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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-21 11:44:51 +0000
commit9e3c08db40b8916968b9f30096c7be3f00ce9647 (patch)
treea68f146d7fa01f0134297619fbe7e33db084e0aa /gfx/layers/client/CompositableClient.cpp
parentInitial commit. (diff)
downloadthunderbird-upstream.tar.xz
thunderbird-upstream.zip
Adding upstream version 1:115.7.0.upstream/1%115.7.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/client/CompositableClient.cpp')
-rw-r--r--gfx/layers/client/CompositableClient.cpp182
1 files changed, 182 insertions, 0 deletions
diff --git a/gfx/layers/client/CompositableClient.cpp b/gfx/layers/client/CompositableClient.cpp
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+++ b/gfx/layers/client/CompositableClient.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/layers/CompositableClient.h"
+
+#include <stdint.h> // for uint64_t, uint32_t
+
+#include "gfxPlatform.h" // for gfxPlatform
+#include "mozilla/layers/CompositableForwarder.h"
+#include "mozilla/layers/ImageBridgeChild.h"
+#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
+#include "mozilla/layers/TextureClientOGL.h"
+#include "mozilla/layers/TextureClientRecycleAllocator.h"
+#include "mozilla/mozalloc.h" // for operator delete, etc
+#ifdef XP_WIN
+# include "gfxWindowsPlatform.h" // for gfxWindowsPlatform
+# include "mozilla/layers/TextureD3D11.h"
+#endif
+#include "IPDLActor.h"
+#include "gfxUtils.h"
+
+namespace mozilla {
+namespace layers {
+
+using namespace mozilla::gfx;
+
+void CompositableClient::InitIPDL(const CompositableHandle& aHandle) {
+ MOZ_ASSERT(aHandle);
+
+ mForwarder->AssertInForwarderThread();
+
+ mHandle = aHandle;
+ mIsAsync |= !NS_IsMainThread();
+ // By simply taking the lock on mTextureClientRecycler we force memory barrier
+ // on mHandle and mIsAsync which makes them behave as Atomic as they are only
+ // ever set in this method.
+ auto l = mTextureClientRecycler.Lock();
+}
+
+CompositableClient::CompositableClient(CompositableForwarder* aForwarder,
+ TextureFlags aTextureFlags)
+ : mForwarder(aForwarder),
+ mTextureFlags(aTextureFlags),
+ mTextureClientRecycler("CompositableClient::mTextureClientRecycler"),
+ mIsAsync(false) {}
+
+CompositableClient::~CompositableClient() { Destroy(); }
+
+LayersBackend CompositableClient::GetCompositorBackendType() const {
+ return mForwarder->GetCompositorBackendType();
+}
+
+bool CompositableClient::Connect(ImageContainer* aImageContainer) {
+ MOZ_ASSERT(!mHandle);
+ if (!GetForwarder() || mHandle) {
+ return false;
+ }
+
+ GetForwarder()->AssertInForwarderThread();
+ GetForwarder()->Connect(this, aImageContainer);
+ return true;
+}
+
+bool CompositableClient::IsConnected() const {
+ // CanSend() is only reliable in the same thread as the IPDL channel.
+ mForwarder->AssertInForwarderThread();
+ return !!mHandle;
+}
+
+void CompositableClient::Destroy() {
+ auto l = mTextureClientRecycler.Lock();
+ if (*l) {
+ (*l)->Destroy();
+ }
+
+ if (mHandle) {
+ mForwarder->ReleaseCompositable(mHandle);
+ mHandle = CompositableHandle();
+ }
+}
+
+CompositableHandle CompositableClient::GetAsyncHandle() const {
+ if (mIsAsync) {
+ return mHandle;
+ }
+ return CompositableHandle();
+}
+
+already_AddRefed<TextureClient> CompositableClient::CreateBufferTextureClient(
+ gfx::SurfaceFormat aFormat, gfx::IntSize aSize,
+ gfx::BackendType aMoz2DBackend, TextureFlags aTextureFlags) {
+ return TextureClient::CreateForRawBufferAccess(GetForwarder(), aFormat, aSize,
+ aMoz2DBackend,
+ aTextureFlags | mTextureFlags);
+}
+
+already_AddRefed<TextureClient>
+CompositableClient::CreateTextureClientForDrawing(
+ gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
+ TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) {
+ return TextureClient::CreateForDrawing(
+ GetForwarder(), aFormat, aSize, aSelector, aTextureFlags | mTextureFlags,
+ aAllocFlags);
+}
+
+already_AddRefed<TextureClient>
+CompositableClient::CreateTextureClientFromSurface(
+ gfx::SourceSurface* aSurface, BackendSelector aSelector,
+ TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) {
+ return TextureClient::CreateFromSurface(GetForwarder(), aSurface, aSelector,
+ aTextureFlags | mTextureFlags,
+ aAllocFlags);
+}
+
+bool CompositableClient::AddTextureClient(TextureClient* aClient) {
+ if (!aClient) {
+ return false;
+ }
+ aClient->SetAddedToCompositableClient();
+ return aClient->InitIPDLActor(mForwarder);
+}
+
+void CompositableClient::ClearCachedResources() {
+ auto l = mTextureClientRecycler.Lock();
+ if (*l) {
+ (*l)->ShrinkToMinimumSize();
+ }
+}
+
+void CompositableClient::HandleMemoryPressure() {
+ auto l = mTextureClientRecycler.Lock();
+ if (*l) {
+ (*l)->ShrinkToMinimumSize();
+ }
+}
+
+void CompositableClient::RemoveTexture(TextureClient* aTexture) {
+ mForwarder->RemoveTextureFromCompositable(this, aTexture);
+}
+
+TextureClientRecycleAllocator* CompositableClient::GetTextureClientRecycler() {
+ auto l = mTextureClientRecycler.Lock();
+ if (*l) {
+ return *l;
+ }
+
+ if (!mForwarder || !mForwarder->GetTextureForwarder()) {
+ return nullptr;
+ }
+
+ *l = new layers::TextureClientRecycleAllocator(mForwarder);
+ return *l;
+}
+
+void CompositableClient::DumpTextureClient(std::stringstream& aStream,
+ TextureClient* aTexture,
+ TextureDumpMode aCompress) {
+ if (!aTexture) {
+ return;
+ }
+ RefPtr<gfx::DataSourceSurface> dSurf = aTexture->GetAsSurface();
+ if (!dSurf) {
+ return;
+ }
+ if (aCompress == TextureDumpMode::Compress) {
+ aStream << gfxUtils::GetAsLZ4Base64Str(dSurf).get();
+ } else {
+ aStream << gfxUtils::GetAsDataURI(dSurf).get();
+ }
+}
+
+AutoRemoveTexture::~AutoRemoveTexture() {
+ if (mCompositable && mTexture && mCompositable->IsConnected()) {
+ mCompositable->RemoveTexture(mTexture);
+ }
+}
+
+} // namespace layers
+} // namespace mozilla