518 /* "glVertexAttribL1dv" */,
+ 65518 /* "glVertexAttribL1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65537 /* "glVertexAttribL1dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1I64NVPROC
+epoxy_glVertexAttribL1i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65559 /* glVertexAttribL1i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL1I64VNVPROC
+epoxy_glVertexAttribL1i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65581 /* glVertexAttribL1i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64ARBPROC
+epoxy_glVertexAttribL1ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 65604 /* glVertexAttribL1ui64ARB */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64NVPROC
+epoxy_glVertexAttribL1ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65628 /* glVertexAttribL1ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64VARBPROC
+epoxy_glVertexAttribL1ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 65651 /* glVertexAttribL1ui64vARB */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64VNVPROC
+epoxy_glVertexAttribL1ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65676 /* glVertexAttribL1ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL2DPROC
+epoxy_glVertexAttribL2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65700 /* "glVertexAttribL2d" */,
+ 65700 /* "glVertexAttribL2d" */,
+ 65718 /* "glVertexAttribL2dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65700 /* "glVertexAttribL2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2DEXTPROC
+epoxy_glVertexAttribL2dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65718 /* "glVertexAttribL2dEXT" */,
+ 65700 /* "glVertexAttribL2d" */,
+ 65700 /* "glVertexAttribL2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65718 /* "glVertexAttribL2dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2DVPROC
+epoxy_glVertexAttribL2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65739 /* "glVertexAttribL2dv" */,
+ 65739 /* "glVertexAttribL2dv" */,
+ 65758 /* "glVertexAttribL2dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65739 /* "glVertexAttribL2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2DVEXTPROC
+epoxy_glVertexAttribL2dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65758 /* "glVertexAttribL2dvEXT" */,
+ 65739 /* "glVertexAttribL2dv" */,
+ 65739 /* "glVertexAttribL2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65758 /* "glVertexAttribL2dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2I64NVPROC
+epoxy_glVertexAttribL2i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65780 /* glVertexAttribL2i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL2I64VNVPROC
+epoxy_glVertexAttribL2i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65802 /* glVertexAttribL2i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL2UI64NVPROC
+epoxy_glVertexAttribL2ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65825 /* glVertexAttribL2ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL2UI64VNVPROC
+epoxy_glVertexAttribL2ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65848 /* glVertexAttribL2ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL3DPROC
+epoxy_glVertexAttribL3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65872 /* "glVertexAttribL3d" */,
+ 65872 /* "glVertexAttribL3d" */,
+ 65890 /* "glVertexAttribL3dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65872 /* "glVertexAttribL3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3DEXTPROC
+epoxy_glVertexAttribL3dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65890 /* "glVertexAttribL3dEXT" */,
+ 65872 /* "glVertexAttribL3d" */,
+ 65872 /* "glVertexAttribL3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65890 /* "glVertexAttribL3dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3DVPROC
+epoxy_glVertexAttribL3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65911 /* "glVertexAttribL3dv" */,
+ 65911 /* "glVertexAttribL3dv" */,
+ 65930 /* "glVertexAttribL3dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65911 /* "glVertexAttribL3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3DVEXTPROC
+epoxy_glVertexAttribL3dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65930 /* "glVertexAttribL3dvEXT" */,
+ 65911 /* "glVertexAttribL3dv" */,
+ 65911 /* "glVertexAttribL3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65930 /* "glVertexAttribL3dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3I64NVPROC
+epoxy_glVertexAttribL3i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65952 /* glVertexAttribL3i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL3I64VNVPROC
+epoxy_glVertexAttribL3i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65974 /* glVertexAttribL3i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL3UI64NVPROC
+epoxy_glVertexAttribL3ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65997 /* glVertexAttribL3ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL3UI64VNVPROC
+epoxy_glVertexAttribL3ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66020 /* glVertexAttribL3ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL4DPROC
+epoxy_glVertexAttribL4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66044 /* "glVertexAttribL4d" */,
+ 66044 /* "glVertexAttribL4d" */,
+ 66062 /* "glVertexAttribL4dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66044 /* "glVertexAttribL4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4DEXTPROC
+epoxy_glVertexAttribL4dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66062 /* "glVertexAttribL4dEXT" */,
+ 66044 /* "glVertexAttribL4d" */,
+ 66044 /* "glVertexAttribL4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66062 /* "glVertexAttribL4dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4DVPROC
+epoxy_glVertexAttribL4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66083 /* "glVertexAttribL4dv" */,
+ 66083 /* "glVertexAttribL4dv" */,
+ 66102 /* "glVertexAttribL4dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66083 /* "glVertexAttribL4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4DVEXTPROC
+epoxy_glVertexAttribL4dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66102 /* "glVertexAttribL4dvEXT" */,
+ 66083 /* "glVertexAttribL4dv" */,
+ 66083 /* "glVertexAttribL4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66102 /* "glVertexAttribL4dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4I64NVPROC
+epoxy_glVertexAttribL4i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66124 /* glVertexAttribL4i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL4I64VNVPROC
+epoxy_glVertexAttribL4i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66146 /* glVertexAttribL4i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL4UI64NVPROC
+epoxy_glVertexAttribL4ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66169 /* glVertexAttribL4ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL4UI64VNVPROC
+epoxy_glVertexAttribL4ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66192 /* glVertexAttribL4ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBLFORMATPROC
+epoxy_glVertexAttribLFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66216 /* "glVertexAttribLFormat" */,
+ 66216 /* "glVertexAttribLFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66216 /* "glVertexAttribLFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBLFORMATNVPROC
+epoxy_glVertexAttribLFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66238 /* glVertexAttribLFormatNV */);
+}
+
+static PFNGLVERTEXATTRIBLPOINTERPROC
+epoxy_glVertexAttribLPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66262 /* "glVertexAttribLPointer" */,
+ 66262 /* "glVertexAttribLPointer" */,
+ 66285 /* "glVertexAttribLPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66262 /* "glVertexAttribLPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBLPOINTEREXTPROC
+epoxy_glVertexAttribLPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66285 /* "glVertexAttribLPointerEXT" */,
+ 66262 /* "glVertexAttribLPointer" */,
+ 66262 /* "glVertexAttribLPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66285 /* "glVertexAttribLPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP1UIPROC
+epoxy_glVertexAttribP1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66311 /* "glVertexAttribP1ui" */,
+ 66311 /* "glVertexAttribP1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66311 /* "glVertexAttribP1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP1UIVPROC
+epoxy_glVertexAttribP1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66330 /* "glVertexAttribP1uiv" */,
+ 66330 /* "glVertexAttribP1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66330 /* "glVertexAttribP1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP2UIPROC
+epoxy_glVertexAttribP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66350 /* "glVertexAttribP2ui" */,
+ 66350 /* "glVertexAttribP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66350 /* "glVertexAttribP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP2UIVPROC
+epoxy_glVertexAttribP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66369 /* "glVertexAttribP2uiv" */,
+ 66369 /* "glVertexAttribP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66369 /* "glVertexAttribP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP3UIPROC
+epoxy_glVertexAttribP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66389 /* "glVertexAttribP3ui" */,
+ 66389 /* "glVertexAttribP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66389 /* "glVertexAttribP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP3UIVPROC
+epoxy_glVertexAttribP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66408 /* "glVertexAttribP3uiv" */,
+ 66408 /* "glVertexAttribP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66408 /* "glVertexAttribP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP4UIPROC
+epoxy_glVertexAttribP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66428 /* "glVertexAttribP4ui" */,
+ 66428 /* "glVertexAttribP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66428 /* "glVertexAttribP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP4UIVPROC
+epoxy_glVertexAttribP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66447 /* "glVertexAttribP4uiv" */,
+ 66447 /* "glVertexAttribP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66447 /* "glVertexAttribP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBPARAMETERIAMDPROC
+epoxy_glVertexAttribParameteriAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_interleaved_elements, 66467 /* glVertexAttribParameteriAMD */);
+}
+
+static PFNGLVERTEXATTRIBPOINTERPROC
+epoxy_glVertexAttribPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66495 /* "glVertexAttribPointer" */,
+ 66495 /* "glVertexAttribPointer" */,
+ 66517 /* "glVertexAttribPointerARB" */,
+ 66517 /* "glVertexAttribPointerARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66495 /* "glVertexAttribPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBPOINTERARBPROC
+epoxy_glVertexAttribPointerARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66517 /* "glVertexAttribPointerARB" */,
+ 66517 /* "glVertexAttribPointerARB" */,
+ 66495 /* "glVertexAttribPointer" */,
+ 66495 /* "glVertexAttribPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66517 /* "glVertexAttribPointerARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBPOINTERNVPROC
+epoxy_glVertexAttribPointerNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66542 /* glVertexAttribPointerNV */);
+}
+
+static PFNGLVERTEXATTRIBS1DVNVPROC
+epoxy_glVertexAttribs1dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66566 /* glVertexAttribs1dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS1FVNVPROC
+epoxy_glVertexAttribs1fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66587 /* glVertexAttribs1fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS1HVNVPROC
+epoxy_glVertexAttribs1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66608 /* glVertexAttribs1hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS1SVNVPROC
+epoxy_glVertexAttribs1svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66629 /* glVertexAttribs1svNV */);
+}
+
+static PFNGLVERTEXATTRIBS2DVNVPROC
+epoxy_glVertexAttribs2dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66650 /* glVertexAttribs2dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS2FVNVPROC
+epoxy_glVertexAttribs2fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66671 /* glVertexAttribs2fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS2HVNVPROC
+epoxy_glVertexAttribs2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66692 /* glVertexAttribs2hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS2SVNVPROC
+epoxy_glVertexAttribs2svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66713 /* glVertexAttribs2svNV */);
+}
+
+static PFNGLVERTEXATTRIBS3DVNVPROC
+epoxy_glVertexAttribs3dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66734 /* glVertexAttribs3dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS3FVNVPROC
+epoxy_glVertexAttribs3fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66755 /* glVertexAttribs3fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS3HVNVPROC
+epoxy_glVertexAttribs3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66776 /* glVertexAttribs3hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS3SVNVPROC
+epoxy_glVertexAttribs3svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66797 /* glVertexAttribs3svNV */);
+}
+
+static PFNGLVERTEXATTRIBS4DVNVPROC
+epoxy_glVertexAttribs4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66818 /* glVertexAttribs4dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS4FVNVPROC
+epoxy_glVertexAttribs4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66839 /* glVertexAttribs4fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS4HVNVPROC
+epoxy_glVertexAttribs4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66860 /* glVertexAttribs4hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS4SVNVPROC
+epoxy_glVertexAttribs4svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66881 /* glVertexAttribs4svNV */);
+}
+
+static PFNGLVERTEXATTRIBS4UBVNVPROC
+epoxy_glVertexAttribs4ubvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66902 /* glVertexAttribs4ubvNV */);
+}
+
+static PFNGLVERTEXBINDINGDIVISORPROC
+epoxy_glVertexBindingDivisor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66924 /* "glVertexBindingDivisor" */,
+ 66924 /* "glVertexBindingDivisor" */,
+ 66924 /* "glVertexBindingDivisor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66924 /* "glVertexBindingDivisor" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXBLENDARBPROC
+epoxy_glVertexBlendARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 66947 /* glVertexBlendARB */);
+}
+
+static PFNGLVERTEXBLENDENVFATIPROC
+epoxy_glVertexBlendEnvfATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 66964 /* glVertexBlendEnvfATI */);
+}
+
+static PFNGLVERTEXBLENDENVIATIPROC
+epoxy_glVertexBlendEnviATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 66985 /* glVertexBlendEnviATI */);
+}
+
+static PFNGLVERTEXFORMATNVPROC
+epoxy_glVertexFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 67006 /* glVertexFormatNV */);
+}
+
+static PFNGLVERTEXP2UIPROC
+epoxy_glVertexP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67023 /* "glVertexP2ui" */,
+ 67023 /* "glVertexP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67023 /* "glVertexP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP2UIVPROC
+epoxy_glVertexP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67036 /* "glVertexP2uiv" */,
+ 67036 /* "glVertexP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67036 /* "glVertexP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP3UIPROC
+epoxy_glVertexP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67050 /* "glVertexP3ui" */,
+ 67050 /* "glVertexP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67050 /* "glVertexP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP3UIVPROC
+epoxy_glVertexP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67063 /* "glVertexP3uiv" */,
+ 67063 /* "glVertexP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67063 /* "glVertexP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP4UIPROC
+epoxy_glVertexP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67077 /* "glVertexP4ui" */,
+ 67077 /* "glVertexP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67077 /* "glVertexP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP4UIVPROC
+epoxy_glVertexP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67090 /* "glVertexP4uiv" */,
+ 67090 /* "glVertexP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67090 /* "glVertexP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXPOINTERPROC
+epoxy_glVertexPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67104 /* "glVertexPointer" */,
+ 67104 /* "glVertexPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67104 /* "glVertexPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXPOINTEREXTPROC
+epoxy_glVertexPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 67120 /* glVertexPointerEXT */);
+}
+
+static PFNGLVERTEXPOINTERLISTIBMPROC
+epoxy_glVertexPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 67139 /* glVertexPointerListIBM */);
+}
+
+static PFNGLVERTEXPOINTERVINTELPROC
+epoxy_glVertexPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 67162 /* glVertexPointervINTEL */);
+}
+
+static PFNGLVERTEXSTREAM1DATIPROC
+epoxy_glVertexStream1dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67184 /* glVertexStream1dATI */);
+}
+
+static PFNGLVERTEXSTREAM1DVATIPROC
+epoxy_glVertexStream1dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67204 /* glVertexStream1dvATI */);
+}
+
+static PFNGLVERTEXSTREAM1FATIPROC
+epoxy_glVertexStream1fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67225 /* glVertexStream1fATI */);
+}
+
+static PFNGLVERTEXSTREAM1FVATIPROC
+epoxy_glVertexStream1fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67245 /* glVertexStream1fvATI */);
+}
+
+static PFNGLVERTEXSTREAM1IATIPROC
+epoxy_glVertexStream1iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67266 /* glVertexStream1iATI */);
+}
+
+static PFNGLVERTEXSTREAM1IVATIPROC
+epoxy_glVertexStream1ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67286 /* glVertexStream1ivATI */);
+}
+
+static PFNGLVERTEXSTREAM1SATIPROC
+epoxy_glVertexStream1sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67307 /* glVertexStream1sATI */);
+}
+
+static PFNGLVERTEXSTREAM1SVATIPROC
+epoxy_glVertexStream1svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67327 /* glVertexStream1svATI */);
+}
+
+static PFNGLVERTEXSTREAM2DATIPROC
+epoxy_glVertexStream2dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67348 /* glVertexStream2dATI */);
+}
+
+static PFNGLVERTEXSTREAM2DVATIPROC
+epoxy_glVertexStream2dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67368 /* glVertexStream2dvATI */);
+}
+
+static PFNGLVERTEXSTREAM2FATIPROC
+epoxy_glVertexStream2fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67389 /* glVertexStream2fATI */);
+}
+
+static PFNGLVERTEXSTREAM2FVATIPROC
+epoxy_glVertexStream2fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67409 /* glVertexStream2fvATI */);
+}
+
+static PFNGLVERTEXSTREAM2IATIPROC
+epoxy_glVertexStream2iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67430 /* glVertexStream2iATI */);
+}
+
+static PFNGLVERTEXSTREAM2IVATIPROC
+epoxy_glVertexStream2ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67450 /* glVertexStream2ivATI */);
+}
+
+static PFNGLVERTEXSTREAM2SATIPROC
+epoxy_glVertexStream2sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67471 /* glVertexStream2sATI */);
+}
+
+static PFNGLVERTEXSTREAM2SVATIPROC
+epoxy_glVertexStream2svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67491 /* glVertexStream2svATI */);
+}
+
+static PFNGLVERTEXSTREAM3DATIPROC
+epoxy_glVertexStream3dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67512 /* glVertexStream3dATI */);
+}
+
+static PFNGLVERTEXSTREAM3DVATIPROC
+epoxy_glVertexStream3dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67532 /* glVertexStream3dvATI */);
+}
+
+static PFNGLVERTEXSTREAM3FATIPROC
+epoxy_glVertexStream3fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67553 /* glVertexStream3fATI */);
+}
+
+static PFNGLVERTEXSTREAM3FVATIPROC
+epoxy_glVertexStream3fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67573 /* glVertexStream3fvATI */);
+}
+
+static PFNGLVERTEXSTREAM3IATIPROC
+epoxy_glVertexStream3iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67594 /* glVertexStream3iATI */);
+}
+
+static PFNGLVERTEXSTREAM3IVATIPROC
+epoxy_glVertexStream3ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67614 /* glVertexStream3ivATI */);
+}
+
+static PFNGLVERTEXSTREAM3SATIPROC
+epoxy_glVertexStream3sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67635 /* glVertexStream3sATI */);
+}
+
+static PFNGLVERTEXSTREAM3SVATIPROC
+epoxy_glVertexStream3svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67655 /* glVertexStream3svATI */);
+}
+
+static PFNGLVERTEXSTREAM4DATIPROC
+epoxy_glVertexStream4dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67676 /* glVertexStream4dATI */);
+}
+
+static PFNGLVERTEXSTREAM4DVATIPROC
+epoxy_glVertexStream4dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67696 /* glVertexStream4dvATI */);
+}
+
+static PFNGLVERTEXSTREAM4FATIPROC
+epoxy_glVertexStream4fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67717 /* glVertexStream4fATI */);
+}
+
+static PFNGLVERTEXSTREAM4FVATIPROC
+epoxy_glVertexStream4fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67737 /* glVertexStream4fvATI */);
+}
+
+static PFNGLVERTEXSTREAM4IATIPROC
+epoxy_glVertexStream4iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67758 /* glVertexStream4iATI */);
+}
+
+static PFNGLVERTEXSTREAM4IVATIPROC
+epoxy_glVertexStream4ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67778 /* glVertexStream4ivATI */);
+}
+
+static PFNGLVERTEXSTREAM4SATIPROC
+epoxy_glVertexStream4sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67799 /* glVertexStream4sATI */);
+}
+
+static PFNGLVERTEXSTREAM4SVATIPROC
+epoxy_glVertexStream4svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67819 /* glVertexStream4svATI */);
+}
+
+static PFNGLVERTEXWEIGHTPOINTEREXTPROC
+epoxy_glVertexWeightPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_weighting, 67840 /* glVertexWeightPointerEXT */);
+}
+
+static PFNGLVERTEXWEIGHTFEXTPROC
+epoxy_glVertexWeightfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_weighting, 67865 /* glVertexWeightfEXT */);
+}
+
+static PFNGLVERTEXWEIGHTFVEXTPROC
+epoxy_glVertexWeightfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_weighting, 67884 /* glVertexWeightfvEXT */);
+}
+
+static PFNGLVERTEXWEIGHTHNVPROC
+epoxy_glVertexWeighthNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 67904 /* glVertexWeighthNV */);
+}
+
+static PFNGLVERTEXWEIGHTHVNVPROC
+epoxy_glVertexWeighthvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 67922 /* glVertexWeighthvNV */);
+}
+
+static PFNGLVIDEOCAPTURENVPROC
+epoxy_glVideoCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 67941 /* glVideoCaptureNV */);
+}
+
+static PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC
+epoxy_glVideoCaptureStreamParameterdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 67958 /* glVideoCaptureStreamParameterdvNV */);
+}
+
+static PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC
+epoxy_glVideoCaptureStreamParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 67992 /* glVideoCaptureStreamParameterfvNV */);
+}
+
+static PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC
+epoxy_glVideoCaptureStreamParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 68026 /* glVideoCaptureStreamParameterivNV */);
+}
+
+static PFNGLVIEWPORTPROC
+epoxy_glViewport_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68060 /* "glViewport" */,
+ 68060 /* "glViewport" */,
+ 68060 /* "glViewport" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68060 /* "glViewport" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTARRAYVPROC
+epoxy_glViewportArrayv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68071 /* "glViewportArrayv" */,
+ 68071 /* "glViewportArrayv" */,
+ 68088 /* "glViewportArrayvNV" */,
+ 68107 /* "glViewportArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68071 /* "glViewportArrayv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTARRAYVNVPROC
+epoxy_glViewportArrayvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68088 /* "glViewportArrayvNV" */,
+ 68071 /* "glViewportArrayv" */,
+ 68071 /* "glViewportArrayv" */,
+ 68107 /* "glViewportArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68088 /* "glViewportArrayvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTARRAYVOESPROC
+epoxy_glViewportArrayvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68107 /* "glViewportArrayvOES" */,
+ 68071 /* "glViewportArrayv" */,
+ 68071 /* "glViewportArrayv" */,
+ 68088 /* "glViewportArrayvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68107 /* "glViewportArrayvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFPROC
+epoxy_glViewportIndexedf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68127 /* "glViewportIndexedf" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68146 /* "glViewportIndexedfNV" */,
+ 68167 /* "glViewportIndexedfOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68127 /* "glViewportIndexedf" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFNVPROC
+epoxy_glViewportIndexedfNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68146 /* "glViewportIndexedfNV" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68167 /* "glViewportIndexedfOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68146 /* "glViewportIndexedfNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFOESPROC
+epoxy_glViewportIndexedfOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68167 /* "glViewportIndexedfOES" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68146 /* "glViewportIndexedfNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68167 /* "glViewportIndexedfOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFVPROC
+epoxy_glViewportIndexedfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68189 /* "glViewportIndexedfv" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68209 /* "glViewportIndexedfvNV" */,
+ 68231 /* "glViewportIndexedfvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68189 /* "glViewportIndexedfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFVNVPROC
+epoxy_glViewportIndexedfvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68209 /* "glViewportIndexedfvNV" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68231 /* "glViewportIndexedfvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68209 /* "glViewportIndexedfvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFVOESPROC
+epoxy_glViewportIndexedfvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68231 /* "glViewportIndexedfvOES" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68209 /* "glViewportIndexedfvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68231 /* "glViewportIndexedfvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTPOSITIONWSCALENVPROC
+epoxy_glViewportPositionWScaleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_clip_space_w_scaling, 68254 /* glViewportPositionWScaleNV */);
+}
+
+static PFNGLVIEWPORTSWIZZLENVPROC
+epoxy_glViewportSwizzleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_viewport_swizzle, 68281 /* glViewportSwizzleNV */);
+}
+
+static PFNGLWAITSEMAPHOREEXTPROC
+epoxy_glWaitSemaphoreEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 68301 /* glWaitSemaphoreEXT */);
+}
+
+static PFNGLWAITSEMAPHOREUI64NVXPROC
+epoxy_glWaitSemaphoreui64NVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 68320 /* glWaitSemaphoreui64NVX */);
+}
+
+static PFNGLWAITSYNCPROC
+epoxy_glWaitSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ 68354 /* "glWaitSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68343 /* "glWaitSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLWAITSYNCAPPLEPROC
+epoxy_glWaitSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68354 /* "glWaitSyncAPPLE" */,
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68354 /* "glWaitSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLWAITVKSEMAPHORENVPROC
+epoxy_glWaitVkSemaphoreNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 68370 /* glWaitVkSemaphoreNV */);
+}
+
+static PFNGLWEIGHTPATHSNVPROC
+epoxy_glWeightPathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 68390 /* glWeightPathsNV */);
+}
+
+static PFNGLWEIGHTPOINTERARBPROC
+epoxy_glWeightPointerARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68406 /* glWeightPointerARB */);
+}
+
+static PFNGLWEIGHTPOINTEROESPROC
+epoxy_glWeightPointerOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 68425 /* glWeightPointerOES */);
+}
+
+static PFNGLWEIGHTBVARBPROC
+epoxy_glWeightbvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68444 /* glWeightbvARB */);
+}
+
+static PFNGLWEIGHTDVARBPROC
+epoxy_glWeightdvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68458 /* glWeightdvARB */);
+}
+
+static PFNGLWEIGHTFVARBPROC
+epoxy_glWeightfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68472 /* glWeightfvARB */);
+}
+
+static PFNGLWEIGHTIVARBPROC
+epoxy_glWeightivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68486 /* glWeightivARB */);
+}
+
+static PFNGLWEIGHTSVARBPROC
+epoxy_glWeightsvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68500 /* glWeightsvARB */);
+}
+
+static PFNGLWEIGHTUBVARBPROC
+epoxy_glWeightubvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68514 /* glWeightubvARB */);
+}
+
+static PFNGLWEIGHTUIVARBPROC
+epoxy_glWeightuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68529 /* glWeightuivARB */);
+}
+
+static PFNGLWEIGHTUSVARBPROC
+epoxy_glWeightusvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68544 /* glWeightusvARB */);
+}
+
+static PFNGLWINDOWPOS2DPROC
+epoxy_glWindowPos2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68559 /* "glWindowPos2d" */,
+ 68573 /* "glWindowPos2dARB" */,
+ 68590 /* "glWindowPos2dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68559 /* "glWindowPos2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DARBPROC
+epoxy_glWindowPos2dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68573 /* "glWindowPos2dARB" */,
+ 68559 /* "glWindowPos2d" */,
+ 68590 /* "glWindowPos2dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68573 /* "glWindowPos2dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DMESAPROC
+epoxy_glWindowPos2dMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68590 /* "glWindowPos2dMESA" */,
+ 68559 /* "glWindowPos2d" */,
+ 68573 /* "glWindowPos2dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68590 /* "glWindowPos2dMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DVPROC
+epoxy_glWindowPos2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68608 /* "glWindowPos2dv" */,
+ 68623 /* "glWindowPos2dvARB" */,
+ 68641 /* "glWindowPos2dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68608 /* "glWindowPos2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DVARBPROC
+epoxy_glWindowPos2dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68623 /* "glWindowPos2dvARB" */,
+ 68608 /* "glWindowPos2dv" */,
+ 68641 /* "glWindowPos2dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68623 /* "glWindowPos2dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DVMESAPROC
+epoxy_glWindowPos2dvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68641 /* "glWindowPos2dvMESA" */,
+ 68608 /* "glWindowPos2dv" */,
+ 68623 /* "glWindowPos2dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68641 /* "glWindowPos2dvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FPROC
+epoxy_glWindowPos2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68660 /* "glWindowPos2f" */,
+ 68674 /* "glWindowPos2fARB" */,
+ 68691 /* "glWindowPos2fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68660 /* "glWindowPos2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FARBPROC
+epoxy_glWindowPos2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68674 /* "glWindowPos2fARB" */,
+ 68660 /* "glWindowPos2f" */,
+ 68691 /* "glWindowPos2fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68674 /* "glWindowPos2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FMESAPROC
+epoxy_glWindowPos2fMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68691 /* "glWindowPos2fMESA" */,
+ 68660 /* "glWindowPos2f" */,
+ 68674 /* "glWindowPos2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68691 /* "glWindowPos2fMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FVPROC
+epoxy_glWindowPos2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68709 /* "glWindowPos2fv" */,
+ 68724 /* "glWindowPos2fvARB" */,
+ 68742 /* "glWindowPos2fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68709 /* "glWindowPos2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FVARBPROC
+epoxy_glWindowPos2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68724 /* "glWindowPos2fvARB" */,
+ 68709 /* "glWindowPos2fv" */,
+ 68742 /* "glWindowPos2fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68724 /* "glWindowPos2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FVMESAPROC
+epoxy_glWindowPos2fvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68742 /* "glWindowPos2fvMESA" */,
+ 68709 /* "glWindowPos2fv" */,
+ 68724 /* "glWindowPos2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68742 /* "glWindowPos2fvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IPROC
+epoxy_glWindowPos2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68761 /* "glWindowPos2i" */,
+ 68775 /* "glWindowPos2iARB" */,
+ 68792 /* "glWindowPos2iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68761 /* "glWindowPos2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IARBPROC
+epoxy_glWindowPos2iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68775 /* "glWindowPos2iARB" */,
+ 68761 /* "glWindowPos2i" */,
+ 68792 /* "glWindowPos2iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68775 /* "glWindowPos2iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IMESAPROC
+epoxy_glWindowPos2iMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68792 /* "glWindowPos2iMESA" */,
+ 68761 /* "glWindowPos2i" */,
+ 68775 /* "glWindowPos2iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68792 /* "glWindowPos2iMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IVPROC
+epoxy_glWindowPos2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68810 /* "glWindowPos2iv" */,
+ 68825 /* "glWindowPos2ivARB" */,
+ 68843 /* "glWindowPos2ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68810 /* "glWindowPos2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IVARBPROC
+epoxy_glWindowPos2ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68825 /* "glWindowPos2ivARB" */,
+ 68810 /* "glWindowPos2iv" */,
+ 68843 /* "glWindowPos2ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68825 /* "glWindowPos2ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IVMESAPROC
+epoxy_glWindowPos2ivMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68843 /* "glWindowPos2ivMESA" */,
+ 68810 /* "glWindowPos2iv" */,
+ 68825 /* "glWindowPos2ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68843 /* "glWindowPos2ivMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SPROC
+epoxy_glWindowPos2s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68862 /* "glWindowPos2s" */,
+ 68876 /* "glWindowPos2sARB" */,
+ 68893 /* "glWindowPos2sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68862 /* "glWindowPos2s" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SARBPROC
+epoxy_glWindowPos2sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68876 /* "glWindowPos2sARB" */,
+ 68862 /* "glWindowPos2s" */,
+ 68893 /* "glWindowPos2sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68876 /* "glWindowPos2sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SMESAPROC
+epoxy_glWindowPos2sMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68893 /* "glWindowPos2sMESA" */,
+ 68862 /* "glWindowPos2s" */,
+ 68876 /* "glWindowPos2sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68893 /* "glWindowPos2sMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SVPROC
+epoxy_glWindowPos2sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68911 /* "glWindowPos2sv" */,
+ 68926 /* "glWindowPos2svARB" */,
+ 68944 /* "glWindowPos2svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68911 /* "glWindowPos2sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SVARBPROC
+epoxy_glWindowPos2svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68926 /* "glWindowPos2svARB" */,
+ 68911 /* "glWindowPos2sv" */,
+ 68944 /* "glWindowPos2svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68926 /* "glWindowPos2svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SVMESAPROC
+epoxy_glWindowPos2svMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68944 /* "glWindowPos2svMESA" */,
+ 68911 /* "glWindowPos2sv" */,
+ 68926 /* "glWindowPos2svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68944 /* "glWindowPos2svMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DPROC
+epoxy_glWindowPos3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68963 /* "glWindowPos3d" */,
+ 68977 /* "glWindowPos3dARB" */,
+ 68994 /* "glWindowPos3dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68963 /* "glWindowPos3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DARBPROC
+epoxy_glWindowPos3dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68977 /* "glWindowPos3dARB" */,
+ 68963 /* "glWindowPos3d" */,
+ 68994 /* "glWindowPos3dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68977 /* "glWindowPos3dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DMESAPROC
+epoxy_glWindowPos3dMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68994 /* "glWindowPos3dMESA" */,
+ 68963 /* "glWindowPos3d" */,
+ 68977 /* "glWindowPos3dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68994 /* "glWindowPos3dMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DVPROC
+epoxy_glWindowPos3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69012 /* "glWindowPos3dv" */,
+ 69027 /* "glWindowPos3dvARB" */,
+ 69045 /* "glWindowPos3dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69012 /* "glWindowPos3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DVARBPROC
+epoxy_glWindowPos3dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69027 /* "glWindowPos3dvARB" */,
+ 69012 /* "glWindowPos3dv" */,
+ 69045 /* "glWindowPos3dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69027 /* "glWindowPos3dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DVMESAPROC
+epoxy_glWindowPos3dvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69045 /* "glWindowPos3dvMESA" */,
+ 69012 /* "glWindowPos3dv" */,
+ 69027 /* "glWindowPos3dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69045 /* "glWindowPos3dvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FPROC
+epoxy_glWindowPos3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69064 /* "glWindowPos3f" */,
+ 69078 /* "glWindowPos3fARB" */,
+ 69095 /* "glWindowPos3fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69064 /* "glWindowPos3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FARBPROC
+epoxy_glWindowPos3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69078 /* "glWindowPos3fARB" */,
+ 69064 /* "glWindowPos3f" */,
+ 69095 /* "glWindowPos3fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69078 /* "glWindowPos3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FMESAPROC
+epoxy_glWindowPos3fMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69095 /* "glWindowPos3fMESA" */,
+ 69064 /* "glWindowPos3f" */,
+ 69078 /* "glWindowPos3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69095 /* "glWindowPos3fMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FVPROC
+epoxy_glWindowPos3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69113 /* "glWindowPos3fv" */,
+ 69128 /* "glWindowPos3fvARB" */,
+ 69146 /* "glWindowPos3fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69113 /* "glWindowPos3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FVARBPROC
+epoxy_glWindowPos3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69128 /* "glWindowPos3fvARB" */,
+ 69113 /* "glWindowPos3fv" */,
+ 69146 /* "glWindowPos3fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69128 /* "glWindowPos3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FVMESAPROC
+epoxy_glWindowPos3fvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69146 /* "glWindowPos3fvMESA" */,
+ 69113 /* "glWindowPos3fv" */,
+ 69128 /* "glWindowPos3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69146 /* "glWindowPos3fvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IPROC
+epoxy_glWindowPos3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69165 /* "glWindowPos3i" */,
+ 69179 /* "glWindowPos3iARB" */,
+ 69196 /* "glWindowPos3iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69165 /* "glWindowPos3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IARBPROC
+epoxy_glWindowPos3iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69179 /* "glWindowPos3iARB" */,
+ 69165 /* "glWindowPos3i" */,
+ 69196 /* "glWindowPos3iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69179 /* "glWindowPos3iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IMESAPROC
+epoxy_glWindowPos3iMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69196 /* "glWindowPos3iMESA" */,
+ 69165 /* "glWindowPos3i" */,
+ 69179 /* "glWindowPos3iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69196 /* "glWindowPos3iMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IVPROC
+epoxy_glWindowPos3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69214 /* "glWindowPos3iv" */,
+ 69229 /* "glWindowPos3ivARB" */,
+ 69247 /* "glWindowPos3ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69214 /* "glWindowPos3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IVARBPROC
+epoxy_glWindowPos3ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69229 /* "glWindowPos3ivARB" */,
+ 69214 /* "glWindowPos3iv" */,
+ 69247 /* "glWindowPos3ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69229 /* "glWindowPos3ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IVMESAPROC
+epoxy_glWindowPos3ivMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69247 /* "glWindowPos3ivMESA" */,
+ 69214 /* "glWindowPos3iv" */,
+ 69229 /* "glWindowPos3ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69247 /* "glWindowPos3ivMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SPROC
+epoxy_glWindowPos3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69266 /* "glWindowPos3s" */,
+ 69280 /* "glWindowPos3sARB" */,
+ 69297 /* "glWindowPos3sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69266 /* "glWindowPos3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SARBPROC
+epoxy_glWindowPos3sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69280 /* "glWindowPos3sARB" */,
+ 69266 /* "glWindowPos3s" */,
+ 69297 /* "glWindowPos3sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69280 /* "glWindowPos3sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SMESAPROC
+epoxy_glWindowPos3sMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69297 /* "glWindowPos3sMESA" */,
+ 69266 /* "glWindowPos3s" */,
+ 69280 /* "glWindowPos3sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69297 /* "glWindowPos3sMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SVPROC
+epoxy_glWindowPos3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69315 /* "glWindowPos3sv" */,
+ 69330 /* "glWindowPos3svARB" */,
+ 69348 /* "glWindowPos3svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69315 /* "glWindowPos3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SVARBPROC
+epoxy_glWindowPos3svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69330 /* "glWindowPos3svARB" */,
+ 69315 /* "glWindowPos3sv" */,
+ 69348 /* "glWindowPos3svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69330 /* "glWindowPos3svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SVMESAPROC
+epoxy_glWindowPos3svMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69348 /* "glWindowPos3svMESA" */,
+ 69315 /* "glWindowPos3sv" */,
+ 69330 /* "glWindowPos3svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69348 /* "glWindowPos3svMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS4DMESAPROC
+epoxy_glWindowPos4dMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69367 /* glWindowPos4dMESA */);
+}
+
+static PFNGLWINDOWPOS4DVMESAPROC
+epoxy_glWindowPos4dvMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69385 /* glWindowPos4dvMESA */);
+}
+
+static PFNGLWINDOWPOS4FMESAPROC
+epoxy_glWindowPos4fMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69404 /* glWindowPos4fMESA */);
+}
+
+static PFNGLWINDOWPOS4FVMESAPROC
+epoxy_glWindowPos4fvMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69422 /* glWindowPos4fvMESA */);
+}
+
+static PFNGLWINDOWPOS4IMESAPROC
+epoxy_glWindowPos4iMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69441 /* glWindowPos4iMESA */);
+}
+
+static PFNGLWINDOWPOS4IVMESAPROC
+epoxy_glWindowPos4ivMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69459 /* glWindowPos4ivMESA */);
+}
+
+static PFNGLWINDOWPOS4SMESAPROC
+epoxy_glWindowPos4sMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69478 /* glWindowPos4sMESA */);
+}
+
+static PFNGLWINDOWPOS4SVMESAPROC
+epoxy_glWindowPos4svMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69496 /* glWindowPos4svMESA */);
+}
+
+static PFNGLWINDOWRECTANGLESEXTPROC
+epoxy_glWindowRectanglesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_window_rectangles, 69515 /* glWindowRectanglesEXT */);
+}
+
+static PFNGLWRITEMASKEXTPROC
+epoxy_glWriteMaskEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 69537 /* glWriteMaskEXT */);
+}
+
+GEN_THUNKS(glAccum, (GLenum op, GLfloat value), (op, value))
+GEN_THUNKS(glAccumxOES, (GLenum op, GLfixed value), (op, value))
+GEN_THUNKS_RET(GLboolean, glAcquireKeyedMutexWin32EXT, (GLuint memory, GLuint64 key, GLuint timeout), (memory, key, timeout))
+GEN_THUNKS(glActiveProgramEXT, (GLuint program), (program))
+GEN_THUNKS(glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program))
+GEN_THUNKS(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program))
+GEN_THUNKS(glActiveStencilFaceEXT, (GLenum face), (face))
+GEN_THUNKS(glActiveTexture, (GLenum texture), (texture))
+GEN_THUNKS(glActiveTextureARB, (GLenum texture), (texture))
+GEN_THUNKS(glActiveVaryingNV, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS(glAlphaFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod))
+GEN_THUNKS(glAlphaFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod))
+GEN_THUNKS(glAlphaFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod))
+GEN_THUNKS(glAlphaFunc, (GLenum func, GLfloat ref), (func, ref))
+GEN_THUNKS(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref))
+GEN_THUNKS(glAlphaFuncx, (GLenum func, GLfixed ref), (func, ref))
+GEN_THUNKS(glAlphaFuncxOES, (GLenum func, GLfixed ref), (func, ref))
+GEN_THUNKS(glAlphaToCoverageDitherControlNV, (GLenum mode), (mode))
+GEN_THUNKS(glApplyFramebufferAttachmentCMAAINTEL, (void), ())
+GEN_THUNKS(glApplyTextureEXT, (GLenum mode), (mode))
+GEN_THUNKS_RET(GLboolean, glAreProgramsResidentNV, (GLsizei n, const GLuint * programs, GLboolean * residences), (n, programs, residences))
+GEN_THUNKS_RET(GLboolean, glAreTexturesResident, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences))
+GEN_THUNKS_RET(GLboolean, glAreTexturesResidentEXT, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences))
+GEN_THUNKS(glArrayElement, (GLint i), (i))
+GEN_THUNKS(glArrayElementEXT, (GLint i), (i))
+GEN_THUNKS(glArrayObjectATI, (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (array, size, type, stride, buffer, offset))
+GEN_THUNKS_RET(GLuint, glAsyncCopyBufferSubDataNVX, (GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray), (waitSemaphoreCount, waitSemaphoreArray, fenceValueArray, readGpu, writeGpuMask, readBuffer, writeBuffer, readOffset, writeOffset, size, signalSemaphoreCount, signalSemaphoreArray, signalValueArray))
+GEN_THUNKS_RET(GLuint, glAsyncCopyImageSubDataNVX, (GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray), (waitSemaphoreCount, waitSemaphoreArray, waitValueArray, srcGpu, dstGpuMask, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth, signalSemaphoreCount, signalSemaphoreArray, signalValueArray))
+GEN_THUNKS(glAsyncMarkerSGIX, (GLuint marker), (marker))
+GEN_THUNKS(glAttachObjectARB, (GLhandleARB containerObj, GLhandleARB obj), ((uintptr_t)containerObj, (uintptr_t)obj))
+GEN_THUNKS(glAttachShader, (GLuint program, GLuint shader), (program, shader))
+GEN_THUNKS(glBegin_unwrapped, (GLenum mode), (mode))
+GEN_THUNKS(glBeginConditionalRender, (GLuint id, GLenum mode), (id, mode))
+GEN_THUNKS(glBeginConditionalRenderNV, (GLuint id, GLenum mode), (id, mode))
+GEN_THUNKS(glBeginConditionalRenderNVX, (GLuint id), (id))
+GEN_THUNKS(glBeginFragmentShaderATI, (void), ())
+GEN_THUNKS(glBeginOcclusionQueryNV, (GLuint id), (id))
+GEN_THUNKS(glBeginPerfMonitorAMD, (GLuint monitor), (monitor))
+GEN_THUNKS(glBeginPerfQueryINTEL, (GLuint queryHandle), (queryHandle))
+GEN_THUNKS(glBeginQuery, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBeginQueryARB, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBeginQueryEXT, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBeginQueryIndexed, (GLenum target, GLuint index, GLuint id), (target, index, id))
+GEN_THUNKS(glBeginTransformFeedback, (GLenum primitiveMode), (primitiveMode))
+GEN_THUNKS(glBeginTransformFeedbackEXT, (GLenum primitiveMode), (primitiveMode))
+GEN_THUNKS(glBeginTransformFeedbackNV, (GLenum primitiveMode), (primitiveMode))
+GEN_THUNKS(glBeginVertexShaderEXT, (void), ())
+GEN_THUNKS(glBeginVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot))
+GEN_THUNKS(glBindAttribLocation, (GLuint program, GLuint index, const GLchar * name), (program, index, name))
+GEN_THUNKS(glBindAttribLocationARB, (GLhandleARB programObj, GLuint index, const GLcharARB * name), ((uintptr_t)programObj, index, name))
+GEN_THUNKS(glBindBuffer, (GLenum target, GLuint buffer), (target, buffer))
+GEN_THUNKS(glBindBufferARB, (GLenum target, GLuint buffer), (target, buffer))
+GEN_THUNKS(glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer))
+GEN_THUNKS(glBindBufferBaseEXT, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer))
+GEN_THUNKS(glBindBufferBaseNV, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer))
+GEN_THUNKS(glBindBufferOffsetEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset))
+GEN_THUNKS(glBindBufferOffsetNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset))
+GEN_THUNKS(glBindBufferRange, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size))
+GEN_THUNKS(glBindBufferRangeEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size))
+GEN_THUNKS(glBindBufferRangeNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size))
+GEN_THUNKS(glBindBuffersBase, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers), (target, first, count, buffers))
+GEN_THUNKS(glBindBuffersRange, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes), (target, first, count, buffers, offsets, sizes))
+GEN_THUNKS(glBindFragDataLocation, (GLuint program, GLuint color, const GLchar * name), (program, color, name))
+GEN_THUNKS(glBindFragDataLocationEXT, (GLuint program, GLuint color, const GLchar * name), (program, color, name))
+GEN_THUNKS(glBindFragDataLocationIndexed, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name))
+GEN_THUNKS(glBindFragDataLocationIndexedEXT, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name))
+GEN_THUNKS(glBindFragmentShaderATI, (GLuint id), (id))
+GEN_THUNKS(glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer))
+GEN_THUNKS(glBindFramebufferEXT, (GLenum target, GLuint framebuffer), (target, framebuffer))
+GEN_THUNKS(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer))
+GEN_THUNKS(glBindImageTexture, (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format), (unit, texture, level, layered, layer, access, format))
+GEN_THUNKS(glBindImageTextureEXT, (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format), (index, texture, level, layered, layer, access, format))
+GEN_THUNKS(glBindImageTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures))
+GEN_THUNKS_RET(GLuint, glBindLightParameterEXT, (GLenum light, GLenum value), (light, value))
+GEN_THUNKS_RET(GLuint, glBindMaterialParameterEXT, (GLenum face, GLenum value), (face, value))
+GEN_THUNKS(glBindMultiTextureEXT, (GLenum texunit, GLenum target, GLuint texture), (texunit, target, texture))
+GEN_THUNKS_RET(GLuint, glBindParameterEXT, (GLenum value), (value))
+GEN_THUNKS(glBindProgramARB, (GLenum target, GLuint program), (target, program))
+GEN_THUNKS(glBindProgramNV, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBindProgramPipeline, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glBindProgramPipelineEXT, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glBindRenderbufferEXT, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glBindSampler, (GLuint unit, GLuint sampler), (unit, sampler))
+GEN_THUNKS(glBindSamplers, (GLuint first, GLsizei count, const GLuint * samplers), (first, count, samplers))
+GEN_THUNKS(glBindShadingRateImageNV, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLuint, glBindTexGenParameterEXT, (GLenum unit, GLenum coord, GLenum value), (unit, coord, value))
+GEN_THUNKS(glBindTexture, (GLenum target, GLuint texture), (target, texture))
+GEN_THUNKS(glBindTextureEXT, (GLenum target, GLuint texture), (target, texture))
+GEN_THUNKS(glBindTextureUnit, (GLuint unit, GLuint texture), (unit, texture))
+GEN_THUNKS_RET(GLuint, glBindTextureUnitParameterEXT, (GLenum unit, GLenum value), (unit, value))
+GEN_THUNKS(glBindTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures))
+GEN_THUNKS(glBindTransformFeedback, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBindTransformFeedbackNV, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBindVertexArray, (GLuint array), (array))
+GEN_THUNKS(glBindVertexArrayAPPLE, (GLuint array), (array))
+GEN_THUNKS(glBindVertexArrayOES, (GLuint array), (array))
+GEN_THUNKS(glBindVertexBuffer, (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (bindingindex, buffer, offset, stride))
+GEN_THUNKS(glBindVertexBuffers, (GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (first, count, buffers, offsets, strides))
+GEN_THUNKS(glBindVertexShaderEXT, (GLuint id), (id))
+GEN_THUNKS(glBindVideoCaptureStreamBufferNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset), (video_capture_slot, stream, frame_region, offset))
+GEN_THUNKS(glBindVideoCaptureStreamTextureNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture), (video_capture_slot, stream, frame_region, target, texture))
+GEN_THUNKS(glBinormal3bEXT, (GLbyte bx, GLbyte by, GLbyte bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3bvEXT, (const GLbyte * v), (v))
+GEN_THUNKS(glBinormal3dEXT, (GLdouble bx, GLdouble by, GLdouble bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3dvEXT, (const GLdouble * v), (v))
+GEN_THUNKS(glBinormal3fEXT, (GLfloat bx, GLfloat by, GLfloat bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3fvEXT, (const GLfloat * v), (v))
+GEN_THUNKS(glBinormal3iEXT, (GLint bx, GLint by, GLint bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3ivEXT, (const GLint * v), (v))
+GEN_THUNKS(glBinormal3sEXT, (GLshort bx, GLshort by, GLshort bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3svEXT, (const GLshort * v), (v))
+GEN_THUNKS(glBinormalPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glBitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap))
+GEN_THUNKS(glBitmapxOES, (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap))
+GEN_THUNKS(glBlendBarrier, (void), ())
+GEN_THUNKS(glBlendBarrierKHR, (void), ())
+GEN_THUNKS(glBlendBarrierNV, (void), ())
+GEN_THUNKS(glBlendColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glBlendColorEXT, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glBlendColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glBlendEquation, (GLenum mode), (mode))
+GEN_THUNKS(glBlendEquationEXT, (GLenum mode), (mode))
+GEN_THUNKS(glBlendEquationIndexedAMD, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationOES, (GLenum mode), (mode))
+GEN_THUNKS(glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateEXT, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateIndexedAMD, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparatei, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateiARB, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateiEXT, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateiOES, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationi, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationiARB, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationiEXT, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationiOES, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor))
+GEN_THUNKS(glBlendFuncIndexedAMD, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFuncSeparate, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+GEN_THUNKS(glBlendFuncSeparateEXT, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+GEN_THUNKS(glBlendFuncSeparateINGR, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+GEN_THUNKS(glBlendFuncSeparateIndexedAMD, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparatei, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateiARB, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateiEXT, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateiOES, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFunci, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFunciARB, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFunciEXT, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFunciOES, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendParameteriNV, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitFramebufferANGLE, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitFramebufferEXT, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitFramebufferNV, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitNamedFramebuffer, (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBufferAddressRangeNV, (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length), (pname, index, address, length))
+GEN_THUNKS(glBufferAttachMemoryNV, (GLenum target, GLuint memory, GLuint64 offset), (target, memory, offset))
+GEN_THUNKS(glBufferData, (GLenum target, GLsizeiptr size, const void * data, GLenum usage), (target, size, data, usage))
+GEN_THUNKS(glBufferDataARB, (GLenum target, GLsizeiptrARB size, const void * data, GLenum usage), (target, size, data, usage))
+GEN_THUNKS(glBufferPageCommitmentARB, (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit), (target, offset, size, commit))
+GEN_THUNKS(glBufferParameteriAPPLE, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glBufferStorage, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags))
+GEN_THUNKS(glBufferStorageEXT, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags))
+GEN_THUNKS(glBufferStorageExternalEXT, (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags), (target, offset, size, clientBuffer, flags))
+GEN_THUNKS(glBufferStorageMemEXT, (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset), (target, size, memory, offset))
+GEN_THUNKS(glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const void * data), (target, offset, size, data))
+GEN_THUNKS(glBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data), (target, offset, size, data))
+GEN_THUNKS(glCallCommandListNV, (GLuint list), (list))
+GEN_THUNKS(glCallList, (GLuint list), (list))
+GEN_THUNKS(glCallLists, (GLsizei n, GLenum type, const void * lists), (n, type, lists))
+GEN_THUNKS_RET(GLenum, glCheckFramebufferStatus, (GLenum target), (target))
+GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusEXT, (GLenum target), (target))
+GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target))
+GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatus, (GLuint framebuffer, GLenum target), (framebuffer, target))
+GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatusEXT, (GLuint framebuffer, GLenum target), (framebuffer, target))
+GEN_THUNKS(glClampColor, (GLenum target, GLenum clamp), (target, clamp))
+GEN_THUNKS(glClampColorARB, (GLenum target, GLenum clamp), (target, clamp))
+GEN_THUNKS(glClear, (GLbitfield mask), (mask))
+GEN_THUNKS(glClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearAccumxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearBufferData, (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data), (target, internalformat, format, type, data))
+GEN_THUNKS(glClearBufferSubData, (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (target, internalformat, offset, size, format, type, data))
+GEN_THUNKS(glClearBufferfi, (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (buffer, drawbuffer, depth, stencil))
+GEN_THUNKS(glClearBufferfv, (GLenum buffer, GLint drawbuffer, const GLfloat * value), (buffer, drawbuffer, value))
+GEN_THUNKS(glClearBufferiv, (GLenum buffer, GLint drawbuffer, const GLint * value), (buffer, drawbuffer, value))
+GEN_THUNKS(glClearBufferuiv, (GLenum buffer, GLint drawbuffer, const GLuint * value), (buffer, drawbuffer, value))
+GEN_THUNKS(glClearColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorIiEXT, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorIuiEXT, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorx, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearDepth, (GLdouble depth), (depth))
+GEN_THUNKS(glClearDepthdNV, (GLdouble depth), (depth))
+GEN_THUNKS(glClearDepthf, (GLfloat d), (d))
+GEN_THUNKS(glClearDepthfOES, (GLclampf depth), (depth))
+GEN_THUNKS(glClearDepthx, (GLfixed depth), (depth))
+GEN_THUNKS(glClearDepthxOES, (GLfixed depth), (depth))
+GEN_THUNKS(glClearIndex, (GLfloat c), (c))
+GEN_THUNKS(glClearNamedBufferData, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data))
+GEN_THUNKS(glClearNamedBufferDataEXT, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data))
+GEN_THUNKS(glClearNamedBufferSubData, (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data))
+GEN_THUNKS(glClearNamedBufferSubDataEXT, (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data))
+GEN_THUNKS(glClearNamedFramebufferfi, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (framebuffer, buffer, drawbuffer, depth, stencil))
+GEN_THUNKS(glClearNamedFramebufferfv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value), (framebuffer, buffer, drawbuffer, value))
+GEN_THUNKS(glClearNamedFramebufferiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value), (framebuffer, buffer, drawbuffer, value))
+GEN_THUNKS(glClearNamedFramebufferuiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value), (framebuffer, buffer, drawbuffer, value))
+GEN_THUNKS(glClearPixelLocalStorageuiEXT, (GLsizei offset, GLsizei n, const GLuint * values), (offset, n, values))
+GEN_THUNKS(glClearStencil, (GLint s), (s))
+GEN_THUNKS(glClearTexImage, (GLuint texture, GLint level, GLenum format, GLenum type, const void * data), (texture, level, format, type, data))
+GEN_THUNKS(glClearTexImageEXT, (GLuint texture, GLint level, GLenum format, GLenum type, const void * data), (texture, level, format, type, data))
+GEN_THUNKS(glClearTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data))
+GEN_THUNKS(glClearTexSubImageEXT, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data))
+GEN_THUNKS(glClientActiveTexture, (GLenum texture), (texture))
+GEN_THUNKS(glClientActiveTextureARB, (GLenum texture), (texture))
+GEN_THUNKS(glClientActiveVertexStreamATI, (GLenum stream), (stream))
+GEN_THUNKS(glClientAttribDefaultEXT, (GLbitfield mask), (mask))
+GEN_THUNKS(glClientWaitSemaphoreui64NVX, (GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray), (fenceObjectCount, semaphoreArray, fenceValueArray))
+GEN_THUNKS_RET(GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS_RET(GLenum, glClientWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS(glClipControl, (GLenum origin, GLenum depth), (origin, depth))
+GEN_THUNKS(glClipControlEXT, (GLenum origin, GLenum depth), (origin, depth))
+GEN_THUNKS(glClipPlane, (GLenum plane, const GLdouble * equation), (plane, equation))
+GEN_THUNKS(glClipPlanef, (GLenum p, const GLfloat * eqn), (p, eqn))
+GEN_THUNKS(glClipPlanefIMG, (GLenum p, const GLfloat * eqn), (p, eqn))
+GEN_THUNKS(glClipPlanefOES, (GLenum plane, const GLfloat * equation), (plane, equation))
+GEN_THUNKS(glClipPlanex, (GLenum plane, const GLfixed * equation), (plane, equation))
+GEN_THUNKS(glClipPlanexIMG, (GLenum p, const GLfixed * eqn), (p, eqn))
+GEN_THUNKS(glClipPlanexOES, (GLenum plane, const GLfixed * equation), (plane, equation))
+GEN_THUNKS(glColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue))
+GEN_THUNKS(glColor3bv, (const GLbyte * v), (v))
+GEN_THUNKS(glColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue))
+GEN_THUNKS(glColor3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue))
+GEN_THUNKS(glColor3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (r, g, b, x, y, z))
+GEN_THUNKS(glColor3fVertex3fvSUN, (const GLfloat * c, const GLfloat * v), (c, v))
+GEN_THUNKS(glColor3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue))
+GEN_THUNKS(glColor3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glColor3i, (GLint red, GLint green, GLint blue), (red, green, blue))
+GEN_THUNKS(glColor3iv, (const GLint * v), (v))
+GEN_THUNKS(glColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue))
+GEN_THUNKS(glColor3sv, (const GLshort * v), (v))
+GEN_THUNKS(glColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue))
+GEN_THUNKS(glColor3ubv, (const GLubyte * v), (v))
+GEN_THUNKS(glColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue))
+GEN_THUNKS(glColor3uiv, (const GLuint * v), (v))
+GEN_THUNKS(glColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue))
+GEN_THUNKS(glColor3usv, (const GLushort * v), (v))
+GEN_THUNKS(glColor3xOES, (GLfixed red, GLfixed green, GLfixed blue), (red, green, blue))
+GEN_THUNKS(glColor3xvOES, (const GLfixed * components), (components))
+GEN_THUNKS(glColor4b, (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4bv, (const GLbyte * v), (v))
+GEN_THUNKS(glColor4d, (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4fNormal3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glColor4fNormal3fVertex3fvSUN, (const GLfloat * c, const GLfloat * n, const GLfloat * v), (c, n, v))
+GEN_THUNKS(glColor4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glColor4hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glColor4i, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4iv, (const GLint * v), (v))
+GEN_THUNKS(glColor4s, (GLshort red, GLshort green, GLshort blue, GLshort alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4sv, (const GLshort * v), (v))
+GEN_THUNKS(glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4ubVertex2fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y), (r, g, b, a, x, y))
+GEN_THUNKS(glColor4ubVertex2fvSUN, (const GLubyte * c, const GLfloat * v), (c, v))
+GEN_THUNKS(glColor4ubVertex3fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, x, y, z))
+GEN_THUNKS(glColor4ubVertex3fvSUN, (const GLubyte * c, const GLfloat * v), (c, v))
+GEN_THUNKS(glColor4ubv, (const GLubyte * v), (v))
+GEN_THUNKS(glColor4ui, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4uiv, (const GLuint * v), (v))
+GEN_THUNKS(glColor4us, (GLushort red, GLushort green, GLushort blue, GLushort alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4usv, (const GLushort * v), (v))
+GEN_THUNKS(glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4xOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4xvOES, (const GLfixed * components), (components))
+GEN_THUNKS(glColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glColorFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod))
+GEN_THUNKS(glColorFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod))
+GEN_THUNKS(glColorFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod))
+GEN_THUNKS(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColorMaskIndexedEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaski, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaskiEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaskiOES, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaterial, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glColorP3ui, (GLenum type, GLuint color), (type, color))
+GEN_THUNKS(glColorP3uiv, (GLenum type, const GLuint * color), (type, color))
+GEN_THUNKS(glColorP4ui, (GLenum type, GLuint color), (type, color))
+GEN_THUNKS(glColorP4uiv, (GLenum type, const GLuint * color), (type, color))
+GEN_THUNKS(glColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glColorPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer))
+GEN_THUNKS(glColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glColorPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer))
+GEN_THUNKS(glColorSubTable, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data))
+GEN_THUNKS(glColorSubTableEXT, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data))
+GEN_THUNKS(glColorTable, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table))
+GEN_THUNKS(glColorTableEXT, (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalFormat, width, format, type, table))
+GEN_THUNKS(glColorTableParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glColorTableParameterfvSGI, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glColorTableParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glColorTableParameterivSGI, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glColorTableSGI, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table))
+GEN_THUNKS(glCombinerInputNV, (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (stage, portion, variable, input, mapping, componentUsage))
+GEN_THUNKS(glCombinerOutputNV, (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum), (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum))
+GEN_THUNKS(glCombinerParameterfNV, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glCombinerParameterfvNV, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glCombinerParameteriNV, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glCombinerParameterivNV, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glCombinerStageParameterfvNV, (GLenum stage, GLenum pname, const GLfloat * params), (stage, pname, params))
+GEN_THUNKS(glCommandListSegmentsNV, (GLuint list, GLuint segments), (list, segments))
+GEN_THUNKS(glCompileCommandListNV, (GLuint list), (list))
+GEN_THUNKS(glCompileShader, (GLuint shader), (shader))
+GEN_THUNKS(glCompileShaderARB, (GLhandleARB shaderObj), ((uintptr_t)shaderObj))
+GEN_THUNKS(glCompileShaderIncludeARB, (GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length), (shader, count, path, length))
+GEN_THUNKS(glCompressedMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, border, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, border, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, depth, border, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, width, format, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits))
+GEN_THUNKS(glCompressedTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage1DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage2DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage3DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage1DARB, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage2DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage3DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, border, imageSize, bits))
+GEN_THUNKS(glCompressedTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, border, imageSize, bits))
+GEN_THUNKS(glCompressedTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, depth, border, imageSize, bits))
+GEN_THUNKS(glCompressedTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, width, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, width, format, imageSize, bits))
+GEN_THUNKS(glCompressedTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, width, height, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits))
+GEN_THUNKS(glCompressedTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits))
+GEN_THUNKS(glConservativeRasterParameterfNV, (GLenum pname, GLfloat value), (pname, value))
+GEN_THUNKS(glConservativeRasterParameteriNV, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glConvolutionFilter1D, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image))
+GEN_THUNKS(glConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image))
+GEN_THUNKS(glConvolutionFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image))
+GEN_THUNKS(glConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image))
+GEN_THUNKS(glConvolutionParameterf, (GLenum target, GLenum pname, GLfloat params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterfEXT, (GLenum target, GLenum pname, GLfloat params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameteri, (GLenum target, GLenum pname, GLint params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameteriEXT, (GLenum target, GLenum pname, GLint params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glConvolutionParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glCopyBufferSubData, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size))
+GEN_THUNKS(glCopyBufferSubDataNV, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size))
+GEN_THUNKS(glCopyColorSubTable, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width))
+GEN_THUNKS(glCopyColorSubTableEXT, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width))
+GEN_THUNKS(glCopyColorTable, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyColorTableSGI, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyConvolutionFilter1D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyConvolutionFilter2D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height))
+GEN_THUNKS(glCopyConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height))
+GEN_THUNKS(glCopyImageSubData, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glCopyImageSubDataEXT, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glCopyImageSubDataNV, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth))
+GEN_THUNKS(glCopyImageSubDataOES, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glCopyMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texunit, target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texunit, target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texunit, target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyNamedBufferSubData, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size))
+GEN_THUNKS(glCopyPathNV, (GLuint resultPath, GLuint srcPath), (resultPath, srcPath))
+GEN_THUNKS(glCopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type), (x, y, width, height, type))
+GEN_THUNKS(glCopyTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyTexImage1DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyTexImage2DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texture, target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texture, target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyTextureLevelsAPPLE, (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount), (destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount))
+GEN_THUNKS(glCopyTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues))
+GEN_THUNKS(glCoverFillPathNV, (GLuint path, GLenum coverMode), (path, coverMode))
+GEN_THUNKS(glCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues))
+GEN_THUNKS(glCoverStrokePathNV, (GLuint path, GLenum coverMode), (path, coverMode))
+GEN_THUNKS(glCoverageMaskNV, (GLboolean mask), (mask))
+GEN_THUNKS(glCoverageModulationNV, (GLenum components), (components))
+GEN_THUNKS(glCoverageModulationTableNV, (GLsizei n, const GLfloat * v), (n, v))
+GEN_THUNKS(glCoverageOperationNV, (GLenum operation), (operation))
+GEN_THUNKS(glCreateBuffers, (GLsizei n, GLuint * buffers), (n, buffers))
+GEN_THUNKS(glCreateCommandListsNV, (GLsizei n, GLuint * lists), (n, lists))
+GEN_THUNKS(glCreateFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glCreateMemoryObjectsEXT, (GLsizei n, GLuint * memoryObjects), (n, memoryObjects))
+GEN_THUNKS(glCreatePerfQueryINTEL, (GLuint queryId, GLuint * queryHandle), (queryId, queryHandle))
+GEN_THUNKS_RET(GLuint, glCreateProgram, (void), ())
+GEN_THUNKS_RET(GLhandleARB, glCreateProgramObjectARB, (void), ())
+GEN_THUNKS(glCreateProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines))
+GEN_THUNKS_RET(GLuint, glCreateProgressFenceNVX, (void), ())
+GEN_THUNKS(glCreateQueries, (GLenum target, GLsizei n, GLuint * ids), (target, n, ids))
+GEN_THUNKS(glCreateRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glCreateSamplers, (GLsizei n, GLuint * samplers), (n, samplers))
+GEN_THUNKS_RET(GLuint, glCreateShader, (GLenum type), (type))
+GEN_THUNKS_RET(GLhandleARB, glCreateShaderObjectARB, (GLenum shaderType), (shaderType))
+GEN_THUNKS_RET(GLuint, glCreateShaderProgramEXT, (GLenum type, const GLchar * string), (type, string))
+GEN_THUNKS_RET(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const* strings), (type, count, strings))
+GEN_THUNKS_RET(GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const GLchar ** strings), (type, count, strings))
+GEN_THUNKS(glCreateStatesNV, (GLsizei n, GLuint * states), (n, states))
+GEN_THUNKS_RET(GLsync, glCreateSyncFromCLeventARB, (struct _cl_context * context, struct _cl_event * event, GLbitfield flags), (context, event, flags))
+GEN_THUNKS(glCreateTextures, (GLenum target, GLsizei n, GLuint * textures), (target, n, textures))
+GEN_THUNKS(glCreateTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glCreateVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS(glCullFace, (GLenum mode), (mode))
+GEN_THUNKS(glCullParameterdvEXT, (GLenum pname, GLdouble * params), (pname, params))
+GEN_THUNKS(glCullParameterfvEXT, (GLenum pname, GLfloat * params), (pname, params))
+GEN_THUNKS(glCurrentPaletteMatrixARB, (GLint index), (index))
+GEN_THUNKS(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex))
+GEN_THUNKS(glDebugMessageCallback, (GLDEBUGPROC callback, const void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageCallbackAMD, (GLDEBUGPROCAMD callback, void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageCallbackARB, (GLDEBUGPROCARB callback, const void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageCallbackKHR, (GLDEBUGPROCKHR callback, const void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageControl, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageControlARB, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageControlKHR, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageEnableAMD, (GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (category, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageInsert, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf))
+GEN_THUNKS(glDebugMessageInsertAMD, (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf), (category, severity, id, length, buf))
+GEN_THUNKS(glDebugMessageInsertARB, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf))
+GEN_THUNKS(glDebugMessageInsertKHR, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf))
+GEN_THUNKS(glDeformSGIX, (GLbitfield mask), (mask))
+GEN_THUNKS(glDeformationMap3dSGIX, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points))
+GEN_THUNKS(glDeformationMap3fSGIX, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points))
+GEN_THUNKS(glDeleteAsyncMarkersSGIX, (GLuint marker, GLsizei range), (marker, range))
+GEN_THUNKS(glDeleteBuffers, (GLsizei n, const GLuint * buffers), (n, buffers))
+GEN_THUNKS(glDeleteBuffersARB, (GLsizei n, const GLuint * buffers), (n, buffers))
+GEN_THUNKS(glDeleteCommandListsNV, (GLsizei n, const GLuint * lists), (n, lists))
+GEN_THUNKS(glDeleteFencesAPPLE, (GLsizei n, const GLuint * fences), (n, fences))
+GEN_THUNKS(glDeleteFencesNV, (GLsizei n, const GLuint * fences), (n, fences))
+GEN_THUNKS(glDeleteFragmentShaderATI, (GLuint id), (id))
+GEN_THUNKS(glDeleteFramebuffers, (GLsizei n, const GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glDeleteFramebuffersEXT, (GLsizei n, const GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glDeleteFramebuffersOES, (GLsizei n, const GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glDeleteLists, (GLuint list, GLsizei range), (list, range))
+GEN_THUNKS(glDeleteMemoryObjectsEXT, (GLsizei n, const GLuint * memoryObjects), (n, memoryObjects))
+GEN_THUNKS(glDeleteNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name))
+GEN_THUNKS(glDeleteNamesAMD, (GLenum identifier, GLuint num, const GLuint * names), (identifier, num, names))
+GEN_THUNKS(glDeleteObjectARB, (GLhandleARB obj), ((uintptr_t)obj))
+GEN_THUNKS(glDeleteOcclusionQueriesNV, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeletePathsNV, (GLuint path, GLsizei range), (path, range))
+GEN_THUNKS(glDeletePerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors))
+GEN_THUNKS(glDeletePerfQueryINTEL, (GLuint queryHandle), (queryHandle))
+GEN_THUNKS(glDeleteProgram, (GLuint program), (program))
+GEN_THUNKS(glDeleteProgramPipelines, (GLsizei n, const GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glDeleteProgramsARB, (GLsizei n, const GLuint * programs), (n, programs))
+GEN_THUNKS(glDeleteProgramsNV, (GLsizei n, const GLuint * programs), (n, programs))
+GEN_THUNKS(glDeleteQueries, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteQueriesARB, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteQueriesEXT, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteQueryResourceTagNV, (GLsizei n, const GLint * tagIds), (n, tagIds))
+GEN_THUNKS(glDeleteRenderbuffers, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glDeleteRenderbuffersEXT, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glDeleteRenderbuffersOES, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glDeleteSamplers, (GLsizei count, const GLuint * samplers), (count, samplers))
+GEN_THUNKS(glDeleteSemaphoresEXT, (GLsizei n, const GLuint * semaphores), (n, semaphores))
+GEN_THUNKS(glDeleteShader, (GLuint shader), (shader))
+GEN_THUNKS(glDeleteStatesNV, (GLsizei n, const GLuint * states), (n, states))
+GEN_THUNKS(glDeleteSync, (GLsync sync), (sync))
+GEN_THUNKS(glDeleteSyncAPPLE, (GLsync sync), (sync))
+GEN_THUNKS(glDeleteTextures, (GLsizei n, const GLuint * textures), (n, textures))
+GEN_THUNKS(glDeleteTexturesEXT, (GLsizei n, const GLuint * textures), (n, textures))
+GEN_THUNKS(glDeleteTransformFeedbacks, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteTransformFeedbacksNV, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays))
+GEN_THUNKS(glDeleteVertexArraysAPPLE, (GLsizei n, const GLuint * arrays), (n, arrays))
+GEN_THUNKS(glDeleteVertexArraysOES, (GLsizei n, const GLuint * arrays), (n, arrays))
+GEN_THUNKS(glDeleteVertexShaderEXT, (GLuint id), (id))
+GEN_THUNKS(glDepthBoundsEXT, (GLclampd zmin, GLclampd zmax), (zmin, zmax))
+GEN_THUNKS(glDepthBoundsdNV, (GLdouble zmin, GLdouble zmax), (zmin, zmax))
+GEN_THUNKS(glDepthFunc, (GLenum func), (func))
+GEN_THUNKS(glDepthMask, (GLboolean flag), (flag))
+GEN_THUNKS(glDepthRange, (GLdouble n, GLdouble f), (n, f))
+GEN_THUNKS(glDepthRangeArrayfvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glDepthRangeArrayfvOES, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glDepthRangeArrayv, (GLuint first, GLsizei count, const GLdouble * v), (first, count, v))
+GEN_THUNKS(glDepthRangeIndexed, (GLuint index, GLdouble n, GLdouble f), (index, n, f))
+GEN_THUNKS(glDepthRangeIndexedfNV, (GLuint index, GLfloat n, GLfloat f), (index, n, f))
+GEN_THUNKS(glDepthRangeIndexedfOES, (GLuint index, GLfloat n, GLfloat f), (index, n, f))
+GEN_THUNKS(glDepthRangedNV, (GLdouble zNear, GLdouble zFar), (zNear, zFar))
+GEN_THUNKS(glDepthRangef, (GLfloat n, GLfloat f), (n, f))
+GEN_THUNKS(glDepthRangefOES, (GLclampf n, GLclampf f), (n, f))
+GEN_THUNKS(glDepthRangex, (GLfixed n, GLfixed f), (n, f))
+GEN_THUNKS(glDepthRangexOES, (GLfixed n, GLfixed f), (n, f))
+GEN_THUNKS(glDetachObjectARB, (GLhandleARB containerObj, GLhandleARB attachedObj), ((uintptr_t)containerObj, (uintptr_t)attachedObj))
+GEN_THUNKS(glDetachShader, (GLuint program, GLuint shader), (program, shader))
+GEN_THUNKS(glDetailTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points))
+GEN_THUNKS(glDisable, (GLenum cap), (cap))
+GEN_THUNKS(glDisableClientState, (GLenum array), (array))
+GEN_THUNKS(glDisableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glDisableClientStateiEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glDisableDriverControlQCOM, (GLuint driverControl), (driverControl))
+GEN_THUNKS(glDisableIndexedEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableVariantClientStateEXT, (GLuint id), (id))
+GEN_THUNKS(glDisableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glDisableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glDisableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array))
+GEN_THUNKS(glDisableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname))
+GEN_THUNKS(glDisableVertexAttribArray, (GLuint index), (index))
+GEN_THUNKS(glDisableVertexAttribArrayARB, (GLuint index), (index))
+GEN_THUNKS(glDisablei, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableiEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableiNV, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableiOES, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments))
+GEN_THUNKS(glDispatchCompute, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z), (num_groups_x, num_groups_y, num_groups_z))
+GEN_THUNKS(glDispatchComputeGroupSizeARB, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z), (num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z))
+GEN_THUNKS(glDispatchComputeIndirect, (GLintptr indirect), (indirect))
+GEN_THUNKS(glDrawArrays, (GLenum mode, GLint first, GLsizei count), (mode, first, count))
+GEN_THUNKS(glDrawArraysEXT, (GLenum mode, GLint first, GLsizei count), (mode, first, count))
+GEN_THUNKS(glDrawArraysIndirect, (GLenum mode, const void * indirect), (mode, indirect))
+GEN_THUNKS(glDrawArraysInstanced, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount), (mode, first, count, instancecount))
+GEN_THUNKS(glDrawArraysInstancedANGLE, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glDrawArraysInstancedARB, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glDrawArraysInstancedBaseInstance, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance))
+GEN_THUNKS(glDrawArraysInstancedBaseInstanceEXT, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance))
+GEN_THUNKS(glDrawArraysInstancedEXT, (GLenum mode, GLint start, GLsizei count, GLsizei primcount), (mode, start, count, primcount))
+GEN_THUNKS(glDrawArraysInstancedNV, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glDrawBuffer, (GLenum buf), (buf))
+GEN_THUNKS(glDrawBuffers, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersARB, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersATI, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersEXT, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersIndexedEXT, (GLint n, const GLenum * location, const GLint * indices), (n, location, indices))
+GEN_THUNKS(glDrawBuffersNV, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawCommandsAddressNV, (GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, indirects, sizes, count))
+GEN_THUNKS(glDrawCommandsNV, (GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, buffer, indirects, sizes, count))
+GEN_THUNKS(glDrawCommandsStatesAddressNV, (const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (indirects, sizes, states, fbos, count))
+GEN_THUNKS(glDrawCommandsStatesNV, (GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (buffer, indirects, sizes, states, fbos, count))
+GEN_THUNKS(glDrawElementArrayAPPLE, (GLenum mode, GLint first, GLsizei count), (mode, first, count))
+GEN_THUNKS(glDrawElementArrayATI, (GLenum mode, GLsizei count), (mode, count))
+GEN_THUNKS(glDrawElements, (GLenum mode, GLsizei count, GLenum type, const void * indices), (mode, count, type, indices))
+GEN_THUNKS(glDrawElementsBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex))
+GEN_THUNKS(glDrawElementsBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex))
+GEN_THUNKS(glDrawElementsBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex))
+GEN_THUNKS(glDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect), (mode, type, indirect))
+GEN_THUNKS(glDrawElementsInstanced, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount), (mode, count, type, indices, instancecount))
+GEN_THUNKS(glDrawElementsInstancedANGLE, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawElementsInstancedARB, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawElementsInstancedBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex))
+GEN_THUNKS(glDrawElementsInstancedEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawElementsInstancedNV, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawMeshArraysSUN, (GLenum mode, GLint first, GLsizei count, GLsizei width), (mode, first, count, width))
+GEN_THUNKS(glDrawMeshTasksIndirectNV, (GLintptr indirect), (indirect))
+GEN_THUNKS(glDrawMeshTasksNV, (GLuint first, GLuint count), (first, count))
+GEN_THUNKS(glDrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (width, height, format, type, pixels))
+GEN_THUNKS(glDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count), (mode, start, end, first, count))
+GEN_THUNKS(glDrawRangeElementArrayATI, (GLenum mode, GLuint start, GLuint end, GLsizei count), (mode, start, end, count))
+GEN_THUNKS(glDrawRangeElements, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices))
+GEN_THUNKS(glDrawRangeElementsBaseVertex, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex))
+GEN_THUNKS(glDrawRangeElementsBaseVertexEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex))
+GEN_THUNKS(glDrawRangeElementsBaseVertexOES, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex))
+GEN_THUNKS(glDrawRangeElementsEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices))
+GEN_THUNKS(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexfvOES, (const GLfloat * coords), (coords))
+GEN_THUNKS(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexivOES, (const GLint * coords), (coords))
+GEN_THUNKS(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexsvOES, (const GLshort * coords), (coords))
+GEN_THUNKS(glDrawTextureNV, (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1), (texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1))
+GEN_THUNKS(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexxvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glDrawTransformFeedback, (GLenum mode, GLuint id), (mode, id))
+GEN_THUNKS(glDrawTransformFeedbackEXT, (GLenum mode, GLuint id), (mode, id))
+GEN_THUNKS(glDrawTransformFeedbackInstanced, (GLenum mode, GLuint id, GLsizei instancecount), (mode, id, instancecount))
+GEN_THUNKS(glDrawTransformFeedbackInstancedEXT, (GLenum mode, GLuint id, GLsizei instancecount), (mode, id, instancecount))
+GEN_THUNKS(glDrawTransformFeedbackNV, (GLenum mode, GLuint id), (mode, id))
+GEN_THUNKS(glDrawTransformFeedbackStream, (GLenum mode, GLuint id, GLuint stream), (mode, id, stream))
+GEN_THUNKS(glDrawTransformFeedbackStreamInstanced, (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount), (mode, id, stream, instancecount))
+GEN_THUNKS(glDrawVkImageNV, (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1), (vkImage, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1))
+GEN_THUNKS(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image))
+GEN_THUNKS(glEGLImageTargetTexStorageEXT, (GLenum target, GLeglImageOES image, const GLint* attrib_list), (target, image, attrib_list))
+GEN_THUNKS(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image))
+GEN_THUNKS(glEGLImageTargetTextureStorageEXT, (GLuint texture, GLeglImageOES image, const GLint* attrib_list), (texture, image, attrib_list))
+GEN_THUNKS(glEdgeFlag, (GLboolean flag), (flag))
+GEN_THUNKS(glEdgeFlagFormatNV, (GLsizei stride), (stride))
+GEN_THUNKS(glEdgeFlagPointer, (GLsizei stride, const void * pointer), (stride, pointer))
+GEN_THUNKS(glEdgeFlagPointerEXT, (GLsizei stride, GLsizei count, const GLboolean * pointer), (stride, count, pointer))
+GEN_THUNKS(glEdgeFlagPointerListIBM, (GLint stride, const GLboolean ** pointer, GLint ptrstride), (stride, pointer, ptrstride))
+GEN_THUNKS(glEdgeFlagv, (const GLboolean * flag), (flag))
+GEN_THUNKS(glElementPointerAPPLE, (GLenum type, const void * pointer), (type, pointer))
+GEN_THUNKS(glElementPointerATI, (GLenum type, const void * pointer), (type, pointer))
+GEN_THUNKS(glEnable, (GLenum cap), (cap))
+GEN_THUNKS(glEnableClientState, (GLenum array), (array))
+GEN_THUNKS(glEnableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glEnableClientStateiEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glEnableDriverControlQCOM, (GLuint driverControl), (driverControl))
+GEN_THUNKS(glEnableIndexedEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableVariantClientStateEXT, (GLuint id), (id))
+GEN_THUNKS(glEnableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glEnableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glEnableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array))
+GEN_THUNKS(glEnableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname))
+GEN_THUNKS(glEnableVertexAttribArray, (GLuint index), (index))
+GEN_THUNKS(glEnableVertexAttribArrayARB, (GLuint index), (index))
+GEN_THUNKS(glEnablei, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableiEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableiNV, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableiOES, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnd_unwrapped, (void), ())
+GEN_THUNKS(glEndConditionalRender, (void), ())
+GEN_THUNKS(glEndConditionalRenderNV, (void), ())
+GEN_THUNKS(glEndConditionalRenderNVX, (void), ())
+GEN_THUNKS(glEndFragmentShaderATI, (void), ())
+GEN_THUNKS(glEndList, (void), ())
+GEN_THUNKS(glEndOcclusionQueryNV, (void), ())
+GEN_THUNKS(glEndPerfMonitorAMD, (GLuint monitor), (monitor))
+GEN_THUNKS(glEndPerfQueryINTEL, (GLuint queryHandle), (queryHandle))
+GEN_THUNKS(glEndQuery, (GLenum target), (target))
+GEN_THUNKS(glEndQueryARB, (GLenum target), (target))
+GEN_THUNKS(glEndQueryEXT, (GLenum target), (target))
+GEN_THUNKS(glEndQueryIndexed, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEndTilingQCOM, (GLbitfield preserveMask), (preserveMask))
+GEN_THUNKS(glEndTransformFeedback, (void), ())
+GEN_THUNKS(glEndTransformFeedbackEXT, (void), ())
+GEN_THUNKS(glEndTransformFeedbackNV, (void), ())
+GEN_THUNKS(glEndVertexShaderEXT, (void), ())
+GEN_THUNKS(glEndVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot))
+GEN_THUNKS(glEvalCoord1d, (GLdouble u), (u))
+GEN_THUNKS(glEvalCoord1dv, (const GLdouble * u), (u))
+GEN_THUNKS(glEvalCoord1f, (GLfloat u), (u))
+GEN_THUNKS(glEvalCoord1fv, (const GLfloat * u), (u))
+GEN_THUNKS(glEvalCoord1xOES, (GLfixed u), (u))
+GEN_THUNKS(glEvalCoord1xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glEvalCoord2d, (GLdouble u, GLdouble v), (u, v))
+GEN_THUNKS(glEvalCoord2dv, (const GLdouble * u), (u))
+GEN_THUNKS(glEvalCoord2f, (GLfloat u, GLfloat v), (u, v))
+GEN_THUNKS(glEvalCoord2fv, (const GLfloat * u), (u))
+GEN_THUNKS(glEvalCoord2xOES, (GLfixed u, GLfixed v), (u, v))
+GEN_THUNKS(glEvalCoord2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glEvalMapsNV, (GLenum target, GLenum mode), (target, mode))
+GEN_THUNKS(glEvalMesh1, (GLenum mode, GLint i1, GLint i2), (mode, i1, i2))
+GEN_THUNKS(glEvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), (mode, i1, i2, j1, j2))
+GEN_THUNKS(glEvalPoint1, (GLint i), (i))
+GEN_THUNKS(glEvalPoint2, (GLint i, GLint j), (i, j))
+GEN_THUNKS(glEvaluateDepthValuesARB, (void), ())
+GEN_THUNKS(glExecuteProgramNV, (GLenum target, GLuint id, const GLfloat * params), (target, id, params))
+GEN_THUNKS(glExtGetBufferPointervQCOM, (GLenum target, void ** params), (target, params))
+GEN_THUNKS(glExtGetBuffersQCOM, (GLuint * buffers, GLint maxBuffers, GLint * numBuffers), (buffers, maxBuffers, numBuffers))
+GEN_THUNKS(glExtGetFramebuffersQCOM, (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers), (framebuffers, maxFramebuffers, numFramebuffers))
+GEN_THUNKS(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar * source, GLint * length), (program, shadertype, source, length))
+GEN_THUNKS(glExtGetProgramsQCOM, (GLuint * programs, GLint maxPrograms, GLint * numPrograms), (programs, maxPrograms, numPrograms))
+GEN_THUNKS(glExtGetRenderbuffersQCOM, (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers), (renderbuffers, maxRenderbuffers, numRenderbuffers))
+GEN_THUNKS(glExtGetShadersQCOM, (GLuint * shaders, GLint maxShaders, GLint * numShaders), (shaders, maxShaders, numShaders))
+GEN_THUNKS(glExtGetTexLevelParameterivQCOM, (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params), (texture, face, level, pname, params))
+GEN_THUNKS(glExtGetTexSubImageQCOM, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels))
+GEN_THUNKS(glExtGetTexturesQCOM, (GLuint * textures, GLint maxTextures, GLint * numTextures), (textures, maxTextures, numTextures))
+GEN_THUNKS_RET(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program))
+GEN_THUNKS(glExtTexObjectStateOverrideiQCOM, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glExtractComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num))
+GEN_THUNKS(glFeedbackBuffer, (GLsizei size, GLenum type, GLfloat * buffer), (size, type, buffer))
+GEN_THUNKS(glFeedbackBufferxOES, (GLsizei n, GLenum type, const GLfixed * buffer), (n, type, buffer))
+GEN_THUNKS_RET(GLsync, glFenceSync, (GLenum condition, GLbitfield flags), (condition, flags))
+GEN_THUNKS_RET(GLsync, glFenceSyncAPPLE, (GLenum condition, GLbitfield flags), (condition, flags))
+GEN_THUNKS(glFinalCombinerInputNV, (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (variable, input, mapping, componentUsage))
+GEN_THUNKS(glFinish, (void), ())
+GEN_THUNKS_RET(GLint, glFinishAsyncSGIX, (GLuint * markerp), (markerp))
+GEN_THUNKS(glFinishFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS(glFinishFenceNV, (GLuint fence), (fence))
+GEN_THUNKS(glFinishObjectAPPLE, (GLenum object, GLint name), (object, name))
+GEN_THUNKS(glFinishTextureSUNX, (void), ())
+GEN_THUNKS(glFlush, (void), ())
+GEN_THUNKS(glFlushMappedBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length))
+GEN_THUNKS(glFlushMappedBufferRangeAPPLE, (GLenum target, GLintptr offset, GLsizeiptr size), (target, offset, size))
+GEN_THUNKS(glFlushMappedBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length))
+GEN_THUNKS(glFlushMappedNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length))
+GEN_THUNKS(glFlushMappedNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length))
+GEN_THUNKS(glFlushPixelDataRangeNV, (GLenum target), (target))
+GEN_THUNKS(glFlushRasterSGIX, (void), ())
+GEN_THUNKS(glFlushStaticDataIBM, (GLenum target), (target))
+GEN_THUNKS(glFlushVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer))
+GEN_THUNKS(glFlushVertexArrayRangeNV, (void), ())
+GEN_THUNKS(glFogCoordFormatNV, (GLenum type, GLsizei stride), (type, stride))
+GEN_THUNKS(glFogCoordPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glFogCoordPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glFogCoordPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride))
+GEN_THUNKS(glFogCoordd, (GLdouble coord), (coord))
+GEN_THUNKS(glFogCoorddEXT, (GLdouble coord), (coord))
+GEN_THUNKS(glFogCoorddv, (const GLdouble * coord), (coord))
+GEN_THUNKS(glFogCoorddvEXT, (const GLdouble * coord), (coord))
+GEN_THUNKS(glFogCoordf, (GLfloat coord), (coord))
+GEN_THUNKS(glFogCoordfEXT, (GLfloat coord), (coord))
+GEN_THUNKS(glFogCoordfv, (const GLfloat * coord), (coord))
+GEN_THUNKS(glFogCoordfvEXT, (const GLfloat * coord), (coord))
+GEN_THUNKS(glFogCoordhNV, (GLhalfNV fog), (fog))
+GEN_THUNKS(glFogCoordhvNV, (const GLhalfNV * fog), (fog))
+GEN_THUNKS(glFogFuncSGIS, (GLsizei n, const GLfloat * points), (n, points))
+GEN_THUNKS(glFogf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glFogfv, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glFogi, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glFogiv, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glFogx, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glFogxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glFogxv, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glFogxvOES, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glFragmentColorMaterialSGIX, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glFragmentCoverageColorNV, (GLuint color), (color))
+GEN_THUNKS(glFragmentLightModelfSGIX, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glFragmentLightModelfvSGIX, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glFragmentLightModeliSGIX, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glFragmentLightModelivSGIX, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glFragmentLightfSGIX, (GLenum light, GLenum pname, GLfloat param), (light, pname, param))
+GEN_THUNKS(glFragmentLightfvSGIX, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params))
+GEN_THUNKS(glFragmentLightiSGIX, (GLenum light, GLenum pname, GLint param), (light, pname, param))
+GEN_THUNKS(glFragmentLightivSGIX, (GLenum light, GLenum pname, const GLint * params), (light, pname, params))
+GEN_THUNKS(glFragmentMaterialfSGIX, (GLenum face, GLenum pname, GLfloat param), (face, pname, param))
+GEN_THUNKS(glFragmentMaterialfvSGIX, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params))
+GEN_THUNKS(glFragmentMaterialiSGIX, (GLenum face, GLenum pname, GLint param), (face, pname, param))
+GEN_THUNKS(glFragmentMaterialivSGIX, (GLenum face, GLenum pname, const GLint * params), (face, pname, params))
+GEN_THUNKS(glFrameTerminatorGREMEDY, (void), ())
+GEN_THUNKS(glFrameZoomSGIX, (GLint factor), (factor))
+GEN_THUNKS(glFramebufferDrawBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode))
+GEN_THUNKS(glFramebufferDrawBuffersEXT, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs))
+GEN_THUNKS(glFramebufferFetchBarrierEXT, (void), ())
+GEN_THUNKS(glFramebufferFetchBarrierQCOM, (void), ())
+GEN_THUNKS(glFramebufferFoveationConfigQCOM, (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures), (framebuffer, numLayers, focalPointsPerLayer, requestedFeatures, providedFeatures))
+GEN_THUNKS(glFramebufferFoveationParametersQCOM, (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea), (framebuffer, layer, focalPoint, focalX, focalY, gainX, gainY, foveaArea))
+GEN_THUNKS(glFramebufferParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glFramebufferParameteriMESA, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glFramebufferPixelLocalStorageSizeEXT, (GLuint target, GLsizei size), (target, size))
+GEN_THUNKS(glFramebufferReadBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode))
+GEN_THUNKS(glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glFramebufferSampleLocationsfvARB, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v))
+GEN_THUNKS(glFramebufferSampleLocationsfvNV, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v))
+GEN_THUNKS(glFramebufferSamplePositionsfvAMD, (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values), (target, numsamples, pixelindex, values))
