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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /drawinglayer/source/attribute/materialattribute3d.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/source/attribute/materialattribute3d.cxx')
-rw-r--r-- | drawinglayer/source/attribute/materialattribute3d.cxx | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/drawinglayer/source/attribute/materialattribute3d.cxx b/drawinglayer/source/attribute/materialattribute3d.cxx new file mode 100644 index 000000000..7206ad54b --- /dev/null +++ b/drawinglayer/source/attribute/materialattribute3d.cxx @@ -0,0 +1,133 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <drawinglayer/attribute/materialattribute3d.hxx> +#include <basegfx/color/bcolor.hxx> + + +namespace drawinglayer::attribute +{ + class ImpMaterialAttribute3D + { + public: + // materialAttribute3D definitions + basegfx::BColor maColor; // object color + basegfx::BColor maSpecular; // material specular color + basegfx::BColor maEmission; // material emissive color + sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128] + + ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) + : maColor(rColor), + maSpecular(rSpecular), + maEmission(rEmission), + mnSpecularIntensity(nSpecularIntensity) + { + } + + explicit ImpMaterialAttribute3D(const basegfx::BColor& rColor) + : maColor(rColor), + maSpecular(1.0, 1.0, 1.0), + mnSpecularIntensity(15) + { + } + + ImpMaterialAttribute3D() + : mnSpecularIntensity(0) + { + } + + // data read access + const basegfx::BColor& getColor() const { return maColor; } + const basegfx::BColor& getSpecular() const { return maSpecular; } + const basegfx::BColor& getEmission() const { return maEmission; } + sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; } + + bool operator==(const ImpMaterialAttribute3D& rCandidate) const + { + return (getColor() == rCandidate.getColor() + && getSpecular() == rCandidate.getSpecular() + && getEmission() == rCandidate.getEmission() + && getSpecularIntensity() == rCandidate.getSpecularIntensity()); + } + }; + + namespace + { + MaterialAttribute3D::ImplType& theGlobalDefault() + { + static MaterialAttribute3D::ImplType SINGLETON; + return SINGLETON; + } + } + + MaterialAttribute3D::MaterialAttribute3D( + const basegfx::BColor& rColor, + const basegfx::BColor& rSpecular, + const basegfx::BColor& rEmission, + sal_uInt16 nSpecularIntensity) + : mpMaterialAttribute3D(ImpMaterialAttribute3D( + rColor, rSpecular, rEmission, nSpecularIntensity)) + { + } + + MaterialAttribute3D::MaterialAttribute3D( + const basegfx::BColor& rColor) + : mpMaterialAttribute3D(ImpMaterialAttribute3D(rColor)) + { + } + + MaterialAttribute3D::MaterialAttribute3D() + : mpMaterialAttribute3D(theGlobalDefault()) + { + } + + MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D&) = default; + + MaterialAttribute3D::~MaterialAttribute3D() = default; + + MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D&) = default; + + bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const + { + return rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D; + } + + const basegfx::BColor& MaterialAttribute3D::getColor() const + { + return mpMaterialAttribute3D->getColor(); + } + + const basegfx::BColor& MaterialAttribute3D::getSpecular() const + { + return mpMaterialAttribute3D->getSpecular(); + } + + const basegfx::BColor& MaterialAttribute3D::getEmission() const + { + return mpMaterialAttribute3D->getEmission(); + } + + sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const + { + return mpMaterialAttribute3D->getSpecularIntensity(); + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |