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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/vc4
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/vc4')
-rw-r--r--drivers/gpu/drm/vc4/Kconfig36
-rw-r--r--drivers/gpu/drm/vc4/Makefile30
-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c1106
-rw-r--r--drivers/gpu/drm/vc4/vc4_crtc.c1413
-rw-r--r--drivers/gpu/drm/vc4/vc4_debugfs.c80
-rw-r--r--drivers/gpu/drm/vc4/vc4_dpi.c391
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.c501
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.h1022
-rw-r--r--drivers/gpu/drm/vc4/vc4_dsi.c1822
-rw-r--r--drivers/gpu/drm/vc4/vc4_fence.c48
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c1443
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi.c3672
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi.h272
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi_phy.c560
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi_regs.h504
-rw-r--r--drivers/gpu/drm/vc4/vc4_hvs.c984
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c360
-rw-r--r--drivers/gpu/drm/vc4/vc4_kms.c1068
-rw-r--r--drivers/gpu/drm/vc4/vc4_packet.h399
-rw-r--r--drivers/gpu/drm/vc4/vc4_perfmon.c255
-rw-r--r--drivers/gpu/drm/vc4/vc4_plane.c1615
-rw-r--r--drivers/gpu/drm/vc4/vc4_qpu_defines.h279
-rw-r--r--drivers/gpu/drm/vc4/vc4_regs.h1108
-rw-r--r--drivers/gpu/drm/vc4/vc4_render_cl.c664
-rw-r--r--drivers/gpu/drm/vc4/vc4_trace.h155
-rw-r--r--drivers/gpu/drm/vc4/vc4_trace_points.c11
-rw-r--r--drivers/gpu/drm/vc4/vc4_txp.c584
-rw-r--r--drivers/gpu/drm/vc4/vc4_v3d.c562
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate.c955
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate_shaders.c954
-rw-r--r--drivers/gpu/drm/vc4/vc4_vec.c589
31 files changed, 23442 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/Kconfig b/drivers/gpu/drm/vc4/Kconfig
new file mode 100644
index 000000000..246305d17
--- /dev/null
+++ b/drivers/gpu/drm/vc4/Kconfig
@@ -0,0 +1,36 @@
+# SPDX-License-Identifier: GPL-2.0-only
+config DRM_VC4
+ tristate "Broadcom VC4 Graphics"
+ depends on ARCH_BCM || ARCH_BCM2835 || COMPILE_TEST
+ # Make sure not 'y' when RASPBERRYPI_FIRMWARE is 'm'. This can only
+ # happen when COMPILE_TEST=y, hence the added !RASPBERRYPI_FIRMWARE.
+ depends on RASPBERRYPI_FIRMWARE || (COMPILE_TEST && !RASPBERRYPI_FIRMWARE)
+ depends on DRM
+ depends on SND && SND_SOC
+ depends on COMMON_CLK
+ depends on PM
+ select DRM_DISPLAY_HDMI_HELPER
+ select DRM_DISPLAY_HELPER
+ select DRM_KMS_HELPER
+ select DRM_GEM_DMA_HELPER
+ select DRM_PANEL_BRIDGE
+ select SND_PCM
+ select SND_PCM_ELD
+ select SND_SOC_GENERIC_DMAENGINE_PCM
+ select SND_SOC_HDMI_CODEC
+ select DRM_MIPI_DSI
+ help
+ Choose this option if you have a system that has a Broadcom
+ VC4 GPU, such as the Raspberry Pi or other BCM2708/BCM2835.
+
+ This driver requires that "avoid_warnings=2" be present in
+ the config.txt for the firmware, to keep it from smashing
+ our display setup.
+
+config DRM_VC4_HDMI_CEC
+ bool "Broadcom VC4 HDMI CEC Support"
+ depends on DRM_VC4
+ select CEC_CORE
+ help
+ Choose this option if you have a Broadcom VC4 GPU
+ and want to use CEC.
diff --git a/drivers/gpu/drm/vc4/Makefile b/drivers/gpu/drm/vc4/Makefile
new file mode 100644
index 000000000..d0163e18e
--- /dev/null
+++ b/drivers/gpu/drm/vc4/Makefile
@@ -0,0 +1,30 @@
+# SPDX-License-Identifier: GPL-2.0
+# Please keep these build lists sorted!
+
+# core driver code
+vc4-y := \
+ vc4_bo.o \
+ vc4_crtc.o \
+ vc4_drv.o \
+ vc4_dpi.o \
+ vc4_dsi.o \
+ vc4_fence.o \
+ vc4_kms.o \
+ vc4_gem.o \
+ vc4_hdmi.o \
+ vc4_hdmi_phy.o \
+ vc4_vec.o \
+ vc4_hvs.o \
+ vc4_irq.o \
+ vc4_perfmon.o \
+ vc4_plane.o \
+ vc4_render_cl.o \
+ vc4_trace_points.o \
+ vc4_txp.o \
+ vc4_v3d.o \
+ vc4_validate.o \
+ vc4_validate_shaders.o
+
+vc4-$(CONFIG_DEBUG_FS) += vc4_debugfs.o
+
+obj-$(CONFIG_DRM_VC4) += vc4.o
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
new file mode 100644
index 000000000..ce0ea446b
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -0,0 +1,1106 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright © 2015 Broadcom
+ */
+
+/**
+ * DOC: VC4 GEM BO management support
+ *
+ * The VC4 GPU architecture (both scanout and rendering) has direct
+ * access to system memory with no MMU in between. To support it, we
+ * use the GEM DMA helper functions to allocate contiguous ranges of
+ * physical memory for our BOs.
+ *
+ * Since the DMA allocator is very slow, we keep a cache of recently
+ * freed BOs around so that the kernel's allocation of objects for 3D
+ * rendering can return quickly.
+ */
+
+#include <linux/dma-buf.h>
+
+#include <drm/drm_fourcc.h>
+
+#include "vc4_drv.h"
+#include "uapi/drm/vc4_drm.h"
+
+static const struct drm_gem_object_funcs vc4_gem_object_funcs;
+
+static const char * const bo_type_names[] = {
+ "kernel",
+ "V3D",
+ "V3D shader",
+ "dumb",
+ "binner",
+ "RCL",
+ "BCL",
+ "kernel BO cache",
+};
+
+static bool is_user_label(int label)
+{
+ return label >= VC4_BO_TYPE_COUNT;
+}
+
+static void vc4_bo_stats_print(struct drm_printer *p, struct vc4_dev *vc4)
+{
+ int i;
+
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (!vc4->bo_labels[i].num_allocated)
+ continue;
+
+ drm_printf(p, "%30s: %6dkb BOs (%d)\n",
+ vc4->bo_labels[i].name,
+ vc4->bo_labels[i].size_allocated / 1024,
+ vc4->bo_labels[i].num_allocated);
+ }
+
+ mutex_lock(&vc4->purgeable.lock);
+ if (vc4->purgeable.num)
+ drm_printf(p, "%30s: %6zdkb BOs (%d)\n", "userspace BO cache",
+ vc4->purgeable.size / 1024, vc4->purgeable.num);
+
+ if (vc4->purgeable.purged_num)
+ drm_printf(p, "%30s: %6zdkb BOs (%d)\n", "total purged BO",
+ vc4->purgeable.purged_size / 1024,
+ vc4->purgeable.purged_num);
+ mutex_unlock(&vc4->purgeable.lock);
+}
+
+static int vc4_bo_stats_debugfs(struct seq_file *m, void *unused)
+{
+ struct drm_info_node *node = (struct drm_info_node *)m->private;
+ struct drm_device *dev = node->minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_printer p = drm_seq_file_printer(m);
+
+ vc4_bo_stats_print(&p, vc4);
+
+ return 0;
+}
+
+/* Takes ownership of *name and returns the appropriate slot for it in
+ * the bo_labels[] array, extending it as necessary.
+ *
+ * This is inefficient and could use a hash table instead of walking
+ * an array and strcmp()ing. However, the assumption is that user
+ * labeling will be infrequent (scanout buffers and other long-lived
+ * objects, or debug driver builds), so we can live with it for now.
+ */
+static int vc4_get_user_label(struct vc4_dev *vc4, const char *name)
+{
+ int i;
+ int free_slot = -1;
+
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (!vc4->bo_labels[i].name) {
+ free_slot = i;
+ } else if (strcmp(vc4->bo_labels[i].name, name) == 0) {
+ kfree(name);
+ return i;
+ }
+ }
+
+ if (free_slot != -1) {
+ WARN_ON(vc4->bo_labels[free_slot].num_allocated != 0);
+ vc4->bo_labels[free_slot].name = name;
+ return free_slot;
+ } else {
+ u32 new_label_count = vc4->num_labels + 1;
+ struct vc4_label *new_labels =
+ krealloc(vc4->bo_labels,
+ new_label_count * sizeof(*new_labels),
+ GFP_KERNEL);
+
+ if (!new_labels) {
+ kfree(name);
+ return -1;
+ }
+
+ free_slot = vc4->num_labels;
+ vc4->bo_labels = new_labels;
+ vc4->num_labels = new_label_count;
+
+ vc4->bo_labels[free_slot].name = name;
+ vc4->bo_labels[free_slot].num_allocated = 0;
+ vc4->bo_labels[free_slot].size_allocated = 0;
+
+ return free_slot;
+ }
+}
+
+static void vc4_bo_set_label(struct drm_gem_object *gem_obj, int label)
+{
+ struct vc4_bo *bo = to_vc4_bo(gem_obj);
+ struct vc4_dev *vc4 = to_vc4_dev(gem_obj->dev);
+
+ lockdep_assert_held(&vc4->bo_lock);
+
+ if (label != -1) {
+ vc4->bo_labels[label].num_allocated++;
+ vc4->bo_labels[label].size_allocated += gem_obj->size;
+ }
+
+ vc4->bo_labels[bo->label].num_allocated--;
+ vc4->bo_labels[bo->label].size_allocated -= gem_obj->size;
+
+ if (vc4->bo_labels[bo->label].num_allocated == 0 &&
+ is_user_label(bo->label)) {
+ /* Free user BO label slots on last unreference.
+ * Slots are just where we track the stats for a given
+ * name, and once a name is unused we can reuse that
+ * slot.
+ */
+ kfree(vc4->bo_labels[bo->label].name);
+ vc4->bo_labels[bo->label].name = NULL;
+ }
+
+ bo->label = label;
+}
+
+static uint32_t bo_page_index(size_t size)
+{
+ return (size / PAGE_SIZE) - 1;
+}
+
+static void vc4_bo_destroy(struct vc4_bo *bo)
+{
+ struct drm_gem_object *obj = &bo->base.base;
+ struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
+
+ lockdep_assert_held(&vc4->bo_lock);
+
+ vc4_bo_set_label(obj, -1);
+
+ if (bo->validated_shader) {
+ kfree(bo->validated_shader->uniform_addr_offsets);
+ kfree(bo->validated_shader->texture_samples);
+ kfree(bo->validated_shader);
+ bo->validated_shader = NULL;
+ }
+
+ mutex_destroy(&bo->madv_lock);
+ drm_gem_dma_free(&bo->base);
+}
+
+static void vc4_bo_remove_from_cache(struct vc4_bo *bo)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+
+ lockdep_assert_held(&vc4->bo_lock);
+ list_del(&bo->unref_head);
+ list_del(&bo->size_head);
+}
+
+static struct list_head *vc4_get_cache_list_for_size(struct drm_device *dev,
+ size_t size)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ uint32_t page_index = bo_page_index(size);
+
+ if (vc4->bo_cache.size_list_size <= page_index) {
+ uint32_t new_size = max(vc4->bo_cache.size_list_size * 2,
+ page_index + 1);
+ struct list_head *new_list;
+ uint32_t i;
+
+ new_list = kmalloc_array(new_size, sizeof(struct list_head),
+ GFP_KERNEL);
+ if (!new_list)
+ return NULL;
+
+ /* Rebase the old cached BO lists to their new list
+ * head locations.
+ */
+ for (i = 0; i < vc4->bo_cache.size_list_size; i++) {
+ struct list_head *old_list =
+ &vc4->bo_cache.size_list[i];
+
+ if (list_empty(old_list))
+ INIT_LIST_HEAD(&new_list[i]);
+ else
+ list_replace(old_list, &new_list[i]);
+ }
+ /* And initialize the brand new BO list heads. */
+ for (i = vc4->bo_cache.size_list_size; i < new_size; i++)
+ INIT_LIST_HEAD(&new_list[i]);
+
+ kfree(vc4->bo_cache.size_list);
+ vc4->bo_cache.size_list = new_list;
+ vc4->bo_cache.size_list_size = new_size;
+ }
+
+ return &vc4->bo_cache.size_list[page_index];
+}
+
+static void vc4_bo_cache_purge(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ mutex_lock(&vc4->bo_lock);
+ while (!list_empty(&vc4->bo_cache.time_list)) {
+ struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
+ struct vc4_bo, unref_head);
+ vc4_bo_remove_from_cache(bo);
+ vc4_bo_destroy(bo);
+ }
+ mutex_unlock(&vc4->bo_lock);
+}
+
+void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ mutex_lock(&vc4->purgeable.lock);
+ list_add_tail(&bo->size_head, &vc4->purgeable.list);
+ vc4->purgeable.num++;
+ vc4->purgeable.size += bo->base.base.size;
+ mutex_unlock(&vc4->purgeable.lock);
+}
+
+static void vc4_bo_remove_from_purgeable_pool_locked(struct vc4_bo *bo)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ /* list_del_init() is used here because the caller might release
+ * the purgeable lock in order to acquire the madv one and update the
+ * madv status.
+ * During this short period of time a user might decide to mark
+ * the BO as unpurgeable, and if bo->madv is set to
+ * VC4_MADV_DONTNEED it will try to remove the BO from the
+ * purgeable list which will fail if the ->next/prev fields
+ * are set to LIST_POISON1/LIST_POISON2 (which is what
+ * list_del() does).
+ * Re-initializing the list element guarantees that list_del()
+ * will work correctly even if it's a NOP.
+ */
+ list_del_init(&bo->size_head);
+ vc4->purgeable.num--;
+ vc4->purgeable.size -= bo->base.base.size;
+}
+
+void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+
+ mutex_lock(&vc4->purgeable.lock);
+ vc4_bo_remove_from_purgeable_pool_locked(bo);
+ mutex_unlock(&vc4->purgeable.lock);
+}
+
+static void vc4_bo_purge(struct drm_gem_object *obj)
+{
+ struct vc4_bo *bo = to_vc4_bo(obj);
+ struct drm_device *dev = obj->dev;
+
+ WARN_ON(!mutex_is_locked(&bo->madv_lock));
+ WARN_ON(bo->madv != VC4_MADV_DONTNEED);
+
+ drm_vma_node_unmap(&obj->vma_node, dev->anon_inode->i_mapping);
+
+ dma_free_wc(dev->dev, obj->size, bo->base.vaddr, bo->base.dma_addr);
+ bo->base.vaddr = NULL;
+ bo->madv = __VC4_MADV_PURGED;
+}
+
+static void vc4_bo_userspace_cache_purge(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ mutex_lock(&vc4->purgeable.lock);
+ while (!list_empty(&vc4->purgeable.list)) {
+ struct vc4_bo *bo = list_first_entry(&vc4->purgeable.list,
+ struct vc4_bo, size_head);
+ struct drm_gem_object *obj = &bo->base.base;
+ size_t purged_size = 0;
+
+ vc4_bo_remove_from_purgeable_pool_locked(bo);
+
+ /* Release the purgeable lock while we're purging the BO so
+ * that other people can continue inserting things in the
+ * purgeable pool without having to wait for all BOs to be
+ * purged.
+ */
+ mutex_unlock(&vc4->purgeable.lock);
+ mutex_lock(&bo->madv_lock);
+
+ /* Since we released the purgeable pool lock before acquiring
+ * the BO madv one, the user may have marked the BO as WILLNEED
+ * and re-used it in the meantime.
+ * Before purging the BO we need to make sure
+ * - it is still marked as DONTNEED
+ * - it has not been re-inserted in the purgeable list
+ * - it is not used by HW blocks
+ * If one of these conditions is not met, just skip the entry.
+ */
+ if (bo->madv == VC4_MADV_DONTNEED &&
+ list_empty(&bo->size_head) &&
+ !refcount_read(&bo->usecnt)) {
+ purged_size = bo->base.base.size;
+ vc4_bo_purge(obj);
+ }
+ mutex_unlock(&bo->madv_lock);
+ mutex_lock(&vc4->purgeable.lock);
+
+ if (purged_size) {
+ vc4->purgeable.purged_size += purged_size;
+ vc4->purgeable.purged_num++;
+ }
+ }
+ mutex_unlock(&vc4->purgeable.lock);
+}
+
+static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
+ uint32_t size,
+ enum vc4_kernel_bo_type type)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ uint32_t page_index = bo_page_index(size);
+ struct vc4_bo *bo = NULL;
+
+ mutex_lock(&vc4->bo_lock);
+ if (page_index >= vc4->bo_cache.size_list_size)
+ goto out;
+
+ if (list_empty(&vc4->bo_cache.size_list[page_index]))
+ goto out;
+
+ bo = list_first_entry(&vc4->bo_cache.size_list[page_index],
+ struct vc4_bo, size_head);
+ vc4_bo_remove_from_cache(bo);
+ kref_init(&bo->base.base.refcount);
+
+out:
+ if (bo)
+ vc4_bo_set_label(&bo->base.base, type);
+ mutex_unlock(&vc4->bo_lock);
+ return bo;
+}
+
+/**
+ * vc4_create_object - Implementation of driver->gem_create_object.
+ * @dev: DRM device
+ * @size: Size in bytes of the memory the object will reference
+ *
+ * This lets the DMA helpers allocate object structs for us, and keep
+ * our BO stats correct.
+ */
+struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_bo *bo;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return ERR_PTR(-ENODEV);
+
+ bo = kzalloc(sizeof(*bo), GFP_KERNEL);
+ if (!bo)
+ return ERR_PTR(-ENOMEM);
+
+ bo->madv = VC4_MADV_WILLNEED;
+ refcount_set(&bo->usecnt, 0);
+
+ mutex_init(&bo->madv_lock);
+
+ mutex_lock(&vc4->bo_lock);
+ bo->label = VC4_BO_TYPE_KERNEL;
+ vc4->bo_labels[VC4_BO_TYPE_KERNEL].num_allocated++;
+ vc4->bo_labels[VC4_BO_TYPE_KERNEL].size_allocated += size;
+ mutex_unlock(&vc4->bo_lock);
+
+ bo->base.base.funcs = &vc4_gem_object_funcs;
+
+ return &bo->base.base;
+}
+
+struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
+ bool allow_unzeroed, enum vc4_kernel_bo_type type)
+{
+ size_t size = roundup(unaligned_size, PAGE_SIZE);
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_gem_dma_object *dma_obj;
+ struct vc4_bo *bo;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return ERR_PTR(-ENODEV);
+
+ if (size == 0)
+ return ERR_PTR(-EINVAL);
+
+ /* First, try to get a vc4_bo from the kernel BO cache. */
+ bo = vc4_bo_get_from_cache(dev, size, type);
+ if (bo) {
+ if (!allow_unzeroed)
+ memset(bo->base.vaddr, 0, bo->base.base.size);
+ return bo;
+ }
+
+ dma_obj = drm_gem_dma_create(dev, size);
+ if (IS_ERR(dma_obj)) {
+ /*
+ * If we've run out of DMA memory, kill the cache of
+ * DMA allocations we've got laying around and try again.
+ */
+ vc4_bo_cache_purge(dev);
+ dma_obj = drm_gem_dma_create(dev, size);
+ }
+
+ if (IS_ERR(dma_obj)) {
+ /*
+ * Still not enough DMA memory, purge the userspace BO
+ * cache and retry.
+ * This is sub-optimal since we purge the whole userspace
+ * BO cache which forces user that want to re-use the BO to
+ * restore its initial content.
+ * Ideally, we should purge entries one by one and retry
+ * after each to see if DMA allocation succeeds. Or even
+ * better, try to find an entry with at least the same
+ * size.
+ */
+ vc4_bo_userspace_cache_purge(dev);
+ dma_obj = drm_gem_dma_create(dev, size);
+ }
+
+ if (IS_ERR(dma_obj)) {
+ struct drm_printer p = drm_info_printer(vc4->base.dev);
+ DRM_ERROR("Failed to allocate from GEM DMA helper:\n");
+ vc4_bo_stats_print(&p, vc4);
+ return ERR_PTR(-ENOMEM);
+ }
+ bo = to_vc4_bo(&dma_obj->base);
+
+ /* By default, BOs do not support the MADV ioctl. This will be enabled
+ * only on BOs that are exposed to userspace (V3D, V3D_SHADER and DUMB
+ * BOs).
+ */
+ bo->madv = __VC4_MADV_NOTSUPP;
+
+ mutex_lock(&vc4->bo_lock);
+ vc4_bo_set_label(&dma_obj->base, type);
+ mutex_unlock(&vc4->bo_lock);
+
+ return bo;
+}
+
+int vc4_bo_dumb_create(struct drm_file *file_priv,
+ struct drm_device *dev,
+ struct drm_mode_create_dumb *args)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_bo *bo = NULL;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ ret = vc4_dumb_fixup_args(args);
+ if (ret)
+ return ret;
+
+ bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_DUMB);
+ if (IS_ERR(bo))
+ return PTR_ERR(bo);
+
+ bo->madv = VC4_MADV_WILLNEED;
+
+ ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
+ drm_gem_object_put(&bo->base.base);
+
+ return ret;
+}
+
+static void vc4_bo_cache_free_old(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ unsigned long expire_time = jiffies - msecs_to_jiffies(1000);
+
+ lockdep_assert_held(&vc4->bo_lock);
+
+ while (!list_empty(&vc4->bo_cache.time_list)) {
+ struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
+ struct vc4_bo, unref_head);
+ if (time_before(expire_time, bo->free_time)) {
+ mod_timer(&vc4->bo_cache.time_timer,
+ round_jiffies_up(jiffies +
+ msecs_to_jiffies(1000)));
+ return;
+ }
+
+ vc4_bo_remove_from_cache(bo);
+ vc4_bo_destroy(bo);
+ }
+}
+
+/* Called on the last userspace/kernel unreference of the BO. Returns
+ * it to the BO cache if possible, otherwise frees it.
+ */
+static void vc4_free_object(struct drm_gem_object *gem_bo)
+{
+ struct drm_device *dev = gem_bo->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_bo *bo = to_vc4_bo(gem_bo);
+ struct list_head *cache_list;
+
+ /* Remove the BO from the purgeable list. */
+ mutex_lock(&bo->madv_lock);
+ if (bo->madv == VC4_MADV_DONTNEED && !refcount_read(&bo->usecnt))
+ vc4_bo_remove_from_purgeable_pool(bo);
+ mutex_unlock(&bo->madv_lock);
+
+ mutex_lock(&vc4->bo_lock);
+ /* If the object references someone else's memory, we can't cache it.
+ */
+ if (gem_bo->import_attach) {
+ vc4_bo_destroy(bo);
+ goto out;
+ }
+
+ /* Don't cache if it was publicly named. */
+ if (gem_bo->name) {
+ vc4_bo_destroy(bo);
+ goto out;
+ }
+
+ /* If this object was partially constructed but DMA allocation
+ * had failed, just free it. Can also happen when the BO has been
+ * purged.
+ */
+ if (!bo->base.vaddr) {
+ vc4_bo_destroy(bo);
+ goto out;
+ }
+
+ cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size);
+ if (!cache_list) {
+ vc4_bo_destroy(bo);
+ goto out;
+ }
+
+ if (bo->validated_shader) {
+ kfree(bo->validated_shader->uniform_addr_offsets);
+ kfree(bo->validated_shader->texture_samples);
+ kfree(bo->validated_shader);
+ bo->validated_shader = NULL;
+ }
+
+ /* Reset madv and usecnt before adding the BO to the cache. */
+ bo->madv = __VC4_MADV_NOTSUPP;
+ refcount_set(&bo->usecnt, 0);
+
+ bo->t_format = false;
+ bo->free_time = jiffies;
+ list_add(&bo->size_head, cache_list);
+ list_add(&bo->unref_head, &vc4->bo_cache.time_list);
+
+ vc4_bo_set_label(&bo->base.base, VC4_BO_TYPE_KERNEL_CACHE);
+
+ vc4_bo_cache_free_old(dev);
+
+out:
+ mutex_unlock(&vc4->bo_lock);
+}
+
+static void vc4_bo_cache_time_work(struct work_struct *work)
+{
+ struct vc4_dev *vc4 =
+ container_of(work, struct vc4_dev, bo_cache.time_work);
+ struct drm_device *dev = &vc4->base;
+
+ mutex_lock(&vc4->bo_lock);
+ vc4_bo_cache_free_old(dev);
+ mutex_unlock(&vc4->bo_lock);
+}
+
+int vc4_bo_inc_usecnt(struct vc4_bo *bo)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ /* Fast path: if the BO is already retained by someone, no need to
+ * check the madv status.
+ */
+ if (refcount_inc_not_zero(&bo->usecnt))
+ return 0;
+
+ mutex_lock(&bo->madv_lock);
+ switch (bo->madv) {
+ case VC4_MADV_WILLNEED:
+ if (!refcount_inc_not_zero(&bo->usecnt))
+ refcount_set(&bo->usecnt, 1);
+ ret = 0;
+ break;
+ case VC4_MADV_DONTNEED:
+ /* We shouldn't use a BO marked as purgeable if at least
+ * someone else retained its content by incrementing usecnt.
+ * Luckily the BO hasn't been purged yet, but something wrong
+ * is happening here. Just throw an error instead of
+ * authorizing this use case.
+ */
+ case __VC4_MADV_PURGED:
+ /* We can't use a purged BO. */
+ default:
+ /* Invalid madv value. */
+ ret = -EINVAL;
+ break;
+ }
+ mutex_unlock(&bo->madv_lock);
+
+ return ret;
+}
+
+void vc4_bo_dec_usecnt(struct vc4_bo *bo)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ /* Fast path: if the BO is still retained by someone, no need to test
+ * the madv value.
+ */
+ if (refcount_dec_not_one(&bo->usecnt))
+ return;
+
+ mutex_lock(&bo->madv_lock);
+ if (refcount_dec_and_test(&bo->usecnt) &&
+ bo->madv == VC4_MADV_DONTNEED)
+ vc4_bo_add_to_purgeable_pool(bo);
+ mutex_unlock(&bo->madv_lock);
+}
+
+static void vc4_bo_cache_time_timer(struct timer_list *t)
+{
+ struct vc4_dev *vc4 = from_timer(vc4, t, bo_cache.time_timer);
+
+ schedule_work(&vc4->bo_cache.time_work);
+}
+
+static struct dma_buf *vc4_prime_export(struct drm_gem_object *obj, int flags)
+{
+ struct vc4_bo *bo = to_vc4_bo(obj);
+ struct dma_buf *dmabuf;
+ int ret;
+
+ if (bo->validated_shader) {
+ DRM_DEBUG("Attempting to export shader BO\n");
+ return ERR_PTR(-EINVAL);
+ }
+
+ /* Note: as soon as the BO is exported it becomes unpurgeable, because
+ * noone ever decrements the usecnt even if the reference held by the
+ * exported BO is released. This shouldn't be a problem since we don't
+ * expect exported BOs to be marked as purgeable.
+ */
+ ret = vc4_bo_inc_usecnt(bo);
+ if (ret) {
+ DRM_ERROR("Failed to increment BO usecnt\n");
+ return ERR_PTR(ret);
+ }
+
+ dmabuf = drm_gem_prime_export(obj, flags);
+ if (IS_ERR(dmabuf))
+ vc4_bo_dec_usecnt(bo);
+
+ return dmabuf;
+}
+
+static vm_fault_t vc4_fault(struct vm_fault *vmf)
+{
+ struct vm_area_struct *vma = vmf->vma;
+ struct drm_gem_object *obj = vma->vm_private_data;
+ struct vc4_bo *bo = to_vc4_bo(obj);
+
+ /* The only reason we would end up here is when user-space accesses
+ * BO's memory after it's been purged.
+ */
+ mutex_lock(&bo->madv_lock);
+ WARN_ON(bo->madv != __VC4_MADV_PURGED);
+ mutex_unlock(&bo->madv_lock);
+
+ return VM_FAULT_SIGBUS;
+}
+
+static int vc4_gem_object_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
+{
+ struct vc4_bo *bo = to_vc4_bo(obj);
+
+ if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
+ DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n");
+ return -EINVAL;
+ }
+
+ if (bo->madv != VC4_MADV_WILLNEED) {
+ DRM_DEBUG("mmaping of %s BO not allowed\n",
+ bo->madv == VC4_MADV_DONTNEED ?
+ "purgeable" : "purged");
+ return -EINVAL;
+ }
+
+ return drm_gem_dma_mmap(&bo->base, vma);
+}
+
+static const struct vm_operations_struct vc4_vm_ops = {
+ .fault = vc4_fault,
+ .open = drm_gem_vm_open,
+ .close = drm_gem_vm_close,
+};
+
+static const struct drm_gem_object_funcs vc4_gem_object_funcs = {
+ .free = vc4_free_object,
+ .export = vc4_prime_export,
+ .get_sg_table = drm_gem_dma_object_get_sg_table,
+ .vmap = drm_gem_dma_object_vmap,
+ .mmap = vc4_gem_object_mmap,
+ .vm_ops = &vc4_vm_ops,
+};
+
+static int vc4_grab_bin_bo(struct vc4_dev *vc4, struct vc4_file *vc4file)
+{
+ if (!vc4->v3d)
+ return -ENODEV;
+
+ if (vc4file->bin_bo_used)
+ return 0;
+
+ return vc4_v3d_bin_bo_get(vc4, &vc4file->bin_bo_used);
+}
+
+int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct drm_vc4_create_bo *args = data;
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_bo *bo = NULL;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ ret = vc4_grab_bin_bo(vc4, vc4file);
+ if (ret)
+ return ret;
+
+ /*
+ * We can't allocate from the BO cache, because the BOs don't
+ * get zeroed, and that might leak data between users.
+ */
+ bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_V3D);
+ if (IS_ERR(bo))
+ return PTR_ERR(bo);
+
+ bo->madv = VC4_MADV_WILLNEED;
+
+ ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
+ drm_gem_object_put(&bo->base.base);
+
+ return ret;
+}
+
+int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_mmap_bo *args = data;
+ struct drm_gem_object *gem_obj;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
+ return -EINVAL;
+ }
+
+ /* The mmap offset was set up at BO allocation time. */
+ args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
+
+ drm_gem_object_put(gem_obj);
+ return 0;
+}
+
+int
+vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct drm_vc4_create_shader_bo *args = data;
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_bo *bo = NULL;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (args->size == 0)
+ return -EINVAL;
+
+ if (args->size % sizeof(u64) != 0)
+ return -EINVAL;
+
+ if (args->flags != 0) {
+ DRM_INFO("Unknown flags set: 0x%08x\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->pad != 0) {
+ DRM_INFO("Pad set: 0x%08x\n", args->pad);
+ return -EINVAL;
+ }
+
+ ret = vc4_grab_bin_bo(vc4, vc4file);
+ if (ret)
+ return ret;
+
+ bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER);
+ if (IS_ERR(bo))
+ return PTR_ERR(bo);
+
+ bo->madv = VC4_MADV_WILLNEED;
+
+ if (copy_from_user(bo->base.vaddr,
+ (void __user *)(uintptr_t)args->data,
+ args->size)) {
+ ret = -EFAULT;
+ goto fail;
+ }
+ /* Clear the rest of the memory from allocating from the BO
+ * cache.
+ */
+ memset(bo->base.vaddr + args->size, 0,
+ bo->base.base.size - args->size);
+
+ bo->validated_shader = vc4_validate_shader(&bo->base);
+ if (!bo->validated_shader) {
+ ret = -EINVAL;
+ goto fail;
+ }
+
+ /* We have to create the handle after validation, to avoid
+ * races for users to do doing things like mmap the shader BO.
+ */
+ ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
+
+fail:
+ drm_gem_object_put(&bo->base.base);
+
+ return ret;
+}
+
+/**
+ * vc4_set_tiling_ioctl() - Sets the tiling modifier for a BO.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * The tiling state of the BO decides the default modifier of an fb if
+ * no specific modifier was set by userspace, and the return value of
+ * vc4_get_tiling_ioctl() (so that userspace can treat a BO it
+ * received from dmabuf as the same tiling format as the producer
+ * used).