+GEN_THUNKS(glFramebufferTexture, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFramebufferTexture1D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture1DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture2DDownsampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale), (target, attachment, textarget, texture, level, xscale, yscale))
+GEN_THUNKS(glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples))
+GEN_THUNKS(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples))
+GEN_THUNKS(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture3D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glFramebufferTexture3DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glFramebufferTextureARB, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFramebufferTextureEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFramebufferTextureFaceARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face))
+GEN_THUNKS(glFramebufferTextureFaceEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face))
+GEN_THUNKS(glFramebufferTextureLayer, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer))
+GEN_THUNKS(glFramebufferTextureLayerARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer))
+GEN_THUNKS(glFramebufferTextureLayerDownsampleIMG, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale), (target, attachment, texture, level, layer, xscale, yscale))
+GEN_THUNKS(glFramebufferTextureLayerEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer))
+GEN_THUNKS(glFramebufferTextureMultisampleMultiviewOVR, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews), (target, attachment, texture, level, samples, baseViewIndex, numViews))
+GEN_THUNKS(glFramebufferTextureMultiviewOVR, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews), (target, attachment, texture, level, baseViewIndex, numViews))
+GEN_THUNKS(glFramebufferTextureOES, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFreeObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS(glFrontFace, (GLenum mode), (mode))
+GEN_THUNKS(glFrustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glFrustumf, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glFrustumfOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glFrustumx, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS(glFrustumxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS_RET(GLuint, glGenAsyncMarkersSGIX, (GLsizei range), (range))
+GEN_THUNKS(glGenBuffers, (GLsizei n, GLuint * buffers), (n, buffers))
+GEN_THUNKS(glGenBuffersARB, (GLsizei n, GLuint * buffers), (n, buffers))
+GEN_THUNKS(glGenFencesAPPLE, (GLsizei n, GLuint * fences), (n, fences))
+GEN_THUNKS(glGenFencesNV, (GLsizei n, GLuint * fences), (n, fences))
+GEN_THUNKS_RET(GLuint, glGenFragmentShadersATI, (GLuint range), (range))
+GEN_THUNKS(glGenFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glGenFramebuffersEXT, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glGenFramebuffersOES, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS_RET(GLuint, glGenLists, (GLsizei range), (range))
+GEN_THUNKS(glGenNamesAMD, (GLenum identifier, GLuint num, GLuint * names), (identifier, num, names))
+GEN_THUNKS(glGenOcclusionQueriesNV, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS_RET(GLuint, glGenPathsNV, (GLsizei range), (range))
+GEN_THUNKS(glGenPerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors))
+GEN_THUNKS(glGenProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glGenProgramPipelinesEXT, (GLsizei n, GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glGenProgramsARB, (GLsizei n, GLuint * programs), (n, programs))
+GEN_THUNKS(glGenProgramsNV, (GLsizei n, GLuint * programs), (n, programs))
+GEN_THUNKS(glGenQueries, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenQueriesARB, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenQueriesEXT, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenQueryResourceTagNV, (GLsizei n, GLint * tagIds), (n, tagIds))
+GEN_THUNKS(glGenRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glGenRenderbuffersEXT, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glGenRenderbuffersOES, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glGenSamplers, (GLsizei count, GLuint * samplers), (count, samplers))
+GEN_THUNKS(glGenSemaphoresEXT, (GLsizei n, GLuint * semaphores), (n, semaphores))
+GEN_THUNKS_RET(GLuint, glGenSymbolsEXT, (GLenum datatype, GLenum storagetype, GLenum range, GLuint components), (datatype, storagetype, range, components))
+GEN_THUNKS(glGenTextures, (GLsizei n, GLuint * textures), (n, textures))
+GEN_THUNKS(glGenTexturesEXT, (GLsizei n, GLuint * textures), (n, textures))
+GEN_THUNKS(glGenTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenTransformFeedbacksNV, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS(glGenVertexArraysAPPLE, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS(glGenVertexArraysOES, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS_RET(GLuint, glGenVertexShadersEXT, (GLuint range), (range))
+GEN_THUNKS(glGenerateMipmap, (GLenum target), (target))
+GEN_THUNKS(glGenerateMipmapEXT, (GLenum target), (target))
+GEN_THUNKS(glGenerateMipmapOES, (GLenum target), (target))
+GEN_THUNKS(glGenerateMultiTexMipmapEXT, (GLenum texunit, GLenum target), (texunit, target))
+GEN_THUNKS(glGenerateTextureMipmap, (GLuint texture), (texture))
+GEN_THUNKS(glGenerateTextureMipmapEXT, (GLuint texture, GLenum target), (texture, target))
+GEN_THUNKS(glGetActiveAtomicCounterBufferiv, (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params), (program, bufferIndex, pname, params))
+GEN_THUNKS(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetActiveAttribARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name))
+GEN_THUNKS(glGetActiveSubroutineName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name))
+GEN_THUNKS(glGetActiveSubroutineUniformName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name))
+GEN_THUNKS(glGetActiveSubroutineUniformiv, (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values), (program, shadertype, index, pname, values))
+GEN_THUNKS(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetActiveUniformARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name))
+GEN_THUNKS(glGetActiveUniformBlockName, (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName), (program, uniformBlockIndex, bufSize, length, uniformBlockName))
+GEN_THUNKS(glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params), (program, uniformBlockIndex, pname, params))
+GEN_THUNKS(glGetActiveUniformName, (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName), (program, uniformIndex, bufSize, length, uniformName))
+GEN_THUNKS(glGetActiveUniformsiv, (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params), (program, uniformCount, uniformIndices, pname, params))
+GEN_THUNKS(glGetActiveVaryingNV, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetArrayObjectfvATI, (GLenum array, GLenum pname, GLfloat * params), (array, pname, params))
+GEN_THUNKS(glGetArrayObjectivATI, (GLenum array, GLenum pname, GLint * params), (array, pname, params))
+GEN_THUNKS(glGetAttachedObjectsARB, (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj), ((uintptr_t)containerObj, maxCount, count, obj))
+GEN_THUNKS(glGetAttachedShaders, (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders), (program, maxCount, count, shaders))
+GEN_THUNKS_RET(GLint, glGetAttribLocation, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetAttribLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name))
+GEN_THUNKS(glGetBooleanIndexedvEXT, (GLenum target, GLuint index, GLboolean * data), (target, index, data))
+GEN_THUNKS(glGetBooleani_v, (GLenum target, GLuint index, GLboolean * data), (target, index, data))
+GEN_THUNKS(glGetBooleanv, (GLenum pname, GLboolean * data), (pname, data))
+GEN_THUNKS(glGetBufferParameteri64v, (GLenum target, GLenum pname, GLint64 * params), (target, pname, params))
+GEN_THUNKS(glGetBufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetBufferParameterivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetBufferParameterui64vNV, (GLenum target, GLenum pname, GLuint64EXT * params), (target, pname, params))
+GEN_THUNKS(glGetBufferPointerv, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetBufferPointervARB, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetBufferPointervOES, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, void * data), (target, offset, size, data))
+GEN_THUNKS(glGetBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data), (target, offset, size, data))
+GEN_THUNKS(glGetClipPlane, (GLenum plane, GLdouble * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanef, (GLenum plane, GLfloat * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanefOES, (GLenum plane, GLfloat * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanex, (GLenum plane, GLfixed * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanexOES, (GLenum plane, GLfixed * equation), (plane, equation))
+GEN_THUNKS(glGetColorTable, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table))
+GEN_THUNKS(glGetColorTableEXT, (GLenum target, GLenum format, GLenum type, void * data), (target, format, type, data))
+GEN_THUNKS(glGetColorTableParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterfvSGI, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterivSGI, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableSGI, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table))
+GEN_THUNKS(glGetCombinerInputParameterfvNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params), (stage, portion, variable, pname, params))
+GEN_THUNKS(glGetCombinerInputParameterivNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params), (stage, portion, variable, pname, params))
+GEN_THUNKS(glGetCombinerOutputParameterfvNV, (GLenum stage, GLenum portion, GLenum pname, GLfloat * params), (stage, portion, pname, params))
+GEN_THUNKS(glGetCombinerOutputParameterivNV, (GLenum stage, GLenum portion, GLenum pname, GLint * params), (stage, portion, pname, params))
+GEN_THUNKS(glGetCombinerStageParameterfvNV, (GLenum stage, GLenum pname, GLfloat * params), (stage, pname, params))
+GEN_THUNKS_RET(GLuint, glGetCommandHeaderNV, (GLenum tokenID, GLuint size), (tokenID, size))
+GEN_THUNKS(glGetCompressedMultiTexImageEXT, (GLenum texunit, GLenum target, GLint lod, void * img), (texunit, target, lod, img))
+GEN_THUNKS(glGetCompressedTexImage, (GLenum target, GLint level, void * img), (target, level, img))
+GEN_THUNKS(glGetCompressedTexImageARB, (GLenum target, GLint level, void * img), (target, level, img))
+GEN_THUNKS(glGetCompressedTextureImage, (GLuint texture, GLint level, GLsizei bufSize, void * pixels), (texture, level, bufSize, pixels))
+GEN_THUNKS(glGetCompressedTextureImageEXT, (GLuint texture, GLenum target, GLint lod, void * img), (texture, target, lod, img))
+GEN_THUNKS(glGetCompressedTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels))
+GEN_THUNKS(glGetConvolutionFilter, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image))
+GEN_THUNKS(glGetConvolutionFilterEXT, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image))
+GEN_THUNKS(glGetConvolutionParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetCoverageModulationTableNV, (GLsizei bufsize, GLfloat * v), (bufsize, v))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLog, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLogAMD, (GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message), (count, bufsize, categories, severities, ids, lengths, message))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLogARB, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLogKHR, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog))
+GEN_THUNKS(glGetDetailTexFuncSGIS, (GLenum target, GLfloat * points), (target, points))
+GEN_THUNKS(glGetDoubleIndexedvEXT, (GLenum target, GLuint index, GLdouble * data), (target, index, data))
+GEN_THUNKS(glGetDoublei_v, (GLenum target, GLuint index, GLdouble * data), (target, index, data))
+GEN_THUNKS(glGetDoublei_vEXT, (GLenum pname, GLuint index, GLdouble * params), (pname, index, params))
+GEN_THUNKS(glGetDoublev, (GLenum pname, GLdouble * data), (pname, data))
+GEN_THUNKS(glGetDriverControlStringQCOM, (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString), (driverControl, bufSize, length, driverControlString))
+GEN_THUNKS(glGetDriverControlsQCOM, (GLint * num, GLsizei size, GLuint * driverControls), (num, size, driverControls))
+GEN_THUNKS_RET(GLenum, glGetError, (void), ())
+GEN_THUNKS(glGetFenceivNV, (GLuint fence, GLenum pname, GLint * params), (fence, pname, params))
+GEN_THUNKS(glGetFinalCombinerInputParameterfvNV, (GLenum variable, GLenum pname, GLfloat * params), (variable, pname, params))
+GEN_THUNKS(glGetFinalCombinerInputParameterivNV, (GLenum variable, GLenum pname, GLint * params), (variable, pname, params))
+GEN_THUNKS(glGetFirstPerfQueryIdINTEL, (GLuint * queryId), (queryId))
+GEN_THUNKS(glGetFixedv, (GLenum pname, GLfixed * params), (pname, params))
+GEN_THUNKS(glGetFixedvOES, (GLenum pname, GLfixed * params), (pname, params))
+GEN_THUNKS(glGetFloatIndexedvEXT, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloati_v, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloati_vEXT, (GLenum pname, GLuint index, GLfloat * params), (pname, index, params))
+GEN_THUNKS(glGetFloati_vNV, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloati_vOES, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloatv, (GLenum pname, GLfloat * data), (pname, data))
+GEN_THUNKS(glGetFogFuncSGIS, (GLfloat * points), (points))
+GEN_THUNKS_RET(GLint, glGetFragDataIndex, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetFragDataIndexEXT, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetFragDataLocation, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetFragDataLocationEXT, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS(glGetFragmentLightfvSGIX, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params))
+GEN_THUNKS(glGetFragmentLightivSGIX, (GLenum light, GLenum pname, GLint * params), (light, pname, params))
+GEN_THUNKS(glGetFragmentMaterialfvSGIX, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params))
+GEN_THUNKS(glGetFragmentMaterialivSGIX, (GLenum face, GLenum pname, GLint * params), (face, pname, params))
+GEN_THUNKS(glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params))
+GEN_THUNKS(glGetFramebufferAttachmentParameterivEXT, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params))
+GEN_THUNKS(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params))
+GEN_THUNKS(glGetFramebufferParameterfvAMD, (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values), (target, pname, numsamples, pixelindex, size, values))
+GEN_THUNKS(glGetFramebufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params))
+GEN_THUNKS(glGetFramebufferParameterivMESA, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS_RET(GLsizei, glGetFramebufferPixelLocalStorageSizeEXT, (GLuint target), (target))
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatus, (void), ())
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusARB, (void), ())
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusEXT, (void), ())
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusKHR, (void), ())
+GEN_THUNKS_RET(GLhandleARB, glGetHandleARB, (GLenum pname), (pname))
+GEN_THUNKS(glGetHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetHistogramEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetHistogramParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS_RET(GLuint64, glGetImageHandleARB, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format))
+GEN_THUNKS_RET(GLuint64, glGetImageHandleNV, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format))
+GEN_THUNKS(glGetImageTransformParameterfvHP, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetImageTransformParameterivHP, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetInfoLogARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog), ((uintptr_t)obj, maxLength, length, infoLog))
+GEN_THUNKS_RET(GLint, glGetInstrumentsSGIX, (void), ())
+GEN_THUNKS(glGetInteger64i_v, (GLenum target, GLuint index, GLint64 * data), (target, index, data))
+GEN_THUNKS(glGetInteger64v, (GLenum pname, GLint64 * data), (pname, data))
+GEN_THUNKS(glGetInteger64vAPPLE, (GLenum pname, GLint64 * params), (pname, params))
+GEN_THUNKS(glGetIntegerIndexedvEXT, (GLenum target, GLuint index, GLint * data), (target, index, data))
+GEN_THUNKS(glGetIntegeri_v, (GLenum target, GLuint index, GLint * data), (target, index, data))
+GEN_THUNKS(glGetIntegeri_vEXT, (GLenum target, GLuint index, GLint * data), (target, index, data))
+GEN_THUNKS(glGetIntegerui64i_vNV, (GLenum value, GLuint index, GLuint64EXT * result), (value, index, result))
+GEN_THUNKS(glGetIntegerui64vNV, (GLenum value, GLuint64EXT * result), (value, result))
+GEN_THUNKS(glGetIntegerv, (GLenum pname, GLint * data), (pname, data))
+GEN_THUNKS(glGetInternalformatSampleivNV, (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, samples, pname, bufSize, params))
+GEN_THUNKS(glGetInternalformati64v, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params), (target, internalformat, pname, bufSize, params))
+GEN_THUNKS(glGetInternalformativ, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, pname, bufSize, params))
+GEN_THUNKS(glGetInvariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data))
+GEN_THUNKS(glGetInvariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data))
+GEN_THUNKS(glGetInvariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data))
+GEN_THUNKS(glGetLightfv, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params))
+GEN_THUNKS(glGetLightiv, (GLenum light, GLenum pname, GLint * params), (light, pname, params))
+GEN_THUNKS(glGetLightxOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params))
+GEN_THUNKS(glGetLightxv, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params))
+GEN_THUNKS(glGetLightxvOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params))
+GEN_THUNKS(glGetListParameterfvSGIX, (GLuint list, GLenum pname, GLfloat * params), (list, pname, params))
+GEN_THUNKS(glGetListParameterivSGIX, (GLuint list, GLenum pname, GLint * params), (list, pname, params))
+GEN_THUNKS(glGetLocalConstantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data))
+GEN_THUNKS(glGetLocalConstantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data))
+GEN_THUNKS(glGetLocalConstantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data))
+GEN_THUNKS(glGetMapAttribParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params))
+GEN_THUNKS(glGetMapAttribParameterivNV, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params))
+GEN_THUNKS(glGetMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points), (target, index, type, ustride, vstride, packed, points))
+GEN_THUNKS(glGetMapParameterfvNV, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetMapParameterivNV, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetMapdv, (GLenum target, GLenum query, GLdouble * v), (target, query, v))
+GEN_THUNKS(glGetMapfv, (GLenum target, GLenum query, GLfloat * v), (target, query, v))
+GEN_THUNKS(glGetMapiv, (GLenum target, GLenum query, GLint * v), (target, query, v))
+GEN_THUNKS(glGetMapxvOES, (GLenum target, GLenum query, GLfixed * v), (target, query, v))
+GEN_THUNKS(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params))
+GEN_THUNKS(glGetMaterialiv, (GLenum face, GLenum pname, GLint * params), (face, pname, params))
+GEN_THUNKS(glGetMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param))
+GEN_THUNKS(glGetMaterialxv, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params))
+GEN_THUNKS(glGetMaterialxvOES, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params))
+GEN_THUNKS(glGetMemoryObjectDetachedResourcesuivNV, (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params), (memory, pname, first, count, params))
+GEN_THUNKS(glGetMemoryObjectParameterivEXT, (GLuint memoryObject, GLenum pname, GLint * params), (memoryObject, pname, params))
+GEN_THUNKS(glGetMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetMinmaxEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetMinmaxParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetMinmaxParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetMinmaxParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetMinmaxParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params), (texunit, coord, pname, params))
+GEN_THUNKS(glGetMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params), (texunit, coord, pname, params))
+GEN_THUNKS(glGetMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint * params), (texunit, coord, pname, params))
+GEN_THUNKS(glGetMultiTexImageEXT, (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texunit, target, level, format, type, pixels))
+GEN_THUNKS(glGetMultiTexLevelParameterfvEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params), (texunit, target, level, pname, params))
+GEN_THUNKS(glGetMultiTexLevelParameterivEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params), (texunit, target, level, pname, params))
+GEN_THUNKS(glGetMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, GLuint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultisamplefv, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val))
+GEN_THUNKS(glGetMultisamplefvNV, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val))
+GEN_THUNKS(glGetNamedBufferParameteri64v, (GLuint buffer, GLenum pname, GLint64 * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferParameteriv, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferParameterivEXT, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferParameterui64vNV, (GLuint buffer, GLenum pname, GLuint64EXT * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferPointerv, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferPointervEXT, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data))
+GEN_THUNKS(glGetNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data))
+GEN_THUNKS(glGetNamedFramebufferAttachmentParameteriv, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params))
+GEN_THUNKS(glGetNamedFramebufferAttachmentParameterivEXT, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params))
+GEN_THUNKS(glGetNamedFramebufferParameterfvAMD, (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values), (framebuffer, pname, numsamples, pixelindex, size, values))
+GEN_THUNKS(glGetNamedFramebufferParameteriv, (GLuint framebuffer, GLenum pname, GLint * param), (framebuffer, pname, param))
+GEN_THUNKS(glGetNamedFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterIivEXT, (GLuint program, GLenum target, GLuint index, GLint * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterIuivEXT, (GLuint program, GLenum target, GLuint index, GLuint * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterdvEXT, (GLuint program, GLenum target, GLuint index, GLdouble * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterfvEXT, (GLuint program, GLenum target, GLuint index, GLfloat * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramStringEXT, (GLuint program, GLenum target, GLenum pname, void * string), (program, target, pname, string))
+GEN_THUNKS(glGetNamedProgramivEXT, (GLuint program, GLenum target, GLenum pname, GLint * params), (program, target, pname, params))
+GEN_THUNKS(glGetNamedRenderbufferParameteriv, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params))
+GEN_THUNKS(glGetNamedRenderbufferParameterivEXT, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params))
+GEN_THUNKS(glGetNamedStringARB, (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string), (namelen, name, bufSize, stringlen, string))
+GEN_THUNKS(glGetNamedStringivARB, (GLint namelen, const GLchar * name, GLenum pname, GLint * params), (namelen, name, pname, params))
+GEN_THUNKS(glGetNextPerfQueryIdINTEL, (GLuint queryId, GLuint * nextQueryId), (queryId, nextQueryId))
+GEN_THUNKS(glGetObjectBufferfvATI, (GLuint buffer, GLenum pname, GLfloat * params), (buffer, pname, params))
+GEN_THUNKS(glGetObjectBufferivATI, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params))
+GEN_THUNKS(glGetObjectLabel, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label))
+GEN_THUNKS(glGetObjectLabelEXT, (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label), (type, object, bufSize, length, label))
+GEN_THUNKS(glGetObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label))
+GEN_THUNKS(glGetObjectParameterfvARB, (GLhandleARB obj, GLenum pname, GLfloat * params), ((uintptr_t)obj, pname, params))
+GEN_THUNKS(glGetObjectParameterivAPPLE, (GLenum objectType, GLuint name, GLenum pname, GLint * params), (objectType, name, pname, params))
+GEN_THUNKS(glGetObjectParameterivARB, (GLhandleARB obj, GLenum pname, GLint * params), ((uintptr_t)obj, pname, params))
+GEN_THUNKS(glGetObjectPtrLabel, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label))
+GEN_THUNKS(glGetObjectPtrLabelKHR, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label))
+GEN_THUNKS(glGetOcclusionQueryivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetOcclusionQueryuivNV, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetPathColorGenfvNV, (GLenum color, GLenum pname, GLfloat * value), (color, pname, value))
+GEN_THUNKS(glGetPathColorGenivNV, (GLenum color, GLenum pname, GLint * value), (color, pname, value))
+GEN_THUNKS(glGetPathCommandsNV, (GLuint path, GLubyte * commands), (path, commands))
+GEN_THUNKS(glGetPathCoordsNV, (GLuint path, GLfloat * coords), (path, coords))
+GEN_THUNKS(glGetPathDashArrayNV, (GLuint path, GLfloat * dashArray), (path, dashArray))
+GEN_THUNKS_RET(GLfloat, glGetPathLengthNV, (GLuint path, GLsizei startSegment, GLsizei numSegments), (path, startSegment, numSegments))
+GEN_THUNKS(glGetPathMetricRangeNV, (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics), (metricQueryMask, firstPathName, numPaths, stride, metrics))
+GEN_THUNKS(glGetPathMetricsNV, (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics), (metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics))
+GEN_THUNKS(glGetPathParameterfvNV, (GLuint path, GLenum pname, GLfloat * value), (path, pname, value))
+GEN_THUNKS(glGetPathParameterivNV, (GLuint path, GLenum pname, GLint * value), (path, pname, value))
+GEN_THUNKS(glGetPathSpacingNV, (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing), (pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing))
+GEN_THUNKS(glGetPathTexGenfvNV, (GLenum texCoordSet, GLenum pname, GLfloat * value), (texCoordSet, pname, value))
+GEN_THUNKS(glGetPathTexGenivNV, (GLenum texCoordSet, GLenum pname, GLint * value), (texCoordSet, pname, value))
+GEN_THUNKS(glGetPerfCounterInfoINTEL, (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue), (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue))
+GEN_THUNKS(glGetPerfMonitorCounterDataAMD, (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten), (monitor, pname, dataSize, data, bytesWritten))
+GEN_THUNKS(glGetPerfMonitorCounterInfoAMD, (GLuint group, GLuint counter, GLenum pname, void * data), (group, counter, pname, data))
+GEN_THUNKS(glGetPerfMonitorCounterStringAMD, (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString), (group, counter, bufSize, length, counterString))
+GEN_THUNKS(glGetPerfMonitorCountersAMD, (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters), (group, numCounters, maxActiveCounters, counterSize, counters))
+GEN_THUNKS(glGetPerfMonitorGroupStringAMD, (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString), (group, bufSize, length, groupString))
+GEN_THUNKS(glGetPerfMonitorGroupsAMD, (GLint * numGroups, GLsizei groupsSize, GLuint * groups), (numGroups, groupsSize, groups))
+GEN_THUNKS(glGetPerfQueryDataINTEL, (GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten), (queryHandle, flags, dataSize, data, bytesWritten))
+GEN_THUNKS(glGetPerfQueryIdByNameINTEL, (GLchar * queryName, GLuint * queryId), (queryName, queryId))
+GEN_THUNKS(glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask), (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask))
+GEN_THUNKS(glGetPixelMapfv, (GLenum map, GLfloat * values), (map, values))
+GEN_THUNKS(glGetPixelMapuiv, (GLenum map, GLuint * values), (map, values))
+GEN_THUNKS(glGetPixelMapusv, (GLenum map, GLushort * values), (map, values))
+GEN_THUNKS(glGetPixelMapxv, (GLenum map, GLint size, GLfixed * values), (map, size, values))
+GEN_THUNKS(glGetPixelTexGenParameterfvSGIS, (GLenum pname, GLfloat * params), (pname, params))
+GEN_THUNKS(glGetPixelTexGenParameterivSGIS, (GLenum pname, GLint * params), (pname, params))
+GEN_THUNKS(glGetPixelTransformParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetPixelTransformParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetPointerIndexedvEXT, (GLenum target, GLuint index, void ** data), (target, index, data))
+GEN_THUNKS(glGetPointeri_vEXT, (GLenum pname, GLuint index, void ** params), (pname, index, params))
+GEN_THUNKS(glGetPointerv, (GLenum pname, void ** params), (pname, params))
+GEN_THUNKS(glGetPointervEXT, (GLenum pname, void ** params), (pname, params))
+GEN_THUNKS(glGetPointervKHR, (GLenum pname, void ** params), (pname, params))
+GEN_THUNKS(glGetPolygonStipple, (GLubyte * mask), (mask))
+GEN_THUNKS(glGetProgramBinary, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary))
+GEN_THUNKS(glGetProgramBinaryOES, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary))
+GEN_THUNKS(glGetProgramEnvParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params))
+GEN_THUNKS(glGetProgramEnvParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params))
+GEN_THUNKS(glGetProgramEnvParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params))
+GEN_THUNKS(glGetProgramEnvParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params))
+GEN_THUNKS(glGetProgramInfoLog, (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (program, bufSize, length, infoLog))
+GEN_THUNKS(glGetProgramInterfaceiv, (GLuint program, GLenum programInterface, GLenum pname, GLint * params), (program, programInterface, pname, params))
+GEN_THUNKS(glGetProgramLocalParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params))
+GEN_THUNKS(glGetProgramLocalParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params))
+GEN_THUNKS(glGetProgramLocalParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params))
+GEN_THUNKS(glGetProgramLocalParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params))
+GEN_THUNKS(glGetProgramNamedParameterdvNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params), (id, len, name, params))
+GEN_THUNKS(glGetProgramNamedParameterfvNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params), (id, len, name, params))
+GEN_THUNKS(glGetProgramParameterdvNV, (GLenum target, GLuint index, GLenum pname, GLdouble * params), (target, index, pname, params))
+GEN_THUNKS(glGetProgramParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params))
+GEN_THUNKS(glGetProgramPipelineInfoLog, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog))
+GEN_THUNKS(glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog))
+GEN_THUNKS(glGetProgramPipelineiv, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params))
+GEN_THUNKS(glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params))
+GEN_THUNKS_RET(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS_RET(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndexEXT, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS(glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name), (program, programInterface, index, bufSize, length, name))
+GEN_THUNKS(glGetProgramResourcefvNV, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params), (program, programInterface, index, propCount, props, bufSize, length, params))
+GEN_THUNKS(glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params), (program, programInterface, index, propCount, props, bufSize, length, params))
+GEN_THUNKS(glGetProgramStageiv, (GLuint program, GLenum shadertype, GLenum pname, GLint * values), (program, shadertype, pname, values))
+GEN_THUNKS(glGetProgramStringARB, (GLenum target, GLenum pname, void * string), (target, pname, string))
+GEN_THUNKS(glGetProgramStringNV, (GLuint id, GLenum pname, GLubyte * program), (id, pname, program))
+GEN_THUNKS(glGetProgramSubroutineParameteruivNV, (GLenum target, GLuint index, GLuint * param), (target, index, param))
+GEN_THUNKS(glGetProgramiv, (GLuint program, GLenum pname, GLint * params), (program, pname, params))
+GEN_THUNKS(glGetProgramivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetProgramivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryBufferObjecti64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryBufferObjectiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryBufferObjectui64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryBufferObjectuiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryIndexediv, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params))
+GEN_THUNKS(glGetQueryObjecti64v, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjecti64vEXT, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectiv, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectivARB, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectivEXT, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectui64v, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectui64vEXT, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectuiv, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectuivARB, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectuivEXT, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetQueryivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetQueryivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetRenderbufferParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetSamplerParameterIiv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIivEXT, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIivOES, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIuiv, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIuivOES, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterfv, (GLuint sampler, GLenum pname, GLfloat * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameteriv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSemaphoreParameterui64vEXT, (GLuint semaphore, GLenum pname, GLuint64 * params), (semaphore, pname, params))
+GEN_THUNKS(glGetSeparableFilter, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span))
+GEN_THUNKS(glGetSeparableFilterEXT, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span))
+GEN_THUNKS(glGetShaderInfoLog, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (shader, bufSize, length, infoLog))
+GEN_THUNKS(glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision), (shadertype, precisiontype, range, precision))
+GEN_THUNKS(glGetShaderSource, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source), (shader, bufSize, length, source))
+GEN_THUNKS(glGetShaderSourceARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source), ((uintptr_t)obj, maxLength, length, source))
+GEN_THUNKS(glGetShaderiv, (GLuint shader, GLenum pname, GLint * params), (shader, pname, params))
+GEN_THUNKS(glGetShadingRateImagePaletteNV, (GLuint viewport, GLuint entry, GLenum * rate), (viewport, entry, rate))
+GEN_THUNKS(glGetShadingRateSampleLocationivNV, (GLenum rate, GLuint samples, GLuint index, GLint * location), (rate, samples, index, location))
+GEN_THUNKS(glGetSharpenTexFuncSGIS, (GLenum target, GLfloat * points), (target, points))
+GEN_THUNKS_RET(GLushort, glGetStageIndexNV, (GLenum shadertype), (shadertype))
+GEN_THUNKS_RET(const GLubyte *, glGetString, (GLenum name), (name))
+GEN_THUNKS_RET(const GLubyte *, glGetStringi, (GLenum name, GLuint index), (name, index))
+GEN_THUNKS_RET(GLuint, glGetSubroutineIndex, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name))
+GEN_THUNKS_RET(GLint, glGetSubroutineUniformLocation, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name))
+GEN_THUNKS(glGetSynciv, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values))
+GEN_THUNKS(glGetSyncivAPPLE, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values))
+GEN_THUNKS(glGetTexBumpParameterfvATI, (GLenum pname, GLfloat * param), (pname, param))
+GEN_THUNKS(glGetTexBumpParameterivATI, (GLenum pname, GLint * param), (pname, param))
+GEN_THUNKS(glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetTexEnviv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexEnvxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetTexEnvxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetTexFilterFuncSGIS, (GLenum target, GLenum filter, GLfloat * weights), (target, filter, weights))
+GEN_THUNKS(glGetTexGendv, (GLenum coord, GLenum pname, GLdouble * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenfv, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGeniv, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed * params), (coord, pname, params))
+GEN_THUNKS(glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (target, level, format, type, pixels))
+GEN_THUNKS(glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat * params), (target, level, pname, params))
+GEN_THUNKS(glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint * params), (target, level, pname, params))
+GEN_THUNKS(glGetTexLevelParameterxvOES, (GLenum target, GLint level, GLenum pname, GLfixed * params), (target, level, pname, params))
+GEN_THUNKS(glGetTexParameterIiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIuiv, (GLenum target, GLenum pname, GLuint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIuivEXT, (GLenum target, GLenum pname, GLuint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIuivOES, (GLenum target, GLenum pname, GLuint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterPointervAPPLE, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS_RET(GLuint64, glGetTextureHandleARB, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLuint64, glGetTextureHandleIMG, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLuint64, glGetTextureHandleNV, (GLuint texture), (texture))
+GEN_THUNKS(glGetTextureImage, (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, format, type, bufSize, pixels))
+GEN_THUNKS(glGetTextureImageEXT, (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texture, target, level, format, type, pixels))
+GEN_THUNKS(glGetTextureLevelParameterfv, (GLuint texture, GLint level, GLenum pname, GLfloat * params), (texture, level, pname, params))
+GEN_THUNKS(glGetTextureLevelParameterfvEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params), (texture, target, level, pname, params))
+GEN_THUNKS(glGetTextureLevelParameteriv, (GLuint texture, GLint level, GLenum pname, GLint * params), (texture, level, pname, params))
+GEN_THUNKS(glGetTextureLevelParameterivEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params), (texture, target, level, pname, params))
+GEN_THUNKS(glGetTextureParameterIiv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params))
+GEN_THUNKS(glGetTextureParameterIuiv, (GLuint texture, GLenum pname, GLuint * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, GLuint * params), (texture, target, pname, params))
+GEN_THUNKS(glGetTextureParameterfv, (GLuint texture, GLenum pname, GLfloat * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat * params), (texture, target, pname, params))
+GEN_THUNKS(glGetTextureParameteriv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params))
+GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleARB, (GLuint texture, GLuint sampler), (texture, sampler))
+GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleIMG, (GLuint texture, GLuint sampler), (texture, sampler))
+GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleNV, (GLuint texture, GLuint sampler), (texture, sampler))
+GEN_THUNKS(glGetTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels))
+GEN_THUNKS(glGetTrackMatrixivNV, (GLenum target, GLuint address, GLenum pname, GLint * params), (target, address, pname, params))
+GEN_THUNKS(glGetTransformFeedbackVarying, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetTransformFeedbackVaryingEXT, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetTransformFeedbackVaryingNV, (GLuint program, GLuint index, GLint * location), (program, index, location))
+GEN_THUNKS(glGetTransformFeedbacki64_v, (GLuint xfb, GLenum pname, GLuint index, GLint64 * param), (xfb, pname, index, param))
+GEN_THUNKS(glGetTransformFeedbacki_v, (GLuint xfb, GLenum pname, GLuint index, GLint * param), (xfb, pname, index, param))
+GEN_THUNKS(glGetTransformFeedbackiv, (GLuint xfb, GLenum pname, GLint * param), (xfb, pname, param))
+GEN_THUNKS(glGetTranslatedShaderSourceANGLE, (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source), (shader, bufsize, length, source))
+GEN_THUNKS_RET(GLuint, glGetUniformBlockIndex, (GLuint program, const GLchar * uniformBlockName), (program, uniformBlockName))
+GEN_THUNKS_RET(GLint, glGetUniformBufferSizeEXT, (GLuint program, GLint location), (program, location))
+GEN_THUNKS(glGetUniformIndices, (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices), (program, uniformCount, uniformNames, uniformIndices))
+GEN_THUNKS_RET(GLint, glGetUniformLocation, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetUniformLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name))
+GEN_THUNKS_RET(GLintptr, glGetUniformOffsetEXT, (GLuint program, GLint location), (program, location))
+GEN_THUNKS(glGetUniformSubroutineuiv, (GLenum shadertype, GLint location, GLuint * params), (shadertype, location, params))
+GEN_THUNKS(glGetUniformdv, (GLuint program, GLint location, GLdouble * params), (program, location, params))
+GEN_THUNKS(glGetUniformfv, (GLuint program, GLint location, GLfloat * params), (program, location, params))
+GEN_THUNKS(glGetUniformfvARB, (GLhandleARB programObj, GLint location, GLfloat * params), ((uintptr_t)programObj, location, params))
+GEN_THUNKS(glGetUniformi64vARB, (GLuint program, GLint location, GLint64 * params), (program, location, params))
+GEN_THUNKS(glGetUniformi64vNV, (GLuint program, GLint location, GLint64EXT * params), (program, location, params))
+GEN_THUNKS(glGetUniformiv, (GLuint program, GLint location, GLint * params), (program, location, params))
+GEN_THUNKS(glGetUniformivARB, (GLhandleARB programObj, GLint location, GLint * params), ((uintptr_t)programObj, location, params))
+GEN_THUNKS(glGetUniformui64vARB, (GLuint program, GLint location, GLuint64 * params), (program, location, params))
+GEN_THUNKS(glGetUniformui64vNV, (GLuint program, GLint location, GLuint64EXT * params), (program, location, params))
+GEN_THUNKS(glGetUniformuiv, (GLuint program, GLint location, GLuint * params), (program, location, params))
+GEN_THUNKS(glGetUniformuivEXT, (GLuint program, GLint location, GLuint * params), (program, location, params))
+GEN_THUNKS(glGetUnsignedBytei_vEXT, (GLenum target, GLuint index, GLubyte * data), (target, index, data))
+GEN_THUNKS(glGetUnsignedBytevEXT, (GLenum pname, GLubyte * data), (pname, data))
+GEN_THUNKS(glGetVariantArrayObjectfvATI, (GLuint id, GLenum pname, GLfloat * params), (id, pname, params))
+GEN_THUNKS(glGetVariantArrayObjectivATI, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetVariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data))
+GEN_THUNKS(glGetVariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data))
+GEN_THUNKS(glGetVariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data))
+GEN_THUNKS(glGetVariantPointervEXT, (GLuint id, GLenum value, void ** data), (id, value, data))
+GEN_THUNKS_RET(GLint, glGetVaryingLocationNV, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS(glGetVertexArrayIndexed64iv, (GLuint vaobj, GLuint index, GLenum pname, GLint64 * param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayIndexediv, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayIntegeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayIntegervEXT, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param))
+GEN_THUNKS(glGetVertexArrayPointeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, void ** param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayPointervEXT, (GLuint vaobj, GLenum pname, void ** param), (vaobj, pname, param))
+GEN_THUNKS(glGetVertexArrayiv, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param))
+GEN_THUNKS(glGetVertexAttribArrayObjectfvATI, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribArrayObjectivATI, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIivEXT, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIuiv, (GLuint index, GLenum pname, GLuint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIuivEXT, (GLuint index, GLenum pname, GLuint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLdvEXT, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLi64vNV, (GLuint index, GLenum pname, GLint64EXT * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLui64vARB, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLui64vNV, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribPointerv, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer))
+GEN_THUNKS(glGetVertexAttribPointervARB, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer))
+GEN_THUNKS(glGetVertexAttribPointervNV, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer))
+GEN_THUNKS(glGetVertexAttribdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribdvARB, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribdvNV, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribfvARB, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribfvNV, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribivARB, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribivNV, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVideoCaptureStreamdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glGetVideoCaptureStreamfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glGetVideoCaptureStreamivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glGetVideoCaptureivNV, (GLuint video_capture_slot, GLenum pname, GLint * params), (video_capture_slot, pname, params))
+GEN_THUNKS(glGetVideoi64vNV, (GLuint video_slot, GLenum pname, GLint64EXT * params), (video_slot, pname, params))
+GEN_THUNKS(glGetVideoivNV, (GLuint video_slot, GLenum pname, GLint * params), (video_slot, pname, params))
+GEN_THUNKS(glGetVideoui64vNV, (GLuint video_slot, GLenum pname, GLuint64EXT * params), (video_slot, pname, params))
+GEN_THUNKS(glGetVideouivNV, (GLuint video_slot, GLenum pname, GLuint * params), (video_slot, pname, params))
+GEN_THUNKS_RET(GLVULKANPROCNV, glGetVkProcAddrNV, (const GLchar * name), (name))
+GEN_THUNKS(glGetnColorTable, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table))
+GEN_THUNKS(glGetnColorTableARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table))
+GEN_THUNKS(glGetnCompressedTexImage, (GLenum target, GLint lod, GLsizei bufSize, void * pixels), (target, lod, bufSize, pixels))
+GEN_THUNKS(glGetnCompressedTexImageARB, (GLenum target, GLint lod, GLsizei bufSize, void * img), (target, lod, bufSize, img))
+GEN_THUNKS(glGetnConvolutionFilter, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image))
+GEN_THUNKS(glGetnConvolutionFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image))
+GEN_THUNKS(glGetnHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnHistogramARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnMapdv, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapdvARB, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapfv, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapfvARB, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapiv, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapivARB, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnMinmaxARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnPixelMapfv, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapfvARB, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapuiv, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapuivARB, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapusv, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapusvARB, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPolygonStipple, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern))
+GEN_THUNKS(glGetnPolygonStippleARB, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern))
+GEN_THUNKS(glGetnSeparableFilter, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span))
+GEN_THUNKS(glGetnSeparableFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span))
+GEN_THUNKS(glGetnTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (target, level, format, type, bufSize, pixels))
+GEN_THUNKS(glGetnTexImageARB, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img), (target, level, format, type, bufSize, img))
+GEN_THUNKS(glGetnUniformdv, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformdvARB, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfv, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfvARB, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfvEXT, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfvKHR, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformi64vARB, (GLuint program, GLint location, GLsizei bufSize, GLint64 * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformiv, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformivARB, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformivEXT, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformivKHR, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformui64vARB, (GLuint program, GLint location, GLsizei bufSize, GLuint64 * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformuiv, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformuivARB, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformuivKHR, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGlobalAlphaFactorbSUN, (GLbyte factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactordSUN, (GLdouble factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorfSUN, (GLfloat factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactoriSUN, (GLint factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorsSUN, (GLshort factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorubSUN, (GLubyte factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactoruiSUN, (GLuint factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorusSUN, (GLushort factor), (factor))
+GEN_THUNKS(glHint, (GLenum target, GLenum mode), (target, mode))
+GEN_THUNKS(glHintPGI, (GLenum target, GLint mode), (target, mode))
+GEN_THUNKS(glHistogram, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink))
+GEN_THUNKS(glHistogramEXT, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink))
+GEN_THUNKS(glIglooInterfaceSGIX, (GLenum pname, const void * params), (pname, params))
+GEN_THUNKS(glImageTransformParameterfHP, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glImageTransformParameterfvHP, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glImageTransformParameteriHP, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glImageTransformParameterivHP, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glImportMemoryFdEXT, (GLuint memory, GLuint64 size, GLenum handleType, GLint fd), (memory, size, handleType, fd))
+GEN_THUNKS(glImportMemoryWin32HandleEXT, (GLuint memory, GLuint64 size, GLenum handleType, void * handle), (memory, size, handleType, handle))
+GEN_THUNKS(glImportMemoryWin32NameEXT, (GLuint memory, GLuint64 size, GLenum handleType, const void * name), (memory, size, handleType, name))
+GEN_THUNKS(glImportSemaphoreFdEXT, (GLuint semaphore, GLenum handleType, GLint fd), (semaphore, handleType, fd))
+GEN_THUNKS(glImportSemaphoreWin32HandleEXT, (GLuint semaphore, GLenum handleType, void * handle), (semaphore, handleType, handle))
+GEN_THUNKS(glImportSemaphoreWin32NameEXT, (GLuint semaphore, GLenum handleType, const void * name), (semaphore, handleType, name))
+GEN_THUNKS_RET(GLsync, glImportSyncEXT, (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags), (external_sync_type, external_sync, flags))
+GEN_THUNKS(glIndexFormatNV, (GLenum type, GLsizei stride), (type, stride))
+GEN_THUNKS(glIndexFuncEXT, (GLenum func, GLclampf ref), (func, ref))
+GEN_THUNKS(glIndexMask, (GLuint mask), (mask))
+GEN_THUNKS(glIndexMaterialEXT, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glIndexPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glIndexPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer))
+GEN_THUNKS(glIndexPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride))
+GEN_THUNKS(glIndexd, (GLdouble c), (c))
+GEN_THUNKS(glIndexdv, (const GLdouble * c), (c))
+GEN_THUNKS(glIndexf, (GLfloat c), (c))
+GEN_THUNKS(glIndexfv, (const GLfloat * c), (c))
+GEN_THUNKS(glIndexi, (GLint c), (c))
+GEN_THUNKS(glIndexiv, (const GLint * c), (c))
+GEN_THUNKS(glIndexs, (GLshort c), (c))
+GEN_THUNKS(glIndexsv, (const GLshort * c), (c))
+GEN_THUNKS(glIndexub, (GLubyte c), (c))
+GEN_THUNKS(glIndexubv, (const GLubyte * c), (c))
+GEN_THUNKS(glIndexxOES, (GLfixed component), (component))
+GEN_THUNKS(glIndexxvOES, (const GLfixed * component), (component))
+GEN_THUNKS(glInitNames, (void), ())
+GEN_THUNKS(glInsertComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num))
+GEN_THUNKS(glInsertEventMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker))
+GEN_THUNKS(glInstrumentsBufferSGIX, (GLsizei size, GLint * buffer), (size, buffer))
+GEN_THUNKS(glInterleavedArrays, (GLenum format, GLsizei stride, const void * pointer), (format, stride, pointer))
+GEN_THUNKS(glInterpolatePathsNV, (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight), (resultPath, pathA, pathB, weight))
+GEN_THUNKS(glInvalidateBufferData, (GLuint buffer), (buffer))
+GEN_THUNKS(glInvalidateBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length))
+GEN_THUNKS(glInvalidateFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments))
+GEN_THUNKS(glInvalidateNamedFramebufferData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments), (framebuffer, numAttachments, attachments))
+GEN_THUNKS(glInvalidateNamedFramebufferSubData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (framebuffer, numAttachments, attachments, x, y, width, height))
+GEN_THUNKS(glInvalidateSubFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (target, numAttachments, attachments, x, y, width, height))
+GEN_THUNKS(glInvalidateTexImage, (GLuint texture, GLint level), (texture, level))
+GEN_THUNKS(glInvalidateTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth), (texture, level, xoffset, yoffset, zoffset, width, height, depth))
+GEN_THUNKS_RET(GLboolean, glIsAsyncMarkerSGIX, (GLuint marker), (marker))
+GEN_THUNKS_RET(GLboolean, glIsBuffer, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsBufferARB, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsBufferResidentNV, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glIsCommandListNV, (GLuint list), (list))
+GEN_THUNKS_RET(GLboolean, glIsEnabled, (GLenum cap), (cap))
+GEN_THUNKS_RET(GLboolean, glIsEnabledIndexedEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnabledi, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnablediEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnablediNV, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnablediOES, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glIsFenceNV, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer))
+GEN_THUNKS_RET(GLboolean, glIsFramebufferEXT, (GLuint framebuffer), (framebuffer))
+GEN_THUNKS_RET(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer))
+GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsList, (GLuint list), (list))
+GEN_THUNKS_RET(GLboolean, glIsMemoryObjectEXT, (GLuint memoryObject), (memoryObject))
+GEN_THUNKS_RET(GLboolean, glIsNameAMD, (GLenum identifier, GLuint name), (identifier, name))
+GEN_THUNKS_RET(GLboolean, glIsNamedBufferResidentNV, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name))
+GEN_THUNKS_RET(GLboolean, glIsObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsOcclusionQueryNV, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsPathNV, (GLuint path), (path))
+GEN_THUNKS_RET(GLboolean, glIsPointInFillPathNV, (GLuint path, GLuint mask, GLfloat x, GLfloat y), (path, mask, x, y))
+GEN_THUNKS_RET(GLboolean, glIsPointInStrokePathNV, (GLuint path, GLfloat x, GLfloat y), (path, x, y))
+GEN_THUNKS_RET(GLboolean, glIsProgram, (GLuint program), (program))
+GEN_THUNKS_RET(GLboolean, glIsProgramARB, (GLuint program), (program))
+GEN_THUNKS_RET(GLboolean, glIsProgramNV, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsProgramPipeline, (GLuint pipeline), (pipeline))
+GEN_THUNKS_RET(GLboolean, glIsProgramPipelineEXT, (GLuint pipeline), (pipeline))
+GEN_THUNKS_RET(GLboolean, glIsQuery, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsQueryARB, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsQueryEXT, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsRenderbuffer, (GLuint renderbuffer), (renderbuffer))
+GEN_THUNKS_RET(GLboolean, glIsRenderbufferEXT, (GLuint renderbuffer), (renderbuffer))
+GEN_THUNKS_RET(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer))
+GEN_THUNKS_RET(GLboolean, glIsSampler, (GLuint sampler), (sampler))
+GEN_THUNKS_RET(GLboolean, glIsSemaphoreEXT, (GLuint semaphore), (semaphore))
+GEN_THUNKS_RET(GLboolean, glIsShader, (GLuint shader), (shader))
+GEN_THUNKS_RET(GLboolean, glIsStateNV, (GLuint state), (state))
+GEN_THUNKS_RET(GLboolean, glIsSync, (GLsync sync), (sync))
+GEN_THUNKS_RET(GLboolean, glIsSyncAPPLE, (GLsync sync), (sync))
+GEN_THUNKS_RET(GLboolean, glIsTexture, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLboolean, glIsTextureEXT, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsTransformFeedback, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsTransformFeedbackNV, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsVariantEnabledEXT, (GLuint id, GLenum cap), (id, cap))
+GEN_THUNKS_RET(GLboolean, glIsVertexArray, (GLuint array), (array))
+GEN_THUNKS_RET(GLboolean, glIsVertexArrayAPPLE, (GLuint array), (array))
+GEN_THUNKS_RET(GLboolean, glIsVertexArrayOES, (GLuint array), (array))
+GEN_THUNKS_RET(GLboolean, glIsVertexAttribEnabledAPPLE, (GLuint index, GLenum pname), (index, pname))
+GEN_THUNKS(glLGPUCopyImageSubDataNVX, (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (sourceGpu, destinationGpuMask, srcName, srcTarget, srcLevel, srcX, srxY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth))
+GEN_THUNKS(glLGPUInterlockNVX, (void), ())
+GEN_THUNKS(glLGPUNamedBufferSubDataNVX, (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (gpuMask, buffer, offset, size, data))
+GEN_THUNKS(glLabelObjectEXT, (GLenum type, GLuint object, GLsizei length, const GLchar * label), (type, object, length, label))
+GEN_THUNKS(glLightEnviSGIX, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glLightModelf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glLightModelfv, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glLightModeli, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glLightModeliv, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glLightModelx, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glLightModelxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glLightModelxv, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glLightModelxvOES, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param))
+GEN_THUNKS(glLightfv, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params))
+GEN_THUNKS(glLighti, (GLenum light, GLenum pname, GLint param), (light, pname, param))
+GEN_THUNKS(glLightiv, (GLenum light, GLenum pname, const GLint * params), (light, pname, params))
+GEN_THUNKS(glLightx, (GLenum light, GLenum pname, GLfixed param), (light, pname, param))
+GEN_THUNKS(glLightxOES, (GLenum light, GLenum pname, GLfixed param), (light, pname, param))
+GEN_THUNKS(glLightxv, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params))
+GEN_THUNKS(glLightxvOES, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params))
+GEN_THUNKS(glLineStipple, (GLint factor, GLushort pattern), (factor, pattern))
+GEN_THUNKS(glLineWidth, (GLfloat width), (width))
+GEN_THUNKS(glLineWidthx, (GLfixed width), (width))
+GEN_THUNKS(glLineWidthxOES, (GLfixed width), (width))
+GEN_THUNKS(glLinkProgram, (GLuint program), (program))
+GEN_THUNKS(glLinkProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj))
+GEN_THUNKS(glListBase, (GLuint base), (base))
+GEN_THUNKS(glListDrawCommandsStatesClientNV, (GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (list, segment, indirects, sizes, states, fbos, count))
+GEN_THUNKS(glListParameterfSGIX, (GLuint list, GLenum pname, GLfloat param), (list, pname, param))
+GEN_THUNKS(glListParameterfvSGIX, (GLuint list, GLenum pname, const GLfloat * params), (list, pname, params))
+GEN_THUNKS(glListParameteriSGIX, (GLuint list, GLenum pname, GLint param), (list, pname, param))
+GEN_THUNKS(glListParameterivSGIX, (GLuint list, GLenum pname, const GLint * params), (list, pname, params))
+GEN_THUNKS(glLoadIdentity, (void), ())
+GEN_THUNKS(glLoadIdentityDeformationMapSGIX, (GLbitfield mask), (mask))
+GEN_THUNKS(glLoadMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glLoadMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glLoadMatrixx, (const GLfixed * m), (m))
+GEN_THUNKS(glLoadMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glLoadName, (GLuint name), (name))
+GEN_THUNKS(glLoadPaletteFromModelViewMatrixOES, (void), ())
+GEN_THUNKS(glLoadProgramNV, (GLenum target, GLuint id, GLsizei len, const GLubyte * program), (target, id, len, program))
+GEN_THUNKS(glLoadTransposeMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixdARB, (const GLdouble * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixfARB, (const GLfloat * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glLockArraysEXT, (GLint first, GLsizei count), (first, count))
+GEN_THUNKS(glLogicOp, (GLenum opcode), (opcode))
+GEN_THUNKS(glMakeBufferNonResidentNV, (GLenum target), (target))
+GEN_THUNKS(glMakeBufferResidentNV, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS(glMakeImageHandleNonResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeImageHandleNonResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeImageHandleResidentARB, (GLuint64 handle, GLenum access), (handle, access))
+GEN_THUNKS(glMakeImageHandleResidentNV, (GLuint64 handle, GLenum access), (handle, access))
+GEN_THUNKS(glMakeNamedBufferNonResidentNV, (GLuint buffer), (buffer))
+GEN_THUNKS(glMakeNamedBufferResidentNV, (GLuint buffer, GLenum access), (buffer, access))
+GEN_THUNKS(glMakeTextureHandleNonResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeTextureHandleNonResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeTextureHandleResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeTextureHandleResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS(glMap1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (target, u1, u2, stride, order, points))
+GEN_THUNKS(glMap1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (target, u1, u2, stride, order, points))
+GEN_THUNKS(glMap1xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points), (target, u1, u2, stride, order, points))
+GEN_THUNKS(glMap2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMap2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMap2xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS_RET(void *, glMapBuffer, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS_RET(void *, glMapBufferARB, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS_RET(void *, glMapBufferOES, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS_RET(void *, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access))
+GEN_THUNKS_RET(void *, glMapBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access))
+GEN_THUNKS(glMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points), (target, index, type, ustride, vstride, uorder, vorder, packed, points))
+GEN_THUNKS(glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2), (un, u1, u2))
+GEN_THUNKS(glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2), (un, u1, u2))
+GEN_THUNKS(glMapGrid1xOES, (GLint n, GLfixed u1, GLfixed u2), (n, u1, u2))
+GEN_THUNKS(glMapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), (un, u1, u2, vn, v1, v2))
+GEN_THUNKS(glMapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2), (un, u1, u2, vn, v1, v2))
+GEN_THUNKS(glMapGrid2xOES, (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2), (n, u1, u2, v1, v2))
+GEN_THUNKS_RET(void *, glMapNamedBuffer, (GLuint buffer, GLenum access), (buffer, access))
+GEN_THUNKS_RET(void *, glMapNamedBufferEXT, (GLuint buffer, GLenum access), (buffer, access))
+GEN_THUNKS_RET(void *, glMapNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access))
+GEN_THUNKS_RET(void *, glMapNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access))
+GEN_THUNKS_RET(void *, glMapObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS(glMapParameterfvNV, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glMapParameterivNV, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS_RET(void *, glMapTexture2DINTEL, (GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout), (texture, level, access, stride, layout))
+GEN_THUNKS(glMapVertexAttrib1dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (index, size, u1, u2, stride, order, points))
+GEN_THUNKS(glMapVertexAttrib1fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (index, size, u1, u2, stride, order, points))
+GEN_THUNKS(glMapVertexAttrib2dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMapVertexAttrib2fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param))
+GEN_THUNKS(glMaterialfv, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params))
+GEN_THUNKS(glMateriali, (GLenum face, GLenum pname, GLint param), (face, pname, param))
+GEN_THUNKS(glMaterialiv, (GLenum face, GLenum pname, const GLint * params), (face, pname, params))
+GEN_THUNKS(glMaterialx, (GLenum face, GLenum pname, GLfixed param), (face, pname, param))
+GEN_THUNKS(glMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param))
+GEN_THUNKS(glMaterialxv, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param))
+GEN_THUNKS(glMaterialxvOES, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param))
+GEN_THUNKS(glMatrixFrustumEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glMatrixIndexPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glMatrixIndexubvARB, (GLint size, const GLubyte * indices), (size, indices))
+GEN_THUNKS(glMatrixIndexuivARB, (GLint size, const GLuint * indices), (size, indices))
+GEN_THUNKS(glMatrixIndexusvARB, (GLint size, const GLushort * indices), (size, indices))
+GEN_THUNKS(glMatrixLoad3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixLoad3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixLoadIdentityEXT, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixLoadTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixLoadTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixLoadTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixLoaddEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixLoadfEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixMode, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixMult3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixMult3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixMultTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixMultTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixMultTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixMultdEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixMultfEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixOrthoEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glMatrixPopEXT, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixPushEXT, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixRotatedEXT, (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (mode, angle, x, y, z))
+GEN_THUNKS(glMatrixRotatefEXT, (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (mode, angle, x, y, z))
+GEN_THUNKS(glMatrixScaledEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z))
+GEN_THUNKS(glMatrixScalefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z))
+GEN_THUNKS(glMatrixTranslatedEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z))
+GEN_THUNKS(glMatrixTranslatefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z))
+GEN_THUNKS(glMaxShaderCompilerThreadsARB, (GLuint count), (count))
+GEN_THUNKS(glMaxShaderCompilerThreadsKHR, (GLuint count), (count))
+GEN_THUNKS(glMemoryBarrier, (GLbitfield barriers), (barriers))
+GEN_THUNKS(glMemoryBarrierByRegion, (GLbitfield barriers), (barriers))
+GEN_THUNKS(glMemoryBarrierEXT, (GLbitfield barriers), (barriers))
+GEN_THUNKS(glMemoryObjectParameterivEXT, (GLuint memoryObject, GLenum pname, const GLint * params), (memoryObject, pname, params))
+GEN_THUNKS(glMinSampleShading, (GLfloat value), (value))
+GEN_THUNKS(glMinSampleShadingARB, (GLfloat value), (value))
+GEN_THUNKS(glMinSampleShadingOES, (GLfloat value), (value))
+GEN_THUNKS(glMinmax, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink))
+GEN_THUNKS(glMinmaxEXT, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink))
+GEN_THUNKS(glMultMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glMultMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glMultMatrixx, (const GLfixed * m), (m))
+GEN_THUNKS(glMultMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glMultTransposeMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glMultTransposeMatrixdARB, (const GLdouble * m), (m))
+GEN_THUNKS(glMultTransposeMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glMultTransposeMatrixfARB, (const GLfloat * m), (m))
+GEN_THUNKS(glMultTransposeMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glMultiDrawArrays, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount), (mode, first, count, drawcount))
+GEN_THUNKS(glMultiDrawArraysEXT, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glMultiDrawArraysIndirect, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectAMD, (GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride), (mode, indirect, primcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectBindlessCountNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawArraysIndirectBindlessNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawArraysIndirectCount, (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectCountARB, (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectEXT, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawElementArrayAPPLE, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glMultiDrawElements, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount), (mode, count, type, indices, drawcount))
+GEN_THUNKS(glMultiDrawElementsBaseVertex, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex), (mode, count, type, indices, drawcount, basevertex))
+GEN_THUNKS(glMultiDrawElementsBaseVertexEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex), (mode, count, type, indices, primcount, basevertex))
+GEN_THUNKS(glMultiDrawElementsEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glMultiDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectAMD, (GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride), (mode, type, indirect, primcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectBindlessCountNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawElementsIndirectBindlessNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawElementsIndirectCount, (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, type, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectCountARB, (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, type, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectEXT, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawMeshTasksIndirectCountNV, (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawMeshTasksIndirectNV, (GLintptr indirect, GLsizei drawcount, GLsizei stride), (indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, start, end, first, count, primcount))
+GEN_THUNKS(glMultiModeDrawArraysIBM, (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride), (mode, first, count, primcount, modestride))
+GEN_THUNKS(glMultiModeDrawElementsIBM, (const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride), (mode, count, type, indices, primcount, modestride))
+GEN_THUNKS(glMultiTexBufferEXT, (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer), (texunit, target, internalformat, buffer))
+GEN_THUNKS(glMultiTexCoord1bOES, (GLenum texture, GLbyte s), (texture, s))
+GEN_THUNKS(glMultiTexCoord1bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord1d, (GLenum target, GLdouble s), (target, s))
+GEN_THUNKS(glMultiTexCoord1dARB, (GLenum target, GLdouble s), (target, s))
+GEN_THUNKS(glMultiTexCoord1dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1f, (GLenum target, GLfloat s), (target, s))
+GEN_THUNKS(glMultiTexCoord1fARB, (GLenum target, GLfloat s), (target, s))
+GEN_THUNKS(glMultiTexCoord1fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1hNV, (GLenum target, GLhalfNV s), (target, s))
+GEN_THUNKS(glMultiTexCoord1hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1i, (GLenum target, GLint s), (target, s))
+GEN_THUNKS(glMultiTexCoord1iARB, (GLenum target, GLint s), (target, s))
+GEN_THUNKS(glMultiTexCoord1iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1s, (GLenum target, GLshort s), (target, s))
+GEN_THUNKS(glMultiTexCoord1sARB, (GLenum target, GLshort s), (target, s))
+GEN_THUNKS(glMultiTexCoord1sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1xOES, (GLenum texture, GLfixed s), (texture, s))
+GEN_THUNKS(glMultiTexCoord1xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord2bOES, (GLenum texture, GLbyte s, GLbyte t), (texture, s, t))
+GEN_THUNKS(glMultiTexCoord2bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord2d, (GLenum target, GLdouble s, GLdouble t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2dARB, (GLenum target, GLdouble s, GLdouble t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2f, (GLenum target, GLfloat s, GLfloat t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2fARB, (GLenum target, GLfloat s, GLfloat t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2hNV, (GLenum target, GLhalfNV s, GLhalfNV t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2i, (GLenum target, GLint s, GLint t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2iARB, (GLenum target, GLint s, GLint t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2s, (GLenum target, GLshort s, GLshort t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2sARB, (GLenum target, GLshort s, GLshort t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2xOES, (GLenum texture, GLfixed s, GLfixed t), (texture, s, t))
+GEN_THUNKS(glMultiTexCoord2xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord3bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r), (texture, s, t, r))
+GEN_THUNKS(glMultiTexCoord3bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord3d, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3f, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3i, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3iARB, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3s, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3sARB, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r), (texture, s, t, r))
+GEN_THUNKS(glMultiTexCoord3xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord4bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q), (texture, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord4d, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4i, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4iARB, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4s, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4sARB, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4x, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoordP1ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP1uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP2ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP2uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP3ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP3uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP4ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP4uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordPointerEXT, (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer), (texunit, size, type, stride, pointer))
+GEN_THUNKS(glMultiTexEnvfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexEnviEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexGendEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble param), (texunit, coord, pname, param))
+GEN_THUNKS(glMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params), (texunit, coord, pname, params))
+GEN_THUNKS(glMultiTexGenfEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat param), (texunit, coord, pname, param))
+GEN_THUNKS(glMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params), (texunit, coord, pname, params))
+GEN_THUNKS(glMultiTexGeniEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint param), (texunit, coord, pname, param))
+GEN_THUNKS(glMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLint * params), (texunit, coord, pname, params))
+GEN_THUNKS(glMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, border, format, type, pixels))
+GEN_THUNKS(glMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, border, format, type, pixels))
+GEN_THUNKS(glMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLuint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexParameterfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexParameteriEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexRenderbufferEXT, (GLenum texunit, GLenum target, GLuint renderbuffer), (texunit, target, renderbuffer))
+GEN_THUNKS(glMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glMulticastBarrierNV, (void), ())
+GEN_THUNKS(glMulticastBlitFramebufferNV, (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcGpu, dstGpu, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glMulticastBufferSubDataNV, (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (gpuMask, buffer, offset, size, data))
+GEN_THUNKS(glMulticastCopyBufferSubDataNV, (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readGpu, writeGpuMask, readBuffer, writeBuffer, readOffset, writeOffset, size))
+GEN_THUNKS(glMulticastCopyImageSubDataNV, (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcGpu, dstGpuMask, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glMulticastFramebufferSampleLocationsfvNV, (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (gpu, framebuffer, start, count, v))
+GEN_THUNKS(glMulticastGetQueryObjecti64vNV, (GLuint gpu, GLuint id, GLenum pname, GLint64 * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastGetQueryObjectivNV, (GLuint gpu, GLuint id, GLenum pname, GLint * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastGetQueryObjectui64vNV, (GLuint gpu, GLuint id, GLenum pname, GLuint64 * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastGetQueryObjectuivNV, (GLuint gpu, GLuint id, GLenum pname, GLuint * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastScissorArrayvNVX, (GLuint gpu, GLuint first, GLsizei count, const GLint * v), (gpu, first, count, v))
+GEN_THUNKS(glMulticastViewportArrayvNVX, (GLuint gpu, GLuint first, GLsizei count, const GLfloat * v), (gpu, first, count, v))
+GEN_THUNKS(glMulticastViewportPositionWScaleNVX, (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff), (gpu, index, xcoeff, ycoeff))
+GEN_THUNKS(glMulticastWaitSyncNV, (GLuint signalGpu, GLbitfield waitGpuMask), (signalGpu, waitGpuMask))
+GEN_THUNKS(glNamedBufferAttachMemoryNV, (GLuint buffer, GLuint memory, GLuint64 offset), (buffer, memory, offset))
+GEN_THUNKS(glNamedBufferData, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage))
+GEN_THUNKS(glNamedBufferDataEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage))
+GEN_THUNKS(glNamedBufferPageCommitmentARB, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit))
+GEN_THUNKS(glNamedBufferPageCommitmentEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit))
+GEN_THUNKS(glNamedBufferStorage, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags))
+GEN_THUNKS(glNamedBufferStorageEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags))
+GEN_THUNKS(glNamedBufferStorageExternalEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags), (buffer, offset, size, clientBuffer, flags))
+GEN_THUNKS(glNamedBufferStorageMemEXT, (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset), (buffer, size, memory, offset))
+GEN_THUNKS(glNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data))
+GEN_THUNKS(glNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data))
+GEN_THUNKS(glNamedCopyBufferSubDataEXT, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size))
+GEN_THUNKS(glNamedFramebufferDrawBuffer, (GLuint framebuffer, GLenum buf), (framebuffer, buf))
+GEN_THUNKS(glNamedFramebufferDrawBuffers, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs))
+GEN_THUNKS(glNamedFramebufferParameteri, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param))
+GEN_THUNKS(glNamedFramebufferParameteriEXT, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param))
+GEN_THUNKS(glNamedFramebufferReadBuffer, (GLuint framebuffer, GLenum src), (framebuffer, src))
+GEN_THUNKS(glNamedFramebufferRenderbuffer, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glNamedFramebufferRenderbufferEXT, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glNamedFramebufferSampleLocationsfvARB, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v))
+GEN_THUNKS(glNamedFramebufferSampleLocationsfvNV, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v))
+GEN_THUNKS(glNamedFramebufferSamplePositionsfvAMD, (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values), (framebuffer, numsamples, pixelindex, values))
+GEN_THUNKS(glNamedFramebufferTexture, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level))
+GEN_THUNKS(glNamedFramebufferTexture1DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level))
+GEN_THUNKS(glNamedFramebufferTexture2DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level))
+GEN_THUNKS(glNamedFramebufferTexture3DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (framebuffer, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glNamedFramebufferTextureEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level))
+GEN_THUNKS(glNamedFramebufferTextureFaceEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face), (framebuffer, attachment, texture, level, face))
+GEN_THUNKS(glNamedFramebufferTextureLayer, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer))
+GEN_THUNKS(glNamedFramebufferTextureLayerEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer))
+GEN_THUNKS(glNamedProgramLocalParameter4dEXT, (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameter4dvEXT, (GLuint program, GLenum target, GLuint index, const GLdouble * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameter4fEXT, (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameter4fvEXT, (GLuint program, GLenum target, GLuint index, const GLfloat * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameterI4iEXT, (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameterI4ivEXT, (GLuint program, GLenum target, GLuint index, const GLint * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameterI4uiEXT, (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameterI4uivEXT, (GLuint program, GLenum target, GLuint index, const GLuint * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameters4fvEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params), (program, target, index, count, params))
+GEN_THUNKS(glNamedProgramLocalParametersI4ivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params), (program, target, index, count, params))
+GEN_THUNKS(glNamedProgramLocalParametersI4uivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params), (program, target, index, count, params))
+GEN_THUNKS(glNamedProgramStringEXT, (GLuint program, GLenum target, GLenum format, GLsizei len, const void * string), (program, target, format, len, string))
+GEN_THUNKS(glNamedRenderbufferStorage, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageEXT, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisample, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisampleAdvancedAMD, (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, storageSamples, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisampleCoverageEXT, (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, coverageSamples, colorSamples, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisampleEXT, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height))
+GEN_THUNKS(glNamedStringARB, (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string), (type, namelen, name, stringlen, string))
+GEN_THUNKS(glNewList, (GLuint list, GLenum mode), (list, mode))
+GEN_THUNKS_RET(GLuint, glNewObjectBufferATI, (GLsizei size, const void * pointer, GLenum usage), (size, pointer, usage))
+GEN_THUNKS(glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3bv, (const GLbyte * v), (v))
+GEN_THUNKS(glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3fVertex3fSUN, (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (nx, ny, nz, x, y, z))
+GEN_THUNKS(glNormal3fVertex3fvSUN, (const GLfloat * n, const GLfloat * v), (n, v))
+GEN_THUNKS(glNormal3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glNormal3hNV, (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glNormal3i, (GLint nx, GLint ny, GLint nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3iv, (const GLint * v), (v))
+GEN_THUNKS(glNormal3s, (GLshort nx, GLshort ny, GLshort nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3sv, (const GLshort * v), (v))
+GEN_THUNKS(glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glNormalFormatNV, (GLenum type, GLsizei stride), (type, stride))
+GEN_THUNKS(glNormalP3ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glNormalP3uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glNormalPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glNormalPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer))
+GEN_THUNKS(glNormalPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride))
+GEN_THUNKS(glNormalPointervINTEL, (GLenum type, const void ** pointer), (type, pointer))
+GEN_THUNKS(glNormalStream3bATI, (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3bvATI, (GLenum stream, const GLbyte * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3dATI, (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3fATI, (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3iATI, (GLenum stream, GLint nx, GLint ny, GLint nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3sATI, (GLenum stream, GLshort nx, GLshort ny, GLshort nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glObjectLabel, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label))
+GEN_THUNKS(glObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label))
+GEN_THUNKS(glObjectPtrLabel, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label))
+GEN_THUNKS(glObjectPtrLabelKHR, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label))
+GEN_THUNKS_RET(GLenum, glObjectPurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option))
+GEN_THUNKS_RET(GLenum, glObjectUnpurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option))
+GEN_THUNKS(glOrtho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glOrthof, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glOrthofOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glOrthox, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS(glOrthoxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS(glPNTrianglesfATI, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPNTrianglesiATI, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPassTexCoordATI, (GLuint dst, GLuint coord, GLenum swizzle), (dst, coord, swizzle))
+GEN_THUNKS(glPassThrough, (GLfloat token), (token))
+GEN_THUNKS(glPassThroughxOES, (GLfixed token), (token))
+GEN_THUNKS(glPatchParameterfv, (GLenum pname, const GLfloat * values), (pname, values))
+GEN_THUNKS(glPatchParameteri, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glPatchParameteriEXT, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glPatchParameteriOES, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glPathColorGenNV, (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs), (color, genMode, colorFormat, coeffs))
+GEN_THUNKS(glPathCommandsNV, (GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCommands, commands, numCoords, coordType, coords))
+GEN_THUNKS(glPathCoordsNV, (GLuint path, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCoords, coordType, coords))
+GEN_THUNKS(glPathCoverDepthFuncNV, (GLenum func), (func))
+GEN_THUNKS(glPathDashArrayNV, (GLuint path, GLsizei dashCount, const GLfloat * dashArray), (path, dashCount, dashArray))
+GEN_THUNKS(glPathFogGenNV, (GLenum genMode), (genMode))
+GEN_THUNKS_RET(GLenum, glPathGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS_RET(GLenum, glPathGlyphIndexRangeNV, (GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount), (fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount))
+GEN_THUNKS(glPathGlyphRangeNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS(glPathGlyphsNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS_RET(GLenum, glPathMemoryGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS(glPathParameterfNV, (GLuint path, GLenum pname, GLfloat value), (path, pname, value))
+GEN_THUNKS(glPathParameterfvNV, (GLuint path, GLenum pname, const GLfloat * value), (path, pname, value))
+GEN_THUNKS(glPathParameteriNV, (GLuint path, GLenum pname, GLint value), (path, pname, value))
+GEN_THUNKS(glPathParameterivNV, (GLuint path, GLenum pname, const GLint * value), (path, pname, value))
+GEN_THUNKS(glPathStencilDepthOffsetNV, (GLfloat factor, GLfloat units), (factor, units))
+GEN_THUNKS(glPathStencilFuncNV, (GLenum func, GLint ref, GLuint mask), (func, ref, mask))
+GEN_THUNKS(glPathStringNV, (GLuint path, GLenum format, GLsizei length, const void * pathString), (path, format, length, pathString))
+GEN_THUNKS(glPathSubCommandsNV, (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords))
+GEN_THUNKS(glPathSubCoordsNV, (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords), (path, coordStart, numCoords, coordType, coords))
+GEN_THUNKS(glPathTexGenNV, (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs), (texCoordSet, genMode, components, coeffs))
+GEN_THUNKS(glPauseTransformFeedback, (void), ())
+GEN_THUNKS(glPauseTransformFeedbackNV, (void), ())
+GEN_THUNKS(glPixelDataRangeNV, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer))
+GEN_THUNKS(glPixelMapfv, (GLenum map, GLsizei mapsize, const GLfloat * values), (map, mapsize, values))
+GEN_THUNKS(glPixelMapuiv, (GLenum map, GLsizei mapsize, const GLuint * values), (map, mapsize, values))
+GEN_THUNKS(glPixelMapusv, (GLenum map, GLsizei mapsize, const GLushort * values), (map, mapsize, values))
+GEN_THUNKS(glPixelMapx, (GLenum map, GLint size, const GLfixed * values), (map, size, values))
+GEN_THUNKS(glPixelStoref, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPixelStorei, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPixelStorex, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPixelTexGenParameterfSGIS, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPixelTexGenParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPixelTexGenParameteriSGIS, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPixelTexGenParameterivSGIS, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glPixelTexGenSGIX, (GLenum mode), (mode))
+GEN_THUNKS(glPixelTransferf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPixelTransferi, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPixelTransferxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPixelTransformParameterfEXT, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glPixelTransformParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glPixelTransformParameteriEXT, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glPixelTransformParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glPixelZoom, (GLfloat xfactor, GLfloat yfactor), (xfactor, yfactor))
+GEN_THUNKS(glPixelZoomxOES, (GLfixed xfactor, GLfixed yfactor), (xfactor, yfactor))
+GEN_THUNKS_RET(GLboolean, glPointAlongPathNV, (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY), (path, startSegment, numSegments, distance, x, y, tangentX, tangentY))
+GEN_THUNKS(glPointParameterf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfARB, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfEXT, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfSGIS, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfv, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameterfvARB, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameterfvEXT, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameteri, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPointParameteriNV, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPointParameteriv, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glPointParameterivNV, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glPointParameterx, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPointParameterxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPointParameterxv, (GLenum pname, const GLfixed * params), (pname, params))
+GEN_THUNKS(glPointParameterxvOES, (GLenum pname, const GLfixed * params), (pname, params))
+GEN_THUNKS(glPointSize, (GLfloat size), (size))
+GEN_THUNKS(glPointSizePointerOES, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glPointSizex, (GLfixed size), (size))
+GEN_THUNKS(glPointSizexOES, (GLfixed size), (size))
+GEN_THUNKS_RET(GLint, glPollAsyncSGIX, (GLuint * markerp), (markerp))
+GEN_THUNKS_RET(GLint, glPollInstrumentsSGIX, (GLint * marker_p), (marker_p))
+GEN_THUNKS(glPolygonMode, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glPolygonModeNV, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glPolygonOffset, (GLfloat factor, GLfloat units), (factor, units))
+GEN_THUNKS(glPolygonOffsetClamp, (GLfloat factor, GLfloat units, GLfloat clamp), (factor, units, clamp))
+GEN_THUNKS(glPolygonOffsetClampEXT, (GLfloat factor, GLfloat units, GLfloat clamp), (factor, units, clamp))
+GEN_THUNKS(glPolygonOffsetEXT, (GLfloat factor, GLfloat bias), (factor, bias))
+GEN_THUNKS(glPolygonOffsetx, (GLfixed factor, GLfixed units), (factor, units))
+GEN_THUNKS(glPolygonOffsetxOES, (GLfixed factor, GLfixed units), (factor, units))
+GEN_THUNKS(glPolygonStipple, (const GLubyte * mask), (mask))
+GEN_THUNKS(glPopAttrib, (void), ())
+GEN_THUNKS(glPopClientAttrib, (void), ())
+GEN_THUNKS(glPopDebugGroup, (void), ())
+GEN_THUNKS(glPopDebugGroupKHR, (void), ())
+GEN_THUNKS(glPopGroupMarkerEXT, (void), ())
+GEN_THUNKS(glPopMatrix, (void), ())
+GEN_THUNKS(glPopName, (void), ())
+GEN_THUNKS(glPresentFrameDualFillNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3))
+GEN_THUNKS(glPresentFrameKeyedNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1))
+GEN_THUNKS(glPrimitiveBoundingBox, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveBoundingBoxARB, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveBoundingBoxEXT, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveBoundingBoxOES, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveRestartIndex, (GLuint index), (index))
+GEN_THUNKS(glPrimitiveRestartIndexNV, (GLuint index), (index))
+GEN_THUNKS(glPrimitiveRestartNV, (void), ())
+GEN_THUNKS(glPrioritizeTextures, (GLsizei n, const GLuint * textures, const GLfloat * priorities), (n, textures, priorities))
+GEN_THUNKS(glPrioritizeTexturesEXT, (GLsizei n, const GLuint * textures, const GLclampf * priorities), (n, textures, priorities))
+GEN_THUNKS(glPrioritizeTexturesxOES, (GLsizei n, const GLuint * textures, const GLfixed * priorities), (n, textures, priorities))
+GEN_THUNKS(glProgramBinary, (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length), (program, binaryFormat, binary, length))
+GEN_THUNKS(glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void * binary, GLint length), (program, binaryFormat, binary, length))
+GEN_THUNKS(glProgramBufferParametersIivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params), (target, bindingIndex, wordIndex, count, params))
+GEN_THUNKS(glProgramBufferParametersIuivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params), (target, bindingIndex, wordIndex, count, params))
+GEN_THUNKS(glProgramBufferParametersfvNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params), (target, bindingIndex, wordIndex, count, params))
+GEN_THUNKS(glProgramEnvParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params))
+GEN_THUNKS(glProgramEnvParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params))
+GEN_THUNKS(glProgramEnvParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params))
+GEN_THUNKS(glProgramLocalParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params))
+GEN_THUNKS(glProgramLocalParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params))
+GEN_THUNKS(glProgramLocalParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params))
+GEN_THUNKS(glProgramNamedParameter4dNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (id, len, name, x, y, z, w))
+GEN_THUNKS(glProgramNamedParameter4dvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v), (id, len, name, v))
+GEN_THUNKS(glProgramNamedParameter4fNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (id, len, name, x, y, z, w))
+GEN_THUNKS(glProgramNamedParameter4fvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v), (id, len, name, v))
+GEN_THUNKS(glProgramParameter4dNV, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramParameter4dvNV, (GLenum target, GLuint index, const GLdouble * v), (target, index, v))
+GEN_THUNKS(glProgramParameter4fNV, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramParameter4fvNV, (GLenum target, GLuint index, const GLfloat * v), (target, index, v))
+GEN_THUNKS(glProgramParameteri, (GLuint program, GLenum pname, GLint value), (program, pname, value))
+GEN_THUNKS(glProgramParameteriARB, (GLuint program, GLenum pname, GLint value), (program, pname, value))
+GEN_THUNKS(glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value), (program, pname, value))
+GEN_THUNKS(glProgramParameters4dvNV, (GLenum target, GLuint index, GLsizei count, const GLdouble * v), (target, index, count, v))
+GEN_THUNKS(glProgramParameters4fvNV, (GLenum target, GLuint index, GLsizei count, const GLfloat * v), (target, index, count, v))
+GEN_THUNKS(glProgramPathFragmentInputGenNV, (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs), (program, location, genMode, components, coeffs))
+GEN_THUNKS(glProgramStringARB, (GLenum target, GLenum format, GLsizei len, const void * string), (target, format, len, string))
+GEN_THUNKS(glProgramSubroutineParametersuivNV, (GLenum target, GLsizei count, const GLuint * params), (target, count, params))
+GEN_THUNKS(glProgramUniform1d, (GLuint program, GLint location, GLdouble v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1dEXT, (GLuint program, GLint location, GLdouble x), (program, location, x))
+GEN_THUNKS(glProgramUniform1dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1f, (GLuint program, GLint location, GLfloat v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1i, (GLuint program, GLint location, GLint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1i64ARB, (GLuint program, GLint location, GLint64 x), (program, location, x))
+GEN_THUNKS(glProgramUniform1i64NV, (GLuint program, GLint location, GLint64EXT x), (program, location, x))
+GEN_THUNKS(glProgramUniform1i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1iEXT, (GLuint program, GLint location, GLint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1ui, (GLuint program, GLint location, GLuint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1ui64ARB, (GLuint program, GLint location, GLuint64 x), (program, location, x))
+GEN_THUNKS(glProgramUniform1ui64NV, (GLuint program, GLint location, GLuint64EXT x), (program, location, x))
+GEN_THUNKS(glProgramUniform1ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1uiEXT, (GLuint program, GLint location, GLuint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2d, (GLuint program, GLint location, GLdouble v0, GLdouble v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2f, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2i, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2iEXT, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2ui, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniformHandleui64ARB, (GLuint program, GLint location, GLuint64 value), (program, location, value))
+GEN_THUNKS(glProgramUniformHandleui64IMG, (GLuint program, GLint location, GLuint64 value), (program, location, value))
+GEN_THUNKS(glProgramUniformHandleui64NV, (GLuint program, GLint location, GLuint64 value), (program, location, value))
+GEN_THUNKS(glProgramUniformHandleui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values))
+GEN_THUNKS(glProgramUniformHandleui64vIMG, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values))
+GEN_THUNKS(glProgramUniformHandleui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values))
+GEN_THUNKS(glProgramUniformMatrix2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformui64NV, (GLuint program, GLint location, GLuint64EXT value), (program, location, value))
+GEN_THUNKS(glProgramUniformui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramVertexLimitNV, (GLenum target, GLint limit), (target, limit))
+GEN_THUNKS(glProvokingVertex, (GLenum mode), (mode))
+GEN_THUNKS(glProvokingVertexEXT, (GLenum mode), (mode))
+GEN_THUNKS(glPushAttrib, (GLbitfield mask), (mask))
+GEN_THUNKS(glPushClientAttrib, (GLbitfield mask), (mask))
+GEN_THUNKS(glPushClientAttribDefaultEXT, (GLbitfield mask), (mask))
+GEN_THUNKS(glPushDebugGroup, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message))
+GEN_THUNKS(glPushDebugGroupKHR, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message))
+GEN_THUNKS(glPushGroupMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker))
+GEN_THUNKS(glPushMatrix, (void), ())
+GEN_THUNKS(glPushName, (GLuint name), (name))
+GEN_THUNKS(glQueryCounter, (GLuint id, GLenum target), (id, target))
+GEN_THUNKS(glQueryCounterEXT, (GLuint id, GLenum target), (id, target))
+GEN_THUNKS_RET(GLbitfield, glQueryMatrixxOES, (GLfixed * mantissa, GLint * exponent), (mantissa, exponent))
+GEN_THUNKS(glQueryObjectParameteruiAMD, (GLenum target, GLuint id, GLenum pname, GLuint param), (target, id, pname, param))
+GEN_THUNKS_RET(GLint, glQueryResourceNV, (GLenum queryType, GLint tagId, GLuint bufSize, GLint * buffer), (queryType, tagId, bufSize, buffer))
+GEN_THUNKS(glQueryResourceTagNV, (GLint tagId, const GLchar * tagString), (tagId, tagString))
+GEN_THUNKS(glRasterPos2d, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glRasterPos2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glRasterPos2f, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glRasterPos2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glRasterPos2i, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glRasterPos2iv, (const GLint * v), (v))
+GEN_THUNKS(glRasterPos2s, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glRasterPos2sv, (const GLshort * v), (v))
+GEN_THUNKS(glRasterPos2xOES, (GLfixed x, GLfixed y), (x, y))
+GEN_THUNKS(glRasterPos2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glRasterPos3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glRasterPos3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glRasterPos3i, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glRasterPos3iv, (const GLint * v), (v))
+GEN_THUNKS(glRasterPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glRasterPos3sv, (const GLshort * v), (v))
+GEN_THUNKS(glRasterPos3xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glRasterPos3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glRasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glRasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glRasterPos4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4iv, (const GLint * v), (v))
+GEN_THUNKS(glRasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4sv, (const GLshort * v), (v))
+GEN_THUNKS(glRasterPos4xOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glRasterSamplesEXT, (GLuint samples, GLboolean fixedsamplelocations), (samples, fixedsamplelocations))
+GEN_THUNKS(glReadBuffer, (GLenum src), (src))
+GEN_THUNKS(glReadBufferIndexedEXT, (GLenum src, GLint index), (src, index))
+GEN_THUNKS(glReadBufferNV, (GLenum mode), (mode))
+GEN_THUNKS(glReadInstrumentsSGIX, (GLint marker), (marker))
+GEN_THUNKS(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels), (x, y, width, height, format, type, pixels))
+GEN_THUNKS(glReadnPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glReadnPixelsARB, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glReadnPixelsEXT, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glReadnPixelsKHR, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glRectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectdv, (const GLdouble * v1, const GLdouble * v2), (v1, v2))
+GEN_THUNKS(glRectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectfv, (const GLfloat * v1, const GLfloat * v2), (v1, v2))
+GEN_THUNKS(glRecti, (GLint x1, GLint y1, GLint x2, GLint y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectiv, (const GLint * v1, const GLint * v2), (v1, v2))
+GEN_THUNKS(glRects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectsv, (const GLshort * v1, const GLshort * v2), (v1, v2))
+GEN_THUNKS(glRectxOES, (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectxvOES, (const GLfixed * v1, const GLfixed * v2), (v1, v2))
+GEN_THUNKS(glReferencePlaneSGIX, (const GLdouble * equation), (equation))
+GEN_THUNKS_RET(GLboolean, glReleaseKeyedMutexWin32EXT, (GLuint memory, GLuint64 key), (memory, key))
+GEN_THUNKS(glReleaseShaderCompiler, (void), ())
+GEN_THUNKS(glRenderGpuMaskNV, (GLbitfield mask), (mask))
+GEN_THUNKS_RET(GLint, glRenderMode, (GLenum mode), (mode))
+GEN_THUNKS(glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleANGLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleAPPLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleAdvancedAMD, (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, storageSamples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (target, coverageSamples, colorSamples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleNV, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height))
+GEN_THUNKS(glReplacementCodePointerSUN, (GLenum type, GLsizei stride, const void ** pointer), (type, stride, pointer))
+GEN_THUNKS(glReplacementCodeubSUN, (GLubyte code), (code))
+GEN_THUNKS(glReplacementCodeubvSUN, (const GLubyte * code), (code))
+GEN_THUNKS(glReplacementCodeuiColor3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, x, y, z))
+GEN_THUNKS(glReplacementCodeuiColor3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * v), (rc, c, v))
+GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, c, n, v))
+GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fSUN, (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, x, y, z))
+GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fvSUN, (const GLuint * rc, const GLubyte * c, const GLfloat * v), (rc, c, v))
+GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fSUN, (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * n, const GLfloat * v), (rc, n, v))
+GEN_THUNKS(glReplacementCodeuiSUN, (GLuint code), (code))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, tc, c, n, v))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v), (rc, tc, n, v))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, x, y, z))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * v), (rc, tc, v))
+GEN_THUNKS(glReplacementCodeuiVertex3fSUN, (GLuint rc, GLfloat x, GLfloat y, GLfloat z), (rc, x, y, z))
+GEN_THUNKS(glReplacementCodeuiVertex3fvSUN, (const GLuint * rc, const GLfloat * v), (rc, v))
+GEN_THUNKS(glReplacementCodeuivSUN, (const GLuint * code), (code))
+GEN_THUNKS(glReplacementCodeusSUN, (GLushort code), (code))
+GEN_THUNKS(glReplacementCodeusvSUN, (const GLushort * code), (code))
+GEN_THUNKS(glRequestResidentProgramsNV, (GLsizei n, const GLuint * programs), (n, programs))
+GEN_THUNKS(glResetHistogram, (GLenum target), (target))
+GEN_THUNKS(glResetHistogramEXT, (GLenum target), (target))
+GEN_THUNKS(glResetMemoryObjectParameterNV, (GLuint memory, GLenum pname), (memory, pname))
+GEN_THUNKS(glResetMinmax, (GLenum target), (target))
+GEN_THUNKS(glResetMinmaxEXT, (GLenum target), (target))
+GEN_THUNKS(glResizeBuffersMESA, (void), ())
+GEN_THUNKS(glResolveDepthValuesNV, (void), ())
+GEN_THUNKS(glResolveMultisampleFramebufferAPPLE, (void), ())
+GEN_THUNKS(glResumeTransformFeedback, (void), ())
+GEN_THUNKS(glResumeTransformFeedbackNV, (void), ())
+GEN_THUNKS(glRotated, (GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (angle, x, y, z))
+GEN_THUNKS(glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z))
+GEN_THUNKS(glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z))
+GEN_THUNKS(glRotatexOES, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z))
+GEN_THUNKS(glSampleCoverage, (GLfloat value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleCoverageARB, (GLfloat value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleCoveragex, (GLclampx value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleCoveragexOES, (GLclampx value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleMapATI, (GLuint dst, GLuint interp, GLenum swizzle), (dst, interp, swizzle))
+GEN_THUNKS(glSampleMaskEXT, (GLclampf value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleMaskIndexedNV, (GLuint index, GLbitfield mask), (index, mask))
+GEN_THUNKS(glSampleMaskSGIS, (GLclampf value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleMaski, (GLuint maskNumber, GLbitfield mask), (maskNumber, mask))
+GEN_THUNKS(glSamplePatternEXT, (GLenum pattern), (pattern))
+GEN_THUNKS(glSamplePatternSGIS, (GLenum pattern), (pattern))
+GEN_THUNKS(glSamplerParameterIiv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIivEXT, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIivOES, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIuiv, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIuivOES, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterfv, (GLuint sampler, GLenum pname, const GLfloat * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameteriv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glScaled, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glScalex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glScalexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height))
+GEN_THUNKS(glScissorArrayv, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorArrayvNV, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorArrayvOES, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorExclusiveArrayvNV, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorExclusiveNV, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height))
+GEN_THUNKS(glScissorIndexed, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height))
+GEN_THUNKS(glScissorIndexedNV, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height))
+GEN_THUNKS(glScissorIndexedOES, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height))
+GEN_THUNKS(glScissorIndexedv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glScissorIndexedvNV, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glScissorIndexedvOES, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glSecondaryColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3bEXT, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3bv, (const GLbyte * v), (v))
+GEN_THUNKS(glSecondaryColor3bvEXT, (const GLbyte * v), (v))
+GEN_THUNKS(glSecondaryColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3dEXT, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glSecondaryColor3dvEXT, (const GLdouble * v), (v))
+GEN_THUNKS(glSecondaryColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3fEXT, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glSecondaryColor3fvEXT, (const GLfloat * v), (v))
+GEN_THUNKS(glSecondaryColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glSecondaryColor3i, (GLint red, GLint green, GLint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3iEXT, (GLint red, GLint green, GLint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3iv, (const GLint * v), (v))
+GEN_THUNKS(glSecondaryColor3ivEXT, (const GLint * v), (v))
+GEN_THUNKS(glSecondaryColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3sEXT, (GLshort red, GLshort green, GLshort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3sv, (const GLshort * v), (v))
+GEN_THUNKS(glSecondaryColor3svEXT, (const GLshort * v), (v))
+GEN_THUNKS(glSecondaryColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3ubEXT, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3ubv, (const GLubyte * v), (v))
+GEN_THUNKS(glSecondaryColor3ubvEXT, (const GLubyte * v), (v))
+GEN_THUNKS(glSecondaryColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3uiEXT, (GLuint red, GLuint green, GLuint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3uiv, (const GLuint * v), (v))
+GEN_THUNKS(glSecondaryColor3uivEXT, (const GLuint * v), (v))
+GEN_THUNKS(glSecondaryColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3usEXT, (GLushort red, GLushort green, GLushort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3usv, (const GLushort * v), (v))
+GEN_THUNKS(glSecondaryColor3usvEXT, (const GLushort * v), (v))
+GEN_THUNKS(glSecondaryColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glSecondaryColorP3ui, (GLenum type, GLuint color), (type, color))
+GEN_THUNKS(glSecondaryColorP3uiv, (GLenum type, const GLuint * color), (type, color))
+GEN_THUNKS(glSecondaryColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glSecondaryColorPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glSecondaryColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glSelectBuffer, (GLsizei size, GLuint * buffer), (size, buffer))
+GEN_THUNKS(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList), (monitor, enable, group, numCounters, counterList))
+GEN_THUNKS(glSemaphoreParameterui64vEXT, (GLuint semaphore, GLenum pname, const GLuint64 * params), (semaphore, pname, params))
+GEN_THUNKS(glSeparableFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column))
+GEN_THUNKS(glSeparableFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column))
+GEN_THUNKS(glSetFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition))
+GEN_THUNKS(glSetFragmentShaderConstantATI, (GLuint dst, const GLfloat * value), (dst, value))
+GEN_THUNKS(glSetInvariantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr))
+GEN_THUNKS(glSetLocalConstantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr))
+GEN_THUNKS(glSetMultisamplefvAMD, (GLenum pname, GLuint index, const GLfloat * val), (pname, index, val))
+GEN_THUNKS(glShadeModel, (GLenum mode), (mode))
+GEN_THUNKS(glShaderBinary, (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length), (count, shaders, binaryformat, binary, length))
+GEN_THUNKS(glShaderOp1EXT, (GLenum op, GLuint res, GLuint arg1), (op, res, arg1))
+GEN_THUNKS(glShaderOp2EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2), (op, res, arg1, arg2))
+GEN_THUNKS(glShaderOp3EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3), (op, res, arg1, arg2, arg3))
+GEN_THUNKS(glShaderSource, (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length), (shader, count, string, length))
+GEN_THUNKS(glShaderSourceARB, (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length), ((uintptr_t)shaderObj, count, string, length))
+GEN_THUNKS(glShaderStorageBlockBinding, (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding), (program, storageBlockIndex, storageBlockBinding))
+GEN_THUNKS(glShadingRateImageBarrierNV, (GLboolean synchronize), (synchronize))
+GEN_THUNKS(glShadingRateImagePaletteNV, (GLuint viewport, GLuint first, GLsizei count, const GLenum * rates), (viewport, first, count, rates))
+GEN_THUNKS(glShadingRateSampleOrderCustomNV, (GLenum rate, GLuint samples, const GLint * locations), (rate, samples, locations))
+GEN_THUNKS(glShadingRateSampleOrderNV, (GLenum order), (order))
+GEN_THUNKS(glSharpenTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points))
+GEN_THUNKS(glSignalSemaphoreEXT, (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts), (semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts))
+GEN_THUNKS(glSignalSemaphoreui64NVX, (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray), (signalGpu, fenceObjectCount, semaphoreArray, fenceValueArray))
+GEN_THUNKS(glSignalVkFenceNV, (GLuint64 vkFence), (vkFence))
+GEN_THUNKS(glSignalVkSemaphoreNV, (GLuint64 vkSemaphore), (vkSemaphore))
+GEN_THUNKS(glSpecializeShader, (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue), (shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue))
+GEN_THUNKS(glSpecializeShaderARB, (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue), (shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue))
+GEN_THUNKS(glSpriteParameterfSGIX, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glSpriteParameterfvSGIX, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glSpriteParameteriSGIX, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glSpriteParameterivSGIX, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glStartInstrumentsSGIX, (void), ())
+GEN_THUNKS(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask))
+GEN_THUNKS(glStateCaptureNV, (GLuint state, GLenum mode), (state, mode))
+GEN_THUNKS(glStencilClearTagEXT, (GLsizei stencilTagBits, GLuint stencilClearTag), (stencilTagBits, stencilClearTag))
+GEN_THUNKS(glStencilFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues))
+GEN_THUNKS(glStencilFillPathNV, (GLuint path, GLenum fillMode, GLuint mask), (path, fillMode, mask))
+GEN_THUNKS(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask))
+GEN_THUNKS(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask))
+GEN_THUNKS(glStencilFuncSeparateATI, (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask), (frontfunc, backfunc, ref, mask))
+GEN_THUNKS(glStencilMask, (GLuint mask), (mask))
+GEN_THUNKS(glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask))
+GEN_THUNKS(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass))
+GEN_THUNKS(glStencilOpSeparate, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass))
+GEN_THUNKS(glStencilOpSeparateATI, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass))
+GEN_THUNKS(glStencilOpValueAMD, (GLenum face, GLuint value), (face, value))
+GEN_THUNKS(glStencilStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues))
+GEN_THUNKS(glStencilStrokePathNV, (GLuint path, GLint reference, GLuint mask), (path, reference, mask))
+GEN_THUNKS(glStencilThenCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues))
+GEN_THUNKS(glStencilThenCoverFillPathNV, (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode), (path, fillMode, mask, coverMode))
+GEN_THUNKS(glStencilThenCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues))
+GEN_THUNKS(glStencilThenCoverStrokePathNV, (GLuint path, GLint reference, GLuint mask, GLenum coverMode), (path, reference, mask, coverMode))
+GEN_THUNKS(glStopInstrumentsSGIX, (GLint marker), (marker))
+GEN_THUNKS(glStringMarkerGREMEDY, (GLsizei len, const void * string), (len, string))
+GEN_THUNKS(glSubpixelPrecisionBiasNV, (GLuint xbits, GLuint ybits), (xbits, ybits))
+GEN_THUNKS(glSwizzleEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW))
+GEN_THUNKS(glSyncTextureINTEL, (GLuint texture), (texture))
+GEN_THUNKS(glTagSampleBufferSGIX, (void), ())
+GEN_THUNKS(glTangent3bEXT, (GLbyte tx, GLbyte ty, GLbyte tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3bvEXT, (const GLbyte * v), (v))
+GEN_THUNKS(glTangent3dEXT, (GLdouble tx, GLdouble ty, GLdouble tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3dvEXT, (const GLdouble * v), (v))
+GEN_THUNKS(glTangent3fEXT, (GLfloat tx, GLfloat ty, GLfloat tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3fvEXT, (const GLfloat * v), (v))
+GEN_THUNKS(glTangent3iEXT, (GLint tx, GLint ty, GLint tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3ivEXT, (const GLint * v), (v))
+GEN_THUNKS(glTangent3sEXT, (GLshort tx, GLshort ty, GLshort tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3svEXT, (const GLshort * v), (v))
+GEN_THUNKS(glTangentPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glTbufferMask3DFX, (GLuint mask), (mask))
+GEN_THUNKS(glTessellationFactorAMD, (GLfloat factor), (factor))
+GEN_THUNKS(glTessellationModeAMD, (GLenum mode), (mode))
+GEN_THUNKS_RET(GLboolean, glTestFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glTestFenceNV, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glTestObjectAPPLE, (GLenum object, GLuint name), (object, name))
+GEN_THUNKS(glTexAttachMemoryNV, (GLenum target, GLuint memory, GLuint64 offset), (target, memory, offset))
+GEN_THUNKS(glTexBuffer, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferARB, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferEXT, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferOES, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferRange, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTexBufferRangeEXT, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTexBufferRangeOES, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTexBumpParameterfvATI, (GLenum pname, const GLfloat * param), (pname, param))
+GEN_THUNKS(glTexBumpParameterivATI, (GLenum pname, const GLint * param), (pname, param))
+GEN_THUNKS(glTexCoord1bOES, (GLbyte s), (s))
+GEN_THUNKS(glTexCoord1bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord1d, (GLdouble s), (s))
+GEN_THUNKS(glTexCoord1dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord1f, (GLfloat s), (s))
+GEN_THUNKS(glTexCoord1fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord1hNV, (GLhalfNV s), (s))
+GEN_THUNKS(glTexCoord1hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord1i, (GLint s), (s))
+GEN_THUNKS(glTexCoord1iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord1s, (GLshort s), (s))
+GEN_THUNKS(glTexCoord1sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord1xOES, (GLfixed s), (s))
+GEN_THUNKS(glTexCoord1xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoord2bOES, (GLbyte s, GLbyte t), (s, t))
+GEN_THUNKS(glTexCoord2bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord2d, (GLdouble s, GLdouble t), (s, t))
+GEN_THUNKS(glTexCoord2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord2f, (GLfloat s, GLfloat t), (s, t))
+GEN_THUNKS(glTexCoord2fColor3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, x, y, z))
+GEN_THUNKS(glTexCoord2fColor3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * v), (tc, c, v))
+GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v))
+GEN_THUNKS(glTexCoord2fColor4ubVertex3fSUN, (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, x, y, z))
+GEN_THUNKS(glTexCoord2fColor4ubVertex3fvSUN, (const GLfloat * tc, const GLubyte * c, const GLfloat * v), (tc, c, v))
+GEN_THUNKS(glTexCoord2fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, nx, ny, nz, x, y, z))
+GEN_THUNKS(glTexCoord2fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * n, const GLfloat * v), (tc, n, v))
+GEN_THUNKS(glTexCoord2fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (s, t, x, y, z))
+GEN_THUNKS(glTexCoord2fVertex3fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v))
+GEN_THUNKS(glTexCoord2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord2hNV, (GLhalfNV s, GLhalfNV t), (s, t))
+GEN_THUNKS(glTexCoord2hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord2i, (GLint s, GLint t), (s, t))
+GEN_THUNKS(glTexCoord2iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord2s, (GLshort s, GLshort t), (s, t))
+GEN_THUNKS(glTexCoord2sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord2xOES, (GLfixed s, GLfixed t), (s, t))
+GEN_THUNKS(glTexCoord2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoord3bOES, (GLbyte s, GLbyte t, GLbyte r), (s, t, r))
+GEN_THUNKS(glTexCoord3bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r), (s, t, r))
+GEN_THUNKS(glTexCoord3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r), (s, t, r))
+GEN_THUNKS(glTexCoord3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord3hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r), (s, t, r))
+GEN_THUNKS(glTexCoord3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord3i, (GLint s, GLint t, GLint r), (s, t, r))
+GEN_THUNKS(glTexCoord3iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord3s, (GLshort s, GLshort t, GLshort r), (s, t, r))
+GEN_THUNKS(glTexCoord3sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord3xOES, (GLfixed s, GLfixed t, GLfixed r), (s, t, r))
+GEN_THUNKS(glTexCoord3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoord4bOES, (GLbyte s, GLbyte t, GLbyte r, GLbyte q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord4d, (GLdouble s, GLdouble t, GLdouble r, GLdouble q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord4f, (GLfloat s, GLfloat t, GLfloat r, GLfloat q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w))
+GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v))
+GEN_THUNKS(glTexCoord4fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, x, y, z, w))
+GEN_THUNKS(glTexCoord4fVertex4fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v))
+GEN_THUNKS(glTexCoord4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord4hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord4i, (GLint s, GLint t, GLint r, GLint q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord4s, (GLshort s, GLshort t, GLshort r, GLshort q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord4xOES, (GLfixed s, GLfixed t, GLfixed r, GLfixed q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoordFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glTexCoordP1ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP1uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordP2ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP2uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordP3ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP3uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordP4ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP4uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glTexCoordPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer))
+GEN_THUNKS(glTexCoordPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glTexCoordPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer))
+GEN_THUNKS(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glTexEnviv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexEnvx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexEnvxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexEnvxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexEnvxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexFilterFuncSGIS, (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights), (target, filter, n, weights))
+GEN_THUNKS(glTexGend, (GLenum coord, GLenum pname, GLdouble param), (coord, pname, param))
+GEN_THUNKS(glTexGendv, (GLenum coord, GLenum pname, const GLdouble * params), (coord, pname, params))
+GEN_THUNKS(glTexGenf, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param))
+GEN_THUNKS(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param))
+GEN_THUNKS(glTexGenfv, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glTexGeni, (GLenum coord, GLenum pname, GLint param), (coord, pname, param))
+GEN_THUNKS(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param))
+GEN_THUNKS(glTexGeniv, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params))
+GEN_THUNKS(glTexGenivOES, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params))
+GEN_THUNKS(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param))
+GEN_THUNKS(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed * params), (coord, pname, params))
+GEN_THUNKS(glTexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, border, format, type, pixels))
+GEN_THUNKS(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, border, format, type, pixels))
+GEN_THUNKS(glTexImage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTexImage2DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations))
+GEN_THUNKS(glTexImage3D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTexImage3DEXT, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTexImage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTexImage3DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations))
+GEN_THUNKS(glTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTexImage4DSGIS, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, size4d, border, format, type, pixels))
+GEN_THUNKS(glTexPageCommitmentARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit))
+GEN_THUNKS(glTexPageCommitmentEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit))
+GEN_THUNKS(glTexParameterIiv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIivOES, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIuiv, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIuivEXT, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIuivOES, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glTexParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexParameterxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexRenderbufferNV, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glTexStorage1D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width))
+GEN_THUNKS(glTexStorage1DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width))
+GEN_THUNKS(glTexStorage2D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height))
+GEN_THUNKS(glTexStorage2DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height))
+GEN_THUNKS(glTexStorage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTexStorage3D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTexStorage3DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTexStorage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTexStorage3DMultisampleOES, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTexStorageMem1DEXT, (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset), (target, levels, internalFormat, width, memory, offset))
+GEN_THUNKS(glTexStorageMem2DEXT, (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset), (target, levels, internalFormat, width, height, memory, offset))
+GEN_THUNKS(glTexStorageMem2DMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTexStorageMem3DEXT, (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset), (target, levels, internalFormat, width, height, depth, memory, offset))
+GEN_THUNKS(glTexStorageMem3DMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTexStorageSparseAMD, (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (target, internalFormat, width, height, depth, layers, flags))
+GEN_THUNKS(glTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTexSubImage4DSGIS, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels))
+GEN_THUNKS(glTextureAttachMemoryNV, (GLuint texture, GLuint memory, GLuint64 offset), (texture, memory, offset))
+GEN_THUNKS(glTextureBarrier, (void), ())
+GEN_THUNKS(glTextureBarrierNV, (void), ())
+GEN_THUNKS(glTextureBuffer, (GLuint texture, GLenum internalformat, GLuint buffer), (texture, internalformat, buffer))
+GEN_THUNKS(glTextureBufferEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer), (texture, target, internalformat, buffer))
+GEN_THUNKS(glTextureBufferRange, (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, internalformat, buffer, offset, size))
+GEN_THUNKS(glTextureBufferRangeEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTextureColorMaskSGIS, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha))
+GEN_THUNKS(glTextureFoveationParametersQCOM, (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea), (texture, layer, focalPoint, focalX, focalY, gainX, gainY, foveaArea))
+GEN_THUNKS(glTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, border, format, type, pixels))
+GEN_THUNKS(glTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, border, format, type, pixels))
+GEN_THUNKS(glTextureImage2DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations))
+GEN_THUNKS(glTextureImage2DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, fixedSampleLocations))
+GEN_THUNKS(glTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTextureImage3DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations))
+GEN_THUNKS(glTextureImage3DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations))
+GEN_THUNKS(glTextureLightEXT, (GLenum pname), (pname))
+GEN_THUNKS(glTextureMaterialEXT, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glTextureNormalEXT, (GLenum mode), (mode))
+GEN_THUNKS(glTexturePageCommitmentEXT, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (texture, level, xoffset, yoffset, zoffset, width, height, depth, commit))
+GEN_THUNKS(glTextureParameterIiv, (GLuint texture, GLenum pname, const GLint * params), (texture, pname, params))
+GEN_THUNKS(glTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureParameterIuiv, (GLuint texture, GLenum pname, const GLuint * params), (texture, pname, params))
+GEN_THUNKS(glTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, const GLuint * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureParameterf, (GLuint texture, GLenum pname, GLfloat param), (texture, pname, param))
+GEN_THUNKS(glTextureParameterfEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat param), (texture, target, pname, param))
+GEN_THUNKS(glTextureParameterfv, (GLuint texture, GLenum pname, const GLfloat * param), (texture, pname, param))
+GEN_THUNKS(glTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, const GLfloat * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureParameteri, (GLuint texture, GLenum pname, GLint param), (texture, pname, param))
+GEN_THUNKS(glTextureParameteriEXT, (GLuint texture, GLenum target, GLenum pname, GLint param), (texture, target, pname, param))
+GEN_THUNKS(glTextureParameteriv, (GLuint texture, GLenum pname, const GLint * param), (texture, pname, param))
+GEN_THUNKS(glTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureRangeAPPLE, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer))
+GEN_THUNKS(glTextureRenderbufferEXT, (GLuint texture, GLenum target, GLuint renderbuffer), (texture, target, renderbuffer))
+GEN_THUNKS(glTextureStorage1D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width), (texture, levels, internalformat, width))
+GEN_THUNKS(glTextureStorage1DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (texture, target, levels, internalformat, width))
+GEN_THUNKS(glTextureStorage2D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, levels, internalformat, width, height))
+GEN_THUNKS(glTextureStorage2DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, target, levels, internalformat, width, height))
+GEN_THUNKS(glTextureStorage2DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTextureStorage2DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTextureStorage3D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTextureStorage3DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, target, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTextureStorage3DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTextureStorage3DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTextureStorageMem1DEXT, (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset), (texture, levels, internalFormat, width, memory, offset))
+GEN_THUNKS(glTextureStorageMem2DEXT, (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset), (texture, levels, internalFormat, width, height, memory, offset))
+GEN_THUNKS(glTextureStorageMem2DMultisampleEXT, (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTextureStorageMem3DEXT, (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset), (texture, levels, internalFormat, width, height, depth, memory, offset))
+GEN_THUNKS(glTextureStorageMem3DMultisampleEXT, (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTextureStorageSparseAMD, (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (texture, target, internalFormat, width, height, depth, layers, flags))
+GEN_THUNKS(glTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTextureView, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers))
+GEN_THUNKS(glTextureViewEXT, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers))
+GEN_THUNKS(glTextureViewOES, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers))
+GEN_THUNKS(glTrackMatrixNV, (GLenum target, GLuint address, GLenum matrix, GLenum transform), (target, address, matrix, transform))
+GEN_THUNKS(glTransformFeedbackAttribsNV, (GLsizei count, const GLint * attribs, GLenum bufferMode), (count, attribs, bufferMode))
+GEN_THUNKS(glTransformFeedbackBufferBase, (GLuint xfb, GLuint index, GLuint buffer), (xfb, index, buffer))
+GEN_THUNKS(glTransformFeedbackBufferRange, (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (xfb, index, buffer, offset, size))
+GEN_THUNKS(glTransformFeedbackStreamAttribsNV, (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode), (count, attribs, nbuffers, bufstreams, bufferMode))
+GEN_THUNKS(glTransformFeedbackVaryings, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode))
+GEN_THUNKS(glTransformFeedbackVaryingsEXT, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode))
+GEN_THUNKS(glTransformFeedbackVaryingsNV, (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode), (program, count, locations, bufferMode))
+GEN_THUNKS(glTransformPathNV, (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues), (resultPath, srcPath, transformType, transformValues))
+GEN_THUNKS(glTranslated, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glTranslatex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glTranslatexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glUniform1d, (GLint location, GLdouble x), (location, x))
+GEN_THUNKS(glUniform1dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform1f, (GLint location, GLfloat v0), (location, v0))
+GEN_THUNKS(glUniform1fARB, (GLint location, GLfloat v0), (location, v0))
+GEN_THUNKS(glUniform1fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform1fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform1i, (GLint location, GLint v0), (location, v0))
+GEN_THUNKS(glUniform1i64ARB, (GLint location, GLint64 x), (location, x))
+GEN_THUNKS(glUniform1i64NV, (GLint location, GLint64EXT x), (location, x))
+GEN_THUNKS(glUniform1i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform1i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform1iARB, (GLint location, GLint v0), (location, v0))
+GEN_THUNKS(glUniform1iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform1ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform1ui, (GLint location, GLuint v0), (location, v0))
+GEN_THUNKS(glUniform1ui64ARB, (GLint location, GLuint64 x), (location, x))
+GEN_THUNKS(glUniform1ui64NV, (GLint location, GLuint64EXT x), (location, x))
+GEN_THUNKS(glUniform1ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform1ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform1uiEXT, (GLint location, GLuint v0), (location, v0))
+GEN_THUNKS(glUniform1uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform1uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform2d, (GLint location, GLdouble x, GLdouble y), (location, x, y))
+GEN_THUNKS(glUniform2dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform2f, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1))
+GEN_THUNKS(glUniform2fARB, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1))
+GEN_THUNKS(glUniform2fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform2fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform2i, (GLint location, GLint v0, GLint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2i64ARB, (GLint location, GLint64 x, GLint64 y), (location, x, y))
+GEN_THUNKS(glUniform2i64NV, (GLint location, GLint64EXT x, GLint64EXT y), (location, x, y))
+GEN_THUNKS(glUniform2i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform2i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform2iARB, (GLint location, GLint v0, GLint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform2ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2ui64ARB, (GLint location, GLuint64 x, GLuint64 y), (location, x, y))
+GEN_THUNKS(glUniform2ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y), (location, x, y))
+GEN_THUNKS(glUniform2ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform2ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform2uiEXT, (GLint location, GLuint v0, GLuint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform2uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform3d, (GLint location, GLdouble x, GLdouble y, GLdouble z), (location, x, y, z))
+GEN_THUNKS(glUniform3dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform3f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform3fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform3i, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z), (location, x, y, z))
+GEN_THUNKS(glUniform3i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (location, x, y, z))
+GEN_THUNKS(glUniform3i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform3i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform3iARB, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform3ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (location, x, y, z))
+GEN_THUNKS(glUniform3ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (location, x, y, z))
+GEN_THUNKS(glUniform3ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform3ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform3uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform3uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform4d, (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform4f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform4fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform4i, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform4i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform4iARB, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform4ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform4ui, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform4ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform4uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform4uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniformBlockBinding, (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding), (program, uniformBlockIndex, uniformBlockBinding))
+GEN_THUNKS(glUniformBufferEXT, (GLuint program, GLint location, GLuint buffer), (program, location, buffer))
+GEN_THUNKS(glUniformHandleui64ARB, (GLint location, GLuint64 value), (location, value))
+GEN_THUNKS(glUniformHandleui64IMG, (GLint location, GLuint64 value), (location, value))
+GEN_THUNKS(glUniformHandleui64NV, (GLint location, GLuint64 value), (location, value))
+GEN_THUNKS(glUniformHandleui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniformHandleui64vIMG, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniformHandleui64vNV, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniformMatrix2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformSubroutinesuiv, (GLenum shadertype, GLsizei count, const GLuint * indices), (shadertype, count, indices))
+GEN_THUNKS(glUniformui64NV, (GLint location, GLuint64EXT value), (location, value))
+GEN_THUNKS(glUniformui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUnlockArraysEXT, (void), ())
+GEN_THUNKS_RET(GLboolean, glUnmapBuffer, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glUnmapBufferARB, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glUnmapBufferOES, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glUnmapNamedBuffer, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glUnmapNamedBufferEXT, (GLuint buffer), (buffer))
+GEN_THUNKS(glUnmapObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS(glUnmapTexture2DINTEL, (GLuint texture, GLint level), (texture, level))
+GEN_THUNKS(glUpdateObjectBufferATI, (GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve), (buffer, offset, size, pointer, preserve))
+GEN_THUNKS(glUploadGpuMaskNVX, (GLbitfield mask), (mask))
+GEN_THUNKS(glUseProgram, (GLuint program), (program))
+GEN_THUNKS(glUseProgramObjectARB, (GLhandleARB programObj), ((uintptr_t)programObj))
+GEN_THUNKS(glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program))
+GEN_THUNKS(glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program))
+GEN_THUNKS(glUseShaderProgramEXT, (GLenum type, GLuint program), (type, program))
+GEN_THUNKS(glVDPAUFiniNV, (void), ())
+GEN_THUNKS(glVDPAUGetSurfaceivNV, (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (surface, pname, bufSize, length, values))
+GEN_THUNKS(glVDPAUInitNV, (const void * vdpDevice, const void * getProcAddress), (vdpDevice, getProcAddress))
+GEN_THUNKS_RET(GLboolean, glVDPAUIsSurfaceNV, (GLvdpauSurfaceNV surface), (surface))
+GEN_THUNKS(glVDPAUMapSurfacesNV, (GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces), (numSurfaces, surfaces))
+GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterOutputSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames))
+GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterVideoSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames))
+GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterVideoSurfaceWithPictureStructureNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure), (vdpSurface, target, numTextureNames, textureNames, isFrameStructure))
+GEN_THUNKS(glVDPAUSurfaceAccessNV, (GLvdpauSurfaceNV surface, GLenum access), (surface, access))
+GEN_THUNKS(glVDPAUUnmapSurfacesNV, (GLsizei numSurface, const GLvdpauSurfaceNV * surfaces), (numSurface, surfaces))
+GEN_THUNKS(glVDPAUUnregisterSurfaceNV, (GLvdpauSurfaceNV surface), (surface))
+GEN_THUNKS(glValidateProgram, (GLuint program), (program))
+GEN_THUNKS(glValidateProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj))
+GEN_THUNKS(glValidateProgramPipeline, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glValidateProgramPipelineEXT, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glVariantArrayObjectATI, (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (id, type, stride, buffer, offset))
+GEN_THUNKS(glVariantPointerEXT, (GLuint id, GLenum type, GLuint stride, const void * addr), (id, type, stride, addr))
+GEN_THUNKS(glVariantbvEXT, (GLuint id, const GLbyte * addr), (id, addr))
+GEN_THUNKS(glVariantdvEXT, (GLuint id, const GLdouble * addr), (id, addr))
+GEN_THUNKS(glVariantfvEXT, (GLuint id, const GLfloat * addr), (id, addr))
+GEN_THUNKS(glVariantivEXT, (GLuint id, const GLint * addr), (id, addr))
+GEN_THUNKS(glVariantsvEXT, (GLuint id, const GLshort * addr), (id, addr))
+GEN_THUNKS(glVariantubvEXT, (GLuint id, const GLubyte * addr), (id, addr))
+GEN_THUNKS(glVariantuivEXT, (GLuint id, const GLuint * addr), (id, addr))
+GEN_THUNKS(glVariantusvEXT, (GLuint id, const GLushort * addr), (id, addr))
+GEN_THUNKS(glVertex2bOES, (GLbyte x, GLbyte y), (x, y))
+GEN_THUNKS(glVertex2bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glVertex2d, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glVertex2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glVertex2f, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glVertex2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glVertex2hNV, (GLhalfNV x, GLhalfNV y), (x, y))
+GEN_THUNKS(glVertex2hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glVertex2i, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glVertex2iv, (const GLint * v), (v))
+GEN_THUNKS(glVertex2s, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glVertex2sv, (const GLshort * v), (v))
+GEN_THUNKS(glVertex2xOES, (GLfixed x), (x))
+GEN_THUNKS(glVertex2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glVertex3bOES, (GLbyte x, GLbyte y, GLbyte z), (x, y, z))
+GEN_THUNKS(glVertex3bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glVertex3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glVertex3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glVertex3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glVertex3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glVertex3hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z), (x, y, z))
+GEN_THUNKS(glVertex3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glVertex3i, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glVertex3iv, (const GLint * v), (v))
+GEN_THUNKS(glVertex3s, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glVertex3sv, (const GLshort * v), (v))
+GEN_THUNKS(glVertex3xOES, (GLfixed x, GLfixed y), (x, y))
+GEN_THUNKS(glVertex3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glVertex4bOES, (GLbyte x, GLbyte y, GLbyte z, GLbyte w), (x, y, z, w))
+GEN_THUNKS(glVertex4bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glVertex4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w))
+GEN_THUNKS(glVertex4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glVertex4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w))
+GEN_THUNKS(glVertex4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glVertex4hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (x, y, z, w))
+GEN_THUNKS(glVertex4hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glVertex4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w))
+GEN_THUNKS(glVertex4iv, (const GLint * v), (v))
+GEN_THUNKS(glVertex4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w))
+GEN_THUNKS(glVertex4sv, (const GLshort * v), (v))
+GEN_THUNKS(glVertex4xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glVertex4xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glVertexArrayAttribBinding, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex))
+GEN_THUNKS(glVertexArrayAttribFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset))
+GEN_THUNKS(glVertexArrayAttribIFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayAttribLFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayBindVertexBufferEXT, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride))
+GEN_THUNKS(glVertexArrayBindingDivisor, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor))
+GEN_THUNKS(glVertexArrayColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayEdgeFlagOffsetEXT, (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset), (vaobj, buffer, stride, offset))
+GEN_THUNKS(glVertexArrayElementBuffer, (GLuint vaobj, GLuint buffer), (vaobj, buffer))
+GEN_THUNKS(glVertexArrayFogCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset))
+GEN_THUNKS(glVertexArrayIndexOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset))
+GEN_THUNKS(glVertexArrayMultiTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, texunit, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayNormalOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset))
+GEN_THUNKS(glVertexArrayParameteriAPPLE, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer))
+GEN_THUNKS(glVertexArrayRangeNV, (GLsizei length, const void * pointer), (length, pointer))
+GEN_THUNKS(glVertexArraySecondaryColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayVertexAttribBindingEXT, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex))
+GEN_THUNKS(glVertexArrayVertexAttribDivisorEXT, (GLuint vaobj, GLuint index, GLuint divisor), (vaobj, index, divisor))
+GEN_THUNKS(glVertexArrayVertexAttribFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset))
+GEN_THUNKS(glVertexArrayVertexAttribIFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayVertexAttribIOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayVertexAttribLFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayVertexAttribLOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayVertexAttribOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, normalized, stride, offset))
+GEN_THUNKS(glVertexArrayVertexBindingDivisorEXT, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor))
+GEN_THUNKS(glVertexArrayVertexBuffer, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride))
+GEN_THUNKS(glVertexArrayVertexBuffers, (GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (vaobj, first, count, buffers, offsets, strides))
+GEN_THUNKS(glVertexArrayVertexOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexAttrib1d, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttrib1dARB, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttrib1dNV, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttrib1dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib1dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib1dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib1f, (GLuint index, GLfloat x), (index, x))
+GEN_THUNKS(glVertexAttrib1fARB, (GLuint index, GLfloat x), (index, x))
+GEN_THUNKS(glVertexAttrib1fNV, (GLuint index, GLfloat x), (index, x))
+GEN_THUNKS(glVertexAttrib1fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib1fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib1fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib1hNV, (GLuint index, GLhalfNV x), (index, x))
+GEN_THUNKS(glVertexAttrib1hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib1s, (GLuint index, GLshort x), (index, x))
+GEN_THUNKS(glVertexAttrib1sARB, (GLuint index, GLshort x), (index, x))
+GEN_THUNKS(glVertexAttrib1sNV, (GLuint index, GLshort x), (index, x))
+GEN_THUNKS(glVertexAttrib1sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib1svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib1svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2dARB, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2dNV, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib2dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib2dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib2f, (GLuint index, GLfloat x, GLfloat y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2fARB, (GLuint index, GLfloat x, GLfloat y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2fNV, (GLuint index, GLfloat x, GLfloat y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib2fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib2fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib2hNV, (GLuint index, GLhalfNV x, GLhalfNV y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib2s, (GLuint index, GLshort x, GLshort y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2sARB, (GLuint index, GLshort x, GLshort y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2sNV, (GLuint index, GLshort x, GLshort y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib2svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib2svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib3dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib3dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib3f, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib3fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib3fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib3hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib3s, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3sARB, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3sNV, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib3svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib3svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nbv, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NbvARB, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Niv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NivARB, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nsv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NsvARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nub, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4NubARB, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4Nubv, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NubvARB, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nuiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NuivARB, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nusv, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NusvARB, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4bv, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4bvARB, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib4dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib4dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib4fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib4fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib4hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib4iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ivARB, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4s, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4sARB, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4sNV, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ubNV, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4ubv, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ubvARB, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ubvNV, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4uivARB, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4usv, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4usvARB, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttribArrayObjectATI, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset), (index, size, type, normalized, stride, buffer, offset))
+GEN_THUNKS(glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex))
+GEN_THUNKS(glVertexAttribDivisor, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorANGLE, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorARB, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorEXT, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorNV, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset))
+GEN_THUNKS(glVertexAttribFormatNV, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride), (index, size, type, normalized, stride))
+GEN_THUNKS(glVertexAttribI1i, (GLuint index, GLint x), (index, x))
+GEN_THUNKS(glVertexAttribI1iEXT, (GLuint index, GLint x), (index, x))
+GEN_THUNKS(glVertexAttribI1iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI1ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI1ui, (GLuint index, GLuint x), (index, x))
+GEN_THUNKS(glVertexAttribI1uiEXT, (GLuint index, GLuint x), (index, x))
+GEN_THUNKS(glVertexAttribI1uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI1uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2i, (GLuint index, GLint x, GLint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2iEXT, (GLuint index, GLint x, GLint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2ui, (GLuint index, GLuint x, GLuint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2uiEXT, (GLuint index, GLuint x, GLuint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3i, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3iEXT, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3ui, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4bv, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4bvEXT, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4i, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4iEXT, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttribI4svEXT, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ubv, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ubvEXT, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ui, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4usv, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttribI4usvEXT, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexAttribIFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride))
+GEN_THUNKS(glVertexAttribIPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribIPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribL1d, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttribL1dEXT, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttribL1dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL1dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL1i64NV, (GLuint index, GLint64EXT x), (index, x))
+GEN_THUNKS(glVertexAttribL1i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL1ui64ARB, (GLuint index, GLuint64EXT x), (index, x))
+GEN_THUNKS(glVertexAttribL1ui64NV, (GLuint index, GLuint64EXT x), (index, x))
+GEN_THUNKS(glVertexAttribL1ui64vARB, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL1ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2dEXT, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL2dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL2i64NV, (GLuint index, GLint64EXT x, GLint64EXT y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL2ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL3dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL3i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL3ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL4dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL4i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL4ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribLFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexAttribLFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride))
+GEN_THUNKS(glVertexAttribLPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribLPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribP1ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP1uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP2ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP2uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP3ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP3uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP4ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP4uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribParameteriAMD, (GLuint index, GLenum pname, GLint param), (index, pname, param))
+GEN_THUNKS(glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer))
+GEN_THUNKS(glVertexAttribPointerARB, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer))
+GEN_THUNKS(glVertexAttribPointerNV, (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer), (index, fsize, type, stride, pointer))
+GEN_THUNKS(glVertexAttribs1dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs1fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs1hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs1svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs2dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs2fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs2hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs2svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs3dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs3fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs3hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs3svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs4svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4ubvNV, (GLuint index, GLsizei count, const GLubyte * v), (index, count, v))
+GEN_THUNKS(glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))
+GEN_THUNKS(glVertexBlendARB, (GLint count), (count))
+GEN_THUNKS(glVertexBlendEnvfATI, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glVertexBlendEnviATI, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glVertexFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glVertexP2ui, (GLenum type, GLuint value), (type, value))
+GEN_THUNKS(glVertexP2uiv, (GLenum type, const GLuint * value), (type, value))
+GEN_THUNKS(glVertexP3ui, (GLenum type, GLuint value), (type, value))
+GEN_THUNKS(glVertexP3uiv, (GLenum type, const GLuint * value), (type, value))
+GEN_THUNKS(glVertexP4ui, (GLenum type, GLuint value), (type, value))
+GEN_THUNKS(glVertexP4uiv, (GLenum type, const GLuint * value), (type, value))
+GEN_THUNKS(glVertexPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glVertexPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer))
+GEN_THUNKS(glVertexPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glVertexPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer))
+GEN_THUNKS(glVertexStream1dATI, (GLenum stream, GLdouble x), (stream, x))
+GEN_THUNKS(glVertexStream1dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream1fATI, (GLenum stream, GLfloat x), (stream, x))
+GEN_THUNKS(glVertexStream1fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream1iATI, (GLenum stream, GLint x), (stream, x))
+GEN_THUNKS(glVertexStream1ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream1sATI, (GLenum stream, GLshort x), (stream, x))
+GEN_THUNKS(glVertexStream1svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2dATI, (GLenum stream, GLdouble x, GLdouble y), (stream, x, y))
+GEN_THUNKS(glVertexStream2dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2fATI, (GLenum stream, GLfloat x, GLfloat y), (stream, x, y))
+GEN_THUNKS(glVertexStream2fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2iATI, (GLenum stream, GLint x, GLint y), (stream, x, y))
+GEN_THUNKS(glVertexStream2ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2sATI, (GLenum stream, GLshort x, GLshort y), (stream, x, y))
+GEN_THUNKS(glVertexStream2svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3iATI, (GLenum stream, GLint x, GLint y, GLint z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3sATI, (GLenum stream, GLshort x, GLshort y, GLshort z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4iATI, (GLenum stream, GLint x, GLint y, GLint z, GLint w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4sATI, (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexWeightPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glVertexWeightfEXT, (GLfloat weight), (weight))
+GEN_THUNKS(glVertexWeightfvEXT, (const GLfloat * weight), (weight))
+GEN_THUNKS(glVertexWeighthNV, (GLhalfNV weight), (weight))
+GEN_THUNKS(glVertexWeighthvNV, (const GLhalfNV * weight), (weight))
+GEN_THUNKS_RET(GLenum, glVideoCaptureNV, (GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time), (video_capture_slot, sequence_num, capture_time))
+GEN_THUNKS(glVideoCaptureStreamParameterdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glVideoCaptureStreamParameterfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glVideoCaptureStreamParameterivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height))
+GEN_THUNKS(glViewportArrayv, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glViewportArrayvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glViewportArrayvOES, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glViewportIndexedf, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h))
+GEN_THUNKS(glViewportIndexedfNV, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h))
+GEN_THUNKS(glViewportIndexedfOES, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h))
+GEN_THUNKS(glViewportIndexedfv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glViewportIndexedfvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glViewportIndexedfvOES, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glViewportPositionWScaleNV, (GLuint index, GLfloat xcoeff, GLfloat ycoeff), (index, xcoeff, ycoeff))
+GEN_THUNKS(glViewportSwizzleNV, (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew), (index, swizzlex, swizzley, swizzlez, swizzlew))
+GEN_THUNKS(glWaitSemaphoreEXT, (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts), (semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts))
+GEN_THUNKS(glWaitSemaphoreui64NVX, (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray), (waitGpu, fenceObjectCount, semaphoreArray, fenceValueArray))
+GEN_THUNKS(glWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS(glWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS(glWaitVkSemaphoreNV, (GLuint64 vkSemaphore), (vkSemaphore))
+GEN_THUNKS(glWeightPathsNV, (GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights), (resultPath, numPaths, paths, weights))
+GEN_THUNKS(glWeightPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glWeightbvARB, (GLint size, const GLbyte * weights), (size, weights))
+GEN_THUNKS(glWeightdvARB, (GLint size, const GLdouble * weights), (size, weights))
+GEN_THUNKS(glWeightfvARB, (GLint size, const GLfloat * weights), (size, weights))
+GEN_THUNKS(glWeightivARB, (GLint size, const GLint * weights), (size, weights))
+GEN_THUNKS(glWeightsvARB, (GLint size, const GLshort * weights), (size, weights))
+GEN_THUNKS(glWeightubvARB, (GLint size, const GLubyte * weights), (size, weights))
+GEN_THUNKS(glWeightuivARB, (GLint size, const GLuint * weights), (size, weights))
+GEN_THUNKS(glWeightusvARB, (GLint size, const GLushort * weights), (size, weights))
+GEN_THUNKS(glWindowPos2d, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glWindowPos2dARB, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glWindowPos2dMESA, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glWindowPos2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos2dvARB, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos2dvMESA, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos2f, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glWindowPos2fARB, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glWindowPos2fMESA, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glWindowPos2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos2fvARB, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos2fvMESA, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos2i, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glWindowPos2iARB, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glWindowPos2iMESA, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glWindowPos2iv, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos2ivARB, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos2ivMESA, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos2s, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glWindowPos2sARB, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glWindowPos2sMESA, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glWindowPos2sv, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos2svARB, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos2svMESA, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glWindowPos3dARB, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glWindowPos3dMESA, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glWindowPos3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos3dvARB, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos3dvMESA, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glWindowPos3fARB, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glWindowPos3fMESA, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glWindowPos3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos3fvARB, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos3fvMESA, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos3i, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glWindowPos3iARB, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glWindowPos3iMESA, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glWindowPos3iv, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos3ivARB, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos3ivMESA, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glWindowPos3sARB, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glWindowPos3sMESA, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glWindowPos3sv, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos3svARB, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos3svMESA, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos4dMESA, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4dvMESA, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos4fMESA, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4fvMESA, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos4iMESA, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4ivMESA, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos4sMESA, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4svMESA, (const GLshort * v), (v))
+GEN_THUNKS(glWindowRectanglesEXT, (GLenum mode, GLsizei count, const GLint * box), (mode, count, box))
+GEN_THUNKS(glWriteMaskEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW))
+
+#if USING_DISPATCH_TABLE
+static struct dispatch_table resolver_table = {
+ epoxy_glAccum_dispatch_table_rewrite_ptr, /* glAccum */
+ epoxy_glAccumxOES_dispatch_table_rewrite_ptr, /* glAccumxOES */
+ epoxy_glAcquireKeyedMutexWin32EXT_dispatch_table_rewrite_ptr, /* glAcquireKeyedMutexWin32EXT */
+ epoxy_glActiveProgramEXT_dispatch_table_rewrite_ptr, /* glActiveProgramEXT */
+ epoxy_glActiveShaderProgram_dispatch_table_rewrite_ptr, /* glActiveShaderProgram */
+ epoxy_glActiveShaderProgramEXT_dispatch_table_rewrite_ptr, /* glActiveShaderProgramEXT */
+ epoxy_glActiveStencilFaceEXT_dispatch_table_rewrite_ptr, /* glActiveStencilFaceEXT */
+ epoxy_glActiveTexture_dispatch_table_rewrite_ptr, /* glActiveTexture */
+ epoxy_glActiveTextureARB_dispatch_table_rewrite_ptr, /* glActiveTextureARB */
+ epoxy_glActiveVaryingNV_dispatch_table_rewrite_ptr, /* glActiveVaryingNV */
+ epoxy_glAlphaFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp1ATI */
+ epoxy_glAlphaFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp2ATI */
+ epoxy_glAlphaFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp3ATI */
+ epoxy_glAlphaFunc_dispatch_table_rewrite_ptr, /* glAlphaFunc */
+ epoxy_glAlphaFuncQCOM_dispatch_table_rewrite_ptr, /* glAlphaFuncQCOM */
+ epoxy_glAlphaFuncx_dispatch_table_rewrite_ptr, /* glAlphaFuncx */
+ epoxy_glAlphaFuncxOES_dispatch_table_rewrite_ptr, /* glAlphaFuncxOES */
+ epoxy_glAlphaToCoverageDitherControlNV_dispatch_table_rewrite_ptr, /* glAlphaToCoverageDitherControlNV */
+ epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_rewrite_ptr, /* glApplyFramebufferAttachmentCMAAINTEL */
+ epoxy_glApplyTextureEXT_dispatch_table_rewrite_ptr, /* glApplyTextureEXT */
+ epoxy_glAreProgramsResidentNV_dispatch_table_rewrite_ptr, /* glAreProgramsResidentNV */
+ epoxy_glAreTexturesResident_dispatch_table_rewrite_ptr, /* glAreTexturesResident */
+ epoxy_glAreTexturesResidentEXT_dispatch_table_rewrite_ptr, /* glAreTexturesResidentEXT */
+ epoxy_glArrayElement_dispatch_table_rewrite_ptr, /* glArrayElement */
+ epoxy_glArrayElementEXT_dispatch_table_rewrite_ptr, /* glArrayElementEXT */
+ epoxy_glArrayObjectATI_dispatch_table_rewrite_ptr, /* glArrayObjectATI */
+ epoxy_glAsyncCopyBufferSubDataNVX_dispatch_table_rewrite_ptr, /* glAsyncCopyBufferSubDataNVX */
+ epoxy_glAsyncCopyImageSubDataNVX_dispatch_table_rewrite_ptr, /* glAsyncCopyImageSubDataNVX */
+ epoxy_glAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glAsyncMarkerSGIX */
+ epoxy_glAttachObjectARB_dispatch_table_rewrite_ptr, /* glAttachObjectARB */
+ epoxy_glAttachShader_dispatch_table_rewrite_ptr, /* glAttachShader */
+ epoxy_glBegin_unwrapped_dispatch_table_rewrite_ptr, /* glBegin_unwrapped */
+ epoxy_glBeginConditionalRender_dispatch_table_rewrite_ptr, /* glBeginConditionalRender */
+ epoxy_glBeginConditionalRenderNV_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNV */
+ epoxy_glBeginConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNVX */
+ epoxy_glBeginFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBeginFragmentShaderATI */
+ epoxy_glBeginOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glBeginOcclusionQueryNV */
+ epoxy_glBeginPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glBeginPerfMonitorAMD */
+ epoxy_glBeginPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glBeginPerfQueryINTEL */
+ epoxy_glBeginQuery_dispatch_table_rewrite_ptr, /* glBeginQuery */
+ epoxy_glBeginQueryARB_dispatch_table_rewrite_ptr, /* glBeginQueryARB */
+ epoxy_glBeginQueryEXT_dispatch_table_rewrite_ptr, /* glBeginQueryEXT */
+ epoxy_glBeginQueryIndexed_dispatch_table_rewrite_ptr, /* glBeginQueryIndexed */
+ epoxy_glBeginTransformFeedback_dispatch_table_rewrite_ptr, /* glBeginTransformFeedback */
+ epoxy_glBeginTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackEXT */
+ epoxy_glBeginTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackNV */
+ epoxy_glBeginVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBeginVertexShaderEXT */
+ epoxy_glBeginVideoCaptureNV_dispatch_table_rewrite_ptr, /* glBeginVideoCaptureNV */
+ epoxy_glBindAttribLocation_dispatch_table_rewrite_ptr, /* glBindAttribLocation */
+ epoxy_glBindAttribLocationARB_dispatch_table_rewrite_ptr, /* glBindAttribLocationARB */
+ epoxy_glBindBuffer_dispatch_table_rewrite_ptr, /* glBindBuffer */
+ epoxy_glBindBufferARB_dispatch_table_rewrite_ptr, /* glBindBufferARB */
+ epoxy_glBindBufferBase_dispatch_table_rewrite_ptr, /* glBindBufferBase */
+ epoxy_glBindBufferBaseEXT_dispatch_table_rewrite_ptr, /* glBindBufferBaseEXT */
+ epoxy_glBindBufferBaseNV_dispatch_table_rewrite_ptr, /* glBindBufferBaseNV */
+ epoxy_glBindBufferOffsetEXT_dispatch_table_rewrite_ptr, /* glBindBufferOffsetEXT */
+ epoxy_glBindBufferOffsetNV_dispatch_table_rewrite_ptr, /* glBindBufferOffsetNV */
+ epoxy_glBindBufferRange_dispatch_table_rewrite_ptr, /* glBindBufferRange */
+ epoxy_glBindBufferRangeEXT_dispatch_table_rewrite_ptr, /* glBindBufferRangeEXT */
+ epoxy_glBindBufferRangeNV_dispatch_table_rewrite_ptr, /* glBindBufferRangeNV */
+ epoxy_glBindBuffersBase_dispatch_table_rewrite_ptr, /* glBindBuffersBase */
+ epoxy_glBindBuffersRange_dispatch_table_rewrite_ptr, /* glBindBuffersRange */
+ epoxy_glBindFragDataLocation_dispatch_table_rewrite_ptr, /* glBindFragDataLocation */
+ epoxy_glBindFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationEXT */
+ epoxy_glBindFragDataLocationIndexed_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexed */
+ epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexedEXT */
+ epoxy_glBindFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBindFragmentShaderATI */
+ epoxy_glBindFramebuffer_dispatch_table_rewrite_ptr, /* glBindFramebuffer */
+ epoxy_glBindFramebufferEXT_dispatch_table_rewrite_ptr, /* glBindFramebufferEXT */
+ epoxy_glBindFramebufferOES_dispatch_table_rewrite_ptr, /* glBindFramebufferOES */
+ epoxy_glBindImageTexture_dispatch_table_rewrite_ptr, /* glBindImageTexture */
+ epoxy_glBindImageTextureEXT_dispatch_table_rewrite_ptr, /* glBindImageTextureEXT */
+ epoxy_glBindImageTextures_dispatch_table_rewrite_ptr, /* glBindImageTextures */
+ epoxy_glBindLightParameterEXT_dispatch_table_rewrite_ptr, /* glBindLightParameterEXT */
+ epoxy_glBindMaterialParameterEXT_dispatch_table_rewrite_ptr, /* glBindMaterialParameterEXT */
+ epoxy_glBindMultiTextureEXT_dispatch_table_rewrite_ptr, /* glBindMultiTextureEXT */
+ epoxy_glBindParameterEXT_dispatch_table_rewrite_ptr, /* glBindParameterEXT */
+ epoxy_glBindProgramARB_dispatch_table_rewrite_ptr, /* glBindProgramARB */
+ epoxy_glBindProgramNV_dispatch_table_rewrite_ptr, /* glBindProgramNV */
+ epoxy_glBindProgramPipeline_dispatch_table_rewrite_ptr, /* glBindProgramPipeline */
+ epoxy_glBindProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glBindProgramPipelineEXT */
+ epoxy_glBindRenderbuffer_dispatch_table_rewrite_ptr, /* glBindRenderbuffer */
+ epoxy_glBindRenderbufferEXT_dispatch_table_rewrite_ptr, /* glBindRenderbufferEXT */
+ epoxy_glBindRenderbufferOES_dispatch_table_rewrite_ptr, /* glBindRenderbufferOES */
+ epoxy_glBindSampler_dispatch_table_rewrite_ptr, /* glBindSampler */
+ epoxy_glBindSamplers_dispatch_table_rewrite_ptr, /* glBindSamplers */
+ epoxy_glBindShadingRateImageNV_dispatch_table_rewrite_ptr, /* glBindShadingRateImageNV */
+ epoxy_glBindTexGenParameterEXT_dispatch_table_rewrite_ptr, /* glBindTexGenParameterEXT */
+ epoxy_glBindTexture_dispatch_table_rewrite_ptr, /* glBindTexture */
+ epoxy_glBindTextureEXT_dispatch_table_rewrite_ptr, /* glBindTextureEXT */
+ epoxy_glBindTextureUnit_dispatch_table_rewrite_ptr, /* glBindTextureUnit */
+ epoxy_glBindTextureUnitParameterEXT_dispatch_table_rewrite_ptr, /* glBindTextureUnitParameterEXT */
+ epoxy_glBindTextures_dispatch_table_rewrite_ptr, /* glBindTextures */
+ epoxy_glBindTransformFeedback_dispatch_table_rewrite_ptr, /* glBindTransformFeedback */
+ epoxy_glBindTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBindTransformFeedbackNV */
+ epoxy_glBindVertexArray_dispatch_table_rewrite_ptr, /* glBindVertexArray */
+ epoxy_glBindVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glBindVertexArrayAPPLE */
+ epoxy_glBindVertexArrayOES_dispatch_table_rewrite_ptr, /* glBindVertexArrayOES */
+ epoxy_glBindVertexBuffer_dispatch_table_rewrite_ptr, /* glBindVertexBuffer */
+ epoxy_glBindVertexBuffers_dispatch_table_rewrite_ptr, /* glBindVertexBuffers */
+ epoxy_glBindVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBindVertexShaderEXT */
+ epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamBufferNV */
+ epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamTextureNV */
+ epoxy_glBinormal3bEXT_dispatch_table_rewrite_ptr, /* glBinormal3bEXT */
+ epoxy_glBinormal3bvEXT_dispatch_table_rewrite_ptr, /* glBinormal3bvEXT */
+ epoxy_glBinormal3dEXT_dispatch_table_rewrite_ptr, /* glBinormal3dEXT */
+ epoxy_glBinormal3dvEXT_dispatch_table_rewrite_ptr, /* glBinormal3dvEXT */
+ epoxy_glBinormal3fEXT_dispatch_table_rewrite_ptr, /* glBinormal3fEXT */
+ epoxy_glBinormal3fvEXT_dispatch_table_rewrite_ptr, /* glBinormal3fvEXT */
+ epoxy_glBinormal3iEXT_dispatch_table_rewrite_ptr, /* glBinormal3iEXT */
+ epoxy_glBinormal3ivEXT_dispatch_table_rewrite_ptr, /* glBinormal3ivEXT */
+ epoxy_glBinormal3sEXT_dispatch_table_rewrite_ptr, /* glBinormal3sEXT */
+ epoxy_glBinormal3svEXT_dispatch_table_rewrite_ptr, /* glBinormal3svEXT */
+ epoxy_glBinormalPointerEXT_dispatch_table_rewrite_ptr, /* glBinormalPointerEXT */
+ epoxy_glBitmap_dispatch_table_rewrite_ptr, /* glBitmap */
+ epoxy_glBitmapxOES_dispatch_table_rewrite_ptr, /* glBitmapxOES */
+ epoxy_glBlendBarrier_dispatch_table_rewrite_ptr, /* glBlendBarrier */
+ epoxy_glBlendBarrierKHR_dispatch_table_rewrite_ptr, /* glBlendBarrierKHR */
+ epoxy_glBlendBarrierNV_dispatch_table_rewrite_ptr, /* glBlendBarrierNV */
+ epoxy_glBlendColor_dispatch_table_rewrite_ptr, /* glBlendColor */
+ epoxy_glBlendColorEXT_dispatch_table_rewrite_ptr, /* glBlendColorEXT */
+ epoxy_glBlendColorxOES_dispatch_table_rewrite_ptr, /* glBlendColorxOES */
+ epoxy_glBlendEquation_dispatch_table_rewrite_ptr, /* glBlendEquation */
+ epoxy_glBlendEquationEXT_dispatch_table_rewrite_ptr, /* glBlendEquationEXT */
+ epoxy_glBlendEquationIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationIndexedAMD */
+ epoxy_glBlendEquationOES_dispatch_table_rewrite_ptr, /* glBlendEquationOES */
+ epoxy_glBlendEquationSeparate_dispatch_table_rewrite_ptr, /* glBlendEquationSeparate */
+ epoxy_glBlendEquationSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateEXT */
+ epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateIndexedAMD */
+ epoxy_glBlendEquationSeparateOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateOES */
+ epoxy_glBlendEquationSeparatei_dispatch_table_rewrite_ptr, /* glBlendEquationSeparatei */
+ epoxy_glBlendEquationSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiARB */
+ epoxy_glBlendEquationSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiEXT */
+ epoxy_glBlendEquationSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiOES */
+ epoxy_glBlendEquationi_dispatch_table_rewrite_ptr, /* glBlendEquationi */
+ epoxy_glBlendEquationiARB_dispatch_table_rewrite_ptr, /* glBlendEquationiARB */
+ epoxy_glBlendEquationiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationiEXT */
+ epoxy_glBlendEquationiOES_dispatch_table_rewrite_ptr, /* glBlendEquationiOES */
+ epoxy_glBlendFunc_dispatch_table_rewrite_ptr, /* glBlendFunc */
+ epoxy_glBlendFuncIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncIndexedAMD */
+ epoxy_glBlendFuncSeparate_dispatch_table_rewrite_ptr, /* glBlendFuncSeparate */
+ epoxy_glBlendFuncSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateEXT */
+ epoxy_glBlendFuncSeparateINGR_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateINGR */
+ epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateIndexedAMD */
+ epoxy_glBlendFuncSeparateOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateOES */
+ epoxy_glBlendFuncSeparatei_dispatch_table_rewrite_ptr, /* glBlendFuncSeparatei */
+ epoxy_glBlendFuncSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiARB */
+ epoxy_glBlendFuncSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiEXT */
+ epoxy_glBlendFuncSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiOES */
+ epoxy_glBlendFunci_dispatch_table_rewrite_ptr, /* glBlendFunci */
+ epoxy_glBlendFunciARB_dispatch_table_rewrite_ptr, /* glBlendFunciARB */
+ epoxy_glBlendFunciEXT_dispatch_table_rewrite_ptr, /* glBlendFunciEXT */
+ epoxy_glBlendFunciOES_dispatch_table_rewrite_ptr, /* glBlendFunciOES */
+ epoxy_glBlendParameteriNV_dispatch_table_rewrite_ptr, /* glBlendParameteriNV */
+ epoxy_glBlitFramebuffer_dispatch_table_rewrite_ptr, /* glBlitFramebuffer */
+ epoxy_glBlitFramebufferANGLE_dispatch_table_rewrite_ptr, /* glBlitFramebufferANGLE */
+ epoxy_glBlitFramebufferEXT_dispatch_table_rewrite_ptr, /* glBlitFramebufferEXT */
+ epoxy_glBlitFramebufferNV_dispatch_table_rewrite_ptr, /* glBlitFramebufferNV */
+ epoxy_glBlitNamedFramebuffer_dispatch_table_rewrite_ptr, /* glBlitNamedFramebuffer */
+ epoxy_glBufferAddressRangeNV_dispatch_table_rewrite_ptr, /* glBufferAddressRangeNV */
+ epoxy_glBufferAttachMemoryNV_dispatch_table_rewrite_ptr, /* glBufferAttachMemoryNV */
+ epoxy_glBufferData_dispatch_table_rewrite_ptr, /* glBufferData */
+ epoxy_glBufferDataARB_dispatch_table_rewrite_ptr, /* glBufferDataARB */
+ epoxy_glBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glBufferPageCommitmentARB */
+ epoxy_glBufferParameteriAPPLE_dispatch_table_rewrite_ptr, /* glBufferParameteriAPPLE */
+ epoxy_glBufferStorage_dispatch_table_rewrite_ptr, /* glBufferStorage */
+ epoxy_glBufferStorageEXT_dispatch_table_rewrite_ptr, /* glBufferStorageEXT */
+ epoxy_glBufferStorageExternalEXT_dispatch_table_rewrite_ptr, /* glBufferStorageExternalEXT */
+ epoxy_glBufferStorageMemEXT_dispatch_table_rewrite_ptr, /* glBufferStorageMemEXT */
+ epoxy_glBufferSubData_dispatch_table_rewrite_ptr, /* glBufferSubData */
+ epoxy_glBufferSubDataARB_dispatch_table_rewrite_ptr, /* glBufferSubDataARB */
+ epoxy_glCallCommandListNV_dispatch_table_rewrite_ptr, /* glCallCommandListNV */
+ epoxy_glCallList_dispatch_table_rewrite_ptr, /* glCallList */
+ epoxy_glCallLists_dispatch_table_rewrite_ptr, /* glCallLists */
+ epoxy_glCheckFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatus */
+ epoxy_glCheckFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusEXT */
+ epoxy_glCheckFramebufferStatusOES_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusOES */
+ epoxy_glCheckNamedFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatus */
+ epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatusEXT */
+ epoxy_glClampColor_dispatch_table_rewrite_ptr, /* glClampColor */
+ epoxy_glClampColorARB_dispatch_table_rewrite_ptr, /* glClampColorARB */
+ epoxy_glClear_dispatch_table_rewrite_ptr, /* glClear */
+ epoxy_glClearAccum_dispatch_table_rewrite_ptr, /* glClearAccum */
+ epoxy_glClearAccumxOES_dispatch_table_rewrite_ptr, /* glClearAccumxOES */
+ epoxy_glClearBufferData_dispatch_table_rewrite_ptr, /* glClearBufferData */
+ epoxy_glClearBufferSubData_dispatch_table_rewrite_ptr, /* glClearBufferSubData */
+ epoxy_glClearBufferfi_dispatch_table_rewrite_ptr, /* glClearBufferfi */
+ epoxy_glClearBufferfv_dispatch_table_rewrite_ptr, /* glClearBufferfv */
+ epoxy_glClearBufferiv_dispatch_table_rewrite_ptr, /* glClearBufferiv */
+ epoxy_glClearBufferuiv_dispatch_table_rewrite_ptr, /* glClearBufferuiv */
+ epoxy_glClearColor_dispatch_table_rewrite_ptr, /* glClearColor */
+ epoxy_glClearColorIiEXT_dispatch_table_rewrite_ptr, /* glClearColorIiEXT */
+ epoxy_glClearColorIuiEXT_dispatch_table_rewrite_ptr, /* glClearColorIuiEXT */
+ epoxy_glClearColorx_dispatch_table_rewrite_ptr, /* glClearColorx */
+ epoxy_glClearColorxOES_dispatch_table_rewrite_ptr, /* glClearColorxOES */
+ epoxy_glClearDepth_dispatch_table_rewrite_ptr, /* glClearDepth */
+ epoxy_glClearDepthdNV_dispatch_table_rewrite_ptr, /* glClearDepthdNV */
+ epoxy_glClearDepthf_dispatch_table_rewrite_ptr, /* glClearDepthf */
+ epoxy_glClearDepthfOES_dispatch_table_rewrite_ptr, /* glClearDepthfOES */
+ epoxy_glClearDepthx_dispatch_table_rewrite_ptr, /* glClearDepthx */
+ epoxy_glClearDepthxOES_dispatch_table_rewrite_ptr, /* glClearDepthxOES */
+ epoxy_glClearIndex_dispatch_table_rewrite_ptr, /* glClearIndex */
+ epoxy_glClearNamedBufferData_dispatch_table_rewrite_ptr, /* glClearNamedBufferData */
+ epoxy_glClearNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferDataEXT */
+ epoxy_glClearNamedBufferSubData_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubData */
+ epoxy_glClearNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubDataEXT */
+ epoxy_glClearNamedFramebufferfi_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfi */
+ epoxy_glClearNamedFramebufferfv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfv */
+ epoxy_glClearNamedFramebufferiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferiv */
+ epoxy_glClearNamedFramebufferuiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferuiv */
+ epoxy_glClearPixelLocalStorageuiEXT_dispatch_table_rewrite_ptr, /* glClearPixelLocalStorageuiEXT */
+ epoxy_glClearStencil_dispatch_table_rewrite_ptr, /* glClearStencil */
+ epoxy_glClearTexImage_dispatch_table_rewrite_ptr, /* glClearTexImage */
+ epoxy_glClearTexImageEXT_dispatch_table_rewrite_ptr, /* glClearTexImageEXT */
+ epoxy_glClearTexSubImage_dispatch_table_rewrite_ptr, /* glClearTexSubImage */
+ epoxy_glClearTexSubImageEXT_dispatch_table_rewrite_ptr, /* glClearTexSubImageEXT */
+ epoxy_glClientActiveTexture_dispatch_table_rewrite_ptr, /* glClientActiveTexture */
+ epoxy_glClientActiveTextureARB_dispatch_table_rewrite_ptr, /* glClientActiveTextureARB */
+ epoxy_glClientActiveVertexStreamATI_dispatch_table_rewrite_ptr, /* glClientActiveVertexStreamATI */
+ epoxy_glClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glClientAttribDefaultEXT */
+ epoxy_glClientWaitSemaphoreui64NVX_dispatch_table_rewrite_ptr, /* glClientWaitSemaphoreui64NVX */
+ epoxy_glClientWaitSync_dispatch_table_rewrite_ptr, /* glClientWaitSync */
+ epoxy_glClientWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glClientWaitSyncAPPLE */
+ epoxy_glClipControl_dispatch_table_rewrite_ptr, /* glClipControl */
+ epoxy_glClipControlEXT_dispatch_table_rewrite_ptr, /* glClipControlEXT */
+ epoxy_glClipPlane_dispatch_table_rewrite_ptr, /* glClipPlane */
+ epoxy_glClipPlanef_dispatch_table_rewrite_ptr, /* glClipPlanef */
+ epoxy_glClipPlanefIMG_dispatch_table_rewrite_ptr, /* glClipPlanefIMG */
+ epoxy_glClipPlanefOES_dispatch_table_rewrite_ptr, /* glClipPlanefOES */
+ epoxy_glClipPlanex_dispatch_table_rewrite_ptr, /* glClipPlanex */
+ epoxy_glClipPlanexIMG_dispatch_table_rewrite_ptr, /* glClipPlanexIMG */
+ epoxy_glClipPlanexOES_dispatch_table_rewrite_ptr, /* glClipPlanexOES */
+ epoxy_glColor3b_dispatch_table_rewrite_ptr, /* glColor3b */
+ epoxy_glColor3bv_dispatch_table_rewrite_ptr, /* glColor3bv */
+ epoxy_glColor3d_dispatch_table_rewrite_ptr, /* glColor3d */
+ epoxy_glColor3dv_dispatch_table_rewrite_ptr, /* glColor3dv */
+ epoxy_glColor3f_dispatch_table_rewrite_ptr, /* glColor3f */
+ epoxy_glColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fSUN */
+ epoxy_glColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fvSUN */
+ epoxy_glColor3fv_dispatch_table_rewrite_ptr, /* glColor3fv */
+ epoxy_glColor3hNV_dispatch_table_rewrite_ptr, /* glColor3hNV */
+ epoxy_glColor3hvNV_dispatch_table_rewrite_ptr, /* glColor3hvNV */
+ epoxy_glColor3i_dispatch_table_rewrite_ptr, /* glColor3i */
+ epoxy_glColor3iv_dispatch_table_rewrite_ptr, /* glColor3iv */
+ epoxy_glColor3s_dispatch_table_rewrite_ptr, /* glColor3s */
+ epoxy_glColor3sv_dispatch_table_rewrite_ptr, /* glColor3sv */
+ epoxy_glColor3ub_dispatch_table_rewrite_ptr, /* glColor3ub */
+ epoxy_glColor3ubv_dispatch_table_rewrite_ptr, /* glColor3ubv */
+ epoxy_glColor3ui_dispatch_table_rewrite_ptr, /* glColor3ui */
+ epoxy_glColor3uiv_dispatch_table_rewrite_ptr, /* glColor3uiv */
+ epoxy_glColor3us_dispatch_table_rewrite_ptr, /* glColor3us */
+ epoxy_glColor3usv_dispatch_table_rewrite_ptr, /* glColor3usv */
+ epoxy_glColor3xOES_dispatch_table_rewrite_ptr, /* glColor3xOES */
+ epoxy_glColor3xvOES_dispatch_table_rewrite_ptr, /* glColor3xvOES */
+ epoxy_glColor4b_dispatch_table_rewrite_ptr, /* glColor4b */
+ epoxy_glColor4bv_dispatch_table_rewrite_ptr, /* glColor4bv */
+ epoxy_glColor4d_dispatch_table_rewrite_ptr, /* glColor4d */
+ epoxy_glColor4dv_dispatch_table_rewrite_ptr, /* glColor4dv */
+ epoxy_glColor4f_dispatch_table_rewrite_ptr, /* glColor4f */
+ epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fSUN */
+ epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fvSUN */
+ epoxy_glColor4fv_dispatch_table_rewrite_ptr, /* glColor4fv */
+ epoxy_glColor4hNV_dispatch_table_rewrite_ptr, /* glColor4hNV */
+ epoxy_glColor4hvNV_dispatch_table_rewrite_ptr, /* glColor4hvNV */
+ epoxy_glColor4i_dispatch_table_rewrite_ptr, /* glColor4i */
+ epoxy_glColor4iv_dispatch_table_rewrite_ptr, /* glColor4iv */
+ epoxy_glColor4s_dispatch_table_rewrite_ptr, /* glColor4s */
+ epoxy_glColor4sv_dispatch_table_rewrite_ptr, /* glColor4sv */
+ epoxy_glColor4ub_dispatch_table_rewrite_ptr, /* glColor4ub */
+ epoxy_glColor4ubVertex2fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fSUN */
+ epoxy_glColor4ubVertex2fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fvSUN */
+ epoxy_glColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fSUN */
+ epoxy_glColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fvSUN */
+ epoxy_glColor4ubv_dispatch_table_rewrite_ptr, /* glColor4ubv */
+ epoxy_glColor4ui_dispatch_table_rewrite_ptr, /* glColor4ui */
+ epoxy_glColor4uiv_dispatch_table_rewrite_ptr, /* glColor4uiv */
+ epoxy_glColor4us_dispatch_table_rewrite_ptr, /* glColor4us */
+ epoxy_glColor4usv_dispatch_table_rewrite_ptr, /* glColor4usv */
+ epoxy_glColor4x_dispatch_table_rewrite_ptr, /* glColor4x */
+ epoxy_glColor4xOES_dispatch_table_rewrite_ptr, /* glColor4xOES */
+ epoxy_glColor4xvOES_dispatch_table_rewrite_ptr, /* glColor4xvOES */
+ epoxy_glColorFormatNV_dispatch_table_rewrite_ptr, /* glColorFormatNV */
+ epoxy_glColorFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp1ATI */
+ epoxy_glColorFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp2ATI */
+ epoxy_glColorFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp3ATI */
+ epoxy_glColorMask_dispatch_table_rewrite_ptr, /* glColorMask */
+ epoxy_glColorMaskIndexedEXT_dispatch_table_rewrite_ptr, /* glColorMaskIndexedEXT */
+ epoxy_glColorMaski_dispatch_table_rewrite_ptr, /* glColorMaski */
+ epoxy_glColorMaskiEXT_dispatch_table_rewrite_ptr, /* glColorMaskiEXT */
+ epoxy_glColorMaskiOES_dispatch_table_rewrite_ptr, /* glColorMaskiOES */
+ epoxy_glColorMaterial_dispatch_table_rewrite_ptr, /* glColorMaterial */
+ epoxy_glColorP3ui_dispatch_table_rewrite_ptr, /* glColorP3ui */
+ epoxy_glColorP3uiv_dispatch_table_rewrite_ptr, /* glColorP3uiv */
+ epoxy_glColorP4ui_dispatch_table_rewrite_ptr, /* glColorP4ui */
+ epoxy_glColorP4uiv_dispatch_table_rewrite_ptr, /* glColorP4uiv */
+ epoxy_glColorPointer_dispatch_table_rewrite_ptr, /* glColorPointer */
+ epoxy_glColorPointerEXT_dispatch_table_rewrite_ptr, /* glColorPointerEXT */
+ epoxy_glColorPointerListIBM_dispatch_table_rewrite_ptr, /* glColorPointerListIBM */
+ epoxy_glColorPointervINTEL_dispatch_table_rewrite_ptr, /* glColorPointervINTEL */
+ epoxy_glColorSubTable_dispatch_table_rewrite_ptr, /* glColorSubTable */
+ epoxy_glColorSubTableEXT_dispatch_table_rewrite_ptr, /* glColorSubTableEXT */
+ epoxy_glColorTable_dispatch_table_rewrite_ptr, /* glColorTable */
+ epoxy_glColorTableEXT_dispatch_table_rewrite_ptr, /* glColorTableEXT */
+ epoxy_glColorTableParameterfv_dispatch_table_rewrite_ptr, /* glColorTableParameterfv */
+ epoxy_glColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterfvSGI */
+ epoxy_glColorTableParameteriv_dispatch_table_rewrite_ptr, /* glColorTableParameteriv */
+ epoxy_glColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterivSGI */
+ epoxy_glColorTableSGI_dispatch_table_rewrite_ptr, /* glColorTableSGI */
+ epoxy_glCombinerInputNV_dispatch_table_rewrite_ptr, /* glCombinerInputNV */
+ epoxy_glCombinerOutputNV_dispatch_table_rewrite_ptr, /* glCombinerOutputNV */
+ epoxy_glCombinerParameterfNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfNV */
+ epoxy_glCombinerParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfvNV */
+ epoxy_glCombinerParameteriNV_dispatch_table_rewrite_ptr, /* glCombinerParameteriNV */
+ epoxy_glCombinerParameterivNV_dispatch_table_rewrite_ptr, /* glCombinerParameterivNV */
+ epoxy_glCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerStageParameterfvNV */
+ epoxy_glCommandListSegmentsNV_dispatch_table_rewrite_ptr, /* glCommandListSegmentsNV */
+ epoxy_glCompileCommandListNV_dispatch_table_rewrite_ptr, /* glCompileCommandListNV */
+ epoxy_glCompileShader_dispatch_table_rewrite_ptr, /* glCompileShader */
+ epoxy_glCompileShaderARB_dispatch_table_rewrite_ptr, /* glCompileShaderARB */
+ epoxy_glCompileShaderIncludeARB_dispatch_table_rewrite_ptr, /* glCompileShaderIncludeARB */
+ epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage1DEXT */
+ epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage2DEXT */
+ epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage3DEXT */
+ epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage1DEXT */
+ epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage2DEXT */
+ epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage3DEXT */
+ epoxy_glCompressedTexImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexImage1D */
+ epoxy_glCompressedTexImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage1DARB */
+ epoxy_glCompressedTexImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexImage2D */
+ epoxy_glCompressedTexImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage2DARB */
+ epoxy_glCompressedTexImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexImage3D */
+ epoxy_glCompressedTexImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DARB */
+ epoxy_glCompressedTexImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DOES */
+ epoxy_glCompressedTexSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1D */
+ epoxy_glCompressedTexSubImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1DARB */
+ epoxy_glCompressedTexSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2D */
+ epoxy_glCompressedTexSubImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2DARB */
+ epoxy_glCompressedTexSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3D */
+ epoxy_glCompressedTexSubImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DARB */
+ epoxy_glCompressedTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DOES */
+ epoxy_glCompressedTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage1DEXT */
+ epoxy_glCompressedTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage2DEXT */
+ epoxy_glCompressedTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage3DEXT */
+ epoxy_glCompressedTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1D */
+ epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1DEXT */
+ epoxy_glCompressedTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2D */
+ epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2DEXT */
+ epoxy_glCompressedTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3D */
+ epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3DEXT */
+ epoxy_glConservativeRasterParameterfNV_dispatch_table_rewrite_ptr, /* glConservativeRasterParameterfNV */
+ epoxy_glConservativeRasterParameteriNV_dispatch_table_rewrite_ptr, /* glConservativeRasterParameteriNV */
+ epoxy_glConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glConvolutionFilter1D */
+ epoxy_glConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter1DEXT */
+ epoxy_glConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glConvolutionFilter2D */
+ epoxy_glConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter2DEXT */
+ epoxy_glConvolutionParameterf_dispatch_table_rewrite_ptr, /* glConvolutionParameterf */
+ epoxy_glConvolutionParameterfEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfEXT */
+ epoxy_glConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glConvolutionParameterfv */
+ epoxy_glConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfvEXT */
+ epoxy_glConvolutionParameteri_dispatch_table_rewrite_ptr, /* glConvolutionParameteri */
+ epoxy_glConvolutionParameteriEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameteriEXT */
+ epoxy_glConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glConvolutionParameteriv */
+ epoxy_glConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterivEXT */
+ epoxy_glConvolutionParameterxOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxOES */
+ epoxy_glConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxvOES */
+ epoxy_glCopyBufferSubData_dispatch_table_rewrite_ptr, /* glCopyBufferSubData */
+ epoxy_glCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glCopyBufferSubDataNV */
+ epoxy_glCopyColorSubTable_dispatch_table_rewrite_ptr, /* glCopyColorSubTable */
+ epoxy_glCopyColorSubTableEXT_dispatch_table_rewrite_ptr, /* glCopyColorSubTableEXT */
+ epoxy_glCopyColorTable_dispatch_table_rewrite_ptr, /* glCopyColorTable */
+ epoxy_glCopyColorTableSGI_dispatch_table_rewrite_ptr, /* glCopyColorTableSGI */
+ epoxy_glCopyConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1D */
+ epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1DEXT */
+ epoxy_glCopyConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2D */
+ epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2DEXT */
+ epoxy_glCopyImageSubData_dispatch_table_rewrite_ptr, /* glCopyImageSubData */
+ epoxy_glCopyImageSubDataEXT_dispatch_table_rewrite_ptr, /* glCopyImageSubDataEXT */
+ epoxy_glCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glCopyImageSubDataNV */
+ epoxy_glCopyImageSubDataOES_dispatch_table_rewrite_ptr, /* glCopyImageSubDataOES */
+ epoxy_glCopyMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage1DEXT */
+ epoxy_glCopyMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage2DEXT */
+ epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage1DEXT */
+ epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage2DEXT */
+ epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage3DEXT */
+ epoxy_glCopyNamedBufferSubData_dispatch_table_rewrite_ptr, /* glCopyNamedBufferSubData */
+ epoxy_glCopyPathNV_dispatch_table_rewrite_ptr, /* glCopyPathNV */
+ epoxy_glCopyPixels_dispatch_table_rewrite_ptr, /* glCopyPixels */
+ epoxy_glCopyTexImage1D_dispatch_table_rewrite_ptr, /* glCopyTexImage1D */
+ epoxy_glCopyTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage1DEXT */
+ epoxy_glCopyTexImage2D_dispatch_table_rewrite_ptr, /* glCopyTexImage2D */
+ epoxy_glCopyTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage2DEXT */
+ epoxy_glCopyTexSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1D */
+ epoxy_glCopyTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1DEXT */
+ epoxy_glCopyTexSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2D */
+ epoxy_glCopyTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2DEXT */
+ epoxy_glCopyTexSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3D */
+ epoxy_glCopyTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DEXT */
+ epoxy_glCopyTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DOES */
+ epoxy_glCopyTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage1DEXT */
+ epoxy_glCopyTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage2DEXT */
+ epoxy_glCopyTextureLevelsAPPLE_dispatch_table_rewrite_ptr, /* glCopyTextureLevelsAPPLE */
+ epoxy_glCopyTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1D */
+ epoxy_glCopyTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1DEXT */
+ epoxy_glCopyTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2D */
+ epoxy_glCopyTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2DEXT */
+ epoxy_glCopyTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3D */
+ epoxy_glCopyTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3DEXT */
+ epoxy_glCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverFillPathInstancedNV */
+ epoxy_glCoverFillPathNV_dispatch_table_rewrite_ptr, /* glCoverFillPathNV */
+ epoxy_glCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathInstancedNV */
+ epoxy_glCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathNV */
+ epoxy_glCoverageMaskNV_dispatch_table_rewrite_ptr, /* glCoverageMaskNV */
+ epoxy_glCoverageModulationNV_dispatch_table_rewrite_ptr, /* glCoverageModulationNV */
+ epoxy_glCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glCoverageModulationTableNV */
+ epoxy_glCoverageOperationNV_dispatch_table_rewrite_ptr, /* glCoverageOperationNV */
+ epoxy_glCreateBuffers_dispatch_table_rewrite_ptr, /* glCreateBuffers */
+ epoxy_glCreateCommandListsNV_dispatch_table_rewrite_ptr, /* glCreateCommandListsNV */
+ epoxy_glCreateFramebuffers_dispatch_table_rewrite_ptr, /* glCreateFramebuffers */
+ epoxy_glCreateMemoryObjectsEXT_dispatch_table_rewrite_ptr, /* glCreateMemoryObjectsEXT */
+ epoxy_glCreatePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glCreatePerfQueryINTEL */
+ epoxy_glCreateProgram_dispatch_table_rewrite_ptr, /* glCreateProgram */
+ epoxy_glCreateProgramObjectARB_dispatch_table_rewrite_ptr, /* glCreateProgramObjectARB */
+ epoxy_glCreateProgramPipelines_dispatch_table_rewrite_ptr, /* glCreateProgramPipelines */
+ epoxy_glCreateProgressFenceNVX_dispatch_table_rewrite_ptr, /* glCreateProgressFenceNVX */
+ epoxy_glCreateQueries_dispatch_table_rewrite_ptr, /* glCreateQueries */
+ epoxy_glCreateRenderbuffers_dispatch_table_rewrite_ptr, /* glCreateRenderbuffers */
+ epoxy_glCreateSamplers_dispatch_table_rewrite_ptr, /* glCreateSamplers */
+ epoxy_glCreateShader_dispatch_table_rewrite_ptr, /* glCreateShader */
+ epoxy_glCreateShaderObjectARB_dispatch_table_rewrite_ptr, /* glCreateShaderObjectARB */
+ epoxy_glCreateShaderProgramEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramEXT */
+ epoxy_glCreateShaderProgramv_dispatch_table_rewrite_ptr, /* glCreateShaderProgramv */
+ epoxy_glCreateShaderProgramvEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramvEXT */
+ epoxy_glCreateStatesNV_dispatch_table_rewrite_ptr, /* glCreateStatesNV */
+ epoxy_glCreateSyncFromCLeventARB_dispatch_table_rewrite_ptr, /* glCreateSyncFromCLeventARB */
+ epoxy_glCreateTextures_dispatch_table_rewrite_ptr, /* glCreateTextures */
+ epoxy_glCreateTransformFeedbacks_dispatch_table_rewrite_ptr, /* glCreateTransformFeedbacks */
+ epoxy_glCreateVertexArrays_dispatch_table_rewrite_ptr, /* glCreateVertexArrays */
+ epoxy_glCullFace_dispatch_table_rewrite_ptr, /* glCullFace */
+ epoxy_glCullParameterdvEXT_dispatch_table_rewrite_ptr, /* glCullParameterdvEXT */
+ epoxy_glCullParameterfvEXT_dispatch_table_rewrite_ptr, /* glCullParameterfvEXT */
+ epoxy_glCurrentPaletteMatrixARB_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixARB */
+ epoxy_glCurrentPaletteMatrixOES_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixOES */
+ epoxy_glDebugMessageCallback_dispatch_table_rewrite_ptr, /* glDebugMessageCallback */
+ epoxy_glDebugMessageCallbackAMD_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackAMD */
+ epoxy_glDebugMessageCallbackARB_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackARB */
+ epoxy_glDebugMessageCallbackKHR_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackKHR */
+ epoxy_glDebugMessageControl_dispatch_table_rewrite_ptr, /* glDebugMessageControl */
+ epoxy_glDebugMessageControlARB_dispatch_table_rewrite_ptr, /* glDebugMessageControlARB */
+ epoxy_glDebugMessageControlKHR_dispatch_table_rewrite_ptr, /* glDebugMessageControlKHR */
+ epoxy_glDebugMessageEnableAMD_dispatch_table_rewrite_ptr, /* glDebugMessageEnableAMD */
+ epoxy_glDebugMessageInsert_dispatch_table_rewrite_ptr, /* glDebugMessageInsert */
+ epoxy_glDebugMessageInsertAMD_dispatch_table_rewrite_ptr, /* glDebugMessageInsertAMD */
+ epoxy_glDebugMessageInsertARB_dispatch_table_rewrite_ptr, /* glDebugMessageInsertARB */
+ epoxy_glDebugMessageInsertKHR_dispatch_table_rewrite_ptr, /* glDebugMessageInsertKHR */
+ epoxy_glDeformSGIX_dispatch_table_rewrite_ptr, /* glDeformSGIX */
+ epoxy_glDeformationMap3dSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3dSGIX */
+ epoxy_glDeformationMap3fSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3fSGIX */
+ epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glDeleteAsyncMarkersSGIX */
+ epoxy_glDeleteBuffers_dispatch_table_rewrite_ptr, /* glDeleteBuffers */
+ epoxy_glDeleteBuffersARB_dispatch_table_rewrite_ptr, /* glDeleteBuffersARB */
+ epoxy_glDeleteCommandListsNV_dispatch_table_rewrite_ptr, /* glDeleteCommandListsNV */
+ epoxy_glDeleteFencesAPPLE_dispatch_table_rewrite_ptr, /* glDeleteFencesAPPLE */
+ epoxy_glDeleteFencesNV_dispatch_table_rewrite_ptr, /* glDeleteFencesNV */
+ epoxy_glDeleteFragmentShaderATI_dispatch_table_rewrite_ptr, /* glDeleteFragmentShaderATI */
+ epoxy_glDeleteFramebuffers_dispatch_table_rewrite_ptr, /* glDeleteFramebuffers */
+ epoxy_glDeleteFramebuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersEXT */
+ epoxy_glDeleteFramebuffersOES_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersOES */
+ epoxy_glDeleteLists_dispatch_table_rewrite_ptr, /* glDeleteLists */
+ epoxy_glDeleteMemoryObjectsEXT_dispatch_table_rewrite_ptr, /* glDeleteMemoryObjectsEXT */
+ epoxy_glDeleteNamedStringARB_dispatch_table_rewrite_ptr, /* glDeleteNamedStringARB */
+ epoxy_glDeleteNamesAMD_dispatch_table_rewrite_ptr, /* glDeleteNamesAMD */
+ epoxy_glDeleteObjectARB_dispatch_table_rewrite_ptr, /* glDeleteObjectARB */
+ epoxy_glDeleteOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glDeleteOcclusionQueriesNV */
+ epoxy_glDeletePathsNV_dispatch_table_rewrite_ptr, /* glDeletePathsNV */
+ epoxy_glDeletePerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glDeletePerfMonitorsAMD */
+ epoxy_glDeletePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glDeletePerfQueryINTEL */
+ epoxy_glDeleteProgram_dispatch_table_rewrite_ptr, /* glDeleteProgram */
+ epoxy_glDeleteProgramPipelines_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelines */
+ epoxy_glDeleteProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelinesEXT */
+ epoxy_glDeleteProgramsARB_dispatch_table_rewrite_ptr, /* glDeleteProgramsARB */
+ epoxy_glDeleteProgramsNV_dispatch_table_rewrite_ptr, /* glDeleteProgramsNV */
+ epoxy_glDeleteQueries_dispatch_table_rewrite_ptr, /* glDeleteQueries */
+ epoxy_glDeleteQueriesARB_dispatch_table_rewrite_ptr, /* glDeleteQueriesARB */
+ epoxy_glDeleteQueriesEXT_dispatch_table_rewrite_ptr, /* glDeleteQueriesEXT */
+ epoxy_glDeleteQueryResourceTagNV_dispatch_table_rewrite_ptr, /* glDeleteQueryResourceTagNV */
+ epoxy_glDeleteRenderbuffers_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffers */
+ epoxy_glDeleteRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersEXT */
+ epoxy_glDeleteRenderbuffersOES_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersOES */
+ epoxy_glDeleteSamplers_dispatch_table_rewrite_ptr, /* glDeleteSamplers */
+ epoxy_glDeleteSemaphoresEXT_dispatch_table_rewrite_ptr, /* glDeleteSemaphoresEXT */
+ epoxy_glDeleteShader_dispatch_table_rewrite_ptr, /* glDeleteShader */
+ epoxy_glDeleteStatesNV_dispatch_table_rewrite_ptr, /* glDeleteStatesNV */
+ epoxy_glDeleteSync_dispatch_table_rewrite_ptr, /* glDeleteSync */
+ epoxy_glDeleteSyncAPPLE_dispatch_table_rewrite_ptr, /* glDeleteSyncAPPLE */
+ epoxy_glDeleteTextures_dispatch_table_rewrite_ptr, /* glDeleteTextures */
+ epoxy_glDeleteTexturesEXT_dispatch_table_rewrite_ptr, /* glDeleteTexturesEXT */
+ epoxy_glDeleteTransformFeedbacks_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacks */
+ epoxy_glDeleteTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacksNV */
+ epoxy_glDeleteVertexArrays_dispatch_table_rewrite_ptr, /* glDeleteVertexArrays */
+ epoxy_glDeleteVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysAPPLE */
+ epoxy_glDeleteVertexArraysOES_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysOES */
+ epoxy_glDeleteVertexShaderEXT_dispatch_table_rewrite_ptr, /* glDeleteVertexShaderEXT */
+ epoxy_glDepthBoundsEXT_dispatch_table_rewrite_ptr, /* glDepthBoundsEXT */
+ epoxy_glDepthBoundsdNV_dispatch_table_rewrite_ptr, /* glDepthBoundsdNV */
+ epoxy_glDepthFunc_dispatch_table_rewrite_ptr, /* glDepthFunc */
+ epoxy_glDepthMask_dispatch_table_rewrite_ptr, /* glDepthMask */
+ epoxy_glDepthRange_dispatch_table_rewrite_ptr, /* glDepthRange */
+ epoxy_glDepthRangeArrayfvNV_dispatch_table_rewrite_ptr, /* glDepthRangeArrayfvNV */
+ epoxy_glDepthRangeArrayfvOES_dispatch_table_rewrite_ptr, /* glDepthRangeArrayfvOES */
+ epoxy_glDepthRangeArrayv_dispatch_table_rewrite_ptr, /* glDepthRangeArrayv */
+ epoxy_glDepthRangeIndexed_dispatch_table_rewrite_ptr, /* glDepthRangeIndexed */
+ epoxy_glDepthRangeIndexedfNV_dispatch_table_rewrite_ptr, /* glDepthRangeIndexedfNV */
+ epoxy_glDepthRangeIndexedfOES_dispatch_table_rewrite_ptr, /* glDepthRangeIndexedfOES */
+ epoxy_glDepthRangedNV_dispatch_table_rewrite_ptr, /* glDepthRangedNV */
+ epoxy_glDepthRangef_dispatch_table_rewrite_ptr, /* glDepthRangef */
+ epoxy_glDepthRangefOES_dispatch_table_rewrite_ptr, /* glDepthRangefOES */
+ epoxy_glDepthRangex_dispatch_table_rewrite_ptr, /* glDepthRangex */
+ epoxy_glDepthRangexOES_dispatch_table_rewrite_ptr, /* glDepthRangexOES */
+ epoxy_glDetachObjectARB_dispatch_table_rewrite_ptr, /* glDetachObjectARB */
+ epoxy_glDetachShader_dispatch_table_rewrite_ptr, /* glDetachShader */
+ epoxy_glDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glDetailTexFuncSGIS */
+ epoxy_glDisable_dispatch_table_rewrite_ptr, /* glDisable */
+ epoxy_glDisableClientState_dispatch_table_rewrite_ptr, /* glDisableClientState */
+ epoxy_glDisableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateIndexedEXT */
+ epoxy_glDisableClientStateiEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateiEXT */
+ epoxy_glDisableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glDisableDriverControlQCOM */
+ epoxy_glDisableIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableIndexedEXT */
+ epoxy_glDisableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glDisableVariantClientStateEXT */
+ epoxy_glDisableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttrib */
+ epoxy_glDisableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttribEXT */
+ epoxy_glDisableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayEXT */
+ epoxy_glDisableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glDisableVertexAttribAPPLE */
+ epoxy_glDisableVertexAttribArray_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArray */
+ epoxy_glDisableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArrayARB */
+ epoxy_glDisablei_dispatch_table_rewrite_ptr, /* glDisablei */
+ epoxy_glDisableiEXT_dispatch_table_rewrite_ptr, /* glDisableiEXT */
+ epoxy_glDisableiNV_dispatch_table_rewrite_ptr, /* glDisableiNV */
+ epoxy_glDisableiOES_dispatch_table_rewrite_ptr, /* glDisableiOES */
+ epoxy_glDiscardFramebufferEXT_dispatch_table_rewrite_ptr, /* glDiscardFramebufferEXT */
+ epoxy_glDispatchCompute_dispatch_table_rewrite_ptr, /* glDispatchCompute */
+ epoxy_glDispatchComputeGroupSizeARB_dispatch_table_rewrite_ptr, /* glDispatchComputeGroupSizeARB */
+ epoxy_glDispatchComputeIndirect_dispatch_table_rewrite_ptr, /* glDispatchComputeIndirect */
+ epoxy_glDrawArrays_dispatch_table_rewrite_ptr, /* glDrawArrays */
+ epoxy_glDrawArraysEXT_dispatch_table_rewrite_ptr, /* glDrawArraysEXT */
+ epoxy_glDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glDrawArraysIndirect */
+ epoxy_glDrawArraysInstanced_dispatch_table_rewrite_ptr, /* glDrawArraysInstanced */
+ epoxy_glDrawArraysInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedANGLE */
+ epoxy_glDrawArraysInstancedARB_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedARB */
+ epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstance */
+ epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstanceEXT */
+ epoxy_glDrawArraysInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedEXT */
+ epoxy_glDrawArraysInstancedNV_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedNV */
+ epoxy_glDrawBuffer_dispatch_table_rewrite_ptr, /* glDrawBuffer */
+ epoxy_glDrawBuffers_dispatch_table_rewrite_ptr, /* glDrawBuffers */
+ epoxy_glDrawBuffersARB_dispatch_table_rewrite_ptr, /* glDrawBuffersARB */
+ epoxy_glDrawBuffersATI_dispatch_table_rewrite_ptr, /* glDrawBuffersATI */
+ epoxy_glDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersEXT */
+ epoxy_glDrawBuffersIndexedEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersIndexedEXT */
+ epoxy_glDrawBuffersNV_dispatch_table_rewrite_ptr, /* glDrawBuffersNV */
+ epoxy_glDrawCommandsAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsAddressNV */
+ epoxy_glDrawCommandsNV_dispatch_table_rewrite_ptr, /* glDrawCommandsNV */
+ epoxy_glDrawCommandsStatesAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesAddressNV */
+ epoxy_glDrawCommandsStatesNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesNV */
+ epoxy_glDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawElementArrayAPPLE */
+ epoxy_glDrawElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawElementArrayATI */
+ epoxy_glDrawElements_dispatch_table_rewrite_ptr, /* glDrawElements */
+ epoxy_glDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertex */
+ epoxy_glDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexEXT */
+ epoxy_glDrawElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexOES */
+ epoxy_glDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glDrawElementsIndirect */
+ epoxy_glDrawElementsInstanced_dispatch_table_rewrite_ptr, /* glDrawElementsInstanced */
+ epoxy_glDrawElementsInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedANGLE */
+ epoxy_glDrawElementsInstancedARB_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedARB */
+ epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstance */
+ epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstanceEXT */
+ epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertex */
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstance */
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstanceEXT */
+ epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexEXT */
+ epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexOES */
+ epoxy_glDrawElementsInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedEXT */
+ epoxy_glDrawElementsInstancedNV_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedNV */
+ epoxy_glDrawMeshArraysSUN_dispatch_table_rewrite_ptr, /* glDrawMeshArraysSUN */
+ epoxy_glDrawMeshTasksIndirectNV_dispatch_table_rewrite_ptr, /* glDrawMeshTasksIndirectNV */
+ epoxy_glDrawMeshTasksNV_dispatch_table_rewrite_ptr, /* glDrawMeshTasksNV */
+ epoxy_glDrawPixels_dispatch_table_rewrite_ptr, /* glDrawPixels */
+ epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayAPPLE */
+ epoxy_glDrawRangeElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayATI */
+ epoxy_glDrawRangeElements_dispatch_table_rewrite_ptr, /* glDrawRangeElements */
+ epoxy_glDrawRangeElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertex */
+ epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexEXT */
+ epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexOES */
+ epoxy_glDrawRangeElementsEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsEXT */
+ epoxy_glDrawTexfOES_dispatch_table_rewrite_ptr, /* glDrawTexfOES */
+ epoxy_glDrawTexfvOES_dispatch_table_rewrite_ptr, /* glDrawTexfvOES */
+ epoxy_glDrawTexiOES_dispatch_table_rewrite_ptr, /* glDrawTexiOES */
+ epoxy_glDrawTexivOES_dispatch_table_rewrite_ptr, /* glDrawTexivOES */
+ epoxy_glDrawTexsOES_dispatch_table_rewrite_ptr, /* glDrawTexsOES */
+ epoxy_glDrawTexsvOES_dispatch_table_rewrite_ptr, /* glDrawTexsvOES */
+ epoxy_glDrawTextureNV_dispatch_table_rewrite_ptr, /* glDrawTextureNV */
+ epoxy_glDrawTexxOES_dispatch_table_rewrite_ptr, /* glDrawTexxOES */
+ epoxy_glDrawTexxvOES_dispatch_table_rewrite_ptr, /* glDrawTexxvOES */
+ epoxy_glDrawTransformFeedback_dispatch_table_rewrite_ptr, /* glDrawTransformFeedback */
+ epoxy_glDrawTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackEXT */
+ epoxy_glDrawTransformFeedbackInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackInstanced */
+ epoxy_glDrawTransformFeedbackInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackInstancedEXT */
+ epoxy_glDrawTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackNV */
+ epoxy_glDrawTransformFeedbackStream_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStream */
+ epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStreamInstanced */
+ epoxy_glDrawVkImageNV_dispatch_table_rewrite_ptr, /* glDrawVkImageNV */
+ epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetRenderbufferStorageOES */
+ epoxy_glEGLImageTargetTexStorageEXT_dispatch_table_rewrite_ptr, /* glEGLImageTargetTexStorageEXT */
+ epoxy_glEGLImageTargetTexture2DOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetTexture2DOES */
+ epoxy_glEGLImageTargetTextureStorageEXT_dispatch_table_rewrite_ptr, /* glEGLImageTargetTextureStorageEXT */
+ epoxy_glEdgeFlag_dispatch_table_rewrite_ptr, /* glEdgeFlag */
+ epoxy_glEdgeFlagFormatNV_dispatch_table_rewrite_ptr, /* glEdgeFlagFormatNV */
+ epoxy_glEdgeFlagPointer_dispatch_table_rewrite_ptr, /* glEdgeFlagPointer */
+ epoxy_glEdgeFlagPointerEXT_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerEXT */
+ epoxy_glEdgeFlagPointerListIBM_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerListIBM */
+ epoxy_glEdgeFlagv_dispatch_table_rewrite_ptr, /* glEdgeFlagv */
+ epoxy_glElementPointerAPPLE_dispatch_table_rewrite_ptr, /* glElementPointerAPPLE */
+ epoxy_glElementPointerATI_dispatch_table_rewrite_ptr, /* glElementPointerATI */
+ epoxy_glEnable_dispatch_table_rewrite_ptr, /* glEnable */
+ epoxy_glEnableClientState_dispatch_table_rewrite_ptr, /* glEnableClientState */
+ epoxy_glEnableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateIndexedEXT */
+ epoxy_glEnableClientStateiEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateiEXT */
+ epoxy_glEnableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glEnableDriverControlQCOM */
+ epoxy_glEnableIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableIndexedEXT */
+ epoxy_glEnableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glEnableVariantClientStateEXT */
+ epoxy_glEnableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttrib */
+ epoxy_glEnableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttribEXT */
+ epoxy_glEnableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayEXT */
+ epoxy_glEnableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glEnableVertexAttribAPPLE */
+ epoxy_glEnableVertexAttribArray_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArray */
+ epoxy_glEnableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArrayARB */
+ epoxy_glEnablei_dispatch_table_rewrite_ptr, /* glEnablei */
+ epoxy_glEnableiEXT_dispatch_table_rewrite_ptr, /* glEnableiEXT */
+ epoxy_glEnableiNV_dispatch_table_rewrite_ptr, /* glEnableiNV */
+ epoxy_glEnableiOES_dispatch_table_rewrite_ptr, /* glEnableiOES */
+ epoxy_glEnd_unwrapped_dispatch_table_rewrite_ptr, /* glEnd_unwrapped */
+ epoxy_glEndConditionalRender_dispatch_table_rewrite_ptr, /* glEndConditionalRender */
+ epoxy_glEndConditionalRenderNV_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNV */
+ epoxy_glEndConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNVX */
+ epoxy_glEndFragmentShaderATI_dispatch_table_rewrite_ptr, /* glEndFragmentShaderATI */
+ epoxy_glEndList_dispatch_table_rewrite_ptr, /* glEndList */
+ epoxy_glEndOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glEndOcclusionQueryNV */
+ epoxy_glEndPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glEndPerfMonitorAMD */
+ epoxy_glEndPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glEndPerfQueryINTEL */
+ epoxy_glEndQuery_dispatch_table_rewrite_ptr, /* glEndQuery */
+ epoxy_glEndQueryARB_dispatch_table_rewrite_ptr, /* glEndQueryARB */
+ epoxy_glEndQueryEXT_dispatch_table_rewrite_ptr, /* glEndQueryEXT */
+ epoxy_glEndQueryIndexed_dispatch_table_rewrite_ptr, /* glEndQueryIndexed */
+ epoxy_glEndTilingQCOM_dispatch_table_rewrite_ptr, /* glEndTilingQCOM */
+ epoxy_glEndTransformFeedback_dispatch_table_rewrite_ptr, /* glEndTransformFeedback */
+ epoxy_glEndTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackEXT */
+ epoxy_glEndTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackNV */
+ epoxy_glEndVertexShaderEXT_dispatch_table_rewrite_ptr, /* glEndVertexShaderEXT */
+ epoxy_glEndVideoCaptureNV_dispatch_table_rewrite_ptr, /* glEndVideoCaptureNV */
+ epoxy_glEvalCoord1d_dispatch_table_rewrite_ptr, /* glEvalCoord1d */
+ epoxy_glEvalCoord1dv_dispatch_table_rewrite_ptr, /* glEvalCoord1dv */
+ epoxy_glEvalCoord1f_dispatch_table_rewrite_ptr, /* glEvalCoord1f */
+ epoxy_glEvalCoord1fv_dispatch_table_rewrite_ptr, /* glEvalCoord1fv */
+ epoxy_glEvalCoord1xOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xOES */
+ epoxy_glEvalCoord1xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xvOES */
+ epoxy_glEvalCoord2d_dispatch_table_rewrite_ptr, /* glEvalCoord2d */
+ epoxy_glEvalCoord2dv_dispatch_table_rewrite_ptr, /* glEvalCoord2dv */
+ epoxy_glEvalCoord2f_dispatch_table_rewrite_ptr, /* glEvalCoord2f */
+ epoxy_glEvalCoord2fv_dispatch_table_rewrite_ptr, /* glEvalCoord2fv */
+ epoxy_glEvalCoord2xOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xOES */
+ epoxy_glEvalCoord2xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xvOES */
+ epoxy_glEvalMapsNV_dispatch_table_rewrite_ptr, /* glEvalMapsNV */
+ epoxy_glEvalMesh1_dispatch_table_rewrite_ptr, /* glEvalMesh1 */
+ epoxy_glEvalMesh2_dispatch_table_rewrite_ptr, /* glEvalMesh2 */
+ epoxy_glEvalPoint1_dispatch_table_rewrite_ptr, /* glEvalPoint1 */
+ epoxy_glEvalPoint2_dispatch_table_rewrite_ptr, /* glEvalPoint2 */
+ epoxy_glEvaluateDepthValuesARB_dispatch_table_rewrite_ptr, /* glEvaluateDepthValuesARB */
+ epoxy_glExecuteProgramNV_dispatch_table_rewrite_ptr, /* glExecuteProgramNV */
+ epoxy_glExtGetBufferPointervQCOM_dispatch_table_rewrite_ptr, /* glExtGetBufferPointervQCOM */
+ epoxy_glExtGetBuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetBuffersQCOM */
+ epoxy_glExtGetFramebuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetFramebuffersQCOM */
+ epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramBinarySourceQCOM */
+ epoxy_glExtGetProgramsQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramsQCOM */
+ epoxy_glExtGetRenderbuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetRenderbuffersQCOM */
+ epoxy_glExtGetShadersQCOM_dispatch_table_rewrite_ptr, /* glExtGetShadersQCOM */
+ epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexLevelParameterivQCOM */
+ epoxy_glExtGetTexSubImageQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexSubImageQCOM */
+ epoxy_glExtGetTexturesQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexturesQCOM */
+ epoxy_glExtIsProgramBinaryQCOM_dispatch_table_rewrite_ptr, /* glExtIsProgramBinaryQCOM */
+ epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_rewrite_ptr, /* glExtTexObjectStateOverrideiQCOM */
+ epoxy_glExtractComponentEXT_dispatch_table_rewrite_ptr, /* glExtractComponentEXT */
+ epoxy_glFeedbackBuffer_dispatch_table_rewrite_ptr, /* glFeedbackBuffer */
+ epoxy_glFeedbackBufferxOES_dispatch_table_rewrite_ptr, /* glFeedbackBufferxOES */
+ epoxy_glFenceSync_dispatch_table_rewrite_ptr, /* glFenceSync */
+ epoxy_glFenceSyncAPPLE_dispatch_table_rewrite_ptr, /* glFenceSyncAPPLE */
+ epoxy_glFinalCombinerInputNV_dispatch_table_rewrite_ptr, /* glFinalCombinerInputNV */
+ epoxy_glFinish_dispatch_table_rewrite_ptr, /* glFinish */
+ epoxy_glFinishAsyncSGIX_dispatch_table_rewrite_ptr, /* glFinishAsyncSGIX */
+ epoxy_glFinishFenceAPPLE_dispatch_table_rewrite_ptr, /* glFinishFenceAPPLE */
+ epoxy_glFinishFenceNV_dispatch_table_rewrite_ptr, /* glFinishFenceNV */
+ epoxy_glFinishObjectAPPLE_dispatch_table_rewrite_ptr, /* glFinishObjectAPPLE */
+ epoxy_glFinishTextureSUNX_dispatch_table_rewrite_ptr, /* glFinishTextureSUNX */
+ epoxy_glFlush_dispatch_table_rewrite_ptr, /* glFlush */
+ epoxy_glFlushMappedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRange */
+ epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeAPPLE */
+ epoxy_glFlushMappedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeEXT */
+ epoxy_glFlushMappedNamedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRange */
+ epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRangeEXT */
+ epoxy_glFlushPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glFlushPixelDataRangeNV */
+ epoxy_glFlushRasterSGIX_dispatch_table_rewrite_ptr, /* glFlushRasterSGIX */
+ epoxy_glFlushStaticDataIBM_dispatch_table_rewrite_ptr, /* glFlushStaticDataIBM */
+ epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeAPPLE */
+ epoxy_glFlushVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeNV */
+ epoxy_glFogCoordFormatNV_dispatch_table_rewrite_ptr, /* glFogCoordFormatNV */
+ epoxy_glFogCoordPointer_dispatch_table_rewrite_ptr, /* glFogCoordPointer */
+ epoxy_glFogCoordPointerEXT_dispatch_table_rewrite_ptr, /* glFogCoordPointerEXT */
+ epoxy_glFogCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glFogCoordPointerListIBM */
+ epoxy_glFogCoordd_dispatch_table_rewrite_ptr, /* glFogCoordd */
+ epoxy_glFogCoorddEXT_dispatch_table_rewrite_ptr, /* glFogCoorddEXT */
+ epoxy_glFogCoorddv_dispatch_table_rewrite_ptr, /* glFogCoorddv */
+ epoxy_glFogCoorddvEXT_dispatch_table_rewrite_ptr, /* glFogCoorddvEXT */
+ epoxy_glFogCoordf_dispatch_table_rewrite_ptr, /* glFogCoordf */
+ epoxy_glFogCoordfEXT_dispatch_table_rewrite_ptr, /* glFogCoordfEXT */
+ epoxy_glFogCoordfv_dispatch_table_rewrite_ptr, /* glFogCoordfv */
+ epoxy_glFogCoordfvEXT_dispatch_table_rewrite_ptr, /* glFogCoordfvEXT */
+ epoxy_glFogCoordhNV_dispatch_table_rewrite_ptr, /* glFogCoordhNV */
+ epoxy_glFogCoordhvNV_dispatch_table_rewrite_ptr, /* glFogCoordhvNV */
+ epoxy_glFogFuncSGIS_dispatch_table_rewrite_ptr, /* glFogFuncSGIS */
+ epoxy_glFogf_dispatch_table_rewrite_ptr, /* glFogf */
+ epoxy_glFogfv_dispatch_table_rewrite_ptr, /* glFogfv */
+ epoxy_glFogi_dispatch_table_rewrite_ptr, /* glFogi */
+ epoxy_glFogiv_dispatch_table_rewrite_ptr, /* glFogiv */
+ epoxy_glFogx_dispatch_table_rewrite_ptr, /* glFogx */
+ epoxy_glFogxOES_dispatch_table_rewrite_ptr, /* glFogxOES */
+ epoxy_glFogxv_dispatch_table_rewrite_ptr, /* glFogxv */
+ epoxy_glFogxvOES_dispatch_table_rewrite_ptr, /* glFogxvOES */
+ epoxy_glFragmentColorMaterialSGIX_dispatch_table_rewrite_ptr, /* glFragmentColorMaterialSGIX */
+ epoxy_glFragmentCoverageColorNV_dispatch_table_rewrite_ptr, /* glFragmentCoverageColorNV */
+ epoxy_glFragmentLightModelfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfSGIX */
+ epoxy_glFragmentLightModelfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfvSGIX */
+ epoxy_glFragmentLightModeliSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModeliSGIX */
+ epoxy_glFragmentLightModelivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelivSGIX */
+ epoxy_glFragmentLightfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfSGIX */
+ epoxy_glFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfvSGIX */
+ epoxy_glFragmentLightiSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightiSGIX */
+ epoxy_glFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightivSGIX */
+ epoxy_glFragmentMaterialfSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfSGIX */
+ epoxy_glFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfvSGIX */
+ epoxy_glFragmentMaterialiSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialiSGIX */
+ epoxy_glFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialivSGIX */
+ epoxy_glFrameTerminatorGREMEDY_dispatch_table_rewrite_ptr, /* glFrameTerminatorGREMEDY */
+ epoxy_glFrameZoomSGIX_dispatch_table_rewrite_ptr, /* glFrameZoomSGIX */
+ epoxy_glFramebufferDrawBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBufferEXT */
+ epoxy_glFramebufferDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBuffersEXT */
+ epoxy_glFramebufferFetchBarrierEXT_dispatch_table_rewrite_ptr, /* glFramebufferFetchBarrierEXT */
+ epoxy_glFramebufferFetchBarrierQCOM_dispatch_table_rewrite_ptr, /* glFramebufferFetchBarrierQCOM */
+ epoxy_glFramebufferFoveationConfigQCOM_dispatch_table_rewrite_ptr, /* glFramebufferFoveationConfigQCOM */
+ epoxy_glFramebufferFoveationParametersQCOM_dispatch_table_rewrite_ptr, /* glFramebufferFoveationParametersQCOM */
+ epoxy_glFramebufferParameteri_dispatch_table_rewrite_ptr, /* glFramebufferParameteri */
+ epoxy_glFramebufferParameteriMESA_dispatch_table_rewrite_ptr, /* glFramebufferParameteriMESA */
+ epoxy_glFramebufferPixelLocalStorageSizeEXT_dispatch_table_rewrite_ptr, /* glFramebufferPixelLocalStorageSizeEXT */
+ epoxy_glFramebufferReadBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferReadBufferEXT */
+ epoxy_glFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glFramebufferRenderbuffer */
+ epoxy_glFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferEXT */
+ epoxy_glFramebufferRenderbufferOES_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferOES */
+ epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvARB */
+ epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvNV */
+ epoxy_glFramebufferSamplePositionsfvAMD_dispatch_table_rewrite_ptr, /* glFramebufferSamplePositionsfvAMD */
+ epoxy_glFramebufferTexture_dispatch_table_rewrite_ptr, /* glFramebufferTexture */
+ epoxy_glFramebufferTexture1D_dispatch_table_rewrite_ptr, /* glFramebufferTexture1D */
+ epoxy_glFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture1DEXT */
+ epoxy_glFramebufferTexture2D_dispatch_table_rewrite_ptr, /* glFramebufferTexture2D */
+ epoxy_glFramebufferTexture2DDownsampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DDownsampleIMG */
+ epoxy_glFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DEXT */
+ epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleEXT */
+ epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleIMG */
+ epoxy_glFramebufferTexture2DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DOES */
+ epoxy_glFramebufferTexture3D_dispatch_table_rewrite_ptr, /* glFramebufferTexture3D */
+ epoxy_glFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DEXT */
+ epoxy_glFramebufferTexture3DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DOES */
+ epoxy_glFramebufferTextureARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureARB */
+ epoxy_glFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureEXT */
+ epoxy_glFramebufferTextureFaceARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceARB */
+ epoxy_glFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceEXT */
+ epoxy_glFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayer */
+ epoxy_glFramebufferTextureLayerARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerARB */
+ epoxy_glFramebufferTextureLayerDownsampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerDownsampleIMG */
+ epoxy_glFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerEXT */
+ epoxy_glFramebufferTextureMultisampleMultiviewOVR_dispatch_table_rewrite_ptr, /* glFramebufferTextureMultisampleMultiviewOVR */
+ epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_rewrite_ptr, /* glFramebufferTextureMultiviewOVR */
+ epoxy_glFramebufferTextureOES_dispatch_table_rewrite_ptr, /* glFramebufferTextureOES */
+ epoxy_glFreeObjectBufferATI_dispatch_table_rewrite_ptr, /* glFreeObjectBufferATI */
+ epoxy_glFrontFace_dispatch_table_rewrite_ptr, /* glFrontFace */
+ epoxy_glFrustum_dispatch_table_rewrite_ptr, /* glFrustum */
+ epoxy_glFrustumf_dispatch_table_rewrite_ptr, /* glFrustumf */
+ epoxy_glFrustumfOES_dispatch_table_rewrite_ptr, /* glFrustumfOES */
+ epoxy_glFrustumx_dispatch_table_rewrite_ptr, /* glFrustumx */
+ epoxy_glFrustumxOES_dispatch_table_rewrite_ptr, /* glFrustumxOES */
+ epoxy_glGenAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glGenAsyncMarkersSGIX */
+ epoxy_glGenBuffers_dispatch_table_rewrite_ptr, /* glGenBuffers */
+ epoxy_glGenBuffersARB_dispatch_table_rewrite_ptr, /* glGenBuffersARB */
+ epoxy_glGenFencesAPPLE_dispatch_table_rewrite_ptr, /* glGenFencesAPPLE */
+ epoxy_glGenFencesNV_dispatch_table_rewrite_ptr, /* glGenFencesNV */
+ epoxy_glGenFragmentShadersATI_dispatch_table_rewrite_ptr, /* glGenFragmentShadersATI */
+ epoxy_glGenFramebuffers_dispatch_table_rewrite_ptr, /* glGenFramebuffers */
+ epoxy_glGenFramebuffersEXT_dispatch_table_rewrite_ptr, /* glGenFramebuffersEXT */
+ epoxy_glGenFramebuffersOES_dispatch_table_rewrite_ptr, /* glGenFramebuffersOES */
+ epoxy_glGenLists_dispatch_table_rewrite_ptr, /* glGenLists */
+ epoxy_glGenNamesAMD_dispatch_table_rewrite_ptr, /* glGenNamesAMD */
+ epoxy_glGenOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glGenOcclusionQueriesNV */
+ epoxy_glGenPathsNV_dispatch_table_rewrite_ptr, /* glGenPathsNV */
+ epoxy_glGenPerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glGenPerfMonitorsAMD */
+ epoxy_glGenProgramPipelines_dispatch_table_rewrite_ptr, /* glGenProgramPipelines */
+ epoxy_glGenProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glGenProgramPipelinesEXT */
+ epoxy_glGenProgramsARB_dispatch_table_rewrite_ptr, /* glGenProgramsARB */
+ epoxy_glGenProgramsNV_dispatch_table_rewrite_ptr, /* glGenProgramsNV */
+ epoxy_glGenQueries_dispatch_table_rewrite_ptr, /* glGenQueries */
+ epoxy_glGenQueriesARB_dispatch_table_rewrite_ptr, /* glGenQueriesARB */
+ epoxy_glGenQueriesEXT_dispatch_table_rewrite_ptr, /* glGenQueriesEXT */
+ epoxy_glGenQueryResourceTagNV_dispatch_table_rewrite_ptr, /* glGenQueryResourceTagNV */
+ epoxy_glGenRenderbuffers_dispatch_table_rewrite_ptr, /* glGenRenderbuffers */
+ epoxy_glGenRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glGenRenderbuffersEXT */
+ epoxy_glGenRenderbuffersOES_dispatch_table_rewrite_ptr, /* glGenRenderbuffersOES */
+ epoxy_glGenSamplers_dispatch_table_rewrite_ptr, /* glGenSamplers */
+ epoxy_glGenSemaphoresEXT_dispatch_table_rewrite_ptr, /* glGenSemaphoresEXT */
+ epoxy_glGenSymbolsEXT_dispatch_table_rewrite_ptr, /* glGenSymbolsEXT */
+ epoxy_glGenTextures_dispatch_table_rewrite_ptr, /* glGenTextures */
+ epoxy_glGenTexturesEXT_dispatch_table_rewrite_ptr, /* glGenTexturesEXT */
+ epoxy_glGenTransformFeedbacks_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacks */
+ epoxy_glGenTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacksNV */
+ epoxy_glGenVertexArrays_dispatch_table_rewrite_ptr, /* glGenVertexArrays */
+ epoxy_glGenVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glGenVertexArraysAPPLE */
+ epoxy_glGenVertexArraysOES_dispatch_table_rewrite_ptr, /* glGenVertexArraysOES */
+ epoxy_glGenVertexShadersEXT_dispatch_table_rewrite_ptr, /* glGenVertexShadersEXT */
+ epoxy_glGenerateMipmap_dispatch_table_rewrite_ptr, /* glGenerateMipmap */
+ epoxy_glGenerateMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMipmapEXT */
+ epoxy_glGenerateMipmapOES_dispatch_table_rewrite_ptr, /* glGenerateMipmapOES */
+ epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMultiTexMipmapEXT */
+ epoxy_glGenerateTextureMipmap_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmap */
+ epoxy_glGenerateTextureMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmapEXT */
+ epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_rewrite_ptr, /* glGetActiveAtomicCounterBufferiv */
+ epoxy_glGetActiveAttrib_dispatch_table_rewrite_ptr, /* glGetActiveAttrib */
+ epoxy_glGetActiveAttribARB_dispatch_table_rewrite_ptr, /* glGetActiveAttribARB */
+ epoxy_glGetActiveSubroutineName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineName */
+ epoxy_glGetActiveSubroutineUniformName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformName */
+ epoxy_glGetActiveSubroutineUniformiv_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformiv */
+ epoxy_glGetActiveUniform_dispatch_table_rewrite_ptr, /* glGetActiveUniform */
+ epoxy_glGetActiveUniformARB_dispatch_table_rewrite_ptr, /* glGetActiveUniformARB */
+ epoxy_glGetActiveUniformBlockName_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockName */
+ epoxy_glGetActiveUniformBlockiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockiv */
+ epoxy_glGetActiveUniformName_dispatch_table_rewrite_ptr, /* glGetActiveUniformName */
+ epoxy_glGetActiveUniformsiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformsiv */
+ epoxy_glGetActiveVaryingNV_dispatch_table_rewrite_ptr, /* glGetActiveVaryingNV */
+ epoxy_glGetArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectfvATI */
+ epoxy_glGetArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectivATI */
+ epoxy_glGetAttachedObjectsARB_dispatch_table_rewrite_ptr, /* glGetAttachedObjectsARB */
+ epoxy_glGetAttachedShaders_dispatch_table_rewrite_ptr, /* glGetAttachedShaders */
+ epoxy_glGetAttribLocation_dispatch_table_rewrite_ptr, /* glGetAttribLocation */
+ epoxy_glGetAttribLocationARB_dispatch_table_rewrite_ptr, /* glGetAttribLocationARB */
+ epoxy_glGetBooleanIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetBooleanIndexedvEXT */
+ epoxy_glGetBooleani_v_dispatch_table_rewrite_ptr, /* glGetBooleani_v */
+ epoxy_glGetBooleanv_dispatch_table_rewrite_ptr, /* glGetBooleanv */
+ epoxy_glGetBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetBufferParameteri64v */
+ epoxy_glGetBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetBufferParameteriv */
+ epoxy_glGetBufferParameterivARB_dispatch_table_rewrite_ptr, /* glGetBufferParameterivARB */
+ epoxy_glGetBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetBufferParameterui64vNV */
+ epoxy_glGetBufferPointerv_dispatch_table_rewrite_ptr, /* glGetBufferPointerv */
+ epoxy_glGetBufferPointervARB_dispatch_table_rewrite_ptr, /* glGetBufferPointervARB */
+ epoxy_glGetBufferPointervOES_dispatch_table_rewrite_ptr, /* glGetBufferPointervOES */
+ epoxy_glGetBufferSubData_dispatch_table_rewrite_ptr, /* glGetBufferSubData */
+ epoxy_glGetBufferSubDataARB_dispatch_table_rewrite_ptr, /* glGetBufferSubDataARB */
+ epoxy_glGetClipPlane_dispatch_table_rewrite_ptr, /* glGetClipPlane */
+ epoxy_glGetClipPlanef_dispatch_table_rewrite_ptr, /* glGetClipPlanef */
+ epoxy_glGetClipPlanefOES_dispatch_table_rewrite_ptr, /* glGetClipPlanefOES */
+ epoxy_glGetClipPlanex_dispatch_table_rewrite_ptr, /* glGetClipPlanex */
+ epoxy_glGetClipPlanexOES_dispatch_table_rewrite_ptr, /* glGetClipPlanexOES */
+ epoxy_glGetColorTable_dispatch_table_rewrite_ptr, /* glGetColorTable */
+ epoxy_glGetColorTableEXT_dispatch_table_rewrite_ptr, /* glGetColorTableEXT */
+ epoxy_glGetColorTableParameterfv_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfv */
+ epoxy_glGetColorTableParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvEXT */
+ epoxy_glGetColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvSGI */
+ epoxy_glGetColorTableParameteriv_dispatch_table_rewrite_ptr, /* glGetColorTableParameteriv */
+ epoxy_glGetColorTableParameterivEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivEXT */
+ epoxy_glGetColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivSGI */
+ epoxy_glGetColorTableSGI_dispatch_table_rewrite_ptr, /* glGetColorTableSGI */
+ epoxy_glGetCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterfvNV */
+ epoxy_glGetCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterivNV */
+ epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterfvNV */
+ epoxy_glGetCombinerOutputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterivNV */
+ epoxy_glGetCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerStageParameterfvNV */
+ epoxy_glGetCommandHeaderNV_dispatch_table_rewrite_ptr, /* glGetCommandHeaderNV */
+ epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedMultiTexImageEXT */
+ epoxy_glGetCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetCompressedTexImage */
+ epoxy_glGetCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetCompressedTexImageARB */
+ epoxy_glGetCompressedTextureImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImage */
+ epoxy_glGetCompressedTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImageEXT */
+ epoxy_glGetCompressedTextureSubImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureSubImage */
+ epoxy_glGetConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetConvolutionFilter */
+ epoxy_glGetConvolutionFilterEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionFilterEXT */
+ epoxy_glGetConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfv */
+ epoxy_glGetConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfvEXT */
+ epoxy_glGetConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameteriv */
+ epoxy_glGetConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterivEXT */
+ epoxy_glGetConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterxvOES */
+ epoxy_glGetCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glGetCoverageModulationTableNV */
+ epoxy_glGetDebugMessageLog_dispatch_table_rewrite_ptr, /* glGetDebugMessageLog */
+ epoxy_glGetDebugMessageLogAMD_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogAMD */
+ epoxy_glGetDebugMessageLogARB_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogARB */
+ epoxy_glGetDebugMessageLogKHR_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogKHR */
+ epoxy_glGetDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetDetailTexFuncSGIS */
+ epoxy_glGetDoubleIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetDoubleIndexedvEXT */
+ epoxy_glGetDoublei_v_dispatch_table_rewrite_ptr, /* glGetDoublei_v */
+ epoxy_glGetDoublei_vEXT_dispatch_table_rewrite_ptr, /* glGetDoublei_vEXT */
+ epoxy_glGetDoublev_dispatch_table_rewrite_ptr, /* glGetDoublev */
+ epoxy_glGetDriverControlStringQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlStringQCOM */
+ epoxy_glGetDriverControlsQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlsQCOM */
+ epoxy_glGetError_dispatch_table_rewrite_ptr, /* glGetError */
+ epoxy_glGetFenceivNV_dispatch_table_rewrite_ptr, /* glGetFenceivNV */
+ epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterfvNV */
+ epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterivNV */
+ epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetFirstPerfQueryIdINTEL */
+ epoxy_glGetFixedv_dispatch_table_rewrite_ptr, /* glGetFixedv */
+ epoxy_glGetFixedvOES_dispatch_table_rewrite_ptr, /* glGetFixedvOES */
+ epoxy_glGetFloatIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetFloatIndexedvEXT */
+ epoxy_glGetFloati_v_dispatch_table_rewrite_ptr, /* glGetFloati_v */
+ epoxy_glGetFloati_vEXT_dispatch_table_rewrite_ptr, /* glGetFloati_vEXT */
+ epoxy_glGetFloati_vNV_dispatch_table_rewrite_ptr, /* glGetFloati_vNV */
+ epoxy_glGetFloati_vOES_dispatch_table_rewrite_ptr, /* glGetFloati_vOES */
+ epoxy_glGetFloatv_dispatch_table_rewrite_ptr, /* glGetFloatv */
+ epoxy_glGetFogFuncSGIS_dispatch_table_rewrite_ptr, /* glGetFogFuncSGIS */
+ epoxy_glGetFragDataIndex_dispatch_table_rewrite_ptr, /* glGetFragDataIndex */
+ epoxy_glGetFragDataIndexEXT_dispatch_table_rewrite_ptr, /* glGetFragDataIndexEXT */
+ epoxy_glGetFragDataLocation_dispatch_table_rewrite_ptr, /* glGetFragDataLocation */
+ epoxy_glGetFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glGetFragDataLocationEXT */
+ epoxy_glGetFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightfvSGIX */
+ epoxy_glGetFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightivSGIX */
+ epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialfvSGIX */
+ epoxy_glGetFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialivSGIX */
+ epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameteriv */
+ epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivEXT */
+ epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivOES */
+ epoxy_glGetFramebufferParameterfvAMD_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterfvAMD */
+ epoxy_glGetFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferParameteriv */
+ epoxy_glGetFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterivEXT */
+ epoxy_glGetFramebufferParameterivMESA_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterivMESA */
+ epoxy_glGetFramebufferPixelLocalStorageSizeEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferPixelLocalStorageSizeEXT */
+ epoxy_glGetGraphicsResetStatus_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatus */
+ epoxy_glGetGraphicsResetStatusARB_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusARB */
+ epoxy_glGetGraphicsResetStatusEXT_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusEXT */
+ epoxy_glGetGraphicsResetStatusKHR_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusKHR */
+ epoxy_glGetHandleARB_dispatch_table_rewrite_ptr, /* glGetHandleARB */
+ epoxy_glGetHistogram_dispatch_table_rewrite_ptr, /* glGetHistogram */
+ epoxy_glGetHistogramEXT_dispatch_table_rewrite_ptr, /* glGetHistogramEXT */
+ epoxy_glGetHistogramParameterfv_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfv */
+ epoxy_glGetHistogramParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfvEXT */
+ epoxy_glGetHistogramParameteriv_dispatch_table_rewrite_ptr, /* glGetHistogramParameteriv */
+ epoxy_glGetHistogramParameterivEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterivEXT */
+ epoxy_glGetHistogramParameterxvOES_dispatch_table_rewrite_ptr, /* glGetHistogramParameterxvOES */
+ epoxy_glGetImageHandleARB_dispatch_table_rewrite_ptr, /* glGetImageHandleARB */
+ epoxy_glGetImageHandleNV_dispatch_table_rewrite_ptr, /* glGetImageHandleNV */
+ epoxy_glGetImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterfvHP */
+ epoxy_glGetImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterivHP */
+ epoxy_glGetInfoLogARB_dispatch_table_rewrite_ptr, /* glGetInfoLogARB */
+ epoxy_glGetInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glGetInstrumentsSGIX */
+ epoxy_glGetInteger64i_v_dispatch_table_rewrite_ptr, /* glGetInteger64i_v */
+ epoxy_glGetInteger64v_dispatch_table_rewrite_ptr, /* glGetInteger64v */
+ epoxy_glGetInteger64vAPPLE_dispatch_table_rewrite_ptr, /* glGetInteger64vAPPLE */
+ epoxy_glGetIntegerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetIntegerIndexedvEXT */
+ epoxy_glGetIntegeri_v_dispatch_table_rewrite_ptr, /* glGetIntegeri_v */
+ epoxy_glGetIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetIntegeri_vEXT */
+ epoxy_glGetIntegerui64i_vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64i_vNV */
+ epoxy_glGetIntegerui64vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64vNV */
+ epoxy_glGetIntegerv_dispatch_table_rewrite_ptr, /* glGetIntegerv */
+ epoxy_glGetInternalformatSampleivNV_dispatch_table_rewrite_ptr, /* glGetInternalformatSampleivNV */
+ epoxy_glGetInternalformati64v_dispatch_table_rewrite_ptr, /* glGetInternalformati64v */
+ epoxy_glGetInternalformativ_dispatch_table_rewrite_ptr, /* glGetInternalformativ */
+ epoxy_glGetInvariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantBooleanvEXT */
+ epoxy_glGetInvariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantFloatvEXT */
+ epoxy_glGetInvariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetInvariantIntegervEXT */
+ epoxy_glGetLightfv_dispatch_table_rewrite_ptr, /* glGetLightfv */
+ epoxy_glGetLightiv_dispatch_table_rewrite_ptr, /* glGetLightiv */
+ epoxy_glGetLightxOES_dispatch_table_rewrite_ptr, /* glGetLightxOES */
+ epoxy_glGetLightxv_dispatch_table_rewrite_ptr, /* glGetLightxv */
+ epoxy_glGetLightxvOES_dispatch_table_rewrite_ptr, /* glGetLightxvOES */
+ epoxy_glGetListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterfvSGIX */
+ epoxy_glGetListParameterivSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterivSGIX */
+ epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantBooleanvEXT */
+ epoxy_glGetLocalConstantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantFloatvEXT */
+ epoxy_glGetLocalConstantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantIntegervEXT */
+ epoxy_glGetMapAttribParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterfvNV */
+ epoxy_glGetMapAttribParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterivNV */
+ epoxy_glGetMapControlPointsNV_dispatch_table_rewrite_ptr, /* glGetMapControlPointsNV */
+ epoxy_glGetMapParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapParameterfvNV */
+ epoxy_glGetMapParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapParameterivNV */
+ epoxy_glGetMapdv_dispatch_table_rewrite_ptr, /* glGetMapdv */
+ epoxy_glGetMapfv_dispatch_table_rewrite_ptr, /* glGetMapfv */
+ epoxy_glGetMapiv_dispatch_table_rewrite_ptr, /* glGetMapiv */
+ epoxy_glGetMapxvOES_dispatch_table_rewrite_ptr, /* glGetMapxvOES */
+ epoxy_glGetMaterialfv_dispatch_table_rewrite_ptr, /* glGetMaterialfv */
+ epoxy_glGetMaterialiv_dispatch_table_rewrite_ptr, /* glGetMaterialiv */
+ epoxy_glGetMaterialxOES_dispatch_table_rewrite_ptr, /* glGetMaterialxOES */
+ epoxy_glGetMaterialxv_dispatch_table_rewrite_ptr, /* glGetMaterialxv */
+ epoxy_glGetMaterialxvOES_dispatch_table_rewrite_ptr, /* glGetMaterialxvOES */
+ epoxy_glGetMemoryObjectDetachedResourcesuivNV_dispatch_table_rewrite_ptr, /* glGetMemoryObjectDetachedResourcesuivNV */
+ epoxy_glGetMemoryObjectParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMemoryObjectParameterivEXT */
+ epoxy_glGetMinmax_dispatch_table_rewrite_ptr, /* glGetMinmax */
+ epoxy_glGetMinmaxEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxEXT */
+ epoxy_glGetMinmaxParameterfv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfv */
+ epoxy_glGetMinmaxParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfvEXT */
+ epoxy_glGetMinmaxParameteriv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameteriv */
+ epoxy_glGetMinmaxParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterivEXT */
+ epoxy_glGetMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvfvEXT */
+ epoxy_glGetMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvivEXT */
+ epoxy_glGetMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGendvEXT */
+ epoxy_glGetMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenfvEXT */
+ epoxy_glGetMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenivEXT */
+ epoxy_glGetMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexImageEXT */
+ epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterfvEXT */
+ epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterivEXT */
+ epoxy_glGetMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIivEXT */
+ epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIuivEXT */
+ epoxy_glGetMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterfvEXT */
+ epoxy_glGetMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterivEXT */
+ epoxy_glGetMultisamplefv_dispatch_table_rewrite_ptr, /* glGetMultisamplefv */
+ epoxy_glGetMultisamplefvNV_dispatch_table_rewrite_ptr, /* glGetMultisamplefvNV */
+ epoxy_glGetNamedBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteri64v */
+ epoxy_glGetNamedBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteriv */
+ epoxy_glGetNamedBufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterivEXT */
+ epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterui64vNV */
+ epoxy_glGetNamedBufferPointerv_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointerv */
+ epoxy_glGetNamedBufferPointervEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointervEXT */
+ epoxy_glGetNamedBufferSubData_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubData */
+ epoxy_glGetNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubDataEXT */
+ epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameteriv */
+ epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameterivEXT */
+ epoxy_glGetNamedFramebufferParameterfvAMD_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameterfvAMD */
+ epoxy_glGetNamedFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameteriv */
+ epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameterivEXT */
+ epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIivEXT */
+ epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIuivEXT */
+ epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterdvEXT */
+ epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterfvEXT */
+ epoxy_glGetNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramStringEXT */
+ epoxy_glGetNamedProgramivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramivEXT */
+ epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameteriv */
+ epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameterivEXT */
+ epoxy_glGetNamedStringARB_dispatch_table_rewrite_ptr, /* glGetNamedStringARB */
+ epoxy_glGetNamedStringivARB_dispatch_table_rewrite_ptr, /* glGetNamedStringivARB */
+ epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetNextPerfQueryIdINTEL */
+ epoxy_glGetObjectBufferfvATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferfvATI */
+ epoxy_glGetObjectBufferivATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferivATI */
+ epoxy_glGetObjectLabel_dispatch_table_rewrite_ptr, /* glGetObjectLabel */
+ epoxy_glGetObjectLabelEXT_dispatch_table_rewrite_ptr, /* glGetObjectLabelEXT */
+ epoxy_glGetObjectLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectLabelKHR */
+ epoxy_glGetObjectParameterfvARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterfvARB */
+ epoxy_glGetObjectParameterivAPPLE_dispatch_table_rewrite_ptr, /* glGetObjectParameterivAPPLE */
+ epoxy_glGetObjectParameterivARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterivARB */
+ epoxy_glGetObjectPtrLabel_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabel */
+ epoxy_glGetObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabelKHR */
+ epoxy_glGetOcclusionQueryivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryivNV */
+ epoxy_glGetOcclusionQueryuivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryuivNV */
+ epoxy_glGetPathColorGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenfvNV */
+ epoxy_glGetPathColorGenivNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenivNV */
+ epoxy_glGetPathCommandsNV_dispatch_table_rewrite_ptr, /* glGetPathCommandsNV */
+ epoxy_glGetPathCoordsNV_dispatch_table_rewrite_ptr, /* glGetPathCoordsNV */
+ epoxy_glGetPathDashArrayNV_dispatch_table_rewrite_ptr, /* glGetPathDashArrayNV */
+ epoxy_glGetPathLengthNV_dispatch_table_rewrite_ptr, /* glGetPathLengthNV */
+ epoxy_glGetPathMetricRangeNV_dispatch_table_rewrite_ptr, /* glGetPathMetricRangeNV */
+ epoxy_glGetPathMetricsNV_dispatch_table_rewrite_ptr, /* glGetPathMetricsNV */
+ epoxy_glGetPathParameterfvNV_dispatch_table_rewrite_ptr, /* glGetPathParameterfvNV */
+ epoxy_glGetPathParameterivNV_dispatch_table_rewrite_ptr, /* glGetPathParameterivNV */
+ epoxy_glGetPathSpacingNV_dispatch_table_rewrite_ptr, /* glGetPathSpacingNV */
+ epoxy_glGetPathTexGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenfvNV */
+ epoxy_glGetPathTexGenivNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenivNV */
+ epoxy_glGetPerfCounterInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfCounterInfoINTEL */
+ epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterDataAMD */
+ epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterInfoAMD */
+ epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterStringAMD */
+ epoxy_glGetPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCountersAMD */
+ epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupStringAMD */
+ epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupsAMD */
+ epoxy_glGetPerfQueryDataINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryDataINTEL */
+ epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryIdByNameINTEL */
+ epoxy_glGetPerfQueryInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryInfoINTEL */
+ epoxy_glGetPixelMapfv_dispatch_table_rewrite_ptr, /* glGetPixelMapfv */
+ epoxy_glGetPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetPixelMapuiv */
+ epoxy_glGetPixelMapusv_dispatch_table_rewrite_ptr, /* glGetPixelMapusv */
+ epoxy_glGetPixelMapxv_dispatch_table_rewrite_ptr, /* glGetPixelMapxv */
+ epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterfvSGIS */
+ epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterivSGIS */
+ epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterfvEXT */
+ epoxy_glGetPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterivEXT */
+ epoxy_glGetPointerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetPointerIndexedvEXT */
+ epoxy_glGetPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetPointeri_vEXT */
+ epoxy_glGetPointerv_dispatch_table_rewrite_ptr, /* glGetPointerv */
+ epoxy_glGetPointervEXT_dispatch_table_rewrite_ptr, /* glGetPointervEXT */
+ epoxy_glGetPointervKHR_dispatch_table_rewrite_ptr, /* glGetPointervKHR */
+ epoxy_glGetPolygonStipple_dispatch_table_rewrite_ptr, /* glGetPolygonStipple */
+ epoxy_glGetProgramBinary_dispatch_table_rewrite_ptr, /* glGetProgramBinary */
+ epoxy_glGetProgramBinaryOES_dispatch_table_rewrite_ptr, /* glGetProgramBinaryOES */
+ epoxy_glGetProgramEnvParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIivNV */
+ epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIuivNV */
+ epoxy_glGetProgramEnvParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterdvARB */
+ epoxy_glGetProgramEnvParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterfvARB */
+ epoxy_glGetProgramInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramInfoLog */
+ epoxy_glGetProgramInterfaceiv_dispatch_table_rewrite_ptr, /* glGetProgramInterfaceiv */
+ epoxy_glGetProgramLocalParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIivNV */
+ epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIuivNV */
+ epoxy_glGetProgramLocalParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterdvARB */
+ epoxy_glGetProgramLocalParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterfvARB */
+ epoxy_glGetProgramNamedParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterdvNV */
+ epoxy_glGetProgramNamedParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterfvNV */
+ epoxy_glGetProgramParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterdvNV */
+ epoxy_glGetProgramParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterfvNV */
+ epoxy_glGetProgramPipelineInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLog */
+ epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLogEXT */
+ epoxy_glGetProgramPipelineiv_dispatch_table_rewrite_ptr, /* glGetProgramPipelineiv */
+ epoxy_glGetProgramPipelineivEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineivEXT */
+ epoxy_glGetProgramResourceIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceIndex */
+ epoxy_glGetProgramResourceLocation_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocation */
+ epoxy_glGetProgramResourceLocationIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndex */
+ epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndexEXT */
+ epoxy_glGetProgramResourceName_dispatch_table_rewrite_ptr, /* glGetProgramResourceName */
+ epoxy_glGetProgramResourcefvNV_dispatch_table_rewrite_ptr, /* glGetProgramResourcefvNV */
+ epoxy_glGetProgramResourceiv_dispatch_table_rewrite_ptr, /* glGetProgramResourceiv */
+ epoxy_glGetProgramStageiv_dispatch_table_rewrite_ptr, /* glGetProgramStageiv */
+ epoxy_glGetProgramStringARB_dispatch_table_rewrite_ptr, /* glGetProgramStringARB */
+ epoxy_glGetProgramStringNV_dispatch_table_rewrite_ptr, /* glGetProgramStringNV */
+ epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_rewrite_ptr, /* glGetProgramSubroutineParameteruivNV */
+ epoxy_glGetProgramiv_dispatch_table_rewrite_ptr, /* glGetProgramiv */
+ epoxy_glGetProgramivARB_dispatch_table_rewrite_ptr, /* glGetProgramivARB */
+ epoxy_glGetProgramivNV_dispatch_table_rewrite_ptr, /* glGetProgramivNV */
+ epoxy_glGetQueryBufferObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjecti64v */
+ epoxy_glGetQueryBufferObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectiv */
+ epoxy_glGetQueryBufferObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectui64v */
+ epoxy_glGetQueryBufferObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectuiv */
+ epoxy_glGetQueryIndexediv_dispatch_table_rewrite_ptr, /* glGetQueryIndexediv */
+ epoxy_glGetQueryObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64v */
+ epoxy_glGetQueryObjecti64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64vEXT */
+ epoxy_glGetQueryObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectiv */
+ epoxy_glGetQueryObjectivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectivARB */
+ epoxy_glGetQueryObjectivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectivEXT */
+ epoxy_glGetQueryObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64v */
+ epoxy_glGetQueryObjectui64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64vEXT */
+ epoxy_glGetQueryObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectuiv */
+ epoxy_glGetQueryObjectuivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivARB */
+ epoxy_glGetQueryObjectuivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivEXT */
+ epoxy_glGetQueryiv_dispatch_table_rewrite_ptr, /* glGetQueryiv */
+ epoxy_glGetQueryivARB_dispatch_table_rewrite_ptr, /* glGetQueryivARB */
+ epoxy_glGetQueryivEXT_dispatch_table_rewrite_ptr, /* glGetQueryivEXT */
+ epoxy_glGetRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameteriv */
+ epoxy_glGetRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivEXT */
+ epoxy_glGetRenderbufferParameterivOES_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivOES */
+ epoxy_glGetSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIiv */
+ epoxy_glGetSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivEXT */
+ epoxy_glGetSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivOES */
+ epoxy_glGetSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuiv */
+ epoxy_glGetSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivEXT */
+ epoxy_glGetSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivOES */
+ epoxy_glGetSamplerParameterfv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterfv */
+ epoxy_glGetSamplerParameteriv_dispatch_table_rewrite_ptr, /* glGetSamplerParameteriv */
+ epoxy_glGetSemaphoreParameterui64vEXT_dispatch_table_rewrite_ptr, /* glGetSemaphoreParameterui64vEXT */
+ epoxy_glGetSeparableFilter_dispatch_table_rewrite_ptr, /* glGetSeparableFilter */
+ epoxy_glGetSeparableFilterEXT_dispatch_table_rewrite_ptr, /* glGetSeparableFilterEXT */
+ epoxy_glGetShaderInfoLog_dispatch_table_rewrite_ptr, /* glGetShaderInfoLog */
+ epoxy_glGetShaderPrecisionFormat_dispatch_table_rewrite_ptr, /* glGetShaderPrecisionFormat */
+ epoxy_glGetShaderSource_dispatch_table_rewrite_ptr, /* glGetShaderSource */
+ epoxy_glGetShaderSourceARB_dispatch_table_rewrite_ptr, /* glGetShaderSourceARB */
+ epoxy_glGetShaderiv_dispatch_table_rewrite_ptr, /* glGetShaderiv */
+ epoxy_glGetShadingRateImagePaletteNV_dispatch_table_rewrite_ptr, /* glGetShadingRateImagePaletteNV */
+ epoxy_glGetShadingRateSampleLocationivNV_dispatch_table_rewrite_ptr, /* glGetShadingRateSampleLocationivNV */
+ epoxy_glGetSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetSharpenTexFuncSGIS */
+ epoxy_glGetStageIndexNV_dispatch_table_rewrite_ptr, /* glGetStageIndexNV */
+ epoxy_glGetString_dispatch_table_rewrite_ptr, /* glGetString */
+ epoxy_glGetStringi_dispatch_table_rewrite_ptr, /* glGetStringi */
+ epoxy_glGetSubroutineIndex_dispatch_table_rewrite_ptr, /* glGetSubroutineIndex */
+ epoxy_glGetSubroutineUniformLocation_dispatch_table_rewrite_ptr, /* glGetSubroutineUniformLocation */
+ epoxy_glGetSynciv_dispatch_table_rewrite_ptr, /* glGetSynciv */
+ epoxy_glGetSyncivAPPLE_dispatch_table_rewrite_ptr, /* glGetSyncivAPPLE */
+ epoxy_glGetTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterfvATI */
+ epoxy_glGetTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterivATI */
+ epoxy_glGetTexEnvfv_dispatch_table_rewrite_ptr, /* glGetTexEnvfv */
+ epoxy_glGetTexEnviv_dispatch_table_rewrite_ptr, /* glGetTexEnviv */
+ epoxy_glGetTexEnvxv_dispatch_table_rewrite_ptr, /* glGetTexEnvxv */
+ epoxy_glGetTexEnvxvOES_dispatch_table_rewrite_ptr, /* glGetTexEnvxvOES */
+ epoxy_glGetTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glGetTexFilterFuncSGIS */
+ epoxy_glGetTexGendv_dispatch_table_rewrite_ptr, /* glGetTexGendv */
+ epoxy_glGetTexGenfv_dispatch_table_rewrite_ptr, /* glGetTexGenfv */
+ epoxy_glGetTexGenfvOES_dispatch_table_rewrite_ptr, /* glGetTexGenfvOES */
+ epoxy_glGetTexGeniv_dispatch_table_rewrite_ptr, /* glGetTexGeniv */
+ epoxy_glGetTexGenivOES_dispatch_table_rewrite_ptr, /* glGetTexGenivOES */
+ epoxy_glGetTexGenxvOES_dispatch_table_rewrite_ptr, /* glGetTexGenxvOES */
+ epoxy_glGetTexImage_dispatch_table_rewrite_ptr, /* glGetTexImage */
+ epoxy_glGetTexLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterfv */
+ epoxy_glGetTexLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameteriv */
+ epoxy_glGetTexLevelParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterxvOES */
+ epoxy_glGetTexParameterIiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIiv */
+ epoxy_glGetTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIivEXT */
+ epoxy_glGetTexParameterIivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIivOES */
+ epoxy_glGetTexParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIuiv */
+ epoxy_glGetTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivEXT */
+ epoxy_glGetTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivOES */
+ epoxy_glGetTexParameterPointervAPPLE_dispatch_table_rewrite_ptr, /* glGetTexParameterPointervAPPLE */
+ epoxy_glGetTexParameterfv_dispatch_table_rewrite_ptr, /* glGetTexParameterfv */
+ epoxy_glGetTexParameteriv_dispatch_table_rewrite_ptr, /* glGetTexParameteriv */
+ epoxy_glGetTexParameterxv_dispatch_table_rewrite_ptr, /* glGetTexParameterxv */
+ epoxy_glGetTexParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexParameterxvOES */
+ epoxy_glGetTextureHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureHandleARB */
+ epoxy_glGetTextureHandleIMG_dispatch_table_rewrite_ptr, /* glGetTextureHandleIMG */
+ epoxy_glGetTextureHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureHandleNV */
+ epoxy_glGetTextureImage_dispatch_table_rewrite_ptr, /* glGetTextureImage */
+ epoxy_glGetTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetTextureImageEXT */
+ epoxy_glGetTextureLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfv */
+ epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfvEXT */
+ epoxy_glGetTextureLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameteriv */
+ epoxy_glGetTextureLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterivEXT */
+ epoxy_glGetTextureParameterIiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIiv */
+ epoxy_glGetTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIivEXT */
+ epoxy_glGetTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuiv */
+ epoxy_glGetTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuivEXT */
+ epoxy_glGetTextureParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureParameterfv */
+ epoxy_glGetTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterfvEXT */
+ epoxy_glGetTextureParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureParameteriv */
+ epoxy_glGetTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterivEXT */
+ epoxy_glGetTextureSamplerHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleARB */
+ epoxy_glGetTextureSamplerHandleIMG_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleIMG */
+ epoxy_glGetTextureSamplerHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleNV */
+ epoxy_glGetTextureSubImage_dispatch_table_rewrite_ptr, /* glGetTextureSubImage */
+ epoxy_glGetTrackMatrixivNV_dispatch_table_rewrite_ptr, /* glGetTrackMatrixivNV */
+ epoxy_glGetTransformFeedbackVarying_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVarying */
+ epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingEXT */
+ epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingNV */
+ epoxy_glGetTransformFeedbacki64_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki64_v */
+ epoxy_glGetTransformFeedbacki_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki_v */
+ epoxy_glGetTransformFeedbackiv_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackiv */
+ epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_rewrite_ptr, /* glGetTranslatedShaderSourceANGLE */
+ epoxy_glGetUniformBlockIndex_dispatch_table_rewrite_ptr, /* glGetUniformBlockIndex */
+ epoxy_glGetUniformBufferSizeEXT_dispatch_table_rewrite_ptr, /* glGetUniformBufferSizeEXT */
+ epoxy_glGetUniformIndices_dispatch_table_rewrite_ptr, /* glGetUniformIndices */
+ epoxy_glGetUniformLocation_dispatch_table_rewrite_ptr, /* glGetUniformLocation */
+ epoxy_glGetUniformLocationARB_dispatch_table_rewrite_ptr, /* glGetUniformLocationARB */
+ epoxy_glGetUniformOffsetEXT_dispatch_table_rewrite_ptr, /* glGetUniformOffsetEXT */
+ epoxy_glGetUniformSubroutineuiv_dispatch_table_rewrite_ptr, /* glGetUniformSubroutineuiv */
+ epoxy_glGetUniformdv_dispatch_table_rewrite_ptr, /* glGetUniformdv */
+ epoxy_glGetUniformfv_dispatch_table_rewrite_ptr, /* glGetUniformfv */
+ epoxy_glGetUniformfvARB_dispatch_table_rewrite_ptr, /* glGetUniformfvARB */
+ epoxy_glGetUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetUniformi64vARB */
+ epoxy_glGetUniformi64vNV_dispatch_table_rewrite_ptr, /* glGetUniformi64vNV */
+ epoxy_glGetUniformiv_dispatch_table_rewrite_ptr, /* glGetUniformiv */
+ epoxy_glGetUniformivARB_dispatch_table_rewrite_ptr, /* glGetUniformivARB */
+ epoxy_glGetUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetUniformui64vARB */
+ epoxy_glGetUniformui64vNV_dispatch_table_rewrite_ptr, /* glGetUniformui64vNV */
+ epoxy_glGetUniformuiv_dispatch_table_rewrite_ptr, /* glGetUniformuiv */
+ epoxy_glGetUniformuivEXT_dispatch_table_rewrite_ptr, /* glGetUniformuivEXT */
+ epoxy_glGetUnsignedBytei_vEXT_dispatch_table_rewrite_ptr, /* glGetUnsignedBytei_vEXT */
+ epoxy_glGetUnsignedBytevEXT_dispatch_table_rewrite_ptr, /* glGetUnsignedBytevEXT */
+ epoxy_glGetVariantArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectfvATI */
+ epoxy_glGetVariantArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectivATI */
+ epoxy_glGetVariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetVariantBooleanvEXT */
+ epoxy_glGetVariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetVariantFloatvEXT */
+ epoxy_glGetVariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVariantIntegervEXT */
+ epoxy_glGetVariantPointervEXT_dispatch_table_rewrite_ptr, /* glGetVariantPointervEXT */
+ epoxy_glGetVaryingLocationNV_dispatch_table_rewrite_ptr, /* glGetVaryingLocationNV */
+ epoxy_glGetVertexArrayIndexed64iv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexed64iv */
+ epoxy_glGetVertexArrayIndexediv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexediv */
+ epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegeri_vEXT */
+ epoxy_glGetVertexArrayIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegervEXT */
+ epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointeri_vEXT */
+ epoxy_glGetVertexArrayPointervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointervEXT */
+ epoxy_glGetVertexArrayiv_dispatch_table_rewrite_ptr, /* glGetVertexArrayiv */
+ epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectfvATI */
+ epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectivATI */
+ epoxy_glGetVertexAttribIiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIiv */
+ epoxy_glGetVertexAttribIivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIivEXT */
+ epoxy_glGetVertexAttribIuiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuiv */
+ epoxy_glGetVertexAttribIuivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuivEXT */
+ epoxy_glGetVertexAttribLdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdv */
+ epoxy_glGetVertexAttribLdvEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdvEXT */
+ epoxy_glGetVertexAttribLi64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLi64vNV */
+ epoxy_glGetVertexAttribLui64vARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vARB */
+ epoxy_glGetVertexAttribLui64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vNV */
+ epoxy_glGetVertexAttribPointerv_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointerv */
+ epoxy_glGetVertexAttribPointervARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervARB */
+ epoxy_glGetVertexAttribPointervNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervNV */
+ epoxy_glGetVertexAttribdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribdv */
+ epoxy_glGetVertexAttribdvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvARB */
+ epoxy_glGetVertexAttribdvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvNV */
+ epoxy_glGetVertexAttribfv_dispatch_table_rewrite_ptr, /* glGetVertexAttribfv */
+ epoxy_glGetVertexAttribfvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvARB */
+ epoxy_glGetVertexAttribfvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvNV */
+ epoxy_glGetVertexAttribiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribiv */
+ epoxy_glGetVertexAttribivARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribivARB */
+ epoxy_glGetVertexAttribivNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribivNV */
+ epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamdvNV */
+ epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamfvNV */
+ epoxy_glGetVideoCaptureStreamivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamivNV */
+ epoxy_glGetVideoCaptureivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureivNV */
+ epoxy_glGetVideoi64vNV_dispatch_table_rewrite_ptr, /* glGetVideoi64vNV */
+ epoxy_glGetVideoivNV_dispatch_table_rewrite_ptr, /* glGetVideoivNV */
+ epoxy_glGetVideoui64vNV_dispatch_table_rewrite_ptr, /* glGetVideoui64vNV */
+ epoxy_glGetVideouivNV_dispatch_table_rewrite_ptr, /* glGetVideouivNV */
+ epoxy_glGetVkProcAddrNV_dispatch_table_rewrite_ptr, /* glGetVkProcAddrNV */
+ epoxy_glGetnColorTable_dispatch_table_rewrite_ptr, /* glGetnColorTable */
+ epoxy_glGetnColorTableARB_dispatch_table_rewrite_ptr, /* glGetnColorTableARB */
+ epoxy_glGetnCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImage */
+ epoxy_glGetnCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImageARB */
+ epoxy_glGetnConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilter */
+ epoxy_glGetnConvolutionFilterARB_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilterARB */
+ epoxy_glGetnHistogram_dispatch_table_rewrite_ptr, /* glGetnHistogram */
+ epoxy_glGetnHistogramARB_dispatch_table_rewrite_ptr, /* glGetnHistogramARB */
+ epoxy_glGetnMapdv_dispatch_table_rewrite_ptr, /* glGetnMapdv */
+ epoxy_glGetnMapdvARB_dispatch_table_rewrite_ptr, /* glGetnMapdvARB */
+ epoxy_glGetnMapfv_dispatch_table_rewrite_ptr, /* glGetnMapfv */
+ epoxy_glGetnMapfvARB_dispatch_table_rewrite_ptr, /* glGetnMapfvARB */
+ epoxy_glGetnMapiv_dispatch_table_rewrite_ptr, /* glGetnMapiv */
+ epoxy_glGetnMapivARB_dispatch_table_rewrite_ptr, /* glGetnMapivARB */
+ epoxy_glGetnMinmax_dispatch_table_rewrite_ptr, /* glGetnMinmax */
+ epoxy_glGetnMinmaxARB_dispatch_table_rewrite_ptr, /* glGetnMinmaxARB */
+ epoxy_glGetnPixelMapfv_dispatch_table_rewrite_ptr, /* glGetnPixelMapfv */
+ epoxy_glGetnPixelMapfvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapfvARB */
+ epoxy_glGetnPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetnPixelMapuiv */
+ epoxy_glGetnPixelMapuivARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapuivARB */
+ epoxy_glGetnPixelMapusv_dispatch_table_rewrite_ptr, /* glGetnPixelMapusv */
+ epoxy_glGetnPixelMapusvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapusvARB */
+ epoxy_glGetnPolygonStipple_dispatch_table_rewrite_ptr, /* glGetnPolygonStipple */
+ epoxy_glGetnPolygonStippleARB_dispatch_table_rewrite_ptr, /* glGetnPolygonStippleARB */
+ epoxy_glGetnSeparableFilter_dispatch_table_rewrite_ptr, /* glGetnSeparableFilter */
+ epoxy_glGetnSeparableFilterARB_dispatch_table_rewrite_ptr, /* glGetnSeparableFilterARB */
+ epoxy_glGetnTexImage_dispatch_table_rewrite_ptr, /* glGetnTexImage */
+ epoxy_glGetnTexImageARB_dispatch_table_rewrite_ptr, /* glGetnTexImageARB */
+ epoxy_glGetnUniformdv_dispatch_table_rewrite_ptr, /* glGetnUniformdv */
+ epoxy_glGetnUniformdvARB_dispatch_table_rewrite_ptr, /* glGetnUniformdvARB */
+ epoxy_glGetnUniformfv_dispatch_table_rewrite_ptr, /* glGetnUniformfv */
+ epoxy_glGetnUniformfvARB_dispatch_table_rewrite_ptr, /* glGetnUniformfvARB */
+ epoxy_glGetnUniformfvEXT_dispatch_table_rewrite_ptr, /* glGetnUniformfvEXT */
+ epoxy_glGetnUniformfvKHR_dispatch_table_rewrite_ptr, /* glGetnUniformfvKHR */
+ epoxy_glGetnUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformi64vARB */
+ epoxy_glGetnUniformiv_dispatch_table_rewrite_ptr, /* glGetnUniformiv */
+ epoxy_glGetnUniformivARB_dispatch_table_rewrite_ptr, /* glGetnUniformivARB */
+ epoxy_glGetnUniformivEXT_dispatch_table_rewrite_ptr, /* glGetnUniformivEXT */
+ epoxy_glGetnUniformivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformivKHR */
+ epoxy_glGetnUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformui64vARB */
+ epoxy_glGetnUniformuiv_dispatch_table_rewrite_ptr, /* glGetnUniformuiv */
+ epoxy_glGetnUniformuivARB_dispatch_table_rewrite_ptr, /* glGetnUniformuivARB */
+ epoxy_glGetnUniformuivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformuivKHR */
+ epoxy_glGlobalAlphaFactorbSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorbSUN */
+ epoxy_glGlobalAlphaFactordSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactordSUN */
+ epoxy_glGlobalAlphaFactorfSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorfSUN */
+ epoxy_glGlobalAlphaFactoriSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoriSUN */
+ epoxy_glGlobalAlphaFactorsSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorsSUN */
+ epoxy_glGlobalAlphaFactorubSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorubSUN */
+ epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoruiSUN */
+ epoxy_glGlobalAlphaFactorusSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorusSUN */
+ epoxy_glHint_dispatch_table_rewrite_ptr, /* glHint */
+ epoxy_glHintPGI_dispatch_table_rewrite_ptr, /* glHintPGI */
+ epoxy_glHistogram_dispatch_table_rewrite_ptr, /* glHistogram */
+ epoxy_glHistogramEXT_dispatch_table_rewrite_ptr, /* glHistogramEXT */
+ epoxy_glIglooInterfaceSGIX_dispatch_table_rewrite_ptr, /* glIglooInterfaceSGIX */
+ epoxy_glImageTransformParameterfHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfHP */
+ epoxy_glImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfvHP */
+ epoxy_glImageTransformParameteriHP_dispatch_table_rewrite_ptr, /* glImageTransformParameteriHP */
+ epoxy_glImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterivHP */
+ epoxy_glImportMemoryFdEXT_dispatch_table_rewrite_ptr, /* glImportMemoryFdEXT */
+ epoxy_glImportMemoryWin32HandleEXT_dispatch_table_rewrite_ptr, /* glImportMemoryWin32HandleEXT */
+ epoxy_glImportMemoryWin32NameEXT_dispatch_table_rewrite_ptr, /* glImportMemoryWin32NameEXT */
+ epoxy_glImportSemaphoreFdEXT_dispatch_table_rewrite_ptr, /* glImportSemaphoreFdEXT */
+ epoxy_glImportSemaphoreWin32HandleEXT_dispatch_table_rewrite_ptr, /* glImportSemaphoreWin32HandleEXT */
+ epoxy_glImportSemaphoreWin32NameEXT_dispatch_table_rewrite_ptr, /* glImportSemaphoreWin32NameEXT */
+ epoxy_glImportSyncEXT_dispatch_table_rewrite_ptr, /* glImportSyncEXT */
+ epoxy_glIndexFormatNV_dispatch_table_rewrite_ptr, /* glIndexFormatNV */
+ epoxy_glIndexFuncEXT_dispatch_table_rewrite_ptr, /* glIndexFuncEXT */
+ epoxy_glIndexMask_dispatch_table_rewrite_ptr, /* glIndexMask */
+ epoxy_glIndexMaterialEXT_dispatch_table_rewrite_ptr, /* glIndexMaterialEXT */
+ epoxy_glIndexPointer_dispatch_table_rewrite_ptr, /* glIndexPointer */
+ epoxy_glIndexPointerEXT_dispatch_table_rewrite_ptr, /* glIndexPointerEXT */
+ epoxy_glIndexPointerListIBM_dispatch_table_rewrite_ptr, /* glIndexPointerListIBM */
+ epoxy_glIndexd_dispatch_table_rewrite_ptr, /* glIndexd */
+ epoxy_glIndexdv_dispatch_table_rewrite_ptr, /* glIndexdv */
+ epoxy_glIndexf_dispatch_table_rewrite_ptr, /* glIndexf */
+ epoxy_glIndexfv_dispatch_table_rewrite_ptr, /* glIndexfv */
+ epoxy_glIndexi_dispatch_table_rewrite_ptr, /* glIndexi */
+ epoxy_glIndexiv_dispatch_table_rewrite_ptr, /* glIndexiv */
+ epoxy_glIndexs_dispatch_table_rewrite_ptr, /* glIndexs */
+ epoxy_glIndexsv_dispatch_table_rewrite_ptr, /* glIndexsv */
+ epoxy_glIndexub_dispatch_table_rewrite_ptr, /* glIndexub */
+ epoxy_glIndexubv_dispatch_table_rewrite_ptr, /* glIndexubv */
+ epoxy_glIndexxOES_dispatch_table_rewrite_ptr, /* glIndexxOES */
+ epoxy_glIndexxvOES_dispatch_table_rewrite_ptr, /* glIndexxvOES */
+ epoxy_glInitNames_dispatch_table_rewrite_ptr, /* glInitNames */
+ epoxy_glInsertComponentEXT_dispatch_table_rewrite_ptr, /* glInsertComponentEXT */
+ epoxy_glInsertEventMarkerEXT_dispatch_table_rewrite_ptr, /* glInsertEventMarkerEXT */
+ epoxy_glInstrumentsBufferSGIX_dispatch_table_rewrite_ptr, /* glInstrumentsBufferSGIX */
+ epoxy_glInterleavedArrays_dispatch_table_rewrite_ptr, /* glInterleavedArrays */
+ epoxy_glInterpolatePathsNV_dispatch_table_rewrite_ptr, /* glInterpolatePathsNV */
+ epoxy_glInvalidateBufferData_dispatch_table_rewrite_ptr, /* glInvalidateBufferData */
+ epoxy_glInvalidateBufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateBufferSubData */
+ epoxy_glInvalidateFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateFramebuffer */
+ epoxy_glInvalidateNamedFramebufferData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferData */
+ epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferSubData */
+ epoxy_glInvalidateSubFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateSubFramebuffer */
+ epoxy_glInvalidateTexImage_dispatch_table_rewrite_ptr, /* glInvalidateTexImage */
+ epoxy_glInvalidateTexSubImage_dispatch_table_rewrite_ptr, /* glInvalidateTexSubImage */
+ epoxy_glIsAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glIsAsyncMarkerSGIX */
+ epoxy_glIsBuffer_dispatch_table_rewrite_ptr, /* glIsBuffer */
+ epoxy_glIsBufferARB_dispatch_table_rewrite_ptr, /* glIsBufferARB */
+ epoxy_glIsBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsBufferResidentNV */
+ epoxy_glIsCommandListNV_dispatch_table_rewrite_ptr, /* glIsCommandListNV */
+ epoxy_glIsEnabled_dispatch_table_rewrite_ptr, /* glIsEnabled */
+ epoxy_glIsEnabledIndexedEXT_dispatch_table_rewrite_ptr, /* glIsEnabledIndexedEXT */
+ epoxy_glIsEnabledi_dispatch_table_rewrite_ptr, /* glIsEnabledi */
+ epoxy_glIsEnablediEXT_dispatch_table_rewrite_ptr, /* glIsEnablediEXT */
+ epoxy_glIsEnablediNV_dispatch_table_rewrite_ptr, /* glIsEnablediNV */
+ epoxy_glIsEnablediOES_dispatch_table_rewrite_ptr, /* glIsEnablediOES */
+ epoxy_glIsFenceAPPLE_dispatch_table_rewrite_ptr, /* glIsFenceAPPLE */
+ epoxy_glIsFenceNV_dispatch_table_rewrite_ptr, /* glIsFenceNV */
+ epoxy_glIsFramebuffer_dispatch_table_rewrite_ptr, /* glIsFramebuffer */
+ epoxy_glIsFramebufferEXT_dispatch_table_rewrite_ptr, /* glIsFramebufferEXT */
+ epoxy_glIsFramebufferOES_dispatch_table_rewrite_ptr, /* glIsFramebufferOES */
+ epoxy_glIsImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentARB */
+ epoxy_glIsImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentNV */
+ epoxy_glIsList_dispatch_table_rewrite_ptr, /* glIsList */
+ epoxy_glIsMemoryObjectEXT_dispatch_table_rewrite_ptr, /* glIsMemoryObjectEXT */
+ epoxy_glIsNameAMD_dispatch_table_rewrite_ptr, /* glIsNameAMD */
+ epoxy_glIsNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsNamedBufferResidentNV */
+ epoxy_glIsNamedStringARB_dispatch_table_rewrite_ptr, /* glIsNamedStringARB */
+ epoxy_glIsObjectBufferATI_dispatch_table_rewrite_ptr, /* glIsObjectBufferATI */
+ epoxy_glIsOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glIsOcclusionQueryNV */
+ epoxy_glIsPathNV_dispatch_table_rewrite_ptr, /* glIsPathNV */
+ epoxy_glIsPointInFillPathNV_dispatch_table_rewrite_ptr, /* glIsPointInFillPathNV */
+ epoxy_glIsPointInStrokePathNV_dispatch_table_rewrite_ptr, /* glIsPointInStrokePathNV */
+ epoxy_glIsProgram_dispatch_table_rewrite_ptr, /* glIsProgram */
+ epoxy_glIsProgramARB_dispatch_table_rewrite_ptr, /* glIsProgramARB */
+ epoxy_glIsProgramNV_dispatch_table_rewrite_ptr, /* glIsProgramNV */
+ epoxy_glIsProgramPipeline_dispatch_table_rewrite_ptr, /* glIsProgramPipeline */
+ epoxy_glIsProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glIsProgramPipelineEXT */
+ epoxy_glIsQuery_dispatch_table_rewrite_ptr, /* glIsQuery */
+ epoxy_glIsQueryARB_dispatch_table_rewrite_ptr, /* glIsQueryARB */
+ epoxy_glIsQueryEXT_dispatch_table_rewrite_ptr, /* glIsQueryEXT */
+ epoxy_glIsRenderbuffer_dispatch_table_rewrite_ptr, /* glIsRenderbuffer */
+ epoxy_glIsRenderbufferEXT_dispatch_table_rewrite_ptr, /* glIsRenderbufferEXT */
+ epoxy_glIsRenderbufferOES_dispatch_table_rewrite_ptr, /* glIsRenderbufferOES */
+ epoxy_glIsSampler_dispatch_table_rewrite_ptr, /* glIsSampler */
+ epoxy_glIsSemaphoreEXT_dispatch_table_rewrite_ptr, /* glIsSemaphoreEXT */
+ epoxy_glIsShader_dispatch_table_rewrite_ptr, /* glIsShader */
+ epoxy_glIsStateNV_dispatch_table_rewrite_ptr, /* glIsStateNV */
+ epoxy_glIsSync_dispatch_table_rewrite_ptr, /* glIsSync */
+ epoxy_glIsSyncAPPLE_dispatch_table_rewrite_ptr, /* glIsSyncAPPLE */
+ epoxy_glIsTexture_dispatch_table_rewrite_ptr, /* glIsTexture */
+ epoxy_glIsTextureEXT_dispatch_table_rewrite_ptr, /* glIsTextureEXT */
+ epoxy_glIsTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentARB */
+ epoxy_glIsTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentNV */
+ epoxy_glIsTransformFeedback_dispatch_table_rewrite_ptr, /* glIsTransformFeedback */
+ epoxy_glIsTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glIsTransformFeedbackNV */
+ epoxy_glIsVariantEnabledEXT_dispatch_table_rewrite_ptr, /* glIsVariantEnabledEXT */
+ epoxy_glIsVertexArray_dispatch_table_rewrite_ptr, /* glIsVertexArray */
+ epoxy_glIsVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexArrayAPPLE */
+ epoxy_glIsVertexArrayOES_dispatch_table_rewrite_ptr, /* glIsVertexArrayOES */
+ epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexAttribEnabledAPPLE */
+ epoxy_glLGPUCopyImageSubDataNVX_dispatch_table_rewrite_ptr, /* glLGPUCopyImageSubDataNVX */
+ epoxy_glLGPUInterlockNVX_dispatch_table_rewrite_ptr, /* glLGPUInterlockNVX */
+ epoxy_glLGPUNamedBufferSubDataNVX_dispatch_table_rewrite_ptr, /* glLGPUNamedBufferSubDataNVX */
+ epoxy_glLabelObjectEXT_dispatch_table_rewrite_ptr, /* glLabelObjectEXT */
+ epoxy_glLightEnviSGIX_dispatch_table_rewrite_ptr, /* glLightEnviSGIX */
+ epoxy_glLightModelf_dispatch_table_rewrite_ptr, /* glLightModelf */
+ epoxy_glLightModelfv_dispatch_table_rewrite_ptr, /* glLightModelfv */
+ epoxy_glLightModeli_dispatch_table_rewrite_ptr, /* glLightModeli */
+ epoxy_glLightModeliv_dispatch_table_rewrite_ptr, /* glLightModeliv */
+ epoxy_glLightModelx_dispatch_table_rewrite_ptr, /* glLightModelx */
+ epoxy_glLightModelxOES_dispatch_table_rewrite_ptr, /* glLightModelxOES */
+ epoxy_glLightModelxv_dispatch_table_rewrite_ptr, /* glLightModelxv */
+ epoxy_glLightModelxvOES_dispatch_table_rewrite_ptr, /* glLightModelxvOES */
+ epoxy_glLightf_dispatch_table_rewrite_ptr, /* glLightf */
+ epoxy_glLightfv_dispatch_table_rewrite_ptr, /* glLightfv */
+ epoxy_glLighti_dispatch_table_rewrite_ptr, /* glLighti */
+ epoxy_glLightiv_dispatch_table_rewrite_ptr, /* glLightiv */
+ epoxy_glLightx_dispatch_table_rewrite_ptr, /* glLightx */
+ epoxy_glLightxOES_dispatch_table_rewrite_ptr, /* glLightxOES */
+ epoxy_glLightxv_dispatch_table_rewrite_ptr, /* glLightxv */
+ epoxy_glLightxvOES_dispatch_table_rewrite_ptr, /* glLightxvOES */
+ epoxy_glLineStipple_dispatch_table_rewrite_ptr, /* glLineStipple */
+ epoxy_glLineWidth_dispatch_table_rewrite_ptr, /* glLineWidth */
+ epoxy_glLineWidthx_dispatch_table_rewrite_ptr, /* glLineWidthx */
+ epoxy_glLineWidthxOES_dispatch_table_rewrite_ptr, /* glLineWidthxOES */
+ epoxy_glLinkProgram_dispatch_table_rewrite_ptr, /* glLinkProgram */
+ epoxy_glLinkProgramARB_dispatch_table_rewrite_ptr, /* glLinkProgramARB */
+ epoxy_glListBase_dispatch_table_rewrite_ptr, /* glListBase */
+ epoxy_glListDrawCommandsStatesClientNV_dispatch_table_rewrite_ptr, /* glListDrawCommandsStatesClientNV */
+ epoxy_glListParameterfSGIX_dispatch_table_rewrite_ptr, /* glListParameterfSGIX */
+ epoxy_glListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glListParameterfvSGIX */
+ epoxy_glListParameteriSGIX_dispatch_table_rewrite_ptr, /* glListParameteriSGIX */
+ epoxy_glListParameterivSGIX_dispatch_table_rewrite_ptr, /* glListParameterivSGIX */
+ epoxy_glLoadIdentity_dispatch_table_rewrite_ptr, /* glLoadIdentity */
+ epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_rewrite_ptr, /* glLoadIdentityDeformationMapSGIX */
+ epoxy_glLoadMatrixd_dispatch_table_rewrite_ptr, /* glLoadMatrixd */
+ epoxy_glLoadMatrixf_dispatch_table_rewrite_ptr, /* glLoadMatrixf */
+ epoxy_glLoadMatrixx_dispatch_table_rewrite_ptr, /* glLoadMatrixx */
+ epoxy_glLoadMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadMatrixxOES */
+ epoxy_glLoadName_dispatch_table_rewrite_ptr, /* glLoadName */
+ epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_rewrite_ptr, /* glLoadPaletteFromModelViewMatrixOES */
+ epoxy_glLoadProgramNV_dispatch_table_rewrite_ptr, /* glLoadProgramNV */
+ epoxy_glLoadTransposeMatrixd_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixd */
+ epoxy_glLoadTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixdARB */
+ epoxy_glLoadTransposeMatrixf_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixf */
+ epoxy_glLoadTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixfARB */
+ epoxy_glLoadTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixxOES */
+ epoxy_glLockArraysEXT_dispatch_table_rewrite_ptr, /* glLockArraysEXT */
+ epoxy_glLogicOp_dispatch_table_rewrite_ptr, /* glLogicOp */
+ epoxy_glMakeBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferNonResidentNV */
+ epoxy_glMakeBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferResidentNV */
+ epoxy_glMakeImageHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentARB */
+ epoxy_glMakeImageHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentNV */
+ epoxy_glMakeImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentARB */
+ epoxy_glMakeImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentNV */
+ epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferNonResidentNV */
+ epoxy_glMakeNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferResidentNV */
+ epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentARB */
+ epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentNV */
+ epoxy_glMakeTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentARB */
+ epoxy_glMakeTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentNV */
+ epoxy_glMap1d_dispatch_table_rewrite_ptr, /* glMap1d */
+ epoxy_glMap1f_dispatch_table_rewrite_ptr, /* glMap1f */
+ epoxy_glMap1xOES_dispatch_table_rewrite_ptr, /* glMap1xOES */
+ epoxy_glMap2d_dispatch_table_rewrite_ptr, /* glMap2d */
+ epoxy_glMap2f_dispatch_table_rewrite_ptr, /* glMap2f */
+ epoxy_glMap2xOES_dispatch_table_rewrite_ptr, /* glMap2xOES */
+ epoxy_glMapBuffer_dispatch_table_rewrite_ptr, /* glMapBuffer */
+ epoxy_glMapBufferARB_dispatch_table_rewrite_ptr, /* glMapBufferARB */
+ epoxy_glMapBufferOES_dispatch_table_rewrite_ptr, /* glMapBufferOES */
+ epoxy_glMapBufferRange_dispatch_table_rewrite_ptr, /* glMapBufferRange */
+ epoxy_glMapBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapBufferRangeEXT */
+ epoxy_glMapControlPointsNV_dispatch_table_rewrite_ptr, /* glMapControlPointsNV */
+ epoxy_glMapGrid1d_dispatch_table_rewrite_ptr, /* glMapGrid1d */
+ epoxy_glMapGrid1f_dispatch_table_rewrite_ptr, /* glMapGrid1f */
+ epoxy_glMapGrid1xOES_dispatch_table_rewrite_ptr, /* glMapGrid1xOES */
+ epoxy_glMapGrid2d_dispatch_table_rewrite_ptr, /* glMapGrid2d */
+ epoxy_glMapGrid2f_dispatch_table_rewrite_ptr, /* glMapGrid2f */
+ epoxy_glMapGrid2xOES_dispatch_table_rewrite_ptr, /* glMapGrid2xOES */
+ epoxy_glMapNamedBuffer_dispatch_table_rewrite_ptr, /* glMapNamedBuffer */
+ epoxy_glMapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferEXT */
+ epoxy_glMapNamedBufferRange_dispatch_table_rewrite_ptr, /* glMapNamedBufferRange */
+ epoxy_glMapNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferRangeEXT */
+ epoxy_glMapObjectBufferATI_dispatch_table_rewrite_ptr, /* glMapObjectBufferATI */
+ epoxy_glMapParameterfvNV_dispatch_table_rewrite_ptr, /* glMapParameterfvNV */
+ epoxy_glMapParameterivNV_dispatch_table_rewrite_ptr, /* glMapParameterivNV */
+ epoxy_glMapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glMapTexture2DINTEL */
+ epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1dAPPLE */
+ epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1fAPPLE */
+ epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2dAPPLE */
+ epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2fAPPLE */
+ epoxy_glMaterialf_dispatch_table_rewrite_ptr, /* glMaterialf */
+ epoxy_glMaterialfv_dispatch_table_rewrite_ptr, /* glMaterialfv */
+ epoxy_glMateriali_dispatch_table_rewrite_ptr, /* glMateriali */
+ epoxy_glMaterialiv_dispatch_table_rewrite_ptr, /* glMaterialiv */
+ epoxy_glMaterialx_dispatch_table_rewrite_ptr, /* glMaterialx */
+ epoxy_glMaterialxOES_dispatch_table_rewrite_ptr, /* glMaterialxOES */
+ epoxy_glMaterialxv_dispatch_table_rewrite_ptr, /* glMaterialxv */
+ epoxy_glMaterialxvOES_dispatch_table_rewrite_ptr, /* glMaterialxvOES */
+ epoxy_glMatrixFrustumEXT_dispatch_table_rewrite_ptr, /* glMatrixFrustumEXT */
+ epoxy_glMatrixIndexPointerARB_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerARB */
+ epoxy_glMatrixIndexPointerOES_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerOES */
+ epoxy_glMatrixIndexubvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexubvARB */
+ epoxy_glMatrixIndexuivARB_dispatch_table_rewrite_ptr, /* glMatrixIndexuivARB */
+ epoxy_glMatrixIndexusvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexusvARB */
+ epoxy_glMatrixLoad3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x2fNV */
+ epoxy_glMatrixLoad3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x3fNV */
+ epoxy_glMatrixLoadIdentityEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadIdentityEXT */
+ epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoadTranspose3x3fNV */
+ epoxy_glMatrixLoadTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposedEXT */
+ epoxy_glMatrixLoadTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposefEXT */
+ epoxy_glMatrixLoaddEXT_dispatch_table_rewrite_ptr, /* glMatrixLoaddEXT */
+ epoxy_glMatrixLoadfEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadfEXT */
+ epoxy_glMatrixMode_dispatch_table_rewrite_ptr, /* glMatrixMode */
+ epoxy_glMatrixMult3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x2fNV */
+ epoxy_glMatrixMult3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x3fNV */
+ epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMultTranspose3x3fNV */
+ epoxy_glMatrixMultTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposedEXT */
+ epoxy_glMatrixMultTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposefEXT */
+ epoxy_glMatrixMultdEXT_dispatch_table_rewrite_ptr, /* glMatrixMultdEXT */
+ epoxy_glMatrixMultfEXT_dispatch_table_rewrite_ptr, /* glMatrixMultfEXT */
+ epoxy_glMatrixOrthoEXT_dispatch_table_rewrite_ptr, /* glMatrixOrthoEXT */
+ epoxy_glMatrixPopEXT_dispatch_table_rewrite_ptr, /* glMatrixPopEXT */
+ epoxy_glMatrixPushEXT_dispatch_table_rewrite_ptr, /* glMatrixPushEXT */
+ epoxy_glMatrixRotatedEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatedEXT */
+ epoxy_glMatrixRotatefEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatefEXT */
+ epoxy_glMatrixScaledEXT_dispatch_table_rewrite_ptr, /* glMatrixScaledEXT */
+ epoxy_glMatrixScalefEXT_dispatch_table_rewrite_ptr, /* glMatrixScalefEXT */
+ epoxy_glMatrixTranslatedEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatedEXT */
+ epoxy_glMatrixTranslatefEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatefEXT */
+ epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_rewrite_ptr, /* glMaxShaderCompilerThreadsARB */
+ epoxy_glMaxShaderCompilerThreadsKHR_dispatch_table_rewrite_ptr, /* glMaxShaderCompilerThreadsKHR */
+ epoxy_glMemoryBarrier_dispatch_table_rewrite_ptr, /* glMemoryBarrier */
+ epoxy_glMemoryBarrierByRegion_dispatch_table_rewrite_ptr, /* glMemoryBarrierByRegion */
+ epoxy_glMemoryBarrierEXT_dispatch_table_rewrite_ptr, /* glMemoryBarrierEXT */
+ epoxy_glMemoryObjectParameterivEXT_dispatch_table_rewrite_ptr, /* glMemoryObjectParameterivEXT */
+ epoxy_glMinSampleShading_dispatch_table_rewrite_ptr, /* glMinSampleShading */
+ epoxy_glMinSampleShadingARB_dispatch_table_rewrite_ptr, /* glMinSampleShadingARB */
+ epoxy_glMinSampleShadingOES_dispatch_table_rewrite_ptr, /* glMinSampleShadingOES */
+ epoxy_glMinmax_dispatch_table_rewrite_ptr, /* glMinmax */
+ epoxy_glMinmaxEXT_dispatch_table_rewrite_ptr, /* glMinmaxEXT */
+ epoxy_glMultMatrixd_dispatch_table_rewrite_ptr, /* glMultMatrixd */
+ epoxy_glMultMatrixf_dispatch_table_rewrite_ptr, /* glMultMatrixf */
+ epoxy_glMultMatrixx_dispatch_table_rewrite_ptr, /* glMultMatrixx */
+ epoxy_glMultMatrixxOES_dispatch_table_rewrite_ptr, /* glMultMatrixxOES */
+ epoxy_glMultTransposeMatrixd_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixd */
+ epoxy_glMultTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixdARB */
+ epoxy_glMultTransposeMatrixf_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixf */
+ epoxy_glMultTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixfARB */
+ epoxy_glMultTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixxOES */
+ epoxy_glMultiDrawArrays_dispatch_table_rewrite_ptr, /* glMultiDrawArrays */
+ epoxy_glMultiDrawArraysEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysEXT */
+ epoxy_glMultiDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirect */
+ epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectAMD */
+ epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessCountNV */
+ epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessNV */
+ epoxy_glMultiDrawArraysIndirectCount_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectCount */
+ epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectCountARB */
+ epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectEXT */
+ epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawElementArrayAPPLE */
+ epoxy_glMultiDrawElements_dispatch_table_rewrite_ptr, /* glMultiDrawElements */
+ epoxy_glMultiDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertex */
+ epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertexEXT */
+ epoxy_glMultiDrawElementsEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsEXT */
+ epoxy_glMultiDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirect */
+ epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectAMD */
+ epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessCountNV */
+ epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessNV */
+ epoxy_glMultiDrawElementsIndirectCount_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectCount */
+ epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectCountARB */
+ epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectEXT */
+ epoxy_glMultiDrawMeshTasksIndirectCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawMeshTasksIndirectCountNV */
+ epoxy_glMultiDrawMeshTasksIndirectNV_dispatch_table_rewrite_ptr, /* glMultiDrawMeshTasksIndirectNV */
+ epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawRangeElementArrayAPPLE */
+ epoxy_glMultiModeDrawArraysIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawArraysIBM */
+ epoxy_glMultiModeDrawElementsIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawElementsIBM */
+ epoxy_glMultiTexBufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexBufferEXT */
+ epoxy_glMultiTexCoord1bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bOES */
+ epoxy_glMultiTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bvOES */
+ epoxy_glMultiTexCoord1d_dispatch_table_rewrite_ptr, /* glMultiTexCoord1d */
+ epoxy_glMultiTexCoord1dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dARB */
+ epoxy_glMultiTexCoord1dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dv */
+ epoxy_glMultiTexCoord1dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dvARB */
+ epoxy_glMultiTexCoord1f_dispatch_table_rewrite_ptr, /* glMultiTexCoord1f */
+ epoxy_glMultiTexCoord1fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fARB */
+ epoxy_glMultiTexCoord1fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fv */
+ epoxy_glMultiTexCoord1fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fvARB */
+ epoxy_glMultiTexCoord1hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hNV */
+ epoxy_glMultiTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hvNV */
+ epoxy_glMultiTexCoord1i_dispatch_table_rewrite_ptr, /* glMultiTexCoord1i */
+ epoxy_glMultiTexCoord1iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iARB */
+ epoxy_glMultiTexCoord1iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iv */
+ epoxy_glMultiTexCoord1ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1ivARB */
+ epoxy_glMultiTexCoord1s_dispatch_table_rewrite_ptr, /* glMultiTexCoord1s */
+ epoxy_glMultiTexCoord1sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sARB */
+ epoxy_glMultiTexCoord1sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sv */
+ epoxy_glMultiTexCoord1svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1svARB */
+ epoxy_glMultiTexCoord1xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xOES */
+ epoxy_glMultiTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xvOES */
+ epoxy_glMultiTexCoord2bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bOES */
+ epoxy_glMultiTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bvOES */
+ epoxy_glMultiTexCoord2d_dispatch_table_rewrite_ptr, /* glMultiTexCoord2d */
+ epoxy_glMultiTexCoord2dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dARB */
+ epoxy_glMultiTexCoord2dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dv */
+ epoxy_glMultiTexCoord2dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dvARB */
+ epoxy_glMultiTexCoord2f_dispatch_table_rewrite_ptr, /* glMultiTexCoord2f */
+ epoxy_glMultiTexCoord2fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fARB */
+ epoxy_glMultiTexCoord2fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fv */
+ epoxy_glMultiTexCoord2fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fvARB */
+ epoxy_glMultiTexCoord2hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hNV */
+ epoxy_glMultiTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hvNV */
+ epoxy_glMultiTexCoord2i_dispatch_table_rewrite_ptr, /* glMultiTexCoord2i */
+ epoxy_glMultiTexCoord2iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iARB */
+ epoxy_glMultiTexCoord2iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iv */
+ epoxy_glMultiTexCoord2ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2ivARB */
+ epoxy_glMultiTexCoord2s_dispatch_table_rewrite_ptr, /* glMultiTexCoord2s */
+ epoxy_glMultiTexCoord2sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sARB */
+ epoxy_glMultiTexCoord2sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sv */
+ epoxy_glMultiTexCoord2svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2svARB */
+ epoxy_glMultiTexCoord2xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xOES */
+ epoxy_glMultiTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xvOES */
+ epoxy_glMultiTexCoord3bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bOES */
+ epoxy_glMultiTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bvOES */
+ epoxy_glMultiTexCoord3d_dispatch_table_rewrite_ptr, /* glMultiTexCoord3d */
+ epoxy_glMultiTexCoord3dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dARB */
+ epoxy_glMultiTexCoord3dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dv */
+ epoxy_glMultiTexCoord3dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dvARB */
+ epoxy_glMultiTexCoord3f_dispatch_table_rewrite_ptr, /* glMultiTexCoord3f */
+ epoxy_glMultiTexCoord3fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fARB */
+ epoxy_glMultiTexCoord3fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fv */
+ epoxy_glMultiTexCoord3fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fvARB */
+ epoxy_glMultiTexCoord3hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hNV */
+ epoxy_glMultiTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hvNV */
+ epoxy_glMultiTexCoord3i_dispatch_table_rewrite_ptr, /* glMultiTexCoord3i */
+ epoxy_glMultiTexCoord3iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iARB */
+ epoxy_glMultiTexCoord3iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iv */
+ epoxy_glMultiTexCoord3ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3ivARB */
+ epoxy_glMultiTexCoord3s_dispatch_table_rewrite_ptr, /* glMultiTexCoord3s */
+ epoxy_glMultiTexCoord3sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sARB */
+ epoxy_glMultiTexCoord3sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sv */
+ epoxy_glMultiTexCoord3svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3svARB */
+ epoxy_glMultiTexCoord3xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xOES */
+ epoxy_glMultiTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xvOES */
+ epoxy_glMultiTexCoord4bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bOES */
+ epoxy_glMultiTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bvOES */
+ epoxy_glMultiTexCoord4d_dispatch_table_rewrite_ptr, /* glMultiTexCoord4d */
+ epoxy_glMultiTexCoord4dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dARB */
+ epoxy_glMultiTexCoord4dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dv */
+ epoxy_glMultiTexCoord4dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dvARB */
+ epoxy_glMultiTexCoord4f_dispatch_table_rewrite_ptr, /* glMultiTexCoord4f */
+ epoxy_glMultiTexCoord4fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fARB */
+ epoxy_glMultiTexCoord4fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fv */
+ epoxy_glMultiTexCoord4fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fvARB */
+ epoxy_glMultiTexCoord4hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hNV */
+ epoxy_glMultiTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hvNV */
+ epoxy_glMultiTexCoord4i_dispatch_table_rewrite_ptr, /* glMultiTexCoord4i */
+ epoxy_glMultiTexCoord4iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iARB */
+ epoxy_glMultiTexCoord4iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iv */
+ epoxy_glMultiTexCoord4ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4ivARB */
+ epoxy_glMultiTexCoord4s_dispatch_table_rewrite_ptr, /* glMultiTexCoord4s */
+ epoxy_glMultiTexCoord4sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sARB */
+ epoxy_glMultiTexCoord4sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sv */
+ epoxy_glMultiTexCoord4svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4svARB */
+ epoxy_glMultiTexCoord4x_dispatch_table_rewrite_ptr, /* glMultiTexCoord4x */
+ epoxy_glMultiTexCoord4xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xOES */
+ epoxy_glMultiTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xvOES */
+ epoxy_glMultiTexCoordP1ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1ui */
+ epoxy_glMultiTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1uiv */
+ epoxy_glMultiTexCoordP2ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2ui */
+ epoxy_glMultiTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2uiv */
+ epoxy_glMultiTexCoordP3ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3ui */
+ epoxy_glMultiTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3uiv */
+ epoxy_glMultiTexCoordP4ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4ui */
+ epoxy_glMultiTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4uiv */
+ epoxy_glMultiTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glMultiTexCoordPointerEXT */
+ epoxy_glMultiTexEnvfEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfEXT */
+ epoxy_glMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfvEXT */
+ epoxy_glMultiTexEnviEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnviEXT */
+ epoxy_glMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvivEXT */
+ epoxy_glMultiTexGendEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendEXT */
+ epoxy_glMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendvEXT */
+ epoxy_glMultiTexGenfEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfEXT */
+ epoxy_glMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfvEXT */
+ epoxy_glMultiTexGeniEXT_dispatch_table_rewrite_ptr, /* glMultiTexGeniEXT */
+ epoxy_glMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenivEXT */
+ epoxy_glMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage1DEXT */
+ epoxy_glMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage2DEXT */
+ epoxy_glMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage3DEXT */
+ epoxy_glMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIivEXT */
+ epoxy_glMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIuivEXT */
+ epoxy_glMultiTexParameterfEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfEXT */
+ epoxy_glMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfvEXT */
+ epoxy_glMultiTexParameteriEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameteriEXT */
+ epoxy_glMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterivEXT */
+ epoxy_glMultiTexRenderbufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexRenderbufferEXT */
+ epoxy_glMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage1DEXT */
+ epoxy_glMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage2DEXT */
+ epoxy_glMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage3DEXT */
+ epoxy_glMulticastBarrierNV_dispatch_table_rewrite_ptr, /* glMulticastBarrierNV */
+ epoxy_glMulticastBlitFramebufferNV_dispatch_table_rewrite_ptr, /* glMulticastBlitFramebufferNV */
+ epoxy_glMulticastBufferSubDataNV_dispatch_table_rewrite_ptr, /* glMulticastBufferSubDataNV */
+ epoxy_glMulticastCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glMulticastCopyBufferSubDataNV */
+ epoxy_glMulticastCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glMulticastCopyImageSubDataNV */
+ epoxy_glMulticastFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glMulticastFramebufferSampleLocationsfvNV */
+ epoxy_glMulticastGetQueryObjecti64vNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjecti64vNV */
+ epoxy_glMulticastGetQueryObjectivNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjectivNV */
+ epoxy_glMulticastGetQueryObjectui64vNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjectui64vNV */
+ epoxy_glMulticastGetQueryObjectuivNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjectuivNV */
+ epoxy_glMulticastScissorArrayvNVX_dispatch_table_rewrite_ptr, /* glMulticastScissorArrayvNVX */
+ epoxy_glMulticastViewportArrayvNVX_dispatch_table_rewrite_ptr, /* glMulticastViewportArrayvNVX */
+ epoxy_glMulticastViewportPositionWScaleNVX_dispatch_table_rewrite_ptr, /* glMulticastViewportPositionWScaleNVX */
+ epoxy_glMulticastWaitSyncNV_dispatch_table_rewrite_ptr, /* glMulticastWaitSyncNV */
+ epoxy_glNamedBufferAttachMemoryNV_dispatch_table_rewrite_ptr, /* glNamedBufferAttachMemoryNV */
+ epoxy_glNamedBufferData_dispatch_table_rewrite_ptr, /* glNamedBufferData */
+ epoxy_glNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferDataEXT */
+ epoxy_glNamedBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentARB */
+ epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentEXT */
+ epoxy_glNamedBufferStorage_dispatch_table_rewrite_ptr, /* glNamedBufferStorage */
+ epoxy_glNamedBufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageEXT */
+ epoxy_glNamedBufferStorageExternalEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageExternalEXT */
+ epoxy_glNamedBufferStorageMemEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageMemEXT */
+ epoxy_glNamedBufferSubData_dispatch_table_rewrite_ptr, /* glNamedBufferSubData */
+ epoxy_glNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferSubDataEXT */
+ epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedCopyBufferSubDataEXT */
+ epoxy_glNamedFramebufferDrawBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffer */
+ epoxy_glNamedFramebufferDrawBuffers_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffers */
+ epoxy_glNamedFramebufferParameteri_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteri */
+ epoxy_glNamedFramebufferParameteriEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteriEXT */
+ epoxy_glNamedFramebufferReadBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferReadBuffer */
+ epoxy_glNamedFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbuffer */
+ epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbufferEXT */
+ epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvARB */
+ epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvNV */
+ epoxy_glNamedFramebufferSamplePositionsfvAMD_dispatch_table_rewrite_ptr, /* glNamedFramebufferSamplePositionsfvAMD */
+ epoxy_glNamedFramebufferTexture_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture */
+ epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture1DEXT */
+ epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture2DEXT */
+ epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture3DEXT */
+ epoxy_glNamedFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureEXT */
+ epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureFaceEXT */
+ epoxy_glNamedFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayer */
+ epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayerEXT */
+ epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dEXT */
+ epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dvEXT */
+ epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fEXT */
+ epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fvEXT */
+ epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4iEXT */
+ epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4ivEXT */
+ epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uiEXT */
+ epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uivEXT */
+ epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameters4fvEXT */
+ epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4ivEXT */
+ epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4uivEXT */
+ epoxy_glNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glNamedProgramStringEXT */
+ epoxy_glNamedRenderbufferStorage_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorage */
+ epoxy_glNamedRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageEXT */
+ epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisample */
+ epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleAdvancedAMD */
+ epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleCoverageEXT */
+ epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleEXT */
+ epoxy_glNamedStringARB_dispatch_table_rewrite_ptr, /* glNamedStringARB */
+ epoxy_glNewList_dispatch_table_rewrite_ptr, /* glNewList */
+ epoxy_glNewObjectBufferATI_dispatch_table_rewrite_ptr, /* glNewObjectBufferATI */
+ epoxy_glNormal3b_dispatch_table_rewrite_ptr, /* glNormal3b */
+ epoxy_glNormal3bv_dispatch_table_rewrite_ptr, /* glNormal3bv */
+ epoxy_glNormal3d_dispatch_table_rewrite_ptr, /* glNormal3d */
+ epoxy_glNormal3dv_dispatch_table_rewrite_ptr, /* glNormal3dv */
+ epoxy_glNormal3f_dispatch_table_rewrite_ptr, /* glNormal3f */
+ epoxy_glNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fSUN */
+ epoxy_glNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fvSUN */
+ epoxy_glNormal3fv_dispatch_table_rewrite_ptr, /* glNormal3fv */
+ epoxy_glNormal3hNV_dispatch_table_rewrite_ptr, /* glNormal3hNV */
+ epoxy_glNormal3hvNV_dispatch_table_rewrite_ptr, /* glNormal3hvNV */
+ epoxy_glNormal3i_dispatch_table_rewrite_ptr, /* glNormal3i */
+ epoxy_glNormal3iv_dispatch_table_rewrite_ptr, /* glNormal3iv */
+ epoxy_glNormal3s_dispatch_table_rewrite_ptr, /* glNormal3s */
+ epoxy_glNormal3sv_dispatch_table_rewrite_ptr, /* glNormal3sv */
+ epoxy_glNormal3x_dispatch_table_rewrite_ptr, /* glNormal3x */
+ epoxy_glNormal3xOES_dispatch_table_rewrite_ptr, /* glNormal3xOES */
+ epoxy_glNormal3xvOES_dispatch_table_rewrite_ptr, /* glNormal3xvOES */
+ epoxy_glNormalFormatNV_dispatch_table_rewrite_ptr, /* glNormalFormatNV */
+ epoxy_glNormalP3ui_dispatch_table_rewrite_ptr, /* glNormalP3ui */
+ epoxy_glNormalP3uiv_dispatch_table_rewrite_ptr, /* glNormalP3uiv */
+ epoxy_glNormalPointer_dispatch_table_rewrite_ptr, /* glNormalPointer */
+ epoxy_glNormalPointerEXT_dispatch_table_rewrite_ptr, /* glNormalPointerEXT */
+ epoxy_glNormalPointerListIBM_dispatch_table_rewrite_ptr, /* glNormalPointerListIBM */
+ epoxy_glNormalPointervINTEL_dispatch_table_rewrite_ptr, /* glNormalPointervINTEL */
+ epoxy_glNormalStream3bATI_dispatch_table_rewrite_ptr, /* glNormalStream3bATI */
+ epoxy_glNormalStream3bvATI_dispatch_table_rewrite_ptr, /* glNormalStream3bvATI */
+ epoxy_glNormalStream3dATI_dispatch_table_rewrite_ptr, /* glNormalStream3dATI */
+ epoxy_glNormalStream3dvATI_dispatch_table_rewrite_ptr, /* glNormalStream3dvATI */
+ epoxy_glNormalStream3fATI_dispatch_table_rewrite_ptr, /* glNormalStream3fATI */
+ epoxy_glNormalStream3fvATI_dispatch_table_rewrite_ptr, /* glNormalStream3fvATI */
+ epoxy_glNormalStream3iATI_dispatch_table_rewrite_ptr, /* glNormalStream3iATI */
+ epoxy_glNormalStream3ivATI_dispatch_table_rewrite_ptr, /* glNormalStream3ivATI */
+ epoxy_glNormalStream3sATI_dispatch_table_rewrite_ptr, /* glNormalStream3sATI */
+ epoxy_glNormalStream3svATI_dispatch_table_rewrite_ptr, /* glNormalStream3svATI */
+ epoxy_glObjectLabel_dispatch_table_rewrite_ptr, /* glObjectLabel */
+ epoxy_glObjectLabelKHR_dispatch_table_rewrite_ptr, /* glObjectLabelKHR */
+ epoxy_glObjectPtrLabel_dispatch_table_rewrite_ptr, /* glObjectPtrLabel */
+ epoxy_glObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glObjectPtrLabelKHR */
+ epoxy_glObjectPurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectPurgeableAPPLE */
+ epoxy_glObjectUnpurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectUnpurgeableAPPLE */
+ epoxy_glOrtho_dispatch_table_rewrite_ptr, /* glOrtho */
+ epoxy_glOrthof_dispatch_table_rewrite_ptr, /* glOrthof */
+ epoxy_glOrthofOES_dispatch_table_rewrite_ptr, /* glOrthofOES */
+ epoxy_glOrthox_dispatch_table_rewrite_ptr, /* glOrthox */
+ epoxy_glOrthoxOES_dispatch_table_rewrite_ptr, /* glOrthoxOES */
+ epoxy_glPNTrianglesfATI_dispatch_table_rewrite_ptr, /* glPNTrianglesfATI */
+ epoxy_glPNTrianglesiATI_dispatch_table_rewrite_ptr, /* glPNTrianglesiATI */
+ epoxy_glPassTexCoordATI_dispatch_table_rewrite_ptr, /* glPassTexCoordATI */
+ epoxy_glPassThrough_dispatch_table_rewrite_ptr, /* glPassThrough */
+ epoxy_glPassThroughxOES_dispatch_table_rewrite_ptr, /* glPassThroughxOES */
+ epoxy_glPatchParameterfv_dispatch_table_rewrite_ptr, /* glPatchParameterfv */
+ epoxy_glPatchParameteri_dispatch_table_rewrite_ptr, /* glPatchParameteri */
+ epoxy_glPatchParameteriEXT_dispatch_table_rewrite_ptr, /* glPatchParameteriEXT */
+ epoxy_glPatchParameteriOES_dispatch_table_rewrite_ptr, /* glPatchParameteriOES */
+ epoxy_glPathColorGenNV_dispatch_table_rewrite_ptr, /* glPathColorGenNV */
+ epoxy_glPathCommandsNV_dispatch_table_rewrite_ptr, /* glPathCommandsNV */
+ epoxy_glPathCoordsNV_dispatch_table_rewrite_ptr, /* glPathCoordsNV */
+ epoxy_glPathCoverDepthFuncNV_dispatch_table_rewrite_ptr, /* glPathCoverDepthFuncNV */
+ epoxy_glPathDashArrayNV_dispatch_table_rewrite_ptr, /* glPathDashArrayNV */
+ epoxy_glPathFogGenNV_dispatch_table_rewrite_ptr, /* glPathFogGenNV */
+ epoxy_glPathGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexArrayNV */
+ epoxy_glPathGlyphIndexRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexRangeNV */
+ epoxy_glPathGlyphRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphRangeNV */
+ epoxy_glPathGlyphsNV_dispatch_table_rewrite_ptr, /* glPathGlyphsNV */
+ epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathMemoryGlyphIndexArrayNV */
+ epoxy_glPathParameterfNV_dispatch_table_rewrite_ptr, /* glPathParameterfNV */
+ epoxy_glPathParameterfvNV_dispatch_table_rewrite_ptr, /* glPathParameterfvNV */
+ epoxy_glPathParameteriNV_dispatch_table_rewrite_ptr, /* glPathParameteriNV */
+ epoxy_glPathParameterivNV_dispatch_table_rewrite_ptr, /* glPathParameterivNV */
+ epoxy_glPathStencilDepthOffsetNV_dispatch_table_rewrite_ptr, /* glPathStencilDepthOffsetNV */
+ epoxy_glPathStencilFuncNV_dispatch_table_rewrite_ptr, /* glPathStencilFuncNV */
+ epoxy_glPathStringNV_dispatch_table_rewrite_ptr, /* glPathStringNV */
+ epoxy_glPathSubCommandsNV_dispatch_table_rewrite_ptr, /* glPathSubCommandsNV */
+ epoxy_glPathSubCoordsNV_dispatch_table_rewrite_ptr, /* glPathSubCoordsNV */
+ epoxy_glPathTexGenNV_dispatch_table_rewrite_ptr, /* glPathTexGenNV */
+ epoxy_glPauseTransformFeedback_dispatch_table_rewrite_ptr, /* glPauseTransformFeedback */
+ epoxy_glPauseTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glPauseTransformFeedbackNV */
+ epoxy_glPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glPixelDataRangeNV */
+ epoxy_glPixelMapfv_dispatch_table_rewrite_ptr, /* glPixelMapfv */
+ epoxy_glPixelMapuiv_dispatch_table_rewrite_ptr, /* glPixelMapuiv */
+ epoxy_glPixelMapusv_dispatch_table_rewrite_ptr, /* glPixelMapusv */
+ epoxy_glPixelMapx_dispatch_table_rewrite_ptr, /* glPixelMapx */
+ epoxy_glPixelStoref_dispatch_table_rewrite_ptr, /* glPixelStoref */
+ epoxy_glPixelStorei_dispatch_table_rewrite_ptr, /* glPixelStorei */
+ epoxy_glPixelStorex_dispatch_table_rewrite_ptr, /* glPixelStorex */
+ epoxy_glPixelTexGenParameterfSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfSGIS */
+ epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfvSGIS */
+ epoxy_glPixelTexGenParameteriSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameteriSGIS */
+ epoxy_glPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterivSGIS */
+ epoxy_glPixelTexGenSGIX_dispatch_table_rewrite_ptr, /* glPixelTexGenSGIX */
+ epoxy_glPixelTransferf_dispatch_table_rewrite_ptr, /* glPixelTransferf */
+ epoxy_glPixelTransferi_dispatch_table_rewrite_ptr, /* glPixelTransferi */
+ epoxy_glPixelTransferxOES_dispatch_table_rewrite_ptr, /* glPixelTransferxOES */
+ epoxy_glPixelTransformParameterfEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfEXT */
+ epoxy_glPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfvEXT */
+ epoxy_glPixelTransformParameteriEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameteriEXT */
+ epoxy_glPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterivEXT */
+ epoxy_glPixelZoom_dispatch_table_rewrite_ptr, /* glPixelZoom */
+ epoxy_glPixelZoomxOES_dispatch_table_rewrite_ptr, /* glPixelZoomxOES */
+ epoxy_glPointAlongPathNV_dispatch_table_rewrite_ptr, /* glPointAlongPathNV */
+ epoxy_glPointParameterf_dispatch_table_rewrite_ptr, /* glPointParameterf */
+ epoxy_glPointParameterfARB_dispatch_table_rewrite_ptr, /* glPointParameterfARB */
+ epoxy_glPointParameterfEXT_dispatch_table_rewrite_ptr, /* glPointParameterfEXT */
+ epoxy_glPointParameterfSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfSGIS */
+ epoxy_glPointParameterfv_dispatch_table_rewrite_ptr, /* glPointParameterfv */
+ epoxy_glPointParameterfvARB_dispatch_table_rewrite_ptr, /* glPointParameterfvARB */
+ epoxy_glPointParameterfvEXT_dispatch_table_rewrite_ptr, /* glPointParameterfvEXT */
+ epoxy_glPointParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfvSGIS */
+ epoxy_glPointParameteri_dispatch_table_rewrite_ptr, /* glPointParameteri */
+ epoxy_glPointParameteriNV_dispatch_table_rewrite_ptr, /* glPointParameteriNV */
+ epoxy_glPointParameteriv_dispatch_table_rewrite_ptr, /* glPointParameteriv */
+ epoxy_glPointParameterivNV_dispatch_table_rewrite_ptr, /* glPointParameterivNV */
+ epoxy_glPointParameterx_dispatch_table_rewrite_ptr, /* glPointParameterx */
+ epoxy_glPointParameterxOES_dispatch_table_rewrite_ptr, /* glPointParameterxOES */
+ epoxy_glPointParameterxv_dispatch_table_rewrite_ptr, /* glPointParameterxv */
+ epoxy_glPointParameterxvOES_dispatch_table_rewrite_ptr, /* glPointParameterxvOES */
+ epoxy_glPointSize_dispatch_table_rewrite_ptr, /* glPointSize */
+ epoxy_glPointSizePointerOES_dispatch_table_rewrite_ptr, /* glPointSizePointerOES */
+ epoxy_glPointSizex_dispatch_table_rewrite_ptr, /* glPointSizex */
+ epoxy_glPointSizexOES_dispatch_table_rewrite_ptr, /* glPointSizexOES */
+ epoxy_glPollAsyncSGIX_dispatch_table_rewrite_ptr, /* glPollAsyncSGIX */
+ epoxy_glPollInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glPollInstrumentsSGIX */
+ epoxy_glPolygonMode_dispatch_table_rewrite_ptr, /* glPolygonMode */
+ epoxy_glPolygonModeNV_dispatch_table_rewrite_ptr, /* glPolygonModeNV */
+ epoxy_glPolygonOffset_dispatch_table_rewrite_ptr, /* glPolygonOffset */
+ epoxy_glPolygonOffsetClamp_dispatch_table_rewrite_ptr, /* glPolygonOffsetClamp */
+ epoxy_glPolygonOffsetClampEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetClampEXT */
+ epoxy_glPolygonOffsetEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetEXT */
+ epoxy_glPolygonOffsetx_dispatch_table_rewrite_ptr, /* glPolygonOffsetx */
+ epoxy_glPolygonOffsetxOES_dispatch_table_rewrite_ptr, /* glPolygonOffsetxOES */
+ epoxy_glPolygonStipple_dispatch_table_rewrite_ptr, /* glPolygonStipple */
+ epoxy_glPopAttrib_dispatch_table_rewrite_ptr, /* glPopAttrib */
+ epoxy_glPopClientAttrib_dispatch_table_rewrite_ptr, /* glPopClientAttrib */
+ epoxy_glPopDebugGroup_dispatch_table_rewrite_ptr, /* glPopDebugGroup */
+ epoxy_glPopDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPopDebugGroupKHR */
+ epoxy_glPopGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPopGroupMarkerEXT */
+ epoxy_glPopMatrix_dispatch_table_rewrite_ptr, /* glPopMatrix */
+ epoxy_glPopName_dispatch_table_rewrite_ptr, /* glPopName */
+ epoxy_glPresentFrameDualFillNV_dispatch_table_rewrite_ptr, /* glPresentFrameDualFillNV */
+ epoxy_glPresentFrameKeyedNV_dispatch_table_rewrite_ptr, /* glPresentFrameKeyedNV */
+ epoxy_glPrimitiveBoundingBox_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBox */
+ epoxy_glPrimitiveBoundingBoxARB_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxARB */
+ epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxEXT */
+ epoxy_glPrimitiveBoundingBoxOES_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxOES */
+ epoxy_glPrimitiveRestartIndex_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndex */
+ epoxy_glPrimitiveRestartIndexNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndexNV */
+ epoxy_glPrimitiveRestartNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartNV */
+ epoxy_glPrioritizeTextures_dispatch_table_rewrite_ptr, /* glPrioritizeTextures */
+ epoxy_glPrioritizeTexturesEXT_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesEXT */
+ epoxy_glPrioritizeTexturesxOES_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesxOES */
+ epoxy_glProgramBinary_dispatch_table_rewrite_ptr, /* glProgramBinary */
+ epoxy_glProgramBinaryOES_dispatch_table_rewrite_ptr, /* glProgramBinaryOES */
+ epoxy_glProgramBufferParametersIivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIivNV */
+ epoxy_glProgramBufferParametersIuivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIuivNV */
+ epoxy_glProgramBufferParametersfvNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersfvNV */
+ epoxy_glProgramEnvParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dARB */
+ epoxy_glProgramEnvParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dvARB */
+ epoxy_glProgramEnvParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fARB */
+ epoxy_glProgramEnvParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fvARB */
+ epoxy_glProgramEnvParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4iNV */
+ epoxy_glProgramEnvParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4ivNV */
+ epoxy_glProgramEnvParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uiNV */
+ epoxy_glProgramEnvParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uivNV */
+ epoxy_glProgramEnvParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramEnvParameters4fvEXT */
+ epoxy_glProgramEnvParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4ivNV */
+ epoxy_glProgramEnvParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4uivNV */
+ epoxy_glProgramLocalParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dARB */
+ epoxy_glProgramLocalParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dvARB */
+ epoxy_glProgramLocalParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fARB */
+ epoxy_glProgramLocalParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fvARB */
+ epoxy_glProgramLocalParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4iNV */
+ epoxy_glProgramLocalParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4ivNV */
+ epoxy_glProgramLocalParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uiNV */
+ epoxy_glProgramLocalParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uivNV */
+ epoxy_glProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramLocalParameters4fvEXT */
+ epoxy_glProgramLocalParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4ivNV */
+ epoxy_glProgramLocalParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4uivNV */
+ epoxy_glProgramNamedParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dNV */
+ epoxy_glProgramNamedParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dvNV */
+ epoxy_glProgramNamedParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fNV */
+ epoxy_glProgramNamedParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fvNV */
+ epoxy_glProgramParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dNV */
+ epoxy_glProgramParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dvNV */
+ epoxy_glProgramParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fNV */
+ epoxy_glProgramParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fvNV */
+ epoxy_glProgramParameteri_dispatch_table_rewrite_ptr, /* glProgramParameteri */
+ epoxy_glProgramParameteriARB_dispatch_table_rewrite_ptr, /* glProgramParameteriARB */
+ epoxy_glProgramParameteriEXT_dispatch_table_rewrite_ptr, /* glProgramParameteriEXT */
+ epoxy_glProgramParameters4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4dvNV */
+ epoxy_glProgramParameters4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4fvNV */
+ epoxy_glProgramPathFragmentInputGenNV_dispatch_table_rewrite_ptr, /* glProgramPathFragmentInputGenNV */
+ epoxy_glProgramStringARB_dispatch_table_rewrite_ptr, /* glProgramStringARB */
+ epoxy_glProgramSubroutineParametersuivNV_dispatch_table_rewrite_ptr, /* glProgramSubroutineParametersuivNV */
+ epoxy_glProgramUniform1d_dispatch_table_rewrite_ptr, /* glProgramUniform1d */
+ epoxy_glProgramUniform1dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dEXT */
+ epoxy_glProgramUniform1dv_dispatch_table_rewrite_ptr, /* glProgramUniform1dv */
+ epoxy_glProgramUniform1dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dvEXT */
+ epoxy_glProgramUniform1f_dispatch_table_rewrite_ptr, /* glProgramUniform1f */
+ epoxy_glProgramUniform1fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fEXT */
+ epoxy_glProgramUniform1fv_dispatch_table_rewrite_ptr, /* glProgramUniform1fv */
+ epoxy_glProgramUniform1fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fvEXT */
+ epoxy_glProgramUniform1i_dispatch_table_rewrite_ptr, /* glProgramUniform1i */
+ epoxy_glProgramUniform1i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64ARB */
+ epoxy_glProgramUniform1i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64NV */
+ epoxy_glProgramUniform1i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vARB */
+ epoxy_glProgramUniform1i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vNV */
+ epoxy_glProgramUniform1iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1iEXT */
+ epoxy_glProgramUniform1iv_dispatch_table_rewrite_ptr, /* glProgramUniform1iv */
+ epoxy_glProgramUniform1ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1ivEXT */
+ epoxy_glProgramUniform1ui_dispatch_table_rewrite_ptr, /* glProgramUniform1ui */
+ epoxy_glProgramUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64ARB */
+ epoxy_glProgramUniform1ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64NV */
+ epoxy_glProgramUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vARB */
+ epoxy_glProgramUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vNV */
+ epoxy_glProgramUniform1uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uiEXT */
+ epoxy_glProgramUniform1uiv_dispatch_table_rewrite_ptr, /* glProgramUniform1uiv */
+ epoxy_glProgramUniform1uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uivEXT */
+ epoxy_glProgramUniform2d_dispatch_table_rewrite_ptr, /* glProgramUniform2d */
+ epoxy_glProgramUniform2dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dEXT */
+ epoxy_glProgramUniform2dv_dispatch_table_rewrite_ptr, /* glProgramUniform2dv */
+ epoxy_glProgramUniform2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dvEXT */
+ epoxy_glProgramUniform2f_dispatch_table_rewrite_ptr, /* glProgramUniform2f */
+ epoxy_glProgramUniform2fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fEXT */
+ epoxy_glProgramUniform2fv_dispatch_table_rewrite_ptr, /* glProgramUniform2fv */
+ epoxy_glProgramUniform2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fvEXT */
+ epoxy_glProgramUniform2i_dispatch_table_rewrite_ptr, /* glProgramUniform2i */
+ epoxy_glProgramUniform2i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64ARB */
+ epoxy_glProgramUniform2i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64NV */
+ epoxy_glProgramUniform2i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vARB */
+ epoxy_glProgramUniform2i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vNV */
+ epoxy_glProgramUniform2iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2iEXT */
+ epoxy_glProgramUniform2iv_dispatch_table_rewrite_ptr, /* glProgramUniform2iv */
+ epoxy_glProgramUniform2ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2ivEXT */
+ epoxy_glProgramUniform2ui_dispatch_table_rewrite_ptr, /* glProgramUniform2ui */
+ epoxy_glProgramUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64ARB */
+ epoxy_glProgramUniform2ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64NV */
+ epoxy_glProgramUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vARB */
+ epoxy_glProgramUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vNV */
+ epoxy_glProgramUniform2uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uiEXT */
+ epoxy_glProgramUniform2uiv_dispatch_table_rewrite_ptr, /* glProgramUniform2uiv */
+ epoxy_glProgramUniform2uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uivEXT */
+ epoxy_glProgramUniform3d_dispatch_table_rewrite_ptr, /* glProgramUniform3d */
+ epoxy_glProgramUniform3dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dEXT */
+ epoxy_glProgramUniform3dv_dispatch_table_rewrite_ptr, /* glProgramUniform3dv */
+ epoxy_glProgramUniform3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dvEXT */
+ epoxy_glProgramUniform3f_dispatch_table_rewrite_ptr, /* glProgramUniform3f */
+ epoxy_glProgramUniform3fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fEXT */
+ epoxy_glProgramUniform3fv_dispatch_table_rewrite_ptr, /* glProgramUniform3fv */
+ epoxy_glProgramUniform3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fvEXT */
+ epoxy_glProgramUniform3i_dispatch_table_rewrite_ptr, /* glProgramUniform3i */
+ epoxy_glProgramUniform3i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64ARB */
+ epoxy_glProgramUniform3i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64NV */
+ epoxy_glProgramUniform3i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vARB */
+ epoxy_glProgramUniform3i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vNV */
+ epoxy_glProgramUniform3iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3iEXT */
+ epoxy_glProgramUniform3iv_dispatch_table_rewrite_ptr, /* glProgramUniform3iv */
+ epoxy_glProgramUniform3ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3ivEXT */
+ epoxy_glProgramUniform3ui_dispatch_table_rewrite_ptr, /* glProgramUniform3ui */
+ epoxy_glProgramUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64ARB */
+ epoxy_glProgramUniform3ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64NV */
+ epoxy_glProgramUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vARB */
+ epoxy_glProgramUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vNV */
+ epoxy_glProgramUniform3uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uiEXT */
+ epoxy_glProgramUniform3uiv_dispatch_table_rewrite_ptr, /* glProgramUniform3uiv */
+ epoxy_glProgramUniform3uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uivEXT */
+ epoxy_glProgramUniform4d_dispatch_table_rewrite_ptr, /* glProgramUniform4d */
+ epoxy_glProgramUniform4dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dEXT */
+ epoxy_glProgramUniform4dv_dispatch_table_rewrite_ptr, /* glProgramUniform4dv */
+ epoxy_glProgramUniform4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dvEXT */
+ epoxy_glProgramUniform4f_dispatch_table_rewrite_ptr, /* glProgramUniform4f */
+ epoxy_glProgramUniform4fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fEXT */
+ epoxy_glProgramUniform4fv_dispatch_table_rewrite_ptr, /* glProgramUniform4fv */
+ epoxy_glProgramUniform4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fvEXT */
+ epoxy_glProgramUniform4i_dispatch_table_rewrite_ptr, /* glProgramUniform4i */
+ epoxy_glProgramUniform4i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64ARB */
+ epoxy_glProgramUniform4i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64NV */
+ epoxy_glProgramUniform4i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vARB */
+ epoxy_glProgramUniform4i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vNV */
+ epoxy_glProgramUniform4iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4iEXT */
+ epoxy_glProgramUniform4iv_dispatch_table_rewrite_ptr, /* glProgramUniform4iv */
+ epoxy_glProgramUniform4ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4ivEXT */
+ epoxy_glProgramUniform4ui_dispatch_table_rewrite_ptr, /* glProgramUniform4ui */
+ epoxy_glProgramUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64ARB */
+ epoxy_glProgramUniform4ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64NV */
+ epoxy_glProgramUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vARB */
+ epoxy_glProgramUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vNV */
+ epoxy_glProgramUniform4uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uiEXT */
+ epoxy_glProgramUniform4uiv_dispatch_table_rewrite_ptr, /* glProgramUniform4uiv */
+ epoxy_glProgramUniform4uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uivEXT */
+ epoxy_glProgramUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64ARB */
+ epoxy_glProgramUniformHandleui64IMG_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64IMG */
+ epoxy_glProgramUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64NV */
+ epoxy_glProgramUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vARB */
+ epoxy_glProgramUniformHandleui64vIMG_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vIMG */
+ epoxy_glProgramUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vNV */
+ epoxy_glProgramUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dv */
+ epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dvEXT */
+ epoxy_glProgramUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fv */
+ epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fvEXT */
+ epoxy_glProgramUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dv */
+ epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dvEXT */
+ epoxy_glProgramUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fv */
+ epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fvEXT */
+ epoxy_glProgramUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dv */
+ epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dvEXT */
+ epoxy_glProgramUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fv */
+ epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fvEXT */
+ epoxy_glProgramUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dv */
+ epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dvEXT */
+ epoxy_glProgramUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fv */
+ epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fvEXT */
+ epoxy_glProgramUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dv */
+ epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dvEXT */
+ epoxy_glProgramUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fv */
+ epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fvEXT */
+ epoxy_glProgramUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dv */
+ epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dvEXT */
+ epoxy_glProgramUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fv */
+ epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fvEXT */
+ epoxy_glProgramUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dv */
+ epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dvEXT */
+ epoxy_glProgramUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fv */
+ epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fvEXT */
+ epoxy_glProgramUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dv */
+ epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dvEXT */
+ epoxy_glProgramUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fv */
+ epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fvEXT */
+ epoxy_glProgramUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dv */
+ epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dvEXT */
+ epoxy_glProgramUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fv */
+ epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fvEXT */
+ epoxy_glProgramUniformui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformui64NV */
+ epoxy_glProgramUniformui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformui64vNV */
+ epoxy_glProgramVertexLimitNV_dispatch_table_rewrite_ptr, /* glProgramVertexLimitNV */
+ epoxy_glProvokingVertex_dispatch_table_rewrite_ptr, /* glProvokingVertex */
+ epoxy_glProvokingVertexEXT_dispatch_table_rewrite_ptr, /* glProvokingVertexEXT */
+ epoxy_glPushAttrib_dispatch_table_rewrite_ptr, /* glPushAttrib */
+ epoxy_glPushClientAttrib_dispatch_table_rewrite_ptr, /* glPushClientAttrib */
+ epoxy_glPushClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glPushClientAttribDefaultEXT */
+ epoxy_glPushDebugGroup_dispatch_table_rewrite_ptr, /* glPushDebugGroup */
+ epoxy_glPushDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPushDebugGroupKHR */
+ epoxy_glPushGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPushGroupMarkerEXT */
+ epoxy_glPushMatrix_dispatch_table_rewrite_ptr, /* glPushMatrix */
+ epoxy_glPushName_dispatch_table_rewrite_ptr, /* glPushName */
+ epoxy_glQueryCounter_dispatch_table_rewrite_ptr, /* glQueryCounter */
+ epoxy_glQueryCounterEXT_dispatch_table_rewrite_ptr, /* glQueryCounterEXT */
+ epoxy_glQueryMatrixxOES_dispatch_table_rewrite_ptr, /* glQueryMatrixxOES */
+ epoxy_glQueryObjectParameteruiAMD_dispatch_table_rewrite_ptr, /* glQueryObjectParameteruiAMD */
+ epoxy_glQueryResourceNV_dispatch_table_rewrite_ptr, /* glQueryResourceNV */
+ epoxy_glQueryResourceTagNV_dispatch_table_rewrite_ptr, /* glQueryResourceTagNV */
+ epoxy_glRasterPos2d_dispatch_table_rewrite_ptr, /* glRasterPos2d */
+ epoxy_glRasterPos2dv_dispatch_table_rewrite_ptr, /* glRasterPos2dv */
+ epoxy_glRasterPos2f_dispatch_table_rewrite_ptr, /* glRasterPos2f */
+ epoxy_glRasterPos2fv_dispatch_table_rewrite_ptr, /* glRasterPos2fv */
+ epoxy_glRasterPos2i_dispatch_table_rewrite_ptr, /* glRasterPos2i */
+ epoxy_glRasterPos2iv_dispatch_table_rewrite_ptr, /* glRasterPos2iv */
+ epoxy_glRasterPos2s_dispatch_table_rewrite_ptr, /* glRasterPos2s */
+ epoxy_glRasterPos2sv_dispatch_table_rewrite_ptr, /* glRasterPos2sv */
+ epoxy_glRasterPos2xOES_dispatch_table_rewrite_ptr, /* glRasterPos2xOES */
+ epoxy_glRasterPos2xvOES_dispatch_table_rewrite_ptr, /* glRasterPos2xvOES */
+ epoxy_glRasterPos3d_dispatch_table_rewrite_ptr, /* glRasterPos3d */
+ epoxy_glRasterPos3dv_dispatch_table_rewrite_ptr, /* glRasterPos3dv */
+ epoxy_glRasterPos3f_dispatch_table_rewrite_ptr, /* glRasterPos3f */
+ epoxy_glRasterPos3fv_dispatch_table_rewrite_ptr, /* glRasterPos3fv */
+ epoxy_glRasterPos3i_dispatch_table_rewrite_ptr, /* glRasterPos3i */
+ epoxy_glRasterPos3iv_dispatch_table_rewrite_ptr, /* glRasterPos3iv */
+ epoxy_glRasterPos3s_dispatch_table_rewrite_ptr, /* glRasterPos3s */
+ epoxy_glRasterPos3sv_dispatch_table_rewrite_ptr, /* glRasterPos3sv */
+ epoxy_glRasterPos3xOES_dispatch_table_rewrite_ptr, /* glRasterPos3xOES */
+ epoxy_glRasterPos3xvOES_dispatch_table_rewrite_ptr, /* glRasterPos3xvOES */
+ epoxy_glRasterPos4d_dispatch_table_rewrite_ptr, /* glRasterPos4d */
+ epoxy_glRasterPos4dv_dispatch_table_rewrite_ptr, /* glRasterPos4dv */
+ epoxy_glRasterPos4f_dispatch_table_rewrite_ptr, /* glRasterPos4f */
+ epoxy_glRasterPos4fv_dispatch_table_rewrite_ptr, /* glRasterPos4fv */
+ epoxy_glRasterPos4i_dispatch_table_rewrite_ptr, /* glRasterPos4i */
+ epoxy_glRasterPos4iv_dispatch_table_rewrite_ptr, /* glRasterPos4iv */
+ epoxy_glRasterPos4s_dispatch_table_rewrite_ptr, /* glRasterPos4s */
+ epoxy_glRasterPos4sv_dispatch_table_rewrite_ptr, /* glRasterPos4sv */
+ epoxy_glRasterPos4xOES_dispatch_table_rewrite_ptr, /* glRasterPos4xOES */
+ epoxy_glRasterPos4xvOES_dispatch_table_rewrite_ptr, /* glRasterPos4xvOES */
+ epoxy_glRasterSamplesEXT_dispatch_table_rewrite_ptr, /* glRasterSamplesEXT */
+ epoxy_glReadBuffer_dispatch_table_rewrite_ptr, /* glReadBuffer */
+ epoxy_glReadBufferIndexedEXT_dispatch_table_rewrite_ptr, /* glReadBufferIndexedEXT */
+ epoxy_glReadBufferNV_dispatch_table_rewrite_ptr, /* glReadBufferNV */
+ epoxy_glReadInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glReadInstrumentsSGIX */
+ epoxy_glReadPixels_dispatch_table_rewrite_ptr, /* glReadPixels */
+ epoxy_glReadnPixels_dispatch_table_rewrite_ptr, /* glReadnPixels */
+ epoxy_glReadnPixelsARB_dispatch_table_rewrite_ptr, /* glReadnPixelsARB */
+ epoxy_glReadnPixelsEXT_dispatch_table_rewrite_ptr, /* glReadnPixelsEXT */
+ epoxy_glReadnPixelsKHR_dispatch_table_rewrite_ptr, /* glReadnPixelsKHR */
+ epoxy_glRectd_dispatch_table_rewrite_ptr, /* glRectd */
+ epoxy_glRectdv_dispatch_table_rewrite_ptr, /* glRectdv */
+ epoxy_glRectf_dispatch_table_rewrite_ptr, /* glRectf */
+ epoxy_glRectfv_dispatch_table_rewrite_ptr, /* glRectfv */
+ epoxy_glRecti_dispatch_table_rewrite_ptr, /* glRecti */
+ epoxy_glRectiv_dispatch_table_rewrite_ptr, /* glRectiv */
+ epoxy_glRects_dispatch_table_rewrite_ptr, /* glRects */
+ epoxy_glRectsv_dispatch_table_rewrite_ptr, /* glRectsv */
+ epoxy_glRectxOES_dispatch_table_rewrite_ptr, /* glRectxOES */
+ epoxy_glRectxvOES_dispatch_table_rewrite_ptr, /* glRectxvOES */
+ epoxy_glReferencePlaneSGIX_dispatch_table_rewrite_ptr, /* glReferencePlaneSGIX */
+ epoxy_glReleaseKeyedMutexWin32EXT_dispatch_table_rewrite_ptr, /* glReleaseKeyedMutexWin32EXT */
+ epoxy_glReleaseShaderCompiler_dispatch_table_rewrite_ptr, /* glReleaseShaderCompiler */
+ epoxy_glRenderGpuMaskNV_dispatch_table_rewrite_ptr, /* glRenderGpuMaskNV */
+ epoxy_glRenderMode_dispatch_table_rewrite_ptr, /* glRenderMode */
+ epoxy_glRenderbufferStorage_dispatch_table_rewrite_ptr, /* glRenderbufferStorage */
+ epoxy_glRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageEXT */
+ epoxy_glRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisample */
+ epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleANGLE */
+ epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleAPPLE */
+ epoxy_glRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleAdvancedAMD */
+ epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleCoverageNV */
+ epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleEXT */
+ epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleIMG */
+ epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleNV */
+ epoxy_glRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glRenderbufferStorageOES */
+ epoxy_glReplacementCodePointerSUN_dispatch_table_rewrite_ptr, /* glReplacementCodePointerSUN */
+ epoxy_glReplacementCodeubSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubSUN */
+ epoxy_glReplacementCodeubvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubvSUN */
+ epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fSUN */
+ epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fSUN */
+ epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fvSUN */
+ epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiSUN */
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fSUN */
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fvSUN */
+ epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fSUN */
+ epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fvSUN */
+ epoxy_glReplacementCodeuivSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuivSUN */
+ epoxy_glReplacementCodeusSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusSUN */
+ epoxy_glReplacementCodeusvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusvSUN */
+ epoxy_glRequestResidentProgramsNV_dispatch_table_rewrite_ptr, /* glRequestResidentProgramsNV */
+ epoxy_glResetHistogram_dispatch_table_rewrite_ptr, /* glResetHistogram */
+ epoxy_glResetHistogramEXT_dispatch_table_rewrite_ptr, /* glResetHistogramEXT */
+ epoxy_glResetMemoryObjectParameterNV_dispatch_table_rewrite_ptr, /* glResetMemoryObjectParameterNV */
+ epoxy_glResetMinmax_dispatch_table_rewrite_ptr, /* glResetMinmax */
+ epoxy_glResetMinmaxEXT_dispatch_table_rewrite_ptr, /* glResetMinmaxEXT */
+ epoxy_glResizeBuffersMESA_dispatch_table_rewrite_ptr, /* glResizeBuffersMESA */
+ epoxy_glResolveDepthValuesNV_dispatch_table_rewrite_ptr, /* glResolveDepthValuesNV */
+ epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_rewrite_ptr, /* glResolveMultisampleFramebufferAPPLE */
+ epoxy_glResumeTransformFeedback_dispatch_table_rewrite_ptr, /* glResumeTransformFeedback */
+ epoxy_glResumeTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glResumeTransformFeedbackNV */
+ epoxy_glRotated_dispatch_table_rewrite_ptr, /* glRotated */
+ epoxy_glRotatef_dispatch_table_rewrite_ptr, /* glRotatef */
+ epoxy_glRotatex_dispatch_table_rewrite_ptr, /* glRotatex */
+ epoxy_glRotatexOES_dispatch_table_rewrite_ptr, /* glRotatexOES */
+ epoxy_glSampleCoverage_dispatch_table_rewrite_ptr, /* glSampleCoverage */
+ epoxy_glSampleCoverageARB_dispatch_table_rewrite_ptr, /* glSampleCoverageARB */
+ epoxy_glSampleCoveragex_dispatch_table_rewrite_ptr, /* glSampleCoveragex */
+ epoxy_glSampleCoveragexOES_dispatch_table_rewrite_ptr, /* glSampleCoveragexOES */
+ epoxy_glSampleMapATI_dispatch_table_rewrite_ptr, /* glSampleMapATI */
+ epoxy_glSampleMaskEXT_dispatch_table_rewrite_ptr, /* glSampleMaskEXT */
+ epoxy_glSampleMaskIndexedNV_dispatch_table_rewrite_ptr, /* glSampleMaskIndexedNV */
+ epoxy_glSampleMaskSGIS_dispatch_table_rewrite_ptr, /* glSampleMaskSGIS */
+ epoxy_glSampleMaski_dispatch_table_rewrite_ptr, /* glSampleMaski */
+ epoxy_glSamplePatternEXT_dispatch_table_rewrite_ptr, /* glSamplePatternEXT */
+ epoxy_glSamplePatternSGIS_dispatch_table_rewrite_ptr, /* glSamplePatternSGIS */
+ epoxy_glSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIiv */
+ epoxy_glSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIivEXT */
+ epoxy_glSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIivOES */
+ epoxy_glSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIuiv */
+ epoxy_glSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivEXT */
+ epoxy_glSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivOES */
+ epoxy_glSamplerParameterf_dispatch_table_rewrite_ptr, /* glSamplerParameterf */
+ epoxy_glSamplerParameterfv_dispatch_table_rewrite_ptr, /* glSamplerParameterfv */
+ epoxy_glSamplerParameteri_dispatch_table_rewrite_ptr, /* glSamplerParameteri */
+ epoxy_glSamplerParameteriv_dispatch_table_rewrite_ptr, /* glSamplerParameteriv */
+ epoxy_glScaled_dispatch_table_rewrite_ptr, /* glScaled */
+ epoxy_glScalef_dispatch_table_rewrite_ptr, /* glScalef */
+ epoxy_glScalex_dispatch_table_rewrite_ptr, /* glScalex */
+ epoxy_glScalexOES_dispatch_table_rewrite_ptr, /* glScalexOES */
+ epoxy_glScissor_dispatch_table_rewrite_ptr, /* glScissor */
+ epoxy_glScissorArrayv_dispatch_table_rewrite_ptr, /* glScissorArrayv */
+ epoxy_glScissorArrayvNV_dispatch_table_rewrite_ptr, /* glScissorArrayvNV */
+ epoxy_glScissorArrayvOES_dispatch_table_rewrite_ptr, /* glScissorArrayvOES */
+ epoxy_glScissorExclusiveArrayvNV_dispatch_table_rewrite_ptr, /* glScissorExclusiveArrayvNV */
+ epoxy_glScissorExclusiveNV_dispatch_table_rewrite_ptr, /* glScissorExclusiveNV */
+ epoxy_glScissorIndexed_dispatch_table_rewrite_ptr, /* glScissorIndexed */
+ epoxy_glScissorIndexedNV_dispatch_table_rewrite_ptr, /* glScissorIndexedNV */
+ epoxy_glScissorIndexedOES_dispatch_table_rewrite_ptr, /* glScissorIndexedOES */
+ epoxy_glScissorIndexedv_dispatch_table_rewrite_ptr, /* glScissorIndexedv */
+ epoxy_glScissorIndexedvNV_dispatch_table_rewrite_ptr, /* glScissorIndexedvNV */
+ epoxy_glScissorIndexedvOES_dispatch_table_rewrite_ptr, /* glScissorIndexedvOES */
+ epoxy_glSecondaryColor3b_dispatch_table_rewrite_ptr, /* glSecondaryColor3b */
+ epoxy_glSecondaryColor3bEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bEXT */
+ epoxy_glSecondaryColor3bv_dispatch_table_rewrite_ptr, /* glSecondaryColor3bv */
+ epoxy_glSecondaryColor3bvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bvEXT */
+ epoxy_glSecondaryColor3d_dispatch_table_rewrite_ptr, /* glSecondaryColor3d */
+ epoxy_glSecondaryColor3dEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dEXT */
+ epoxy_glSecondaryColor3dv_dispatch_table_rewrite_ptr, /* glSecondaryColor3dv */
+ epoxy_glSecondaryColor3dvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dvEXT */
+ epoxy_glSecondaryColor3f_dispatch_table_rewrite_ptr, /* glSecondaryColor3f */
+ epoxy_glSecondaryColor3fEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fEXT */
+ epoxy_glSecondaryColor3fv_dispatch_table_rewrite_ptr, /* glSecondaryColor3fv */
+ epoxy_glSecondaryColor3fvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fvEXT */
+ epoxy_glSecondaryColor3hNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hNV */
+ epoxy_glSecondaryColor3hvNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hvNV */
+ epoxy_glSecondaryColor3i_dispatch_table_rewrite_ptr, /* glSecondaryColor3i */
+ epoxy_glSecondaryColor3iEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3iEXT */
+ epoxy_glSecondaryColor3iv_dispatch_table_rewrite_ptr, /* glSecondaryColor3iv */
+ epoxy_glSecondaryColor3ivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ivEXT */
+ epoxy_glSecondaryColor3s_dispatch_table_rewrite_ptr, /* glSecondaryColor3s */
+ epoxy_glSecondaryColor3sEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3sEXT */
+ epoxy_glSecondaryColor3sv_dispatch_table_rewrite_ptr, /* glSecondaryColor3sv */
+ epoxy_glSecondaryColor3svEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3svEXT */
+ epoxy_glSecondaryColor3ub_dispatch_table_rewrite_ptr, /* glSecondaryColor3ub */
+ epoxy_glSecondaryColor3ubEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubEXT */
+ epoxy_glSecondaryColor3ubv_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubv */
+ epoxy_glSecondaryColor3ubvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubvEXT */
+ epoxy_glSecondaryColor3ui_dispatch_table_rewrite_ptr, /* glSecondaryColor3ui */
+ epoxy_glSecondaryColor3uiEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiEXT */
+ epoxy_glSecondaryColor3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiv */
+ epoxy_glSecondaryColor3uivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uivEXT */
+ epoxy_glSecondaryColor3us_dispatch_table_rewrite_ptr, /* glSecondaryColor3us */
+ epoxy_glSecondaryColor3usEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usEXT */
+ epoxy_glSecondaryColor3usv_dispatch_table_rewrite_ptr, /* glSecondaryColor3usv */
+ epoxy_glSecondaryColor3usvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usvEXT */
+ epoxy_glSecondaryColorFormatNV_dispatch_table_rewrite_ptr, /* glSecondaryColorFormatNV */
+ epoxy_glSecondaryColorP3ui_dispatch_table_rewrite_ptr, /* glSecondaryColorP3ui */
+ epoxy_glSecondaryColorP3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColorP3uiv */
+ epoxy_glSecondaryColorPointer_dispatch_table_rewrite_ptr, /* glSecondaryColorPointer */
+ epoxy_glSecondaryColorPointerEXT_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerEXT */
+ epoxy_glSecondaryColorPointerListIBM_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerListIBM */
+ epoxy_glSelectBuffer_dispatch_table_rewrite_ptr, /* glSelectBuffer */
+ epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glSelectPerfMonitorCountersAMD */
+ epoxy_glSemaphoreParameterui64vEXT_dispatch_table_rewrite_ptr, /* glSemaphoreParameterui64vEXT */
+ epoxy_glSeparableFilter2D_dispatch_table_rewrite_ptr, /* glSeparableFilter2D */
+ epoxy_glSeparableFilter2DEXT_dispatch_table_rewrite_ptr, /* glSeparableFilter2DEXT */
+ epoxy_glSetFenceAPPLE_dispatch_table_rewrite_ptr, /* glSetFenceAPPLE */
+ epoxy_glSetFenceNV_dispatch_table_rewrite_ptr, /* glSetFenceNV */
+ epoxy_glSetFragmentShaderConstantATI_dispatch_table_rewrite_ptr, /* glSetFragmentShaderConstantATI */
+ epoxy_glSetInvariantEXT_dispatch_table_rewrite_ptr, /* glSetInvariantEXT */
+ epoxy_glSetLocalConstantEXT_dispatch_table_rewrite_ptr, /* glSetLocalConstantEXT */
+ epoxy_glSetMultisamplefvAMD_dispatch_table_rewrite_ptr, /* glSetMultisamplefvAMD */
+ epoxy_glShadeModel_dispatch_table_rewrite_ptr, /* glShadeModel */
+ epoxy_glShaderBinary_dispatch_table_rewrite_ptr, /* glShaderBinary */
+ epoxy_glShaderOp1EXT_dispatch_table_rewrite_ptr, /* glShaderOp1EXT */
+ epoxy_glShaderOp2EXT_dispatch_table_rewrite_ptr, /* glShaderOp2EXT */
+ epoxy_glShaderOp3EXT_dispatch_table_rewrite_ptr, /* glShaderOp3EXT */
+ epoxy_glShaderSource_dispatch_table_rewrite_ptr, /* glShaderSource */
+ epoxy_glShaderSourceARB_dispatch_table_rewrite_ptr, /* glShaderSourceARB */
+ epoxy_glShaderStorageBlockBinding_dispatch_table_rewrite_ptr, /* glShaderStorageBlockBinding */
+ epoxy_glShadingRateImageBarrierNV_dispatch_table_rewrite_ptr, /* glShadingRateImageBarrierNV */
+ epoxy_glShadingRateImagePaletteNV_dispatch_table_rewrite_ptr, /* glShadingRateImagePaletteNV */
+ epoxy_glShadingRateSampleOrderCustomNV_dispatch_table_rewrite_ptr, /* glShadingRateSampleOrderCustomNV */
+ epoxy_glShadingRateSampleOrderNV_dispatch_table_rewrite_ptr, /* glShadingRateSampleOrderNV */
+ epoxy_glSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glSharpenTexFuncSGIS */
+ epoxy_glSignalSemaphoreEXT_dispatch_table_rewrite_ptr, /* glSignalSemaphoreEXT */
+ epoxy_glSignalSemaphoreui64NVX_dispatch_table_rewrite_ptr, /* glSignalSemaphoreui64NVX */
+ epoxy_glSignalVkFenceNV_dispatch_table_rewrite_ptr, /* glSignalVkFenceNV */
+ epoxy_glSignalVkSemaphoreNV_dispatch_table_rewrite_ptr, /* glSignalVkSemaphoreNV */
+ epoxy_glSpecializeShader_dispatch_table_rewrite_ptr, /* glSpecializeShader */
+ epoxy_glSpecializeShaderARB_dispatch_table_rewrite_ptr, /* glSpecializeShaderARB */
+ epoxy_glSpriteParameterfSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfSGIX */
+ epoxy_glSpriteParameterfvSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfvSGIX */
+ epoxy_glSpriteParameteriSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameteriSGIX */
+ epoxy_glSpriteParameterivSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterivSGIX */
+ epoxy_glStartInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStartInstrumentsSGIX */
+ epoxy_glStartTilingQCOM_dispatch_table_rewrite_ptr, /* glStartTilingQCOM */
+ epoxy_glStateCaptureNV_dispatch_table_rewrite_ptr, /* glStateCaptureNV */
+ epoxy_glStencilClearTagEXT_dispatch_table_rewrite_ptr, /* glStencilClearTagEXT */
+ epoxy_glStencilFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilFillPathInstancedNV */
+ epoxy_glStencilFillPathNV_dispatch_table_rewrite_ptr, /* glStencilFillPathNV */
+ epoxy_glStencilFunc_dispatch_table_rewrite_ptr, /* glStencilFunc */
+ epoxy_glStencilFuncSeparate_dispatch_table_rewrite_ptr, /* glStencilFuncSeparate */
+ epoxy_glStencilFuncSeparateATI_dispatch_table_rewrite_ptr, /* glStencilFuncSeparateATI */
+ epoxy_glStencilMask_dispatch_table_rewrite_ptr, /* glStencilMask */
+ epoxy_glStencilMaskSeparate_dispatch_table_rewrite_ptr, /* glStencilMaskSeparate */
+ epoxy_glStencilOp_dispatch_table_rewrite_ptr, /* glStencilOp */
+ epoxy_glStencilOpSeparate_dispatch_table_rewrite_ptr, /* glStencilOpSeparate */
+ epoxy_glStencilOpSeparateATI_dispatch_table_rewrite_ptr, /* glStencilOpSeparateATI */
+ epoxy_glStencilOpValueAMD_dispatch_table_rewrite_ptr, /* glStencilOpValueAMD */
+ epoxy_glStencilStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathInstancedNV */
+ epoxy_glStencilStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathNV */
+ epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathInstancedNV */
+ epoxy_glStencilThenCoverFillPathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathNV */
+ epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathInstancedNV */
+ epoxy_glStencilThenCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathNV */
+ epoxy_glStopInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStopInstrumentsSGIX */
+ epoxy_glStringMarkerGREMEDY_dispatch_table_rewrite_ptr, /* glStringMarkerGREMEDY */
+ epoxy_glSubpixelPrecisionBiasNV_dispatch_table_rewrite_ptr, /* glSubpixelPrecisionBiasNV */
+ epoxy_glSwizzleEXT_dispatch_table_rewrite_ptr, /* glSwizzleEXT */
+ epoxy_glSyncTextureINTEL_dispatch_table_rewrite_ptr, /* glSyncTextureINTEL */
+ epoxy_glTagSampleBufferSGIX_dispatch_table_rewrite_ptr, /* glTagSampleBufferSGIX */
+ epoxy_glTangent3bEXT_dispatch_table_rewrite_ptr, /* glTangent3bEXT */
+ epoxy_glTangent3bvEXT_dispatch_table_rewrite_ptr, /* glTangent3bvEXT */
+ epoxy_glTangent3dEXT_dispatch_table_rewrite_ptr, /* glTangent3dEXT */
+ epoxy_glTangent3dvEXT_dispatch_table_rewrite_ptr, /* glTangent3dvEXT */
+ epoxy_glTangent3fEXT_dispatch_table_rewrite_ptr, /* glTangent3fEXT */
+ epoxy_glTangent3fvEXT_dispatch_table_rewrite_ptr, /* glTangent3fvEXT */
+ epoxy_glTangent3iEXT_dispatch_table_rewrite_ptr, /* glTangent3iEXT */
+ epoxy_glTangent3ivEXT_dispatch_table_rewrite_ptr, /* glTangent3ivEXT */
+ epoxy_glTangent3sEXT_dispatch_table_rewrite_ptr, /* glTangent3sEXT */
+ epoxy_glTangent3svEXT_dispatch_table_rewrite_ptr, /* glTangent3svEXT */
+ epoxy_glTangentPointerEXT_dispatch_table_rewrite_ptr, /* glTangentPointerEXT */
+ epoxy_glTbufferMask3DFX_dispatch_table_rewrite_ptr, /* glTbufferMask3DFX */
+ epoxy_glTessellationFactorAMD_dispatch_table_rewrite_ptr, /* glTessellationFactorAMD */
+ epoxy_glTessellationModeAMD_dispatch_table_rewrite_ptr, /* glTessellationModeAMD */
+ epoxy_glTestFenceAPPLE_dispatch_table_rewrite_ptr, /* glTestFenceAPPLE */
+ epoxy_glTestFenceNV_dispatch_table_rewrite_ptr, /* glTestFenceNV */
+ epoxy_glTestObjectAPPLE_dispatch_table_rewrite_ptr, /* glTestObjectAPPLE */
+ epoxy_glTexAttachMemoryNV_dispatch_table_rewrite_ptr, /* glTexAttachMemoryNV */
+ epoxy_glTexBuffer_dispatch_table_rewrite_ptr, /* glTexBuffer */
+ epoxy_glTexBufferARB_dispatch_table_rewrite_ptr, /* glTexBufferARB */
+ epoxy_glTexBufferEXT_dispatch_table_rewrite_ptr, /* glTexBufferEXT */
+ epoxy_glTexBufferOES_dispatch_table_rewrite_ptr, /* glTexBufferOES */
+ epoxy_glTexBufferRange_dispatch_table_rewrite_ptr, /* glTexBufferRange */
+ epoxy_glTexBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTexBufferRangeEXT */
+ epoxy_glTexBufferRangeOES_dispatch_table_rewrite_ptr, /* glTexBufferRangeOES */
+ epoxy_glTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterfvATI */
+ epoxy_glTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterivATI */
+ epoxy_glTexCoord1bOES_dispatch_table_rewrite_ptr, /* glTexCoord1bOES */
+ epoxy_glTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glTexCoord1bvOES */
+ epoxy_glTexCoord1d_dispatch_table_rewrite_ptr, /* glTexCoord1d */
+ epoxy_glTexCoord1dv_dispatch_table_rewrite_ptr, /* glTexCoord1dv */
+ epoxy_glTexCoord1f_dispatch_table_rewrite_ptr, /* glTexCoord1f */
+ epoxy_glTexCoord1fv_dispatch_table_rewrite_ptr, /* glTexCoord1fv */
+ epoxy_glTexCoord1hNV_dispatch_table_rewrite_ptr, /* glTexCoord1hNV */
+ epoxy_glTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glTexCoord1hvNV */
+ epoxy_glTexCoord1i_dispatch_table_rewrite_ptr, /* glTexCoord1i */
+ epoxy_glTexCoord1iv_dispatch_table_rewrite_ptr, /* glTexCoord1iv */
+ epoxy_glTexCoord1s_dispatch_table_rewrite_ptr, /* glTexCoord1s */
+ epoxy_glTexCoord1sv_dispatch_table_rewrite_ptr, /* glTexCoord1sv */
+ epoxy_glTexCoord1xOES_dispatch_table_rewrite_ptr, /* glTexCoord1xOES */
+ epoxy_glTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glTexCoord1xvOES */
+ epoxy_glTexCoord2bOES_dispatch_table_rewrite_ptr, /* glTexCoord2bOES */
+ epoxy_glTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glTexCoord2bvOES */
+ epoxy_glTexCoord2d_dispatch_table_rewrite_ptr, /* glTexCoord2d */
+ epoxy_glTexCoord2dv_dispatch_table_rewrite_ptr, /* glTexCoord2dv */
+ epoxy_glTexCoord2f_dispatch_table_rewrite_ptr, /* glTexCoord2f */
+ epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fSUN */
+ epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fvSUN */
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fSUN */
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fvSUN */
+ epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fSUN */
+ epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fvSUN */
+ epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fSUN */
+ epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fvSUN */
+ epoxy_glTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fSUN */
+ epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fvSUN */
+ epoxy_glTexCoord2fv_dispatch_table_rewrite_ptr, /* glTexCoord2fv */
+ epoxy_glTexCoord2hNV_dispatch_table_rewrite_ptr, /* glTexCoord2hNV */
+ epoxy_glTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glTexCoord2hvNV */
+ epoxy_glTexCoord2i_dispatch_table_rewrite_ptr, /* glTexCoord2i */
+ epoxy_glTexCoord2iv_dispatch_table_rewrite_ptr, /* glTexCoord2iv */
+ epoxy_glTexCoord2s_dispatch_table_rewrite_ptr, /* glTexCoord2s */
+ epoxy_glTexCoord2sv_dispatch_table_rewrite_ptr, /* glTexCoord2sv */
+ epoxy_glTexCoord2xOES_dispatch_table_rewrite_ptr, /* glTexCoord2xOES */
+ epoxy_glTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glTexCoord2xvOES */
+ epoxy_glTexCoord3bOES_dispatch_table_rewrite_ptr, /* glTexCoord3bOES */
+ epoxy_glTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glTexCoord3bvOES */
+ epoxy_glTexCoord3d_dispatch_table_rewrite_ptr, /* glTexCoord3d */
+ epoxy_glTexCoord3dv_dispatch_table_rewrite_ptr, /* glTexCoord3dv */
+ epoxy_glTexCoord3f_dispatch_table_rewrite_ptr, /* glTexCoord3f */
+ epoxy_glTexCoord3fv_dispatch_table_rewrite_ptr, /* glTexCoord3fv */
+ epoxy_glTexCoord3hNV_dispatch_table_rewrite_ptr, /* glTexCoord3hNV */
+ epoxy_glTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glTexCoord3hvNV */
+ epoxy_glTexCoord3i_dispatch_table_rewrite_ptr, /* glTexCoord3i */
+ epoxy_glTexCoord3iv_dispatch_table_rewrite_ptr, /* glTexCoord3iv */
+ epoxy_glTexCoord3s_dispatch_table_rewrite_ptr, /* glTexCoord3s */
+ epoxy_glTexCoord3sv_dispatch_table_rewrite_ptr, /* glTexCoord3sv */
+ epoxy_glTexCoord3xOES_dispatch_table_rewrite_ptr, /* glTexCoord3xOES */
+ epoxy_glTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glTexCoord3xvOES */
+ epoxy_glTexCoord4bOES_dispatch_table_rewrite_ptr, /* glTexCoord4bOES */
+ epoxy_glTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glTexCoord4bvOES */
+ epoxy_glTexCoord4d_dispatch_table_rewrite_ptr, /* glTexCoord4d */
+ epoxy_glTexCoord4dv_dispatch_table_rewrite_ptr, /* glTexCoord4dv */
+ epoxy_glTexCoord4f_dispatch_table_rewrite_ptr, /* glTexCoord4f */
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fSUN */
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fvSUN */
+ epoxy_glTexCoord4fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fSUN */
+ epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fvSUN */
+ epoxy_glTexCoord4fv_dispatch_table_rewrite_ptr, /* glTexCoord4fv */
+ epoxy_glTexCoord4hNV_dispatch_table_rewrite_ptr, /* glTexCoord4hNV */
+ epoxy_glTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glTexCoord4hvNV */
+ epoxy_glTexCoord4i_dispatch_table_rewrite_ptr, /* glTexCoord4i */
+ epoxy_glTexCoord4iv_dispatch_table_rewrite_ptr, /* glTexCoord4iv */
+ epoxy_glTexCoord4s_dispatch_table_rewrite_ptr, /* glTexCoord4s */
+ epoxy_glTexCoord4sv_dispatch_table_rewrite_ptr, /* glTexCoord4sv */
+ epoxy_glTexCoord4xOES_dispatch_table_rewrite_ptr, /* glTexCoord4xOES */
+ epoxy_glTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glTexCoord4xvOES */
+ epoxy_glTexCoordFormatNV_dispatch_table_rewrite_ptr, /* glTexCoordFormatNV */
+ epoxy_glTexCoordP1ui_dispatch_table_rewrite_ptr, /* glTexCoordP1ui */
+ epoxy_glTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glTexCoordP1uiv */
+ epoxy_glTexCoordP2ui_dispatch_table_rewrite_ptr, /* glTexCoordP2ui */
+ epoxy_glTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glTexCoordP2uiv */
+ epoxy_glTexCoordP3ui_dispatch_table_rewrite_ptr, /* glTexCoordP3ui */
+ epoxy_glTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glTexCoordP3uiv */
+ epoxy_glTexCoordP4ui_dispatch_table_rewrite_ptr, /* glTexCoordP4ui */
+ epoxy_glTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glTexCoordP4uiv */
+ epoxy_glTexCoordPointer_dispatch_table_rewrite_ptr, /* glTexCoordPointer */
+ epoxy_glTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glTexCoordPointerEXT */
+ epoxy_glTexCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glTexCoordPointerListIBM */
+ epoxy_glTexCoordPointervINTEL_dispatch_table_rewrite_ptr, /* glTexCoordPointervINTEL */
+ epoxy_glTexEnvf_dispatch_table_rewrite_ptr, /* glTexEnvf */
+ epoxy_glTexEnvfv_dispatch_table_rewrite_ptr, /* glTexEnvfv */
+ epoxy_glTexEnvi_dispatch_table_rewrite_ptr, /* glTexEnvi */
+ epoxy_glTexEnviv_dispatch_table_rewrite_ptr, /* glTexEnviv */
+ epoxy_glTexEnvx_dispatch_table_rewrite_ptr, /* glTexEnvx */
+ epoxy_glTexEnvxOES_dispatch_table_rewrite_ptr, /* glTexEnvxOES */
+ epoxy_glTexEnvxv_dispatch_table_rewrite_ptr, /* glTexEnvxv */
+ epoxy_glTexEnvxvOES_dispatch_table_rewrite_ptr, /* glTexEnvxvOES */
+ epoxy_glTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glTexFilterFuncSGIS */
+ epoxy_glTexGend_dispatch_table_rewrite_ptr, /* glTexGend */
+ epoxy_glTexGendv_dispatch_table_rewrite_ptr, /* glTexGendv */
+ epoxy_glTexGenf_dispatch_table_rewrite_ptr, /* glTexGenf */
+ epoxy_glTexGenfOES_dispatch_table_rewrite_ptr, /* glTexGenfOES */
+ epoxy_glTexGenfv_dispatch_table_rewrite_ptr, /* glTexGenfv */
+ epoxy_glTexGenfvOES_dispatch_table_rewrite_ptr, /* glTexGenfvOES */
+ epoxy_glTexGeni_dispatch_table_rewrite_ptr, /* glTexGeni */
+ epoxy_glTexGeniOES_dispatch_table_rewrite_ptr, /* glTexGeniOES */
+ epoxy_glTexGeniv_dispatch_table_rewrite_ptr, /* glTexGeniv */
+ epoxy_glTexGenivOES_dispatch_table_rewrite_ptr, /* glTexGenivOES */
+ epoxy_glTexGenxOES_dispatch_table_rewrite_ptr, /* glTexGenxOES */
+ epoxy_glTexGenxvOES_dispatch_table_rewrite_ptr, /* glTexGenxvOES */
+ epoxy_glTexImage1D_dispatch_table_rewrite_ptr, /* glTexImage1D */
+ epoxy_glTexImage2D_dispatch_table_rewrite_ptr, /* glTexImage2D */
+ epoxy_glTexImage2DMultisample_dispatch_table_rewrite_ptr, /* glTexImage2DMultisample */
+ epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage2DMultisampleCoverageNV */
+ epoxy_glTexImage3D_dispatch_table_rewrite_ptr, /* glTexImage3D */
+ epoxy_glTexImage3DEXT_dispatch_table_rewrite_ptr, /* glTexImage3DEXT */
+ epoxy_glTexImage3DMultisample_dispatch_table_rewrite_ptr, /* glTexImage3DMultisample */
+ epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage3DMultisampleCoverageNV */
+ epoxy_glTexImage3DOES_dispatch_table_rewrite_ptr, /* glTexImage3DOES */
+ epoxy_glTexImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexImage4DSGIS */
+ epoxy_glTexPageCommitmentARB_dispatch_table_rewrite_ptr, /* glTexPageCommitmentARB */
+ epoxy_glTexPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexPageCommitmentEXT */
+ epoxy_glTexParameterIiv_dispatch_table_rewrite_ptr, /* glTexParameterIiv */
+ epoxy_glTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIivEXT */
+ epoxy_glTexParameterIivOES_dispatch_table_rewrite_ptr, /* glTexParameterIivOES */
+ epoxy_glTexParameterIuiv_dispatch_table_rewrite_ptr, /* glTexParameterIuiv */
+ epoxy_glTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIuivEXT */
+ epoxy_glTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glTexParameterIuivOES */
+ epoxy_glTexParameterf_dispatch_table_rewrite_ptr, /* glTexParameterf */
+ epoxy_glTexParameterfv_dispatch_table_rewrite_ptr, /* glTexParameterfv */
+ epoxy_glTexParameteri_dispatch_table_rewrite_ptr, /* glTexParameteri */
+ epoxy_glTexParameteriv_dispatch_table_rewrite_ptr, /* glTexParameteriv */
+ epoxy_glTexParameterx_dispatch_table_rewrite_ptr, /* glTexParameterx */
+ epoxy_glTexParameterxOES_dispatch_table_rewrite_ptr, /* glTexParameterxOES */
+ epoxy_glTexParameterxv_dispatch_table_rewrite_ptr, /* glTexParameterxv */
+ epoxy_glTexParameterxvOES_dispatch_table_rewrite_ptr, /* glTexParameterxvOES */
+ epoxy_glTexRenderbufferNV_dispatch_table_rewrite_ptr, /* glTexRenderbufferNV */
+ epoxy_glTexStorage1D_dispatch_table_rewrite_ptr, /* glTexStorage1D */
+ epoxy_glTexStorage1DEXT_dispatch_table_rewrite_ptr, /* glTexStorage1DEXT */
+ epoxy_glTexStorage2D_dispatch_table_rewrite_ptr, /* glTexStorage2D */
+ epoxy_glTexStorage2DEXT_dispatch_table_rewrite_ptr, /* glTexStorage2DEXT */
+ epoxy_glTexStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage2DMultisample */
+ epoxy_glTexStorage3D_dispatch_table_rewrite_ptr, /* glTexStorage3D */
+ epoxy_glTexStorage3DEXT_dispatch_table_rewrite_ptr, /* glTexStorage3DEXT */
+ epoxy_glTexStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisample */
+ epoxy_glTexStorage3DMultisampleOES_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisampleOES */
+ epoxy_glTexStorageMem1DEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem1DEXT */
+ epoxy_glTexStorageMem2DEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem2DEXT */
+ epoxy_glTexStorageMem2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem2DMultisampleEXT */
+ epoxy_glTexStorageMem3DEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem3DEXT */
+ epoxy_glTexStorageMem3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem3DMultisampleEXT */
+ epoxy_glTexStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTexStorageSparseAMD */
+ epoxy_glTexSubImage1D_dispatch_table_rewrite_ptr, /* glTexSubImage1D */
+ epoxy_glTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage1DEXT */
+ epoxy_glTexSubImage2D_dispatch_table_rewrite_ptr, /* glTexSubImage2D */
+ epoxy_glTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage2DEXT */
+ epoxy_glTexSubImage3D_dispatch_table_rewrite_ptr, /* glTexSubImage3D */
+ epoxy_glTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage3DEXT */
+ epoxy_glTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glTexSubImage3DOES */
+ epoxy_glTexSubImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexSubImage4DSGIS */
+ epoxy_glTextureAttachMemoryNV_dispatch_table_rewrite_ptr, /* glTextureAttachMemoryNV */
+ epoxy_glTextureBarrier_dispatch_table_rewrite_ptr, /* glTextureBarrier */
+ epoxy_glTextureBarrierNV_dispatch_table_rewrite_ptr, /* glTextureBarrierNV */
+ epoxy_glTextureBuffer_dispatch_table_rewrite_ptr, /* glTextureBuffer */
+ epoxy_glTextureBufferEXT_dispatch_table_rewrite_ptr, /* glTextureBufferEXT */
+ epoxy_glTextureBufferRange_dispatch_table_rewrite_ptr, /* glTextureBufferRange */
+ epoxy_glTextureBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTextureBufferRangeEXT */
+ epoxy_glTextureColorMaskSGIS_dispatch_table_rewrite_ptr, /* glTextureColorMaskSGIS */
+ epoxy_glTextureFoveationParametersQCOM_dispatch_table_rewrite_ptr, /* glTextureFoveationParametersQCOM */
+ epoxy_glTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureImage1DEXT */
+ epoxy_glTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureImage2DEXT */
+ epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleCoverageNV */
+ epoxy_glTextureImage2DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleNV */
+ epoxy_glTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureImage3DEXT */
+ epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleCoverageNV */
+ epoxy_glTextureImage3DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleNV */
+ epoxy_glTextureLightEXT_dispatch_table_rewrite_ptr, /* glTextureLightEXT */
+ epoxy_glTextureMaterialEXT_dispatch_table_rewrite_ptr, /* glTextureMaterialEXT */
+ epoxy_glTextureNormalEXT_dispatch_table_rewrite_ptr, /* glTextureNormalEXT */
+ epoxy_glTexturePageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexturePageCommitmentEXT */
+ epoxy_glTextureParameterIiv_dispatch_table_rewrite_ptr, /* glTextureParameterIiv */
+ epoxy_glTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIivEXT */
+ epoxy_glTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glTextureParameterIuiv */
+ epoxy_glTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIuivEXT */
+ epoxy_glTextureParameterf_dispatch_table_rewrite_ptr, /* glTextureParameterf */
+ epoxy_glTextureParameterfEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfEXT */
+ epoxy_glTextureParameterfv_dispatch_table_rewrite_ptr, /* glTextureParameterfv */
+ epoxy_glTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfvEXT */
+ epoxy_glTextureParameteri_dispatch_table_rewrite_ptr, /* glTextureParameteri */
+ epoxy_glTextureParameteriEXT_dispatch_table_rewrite_ptr, /* glTextureParameteriEXT */
+ epoxy_glTextureParameteriv_dispatch_table_rewrite_ptr, /* glTextureParameteriv */
+ epoxy_glTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterivEXT */
+ epoxy_glTextureRangeAPPLE_dispatch_table_rewrite_ptr, /* glTextureRangeAPPLE */
+ epoxy_glTextureRenderbufferEXT_dispatch_table_rewrite_ptr, /* glTextureRenderbufferEXT */
+ epoxy_glTextureStorage1D_dispatch_table_rewrite_ptr, /* glTextureStorage1D */
+ epoxy_glTextureStorage1DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage1DEXT */
+ epoxy_glTextureStorage2D_dispatch_table_rewrite_ptr, /* glTextureStorage2D */
+ epoxy_glTextureStorage2DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DEXT */
+ epoxy_glTextureStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisample */
+ epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisampleEXT */
+ epoxy_glTextureStorage3D_dispatch_table_rewrite_ptr, /* glTextureStorage3D */
+ epoxy_glTextureStorage3DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DEXT */
+ epoxy_glTextureStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisample */
+ epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisampleEXT */
+ epoxy_glTextureStorageMem1DEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem1DEXT */
+ epoxy_glTextureStorageMem2DEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem2DEXT */
+ epoxy_glTextureStorageMem2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem2DMultisampleEXT */
+ epoxy_glTextureStorageMem3DEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem3DEXT */
+ epoxy_glTextureStorageMem3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem3DMultisampleEXT */
+ epoxy_glTextureStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTextureStorageSparseAMD */
+ epoxy_glTextureSubImage1D_dispatch_table_rewrite_ptr, /* glTextureSubImage1D */
+ epoxy_glTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage1DEXT */
+ epoxy_glTextureSubImage2D_dispatch_table_rewrite_ptr, /* glTextureSubImage2D */
+ epoxy_glTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage2DEXT */
+ epoxy_glTextureSubImage3D_dispatch_table_rewrite_ptr, /* glTextureSubImage3D */
+ epoxy_glTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage3DEXT */
+ epoxy_glTextureView_dispatch_table_rewrite_ptr, /* glTextureView */
+ epoxy_glTextureViewEXT_dispatch_table_rewrite_ptr, /* glTextureViewEXT */
+ epoxy_glTextureViewOES_dispatch_table_rewrite_ptr, /* glTextureViewOES */
+ epoxy_glTrackMatrixNV_dispatch_table_rewrite_ptr, /* glTrackMatrixNV */
+ epoxy_glTransformFeedbackAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackAttribsNV */
+ epoxy_glTransformFeedbackBufferBase_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferBase */
+ epoxy_glTransformFeedbackBufferRange_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferRange */
+ epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackStreamAttribsNV */
+ epoxy_glTransformFeedbackVaryings_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryings */
+ epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsEXT */
+ epoxy_glTransformFeedbackVaryingsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsNV */
+ epoxy_glTransformPathNV_dispatch_table_rewrite_ptr, /* glTransformPathNV */
+ epoxy_glTranslated_dispatch_table_rewrite_ptr, /* glTranslated */
+ epoxy_glTranslatef_dispatch_table_rewrite_ptr, /* glTranslatef */
+ epoxy_glTranslatex_dispatch_table_rewrite_ptr, /* glTranslatex */
+ epoxy_glTranslatexOES_dispatch_table_rewrite_ptr, /* glTranslatexOES */
+ epoxy_glUniform1d_dispatch_table_rewrite_ptr, /* glUniform1d */
+ epoxy_glUniform1dv_dispatch_table_rewrite_ptr, /* glUniform1dv */
+ epoxy_glUniform1f_dispatch_table_rewrite_ptr, /* glUniform1f */
+ epoxy_glUniform1fARB_dispatch_table_rewrite_ptr, /* glUniform1fARB */
+ epoxy_glUniform1fv_dispatch_table_rewrite_ptr, /* glUniform1fv */
+ epoxy_glUniform1fvARB_dispatch_table_rewrite_ptr, /* glUniform1fvARB */
+ epoxy_glUniform1i_dispatch_table_rewrite_ptr, /* glUniform1i */
+ epoxy_glUniform1i64ARB_dispatch_table_rewrite_ptr, /* glUniform1i64ARB */
+ epoxy_glUniform1i64NV_dispatch_table_rewrite_ptr, /* glUniform1i64NV */
+ epoxy_glUniform1i64vARB_dispatch_table_rewrite_ptr, /* glUniform1i64vARB */
+ epoxy_glUniform1i64vNV_dispatch_table_rewrite_ptr, /* glUniform1i64vNV */
+ epoxy_glUniform1iARB_dispatch_table_rewrite_ptr, /* glUniform1iARB */
+ epoxy_glUniform1iv_dispatch_table_rewrite_ptr, /* glUniform1iv */
+ epoxy_glUniform1ivARB_dispatch_table_rewrite_ptr, /* glUniform1ivARB */
+ epoxy_glUniform1ui_dispatch_table_rewrite_ptr, /* glUniform1ui */
+ epoxy_glUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glUniform1ui64ARB */
+ epoxy_glUniform1ui64NV_dispatch_table_rewrite_ptr, /* glUniform1ui64NV */
+ epoxy_glUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glUniform1ui64vARB */
+ epoxy_glUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glUniform1ui64vNV */
+ epoxy_glUniform1uiEXT_dispatch_table_rewrite_ptr, /* glUniform1uiEXT */
+ epoxy_glUniform1uiv_dispatch_table_rewrite_ptr, /* glUniform1uiv */
+ epoxy_glUniform1uivEXT_dispatch_table_rewrite_ptr, /* glUniform1uivEXT */
+ epoxy_glUniform2d_dispatch_table_rewrite_ptr, /* glUniform2d */
+ epoxy_glUniform2dv_dispatch_table_rewrite_ptr, /* glUniform2dv */
+ epoxy_glUniform2f_dispatch_table_rewrite_ptr, /* glUniform2f */
+ epoxy_glUniform2fARB_dispatch_table_rewrite_ptr, /* glUniform2fARB */
+ epoxy_glUniform2fv_dispatch_table_rewrite_ptr, /* glUniform2fv */
+ epoxy_glUniform2fvARB_dispatch_table_rewrite_ptr, /* glUniform2fvARB */
+ epoxy_glUniform2i_dispatch_table_rewrite_ptr, /* glUniform2i */
+ epoxy_glUniform2i64ARB_dispatch_table_rewrite_ptr, /* glUniform2i64ARB */
+ epoxy_glUniform2i64NV_dispatch_table_rewrite_ptr, /* glUniform2i64NV */
+ epoxy_glUniform2i64vARB_dispatch_table_rewrite_ptr, /* glUniform2i64vARB */
+ epoxy_glUniform2i64vNV_dispatch_table_rewrite_ptr, /* glUniform2i64vNV */
+ epoxy_glUniform2iARB_dispatch_table_rewrite_ptr, /* glUniform2iARB */
+ epoxy_glUniform2iv_dispatch_table_rewrite_ptr, /* glUniform2iv */
+ epoxy_glUniform2ivARB_dispatch_table_rewrite_ptr, /* glUniform2ivARB */
+ epoxy_glUniform2ui_dispatch_table_rewrite_ptr, /* glUniform2ui */
+ epoxy_glUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glUniform2ui64ARB */
+ epoxy_glUniform2ui64NV_dispatch_table_rewrite_ptr, /* glUniform2ui64NV */
+ epoxy_glUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glUniform2ui64vARB */
+ epoxy_glUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glUniform2ui64vNV */
+ epoxy_glUniform2uiEXT_dispatch_table_rewrite_ptr, /* glUniform2uiEXT */
+ epoxy_glUniform2uiv_dispatch_table_rewrite_ptr, /* glUniform2uiv */
+ epoxy_glUniform2uivEXT_dispatch_table_rewrite_ptr, /* glUniform2uivEXT */
+ epoxy_glUniform3d_dispatch_table_rewrite_ptr, /* glUniform3d */
+ epoxy_glUniform3dv_dispatch_table_rewrite_ptr, /* glUniform3dv */
+ epoxy_glUniform3f_dispatch_table_rewrite_ptr, /* glUniform3f */
+ epoxy_glUniform3fARB_dispatch_table_rewrite_ptr, /* glUniform3fARB */
+ epoxy_glUniform3fv_dispatch_table_rewrite_ptr, /* glUniform3fv */
+ epoxy_glUniform3fvARB_dispatch_table_rewrite_ptr, /* glUniform3fvARB */
+ epoxy_glUniform3i_dispatch_table_rewrite_ptr, /* glUniform3i */
+ epoxy_glUniform3i64ARB_dispatch_table_rewrite_ptr, /* glUniform3i64ARB */
+ epoxy_glUniform3i64NV_dispatch_table_rewrite_ptr, /* glUniform3i64NV */
+ epoxy_glUniform3i64vARB_dispatch_table_rewrite_ptr, /* glUniform3i64vARB */
+ epoxy_glUniform3i64vNV_dispatch_table_rewrite_ptr, /* glUniform3i64vNV */
+ epoxy_glUniform3iARB_dispatch_table_rewrite_ptr, /* glUniform3iARB */
+ epoxy_glUniform3iv_dispatch_table_rewrite_ptr, /* glUniform3iv */
+ epoxy_glUniform3ivARB_dispatch_table_rewrite_ptr, /* glUniform3ivARB */
+ epoxy_glUniform3ui_dispatch_table_rewrite_ptr, /* glUniform3ui */
+ epoxy_glUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glUniform3ui64ARB */
+ epoxy_glUniform3ui64NV_dispatch_table_rewrite_ptr, /* glUniform3ui64NV */
+ epoxy_glUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glUniform3ui64vARB */
+ epoxy_glUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glUniform3ui64vNV */
+ epoxy_glUniform3uiEXT_dispatch_table_rewrite_ptr, /* glUniform3uiEXT */
+ epoxy_glUniform3uiv_dispatch_table_rewrite_ptr, /* glUniform3uiv */
+ epoxy_glUniform3uivEXT_dispatch_table_rewrite_ptr, /* glUniform3uivEXT */
+ epoxy_glUniform4d_dispatch_table_rewrite_ptr, /* glUniform4d */
+ epoxy_glUniform4dv_dispatch_table_rewrite_ptr, /* glUniform4dv */
+ epoxy_glUniform4f_dispatch_table_rewrite_ptr, /* glUniform4f */
+ epoxy_glUniform4fARB_dispatch_table_rewrite_ptr, /* glUniform4fARB */
+ epoxy_glUniform4fv_dispatch_table_rewrite_ptr, /* glUniform4fv */
+ epoxy_glUniform4fvARB_dispatch_table_rewrite_ptr, /* glUniform4fvARB */
+ epoxy_glUniform4i_dispatch_table_rewrite_ptr, /* glUniform4i */
+ epoxy_glUniform4i64ARB_dispatch_table_rewrite_ptr, /* glUniform4i64ARB */
+ epoxy_glUniform4i64NV_dispatch_table_rewrite_ptr, /* glUniform4i64NV */
+ epoxy_glUniform4i64vARB_dispatch_table_rewrite_ptr, /* glUniform4i64vARB */
+ epoxy_glUniform4i64vNV_dispatch_table_rewrite_ptr, /* glUniform4i64vNV */
+ epoxy_glUniform4iARB_dispatch_table_rewrite_ptr, /* glUniform4iARB */
+ epoxy_glUniform4iv_dispatch_table_rewrite_ptr, /* glUniform4iv */
+ epoxy_glUniform4ivARB_dispatch_table_rewrite_ptr, /* glUniform4ivARB */
+ epoxy_glUniform4ui_dispatch_table_rewrite_ptr, /* glUniform4ui */
+ epoxy_glUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glUniform4ui64ARB */
+ epoxy_glUniform4ui64NV_dispatch_table_rewrite_ptr, /* glUniform4ui64NV */
+ epoxy_glUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glUniform4ui64vARB */
+ epoxy_glUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glUniform4ui64vNV */
+ epoxy_glUniform4uiEXT_dispatch_table_rewrite_ptr, /* glUniform4uiEXT */
+ epoxy_glUniform4uiv_dispatch_table_rewrite_ptr, /* glUniform4uiv */
+ epoxy_glUniform4uivEXT_dispatch_table_rewrite_ptr, /* glUniform4uivEXT */
+ epoxy_glUniformBlockBinding_dispatch_table_rewrite_ptr, /* glUniformBlockBinding */
+ epoxy_glUniformBufferEXT_dispatch_table_rewrite_ptr, /* glUniformBufferEXT */
+ epoxy_glUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64ARB */
+ epoxy_glUniformHandleui64IMG_dispatch_table_rewrite_ptr, /* glUniformHandleui64IMG */
+ epoxy_glUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glUniformHandleui64NV */
+ epoxy_glUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64vARB */
+ epoxy_glUniformHandleui64vIMG_dispatch_table_rewrite_ptr, /* glUniformHandleui64vIMG */
+ epoxy_glUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glUniformHandleui64vNV */
+ epoxy_glUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2dv */
+ epoxy_glUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2fv */
+ epoxy_glUniformMatrix2fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix2fvARB */
+ epoxy_glUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3dv */
+ epoxy_glUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fv */
+ epoxy_glUniformMatrix2x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fvNV */
+ epoxy_glUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4dv */
+ epoxy_glUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fv */
+ epoxy_glUniformMatrix2x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fvNV */
+ epoxy_glUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3dv */
+ epoxy_glUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3fv */
+ epoxy_glUniformMatrix3fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix3fvARB */
+ epoxy_glUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2dv */
+ epoxy_glUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fv */
+ epoxy_glUniformMatrix3x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fvNV */
+ epoxy_glUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4dv */
+ epoxy_glUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fv */
+ epoxy_glUniformMatrix3x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fvNV */
+ epoxy_glUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4dv */
+ epoxy_glUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4fv */
+ epoxy_glUniformMatrix4fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix4fvARB */
+ epoxy_glUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2dv */
+ epoxy_glUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fv */
+ epoxy_glUniformMatrix4x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fvNV */
+ epoxy_glUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3dv */
+ epoxy_glUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fv */
+ epoxy_glUniformMatrix4x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fvNV */
+ epoxy_glUniformSubroutinesuiv_dispatch_table_rewrite_ptr, /* glUniformSubroutinesuiv */
+ epoxy_glUniformui64NV_dispatch_table_rewrite_ptr, /* glUniformui64NV */
+ epoxy_glUniformui64vNV_dispatch_table_rewrite_ptr, /* glUniformui64vNV */
+ epoxy_glUnlockArraysEXT_dispatch_table_rewrite_ptr, /* glUnlockArraysEXT */
+ epoxy_glUnmapBuffer_dispatch_table_rewrite_ptr, /* glUnmapBuffer */
+ epoxy_glUnmapBufferARB_dispatch_table_rewrite_ptr, /* glUnmapBufferARB */
+ epoxy_glUnmapBufferOES_dispatch_table_rewrite_ptr, /* glUnmapBufferOES */
+ epoxy_glUnmapNamedBuffer_dispatch_table_rewrite_ptr, /* glUnmapNamedBuffer */
+ epoxy_glUnmapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glUnmapNamedBufferEXT */
+ epoxy_glUnmapObjectBufferATI_dispatch_table_rewrite_ptr, /* glUnmapObjectBufferATI */
+ epoxy_glUnmapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glUnmapTexture2DINTEL */
+ epoxy_glUpdateObjectBufferATI_dispatch_table_rewrite_ptr, /* glUpdateObjectBufferATI */
+ epoxy_glUploadGpuMaskNVX_dispatch_table_rewrite_ptr, /* glUploadGpuMaskNVX */
+ epoxy_glUseProgram_dispatch_table_rewrite_ptr, /* glUseProgram */
+ epoxy_glUseProgramObjectARB_dispatch_table_rewrite_ptr, /* glUseProgramObjectARB */
+ epoxy_glUseProgramStages_dispatch_table_rewrite_ptr, /* glUseProgramStages */
+ epoxy_glUseProgramStagesEXT_dispatch_table_rewrite_ptr, /* glUseProgramStagesEXT */
+ epoxy_glUseShaderProgramEXT_dispatch_table_rewrite_ptr, /* glUseShaderProgramEXT */
+ epoxy_glVDPAUFiniNV_dispatch_table_rewrite_ptr, /* glVDPAUFiniNV */
+ epoxy_glVDPAUGetSurfaceivNV_dispatch_table_rewrite_ptr, /* glVDPAUGetSurfaceivNV */
+ epoxy_glVDPAUInitNV_dispatch_table_rewrite_ptr, /* glVDPAUInitNV */
+ epoxy_glVDPAUIsSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUIsSurfaceNV */
+ epoxy_glVDPAUMapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUMapSurfacesNV */
+ epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterOutputSurfaceNV */
+ epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterVideoSurfaceNV */
+ epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterVideoSurfaceWithPictureStructureNV */
+ epoxy_glVDPAUSurfaceAccessNV_dispatch_table_rewrite_ptr, /* glVDPAUSurfaceAccessNV */
+ epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUUnmapSurfacesNV */
+ epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUUnregisterSurfaceNV */
+ epoxy_glValidateProgram_dispatch_table_rewrite_ptr, /* glValidateProgram */
+ epoxy_glValidateProgramARB_dispatch_table_rewrite_ptr, /* glValidateProgramARB */
+ epoxy_glValidateProgramPipeline_dispatch_table_rewrite_ptr, /* glValidateProgramPipeline */
+ epoxy_glValidateProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glValidateProgramPipelineEXT */
+ epoxy_glVariantArrayObjectATI_dispatch_table_rewrite_ptr, /* glVariantArrayObjectATI */
+ epoxy_glVariantPointerEXT_dispatch_table_rewrite_ptr, /* glVariantPointerEXT */
+ epoxy_glVariantbvEXT_dispatch_table_rewrite_ptr, /* glVariantbvEXT */
+ epoxy_glVariantdvEXT_dispatch_table_rewrite_ptr, /* glVariantdvEXT */
+ epoxy_glVariantfvEXT_dispatch_table_rewrite_ptr, /* glVariantfvEXT */
+ epoxy_glVariantivEXT_dispatch_table_rewrite_ptr, /* glVariantivEXT */
+ epoxy_glVariantsvEXT_dispatch_table_rewrite_ptr, /* glVariantsvEXT */
+ epoxy_glVariantubvEXT_dispatch_table_rewrite_ptr, /* glVariantubvEXT */
+ epoxy_glVariantuivEXT_dispatch_table_rewrite_ptr, /* glVariantuivEXT */
+ epoxy_glVariantusvEXT_dispatch_table_rewrite_ptr, /* glVariantusvEXT */
+ epoxy_glVertex2bOES_dispatch_table_rewrite_ptr, /* glVertex2bOES */
+ epoxy_glVertex2bvOES_dispatch_table_rewrite_ptr, /* glVertex2bvOES */
+ epoxy_glVertex2d_dispatch_table_rewrite_ptr, /* glVertex2d */
+ epoxy_glVertex2dv_dispatch_table_rewrite_ptr, /* glVertex2dv */
+ epoxy_glVertex2f_dispatch_table_rewrite_ptr, /* glVertex2f */
+ epoxy_glVertex2fv_dispatch_table_rewrite_ptr, /* glVertex2fv */
+ epoxy_glVertex2hNV_dispatch_table_rewrite_ptr, /* glVertex2hNV */
+ epoxy_glVertex2hvNV_dispatch_table_rewrite_ptr, /* glVertex2hvNV */
+ epoxy_glVertex2i_dispatch_table_rewrite_ptr, /* glVertex2i */
+ epoxy_glVertex2iv_dispatch_table_rewrite_ptr, /* glVertex2iv */
+ epoxy_glVertex2s_dispatch_table_rewrite_ptr, /* glVertex2s */
+ epoxy_glVertex2sv_dispatch_table_rewrite_ptr, /* glVertex2sv */
+ epoxy_glVertex2xOES_dispatch_table_rewrite_ptr, /* glVertex2xOES */
+ epoxy_glVertex2xvOES_dispatch_table_rewrite_ptr, /* glVertex2xvOES */
+ epoxy_glVertex3bOES_dispatch_table_rewrite_ptr, /* glVertex3bOES */
+ epoxy_glVertex3bvOES_dispatch_table_rewrite_ptr, /* glVertex3bvOES */
+ epoxy_glVertex3d_dispatch_table_rewrite_ptr, /* glVertex3d */
+ epoxy_glVertex3dv_dispatch_table_rewrite_ptr, /* glVertex3dv */
+ epoxy_glVertex3f_dispatch_table_rewrite_ptr, /* glVertex3f */
+ epoxy_glVertex3fv_dispatch_table_rewrite_ptr, /* glVertex3fv */
+ epoxy_glVertex3hNV_dispatch_table_rewrite_ptr, /* glVertex3hNV */
+ epoxy_glVertex3hvNV_dispatch_table_rewrite_ptr, /* glVertex3hvNV */
+ epoxy_glVertex3i_dispatch_table_rewrite_ptr, /* glVertex3i */
+ epoxy_glVertex3iv_dispatch_table_rewrite_ptr, /* glVertex3iv */
+ epoxy_glVertex3s_dispatch_table_rewrite_ptr, /* glVertex3s */
+ epoxy_glVertex3sv_dispatch_table_rewrite_ptr, /* glVertex3sv */
+ epoxy_glVertex3xOES_dispatch_table_rewrite_ptr, /* glVertex3xOES */
+ epoxy_glVertex3xvOES_dispatch_table_rewrite_ptr, /* glVertex3xvOES */
+ epoxy_glVertex4bOES_dispatch_table_rewrite_ptr, /* glVertex4bOES */
+ epoxy_glVertex4bvOES_dispatch_table_rewrite_ptr, /* glVertex4bvOES */
+ epoxy_glVertex4d_dispatch_table_rewrite_ptr, /* glVertex4d */
+ epoxy_glVertex4dv_dispatch_table_rewrite_ptr, /* glVertex4dv */
+ epoxy_glVertex4f_dispatch_table_rewrite_ptr, /* glVertex4f */
+ epoxy_glVertex4fv_dispatch_table_rewrite_ptr, /* glVertex4fv */
+ epoxy_glVertex4hNV_dispatch_table_rewrite_ptr, /* glVertex4hNV */
+ epoxy_glVertex4hvNV_dispatch_table_rewrite_ptr, /* glVertex4hvNV */
+ epoxy_glVertex4i_dispatch_table_rewrite_ptr, /* glVertex4i */
+ epoxy_glVertex4iv_dispatch_table_rewrite_ptr, /* glVertex4iv */
+ epoxy_glVertex4s_dispatch_table_rewrite_ptr, /* glVertex4s */
+ epoxy_glVertex4sv_dispatch_table_rewrite_ptr, /* glVertex4sv */
+ epoxy_glVertex4xOES_dispatch_table_rewrite_ptr, /* glVertex4xOES */
+ epoxy_glVertex4xvOES_dispatch_table_rewrite_ptr, /* glVertex4xvOES */
+ epoxy_glVertexArrayAttribBinding_dispatch_table_rewrite_ptr, /* glVertexArrayAttribBinding */
+ epoxy_glVertexArrayAttribFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribFormat */
+ epoxy_glVertexArrayAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribIFormat */
+ epoxy_glVertexArrayAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribLFormat */
+ epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_rewrite_ptr, /* glVertexArrayBindVertexBufferEXT */
+ epoxy_glVertexArrayBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexArrayBindingDivisor */
+ epoxy_glVertexArrayColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayColorOffsetEXT */
+ epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayEdgeFlagOffsetEXT */
+ epoxy_glVertexArrayElementBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayElementBuffer */
+ epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayFogCoordOffsetEXT */
+ epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayIndexOffsetEXT */
+ epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayMultiTexCoordOffsetEXT */
+ epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayNormalOffsetEXT */
+ epoxy_glVertexArrayParameteriAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayParameteriAPPLE */
+ epoxy_glVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayRangeAPPLE */
+ epoxy_glVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glVertexArrayRangeNV */
+ epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArraySecondaryColorOffsetEXT */
+ epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayTexCoordOffsetEXT */
+ epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribBindingEXT */
+ epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribDivisorEXT */
+ epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribFormatEXT */
+ epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIFormatEXT */
+ epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIOffsetEXT */
+ epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLFormatEXT */
+ epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLOffsetEXT */
+ epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribOffsetEXT */
+ epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBindingDivisorEXT */
+ epoxy_glVertexArrayVertexBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffer */
+ epoxy_glVertexArrayVertexBuffers_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffers */
+ epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexOffsetEXT */
+ epoxy_glVertexAttrib1d_dispatch_table_rewrite_ptr, /* glVertexAttrib1d */
+ epoxy_glVertexAttrib1dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dARB */
+ epoxy_glVertexAttrib1dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dNV */
+ epoxy_glVertexAttrib1dv_dispatch_table_rewrite_ptr, /* glVertexAttrib1dv */
+ epoxy_glVertexAttrib1dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvARB */
+ epoxy_glVertexAttrib1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvNV */
+ epoxy_glVertexAttrib1f_dispatch_table_rewrite_ptr, /* glVertexAttrib1f */
+ epoxy_glVertexAttrib1fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fARB */
+ epoxy_glVertexAttrib1fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fNV */
+ epoxy_glVertexAttrib1fv_dispatch_table_rewrite_ptr, /* glVertexAttrib1fv */
+ epoxy_glVertexAttrib1fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvARB */
+ epoxy_glVertexAttrib1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvNV */
+ epoxy_glVertexAttrib1hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hNV */
+ epoxy_glVertexAttrib1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hvNV */
+ epoxy_glVertexAttrib1s_dispatch_table_rewrite_ptr, /* glVertexAttrib1s */
+ epoxy_glVertexAttrib1sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1sARB */
+ epoxy_glVertexAttrib1sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1sNV */
+ epoxy_glVertexAttrib1sv_dispatch_table_rewrite_ptr, /* glVertexAttrib1sv */
+ epoxy_glVertexAttrib1svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1svARB */
+ epoxy_glVertexAttrib1svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1svNV */
+ epoxy_glVertexAttrib2d_dispatch_table_rewrite_ptr, /* glVertexAttrib2d */
+ epoxy_glVertexAttrib2dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dARB */
+ epoxy_glVertexAttrib2dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dNV */
+ epoxy_glVertexAttrib2dv_dispatch_table_rewrite_ptr, /* glVertexAttrib2dv */
+ epoxy_glVertexAttrib2dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvARB */
+ epoxy_glVertexAttrib2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvNV */
+ epoxy_glVertexAttrib2f_dispatch_table_rewrite_ptr, /* glVertexAttrib2f */
+ epoxy_glVertexAttrib2fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fARB */
+ epoxy_glVertexAttrib2fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fNV */
+ epoxy_glVertexAttrib2fv_dispatch_table_rewrite_ptr, /* glVertexAttrib2fv */
+ epoxy_glVertexAttrib2fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvARB */
+ epoxy_glVertexAttrib2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvNV */
+ epoxy_glVertexAttrib2hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hNV */
+ epoxy_glVertexAttrib2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hvNV */
+ epoxy_glVertexAttrib2s_dispatch_table_rewrite_ptr, /* glVertexAttrib2s */
+ epoxy_glVertexAttrib2sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2sARB */
+ epoxy_glVertexAttrib2sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2sNV */
+ epoxy_glVertexAttrib2sv_dispatch_table_rewrite_ptr, /* glVertexAttrib2sv */
+ epoxy_glVertexAttrib2svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2svARB */
+ epoxy_glVertexAttrib2svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2svNV */
+ epoxy_glVertexAttrib3d_dispatch_table_rewrite_ptr, /* glVertexAttrib3d */
+ epoxy_glVertexAttrib3dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dARB */
+ epoxy_glVertexAttrib3dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dNV */
+ epoxy_glVertexAttrib3dv_dispatch_table_rewrite_ptr, /* glVertexAttrib3dv */
+ epoxy_glVertexAttrib3dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvARB */
+ epoxy_glVertexAttrib3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvNV */
+ epoxy_glVertexAttrib3f_dispatch_table_rewrite_ptr, /* glVertexAttrib3f */
+ epoxy_glVertexAttrib3fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fARB */
+ epoxy_glVertexAttrib3fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fNV */
+ epoxy_glVertexAttrib3fv_dispatch_table_rewrite_ptr, /* glVertexAttrib3fv */
+ epoxy_glVertexAttrib3fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvARB */
+ epoxy_glVertexAttrib3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvNV */
+ epoxy_glVertexAttrib3hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hNV */
+ epoxy_glVertexAttrib3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hvNV */
+ epoxy_glVertexAttrib3s_dispatch_table_rewrite_ptr, /* glVertexAttrib3s */
+ epoxy_glVertexAttrib3sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3sARB */
+ epoxy_glVertexAttrib3sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3sNV */
+ epoxy_glVertexAttrib3sv_dispatch_table_rewrite_ptr, /* glVertexAttrib3sv */
+ epoxy_glVertexAttrib3svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3svARB */
+ epoxy_glVertexAttrib3svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3svNV */
+ epoxy_glVertexAttrib4Nbv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nbv */
+ epoxy_glVertexAttrib4NbvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NbvARB */
+ epoxy_glVertexAttrib4Niv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Niv */
+ epoxy_glVertexAttrib4NivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NivARB */
+ epoxy_glVertexAttrib4Nsv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nsv */
+ epoxy_glVertexAttrib4NsvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NsvARB */
+ epoxy_glVertexAttrib4Nub_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nub */
+ epoxy_glVertexAttrib4NubARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubARB */
+ epoxy_glVertexAttrib4Nubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nubv */
+ epoxy_glVertexAttrib4NubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubvARB */
+ epoxy_glVertexAttrib4Nuiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nuiv */
+ epoxy_glVertexAttrib4NuivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NuivARB */
+ epoxy_glVertexAttrib4Nusv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nusv */
+ epoxy_glVertexAttrib4NusvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NusvARB */
+ epoxy_glVertexAttrib4bv_dispatch_table_rewrite_ptr, /* glVertexAttrib4bv */
+ epoxy_glVertexAttrib4bvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4bvARB */
+ epoxy_glVertexAttrib4d_dispatch_table_rewrite_ptr, /* glVertexAttrib4d */
+ epoxy_glVertexAttrib4dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dARB */
+ epoxy_glVertexAttrib4dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dNV */
+ epoxy_glVertexAttrib4dv_dispatch_table_rewrite_ptr, /* glVertexAttrib4dv */
+ epoxy_glVertexAttrib4dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvARB */
+ epoxy_glVertexAttrib4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvNV */
+ epoxy_glVertexAttrib4f_dispatch_table_rewrite_ptr, /* glVertexAttrib4f */
+ epoxy_glVertexAttrib4fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fARB */
+ epoxy_glVertexAttrib4fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fNV */
+ epoxy_glVertexAttrib4fv_dispatch_table_rewrite_ptr, /* glVertexAttrib4fv */
+ epoxy_glVertexAttrib4fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvARB */
+ epoxy_glVertexAttrib4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvNV */
+ epoxy_glVertexAttrib4hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hNV */
+ epoxy_glVertexAttrib4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hvNV */
+ epoxy_glVertexAttrib4iv_dispatch_table_rewrite_ptr, /* glVertexAttrib4iv */
+ epoxy_glVertexAttrib4ivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ivARB */
+ epoxy_glVertexAttrib4s_dispatch_table_rewrite_ptr, /* glVertexAttrib4s */
+ epoxy_glVertexAttrib4sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4sARB */
+ epoxy_glVertexAttrib4sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4sNV */
+ epoxy_glVertexAttrib4sv_dispatch_table_rewrite_ptr, /* glVertexAttrib4sv */
+ epoxy_glVertexAttrib4svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4svARB */
+ epoxy_glVertexAttrib4svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4svNV */
+ epoxy_glVertexAttrib4ubNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubNV */
+ epoxy_glVertexAttrib4ubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubv */
+ epoxy_glVertexAttrib4ubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvARB */
+ epoxy_glVertexAttrib4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvNV */
+ epoxy_glVertexAttrib4uiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4uiv */
+ epoxy_glVertexAttrib4uivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4uivARB */
+ epoxy_glVertexAttrib4usv_dispatch_table_rewrite_ptr, /* glVertexAttrib4usv */
+ epoxy_glVertexAttrib4usvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4usvARB */
+ epoxy_glVertexAttribArrayObjectATI_dispatch_table_rewrite_ptr, /* glVertexAttribArrayObjectATI */
+ epoxy_glVertexAttribBinding_dispatch_table_rewrite_ptr, /* glVertexAttribBinding */
+ epoxy_glVertexAttribDivisor_dispatch_table_rewrite_ptr, /* glVertexAttribDivisor */
+ epoxy_glVertexAttribDivisorANGLE_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorANGLE */
+ epoxy_glVertexAttribDivisorARB_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorARB */
+ epoxy_glVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorEXT */
+ epoxy_glVertexAttribDivisorNV_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorNV */
+ epoxy_glVertexAttribFormat_dispatch_table_rewrite_ptr, /* glVertexAttribFormat */
+ epoxy_glVertexAttribFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribFormatNV */
+ epoxy_glVertexAttribI1i_dispatch_table_rewrite_ptr, /* glVertexAttribI1i */
+ epoxy_glVertexAttribI1iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1iEXT */
+ epoxy_glVertexAttribI1iv_dispatch_table_rewrite_ptr, /* glVertexAttribI1iv */
+ epoxy_glVertexAttribI1ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1ivEXT */
+ epoxy_glVertexAttribI1ui_dispatch_table_rewrite_ptr, /* glVertexAttribI1ui */
+ epoxy_glVertexAttribI1uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiEXT */
+ epoxy_glVertexAttribI1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiv */
+ epoxy_glVertexAttribI1uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uivEXT */
