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path: root/testing/web-platform/meta/websockets/Send-null.any.js.ini
blob: f323ca9a34bb330d3242ff65bdad068293af7764 (plain)
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[Send-null.any.html?wss]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]

[Send-null.any.worker.html]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]

[Send-null.any.worker.html?wpt_flags=h2]
  expected:
    if (os == "android") and debug and not fission and not swgl: [OK, TIMEOUT]
    if (os == "android") and debug and fission: [OK, TIMEOUT]
    if (os == "android") and not debug: [OK, ERROR]
    if (os == "mac") and not debug: [OK, TIMEOUT]
  [Send null data on a WebSocket - Connection should be closed]
    expected:
      if (os == "mac") and not debug: [PASS, NOTRUN]


[Send-null.any.html?wpt_flags=h2]
  expected:
    if (os == "android") and not fission and not swgl: [OK, TIMEOUT]
    if (os == "mac") and not debug: [OK, TIMEOUT]
    if (os == "android") and fission: [OK, TIMEOUT]
  [Send null data on a WebSocket - Connection should be closed]
    expected:
      if (os == "mac") and not debug: [PASS, NOTRUN]


[Send-null.any.html]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]

[Send-null.any.worker.html?wss]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]