+ */
+int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_set_tiling *args = data;
+ struct drm_gem_object *gem_obj;
+ struct vc4_bo *bo;
+ bool t_format;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (args->flags != 0)
+ return -EINVAL;
+
+ switch (args->modifier) {
+ case DRM_FORMAT_MOD_NONE:
+ t_format = false;
+ break;
+ case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED:
+ t_format = true;
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
+ return -ENOENT;
+ }
+ bo = to_vc4_bo(gem_obj);
+ bo->t_format = t_format;
+
+ drm_gem_object_put(gem_obj);
+
+ return 0;
+}
+
+/**
+ * vc4_get_tiling_ioctl() - Gets the tiling modifier for a BO.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * Returns the tiling modifier for a BO as set by vc4_set_tiling_ioctl().
+ */
+int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_get_tiling *args = data;
+ struct drm_gem_object *gem_obj;
+ struct vc4_bo *bo;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (args->flags != 0 || args->modifier != 0)
+ return -EINVAL;
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
+ return -ENOENT;
+ }
+ bo = to_vc4_bo(gem_obj);
+
+ if (bo->t_format)
+ args->modifier = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
+ else
+ args->modifier = DRM_FORMAT_MOD_NONE;
+
+ drm_gem_object_put(gem_obj);
+
+ return 0;
+}
+
+int vc4_bo_debugfs_init(struct drm_minor *minor)
+{
+ struct drm_device *drm = minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ int ret;
+
+ if (!vc4->v3d)
+ return -ENODEV;
+
+ ret = vc4_debugfs_add_file(minor, "bo_stats",
+ vc4_bo_stats_debugfs, NULL);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static void vc4_bo_cache_destroy(struct drm_device *dev, void *unused);
+int vc4_bo_cache_init(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret;
+ int i;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ /* Create the initial set of BO labels that the kernel will
+ * use. This lets us avoid a bunch of string reallocation in
+ * the kernel's draw and BO allocation paths.
+ */
+ vc4->bo_labels = kcalloc(VC4_BO_TYPE_COUNT, sizeof(*vc4->bo_labels),
+ GFP_KERNEL);
+ if (!vc4->bo_labels)
+ return -ENOMEM;
+ vc4->num_labels = VC4_BO_TYPE_COUNT;
+
+ BUILD_BUG_ON(ARRAY_SIZE(bo_type_names) != VC4_BO_TYPE_COUNT);
+ for (i = 0; i < VC4_BO_TYPE_COUNT; i++)
+ vc4->bo_labels[i].name = bo_type_names[i];
+
+ ret = drmm_mutex_init(dev, &vc4->bo_lock);
+ if (ret) {
+ kfree(vc4->bo_labels);
+ return ret;
+ }
+
+ INIT_LIST_HEAD(&vc4->bo_cache.time_list);
+
+ INIT_WORK(&vc4->bo_cache.time_work, vc4_bo_cache_time_work);
+ timer_setup(&vc4->bo_cache.time_timer, vc4_bo_cache_time_timer, 0);
+
+ return drmm_add_action_or_reset(dev, vc4_bo_cache_destroy, NULL);
+}
+
+static void vc4_bo_cache_destroy(struct drm_device *dev, void *unused)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int i;
+
+ del_timer(&vc4->bo_cache.time_timer);
+ cancel_work_sync(&vc4->bo_cache.time_work);
+
+ vc4_bo_cache_purge(dev);
+
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (vc4->bo_labels[i].num_allocated) {
+ DRM_ERROR("Destroying BO cache with %d %s "
+ "BOs still allocated\n",
+ vc4->bo_labels[i].num_allocated,
+ vc4->bo_labels[i].name);
+ }
+
+ if (is_user_label(i))
+ kfree(vc4->bo_labels[i].name);
+ }
+ kfree(vc4->bo_labels);
+}
+
+int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_label_bo *args = data;
+ char *name;
+ struct drm_gem_object *gem_obj;
+ int ret = 0, label;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!args->len)
+ return -EINVAL;
+
+ name = strndup_user(u64_to_user_ptr(args->name), args->len + 1);
+ if (IS_ERR(name))
+ return PTR_ERR(name);
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ kfree(name);
+ return -ENOENT;
+ }
+
+ mutex_lock(&vc4->bo_lock);
+ label = vc4_get_user_label(vc4, name);
+ if (label != -1)
+ vc4_bo_set_label(gem_obj, label);
+ else
+ ret = -ENOMEM;
+ mutex_unlock(&vc4->bo_lock);
+
+ drm_gem_object_put(gem_obj);
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_crtc.c b/drivers/gpu/drm/vc4/vc4_crtc.c
new file mode 100644
index 000000000..725897533
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_crtc.c
@@ -0,0 +1,1413 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+
+/**
+ * DOC: VC4 CRTC module
+ *
+ * In VC4, the Pixel Valve is what most closely corresponds to the
+ * DRM's concept of a CRTC. The PV generates video timings from the
+ * encoder's clock plus its configuration. It pulls scaled pixels from
+ * the HVS at that timing, and feeds it to the encoder.
+ *
+ * However, the DRM CRTC also collects the configuration of all the
+ * DRM planes attached to it. As a result, the CRTC is also
+ * responsible for writing the display list for the HVS channel that
+ * the CRTC will use.
+ *
+ * The 2835 has 3 different pixel valves. pv0 in the audio power
+ * domain feeds DSI0 or DPI, while pv1 feeds DS1 or SMI. pv2 in the
+ * image domain can feed either HDMI or the SDTV controller. The
+ * pixel valve chooses from the CPRMAN clocks (HSM for HDMI, VEC for
+ * SDTV, etc.) according to which output type is chosen in the mux.
+ *
+ * For power management, the pixel valve's registers are all clocked
+ * by the AXI clock, while the timings and FIFOs make use of the
+ * output-specific clock. Since the encoders also directly consume
+ * the CPRMAN clocks, and know what timings they need, they are the
+ * ones that set the clock.
+ */
+
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/of_device.h>
+#include <linux/pm_runtime.h>
+
+#include <drm/drm_atomic.h>
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_atomic_uapi.h>
+#include <drm/drm_fb_dma_helper.h>
+#include <drm/drm_framebuffer.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_print.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_vblank.h>
+
+#include "vc4_drv.h"
+#include "vc4_hdmi.h"
+#include "vc4_regs.h"
+
+#define HVS_FIFO_LATENCY_PIX 6
+
+#define CRTC_WRITE(offset, val) writel(val, vc4_crtc->regs + (offset))
+#define CRTC_READ(offset) readl(vc4_crtc->regs + (offset))
+
+static const struct debugfs_reg32 crtc_regs[] = {
+ VC4_REG32(PV_CONTROL),
+ VC4_REG32(PV_V_CONTROL),
+ VC4_REG32(PV_VSYNCD_EVEN),
+ VC4_REG32(PV_HORZA),
+ VC4_REG32(PV_HORZB),
+ VC4_REG32(PV_VERTA),
+ VC4_REG32(PV_VERTB),
+ VC4_REG32(PV_VERTA_EVEN),
+ VC4_REG32(PV_VERTB_EVEN),
+ VC4_REG32(PV_INTEN),
+ VC4_REG32(PV_INTSTAT),
+ VC4_REG32(PV_STAT),
+ VC4_REG32(PV_HACT_ACT),
+};
+
+static unsigned int
+vc4_crtc_get_cob_allocation(struct vc4_dev *vc4, unsigned int channel)
+{
+ struct vc4_hvs *hvs = vc4->hvs;
+ u32 dispbase = HVS_READ(SCALER_DISPBASEX(channel));
+ /* Top/base are supposed to be 4-pixel aligned, but the
+ * Raspberry Pi firmware fills the low bits (which are
+ * presumably ignored).
+ */
+ u32 top = VC4_GET_FIELD(dispbase, SCALER_DISPBASEX_TOP) & ~3;
+ u32 base = VC4_GET_FIELD(dispbase, SCALER_DISPBASEX_BASE) & ~3;
+
+ return top - base + 4;
+}
+
+static bool vc4_crtc_get_scanout_position(struct drm_crtc *crtc,
+ bool in_vblank_irq,
+ int *vpos, int *hpos,
+ ktime_t *stime, ktime_t *etime,
+ const struct drm_display_mode *mode)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct vc4_crtc_state *vc4_crtc_state = to_vc4_crtc_state(crtc->state);
+ unsigned int cob_size;
+ u32 val;
+ int fifo_lines;
+ int vblank_lines;
+ bool ret = false;
+
+ /* preempt_disable_rt() should go right here in PREEMPT_RT patchset. */
+
+ /* Get optional system timestamp before query. */
+ if (stime)
+ *stime = ktime_get();
+
+ /*
+ * Read vertical scanline which is currently composed for our
+ * pixelvalve by the HVS, and also the scaler status.
+ */
+ val = HVS_READ(SCALER_DISPSTATX(vc4_crtc_state->assigned_channel));
+
+ /* Get optional system timestamp after query. */
+ if (etime)
+ *etime = ktime_get();
+
+ /* preempt_enable_rt() should go right here in PREEMPT_RT patchset. */
+
+ /* Vertical position of hvs composed scanline. */
+ *vpos = VC4_GET_FIELD(val, SCALER_DISPSTATX_LINE);
+ *hpos = 0;
+
+ if (mode->flags & DRM_MODE_FLAG_INTERLACE) {
+ *vpos /= 2;
+
+ /* Use hpos to correct for field offset in interlaced mode. */
+ if (vc4_hvs_get_fifo_frame_count(hvs, vc4_crtc_state->assigned_channel) % 2)
+ *hpos += mode->crtc_htotal / 2;
+ }
+
+ cob_size = vc4_crtc_get_cob_allocation(vc4, vc4_crtc_state->assigned_channel);
+ /* This is the offset we need for translating hvs -> pv scanout pos. */
+ fifo_lines = cob_size / mode->crtc_hdisplay;
+
+ if (fifo_lines > 0)
+ ret = true;
+
+ /* HVS more than fifo_lines into frame for compositing? */
+ if (*vpos > fifo_lines) {
+ /*
+ * We are in active scanout and can get some meaningful results
+ * from HVS. The actual PV scanout can not trail behind more
+ * than fifo_lines as that is the fifo's capacity. Assume that
+ * in active scanout the HVS and PV work in lockstep wrt. HVS
+ * refilling the fifo and PV consuming from the fifo, ie.
+ * whenever the PV consumes and frees up a scanline in the
+ * fifo, the HVS will immediately refill it, therefore
+ * incrementing vpos. Therefore we choose HVS read position -
+ * fifo size in scanlines as a estimate of the real scanout
+ * position of the PV.
+ */
+ *vpos -= fifo_lines + 1;
+
+ return ret;
+ }
+
+ /*
+ * Less: This happens when we are in vblank and the HVS, after getting
+ * the VSTART restart signal from the PV, just started refilling its
+ * fifo with new lines from the top-most lines of the new framebuffers.
+ * The PV does not scan out in vblank, so does not remove lines from
+ * the fifo, so the fifo will be full quickly and the HVS has to pause.
+ * We can't get meaningful readings wrt. scanline position of the PV
+ * and need to make things up in a approximative but consistent way.
+ */
+ vblank_lines = mode->vtotal - mode->vdisplay;
+
+ if (in_vblank_irq) {
+ /*
+ * Assume the irq handler got called close to first
+ * line of vblank, so PV has about a full vblank
+ * scanlines to go, and as a base timestamp use the
+ * one taken at entry into vblank irq handler, so it
+ * is not affected by random delays due to lock
+ * contention on event_lock or vblank_time lock in
+ * the core.
+ */
+ *vpos = -vblank_lines;
+
+ if (stime)
+ *stime = vc4_crtc->t_vblank;
+ if (etime)
+ *etime = vc4_crtc->t_vblank;
+
+ /*
+ * If the HVS fifo is not yet full then we know for certain
+ * we are at the very beginning of vblank, as the hvs just
+ * started refilling, and the stime and etime timestamps
+ * truly correspond to start of vblank.
+ *
+ * Unfortunately there's no way to report this to upper levels
+ * and make it more useful.
+ */
+ } else {
+ /*
+ * No clue where we are inside vblank. Return a vpos of zero,
+ * which will cause calling code to just return the etime
+ * timestamp uncorrected. At least this is no worse than the
+ * standard fallback.
+ */
+ *vpos = 0;
+ }
+
+ return ret;
+}
+
+static u32 vc4_get_fifo_full_level(struct vc4_crtc *vc4_crtc, u32 format)
+{
+ const struct vc4_crtc_data *crtc_data = vc4_crtc_to_vc4_crtc_data(vc4_crtc);
+ const struct vc4_pv_data *pv_data = vc4_crtc_to_vc4_pv_data(vc4_crtc);
+ struct vc4_dev *vc4 = to_vc4_dev(vc4_crtc->base.dev);
+ u32 fifo_len_bytes = pv_data->fifo_depth;
+
+ /*
+ * Pixels are pulled from the HVS if the number of bytes is
+ * lower than the FIFO full level.
+ *
+ * The latency of the pixel fetch mechanism is 6 pixels, so we
+ * need to convert those 6 pixels in bytes, depending on the
+ * format, and then subtract that from the length of the FIFO
+ * to make sure we never end up in a situation where the FIFO
+ * is full.
+ */
+ switch (format) {
+ case PV_CONTROL_FORMAT_DSIV_16:
+ case PV_CONTROL_FORMAT_DSIC_16:
+ return fifo_len_bytes - 2 * HVS_FIFO_LATENCY_PIX;
+ case PV_CONTROL_FORMAT_DSIV_18:
+ return fifo_len_bytes - 14;
+ case PV_CONTROL_FORMAT_24:
+ case PV_CONTROL_FORMAT_DSIV_24:
+ default:
+ /*
+ * For some reason, the pixelvalve4 doesn't work with
+ * the usual formula and will only work with 32.
+ */
+ if (crtc_data->hvs_output == 5)
+ return 32;
+
+ /*
+ * It looks like in some situations, we will overflow
+ * the PixelValve FIFO (with the bit 10 of PV stat being
+ * set) and stall the HVS / PV, eventually resulting in
+ * a page flip timeout.
+ *
+ * Displaying the video overlay during a playback with
+ * Kodi on an RPi3 seems to be a great solution with a
+ * failure rate around 50%.
+ *
+ * Removing 1 from the FIFO full level however
+ * seems to completely remove that issue.
+ */
+ if (!vc4->is_vc5)
+ return fifo_len_bytes - 3 * HVS_FIFO_LATENCY_PIX - 1;
+
+ return fifo_len_bytes - 3 * HVS_FIFO_LATENCY_PIX;
+ }
+}
+
+static u32 vc4_crtc_get_fifo_full_level_bits(struct vc4_crtc *vc4_crtc,
+ u32 format)
+{
+ u32 level = vc4_get_fifo_full_level(vc4_crtc, format);
+ u32 ret = 0;
+
+ ret |= VC4_SET_FIELD((level >> 6),
+ PV5_CONTROL_FIFO_LEVEL_HIGH);
+
+ return ret | VC4_SET_FIELD(level & 0x3f,
+ PV_CONTROL_FIFO_LEVEL);
+}
+
+/*
+ * Returns the encoder attached to the CRTC.
+ *
+ * VC4 can only scan out to one encoder at a time, while the DRM core
+ * allows drivers to push pixels to more than one encoder from the
+ * same CRTC.
+ */
+struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
+ struct drm_crtc_state *state)
+{
+ struct drm_encoder *encoder;
+
+ WARN_ON(hweight32(state->encoder_mask) > 1);
+
+ drm_for_each_encoder_mask(encoder, crtc->dev, state->encoder_mask)
+ return encoder;
+
+ return NULL;
+}
+
+static void vc4_crtc_pixelvalve_reset(struct drm_crtc *crtc)
+{
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct drm_device *dev = crtc->dev;
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ /* The PV needs to be disabled before it can be flushed */
+ CRTC_WRITE(PV_CONTROL, CRTC_READ(PV_CONTROL) & ~PV_CONTROL_EN);
+ CRTC_WRITE(PV_CONTROL, CRTC_READ(PV_CONTROL) | PV_CONTROL_FIFO_CLR);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_crtc_config_pv(struct drm_crtc *crtc, struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ const struct vc4_pv_data *pv_data = vc4_crtc_to_vc4_pv_data(vc4_crtc);
+ struct drm_crtc_state *crtc_state = crtc->state;
+ struct drm_display_mode *mode = &crtc_state->adjusted_mode;
+ bool interlace = mode->flags & DRM_MODE_FLAG_INTERLACE;
+ bool is_hdmi = vc4_encoder->type == VC4_ENCODER_TYPE_HDMI0 ||
+ vc4_encoder->type == VC4_ENCODER_TYPE_HDMI1;
+ u32 pixel_rep = ((mode->flags & DRM_MODE_FLAG_DBLCLK) && !is_hdmi) ? 2 : 1;
+ bool is_dsi = (vc4_encoder->type == VC4_ENCODER_TYPE_DSI0 ||
+ vc4_encoder->type == VC4_ENCODER_TYPE_DSI1);
+ bool is_dsi1 = vc4_encoder->type == VC4_ENCODER_TYPE_DSI1;
+ u32 format = is_dsi1 ? PV_CONTROL_FORMAT_DSIV_24 : PV_CONTROL_FORMAT_24;
+ u8 ppc = pv_data->pixels_per_clock;
+ bool debug_dump_regs = false;
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ if (debug_dump_regs) {
+ struct drm_printer p = drm_info_printer(&vc4_crtc->pdev->dev);
+ dev_info(&vc4_crtc->pdev->dev, "CRTC %d regs before:\n",
+ drm_crtc_index(crtc));
+ drm_print_regset32(&p, &vc4_crtc->regset);
+ }
+
+ vc4_crtc_pixelvalve_reset(crtc);
+
+ CRTC_WRITE(PV_HORZA,
+ VC4_SET_FIELD((mode->htotal - mode->hsync_end) * pixel_rep / ppc,
+ PV_HORZA_HBP) |
+ VC4_SET_FIELD((mode->hsync_end - mode->hsync_start) * pixel_rep / ppc,
+ PV_HORZA_HSYNC));
+
+ CRTC_WRITE(PV_HORZB,
+ VC4_SET_FIELD((mode->hsync_start - mode->hdisplay) * pixel_rep / ppc,
+ PV_HORZB_HFP) |
+ VC4_SET_FIELD(mode->hdisplay * pixel_rep / ppc,
+ PV_HORZB_HACTIVE));
+
+ CRTC_WRITE(PV_VERTA,
+ VC4_SET_FIELD(mode->crtc_vtotal - mode->crtc_vsync_end +
+ interlace,
+ PV_VERTA_VBP) |
+ VC4_SET_FIELD(mode->crtc_vsync_end - mode->crtc_vsync_start,
+ PV_VERTA_VSYNC));
+ CRTC_WRITE(PV_VERTB,
+ VC4_SET_FIELD(mode->crtc_vsync_start - mode->crtc_vdisplay,
+ PV_VERTB_VFP) |
+ VC4_SET_FIELD(mode->crtc_vdisplay, PV_VERTB_VACTIVE));
+
+ if (interlace) {
+ CRTC_WRITE(PV_VERTA_EVEN,
+ VC4_SET_FIELD(mode->crtc_vtotal -
+ mode->crtc_vsync_end,
+ PV_VERTA_VBP) |
+ VC4_SET_FIELD(mode->crtc_vsync_end -
+ mode->crtc_vsync_start,
+ PV_VERTA_VSYNC));
+ CRTC_WRITE(PV_VERTB_EVEN,
+ VC4_SET_FIELD(mode->crtc_vsync_start -
+ mode->crtc_vdisplay,
+ PV_VERTB_VFP) |
+ VC4_SET_FIELD(mode->crtc_vdisplay, PV_VERTB_VACTIVE));
+
+ /* We set up first field even mode for HDMI. VEC's
+ * NTSC mode would want first field odd instead, once
+ * we support it (to do so, set ODD_FIRST and put the
+ * delay in VSYNCD_EVEN instead).
+ */
+ CRTC_WRITE(PV_V_CONTROL,
+ PV_VCONTROL_CONTINUOUS |
+ (is_dsi ? PV_VCONTROL_DSI : 0) |
+ PV_VCONTROL_INTERLACE |
+ VC4_SET_FIELD(mode->htotal * pixel_rep / (2 * ppc),
+ PV_VCONTROL_ODD_DELAY));
+ CRTC_WRITE(PV_VSYNCD_EVEN, 0);
+ } else {
+ CRTC_WRITE(PV_V_CONTROL,
+ PV_VCONTROL_CONTINUOUS |
+ (is_dsi ? PV_VCONTROL_DSI : 0));
+ }
+
+ if (is_dsi)
+ CRTC_WRITE(PV_HACT_ACT, mode->hdisplay * pixel_rep);
+
+ if (vc4->is_vc5)
+ CRTC_WRITE(PV_MUX_CFG,
+ VC4_SET_FIELD(PV_MUX_CFG_RGB_PIXEL_MUX_MODE_NO_SWAP,
+ PV_MUX_CFG_RGB_PIXEL_MUX_MODE));
+
+ CRTC_WRITE(PV_CONTROL, PV_CONTROL_FIFO_CLR |
+ vc4_crtc_get_fifo_full_level_bits(vc4_crtc, format) |
+ VC4_SET_FIELD(format, PV_CONTROL_FORMAT) |
+ VC4_SET_FIELD(pixel_rep - 1, PV_CONTROL_PIXEL_REP) |
+ PV_CONTROL_CLR_AT_START |
+ PV_CONTROL_TRIGGER_UNDERFLOW |
+ PV_CONTROL_WAIT_HSTART |
+ VC4_SET_FIELD(vc4_encoder->clock_select,
+ PV_CONTROL_CLK_SELECT));
+
+ if (debug_dump_regs) {
+ struct drm_printer p = drm_info_printer(&vc4_crtc->pdev->dev);
+ dev_info(&vc4_crtc->pdev->dev, "CRTC %d regs after:\n",
+ drm_crtc_index(crtc));
+ drm_print_regset32(&p, &vc4_crtc->regset);
+ }
+
+ drm_dev_exit(idx);
+}
+
+static void require_hvs_enabled(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+
+ WARN_ON_ONCE((HVS_READ(SCALER_DISPCTRL) & SCALER_DISPCTRL_ENABLE) !=
+ SCALER_DISPCTRL_ENABLE);
+}
+
+static int vc4_crtc_disable(struct drm_crtc *crtc,
+ struct drm_encoder *encoder,
+ struct drm_atomic_state *state,
+ unsigned int channel)
+{
+ struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int idx, ret;
+
+ if (!drm_dev_enter(dev, &idx))
+ return -ENODEV;
+
+ CRTC_WRITE(PV_V_CONTROL,
+ CRTC_READ(PV_V_CONTROL) & ~PV_VCONTROL_VIDEN);
+ ret = wait_for(!(CRTC_READ(PV_V_CONTROL) & PV_VCONTROL_VIDEN), 1);
+ WARN_ONCE(ret, "Timeout waiting for !PV_VCONTROL_VIDEN\n");
+
+ /*
+ * This delay is needed to avoid to get a pixel stuck in an
+ * unflushable FIFO between the pixelvalve and the HDMI
+ * controllers on the BCM2711.
+ *
+ * Timing is fairly sensitive here, so mdelay is the safest
+ * approach.
+ *
+ * If it was to be reworked, the stuck pixel happens on a
+ * BCM2711 when changing mode with a good probability, so a
+ * script that changes mode on a regular basis should trigger
+ * the bug after less than 10 attempts. It manifests itself with
+ * every pixels being shifted by one to the right, and thus the
+ * last pixel of a line actually being displayed as the first
+ * pixel on the next line.
+ */
+ mdelay(20);
+
+ if (vc4_encoder && vc4_encoder->post_crtc_disable)
+ vc4_encoder->post_crtc_disable(encoder, state);
+
+ vc4_crtc_pixelvalve_reset(crtc);
+ vc4_hvs_stop_channel(vc4->hvs, channel);
+
+ if (vc4_encoder && vc4_encoder->post_crtc_powerdown)
+ vc4_encoder->post_crtc_powerdown(encoder, state);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static struct drm_encoder *vc4_crtc_get_encoder_by_type(struct drm_crtc *crtc,
+ enum vc4_encoder_type type)
+{
+ struct drm_encoder *encoder;
+
+ drm_for_each_encoder(encoder, crtc->dev) {
+ struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
+
+ if (vc4_encoder->type == type)
+ return encoder;
+ }
+
+ return NULL;
+}
+
+int vc4_crtc_disable_at_boot(struct drm_crtc *crtc)
+{
+ struct drm_device *drm = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ enum vc4_encoder_type encoder_type;
+ const struct vc4_pv_data *pv_data;
+ struct drm_encoder *encoder;
+ struct vc4_hdmi *vc4_hdmi;
+ unsigned encoder_sel;
+ int channel;
+ int ret;
+
+ if (!(of_device_is_compatible(vc4_crtc->pdev->dev.of_node,
+ "brcm,bcm2711-pixelvalve2") ||
+ of_device_is_compatible(vc4_crtc->pdev->dev.of_node,
+ "brcm,bcm2711-pixelvalve4")))
+ return 0;
+
+ if (!(CRTC_READ(PV_CONTROL) & PV_CONTROL_EN))
+ return 0;
+
+ if (!(CRTC_READ(PV_V_CONTROL) & PV_VCONTROL_VIDEN))
+ return 0;
+
+ channel = vc4_hvs_get_fifo_from_output(vc4->hvs, vc4_crtc->data->hvs_output);
+ if (channel < 0)
+ return 0;
+
+ encoder_sel = VC4_GET_FIELD(CRTC_READ(PV_CONTROL), PV_CONTROL_CLK_SELECT);
+ if (WARN_ON(encoder_sel != 0))
+ return 0;
+
+ pv_data = vc4_crtc_to_vc4_pv_data(vc4_crtc);
+ encoder_type = pv_data->encoder_types[encoder_sel];
+ encoder = vc4_crtc_get_encoder_by_type(crtc, encoder_type);
+ if (WARN_ON(!encoder))
+ return 0;
+
+ vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ ret = pm_runtime_resume_and_get(&vc4_hdmi->pdev->dev);
+ if (ret)
+ return ret;
+
+ ret = vc4_crtc_disable(crtc, encoder, NULL, channel);
+ if (ret)
+ return ret;
+
+ /*
+ * post_crtc_powerdown will have called pm_runtime_put, so we
+ * don't need it here otherwise we'll get the reference counting
+ * wrong.
+ */
+
+ return 0;
+}
+
+void vc4_crtc_send_vblank(struct drm_crtc *crtc)
+{
+ struct drm_device *dev = crtc->dev;
+ unsigned long flags;
+
+ if (!crtc->state || !crtc->state->event)
+ return;
+
+ spin_lock_irqsave(&dev->event_lock, flags);
+ drm_crtc_send_vblank_event(crtc, crtc->state->event);
+ crtc->state->event = NULL;
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+}
+
+static void vc4_crtc_atomic_disable(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *old_state = drm_atomic_get_old_crtc_state(state,
+ crtc);
+ struct vc4_crtc_state *old_vc4_state = to_vc4_crtc_state(old_state);
+ struct drm_encoder *encoder = vc4_get_crtc_encoder(crtc, old_state);
+ struct drm_device *dev = crtc->dev;
+
+ drm_dbg(dev, "Disabling CRTC %s (%u) connected to Encoder %s (%u)",
+ crtc->name, crtc->base.id, encoder->name, encoder->base.id);
+
+ require_hvs_enabled(dev);
+
+ /* Disable vblank irq handling before crtc is disabled. */
+ drm_crtc_vblank_off(crtc);
+
+ vc4_crtc_disable(crtc, encoder, state, old_vc4_state->assigned_channel);
+
+ /*
+ * Make sure we issue a vblank event after disabling the CRTC if
+ * someone was waiting it.
+ */
+ vc4_crtc_send_vblank(crtc);
+}
+
+static void vc4_crtc_atomic_enable(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *new_state = drm_atomic_get_new_crtc_state(state,
+ crtc);
+ struct drm_device *dev = crtc->dev;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct drm_encoder *encoder = vc4_get_crtc_encoder(crtc, new_state);
+ struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
+ int idx;
+
+ drm_dbg(dev, "Enabling CRTC %s (%u) connected to Encoder %s (%u)",
+ crtc->name, crtc->base.id, encoder->name, encoder->base.id);
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ require_hvs_enabled(dev);
+
+ /* Enable vblank irq handling before crtc is started otherwise
+ * drm_crtc_get_vblank() fails in vc4_crtc_update_dlist().
+ */
+ drm_crtc_vblank_on(crtc);
+
+ vc4_hvs_atomic_enable(crtc, state);
+
+ if (vc4_encoder->pre_crtc_configure)
+ vc4_encoder->pre_crtc_configure(encoder, state);
+
+ vc4_crtc_config_pv(crtc, encoder, state);
+
+ CRTC_WRITE(PV_CONTROL, CRTC_READ(PV_CONTROL) | PV_CONTROL_EN);
+
+ if (vc4_encoder->pre_crtc_enable)
+ vc4_encoder->pre_crtc_enable(encoder, state);
+
+ /* When feeding the transposer block the pixelvalve is unneeded and
+ * should not be enabled.
+ */
+ CRTC_WRITE(PV_V_CONTROL,
+ CRTC_READ(PV_V_CONTROL) | PV_VCONTROL_VIDEN);
+
+ if (vc4_encoder->post_crtc_enable)
+ vc4_encoder->post_crtc_enable(encoder, state);
+
+ drm_dev_exit(idx);
+}
+
+static enum drm_mode_status vc4_crtc_mode_valid(struct drm_crtc *crtc,
+ const struct drm_display_mode *mode)
+{
+ /* Do not allow doublescan modes from user space */
+ if (mode->flags & DRM_MODE_FLAG_DBLSCAN) {
+ DRM_DEBUG_KMS("[CRTC:%d] Doublescan mode rejected.\n",
+ crtc->base.id);
+ return MODE_NO_DBLESCAN;
+ }
+
+ return MODE_OK;
+}
+
+void vc4_crtc_get_margins(struct drm_crtc_state *state,
+ unsigned int *left, unsigned int *right,
+ unsigned int *top, unsigned int *bottom)
+{
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(state);
+ struct drm_connector_state *conn_state;
+ struct drm_connector *conn;
+ int i;
+
+ *left = vc4_state->margins.left;
+ *right = vc4_state->margins.right;
+ *top = vc4_state->margins.top;
+ *bottom = vc4_state->margins.bottom;
+
+ /* We have to interate over all new connector states because
+ * vc4_crtc_get_margins() might be called before
+ * vc4_crtc_atomic_check() which means margins info in vc4_crtc_state
+ * might be outdated.