+ epoxy_glVertexAttribI2i_dispatch_table_rewrite_ptr, /* glVertexAttribI2i */
+ epoxy_glVertexAttribI2iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2iEXT */
+ epoxy_glVertexAttribI2iv_dispatch_table_rewrite_ptr, /* glVertexAttribI2iv */
+ epoxy_glVertexAttribI2ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2ivEXT */
+ epoxy_glVertexAttribI2ui_dispatch_table_rewrite_ptr, /* glVertexAttribI2ui */
+ epoxy_glVertexAttribI2uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiEXT */
+ epoxy_glVertexAttribI2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiv */
+ epoxy_glVertexAttribI2uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uivEXT */
+ epoxy_glVertexAttribI3i_dispatch_table_rewrite_ptr, /* glVertexAttribI3i */
+ epoxy_glVertexAttribI3iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3iEXT */
+ epoxy_glVertexAttribI3iv_dispatch_table_rewrite_ptr, /* glVertexAttribI3iv */
+ epoxy_glVertexAttribI3ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3ivEXT */
+ epoxy_glVertexAttribI3ui_dispatch_table_rewrite_ptr, /* glVertexAttribI3ui */
+ epoxy_glVertexAttribI3uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiEXT */
+ epoxy_glVertexAttribI3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiv */
+ epoxy_glVertexAttribI3uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uivEXT */
+ epoxy_glVertexAttribI4bv_dispatch_table_rewrite_ptr, /* glVertexAttribI4bv */
+ epoxy_glVertexAttribI4bvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4bvEXT */
+ epoxy_glVertexAttribI4i_dispatch_table_rewrite_ptr, /* glVertexAttribI4i */
+ epoxy_glVertexAttribI4iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4iEXT */
+ epoxy_glVertexAttribI4iv_dispatch_table_rewrite_ptr, /* glVertexAttribI4iv */
+ epoxy_glVertexAttribI4ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ivEXT */
+ epoxy_glVertexAttribI4sv_dispatch_table_rewrite_ptr, /* glVertexAttribI4sv */
+ epoxy_glVertexAttribI4svEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4svEXT */
+ epoxy_glVertexAttribI4ubv_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubv */
+ epoxy_glVertexAttribI4ubvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubvEXT */
+ epoxy_glVertexAttribI4ui_dispatch_table_rewrite_ptr, /* glVertexAttribI4ui */
+ epoxy_glVertexAttribI4uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiEXT */
+ epoxy_glVertexAttribI4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiv */
+ epoxy_glVertexAttribI4uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uivEXT */
+ epoxy_glVertexAttribI4usv_dispatch_table_rewrite_ptr, /* glVertexAttribI4usv */
+ epoxy_glVertexAttribI4usvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4usvEXT */
+ epoxy_glVertexAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexAttribIFormat */
+ epoxy_glVertexAttribIFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribIFormatNV */
+ epoxy_glVertexAttribIPointer_dispatch_table_rewrite_ptr, /* glVertexAttribIPointer */
+ epoxy_glVertexAttribIPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribIPointerEXT */
+ epoxy_glVertexAttribL1d_dispatch_table_rewrite_ptr, /* glVertexAttribL1d */
+ epoxy_glVertexAttribL1dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dEXT */
+ epoxy_glVertexAttribL1dv_dispatch_table_rewrite_ptr, /* glVertexAttribL1dv */
+ epoxy_glVertexAttribL1dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dvEXT */
+ epoxy_glVertexAttribL1i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64NV */
+ epoxy_glVertexAttribL1i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64vNV */
+ epoxy_glVertexAttribL1ui64ARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64ARB */
+ epoxy_glVertexAttribL1ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64NV */
+ epoxy_glVertexAttribL1ui64vARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vARB */
+ epoxy_glVertexAttribL1ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vNV */
+ epoxy_glVertexAttribL2d_dispatch_table_rewrite_ptr, /* glVertexAttribL2d */
+ epoxy_glVertexAttribL2dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dEXT */
+ epoxy_glVertexAttribL2dv_dispatch_table_rewrite_ptr, /* glVertexAttribL2dv */
+ epoxy_glVertexAttribL2dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dvEXT */
+ epoxy_glVertexAttribL2i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64NV */
+ epoxy_glVertexAttribL2i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64vNV */
+ epoxy_glVertexAttribL2ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64NV */
+ epoxy_glVertexAttribL2ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64vNV */
+ epoxy_glVertexAttribL3d_dispatch_table_rewrite_ptr, /* glVertexAttribL3d */
+ epoxy_glVertexAttribL3dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dEXT */
+ epoxy_glVertexAttribL3dv_dispatch_table_rewrite_ptr, /* glVertexAttribL3dv */
+ epoxy_glVertexAttribL3dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dvEXT */
+ epoxy_glVertexAttribL3i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64NV */
+ epoxy_glVertexAttribL3i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64vNV */
+ epoxy_glVertexAttribL3ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64NV */
+ epoxy_glVertexAttribL3ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64vNV */
+ epoxy_glVertexAttribL4d_dispatch_table_rewrite_ptr, /* glVertexAttribL4d */
+ epoxy_glVertexAttribL4dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dEXT */
+ epoxy_glVertexAttribL4dv_dispatch_table_rewrite_ptr, /* glVertexAttribL4dv */
+ epoxy_glVertexAttribL4dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dvEXT */
+ epoxy_glVertexAttribL4i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64NV */
+ epoxy_glVertexAttribL4i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64vNV */
+ epoxy_glVertexAttribL4ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64NV */
+ epoxy_glVertexAttribL4ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64vNV */
+ epoxy_glVertexAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexAttribLFormat */
+ epoxy_glVertexAttribLFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribLFormatNV */
+ epoxy_glVertexAttribLPointer_dispatch_table_rewrite_ptr, /* glVertexAttribLPointer */
+ epoxy_glVertexAttribLPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribLPointerEXT */
+ epoxy_glVertexAttribP1ui_dispatch_table_rewrite_ptr, /* glVertexAttribP1ui */
+ epoxy_glVertexAttribP1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP1uiv */
+ epoxy_glVertexAttribP2ui_dispatch_table_rewrite_ptr, /* glVertexAttribP2ui */
+ epoxy_glVertexAttribP2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP2uiv */
+ epoxy_glVertexAttribP3ui_dispatch_table_rewrite_ptr, /* glVertexAttribP3ui */
+ epoxy_glVertexAttribP3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP3uiv */
+ epoxy_glVertexAttribP4ui_dispatch_table_rewrite_ptr, /* glVertexAttribP4ui */
+ epoxy_glVertexAttribP4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP4uiv */
+ epoxy_glVertexAttribParameteriAMD_dispatch_table_rewrite_ptr, /* glVertexAttribParameteriAMD */
+ epoxy_glVertexAttribPointer_dispatch_table_rewrite_ptr, /* glVertexAttribPointer */
+ epoxy_glVertexAttribPointerARB_dispatch_table_rewrite_ptr, /* glVertexAttribPointerARB */
+ epoxy_glVertexAttribPointerNV_dispatch_table_rewrite_ptr, /* glVertexAttribPointerNV */
+ epoxy_glVertexAttribs1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1dvNV */
+ epoxy_glVertexAttribs1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1fvNV */
+ epoxy_glVertexAttribs1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1hvNV */
+ epoxy_glVertexAttribs1svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1svNV */
+ epoxy_glVertexAttribs2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2dvNV */
+ epoxy_glVertexAttribs2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2fvNV */
+ epoxy_glVertexAttribs2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2hvNV */
+ epoxy_glVertexAttribs2svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2svNV */
+ epoxy_glVertexAttribs3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3dvNV */
+ epoxy_glVertexAttribs3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3fvNV */
+ epoxy_glVertexAttribs3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3hvNV */
+ epoxy_glVertexAttribs3svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3svNV */
+ epoxy_glVertexAttribs4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4dvNV */
+ epoxy_glVertexAttribs4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4fvNV */
+ epoxy_glVertexAttribs4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4hvNV */
+ epoxy_glVertexAttribs4svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4svNV */
+ epoxy_glVertexAttribs4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4ubvNV */
+ epoxy_glVertexBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexBindingDivisor */
+ epoxy_glVertexBlendARB_dispatch_table_rewrite_ptr, /* glVertexBlendARB */
+ epoxy_glVertexBlendEnvfATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnvfATI */
+ epoxy_glVertexBlendEnviATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnviATI */
+ epoxy_glVertexFormatNV_dispatch_table_rewrite_ptr, /* glVertexFormatNV */
+ epoxy_glVertexP2ui_dispatch_table_rewrite_ptr, /* glVertexP2ui */
+ epoxy_glVertexP2uiv_dispatch_table_rewrite_ptr, /* glVertexP2uiv */
+ epoxy_glVertexP3ui_dispatch_table_rewrite_ptr, /* glVertexP3ui */
+ epoxy_glVertexP3uiv_dispatch_table_rewrite_ptr, /* glVertexP3uiv */
+ epoxy_glVertexP4ui_dispatch_table_rewrite_ptr, /* glVertexP4ui */
+ epoxy_glVertexP4uiv_dispatch_table_rewrite_ptr, /* glVertexP4uiv */
+ epoxy_glVertexPointer_dispatch_table_rewrite_ptr, /* glVertexPointer */
+ epoxy_glVertexPointerEXT_dispatch_table_rewrite_ptr, /* glVertexPointerEXT */
+ epoxy_glVertexPointerListIBM_dispatch_table_rewrite_ptr, /* glVertexPointerListIBM */
+ epoxy_glVertexPointervINTEL_dispatch_table_rewrite_ptr, /* glVertexPointervINTEL */
+ epoxy_glVertexStream1dATI_dispatch_table_rewrite_ptr, /* glVertexStream1dATI */
+ epoxy_glVertexStream1dvATI_dispatch_table_rewrite_ptr, /* glVertexStream1dvATI */
+ epoxy_glVertexStream1fATI_dispatch_table_rewrite_ptr, /* glVertexStream1fATI */
+ epoxy_glVertexStream1fvATI_dispatch_table_rewrite_ptr, /* glVertexStream1fvATI */
+ epoxy_glVertexStream1iATI_dispatch_table_rewrite_ptr, /* glVertexStream1iATI */
+ epoxy_glVertexStream1ivATI_dispatch_table_rewrite_ptr, /* glVertexStream1ivATI */
+ epoxy_glVertexStream1sATI_dispatch_table_rewrite_ptr, /* glVertexStream1sATI */
+ epoxy_glVertexStream1svATI_dispatch_table_rewrite_ptr, /* glVertexStream1svATI */
+ epoxy_glVertexStream2dATI_dispatch_table_rewrite_ptr, /* glVertexStream2dATI */
+ epoxy_glVertexStream2dvATI_dispatch_table_rewrite_ptr, /* glVertexStream2dvATI */
+ epoxy_glVertexStream2fATI_dispatch_table_rewrite_ptr, /* glVertexStream2fATI */
+ epoxy_glVertexStream2fvATI_dispatch_table_rewrite_ptr, /* glVertexStream2fvATI */
+ epoxy_glVertexStream2iATI_dispatch_table_rewrite_ptr, /* glVertexStream2iATI */
+ epoxy_glVertexStream2ivATI_dispatch_table_rewrite_ptr, /* glVertexStream2ivATI */
+ epoxy_glVertexStream2sATI_dispatch_table_rewrite_ptr, /* glVertexStream2sATI */
+ epoxy_glVertexStream2svATI_dispatch_table_rewrite_ptr, /* glVertexStream2svATI */
+ epoxy_glVertexStream3dATI_dispatch_table_rewrite_ptr, /* glVertexStream3dATI */
+ epoxy_glVertexStream3dvATI_dispatch_table_rewrite_ptr, /* glVertexStream3dvATI */
+ epoxy_glVertexStream3fATI_dispatch_table_rewrite_ptr, /* glVertexStream3fATI */
+ epoxy_glVertexStream3fvATI_dispatch_table_rewrite_ptr, /* glVertexStream3fvATI */
+ epoxy_glVertexStream3iATI_dispatch_table_rewrite_ptr, /* glVertexStream3iATI */
+ epoxy_glVertexStream3ivATI_dispatch_table_rewrite_ptr, /* glVertexStream3ivATI */
+ epoxy_glVertexStream3sATI_dispatch_table_rewrite_ptr, /* glVertexStream3sATI */
+ epoxy_glVertexStream3svATI_dispatch_table_rewrite_ptr, /* glVertexStream3svATI */
+ epoxy_glVertexStream4dATI_dispatch_table_rewrite_ptr, /* glVertexStream4dATI */
+ epoxy_glVertexStream4dvATI_dispatch_table_rewrite_ptr, /* glVertexStream4dvATI */
+ epoxy_glVertexStream4fATI_dispatch_table_rewrite_ptr, /* glVertexStream4fATI */
+ epoxy_glVertexStream4fvATI_dispatch_table_rewrite_ptr, /* glVertexStream4fvATI */
+ epoxy_glVertexStream4iATI_dispatch_table_rewrite_ptr, /* glVertexStream4iATI */
+ epoxy_glVertexStream4ivATI_dispatch_table_rewrite_ptr, /* glVertexStream4ivATI */
+ epoxy_glVertexStream4sATI_dispatch_table_rewrite_ptr, /* glVertexStream4sATI */
+ epoxy_glVertexStream4svATI_dispatch_table_rewrite_ptr, /* glVertexStream4svATI */
+ epoxy_glVertexWeightPointerEXT_dispatch_table_rewrite_ptr, /* glVertexWeightPointerEXT */
+ epoxy_glVertexWeightfEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfEXT */
+ epoxy_glVertexWeightfvEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfvEXT */
+ epoxy_glVertexWeighthNV_dispatch_table_rewrite_ptr, /* glVertexWeighthNV */
+ epoxy_glVertexWeighthvNV_dispatch_table_rewrite_ptr, /* glVertexWeighthvNV */
+ epoxy_glVideoCaptureNV_dispatch_table_rewrite_ptr, /* glVideoCaptureNV */
+ epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterdvNV */
+ epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterfvNV */
+ epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterivNV */
+ epoxy_glViewport_dispatch_table_rewrite_ptr, /* glViewport */
+ epoxy_glViewportArrayv_dispatch_table_rewrite_ptr, /* glViewportArrayv */
+ epoxy_glViewportArrayvNV_dispatch_table_rewrite_ptr, /* glViewportArrayvNV */
+ epoxy_glViewportArrayvOES_dispatch_table_rewrite_ptr, /* glViewportArrayvOES */
+ epoxy_glViewportIndexedf_dispatch_table_rewrite_ptr, /* glViewportIndexedf */
+ epoxy_glViewportIndexedfNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfNV */
+ epoxy_glViewportIndexedfOES_dispatch_table_rewrite_ptr, /* glViewportIndexedfOES */
+ epoxy_glViewportIndexedfv_dispatch_table_rewrite_ptr, /* glViewportIndexedfv */
+ epoxy_glViewportIndexedfvNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfvNV */
+ epoxy_glViewportIndexedfvOES_dispatch_table_rewrite_ptr, /* glViewportIndexedfvOES */
+ epoxy_glViewportPositionWScaleNV_dispatch_table_rewrite_ptr, /* glViewportPositionWScaleNV */
+ epoxy_glViewportSwizzleNV_dispatch_table_rewrite_ptr, /* glViewportSwizzleNV */
+ epoxy_glWaitSemaphoreEXT_dispatch_table_rewrite_ptr, /* glWaitSemaphoreEXT */
+ epoxy_glWaitSemaphoreui64NVX_dispatch_table_rewrite_ptr, /* glWaitSemaphoreui64NVX */
+ epoxy_glWaitSync_dispatch_table_rewrite_ptr, /* glWaitSync */
+ epoxy_glWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glWaitSyncAPPLE */
+ epoxy_glWaitVkSemaphoreNV_dispatch_table_rewrite_ptr, /* glWaitVkSemaphoreNV */
+ epoxy_glWeightPathsNV_dispatch_table_rewrite_ptr, /* glWeightPathsNV */
+ epoxy_glWeightPointerARB_dispatch_table_rewrite_ptr, /* glWeightPointerARB */
+ epoxy_glWeightPointerOES_dispatch_table_rewrite_ptr, /* glWeightPointerOES */
+ epoxy_glWeightbvARB_dispatch_table_rewrite_ptr, /* glWeightbvARB */
+ epoxy_glWeightdvARB_dispatch_table_rewrite_ptr, /* glWeightdvARB */
+ epoxy_glWeightfvARB_dispatch_table_rewrite_ptr, /* glWeightfvARB */
+ epoxy_glWeightivARB_dispatch_table_rewrite_ptr, /* glWeightivARB */
+ epoxy_glWeightsvARB_dispatch_table_rewrite_ptr, /* glWeightsvARB */
+ epoxy_glWeightubvARB_dispatch_table_rewrite_ptr, /* glWeightubvARB */
+ epoxy_glWeightuivARB_dispatch_table_rewrite_ptr, /* glWeightuivARB */
+ epoxy_glWeightusvARB_dispatch_table_rewrite_ptr, /* glWeightusvARB */
+ epoxy_glWindowPos2d_dispatch_table_rewrite_ptr, /* glWindowPos2d */
+ epoxy_glWindowPos2dARB_dispatch_table_rewrite_ptr, /* glWindowPos2dARB */
+ epoxy_glWindowPos2dMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dMESA */
+ epoxy_glWindowPos2dv_dispatch_table_rewrite_ptr, /* glWindowPos2dv */
+ epoxy_glWindowPos2dvARB_dispatch_table_rewrite_ptr, /* glWindowPos2dvARB */
+ epoxy_glWindowPos2dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dvMESA */
+ epoxy_glWindowPos2f_dispatch_table_rewrite_ptr, /* glWindowPos2f */
+ epoxy_glWindowPos2fARB_dispatch_table_rewrite_ptr, /* glWindowPos2fARB */
+ epoxy_glWindowPos2fMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fMESA */
+ epoxy_glWindowPos2fv_dispatch_table_rewrite_ptr, /* glWindowPos2fv */
+ epoxy_glWindowPos2fvARB_dispatch_table_rewrite_ptr, /* glWindowPos2fvARB */
+ epoxy_glWindowPos2fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fvMESA */
+ epoxy_glWindowPos2i_dispatch_table_rewrite_ptr, /* glWindowPos2i */
+ epoxy_glWindowPos2iARB_dispatch_table_rewrite_ptr, /* glWindowPos2iARB */
+ epoxy_glWindowPos2iMESA_dispatch_table_rewrite_ptr, /* glWindowPos2iMESA */
+ epoxy_glWindowPos2iv_dispatch_table_rewrite_ptr, /* glWindowPos2iv */
+ epoxy_glWindowPos2ivARB_dispatch_table_rewrite_ptr, /* glWindowPos2ivARB */
+ epoxy_glWindowPos2ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos2ivMESA */
+ epoxy_glWindowPos2s_dispatch_table_rewrite_ptr, /* glWindowPos2s */
+ epoxy_glWindowPos2sARB_dispatch_table_rewrite_ptr, /* glWindowPos2sARB */
+ epoxy_glWindowPos2sMESA_dispatch_table_rewrite_ptr, /* glWindowPos2sMESA */
+ epoxy_glWindowPos2sv_dispatch_table_rewrite_ptr, /* glWindowPos2sv */
+ epoxy_glWindowPos2svARB_dispatch_table_rewrite_ptr, /* glWindowPos2svARB */
+ epoxy_glWindowPos2svMESA_dispatch_table_rewrite_ptr, /* glWindowPos2svMESA */
+ epoxy_glWindowPos3d_dispatch_table_rewrite_ptr, /* glWindowPos3d */
+ epoxy_glWindowPos3dARB_dispatch_table_rewrite_ptr, /* glWindowPos3dARB */
+ epoxy_glWindowPos3dMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dMESA */
+ epoxy_glWindowPos3dv_dispatch_table_rewrite_ptr, /* glWindowPos3dv */
+ epoxy_glWindowPos3dvARB_dispatch_table_rewrite_ptr, /* glWindowPos3dvARB */
+ epoxy_glWindowPos3dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dvMESA */
+ epoxy_glWindowPos3f_dispatch_table_rewrite_ptr, /* glWindowPos3f */
+ epoxy_glWindowPos3fARB_dispatch_table_rewrite_ptr, /* glWindowPos3fARB */
+ epoxy_glWindowPos3fMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fMESA */
+ epoxy_glWindowPos3fv_dispatch_table_rewrite_ptr, /* glWindowPos3fv */
+ epoxy_glWindowPos3fvARB_dispatch_table_rewrite_ptr, /* glWindowPos3fvARB */
+ epoxy_glWindowPos3fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fvMESA */
+ epoxy_glWindowPos3i_dispatch_table_rewrite_ptr, /* glWindowPos3i */
+ epoxy_glWindowPos3iARB_dispatch_table_rewrite_ptr, /* glWindowPos3iARB */
+ epoxy_glWindowPos3iMESA_dispatch_table_rewrite_ptr, /* glWindowPos3iMESA */
+ epoxy_glWindowPos3iv_dispatch_table_rewrite_ptr, /* glWindowPos3iv */
+ epoxy_glWindowPos3ivARB_dispatch_table_rewrite_ptr, /* glWindowPos3ivARB */
+ epoxy_glWindowPos3ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos3ivMESA */
+ epoxy_glWindowPos3s_dispatch_table_rewrite_ptr, /* glWindowPos3s */
+ epoxy_glWindowPos3sARB_dispatch_table_rewrite_ptr, /* glWindowPos3sARB */
+ epoxy_glWindowPos3sMESA_dispatch_table_rewrite_ptr, /* glWindowPos3sMESA */
+ epoxy_glWindowPos3sv_dispatch_table_rewrite_ptr, /* glWindowPos3sv */
+ epoxy_glWindowPos3svARB_dispatch_table_rewrite_ptr, /* glWindowPos3svARB */
+ epoxy_glWindowPos3svMESA_dispatch_table_rewrite_ptr, /* glWindowPos3svMESA */
+ epoxy_glWindowPos4dMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dMESA */
+ epoxy_glWindowPos4dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dvMESA */
+ epoxy_glWindowPos4fMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fMESA */
+ epoxy_glWindowPos4fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fvMESA */
+ epoxy_glWindowPos4iMESA_dispatch_table_rewrite_ptr, /* glWindowPos4iMESA */
+ epoxy_glWindowPos4ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos4ivMESA */
+ epoxy_glWindowPos4sMESA_dispatch_table_rewrite_ptr, /* glWindowPos4sMESA */
+ epoxy_glWindowPos4svMESA_dispatch_table_rewrite_ptr, /* glWindowPos4svMESA */
+ epoxy_glWindowRectanglesEXT_dispatch_table_rewrite_ptr, /* glWindowRectanglesEXT */
+ epoxy_glWriteMaskEXT_dispatch_table_rewrite_ptr, /* glWriteMaskEXT */
+};
+
+uint32_t gl_tls_index;
+uint32_t gl_tls_size = sizeof(struct dispatch_table);
+
+static inline struct dispatch_table *
+get_dispatch_table(void)
+{
+ return TlsGetValue(gl_tls_index);
+}
+
+void
+gl_init_dispatch_table(void)
+{
+ struct dispatch_table *dispatch_table = get_dispatch_table();
+ memcpy(dispatch_table, &resolver_table, sizeof(resolver_table));
+}
+
+void
+gl_switch_to_dispatch_table(void)
+{
+ epoxy_glAccum = epoxy_glAccum_dispatch_table_thunk;
+ epoxy_glAccumxOES = epoxy_glAccumxOES_dispatch_table_thunk;
+ epoxy_glAcquireKeyedMutexWin32EXT = epoxy_glAcquireKeyedMutexWin32EXT_dispatch_table_thunk;
+ epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_dispatch_table_thunk;
+ epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_dispatch_table_thunk;
+ epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_dispatch_table_thunk;
+ epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_dispatch_table_thunk;
+ epoxy_glActiveTexture = epoxy_glActiveTexture_dispatch_table_thunk;
+ epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_dispatch_table_thunk;
+ epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_dispatch_table_thunk;
+ epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_dispatch_table_thunk;
+ epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_dispatch_table_thunk;
+ epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_dispatch_table_thunk;
+ epoxy_glAlphaFunc = epoxy_glAlphaFunc_dispatch_table_thunk;
+ epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_dispatch_table_thunk;
+ epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_dispatch_table_thunk;
+ epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_dispatch_table_thunk;
+ epoxy_glAlphaToCoverageDitherControlNV = epoxy_glAlphaToCoverageDitherControlNV_dispatch_table_thunk;
+ epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_thunk;
+ epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_dispatch_table_thunk;
+ epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_dispatch_table_thunk;
+ epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_dispatch_table_thunk;
+ epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_dispatch_table_thunk;
+ epoxy_glArrayElement = epoxy_glArrayElement_dispatch_table_thunk;
+ epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_dispatch_table_thunk;
+ epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_dispatch_table_thunk;
+ epoxy_glAsyncCopyBufferSubDataNVX = epoxy_glAsyncCopyBufferSubDataNVX_dispatch_table_thunk;
+ epoxy_glAsyncCopyImageSubDataNVX = epoxy_glAsyncCopyImageSubDataNVX_dispatch_table_thunk;
+ epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_dispatch_table_thunk;
+ epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_dispatch_table_thunk;
+ epoxy_glAttachShader = epoxy_glAttachShader_dispatch_table_thunk;
+ epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_dispatch_table_thunk;
+ epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_dispatch_table_thunk;
+ epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_dispatch_table_thunk;
+ epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_dispatch_table_thunk;
+ epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_dispatch_table_thunk;
+ epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_dispatch_table_thunk;
+ epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glBeginQuery = epoxy_glBeginQuery_dispatch_table_thunk;
+ epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_dispatch_table_thunk;
+ epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_dispatch_table_thunk;
+ epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_dispatch_table_thunk;
+ epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_dispatch_table_thunk;
+ epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_dispatch_table_thunk;
+ epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_dispatch_table_thunk;
+ epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_dispatch_table_thunk;
+ epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_dispatch_table_thunk;
+ epoxy_glBindBuffer = epoxy_glBindBuffer_dispatch_table_thunk;
+ epoxy_glBindBufferARB = epoxy_glBindBufferARB_dispatch_table_thunk;
+ epoxy_glBindBufferBase = epoxy_glBindBufferBase_dispatch_table_thunk;
+ epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_dispatch_table_thunk;
+ epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_dispatch_table_thunk;
+ epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_dispatch_table_thunk;
+ epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_dispatch_table_thunk;
+ epoxy_glBindBufferRange = epoxy_glBindBufferRange_dispatch_table_thunk;
+ epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_dispatch_table_thunk;
+ epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_dispatch_table_thunk;
+ epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_dispatch_table_thunk;
+ epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_dispatch_table_thunk;
+ epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_dispatch_table_thunk;
+ epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_dispatch_table_thunk;
+ epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_thunk;
+ epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_dispatch_table_thunk;
+ epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_dispatch_table_thunk;
+ epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_dispatch_table_thunk;
+ epoxy_glBindImageTexture = epoxy_glBindImageTexture_dispatch_table_thunk;
+ epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_dispatch_table_thunk;
+ epoxy_glBindImageTextures = epoxy_glBindImageTextures_dispatch_table_thunk;
+ epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_dispatch_table_thunk;
+ epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_dispatch_table_thunk;
+ epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_dispatch_table_thunk;
+ epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_dispatch_table_thunk;
+ epoxy_glBindProgramARB = epoxy_glBindProgramARB_dispatch_table_thunk;
+ epoxy_glBindProgramNV = epoxy_glBindProgramNV_dispatch_table_thunk;
+ epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_dispatch_table_thunk;
+ epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_dispatch_table_thunk;
+ epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_dispatch_table_thunk;
+ epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_dispatch_table_thunk;
+ epoxy_glBindSampler = epoxy_glBindSampler_dispatch_table_thunk;
+ epoxy_glBindSamplers = epoxy_glBindSamplers_dispatch_table_thunk;
+ epoxy_glBindShadingRateImageNV = epoxy_glBindShadingRateImageNV_dispatch_table_thunk;
+ epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_dispatch_table_thunk;
+ epoxy_glBindTexture = epoxy_glBindTexture_dispatch_table_thunk;
+ epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_dispatch_table_thunk;
+ epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_dispatch_table_thunk;
+ epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_dispatch_table_thunk;
+ epoxy_glBindTextures = epoxy_glBindTextures_dispatch_table_thunk;
+ epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_dispatch_table_thunk;
+ epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glBindVertexArray = epoxy_glBindVertexArray_dispatch_table_thunk;
+ epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_dispatch_table_thunk;
+ epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_dispatch_table_thunk;
+ epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_dispatch_table_thunk;
+ epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_dispatch_table_thunk;
+ epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_thunk;
+ epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_thunk;
+ epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_dispatch_table_thunk;
+ epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_dispatch_table_thunk;
+ epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_dispatch_table_thunk;
+ epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_dispatch_table_thunk;
+ epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_dispatch_table_thunk;
+ epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_dispatch_table_thunk;
+ epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_dispatch_table_thunk;
+ epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_dispatch_table_thunk;
+ epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_dispatch_table_thunk;
+ epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_dispatch_table_thunk;
+ epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_dispatch_table_thunk;
+ epoxy_glBitmap = epoxy_glBitmap_dispatch_table_thunk;
+ epoxy_glBitmapxOES = epoxy_glBitmapxOES_dispatch_table_thunk;
+ epoxy_glBlendBarrier = epoxy_glBlendBarrier_dispatch_table_thunk;
+ epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_dispatch_table_thunk;
+ epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_dispatch_table_thunk;
+ epoxy_glBlendColor = epoxy_glBlendColor_dispatch_table_thunk;
+ epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_dispatch_table_thunk;
+ epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_dispatch_table_thunk;
+ epoxy_glBlendEquation = epoxy_glBlendEquation_dispatch_table_thunk;
+ epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_dispatch_table_thunk;
+ epoxy_glBlendEquationi = epoxy_glBlendEquationi_dispatch_table_thunk;
+ epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_dispatch_table_thunk;
+ epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_dispatch_table_thunk;
+ epoxy_glBlendFunc = epoxy_glBlendFunc_dispatch_table_thunk;
+ epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_dispatch_table_thunk;
+ epoxy_glBlendFunci = epoxy_glBlendFunci_dispatch_table_thunk;
+ epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_dispatch_table_thunk;
+ epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_dispatch_table_thunk;
+ epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_dispatch_table_thunk;
+ epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_dispatch_table_thunk;
+ epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_dispatch_table_thunk;
+ epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_dispatch_table_thunk;
+ epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_dispatch_table_thunk;
+ epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_dispatch_table_thunk;
+ epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_dispatch_table_thunk;
+ epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_dispatch_table_thunk;
+ epoxy_glBufferAttachMemoryNV = epoxy_glBufferAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glBufferData = epoxy_glBufferData_dispatch_table_thunk;
+ epoxy_glBufferDataARB = epoxy_glBufferDataARB_dispatch_table_thunk;
+ epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_dispatch_table_thunk;
+ epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_dispatch_table_thunk;
+ epoxy_glBufferStorage = epoxy_glBufferStorage_dispatch_table_thunk;
+ epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_dispatch_table_thunk;
+ epoxy_glBufferStorageExternalEXT = epoxy_glBufferStorageExternalEXT_dispatch_table_thunk;
+ epoxy_glBufferStorageMemEXT = epoxy_glBufferStorageMemEXT_dispatch_table_thunk;
+ epoxy_glBufferSubData = epoxy_glBufferSubData_dispatch_table_thunk;
+ epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_dispatch_table_thunk;
+ epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_dispatch_table_thunk;
+ epoxy_glCallList = epoxy_glCallList_dispatch_table_thunk;
+ epoxy_glCallLists = epoxy_glCallLists_dispatch_table_thunk;
+ epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_dispatch_table_thunk;
+ epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_dispatch_table_thunk;
+ epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_dispatch_table_thunk;
+ epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_dispatch_table_thunk;
+ epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_thunk;
+ epoxy_glClampColor = epoxy_glClampColor_dispatch_table_thunk;
+ epoxy_glClampColorARB = epoxy_glClampColorARB_dispatch_table_thunk;
+ epoxy_glClear = epoxy_glClear_dispatch_table_thunk;
+ epoxy_glClearAccum = epoxy_glClearAccum_dispatch_table_thunk;
+ epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_dispatch_table_thunk;
+ epoxy_glClearBufferData = epoxy_glClearBufferData_dispatch_table_thunk;
+ epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_dispatch_table_thunk;
+ epoxy_glClearBufferfi = epoxy_glClearBufferfi_dispatch_table_thunk;
+ epoxy_glClearBufferfv = epoxy_glClearBufferfv_dispatch_table_thunk;
+ epoxy_glClearBufferiv = epoxy_glClearBufferiv_dispatch_table_thunk;
+ epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_dispatch_table_thunk;
+ epoxy_glClearColor = epoxy_glClearColor_dispatch_table_thunk;
+ epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_dispatch_table_thunk;
+ epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_dispatch_table_thunk;
+ epoxy_glClearColorx = epoxy_glClearColorx_dispatch_table_thunk;
+ epoxy_glClearColorxOES = epoxy_glClearColorxOES_dispatch_table_thunk;
+ epoxy_glClearDepth = epoxy_glClearDepth_dispatch_table_thunk;
+ epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_dispatch_table_thunk;
+ epoxy_glClearDepthf = epoxy_glClearDepthf_dispatch_table_thunk;
+ epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_dispatch_table_thunk;
+ epoxy_glClearDepthx = epoxy_glClearDepthx_dispatch_table_thunk;
+ epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_dispatch_table_thunk;
+ epoxy_glClearIndex = epoxy_glClearIndex_dispatch_table_thunk;
+ epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_dispatch_table_thunk;
+ epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_dispatch_table_thunk;
+ epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_dispatch_table_thunk;
+ epoxy_glClearPixelLocalStorageuiEXT = epoxy_glClearPixelLocalStorageuiEXT_dispatch_table_thunk;
+ epoxy_glClearStencil = epoxy_glClearStencil_dispatch_table_thunk;
+ epoxy_glClearTexImage = epoxy_glClearTexImage_dispatch_table_thunk;
+ epoxy_glClearTexImageEXT = epoxy_glClearTexImageEXT_dispatch_table_thunk;
+ epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_dispatch_table_thunk;
+ epoxy_glClearTexSubImageEXT = epoxy_glClearTexSubImageEXT_dispatch_table_thunk;
+ epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_dispatch_table_thunk;
+ epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_dispatch_table_thunk;
+ epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_dispatch_table_thunk;
+ epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_dispatch_table_thunk;
+ epoxy_glClientWaitSemaphoreui64NVX = epoxy_glClientWaitSemaphoreui64NVX_dispatch_table_thunk;
+ epoxy_glClientWaitSync = epoxy_glClientWaitSync_dispatch_table_thunk;
+ epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_dispatch_table_thunk;
+ epoxy_glClipControl = epoxy_glClipControl_dispatch_table_thunk;
+ epoxy_glClipControlEXT = epoxy_glClipControlEXT_dispatch_table_thunk;
+ epoxy_glClipPlane = epoxy_glClipPlane_dispatch_table_thunk;
+ epoxy_glClipPlanef = epoxy_glClipPlanef_dispatch_table_thunk;
+ epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_dispatch_table_thunk;
+ epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_dispatch_table_thunk;
+ epoxy_glClipPlanex = epoxy_glClipPlanex_dispatch_table_thunk;
+ epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_dispatch_table_thunk;
+ epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_dispatch_table_thunk;
+ epoxy_glColor3b = epoxy_glColor3b_dispatch_table_thunk;
+ epoxy_glColor3bv = epoxy_glColor3bv_dispatch_table_thunk;
+ epoxy_glColor3d = epoxy_glColor3d_dispatch_table_thunk;
+ epoxy_glColor3dv = epoxy_glColor3dv_dispatch_table_thunk;
+ epoxy_glColor3f = epoxy_glColor3f_dispatch_table_thunk;
+ epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glColor3fv = epoxy_glColor3fv_dispatch_table_thunk;
+ epoxy_glColor3hNV = epoxy_glColor3hNV_dispatch_table_thunk;
+ epoxy_glColor3hvNV = epoxy_glColor3hvNV_dispatch_table_thunk;
+ epoxy_glColor3i = epoxy_glColor3i_dispatch_table_thunk;
+ epoxy_glColor3iv = epoxy_glColor3iv_dispatch_table_thunk;
+ epoxy_glColor3s = epoxy_glColor3s_dispatch_table_thunk;
+ epoxy_glColor3sv = epoxy_glColor3sv_dispatch_table_thunk;
+ epoxy_glColor3ub = epoxy_glColor3ub_dispatch_table_thunk;
+ epoxy_glColor3ubv = epoxy_glColor3ubv_dispatch_table_thunk;
+ epoxy_glColor3ui = epoxy_glColor3ui_dispatch_table_thunk;
+ epoxy_glColor3uiv = epoxy_glColor3uiv_dispatch_table_thunk;
+ epoxy_glColor3us = epoxy_glColor3us_dispatch_table_thunk;
+ epoxy_glColor3usv = epoxy_glColor3usv_dispatch_table_thunk;
+ epoxy_glColor3xOES = epoxy_glColor3xOES_dispatch_table_thunk;
+ epoxy_glColor3xvOES = epoxy_glColor3xvOES_dispatch_table_thunk;
+ epoxy_glColor4b = epoxy_glColor4b_dispatch_table_thunk;
+ epoxy_glColor4bv = epoxy_glColor4bv_dispatch_table_thunk;
+ epoxy_glColor4d = epoxy_glColor4d_dispatch_table_thunk;
+ epoxy_glColor4dv = epoxy_glColor4dv_dispatch_table_thunk;
+ epoxy_glColor4f = epoxy_glColor4f_dispatch_table_thunk;
+ epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glColor4fv = epoxy_glColor4fv_dispatch_table_thunk;
+ epoxy_glColor4hNV = epoxy_glColor4hNV_dispatch_table_thunk;
+ epoxy_glColor4hvNV = epoxy_glColor4hvNV_dispatch_table_thunk;
+ epoxy_glColor4i = epoxy_glColor4i_dispatch_table_thunk;
+ epoxy_glColor4iv = epoxy_glColor4iv_dispatch_table_thunk;
+ epoxy_glColor4s = epoxy_glColor4s_dispatch_table_thunk;
+ epoxy_glColor4sv = epoxy_glColor4sv_dispatch_table_thunk;
+ epoxy_glColor4ub = epoxy_glColor4ub_dispatch_table_thunk;
+ epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_dispatch_table_thunk;
+ epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_dispatch_table_thunk;
+ epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_dispatch_table_thunk;
+ epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glColor4ubv = epoxy_glColor4ubv_dispatch_table_thunk;
+ epoxy_glColor4ui = epoxy_glColor4ui_dispatch_table_thunk;
+ epoxy_glColor4uiv = epoxy_glColor4uiv_dispatch_table_thunk;
+ epoxy_glColor4us = epoxy_glColor4us_dispatch_table_thunk;
+ epoxy_glColor4usv = epoxy_glColor4usv_dispatch_table_thunk;
+ epoxy_glColor4x = epoxy_glColor4x_dispatch_table_thunk;
+ epoxy_glColor4xOES = epoxy_glColor4xOES_dispatch_table_thunk;
+ epoxy_glColor4xvOES = epoxy_glColor4xvOES_dispatch_table_thunk;
+ epoxy_glColorFormatNV = epoxy_glColorFormatNV_dispatch_table_thunk;
+ epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_dispatch_table_thunk;
+ epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_dispatch_table_thunk;
+ epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_dispatch_table_thunk;
+ epoxy_glColorMask = epoxy_glColorMask_dispatch_table_thunk;
+ epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_dispatch_table_thunk;
+ epoxy_glColorMaski = epoxy_glColorMaski_dispatch_table_thunk;
+ epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_dispatch_table_thunk;
+ epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_dispatch_table_thunk;
+ epoxy_glColorMaterial = epoxy_glColorMaterial_dispatch_table_thunk;
+ epoxy_glColorP3ui = epoxy_glColorP3ui_dispatch_table_thunk;
+ epoxy_glColorP3uiv = epoxy_glColorP3uiv_dispatch_table_thunk;
+ epoxy_glColorP4ui = epoxy_glColorP4ui_dispatch_table_thunk;
+ epoxy_glColorP4uiv = epoxy_glColorP4uiv_dispatch_table_thunk;
+ epoxy_glColorPointer = epoxy_glColorPointer_dispatch_table_thunk;
+ epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_dispatch_table_thunk;
+ epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_dispatch_table_thunk;
+ epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_dispatch_table_thunk;
+ epoxy_glColorSubTable = epoxy_glColorSubTable_dispatch_table_thunk;
+ epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_dispatch_table_thunk;
+ epoxy_glColorTable = epoxy_glColorTable_dispatch_table_thunk;
+ epoxy_glColorTableEXT = epoxy_glColorTableEXT_dispatch_table_thunk;
+ epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_dispatch_table_thunk;
+ epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_dispatch_table_thunk;
+ epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_dispatch_table_thunk;
+ epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_dispatch_table_thunk;
+ epoxy_glColorTableSGI = epoxy_glColorTableSGI_dispatch_table_thunk;
+ epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_dispatch_table_thunk;
+ epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_dispatch_table_thunk;
+ epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_dispatch_table_thunk;
+ epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_dispatch_table_thunk;
+ epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_dispatch_table_thunk;
+ epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_dispatch_table_thunk;
+ epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_dispatch_table_thunk;
+ epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_dispatch_table_thunk;
+ epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_dispatch_table_thunk;
+ epoxy_glCompileShader = epoxy_glCompileShader_dispatch_table_thunk;
+ epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_dispatch_table_thunk;
+ epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_dispatch_table_thunk;
+ epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_dispatch_table_thunk;
+ epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_dispatch_table_thunk;
+ epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_dispatch_table_thunk;
+ epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_dispatch_table_thunk;
+ epoxy_glConservativeRasterParameteriNV = epoxy_glConservativeRasterParameteriNV_dispatch_table_thunk;
+ epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_dispatch_table_thunk;
+ epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_dispatch_table_thunk;
+ epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_dispatch_table_thunk;
+ epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_dispatch_table_thunk;
+ epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_dispatch_table_thunk;
+ epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_dispatch_table_thunk;
+ epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_dispatch_table_thunk;
+ epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_dispatch_table_thunk;
+ epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_dispatch_table_thunk;
+ epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_dispatch_table_thunk;
+ epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_dispatch_table_thunk;
+ epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_dispatch_table_thunk;
+ epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_dispatch_table_thunk;
+ epoxy_glCopyColorTable = epoxy_glCopyColorTable_dispatch_table_thunk;
+ epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_thunk;
+ epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_dispatch_table_thunk;
+ epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_dispatch_table_thunk;
+ epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_dispatch_table_thunk;
+ epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_dispatch_table_thunk;
+ epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glCopyPathNV = epoxy_glCopyPathNV_dispatch_table_thunk;
+ epoxy_glCopyPixels = epoxy_glCopyPixels_dispatch_table_thunk;
+ epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_dispatch_table_thunk;
+ epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_dispatch_table_thunk;
+ epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_dispatch_table_thunk;
+ epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_dispatch_table_thunk;
+ epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_dispatch_table_thunk;
+ epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_dispatch_table_thunk;
+ epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_dispatch_table_thunk;
+ epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_dispatch_table_thunk;
+ epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_dispatch_table_thunk;
+ epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_dispatch_table_thunk;
+ epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_dispatch_table_thunk;
+ epoxy_glCreateBuffers = epoxy_glCreateBuffers_dispatch_table_thunk;
+ epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_dispatch_table_thunk;
+ epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_dispatch_table_thunk;
+ epoxy_glCreateMemoryObjectsEXT = epoxy_glCreateMemoryObjectsEXT_dispatch_table_thunk;
+ epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glCreateProgram = epoxy_glCreateProgram_dispatch_table_thunk;
+ epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_dispatch_table_thunk;
+ epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_dispatch_table_thunk;
+ epoxy_glCreateProgressFenceNVX = epoxy_glCreateProgressFenceNVX_dispatch_table_thunk;
+ epoxy_glCreateQueries = epoxy_glCreateQueries_dispatch_table_thunk;
+ epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_dispatch_table_thunk;
+ epoxy_glCreateSamplers = epoxy_glCreateSamplers_dispatch_table_thunk;
+ epoxy_glCreateShader = epoxy_glCreateShader_dispatch_table_thunk;
+ epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_dispatch_table_thunk;
+ epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_dispatch_table_thunk;
+ epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_dispatch_table_thunk;
+ epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_dispatch_table_thunk;
+ epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_dispatch_table_thunk;
+ epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_dispatch_table_thunk;
+ epoxy_glCreateTextures = epoxy_glCreateTextures_dispatch_table_thunk;
+ epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_dispatch_table_thunk;
+ epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_dispatch_table_thunk;
+ epoxy_glCullFace = epoxy_glCullFace_dispatch_table_thunk;
+ epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_dispatch_table_thunk;
+ epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_dispatch_table_thunk;
+ epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_dispatch_table_thunk;
+ epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_dispatch_table_thunk;
+ epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_dispatch_table_thunk;
+ epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_dispatch_table_thunk;
+ epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_dispatch_table_thunk;
+ epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_dispatch_table_thunk;
+ epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_dispatch_table_thunk;
+ epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_dispatch_table_thunk;
+ epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_dispatch_table_thunk;
+ epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_dispatch_table_thunk;
+ epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_dispatch_table_thunk;
+ epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_dispatch_table_thunk;
+ epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_dispatch_table_thunk;
+ epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_dispatch_table_thunk;
+ epoxy_glDeformSGIX = epoxy_glDeformSGIX_dispatch_table_thunk;
+ epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_dispatch_table_thunk;
+ epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_dispatch_table_thunk;
+ epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_thunk;
+ epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_dispatch_table_thunk;
+ epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_dispatch_table_thunk;
+ epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_dispatch_table_thunk;
+ epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_dispatch_table_thunk;
+ epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_dispatch_table_thunk;
+ epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_dispatch_table_thunk;
+ epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_dispatch_table_thunk;
+ epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_dispatch_table_thunk;
+ epoxy_glDeleteLists = epoxy_glDeleteLists_dispatch_table_thunk;
+ epoxy_glDeleteMemoryObjectsEXT = epoxy_glDeleteMemoryObjectsEXT_dispatch_table_thunk;
+ epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_dispatch_table_thunk;
+ epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_dispatch_table_thunk;
+ epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_dispatch_table_thunk;
+ epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_dispatch_table_thunk;
+ epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_dispatch_table_thunk;
+ epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_dispatch_table_thunk;
+ epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glDeleteProgram = epoxy_glDeleteProgram_dispatch_table_thunk;
+ epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_dispatch_table_thunk;
+ epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_dispatch_table_thunk;
+ epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_dispatch_table_thunk;
+ epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_dispatch_table_thunk;
+ epoxy_glDeleteQueries = epoxy_glDeleteQueries_dispatch_table_thunk;
+ epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_dispatch_table_thunk;
+ epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_dispatch_table_thunk;
+ epoxy_glDeleteQueryResourceTagNV = epoxy_glDeleteQueryResourceTagNV_dispatch_table_thunk;
+ epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_dispatch_table_thunk;
+ epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_dispatch_table_thunk;
+ epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_dispatch_table_thunk;
+ epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_dispatch_table_thunk;
+ epoxy_glDeleteSemaphoresEXT = epoxy_glDeleteSemaphoresEXT_dispatch_table_thunk;
+ epoxy_glDeleteShader = epoxy_glDeleteShader_dispatch_table_thunk;
+ epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_dispatch_table_thunk;
+ epoxy_glDeleteSync = epoxy_glDeleteSync_dispatch_table_thunk;
+ epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_dispatch_table_thunk;
+ epoxy_glDeleteTextures = epoxy_glDeleteTextures_dispatch_table_thunk;
+ epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_dispatch_table_thunk;
+ epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_dispatch_table_thunk;
+ epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_dispatch_table_thunk;
+ epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_dispatch_table_thunk;
+ epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_dispatch_table_thunk;
+ epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_dispatch_table_thunk;
+ epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_dispatch_table_thunk;
+ epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_dispatch_table_thunk;
+ epoxy_glDepthFunc = epoxy_glDepthFunc_dispatch_table_thunk;
+ epoxy_glDepthMask = epoxy_glDepthMask_dispatch_table_thunk;
+ epoxy_glDepthRange = epoxy_glDepthRange_dispatch_table_thunk;
+ epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_dispatch_table_thunk;
+ epoxy_glDepthRangeArrayfvOES = epoxy_glDepthRangeArrayfvOES_dispatch_table_thunk;
+ epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_dispatch_table_thunk;
+ epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_dispatch_table_thunk;
+ epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_dispatch_table_thunk;
+ epoxy_glDepthRangeIndexedfOES = epoxy_glDepthRangeIndexedfOES_dispatch_table_thunk;
+ epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_dispatch_table_thunk;
+ epoxy_glDepthRangef = epoxy_glDepthRangef_dispatch_table_thunk;
+ epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_dispatch_table_thunk;
+ epoxy_glDepthRangex = epoxy_glDepthRangex_dispatch_table_thunk;
+ epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_dispatch_table_thunk;
+ epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_dispatch_table_thunk;
+ epoxy_glDetachShader = epoxy_glDetachShader_dispatch_table_thunk;
+ epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glDisable = epoxy_glDisable_dispatch_table_thunk;
+ epoxy_glDisableClientState = epoxy_glDisableClientState_dispatch_table_thunk;
+ epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_dispatch_table_thunk;
+ epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_dispatch_table_thunk;
+ epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_dispatch_table_thunk;
+ epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_dispatch_table_thunk;
+ epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_dispatch_table_thunk;
+ epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_dispatch_table_thunk;
+ epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_dispatch_table_thunk;
+ epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_dispatch_table_thunk;
+ epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_dispatch_table_thunk;
+ epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_dispatch_table_thunk;
+ epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_dispatch_table_thunk;
+ epoxy_glDisablei = epoxy_glDisablei_dispatch_table_thunk;
+ epoxy_glDisableiEXT = epoxy_glDisableiEXT_dispatch_table_thunk;
+ epoxy_glDisableiNV = epoxy_glDisableiNV_dispatch_table_thunk;
+ epoxy_glDisableiOES = epoxy_glDisableiOES_dispatch_table_thunk;
+ epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_dispatch_table_thunk;
+ epoxy_glDispatchCompute = epoxy_glDispatchCompute_dispatch_table_thunk;
+ epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_dispatch_table_thunk;
+ epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_dispatch_table_thunk;
+ epoxy_glDrawArrays = epoxy_glDrawArrays_dispatch_table_thunk;
+ epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_dispatch_table_thunk;
+ epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_dispatch_table_thunk;
+ epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_dispatch_table_thunk;
+ epoxy_glDrawBuffer = epoxy_glDrawBuffer_dispatch_table_thunk;
+ epoxy_glDrawBuffers = epoxy_glDrawBuffers_dispatch_table_thunk;
+ epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_dispatch_table_thunk;
+ epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_dispatch_table_thunk;
+ epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_dispatch_table_thunk;
+ epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_dispatch_table_thunk;
+ epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_dispatch_table_thunk;
+ epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_dispatch_table_thunk;
+ epoxy_glDrawElements = epoxy_glDrawElements_dispatch_table_thunk;
+ epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_dispatch_table_thunk;
+ epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_dispatch_table_thunk;
+ epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_dispatch_table_thunk;
+ epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_dispatch_table_thunk;
+ epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_dispatch_table_thunk;
+ epoxy_glDrawMeshTasksIndirectNV = epoxy_glDrawMeshTasksIndirectNV_dispatch_table_thunk;
+ epoxy_glDrawMeshTasksNV = epoxy_glDrawMeshTasksNV_dispatch_table_thunk;
+ epoxy_glDrawPixels = epoxy_glDrawPixels_dispatch_table_thunk;
+ epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_dispatch_table_thunk;
+ epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_dispatch_table_thunk;
+ epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_dispatch_table_thunk;
+ epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_dispatch_table_thunk;
+ epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_dispatch_table_thunk;
+ epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_dispatch_table_thunk;
+ epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_dispatch_table_thunk;
+ epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_dispatch_table_thunk;
+ epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_dispatch_table_thunk;
+ epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_dispatch_table_thunk;
+ epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackEXT = epoxy_glDrawTransformFeedbackEXT_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackInstancedEXT = epoxy_glDrawTransformFeedbackInstancedEXT_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_thunk;
+ epoxy_glDrawVkImageNV = epoxy_glDrawVkImageNV_dispatch_table_thunk;
+ epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_thunk;
+ epoxy_glEGLImageTargetTexStorageEXT = epoxy_glEGLImageTargetTexStorageEXT_dispatch_table_thunk;
+ epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_dispatch_table_thunk;
+ epoxy_glEGLImageTargetTextureStorageEXT = epoxy_glEGLImageTargetTextureStorageEXT_dispatch_table_thunk;
+ epoxy_glEdgeFlag = epoxy_glEdgeFlag_dispatch_table_thunk;
+ epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_dispatch_table_thunk;
+ epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_dispatch_table_thunk;
+ epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_dispatch_table_thunk;
+ epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_dispatch_table_thunk;
+ epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_dispatch_table_thunk;
+ epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_dispatch_table_thunk;
+ epoxy_glElementPointerATI = epoxy_glElementPointerATI_dispatch_table_thunk;
+ epoxy_glEnable = epoxy_glEnable_dispatch_table_thunk;
+ epoxy_glEnableClientState = epoxy_glEnableClientState_dispatch_table_thunk;
+ epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_dispatch_table_thunk;
+ epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_dispatch_table_thunk;
+ epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_dispatch_table_thunk;
+ epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_dispatch_table_thunk;
+ epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_dispatch_table_thunk;
+ epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_dispatch_table_thunk;
+ epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_dispatch_table_thunk;
+ epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_dispatch_table_thunk;
+ epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_dispatch_table_thunk;
+ epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_dispatch_table_thunk;
+ epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_dispatch_table_thunk;
+ epoxy_glEnablei = epoxy_glEnablei_dispatch_table_thunk;
+ epoxy_glEnableiEXT = epoxy_glEnableiEXT_dispatch_table_thunk;
+ epoxy_glEnableiNV = epoxy_glEnableiNV_dispatch_table_thunk;
+ epoxy_glEnableiOES = epoxy_glEnableiOES_dispatch_table_thunk;
+ epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_dispatch_table_thunk;
+ epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_dispatch_table_thunk;
+ epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_dispatch_table_thunk;
+ epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_dispatch_table_thunk;
+ epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glEndList = epoxy_glEndList_dispatch_table_thunk;
+ epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_dispatch_table_thunk;
+ epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_dispatch_table_thunk;
+ epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glEndQuery = epoxy_glEndQuery_dispatch_table_thunk;
+ epoxy_glEndQueryARB = epoxy_glEndQueryARB_dispatch_table_thunk;
+ epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_dispatch_table_thunk;
+ epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_dispatch_table_thunk;
+ epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_dispatch_table_thunk;
+ epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_dispatch_table_thunk;
+ epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_dispatch_table_thunk;
+ epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_dispatch_table_thunk;
+ epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_dispatch_table_thunk;
+ epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_dispatch_table_thunk;
+ epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_dispatch_table_thunk;
+ epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_dispatch_table_thunk;
+ epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_dispatch_table_thunk;
+ epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_dispatch_table_thunk;
+ epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_dispatch_table_thunk;
+ epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_dispatch_table_thunk;
+ epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_dispatch_table_thunk;
+ epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_dispatch_table_thunk;
+ epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_dispatch_table_thunk;
+ epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_dispatch_table_thunk;
+ epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_dispatch_table_thunk;
+ epoxy_glEvalMesh1 = epoxy_glEvalMesh1_dispatch_table_thunk;
+ epoxy_glEvalMesh2 = epoxy_glEvalMesh2_dispatch_table_thunk;
+ epoxy_glEvalPoint1 = epoxy_glEvalPoint1_dispatch_table_thunk;
+ epoxy_glEvalPoint2 = epoxy_glEvalPoint2_dispatch_table_thunk;
+ epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_dispatch_table_thunk;
+ epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_dispatch_table_thunk;
+ epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_dispatch_table_thunk;
+ epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_thunk;
+ epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_dispatch_table_thunk;
+ epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_thunk;
+ epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_dispatch_table_thunk;
+ epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_dispatch_table_thunk;
+ epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_dispatch_table_thunk;
+ epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_thunk;
+ epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_dispatch_table_thunk;
+ epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_dispatch_table_thunk;
+ epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_dispatch_table_thunk;
+ epoxy_glFenceSync = epoxy_glFenceSync_dispatch_table_thunk;
+ epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_dispatch_table_thunk;
+ epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_dispatch_table_thunk;
+ epoxy_glFinish = epoxy_glFinish_dispatch_table_thunk;
+ epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_dispatch_table_thunk;
+ epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_dispatch_table_thunk;
+ epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_dispatch_table_thunk;
+ epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_dispatch_table_thunk;
+ epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_dispatch_table_thunk;
+ epoxy_glFlush = epoxy_glFlush_dispatch_table_thunk;
+ epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_dispatch_table_thunk;
+ epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_thunk;
+ epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_dispatch_table_thunk;
+ epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_dispatch_table_thunk;
+ epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_dispatch_table_thunk;
+ epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_dispatch_table_thunk;
+ epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_thunk;
+ epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_dispatch_table_thunk;
+ epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_dispatch_table_thunk;
+ epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_dispatch_table_thunk;
+ epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_dispatch_table_thunk;
+ epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_dispatch_table_thunk;
+ epoxy_glFogCoordd = epoxy_glFogCoordd_dispatch_table_thunk;
+ epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_dispatch_table_thunk;
+ epoxy_glFogCoorddv = epoxy_glFogCoorddv_dispatch_table_thunk;
+ epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_dispatch_table_thunk;
+ epoxy_glFogCoordf = epoxy_glFogCoordf_dispatch_table_thunk;
+ epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_dispatch_table_thunk;
+ epoxy_glFogCoordfv = epoxy_glFogCoordfv_dispatch_table_thunk;
+ epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_dispatch_table_thunk;
+ epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_dispatch_table_thunk;
+ epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_dispatch_table_thunk;
+ epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_dispatch_table_thunk;
+ epoxy_glFogf = epoxy_glFogf_dispatch_table_thunk;
+ epoxy_glFogfv = epoxy_glFogfv_dispatch_table_thunk;
+ epoxy_glFogi = epoxy_glFogi_dispatch_table_thunk;
+ epoxy_glFogiv = epoxy_glFogiv_dispatch_table_thunk;
+ epoxy_glFogx = epoxy_glFogx_dispatch_table_thunk;
+ epoxy_glFogxOES = epoxy_glFogxOES_dispatch_table_thunk;
+ epoxy_glFogxv = epoxy_glFogxv_dispatch_table_thunk;
+ epoxy_glFogxvOES = epoxy_glFogxvOES_dispatch_table_thunk;
+ epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_dispatch_table_thunk;
+ epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_dispatch_table_thunk;
+ epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_dispatch_table_thunk;
+ epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_dispatch_table_thunk;
+ epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_dispatch_table_thunk;
+ epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_dispatch_table_thunk;
+ epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_dispatch_table_thunk;
+ epoxy_glFramebufferFetchBarrierEXT = epoxy_glFramebufferFetchBarrierEXT_dispatch_table_thunk;
+ epoxy_glFramebufferFetchBarrierQCOM = epoxy_glFramebufferFetchBarrierQCOM_dispatch_table_thunk;
+ epoxy_glFramebufferFoveationConfigQCOM = epoxy_glFramebufferFoveationConfigQCOM_dispatch_table_thunk;
+ epoxy_glFramebufferFoveationParametersQCOM = epoxy_glFramebufferFoveationParametersQCOM_dispatch_table_thunk;
+ epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_dispatch_table_thunk;
+ epoxy_glFramebufferParameteriMESA = epoxy_glFramebufferParameteriMESA_dispatch_table_thunk;
+ epoxy_glFramebufferPixelLocalStorageSizeEXT = epoxy_glFramebufferPixelLocalStorageSizeEXT_dispatch_table_thunk;
+ epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_dispatch_table_thunk;
+ epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_dispatch_table_thunk;
+ epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_dispatch_table_thunk;
+ epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_thunk;
+ epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_thunk;
+ epoxy_glFramebufferSamplePositionsfvAMD = epoxy_glFramebufferSamplePositionsfvAMD_dispatch_table_thunk;
+ epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_dispatch_table_thunk;
+ epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_dispatch_table_thunk;
+ epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DDownsampleIMG = epoxy_glFramebufferTexture2DDownsampleIMG_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_dispatch_table_thunk;
+ epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_dispatch_table_thunk;
+ epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_dispatch_table_thunk;
+ epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_dispatch_table_thunk;
+ epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_dispatch_table_thunk;
+ epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayerDownsampleIMG = epoxy_glFramebufferTextureLayerDownsampleIMG_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTextureMultisampleMultiviewOVR = epoxy_glFramebufferTextureMultisampleMultiviewOVR_dispatch_table_thunk;
+ epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_thunk;
+ epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_dispatch_table_thunk;
+ epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_dispatch_table_thunk;
+ epoxy_glFrontFace = epoxy_glFrontFace_dispatch_table_thunk;
+ epoxy_glFrustum = epoxy_glFrustum_dispatch_table_thunk;
+ epoxy_glFrustumf = epoxy_glFrustumf_dispatch_table_thunk;
+ epoxy_glFrustumfOES = epoxy_glFrustumfOES_dispatch_table_thunk;
+ epoxy_glFrustumx = epoxy_glFrustumx_dispatch_table_thunk;
+ epoxy_glFrustumxOES = epoxy_glFrustumxOES_dispatch_table_thunk;
+ epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_dispatch_table_thunk;
+ epoxy_glGenBuffers = epoxy_glGenBuffers_dispatch_table_thunk;
+ epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_dispatch_table_thunk;
+ epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_dispatch_table_thunk;
+ epoxy_glGenFencesNV = epoxy_glGenFencesNV_dispatch_table_thunk;
+ epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_dispatch_table_thunk;
+ epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_dispatch_table_thunk;
+ epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_dispatch_table_thunk;
+ epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_dispatch_table_thunk;
+ epoxy_glGenLists = epoxy_glGenLists_dispatch_table_thunk;
+ epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_dispatch_table_thunk;
+ epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_dispatch_table_thunk;
+ epoxy_glGenPathsNV = epoxy_glGenPathsNV_dispatch_table_thunk;
+ epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_dispatch_table_thunk;
+ epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_dispatch_table_thunk;
+ epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_dispatch_table_thunk;
+ epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_dispatch_table_thunk;
+ epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_dispatch_table_thunk;
+ epoxy_glGenQueries = epoxy_glGenQueries_dispatch_table_thunk;
+ epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_dispatch_table_thunk;
+ epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_dispatch_table_thunk;
+ epoxy_glGenQueryResourceTagNV = epoxy_glGenQueryResourceTagNV_dispatch_table_thunk;
+ epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_dispatch_table_thunk;
+ epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_dispatch_table_thunk;
+ epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_dispatch_table_thunk;
+ epoxy_glGenSamplers = epoxy_glGenSamplers_dispatch_table_thunk;
+ epoxy_glGenSemaphoresEXT = epoxy_glGenSemaphoresEXT_dispatch_table_thunk;
+ epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_dispatch_table_thunk;
+ epoxy_glGenTextures = epoxy_glGenTextures_dispatch_table_thunk;
+ epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_dispatch_table_thunk;
+ epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_dispatch_table_thunk;
+ epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_dispatch_table_thunk;
+ epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_dispatch_table_thunk;
+ epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_dispatch_table_thunk;
+ epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_dispatch_table_thunk;
+ epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_dispatch_table_thunk;
+ epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_dispatch_table_thunk;
+ epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_dispatch_table_thunk;
+ epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_dispatch_table_thunk;
+ epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_thunk;
+ epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_dispatch_table_thunk;
+ epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_dispatch_table_thunk;
+ epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_thunk;
+ epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_dispatch_table_thunk;
+ epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_dispatch_table_thunk;
+ epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_dispatch_table_thunk;
+ epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_dispatch_table_thunk;
+ epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_dispatch_table_thunk;
+ epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_dispatch_table_thunk;
+ epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_dispatch_table_thunk;
+ epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_dispatch_table_thunk;
+ epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_dispatch_table_thunk;
+ epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_dispatch_table_thunk;
+ epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_dispatch_table_thunk;
+ epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_dispatch_table_thunk;
+ epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_dispatch_table_thunk;
+ epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_dispatch_table_thunk;
+ epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_dispatch_table_thunk;
+ epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_dispatch_table_thunk;
+ epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_dispatch_table_thunk;
+ epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_dispatch_table_thunk;
+ epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_dispatch_table_thunk;
+ epoxy_glGetBooleanv = epoxy_glGetBooleanv_dispatch_table_thunk;
+ epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_dispatch_table_thunk;
+ epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_dispatch_table_thunk;
+ epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_dispatch_table_thunk;
+ epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_dispatch_table_thunk;
+ epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_dispatch_table_thunk;
+ epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_dispatch_table_thunk;
+ epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_dispatch_table_thunk;
+ epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_dispatch_table_thunk;
+ epoxy_glGetClipPlane = epoxy_glGetClipPlane_dispatch_table_thunk;
+ epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_dispatch_table_thunk;
+ epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_dispatch_table_thunk;
+ epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_dispatch_table_thunk;
+ epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_dispatch_table_thunk;
+ epoxy_glGetColorTable = epoxy_glGetColorTable_dispatch_table_thunk;
+ epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_dispatch_table_thunk;
+ epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_dispatch_table_thunk;
+ epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_dispatch_table_thunk;
+ epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_dispatch_table_thunk;
+ epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_dispatch_table_thunk;
+ epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_dispatch_table_thunk;
+ epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_thunk;
+ epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_dispatch_table_thunk;
+ epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_dispatch_table_thunk;
+ epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_dispatch_table_thunk;
+ epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_dispatch_table_thunk;
+ epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_dispatch_table_thunk;
+ epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_dispatch_table_thunk;
+ epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_dispatch_table_thunk;
+ epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_dispatch_table_thunk;
+ epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_dispatch_table_thunk;
+ epoxy_glGetDoublev = epoxy_glGetDoublev_dispatch_table_thunk;
+ epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_dispatch_table_thunk;
+ epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_dispatch_table_thunk;
+ epoxy_glGetError = epoxy_glGetError_dispatch_table_thunk;
+ epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_dispatch_table_thunk;
+ epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_thunk;
+ epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_thunk;
+ epoxy_glGetFixedv = epoxy_glGetFixedv_dispatch_table_thunk;
+ epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_dispatch_table_thunk;
+ epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetFloati_v = epoxy_glGetFloati_v_dispatch_table_thunk;
+ epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_dispatch_table_thunk;
+ epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_dispatch_table_thunk;
+ epoxy_glGetFloati_vOES = epoxy_glGetFloati_vOES_dispatch_table_thunk;
+ epoxy_glGetFloatv = epoxy_glGetFloatv_dispatch_table_thunk;
+ epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_dispatch_table_thunk;
+ epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_dispatch_table_thunk;
+ epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_dispatch_table_thunk;
+ epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_dispatch_table_thunk;
+ epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_dispatch_table_thunk;
+ epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_dispatch_table_thunk;
+ epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_thunk;
+ epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_dispatch_table_thunk;
+ epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_thunk;
+ epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameterfvAMD = epoxy_glGetFramebufferParameterfvAMD_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameterivMESA = epoxy_glGetFramebufferParameterivMESA_dispatch_table_thunk;
+ epoxy_glGetFramebufferPixelLocalStorageSizeEXT = epoxy_glGetFramebufferPixelLocalStorageSizeEXT_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_dispatch_table_thunk;
+ epoxy_glGetHandleARB = epoxy_glGetHandleARB_dispatch_table_thunk;
+ epoxy_glGetHistogram = epoxy_glGetHistogram_dispatch_table_thunk;
+ epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_dispatch_table_thunk;
+ epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_dispatch_table_thunk;
+ epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_dispatch_table_thunk;
+ epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_dispatch_table_thunk;
+ epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_dispatch_table_thunk;
+ epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_dispatch_table_thunk;
+ epoxy_glGetInteger64v = epoxy_glGetInteger64v_dispatch_table_thunk;
+ epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_dispatch_table_thunk;
+ epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_dispatch_table_thunk;
+ epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_dispatch_table_thunk;
+ epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_dispatch_table_thunk;
+ epoxy_glGetIntegerv = epoxy_glGetIntegerv_dispatch_table_thunk;
+ epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_dispatch_table_thunk;
+ epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_dispatch_table_thunk;
+ epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_dispatch_table_thunk;
+ epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_dispatch_table_thunk;
+ epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_dispatch_table_thunk;
+ epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetLightfv = epoxy_glGetLightfv_dispatch_table_thunk;
+ epoxy_glGetLightiv = epoxy_glGetLightiv_dispatch_table_thunk;
+ epoxy_glGetLightxOES = epoxy_glGetLightxOES_dispatch_table_thunk;
+ epoxy_glGetLightxv = epoxy_glGetLightxv_dispatch_table_thunk;
+ epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_dispatch_table_thunk;
+ epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_dispatch_table_thunk;
+ epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_dispatch_table_thunk;
+ epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_thunk;
+ epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_dispatch_table_thunk;
+ epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_dispatch_table_thunk;
+ epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_dispatch_table_thunk;
+ epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_dispatch_table_thunk;
+ epoxy_glGetMapdv = epoxy_glGetMapdv_dispatch_table_thunk;
+ epoxy_glGetMapfv = epoxy_glGetMapfv_dispatch_table_thunk;
+ epoxy_glGetMapiv = epoxy_glGetMapiv_dispatch_table_thunk;
+ epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_dispatch_table_thunk;
+ epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_dispatch_table_thunk;
+ epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_dispatch_table_thunk;
+ epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_dispatch_table_thunk;
+ epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_dispatch_table_thunk;
+ epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_dispatch_table_thunk;
+ epoxy_glGetMemoryObjectDetachedResourcesuivNV = epoxy_glGetMemoryObjectDetachedResourcesuivNV_dispatch_table_thunk;
+ epoxy_glGetMemoryObjectParameterivEXT = epoxy_glGetMemoryObjectParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMinmax = epoxy_glGetMinmax_dispatch_table_thunk;
+ epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_dispatch_table_thunk;
+ epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_thunk;
+ epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_dispatch_table_thunk;
+ epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_dispatch_table_thunk;
+ epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferParameterfvAMD = epoxy_glGetNamedFramebufferParameterfvAMD_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_dispatch_table_thunk;
+ epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_dispatch_table_thunk;
+ epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_thunk;
+ epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_dispatch_table_thunk;
+ epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_dispatch_table_thunk;
+ epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_dispatch_table_thunk;
+ epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_dispatch_table_thunk;
+ epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_dispatch_table_thunk;
+ epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_dispatch_table_thunk;
+ epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_dispatch_table_thunk;
+ epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_dispatch_table_thunk;
+ epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_dispatch_table_thunk;
+ epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_dispatch_table_thunk;
+ epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_dispatch_table_thunk;
+ epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_dispatch_table_thunk;
+ epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_dispatch_table_thunk;
+ epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_dispatch_table_thunk;
+ epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_dispatch_table_thunk;
+ epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_dispatch_table_thunk;
+ epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_dispatch_table_thunk;
+ epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_dispatch_table_thunk;
+ epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_dispatch_table_thunk;
+ epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_dispatch_table_thunk;
+ epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_dispatch_table_thunk;
+ epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_dispatch_table_thunk;
+ epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_dispatch_table_thunk;
+ epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_dispatch_table_thunk;
+ epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_thunk;
+ epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_dispatch_table_thunk;
+ epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_thunk;
+ epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_dispatch_table_thunk;
+ epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_dispatch_table_thunk;
+ epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_dispatch_table_thunk;
+ epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_dispatch_table_thunk;
+ epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_dispatch_table_thunk;
+ epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_thunk;
+ epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_thunk;
+ epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetPointerv = epoxy_glGetPointerv_dispatch_table_thunk;
+ epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_dispatch_table_thunk;
+ epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_dispatch_table_thunk;
+ epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_dispatch_table_thunk;
+ epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_dispatch_table_thunk;
+ epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_dispatch_table_thunk;
+ epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_dispatch_table_thunk;
+ epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_dispatch_table_thunk;
+ epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_dispatch_table_thunk;
+ epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_dispatch_table_thunk;
+ epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_dispatch_table_thunk;
+ epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_dispatch_table_thunk;
+ epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_dispatch_table_thunk;
+ epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_dispatch_table_thunk;
+ epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_thunk;
+ epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_dispatch_table_thunk;
+ epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_dispatch_table_thunk;
+ epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_dispatch_table_thunk;
+ epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_dispatch_table_thunk;
+ epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_dispatch_table_thunk;
+ epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_dispatch_table_thunk;
+ epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_thunk;
+ epoxy_glGetProgramiv = epoxy_glGetProgramiv_dispatch_table_thunk;
+ epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_dispatch_table_thunk;
+ epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_dispatch_table_thunk;
+ epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_dispatch_table_thunk;
+ epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_dispatch_table_thunk;
+ epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_dispatch_table_thunk;
+ epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_dispatch_table_thunk;
+ epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_dispatch_table_thunk;
+ epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_dispatch_table_thunk;
+ epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_dispatch_table_thunk;
+ epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_dispatch_table_thunk;
+ epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_dispatch_table_thunk;
+ epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_dispatch_table_thunk;
+ epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_dispatch_table_thunk;
+ epoxy_glGetQueryiv = epoxy_glGetQueryiv_dispatch_table_thunk;
+ epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_dispatch_table_thunk;
+ epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_dispatch_table_thunk;
+ epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_dispatch_table_thunk;
+ epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_dispatch_table_thunk;
+ epoxy_glGetSemaphoreParameterui64vEXT = epoxy_glGetSemaphoreParameterui64vEXT_dispatch_table_thunk;
+ epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_dispatch_table_thunk;
+ epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_dispatch_table_thunk;
+ epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_dispatch_table_thunk;
+ epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_dispatch_table_thunk;
+ epoxy_glGetShaderSource = epoxy_glGetShaderSource_dispatch_table_thunk;
+ epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_dispatch_table_thunk;
+ epoxy_glGetShaderiv = epoxy_glGetShaderiv_dispatch_table_thunk;
+ epoxy_glGetShadingRateImagePaletteNV = epoxy_glGetShadingRateImagePaletteNV_dispatch_table_thunk;
+ epoxy_glGetShadingRateSampleLocationivNV = epoxy_glGetShadingRateSampleLocationivNV_dispatch_table_thunk;
+ epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_dispatch_table_thunk;
+ epoxy_glGetString = epoxy_glGetString_dispatch_table_thunk;
+ epoxy_glGetStringi = epoxy_glGetStringi_dispatch_table_thunk;
+ epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_dispatch_table_thunk;
+ epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_dispatch_table_thunk;
+ epoxy_glGetSynciv = epoxy_glGetSynciv_dispatch_table_thunk;
+ epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_dispatch_table_thunk;
+ epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_dispatch_table_thunk;
+ epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_dispatch_table_thunk;
+ epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_dispatch_table_thunk;
+ epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_dispatch_table_thunk;
+ epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_dispatch_table_thunk;
+ epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_dispatch_table_thunk;
+ epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetTexGendv = epoxy_glGetTexGendv_dispatch_table_thunk;
+ epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_dispatch_table_thunk;
+ epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_dispatch_table_thunk;
+ epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_dispatch_table_thunk;
+ epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_dispatch_table_thunk;
+ epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_dispatch_table_thunk;
+ epoxy_glGetTexImage = epoxy_glGetTexImage_dispatch_table_thunk;
+ epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_dispatch_table_thunk;
+ epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_dispatch_table_thunk;
+ epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_dispatch_table_thunk;
+ epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_dispatch_table_thunk;
+ epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_dispatch_table_thunk;
+ epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_dispatch_table_thunk;
+ epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_dispatch_table_thunk;
+ epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_dispatch_table_thunk;
+ epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_dispatch_table_thunk;
+ epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_dispatch_table_thunk;
+ epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_dispatch_table_thunk;
+ epoxy_glGetTextureHandleIMG = epoxy_glGetTextureHandleIMG_dispatch_table_thunk;
+ epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_dispatch_table_thunk;
+ epoxy_glGetTextureImage = epoxy_glGetTextureImage_dispatch_table_thunk;
+ epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_dispatch_table_thunk;
+ epoxy_glGetTextureSamplerHandleIMG = epoxy_glGetTextureSamplerHandleIMG_dispatch_table_thunk;
+ epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_dispatch_table_thunk;
+ epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_dispatch_table_thunk;
+ epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_dispatch_table_thunk;
+ epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_thunk;
+ epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_dispatch_table_thunk;
+ epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_dispatch_table_thunk;
+ epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_dispatch_table_thunk;
+ epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_dispatch_table_thunk;
+ epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_dispatch_table_thunk;
+ epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_dispatch_table_thunk;
+ epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_dispatch_table_thunk;
+ epoxy_glGetUniformdv = epoxy_glGetUniformdv_dispatch_table_thunk;
+ epoxy_glGetUniformfv = epoxy_glGetUniformfv_dispatch_table_thunk;
+ epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_dispatch_table_thunk;
+ epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_dispatch_table_thunk;
+ epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_dispatch_table_thunk;
+ epoxy_glGetUniformiv = epoxy_glGetUniformiv_dispatch_table_thunk;
+ epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_dispatch_table_thunk;
+ epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_dispatch_table_thunk;
+ epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_dispatch_table_thunk;
+ epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_dispatch_table_thunk;
+ epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_dispatch_table_thunk;
+ epoxy_glGetUnsignedBytei_vEXT = epoxy_glGetUnsignedBytei_vEXT_dispatch_table_thunk;
+ epoxy_glGetUnsignedBytevEXT = epoxy_glGetUnsignedBytevEXT_dispatch_table_thunk;
+ epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_dispatch_table_thunk;
+ epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_dispatch_table_thunk;
+ epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_dispatch_table_thunk;
+ epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_dispatch_table_thunk;
+ epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_dispatch_table_thunk;
+ epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_thunk;
+ epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_dispatch_table_thunk;
+ epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_dispatch_table_thunk;
+ epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_dispatch_table_thunk;
+ epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_dispatch_table_thunk;
+ epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_dispatch_table_thunk;
+ epoxy_glGetVkProcAddrNV = epoxy_glGetVkProcAddrNV_dispatch_table_thunk;
+ epoxy_glGetnColorTable = epoxy_glGetnColorTable_dispatch_table_thunk;
+ epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_dispatch_table_thunk;
+ epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_dispatch_table_thunk;
+ epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_dispatch_table_thunk;
+ epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_dispatch_table_thunk;
+ epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_dispatch_table_thunk;
+ epoxy_glGetnHistogram = epoxy_glGetnHistogram_dispatch_table_thunk;
+ epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_dispatch_table_thunk;
+ epoxy_glGetnMapdv = epoxy_glGetnMapdv_dispatch_table_thunk;
+ epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_dispatch_table_thunk;
+ epoxy_glGetnMapfv = epoxy_glGetnMapfv_dispatch_table_thunk;
+ epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_dispatch_table_thunk;
+ epoxy_glGetnMapiv = epoxy_glGetnMapiv_dispatch_table_thunk;
+ epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_dispatch_table_thunk;
+ epoxy_glGetnMinmax = epoxy_glGetnMinmax_dispatch_table_thunk;
+ epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_dispatch_table_thunk;
+ epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_dispatch_table_thunk;
+ epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_dispatch_table_thunk;
+ epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_dispatch_table_thunk;
+ epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_dispatch_table_thunk;
+ epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_dispatch_table_thunk;
+ epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_dispatch_table_thunk;
+ epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_dispatch_table_thunk;
+ epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_dispatch_table_thunk;
+ epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_dispatch_table_thunk;
+ epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_dispatch_table_thunk;
+ epoxy_glGetnTexImage = epoxy_glGetnTexImage_dispatch_table_thunk;
+ epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_dispatch_table_thunk;
+ epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_dispatch_table_thunk;
+ epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_dispatch_table_thunk;
+ epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_dispatch_table_thunk;
+ epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_dispatch_table_thunk;
+ epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_dispatch_table_thunk;
+ epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_dispatch_table_thunk;
+ epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_dispatch_table_thunk;
+ epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_dispatch_table_thunk;
+ epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_dispatch_table_thunk;
+ epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_dispatch_table_thunk;
+ epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_dispatch_table_thunk;
+ epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_dispatch_table_thunk;
+ epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_dispatch_table_thunk;
+ epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_dispatch_table_thunk;
+ epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_dispatch_table_thunk;
+ epoxy_glHint = epoxy_glHint_dispatch_table_thunk;
+ epoxy_glHintPGI = epoxy_glHintPGI_dispatch_table_thunk;
+ epoxy_glHistogram = epoxy_glHistogram_dispatch_table_thunk;
+ epoxy_glHistogramEXT = epoxy_glHistogramEXT_dispatch_table_thunk;
+ epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_dispatch_table_thunk;
+ epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_dispatch_table_thunk;
+ epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_dispatch_table_thunk;
+ epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_dispatch_table_thunk;
+ epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_dispatch_table_thunk;
+ epoxy_glImportMemoryFdEXT = epoxy_glImportMemoryFdEXT_dispatch_table_thunk;
+ epoxy_glImportMemoryWin32HandleEXT = epoxy_glImportMemoryWin32HandleEXT_dispatch_table_thunk;
+ epoxy_glImportMemoryWin32NameEXT = epoxy_glImportMemoryWin32NameEXT_dispatch_table_thunk;
+ epoxy_glImportSemaphoreFdEXT = epoxy_glImportSemaphoreFdEXT_dispatch_table_thunk;
+ epoxy_glImportSemaphoreWin32HandleEXT = epoxy_glImportSemaphoreWin32HandleEXT_dispatch_table_thunk;
+ epoxy_glImportSemaphoreWin32NameEXT = epoxy_glImportSemaphoreWin32NameEXT_dispatch_table_thunk;
+ epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_dispatch_table_thunk;
+ epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_dispatch_table_thunk;
+ epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_dispatch_table_thunk;
+ epoxy_glIndexMask = epoxy_glIndexMask_dispatch_table_thunk;
+ epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_dispatch_table_thunk;
+ epoxy_glIndexPointer = epoxy_glIndexPointer_dispatch_table_thunk;
+ epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_dispatch_table_thunk;
+ epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_dispatch_table_thunk;
+ epoxy_glIndexd = epoxy_glIndexd_dispatch_table_thunk;
+ epoxy_glIndexdv = epoxy_glIndexdv_dispatch_table_thunk;
+ epoxy_glIndexf = epoxy_glIndexf_dispatch_table_thunk;
+ epoxy_glIndexfv = epoxy_glIndexfv_dispatch_table_thunk;
+ epoxy_glIndexi = epoxy_glIndexi_dispatch_table_thunk;
+ epoxy_glIndexiv = epoxy_glIndexiv_dispatch_table_thunk;
+ epoxy_glIndexs = epoxy_glIndexs_dispatch_table_thunk;
+ epoxy_glIndexsv = epoxy_glIndexsv_dispatch_table_thunk;
+ epoxy_glIndexub = epoxy_glIndexub_dispatch_table_thunk;
+ epoxy_glIndexubv = epoxy_glIndexubv_dispatch_table_thunk;
+ epoxy_glIndexxOES = epoxy_glIndexxOES_dispatch_table_thunk;
+ epoxy_glIndexxvOES = epoxy_glIndexxvOES_dispatch_table_thunk;
+ epoxy_glInitNames = epoxy_glInitNames_dispatch_table_thunk;
+ epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_dispatch_table_thunk;
+ epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_dispatch_table_thunk;
+ epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_dispatch_table_thunk;
+ epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_dispatch_table_thunk;
+ epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_dispatch_table_thunk;
+ epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_dispatch_table_thunk;
+ epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_dispatch_table_thunk;
+ epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_dispatch_table_thunk;
+ epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_dispatch_table_thunk;
+ epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_thunk;
+ epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_dispatch_table_thunk;
+ epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_dispatch_table_thunk;
+ epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_dispatch_table_thunk;
+ epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_dispatch_table_thunk;
+ epoxy_glIsBuffer = epoxy_glIsBuffer_dispatch_table_thunk;
+ epoxy_glIsBufferARB = epoxy_glIsBufferARB_dispatch_table_thunk;
+ epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_dispatch_table_thunk;
+ epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_dispatch_table_thunk;
+ epoxy_glIsEnabled = epoxy_glIsEnabled_dispatch_table_thunk;
+ epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_dispatch_table_thunk;
+ epoxy_glIsEnabledi = epoxy_glIsEnabledi_dispatch_table_thunk;
+ epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_dispatch_table_thunk;
+ epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_dispatch_table_thunk;
+ epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_dispatch_table_thunk;
+ epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_dispatch_table_thunk;
+ epoxy_glIsFenceNV = epoxy_glIsFenceNV_dispatch_table_thunk;
+ epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_dispatch_table_thunk;
+ epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_dispatch_table_thunk;
+ epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_dispatch_table_thunk;
+ epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_dispatch_table_thunk;
+ epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_dispatch_table_thunk;
+ epoxy_glIsList = epoxy_glIsList_dispatch_table_thunk;
+ epoxy_glIsMemoryObjectEXT = epoxy_glIsMemoryObjectEXT_dispatch_table_thunk;
+ epoxy_glIsNameAMD = epoxy_glIsNameAMD_dispatch_table_thunk;
+ epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_dispatch_table_thunk;
+ epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_dispatch_table_thunk;
+ epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_dispatch_table_thunk;
+ epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_dispatch_table_thunk;
+ epoxy_glIsPathNV = epoxy_glIsPathNV_dispatch_table_thunk;
+ epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_dispatch_table_thunk;
+ epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_dispatch_table_thunk;
+ epoxy_glIsProgram = epoxy_glIsProgram_dispatch_table_thunk;
+ epoxy_glIsProgramARB = epoxy_glIsProgramARB_dispatch_table_thunk;
+ epoxy_glIsProgramNV = epoxy_glIsProgramNV_dispatch_table_thunk;
+ epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_dispatch_table_thunk;
+ epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_dispatch_table_thunk;
+ epoxy_glIsQuery = epoxy_glIsQuery_dispatch_table_thunk;
+ epoxy_glIsQueryARB = epoxy_glIsQueryARB_dispatch_table_thunk;
+ epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_dispatch_table_thunk;
+ epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_dispatch_table_thunk;
+ epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_dispatch_table_thunk;
+ epoxy_glIsSampler = epoxy_glIsSampler_dispatch_table_thunk;
+ epoxy_glIsSemaphoreEXT = epoxy_glIsSemaphoreEXT_dispatch_table_thunk;
+ epoxy_glIsShader = epoxy_glIsShader_dispatch_table_thunk;
+ epoxy_glIsStateNV = epoxy_glIsStateNV_dispatch_table_thunk;
+ epoxy_glIsSync = epoxy_glIsSync_dispatch_table_thunk;
+ epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_dispatch_table_thunk;
+ epoxy_glIsTexture = epoxy_glIsTexture_dispatch_table_thunk;
+ epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_dispatch_table_thunk;
+ epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_dispatch_table_thunk;
+ epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_dispatch_table_thunk;
+ epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_dispatch_table_thunk;
+ epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_dispatch_table_thunk;
+ epoxy_glIsVertexArray = epoxy_glIsVertexArray_dispatch_table_thunk;
+ epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_dispatch_table_thunk;
+ epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_dispatch_table_thunk;
+ epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_thunk;
+ epoxy_glLGPUCopyImageSubDataNVX = epoxy_glLGPUCopyImageSubDataNVX_dispatch_table_thunk;
+ epoxy_glLGPUInterlockNVX = epoxy_glLGPUInterlockNVX_dispatch_table_thunk;
+ epoxy_glLGPUNamedBufferSubDataNVX = epoxy_glLGPUNamedBufferSubDataNVX_dispatch_table_thunk;
+ epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_dispatch_table_thunk;
+ epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_dispatch_table_thunk;
+ epoxy_glLightModelf = epoxy_glLightModelf_dispatch_table_thunk;
+ epoxy_glLightModelfv = epoxy_glLightModelfv_dispatch_table_thunk;
+ epoxy_glLightModeli = epoxy_glLightModeli_dispatch_table_thunk;
+ epoxy_glLightModeliv = epoxy_glLightModeliv_dispatch_table_thunk;
+ epoxy_glLightModelx = epoxy_glLightModelx_dispatch_table_thunk;
+ epoxy_glLightModelxOES = epoxy_glLightModelxOES_dispatch_table_thunk;
+ epoxy_glLightModelxv = epoxy_glLightModelxv_dispatch_table_thunk;
+ epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_dispatch_table_thunk;
+ epoxy_glLightf = epoxy_glLightf_dispatch_table_thunk;
+ epoxy_glLightfv = epoxy_glLightfv_dispatch_table_thunk;
+ epoxy_glLighti = epoxy_glLighti_dispatch_table_thunk;
+ epoxy_glLightiv = epoxy_glLightiv_dispatch_table_thunk;
+ epoxy_glLightx = epoxy_glLightx_dispatch_table_thunk;
+ epoxy_glLightxOES = epoxy_glLightxOES_dispatch_table_thunk;
+ epoxy_glLightxv = epoxy_glLightxv_dispatch_table_thunk;
+ epoxy_glLightxvOES = epoxy_glLightxvOES_dispatch_table_thunk;
+ epoxy_glLineStipple = epoxy_glLineStipple_dispatch_table_thunk;
+ epoxy_glLineWidth = epoxy_glLineWidth_dispatch_table_thunk;
+ epoxy_glLineWidthx = epoxy_glLineWidthx_dispatch_table_thunk;
+ epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_dispatch_table_thunk;
+ epoxy_glLinkProgram = epoxy_glLinkProgram_dispatch_table_thunk;
+ epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_dispatch_table_thunk;
+ epoxy_glListBase = epoxy_glListBase_dispatch_table_thunk;
+ epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_dispatch_table_thunk;
+ epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_dispatch_table_thunk;
+ epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_dispatch_table_thunk;
+ epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_dispatch_table_thunk;
+ epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_dispatch_table_thunk;
+ epoxy_glLoadIdentity = epoxy_glLoadIdentity_dispatch_table_thunk;
+ epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_thunk;
+ epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_dispatch_table_thunk;
+ epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_dispatch_table_thunk;
+ epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_dispatch_table_thunk;
+ epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_dispatch_table_thunk;
+ epoxy_glLoadName = epoxy_glLoadName_dispatch_table_thunk;
+ epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_thunk;
+ epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_dispatch_table_thunk;
+ epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_dispatch_table_thunk;
+ epoxy_glLogicOp = epoxy_glLogicOp_dispatch_table_thunk;
+ epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_dispatch_table_thunk;
+ epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_dispatch_table_thunk;
+ epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_dispatch_table_thunk;
+ epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_dispatch_table_thunk;
+ epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_dispatch_table_thunk;
+ epoxy_glMap1d = epoxy_glMap1d_dispatch_table_thunk;
+ epoxy_glMap1f = epoxy_glMap1f_dispatch_table_thunk;
+ epoxy_glMap1xOES = epoxy_glMap1xOES_dispatch_table_thunk;
+ epoxy_glMap2d = epoxy_glMap2d_dispatch_table_thunk;
+ epoxy_glMap2f = epoxy_glMap2f_dispatch_table_thunk;
+ epoxy_glMap2xOES = epoxy_glMap2xOES_dispatch_table_thunk;
+ epoxy_glMapBuffer = epoxy_glMapBuffer_dispatch_table_thunk;
+ epoxy_glMapBufferARB = epoxy_glMapBufferARB_dispatch_table_thunk;
+ epoxy_glMapBufferOES = epoxy_glMapBufferOES_dispatch_table_thunk;
+ epoxy_glMapBufferRange = epoxy_glMapBufferRange_dispatch_table_thunk;
+ epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_dispatch_table_thunk;
+ epoxy_glMapGrid1d = epoxy_glMapGrid1d_dispatch_table_thunk;
+ epoxy_glMapGrid1f = epoxy_glMapGrid1f_dispatch_table_thunk;
+ epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_dispatch_table_thunk;
+ epoxy_glMapGrid2d = epoxy_glMapGrid2d_dispatch_table_thunk;
+ epoxy_glMapGrid2f = epoxy_glMapGrid2f_dispatch_table_thunk;
+ epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_dispatch_table_thunk;
+ epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_dispatch_table_thunk;
+ epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_dispatch_table_thunk;
+ epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_dispatch_table_thunk;
+ epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_dispatch_table_thunk;
+ epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_dispatch_table_thunk;
+ epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_dispatch_table_thunk;
+ epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_thunk;
+ epoxy_glMaterialf = epoxy_glMaterialf_dispatch_table_thunk;
+ epoxy_glMaterialfv = epoxy_glMaterialfv_dispatch_table_thunk;
+ epoxy_glMateriali = epoxy_glMateriali_dispatch_table_thunk;
+ epoxy_glMaterialiv = epoxy_glMaterialiv_dispatch_table_thunk;
+ epoxy_glMaterialx = epoxy_glMaterialx_dispatch_table_thunk;
+ epoxy_glMaterialxOES = epoxy_glMaterialxOES_dispatch_table_thunk;
+ epoxy_glMaterialxv = epoxy_glMaterialxv_dispatch_table_thunk;
+ epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_dispatch_table_thunk;
+ epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_dispatch_table_thunk;
+ epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_dispatch_table_thunk;
+ epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_dispatch_table_thunk;
+ epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_dispatch_table_thunk;
+ epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_dispatch_table_thunk;
+ epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_dispatch_table_thunk;
+ epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_dispatch_table_thunk;
+ epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_dispatch_table_thunk;
+ epoxy_glMatrixMode = epoxy_glMatrixMode_dispatch_table_thunk;
+ epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_dispatch_table_thunk;
+ epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_dispatch_table_thunk;
+ epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_dispatch_table_thunk;
+ epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_dispatch_table_thunk;
+ epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_dispatch_table_thunk;
+ epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_dispatch_table_thunk;
+ epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_dispatch_table_thunk;
+ epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_dispatch_table_thunk;
+ epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_dispatch_table_thunk;
+ epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_dispatch_table_thunk;
+ epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_dispatch_table_thunk;
+ epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_dispatch_table_thunk;
+ epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_dispatch_table_thunk;
+ epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_dispatch_table_thunk;
+ epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_thunk;
+ epoxy_glMaxShaderCompilerThreadsKHR = epoxy_glMaxShaderCompilerThreadsKHR_dispatch_table_thunk;
+ epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_dispatch_table_thunk;
+ epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_dispatch_table_thunk;
+ epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_dispatch_table_thunk;
+ epoxy_glMemoryObjectParameterivEXT = epoxy_glMemoryObjectParameterivEXT_dispatch_table_thunk;
+ epoxy_glMinSampleShading = epoxy_glMinSampleShading_dispatch_table_thunk;
+ epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_dispatch_table_thunk;
+ epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_dispatch_table_thunk;
+ epoxy_glMinmax = epoxy_glMinmax_dispatch_table_thunk;
+ epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_dispatch_table_thunk;
+ epoxy_glMultMatrixd = epoxy_glMultMatrixd_dispatch_table_thunk;
+ epoxy_glMultMatrixf = epoxy_glMultMatrixf_dispatch_table_thunk;
+ epoxy_glMultMatrixx = epoxy_glMultMatrixx_dispatch_table_thunk;
+ epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_dispatch_table_thunk;
+ epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectCount = epoxy_glMultiDrawArraysIndirectCount_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectCount = epoxy_glMultiDrawElementsIndirectCount_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawMeshTasksIndirectCountNV = epoxy_glMultiDrawMeshTasksIndirectCountNV_dispatch_table_thunk;
+ epoxy_glMultiDrawMeshTasksIndirectNV = epoxy_glMultiDrawMeshTasksIndirectNV_dispatch_table_thunk;
+ epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_dispatch_table_thunk;
+ epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_dispatch_table_thunk;
+ epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glMulticastBarrierNV = epoxy_glMulticastBarrierNV_dispatch_table_thunk;
+ epoxy_glMulticastBlitFramebufferNV = epoxy_glMulticastBlitFramebufferNV_dispatch_table_thunk;
+ epoxy_glMulticastBufferSubDataNV = epoxy_glMulticastBufferSubDataNV_dispatch_table_thunk;
+ epoxy_glMulticastCopyBufferSubDataNV = epoxy_glMulticastCopyBufferSubDataNV_dispatch_table_thunk;
+ epoxy_glMulticastCopyImageSubDataNV = epoxy_glMulticastCopyImageSubDataNV_dispatch_table_thunk;
+ epoxy_glMulticastFramebufferSampleLocationsfvNV = epoxy_glMulticastFramebufferSampleLocationsfvNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjecti64vNV = epoxy_glMulticastGetQueryObjecti64vNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjectivNV = epoxy_glMulticastGetQueryObjectivNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjectui64vNV = epoxy_glMulticastGetQueryObjectui64vNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjectuivNV = epoxy_glMulticastGetQueryObjectuivNV_dispatch_table_thunk;
+ epoxy_glMulticastScissorArrayvNVX = epoxy_glMulticastScissorArrayvNVX_dispatch_table_thunk;
+ epoxy_glMulticastViewportArrayvNVX = epoxy_glMulticastViewportArrayvNVX_dispatch_table_thunk;
+ epoxy_glMulticastViewportPositionWScaleNVX = epoxy_glMulticastViewportPositionWScaleNVX_dispatch_table_thunk;
+ epoxy_glMulticastWaitSyncNV = epoxy_glMulticastWaitSyncNV_dispatch_table_thunk;
+ epoxy_glNamedBufferAttachMemoryNV = epoxy_glNamedBufferAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glNamedBufferData = epoxy_glNamedBufferData_dispatch_table_thunk;
+ epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_dispatch_table_thunk;
+ epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_dispatch_table_thunk;
+ epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferStorageExternalEXT = epoxy_glNamedBufferStorageExternalEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferStorageMemEXT = epoxy_glNamedBufferStorageMemEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_dispatch_table_thunk;
+ epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_dispatch_table_thunk;
+ epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_thunk;
+ epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_thunk;
+ epoxy_glNamedFramebufferSamplePositionsfvAMD = epoxy_glNamedFramebufferSamplePositionsfvAMD_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD = epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_thunk;
+ epoxy_glNamedStringARB = epoxy_glNamedStringARB_dispatch_table_thunk;
+ epoxy_glNewList = epoxy_glNewList_dispatch_table_thunk;
+ epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_dispatch_table_thunk;
+ epoxy_glNormal3b = epoxy_glNormal3b_dispatch_table_thunk;
+ epoxy_glNormal3bv = epoxy_glNormal3bv_dispatch_table_thunk;
+ epoxy_glNormal3d = epoxy_glNormal3d_dispatch_table_thunk;
+ epoxy_glNormal3dv = epoxy_glNormal3dv_dispatch_table_thunk;
+ epoxy_glNormal3f = epoxy_glNormal3f_dispatch_table_thunk;
+ epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glNormal3fv = epoxy_glNormal3fv_dispatch_table_thunk;
+ epoxy_glNormal3hNV = epoxy_glNormal3hNV_dispatch_table_thunk;
+ epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_dispatch_table_thunk;
+ epoxy_glNormal3i = epoxy_glNormal3i_dispatch_table_thunk;
+ epoxy_glNormal3iv = epoxy_glNormal3iv_dispatch_table_thunk;
+ epoxy_glNormal3s = epoxy_glNormal3s_dispatch_table_thunk;
+ epoxy_glNormal3sv = epoxy_glNormal3sv_dispatch_table_thunk;
+ epoxy_glNormal3x = epoxy_glNormal3x_dispatch_table_thunk;
+ epoxy_glNormal3xOES = epoxy_glNormal3xOES_dispatch_table_thunk;
+ epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_dispatch_table_thunk;
+ epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_dispatch_table_thunk;
+ epoxy_glNormalP3ui = epoxy_glNormalP3ui_dispatch_table_thunk;
+ epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_dispatch_table_thunk;
+ epoxy_glNormalPointer = epoxy_glNormalPointer_dispatch_table_thunk;
+ epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_dispatch_table_thunk;
+ epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_dispatch_table_thunk;
+ epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_dispatch_table_thunk;
+ epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_dispatch_table_thunk;
+ epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_dispatch_table_thunk;
+ epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_dispatch_table_thunk;
+ epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_dispatch_table_thunk;
+ epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_dispatch_table_thunk;
+ epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_dispatch_table_thunk;
+ epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_dispatch_table_thunk;
+ epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_dispatch_table_thunk;
+ epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_dispatch_table_thunk;
+ epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_dispatch_table_thunk;
+ epoxy_glObjectLabel = epoxy_glObjectLabel_dispatch_table_thunk;
+ epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_dispatch_table_thunk;
+ epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_dispatch_table_thunk;
+ epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_dispatch_table_thunk;
+ epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_dispatch_table_thunk;
+ epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_dispatch_table_thunk;
+ epoxy_glOrtho = epoxy_glOrtho_dispatch_table_thunk;
+ epoxy_glOrthof = epoxy_glOrthof_dispatch_table_thunk;
+ epoxy_glOrthofOES = epoxy_glOrthofOES_dispatch_table_thunk;
+ epoxy_glOrthox = epoxy_glOrthox_dispatch_table_thunk;
+ epoxy_glOrthoxOES = epoxy_glOrthoxOES_dispatch_table_thunk;
+ epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_dispatch_table_thunk;
+ epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_dispatch_table_thunk;
+ epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_dispatch_table_thunk;
+ epoxy_glPassThrough = epoxy_glPassThrough_dispatch_table_thunk;
+ epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_dispatch_table_thunk;
+ epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_dispatch_table_thunk;
+ epoxy_glPatchParameteri = epoxy_glPatchParameteri_dispatch_table_thunk;
+ epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_dispatch_table_thunk;
+ epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_dispatch_table_thunk;
+ epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_dispatch_table_thunk;
+ epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_dispatch_table_thunk;
+ epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_dispatch_table_thunk;
+ epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_dispatch_table_thunk;
+ epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_dispatch_table_thunk;
+ epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_dispatch_table_thunk;
+ epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_dispatch_table_thunk;
+ epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_dispatch_table_thunk;
+ epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_dispatch_table_thunk;
+ epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_dispatch_table_thunk;
+ epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_thunk;
+ epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_dispatch_table_thunk;
+ epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_dispatch_table_thunk;
+ epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_dispatch_table_thunk;
+ epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_dispatch_table_thunk;
+ epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_dispatch_table_thunk;
+ epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_dispatch_table_thunk;
+ epoxy_glPathStringNV = epoxy_glPathStringNV_dispatch_table_thunk;
+ epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_dispatch_table_thunk;
+ epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_dispatch_table_thunk;
+ epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_dispatch_table_thunk;
+ epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_dispatch_table_thunk;
+ epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_dispatch_table_thunk;
+ epoxy_glPixelMapfv = epoxy_glPixelMapfv_dispatch_table_thunk;
+ epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_dispatch_table_thunk;
+ epoxy_glPixelMapusv = epoxy_glPixelMapusv_dispatch_table_thunk;
+ epoxy_glPixelMapx = epoxy_glPixelMapx_dispatch_table_thunk;
+ epoxy_glPixelStoref = epoxy_glPixelStoref_dispatch_table_thunk;
+ epoxy_glPixelStorei = epoxy_glPixelStorei_dispatch_table_thunk;
+ epoxy_glPixelStorex = epoxy_glPixelStorex_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_dispatch_table_thunk;
+ epoxy_glPixelTransferf = epoxy_glPixelTransferf_dispatch_table_thunk;
+ epoxy_glPixelTransferi = epoxy_glPixelTransferi_dispatch_table_thunk;
+ epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_dispatch_table_thunk;
+ epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_dispatch_table_thunk;
+ epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_dispatch_table_thunk;
+ epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_dispatch_table_thunk;
+ epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_dispatch_table_thunk;
+ epoxy_glPixelZoom = epoxy_glPixelZoom_dispatch_table_thunk;
+ epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_dispatch_table_thunk;
+ epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_dispatch_table_thunk;
+ epoxy_glPointParameterf = epoxy_glPointParameterf_dispatch_table_thunk;
+ epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_dispatch_table_thunk;
+ epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_dispatch_table_thunk;
+ epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_dispatch_table_thunk;
+ epoxy_glPointParameterfv = epoxy_glPointParameterfv_dispatch_table_thunk;
+ epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_dispatch_table_thunk;
+ epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_dispatch_table_thunk;
+ epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_dispatch_table_thunk;
+ epoxy_glPointParameteri = epoxy_glPointParameteri_dispatch_table_thunk;
+ epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_dispatch_table_thunk;
+ epoxy_glPointParameteriv = epoxy_glPointParameteriv_dispatch_table_thunk;
+ epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_dispatch_table_thunk;
+ epoxy_glPointParameterx = epoxy_glPointParameterx_dispatch_table_thunk;
+ epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_dispatch_table_thunk;
+ epoxy_glPointParameterxv = epoxy_glPointParameterxv_dispatch_table_thunk;
+ epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_dispatch_table_thunk;
+ epoxy_glPointSize = epoxy_glPointSize_dispatch_table_thunk;
+ epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_dispatch_table_thunk;
+ epoxy_glPointSizex = epoxy_glPointSizex_dispatch_table_thunk;
+ epoxy_glPointSizexOES = epoxy_glPointSizexOES_dispatch_table_thunk;
+ epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_dispatch_table_thunk;
+ epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glPolygonMode = epoxy_glPolygonMode_dispatch_table_thunk;
+ epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_dispatch_table_thunk;
+ epoxy_glPolygonOffset = epoxy_glPolygonOffset_dispatch_table_thunk;
+ epoxy_glPolygonOffsetClamp = epoxy_glPolygonOffsetClamp_dispatch_table_thunk;
+ epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_dispatch_table_thunk;
+ epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_dispatch_table_thunk;
+ epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_dispatch_table_thunk;
+ epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_dispatch_table_thunk;
+ epoxy_glPolygonStipple = epoxy_glPolygonStipple_dispatch_table_thunk;
+ epoxy_glPopAttrib = epoxy_glPopAttrib_dispatch_table_thunk;
+ epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_dispatch_table_thunk;
+ epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_dispatch_table_thunk;
+ epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_dispatch_table_thunk;
+ epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_dispatch_table_thunk;
+ epoxy_glPopMatrix = epoxy_glPopMatrix_dispatch_table_thunk;
+ epoxy_glPopName = epoxy_glPopName_dispatch_table_thunk;
+ epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_dispatch_table_thunk;
+ epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_dispatch_table_thunk;
+ epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_dispatch_table_thunk;
+ epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_dispatch_table_thunk;
+ epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_dispatch_table_thunk;
+ epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_dispatch_table_thunk;
+ epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_dispatch_table_thunk;
+ epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_dispatch_table_thunk;
+ epoxy_glProgramBinary = epoxy_glProgramBinary_dispatch_table_thunk;
+ epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_dispatch_table_thunk;
+ epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_dispatch_table_thunk;
+ epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_dispatch_table_thunk;
+ epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_dispatch_table_thunk;
+ epoxy_glProgramParameteri = epoxy_glProgramParameteri_dispatch_table_thunk;
+ epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_dispatch_table_thunk;
+ epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_dispatch_table_thunk;
+ epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_dispatch_table_thunk;
+ epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_dispatch_table_thunk;
+ epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_dispatch_table_thunk;
+ epoxy_glProgramStringARB = epoxy_glProgramStringARB_dispatch_table_thunk;
+ epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_dispatch_table_thunk;
+ epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_dispatch_table_thunk;
+ epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_dispatch_table_thunk;
+ epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_dispatch_table_thunk;
+ epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_dispatch_table_thunk;
+ epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_dispatch_table_thunk;
+ epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_dispatch_table_thunk;
+ epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_dispatch_table_thunk;
+ epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_dispatch_table_thunk;
+ epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_dispatch_table_thunk;
+ epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_dispatch_table_thunk;
+ epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_dispatch_table_thunk;
+ epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_dispatch_table_thunk;
+ epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_dispatch_table_thunk;
+ epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_dispatch_table_thunk;
+ epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_dispatch_table_thunk;
+ epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_dispatch_table_thunk;
+ epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_dispatch_table_thunk;
+ epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_dispatch_table_thunk;
+ epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_dispatch_table_thunk;
+ epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_dispatch_table_thunk;
+ epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64IMG = epoxy_glProgramUniformHandleui64IMG_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64vIMG = epoxy_glProgramUniformHandleui64vIMG_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_dispatch_table_thunk;
+ epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_dispatch_table_thunk;
+ epoxy_glProvokingVertex = epoxy_glProvokingVertex_dispatch_table_thunk;
+ epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_dispatch_table_thunk;
+ epoxy_glPushAttrib = epoxy_glPushAttrib_dispatch_table_thunk;
+ epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_dispatch_table_thunk;
+ epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_dispatch_table_thunk;
+ epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_dispatch_table_thunk;
+ epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_dispatch_table_thunk;
+ epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_dispatch_table_thunk;
+ epoxy_glPushMatrix = epoxy_glPushMatrix_dispatch_table_thunk;
+ epoxy_glPushName = epoxy_glPushName_dispatch_table_thunk;
+ epoxy_glQueryCounter = epoxy_glQueryCounter_dispatch_table_thunk;
+ epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_dispatch_table_thunk;
+ epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_dispatch_table_thunk;
+ epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_dispatch_table_thunk;
+ epoxy_glQueryResourceNV = epoxy_glQueryResourceNV_dispatch_table_thunk;
+ epoxy_glQueryResourceTagNV = epoxy_glQueryResourceTagNV_dispatch_table_thunk;
+ epoxy_glRasterPos2d = epoxy_glRasterPos2d_dispatch_table_thunk;
+ epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_dispatch_table_thunk;
+ epoxy_glRasterPos2f = epoxy_glRasterPos2f_dispatch_table_thunk;
+ epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_dispatch_table_thunk;
+ epoxy_glRasterPos2i = epoxy_glRasterPos2i_dispatch_table_thunk;
+ epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_dispatch_table_thunk;
+ epoxy_glRasterPos2s = epoxy_glRasterPos2s_dispatch_table_thunk;
+ epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_dispatch_table_thunk;
+ epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_dispatch_table_thunk;
+ epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_dispatch_table_thunk;
+ epoxy_glRasterPos3d = epoxy_glRasterPos3d_dispatch_table_thunk;
+ epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_dispatch_table_thunk;
+ epoxy_glRasterPos3f = epoxy_glRasterPos3f_dispatch_table_thunk;
+ epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_dispatch_table_thunk;
+ epoxy_glRasterPos3i = epoxy_glRasterPos3i_dispatch_table_thunk;
+ epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_dispatch_table_thunk;
+ epoxy_glRasterPos3s = epoxy_glRasterPos3s_dispatch_table_thunk;
+ epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_dispatch_table_thunk;
+ epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_dispatch_table_thunk;
+ epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_dispatch_table_thunk;
+ epoxy_glRasterPos4d = epoxy_glRasterPos4d_dispatch_table_thunk;
+ epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_dispatch_table_thunk;
+ epoxy_glRasterPos4f = epoxy_glRasterPos4f_dispatch_table_thunk;
+ epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_dispatch_table_thunk;
+ epoxy_glRasterPos4i = epoxy_glRasterPos4i_dispatch_table_thunk;
+ epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_dispatch_table_thunk;
+ epoxy_glRasterPos4s = epoxy_glRasterPos4s_dispatch_table_thunk;
+ epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_dispatch_table_thunk;
+ epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_dispatch_table_thunk;
+ epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_dispatch_table_thunk;
+ epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_dispatch_table_thunk;
+ epoxy_glReadBuffer = epoxy_glReadBuffer_dispatch_table_thunk;
+ epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_dispatch_table_thunk;
+ epoxy_glReadBufferNV = epoxy_glReadBufferNV_dispatch_table_thunk;
+ epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glReadPixels = epoxy_glReadPixels_dispatch_table_thunk;
+ epoxy_glReadnPixels = epoxy_glReadnPixels_dispatch_table_thunk;
+ epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_dispatch_table_thunk;
+ epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_dispatch_table_thunk;
+ epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_dispatch_table_thunk;
+ epoxy_glRectd = epoxy_glRectd_dispatch_table_thunk;
+ epoxy_glRectdv = epoxy_glRectdv_dispatch_table_thunk;
+ epoxy_glRectf = epoxy_glRectf_dispatch_table_thunk;
+ epoxy_glRectfv = epoxy_glRectfv_dispatch_table_thunk;
+ epoxy_glRecti = epoxy_glRecti_dispatch_table_thunk;
+ epoxy_glRectiv = epoxy_glRectiv_dispatch_table_thunk;
+ epoxy_glRects = epoxy_glRects_dispatch_table_thunk;
+ epoxy_glRectsv = epoxy_glRectsv_dispatch_table_thunk;
+ epoxy_glRectxOES = epoxy_glRectxOES_dispatch_table_thunk;
+ epoxy_glRectxvOES = epoxy_glRectxvOES_dispatch_table_thunk;
+ epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_dispatch_table_thunk;
+ epoxy_glReleaseKeyedMutexWin32EXT = epoxy_glReleaseKeyedMutexWin32EXT_dispatch_table_thunk;
+ epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_dispatch_table_thunk;
+ epoxy_glRenderGpuMaskNV = epoxy_glRenderGpuMaskNV_dispatch_table_thunk;
+ epoxy_glRenderMode = epoxy_glRenderMode_dispatch_table_thunk;
+ epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleAdvancedAMD = epoxy_glRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_dispatch_table_thunk;
+ epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_dispatch_table_thunk;
+ epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_dispatch_table_thunk;
+ epoxy_glResetHistogram = epoxy_glResetHistogram_dispatch_table_thunk;
+ epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_dispatch_table_thunk;
+ epoxy_glResetMemoryObjectParameterNV = epoxy_glResetMemoryObjectParameterNV_dispatch_table_thunk;
+ epoxy_glResetMinmax = epoxy_glResetMinmax_dispatch_table_thunk;
+ epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_dispatch_table_thunk;
+ epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_dispatch_table_thunk;
+ epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_dispatch_table_thunk;
+ epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_thunk;
+ epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_dispatch_table_thunk;
+ epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glRotated = epoxy_glRotated_dispatch_table_thunk;
+ epoxy_glRotatef = epoxy_glRotatef_dispatch_table_thunk;
+ epoxy_glRotatex = epoxy_glRotatex_dispatch_table_thunk;
+ epoxy_glRotatexOES = epoxy_glRotatexOES_dispatch_table_thunk;
+ epoxy_glSampleCoverage = epoxy_glSampleCoverage_dispatch_table_thunk;
+ epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_dispatch_table_thunk;
+ epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_dispatch_table_thunk;
+ epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_dispatch_table_thunk;
+ epoxy_glSampleMapATI = epoxy_glSampleMapATI_dispatch_table_thunk;
+ epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_dispatch_table_thunk;
+ epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_dispatch_table_thunk;
+ epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_dispatch_table_thunk;
+ epoxy_glSampleMaski = epoxy_glSampleMaski_dispatch_table_thunk;
+ epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_dispatch_table_thunk;
+ epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_dispatch_table_thunk;
+ epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_dispatch_table_thunk;
+ epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_dispatch_table_thunk;
+ epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_dispatch_table_thunk;
+ epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_dispatch_table_thunk;
+ epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_dispatch_table_thunk;
+ epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_dispatch_table_thunk;
+ epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_dispatch_table_thunk;
+ epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_dispatch_table_thunk;
+ epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_dispatch_table_thunk;
+ epoxy_glScaled = epoxy_glScaled_dispatch_table_thunk;
+ epoxy_glScalef = epoxy_glScalef_dispatch_table_thunk;
+ epoxy_glScalex = epoxy_glScalex_dispatch_table_thunk;
+ epoxy_glScalexOES = epoxy_glScalexOES_dispatch_table_thunk;
+ epoxy_glScissor = epoxy_glScissor_dispatch_table_thunk;
+ epoxy_glScissorArrayv = epoxy_glScissorArrayv_dispatch_table_thunk;
+ epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_dispatch_table_thunk;
+ epoxy_glScissorArrayvOES = epoxy_glScissorArrayvOES_dispatch_table_thunk;
+ epoxy_glScissorExclusiveArrayvNV = epoxy_glScissorExclusiveArrayvNV_dispatch_table_thunk;
+ epoxy_glScissorExclusiveNV = epoxy_glScissorExclusiveNV_dispatch_table_thunk;
+ epoxy_glScissorIndexed = epoxy_glScissorIndexed_dispatch_table_thunk;
+ epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_dispatch_table_thunk;
+ epoxy_glScissorIndexedOES = epoxy_glScissorIndexedOES_dispatch_table_thunk;
+ epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_dispatch_table_thunk;
+ epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_dispatch_table_thunk;
+ epoxy_glScissorIndexedvOES = epoxy_glScissorIndexedvOES_dispatch_table_thunk;
+ epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_dispatch_table_thunk;
+ epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_dispatch_table_thunk;
+ epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_dispatch_table_thunk;
+ epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_dispatch_table_thunk;
+ epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_dispatch_table_thunk;
+ epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_dispatch_table_thunk;
+ epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_dispatch_table_thunk;
+ epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_dispatch_table_thunk;
+ epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_dispatch_table_thunk;
+ epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_dispatch_table_thunk;
+ epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_dispatch_table_thunk;
+ epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_dispatch_table_thunk;
+ epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_dispatch_table_thunk;
+ epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_dispatch_table_thunk;
+ epoxy_glSelectBuffer = epoxy_glSelectBuffer_dispatch_table_thunk;
+ epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_thunk;
+ epoxy_glSemaphoreParameterui64vEXT = epoxy_glSemaphoreParameterui64vEXT_dispatch_table_thunk;
+ epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_dispatch_table_thunk;
+ epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_dispatch_table_thunk;
+ epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_dispatch_table_thunk;
+ epoxy_glSetFenceNV = epoxy_glSetFenceNV_dispatch_table_thunk;
+ epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_dispatch_table_thunk;
+ epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_dispatch_table_thunk;
+ epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_dispatch_table_thunk;
+ epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_dispatch_table_thunk;
+ epoxy_glShadeModel = epoxy_glShadeModel_dispatch_table_thunk;
+ epoxy_glShaderBinary = epoxy_glShaderBinary_dispatch_table_thunk;
+ epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_dispatch_table_thunk;
+ epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_dispatch_table_thunk;
+ epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_dispatch_table_thunk;
+ epoxy_glShaderSource = epoxy_glShaderSource_dispatch_table_thunk;
+ epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_dispatch_table_thunk;
+ epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_dispatch_table_thunk;
+ epoxy_glShadingRateImageBarrierNV = epoxy_glShadingRateImageBarrierNV_dispatch_table_thunk;
+ epoxy_glShadingRateImagePaletteNV = epoxy_glShadingRateImagePaletteNV_dispatch_table_thunk;
+ epoxy_glShadingRateSampleOrderCustomNV = epoxy_glShadingRateSampleOrderCustomNV_dispatch_table_thunk;
+ epoxy_glShadingRateSampleOrderNV = epoxy_glShadingRateSampleOrderNV_dispatch_table_thunk;
+ epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glSignalSemaphoreEXT = epoxy_glSignalSemaphoreEXT_dispatch_table_thunk;
+ epoxy_glSignalSemaphoreui64NVX = epoxy_glSignalSemaphoreui64NVX_dispatch_table_thunk;
+ epoxy_glSignalVkFenceNV = epoxy_glSignalVkFenceNV_dispatch_table_thunk;
+ epoxy_glSignalVkSemaphoreNV = epoxy_glSignalVkSemaphoreNV_dispatch_table_thunk;
+ epoxy_glSpecializeShader = epoxy_glSpecializeShader_dispatch_table_thunk;
+ epoxy_glSpecializeShaderARB = epoxy_glSpecializeShaderARB_dispatch_table_thunk;
+ epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_dispatch_table_thunk;
+ epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_dispatch_table_thunk;
+ epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_dispatch_table_thunk;
+ epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_dispatch_table_thunk;
+ epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_dispatch_table_thunk;
+ epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_dispatch_table_thunk;
+ epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_dispatch_table_thunk;
+ epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_dispatch_table_thunk;
+ epoxy_glStencilFunc = epoxy_glStencilFunc_dispatch_table_thunk;
+ epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_dispatch_table_thunk;
+ epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_dispatch_table_thunk;
+ epoxy_glStencilMask = epoxy_glStencilMask_dispatch_table_thunk;
+ epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_dispatch_table_thunk;
+ epoxy_glStencilOp = epoxy_glStencilOp_dispatch_table_thunk;
+ epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_dispatch_table_thunk;
+ epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_dispatch_table_thunk;
+ epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_dispatch_table_thunk;
+ epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_dispatch_table_thunk;
+ epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_dispatch_table_thunk;
+ epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_dispatch_table_thunk;
+ epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_dispatch_table_thunk;
+ epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_dispatch_table_thunk;
+ epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_dispatch_table_thunk;
+ epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_dispatch_table_thunk;
+ epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_dispatch_table_thunk;
+ epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_dispatch_table_thunk;
+ epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_dispatch_table_thunk;
+ epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_dispatch_table_thunk;
+ epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_dispatch_table_thunk;
+ epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_dispatch_table_thunk;
+ epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_dispatch_table_thunk;
+ epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_dispatch_table_thunk;
+ epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_dispatch_table_thunk;
+ epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_dispatch_table_thunk;
+ epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_dispatch_table_thunk;
+ epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_dispatch_table_thunk;
+ epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_dispatch_table_thunk;
+ epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_dispatch_table_thunk;
+ epoxy_glTestFenceNV = epoxy_glTestFenceNV_dispatch_table_thunk;
+ epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_dispatch_table_thunk;
+ epoxy_glTexAttachMemoryNV = epoxy_glTexAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glTexBuffer = epoxy_glTexBuffer_dispatch_table_thunk;
+ epoxy_glTexBufferARB = epoxy_glTexBufferARB_dispatch_table_thunk;
+ epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_dispatch_table_thunk;
+ epoxy_glTexBufferOES = epoxy_glTexBufferOES_dispatch_table_thunk;
+ epoxy_glTexBufferRange = epoxy_glTexBufferRange_dispatch_table_thunk;
+ epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_dispatch_table_thunk;
+ epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_dispatch_table_thunk;
+ epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_dispatch_table_thunk;
+ epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_dispatch_table_thunk;
+ epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord1d = epoxy_glTexCoord1d_dispatch_table_thunk;
+ epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_dispatch_table_thunk;
+ epoxy_glTexCoord1f = epoxy_glTexCoord1f_dispatch_table_thunk;
+ epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_dispatch_table_thunk;
+ epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_dispatch_table_thunk;
+ epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord1i = epoxy_glTexCoord1i_dispatch_table_thunk;
+ epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_dispatch_table_thunk;
+ epoxy_glTexCoord1s = epoxy_glTexCoord1s_dispatch_table_thunk;
+ epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_dispatch_table_thunk;
+ epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_dispatch_table_thunk;
+ epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_dispatch_table_thunk;
+ epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_dispatch_table_thunk;
+ epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord2d = epoxy_glTexCoord2d_dispatch_table_thunk;
+ epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_dispatch_table_thunk;
+ epoxy_glTexCoord2f = epoxy_glTexCoord2f_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_dispatch_table_thunk;
+ epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_dispatch_table_thunk;
+ epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord2i = epoxy_glTexCoord2i_dispatch_table_thunk;
+ epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_dispatch_table_thunk;
+ epoxy_glTexCoord2s = epoxy_glTexCoord2s_dispatch_table_thunk;
+ epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_dispatch_table_thunk;
+ epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_dispatch_table_thunk;
+ epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_dispatch_table_thunk;
+ epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_dispatch_table_thunk;
+ epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord3d = epoxy_glTexCoord3d_dispatch_table_thunk;
+ epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_dispatch_table_thunk;
+ epoxy_glTexCoord3f = epoxy_glTexCoord3f_dispatch_table_thunk;
+ epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_dispatch_table_thunk;
+ epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_dispatch_table_thunk;
+ epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord3i = epoxy_glTexCoord3i_dispatch_table_thunk;
+ epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_dispatch_table_thunk;
+ epoxy_glTexCoord3s = epoxy_glTexCoord3s_dispatch_table_thunk;
+ epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_dispatch_table_thunk;
+ epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_dispatch_table_thunk;
+ epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_dispatch_table_thunk;
+ epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_dispatch_table_thunk;
+ epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord4d = epoxy_glTexCoord4d_dispatch_table_thunk;
+ epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_dispatch_table_thunk;
+ epoxy_glTexCoord4f = epoxy_glTexCoord4f_dispatch_table_thunk;
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_dispatch_table_thunk;
+ epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_dispatch_table_thunk;
+ epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord4i = epoxy_glTexCoord4i_dispatch_table_thunk;
+ epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_dispatch_table_thunk;
+ epoxy_glTexCoord4s = epoxy_glTexCoord4s_dispatch_table_thunk;
+ epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_dispatch_table_thunk;
+ epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_dispatch_table_thunk;
+ epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_dispatch_table_thunk;
+ epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_dispatch_table_thunk;
+ epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_dispatch_table_thunk;
+ epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_dispatch_table_thunk;
+ epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_dispatch_table_thunk;
+ epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_dispatch_table_thunk;
+ epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_dispatch_table_thunk;
+ epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_dispatch_table_thunk;
+ epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_dispatch_table_thunk;
+ epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_dispatch_table_thunk;
+ epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_dispatch_table_thunk;
+ epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_dispatch_table_thunk;
+ epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_dispatch_table_thunk;
+ epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_dispatch_table_thunk;
+ epoxy_glTexEnvf = epoxy_glTexEnvf_dispatch_table_thunk;
+ epoxy_glTexEnvfv = epoxy_glTexEnvfv_dispatch_table_thunk;
+ epoxy_glTexEnvi = epoxy_glTexEnvi_dispatch_table_thunk;
+ epoxy_glTexEnviv = epoxy_glTexEnviv_dispatch_table_thunk;
+ epoxy_glTexEnvx = epoxy_glTexEnvx_dispatch_table_thunk;
+ epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_dispatch_table_thunk;
+ epoxy_glTexEnvxv = epoxy_glTexEnvxv_dispatch_table_thunk;
+ epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_dispatch_table_thunk;
+ epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_dispatch_table_thunk;
+ epoxy_glTexGend = epoxy_glTexGend_dispatch_table_thunk;
+ epoxy_glTexGendv = epoxy_glTexGendv_dispatch_table_thunk;
+ epoxy_glTexGenf = epoxy_glTexGenf_dispatch_table_thunk;
+ epoxy_glTexGenfOES = epoxy_glTexGenfOES_dispatch_table_thunk;
+ epoxy_glTexGenfv = epoxy_glTexGenfv_dispatch_table_thunk;
+ epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_dispatch_table_thunk;
+ epoxy_glTexGeni = epoxy_glTexGeni_dispatch_table_thunk;
+ epoxy_glTexGeniOES = epoxy_glTexGeniOES_dispatch_table_thunk;
+ epoxy_glTexGeniv = epoxy_glTexGeniv_dispatch_table_thunk;
+ epoxy_glTexGenivOES = epoxy_glTexGenivOES_dispatch_table_thunk;
+ epoxy_glTexGenxOES = epoxy_glTexGenxOES_dispatch_table_thunk;
+ epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_dispatch_table_thunk;
+ epoxy_glTexImage1D = epoxy_glTexImage1D_dispatch_table_thunk;
+ epoxy_glTexImage2D = epoxy_glTexImage2D_dispatch_table_thunk;
+ epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_dispatch_table_thunk;
+ epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTexImage3D = epoxy_glTexImage3D_dispatch_table_thunk;
+ epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_dispatch_table_thunk;
+ epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_dispatch_table_thunk;
+ epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_dispatch_table_thunk;
+ epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_dispatch_table_thunk;
+ epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_dispatch_table_thunk;
+ epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_dispatch_table_thunk;
+ epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_dispatch_table_thunk;
+ epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_dispatch_table_thunk;
+ epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_dispatch_table_thunk;
+ epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_dispatch_table_thunk;
+ epoxy_glTexParameterf = epoxy_glTexParameterf_dispatch_table_thunk;
+ epoxy_glTexParameterfv = epoxy_glTexParameterfv_dispatch_table_thunk;
+ epoxy_glTexParameteri = epoxy_glTexParameteri_dispatch_table_thunk;
+ epoxy_glTexParameteriv = epoxy_glTexParameteriv_dispatch_table_thunk;
+ epoxy_glTexParameterx = epoxy_glTexParameterx_dispatch_table_thunk;
+ epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_dispatch_table_thunk;
+ epoxy_glTexParameterxv = epoxy_glTexParameterxv_dispatch_table_thunk;
+ epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_dispatch_table_thunk;
+ epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_dispatch_table_thunk;
+ epoxy_glTexStorage1D = epoxy_glTexStorage1D_dispatch_table_thunk;
+ epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_dispatch_table_thunk;
+ epoxy_glTexStorage2D = epoxy_glTexStorage2D_dispatch_table_thunk;
+ epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_dispatch_table_thunk;
+ epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_dispatch_table_thunk;
+ epoxy_glTexStorage3D = epoxy_glTexStorage3D_dispatch_table_thunk;
+ epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_dispatch_table_thunk;
+ epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_dispatch_table_thunk;
+ epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_dispatch_table_thunk;
+ epoxy_glTexStorageMem1DEXT = epoxy_glTexStorageMem1DEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem2DEXT = epoxy_glTexStorageMem2DEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem2DMultisampleEXT = epoxy_glTexStorageMem2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem3DEXT = epoxy_glTexStorageMem3DEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem3DMultisampleEXT = epoxy_glTexStorageMem3DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_dispatch_table_thunk;
+ epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_dispatch_table_thunk;
+ epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_dispatch_table_thunk;
+ epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_dispatch_table_thunk;
+ epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_dispatch_table_thunk;
+ epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_dispatch_table_thunk;
+ epoxy_glTextureAttachMemoryNV = epoxy_glTextureAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glTextureBarrier = epoxy_glTextureBarrier_dispatch_table_thunk;
+ epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_dispatch_table_thunk;
+ epoxy_glTextureBuffer = epoxy_glTextureBuffer_dispatch_table_thunk;
+ epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_dispatch_table_thunk;
+ epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_dispatch_table_thunk;
+ epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_dispatch_table_thunk;
+ epoxy_glTextureFoveationParametersQCOM = epoxy_glTextureFoveationParametersQCOM_dispatch_table_thunk;
+ epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_dispatch_table_thunk;
+ epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_dispatch_table_thunk;
+ epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_dispatch_table_thunk;
+ epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_dispatch_table_thunk;
+ epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_dispatch_table_thunk;
+ epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_dispatch_table_thunk;
+ epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_dispatch_table_thunk;
+ epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_dispatch_table_thunk;
+ epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_dispatch_table_thunk;
+ epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_dispatch_table_thunk;
+ epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterf = epoxy_glTextureParameterf_dispatch_table_thunk;
+ epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_dispatch_table_thunk;
+ epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_dispatch_table_thunk;
+ epoxy_glTextureParameteri = epoxy_glTextureParameteri_dispatch_table_thunk;
+ epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_dispatch_table_thunk;
+ epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_dispatch_table_thunk;
+ epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_dispatch_table_thunk;
+ epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_dispatch_table_thunk;
+ epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_dispatch_table_thunk;
+ epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_dispatch_table_thunk;
+ epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_dispatch_table_thunk;
+ epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_dispatch_table_thunk;
+ epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_dispatch_table_thunk;
+ epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem1DEXT = epoxy_glTextureStorageMem1DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem2DEXT = epoxy_glTextureStorageMem2DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem2DMultisampleEXT = epoxy_glTextureStorageMem2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem3DEXT = epoxy_glTextureStorageMem3DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem3DMultisampleEXT = epoxy_glTextureStorageMem3DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_dispatch_table_thunk;
+ epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_dispatch_table_thunk;
+ epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_dispatch_table_thunk;
+ epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_dispatch_table_thunk;
+ epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glTextureView = epoxy_glTextureView_dispatch_table_thunk;
+ epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_dispatch_table_thunk;
+ epoxy_glTextureViewOES = epoxy_glTextureViewOES_dispatch_table_thunk;
+ epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_dispatch_table_thunk;
+ epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_dispatch_table_thunk;
+ epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_dispatch_table_thunk;
+ epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_dispatch_table_thunk;
+ epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_thunk;
+ epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_dispatch_table_thunk;
+ epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_thunk;
+ epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_dispatch_table_thunk;
+ epoxy_glTransformPathNV = epoxy_glTransformPathNV_dispatch_table_thunk;
+ epoxy_glTranslated = epoxy_glTranslated_dispatch_table_thunk;
+ epoxy_glTranslatef = epoxy_glTranslatef_dispatch_table_thunk;
+ epoxy_glTranslatex = epoxy_glTranslatex_dispatch_table_thunk;
+ epoxy_glTranslatexOES = epoxy_glTranslatexOES_dispatch_table_thunk;
+ epoxy_glUniform1d = epoxy_glUniform1d_dispatch_table_thunk;
+ epoxy_glUniform1dv = epoxy_glUniform1dv_dispatch_table_thunk;
+ epoxy_glUniform1f = epoxy_glUniform1f_dispatch_table_thunk;
+ epoxy_glUniform1fARB = epoxy_glUniform1fARB_dispatch_table_thunk;
+ epoxy_glUniform1fv = epoxy_glUniform1fv_dispatch_table_thunk;
+ epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_dispatch_table_thunk;
+ epoxy_glUniform1i = epoxy_glUniform1i_dispatch_table_thunk;
+ epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_dispatch_table_thunk;
+ epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_dispatch_table_thunk;
+ epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_dispatch_table_thunk;
+ epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_dispatch_table_thunk;
+ epoxy_glUniform1iARB = epoxy_glUniform1iARB_dispatch_table_thunk;
+ epoxy_glUniform1iv = epoxy_glUniform1iv_dispatch_table_thunk;
+ epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_dispatch_table_thunk;
+ epoxy_glUniform1ui = epoxy_glUniform1ui_dispatch_table_thunk;
+ epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_dispatch_table_thunk;
+ epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_dispatch_table_thunk;
+ epoxy_glUniform1uiv = epoxy_glUniform1uiv_dispatch_table_thunk;
+ epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_dispatch_table_thunk;
+ epoxy_glUniform2d = epoxy_glUniform2d_dispatch_table_thunk;
+ epoxy_glUniform2dv = epoxy_glUniform2dv_dispatch_table_thunk;
+ epoxy_glUniform2f = epoxy_glUniform2f_dispatch_table_thunk;
+ epoxy_glUniform2fARB = epoxy_glUniform2fARB_dispatch_table_thunk;
+ epoxy_glUniform2fv = epoxy_glUniform2fv_dispatch_table_thunk;
+ epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_dispatch_table_thunk;
+ epoxy_glUniform2i = epoxy_glUniform2i_dispatch_table_thunk;
+ epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_dispatch_table_thunk;
+ epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_dispatch_table_thunk;
+ epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_dispatch_table_thunk;
+ epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_dispatch_table_thunk;
+ epoxy_glUniform2iARB = epoxy_glUniform2iARB_dispatch_table_thunk;
+ epoxy_glUniform2iv = epoxy_glUniform2iv_dispatch_table_thunk;
+ epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_dispatch_table_thunk;
+ epoxy_glUniform2ui = epoxy_glUniform2ui_dispatch_table_thunk;
+ epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_dispatch_table_thunk;
+ epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_dispatch_table_thunk;
+ epoxy_glUniform2uiv = epoxy_glUniform2uiv_dispatch_table_thunk;
+ epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_dispatch_table_thunk;
+ epoxy_glUniform3d = epoxy_glUniform3d_dispatch_table_thunk;
+ epoxy_glUniform3dv = epoxy_glUniform3dv_dispatch_table_thunk;
+ epoxy_glUniform3f = epoxy_glUniform3f_dispatch_table_thunk;
+ epoxy_glUniform3fARB = epoxy_glUniform3fARB_dispatch_table_thunk;
+ epoxy_glUniform3fv = epoxy_glUniform3fv_dispatch_table_thunk;
+ epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_dispatch_table_thunk;
+ epoxy_glUniform3i = epoxy_glUniform3i_dispatch_table_thunk;
+ epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_dispatch_table_thunk;
+ epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_dispatch_table_thunk;
+ epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_dispatch_table_thunk;
+ epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_dispatch_table_thunk;
+ epoxy_glUniform3iARB = epoxy_glUniform3iARB_dispatch_table_thunk;
+ epoxy_glUniform3iv = epoxy_glUniform3iv_dispatch_table_thunk;
+ epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_dispatch_table_thunk;
+ epoxy_glUniform3ui = epoxy_glUniform3ui_dispatch_table_thunk;
+ epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_dispatch_table_thunk;
+ epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_dispatch_table_thunk;
+ epoxy_glUniform3uiv = epoxy_glUniform3uiv_dispatch_table_thunk;
+ epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_dispatch_table_thunk;
+ epoxy_glUniform4d = epoxy_glUniform4d_dispatch_table_thunk;
+ epoxy_glUniform4dv = epoxy_glUniform4dv_dispatch_table_thunk;
+ epoxy_glUniform4f = epoxy_glUniform4f_dispatch_table_thunk;
+ epoxy_glUniform4fARB = epoxy_glUniform4fARB_dispatch_table_thunk;
+ epoxy_glUniform4fv = epoxy_glUniform4fv_dispatch_table_thunk;
+ epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_dispatch_table_thunk;
+ epoxy_glUniform4i = epoxy_glUniform4i_dispatch_table_thunk;
+ epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_dispatch_table_thunk;
+ epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_dispatch_table_thunk;
+ epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_dispatch_table_thunk;
+ epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_dispatch_table_thunk;
+ epoxy_glUniform4iARB = epoxy_glUniform4iARB_dispatch_table_thunk;
+ epoxy_glUniform4iv = epoxy_glUniform4iv_dispatch_table_thunk;
+ epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_dispatch_table_thunk;
+ epoxy_glUniform4ui = epoxy_glUniform4ui_dispatch_table_thunk;
+ epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_dispatch_table_thunk;
+ epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_dispatch_table_thunk;
+ epoxy_glUniform4uiv = epoxy_glUniform4uiv_dispatch_table_thunk;
+ epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_dispatch_table_thunk;
+ epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_dispatch_table_thunk;
+ epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_dispatch_table_thunk;
+ epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_dispatch_table_thunk;
+ epoxy_glUniformHandleui64IMG = epoxy_glUniformHandleui64IMG_dispatch_table_thunk;
+ epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_dispatch_table_thunk;
+ epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_dispatch_table_thunk;
+ epoxy_glUniformHandleui64vIMG = epoxy_glUniformHandleui64vIMG_dispatch_table_thunk;
+ epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_dispatch_table_thunk;
+ epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_dispatch_table_thunk;
+ epoxy_glUniformui64NV = epoxy_glUniformui64NV_dispatch_table_thunk;
+ epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_dispatch_table_thunk;
+ epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_dispatch_table_thunk;
+ epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_dispatch_table_thunk;
+ epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_dispatch_table_thunk;
+ epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_dispatch_table_thunk;
+ epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_dispatch_table_thunk;
+ epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_dispatch_table_thunk;
+ epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_dispatch_table_thunk;
+ epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_dispatch_table_thunk;
+ epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_dispatch_table_thunk;
+ epoxy_glUploadGpuMaskNVX = epoxy_glUploadGpuMaskNVX_dispatch_table_thunk;
+ epoxy_glUseProgram = epoxy_glUseProgram_dispatch_table_thunk;
+ epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_dispatch_table_thunk;
+ epoxy_glUseProgramStages = epoxy_glUseProgramStages_dispatch_table_thunk;
+ epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_dispatch_table_thunk;
+ epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_dispatch_table_thunk;
+ epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_dispatch_table_thunk;
+ epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_dispatch_table_thunk;
+ epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_dispatch_table_thunk;
+ epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_dispatch_table_thunk;
+ epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_dispatch_table_thunk;
+ epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_thunk;
+ epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_thunk;
+ epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV = epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_dispatch_table_thunk;
+ epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_dispatch_table_thunk;
+ epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_thunk;
+ epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_thunk;
+ epoxy_glValidateProgram = epoxy_glValidateProgram_dispatch_table_thunk;
+ epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_dispatch_table_thunk;
+ epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_dispatch_table_thunk;
+ epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_dispatch_table_thunk;
+ epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_dispatch_table_thunk;
+ epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_dispatch_table_thunk;
+ epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_dispatch_table_thunk;
+ epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_dispatch_table_thunk;
+ epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_dispatch_table_thunk;
+ epoxy_glVariantivEXT = epoxy_glVariantivEXT_dispatch_table_thunk;
+ epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_dispatch_table_thunk;
+ epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_dispatch_table_thunk;
+ epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_dispatch_table_thunk;
+ epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_dispatch_table_thunk;
+ epoxy_glVertex2bOES = epoxy_glVertex2bOES_dispatch_table_thunk;
+ epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_dispatch_table_thunk;
+ epoxy_glVertex2d = epoxy_glVertex2d_dispatch_table_thunk;
+ epoxy_glVertex2dv = epoxy_glVertex2dv_dispatch_table_thunk;
+ epoxy_glVertex2f = epoxy_glVertex2f_dispatch_table_thunk;
+ epoxy_glVertex2fv = epoxy_glVertex2fv_dispatch_table_thunk;
+ epoxy_glVertex2hNV = epoxy_glVertex2hNV_dispatch_table_thunk;
+ epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_dispatch_table_thunk;
+ epoxy_glVertex2i = epoxy_glVertex2i_dispatch_table_thunk;
+ epoxy_glVertex2iv = epoxy_glVertex2iv_dispatch_table_thunk;
+ epoxy_glVertex2s = epoxy_glVertex2s_dispatch_table_thunk;
+ epoxy_glVertex2sv = epoxy_glVertex2sv_dispatch_table_thunk;
+ epoxy_glVertex2xOES = epoxy_glVertex2xOES_dispatch_table_thunk;
+ epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_dispatch_table_thunk;
+ epoxy_glVertex3bOES = epoxy_glVertex3bOES_dispatch_table_thunk;
+ epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_dispatch_table_thunk;
+ epoxy_glVertex3d = epoxy_glVertex3d_dispatch_table_thunk;
+ epoxy_glVertex3dv = epoxy_glVertex3dv_dispatch_table_thunk;
+ epoxy_glVertex3f = epoxy_glVertex3f_dispatch_table_thunk;
+ epoxy_glVertex3fv = epoxy_glVertex3fv_dispatch_table_thunk;
+ epoxy_glVertex3hNV = epoxy_glVertex3hNV_dispatch_table_thunk;
+ epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_dispatch_table_thunk;
+ epoxy_glVertex3i = epoxy_glVertex3i_dispatch_table_thunk;
+ epoxy_glVertex3iv = epoxy_glVertex3iv_dispatch_table_thunk;
+ epoxy_glVertex3s = epoxy_glVertex3s_dispatch_table_thunk;
+ epoxy_glVertex3sv = epoxy_glVertex3sv_dispatch_table_thunk;
+ epoxy_glVertex3xOES = epoxy_glVertex3xOES_dispatch_table_thunk;
+ epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_dispatch_table_thunk;
+ epoxy_glVertex4bOES = epoxy_glVertex4bOES_dispatch_table_thunk;
+ epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_dispatch_table_thunk;
+ epoxy_glVertex4d = epoxy_glVertex4d_dispatch_table_thunk;
+ epoxy_glVertex4dv = epoxy_glVertex4dv_dispatch_table_thunk;
+ epoxy_glVertex4f = epoxy_glVertex4f_dispatch_table_thunk;
+ epoxy_glVertex4fv = epoxy_glVertex4fv_dispatch_table_thunk;
+ epoxy_glVertex4hNV = epoxy_glVertex4hNV_dispatch_table_thunk;
+ epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_dispatch_table_thunk;
+ epoxy_glVertex4i = epoxy_glVertex4i_dispatch_table_thunk;
+ epoxy_glVertex4iv = epoxy_glVertex4iv_dispatch_table_thunk;
+ epoxy_glVertex4s = epoxy_glVertex4s_dispatch_table_thunk;
+ epoxy_glVertex4sv = epoxy_glVertex4sv_dispatch_table_thunk;
+ epoxy_glVertex4xOES = epoxy_glVertex4xOES_dispatch_table_thunk;
+ epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_dispatch_table_thunk;
+ epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_dispatch_table_thunk;
+ epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_dispatch_table_thunk;
+ epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_dispatch_table_thunk;
+ epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_dispatch_table_thunk;
+ epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_dispatch_table_thunk;
+ epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_dispatch_table_thunk;
+ epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_dispatch_table_thunk;
+ epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_dispatch_table_thunk;
+ epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_dispatch_table_thunk;
+ epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_dispatch_table_thunk;
+ epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_dispatch_table_thunk;
+ epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_dispatch_table_thunk;
+ epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_dispatch_table_thunk;
+ epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_dispatch_table_thunk;
+ epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_dispatch_table_thunk;
+ epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_dispatch_table_thunk;
+ epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_dispatch_table_thunk;
+ epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_dispatch_table_thunk;
+ epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_dispatch_table_thunk;
+ epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_dispatch_table_thunk;
+ epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_dispatch_table_thunk;
+ epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_dispatch_table_thunk;
+ epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_dispatch_table_thunk;
+ epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_dispatch_table_thunk;
+ epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_dispatch_table_thunk;
+ epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_dispatch_table_thunk;
+ epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_dispatch_table_thunk;
+ epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_dispatch_table_thunk;
+ epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_dispatch_table_thunk;
+ epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_dispatch_table_thunk;
+ epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_dispatch_table_thunk;
+ epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_dispatch_table_thunk;
+ epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_dispatch_table_thunk;
+ epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_dispatch_table_thunk;
+ epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_dispatch_table_thunk;
+ epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_dispatch_table_thunk;
+ epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_dispatch_table_thunk;
+ epoxy_glVertexP2ui = epoxy_glVertexP2ui_dispatch_table_thunk;
+ epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_dispatch_table_thunk;
+ epoxy_glVertexP3ui = epoxy_glVertexP3ui_dispatch_table_thunk;
+ epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_dispatch_table_thunk;
+ epoxy_glVertexP4ui = epoxy_glVertexP4ui_dispatch_table_thunk;
+ epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_dispatch_table_thunk;
+ epoxy_glVertexPointer = epoxy_glVertexPointer_dispatch_table_thunk;
+ epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_dispatch_table_thunk;
+ epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_dispatch_table_thunk;
+ epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_dispatch_table_thunk;
+ epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_dispatch_table_thunk;
+ epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_dispatch_table_thunk;
+ epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_dispatch_table_thunk;
+ epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_dispatch_table_thunk;
+ epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_dispatch_table_thunk;
+ epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_dispatch_table_thunk;
+ epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_dispatch_table_thunk;
+ epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_dispatch_table_thunk;
+ epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_dispatch_table_thunk;
+ epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_dispatch_table_thunk;
+ epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_dispatch_table_thunk;
+ epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_dispatch_table_thunk;
+ epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_dispatch_table_thunk;
+ epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_dispatch_table_thunk;
+ epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_dispatch_table_thunk;
+ epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_dispatch_table_thunk;
+ epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_dispatch_table_thunk;
+ epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_dispatch_table_thunk;
+ epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_dispatch_table_thunk;
+ epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_dispatch_table_thunk;
+ epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_dispatch_table_thunk;
+ epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_dispatch_table_thunk;
+ epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_thunk;
+ epoxy_glViewport = epoxy_glViewport_dispatch_table_thunk;
+ epoxy_glViewportArrayv = epoxy_glViewportArrayv_dispatch_table_thunk;
+ epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_dispatch_table_thunk;
+ epoxy_glViewportArrayvOES = epoxy_glViewportArrayvOES_dispatch_table_thunk;
+ epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_dispatch_table_thunk;
+ epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_dispatch_table_thunk;
+ epoxy_glViewportIndexedfOES = epoxy_glViewportIndexedfOES_dispatch_table_thunk;
+ epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_dispatch_table_thunk;
+ epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_dispatch_table_thunk;
+ epoxy_glViewportIndexedfvOES = epoxy_glViewportIndexedfvOES_dispatch_table_thunk;
+ epoxy_glViewportPositionWScaleNV = epoxy_glViewportPositionWScaleNV_dispatch_table_thunk;
+ epoxy_glViewportSwizzleNV = epoxy_glViewportSwizzleNV_dispatch_table_thunk;
+ epoxy_glWaitSemaphoreEXT = epoxy_glWaitSemaphoreEXT_dispatch_table_thunk;
+ epoxy_glWaitSemaphoreui64NVX = epoxy_glWaitSemaphoreui64NVX_dispatch_table_thunk;
+ epoxy_glWaitSync = epoxy_glWaitSync_dispatch_table_thunk;
+ epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_dispatch_table_thunk;
+ epoxy_glWaitVkSemaphoreNV = epoxy_glWaitVkSemaphoreNV_dispatch_table_thunk;
+ epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_dispatch_table_thunk;
+ epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_dispatch_table_thunk;
+ epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_dispatch_table_thunk;
+ epoxy_glWeightbvARB = epoxy_glWeightbvARB_dispatch_table_thunk;
+ epoxy_glWeightdvARB = epoxy_glWeightdvARB_dispatch_table_thunk;
+ epoxy_glWeightfvARB = epoxy_glWeightfvARB_dispatch_table_thunk;
+ epoxy_glWeightivARB = epoxy_glWeightivARB_dispatch_table_thunk;
+ epoxy_glWeightsvARB = epoxy_glWeightsvARB_dispatch_table_thunk;
+ epoxy_glWeightubvARB = epoxy_glWeightubvARB_dispatch_table_thunk;
+ epoxy_glWeightuivARB = epoxy_glWeightuivARB_dispatch_table_thunk;
+ epoxy_glWeightusvARB = epoxy_glWeightusvARB_dispatch_table_thunk;
+ epoxy_glWindowPos2d = epoxy_glWindowPos2d_dispatch_table_thunk;
+ epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_dispatch_table_thunk;
+ epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_dispatch_table_thunk;
+ epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_dispatch_table_thunk;
+ epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2f = epoxy_glWindowPos2f_dispatch_table_thunk;
+ epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_dispatch_table_thunk;
+ epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_dispatch_table_thunk;
+ epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_dispatch_table_thunk;
+ epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2i = epoxy_glWindowPos2i_dispatch_table_thunk;
+ epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_dispatch_table_thunk;
+ epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_dispatch_table_thunk;
+ epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_dispatch_table_thunk;
+ epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2s = epoxy_glWindowPos2s_dispatch_table_thunk;
+ epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_dispatch_table_thunk;
+ epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_dispatch_table_thunk;
+ epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_dispatch_table_thunk;
+ epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3d = epoxy_glWindowPos3d_dispatch_table_thunk;
+ epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_dispatch_table_thunk;
+ epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_dispatch_table_thunk;
+ epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_dispatch_table_thunk;
+ epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3f = epoxy_glWindowPos3f_dispatch_table_thunk;
+ epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_dispatch_table_thunk;
+ epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_dispatch_table_thunk;
+ epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_dispatch_table_thunk;
+ epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3i = epoxy_glWindowPos3i_dispatch_table_thunk;
+ epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_dispatch_table_thunk;
+ epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_dispatch_table_thunk;
+ epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_dispatch_table_thunk;
+ epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3s = epoxy_glWindowPos3s_dispatch_table_thunk;
+ epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_dispatch_table_thunk;
+ epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_dispatch_table_thunk;
+ epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_dispatch_table_thunk;
+ epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_dispatch_table_thunk;
+ epoxy_glWindowRectanglesEXT = epoxy_glWindowRectanglesEXT_dispatch_table_thunk;
+ epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_dispatch_table_thunk;
+}
+
+#endif /* !USING_DISPATCH_TABLE */
+PFNGLACCUMPROC epoxy_glAccum = epoxy_glAccum_global_rewrite_ptr;
+
+PFNGLACCUMXOESPROC epoxy_glAccumxOES = epoxy_glAccumxOES_global_rewrite_ptr;
+
+PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC epoxy_glAcquireKeyedMutexWin32EXT = epoxy_glAcquireKeyedMutexWin32EXT_global_rewrite_ptr;
+
+PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_global_rewrite_ptr;
+
+PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_global_rewrite_ptr;
+
+PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_global_rewrite_ptr;
+
+PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_global_rewrite_ptr;
+
+PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture = epoxy_glActiveTexture_global_rewrite_ptr;
+
+PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_global_rewrite_ptr;
+
+PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_global_rewrite_ptr;
+
+PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_global_rewrite_ptr;
+
+PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_global_rewrite_ptr;
+
+PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_global_rewrite_ptr;
+
+PFNGLALPHAFUNCPROC epoxy_glAlphaFunc = epoxy_glAlphaFunc_global_rewrite_ptr;
+
+PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_global_rewrite_ptr;
+
+PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_global_rewrite_ptr;
+
+PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_global_rewrite_ptr;
+
+PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC epoxy_glAlphaToCoverageDitherControlNV = epoxy_glAlphaToCoverageDitherControlNV_global_rewrite_ptr;
+
+PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_global_rewrite_ptr;
+
+PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_global_rewrite_ptr;
+
+PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_global_rewrite_ptr;
+
+PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_global_rewrite_ptr;
+
+PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_global_rewrite_ptr;
+
+PFNGLARRAYELEMENTPROC epoxy_glArrayElement = epoxy_glArrayElement_global_rewrite_ptr;
+
+PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_global_rewrite_ptr;
+
+PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_global_rewrite_ptr;
+
+PFNGLASYNCCOPYBUFFERSUBDATANVXPROC epoxy_glAsyncCopyBufferSubDataNVX = epoxy_glAsyncCopyBufferSubDataNVX_global_rewrite_ptr;
+
+PFNGLASYNCCOPYIMAGESUBDATANVXPROC epoxy_glAsyncCopyImageSubDataNVX = epoxy_glAsyncCopyImageSubDataNVX_global_rewrite_ptr;
+
+PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_global_rewrite_ptr;
+
+PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_global_rewrite_ptr;
+
+PFNGLATTACHSHADERPROC epoxy_glAttachShader = epoxy_glAttachShader_global_rewrite_ptr;
+
+PFNGLBEGINPROC epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_global_rewrite_ptr;
+
+PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_global_rewrite_ptr;
+
+PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_global_rewrite_ptr;
+
+PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_global_rewrite_ptr;
+
+PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_global_rewrite_ptr;
+
+PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_global_rewrite_ptr;
+
+PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLBEGINQUERYPROC epoxy_glBeginQuery = epoxy_glBeginQuery_global_rewrite_ptr;
+
+PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_global_rewrite_ptr;
+
+PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_global_rewrite_ptr;
+
+PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_global_rewrite_ptr;
+
+PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_global_rewrite_ptr;
+
+PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_global_rewrite_ptr;
+
+PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_global_rewrite_ptr;
+
+PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_global_rewrite_ptr;
+
+PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_global_rewrite_ptr;
+
+PFNGLBINDBUFFERPROC epoxy_glBindBuffer = epoxy_glBindBuffer_global_rewrite_ptr;
+
+PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB = epoxy_glBindBufferARB_global_rewrite_ptr;
+
+PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase = epoxy_glBindBufferBase_global_rewrite_ptr;
+
+PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_global_rewrite_ptr;
+
+PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_global_rewrite_ptr;
+
+PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_global_rewrite_ptr;
+
+PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_global_rewrite_ptr;
+
+PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange = epoxy_glBindBufferRange_global_rewrite_ptr;
+
+PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_global_rewrite_ptr;
+
+PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_global_rewrite_ptr;
+
+PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_global_rewrite_ptr;
+
+PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_global_rewrite_ptr;
+
+PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_global_rewrite_ptr;
+
+PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_global_rewrite_ptr;
+
+PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture = epoxy_glBindImageTexture_global_rewrite_ptr;
+
+PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_global_rewrite_ptr;
+
+PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures = epoxy_glBindImageTextures_global_rewrite_ptr;
+
+PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_global_rewrite_ptr;
+
+PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB = epoxy_glBindProgramARB_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV = epoxy_glBindProgramNV_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_global_rewrite_ptr;
+
+PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_global_rewrite_ptr;
+
+PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_global_rewrite_ptr;
+
+PFNGLBINDSAMPLERPROC epoxy_glBindSampler = epoxy_glBindSampler_global_rewrite_ptr;
+
+PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers = epoxy_glBindSamplers_global_rewrite_ptr;
+
+PFNGLBINDSHADINGRATEIMAGENVPROC epoxy_glBindShadingRateImageNV = epoxy_glBindShadingRateImageNV_global_rewrite_ptr;
+
+PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREPROC epoxy_glBindTexture = epoxy_glBindTexture_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDTEXTURESPROC epoxy_glBindTextures = epoxy_glBindTextures_global_rewrite_ptr;
+
+PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_global_rewrite_ptr;
+
+PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray = epoxy_glBindVertexArray_global_rewrite_ptr;
+
+PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_global_rewrite_ptr;
+
+PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_global_rewrite_ptr;
+
+PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_global_rewrite_ptr;
+
+PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_global_rewrite_ptr;
+
+PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_global_rewrite_ptr;
+
+PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_global_rewrite_ptr;
+
+PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_global_rewrite_ptr;
+
+PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_global_rewrite_ptr;
+
+PFNGLBITMAPPROC epoxy_glBitmap = epoxy_glBitmap_global_rewrite_ptr;
+
+PFNGLBITMAPXOESPROC epoxy_glBitmapxOES = epoxy_glBitmapxOES_global_rewrite_ptr;
+
+PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier = epoxy_glBlendBarrier_global_rewrite_ptr;
+
+PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_global_rewrite_ptr;
+
+PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_global_rewrite_ptr;
+
+PFNGLBLENDCOLORPROC epoxy_glBlendColor = epoxy_glBlendColor_global_rewrite_ptr;
+
+PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_global_rewrite_ptr;
+
+PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation = epoxy_glBlendEquation_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi = epoxy_glBlendEquationi_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_global_rewrite_ptr;
+
+PFNGLBLENDFUNCPROC epoxy_glBlendFunc = epoxy_glBlendFunc_global_rewrite_ptr;
+
+PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIPROC epoxy_glBlendFunci = epoxy_glBlendFunci_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_global_rewrite_ptr;
+
+PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_global_rewrite_ptr;
+
+PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_global_rewrite_ptr;
+
+PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_global_rewrite_ptr;
+
+PFNGLBUFFERATTACHMEMORYNVPROC epoxy_glBufferAttachMemoryNV = epoxy_glBufferAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLBUFFERDATAPROC epoxy_glBufferData = epoxy_glBufferData_global_rewrite_ptr;
+
+PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB = epoxy_glBufferDataARB_global_rewrite_ptr;
+
+PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_global_rewrite_ptr;
+
+PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage = epoxy_glBufferStorage_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEEXTERNALEXTPROC epoxy_glBufferStorageExternalEXT = epoxy_glBufferStorageExternalEXT_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEMEMEXTPROC epoxy_glBufferStorageMemEXT = epoxy_glBufferStorageMemEXT_global_rewrite_ptr;
+
+PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData = epoxy_glBufferSubData_global_rewrite_ptr;
+
+PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_global_rewrite_ptr;
+
+PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_global_rewrite_ptr;
+
+PFNGLCALLLISTPROC epoxy_glCallList = epoxy_glCallList_global_rewrite_ptr;
+
+PFNGLCALLLISTSPROC epoxy_glCallLists = epoxy_glCallLists_global_rewrite_ptr;
+
+PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_global_rewrite_ptr;
+
+PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_global_rewrite_ptr;
+
+PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_global_rewrite_ptr;
+
+PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_global_rewrite_ptr;
+
+PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_global_rewrite_ptr;
+
+PFNGLCLAMPCOLORPROC epoxy_glClampColor = epoxy_glClampColor_global_rewrite_ptr;
+
+PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB = epoxy_glClampColorARB_global_rewrite_ptr;
+
+PFNGLCLEARPROC epoxy_glClear = epoxy_glClear_global_rewrite_ptr;
+
+PFNGLCLEARACCUMPROC epoxy_glClearAccum = epoxy_glClearAccum_global_rewrite_ptr;
+
+PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData = epoxy_glClearBufferData_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi = epoxy_glClearBufferfi_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv = epoxy_glClearBufferfv_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv = epoxy_glClearBufferiv_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_global_rewrite_ptr;
+
+PFNGLCLEARCOLORPROC epoxy_glClearColor = epoxy_glClearColor_global_rewrite_ptr;
+
+PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_global_rewrite_ptr;
+
+PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_global_rewrite_ptr;
+
+PFNGLCLEARCOLORXPROC epoxy_glClearColorx = epoxy_glClearColorx_global_rewrite_ptr;
+
+PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES = epoxy_glClearColorxOES_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHPROC epoxy_glClearDepth = epoxy_glClearDepth_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf = epoxy_glClearDepthf_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx = epoxy_glClearDepthx_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_global_rewrite_ptr;
+
+PFNGLCLEARINDEXPROC epoxy_glClearIndex = epoxy_glClearIndex_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_global_rewrite_ptr;
+
+PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC epoxy_glClearPixelLocalStorageuiEXT = epoxy_glClearPixelLocalStorageuiEXT_global_rewrite_ptr;
+
+PFNGLCLEARSTENCILPROC epoxy_glClearStencil = epoxy_glClearStencil_global_rewrite_ptr;
+
+PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage = epoxy_glClearTexImage_global_rewrite_ptr;
+
+PFNGLCLEARTEXIMAGEEXTPROC epoxy_glClearTexImageEXT = epoxy_glClearTexImageEXT_global_rewrite_ptr;
+
+PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_global_rewrite_ptr;
+
+PFNGLCLEARTEXSUBIMAGEEXTPROC epoxy_glClearTexSubImageEXT = epoxy_glClearTexSubImageEXT_global_rewrite_ptr;
+
+PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_global_rewrite_ptr;
+
+PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_global_rewrite_ptr;
+
+PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_global_rewrite_ptr;
+
+PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_global_rewrite_ptr;
+
+PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC epoxy_glClientWaitSemaphoreui64NVX = epoxy_glClientWaitSemaphoreui64NVX_global_rewrite_ptr;
+
+PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync = epoxy_glClientWaitSync_global_rewrite_ptr;
+
+PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_global_rewrite_ptr;
+
+PFNGLCLIPCONTROLPROC epoxy_glClipControl = epoxy_glClipControl_global_rewrite_ptr;
+
+PFNGLCLIPCONTROLEXTPROC epoxy_glClipControlEXT = epoxy_glClipControlEXT_global_rewrite_ptr;
+
+PFNGLCLIPPLANEPROC epoxy_glClipPlane = epoxy_glClipPlane_global_rewrite_ptr;
+
+PFNGLCLIPPLANEFPROC epoxy_glClipPlanef = epoxy_glClipPlanef_global_rewrite_ptr;
+
+PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_global_rewrite_ptr;
+
+PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_global_rewrite_ptr;
+
+PFNGLCLIPPLANEXPROC epoxy_glClipPlanex = epoxy_glClipPlanex_global_rewrite_ptr;
+
+PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_global_rewrite_ptr;
+
+PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_global_rewrite_ptr;
+
+PFNGLCOLOR3BPROC epoxy_glColor3b = epoxy_glColor3b_global_rewrite_ptr;
+
+PFNGLCOLOR3BVPROC epoxy_glColor3bv = epoxy_glColor3bv_global_rewrite_ptr;
+
+PFNGLCOLOR3DPROC epoxy_glColor3d = epoxy_glColor3d_global_rewrite_ptr;
+
+PFNGLCOLOR3DVPROC epoxy_glColor3dv = epoxy_glColor3dv_global_rewrite_ptr;
+
+PFNGLCOLOR3FPROC epoxy_glColor3f = epoxy_glColor3f_global_rewrite_ptr;
+
+PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR3FVPROC epoxy_glColor3fv = epoxy_glColor3fv_global_rewrite_ptr;
+
+PFNGLCOLOR3HNVPROC epoxy_glColor3hNV = epoxy_glColor3hNV_global_rewrite_ptr;
+
+PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV = epoxy_glColor3hvNV_global_rewrite_ptr;
+
+PFNGLCOLOR3IPROC epoxy_glColor3i = epoxy_glColor3i_global_rewrite_ptr;
+
+PFNGLCOLOR3IVPROC epoxy_glColor3iv = epoxy_glColor3iv_global_rewrite_ptr;
+
+PFNGLCOLOR3SPROC epoxy_glColor3s = epoxy_glColor3s_global_rewrite_ptr;
+
+PFNGLCOLOR3SVPROC epoxy_glColor3sv = epoxy_glColor3sv_global_rewrite_ptr;
+
+PFNGLCOLOR3UBPROC epoxy_glColor3ub = epoxy_glColor3ub_global_rewrite_ptr;
+
+PFNGLCOLOR3UBVPROC epoxy_glColor3ubv = epoxy_glColor3ubv_global_rewrite_ptr;
+
+PFNGLCOLOR3UIPROC epoxy_glColor3ui = epoxy_glColor3ui_global_rewrite_ptr;
+
+PFNGLCOLOR3UIVPROC epoxy_glColor3uiv = epoxy_glColor3uiv_global_rewrite_ptr;
+
+PFNGLCOLOR3USPROC epoxy_glColor3us = epoxy_glColor3us_global_rewrite_ptr;
+
+PFNGLCOLOR3USVPROC epoxy_glColor3usv = epoxy_glColor3usv_global_rewrite_ptr;
+
+PFNGLCOLOR3XOESPROC epoxy_glColor3xOES = epoxy_glColor3xOES_global_rewrite_ptr;
+
+PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES = epoxy_glColor3xvOES_global_rewrite_ptr;
+
+PFNGLCOLOR4BPROC epoxy_glColor4b = epoxy_glColor4b_global_rewrite_ptr;
+
+PFNGLCOLOR4BVPROC epoxy_glColor4bv = epoxy_glColor4bv_global_rewrite_ptr;
+
+PFNGLCOLOR4DPROC epoxy_glColor4d = epoxy_glColor4d_global_rewrite_ptr;
+
+PFNGLCOLOR4DVPROC epoxy_glColor4dv = epoxy_glColor4dv_global_rewrite_ptr;
+
+PFNGLCOLOR4FPROC epoxy_glColor4f = epoxy_glColor4f_global_rewrite_ptr;
+
+PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4FVPROC epoxy_glColor4fv = epoxy_glColor4fv_global_rewrite_ptr;
+
+PFNGLCOLOR4HNVPROC epoxy_glColor4hNV = epoxy_glColor4hNV_global_rewrite_ptr;
+
+PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV = epoxy_glColor4hvNV_global_rewrite_ptr;
+
+PFNGLCOLOR4IPROC epoxy_glColor4i = epoxy_glColor4i_global_rewrite_ptr;
+
+PFNGLCOLOR4IVPROC epoxy_glColor4iv = epoxy_glColor4iv_global_rewrite_ptr;
+
+PFNGLCOLOR4SPROC epoxy_glColor4s = epoxy_glColor4s_global_rewrite_ptr;
+
+PFNGLCOLOR4SVPROC epoxy_glColor4sv = epoxy_glColor4sv_global_rewrite_ptr;
+
+PFNGLCOLOR4UBPROC epoxy_glColor4ub = epoxy_glColor4ub_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVPROC epoxy_glColor4ubv = epoxy_glColor4ubv_global_rewrite_ptr;
+
+PFNGLCOLOR4UIPROC epoxy_glColor4ui = epoxy_glColor4ui_global_rewrite_ptr;
+
+PFNGLCOLOR4UIVPROC epoxy_glColor4uiv = epoxy_glColor4uiv_global_rewrite_ptr;
+
+PFNGLCOLOR4USPROC epoxy_glColor4us = epoxy_glColor4us_global_rewrite_ptr;
+
+PFNGLCOLOR4USVPROC epoxy_glColor4usv = epoxy_glColor4usv_global_rewrite_ptr;
+
+PFNGLCOLOR4XPROC epoxy_glColor4x = epoxy_glColor4x_global_rewrite_ptr;
+
+PFNGLCOLOR4XOESPROC epoxy_glColor4xOES = epoxy_glColor4xOES_global_rewrite_ptr;
+
+PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES = epoxy_glColor4xvOES_global_rewrite_ptr;
+
+PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV = epoxy_glColorFormatNV_global_rewrite_ptr;
+
+PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_global_rewrite_ptr;
+
+PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_global_rewrite_ptr;
+
+PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_global_rewrite_ptr;
+
+PFNGLCOLORMASKPROC epoxy_glColorMask = epoxy_glColorMask_global_rewrite_ptr;
+
+PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_global_rewrite_ptr;
+
+PFNGLCOLORMASKIPROC epoxy_glColorMaski = epoxy_glColorMaski_global_rewrite_ptr;
+
+PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_global_rewrite_ptr;
+
+PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_global_rewrite_ptr;
+
+PFNGLCOLORMATERIALPROC epoxy_glColorMaterial = epoxy_glColorMaterial_global_rewrite_ptr;
+
+PFNGLCOLORP3UIPROC epoxy_glColorP3ui = epoxy_glColorP3ui_global_rewrite_ptr;
+
+PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv = epoxy_glColorP3uiv_global_rewrite_ptr;
+
+PFNGLCOLORP4UIPROC epoxy_glColorP4ui = epoxy_glColorP4ui_global_rewrite_ptr;
+
+PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv = epoxy_glColorP4uiv_global_rewrite_ptr;
+
+PFNGLCOLORPOINTERPROC epoxy_glColorPointer = epoxy_glColorPointer_global_rewrite_ptr;
+
+PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_global_rewrite_ptr;
+
+PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_global_rewrite_ptr;
+
+PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_global_rewrite_ptr;
+
+PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable = epoxy_glColorSubTable_global_rewrite_ptr;
+
+PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPROC epoxy_glColorTable = epoxy_glColorTable_global_rewrite_ptr;
+
+PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT = epoxy_glColorTableEXT_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_global_rewrite_ptr;
+
+PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI = epoxy_glColorTableSGI_global_rewrite_ptr;
+
+PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_global_rewrite_ptr;
+
+PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_global_rewrite_ptr;
+
+PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_global_rewrite_ptr;
+
+PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_global_rewrite_ptr;
+
+PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_global_rewrite_ptr;
+
+PFNGLCOMPILESHADERPROC epoxy_glCompileShader = epoxy_glCompileShader_global_rewrite_ptr;
+
+PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_global_rewrite_ptr;
+
+PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_global_rewrite_ptr;
+
+PFNGLCONSERVATIVERASTERPARAMETERINVPROC epoxy_glConservativeRasterParameteriNV = epoxy_glConservativeRasterParameteriNV_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_global_rewrite_ptr;
+
+PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_global_rewrite_ptr;
+
+PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_global_rewrite_ptr;
+
+PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_global_rewrite_ptr;
+
+PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_global_rewrite_ptr;
+
+PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable = epoxy_glCopyColorTable_global_rewrite_ptr;
+
+PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV = epoxy_glCopyPathNV_global_rewrite_ptr;
+
+PFNGLCOPYPIXELSPROC epoxy_glCopyPixels = epoxy_glCopyPixels_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_global_rewrite_ptr;
+
+PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_global_rewrite_ptr;
+
+PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_global_rewrite_ptr;
+
+PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_global_rewrite_ptr;
+
+PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_global_rewrite_ptr;
+
+PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers = epoxy_glCreateBuffers_global_rewrite_ptr;
+
+PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_global_rewrite_ptr;
+
+PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_global_rewrite_ptr;
+
+PFNGLCREATEMEMORYOBJECTSEXTPROC epoxy_glCreateMemoryObjectsEXT = epoxy_glCreateMemoryObjectsEXT_global_rewrite_ptr;
+
+PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram = epoxy_glCreateProgram_global_rewrite_ptr;
+
+PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_global_rewrite_ptr;
+
+PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_global_rewrite_ptr;
+
+PFNGLCREATEPROGRESSFENCENVXPROC epoxy_glCreateProgressFenceNVX = epoxy_glCreateProgressFenceNVX_global_rewrite_ptr;
+
+PFNGLCREATEQUERIESPROC epoxy_glCreateQueries = epoxy_glCreateQueries_global_rewrite_ptr;
+
+PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_global_rewrite_ptr;
+
+PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers = epoxy_glCreateSamplers_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROC epoxy_glCreateShader = epoxy_glCreateShader_global_rewrite_ptr;
+
+PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_global_rewrite_ptr;
+
+PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_global_rewrite_ptr;
+
+PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_global_rewrite_ptr;
+
+PFNGLCREATETEXTURESPROC epoxy_glCreateTextures = epoxy_glCreateTextures_global_rewrite_ptr;
+
+PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_global_rewrite_ptr;
+
+PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_global_rewrite_ptr;
+
+PFNGLCULLFACEPROC epoxy_glCullFace = epoxy_glCullFace_global_rewrite_ptr;
+
+PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_global_rewrite_ptr;
+
+PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_global_rewrite_ptr;
+
+PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_global_rewrite_ptr;
+
+PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_global_rewrite_ptr;
+
+PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX = epoxy_glDeformSGIX_global_rewrite_ptr;
+
+PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_global_rewrite_ptr;
+
+PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_global_rewrite_ptr;
+
+PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_global_rewrite_ptr;
+
+PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_global_rewrite_ptr;
+
+PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_global_rewrite_ptr;
