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/*
* Copyright (C) 2016-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "input/joysticks/JoystickTypes.h"
namespace KODI
{
namespace JOYSTICK
{
class IButtonSequence
{
public:
virtual ~IButtonSequence() = default;
virtual bool OnButtonPress(const FeatureName& feature) = 0;
/*!
* \brief Returns true if a sequence is being captured to prevent input
* from falling through to the application
*/
virtual bool IsCapturing() = 0;
};
} // namespace JOYSTICK
} // namespace KODI
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