+ */
+ for_each_new_connector_in_state(state->state, conn, conn_state, i) {
+ if (conn_state->crtc != state->crtc)
+ continue;
+
+ *left = conn_state->tv.margins.left;
+ *right = conn_state->tv.margins.right;
+ *top = conn_state->tv.margins.top;
+ *bottom = conn_state->tv.margins.bottom;
+ break;
+ }
+}
+
+static int vc4_crtc_atomic_check(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *crtc_state = drm_atomic_get_new_crtc_state(state,
+ crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc_state);
+ struct drm_connector *conn;
+ struct drm_connector_state *conn_state;
+ struct drm_encoder *encoder;
+ int ret, i;
+
+ ret = vc4_hvs_atomic_check(crtc, state);
+ if (ret)
+ return ret;
+
+ encoder = vc4_get_crtc_encoder(crtc, crtc_state);
+ if (encoder) {
+ const struct drm_display_mode *mode = &crtc_state->adjusted_mode;
+ struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
+
+ if (vc4_encoder->type == VC4_ENCODER_TYPE_HDMI0) {
+ vc4_state->hvs_load = max(mode->clock * mode->hdisplay / mode->htotal + 8000,
+ mode->clock * 9 / 10) * 1000;
+ } else {
+ vc4_state->hvs_load = mode->clock * 1000;
+ }
+ }
+
+ for_each_new_connector_in_state(state, conn, conn_state,
+ i) {
+ if (conn_state->crtc != crtc)
+ continue;
+
+ vc4_state->margins.left = conn_state->tv.margins.left;
+ vc4_state->margins.right = conn_state->tv.margins.right;
+ vc4_state->margins.top = conn_state->tv.margins.top;
+ vc4_state->margins.bottom = conn_state->tv.margins.bottom;
+ break;
+ }
+
+ return 0;
+}
+
+static int vc4_enable_vblank(struct drm_crtc *crtc)
+{
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct drm_device *dev = crtc->dev;
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return -ENODEV;
+
+ CRTC_WRITE(PV_INTEN, PV_INT_VFP_START);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static void vc4_disable_vblank(struct drm_crtc *crtc)
+{
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct drm_device *dev = crtc->dev;
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ CRTC_WRITE(PV_INTEN, 0);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_crtc_handle_page_flip(struct vc4_crtc *vc4_crtc)
+{
+ struct drm_crtc *crtc = &vc4_crtc->base;
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ u32 chan = vc4_crtc->current_hvs_channel;
+ unsigned long flags;
+
+ spin_lock_irqsave(&dev->event_lock, flags);
+ spin_lock(&vc4_crtc->irq_lock);
+ if (vc4_crtc->event &&
+ (vc4_crtc->current_dlist == HVS_READ(SCALER_DISPLACTX(chan)) ||
+ vc4_crtc->feeds_txp)) {
+ drm_crtc_send_vblank_event(crtc, vc4_crtc->event);
+ vc4_crtc->event = NULL;
+ drm_crtc_vblank_put(crtc);
+
+ /* Wait for the page flip to unmask the underrun to ensure that
+ * the display list was updated by the hardware. Before that
+ * happens, the HVS will be using the previous display list with
+ * the CRTC and encoder already reconfigured, leading to
+ * underruns. This can be seen when reconfiguring the CRTC.
+ */
+ vc4_hvs_unmask_underrun(hvs, chan);
+ }
+ spin_unlock(&vc4_crtc->irq_lock);
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+}
+
+void vc4_crtc_handle_vblank(struct vc4_crtc *crtc)
+{
+ crtc->t_vblank = ktime_get();
+ drm_crtc_handle_vblank(&crtc->base);
+ vc4_crtc_handle_page_flip(crtc);
+}
+
+static irqreturn_t vc4_crtc_irq_handler(int irq, void *data)
+{
+ struct vc4_crtc *vc4_crtc = data;
+ u32 stat = CRTC_READ(PV_INTSTAT);
+ irqreturn_t ret = IRQ_NONE;
+
+ if (stat & PV_INT_VFP_START) {
+ CRTC_WRITE(PV_INTSTAT, PV_INT_VFP_START);
+ vc4_crtc_handle_vblank(vc4_crtc);
+ ret = IRQ_HANDLED;
+ }
+
+ return ret;
+}
+
+struct vc4_async_flip_state {
+ struct drm_crtc *crtc;
+ struct drm_framebuffer *fb;
+ struct drm_framebuffer *old_fb;
+ struct drm_pending_vblank_event *event;
+
+ union {
+ struct dma_fence_cb fence;
+ struct vc4_seqno_cb seqno;
+ } cb;
+};
+
+/* Called when the V3D execution for the BO being flipped to is done, so that
+ * we can actually update the plane's address to point to it.
+ */
+static void
+vc4_async_page_flip_complete(struct vc4_async_flip_state *flip_state)
+{
+ struct drm_crtc *crtc = flip_state->crtc;
+ struct drm_device *dev = crtc->dev;
+ struct drm_plane *plane = crtc->primary;
+
+ vc4_plane_async_set_fb(plane, flip_state->fb);
+ if (flip_state->event) {
+ unsigned long flags;
+
+ spin_lock_irqsave(&dev->event_lock, flags);
+ drm_crtc_send_vblank_event(crtc, flip_state->event);
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+ }
+
+ drm_crtc_vblank_put(crtc);
+ drm_framebuffer_put(flip_state->fb);
+
+ if (flip_state->old_fb)
+ drm_framebuffer_put(flip_state->old_fb);
+
+ kfree(flip_state);
+}
+
+static void vc4_async_page_flip_seqno_complete(struct vc4_seqno_cb *cb)
+{
+ struct vc4_async_flip_state *flip_state =
+ container_of(cb, struct vc4_async_flip_state, cb.seqno);
+ struct vc4_bo *bo = NULL;
+
+ if (flip_state->old_fb) {
+ struct drm_gem_dma_object *dma_bo =
+ drm_fb_dma_get_gem_obj(flip_state->old_fb, 0);
+ bo = to_vc4_bo(&dma_bo->base);
+ }
+
+ vc4_async_page_flip_complete(flip_state);
+
+ /*
+ * Decrement the BO usecnt in order to keep the inc/dec
+ * calls balanced when the planes are updated through
+ * the async update path.
+ *
+ * FIXME: we should move to generic async-page-flip when
+ * it's available, so that we can get rid of this
+ * hand-made cleanup_fb() logic.
+ */
+ if (bo)
+ vc4_bo_dec_usecnt(bo);
+}
+
+static void vc4_async_page_flip_fence_complete(struct dma_fence *fence,
+ struct dma_fence_cb *cb)
+{
+ struct vc4_async_flip_state *flip_state =
+ container_of(cb, struct vc4_async_flip_state, cb.fence);
+
+ vc4_async_page_flip_complete(flip_state);
+ dma_fence_put(fence);
+}
+
+static int vc4_async_set_fence_cb(struct drm_device *dev,
+ struct vc4_async_flip_state *flip_state)
+{
+ struct drm_framebuffer *fb = flip_state->fb;
+ struct drm_gem_dma_object *dma_bo = drm_fb_dma_get_gem_obj(fb, 0);
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct dma_fence *fence;
+ int ret;
+
+ if (!vc4->is_vc5) {
+ struct vc4_bo *bo = to_vc4_bo(&dma_bo->base);
+
+ return vc4_queue_seqno_cb(dev, &flip_state->cb.seqno, bo->seqno,
+ vc4_async_page_flip_seqno_complete);
+ }
+
+ ret = dma_resv_get_singleton(dma_bo->base.resv, DMA_RESV_USAGE_READ, &fence);
+ if (ret)
+ return ret;
+
+ /* If there's no fence, complete the page flip immediately */
+ if (!fence) {
+ vc4_async_page_flip_fence_complete(fence, &flip_state->cb.fence);
+ return 0;
+ }
+
+ /* If the fence has already been completed, complete the page flip */
+ if (dma_fence_add_callback(fence, &flip_state->cb.fence,
+ vc4_async_page_flip_fence_complete))
+ vc4_async_page_flip_fence_complete(fence, &flip_state->cb.fence);
+
+ return 0;
+}
+
+static int
+vc4_async_page_flip_common(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags)
+{
+ struct drm_device *dev = crtc->dev;
+ struct drm_plane *plane = crtc->primary;
+ struct vc4_async_flip_state *flip_state;
+
+ flip_state = kzalloc(sizeof(*flip_state), GFP_KERNEL);
+ if (!flip_state)
+ return -ENOMEM;
+
+ drm_framebuffer_get(fb);
+ flip_state->fb = fb;
+ flip_state->crtc = crtc;
+ flip_state->event = event;
+
+ /* Save the current FB before it's replaced by the new one in
+ * drm_atomic_set_fb_for_plane(). We'll need the old FB in
+ * vc4_async_page_flip_complete() to decrement the BO usecnt and keep
+ * it consistent.
+ * FIXME: we should move to generic async-page-flip when it's
+ * available, so that we can get rid of this hand-made cleanup_fb()
+ * logic.
+ */
+ flip_state->old_fb = plane->state->fb;
+ if (flip_state->old_fb)
+ drm_framebuffer_get(flip_state->old_fb);
+
+ WARN_ON(drm_crtc_vblank_get(crtc) != 0);
+
+ /* Immediately update the plane's legacy fb pointer, so that later
+ * modeset prep sees the state that will be present when the semaphore
+ * is released.
+ */
+ drm_atomic_set_fb_for_plane(plane->state, fb);
+
+ vc4_async_set_fence_cb(dev, flip_state);
+
+ /* Driver takes ownership of state on successful async commit. */
+ return 0;
+}
+
+/* Implements async (non-vblank-synced) page flips.
+ *
+ * The page flip ioctl needs to return immediately, so we grab the
+ * modeset semaphore on the pipe, and queue the address update for
+ * when V3D is done with the BO being flipped to.
+ */
+static int vc4_async_page_flip(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_gem_dma_object *dma_bo = drm_fb_dma_get_gem_obj(fb, 0);
+ struct vc4_bo *bo = to_vc4_bo(&dma_bo->base);
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ /*
+ * Increment the BO usecnt here, so that we never end up with an
+ * unbalanced number of vc4_bo_{dec,inc}_usecnt() calls when the
+ * plane is later updated through the non-async path.
+ *
+ * FIXME: we should move to generic async-page-flip when
+ * it's available, so that we can get rid of this
+ * hand-made prepare_fb() logic.
+ */
+ ret = vc4_bo_inc_usecnt(bo);
+ if (ret)
+ return ret;
+
+ ret = vc4_async_page_flip_common(crtc, fb, event, flags);
+ if (ret) {
+ vc4_bo_dec_usecnt(bo);
+ return ret;
+ }
+
+ return 0;
+}
+
+static int vc5_async_page_flip(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags)
+{
+ return vc4_async_page_flip_common(crtc, fb, event, flags);
+}
+
+int vc4_page_flip(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags,
+ struct drm_modeset_acquire_ctx *ctx)
+{
+ if (flags & DRM_MODE_PAGE_FLIP_ASYNC) {
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ if (vc4->is_vc5)
+ return vc5_async_page_flip(crtc, fb, event, flags);
+ else
+ return vc4_async_page_flip(crtc, fb, event, flags);
+ } else {
+ return drm_atomic_helper_page_flip(crtc, fb, event, flags, ctx);
+ }
+}
+
+struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc)
+{
+ struct vc4_crtc_state *vc4_state, *old_vc4_state;
+
+ vc4_state = kzalloc(sizeof(*vc4_state), GFP_KERNEL);
+ if (!vc4_state)
+ return NULL;
+
+ old_vc4_state = to_vc4_crtc_state(crtc->state);
+ vc4_state->margins = old_vc4_state->margins;
+ vc4_state->assigned_channel = old_vc4_state->assigned_channel;
+
+ __drm_atomic_helper_crtc_duplicate_state(crtc, &vc4_state->base);
+ return &vc4_state->base;
+}
+
+void vc4_crtc_destroy_state(struct drm_crtc *crtc,
+ struct drm_crtc_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(crtc->dev);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(state);
+
+ if (drm_mm_node_allocated(&vc4_state->mm)) {
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4->hvs->mm_lock, flags);
+ drm_mm_remove_node(&vc4_state->mm);
+ spin_unlock_irqrestore(&vc4->hvs->mm_lock, flags);
+
+ }
+
+ drm_atomic_helper_crtc_destroy_state(crtc, state);
+}
+
+void vc4_crtc_reset(struct drm_crtc *crtc)
+{
+ struct vc4_crtc_state *vc4_crtc_state;
+
+ if (crtc->state)
+ vc4_crtc_destroy_state(crtc, crtc->state);
+
+ vc4_crtc_state = kzalloc(sizeof(*vc4_crtc_state), GFP_KERNEL);
+ if (!vc4_crtc_state) {
+ crtc->state = NULL;
+ return;
+ }
+
+ vc4_crtc_state->assigned_channel = VC4_HVS_CHANNEL_DISABLED;
+ __drm_atomic_helper_crtc_reset(crtc, &vc4_crtc_state->base);
+}
+
+int vc4_crtc_late_register(struct drm_crtc *crtc)
+{
+ struct drm_device *drm = crtc->dev;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ const struct vc4_crtc_data *crtc_data = vc4_crtc_to_vc4_crtc_data(vc4_crtc);
+ int ret;
+
+ ret = vc4_debugfs_add_regset32(drm->primary, crtc_data->debugfs_name,
+ &vc4_crtc->regset);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static const struct drm_crtc_funcs vc4_crtc_funcs = {
+ .set_config = drm_atomic_helper_set_config,
+ .page_flip = vc4_page_flip,
+ .set_property = NULL,
+ .cursor_set = NULL, /* handled by drm_mode_cursor_universal */
+ .cursor_move = NULL, /* handled by drm_mode_cursor_universal */
+ .reset = vc4_crtc_reset,
+ .atomic_duplicate_state = vc4_crtc_duplicate_state,
+ .atomic_destroy_state = vc4_crtc_destroy_state,
+ .enable_vblank = vc4_enable_vblank,
+ .disable_vblank = vc4_disable_vblank,
+ .get_vblank_timestamp = drm_crtc_vblank_helper_get_vblank_timestamp,
+ .late_register = vc4_crtc_late_register,
+};
+
+static const struct drm_crtc_helper_funcs vc4_crtc_helper_funcs = {
+ .mode_valid = vc4_crtc_mode_valid,
+ .atomic_check = vc4_crtc_atomic_check,
+ .atomic_begin = vc4_hvs_atomic_begin,
+ .atomic_flush = vc4_hvs_atomic_flush,
+ .atomic_enable = vc4_crtc_atomic_enable,
+ .atomic_disable = vc4_crtc_atomic_disable,
+ .get_scanout_position = vc4_crtc_get_scanout_position,
+};
+
+static const struct vc4_pv_data bcm2835_pv0_data = {
+ .base = {
+ .debugfs_name = "crtc0_regs",
+ .hvs_available_channels = BIT(0),
+ .hvs_output = 0,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 1,
+ .encoder_types = {
+ [PV_CONTROL_CLK_SELECT_DSI] = VC4_ENCODER_TYPE_DSI0,
+ [PV_CONTROL_CLK_SELECT_DPI_SMI_HDMI] = VC4_ENCODER_TYPE_DPI,
+ },
+};
+
+static const struct vc4_pv_data bcm2835_pv1_data = {
+ .base = {
+ .debugfs_name = "crtc1_regs",
+ .hvs_available_channels = BIT(2),
+ .hvs_output = 2,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 1,
+ .encoder_types = {
+ [PV_CONTROL_CLK_SELECT_DSI] = VC4_ENCODER_TYPE_DSI1,
+ [PV_CONTROL_CLK_SELECT_DPI_SMI_HDMI] = VC4_ENCODER_TYPE_SMI,
+ },
+};
+
+static const struct vc4_pv_data bcm2835_pv2_data = {
+ .base = {
+ .debugfs_name = "crtc2_regs",
+ .hvs_available_channels = BIT(1),
+ .hvs_output = 1,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 1,
+ .encoder_types = {
+ [PV_CONTROL_CLK_SELECT_DPI_SMI_HDMI] = VC4_ENCODER_TYPE_HDMI0,
+ [PV_CONTROL_CLK_SELECT_VEC] = VC4_ENCODER_TYPE_VEC,
+ },
+};
+
+static const struct vc4_pv_data bcm2711_pv0_data = {
+ .base = {
+ .debugfs_name = "crtc0_regs",
+ .hvs_available_channels = BIT(0),
+ .hvs_output = 0,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 1,
+ .encoder_types = {
+ [0] = VC4_ENCODER_TYPE_DSI0,
+ [1] = VC4_ENCODER_TYPE_DPI,
+ },
+};
+
+static const struct vc4_pv_data bcm2711_pv1_data = {
+ .base = {
+ .debugfs_name = "crtc1_regs",
+ .hvs_available_channels = BIT(0) | BIT(1) | BIT(2),
+ .hvs_output = 3,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 1,
+ .encoder_types = {
+ [0] = VC4_ENCODER_TYPE_DSI1,
+ [1] = VC4_ENCODER_TYPE_SMI,
+ },
+};
+
+static const struct vc4_pv_data bcm2711_pv2_data = {
+ .base = {
+ .debugfs_name = "crtc2_regs",
+ .hvs_available_channels = BIT(0) | BIT(1) | BIT(2),
+ .hvs_output = 4,
+ },
+ .fifo_depth = 256,
+ .pixels_per_clock = 2,
+ .encoder_types = {
+ [0] = VC4_ENCODER_TYPE_HDMI0,
+ },
+};
+
+static const struct vc4_pv_data bcm2711_pv3_data = {
+ .base = {
+ .debugfs_name = "crtc3_regs",
+ .hvs_available_channels = BIT(1),
+ .hvs_output = 1,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 1,
+ .encoder_types = {
+ [PV_CONTROL_CLK_SELECT_VEC] = VC4_ENCODER_TYPE_VEC,
+ },
+};
+
+static const struct vc4_pv_data bcm2711_pv4_data = {
+ .base = {
+ .debugfs_name = "crtc4_regs",
+ .hvs_available_channels = BIT(0) | BIT(1) | BIT(2),
+ .hvs_output = 5,
+ },
+ .fifo_depth = 64,
+ .pixels_per_clock = 2,
+ .encoder_types = {
+ [0] = VC4_ENCODER_TYPE_HDMI1,
+ },
+};
+
+static const struct of_device_id vc4_crtc_dt_match[] = {
+ { .compatible = "brcm,bcm2835-pixelvalve0", .data = &bcm2835_pv0_data },
+ { .compatible = "brcm,bcm2835-pixelvalve1", .data = &bcm2835_pv1_data },
+ { .compatible = "brcm,bcm2835-pixelvalve2", .data = &bcm2835_pv2_data },
+ { .compatible = "brcm,bcm2711-pixelvalve0", .data = &bcm2711_pv0_data },
+ { .compatible = "brcm,bcm2711-pixelvalve1", .data = &bcm2711_pv1_data },
+ { .compatible = "brcm,bcm2711-pixelvalve2", .data = &bcm2711_pv2_data },
+ { .compatible = "brcm,bcm2711-pixelvalve3", .data = &bcm2711_pv3_data },
+ { .compatible = "brcm,bcm2711-pixelvalve4", .data = &bcm2711_pv4_data },
+ {}
+};
+
+static void vc4_set_crtc_possible_masks(struct drm_device *drm,
+ struct drm_crtc *crtc)
+{
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ const struct vc4_pv_data *pv_data = vc4_crtc_to_vc4_pv_data(vc4_crtc);
+ const enum vc4_encoder_type *encoder_types = pv_data->encoder_types;
+ struct drm_encoder *encoder;
+
+ drm_for_each_encoder(encoder, drm) {
+ struct vc4_encoder *vc4_encoder;
+ int i;
+
+ if (encoder->encoder_type == DRM_MODE_ENCODER_VIRTUAL)
+ continue;
+
+ vc4_encoder = to_vc4_encoder(encoder);
+ for (i = 0; i < ARRAY_SIZE(pv_data->encoder_types); i++) {
+ if (vc4_encoder->type == encoder_types[i]) {
+ vc4_encoder->clock_select = i;
+ encoder->possible_crtcs |= drm_crtc_mask(crtc);
+ break;
+ }
+ }
+ }
+}
+
+int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc,
+ const struct drm_crtc_funcs *crtc_funcs,
+ const struct drm_crtc_helper_funcs *crtc_helper_funcs)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct drm_crtc *crtc = &vc4_crtc->base;
+ struct drm_plane *primary_plane;
+ unsigned int i;
+ int ret;
+
+ /* For now, we create just the primary and the legacy cursor
+ * planes. We should be able to stack more planes on easily,
+ * but to do that we would need to compute the bandwidth
+ * requirement of the plane configuration, and reject ones
+ * that will take too much.
+ */
+ primary_plane = vc4_plane_init(drm, DRM_PLANE_TYPE_PRIMARY, 0);
+ if (IS_ERR(primary_plane)) {
+ dev_err(drm->dev, "failed to construct primary plane\n");
+ return PTR_ERR(primary_plane);
+ }
+
+ spin_lock_init(&vc4_crtc->irq_lock);
+ ret = drmm_crtc_init_with_planes(drm, crtc, primary_plane, NULL,
+ crtc_funcs, NULL);
+ if (ret)
+ return ret;
+
+ drm_crtc_helper_add(crtc, crtc_helper_funcs);
+
+ if (!vc4->is_vc5) {
+ drm_mode_crtc_set_gamma_size(crtc, ARRAY_SIZE(vc4_crtc->lut_r));
+
+ drm_crtc_enable_color_mgmt(crtc, 0, false, crtc->gamma_size);
+
+ /* We support CTM, but only for one CRTC at a time. It's therefore
+ * implemented as private driver state in vc4_kms, not here.
+ */
+ drm_crtc_enable_color_mgmt(crtc, 0, true, crtc->gamma_size);
+ }
+
+ for (i = 0; i < crtc->gamma_size; i++) {
+ vc4_crtc->lut_r[i] = i;
+ vc4_crtc->lut_g[i] = i;
+ vc4_crtc->lut_b[i] = i;
+ }
+
+ return 0;
+}
+
+static int vc4_crtc_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ const struct vc4_pv_data *pv_data;
+ struct vc4_crtc *vc4_crtc;
+ struct drm_crtc *crtc;
+ int ret;
+
+ vc4_crtc = drmm_kzalloc(drm, sizeof(*vc4_crtc), GFP_KERNEL);
+ if (!vc4_crtc)
+ return -ENOMEM;
+ crtc = &vc4_crtc->base;
+
+ pv_data = of_device_get_match_data(dev);
+ if (!pv_data)
+ return -ENODEV;
+ vc4_crtc->data = &pv_data->base;
+ vc4_crtc->pdev = pdev;
+
+ vc4_crtc->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(vc4_crtc->regs))
+ return PTR_ERR(vc4_crtc->regs);
+
+ vc4_crtc->regset.base = vc4_crtc->regs;
+ vc4_crtc->regset.regs = crtc_regs;
+ vc4_crtc->regset.nregs = ARRAY_SIZE(crtc_regs);
+
+ ret = vc4_crtc_init(drm, vc4_crtc,
+ &vc4_crtc_funcs, &vc4_crtc_helper_funcs);
+ if (ret)
+ return ret;
+ vc4_set_crtc_possible_masks(drm, crtc);
+
+ CRTC_WRITE(PV_INTEN, 0);
+ CRTC_WRITE(PV_INTSTAT, PV_INT_VFP_START);
+ ret = devm_request_irq(dev, platform_get_irq(pdev, 0),
+ vc4_crtc_irq_handler,
+ IRQF_SHARED,
+ "vc4 crtc", vc4_crtc);
+ if (ret)
+ return ret;
+
+ platform_set_drvdata(pdev, vc4_crtc);
+
+ return 0;
+}
+
+static void vc4_crtc_unbind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct vc4_crtc *vc4_crtc = dev_get_drvdata(dev);
+
+ CRTC_WRITE(PV_INTEN, 0);
+
+ platform_set_drvdata(pdev, NULL);
+}
+
+static const struct component_ops vc4_crtc_ops = {
+ .bind = vc4_crtc_bind,
+ .unbind = vc4_crtc_unbind,
+};
+
+static int vc4_crtc_dev_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_crtc_ops);
+}
+
+static int vc4_crtc_dev_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_crtc_ops);
+ return 0;
+}
+
+struct platform_driver vc4_crtc_driver = {
+ .probe = vc4_crtc_dev_probe,
+ .remove = vc4_crtc_dev_remove,
+ .driver = {
+ .name = "vc4_crtc",
+ .of_match_table = vc4_crtc_dt_match,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_debugfs.c b/drivers/gpu/drm/vc4/vc4_debugfs.c
new file mode 100644
index 000000000..19cda4f91
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_debugfs.c
@@ -0,0 +1,80 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright © 2014 Broadcom
+ */
+
+#include <drm/drm_drv.h>
+
+#include <linux/seq_file.h>
+#include <linux/circ_buf.h>
+#include <linux/ctype.h>
+#include <linux/debugfs.h>
+#include <linux/platform_device.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+/*
+ * Called at drm_dev_register() time on each of the minors registered
+ * by the DRM device, to attach the debugfs files.
+ */
+void
+vc4_debugfs_init(struct drm_minor *minor)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(minor->dev);
+ struct drm_device *drm = &vc4->base;
+
+ drm_WARN_ON(drm, vc4_hvs_debugfs_init(minor));
+
+ if (vc4->v3d) {
+ drm_WARN_ON(drm, vc4_bo_debugfs_init(minor));
+ drm_WARN_ON(drm, vc4_v3d_debugfs_init(minor));
+ }
+}
+
+static int vc4_debugfs_regset32(struct seq_file *m, void *unused)
+{
+ struct drm_info_node *node = (struct drm_info_node *)m->private;
+ struct drm_device *drm = node->minor->dev;
+ struct debugfs_regset32 *regset = node->info_ent->data;
+ struct drm_printer p = drm_seq_file_printer(m);
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return -ENODEV;
+
+ drm_print_regset32(&p, regset);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+int vc4_debugfs_add_file(struct drm_minor *minor,
+ const char *name,
+ int (*show)(struct seq_file*, void*),
+ void *data)
+{
+ struct drm_device *dev = minor->dev;
+ struct dentry *root = minor->debugfs_root;
+ struct drm_info_list *file;
+
+ file = drmm_kzalloc(dev, sizeof(*file), GFP_KERNEL);
+ if (!file)
+ return -ENOMEM;
+
+ file->name = name;
+ file->show = show;
+ file->data = data;
+
+ drm_debugfs_create_files(file, 1, root, minor);
+
+ return 0;
+}
+
+int vc4_debugfs_add_regset32(struct drm_minor *minor,
+ const char *name,
+ struct debugfs_regset32 *regset)
+{
+ return vc4_debugfs_add_file(minor, name, vc4_debugfs_regset32, regset);
+}
diff --git a/drivers/gpu/drm/vc4/vc4_dpi.c b/drivers/gpu/drm/vc4/vc4_dpi.c
new file mode 100644
index 000000000..61ef7d232
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_dpi.c
@@ -0,0 +1,391 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2016 Broadcom Limited
+ */
+
+/**
+ * DOC: VC4 DPI module
+ *
+ * The VC4 DPI hardware supports MIPI DPI type 4 and Nokia ViSSI
+ * signals. On BCM2835, these can be routed out to GPIO0-27 with the
+ * ALT2 function.
+ */
+
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_bridge.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_edid.h>
+#include <drm/drm_of.h>
+#include <drm/drm_panel.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_simple_kms_helper.h>
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/media-bus-format.h>
+#include <linux/of_graph.h>
+#include <linux/of_platform.h>
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+#define DPI_C 0x00
+# define DPI_OUTPUT_ENABLE_MODE BIT(16)
+
+/* The order field takes the incoming 24 bit RGB from the pixel valve
+ * and shuffles the 3 channels.
+ */
+# define DPI_ORDER_MASK VC4_MASK(15, 14)
+# define DPI_ORDER_SHIFT 14
+# define DPI_ORDER_RGB 0
+# define DPI_ORDER_BGR 1
+# define DPI_ORDER_GRB 2
+# define DPI_ORDER_BRG 3
+
+/* The format field takes the ORDER-shuffled pixel valve data and
+ * formats it onto the output lines.
+ */
+# define DPI_FORMAT_MASK VC4_MASK(13, 11)
+# define DPI_FORMAT_SHIFT 11
+/* This define is named in the hardware, but actually just outputs 0. */
+# define DPI_FORMAT_9BIT_666_RGB 0
+/* Outputs 00000000rrrrrggggggbbbbb */
+# define DPI_FORMAT_16BIT_565_RGB_1 1
+/* Outputs 000rrrrr00gggggg000bbbbb */
+# define DPI_FORMAT_16BIT_565_RGB_2 2
+/* Outputs 00rrrrr000gggggg00bbbbb0 */
+# define DPI_FORMAT_16BIT_565_RGB_3 3
+/* Outputs 000000rrrrrrggggggbbbbbb */
+# define DPI_FORMAT_18BIT_666_RGB_1 4
+/* Outputs 00rrrrrr00gggggg00bbbbbb */
+# define DPI_FORMAT_18BIT_666_RGB_2 5
+/* Outputs rrrrrrrrggggggggbbbbbbbb */
+# define DPI_FORMAT_24BIT_888_RGB 6
+
+/* Reverses the polarity of the corresponding signal */
+# define DPI_PIXEL_CLK_INVERT BIT(10)
+# define DPI_HSYNC_INVERT BIT(9)
+# define DPI_VSYNC_INVERT BIT(8)
+# define DPI_OUTPUT_ENABLE_INVERT BIT(7)
+
+/* Outputs the signal the falling clock edge instead of rising. */
+# define DPI_HSYNC_NEGATE BIT(6)
+# define DPI_VSYNC_NEGATE BIT(5)
+# define DPI_OUTPUT_ENABLE_NEGATE BIT(4)
+
+/* Disables the signal */
+# define DPI_HSYNC_DISABLE BIT(3)
+# define DPI_VSYNC_DISABLE BIT(2)
+# define DPI_OUTPUT_ENABLE_DISABLE BIT(1)
+
+/* Power gate to the device, full reset at 0 -> 1 transition */
+# define DPI_ENABLE BIT(0)
+
+/* All other registers besides DPI_C return the ID */
+#define DPI_ID 0x04
+# define DPI_ID_VALUE 0x00647069
+
+/* General DPI hardware state. */
+struct vc4_dpi {
+ struct vc4_encoder encoder;
+
+ struct platform_device *pdev;
+
+ void __iomem *regs;
+
+ struct clk *pixel_clock;
+ struct clk *core_clock;
+
+ struct debugfs_regset32 regset;
+};
+
+static inline struct vc4_dpi *
+to_vc4_dpi(struct drm_encoder *encoder)
+{
+ return container_of(encoder, struct vc4_dpi, encoder.base);
+}
+
+#define DPI_READ(offset) readl(dpi->regs + (offset))
+#define DPI_WRITE(offset, val) writel(val, dpi->regs + (offset))
+
+static const struct debugfs_reg32 dpi_regs[] = {
+ VC4_REG32(DPI_C),
+ VC4_REG32(DPI_ID),
+};
+
+static void vc4_dpi_encoder_disable(struct drm_encoder *encoder)
+{
+ struct drm_device *dev = encoder->dev;
+ struct vc4_dpi *dpi = to_vc4_dpi(encoder);
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ clk_disable_unprepare(dpi->pixel_clock);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_dpi_encoder_enable(struct drm_encoder *encoder)
+{
+ struct drm_device *dev = encoder->dev;
+ struct drm_display_mode *mode = &encoder->crtc->mode;
+ struct vc4_dpi *dpi = to_vc4_dpi(encoder);
+ struct drm_connector_list_iter conn_iter;
+ struct drm_connector *connector = NULL, *connector_scan;
+ u32 dpi_c = DPI_ENABLE;
+ int idx;
+ int ret;
+
+ /* Look up the connector attached to DPI so we can get the
+ * bus_format. Ideally the bridge would tell us the
+ * bus_format we want, but it doesn't yet, so assume that it's
+ * uniform throughout the bridge chain.