+
+PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_global_rewrite_ptr;
+
+PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_global_rewrite_ptr;
+
+PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_global_rewrite_ptr;
+
+PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_global_rewrite_ptr;
+
+PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_global_rewrite_ptr;
+
+PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_global_rewrite_ptr;
+
+PFNGLDELETELISTSPROC epoxy_glDeleteLists = epoxy_glDeleteLists_global_rewrite_ptr;
+
+PFNGLDELETEMEMORYOBJECTSEXTPROC epoxy_glDeleteMemoryObjectsEXT = epoxy_glDeleteMemoryObjectsEXT_global_rewrite_ptr;
+
+PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_global_rewrite_ptr;
+
+PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_global_rewrite_ptr;
+
+PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_global_rewrite_ptr;
+
+PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_global_rewrite_ptr;
+
+PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_global_rewrite_ptr;
+
+PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_global_rewrite_ptr;
+
+PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram = epoxy_glDeleteProgram_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_global_rewrite_ptr;
+
+PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries = epoxy_glDeleteQueries_global_rewrite_ptr;
+
+PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_global_rewrite_ptr;
+
+PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_global_rewrite_ptr;
+
+PFNGLDELETEQUERYRESOURCETAGNVPROC epoxy_glDeleteQueryResourceTagNV = epoxy_glDeleteQueryResourceTagNV_global_rewrite_ptr;
+
+PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_global_rewrite_ptr;
+
+PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_global_rewrite_ptr;
+
+PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_global_rewrite_ptr;
+
+PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_global_rewrite_ptr;
+
+PFNGLDELETESEMAPHORESEXTPROC epoxy_glDeleteSemaphoresEXT = epoxy_glDeleteSemaphoresEXT_global_rewrite_ptr;
+
+PFNGLDELETESHADERPROC epoxy_glDeleteShader = epoxy_glDeleteShader_global_rewrite_ptr;
+
+PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_global_rewrite_ptr;
+
+PFNGLDELETESYNCPROC epoxy_glDeleteSync = epoxy_glDeleteSync_global_rewrite_ptr;
+
+PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_global_rewrite_ptr;
+
+PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures = epoxy_glDeleteTextures_global_rewrite_ptr;
+
+PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_global_rewrite_ptr;
+
+PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_global_rewrite_ptr;
+
+PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_global_rewrite_ptr;
+
+PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_global_rewrite_ptr;
+
+PFNGLDEPTHFUNCPROC epoxy_glDepthFunc = epoxy_glDepthFunc_global_rewrite_ptr;
+
+PFNGLDEPTHMASKPROC epoxy_glDepthMask = epoxy_glDepthMask_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEPROC epoxy_glDepthRange = epoxy_glDepthRange_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEARRAYFVOESPROC epoxy_glDepthRangeArrayfvOES = epoxy_glDepthRangeArrayfvOES_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEINDEXEDFOESPROC epoxy_glDepthRangeIndexedfOES = epoxy_glDepthRangeIndexedfOES_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef = epoxy_glDepthRangef_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex = epoxy_glDepthRangex_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_global_rewrite_ptr;
+
+PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_global_rewrite_ptr;
+
+PFNGLDETACHSHADERPROC epoxy_glDetachShader = epoxy_glDetachShader_global_rewrite_ptr;
+
+PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLDISABLEPROC epoxy_glDisable = epoxy_glDisable_global_rewrite_ptr;
+
+PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState = epoxy_glDisableClientState_global_rewrite_ptr;
+
+PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_global_rewrite_ptr;
+
+PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_global_rewrite_ptr;
+
+PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_global_rewrite_ptr;
+
+PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_global_rewrite_ptr;
+
+PFNGLDISABLEIPROC epoxy_glDisablei = epoxy_glDisablei_global_rewrite_ptr;
+
+PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT = epoxy_glDisableiEXT_global_rewrite_ptr;
+
+PFNGLDISABLEINVPROC epoxy_glDisableiNV = epoxy_glDisableiNV_global_rewrite_ptr;
+
+PFNGLDISABLEIOESPROC epoxy_glDisableiOES = epoxy_glDisableiOES_global_rewrite_ptr;
+
+PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_global_rewrite_ptr;
+
+PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute = epoxy_glDispatchCompute_global_rewrite_ptr;
+
+PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_global_rewrite_ptr;
+
+PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSPROC epoxy_glDrawArrays = epoxy_glDrawArrays_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer = epoxy_glDrawBuffer_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers = epoxy_glDrawBuffers_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSPROC epoxy_glDrawElements = epoxy_glDrawElements_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_global_rewrite_ptr;
+
+PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_global_rewrite_ptr;
+
+PFNGLDRAWMESHTASKSINDIRECTNVPROC epoxy_glDrawMeshTasksIndirectNV = epoxy_glDrawMeshTasksIndirectNV_global_rewrite_ptr;
+
+PFNGLDRAWMESHTASKSNVPROC epoxy_glDrawMeshTasksNV = epoxy_glDrawMeshTasksNV_global_rewrite_ptr;
+
+PFNGLDRAWPIXELSPROC epoxy_glDrawPixels = epoxy_glDrawPixels_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_global_rewrite_ptr;
+
+PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_global_rewrite_ptr;
+
+PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKEXTPROC epoxy_glDrawTransformFeedbackEXT = epoxy_glDrawTransformFeedbackEXT_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC epoxy_glDrawTransformFeedbackInstancedEXT = epoxy_glDrawTransformFeedbackInstancedEXT_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_global_rewrite_ptr;
+
+PFNGLDRAWVKIMAGENVPROC epoxy_glDrawVkImageNV = epoxy_glDrawVkImageNV_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC epoxy_glEGLImageTargetTexStorageEXT = epoxy_glEGLImageTargetTexStorageEXT_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC epoxy_glEGLImageTargetTextureStorageEXT = epoxy_glEGLImageTargetTextureStorageEXT_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPROC epoxy_glEdgeFlag = epoxy_glEdgeFlag_global_rewrite_ptr;
+
+PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_global_rewrite_ptr;
+
+PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_global_rewrite_ptr;
+
+PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_global_rewrite_ptr;
+
+PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI = epoxy_glElementPointerATI_global_rewrite_ptr;
+
+PFNGLENABLEPROC epoxy_glEnable = epoxy_glEnable_global_rewrite_ptr;
+
+PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState = epoxy_glEnableClientState_global_rewrite_ptr;
+
+PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_global_rewrite_ptr;
+
+PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_global_rewrite_ptr;
+
+PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_global_rewrite_ptr;
+
+PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_global_rewrite_ptr;
+
+PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_global_rewrite_ptr;
+
+PFNGLENABLEIPROC epoxy_glEnablei = epoxy_glEnablei_global_rewrite_ptr;
+
+PFNGLENABLEIEXTPROC epoxy_glEnableiEXT = epoxy_glEnableiEXT_global_rewrite_ptr;
+
+PFNGLENABLEINVPROC epoxy_glEnableiNV = epoxy_glEnableiNV_global_rewrite_ptr;
+
+PFNGLENABLEIOESPROC epoxy_glEnableiOES = epoxy_glEnableiOES_global_rewrite_ptr;
+
+PFNGLENDPROC epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_global_rewrite_ptr;
+
+PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_global_rewrite_ptr;
+
+PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_global_rewrite_ptr;
+
+PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_global_rewrite_ptr;
+
+PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLENDLISTPROC epoxy_glEndList = epoxy_glEndList_global_rewrite_ptr;
+
+PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_global_rewrite_ptr;
+
+PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_global_rewrite_ptr;
+
+PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLENDQUERYPROC epoxy_glEndQuery = epoxy_glEndQuery_global_rewrite_ptr;
+
+PFNGLENDQUERYARBPROC epoxy_glEndQueryARB = epoxy_glEndQueryARB_global_rewrite_ptr;
+
+PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_global_rewrite_ptr;
+
+PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_global_rewrite_ptr;
+
+PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_global_rewrite_ptr;
+
+PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_global_rewrite_ptr;
+
+PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_global_rewrite_ptr;
+
+PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_global_rewrite_ptr;
+
+PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_global_rewrite_ptr;
+
+PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_global_rewrite_ptr;
+
+PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_global_rewrite_ptr;
+
+PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_global_rewrite_ptr;
+
+PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_global_rewrite_ptr;
+
+PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_global_rewrite_ptr;
+
+PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_global_rewrite_ptr;
+
+PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_global_rewrite_ptr;
+
+PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_global_rewrite_ptr;
+
+PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_global_rewrite_ptr;
+
+PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_global_rewrite_ptr;
+
+PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_global_rewrite_ptr;
+
+PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_global_rewrite_ptr;
+
+PFNGLEVALMESH1PROC epoxy_glEvalMesh1 = epoxy_glEvalMesh1_global_rewrite_ptr;
+
+PFNGLEVALMESH2PROC epoxy_glEvalMesh2 = epoxy_glEvalMesh2_global_rewrite_ptr;
+
+PFNGLEVALPOINT1PROC epoxy_glEvalPoint1 = epoxy_glEvalPoint1_global_rewrite_ptr;
+
+PFNGLEVALPOINT2PROC epoxy_glEvalPoint2 = epoxy_glEvalPoint2_global_rewrite_ptr;
+
+PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_global_rewrite_ptr;
+
+PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_global_rewrite_ptr;
+
+PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_global_rewrite_ptr;
+
+PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_global_rewrite_ptr;
+
+PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_global_rewrite_ptr;
+
+PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_global_rewrite_ptr;
+
+PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_global_rewrite_ptr;
+
+PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_global_rewrite_ptr;
+
+PFNGLFENCESYNCPROC epoxy_glFenceSync = epoxy_glFenceSync_global_rewrite_ptr;
+
+PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_global_rewrite_ptr;
+
+PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_global_rewrite_ptr;
+
+PFNGLFINISHPROC epoxy_glFinish = epoxy_glFinish_global_rewrite_ptr;
+
+PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_global_rewrite_ptr;
+
+PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_global_rewrite_ptr;
+
+PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_global_rewrite_ptr;
+
+PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_global_rewrite_ptr;
+
+PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_global_rewrite_ptr;
+
+PFNGLFLUSHPROC epoxy_glFlush = epoxy_glFlush_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_global_rewrite_ptr;
+
+PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_global_rewrite_ptr;
+
+PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_global_rewrite_ptr;
+
+PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_global_rewrite_ptr;
+
+PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_global_rewrite_ptr;
+
+PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_global_rewrite_ptr;
+
+PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_global_rewrite_ptr;
+
+PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_global_rewrite_ptr;
+
+PFNGLFOGCOORDDPROC epoxy_glFogCoordd = epoxy_glFogCoordd_global_rewrite_ptr;
+
+PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv = epoxy_glFogCoorddv_global_rewrite_ptr;
+
+PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDFPROC epoxy_glFogCoordf = epoxy_glFogCoordf_global_rewrite_ptr;
+
+PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv = epoxy_glFogCoordfv_global_rewrite_ptr;
+
+PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_global_rewrite_ptr;
+
+PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_global_rewrite_ptr;
+
+PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_global_rewrite_ptr;
+
+PFNGLFOGFPROC epoxy_glFogf = epoxy_glFogf_global_rewrite_ptr;
+
+PFNGLFOGFVPROC epoxy_glFogfv = epoxy_glFogfv_global_rewrite_ptr;
+
+PFNGLFOGIPROC epoxy_glFogi = epoxy_glFogi_global_rewrite_ptr;
+
+PFNGLFOGIVPROC epoxy_glFogiv = epoxy_glFogiv_global_rewrite_ptr;
+
+PFNGLFOGXPROC epoxy_glFogx = epoxy_glFogx_global_rewrite_ptr;
+
+PFNGLFOGXOESPROC epoxy_glFogxOES = epoxy_glFogxOES_global_rewrite_ptr;
+
+PFNGLFOGXVPROC epoxy_glFogxv = epoxy_glFogxv_global_rewrite_ptr;
+
+PFNGLFOGXVOESPROC epoxy_glFogxvOES = epoxy_glFogxvOES_global_rewrite_ptr;
+
+PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_global_rewrite_ptr;
+
+PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_global_rewrite_ptr;
+
+PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC epoxy_glFramebufferFetchBarrierEXT = epoxy_glFramebufferFetchBarrierEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC epoxy_glFramebufferFetchBarrierQCOM = epoxy_glFramebufferFetchBarrierQCOM_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC epoxy_glFramebufferFoveationConfigQCOM = epoxy_glFramebufferFoveationConfigQCOM_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC epoxy_glFramebufferFoveationParametersQCOM = epoxy_glFramebufferFoveationParametersQCOM_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERPARAMETERIMESAPROC epoxy_glFramebufferParameteriMESA = epoxy_glFramebufferParameteriMESA_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glFramebufferPixelLocalStorageSizeEXT = epoxy_glFramebufferPixelLocalStorageSizeEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glFramebufferSamplePositionsfvAMD = epoxy_glFramebufferSamplePositionsfvAMD_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC epoxy_glFramebufferTexture2DDownsampleIMG = epoxy_glFramebufferTexture2DDownsampleIMG_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC epoxy_glFramebufferTextureLayerDownsampleIMG = epoxy_glFramebufferTextureLayerDownsampleIMG_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultisampleMultiviewOVR = epoxy_glFramebufferTextureMultisampleMultiviewOVR_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_global_rewrite_ptr;
+
+PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_global_rewrite_ptr;
+
+PFNGLFRONTFACEPROC epoxy_glFrontFace = epoxy_glFrontFace_global_rewrite_ptr;
+
+PFNGLFRUSTUMPROC epoxy_glFrustum = epoxy_glFrustum_global_rewrite_ptr;
+
+PFNGLFRUSTUMFPROC epoxy_glFrustumf = epoxy_glFrustumf_global_rewrite_ptr;
+
+PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES = epoxy_glFrustumfOES_global_rewrite_ptr;
+
+PFNGLFRUSTUMXPROC epoxy_glFrustumx = epoxy_glFrustumx_global_rewrite_ptr;
+
+PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES = epoxy_glFrustumxOES_global_rewrite_ptr;
+
+PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_global_rewrite_ptr;
+
+PFNGLGENBUFFERSPROC epoxy_glGenBuffers = epoxy_glGenBuffers_global_rewrite_ptr;
+
+PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_global_rewrite_ptr;
+
+PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_global_rewrite_ptr;
+
+PFNGLGENFENCESNVPROC epoxy_glGenFencesNV = epoxy_glGenFencesNV_global_rewrite_ptr;
+
+PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_global_rewrite_ptr;
+
+PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_global_rewrite_ptr;
+
+PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_global_rewrite_ptr;
+
+PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_global_rewrite_ptr;
+
+PFNGLGENLISTSPROC epoxy_glGenLists = epoxy_glGenLists_global_rewrite_ptr;
+
+PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_global_rewrite_ptr;
+
+PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_global_rewrite_ptr;
+
+PFNGLGENPATHSNVPROC epoxy_glGenPathsNV = epoxy_glGenPathsNV_global_rewrite_ptr;
+
+PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_global_rewrite_ptr;
+
+PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_global_rewrite_ptr;
+
+PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_global_rewrite_ptr;
+
+PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_global_rewrite_ptr;
+
+PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_global_rewrite_ptr;
+
+PFNGLGENQUERIESPROC epoxy_glGenQueries = epoxy_glGenQueries_global_rewrite_ptr;
+
+PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_global_rewrite_ptr;
+
+PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_global_rewrite_ptr;
+
+PFNGLGENQUERYRESOURCETAGNVPROC epoxy_glGenQueryResourceTagNV = epoxy_glGenQueryResourceTagNV_global_rewrite_ptr;
+
+PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_global_rewrite_ptr;
+
+PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_global_rewrite_ptr;
+
+PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_global_rewrite_ptr;
+
+PFNGLGENSAMPLERSPROC epoxy_glGenSamplers = epoxy_glGenSamplers_global_rewrite_ptr;
+
+PFNGLGENSEMAPHORESEXTPROC epoxy_glGenSemaphoresEXT = epoxy_glGenSemaphoresEXT_global_rewrite_ptr;
+
+PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_global_rewrite_ptr;
+
+PFNGLGENTEXTURESPROC epoxy_glGenTextures = epoxy_glGenTextures_global_rewrite_ptr;
+
+PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_global_rewrite_ptr;
+
+PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_global_rewrite_ptr;
+
+PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_global_rewrite_ptr;
+
+PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_global_rewrite_ptr;
+
+PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_global_rewrite_ptr;
+
+PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_global_rewrite_ptr;
+
+PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_global_rewrite_ptr;
+
+PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_global_rewrite_ptr;
+
+PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_global_rewrite_ptr;
+
+PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_global_rewrite_ptr;
+
+PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_global_rewrite_ptr;
+
+PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_global_rewrite_ptr;
+
+PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_global_rewrite_ptr;
+
+PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_global_rewrite_ptr;
+
+PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_global_rewrite_ptr;
+
+PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_global_rewrite_ptr;
+
+PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_global_rewrite_ptr;
+
+PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_global_rewrite_ptr;
+
+PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_global_rewrite_ptr;
+
+PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_global_rewrite_ptr;
+
+PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_global_rewrite_ptr;
+
+PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_global_rewrite_ptr;
+
+PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_global_rewrite_ptr;
+
+PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_global_rewrite_ptr;
+
+PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_global_rewrite_ptr;
+
+PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv = epoxy_glGetBooleanv_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_global_rewrite_ptr;
+
+PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_global_rewrite_ptr;
+
+PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_global_rewrite_ptr;
+
+PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_global_rewrite_ptr;
+
+PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_global_rewrite_ptr;
+
+PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane = epoxy_glGetClipPlane_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable = epoxy_glGetColorTable_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_global_rewrite_ptr;
+
+PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_global_rewrite_ptr;
+
+PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_global_rewrite_ptr;
+
+PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_global_rewrite_ptr;
+
+PFNGLGETDOUBLEVPROC epoxy_glGetDoublev = epoxy_glGetDoublev_global_rewrite_ptr;
+
+PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_global_rewrite_ptr;
+
+PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_global_rewrite_ptr;
+
+PFNGLGETERRORPROC epoxy_glGetError = epoxy_glGetError_global_rewrite_ptr;
+
+PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_global_rewrite_ptr;
+
+PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_global_rewrite_ptr;
+
+PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_global_rewrite_ptr;
+
+PFNGLGETFIXEDVPROC epoxy_glGetFixedv = epoxy_glGetFixedv_global_rewrite_ptr;
+
+PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_global_rewrite_ptr;
+
+PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v = epoxy_glGetFloati_v_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VOESPROC epoxy_glGetFloati_vOES = epoxy_glGetFloati_vOES_global_rewrite_ptr;
+
+PFNGLGETFLOATVPROC epoxy_glGetFloatv = epoxy_glGetFloatv_global_rewrite_ptr;
+
+PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_global_rewrite_ptr;
+
+PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_global_rewrite_ptr;
+
+PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_global_rewrite_ptr;
+
+PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetFramebufferParameterfvAMD = epoxy_glGetFramebufferParameterfvAMD_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC epoxy_glGetFramebufferParameterivMESA = epoxy_glGetFramebufferParameterivMESA_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glGetFramebufferPixelLocalStorageSizeEXT = epoxy_glGetFramebufferPixelLocalStorageSizeEXT_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_global_rewrite_ptr;
+
+PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB = epoxy_glGetHandleARB_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram = epoxy_glGetHistogram_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_global_rewrite_ptr;
+
+PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_global_rewrite_ptr;
+
+PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_global_rewrite_ptr;
+
+PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_global_rewrite_ptr;
+
+PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_global_rewrite_ptr;
+
+PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_global_rewrite_ptr;
+
+PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v = epoxy_glGetInteger64v_global_rewrite_ptr;
+
+PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_global_rewrite_ptr;
+
+PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_global_rewrite_ptr;
+
+PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_global_rewrite_ptr;
+
+PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_global_rewrite_ptr;
+
+PFNGLGETINTEGERVPROC epoxy_glGetIntegerv = epoxy_glGetIntegerv_global_rewrite_ptr;
+
+PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_global_rewrite_ptr;
+
+PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_global_rewrite_ptr;
+
+PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_global_rewrite_ptr;
+
+PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_global_rewrite_ptr;
+
+PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_global_rewrite_ptr;
+
+PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETLIGHTFVPROC epoxy_glGetLightfv = epoxy_glGetLightfv_global_rewrite_ptr;
+
+PFNGLGETLIGHTIVPROC epoxy_glGetLightiv = epoxy_glGetLightiv_global_rewrite_ptr;
+
+PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES = epoxy_glGetLightxOES_global_rewrite_ptr;
+
+PFNGLGETLIGHTXVPROC epoxy_glGetLightxv = epoxy_glGetLightxv_global_rewrite_ptr;
+
+PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_global_rewrite_ptr;
+
+PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_global_rewrite_ptr;
+
+PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_global_rewrite_ptr;
+
+PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_global_rewrite_ptr;
+
+PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_global_rewrite_ptr;
+
+PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_global_rewrite_ptr;
+
+PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_global_rewrite_ptr;
+
+PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_global_rewrite_ptr;
+
+PFNGLGETMAPDVPROC epoxy_glGetMapdv = epoxy_glGetMapdv_global_rewrite_ptr;
+
+PFNGLGETMAPFVPROC epoxy_glGetMapfv = epoxy_glGetMapfv_global_rewrite_ptr;
+
+PFNGLGETMAPIVPROC epoxy_glGetMapiv = epoxy_glGetMapiv_global_rewrite_ptr;
+
+PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_global_rewrite_ptr;
+
+PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_global_rewrite_ptr;
+
+PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_global_rewrite_ptr;
+
+PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_global_rewrite_ptr;
+
+PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_global_rewrite_ptr;
+
+PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_global_rewrite_ptr;
+
+PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC epoxy_glGetMemoryObjectDetachedResourcesuivNV = epoxy_glGetMemoryObjectDetachedResourcesuivNV_global_rewrite_ptr;
+
+PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glGetMemoryObjectParameterivEXT = epoxy_glGetMemoryObjectParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMINMAXPROC epoxy_glGetMinmax = epoxy_glGetMinmax_global_rewrite_ptr;
+
+PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_global_rewrite_ptr;
+
+PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetNamedFramebufferParameterfvAMD = epoxy_glGetNamedFramebufferParameterfvAMD_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_global_rewrite_ptr;
+
+PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_global_rewrite_ptr;
+
+PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_global_rewrite_ptr;
+
+PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_global_rewrite_ptr;
+
+PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_global_rewrite_ptr;
+
+PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_global_rewrite_ptr;
+
+PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_global_rewrite_ptr;
+
+PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_global_rewrite_ptr;
+
+PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_global_rewrite_ptr;
+
+PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_global_rewrite_ptr;
+
+PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_global_rewrite_ptr;
+
+PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_global_rewrite_ptr;
+
+PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_global_rewrite_ptr;
+
+PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_global_rewrite_ptr;
+
+PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_global_rewrite_ptr;
+
+PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_global_rewrite_ptr;
+
+PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_global_rewrite_ptr;
+
+PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_global_rewrite_ptr;
+
+PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_global_rewrite_ptr;
+
+PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_global_rewrite_ptr;
+
+PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_global_rewrite_ptr;
+
+PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_global_rewrite_ptr;
+
+PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_global_rewrite_ptr;
+
+PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_global_rewrite_ptr;
+
+PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_global_rewrite_ptr;
+
+PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_global_rewrite_ptr;
+
+PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_global_rewrite_ptr;
+
+PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_global_rewrite_ptr;
+
+PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_global_rewrite_ptr;
+
+PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERVPROC epoxy_glGetPointerv = epoxy_glGetPointerv_global_rewrite_ptr;
+
+PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_global_rewrite_ptr;
+
+PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_global_rewrite_ptr;
+
+PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_global_rewrite_ptr;
+
+PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_global_rewrite_ptr;
+
+PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv = epoxy_glGetProgramiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_global_rewrite_ptr;
+
+PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYIVPROC epoxy_glGetQueryiv = epoxy_glGetQueryiv_global_rewrite_ptr;
+
+PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_global_rewrite_ptr;
+
+PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_global_rewrite_ptr;
+
+PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_global_rewrite_ptr;
+
+PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glGetSemaphoreParameterui64vEXT = epoxy_glGetSemaphoreParameterui64vEXT_global_rewrite_ptr;
+
+PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_global_rewrite_ptr;
+
+PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_global_rewrite_ptr;
+
+PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_global_rewrite_ptr;
+
+PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_global_rewrite_ptr;
+
+PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource = epoxy_glGetShaderSource_global_rewrite_ptr;
+
+PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_global_rewrite_ptr;
+
+PFNGLGETSHADERIVPROC epoxy_glGetShaderiv = epoxy_glGetShaderiv_global_rewrite_ptr;
+
+PFNGLGETSHADINGRATEIMAGEPALETTENVPROC epoxy_glGetShadingRateImagePaletteNV = epoxy_glGetShadingRateImagePaletteNV_global_rewrite_ptr;
+
+PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC epoxy_glGetShadingRateSampleLocationivNV = epoxy_glGetShadingRateSampleLocationivNV_global_rewrite_ptr;
+
+PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_global_rewrite_ptr;
+
+PFNGLGETSTRINGPROC epoxy_glGetString = epoxy_glGetString_global_rewrite_ptr;
+
+PFNGLGETSTRINGIPROC epoxy_glGetStringi = epoxy_glGetStringi_global_rewrite_ptr;
+
+PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_global_rewrite_ptr;
+
+PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_global_rewrite_ptr;
+
+PFNGLGETSYNCIVPROC epoxy_glGetSynciv = epoxy_glGetSynciv_global_rewrite_ptr;
+
+PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_global_rewrite_ptr;
+
+PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_global_rewrite_ptr;
+
+PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_global_rewrite_ptr;
+
+PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_global_rewrite_ptr;
+
+PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_global_rewrite_ptr;
+
+PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_global_rewrite_ptr;
+
+PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv = epoxy_glGetTexGendv_global_rewrite_ptr;
+
+PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_global_rewrite_ptr;
+
+PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_global_rewrite_ptr;
+
+PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_global_rewrite_ptr;
+
+PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_global_rewrite_ptr;
+
+PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage = epoxy_glGetTexImage_global_rewrite_ptr;
+
+PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_global_rewrite_ptr;
+
+PFNGLGETTEXTUREHANDLEIMGPROC epoxy_glGetTextureHandleIMG = epoxy_glGetTextureHandleIMG_global_rewrite_ptr;
+
+PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_global_rewrite_ptr;
+
+PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage = epoxy_glGetTextureImage_global_rewrite_ptr;
+
+PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_global_rewrite_ptr;
+
+PFNGLGETTEXTURESAMPLERHANDLEIMGPROC epoxy_glGetTextureSamplerHandleIMG = epoxy_glGetTextureSamplerHandleIMG_global_rewrite_ptr;
+
+PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_global_rewrite_ptr;
+
+PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_global_rewrite_ptr;
+
+PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_global_rewrite_ptr;
+
+PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_global_rewrite_ptr;
+
+PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_global_rewrite_ptr;
+
+PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_global_rewrite_ptr;
+
+PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_global_rewrite_ptr;
+
+PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_global_rewrite_ptr;
+
+PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_global_rewrite_ptr;
+
+PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv = epoxy_glGetUniformdv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv = epoxy_glGetUniformfv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_global_rewrite_ptr;
+
+PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv = epoxy_glGetUniformiv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_global_rewrite_ptr;
+
+PFNGLGETUNSIGNEDBYTEI_VEXTPROC epoxy_glGetUnsignedBytei_vEXT = epoxy_glGetUnsignedBytei_vEXT_global_rewrite_ptr;
+
+PFNGLGETUNSIGNEDBYTEVEXTPROC epoxy_glGetUnsignedBytevEXT = epoxy_glGetUnsignedBytevEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_global_rewrite_ptr;
+
+PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_global_rewrite_ptr;
+
+PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_global_rewrite_ptr;
+
+PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_global_rewrite_ptr;
+
+PFNGLGETVKPROCADDRNVPROC epoxy_glGetVkProcAddrNV = epoxy_glGetVkProcAddrNV_global_rewrite_ptr;
+
+PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable = epoxy_glGetnColorTable_global_rewrite_ptr;
+
+PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_global_rewrite_ptr;
+
+PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_global_rewrite_ptr;
+
+PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_global_rewrite_ptr;
+
+PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_global_rewrite_ptr;
+
+PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_global_rewrite_ptr;
+
+PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram = epoxy_glGetnHistogram_global_rewrite_ptr;
+
+PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_global_rewrite_ptr;
+
+PFNGLGETNMAPDVPROC epoxy_glGetnMapdv = epoxy_glGetnMapdv_global_rewrite_ptr;
+
+PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_global_rewrite_ptr;
+
+PFNGLGETNMAPFVPROC epoxy_glGetnMapfv = epoxy_glGetnMapfv_global_rewrite_ptr;
+
+PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_global_rewrite_ptr;
+
+PFNGLGETNMAPIVPROC epoxy_glGetnMapiv = epoxy_glGetnMapiv_global_rewrite_ptr;
+
+PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_global_rewrite_ptr;
+
+PFNGLGETNMINMAXPROC epoxy_glGetnMinmax = epoxy_glGetnMinmax_global_rewrite_ptr;
+
+PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_global_rewrite_ptr;
+
+PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_global_rewrite_ptr;
+
+PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_global_rewrite_ptr;
+
+PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_global_rewrite_ptr;
+
+PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_global_rewrite_ptr;
+
+PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage = epoxy_glGetnTexImage_global_rewrite_ptr;
+
+PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_global_rewrite_ptr;
+
+PFNGLHINTPROC epoxy_glHint = epoxy_glHint_global_rewrite_ptr;
+
+PFNGLHINTPGIPROC epoxy_glHintPGI = epoxy_glHintPGI_global_rewrite_ptr;
+
+PFNGLHISTOGRAMPROC epoxy_glHistogram = epoxy_glHistogram_global_rewrite_ptr;
+
+PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT = epoxy_glHistogramEXT_global_rewrite_ptr;
+
+PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_global_rewrite_ptr;
+
+PFNGLIMPORTMEMORYFDEXTPROC epoxy_glImportMemoryFdEXT = epoxy_glImportMemoryFdEXT_global_rewrite_ptr;
+
+PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC epoxy_glImportMemoryWin32HandleEXT = epoxy_glImportMemoryWin32HandleEXT_global_rewrite_ptr;
+
+PFNGLIMPORTMEMORYWIN32NAMEEXTPROC epoxy_glImportMemoryWin32NameEXT = epoxy_glImportMemoryWin32NameEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSEMAPHOREFDEXTPROC epoxy_glImportSemaphoreFdEXT = epoxy_glImportSemaphoreFdEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC epoxy_glImportSemaphoreWin32HandleEXT = epoxy_glImportSemaphoreWin32HandleEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC epoxy_glImportSemaphoreWin32NameEXT = epoxy_glImportSemaphoreWin32NameEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_global_rewrite_ptr;
+
+PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_global_rewrite_ptr;
+
+PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_global_rewrite_ptr;
+
+PFNGLINDEXMASKPROC epoxy_glIndexMask = epoxy_glIndexMask_global_rewrite_ptr;
+
+PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_global_rewrite_ptr;
+
+PFNGLINDEXPOINTERPROC epoxy_glIndexPointer = epoxy_glIndexPointer_global_rewrite_ptr;
+
+PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_global_rewrite_ptr;
+
+PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_global_rewrite_ptr;
+
+PFNGLINDEXDPROC epoxy_glIndexd = epoxy_glIndexd_global_rewrite_ptr;
+
+PFNGLINDEXDVPROC epoxy_glIndexdv = epoxy_glIndexdv_global_rewrite_ptr;
+
+PFNGLINDEXFPROC epoxy_glIndexf = epoxy_glIndexf_global_rewrite_ptr;
+
+PFNGLINDEXFVPROC epoxy_glIndexfv = epoxy_glIndexfv_global_rewrite_ptr;
+
+PFNGLINDEXIPROC epoxy_glIndexi = epoxy_glIndexi_global_rewrite_ptr;
+
+PFNGLINDEXIVPROC epoxy_glIndexiv = epoxy_glIndexiv_global_rewrite_ptr;
+
+PFNGLINDEXSPROC epoxy_glIndexs = epoxy_glIndexs_global_rewrite_ptr;
+
+PFNGLINDEXSVPROC epoxy_glIndexsv = epoxy_glIndexsv_global_rewrite_ptr;
+
+PFNGLINDEXUBPROC epoxy_glIndexub = epoxy_glIndexub_global_rewrite_ptr;
+
+PFNGLINDEXUBVPROC epoxy_glIndexubv = epoxy_glIndexubv_global_rewrite_ptr;
+
+PFNGLINDEXXOESPROC epoxy_glIndexxOES = epoxy_glIndexxOES_global_rewrite_ptr;
+
+PFNGLINDEXXVOESPROC epoxy_glIndexxvOES = epoxy_glIndexxvOES_global_rewrite_ptr;
+
+PFNGLINITNAMESPROC epoxy_glInitNames = epoxy_glInitNames_global_rewrite_ptr;
+
+PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_global_rewrite_ptr;
+
+PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_global_rewrite_ptr;
+
+PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_global_rewrite_ptr;
+
+PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_global_rewrite_ptr;
+
+PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_global_rewrite_ptr;
+
+PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_global_rewrite_ptr;
+
+PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_global_rewrite_ptr;
+
+PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_global_rewrite_ptr;
+
+PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_global_rewrite_ptr;
+
+PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_global_rewrite_ptr;
+
+PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_global_rewrite_ptr;
+
+PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_global_rewrite_ptr;
+
+PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_global_rewrite_ptr;
+
+PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_global_rewrite_ptr;
+
+PFNGLISBUFFERPROC epoxy_glIsBuffer = epoxy_glIsBuffer_global_rewrite_ptr;
+
+PFNGLISBUFFERARBPROC epoxy_glIsBufferARB = epoxy_glIsBufferARB_global_rewrite_ptr;
+
+PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_global_rewrite_ptr;
+
+PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_global_rewrite_ptr;
+
+PFNGLISENABLEDPROC epoxy_glIsEnabled = epoxy_glIsEnabled_global_rewrite_ptr;
+
+PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_global_rewrite_ptr;
+
+PFNGLISENABLEDIPROC epoxy_glIsEnabledi = epoxy_glIsEnabledi_global_rewrite_ptr;
+
+PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_global_rewrite_ptr;
+
+PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_global_rewrite_ptr;
+
+PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_global_rewrite_ptr;
+
+PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_global_rewrite_ptr;
+
+PFNGLISFENCENVPROC epoxy_glIsFenceNV = epoxy_glIsFenceNV_global_rewrite_ptr;
+
+PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_global_rewrite_ptr;
+
+PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_global_rewrite_ptr;
+
+PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_global_rewrite_ptr;
+
+PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_global_rewrite_ptr;
+
+PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_global_rewrite_ptr;
+
+PFNGLISLISTPROC epoxy_glIsList = epoxy_glIsList_global_rewrite_ptr;
+
+PFNGLISMEMORYOBJECTEXTPROC epoxy_glIsMemoryObjectEXT = epoxy_glIsMemoryObjectEXT_global_rewrite_ptr;
+
+PFNGLISNAMEAMDPROC epoxy_glIsNameAMD = epoxy_glIsNameAMD_global_rewrite_ptr;
+
+PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_global_rewrite_ptr;
+
+PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_global_rewrite_ptr;
+
+PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_global_rewrite_ptr;
+
+PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_global_rewrite_ptr;
+
+PFNGLISPATHNVPROC epoxy_glIsPathNV = epoxy_glIsPathNV_global_rewrite_ptr;
+
+PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_global_rewrite_ptr;
+
+PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_global_rewrite_ptr;
+
+PFNGLISPROGRAMPROC epoxy_glIsProgram = epoxy_glIsProgram_global_rewrite_ptr;
+
+PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB = epoxy_glIsProgramARB_global_rewrite_ptr;
+
+PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV = epoxy_glIsProgramNV_global_rewrite_ptr;
+
+PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_global_rewrite_ptr;
+
+PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_global_rewrite_ptr;
+
+PFNGLISQUERYPROC epoxy_glIsQuery = epoxy_glIsQuery_global_rewrite_ptr;
+
+PFNGLISQUERYARBPROC epoxy_glIsQueryARB = epoxy_glIsQueryARB_global_rewrite_ptr;
+
+PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_global_rewrite_ptr;
+
+PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_global_rewrite_ptr;
+
+PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_global_rewrite_ptr;
+
+PFNGLISSAMPLERPROC epoxy_glIsSampler = epoxy_glIsSampler_global_rewrite_ptr;
+
+PFNGLISSEMAPHOREEXTPROC epoxy_glIsSemaphoreEXT = epoxy_glIsSemaphoreEXT_global_rewrite_ptr;
+
+PFNGLISSHADERPROC epoxy_glIsShader = epoxy_glIsShader_global_rewrite_ptr;
+
+PFNGLISSTATENVPROC epoxy_glIsStateNV = epoxy_glIsStateNV_global_rewrite_ptr;
+
+PFNGLISSYNCPROC epoxy_glIsSync = epoxy_glIsSync_global_rewrite_ptr;
+
+PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_global_rewrite_ptr;
+
+PFNGLISTEXTUREPROC epoxy_glIsTexture = epoxy_glIsTexture_global_rewrite_ptr;
+
+PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_global_rewrite_ptr;
+
+PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_global_rewrite_ptr;
+
+PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_global_rewrite_ptr;
+
+PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_global_rewrite_ptr;
+
+PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_global_rewrite_ptr;
+
+PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray = epoxy_glIsVertexArray_global_rewrite_ptr;
+
+PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_global_rewrite_ptr;
+
+PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_global_rewrite_ptr;
+
+PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_global_rewrite_ptr;
+
+PFNGLLGPUCOPYIMAGESUBDATANVXPROC epoxy_glLGPUCopyImageSubDataNVX = epoxy_glLGPUCopyImageSubDataNVX_global_rewrite_ptr;
+
+PFNGLLGPUINTERLOCKNVXPROC epoxy_glLGPUInterlockNVX = epoxy_glLGPUInterlockNVX_global_rewrite_ptr;
+
+PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC epoxy_glLGPUNamedBufferSubDataNVX = epoxy_glLGPUNamedBufferSubDataNVX_global_rewrite_ptr;
+
+PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_global_rewrite_ptr;
+
+PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_global_rewrite_ptr;
+
+PFNGLLIGHTMODELFPROC epoxy_glLightModelf = epoxy_glLightModelf_global_rewrite_ptr;
+
+PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv = epoxy_glLightModelfv_global_rewrite_ptr;
+
+PFNGLLIGHTMODELIPROC epoxy_glLightModeli = epoxy_glLightModeli_global_rewrite_ptr;
+
+PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv = epoxy_glLightModeliv_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXPROC epoxy_glLightModelx = epoxy_glLightModelx_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES = epoxy_glLightModelxOES_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv = epoxy_glLightModelxv_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_global_rewrite_ptr;
+
+PFNGLLIGHTFPROC epoxy_glLightf = epoxy_glLightf_global_rewrite_ptr;
+
+PFNGLLIGHTFVPROC epoxy_glLightfv = epoxy_glLightfv_global_rewrite_ptr;
+
+PFNGLLIGHTIPROC epoxy_glLighti = epoxy_glLighti_global_rewrite_ptr;
+
+PFNGLLIGHTIVPROC epoxy_glLightiv = epoxy_glLightiv_global_rewrite_ptr;
+
+PFNGLLIGHTXPROC epoxy_glLightx = epoxy_glLightx_global_rewrite_ptr;
+
+PFNGLLIGHTXOESPROC epoxy_glLightxOES = epoxy_glLightxOES_global_rewrite_ptr;
+
+PFNGLLIGHTXVPROC epoxy_glLightxv = epoxy_glLightxv_global_rewrite_ptr;
+
+PFNGLLIGHTXVOESPROC epoxy_glLightxvOES = epoxy_glLightxvOES_global_rewrite_ptr;
+
+PFNGLLINESTIPPLEPROC epoxy_glLineStipple = epoxy_glLineStipple_global_rewrite_ptr;
+
+PFNGLLINEWIDTHPROC epoxy_glLineWidth = epoxy_glLineWidth_global_rewrite_ptr;
+
+PFNGLLINEWIDTHXPROC epoxy_glLineWidthx = epoxy_glLineWidthx_global_rewrite_ptr;
+
+PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_global_rewrite_ptr;
+
+PFNGLLINKPROGRAMPROC epoxy_glLinkProgram = epoxy_glLinkProgram_global_rewrite_ptr;
+
+PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_global_rewrite_ptr;
+
+PFNGLLISTBASEPROC epoxy_glListBase = epoxy_glListBase_global_rewrite_ptr;
+
+PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_global_rewrite_ptr;
+
+PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity = epoxy_glLoadIdentity_global_rewrite_ptr;
+
+PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_global_rewrite_ptr;
+
+PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_global_rewrite_ptr;
+
+PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_global_rewrite_ptr;
+
+PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_global_rewrite_ptr;
+
+PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_global_rewrite_ptr;
+
+PFNGLLOADNAMEPROC epoxy_glLoadName = epoxy_glLoadName_global_rewrite_ptr;
+
+PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_global_rewrite_ptr;
+
+PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_global_rewrite_ptr;
+
+PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_global_rewrite_ptr;
+
+PFNGLLOGICOPPROC epoxy_glLogicOp = epoxy_glLogicOp_global_rewrite_ptr;
+
+PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_global_rewrite_ptr;
+
+PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_global_rewrite_ptr;
+
+PFNGLMAP1DPROC epoxy_glMap1d = epoxy_glMap1d_global_rewrite_ptr;
+
+PFNGLMAP1FPROC epoxy_glMap1f = epoxy_glMap1f_global_rewrite_ptr;
+
+PFNGLMAP1XOESPROC epoxy_glMap1xOES = epoxy_glMap1xOES_global_rewrite_ptr;
+
+PFNGLMAP2DPROC epoxy_glMap2d = epoxy_glMap2d_global_rewrite_ptr;
+
+PFNGLMAP2FPROC epoxy_glMap2f = epoxy_glMap2f_global_rewrite_ptr;
+
+PFNGLMAP2XOESPROC epoxy_glMap2xOES = epoxy_glMap2xOES_global_rewrite_ptr;
+
+PFNGLMAPBUFFERPROC epoxy_glMapBuffer = epoxy_glMapBuffer_global_rewrite_ptr;
+
+PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB = epoxy_glMapBufferARB_global_rewrite_ptr;
+
+PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES = epoxy_glMapBufferOES_global_rewrite_ptr;
+
+PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange = epoxy_glMapBufferRange_global_rewrite_ptr;
+
+PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_global_rewrite_ptr;
+
+PFNGLMAPGRID1DPROC epoxy_glMapGrid1d = epoxy_glMapGrid1d_global_rewrite_ptr;
+
+PFNGLMAPGRID1FPROC epoxy_glMapGrid1f = epoxy_glMapGrid1f_global_rewrite_ptr;
+
+PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_global_rewrite_ptr;
+
+PFNGLMAPGRID2DPROC epoxy_glMapGrid2d = epoxy_glMapGrid2d_global_rewrite_ptr;
+
+PFNGLMAPGRID2FPROC epoxy_glMapGrid2f = epoxy_glMapGrid2f_global_rewrite_ptr;
+
+PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_global_rewrite_ptr;
+
+PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_global_rewrite_ptr;
+
+PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_global_rewrite_ptr;
+
+PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_global_rewrite_ptr;
+
+PFNGLMATERIALFPROC epoxy_glMaterialf = epoxy_glMaterialf_global_rewrite_ptr;
+
+PFNGLMATERIALFVPROC epoxy_glMaterialfv = epoxy_glMaterialfv_global_rewrite_ptr;
+
+PFNGLMATERIALIPROC epoxy_glMateriali = epoxy_glMateriali_global_rewrite_ptr;
+
+PFNGLMATERIALIVPROC epoxy_glMaterialiv = epoxy_glMaterialiv_global_rewrite_ptr;
+
+PFNGLMATERIALXPROC epoxy_glMaterialx = epoxy_glMaterialx_global_rewrite_ptr;
+
+PFNGLMATERIALXOESPROC epoxy_glMaterialxOES = epoxy_glMaterialxOES_global_rewrite_ptr;
+
+PFNGLMATERIALXVPROC epoxy_glMaterialxv = epoxy_glMaterialxv_global_rewrite_ptr;
+
+PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_global_rewrite_ptr;
+
+PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_global_rewrite_ptr;
+
+PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_global_rewrite_ptr;
+
+PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMODEPROC epoxy_glMatrixMode = epoxy_glMatrixMode_global_rewrite_ptr;
+
+PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_global_rewrite_ptr;
+
+PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_global_rewrite_ptr;
+
+PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_global_rewrite_ptr;
+
+PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_global_rewrite_ptr;
+
+PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_global_rewrite_ptr;
+
+PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_global_rewrite_ptr;
+
+PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_global_rewrite_ptr;
+
+PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_global_rewrite_ptr;
+
+PFNGLMAXSHADERCOMPILERTHREADSKHRPROC epoxy_glMaxShaderCompilerThreadsKHR = epoxy_glMaxShaderCompilerThreadsKHR_global_rewrite_ptr;
+
+PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_global_rewrite_ptr;
+
+PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_global_rewrite_ptr;
+
+PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_global_rewrite_ptr;
+
+PFNGLMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glMemoryObjectParameterivEXT = epoxy_glMemoryObjectParameterivEXT_global_rewrite_ptr;
+
+PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading = epoxy_glMinSampleShading_global_rewrite_ptr;
+
+PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_global_rewrite_ptr;
+
+PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_global_rewrite_ptr;
+
+PFNGLMINMAXPROC epoxy_glMinmax = epoxy_glMinmax_global_rewrite_ptr;
+
+PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_global_rewrite_ptr;
+
+PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd = epoxy_glMultMatrixd_global_rewrite_ptr;
+
+PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf = epoxy_glMultMatrixf_global_rewrite_ptr;
+
+PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx = epoxy_glMultMatrixx_global_rewrite_ptr;
+
+PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC epoxy_glMultiDrawArraysIndirectCount = epoxy_glMultiDrawArraysIndirectCount_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC epoxy_glMultiDrawElementsIndirectCount = epoxy_glMultiDrawElementsIndirectCount_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC epoxy_glMultiDrawMeshTasksIndirectCountNV = epoxy_glMultiDrawMeshTasksIndirectCountNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC epoxy_glMultiDrawMeshTasksIndirectNV = epoxy_glMultiDrawMeshTasksIndirectNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_global_rewrite_ptr;
+
+PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_global_rewrite_ptr;
+
+PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLMULTICASTBARRIERNVPROC epoxy_glMulticastBarrierNV = epoxy_glMulticastBarrierNV_global_rewrite_ptr;
+
+PFNGLMULTICASTBLITFRAMEBUFFERNVPROC epoxy_glMulticastBlitFramebufferNV = epoxy_glMulticastBlitFramebufferNV_global_rewrite_ptr;
+
+PFNGLMULTICASTBUFFERSUBDATANVPROC epoxy_glMulticastBufferSubDataNV = epoxy_glMulticastBufferSubDataNV_global_rewrite_ptr;
+
+PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC epoxy_glMulticastCopyBufferSubDataNV = epoxy_glMulticastCopyBufferSubDataNV_global_rewrite_ptr;
+
+PFNGLMULTICASTCOPYIMAGESUBDATANVPROC epoxy_glMulticastCopyImageSubDataNV = epoxy_glMulticastCopyImageSubDataNV_global_rewrite_ptr;
+
+PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glMulticastFramebufferSampleLocationsfvNV = epoxy_glMulticastFramebufferSampleLocationsfvNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC epoxy_glMulticastGetQueryObjecti64vNV = epoxy_glMulticastGetQueryObjecti64vNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTIVNVPROC epoxy_glMulticastGetQueryObjectivNV = epoxy_glMulticastGetQueryObjectivNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC epoxy_glMulticastGetQueryObjectui64vNV = epoxy_glMulticastGetQueryObjectui64vNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC epoxy_glMulticastGetQueryObjectuivNV = epoxy_glMulticastGetQueryObjectuivNV_global_rewrite_ptr;
+
+PFNGLMULTICASTSCISSORARRAYVNVXPROC epoxy_glMulticastScissorArrayvNVX = epoxy_glMulticastScissorArrayvNVX_global_rewrite_ptr;
+
+PFNGLMULTICASTVIEWPORTARRAYVNVXPROC epoxy_glMulticastViewportArrayvNVX = epoxy_glMulticastViewportArrayvNVX_global_rewrite_ptr;
+
+PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC epoxy_glMulticastViewportPositionWScaleNVX = epoxy_glMulticastViewportPositionWScaleNVX_global_rewrite_ptr;
+
+PFNGLMULTICASTWAITSYNCNVPROC epoxy_glMulticastWaitSyncNV = epoxy_glMulticastWaitSyncNV_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERATTACHMEMORYNVPROC epoxy_glNamedBufferAttachMemoryNV = epoxy_glNamedBufferAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData = epoxy_glNamedBufferData_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC epoxy_glNamedBufferStorageExternalEXT = epoxy_glNamedBufferStorageExternalEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC epoxy_glNamedBufferStorageMemEXT = epoxy_glNamedBufferStorageMemEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glNamedFramebufferSamplePositionsfvAMD = epoxy_glNamedFramebufferSamplePositionsfvAMD_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD = epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_global_rewrite_ptr;
+
+PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB = epoxy_glNamedStringARB_global_rewrite_ptr;
+
+PFNGLNEWLISTPROC epoxy_glNewList = epoxy_glNewList_global_rewrite_ptr;
+
+PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_global_rewrite_ptr;
+
+PFNGLNORMAL3BPROC epoxy_glNormal3b = epoxy_glNormal3b_global_rewrite_ptr;
+
+PFNGLNORMAL3BVPROC epoxy_glNormal3bv = epoxy_glNormal3bv_global_rewrite_ptr;
+
+PFNGLNORMAL3DPROC epoxy_glNormal3d = epoxy_glNormal3d_global_rewrite_ptr;
+
+PFNGLNORMAL3DVPROC epoxy_glNormal3dv = epoxy_glNormal3dv_global_rewrite_ptr;
+
+PFNGLNORMAL3FPROC epoxy_glNormal3f = epoxy_glNormal3f_global_rewrite_ptr;
+
+PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLNORMAL3FVPROC epoxy_glNormal3fv = epoxy_glNormal3fv_global_rewrite_ptr;
+
+PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV = epoxy_glNormal3hNV_global_rewrite_ptr;
+
+PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_global_rewrite_ptr;
+
+PFNGLNORMAL3IPROC epoxy_glNormal3i = epoxy_glNormal3i_global_rewrite_ptr;
+
+PFNGLNORMAL3IVPROC epoxy_glNormal3iv = epoxy_glNormal3iv_global_rewrite_ptr;
+
+PFNGLNORMAL3SPROC epoxy_glNormal3s = epoxy_glNormal3s_global_rewrite_ptr;
+
+PFNGLNORMAL3SVPROC epoxy_glNormal3sv = epoxy_glNormal3sv_global_rewrite_ptr;
+
+PFNGLNORMAL3XPROC epoxy_glNormal3x = epoxy_glNormal3x_global_rewrite_ptr;
+
+PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES = epoxy_glNormal3xOES_global_rewrite_ptr;
+
+PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_global_rewrite_ptr;
+
+PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_global_rewrite_ptr;
+
+PFNGLNORMALP3UIPROC epoxy_glNormalP3ui = epoxy_glNormalP3ui_global_rewrite_ptr;
+
+PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_global_rewrite_ptr;
+
+PFNGLNORMALPOINTERPROC epoxy_glNormalPointer = epoxy_glNormalPointer_global_rewrite_ptr;
+
+PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_global_rewrite_ptr;
+
+PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_global_rewrite_ptr;
+
+PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_global_rewrite_ptr;
+
+PFNGLOBJECTLABELPROC epoxy_glObjectLabel = epoxy_glObjectLabel_global_rewrite_ptr;
+
+PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_global_rewrite_ptr;
+
+PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_global_rewrite_ptr;
+
+PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_global_rewrite_ptr;
+
+PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_global_rewrite_ptr;
+
+PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_global_rewrite_ptr;
+
+PFNGLORTHOPROC epoxy_glOrtho = epoxy_glOrtho_global_rewrite_ptr;
+
+PFNGLORTHOFPROC epoxy_glOrthof = epoxy_glOrthof_global_rewrite_ptr;
+
+PFNGLORTHOFOESPROC epoxy_glOrthofOES = epoxy_glOrthofOES_global_rewrite_ptr;
+
+PFNGLORTHOXPROC epoxy_glOrthox = epoxy_glOrthox_global_rewrite_ptr;
+
+PFNGLORTHOXOESPROC epoxy_glOrthoxOES = epoxy_glOrthoxOES_global_rewrite_ptr;
+
+PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_global_rewrite_ptr;
+
+PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_global_rewrite_ptr;
+
+PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_global_rewrite_ptr;
+
+PFNGLPASSTHROUGHPROC epoxy_glPassThrough = epoxy_glPassThrough_global_rewrite_ptr;
+
+PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri = epoxy_glPatchParameteri_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_global_rewrite_ptr;
+
+PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_global_rewrite_ptr;
+
+PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_global_rewrite_ptr;
+
+PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_global_rewrite_ptr;
+
+PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_global_rewrite_ptr;
+
+PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_global_rewrite_ptr;
+
+PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_global_rewrite_ptr;
+
+PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_global_rewrite_ptr;
+
+PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_global_rewrite_ptr;
+
+PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_global_rewrite_ptr;
+
+PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV = epoxy_glPathStringNV_global_rewrite_ptr;
+
+PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_global_rewrite_ptr;
+
+PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_global_rewrite_ptr;
+
+PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_global_rewrite_ptr;
+
+PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_global_rewrite_ptr;
+
+PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_global_rewrite_ptr;
+
+PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv = epoxy_glPixelMapfv_global_rewrite_ptr;
+
+PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_global_rewrite_ptr;
+
+PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv = epoxy_glPixelMapusv_global_rewrite_ptr;
+
+PFNGLPIXELMAPXPROC epoxy_glPixelMapx = epoxy_glPixelMapx_global_rewrite_ptr;
+
+PFNGLPIXELSTOREFPROC epoxy_glPixelStoref = epoxy_glPixelStoref_global_rewrite_ptr;
+
+PFNGLPIXELSTOREIPROC epoxy_glPixelStorei = epoxy_glPixelStorei_global_rewrite_ptr;
+
+PFNGLPIXELSTOREXPROC epoxy_glPixelStorex = epoxy_glPixelStorex_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf = epoxy_glPixelTransferf_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi = epoxy_glPixelTransferi_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_global_rewrite_ptr;
+
+PFNGLPIXELZOOMPROC epoxy_glPixelZoom = epoxy_glPixelZoom_global_rewrite_ptr;
+
+PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_global_rewrite_ptr;
+
+PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf = epoxy_glPointParameterf_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv = epoxy_glPointParameterfv_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri = epoxy_glPointParameteri_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv = epoxy_glPointParameteriv_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx = epoxy_glPointParameterx_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv = epoxy_glPointParameterxv_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_global_rewrite_ptr;
+
+PFNGLPOINTSIZEPROC epoxy_glPointSize = epoxy_glPointSize_global_rewrite_ptr;
+
+PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_global_rewrite_ptr;
+
+PFNGLPOINTSIZEXPROC epoxy_glPointSizex = epoxy_glPointSizex_global_rewrite_ptr;
+
+PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES = epoxy_glPointSizexOES_global_rewrite_ptr;
+
+PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_global_rewrite_ptr;
+
+PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLPOLYGONMODEPROC epoxy_glPolygonMode = epoxy_glPolygonMode_global_rewrite_ptr;
+
+PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset = epoxy_glPolygonOffset_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETCLAMPPROC epoxy_glPolygonOffsetClamp = epoxy_glPolygonOffsetClamp_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_global_rewrite_ptr;
+
+PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple = epoxy_glPolygonStipple_global_rewrite_ptr;
+
+PFNGLPOPATTRIBPROC epoxy_glPopAttrib = epoxy_glPopAttrib_global_rewrite_ptr;
+
+PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_global_rewrite_ptr;
+
+PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_global_rewrite_ptr;
+
+PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_global_rewrite_ptr;
+
+PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_global_rewrite_ptr;
+
+PFNGLPOPMATRIXPROC epoxy_glPopMatrix = epoxy_glPopMatrix_global_rewrite_ptr;
+
+PFNGLPOPNAMEPROC epoxy_glPopName = epoxy_glPopName_global_rewrite_ptr;
+
+PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_global_rewrite_ptr;
+
+PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_global_rewrite_ptr;
+
+PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_global_rewrite_ptr;
+
+PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_global_rewrite_ptr;
+
+PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_global_rewrite_ptr;
+
+PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_global_rewrite_ptr;
+
+PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_global_rewrite_ptr;
+
+PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_global_rewrite_ptr;
+
+PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary = epoxy_glProgramBinary_global_rewrite_ptr;
+
+PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_global_rewrite_ptr;
+
+PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri = epoxy_glProgramParameteri_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_global_rewrite_ptr;
+
+PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB = epoxy_glProgramStringARB_global_rewrite_ptr;
+
+PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC epoxy_glProgramUniformHandleui64IMG = epoxy_glProgramUniformHandleui64IMG_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC epoxy_glProgramUniformHandleui64vIMG = epoxy_glProgramUniformHandleui64vIMG_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_global_rewrite_ptr;
+
+PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex = epoxy_glProvokingVertex_global_rewrite_ptr;
+
+PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_global_rewrite_ptr;
+
+PFNGLPUSHATTRIBPROC epoxy_glPushAttrib = epoxy_glPushAttrib_global_rewrite_ptr;
+
+PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_global_rewrite_ptr;
+
+PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_global_rewrite_ptr;
+
+PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_global_rewrite_ptr;
+
+PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_global_rewrite_ptr;
+
+PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_global_rewrite_ptr;
+
+PFNGLPUSHMATRIXPROC epoxy_glPushMatrix = epoxy_glPushMatrix_global_rewrite_ptr;
+
+PFNGLPUSHNAMEPROC epoxy_glPushName = epoxy_glPushName_global_rewrite_ptr;
+
+PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter = epoxy_glQueryCounter_global_rewrite_ptr;
+
+PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_global_rewrite_ptr;
+
+PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_global_rewrite_ptr;
+
+PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_global_rewrite_ptr;
+
+PFNGLQUERYRESOURCENVPROC epoxy_glQueryResourceNV = epoxy_glQueryResourceNV_global_rewrite_ptr;
+
+PFNGLQUERYRESOURCETAGNVPROC epoxy_glQueryResourceTagNV = epoxy_glQueryResourceTagNV_global_rewrite_ptr;
+
+PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d = epoxy_glRasterPos2d_global_rewrite_ptr;
+
+PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f = epoxy_glRasterPos2f_global_rewrite_ptr;
+
+PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i = epoxy_glRasterPos2i_global_rewrite_ptr;
+
+PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s = epoxy_glRasterPos2s_global_rewrite_ptr;
+
+PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d = epoxy_glRasterPos3d_global_rewrite_ptr;
+
+PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f = epoxy_glRasterPos3f_global_rewrite_ptr;
+
+PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i = epoxy_glRasterPos3i_global_rewrite_ptr;
+
+PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s = epoxy_glRasterPos3s_global_rewrite_ptr;
+
+PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d = epoxy_glRasterPos4d_global_rewrite_ptr;
+
+PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f = epoxy_glRasterPos4f_global_rewrite_ptr;
+
+PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i = epoxy_glRasterPos4i_global_rewrite_ptr;
+
+PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s = epoxy_glRasterPos4s_global_rewrite_ptr;
+
+PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_global_rewrite_ptr;
+
+PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_global_rewrite_ptr;
+
+PFNGLREADBUFFERPROC epoxy_glReadBuffer = epoxy_glReadBuffer_global_rewrite_ptr;
+
+PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_global_rewrite_ptr;
+
+PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV = epoxy_glReadBufferNV_global_rewrite_ptr;
+
+PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLREADPIXELSPROC epoxy_glReadPixels = epoxy_glReadPixels_global_rewrite_ptr;
+
+PFNGLREADNPIXELSPROC epoxy_glReadnPixels = epoxy_glReadnPixels_global_rewrite_ptr;
+
+PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_global_rewrite_ptr;
+
+PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_global_rewrite_ptr;
+
+PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_global_rewrite_ptr;
+
+PFNGLRECTDPROC epoxy_glRectd = epoxy_glRectd_global_rewrite_ptr;
+
+PFNGLRECTDVPROC epoxy_glRectdv = epoxy_glRectdv_global_rewrite_ptr;
+
+PFNGLRECTFPROC epoxy_glRectf = epoxy_glRectf_global_rewrite_ptr;
+
+PFNGLRECTFVPROC epoxy_glRectfv = epoxy_glRectfv_global_rewrite_ptr;
+
+PFNGLRECTIPROC epoxy_glRecti = epoxy_glRecti_global_rewrite_ptr;
+
+PFNGLRECTIVPROC epoxy_glRectiv = epoxy_glRectiv_global_rewrite_ptr;
+
+PFNGLRECTSPROC epoxy_glRects = epoxy_glRects_global_rewrite_ptr;
+
+PFNGLRECTSVPROC epoxy_glRectsv = epoxy_glRectsv_global_rewrite_ptr;
+
+PFNGLRECTXOESPROC epoxy_glRectxOES = epoxy_glRectxOES_global_rewrite_ptr;
+
+PFNGLRECTXVOESPROC epoxy_glRectxvOES = epoxy_glRectxvOES_global_rewrite_ptr;
+
+PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_global_rewrite_ptr;
+
+PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC epoxy_glReleaseKeyedMutexWin32EXT = epoxy_glReleaseKeyedMutexWin32EXT_global_rewrite_ptr;
+
+PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_global_rewrite_ptr;
+
+PFNGLRENDERGPUMASKNVPROC epoxy_glRenderGpuMaskNV = epoxy_glRenderGpuMaskNV_global_rewrite_ptr;
+
+PFNGLRENDERMODEPROC epoxy_glRenderMode = epoxy_glRenderMode_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glRenderbufferStorageMultisampleAdvancedAMD = epoxy_glRenderbufferStorageMultisampleAdvancedAMD_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_global_rewrite_ptr;
+
+PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_global_rewrite_ptr;
+
+PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram = epoxy_glResetHistogram_global_rewrite_ptr;
+
+PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_global_rewrite_ptr;
+
+PFNGLRESETMEMORYOBJECTPARAMETERNVPROC epoxy_glResetMemoryObjectParameterNV = epoxy_glResetMemoryObjectParameterNV_global_rewrite_ptr;
+
+PFNGLRESETMINMAXPROC epoxy_glResetMinmax = epoxy_glResetMinmax_global_rewrite_ptr;
+
+PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_global_rewrite_ptr;
+
+PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_global_rewrite_ptr;
+
+PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_global_rewrite_ptr;
+
+PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_global_rewrite_ptr;
+
+PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_global_rewrite_ptr;
+
+PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLROTATEDPROC epoxy_glRotated = epoxy_glRotated_global_rewrite_ptr;
+
+PFNGLROTATEFPROC epoxy_glRotatef = epoxy_glRotatef_global_rewrite_ptr;
+
+PFNGLROTATEXPROC epoxy_glRotatex = epoxy_glRotatex_global_rewrite_ptr;
+
+PFNGLROTATEXOESPROC epoxy_glRotatexOES = epoxy_glRotatexOES_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage = epoxy_glSampleCoverage_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_global_rewrite_ptr;
+
+PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI = epoxy_glSampleMapATI_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski = epoxy_glSampleMaski_global_rewrite_ptr;
+
+PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_global_rewrite_ptr;
+
+PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_global_rewrite_ptr;
+
+PFNGLSCALEDPROC epoxy_glScaled = epoxy_glScaled_global_rewrite_ptr;
+
+PFNGLSCALEFPROC epoxy_glScalef = epoxy_glScalef_global_rewrite_ptr;
+
+PFNGLSCALEXPROC epoxy_glScalex = epoxy_glScalex_global_rewrite_ptr;
+
+PFNGLSCALEXOESPROC epoxy_glScalexOES = epoxy_glScalexOES_global_rewrite_ptr;
+
+PFNGLSCISSORPROC epoxy_glScissor = epoxy_glScissor_global_rewrite_ptr;
+
+PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv = epoxy_glScissorArrayv_global_rewrite_ptr;
+
+PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_global_rewrite_ptr;
+
+PFNGLSCISSORARRAYVOESPROC epoxy_glScissorArrayvOES = epoxy_glScissorArrayvOES_global_rewrite_ptr;
+
+PFNGLSCISSOREXCLUSIVEARRAYVNVPROC epoxy_glScissorExclusiveArrayvNV = epoxy_glScissorExclusiveArrayvNV_global_rewrite_ptr;
+
+PFNGLSCISSOREXCLUSIVENVPROC epoxy_glScissorExclusiveNV = epoxy_glScissorExclusiveNV_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed = epoxy_glScissorIndexed_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDOESPROC epoxy_glScissorIndexedOES = epoxy_glScissorIndexedOES_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDVOESPROC epoxy_glScissorIndexedvOES = epoxy_glScissorIndexedvOES_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_global_rewrite_ptr;
+
+PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer = epoxy_glSelectBuffer_global_rewrite_ptr;
+
+PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_global_rewrite_ptr;
+
+PFNGLSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glSemaphoreParameterui64vEXT = epoxy_glSemaphoreParameterui64vEXT_global_rewrite_ptr;
+
+PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_global_rewrite_ptr;
+
+PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_global_rewrite_ptr;
+
+PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_global_rewrite_ptr;
+
+PFNGLSETFENCENVPROC epoxy_glSetFenceNV = epoxy_glSetFenceNV_global_rewrite_ptr;
+
+PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_global_rewrite_ptr;
+
+PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_global_rewrite_ptr;
+
+PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_global_rewrite_ptr;
+
+PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_global_rewrite_ptr;
+
+PFNGLSHADEMODELPROC epoxy_glShadeModel = epoxy_glShadeModel_global_rewrite_ptr;
+
+PFNGLSHADERBINARYPROC epoxy_glShaderBinary = epoxy_glShaderBinary_global_rewrite_ptr;
+
+PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_global_rewrite_ptr;
+
+PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_global_rewrite_ptr;
+
+PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_global_rewrite_ptr;
+
+PFNGLSHADERSOURCEPROC epoxy_glShaderSource = epoxy_glShaderSource_global_rewrite_ptr;
+
+PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_global_rewrite_ptr;
+
+PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_global_rewrite_ptr;
+
+PFNGLSHADINGRATEIMAGEBARRIERNVPROC epoxy_glShadingRateImageBarrierNV = epoxy_glShadingRateImageBarrierNV_global_rewrite_ptr;
+
+PFNGLSHADINGRATEIMAGEPALETTENVPROC epoxy_glShadingRateImagePaletteNV = epoxy_glShadingRateImagePaletteNV_global_rewrite_ptr;
+
+PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC epoxy_glShadingRateSampleOrderCustomNV = epoxy_glShadingRateSampleOrderCustomNV_global_rewrite_ptr;
+
+PFNGLSHADINGRATESAMPLEORDERNVPROC epoxy_glShadingRateSampleOrderNV = epoxy_glShadingRateSampleOrderNV_global_rewrite_ptr;
+
+PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLSIGNALSEMAPHOREEXTPROC epoxy_glSignalSemaphoreEXT = epoxy_glSignalSemaphoreEXT_global_rewrite_ptr;
+
+PFNGLSIGNALSEMAPHOREUI64NVXPROC epoxy_glSignalSemaphoreui64NVX = epoxy_glSignalSemaphoreui64NVX_global_rewrite_ptr;
+
+PFNGLSIGNALVKFENCENVPROC epoxy_glSignalVkFenceNV = epoxy_glSignalVkFenceNV_global_rewrite_ptr;
+
+PFNGLSIGNALVKSEMAPHORENVPROC epoxy_glSignalVkSemaphoreNV = epoxy_glSignalVkSemaphoreNV_global_rewrite_ptr;
+
+PFNGLSPECIALIZESHADERPROC epoxy_glSpecializeShader = epoxy_glSpecializeShader_global_rewrite_ptr;
+
+PFNGLSPECIALIZESHADERARBPROC epoxy_glSpecializeShaderARB = epoxy_glSpecializeShaderARB_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_global_rewrite_ptr;
+
+PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_global_rewrite_ptr;
+
+PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_global_rewrite_ptr;
+
+PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_global_rewrite_ptr;
+
+PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_global_rewrite_ptr;
+
+PFNGLSTENCILFUNCPROC epoxy_glStencilFunc = epoxy_glStencilFunc_global_rewrite_ptr;
+
+PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_global_rewrite_ptr;
+
+PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_global_rewrite_ptr;
+
+PFNGLSTENCILMASKPROC epoxy_glStencilMask = epoxy_glStencilMask_global_rewrite_ptr;
+
+PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_global_rewrite_ptr;
+
+PFNGLSTENCILOPPROC epoxy_glStencilOp = epoxy_glStencilOp_global_rewrite_ptr;
+
+PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_global_rewrite_ptr;
+
+PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_global_rewrite_ptr;
+
+PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_global_rewrite_ptr;
+
+PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_global_rewrite_ptr;
+
+PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_global_rewrite_ptr;
+
+PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_global_rewrite_ptr;
+
+PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_global_rewrite_ptr;
+
+PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_global_rewrite_ptr;
+
+PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_global_rewrite_ptr;
+
+PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_global_rewrite_ptr;
+
+PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_global_rewrite_ptr;
+
+PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_global_rewrite_ptr;
+
+PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_global_rewrite_ptr;
+
+PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_global_rewrite_ptr;
+
+PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_global_rewrite_ptr;
+
+PFNGLTESTFENCENVPROC epoxy_glTestFenceNV = epoxy_glTestFenceNV_global_rewrite_ptr;
+
+PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_global_rewrite_ptr;
+
+PFNGLTEXATTACHMEMORYNVPROC epoxy_glTexAttachMemoryNV = epoxy_glTexAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLTEXBUFFERPROC epoxy_glTexBuffer = epoxy_glTexBuffer_global_rewrite_ptr;
+
+PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB = epoxy_glTexBufferARB_global_rewrite_ptr;
+
+PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_global_rewrite_ptr;
+
+PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES = epoxy_glTexBufferOES_global_rewrite_ptr;
+
+PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange = epoxy_glTexBufferRange_global_rewrite_ptr;
+
+PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_global_rewrite_ptr;
+
+PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_global_rewrite_ptr;
+
+PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_global_rewrite_ptr;
+
+PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d = epoxy_glTexCoord1d_global_rewrite_ptr;
+
+PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f = epoxy_glTexCoord1f_global_rewrite_ptr;
+
+PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i = epoxy_glTexCoord1i_global_rewrite_ptr;
+
+PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s = epoxy_glTexCoord1s_global_rewrite_ptr;
+
+PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d = epoxy_glTexCoord2d_global_rewrite_ptr;
+
+PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f = epoxy_glTexCoord2f_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i = epoxy_glTexCoord2i_global_rewrite_ptr;
+
+PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s = epoxy_glTexCoord2s_global_rewrite_ptr;
+
+PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d = epoxy_glTexCoord3d_global_rewrite_ptr;
+
+PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f = epoxy_glTexCoord3f_global_rewrite_ptr;
+
+PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i = epoxy_glTexCoord3i_global_rewrite_ptr;
+
+PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s = epoxy_glTexCoord3s_global_rewrite_ptr;
+
+PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d = epoxy_glTexCoord4d_global_rewrite_ptr;
+
+PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f = epoxy_glTexCoord4f_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i = epoxy_glTexCoord4i_global_rewrite_ptr;
+
+PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s = epoxy_glTexCoord4s_global_rewrite_ptr;
+
+PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_global_rewrite_ptr;
+
+PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_global_rewrite_ptr;
+
+PFNGLTEXENVFPROC epoxy_glTexEnvf = epoxy_glTexEnvf_global_rewrite_ptr;
+
+PFNGLTEXENVFVPROC epoxy_glTexEnvfv = epoxy_glTexEnvfv_global_rewrite_ptr;
+
+PFNGLTEXENVIPROC epoxy_glTexEnvi = epoxy_glTexEnvi_global_rewrite_ptr;
+
+PFNGLTEXENVIVPROC epoxy_glTexEnviv = epoxy_glTexEnviv_global_rewrite_ptr;
+
+PFNGLTEXENVXPROC epoxy_glTexEnvx = epoxy_glTexEnvx_global_rewrite_ptr;
+
+PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_global_rewrite_ptr;
+
+PFNGLTEXENVXVPROC epoxy_glTexEnvxv = epoxy_glTexEnvxv_global_rewrite_ptr;
+
+PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_global_rewrite_ptr;
+
+PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_global_rewrite_ptr;
+
+PFNGLTEXGENDPROC epoxy_glTexGend = epoxy_glTexGend_global_rewrite_ptr;
+
+PFNGLTEXGENDVPROC epoxy_glTexGendv = epoxy_glTexGendv_global_rewrite_ptr;
+
+PFNGLTEXGENFPROC epoxy_glTexGenf = epoxy_glTexGenf_global_rewrite_ptr;
+
+PFNGLTEXGENFOESPROC epoxy_glTexGenfOES = epoxy_glTexGenfOES_global_rewrite_ptr;
+
+PFNGLTEXGENFVPROC epoxy_glTexGenfv = epoxy_glTexGenfv_global_rewrite_ptr;
+
+PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_global_rewrite_ptr;
+
+PFNGLTEXGENIPROC epoxy_glTexGeni = epoxy_glTexGeni_global_rewrite_ptr;
+
+PFNGLTEXGENIOESPROC epoxy_glTexGeniOES = epoxy_glTexGeniOES_global_rewrite_ptr;
+
+PFNGLTEXGENIVPROC epoxy_glTexGeniv = epoxy_glTexGeniv_global_rewrite_ptr;
+
+PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES = epoxy_glTexGenivOES_global_rewrite_ptr;
+
+PFNGLTEXGENXOESPROC epoxy_glTexGenxOES = epoxy_glTexGenxOES_global_rewrite_ptr;
+
+PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_global_rewrite_ptr;
+
+PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D = epoxy_glTexImage1D_global_rewrite_ptr;
+
+PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D = epoxy_glTexImage2D_global_rewrite_ptr;
+
+PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_global_rewrite_ptr;
+
+PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D = epoxy_glTexImage3D_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_global_rewrite_ptr;
+
+PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_global_rewrite_ptr;
+
+PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_global_rewrite_ptr;
+
+PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf = epoxy_glTexParameterf_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv = epoxy_glTexParameterfv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri = epoxy_glTexParameteri_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv = epoxy_glTexParameteriv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx = epoxy_glTexParameterx_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv = epoxy_glTexParameterxv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_global_rewrite_ptr;
+
+PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D = epoxy_glTexStorage1D_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D = epoxy_glTexStorage2D_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D = epoxy_glTexStorage3D_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM1DEXTPROC epoxy_glTexStorageMem1DEXT = epoxy_glTexStorageMem1DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM2DEXTPROC epoxy_glTexStorageMem2DEXT = epoxy_glTexStorageMem2DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTexStorageMem2DMultisampleEXT = epoxy_glTexStorageMem2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM3DEXTPROC epoxy_glTexStorageMem3DEXT = epoxy_glTexStorageMem3DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTexStorageMem3DMultisampleEXT = epoxy_glTexStorageMem3DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_global_rewrite_ptr;
+
+PFNGLTEXTUREATTACHMEMORYNVPROC epoxy_glTextureAttachMemoryNV = epoxy_glTextureAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier = epoxy_glTextureBarrier_global_rewrite_ptr;
+
+PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer = epoxy_glTextureBuffer_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_global_rewrite_ptr;
+
+PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC epoxy_glTextureFoveationParametersQCOM = epoxy_glTextureFoveationParametersQCOM_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_global_rewrite_ptr;
+
+PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_global_rewrite_ptr;
+
+PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf = epoxy_glTextureParameterf_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri = epoxy_glTextureParameteri_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_global_rewrite_ptr;
+
+PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_global_rewrite_ptr;
+
+PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM1DEXTPROC epoxy_glTextureStorageMem1DEXT = epoxy_glTextureStorageMem1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM2DEXTPROC epoxy_glTextureStorageMem2DEXT = epoxy_glTextureStorageMem2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem2DMultisampleEXT = epoxy_glTextureStorageMem2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM3DEXTPROC epoxy_glTextureStorageMem3DEXT = epoxy_glTextureStorageMem3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem3DMultisampleEXT = epoxy_glTextureStorageMem3DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREVIEWPROC epoxy_glTextureView = epoxy_glTextureView_global_rewrite_ptr;
+
+PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES = epoxy_glTextureViewOES_global_rewrite_ptr;
+
+PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV = epoxy_glTransformPathNV_global_rewrite_ptr;
+
+PFNGLTRANSLATEDPROC epoxy_glTranslated = epoxy_glTranslated_global_rewrite_ptr;
+
+PFNGLTRANSLATEFPROC epoxy_glTranslatef = epoxy_glTranslatef_global_rewrite_ptr;
+
+PFNGLTRANSLATEXPROC epoxy_glTranslatex = epoxy_glTranslatex_global_rewrite_ptr;
+
+PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES = epoxy_glTranslatexOES_global_rewrite_ptr;
+
+PFNGLUNIFORM1DPROC epoxy_glUniform1d = epoxy_glUniform1d_global_rewrite_ptr;
+
+PFNGLUNIFORM1DVPROC epoxy_glUniform1dv = epoxy_glUniform1dv_global_rewrite_ptr;
+
+PFNGLUNIFORM1FPROC epoxy_glUniform1f = epoxy_glUniform1f_global_rewrite_ptr;
+
+PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB = epoxy_glUniform1fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1FVPROC epoxy_glUniform1fv = epoxy_glUniform1fv_global_rewrite_ptr;
+
+PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1IPROC epoxy_glUniform1i = epoxy_glUniform1i_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB = epoxy_glUniform1iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1IVPROC epoxy_glUniform1iv = epoxy_glUniform1iv_global_rewrite_ptr;
+
+PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIPROC epoxy_glUniform1ui = epoxy_glUniform1ui_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv = epoxy_glUniform1uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM2DPROC epoxy_glUniform2d = epoxy_glUniform2d_global_rewrite_ptr;
+
+PFNGLUNIFORM2DVPROC epoxy_glUniform2dv = epoxy_glUniform2dv_global_rewrite_ptr;
+
+PFNGLUNIFORM2FPROC epoxy_glUniform2f = epoxy_glUniform2f_global_rewrite_ptr;
+
+PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB = epoxy_glUniform2fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2FVPROC epoxy_glUniform2fv = epoxy_glUniform2fv_global_rewrite_ptr;
+
+PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2IPROC epoxy_glUniform2i = epoxy_glUniform2i_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB = epoxy_glUniform2iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2IVPROC epoxy_glUniform2iv = epoxy_glUniform2iv_global_rewrite_ptr;
+
+PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIPROC epoxy_glUniform2ui = epoxy_glUniform2ui_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv = epoxy_glUniform2uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM3DPROC epoxy_glUniform3d = epoxy_glUniform3d_global_rewrite_ptr;
+
+PFNGLUNIFORM3DVPROC epoxy_glUniform3dv = epoxy_glUniform3dv_global_rewrite_ptr;
+
+PFNGLUNIFORM3FPROC epoxy_glUniform3f = epoxy_glUniform3f_global_rewrite_ptr;
+
+PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB = epoxy_glUniform3fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3FVPROC epoxy_glUniform3fv = epoxy_glUniform3fv_global_rewrite_ptr;
+
+PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3IPROC epoxy_glUniform3i = epoxy_glUniform3i_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB = epoxy_glUniform3iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3IVPROC epoxy_glUniform3iv = epoxy_glUniform3iv_global_rewrite_ptr;
+
+PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIPROC epoxy_glUniform3ui = epoxy_glUniform3ui_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv = epoxy_glUniform3uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM4DPROC epoxy_glUniform4d = epoxy_glUniform4d_global_rewrite_ptr;
+
+PFNGLUNIFORM4DVPROC epoxy_glUniform4dv = epoxy_glUniform4dv_global_rewrite_ptr;
+
+PFNGLUNIFORM4FPROC epoxy_glUniform4f = epoxy_glUniform4f_global_rewrite_ptr;
+
+PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB = epoxy_glUniform4fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4FVPROC epoxy_glUniform4fv = epoxy_glUniform4fv_global_rewrite_ptr;
+
+PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4IPROC epoxy_glUniform4i = epoxy_glUniform4i_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB = epoxy_glUniform4iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4IVPROC epoxy_glUniform4iv = epoxy_glUniform4iv_global_rewrite_ptr;
+
+PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIPROC epoxy_glUniform4ui = epoxy_glUniform4ui_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv = epoxy_glUniform4uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_global_rewrite_ptr;
+
+PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64IMGPROC epoxy_glUniformHandleui64IMG = epoxy_glUniformHandleui64IMG_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64VIMGPROC epoxy_glUniformHandleui64vIMG = epoxy_glUniformHandleui64vIMG_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_global_rewrite_ptr;
+
+PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV = epoxy_glUniformui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_global_rewrite_ptr;
+
+PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_global_rewrite_ptr;
+
+PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_global_rewrite_ptr;
+
+PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_global_rewrite_ptr;
+
+PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_global_rewrite_ptr;
+
+PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_global_rewrite_ptr;
+
+PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_global_rewrite_ptr;
+
+PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_global_rewrite_ptr;
+
+PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_global_rewrite_ptr;
+
+PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_global_rewrite_ptr;
+
+PFNGLUPLOADGPUMASKNVXPROC epoxy_glUploadGpuMaskNVX = epoxy_glUploadGpuMaskNVX_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMPROC epoxy_glUseProgram = epoxy_glUseProgram_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages = epoxy_glUseProgramStages_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_global_rewrite_ptr;
+
+PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_global_rewrite_ptr;
+
+PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_global_rewrite_ptr;
+
+PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_global_rewrite_ptr;
+
+PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_global_rewrite_ptr;
+
+PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_global_rewrite_ptr;
+
+PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_global_rewrite_ptr;
+
+PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_global_rewrite_ptr;
+
+PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_global_rewrite_ptr;
+
+PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV = epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_global_rewrite_ptr;
+
+PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_global_rewrite_ptr;
+
+PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_global_rewrite_ptr;
+
+PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram = epoxy_glValidateProgram_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_global_rewrite_ptr;
+
+PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_global_rewrite_ptr;
+
+PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_global_rewrite_ptr;
+
+PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT = epoxy_glVariantivEXT_global_rewrite_ptr;
+
+PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_global_rewrite_ptr;
+
+PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_global_rewrite_ptr;
+
+PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES = epoxy_glVertex2bOES_global_rewrite_ptr;
+
+PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_global_rewrite_ptr;
+
+PFNGLVERTEX2DPROC epoxy_glVertex2d = epoxy_glVertex2d_global_rewrite_ptr;
+
+PFNGLVERTEX2DVPROC epoxy_glVertex2dv = epoxy_glVertex2dv_global_rewrite_ptr;
+
+PFNGLVERTEX2FPROC epoxy_glVertex2f = epoxy_glVertex2f_global_rewrite_ptr;
+
+PFNGLVERTEX2FVPROC epoxy_glVertex2fv = epoxy_glVertex2fv_global_rewrite_ptr;
+
+PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV = epoxy_glVertex2hNV_global_rewrite_ptr;
+
+PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_global_rewrite_ptr;
+
+PFNGLVERTEX2IPROC epoxy_glVertex2i = epoxy_glVertex2i_global_rewrite_ptr;
+
+PFNGLVERTEX2IVPROC epoxy_glVertex2iv = epoxy_glVertex2iv_global_rewrite_ptr;
+
+PFNGLVERTEX2SPROC epoxy_glVertex2s = epoxy_glVertex2s_global_rewrite_ptr;
+
+PFNGLVERTEX2SVPROC epoxy_glVertex2sv = epoxy_glVertex2sv_global_rewrite_ptr;
+
+PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES = epoxy_glVertex2xOES_global_rewrite_ptr;
+
+PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_global_rewrite_ptr;
+
+PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES = epoxy_glVertex3bOES_global_rewrite_ptr;
+
+PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_global_rewrite_ptr;
+
+PFNGLVERTEX3DPROC epoxy_glVertex3d = epoxy_glVertex3d_global_rewrite_ptr;
+
+PFNGLVERTEX3DVPROC epoxy_glVertex3dv = epoxy_glVertex3dv_global_rewrite_ptr;
+
+PFNGLVERTEX3FPROC epoxy_glVertex3f = epoxy_glVertex3f_global_rewrite_ptr;
+
+PFNGLVERTEX3FVPROC epoxy_glVertex3fv = epoxy_glVertex3fv_global_rewrite_ptr;
+
+PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV = epoxy_glVertex3hNV_global_rewrite_ptr;
+
+PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_global_rewrite_ptr;
+
+PFNGLVERTEX3IPROC epoxy_glVertex3i = epoxy_glVertex3i_global_rewrite_ptr;
+
+PFNGLVERTEX3IVPROC epoxy_glVertex3iv = epoxy_glVertex3iv_global_rewrite_ptr;
+
+PFNGLVERTEX3SPROC epoxy_glVertex3s = epoxy_glVertex3s_global_rewrite_ptr;
+
+PFNGLVERTEX3SVPROC epoxy_glVertex3sv = epoxy_glVertex3sv_global_rewrite_ptr;
+
+PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES = epoxy_glVertex3xOES_global_rewrite_ptr;
+
+PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_global_rewrite_ptr;
+
+PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES = epoxy_glVertex4bOES_global_rewrite_ptr;
+
+PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_global_rewrite_ptr;
+
+PFNGLVERTEX4DPROC epoxy_glVertex4d = epoxy_glVertex4d_global_rewrite_ptr;
+
+PFNGLVERTEX4DVPROC epoxy_glVertex4dv = epoxy_glVertex4dv_global_rewrite_ptr;
+
+PFNGLVERTEX4FPROC epoxy_glVertex4f = epoxy_glVertex4f_global_rewrite_ptr;
+
+PFNGLVERTEX4FVPROC epoxy_glVertex4fv = epoxy_glVertex4fv_global_rewrite_ptr;
+
+PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV = epoxy_glVertex4hNV_global_rewrite_ptr;
+
+PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_global_rewrite_ptr;
+
+PFNGLVERTEX4IPROC epoxy_glVertex4i = epoxy_glVertex4i_global_rewrite_ptr;
+
+PFNGLVERTEX4IVPROC epoxy_glVertex4iv = epoxy_glVertex4iv_global_rewrite_ptr;
+
+PFNGLVERTEX4SPROC epoxy_glVertex4s = epoxy_glVertex4s_global_rewrite_ptr;
+
+PFNGLVERTEX4SVPROC epoxy_glVertex4sv = epoxy_glVertex4sv_global_rewrite_ptr;
+
+PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES = epoxy_glVertex4xOES_global_rewrite_ptr;
+
+PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_global_rewrite_ptr;
+
+PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_global_rewrite_ptr;
+
+PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_global_rewrite_ptr;
+
+PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_global_rewrite_ptr;
+
+PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_global_rewrite_ptr;
+
+PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui = epoxy_glVertexP2ui_global_rewrite_ptr;
+
+PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_global_rewrite_ptr;
+
+PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui = epoxy_glVertexP3ui_global_rewrite_ptr;
+
+PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_global_rewrite_ptr;
+
+PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui = epoxy_glVertexP4ui_global_rewrite_ptr;
+
+PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer = epoxy_glVertexPointer_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTPROC epoxy_glViewport = epoxy_glViewport_global_rewrite_ptr;
+
+PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv = epoxy_glViewportArrayv_global_rewrite_ptr;
+
+PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTARRAYVOESPROC epoxy_glViewportArrayvOES = epoxy_glViewportArrayvOES_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFOESPROC epoxy_glViewportIndexedfOES = epoxy_glViewportIndexedfOES_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFVOESPROC epoxy_glViewportIndexedfvOES = epoxy_glViewportIndexedfvOES_global_rewrite_ptr;
+
+PFNGLVIEWPORTPOSITIONWSCALENVPROC epoxy_glViewportPositionWScaleNV = epoxy_glViewportPositionWScaleNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTSWIZZLENVPROC epoxy_glViewportSwizzleNV = epoxy_glViewportSwizzleNV_global_rewrite_ptr;
+
+PFNGLWAITSEMAPHOREEXTPROC epoxy_glWaitSemaphoreEXT = epoxy_glWaitSemaphoreEXT_global_rewrite_ptr;
+
+PFNGLWAITSEMAPHOREUI64NVXPROC epoxy_glWaitSemaphoreui64NVX = epoxy_glWaitSemaphoreui64NVX_global_rewrite_ptr;
+
+PFNGLWAITSYNCPROC epoxy_glWaitSync = epoxy_glWaitSync_global_rewrite_ptr;
+
+PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_global_rewrite_ptr;
+
+PFNGLWAITVKSEMAPHORENVPROC epoxy_glWaitVkSemaphoreNV = epoxy_glWaitVkSemaphoreNV_global_rewrite_ptr;
+
+PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_global_rewrite_ptr;
+
+PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_global_rewrite_ptr;
+
+PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_global_rewrite_ptr;
+
+PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB = epoxy_glWeightbvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB = epoxy_glWeightdvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB = epoxy_glWeightfvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB = epoxy_glWeightivARB_global_rewrite_ptr;
+
+PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB = epoxy_glWeightsvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB = epoxy_glWeightubvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB = epoxy_glWeightuivARB_global_rewrite_ptr;
+
+PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB = epoxy_glWeightusvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d = epoxy_glWindowPos2d_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f = epoxy_glWindowPos2f_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i = epoxy_glWindowPos2i_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s = epoxy_glWindowPos2s_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d = epoxy_glWindowPos3d_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f = epoxy_glWindowPos3f_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i = epoxy_glWindowPos3i_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s = epoxy_glWindowPos3s_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_global_rewrite_ptr;
+
+PFNGLWINDOWRECTANGLESEXTPROC epoxy_glWindowRectanglesEXT = epoxy_glWindowRectanglesEXT_global_rewrite_ptr;
+
+PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_global_rewrite_ptr;
+
diff --git a/third_party/libepoxy/moz.build b/third_party/libepoxy/moz.build
new file mode 100644
index 0000000000..cfcefe2bf0
--- /dev/null
+++ b/third_party/libepoxy/moz.build
@@ -0,0 +1,33 @@
+# vim: set filetype=python:
+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+LOCAL_INCLUDES += [
+ '/gfx/angle/checkout/include/',
+ 'libepoxy/include',
+]
+
+EXPORTS.libepoxy += [
+ 'libepoxy/include/epoxy/common.h',
+ 'libepoxy/include/epoxy/egl_generated.h',
+ 'libepoxy/include/epoxy/gl_generated.h',
+]
+
+# We allow warnings for third-party code that can be updated from upstream.
+AllowCompilerWarnings()
+#NoVisibilityFlags()
+
+SOURCES += [
+ 'libepoxy/src/dispatch_common.c',
+ 'libepoxy/src/dispatch_egl.c',
+ 'libepoxy/src/egl_generated_dispatch.c',
+ 'libepoxy/src/gl_generated_dispatch.c',
+]
+
+CFLAGS += [
+ "-fvisibility=hidden",
+]
+
+FINAL_LIBRARY = 'xul'
+
diff --git a/third_party/libepoxy/moz.yaml b/third_party/libepoxy/moz.yaml
new file mode 100644
index 0000000000..bd7aefa669
--- /dev/null
+++ b/third_party/libepoxy/moz.yaml
@@ -0,0 +1,47 @@
+# Versio of this schema
+schema: 1
+
+bugzilla:
+ # Bugzilla product and component for this directory and subdirectories
+ product: "Core"
+ component: "WebRTC"
+
+# The source in this directory was copied from upstream by running the
+# update.py script from third_party/libepoxy. Any changes made relative to
+# upstream should be reflected in that script, e.g. by applying patch files
+# after the copy step.
+
+origin:
+ name: "libepoxy"
+ description: "Epoxy is a library for handling OpenGL function pointer management"
+
+ url: "https://github.com/anholt/libepoxy"
+ license: MIT
+
+ release: '2df68f811fc1a5f0a6d372ecdb887333ad3f540f (2022-12-18T16:25:55Z)'
+
+ revision: '2df68f811fc1a5f0a6d372ecdb887333ad3f540f'
+ license-file: COPYING
+
+updatebot:
+ maintainer-phab: ng
+ maintainer-bz: na-g@nostrum.com
+ tasks:
+ - type: vendoring
+ enabled: true
+ frequency: release
+
+vendoring:
+ url: https://github.com/anholt/libepoxy
+ source-hosting: github
+ vendor-directory: third_party/libepoxy/libepoxy
+ skip-vendoring-steps: ['update-moz-build']
+ exclude:
+ - '.*'
+ keep:
+ - 'COPYING.md'
+ update-actions:
+ - action: run-script
+ script: ../update_libepoxy.sh
+ cwd: .
+
diff --git a/third_party/libepoxy/update_libepoxy.sh b/third_party/libepoxy/update_libepoxy.sh
new file mode 100755
index 0000000000..340667ccc2
--- /dev/null
+++ b/third_party/libepoxy/update_libepoxy.sh
@@ -0,0 +1,39 @@
+#!/usr/bin/env bash
+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+mkdir _build_temp
+cd _build_temp
+# Generate `config.h` and the ninja build files
+# To build with glx or x11 remove the meson configuration (-D) options
+meson -Dglx=no -Dx11=false
+cp "src/config.h" "../src/config.h"
+
+# Generate the source files we need
+# Other values are 'x11' and 'glx'
+for source_prefix in 'egl' 'gl'
+do
+ source_dispatch="src/${source_prefix}_generated_dispatch.c"
+ ninja "${source_dispatch}"
+ cp "${source_dispatch}" "../${source_dispatch}"
+
+ source_header="include/epoxy/${source_prefix}_generated.h"
+ ninja "${source_header}"
+ cp "${source_header}" "../${source_header}"
+done
+
+cd ..
+rm -rf _build_temp \
+ doc \
+ test \
+ meson.build \
+ registry \
+ src/gen_dispatch.py \
+ src/meson.build \
+ meson_options.txt \
+ include/meson.build \
+ include/epoxy/meson.build \
+ cross \
+ .editorconfig
+