+ */
+ drm_connector_list_iter_begin(dev, &conn_iter);
+ drm_for_each_connector_iter(connector_scan, &conn_iter) {
+ if (connector_scan->encoder == encoder) {
+ connector = connector_scan;
+ break;
+ }
+ }
+ drm_connector_list_iter_end(&conn_iter);
+
+ /* Default to 24bit if no connector or format found. */
+ dpi_c |= VC4_SET_FIELD(DPI_FORMAT_24BIT_888_RGB, DPI_FORMAT);
+
+ if (connector) {
+ if (connector->display_info.num_bus_formats) {
+ u32 bus_format = connector->display_info.bus_formats[0];
+
+ dpi_c &= ~DPI_FORMAT_MASK;
+
+ switch (bus_format) {
+ case MEDIA_BUS_FMT_RGB888_1X24:
+ dpi_c |= VC4_SET_FIELD(DPI_FORMAT_24BIT_888_RGB,
+ DPI_FORMAT);
+ break;
+ case MEDIA_BUS_FMT_BGR888_1X24:
+ dpi_c |= VC4_SET_FIELD(DPI_FORMAT_24BIT_888_RGB,
+ DPI_FORMAT);
+ dpi_c |= VC4_SET_FIELD(DPI_ORDER_BGR,
+ DPI_ORDER);
+ break;
+ case MEDIA_BUS_FMT_RGB666_1X24_CPADHI:
+ dpi_c |= VC4_SET_FIELD(DPI_FORMAT_18BIT_666_RGB_2,
+ DPI_FORMAT);
+ break;
+ case MEDIA_BUS_FMT_RGB666_1X18:
+ dpi_c |= VC4_SET_FIELD(DPI_FORMAT_18BIT_666_RGB_1,
+ DPI_FORMAT);
+ break;
+ case MEDIA_BUS_FMT_RGB565_1X16:
+ dpi_c |= VC4_SET_FIELD(DPI_FORMAT_16BIT_565_RGB_1,
+ DPI_FORMAT);
+ break;
+ default:
+ DRM_ERROR("Unknown media bus format %d\n",
+ bus_format);
+ break;
+ }
+ }
+
+ if (connector->display_info.bus_flags & DRM_BUS_FLAG_PIXDATA_DRIVE_NEGEDGE)
+ dpi_c |= DPI_PIXEL_CLK_INVERT;
+
+ if (connector->display_info.bus_flags & DRM_BUS_FLAG_DE_LOW)
+ dpi_c |= DPI_OUTPUT_ENABLE_INVERT;
+ }
+
+ if (mode->flags & DRM_MODE_FLAG_CSYNC) {
+ if (mode->flags & DRM_MODE_FLAG_NCSYNC)
+ dpi_c |= DPI_OUTPUT_ENABLE_INVERT;
+ } else {
+ dpi_c |= DPI_OUTPUT_ENABLE_MODE;
+
+ if (mode->flags & DRM_MODE_FLAG_NHSYNC)
+ dpi_c |= DPI_HSYNC_INVERT;
+ else if (!(mode->flags & DRM_MODE_FLAG_PHSYNC))
+ dpi_c |= DPI_HSYNC_DISABLE;
+
+ if (mode->flags & DRM_MODE_FLAG_NVSYNC)
+ dpi_c |= DPI_VSYNC_INVERT;
+ else if (!(mode->flags & DRM_MODE_FLAG_PVSYNC))
+ dpi_c |= DPI_VSYNC_DISABLE;
+ }
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ DPI_WRITE(DPI_C, dpi_c);
+
+ ret = clk_set_rate(dpi->pixel_clock, mode->clock * 1000);
+ if (ret)
+ DRM_ERROR("Failed to set clock rate: %d\n", ret);
+
+ ret = clk_prepare_enable(dpi->pixel_clock);
+ if (ret)
+ DRM_ERROR("Failed to set clock rate: %d\n", ret);
+
+ drm_dev_exit(idx);
+}
+
+static enum drm_mode_status vc4_dpi_encoder_mode_valid(struct drm_encoder *encoder,
+ const struct drm_display_mode *mode)
+{
+ if (mode->flags & DRM_MODE_FLAG_INTERLACE)
+ return MODE_NO_INTERLACE;
+
+ return MODE_OK;
+}
+
+static const struct drm_encoder_helper_funcs vc4_dpi_encoder_helper_funcs = {
+ .disable = vc4_dpi_encoder_disable,
+ .enable = vc4_dpi_encoder_enable,
+ .mode_valid = vc4_dpi_encoder_mode_valid,
+};
+
+static int vc4_dpi_late_register(struct drm_encoder *encoder)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_dpi *dpi = to_vc4_dpi(encoder);
+ int ret;
+
+ ret = vc4_debugfs_add_regset32(drm->primary, "dpi_regs", &dpi->regset);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static const struct drm_encoder_funcs vc4_dpi_encoder_funcs = {
+ .late_register = vc4_dpi_late_register,
+};
+
+static const struct of_device_id vc4_dpi_dt_match[] = {
+ { .compatible = "brcm,bcm2835-dpi", .data = NULL },
+ {}
+};
+
+/* Sets up the next link in the display chain, whether it's a panel or
+ * a bridge.
+ */
+static int vc4_dpi_init_bridge(struct vc4_dpi *dpi)
+{
+ struct drm_device *drm = dpi->encoder.base.dev;
+ struct device *dev = &dpi->pdev->dev;
+ struct drm_bridge *bridge;
+
+ bridge = drmm_of_get_bridge(drm, dev->of_node, 0, 0);
+ if (IS_ERR(bridge)) {
+ /* If nothing was connected in the DT, that's not an
+ * error.
+ */
+ if (PTR_ERR(bridge) == -ENODEV)
+ return 0;
+ else
+ return PTR_ERR(bridge);
+ }
+
+ return drm_bridge_attach(&dpi->encoder.base, bridge, NULL, 0);
+}
+
+static void vc4_dpi_disable_clock(void *ptr)
+{
+ struct vc4_dpi *dpi = ptr;
+
+ clk_disable_unprepare(dpi->core_clock);
+}
+
+static int vc4_dpi_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_dpi *dpi;
+ int ret;
+
+ dpi = drmm_kzalloc(drm, sizeof(*dpi), GFP_KERNEL);
+ if (!dpi)
+ return -ENOMEM;
+
+ dpi->encoder.type = VC4_ENCODER_TYPE_DPI;
+ dpi->pdev = pdev;
+ dpi->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(dpi->regs))
+ return PTR_ERR(dpi->regs);
+ dpi->regset.base = dpi->regs;
+ dpi->regset.regs = dpi_regs;
+ dpi->regset.nregs = ARRAY_SIZE(dpi_regs);
+
+ if (DPI_READ(DPI_ID) != DPI_ID_VALUE) {
+ dev_err(dev, "Port returned 0x%08x for ID instead of 0x%08x\n",
+ DPI_READ(DPI_ID), DPI_ID_VALUE);
+ return -ENODEV;
+ }
+
+ dpi->core_clock = devm_clk_get(dev, "core");
+ if (IS_ERR(dpi->core_clock)) {
+ ret = PTR_ERR(dpi->core_clock);
+ if (ret != -EPROBE_DEFER)
+ DRM_ERROR("Failed to get core clock: %d\n", ret);
+ return ret;
+ }
+
+ dpi->pixel_clock = devm_clk_get(dev, "pixel");
+ if (IS_ERR(dpi->pixel_clock)) {
+ ret = PTR_ERR(dpi->pixel_clock);
+ if (ret != -EPROBE_DEFER)
+ DRM_ERROR("Failed to get pixel clock: %d\n", ret);
+ return ret;
+ }
+
+ ret = clk_prepare_enable(dpi->core_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on core clock: %d\n", ret);
+ return ret;
+ }
+
+ ret = devm_add_action_or_reset(dev, vc4_dpi_disable_clock, dpi);
+ if (ret)
+ return ret;
+
+ ret = drmm_encoder_init(drm, &dpi->encoder.base,
+ &vc4_dpi_encoder_funcs,
+ DRM_MODE_ENCODER_DPI,
+ NULL);
+ if (ret)
+ return ret;
+
+ drm_encoder_helper_add(&dpi->encoder.base, &vc4_dpi_encoder_helper_funcs);
+
+ ret = vc4_dpi_init_bridge(dpi);
+ if (ret)
+ return ret;
+
+ dev_set_drvdata(dev, dpi);
+
+ return 0;
+}
+
+static const struct component_ops vc4_dpi_ops = {
+ .bind = vc4_dpi_bind,
+};
+
+static int vc4_dpi_dev_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_dpi_ops);
+}
+
+static int vc4_dpi_dev_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_dpi_ops);
+ return 0;
+}
+
+struct platform_driver vc4_dpi_driver = {
+ .probe = vc4_dpi_dev_probe,
+ .remove = vc4_dpi_dev_remove,
+ .driver = {
+ .name = "vc4_dpi",
+ .of_match_table = vc4_dpi_dt_match,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
new file mode 100644
index 000000000..b6384a5df
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -0,0 +1,501 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2014-2015 Broadcom
+ * Copyright (C) 2013 Red Hat
+ */
+
+/**
+ * DOC: Broadcom VC4 Graphics Driver
+ *
+ * The Broadcom VideoCore 4 (present in the Raspberry Pi) contains a
+ * OpenGL ES 2.0-compatible 3D engine called V3D, and a highly
+ * configurable display output pipeline that supports HDMI, DSI, DPI,
+ * and Composite TV output.
+ *
+ * The 3D engine also has an interface for submitting arbitrary
+ * compute shader-style jobs using the same shader processor as is
+ * used for vertex and fragment shaders in GLES 2.0. However, given
+ * that the hardware isn't able to expose any standard interfaces like
+ * OpenGL compute shaders or OpenCL, it isn't supported by this
+ * driver.
+ */
+
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/device.h>
+#include <linux/dma-mapping.h>
+#include <linux/io.h>
+#include <linux/module.h>
+#include <linux/of_platform.h>
+#include <linux/platform_device.h>
+#include <linux/pm_runtime.h>
+
+#include <drm/drm_aperture.h>
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_fb_helper.h>
+#include <drm/drm_vblank.h>
+
+#include <soc/bcm2835/raspberrypi-firmware.h>
+
+#include "uapi/drm/vc4_drm.h"
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+#define DRIVER_NAME "vc4"
+#define DRIVER_DESC "Broadcom VC4 graphics"
+#define DRIVER_DATE "20140616"
+#define DRIVER_MAJOR 0
+#define DRIVER_MINOR 0
+#define DRIVER_PATCHLEVEL 0
+
+/* Helper function for mapping the regs on a platform device. */
+void __iomem *vc4_ioremap_regs(struct platform_device *pdev, int index)
+{
+ void __iomem *map;
+
+ map = devm_platform_ioremap_resource(pdev, index);
+ if (IS_ERR(map))
+ return map;
+
+ return map;
+}
+
+int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args)
+{
+ int min_pitch = DIV_ROUND_UP(args->width * args->bpp, 8);
+
+ if (args->pitch < min_pitch)
+ args->pitch = min_pitch;
+
+ if (args->size < args->pitch * args->height)
+ args->size = args->pitch * args->height;
+
+ return 0;
+}
+
+static int vc5_dumb_create(struct drm_file *file_priv,
+ struct drm_device *dev,
+ struct drm_mode_create_dumb *args)
+{
+ int ret;
+
+ ret = vc4_dumb_fixup_args(args);
+ if (ret)
+ return ret;
+
+ return drm_gem_dma_dumb_create_internal(file_priv, dev, args);
+}
+
+static int vc4_get_param_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_get_param *args = data;
+ int ret;
+
+ if (args->pad != 0)
+ return -EINVAL;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!vc4->v3d)
+ return -ENODEV;
+
+ switch (args->param) {
+ case DRM_VC4_PARAM_V3D_IDENT0:
+ ret = vc4_v3d_pm_get(vc4);
+ if (ret)
+ return ret;
+ args->value = V3D_READ(V3D_IDENT0);
+ vc4_v3d_pm_put(vc4);
+ break;
+ case DRM_VC4_PARAM_V3D_IDENT1:
+ ret = vc4_v3d_pm_get(vc4);
+ if (ret)
+ return ret;
+ args->value = V3D_READ(V3D_IDENT1);
+ vc4_v3d_pm_put(vc4);
+ break;
+ case DRM_VC4_PARAM_V3D_IDENT2:
+ ret = vc4_v3d_pm_get(vc4);
+ if (ret)
+ return ret;
+ args->value = V3D_READ(V3D_IDENT2);
+ vc4_v3d_pm_put(vc4);
+ break;
+ case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
+ case DRM_VC4_PARAM_SUPPORTS_ETC1:
+ case DRM_VC4_PARAM_SUPPORTS_THREADED_FS:
+ case DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER:
+ case DRM_VC4_PARAM_SUPPORTS_MADVISE:
+ case DRM_VC4_PARAM_SUPPORTS_PERFMON:
+ args->value = true;
+ break;
+ default:
+ DRM_DEBUG("Unknown parameter %d\n", args->param);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static int vc4_open(struct drm_device *dev, struct drm_file *file)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_file *vc4file;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ vc4file = kzalloc(sizeof(*vc4file), GFP_KERNEL);
+ if (!vc4file)
+ return -ENOMEM;
+ vc4file->dev = vc4;
+
+ vc4_perfmon_open_file(vc4file);
+ file->driver_priv = vc4file;
+ return 0;
+}
+
+static void vc4_close(struct drm_device *dev, struct drm_file *file)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_file *vc4file = file->driver_priv;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ if (vc4file->bin_bo_used)
+ vc4_v3d_bin_bo_put(vc4);
+
+ vc4_perfmon_close_file(vc4file);
+ kfree(vc4file);
+}
+
+DEFINE_DRM_GEM_FOPS(vc4_drm_fops);
+
+static const struct drm_ioctl_desc vc4_drm_ioctls[] = {
+ DRM_IOCTL_DEF_DRV(VC4_SUBMIT_CL, vc4_submit_cl_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_WAIT_SEQNO, vc4_wait_seqno_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_WAIT_BO, vc4_wait_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_CREATE_BO, vc4_create_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_MMAP_BO, vc4_mmap_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_CREATE_SHADER_BO, vc4_create_shader_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_GET_HANG_STATE, vc4_get_hang_state_ioctl,
+ DRM_ROOT_ONLY),
+ DRM_IOCTL_DEF_DRV(VC4_GET_PARAM, vc4_get_param_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_SET_TILING, vc4_set_tiling_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_GET_TILING, vc4_get_tiling_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_LABEL_BO, vc4_label_bo_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_GEM_MADVISE, vc4_gem_madvise_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_PERFMON_CREATE, vc4_perfmon_create_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_PERFMON_DESTROY, vc4_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_PERFMON_GET_VALUES, vc4_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
+};
+
+static const struct drm_driver vc4_drm_driver = {
+ .driver_features = (DRIVER_MODESET |
+ DRIVER_ATOMIC |
+ DRIVER_GEM |
+ DRIVER_RENDER |
+ DRIVER_SYNCOBJ),
+ .open = vc4_open,
+ .postclose = vc4_close,
+
+#if defined(CONFIG_DEBUG_FS)
+ .debugfs_init = vc4_debugfs_init,
+#endif
+
+ .gem_create_object = vc4_create_object,
+
+ DRM_GEM_DMA_DRIVER_OPS_WITH_DUMB_CREATE(vc4_bo_dumb_create),
+
+ .ioctls = vc4_drm_ioctls,
+ .num_ioctls = ARRAY_SIZE(vc4_drm_ioctls),
+ .fops = &vc4_drm_fops,
+
+ .name = DRIVER_NAME,
+ .desc = DRIVER_DESC,
+ .date = DRIVER_DATE,
+ .major = DRIVER_MAJOR,
+ .minor = DRIVER_MINOR,
+ .patchlevel = DRIVER_PATCHLEVEL,
+};
+
+static const struct drm_driver vc5_drm_driver = {
+ .driver_features = (DRIVER_MODESET |
+ DRIVER_ATOMIC |
+ DRIVER_GEM),
+
+#if defined(CONFIG_DEBUG_FS)
+ .debugfs_init = vc4_debugfs_init,
+#endif
+
+ DRM_GEM_DMA_DRIVER_OPS_WITH_DUMB_CREATE(vc5_dumb_create),
+
+ .fops = &vc4_drm_fops,
+
+ .name = DRIVER_NAME,
+ .desc = DRIVER_DESC,
+ .date = DRIVER_DATE,
+ .major = DRIVER_MAJOR,
+ .minor = DRIVER_MINOR,
+ .patchlevel = DRIVER_PATCHLEVEL,
+};
+
+static void vc4_match_add_drivers(struct device *dev,
+ struct component_match **match,
+ struct platform_driver *const *drivers,
+ int count)
+{
+ int i;
+
+ for (i = 0; i < count; i++) {
+ struct device_driver *drv = &drivers[i]->driver;
+ struct device *p = NULL, *d;
+
+ while ((d = platform_find_device_by_driver(p, drv))) {
+ put_device(p);
+ component_match_add(dev, match, component_compare_dev, d);
+ p = d;
+ }
+ put_device(p);
+ }
+}
+
+static void vc4_component_unbind_all(void *ptr)
+{
+ struct vc4_dev *vc4 = ptr;
+
+ component_unbind_all(vc4->dev, &vc4->base);
+}
+
+static const struct of_device_id vc4_dma_range_matches[] = {
+ { .compatible = "brcm,bcm2711-hvs" },
+ { .compatible = "brcm,bcm2835-hvs" },
+ { .compatible = "brcm,bcm2835-v3d" },
+ { .compatible = "brcm,cygnus-v3d" },
+ { .compatible = "brcm,vc4-v3d" },
+ {}
+};
+
+static int vc4_drm_bind(struct device *dev)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ const struct drm_driver *driver;
+ struct rpi_firmware *firmware = NULL;
+ struct drm_device *drm;
+ struct vc4_dev *vc4;
+ struct device_node *node;
+ struct drm_crtc *crtc;
+ bool is_vc5;
+ int ret = 0;
+
+ dev->coherent_dma_mask = DMA_BIT_MASK(32);
+
+ is_vc5 = of_device_is_compatible(dev->of_node, "brcm,bcm2711-vc5");
+ if (is_vc5)
+ driver = &vc5_drm_driver;
+ else
+ driver = &vc4_drm_driver;
+
+ node = of_find_matching_node_and_match(NULL, vc4_dma_range_matches,
+ NULL);
+ if (node) {
+ ret = of_dma_configure(dev, node, true);
+ of_node_put(node);
+
+ if (ret)
+ return ret;
+ }
+
+ vc4 = devm_drm_dev_alloc(dev, driver, struct vc4_dev, base);
+ if (IS_ERR(vc4))
+ return PTR_ERR(vc4);
+ vc4->is_vc5 = is_vc5;
+ vc4->dev = dev;
+
+ drm = &vc4->base;
+ platform_set_drvdata(pdev, drm);
+ INIT_LIST_HEAD(&vc4->debugfs_list);
+
+ if (!is_vc5) {
+ ret = drmm_mutex_init(drm, &vc4->bin_bo_lock);
+ if (ret)
+ return ret;
+
+ ret = vc4_bo_cache_init(drm);
+ if (ret)
+ return ret;
+ }
+
+ ret = drmm_mode_config_init(drm);
+ if (ret)
+ return ret;
+
+ if (!is_vc5) {
+ ret = vc4_gem_init(drm);
+ if (ret)
+ return ret;
+ }
+
+ node = of_find_compatible_node(NULL, NULL, "raspberrypi,bcm2835-firmware");
+ if (node) {
+ firmware = rpi_firmware_get(node);
+ of_node_put(node);
+
+ if (!firmware)
+ return -EPROBE_DEFER;
+ }
+
+ ret = drm_aperture_remove_framebuffers(driver);
+ if (ret)
+ return ret;
+
+ if (firmware) {
+ ret = rpi_firmware_property(firmware,
+ RPI_FIRMWARE_NOTIFY_DISPLAY_DONE,
+ NULL, 0);
+ if (ret)
+ drm_warn(drm, "Couldn't stop firmware display driver: %d\n", ret);
+
+ rpi_firmware_put(firmware);
+ }
+
+ ret = component_bind_all(dev, drm);
+ if (ret)
+ return ret;
+
+ ret = devm_add_action_or_reset(dev, vc4_component_unbind_all, vc4);
+ if (ret)
+ return ret;
+
+ ret = vc4_plane_create_additional_planes(drm);
+ if (ret)
+ goto unbind_all;
+
+ ret = vc4_kms_load(drm);
+ if (ret < 0)
+ goto unbind_all;
+
+ drm_for_each_crtc(crtc, drm)
+ vc4_crtc_disable_at_boot(crtc);
+
+ ret = drm_dev_register(drm, 0);
+ if (ret < 0)
+ goto unbind_all;
+
+ drm_fbdev_generic_setup(drm, 16);
+
+ return 0;
+
+unbind_all:
+ return ret;
+}
+
+static void vc4_drm_unbind(struct device *dev)
+{
+ struct drm_device *drm = dev_get_drvdata(dev);
+
+ drm_dev_unplug(drm);
+ drm_atomic_helper_shutdown(drm);
+}
+
+static const struct component_master_ops vc4_drm_ops = {
+ .bind = vc4_drm_bind,
+ .unbind = vc4_drm_unbind,
+};
+
+/*
+ * This list determines the binding order of our components, and we have
+ * a few constraints:
+ * - The TXP driver needs to be bound before the PixelValves (CRTC)
+ * but after the HVS to set the possible_crtc field properly
+ * - The HDMI driver needs to be bound after the HVS so that we can
+ * lookup the HVS maximum core clock rate and figure out if we
+ * support 4kp60 or not.
+ */
+static struct platform_driver *const component_drivers[] = {
+ &vc4_hvs_driver,
+ &vc4_hdmi_driver,
+ &vc4_vec_driver,
+ &vc4_dpi_driver,
+ &vc4_dsi_driver,
+ &vc4_txp_driver,
+ &vc4_crtc_driver,
+ &vc4_v3d_driver,
+};
+
+static int vc4_platform_drm_probe(struct platform_device *pdev)
+{
+ struct component_match *match = NULL;
+ struct device *dev = &pdev->dev;
+
+ vc4_match_add_drivers(dev, &match,
+ component_drivers, ARRAY_SIZE(component_drivers));
+
+ return component_master_add_with_match(dev, &vc4_drm_ops, match);
+}
+
+static int vc4_platform_drm_remove(struct platform_device *pdev)
+{
+ component_master_del(&pdev->dev, &vc4_drm_ops);
+
+ return 0;
+}
+
+static const struct of_device_id vc4_of_match[] = {
+ { .compatible = "brcm,bcm2711-vc5", },
+ { .compatible = "brcm,bcm2835-vc4", },
+ { .compatible = "brcm,cygnus-vc4", },
+ {},
+};
+MODULE_DEVICE_TABLE(of, vc4_of_match);
+
+static struct platform_driver vc4_platform_driver = {
+ .probe = vc4_platform_drm_probe,
+ .remove = vc4_platform_drm_remove,
+ .driver = {
+ .name = "vc4-drm",
+ .of_match_table = vc4_of_match,
+ },
+};
+
+static int __init vc4_drm_register(void)
+{
+ int ret;
+
+ if (drm_firmware_drivers_only())
+ return -ENODEV;
+
+ ret = platform_register_drivers(component_drivers,
+ ARRAY_SIZE(component_drivers));
+ if (ret)
+ return ret;
+
+ ret = platform_driver_register(&vc4_platform_driver);
+ if (ret)
+ platform_unregister_drivers(component_drivers,
+ ARRAY_SIZE(component_drivers));
+
+ return ret;
+}
+
+static void __exit vc4_drm_unregister(void)
+{
+ platform_unregister_drivers(component_drivers,
+ ARRAY_SIZE(component_drivers));
+ platform_driver_unregister(&vc4_platform_driver);
+}
+
+module_init(vc4_drm_register);
+module_exit(vc4_drm_unregister);
+
+MODULE_ALIAS("platform:vc4-drm");
+MODULE_SOFTDEP("pre: snd-soc-hdmi-codec");
+MODULE_DESCRIPTION("Broadcom VC4 DRM Driver");
+MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
+MODULE_LICENSE("GPL v2");
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
new file mode 100644
index 000000000..418a82426
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -0,0 +1,1022 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+#ifndef _VC4_DRV_H_
+#define _VC4_DRV_H_
+
+#include <linux/delay.h>
+#include <linux/of.h>
+#include <linux/refcount.h>
+#include <linux/uaccess.h>
+
+#include <drm/drm_atomic.h>
+#include <drm/drm_debugfs.h>
+#include <drm/drm_device.h>
+#include <drm/drm_encoder.h>
+#include <drm/drm_gem_dma_helper.h>
+#include <drm/drm_managed.h>
+#include <drm/drm_mm.h>
+#include <drm/drm_modeset_lock.h>
+
+#include "uapi/drm/vc4_drm.h"
+
+struct drm_device;
+struct drm_gem_object;
+
+/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
+ * this.
+ */
+enum vc4_kernel_bo_type {
+ /* Any kernel allocation (gem_create_object hook) before it
+ * gets another type set.
+ */
+ VC4_BO_TYPE_KERNEL,
+ VC4_BO_TYPE_V3D,
+ VC4_BO_TYPE_V3D_SHADER,
+ VC4_BO_TYPE_DUMB,
+ VC4_BO_TYPE_BIN,
+ VC4_BO_TYPE_RCL,
+ VC4_BO_TYPE_BCL,
+ VC4_BO_TYPE_KERNEL_CACHE,
+ VC4_BO_TYPE_COUNT
+};
+
+/* Performance monitor object. The perform lifetime is controlled by userspace
+ * using perfmon related ioctls. A perfmon can be attached to a submit_cl
+ * request, and when this is the case, HW perf counters will be activated just
+ * before the submit_cl is submitted to the GPU and disabled when the job is
+ * done. This way, only events related to a specific job will be counted.
+ */
+struct vc4_perfmon {
+ struct vc4_dev *dev;
+
+ /* Tracks the number of users of the perfmon, when this counter reaches
+ * zero the perfmon is destroyed.
+ */
+ refcount_t refcnt;
+
+ /* Number of counters activated in this perfmon instance
+ * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
+ */
+ u8 ncounters;
+
+ /* Events counted by the HW perf counters. */
+ u8 events[DRM_VC4_MAX_PERF_COUNTERS];
+
+ /* Storage for counter values. Counters are incremented by the HW
+ * perf counter values every time the perfmon is attached to a GPU job.
+ * This way, perfmon users don't have to retrieve the results after
+ * each job if they want to track events covering several submissions.
+ * Note that counter values can't be reset, but you can fake a reset by
+ * destroying the perfmon and creating a new one.
+ */
+ u64 counters[];
+};
+
+struct vc4_dev {
+ struct drm_device base;
+ struct device *dev;
+
+ bool is_vc5;
+
+ unsigned int irq;
+
+ struct vc4_hvs *hvs;
+ struct vc4_v3d *v3d;
+
+ struct vc4_hang_state *hang_state;
+
+ /* The kernel-space BO cache. Tracks buffers that have been
+ * unreferenced by all other users (refcounts of 0!) but not
+ * yet freed, so we can do cheap allocations.
+ */
+ struct vc4_bo_cache {
+ /* Array of list heads for entries in the BO cache,
+ * based on number of pages, so we can do O(1) lookups
+ * in the cache when allocating.
+ */
+ struct list_head *size_list;
+ uint32_t size_list_size;
+
+ /* List of all BOs in the cache, ordered by age, so we
+ * can do O(1) lookups when trying to free old
+ * buffers.
+ */
+ struct list_head time_list;
+ struct work_struct time_work;
+ struct timer_list time_timer;
+ } bo_cache;
+
+ u32 num_labels;
+ struct vc4_label {
+ const char *name;
+ u32 num_allocated;
+ u32 size_allocated;
+ } *bo_labels;
+
+ /* Protects bo_cache and bo_labels. */
+ struct mutex bo_lock;
+
+ /* Purgeable BO pool. All BOs in this pool can have their memory
+ * reclaimed if the driver is unable to allocate new BOs. We also
+ * keep stats related to the purge mechanism here.
+ */
+ struct {
+ struct list_head list;
+ unsigned int num;
+ size_t size;
+ unsigned int purged_num;
+ size_t purged_size;
+ struct mutex lock;
+ } purgeable;
+
+ uint64_t dma_fence_context;
+
+ /* Sequence number for the last job queued in bin_job_list.
+ * Starts at 0 (no jobs emitted).
+ */
+ uint64_t emit_seqno;
+
+ /* Sequence number for the last completed job on the GPU.
+ * Starts at 0 (no jobs completed).
+ */
+ uint64_t finished_seqno;
+
+ /* List of all struct vc4_exec_info for jobs to be executed in
+ * the binner. The first job in the list is the one currently
+ * programmed into ct0ca for execution.
+ */
+ struct list_head bin_job_list;
+
+ /* List of all struct vc4_exec_info for jobs that have
+ * completed binning and are ready for rendering. The first
+ * job in the list is the one currently programmed into ct1ca
+ * for execution.
+ */
+ struct list_head render_job_list;
+
+ /* List of the finished vc4_exec_infos waiting to be freed by
+ * job_done_work.
+ */
+ struct list_head job_done_list;
+ /* Spinlock used to synchronize the job_list and seqno
+ * accesses between the IRQ handler and GEM ioctls.
+ */
+ spinlock_t job_lock;
+ wait_queue_head_t job_wait_queue;
+ struct work_struct job_done_work;
+
+ /* Used to track the active perfmon if any. Access to this field is
+ * protected by job_lock.
+ */
+ struct vc4_perfmon *active_perfmon;
+
+ /* List of struct vc4_seqno_cb for callbacks to be made from a
+ * workqueue when the given seqno is passed.
+ */
+ struct list_head seqno_cb_list;
+
+ /* The memory used for storing binner tile alloc, tile state,
+ * and overflow memory allocations. This is freed when V3D
+ * powers down.
+ */
+ struct vc4_bo *bin_bo;
+
+ /* Size of blocks allocated within bin_bo. */
+ uint32_t bin_alloc_size;
+
+ /* Bitmask of the bin_alloc_size chunks in bin_bo that are
+ * used.
+ */
+ uint32_t bin_alloc_used;
+
+ /* Bitmask of the current bin_alloc used for overflow memory. */
+ uint32_t bin_alloc_overflow;
+
+ /* Incremented when an underrun error happened after an atomic commit.
+ * This is particularly useful to detect when a specific modeset is too
+ * demanding in term of memory or HVS bandwidth which is hard to guess
+ * at atomic check time.
+ */
+ atomic_t underrun;
+
+ struct work_struct overflow_mem_work;
+
+ int power_refcount;
+
+ /* Set to true when the load tracker is active. */
+ bool load_tracker_enabled;
+
+ /* Mutex controlling the power refcount. */
+ struct mutex power_lock;
+
+ struct {
+ struct timer_list timer;
+ struct work_struct reset_work;
+ } hangcheck;
+
+ struct drm_modeset_lock ctm_state_lock;
+ struct drm_private_obj ctm_manager;
+ struct drm_private_obj hvs_channels;
+ struct drm_private_obj load_tracker;
+
+ /* List of vc4_debugfs_info_entry for adding to debugfs once
+ * the minor is available (after drm_dev_register()).
+ */
+ struct list_head debugfs_list;
+
+ /* Mutex for binner bo allocation. */
+ struct mutex bin_bo_lock;
+ /* Reference count for our binner bo. */
+ struct kref bin_bo_kref;
+};
+
+static inline struct vc4_dev *
+to_vc4_dev(struct drm_device *dev)
+{
+ return container_of(dev, struct vc4_dev, base);
+}
+
+struct vc4_bo {
+ struct drm_gem_dma_object base;
+
+ /* seqno of the last job to render using this BO. */
+ uint64_t seqno;
+
+ /* seqno of the last job to use the RCL to write to this BO.
+ *
+ * Note that this doesn't include binner overflow memory
+ * writes.
+ */
+ uint64_t write_seqno;
+
+ bool t_format;
+
+ /* List entry for the BO's position in either
+ * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
+ */
+ struct list_head unref_head;
+
+ /* Time in jiffies when the BO was put in vc4->bo_cache. */
+ unsigned long free_time;
+
+ /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
+ struct list_head size_head;
+
+ /* Struct for shader validation state, if created by
+ * DRM_IOCTL_VC4_CREATE_SHADER_BO.
+ */
+ struct vc4_validated_shader_info *validated_shader;
+
+ /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
+ * for user-allocated labels.
+ */
+ int label;
+
+ /* Count the number of active users. This is needed to determine
+ * whether we can move the BO to the purgeable list or not (when the BO
+ * is used by the GPU or the display engine we can't purge it).
+ */
+ refcount_t usecnt;
+
+ /* Store purgeable/purged state here */
+ u32 madv;
+ struct mutex madv_lock;
+};
+
+static inline struct vc4_bo *
+to_vc4_bo(struct drm_gem_object *bo)
+{
+ return container_of(to_drm_gem_dma_obj(bo), struct vc4_bo, base);
+}
+
+struct vc4_fence {
+ struct dma_fence base;
+ struct drm_device *dev;
+ /* vc4 seqno for signaled() test */
+ uint64_t seqno;
+};
+
+static inline struct vc4_fence *
+to_vc4_fence(struct dma_fence *fence)
+{
+ return container_of(fence, struct vc4_fence, base);
+}
+
+struct vc4_seqno_cb {
+ struct work_struct work;
+ uint64_t seqno;
+ void (*func)(struct vc4_seqno_cb *cb);
+};
+
+struct vc4_v3d {
+ struct vc4_dev *vc4;
+ struct platform_device *pdev;
+ void __iomem *regs;
+ struct clk *clk;
+ struct debugfs_regset32 regset;
+};
+
+struct vc4_hvs {
+ struct vc4_dev *vc4;
+ struct platform_device *pdev;
+ void __iomem *regs;
+ u32 __iomem *dlist;
+
+ struct clk *core_clk;
+
+ /* Memory manager for CRTCs to allocate space in the display
+ * list. Units are dwords.
+ */
+ struct drm_mm dlist_mm;
+ /* Memory manager for the LBM memory used by HVS scaling. */
+ struct drm_mm lbm_mm;
+ spinlock_t mm_lock;
+
+ struct drm_mm_node mitchell_netravali_filter;
+
+ struct debugfs_regset32 regset;
+};
+
+struct vc4_plane {
+ struct drm_plane base;
+};
+
+static inline struct vc4_plane *
+to_vc4_plane(struct drm_plane *plane)
+{
+ return container_of(plane, struct vc4_plane, base);
+}
+
+enum vc4_scaling_mode {
+ VC4_SCALING_NONE,
+ VC4_SCALING_TPZ,
+ VC4_SCALING_PPF,
+};
+
+struct vc4_plane_state {
+ struct drm_plane_state base;
+ /* System memory copy of the display list for this element, computed
+ * at atomic_check time.
+ */
+ u32 *dlist;
+ u32 dlist_size; /* Number of dwords allocated for the display list */
+ u32 dlist_count; /* Number of used dwords in the display list. */
+
+ /* Offset in the dlist to various words, for pageflip or
+ * cursor updates.
+ */
+ u32 pos0_offset;
+ u32 pos2_offset;
+ u32 ptr0_offset;
+ u32 lbm_offset;
+
+ /* Offset where the plane's dlist was last stored in the
+ * hardware at vc4_crtc_atomic_flush() time.
+ */
+ u32 __iomem *hw_dlist;
+
+ /* Clipped coordinates of the plane on the display. */
+ int crtc_x, crtc_y, crtc_w, crtc_h;
+ /* Clipped area being scanned from in the FB. */
+ u32 src_x, src_y;
+
+ u32 src_w[2], src_h[2];
+
+ /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
+ enum vc4_scaling_mode x_scaling[2], y_scaling[2];
+ bool is_unity;
+ bool is_yuv;
+
+ /* Offset to start scanning out from the start of the plane's
+ * BO.
+ */
+ u32 offsets[3];
+
+ /* Our allocation in LBM for temporary storage during scaling. */
+ struct drm_mm_node lbm;
+
+ /* Set when the plane has per-pixel alpha content or does not cover
+ * the entire screen. This is a hint to the CRTC that it might need
+ * to enable background color fill.
+ */
+ bool needs_bg_fill;
+
+ /* Mark the dlist as initialized. Useful to avoid initializing it twice
+ * when async update is not possible.
+ */
+ bool dlist_initialized;
+
+ /* Load of this plane on the HVS block. The load is expressed in HVS
+ * cycles/sec.
+ */
+ u64 hvs_load;
+
+ /* Memory bandwidth needed for this plane. This is expressed in
+ * bytes/sec.
+ */
+ u64 membus_load;
+};
+
+static inline struct vc4_plane_state *
+to_vc4_plane_state(struct drm_plane_state *state)
+{
+ return container_of(state, struct vc4_plane_state, base);
+}
+
+enum vc4_encoder_type {
+ VC4_ENCODER_TYPE_NONE,
+ VC4_ENCODER_TYPE_HDMI0,
+ VC4_ENCODER_TYPE_HDMI1,
+ VC4_ENCODER_TYPE_VEC,
+ VC4_ENCODER_TYPE_DSI0,
+ VC4_ENCODER_TYPE_DSI1,
+ VC4_ENCODER_TYPE_SMI,
+ VC4_ENCODER_TYPE_DPI,
+};
+
+struct vc4_encoder {
+ struct drm_encoder base;
+ enum vc4_encoder_type type;
+ u32 clock_select;
+
+ void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
+ void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
+ void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
+
+ void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
+ void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
+};
+
+static inline struct vc4_encoder *
+to_vc4_encoder(struct drm_encoder *encoder)
+{
+ return container_of(encoder, struct vc4_encoder, base);
+}
+
+struct vc4_crtc_data {
+ const char *debugfs_name;
+
+ /* Bitmask of channels (FIFOs) of the HVS that the output can source from */
+ unsigned int hvs_available_channels;
+
+ /* Which output of the HVS this pixelvalve sources from. */
+ int hvs_output;
+};
+
+struct vc4_pv_data {
+ struct vc4_crtc_data base;
+
+ /* Depth of the PixelValve FIFO in bytes */
+ unsigned int fifo_depth;
+
+ /* Number of pixels output per clock period */
+ u8 pixels_per_clock;
+
+ enum vc4_encoder_type encoder_types[4];
+};
+
+struct vc4_crtc {
+ struct drm_crtc base;
+ struct platform_device *pdev;
+ const struct vc4_crtc_data *data;
+ void __iomem *regs;
+
+ /* Timestamp at start of vblank irq - unaffected by lock delays. */
+ ktime_t t_vblank;
+
+ u8 lut_r[256];
+ u8 lut_g[256];
+ u8 lut_b[256];
+
+ struct drm_pending_vblank_event *event;
+
+ struct debugfs_regset32 regset;
+
+ /**
+ * @feeds_txp: True if the CRTC feeds our writeback controller.
+ */
+ bool feeds_txp;
+
+ /**
+ * @irq_lock: Spinlock protecting the resources shared between
+ * the atomic code and our vblank handler.
+ */
+ spinlock_t irq_lock;
+
+ /**
+ * @current_dlist: Start offset of the display list currently
+ * set in the HVS for that CRTC. Protected by @irq_lock, and
+ * copied in vc4_hvs_update_dlist() for the CRTC interrupt
+ * handler to have access to that value.
+ */
+ unsigned int current_dlist;
+
+ /**
+ * @current_hvs_channel: HVS channel currently assigned to the
+ * CRTC. Protected by @irq_lock, and copied in
+ * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
+ * access to that value.
+ */
+ unsigned int current_hvs_channel;
+};
+
+static inline struct vc4_crtc *
+to_vc4_crtc(struct drm_crtc *crtc)
+{
+ return container_of(crtc, struct vc4_crtc, base);
+}
+
+static inline const struct vc4_crtc_data *
+vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
+{
+ return crtc->data;
+}
+
+static inline const struct vc4_pv_data *
+vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
+{
+ const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
+
+ return container_of(data, struct vc4_pv_data, base);
+}
+
+struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
+ struct drm_crtc_state *state);
+
+struct vc4_crtc_state {
+ struct drm_crtc_state base;
+ /* Dlist area for this CRTC configuration. */
+ struct drm_mm_node mm;
+ bool txp_armed;
+ unsigned int assigned_channel;
+
+ struct {
+ unsigned int left;
+ unsigned int right;
+ unsigned int top;
+ unsigned int bottom;
+ } margins;
+
+ unsigned long hvs_load;
+
+ /* Transitional state below, only valid during atomic commits */
+ bool update_muxing;
+};
+
+#define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
+
+static inline struct vc4_crtc_state *
+to_vc4_crtc_state(struct drm_crtc_state *crtc_state)
+{
+ return container_of(crtc_state, struct vc4_crtc_state, base);
+}
+
+#define V3D_READ(offset) readl(vc4->v3d->regs + offset)
+#define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
+#define HVS_READ(offset) readl(hvs->regs + offset)
+#define HVS_WRITE(offset, val) writel(val, hvs->regs + offset)
+
+#define VC4_REG32(reg) { .name = #reg, .offset = reg }
+
+struct vc4_exec_info {
+ struct vc4_dev *dev;
+
+ /* Sequence number for this bin/render job. */
+ uint64_t seqno;
+
+ /* Latest write_seqno of any BO that binning depends on. */
+ uint64_t bin_dep_seqno;
+
+ struct dma_fence *fence;
+
+ /* Last current addresses the hardware was processing when the
+ * hangcheck timer checked on us.
+ */
+ uint32_t last_ct0ca, last_ct1ca;
+
+ /* Kernel-space copy of the ioctl arguments */
+ struct drm_vc4_submit_cl *args;
+
+ /* This is the array of BOs that were looked up at the start of exec.
+ * Command validation will use indices into this array.
+ */
+ struct drm_gem_dma_object **bo;
+ uint32_t bo_count;
+
+ /* List of BOs that are being written by the RCL. Other than
+ * the binner temporary storage, this is all the BOs written
+ * by the job.
+ */
+ struct drm_gem_dma_object *rcl_write_bo[4];
+ uint32_t rcl_write_bo_count;
+
+ /* Pointers for our position in vc4->job_list */
+ struct list_head head;
+
+ /* List of other BOs used in the job that need to be released
+ * once the job is complete.
+ */
+ struct list_head unref_list;
+
+ /* Current unvalidated indices into @bo loaded by the non-hardware
+ * VC4_PACKET_GEM_HANDLES.
+ */
+ uint32_t bo_index[2];
+
+ /* This is the BO where we store the validated command lists, shader
+ * records, and uniforms.
+ */
+ struct drm_gem_dma_object *exec_bo;
+
+ /**
+ * This tracks the per-shader-record state (packet 64) that
+ * determines the length of the shader record and the offset
+ * it's expected to be found at. It gets read in from the
+ * command lists.
+ */
+ struct vc4_shader_state {
+ uint32_t addr;
+ /* Maximum vertex index referenced by any primitive using this
+ * shader state.
+ */
+ uint32_t max_index;
+ } *shader_state;
+
+ /** How many shader states the user declared they were using. */
+ uint32_t shader_state_size;
+ /** How many shader state records the validator has seen. */
+ uint32_t shader_state_count;
+
+ bool found_tile_binning_mode_config_packet;
+ bool found_start_tile_binning_packet;
+ bool found_increment_semaphore_packet;
+ bool found_flush;
+ uint8_t bin_tiles_x, bin_tiles_y;
+ /* Physical address of the start of the tile alloc array
+ * (where each tile's binned CL will start)
+ */
+ uint32_t tile_alloc_offset;
+ /* Bitmask of which binner slots are freed when this job completes. */
+ uint32_t bin_slots;
+
+ /**
+ * Computed addresses pointing into exec_bo where we start the
+ * bin thread (ct0) and render thread (ct1).
+ */
+ uint32_t ct0ca, ct0ea;
+ uint32_t ct1ca, ct1ea;
+
+ /* Pointer to the unvalidated bin CL (if present). */
+ void *bin_u;
+
+ /* Pointers to the shader recs. These paddr gets incremented as CL
+ * packets are relocated in validate_gl_shader_state, and the vaddrs
+ * (u and v) get incremented and size decremented as the shader recs
+ * themselves are validated.
+ */
+ void *shader_rec_u;
+ void *shader_rec_v;
+ uint32_t shader_rec_p;
+ uint32_t shader_rec_size;
+
+ /* Pointers to the uniform data. These pointers are incremented, and
+ * size decremented, as each batch of uniforms is uploaded.
+ */
+ void *uniforms_u;
+ void *uniforms_v;
+ uint32_t uniforms_p;
+ uint32_t uniforms_size;
+
+ /* Pointer to a performance monitor object if the user requested it,
+ * NULL otherwise.
+ */
+ struct vc4_perfmon *perfmon;
+
+ /* Whether the exec has taken a reference to the binner BO, which should
+ * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
+ */
+ bool bin_bo_used;
+};
+
+/* Per-open file private data. Any driver-specific resource that has to be
+ * released when the DRM file is closed should be placed here.
+ */
+struct vc4_file {
+ struct vc4_dev *dev;
+
+ struct {
+ struct idr idr;
+ struct mutex lock;
+ } perfmon;
+
+ bool bin_bo_used;
+};
+
+static inline struct vc4_exec_info *
+vc4_first_bin_job(struct vc4_dev *vc4)
+{
+ return list_first_entry_or_null(&vc4->bin_job_list,
+ struct vc4_exec_info, head);
+}
+
+static inline struct vc4_exec_info *
+vc4_first_render_job(struct vc4_dev *vc4)
+{
+ return list_first_entry_or_null(&vc4->render_job_list,
+ struct vc4_exec_info, head);
+}
+
+static inline struct vc4_exec_info *
+vc4_last_render_job(struct vc4_dev *vc4)
+{
+ if (list_empty(&vc4->render_job_list))
+ return NULL;
+ return list_last_entry(&vc4->render_job_list,
+ struct vc4_exec_info, head);
+}
+
+/**
+ * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
+ * setup parameters.
+ *
+ * This will be used at draw time to relocate the reference to the texture
+ * contents in p0, and validate that the offset combined with
+ * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
+ * Note that the hardware treats unprovided config parameters as 0, so not all
+ * of them need to be set up for every texure sample, and we'll store ~0 as
+ * the offset to mark the unused ones.
+ *
+ * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
+ * Setup") for definitions of the texture parameters.
+ */
+struct vc4_texture_sample_info {
+ bool is_direct;
+ uint32_t p_offset[4];
+};
+
+/**
+ * struct vc4_validated_shader_info - information about validated shaders that
+ * needs to be used from command list validation.
+ *
+ * For a given shader, each time a shader state record references it, we need
+ * to verify that the shader doesn't read more uniforms than the shader state
+ * record's uniform BO pointer can provide, and we need to apply relocations
+ * and validate the shader state record's uniforms that define the texture
+ * samples.
+ */
+struct vc4_validated_shader_info {
+ uint32_t uniforms_size;
+ uint32_t uniforms_src_size;
+ uint32_t num_texture_samples;
+ struct vc4_texture_sample_info *texture_samples;
+
+ uint32_t num_uniform_addr_offsets;
+ uint32_t *uniform_addr_offsets;
+
+ bool is_threaded;
+};
+
+/**
+ * __wait_for - magic wait macro
+ *
+ * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
+ * important that we check the condition again after having timed out, since the
+ * timeout could be due to preemption or similar and we've never had a chance to
+ * check the condition before the timeout.
+ */
+#define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
+ const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
+ long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \
+ int ret__; \
+ might_sleep(); \
+ for (;;) { \
+ const bool expired__ = ktime_after(ktime_get_raw(), end__); \
+ OP; \
+ /* Guarantee COND check prior to timeout */ \
+ barrier(); \
+ if (COND) { \
+ ret__ = 0; \
+ break; \
+ } \
+ if (expired__) { \
+ ret__ = -ETIMEDOUT; \
+ break; \
+ } \
+ usleep_range(wait__, wait__ * 2); \
+ if (wait__ < (Wmax)) \
+ wait__ <<= 1; \
+ } \
+ ret__; \
+})
+
+#define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \
+ (Wmax))
+#define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000)
+
+/* vc4_bo.c */
+struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
+struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
+ bool from_cache, enum vc4_kernel_bo_type type);
+int vc4_bo_dumb_create(struct drm_file *file_priv,
+ struct drm_device *dev,
+ struct drm_mode_create_dumb *args);
+int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_bo_cache_init(struct drm_device *dev);
+int vc4_bo_inc_usecnt(struct vc4_bo *bo);
+void vc4_bo_dec_usecnt(struct vc4_bo *bo);
+void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
+void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
+int vc4_bo_debugfs_init(struct drm_minor *minor);
+
+/* vc4_crtc.c */
+extern struct platform_driver vc4_crtc_driver;
+int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
+int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc,
+ const struct drm_crtc_funcs *crtc_funcs,
+ const struct drm_crtc_helper_funcs *crtc_helper_funcs);
+int vc4_page_flip(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags,
+ struct drm_modeset_acquire_ctx *ctx);
+struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
+void vc4_crtc_destroy_state(struct drm_crtc *crtc,
+ struct drm_crtc_state *state);
+void vc4_crtc_reset(struct drm_crtc *crtc);
+void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
+void vc4_crtc_send_vblank(struct drm_crtc *crtc);
+int vc4_crtc_late_register(struct drm_crtc *crtc);
+void vc4_crtc_get_margins(struct drm_crtc_state *state,
+ unsigned int *left, unsigned int *right,
+ unsigned int *top, unsigned int *bottom);
+
+/* vc4_debugfs.c */
+void vc4_debugfs_init(struct drm_minor *minor);
+#ifdef CONFIG_DEBUG_FS
+int vc4_debugfs_add_file(struct drm_minor *minor,
+ const char *filename,
+ int (*show)(struct seq_file*, void*),
+ void *data);
+int vc4_debugfs_add_regset32(struct drm_minor *minor,
+ const char *filename,
+ struct debugfs_regset32 *regset);
+#else
+static inline int vc4_debugfs_add_file(struct drm_minor *minor,
+ const char *filename,
+ int (*show)(struct seq_file*, void*),
+ void *data)
+{
+ return 0;
+}
+
+static inline int vc4_debugfs_add_regset32(struct drm_minor *minor,
+ const char *filename,
+ struct debugfs_regset32 *regset)
+{
+ return 0;
+}
+#endif
+
+/* vc4_drv.c */
+void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
+int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
+
+/* vc4_dpi.c */
+extern struct platform_driver vc4_dpi_driver;
+
+/* vc4_dsi.c */
+extern struct platform_driver vc4_dsi_driver;
+
+/* vc4_fence.c */
+extern const struct dma_fence_ops vc4_fence_ops;
+
+/* vc4_gem.c */
+int vc4_gem_init(struct drm_device *dev);
+int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+void vc4_submit_next_bin_job(struct drm_device *dev);
+void vc4_submit_next_render_job(struct drm_device *dev);
+void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
+int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
+ uint64_t timeout_ns, bool interruptible);
+void vc4_job_handle_completed(struct vc4_dev *vc4);
+int vc4_queue_seqno_cb(struct drm_device *dev,
+ struct vc4_seqno_cb *cb, uint64_t seqno,
+ void (*func)(struct vc4_seqno_cb *cb));
+int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+
+/* vc4_hdmi.c */
+extern struct platform_driver vc4_hdmi_driver;
+
+/* vc4_vec.c */
+extern struct platform_driver vc4_vec_driver;
+
+/* vc4_txp.c */
+extern struct platform_driver vc4_txp_driver;
+
+/* vc4_irq.c */
+void vc4_irq_enable(struct drm_device *dev);
+void vc4_irq_disable(struct drm_device *dev);
+int vc4_irq_install(struct drm_device *dev, int irq);
+void vc4_irq_uninstall(struct drm_device *dev);
+void vc4_irq_reset(struct drm_device *dev);
+
+/* vc4_hvs.c */
+extern struct platform_driver vc4_hvs_driver;
+void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
+int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
+u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
+int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
+void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
+void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
+void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
+void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
+void vc4_hvs_dump_state(struct vc4_hvs *hvs);
+void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
+void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
+int vc4_hvs_debugfs_init(struct drm_minor *minor);
+
+/* vc4_kms.c */
+int vc4_kms_load(struct drm_device *dev);
+
+/* vc4_plane.c */
+struct drm_plane *vc4_plane_init(struct drm_device *dev,
+ enum drm_plane_type type,
+ uint32_t possible_crtcs);
+int vc4_plane_create_additional_planes(struct drm_device *dev);
+u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
+u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
+void vc4_plane_async_set_fb(struct drm_plane *plane,
+ struct drm_framebuffer *fb);
+
+/* vc4_v3d.c */
+extern struct platform_driver vc4_v3d_driver;
+extern const struct of_device_id vc4_v3d_dt_match[];
+int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
+int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
+void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
+int vc4_v3d_pm_get(struct vc4_dev *vc4);
+void vc4_v3d_pm_put(struct vc4_dev *vc4);
+int vc4_v3d_debugfs_init(struct drm_minor *minor);
+
+/* vc4_validate.c */
+int
+vc4_validate_bin_cl(struct drm_device *dev,
+ void *validated,
+ void *unvalidated,
+ struct vc4_exec_info *exec);
+
+int
+vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
+
+struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
+ uint32_t hindex);
+
+int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
+
+bool vc4_check_tex_size(struct vc4_exec_info *exec,
+ struct drm_gem_dma_object *fbo,
+ uint32_t offset, uint8_t tiling_format,
+ uint32_t width, uint32_t height, uint8_t cpp);
+
+/* vc4_validate_shader.c */
+struct vc4_validated_shader_info *
+vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
+
+/* vc4_perfmon.c */
+void vc4_perfmon_get(struct vc4_perfmon *perfmon);
+void vc4_perfmon_put(struct vc4_perfmon *perfmon);
+void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
+void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
+ bool capture);
+struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
+void vc4_perfmon_open_file(struct vc4_file *vc4file);
+void vc4_perfmon_close_file(struct vc4_file *vc4file);
+int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+
+#endif /* _VC4_DRV_H_ */
diff --git a/drivers/gpu/drm/vc4/vc4_dsi.c b/drivers/gpu/drm/vc4/vc4_dsi.c
new file mode 100644
index 000000000..878e05d79
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_dsi.c
@@ -0,0 +1,1822 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2016 Broadcom
+ */
+
+/**
+ * DOC: VC4 DSI0/DSI1 module
+ *
+ * BCM2835 contains two DSI modules, DSI0 and DSI1. DSI0 is a
+ * single-lane DSI controller, while DSI1 is a more modern 4-lane DSI
+ * controller.
+ *
+ * Most Raspberry Pi boards expose DSI1 as their "DISPLAY" connector,
+ * while the compute module brings both DSI0 and DSI1 out.
+ *
+ * This driver has been tested for DSI1 video-mode display only
+ * currently, with most of the information necessary for DSI0
+ * hopefully present.
+ */
+
+#include <linux/clk-provider.h>
+#include <linux/clk.h>
+#include <linux/completion.h>
+#include <linux/component.h>
+#include <linux/dma-mapping.h>
+#include <linux/dmaengine.h>
+#include <linux/i2c.h>
+#include <linux/io.h>
+#include <linux/of_address.h>
+#include <linux/of_platform.h>
+#include <linux/pm_runtime.h>
+
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_bridge.h>
+#include <drm/drm_edid.h>
+#include <drm/drm_mipi_dsi.h>
+#include <drm/drm_of.h>
+#include <drm/drm_panel.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_simple_kms_helper.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+#define DSI_CMD_FIFO_DEPTH 16
+#define DSI_PIX_FIFO_DEPTH 256
+#define DSI_PIX_FIFO_WIDTH 4
+
+#define DSI0_CTRL 0x00
+
+/* Command packet control. */
+#define DSI0_TXPKT1C 0x04 /* AKA PKTC */
+#define DSI1_TXPKT1C 0x04
+# define DSI_TXPKT1C_TRIG_CMD_MASK VC4_MASK(31, 24)
+# define DSI_TXPKT1C_TRIG_CMD_SHIFT 24
+# define DSI_TXPKT1C_CMD_REPEAT_MASK VC4_MASK(23, 10)
+# define DSI_TXPKT1C_CMD_REPEAT_SHIFT 10
+
+# define DSI_TXPKT1C_DISPLAY_NO_MASK VC4_MASK(9, 8)
+# define DSI_TXPKT1C_DISPLAY_NO_SHIFT 8
+/* Short, trigger, BTA, or a long packet that fits all in CMDFIFO. */
+# define DSI_TXPKT1C_DISPLAY_NO_SHORT 0
+/* Primary display where cmdfifo provides part of the payload and
+ * pixelvalve the rest.
+ */
+# define DSI_TXPKT1C_DISPLAY_NO_PRIMARY 1
+/* Secondary display where cmdfifo provides part of the payload and
+ * pixfifo the rest.
+ */
+# define DSI_TXPKT1C_DISPLAY_NO_SECONDARY 2
+
+# define DSI_TXPKT1C_CMD_TX_TIME_MASK VC4_MASK(7, 6)
+# define DSI_TXPKT1C_CMD_TX_TIME_SHIFT 6
+
+# define DSI_TXPKT1C_CMD_CTRL_MASK VC4_MASK(5, 4)
+# define DSI_TXPKT1C_CMD_CTRL_SHIFT 4
+/* Command only. Uses TXPKT1H and DISPLAY_NO */
+# define DSI_TXPKT1C_CMD_CTRL_TX 0
+/* Command with BTA for either ack or read data. */
+# define DSI_TXPKT1C_CMD_CTRL_RX 1
+/* Trigger according to TRIG_CMD */
+# define DSI_TXPKT1C_CMD_CTRL_TRIG 2
+/* BTA alone for getting error status after a command, or a TE trigger
+ * without a previous command.
+ */
+# define DSI_TXPKT1C_CMD_CTRL_BTA 3
+
+# define DSI_TXPKT1C_CMD_MODE_LP BIT(3)
+# define DSI_TXPKT1C_CMD_TYPE_LONG BIT(2)
+# define DSI_TXPKT1C_CMD_TE_EN BIT(1)
+# define DSI_TXPKT1C_CMD_EN BIT(0)
+
+/* Command packet header. */
+#define DSI0_TXPKT1H 0x08 /* AKA PKTH */
+#define DSI1_TXPKT1H 0x08
+# define DSI_TXPKT1H_BC_CMDFIFO_MASK VC4_MASK(31, 24)
+# define DSI_TXPKT1H_BC_CMDFIFO_SHIFT 24
+# define DSI_TXPKT1H_BC_PARAM_MASK VC4_MASK(23, 8)
+# define DSI_TXPKT1H_BC_PARAM_SHIFT 8
+# define DSI_TXPKT1H_BC_DT_MASK VC4_MASK(7, 0)
+# define DSI_TXPKT1H_BC_DT_SHIFT 0
+
+#define DSI0_RXPKT1H 0x0c /* AKA RX1_PKTH */
+#define DSI1_RXPKT1H 0x14
+# define DSI_RXPKT1H_CRC_ERR BIT(31)
+# define DSI_RXPKT1H_DET_ERR BIT(30)
+# define DSI_RXPKT1H_ECC_ERR BIT(29)
+# define DSI_RXPKT1H_COR_ERR BIT(28)
+# define DSI_RXPKT1H_INCOMP_PKT BIT(25)
+# define DSI_RXPKT1H_PKT_TYPE_LONG BIT(24)
+/* Byte count if DSI_RXPKT1H_PKT_TYPE_LONG */
+# define DSI_RXPKT1H_BC_PARAM_MASK VC4_MASK(23, 8)
+# define DSI_RXPKT1H_BC_PARAM_SHIFT 8
+/* Short return bytes if !DSI_RXPKT1H_PKT_TYPE_LONG */
+# define DSI_RXPKT1H_SHORT_1_MASK VC4_MASK(23, 16)
+# define DSI_RXPKT1H_SHORT_1_SHIFT 16
+# define DSI_RXPKT1H_SHORT_0_MASK VC4_MASK(15, 8)
+# define DSI_RXPKT1H_SHORT_0_SHIFT 8
+# define DSI_RXPKT1H_DT_LP_CMD_MASK VC4_MASK(7, 0)
+# define DSI_RXPKT1H_DT_LP_CMD_SHIFT 0
+
+#define DSI0_RXPKT2H 0x10 /* AKA RX2_PKTH */
+#define DSI1_RXPKT2H 0x18
+# define DSI_RXPKT1H_DET_ERR BIT(30)
+# define DSI_RXPKT1H_ECC_ERR BIT(29)
+# define DSI_RXPKT1H_COR_ERR BIT(28)
+# define DSI_RXPKT1H_INCOMP_PKT BIT(25)
+# define DSI_RXPKT1H_BC_PARAM_MASK VC4_MASK(23, 8)
+# define DSI_RXPKT1H_BC_PARAM_SHIFT 8
+# define DSI_RXPKT1H_DT_MASK VC4_MASK(7, 0)
+# define DSI_RXPKT1H_DT_SHIFT 0
+
+#define DSI0_TXPKT_CMD_FIFO 0x14 /* AKA CMD_DATAF */
+#define DSI1_TXPKT_CMD_FIFO 0x1c
+
+#define DSI0_DISP0_CTRL 0x18
+# define DSI_DISP0_PIX_CLK_DIV_MASK VC4_MASK(21, 13)
+# define DSI_DISP0_PIX_CLK_DIV_SHIFT 13
+# define DSI_DISP0_LP_STOP_CTRL_MASK VC4_MASK(12, 11)
+# define DSI_DISP0_LP_STOP_CTRL_SHIFT 11
+# define DSI_DISP0_LP_STOP_DISABLE 0
+# define DSI_DISP0_LP_STOP_PERLINE 1
+# define DSI_DISP0_LP_STOP_PERFRAME 2
+
+/* Transmit RGB pixels and null packets only during HACTIVE, instead
+ * of going to LP-STOP.
+ */
+# define DSI_DISP_HACTIVE_NULL BIT(10)
+/* Transmit blanking packet only during vblank, instead of allowing LP-STOP. */
+# define DSI_DISP_VBLP_CTRL BIT(9)
+/* Transmit blanking packet only during HFP, instead of allowing LP-STOP. */
+# define DSI_DISP_HFP_CTRL BIT(8)
+/* Transmit blanking packet only during HBP, instead of allowing LP-STOP. */
+# define DSI_DISP_HBP_CTRL BIT(7)
+# define DSI_DISP0_CHANNEL_MASK VC4_MASK(6, 5)
+# define DSI_DISP0_CHANNEL_SHIFT 5
+/* Enables end events for HSYNC/VSYNC, not just start events. */
+# define DSI_DISP0_ST_END BIT(4)
+# define DSI_DISP0_PFORMAT_MASK VC4_MASK(3, 2)
+# define DSI_DISP0_PFORMAT_SHIFT 2
+# define DSI_PFORMAT_RGB565 0
+# define DSI_PFORMAT_RGB666_PACKED 1
+# define DSI_PFORMAT_RGB666 2
+# define DSI_PFORMAT_RGB888 3
+/* Default is VIDEO mode. */
+# define DSI_DISP0_COMMAND_MODE BIT(1)
+# define DSI_DISP0_ENABLE BIT(0)
+
+#define DSI0_DISP1_CTRL 0x1c
+#define DSI1_DISP1_CTRL 0x2c
+/* Format of the data written to TXPKT_PIX_FIFO. */
+# define DSI_DISP1_PFORMAT_MASK VC4_MASK(2, 1)
+# define DSI_DISP1_PFORMAT_SHIFT 1
+# define DSI_DISP1_PFORMAT_16BIT 0
+# define DSI_DISP1_PFORMAT_24BIT 1
+# define DSI_DISP1_PFORMAT_32BIT_LE 2
+# define DSI_DISP1_PFORMAT_32BIT_BE 3
+
+/* DISP1 is always command mode. */
+# define DSI_DISP1_ENABLE BIT(0)
+
+#define DSI0_TXPKT_PIX_FIFO 0x20 /* AKA PIX_FIFO */
+
+#define DSI0_INT_STAT 0x24
+#define DSI0_INT_EN 0x28
+# define DSI0_INT_FIFO_ERR BIT(25)
+# define DSI0_INT_CMDC_DONE_MASK VC4_MASK(24, 23)
+# define DSI0_INT_CMDC_DONE_SHIFT 23
+# define DSI0_INT_CMDC_DONE_NO_REPEAT 1
+# define DSI0_INT_CMDC_DONE_REPEAT 3
+# define DSI0_INT_PHY_DIR_RTF BIT(22)
+# define DSI0_INT_PHY_D1_ULPS BIT(21)
+# define DSI0_INT_PHY_D1_STOP BIT(20)
+# define DSI0_INT_PHY_RXLPDT BIT(19)
+# define DSI0_INT_PHY_RXTRIG BIT(18)
+# define DSI0_INT_PHY_D0_ULPS BIT(17)
+# define DSI0_INT_PHY_D0_LPDT BIT(16)
+# define DSI0_INT_PHY_D0_FTR BIT(15)
+# define DSI0_INT_PHY_D0_STOP BIT(14)
+/* Signaled when the clock lane enters the given state. */
+# define DSI0_INT_PHY_CLK_ULPS BIT(13)
+# define DSI0_INT_PHY_CLK_HS BIT(12)
+# define DSI0_INT_PHY_CLK_FTR BIT(11)
+/* Signaled on timeouts */
+# define DSI0_INT_PR_TO BIT(10)
+# define DSI0_INT_TA_TO BIT(9)
+# define DSI0_INT_LPRX_TO BIT(8)
+# define DSI0_INT_HSTX_TO BIT(7)
+/* Contention on a line when trying to drive the line low */
+# define DSI0_INT_ERR_CONT_LP1 BIT(6)
+# define DSI0_INT_ERR_CONT_LP0 BIT(5)
+/* Control error: incorrect line state sequence on data lane 0. */
+# define DSI0_INT_ERR_CONTROL BIT(4)
+# define DSI0_INT_ERR_SYNC_ESC BIT(3)
+# define DSI0_INT_RX2_PKT BIT(2)
+# define DSI0_INT_RX1_PKT BIT(1)
+# define DSI0_INT_CMD_PKT BIT(0)
+
+#define DSI0_INTERRUPTS_ALWAYS_ENABLED (DSI0_INT_ERR_SYNC_ESC | \
+ DSI0_INT_ERR_CONTROL | \
+ DSI0_INT_ERR_CONT_LP0 | \
+ DSI0_INT_ERR_CONT_LP1 | \
+ DSI0_INT_HSTX_TO | \
+ DSI0_INT_LPRX_TO | \
+ DSI0_INT_TA_TO | \
+ DSI0_INT_PR_TO)
+
+# define DSI1_INT_PHY_D3_ULPS BIT(30)
+# define DSI1_INT_PHY_D3_STOP BIT(29)
+# define DSI1_INT_PHY_D2_ULPS BIT(28)
+# define DSI1_INT_PHY_D2_STOP BIT(27)
+# define DSI1_INT_PHY_D1_ULPS BIT(26)
+# define DSI1_INT_PHY_D1_STOP BIT(25)
+# define DSI1_INT_PHY_D0_ULPS BIT(24)
+# define DSI1_INT_PHY_D0_STOP BIT(23)
+# define DSI1_INT_FIFO_ERR BIT(22)
+# define DSI1_INT_PHY_DIR_RTF BIT(21)
+# define DSI1_INT_PHY_RXLPDT BIT(20)
+# define DSI1_INT_PHY_RXTRIG BIT(19)
+# define DSI1_INT_PHY_D0_LPDT BIT(18)
+# define DSI1_INT_PHY_DIR_FTR BIT(17)
+
+/* Signaled when the clock lane enters the given state. */
+# define DSI1_INT_PHY_CLOCK_ULPS BIT(16)
+# define DSI1_INT_PHY_CLOCK_HS BIT(15)
+# define DSI1_INT_PHY_CLOCK_STOP BIT(14)
+
+/* Signaled on timeouts */
+# define DSI1_INT_PR_TO BIT(13)
+# define DSI1_INT_TA_TO BIT(12)
+# define DSI1_INT_LPRX_TO BIT(11)
+# define DSI1_INT_HSTX_TO BIT(10)
+
+/* Contention on a line when trying to drive the line low */
+# define DSI1_INT_ERR_CONT_LP1 BIT(9)
+# define DSI1_INT_ERR_CONT_LP0 BIT(8)
+
+/* Control error: incorrect line state sequence on data lane 0. */
+# define DSI1_INT_ERR_CONTROL BIT(7)
+/* LPDT synchronization error (bits received not a multiple of 8. */
+
+# define DSI1_INT_ERR_SYNC_ESC BIT(6)
+/* Signaled after receiving an error packet from the display in
+ * response to a read.
+ */
+# define DSI1_INT_RXPKT2 BIT(5)
+/* Signaled after receiving a packet. The header and optional short
+ * response will be in RXPKT1H, and a long response will be in the
+ * RXPKT_FIFO.
+ */
+# define DSI1_INT_RXPKT1 BIT(4)
+# define DSI1_INT_TXPKT2_DONE BIT(3)
+# define DSI1_INT_TXPKT2_END BIT(2)
+/* Signaled after all repeats of TXPKT1 are transferred. */
+# define DSI1_INT_TXPKT1_DONE BIT(1)
+/* Signaled after each TXPKT1 repeat is scheduled. */
+# define DSI1_INT_TXPKT1_END BIT(0)
+
+#define DSI1_INTERRUPTS_ALWAYS_ENABLED (DSI1_INT_ERR_SYNC_ESC | \
+ DSI1_INT_ERR_CONTROL | \
+ DSI1_INT_ERR_CONT_LP0 | \
+ DSI1_INT_ERR_CONT_LP1 | \
+ DSI1_INT_HSTX_TO | \
+ DSI1_INT_LPRX_TO | \
+ DSI1_INT_TA_TO | \
+ DSI1_INT_PR_TO)
+
+#define DSI0_STAT 0x2c
+#define DSI0_HSTX_TO_CNT 0x30
+#define DSI0_LPRX_TO_CNT 0x34
+#define DSI0_TA_TO_CNT 0x38
+#define DSI0_PR_TO_CNT 0x3c
+#define DSI0_PHYC 0x40
+# define DSI1_PHYC_ESC_CLK_LPDT_MASK VC4_MASK(25, 20)
+# define DSI1_PHYC_ESC_CLK_LPDT_SHIFT 20
+# define DSI1_PHYC_HS_CLK_CONTINUOUS BIT(18)
+# define DSI0_PHYC_ESC_CLK_LPDT_MASK VC4_MASK(17, 12)
+# define DSI0_PHYC_ESC_CLK_LPDT_SHIFT 12
+# define DSI1_PHYC_CLANE_ULPS BIT(17)
+# define DSI1_PHYC_CLANE_ENABLE BIT(16)
+# define DSI_PHYC_DLANE3_ULPS BIT(13)
+# define DSI_PHYC_DLANE3_ENABLE BIT(12)
+# define DSI0_PHYC_HS_CLK_CONTINUOUS BIT(10)
+# define DSI0_PHYC_CLANE_ULPS BIT(9)
+# define DSI_PHYC_DLANE2_ULPS BIT(9)
+# define DSI0_PHYC_CLANE_ENABLE BIT(8)
+# define DSI_PHYC_DLANE2_ENABLE BIT(8)
+# define DSI_PHYC_DLANE1_ULPS BIT(5)
+# define DSI_PHYC_DLANE1_ENABLE BIT(4)
+# define DSI_PHYC_DLANE0_FORCE_STOP BIT(2)
+# define DSI_PHYC_DLANE0_ULPS BIT(1)
+# define DSI_PHYC_DLANE0_ENABLE BIT(0)
+
+#define DSI0_HS_CLT0 0x44
+#define DSI0_HS_CLT1 0x48
+#define DSI0_HS_CLT2 0x4c
+#define DSI0_HS_DLT3 0x50
+#define DSI0_HS_DLT4 0x54
+#define DSI0_HS_DLT5 0x58
+#define DSI0_HS_DLT6 0x5c
+#define DSI0_HS_DLT7 0x60
+
+#define DSI0_PHY_AFEC0 0x64
+# define DSI0_PHY_AFEC0_DDR2CLK_EN BIT(26)
+# define DSI0_PHY_AFEC0_DDRCLK_EN BIT(25)
+# define DSI0_PHY_AFEC0_LATCH_ULPS BIT(24)
+# define DSI1_PHY_AFEC0_IDR_DLANE3_MASK VC4_MASK(31, 29)
+# define DSI1_PHY_AFEC0_IDR_DLANE3_SHIFT 29
+# define DSI1_PHY_AFEC0_IDR_DLANE2_MASK VC4_MASK(28, 26)
+# define DSI1_PHY_AFEC0_IDR_DLANE2_SHIFT 26
+# define DSI1_PHY_AFEC0_IDR_DLANE1_MASK VC4_MASK(27, 23)
+# define DSI1_PHY_AFEC0_IDR_DLANE1_SHIFT 23
+# define DSI1_PHY_AFEC0_IDR_DLANE0_MASK VC4_MASK(22, 20)
+# define DSI1_PHY_AFEC0_IDR_DLANE0_SHIFT 20
+# define DSI1_PHY_AFEC0_IDR_CLANE_MASK VC4_MASK(19, 17)
+# define DSI1_PHY_AFEC0_IDR_CLANE_SHIFT 17
+# define DSI0_PHY_AFEC0_ACTRL_DLANE1_MASK VC4_MASK(23, 20)
+# define DSI0_PHY_AFEC0_ACTRL_DLANE1_SHIFT 20
+# define DSI0_PHY_AFEC0_ACTRL_DLANE0_MASK VC4_MASK(19, 16)
+# define DSI0_PHY_AFEC0_ACTRL_DLANE0_SHIFT 16
+# define DSI0_PHY_AFEC0_ACTRL_CLANE_MASK VC4_MASK(15, 12)
+# define DSI0_PHY_AFEC0_ACTRL_CLANE_SHIFT 12
+# define DSI1_PHY_AFEC0_DDR2CLK_EN BIT(16)
+# define DSI1_PHY_AFEC0_DDRCLK_EN BIT(15)
+# define DSI1_PHY_AFEC0_LATCH_ULPS BIT(14)
+# define DSI1_PHY_AFEC0_RESET BIT(13)
+# define DSI1_PHY_AFEC0_PD BIT(12)
+# define DSI0_PHY_AFEC0_RESET BIT(11)
+# define DSI1_PHY_AFEC0_PD_BG BIT(11)
+# define DSI0_PHY_AFEC0_PD BIT(10)
+# define DSI1_PHY_AFEC0_PD_DLANE1 BIT(10)
+# define DSI0_PHY_AFEC0_PD_BG BIT(9)
+# define DSI1_PHY_AFEC0_PD_DLANE2 BIT(9)
+# define DSI0_PHY_AFEC0_PD_DLANE1 BIT(8)
+# define DSI1_PHY_AFEC0_PD_DLANE3 BIT(8)
+# define DSI_PHY_AFEC0_PTATADJ_MASK VC4_MASK(7, 4)
+# define DSI_PHY_AFEC0_PTATADJ_SHIFT 4
+# define DSI_PHY_AFEC0_CTATADJ_MASK VC4_MASK(3, 0)
+# define DSI_PHY_AFEC0_CTATADJ_SHIFT 0
+
+#define DSI0_PHY_AFEC1 0x68
+# define DSI0_PHY_AFEC1_IDR_DLANE1_MASK VC4_MASK(10, 8)
+# define DSI0_PHY_AFEC1_IDR_DLANE1_SHIFT 8
+# define DSI0_PHY_AFEC1_IDR_DLANE0_MASK VC4_MASK(6, 4)
+# define DSI0_PHY_AFEC1_IDR_DLANE0_SHIFT 4
+# define DSI0_PHY_AFEC1_IDR_CLANE_MASK VC4_MASK(2, 0)
+# define DSI0_PHY_AFEC1_IDR_CLANE_SHIFT 0
+
+#define DSI0_TST_SEL 0x6c
+#define DSI0_TST_MON 0x70
+#define DSI0_ID 0x74
+# define DSI_ID_VALUE 0x00647369
+
+#define DSI1_CTRL 0x00
+# define DSI_CTRL_HS_CLKC_MASK VC4_MASK(15, 14)
+# define DSI_CTRL_HS_CLKC_SHIFT 14
+# define DSI_CTRL_HS_CLKC_BYTE 0
+# define DSI_CTRL_HS_CLKC_DDR2 1
+# define DSI_CTRL_HS_CLKC_DDR 2
+
+# define DSI_CTRL_RX_LPDT_EOT_DISABLE BIT(13)
+# define DSI_CTRL_LPDT_EOT_DISABLE BIT(12)
+# define DSI_CTRL_HSDT_EOT_DISABLE BIT(11)
+# define DSI_CTRL_SOFT_RESET_CFG BIT(10)
+# define DSI_CTRL_CAL_BYTE BIT(9)
+# define DSI_CTRL_INV_BYTE BIT(8)
+# define DSI_CTRL_CLR_LDF BIT(7)
+# define DSI0_CTRL_CLR_PBCF BIT(6)
+# define DSI1_CTRL_CLR_RXF BIT(6)
+# define DSI0_CTRL_CLR_CPBCF BIT(5)
+# define DSI1_CTRL_CLR_PDF BIT(5)
+# define DSI0_CTRL_CLR_PDF BIT(4)
+# define DSI1_CTRL_CLR_CDF BIT(4)
+# define DSI0_CTRL_CLR_CDF BIT(3)
+# define DSI0_CTRL_CTRL2 BIT(2)
+# define DSI1_CTRL_DISABLE_DISP_CRCC BIT(2)
+# define DSI0_CTRL_CTRL1 BIT(1)
+# define DSI1_CTRL_DISABLE_DISP_ECCC BIT(1)
+# define DSI0_CTRL_CTRL0 BIT(0)
+# define DSI1_CTRL_EN BIT(0)
+# define DSI0_CTRL_RESET_FIFOS (DSI_CTRL_CLR_LDF | \
+ DSI0_CTRL_CLR_PBCF | \
+ DSI0_CTRL_CLR_CPBCF | \
+ DSI0_CTRL_CLR_PDF | \
+ DSI0_CTRL_CLR_CDF)
+# define DSI1_CTRL_RESET_FIFOS (DSI_CTRL_CLR_LDF | \
+ DSI1_CTRL_CLR_RXF | \
+ DSI1_CTRL_CLR_PDF | \
+ DSI1_CTRL_CLR_CDF)
+
+#define DSI1_TXPKT2C 0x0c
+#define DSI1_TXPKT2H 0x10
+#define DSI1_TXPKT_PIX_FIFO 0x20
+#define DSI1_RXPKT_FIFO 0x24
+#define DSI1_DISP0_CTRL 0x28
+#define DSI1_INT_STAT 0x30
+#define DSI1_INT_EN 0x34
+/* State reporting bits. These mostly behave like INT_STAT, where
+ * writing a 1 clears the bit.
+ */
+#define DSI1_STAT 0x38
+# define DSI1_STAT_PHY_D3_ULPS BIT(31)
+# define DSI1_STAT_PHY_D3_STOP BIT(30)
+# define DSI1_STAT_PHY_D2_ULPS BIT(29)
+# define DSI1_STAT_PHY_D2_STOP BIT(28)
+# define DSI1_STAT_PHY_D1_ULPS BIT(27)
+# define DSI1_STAT_PHY_D1_STOP BIT(26)
+# define DSI1_STAT_PHY_D0_ULPS BIT(25)
+# define DSI1_STAT_PHY_D0_STOP BIT(24)
+# define DSI1_STAT_FIFO_ERR BIT(23)
+# define DSI1_STAT_PHY_RXLPDT BIT(22)
+# define DSI1_STAT_PHY_RXTRIG BIT(21)
+# define DSI1_STAT_PHY_D0_LPDT BIT(20)
+/* Set when in forward direction */
+# define DSI1_STAT_PHY_DIR BIT(19)
+# define DSI1_STAT_PHY_CLOCK_ULPS BIT(18)
+# define DSI1_STAT_PHY_CLOCK_HS BIT(17)
+# define DSI1_STAT_PHY_CLOCK_STOP BIT(16)
+# define DSI1_STAT_PR_TO BIT(15)
+# define DSI1_STAT_TA_TO BIT(14)
+# define DSI1_STAT_LPRX_TO BIT(13)
+# define DSI1_STAT_HSTX_TO BIT(12)
+# define DSI1_STAT_ERR_CONT_LP1 BIT(11)
+# define DSI1_STAT_ERR_CONT_LP0 BIT(10)
+# define DSI1_STAT_ERR_CONTROL BIT(9)
+# define DSI1_STAT_ERR_SYNC_ESC BIT(8)
+# define DSI1_STAT_RXPKT2 BIT(7)
+# define DSI1_STAT_RXPKT1 BIT(6)
+# define DSI1_STAT_TXPKT2_BUSY BIT(5)
+# define DSI1_STAT_TXPKT2_DONE BIT(4)
+# define DSI1_STAT_TXPKT2_END BIT(3)
+# define DSI1_STAT_TXPKT1_BUSY BIT(2)
+# define DSI1_STAT_TXPKT1_DONE BIT(1)
+# define DSI1_STAT_TXPKT1_END BIT(0)
+
+#define DSI1_HSTX_TO_CNT 0x3c
+#define DSI1_LPRX_TO_CNT 0x40
+#define DSI1_TA_TO_CNT 0x44
+#define DSI1_PR_TO_CNT 0x48
+#define DSI1_PHYC 0x4c
+
+#define DSI1_HS_CLT0 0x50
+# define DSI_HS_CLT0_CZERO_MASK VC4_MASK(26, 18)
+# define DSI_HS_CLT0_CZERO_SHIFT 18
+# define DSI_HS_CLT0_CPRE_MASK VC4_MASK(17, 9)
+# define DSI_HS_CLT0_CPRE_SHIFT 9
+# define DSI_HS_CLT0_CPREP_MASK VC4_MASK(8, 0)
+# define DSI_HS_CLT0_CPREP_SHIFT 0
+
+#define DSI1_HS_CLT1 0x54
+# define DSI_HS_CLT1_CTRAIL_MASK VC4_MASK(17, 9)
+# define DSI_HS_CLT1_CTRAIL_SHIFT 9
+# define DSI_HS_CLT1_CPOST_MASK VC4_MASK(8, 0)
+# define DSI_HS_CLT1_CPOST_SHIFT 0
+
+#define DSI1_HS_CLT2 0x58
+# define DSI_HS_CLT2_WUP_MASK VC4_MASK(23, 0)
+# define DSI_HS_CLT2_WUP_SHIFT 0
+
+#define DSI1_HS_DLT3 0x5c
+# define DSI_HS_DLT3_EXIT_MASK VC4_MASK(26, 18)
+# define DSI_HS_DLT3_EXIT_SHIFT 18
+# define DSI_HS_DLT3_ZERO_MASK VC4_MASK(17, 9)
+# define DSI_HS_DLT3_ZERO_SHIFT 9
+# define DSI_HS_DLT3_PRE_MASK VC4_MASK(8, 0)
+# define DSI_HS_DLT3_PRE_SHIFT 0
+
+#define DSI1_HS_DLT4 0x60
+# define DSI_HS_DLT4_ANLAT_MASK VC4_MASK(22, 18)
+# define DSI_HS_DLT4_ANLAT_SHIFT 18
+# define DSI_HS_DLT4_TRAIL_MASK VC4_MASK(17, 9)
+# define DSI_HS_DLT4_TRAIL_SHIFT 9
+# define DSI_HS_DLT4_LPX_MASK VC4_MASK(8, 0)
+# define DSI_HS_DLT4_LPX_SHIFT 0
+
+#define DSI1_HS_DLT5 0x64
+# define DSI_HS_DLT5_INIT_MASK VC4_MASK(23, 0)
+# define DSI_HS_DLT5_INIT_SHIFT 0
+
+#define DSI1_HS_DLT6 0x68
+# define DSI_HS_DLT6_TA_GET_MASK VC4_MASK(31, 24)
+# define DSI_HS_DLT6_TA_GET_SHIFT 24
+# define DSI_HS_DLT6_TA_SURE_MASK VC4_MASK(23, 16)
+# define DSI_HS_DLT6_TA_SURE_SHIFT 16
+# define DSI_HS_DLT6_TA_GO_MASK VC4_MASK(15, 8)
+# define DSI_HS_DLT6_TA_GO_SHIFT 8
+# define DSI_HS_DLT6_LP_LPX_MASK VC4_MASK(7, 0)
+# define DSI_HS_DLT6_LP_LPX_SHIFT 0
+
+#define DSI1_HS_DLT7 0x6c
+# define DSI_HS_DLT7_LP_WUP_MASK VC4_MASK(23, 0)
+# define DSI_HS_DLT7_LP_WUP_SHIFT 0
+
+#define DSI1_PHY_AFEC0 0x70
+
+#define DSI1_PHY_AFEC1 0x74
+# define DSI1_PHY_AFEC1_ACTRL_DLANE3_MASK VC4_MASK(19, 16)
+# define DSI1_PHY_AFEC1_ACTRL_DLANE3_SHIFT 16
+# define DSI1_PHY_AFEC1_ACTRL_DLANE2_MASK VC4_MASK(15, 12)
+# define DSI1_PHY_AFEC1_ACTRL_DLANE2_SHIFT 12
+# define DSI1_PHY_AFEC1_ACTRL_DLANE1_MASK VC4_MASK(11, 8)
+# define DSI1_PHY_AFEC1_ACTRL_DLANE1_SHIFT 8
+# define DSI1_PHY_AFEC1_ACTRL_DLANE0_MASK VC4_MASK(7, 4)
+# define DSI1_PHY_AFEC1_ACTRL_DLANE0_SHIFT 4
+# define DSI1_PHY_AFEC1_ACTRL_CLANE_MASK VC4_MASK(3, 0)
+# define DSI1_PHY_AFEC1_ACTRL_CLANE_SHIFT 0
+
+#define DSI1_TST_SEL 0x78
+#define DSI1_TST_MON 0x7c
+#define DSI1_PHY_TST1 0x80
+#define DSI1_PHY_TST2 0x84
+#define DSI1_PHY_FIFO_STAT 0x88
+/* Actually, all registers in the range that aren't otherwise claimed
+ * will return the ID.
+ */
+#define DSI1_ID 0x8c
+
+struct vc4_dsi_variant {
+ /* Whether we're on bcm2835's DSI0 or DSI1. */
+ unsigned int port;
+
+ bool broken_axi_workaround;
+
+ const char *debugfs_name;
+ const struct debugfs_reg32 *regs;
+ size_t nregs;
+
+};
+
+/* General DSI hardware state. */
+struct vc4_dsi {
+ struct vc4_encoder encoder;
+ struct mipi_dsi_host dsi_host;
+
+ struct kref kref;
+
+ struct platform_device *pdev;
+
+ struct drm_bridge *bridge;
+ struct list_head bridge_chain;
+
+ void __iomem *regs;
+
+ struct dma_chan *reg_dma_chan;
+ dma_addr_t reg_dma_paddr;
+ u32 *reg_dma_mem;
+ dma_addr_t reg_paddr;
+
+ const struct vc4_dsi_variant *variant;
+
+ /* DSI channel for the panel we're connected to. */
+ u32 channel;
+ u32 lanes;
+ u32 format;
+ u32 divider;
+ u32 mode_flags;
+
+ /* Input clock from CPRMAN to the digital PHY, for the DSI
+ * escape clock.
+ */
+ struct clk *escape_clock;
+
+ /* Input clock to the analog PHY, used to generate the DSI bit
+ * clock.
+ */
+ struct clk *pll_phy_clock;
+
+ /* HS Clocks generated within the DSI analog PHY. */
+ struct clk_fixed_factor phy_clocks[3];
+
+ struct clk_hw_onecell_data *clk_onecell;
+
+ /* Pixel clock output to the pixelvalve, generated from the HS
+ * clock.
+ */
+ struct clk *pixel_clock;
+
+ struct completion xfer_completion;
+ int xfer_result;
+
+ struct debugfs_regset32 regset;
+};
+
+#define host_to_dsi(host) container_of(host, struct vc4_dsi, dsi_host)
+
+static inline struct vc4_dsi *
+to_vc4_dsi(struct drm_encoder *encoder)
+{
+ return container_of(encoder, struct vc4_dsi, encoder.base);
+}
+
+static inline void
+dsi_dma_workaround_write(struct vc4_dsi *dsi, u32 offset, u32 val)
+{
+ struct dma_chan *chan = dsi->reg_dma_chan;
+ struct dma_async_tx_descriptor *tx;
+ dma_cookie_t cookie;
+ int ret;
+
+ /* DSI0 should be able to write normally. */
+ if (!chan) {
+ writel(val, dsi->regs + offset);
+ return;
+ }
+
+ *dsi->reg_dma_mem = val;
+
+ tx = chan->device->device_prep_dma_memcpy(chan,
+ dsi->reg_paddr + offset,
+ dsi->reg_dma_paddr,
+ 4, 0);
+ if (!tx) {
+ DRM_ERROR("Failed to set up DMA register write\n");
+ return;
+ }
+
+ cookie = tx->tx_submit(tx);
+ ret = dma_submit_error(cookie);
+ if (ret) {
+ DRM_ERROR("Failed to submit DMA: %d\n", ret);
+ return;
+ }
+ ret = dma_sync_wait(chan, cookie);
+ if (ret)
+ DRM_ERROR("Failed to wait for DMA: %d\n", ret);
+}
+
+#define DSI_READ(offset) readl(dsi->regs + (offset))
+#define DSI_WRITE(offset, val) dsi_dma_workaround_write(dsi, offset, val)
+#define DSI_PORT_READ(offset) \
+ DSI_READ(dsi->variant->port ? DSI1_##offset : DSI0_##offset)
+#define DSI_PORT_WRITE(offset, val) \
+ DSI_WRITE(dsi->variant->port ? DSI1_##offset : DSI0_##offset, val)
+#define DSI_PORT_BIT(bit) (dsi->variant->port ? DSI1_##bit : DSI0_##bit)
+
+static const struct debugfs_reg32 dsi0_regs[] = {
+ VC4_REG32(DSI0_CTRL),
+ VC4_REG32(DSI0_STAT),
+ VC4_REG32(DSI0_HSTX_TO_CNT),
+ VC4_REG32(DSI0_LPRX_TO_CNT),
+ VC4_REG32(DSI0_TA_TO_CNT),
+ VC4_REG32(DSI0_PR_TO_CNT),
+ VC4_REG32(DSI0_DISP0_CTRL),
+ VC4_REG32(DSI0_DISP1_CTRL),
+ VC4_REG32(DSI0_INT_STAT),
+ VC4_REG32(DSI0_INT_EN),
+ VC4_REG32(DSI0_PHYC),
+ VC4_REG32(DSI0_HS_CLT0),
+ VC4_REG32(DSI0_HS_CLT1),
+ VC4_REG32(DSI0_HS_CLT2),
+ VC4_REG32(DSI0_HS_DLT3),
+ VC4_REG32(DSI0_HS_DLT4),
+ VC4_REG32(DSI0_HS_DLT5),
+ VC4_REG32(DSI0_HS_DLT6),
+ VC4_REG32(DSI0_HS_DLT7),
+ VC4_REG32(DSI0_PHY_AFEC0),
+ VC4_REG32(DSI0_PHY_AFEC1),
+ VC4_REG32(DSI0_ID),
+};
+
+static const struct debugfs_reg32 dsi1_regs[] = {
+ VC4_REG32(DSI1_CTRL),
+ VC4_REG32(DSI1_STAT),
+ VC4_REG32(DSI1_HSTX_TO_CNT),
+ VC4_REG32(DSI1_LPRX_TO_CNT),
+ VC4_REG32(DSI1_TA_TO_CNT),
+ VC4_REG32(DSI1_PR_TO_CNT),
+ VC4_REG32(DSI1_DISP0_CTRL),
+ VC4_REG32(DSI1_DISP1_CTRL),
+ VC4_REG32(DSI1_INT_STAT),
+ VC4_REG32(DSI1_INT_EN),
+ VC4_REG32(DSI1_PHYC),
+ VC4_REG32(DSI1_HS_CLT0),
+ VC4_REG32(DSI1_HS_CLT1),
+ VC4_REG32(DSI1_HS_CLT2),
+ VC4_REG32(DSI1_HS_DLT3),
+ VC4_REG32(DSI1_HS_DLT4),
+ VC4_REG32(DSI1_HS_DLT5),
+ VC4_REG32(DSI1_HS_DLT6),
+ VC4_REG32(DSI1_HS_DLT7),
+ VC4_REG32(DSI1_PHY_AFEC0),
+ VC4_REG32(DSI1_PHY_AFEC1),
+ VC4_REG32(DSI1_ID),
+};
+
+static void vc4_dsi_latch_ulps(struct vc4_dsi *dsi, bool latch)
+{
+ u32 afec0 = DSI_PORT_READ(PHY_AFEC0);
+
+ if (latch)
+ afec0 |= DSI_PORT_BIT(PHY_AFEC0_LATCH_ULPS);
+ else
+ afec0 &= ~DSI_PORT_BIT(PHY_AFEC0_LATCH_ULPS);
+
+ DSI_PORT_WRITE(PHY_AFEC0, afec0);
+}
+
+/* Enters or exits Ultra Low Power State. */
+static void vc4_dsi_ulps(struct vc4_dsi *dsi, bool ulps)
+{
+ bool non_continuous = dsi->mode_flags & MIPI_DSI_CLOCK_NON_CONTINUOUS;
+ u32 phyc_ulps = ((non_continuous ? DSI_PORT_BIT(PHYC_CLANE_ULPS) : 0) |
+ DSI_PHYC_DLANE0_ULPS |
+ (dsi->lanes > 1 ? DSI_PHYC_DLANE1_ULPS : 0) |
+ (dsi->lanes > 2 ? DSI_PHYC_DLANE2_ULPS : 0) |
+ (dsi->lanes > 3 ? DSI_PHYC_DLANE3_ULPS : 0));
+ u32 stat_ulps = ((non_continuous ? DSI1_STAT_PHY_CLOCK_ULPS : 0) |
+ DSI1_STAT_PHY_D0_ULPS |
+ (dsi->lanes > 1 ? DSI1_STAT_PHY_D1_ULPS : 0) |
+ (dsi->lanes > 2 ? DSI1_STAT_PHY_D2_ULPS : 0) |
+ (dsi->lanes > 3 ? DSI1_STAT_PHY_D3_ULPS : 0));
+ u32 stat_stop = ((non_continuous ? DSI1_STAT_PHY_CLOCK_STOP : 0) |
+ DSI1_STAT_PHY_D0_STOP |
+ (dsi->lanes > 1 ? DSI1_STAT_PHY_D1_STOP : 0) |
+ (dsi->lanes > 2 ? DSI1_STAT_PHY_D2_STOP : 0) |
+ (dsi->lanes > 3 ? DSI1_STAT_PHY_D3_STOP : 0));
+ int ret;
+ bool ulps_currently_enabled = (DSI_PORT_READ(PHY_AFEC0) &
+ DSI_PORT_BIT(PHY_AFEC0_LATCH_ULPS));
+
+ if (ulps == ulps_currently_enabled)
+ return;
+
+ DSI_PORT_WRITE(STAT, stat_ulps);
+ DSI_PORT_WRITE(PHYC, DSI_PORT_READ(PHYC) | phyc_ulps);
+ ret = wait_for((DSI_PORT_READ(STAT) & stat_ulps) == stat_ulps, 200);
+ if (ret) {
+ dev_warn(&dsi->pdev->dev,
+ "Timeout waiting for DSI ULPS entry: STAT 0x%08x",
+ DSI_PORT_READ(STAT));
+ DSI_PORT_WRITE(PHYC, DSI_PORT_READ(PHYC) & ~phyc_ulps);
+ vc4_dsi_latch_ulps(dsi, false);
+ return;
+ }
+
+ /* The DSI module can't be disabled while the module is
+ * generating ULPS state. So, to be able to disable the
+ * module, we have the AFE latch the ULPS state and continue
+ * on to having the module enter STOP.
+ */
+ vc4_dsi_latch_ulps(dsi, ulps);
+
+ DSI_PORT_WRITE(STAT, stat_stop);
+ DSI_PORT_WRITE(PHYC, DSI_PORT_READ(PHYC) & ~phyc_ulps);
+ ret = wait_for((DSI_PORT_READ(STAT) & stat_stop) == stat_stop, 200);
+ if (ret) {
+ dev_warn(&dsi->pdev->dev,
+ "Timeout waiting for DSI STOP entry: STAT 0x%08x",
+ DSI_PORT_READ(STAT));
+ DSI_PORT_WRITE(PHYC, DSI_PORT_READ(PHYC) & ~phyc_ulps);
+ return;
+ }
+}
+
+static u32
+dsi_hs_timing(u32 ui_ns, u32 ns, u32 ui)
+{
+ /* The HS timings have to be rounded up to a multiple of 8
+ * because we're using the byte clock.
+ */
+ return roundup(ui + DIV_ROUND_UP(ns, ui_ns), 8);
+}
+
+/* ESC always runs at 100Mhz. */
+#define ESC_TIME_NS 10
+
+static u32
+dsi_esc_timing(u32 ns)
+{
+ return DIV_ROUND_UP(ns, ESC_TIME_NS);
+}
+
+static void vc4_dsi_encoder_disable(struct drm_encoder *encoder)
+{
+ struct vc4_dsi *dsi = to_vc4_dsi(encoder);
+ struct device *dev = &dsi->pdev->dev;
+ struct drm_bridge *iter;
+
+ list_for_each_entry_reverse(iter, &dsi->bridge_chain, chain_node) {
+ if (iter->funcs->disable)
+ iter->funcs->disable(iter);
+
+ if (iter == dsi->bridge)
+ break;
+ }
+
+ vc4_dsi_ulps(dsi, true);
+
+ list_for_each_entry_from(iter, &dsi->bridge_chain, chain_node) {
+ if (iter->funcs->post_disable)
+ iter->funcs->post_disable(iter);
+ }
+
+ clk_disable_unprepare(dsi->pll_phy_clock);
+ clk_disable_unprepare(dsi->escape_clock);
+ clk_disable_unprepare(dsi->pixel_clock);
+
+ pm_runtime_put(dev);
+}
+
+/* Extends the mode's blank intervals to handle BCM2835's integer-only
+ * DSI PLL divider.
+ *
+ * On 2835, PLLD is set to 2Ghz, and may not be changed by the display
+ * driver since most peripherals are hanging off of the PLLD_PER
+ * divider. PLLD_DSI1, which drives our DSI bit clock (and therefore
+ * the pixel clock), only has an integer divider off of DSI.
+ *
+ * To get our panel mode to refresh at the expected 60Hz, we need to
+ * extend the horizontal blank time. This means we drive a
+ * higher-than-expected clock rate to the panel, but that's what the
+ * firmware does too.
+ */
+static bool vc4_dsi_encoder_mode_fixup(struct drm_encoder *encoder,
+ const struct drm_display_mode *mode,
+ struct drm_display_mode *adjusted_mode)
+{
+ struct vc4_dsi *dsi = to_vc4_dsi(encoder);
+ struct clk *phy_parent = clk_get_parent(dsi->pll_phy_clock);
+ unsigned long parent_rate = clk_get_rate(phy_parent);
+ unsigned long pixel_clock_hz = mode->clock * 1000;
+ unsigned long pll_clock = pixel_clock_hz * dsi->divider;
+ int divider;
+
+ /* Find what divider gets us a faster clock than the requested
+ * pixel clock.
+ */
+ for (divider = 1; divider < 255; divider++) {
+ if (parent_rate / (divider + 1) < pll_clock)
+ break;
+ }
+
+ /* Now that we've picked a PLL divider, calculate back to its
+ * pixel clock.
+ */
+ pll_clock = parent_rate / divider;
+ pixel_clock_hz = pll_clock / dsi->divider;
+
+ adjusted_mode->clock = pixel_clock_hz / 1000;
+
+ /* Given the new pixel clock, adjust HFP to keep vrefresh the same. */
+ adjusted_mode->htotal = adjusted_mode->clock * mode->htotal /
+ mode->clock;
+ adjusted_mode->hsync_end += adjusted_mode->htotal - mode->htotal;
+ adjusted_mode->hsync_start += adjusted_mode->htotal - mode->htotal;
+
+ return true;
+}
+
+static void vc4_dsi_encoder_enable(struct drm_encoder *encoder)
+{
+ struct drm_display_mode *mode = &encoder->crtc->state->adjusted_mode;
+ struct vc4_dsi *dsi = to_vc4_dsi(encoder);
+ struct device *dev = &dsi->pdev->dev;
+ bool debug_dump_regs = false;
+ struct drm_bridge *iter;
+ unsigned long hs_clock;
+ u32 ui_ns;
+ /* Minimum LP state duration in escape clock cycles. */
+ u32 lpx = dsi_esc_timing(60);
+ unsigned long pixel_clock_hz = mode->clock * 1000;
+ unsigned long dsip_clock;
+ unsigned long phy_clock;
+ int ret;
+
+ ret = pm_runtime_resume_and_get(dev);
+ if (ret) {
+ DRM_ERROR("Failed to runtime PM enable on DSI%d\n", dsi->variant->port);
+ return;
+ }
+
+ if (debug_dump_regs) {
+ struct drm_printer p = drm_info_printer(&dsi->pdev->dev);
+ dev_info(&dsi->pdev->dev, "DSI regs before:\n");
+ drm_print_regset32(&p, &dsi->regset);
+ }
+
+ /* Round up the clk_set_rate() request slightly, since
+ * PLLD_DSI1 is an integer divider and its rate selection will
+ * never round up.
+ */
+ phy_clock = (pixel_clock_hz + 1000) * dsi->divider;
+ ret = clk_set_rate(dsi->pll_phy_clock, phy_clock);
+ if (ret) {
+ dev_err(&dsi->pdev->dev,
+ "Failed to set phy clock to %ld: %d\n", phy_clock, ret);
+ }
+
+ /* Reset the DSI and all its fifos. */
+ DSI_PORT_WRITE(CTRL,
+ DSI_CTRL_SOFT_RESET_CFG |
+ DSI_PORT_BIT(CTRL_RESET_FIFOS));
+
+ DSI_PORT_WRITE(CTRL,
+ DSI_CTRL_HSDT_EOT_DISABLE |
+ DSI_CTRL_RX_LPDT_EOT_DISABLE);
+
+ /* Clear all stat bits so we see what has happened during enable. */
+ DSI_PORT_WRITE(STAT, DSI_PORT_READ(STAT));
+
+ /* Set AFE CTR00/CTR1 to release powerdown of analog. */
+ if (dsi->variant->port == 0) {
+ u32 afec0 = (VC4_SET_FIELD(7, DSI_PHY_AFEC0_PTATADJ) |
+ VC4_SET_FIELD(7, DSI_PHY_AFEC0_CTATADJ));
+
+ if (dsi->lanes < 2)
+ afec0 |= DSI0_PHY_AFEC0_PD_DLANE1;
+
+ if (!(dsi->mode_flags & MIPI_DSI_MODE_VIDEO))
+ afec0 |= DSI0_PHY_AFEC0_RESET;
+
+ DSI_PORT_WRITE(PHY_AFEC0, afec0);
+
+ /* AFEC reset hold time */
+ mdelay(1);
+
+ DSI_PORT_WRITE(PHY_AFEC1,
+ VC4_SET_FIELD(6, DSI0_PHY_AFEC1_IDR_DLANE1) |
+ VC4_SET_FIELD(6, DSI0_PHY_AFEC1_IDR_DLANE0) |
+ VC4_SET_FIELD(6, DSI0_PHY_AFEC1_IDR_CLANE));
+ } else {
+ u32 afec0 = (VC4_SET_FIELD(7, DSI_PHY_AFEC0_PTATADJ) |
+ VC4_SET_FIELD(7, DSI_PHY_AFEC0_CTATADJ) |
+ VC4_SET_FIELD(6, DSI1_PHY_AFEC0_IDR_CLANE) |
+ VC4_SET_FIELD(6, DSI1_PHY_AFEC0_IDR_DLANE0) |
+ VC4_SET_FIELD(6, DSI1_PHY_AFEC0_IDR_DLANE1) |
+ VC4_SET_FIELD(6, DSI1_PHY_AFEC0_IDR_DLANE2) |
+ VC4_SET_FIELD(6, DSI1_PHY_AFEC0_IDR_DLANE3));
+
+ if (dsi->lanes < 4)
+ afec0 |= DSI1_PHY_AFEC0_PD_DLANE3;
+ if (dsi->lanes < 3)
+ afec0 |= DSI1_PHY_AFEC0_PD_DLANE2;
+ if (dsi->lanes < 2)
+ afec0 |= DSI1_PHY_AFEC0_PD_DLANE1;
+
+ afec0 |= DSI1_PHY_AFEC0_RESET;
+
+ DSI_PORT_WRITE(PHY_AFEC0, afec0);
+
+ DSI_PORT_WRITE(PHY_AFEC1, 0);
+
+ /* AFEC reset hold time */
+ mdelay(1);
+ }
+
+ ret = clk_prepare_enable(dsi->escape_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on DSI escape clock: %d\n", ret);
+ return;
+ }
+
+ ret = clk_prepare_enable(dsi->pll_phy_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on DSI PLL: %d\n", ret);
+ return;
+ }
+
+ hs_clock = clk_get_rate(dsi->pll_phy_clock);
+
+ /* Yes, we set the DSI0P/DSI1P pixel clock to the byte rate,
+ * not the pixel clock rate. DSIxP take from the APHY's byte,
+ * DDR2, or DDR4 clock (we use byte) and feed into the PV at
+ * that rate. Separately, a value derived from PIX_CLK_DIV
+ * and HS_CLKC is fed into the PV to divide down to the actual
+ * pixel clock for pushing pixels into DSI.
+ */
+ dsip_clock = phy_clock / 8;
+ ret = clk_set_rate(dsi->pixel_clock, dsip_clock);
+ if (ret) {
+ dev_err(dev, "Failed to set pixel clock to %ldHz: %d\n",
+ dsip_clock, ret);
+ }
+
+ ret = clk_prepare_enable(dsi->pixel_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on DSI pixel clock: %d\n", ret);
+ return;
+ }
+
+ /* How many ns one DSI unit interval is. Note that the clock
+ * is DDR, so there's an extra divide by 2.
+ */
+ ui_ns = DIV_ROUND_UP(500000000, hs_clock);
+
+ DSI_PORT_WRITE(HS_CLT0,
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 262, 0),
+ DSI_HS_CLT0_CZERO) |
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 0, 8),
+ DSI_HS_CLT0_CPRE) |
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 38, 0),
+ DSI_HS_CLT0_CPREP));
+
+ DSI_PORT_WRITE(HS_CLT1,
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 60, 0),
+ DSI_HS_CLT1_CTRAIL) |
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 60, 52),
+ DSI_HS_CLT1_CPOST));
+
+ DSI_PORT_WRITE(HS_CLT2,
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 1000000, 0),
+ DSI_HS_CLT2_WUP));
+
+ DSI_PORT_WRITE(HS_DLT3,
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 100, 0),
+ DSI_HS_DLT3_EXIT) |
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 105, 6),
+ DSI_HS_DLT3_ZERO) |
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, 40, 4),
+ DSI_HS_DLT3_PRE));
+
+ DSI_PORT_WRITE(HS_DLT4,
+ VC4_SET_FIELD(dsi_hs_timing(ui_ns, lpx * ESC_TIME_NS, 0),
+ DSI_HS_DLT4_LPX) |
+ VC4_SET_FIELD(max(dsi_hs_timing(ui_ns, 0, 8),
+ dsi_hs_timing(ui_ns, 60, 4)),
+ DSI_HS_DLT4_TRAIL) |
+ VC4_SET_FIELD(0, DSI_HS_DLT4_ANLAT));
+
+ /* T_INIT is how long STOP is driven after power-up to
+ * indicate to the slave (also coming out of power-up) that
+ * master init is complete, and should be greater than the
+ * maximum of two value: T_INIT,MASTER and T_INIT,SLAVE. The
+ * D-PHY spec gives a minimum 100us for T_INIT,MASTER and
+ * T_INIT,SLAVE, while allowing protocols on top of it to give
+ * greater minimums. The vc4 firmware uses an extremely
+ * conservative 5ms, and we maintain that here.
+ */
+ DSI_PORT_WRITE(HS_DLT5, VC4_SET_FIELD(dsi_hs_timing(ui_ns,
+ 5 * 1000 * 1000, 0),
+ DSI_HS_DLT5_INIT));
+
+ DSI_PORT_WRITE(HS_DLT6,
+ VC4_SET_FIELD(lpx * 5, DSI_HS_DLT6_TA_GET) |
+ VC4_SET_FIELD(lpx, DSI_HS_DLT6_TA_SURE) |
+ VC4_SET_FIELD(lpx * 4, DSI_HS_DLT6_TA_GO) |
+ VC4_SET_FIELD(lpx, DSI_HS_DLT6_LP_LPX));
+
+ DSI_PORT_WRITE(HS_DLT7,
+ VC4_SET_FIELD(dsi_esc_timing(1000000),
+ DSI_HS_DLT7_LP_WUP));
+
+ DSI_PORT_WRITE(PHYC,
+ DSI_PHYC_DLANE0_ENABLE |
+ (dsi->lanes >= 2 ? DSI_PHYC_DLANE1_ENABLE : 0) |
+ (dsi->lanes >= 3 ? DSI_PHYC_DLANE2_ENABLE : 0) |
+ (dsi->lanes >= 4 ? DSI_PHYC_DLANE3_ENABLE : 0) |
+ DSI_PORT_BIT(PHYC_CLANE_ENABLE) |
+ ((dsi->mode_flags & MIPI_DSI_CLOCK_NON_CONTINUOUS) ?
+ 0 : DSI_PORT_BIT(PHYC_HS_CLK_CONTINUOUS)) |
+ (dsi->variant->port == 0 ?
+ VC4_SET_FIELD(lpx - 1, DSI0_PHYC_ESC_CLK_LPDT) :
+ VC4_SET_FIELD(lpx - 1, DSI1_PHYC_ESC_CLK_LPDT)));
+
+ DSI_PORT_WRITE(CTRL,
+ DSI_PORT_READ(CTRL) |
+ DSI_CTRL_CAL_BYTE);
+
+ /* HS timeout in HS clock cycles: disabled. */
+ DSI_PORT_WRITE(HSTX_TO_CNT, 0);
+ /* LP receive timeout in HS clocks. */
+ DSI_PORT_WRITE(LPRX_TO_CNT, 0xffffff);
+ /* Bus turnaround timeout */
+ DSI_PORT_WRITE(TA_TO_CNT, 100000);
+ /* Display reset sequence timeout */
+ DSI_PORT_WRITE(PR_TO_CNT, 100000);
+
+ /* Set up DISP1 for transferring long command payloads through
+ * the pixfifo.
+ */
+ DSI_PORT_WRITE(DISP1_CTRL,
+ VC4_SET_FIELD(DSI_DISP1_PFORMAT_32BIT_LE,
+ DSI_DISP1_PFORMAT) |
+ DSI_DISP1_ENABLE);
+
+ /* Ungate the block. */
+ if (dsi->variant->port == 0)
+ DSI_PORT_WRITE(CTRL, DSI_PORT_READ(CTRL) | DSI0_CTRL_CTRL0);
+ else
+ DSI_PORT_WRITE(CTRL, DSI_PORT_READ(CTRL) | DSI1_CTRL_EN);
+
+ /* Bring AFE out of reset. */
+ DSI_PORT_WRITE(PHY_AFEC0,
+ DSI_PORT_READ(PHY_AFEC0) &
+ ~DSI_PORT_BIT(PHY_AFEC0_RESET));
+
+ vc4_dsi_ulps(dsi, false);
+
+ list_for_each_entry_reverse(iter, &dsi->bridge_chain, chain_node) {
+ if (iter->funcs->pre_enable)
+ iter->funcs->pre_enable(iter);
+ }
+
+ if (dsi->mode_flags & MIPI_DSI_MODE_VIDEO) {
+ DSI_PORT_WRITE(DISP0_CTRL,
+ VC4_SET_FIELD(dsi->divider,
+ DSI_DISP0_PIX_CLK_DIV) |
+ VC4_SET_FIELD(dsi->format, DSI_DISP0_PFORMAT) |
+ VC4_SET_FIELD(DSI_DISP0_LP_STOP_PERFRAME,
+ DSI_DISP0_LP_STOP_CTRL) |
+ DSI_DISP0_ST_END |
+ DSI_DISP0_ENABLE);
+ } else {
+ DSI_PORT_WRITE(DISP0_CTRL,
+ DSI_DISP0_COMMAND_MODE |
+ DSI_DISP0_ENABLE);
+ }
+
+ list_for_each_entry(iter, &dsi->bridge_chain, chain_node) {
+ if (iter->funcs->enable)
+ iter->funcs->enable(iter);
+ }
+
+ if (debug_dump_regs) {
+ struct drm_printer p = drm_info_printer(&dsi->pdev->dev);
+ dev_info(&dsi->pdev->dev, "DSI regs after:\n");
+ drm_print_regset32(&p, &dsi->regset);
+ }
+}
+
+static ssize_t vc4_dsi_host_transfer(struct mipi_dsi_host *host,
+ const struct mipi_dsi_msg *msg)
+{
+ struct vc4_dsi *dsi = host_to_dsi(host);
+ struct mipi_dsi_packet packet;
+ u32 pkth = 0, pktc = 0;
+ int i, ret;
+ bool is_long = mipi_dsi_packet_format_is_long(msg->type);
+ u32 cmd_fifo_len = 0, pix_fifo_len = 0;
+
+ mipi_dsi_create_packet(&packet, msg);
+
+ pkth |= VC4_SET_FIELD(packet.header[0], DSI_TXPKT1H_BC_DT);
+ pkth |= VC4_SET_FIELD(packet.header[1] |
+ (packet.header[2] << 8),
+ DSI_TXPKT1H_BC_PARAM);
+ if (is_long) {
+ /* Divide data across the various FIFOs we have available.
+ * The command FIFO takes byte-oriented data, but is of
+ * limited size. The pixel FIFO (never actually used for
+ * pixel data in reality) is word oriented, and substantially
+ * larger. So, we use the pixel FIFO for most of the data,
+ * sending the residual bytes in the command FIFO at the start.
+ *
+ * With this arrangement, the command FIFO will never get full.
+ */
+ if (packet.payload_length <= 16) {
+ cmd_fifo_len = packet.payload_length;
+ pix_fifo_len = 0;
+ } else {
+ cmd_fifo_len = (packet.payload_length %
+ DSI_PIX_FIFO_WIDTH);
+ pix_fifo_len = ((packet.payload_length - cmd_fifo_len) /
+ DSI_PIX_FIFO_WIDTH);
+ }
+
+ WARN_ON_ONCE(pix_fifo_len >= DSI_PIX_FIFO_DEPTH);
+
+ pkth |= VC4_SET_FIELD(cmd_fifo_len, DSI_TXPKT1H_BC_CMDFIFO);
+ }
+
+ if (msg->rx_len) {
+ pktc |= VC4_SET_FIELD(DSI_TXPKT1C_CMD_CTRL_RX,
+ DSI_TXPKT1C_CMD_CTRL);
+ } else {
+ pktc |= VC4_SET_FIELD(DSI_TXPKT1C_CMD_CTRL_TX,
+ DSI_TXPKT1C_CMD_CTRL);
+ }
+
+ for (i = 0; i < cmd_fifo_len; i++)
+ DSI_PORT_WRITE(TXPKT_CMD_FIFO, packet.payload[i]);
+ for (i = 0; i < pix_fifo_len; i++) {
+ const u8 *pix = packet.payload + cmd_fifo_len + i * 4;
+
+ DSI_PORT_WRITE(TXPKT_PIX_FIFO,
+ pix[0] |
+ pix[1] << 8 |
+ pix[2] << 16 |
+ pix[3] << 24);
+ }
+
+ if (msg->flags & MIPI_DSI_MSG_USE_LPM)
+ pktc |= DSI_TXPKT1C_CMD_MODE_LP;
+ if (is_long)
+ pktc |= DSI_TXPKT1C_CMD_TYPE_LONG;
+
+ /* Send one copy of the packet. Larger repeats are used for pixel
+ * data in command mode.
+ */
+ pktc |= VC4_SET_FIELD(1, DSI_TXPKT1C_CMD_REPEAT);
+
+ pktc |= DSI_TXPKT1C_CMD_EN;
+ if (pix_fifo_len) {
+ pktc |= VC4_SET_FIELD(DSI_TXPKT1C_DISPLAY_NO_SECONDARY,
+ DSI_TXPKT1C_DISPLAY_NO);
+ } else {
+ pktc |= VC4_SET_FIELD(DSI_TXPKT1C_DISPLAY_NO_SHORT,
+ DSI_TXPKT1C_DISPLAY_NO);
+ }
+
+ /* Enable the appropriate interrupt for the transfer completion. */
+ dsi->xfer_result = 0;
+ reinit_completion(&dsi->xfer_completion);
+ if (dsi->variant->port == 0) {
+ DSI_PORT_WRITE(INT_STAT,
+ DSI0_INT_CMDC_DONE_MASK | DSI1_INT_PHY_DIR_RTF);
+ if (msg->rx_len) {
+ DSI_PORT_WRITE(INT_EN, (DSI0_INTERRUPTS_ALWAYS_ENABLED |
+ DSI0_INT_PHY_DIR_RTF));
+ } else {
+ DSI_PORT_WRITE(INT_EN,
+ (DSI0_INTERRUPTS_ALWAYS_ENABLED |
+ VC4_SET_FIELD(DSI0_INT_CMDC_DONE_NO_REPEAT,
+ DSI0_INT_CMDC_DONE)));
+ }
+ } else {
+ DSI_PORT_WRITE(INT_STAT,
+ DSI1_INT_TXPKT1_DONE | DSI1_INT_PHY_DIR_RTF);
+ if (msg->rx_len) {
+ DSI_PORT_WRITE(INT_EN, (DSI1_INTERRUPTS_ALWAYS_ENABLED |
+ DSI1_INT_PHY_DIR_RTF));
+ } else {
+ DSI_PORT_WRITE(INT_EN, (DSI1_INTERRUPTS_ALWAYS_ENABLED |
+ DSI1_INT_TXPKT1_DONE));
+ }
+ }
+
+ /* Send the packet. */
+ DSI_PORT_WRITE(TXPKT1H, pkth);
+ DSI_PORT_WRITE(TXPKT1C, pktc);
+
+ if (!wait_for_completion_timeout(&dsi->xfer_completion,
+ msecs_to_jiffies(1000))) {
+ dev_err(&dsi->pdev->dev, "transfer interrupt wait timeout");
+ dev_err(&dsi->pdev->dev, "instat: 0x%08x\n",
+ DSI_PORT_READ(INT_STAT));
+ ret = -ETIMEDOUT;
+ } else {
+ ret = dsi->xfer_result;
+ }
+
+ DSI_PORT_WRITE(INT_EN, DSI_PORT_BIT(INTERRUPTS_ALWAYS_ENABLED));
+
+ if (ret)
+ goto reset_fifo_and_return;
+
+ if (ret == 0 && msg->rx_len) {
+ u32 rxpkt1h = DSI_PORT_READ(RXPKT1H);
+ u8 *msg_rx = msg->rx_buf;
+
+ if (rxpkt1h & DSI_RXPKT1H_PKT_TYPE_LONG) {
+ u32 rxlen = VC4_GET_FIELD(rxpkt1h,
+ DSI_RXPKT1H_BC_PARAM);
+
+ if (rxlen != msg->rx_len) {
+ DRM_ERROR("DSI returned %db, expecting %db\n",
+ rxlen, (int)msg->rx_len);
+ ret = -ENXIO;
+ goto reset_fifo_and_return;
+ }
+
+ for (i = 0; i < msg->rx_len; i++)
+ msg_rx[i] = DSI_READ(DSI1_RXPKT_FIFO);
+ } else {
+ /* FINISHME: Handle AWER */
+
+ msg_rx[0] = VC4_GET_FIELD(rxpkt1h,
+ DSI_RXPKT1H_SHORT_0);
+ if (msg->rx_len > 1) {
+ msg_rx[1] = VC4_GET_FIELD(rxpkt1h,
+ DSI_RXPKT1H_SHORT_1);
+ }
+ }
+ }
+
+ return ret;
+
+reset_fifo_and_return:
+ DRM_ERROR("DSI transfer failed, resetting: %d\n", ret);
+
+ DSI_PORT_WRITE(TXPKT1C, DSI_PORT_READ(TXPKT1C) & ~DSI_TXPKT1C_CMD_EN);
+ udelay(1);
+ DSI_PORT_WRITE(CTRL,
+ DSI_PORT_READ(CTRL) |
+ DSI_PORT_BIT(CTRL_RESET_FIFOS));
+
+ DSI_PORT_WRITE(TXPKT1C, 0);
+ DSI_PORT_WRITE(INT_EN, DSI_PORT_BIT(INTERRUPTS_ALWAYS_ENABLED));
+ return ret;
+}
+
+static const struct component_ops vc4_dsi_ops;
+static int vc4_dsi_host_attach(struct mipi_dsi_host *host,
+ struct mipi_dsi_device *device)
+{
+ struct vc4_dsi *dsi = host_to_dsi(host);
+
+ dsi->lanes = device->lanes;
+ dsi->channel = device->channel;
+ dsi->mode_flags = device->mode_flags;
+
+ switch (device->format) {
+ case MIPI_DSI_FMT_RGB888:
+ dsi->format = DSI_PFORMAT_RGB888;
+ dsi->divider = 24 / dsi->lanes;
+ break;
+ case MIPI_DSI_FMT_RGB666:
+ dsi->format = DSI_PFORMAT_RGB666;
+ dsi->divider = 24 / dsi->lanes;
+ break;
+ case MIPI_DSI_FMT_RGB666_PACKED:
+ dsi->format = DSI_PFORMAT_RGB666_PACKED;
+ dsi->divider = 18 / dsi->lanes;
+ break;
+ case MIPI_DSI_FMT_RGB565:
+ dsi->format = DSI_PFORMAT_RGB565;
+ dsi->divider = 16 / dsi->lanes;
+ break;
+ default:
+ dev_err(&dsi->pdev->dev, "Unknown DSI format: %d.\n",
+ dsi->format);
+ return 0;
+ }
+
+ if (!(dsi->mode_flags & MIPI_DSI_MODE_VIDEO)) {
+ dev_err(&dsi->pdev->dev,
+ "Only VIDEO mode panels supported currently.\n");
+ return 0;
+ }
+
+ return component_add(&dsi->pdev->dev, &vc4_dsi_ops);
+}
+
+static int vc4_dsi_host_detach(struct mipi_dsi_host *host,
+ struct mipi_dsi_device *device)
+{
+ struct vc4_dsi *dsi = host_to_dsi(host);
+
+ component_del(&dsi->pdev->dev, &vc4_dsi_ops);
+ return 0;
+}
+
+static const struct mipi_dsi_host_ops vc4_dsi_host_ops = {
+ .attach = vc4_dsi_host_attach,
+ .detach = vc4_dsi_host_detach,
+ .transfer = vc4_dsi_host_transfer,
+};
+
+static const struct drm_encoder_helper_funcs vc4_dsi_encoder_helper_funcs = {
+ .disable = vc4_dsi_encoder_disable,
+ .enable = vc4_dsi_encoder_enable,
+ .mode_fixup = vc4_dsi_encoder_mode_fixup,
+};
+
+static int vc4_dsi_late_register(struct drm_encoder *encoder)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_dsi *dsi = to_vc4_dsi(encoder);
+ int ret;
+
+ ret = vc4_debugfs_add_regset32(drm->primary, dsi->variant->debugfs_name,
+ &dsi->regset);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static const struct drm_encoder_funcs vc4_dsi_encoder_funcs = {
+ .late_register = vc4_dsi_late_register,
+};
+
+static const struct vc4_dsi_variant bcm2711_dsi1_variant = {
+ .port = 1,
+ .debugfs_name = "dsi1_regs",
+ .regs = dsi1_regs,
+ .nregs = ARRAY_SIZE(dsi1_regs),
+};
+
+static const struct vc4_dsi_variant bcm2835_dsi0_variant = {
+ .port = 0,
+ .debugfs_name = "dsi0_regs",
+ .regs = dsi0_regs,
+ .nregs = ARRAY_SIZE(dsi0_regs),
+};
+
+static const struct vc4_dsi_variant bcm2835_dsi1_variant = {
+ .port = 1,
+ .broken_axi_workaround = true,
+ .debugfs_name = "dsi1_regs",
+ .regs = dsi1_regs,
+ .nregs = ARRAY_SIZE(dsi1_regs),
+};
+
+static const struct of_device_id vc4_dsi_dt_match[] = {
+ { .compatible = "brcm,bcm2711-dsi1", &bcm2711_dsi1_variant },
+ { .compatible = "brcm,bcm2835-dsi0", &bcm2835_dsi0_variant },
+ { .compatible = "brcm,bcm2835-dsi1", &bcm2835_dsi1_variant },
+ {}
+};
+
+static void dsi_handle_error(struct vc4_dsi *dsi,
+ irqreturn_t *ret, u32 stat, u32 bit,
+ const char *type)
+{
+ if (!(stat & bit))
+ return;
+
+ DRM_ERROR("DSI%d: %s error\n", dsi->variant->port, type);
+ *ret = IRQ_HANDLED;
+}
+
+/*
+ * Initial handler for port 1 where we need the reg_dma workaround.
+ * The register DMA writes sleep, so we can't do it in the top half.
+ * Instead we use IRQF_ONESHOT so that the IRQ gets disabled in the
+ * parent interrupt contrller until our interrupt thread is done.
+ */
+static irqreturn_t vc4_dsi_irq_defer_to_thread_handler(int irq, void *data)
+{
+ struct vc4_dsi *dsi = data;
+ u32 stat = DSI_PORT_READ(INT_STAT);
+
+ if (!stat)
+ return IRQ_NONE;
+
+ return IRQ_WAKE_THREAD;
+}
+
+/*
+ * Normal IRQ handler for port 0, or the threaded IRQ handler for port
+ * 1 where we need the reg_dma workaround.
+ */
+static irqreturn_t vc4_dsi_irq_handler(int irq, void *data)
+{
+ struct vc4_dsi *dsi = data;
+ u32 stat = DSI_PORT_READ(INT_STAT);
+ irqreturn_t ret = IRQ_NONE;
+
+ DSI_PORT_WRITE(INT_STAT, stat);
+
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_ERR_SYNC_ESC), "LPDT sync");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_ERR_CONTROL), "data lane 0 sequence");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_ERR_CONT_LP0), "LP0 contention");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_ERR_CONT_LP1), "LP1 contention");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_HSTX_TO), "HSTX timeout");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_LPRX_TO), "LPRX timeout");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_TA_TO), "turnaround timeout");
+ dsi_handle_error(dsi, &ret, stat,
+ DSI_PORT_BIT(INT_PR_TO), "peripheral reset timeout");
+
+ if (stat & ((dsi->variant->port ? DSI1_INT_TXPKT1_DONE :
+ DSI0_INT_CMDC_DONE_MASK) |
+ DSI_PORT_BIT(INT_PHY_DIR_RTF))) {
+ complete(&dsi->xfer_completion);
+ ret = IRQ_HANDLED;
+ } else if (stat & DSI_PORT_BIT(INT_HSTX_TO)) {
+ complete(&dsi->xfer_completion);
+ dsi->xfer_result = -ETIMEDOUT;
+ ret = IRQ_HANDLED;
+ }
+
+ return ret;
+}
+
+/**
+ * vc4_dsi_init_phy_clocks - Exposes clocks generated by the analog
+ * PHY that are consumed by CPRMAN (clk-bcm2835.c).
+ * @dsi: DSI encoder
+ */
+static int
+vc4_dsi_init_phy_clocks(struct vc4_dsi *dsi)
+{
+ struct device *dev = &dsi->pdev->dev;
+ const char *parent_name = __clk_get_name(dsi->pll_phy_clock);
+ static const struct {
+ const char *name;
+ int div;
+ } phy_clocks[] = {
+ { "byte", 8 },
+ { "ddr2", 4 },
+ { "ddr", 2 },
+ };
+ int i;
+
+ dsi->clk_onecell = devm_kzalloc(dev,
+ sizeof(*dsi->clk_onecell) +
+ ARRAY_SIZE(phy_clocks) *
+ sizeof(struct clk_hw *),
+ GFP_KERNEL);
+ if (!dsi->clk_onecell)
+ return -ENOMEM;
+ dsi->clk_onecell->num = ARRAY_SIZE(phy_clocks);
+
+ for (i = 0; i < ARRAY_SIZE(phy_clocks); i++) {
+ struct clk_fixed_factor *fix = &dsi->phy_clocks[i];
+ struct clk_init_data init;
+ char clk_name[16];
+ int ret;
+
+ snprintf(clk_name, sizeof(clk_name),
+ "dsi%u_%s", dsi->variant->port, phy_clocks[i].name);
+
+ /* We just use core fixed factor clock ops for the PHY
+ * clocks. The clocks are actually gated by the
+ * PHY_AFEC0_DDRCLK_EN bits, which we should be
+ * setting if we use the DDR/DDR2 clocks. However,
+ * vc4_dsi_encoder_enable() is setting up both AFEC0,
+ * setting both our parent DSI PLL's rate and this
+ * clock's rate, so it knows if DDR/DDR2 are going to
+ * be used and could enable the gates itself.
+ */
+ fix->mult = 1;
+ fix->div = phy_clocks[i].div;
+ fix->hw.init = &init;
+
+ memset(&init, 0, sizeof(init));
+ init.parent_names = &parent_name;
+ init.num_parents = 1;
+ init.name = clk_name;
+ init.ops = &clk_fixed_factor_ops;
+
+ ret = devm_clk_hw_register(dev, &fix->hw);
+ if (ret)
+ return ret;
+
+ dsi->clk_onecell->hws[i] = &fix->hw;
+ }
+
+ return of_clk_add_hw_provider(dev->of_node,
+ of_clk_hw_onecell_get,
+ dsi->clk_onecell);
+}
+
+static void vc4_dsi_dma_mem_release(void *ptr)
+{
+ struct vc4_dsi *dsi = ptr;
+ struct device *dev = &dsi->pdev->dev;
+
+ dma_free_coherent(dev, 4, dsi->reg_dma_mem, dsi->reg_dma_paddr);
+ dsi->reg_dma_mem = NULL;
+}
+
+static void vc4_dsi_dma_chan_release(void *ptr)
+{
+ struct vc4_dsi *dsi = ptr;
+
+ dma_release_channel(dsi->reg_dma_chan);
+ dsi->reg_dma_chan = NULL;
+}
+
+static void vc4_dsi_release(struct kref *kref)
+{
+ struct vc4_dsi *dsi =
+ container_of(kref, struct vc4_dsi, kref);
+
+ kfree(dsi);
+}
+
+static void vc4_dsi_get(struct vc4_dsi *dsi)
+{
+ kref_get(&dsi->kref);
+}
+
+static void vc4_dsi_put(struct vc4_dsi *dsi)
+{
+ kref_put(&dsi->kref, &vc4_dsi_release);
+}
+
+static void vc4_dsi_release_action(struct drm_device *drm, void *ptr)
+{
+ struct vc4_dsi *dsi = ptr;
+
+ vc4_dsi_put(dsi);
+}
+
+static int vc4_dsi_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_dsi *dsi = dev_get_drvdata(dev);
+ struct drm_encoder *encoder = &dsi->encoder.base;
+ int ret;
+
+ vc4_dsi_get(dsi);
+
+ ret = drmm_add_action_or_reset(drm, vc4_dsi_release_action, dsi);
+ if (ret)
+ return ret;
+
+ dsi->variant = of_device_get_match_data(dev);
+
+ INIT_LIST_HEAD(&dsi->bridge_chain);
+ dsi->encoder.type = dsi->variant->port ?
+ VC4_ENCODER_TYPE_DSI1 : VC4_ENCODER_TYPE_DSI0;
+
+ dsi->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(dsi->regs))
+ return PTR_ERR(dsi->regs);
+
+ dsi->regset.base = dsi->regs;
+ dsi->regset.regs = dsi->variant->regs;
+ dsi->regset.nregs = dsi->variant->nregs;
+
+ if (DSI_PORT_READ(ID) != DSI_ID_VALUE) {
+ dev_err(dev, "Port returned 0x%08x for ID instead of 0x%08x\n",
+ DSI_PORT_READ(ID), DSI_ID_VALUE);
+ return -ENODEV;
+ }
+
+ /* DSI1 on BCM2835/6/7 has a broken AXI slave that doesn't respond to
+ * writes from the ARM. It does handle writes from the DMA engine,
+ * so set up a channel for talking to it.
+ */
+ if (dsi->variant->broken_axi_workaround) {
+ dma_cap_mask_t dma_mask;
+
+ dsi->reg_dma_mem = dma_alloc_coherent(dev, 4,
+ &dsi->reg_dma_paddr,
+ GFP_KERNEL);
+ if (!dsi->reg_dma_mem) {
+ DRM_ERROR("Failed to get DMA memory\n");
+ return -ENOMEM;
+ }
+
+ ret = devm_add_action_or_reset(dev, vc4_dsi_dma_mem_release, dsi);
+ if (ret)
+ return ret;
+
+ dma_cap_zero(dma_mask);
+ dma_cap_set(DMA_MEMCPY, dma_mask);
+
+ dsi->reg_dma_chan = dma_request_chan_by_mask(&dma_mask);
+ if (IS_ERR(dsi->reg_dma_chan)) {
+ ret = PTR_ERR(dsi->reg_dma_chan);
+ if (ret != -EPROBE_DEFER)
+ DRM_ERROR("Failed to get DMA channel: %d\n",
+ ret);
+ return ret;
+ }
+
+ ret = devm_add_action_or_reset(dev, vc4_dsi_dma_chan_release, dsi);
+ if (ret)
+ return ret;
+
+ /* Get the physical address of the device's registers. The
+ * struct resource for the regs gives us the bus address
+ * instead.
+ */
+ dsi->reg_paddr = be32_to_cpup(of_get_address(dev->of_node,
+ 0, NULL, NULL));
+ }
+
+ init_completion(&dsi->xfer_completion);
+ /* At startup enable error-reporting interrupts and nothing else. */
+ DSI_PORT_WRITE(INT_EN, DSI1_INTERRUPTS_ALWAYS_ENABLED);
+ /* Clear any existing interrupt state. */
+ DSI_PORT_WRITE(INT_STAT, DSI_PORT_READ(INT_STAT));
+
+ if (dsi->reg_dma_mem)
+ ret = devm_request_threaded_irq(dev, platform_get_irq(pdev, 0),
+ vc4_dsi_irq_defer_to_thread_handler,
+ vc4_dsi_irq_handler,
+ IRQF_ONESHOT,
+ "vc4 dsi", dsi);
+ else
+ ret = devm_request_irq(dev, platform_get_irq(pdev, 0),
+ vc4_dsi_irq_handler, 0, "vc4 dsi", dsi);
+ if (ret) {
+ if (ret != -EPROBE_DEFER)
+ dev_err(dev, "Failed to get interrupt: %d\n", ret);
+ return ret;
+ }
+
+ dsi->escape_clock = devm_clk_get(dev, "escape");
+ if (IS_ERR(dsi->escape_clock)) {
+ ret = PTR_ERR(dsi->escape_clock);
+ if (ret != -EPROBE_DEFER)
+ dev_err(dev, "Failed to get escape clock: %d\n", ret);
+ return ret;
+ }
+
+ dsi->pll_phy_clock = devm_clk_get(dev, "phy");
+ if (IS_ERR(dsi->pll_phy_clock)) {
+ ret = PTR_ERR(dsi->pll_phy_clock);
+ if (ret != -EPROBE_DEFER)
+ dev_err(dev, "Failed to get phy clock: %d\n", ret);
+ return ret;
+ }
+
+ dsi->pixel_clock = devm_clk_get(dev, "pixel");
+ if (IS_ERR(dsi->pixel_clock)) {
+ ret = PTR_ERR(dsi->pixel_clock);
+ if (ret != -EPROBE_DEFER)
+ dev_err(dev, "Failed to get pixel clock: %d\n", ret);
+ return ret;
+ }
+
+ dsi->bridge = drmm_of_get_bridge(drm, dev->of_node, 0, 0);
+ if (IS_ERR(dsi->bridge))
+ return PTR_ERR(dsi->bridge);
+
+ /* The esc clock rate is supposed to always be 100Mhz. */
+ ret = clk_set_rate(dsi->escape_clock, 100 * 1000000);
+ if (ret) {
+ dev_err(dev, "Failed to set esc clock: %d\n", ret);
+ return ret;
+ }
+
+ ret = vc4_dsi_init_phy_clocks(dsi);
+ if (ret)
+ return ret;
+
+ ret = drmm_encoder_init(drm, encoder,
+ &vc4_dsi_encoder_funcs,
+ DRM_MODE_ENCODER_DSI,
+ NULL);
+ if (ret)
+ return ret;
+
+ drm_encoder_helper_add(encoder, &vc4_dsi_encoder_helper_funcs);
+
+ ret = devm_pm_runtime_enable(dev);
+ if (ret)
+ return ret;
+
+ ret = drm_bridge_attach(encoder, dsi->bridge, NULL, 0);
+ if (ret)
+ return ret;
+ /* Disable the atomic helper calls into the bridge. We
+ * manually call the bridge pre_enable / enable / etc. calls
+ * from our driver, since we need to sequence them within the
+ * encoder's enable/disable paths.
+ */
+ list_splice_init(&encoder->bridge_chain, &dsi->bridge_chain);
+
+ return 0;
+}
+
+static void vc4_dsi_unbind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct vc4_dsi *dsi = dev_get_drvdata(dev);
+ struct drm_encoder *encoder = &dsi->encoder.base;
+
+ /*
+ * Restore the bridge_chain so the bridge detach procedure can happen
+ * normally.
+ */
+ list_splice_init(&dsi->bridge_chain, &encoder->bridge_chain);
+}
+
+static const struct component_ops vc4_dsi_ops = {
+ .bind = vc4_dsi_bind,
+ .unbind = vc4_dsi_unbind,
+};
+
+static int vc4_dsi_dev_probe(struct platform_device *pdev)
+{
+ struct device *dev = &pdev->dev;
+ struct vc4_dsi *dsi;
+
+ dsi = kzalloc(sizeof(*dsi), GFP_KERNEL);
+ if (!dsi)
+ return -ENOMEM;
+ dev_set_drvdata(dev, dsi);
+
+ kref_init(&dsi->kref);
+ dsi->pdev = pdev;
+ dsi->dsi_host.ops = &vc4_dsi_host_ops;
+ dsi->dsi_host.dev = dev;
+ mipi_dsi_host_register(&dsi->dsi_host);
+
+ return 0;
+}
+
+static int vc4_dsi_dev_remove(struct platform_device *pdev)
+{
+ struct device *dev = &pdev->dev;
+ struct vc4_dsi *dsi = dev_get_drvdata(dev);
+
+ mipi_dsi_host_unregister(&dsi->dsi_host);
+ vc4_dsi_put(dsi);
+
+ return 0;
+}
+
+struct platform_driver vc4_dsi_driver = {
+ .probe = vc4_dsi_dev_probe,
+ .remove = vc4_dsi_dev_remove,
+ .driver = {
+ .name = "vc4_dsi",
+ .of_match_table = vc4_dsi_dt_match,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_fence.c b/drivers/gpu/drm/vc4/vc4_fence.c
new file mode 100644
index 000000000..580214e21
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_fence.c
@@ -0,0 +1,48 @@
+/*
+ * Copyright © 2017 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "vc4_drv.h"
+
+static const char *vc4_fence_get_driver_name(struct dma_fence *fence)
+{
+ return "vc4";
+}
+
+static const char *vc4_fence_get_timeline_name(struct dma_fence *fence)
+{
+ return "vc4-v3d";
+}
+
+static bool vc4_fence_signaled(struct dma_fence *fence)
+{
+ struct vc4_fence *f = to_vc4_fence(fence);
+ struct vc4_dev *vc4 = to_vc4_dev(f->dev);
+
+ return vc4->finished_seqno >= f->seqno;
+}
+
+const struct dma_fence_ops vc4_fence_ops = {
+ .get_driver_name = vc4_fence_get_driver_name,
+ .get_timeline_name = vc4_fence_get_timeline_name,
+ .signaled = vc4_fence_signaled,
+};
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
new file mode 100644
index 000000000..628d40ff3
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -0,0 +1,1443 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <linux/module.h>
+#include <linux/platform_device.h>
+#include <linux/pm_runtime.h>
+#include <linux/device.h>
+#include <linux/io.h>
+#include <linux/sched/signal.h>
+#include <linux/dma-fence-array.h>
+
+#include <drm/drm_syncobj.h>
+
+#include "uapi/drm/vc4_drm.h"
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+#include "vc4_trace.h"
+
+static void
+vc4_queue_hangcheck(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ mod_timer(&vc4->hangcheck.timer,
+ round_jiffies_up(jiffies + msecs_to_jiffies(100)));
+}
+
+struct vc4_hang_state {
+ struct drm_vc4_get_hang_state user_state;
+
+ u32 bo_count;
+ struct drm_gem_object **bo;
+};
+
+static void
+vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state)
+{
+ unsigned int i;
+
+ for (i = 0; i < state->user_state.bo_count; i++)
+ drm_gem_object_put(state->bo[i]);
+
+ kfree(state);
+}
+
+int
+vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct drm_vc4_get_hang_state *get_state = data;
+ struct drm_vc4_get_hang_state_bo *bo_state;
+ struct vc4_hang_state *kernel_state;
+ struct drm_vc4_get_hang_state *state;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ unsigned long irqflags;
+ u32 i;
+ int ret = 0;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!vc4->v3d) {
+ DRM_DEBUG("VC4_GET_HANG_STATE with no VC4 V3D probed\n");
+ return -ENODEV;
+ }
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ kernel_state = vc4->hang_state;
+ if (!kernel_state) {
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return -ENOENT;
+ }
+ state = &kernel_state->user_state;
+
+ /* If the user's array isn't big enough, just return the
+ * required array size.
+ */
+ if (get_state->bo_count < state->bo_count) {
+ get_state->bo_count = state->bo_count;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return 0;
+ }
+
+ vc4->hang_state = NULL;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ /* Save the user's BO pointer, so we don't stomp it with the memcpy. */
+ state->bo = get_state->bo;
+ memcpy(get_state, state, sizeof(*state));
+
+ bo_state = kcalloc(state->bo_count, sizeof(*bo_state), GFP_KERNEL);
+ if (!bo_state) {
+ ret = -ENOMEM;
+ goto err_free;
+ }
+
+ for (i = 0; i < state->bo_count; i++) {
+ struct vc4_bo *vc4_bo = to_vc4_bo(kernel_state->bo[i]);
+ u32 handle;
+
+ ret = drm_gem_handle_create(file_priv, kernel_state->bo[i],
+ &handle);
+
+ if (ret) {
+ state->bo_count = i;
+ goto err_delete_handle;
+ }
+ bo_state[i].handle = handle;
+ bo_state[i].paddr = vc4_bo->base.dma_addr;
+ bo_state[i].size = vc4_bo->base.base.size;
+ }
+
+ if (copy_to_user(u64_to_user_ptr(get_state->bo),
+ bo_state,
+ state->bo_count * sizeof(*bo_state)))
+ ret = -EFAULT;
+
+err_delete_handle:
+ if (ret) {
+ for (i = 0; i < state->bo_count; i++)
+ drm_gem_handle_delete(file_priv, bo_state[i].handle);
+ }
+
+err_free:
+ vc4_free_hang_state(dev, kernel_state);
+ kfree(bo_state);
+
+ return ret;
+}
+
+static void
+vc4_save_hang_state(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_get_hang_state *state;
+ struct vc4_hang_state *kernel_state;
+ struct vc4_exec_info *exec[2];
+ struct vc4_bo *bo;
+ unsigned long irqflags;
+ unsigned int i, j, k, unref_list_count;
+
+ kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL);
+ if (!kernel_state)
+ return;
+
+ state = &kernel_state->user_state;
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ exec[0] = vc4_first_bin_job(vc4);
+ exec[1] = vc4_first_render_job(vc4);
+ if (!exec[0] && !exec[1]) {
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return;
+ }
+
+ /* Get the bos from both binner and renderer into hang state. */
+ state->bo_count = 0;
+ for (i = 0; i < 2; i++) {
+ if (!exec[i])
+ continue;
+
+ unref_list_count = 0;
+ list_for_each_entry(bo, &exec[i]->unref_list, unref_head)
+ unref_list_count++;
+ state->bo_count += exec[i]->bo_count + unref_list_count;
+ }
+
+ kernel_state->bo = kcalloc(state->bo_count,
+ sizeof(*kernel_state->bo), GFP_ATOMIC);
+
+ if (!kernel_state->bo) {
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return;
+ }
+
+ k = 0;
+ for (i = 0; i < 2; i++) {
+ if (!exec[i])
+ continue;
+
+ for (j = 0; j < exec[i]->bo_count; j++) {
+ bo = to_vc4_bo(&exec[i]->bo[j]->base);
+
+ /* Retain BOs just in case they were marked purgeable.
+ * This prevents the BO from being purged before
+ * someone had a chance to dump the hang state.
+ */
+ WARN_ON(!refcount_read(&bo->usecnt));
+ refcount_inc(&bo->usecnt);
+ drm_gem_object_get(&exec[i]->bo[j]->base);
+ kernel_state->bo[k++] = &exec[i]->bo[j]->base;
+ }
+
+ list_for_each_entry(bo, &exec[i]->unref_list, unref_head) {
+ /* No need to retain BOs coming from the ->unref_list
+ * because they are naturally unpurgeable.
+ */
+ drm_gem_object_get(&bo->base.base);
+ kernel_state->bo[k++] = &bo->base.base;
+ }
+ }
+
+ WARN_ON_ONCE(k != state->bo_count);
+
+ if (exec[0])
+ state->start_bin = exec[0]->ct0ca;
+ if (exec[1])
+ state->start_render = exec[1]->ct1ca;
+
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ state->ct0ca = V3D_READ(V3D_CTNCA(0));
+ state->ct0ea = V3D_READ(V3D_CTNEA(0));
+
+ state->ct1ca = V3D_READ(V3D_CTNCA(1));
+ state->ct1ea = V3D_READ(V3D_CTNEA(1));
+
+ state->ct0cs = V3D_READ(V3D_CTNCS(0));
+ state->ct1cs = V3D_READ(V3D_CTNCS(1));
+
+ state->ct0ra0 = V3D_READ(V3D_CT00RA0);
+ state->ct1ra0 = V3D_READ(V3D_CT01RA0);
+
+ state->bpca = V3D_READ(V3D_BPCA);
+ state->bpcs = V3D_READ(V3D_BPCS);
+ state->bpoa = V3D_READ(V3D_BPOA);
+ state->bpos = V3D_READ(V3D_BPOS);
+
+ state->vpmbase = V3D_READ(V3D_VPMBASE);
+
+ state->dbge = V3D_READ(V3D_DBGE);
+ state->fdbgo = V3D_READ(V3D_FDBGO);
+ state->fdbgb = V3D_READ(V3D_FDBGB);
+ state->fdbgr = V3D_READ(V3D_FDBGR);
+ state->fdbgs = V3D_READ(V3D_FDBGS);
+ state->errstat = V3D_READ(V3D_ERRSTAT);
+
+ /* We need to turn purgeable BOs into unpurgeable ones so that
+ * userspace has a chance to dump the hang state before the kernel
+ * decides to purge those BOs.
+ * Note that BO consistency at dump time cannot be guaranteed. For
+ * example, if the owner of these BOs decides to re-use them or mark
+ * them purgeable again there's nothing we can do to prevent it.
+ */
+ for (i = 0; i < kernel_state->user_state.bo_count; i++) {
+ struct vc4_bo *bo = to_vc4_bo(kernel_state->bo[i]);
+
+ if (bo->madv == __VC4_MADV_NOTSUPP)
+ continue;
+
+ mutex_lock(&bo->madv_lock);
+ if (!WARN_ON(bo->madv == __VC4_MADV_PURGED))
+ bo->madv = VC4_MADV_WILLNEED;
+ refcount_dec(&bo->usecnt);
+ mutex_unlock(&bo->madv_lock);
+ }
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ if (vc4->hang_state) {
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ vc4_free_hang_state(dev, kernel_state);
+ } else {
+ vc4->hang_state = kernel_state;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ }
+}
+
+static void
+vc4_reset(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ DRM_INFO("Resetting GPU.\n");
+
+ mutex_lock(&vc4->power_lock);
+ if (vc4->power_refcount) {
+ /* Power the device off and back on the by dropping the
+ * reference on runtime PM.
+ */
+ pm_runtime_put_sync_suspend(&vc4->v3d->pdev->dev);
+ pm_runtime_get_sync(&vc4->v3d->pdev->dev);
+ }
+ mutex_unlock(&vc4->power_lock);
+
+ vc4_irq_reset(dev);
+
+ /* Rearm the hangcheck -- another job might have been waiting
+ * for our hung one to get kicked off, and vc4_irq_reset()
+ * would have started it.
+ */
+ vc4_queue_hangcheck(dev);
+}
+
+static void
+vc4_reset_work(struct work_struct *work)
+{
+ struct vc4_dev *vc4 =
+ container_of(work, struct vc4_dev, hangcheck.reset_work);
+
+ vc4_save_hang_state(&vc4->base);
+
+ vc4_reset(&vc4->base);
+}
+
+static void
+vc4_hangcheck_elapsed(struct timer_list *t)
+{
+ struct vc4_dev *vc4 = from_timer(vc4, t, hangcheck.timer);
+ struct drm_device *dev = &vc4->base;
+ uint32_t ct0ca, ct1ca;
+ unsigned long irqflags;
+ struct vc4_exec_info *bin_exec, *render_exec;
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+
+ bin_exec = vc4_first_bin_job(vc4);
+ render_exec = vc4_first_render_job(vc4);
+
+ /* If idle, we can stop watching for hangs. */
+ if (!bin_exec && !render_exec) {
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return;
+ }
+
+ ct0ca = V3D_READ(V3D_CTNCA(0));
+ ct1ca = V3D_READ(V3D_CTNCA(1));
+
+ /* If we've made any progress in execution, rearm the timer
+ * and wait.
+ */
+ if ((bin_exec && ct0ca != bin_exec->last_ct0ca) ||
+ (render_exec && ct1ca != render_exec->last_ct1ca)) {
+ if (bin_exec)
+ bin_exec->last_ct0ca = ct0ca;
+ if (render_exec)
+ render_exec->last_ct1ca = ct1ca;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ vc4_queue_hangcheck(dev);
+ return;
+ }
+
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ /* We've gone too long with no progress, reset. This has to
+ * be done from a work struct, since resetting can sleep and
+ * this timer hook isn't allowed to.
+ */
+ schedule_work(&vc4->hangcheck.reset_work);
+}
+
+static void
+submit_cl(struct drm_device *dev, uint32_t thread, uint32_t start, uint32_t end)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ /* Set the current and end address of the control list.
+ * Writing the end register is what starts the job.
+ */
+ V3D_WRITE(V3D_CTNCA(thread), start);
+ V3D_WRITE(V3D_CTNEA(thread), end);
+}
+
+int
+vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, uint64_t timeout_ns,
+ bool interruptible)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret = 0;
+ unsigned long timeout_expire;
+ DEFINE_WAIT(wait);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (vc4->finished_seqno >= seqno)
+ return 0;
+
+ if (timeout_ns == 0)
+ return -ETIME;
+
+ timeout_expire = jiffies + nsecs_to_jiffies(timeout_ns);
+
+ trace_vc4_wait_for_seqno_begin(dev, seqno, timeout_ns);
+ for (;;) {
+ prepare_to_wait(&vc4->job_wait_queue, &wait,
+ interruptible ? TASK_INTERRUPTIBLE :
+ TASK_UNINTERRUPTIBLE);
+
+ if (interruptible && signal_pending(current)) {
+ ret = -ERESTARTSYS;
+ break;
+ }
+
+ if (vc4->finished_seqno >= seqno)
+ break;
+
+ if (timeout_ns != ~0ull) {
+ if (time_after_eq(jiffies, timeout_expire)) {
+ ret = -ETIME;
+ break;
+ }
+ schedule_timeout(timeout_expire - jiffies);
+ } else {
+ schedule();
+ }
+ }
+
+ finish_wait(&vc4->job_wait_queue, &wait);
+ trace_vc4_wait_for_seqno_end(dev, seqno);
+
+ return ret;
+}
+
+static void
+vc4_flush_caches(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ /* Flush the GPU L2 caches. These caches sit on top of system
+ * L3 (the 128kb or so shared with the CPU), and are
+ * non-allocating in the L3.
+ */
+ V3D_WRITE(V3D_L2CACTL,
+ V3D_L2CACTL_L2CCLR);
+
+ V3D_WRITE(V3D_SLCACTL,
+ VC4_SET_FIELD(0xf, V3D_SLCACTL_T1CC) |
+ VC4_SET_FIELD(0xf, V3D_SLCACTL_T0CC) |
+ VC4_SET_FIELD(0xf, V3D_SLCACTL_UCC) |
+ VC4_SET_FIELD(0xf, V3D_SLCACTL_ICC));
+}
+
+static void
+vc4_flush_texture_caches(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ V3D_WRITE(V3D_L2CACTL,
+ V3D_L2CACTL_L2CCLR);
+
+ V3D_WRITE(V3D_SLCACTL,
+ VC4_SET_FIELD(0xf, V3D_SLCACTL_T1CC) |
+ VC4_SET_FIELD(0xf, V3D_SLCACTL_T0CC));
+}
+
+/* Sets the registers for the next job to be actually be executed in
+ * the hardware.
+ *
+ * The job_lock should be held during this.
+ */
+void
+vc4_submit_next_bin_job(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_exec_info *exec;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+again:
+ exec = vc4_first_bin_job(vc4);
+ if (!exec)
+ return;
+
+ vc4_flush_caches(dev);
+
+ /* Only start the perfmon if it was not already started by a previous
+ * job.
+ */
+ if (exec->perfmon && vc4->active_perfmon != exec->perfmon)
+ vc4_perfmon_start(vc4, exec->perfmon);
+
+ /* Either put the job in the binner if it uses the binner, or
+ * immediately move it to the to-be-rendered queue.
+ */
+ if (exec->ct0ca != exec->ct0ea) {
+ trace_vc4_submit_cl(dev, false, exec->seqno, exec->ct0ca,
+ exec->ct0ea);
+ submit_cl(dev, 0, exec->ct0ca, exec->ct0ea);
+ } else {
+ struct vc4_exec_info *next;
+
+ vc4_move_job_to_render(dev, exec);
+ next = vc4_first_bin_job(vc4);
+
+ /* We can't start the next bin job if the previous job had a
+ * different perfmon instance attached to it. The same goes
+ * if one of them had a perfmon attached to it and the other
+ * one doesn't.
+ */
+ if (next && next->perfmon == exec->perfmon)
+ goto again;
+ }
+}
+
+void
+vc4_submit_next_render_job(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_exec_info *exec = vc4_first_render_job(vc4);
+
+ if (!exec)
+ return;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ /* A previous RCL may have written to one of our textures, and
+ * our full cache flush at bin time may have occurred before
+ * that RCL completed. Flush the texture cache now, but not
+ * the instructions or uniforms (since we don't write those
+ * from an RCL).
+ */
+ vc4_flush_texture_caches(dev);
+
+ trace_vc4_submit_cl(dev, true, exec->seqno, exec->ct1ca, exec->ct1ea);
+ submit_cl(dev, 1, exec->ct1ca, exec->ct1ea);
+}
+
+void
+vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ bool was_empty = list_empty(&vc4->render_job_list);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ list_move_tail(&exec->head, &vc4->render_job_list);
+ if (was_empty)
+ vc4_submit_next_render_job(dev);
+}
+
+static void
+vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno)
+{
+ struct vc4_bo *bo;
+ unsigned i;
+
+ for (i = 0; i < exec->bo_count; i++) {
+ bo = to_vc4_bo(&exec->bo[i]->base);
+ bo->seqno = seqno;
+
+ dma_resv_add_fence(bo->base.base.resv, exec->fence,
+ DMA_RESV_USAGE_READ);
+ }
+
+ list_for_each_entry(bo, &exec->unref_list, unref_head) {
+ bo->seqno = seqno;
+ }
+
+ for (i = 0; i < exec->rcl_write_bo_count; i++) {
+ bo = to_vc4_bo(&exec->rcl_write_bo[i]->base);
+ bo->write_seqno = seqno;
+
+ dma_resv_add_fence(bo->base.base.resv, exec->fence,
+ DMA_RESV_USAGE_WRITE);
+ }
+}
+
+static void
+vc4_unlock_bo_reservations(struct drm_device *dev,
+ struct vc4_exec_info *exec,
+ struct ww_acquire_ctx *acquire_ctx)
+{
+ int i;
+
+ for (i = 0; i < exec->bo_count; i++) {
+ struct drm_gem_object *bo = &exec->bo[i]->base;
+
+ dma_resv_unlock(bo->resv);
+ }
+
+ ww_acquire_fini(acquire_ctx);
+}
+
+/* Takes the reservation lock on all the BOs being referenced, so that
+ * at queue submit time we can update the reservations.
+ *
+ * We don't lock the RCL the tile alloc/state BOs, or overflow memory
+ * (all of which are on exec->unref_list). They're entirely private
+ * to vc4, so we don't attach dma-buf fences to them.
+ */
+static int
+vc4_lock_bo_reservations(struct drm_device *dev,
+ struct vc4_exec_info *exec,
+ struct ww_acquire_ctx *acquire_ctx)
+{
+ int contended_lock = -1;
+ int i, ret;
+ struct drm_gem_object *bo;
+
+ ww_acquire_init(acquire_ctx, &reservation_ww_class);
+
+retry:
+ if (contended_lock != -1) {
+ bo = &exec->bo[contended_lock]->base;
+ ret = dma_resv_lock_slow_interruptible(bo->resv, acquire_ctx);
+ if (ret) {
+ ww_acquire_done(acquire_ctx);
+ return ret;
+ }
+ }
+
+ for (i = 0; i < exec->bo_count; i++) {
+ if (i == contended_lock)
+ continue;
+
+ bo = &exec->bo[i]->base;
+
+ ret = dma_resv_lock_interruptible(bo->resv, acquire_ctx);
+ if (ret) {
+ int j;
+
+ for (j = 0; j < i; j++) {
+ bo = &exec->bo[j]->base;
+ dma_resv_unlock(bo->resv);
+ }
+
+ if (contended_lock != -1 && contended_lock >= i) {
+ bo = &exec->bo[contended_lock]->base;
+
+ dma_resv_unlock(bo->resv);
+ }
+
+ if (ret == -EDEADLK) {
+ contended_lock = i;
+ goto retry;
+ }
+
+ ww_acquire_done(acquire_ctx);
+ return ret;
+ }
+ }
+
+ ww_acquire_done(acquire_ctx);
+
+ /* Reserve space for our shared (read-only) fence references,
+ * before we commit the CL to the hardware.
+ */
+ for (i = 0; i < exec->bo_count; i++) {
+ bo = &exec->bo[i]->base;
+
+ ret = dma_resv_reserve_fences(bo->resv, 1);
+ if (ret) {
+ vc4_unlock_bo_reservations(dev, exec, acquire_ctx);
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+/* Queues a struct vc4_exec_info for execution. If no job is
+ * currently executing, then submits it.
+ *
+ * Unlike most GPUs, our hardware only handles one command list at a
+ * time. To queue multiple jobs at once, we'd need to edit the
+ * previous command list to have a jump to the new one at the end, and
+ * then bump the end address. That's a change for a later date,
+ * though.
+ */
+static int
+vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec,
+ struct ww_acquire_ctx *acquire_ctx,
+ struct drm_syncobj *out_sync)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_exec_info *renderjob;
+ uint64_t seqno;
+ unsigned long irqflags;
+ struct vc4_fence *fence;
+
+ fence = kzalloc(sizeof(*fence), GFP_KERNEL);
+ if (!fence)
+ return -ENOMEM;
+ fence->dev = dev;
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+
+ seqno = ++vc4->emit_seqno;
+ exec->seqno = seqno;
+
+ dma_fence_init(&fence->base, &vc4_fence_ops, &vc4->job_lock,
+ vc4->dma_fence_context, exec->seqno);
+ fence->seqno = exec->seqno;
+ exec->fence = &fence->base;
+
+ if (out_sync)
+ drm_syncobj_replace_fence(out_sync, exec->fence);
+
+ vc4_update_bo_seqnos(exec, seqno);
+
+ vc4_unlock_bo_reservations(dev, exec, acquire_ctx);
+
+ list_add_tail(&exec->head, &vc4->bin_job_list);
+
+ /* If no bin job was executing and if the render job (if any) has the
+ * same perfmon as our job attached to it (or if both jobs don't have
+ * perfmon activated), then kick ours off. Otherwise, it'll get
+ * started when the previous job's flush/render done interrupt occurs.
+ */
+ renderjob = vc4_first_render_job(vc4);
+ if (vc4_first_bin_job(vc4) == exec &&
+ (!renderjob || renderjob->perfmon == exec->perfmon)) {
+ vc4_submit_next_bin_job(dev);
+ vc4_queue_hangcheck(dev);
+ }
+
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ return 0;
+}
+
+/**
+ * vc4_cl_lookup_bos() - Sets up exec->bo[] with the GEM objects
+ * referenced by the job.
+ * @dev: DRM device
+ * @file_priv: DRM file for this fd
+ * @exec: V3D job being set up
+ *
+ * The command validator needs to reference BOs by their index within
+ * the submitted job's BO list. This does the validation of the job's
+ * BO list and reference counting for the lifetime of the job.
+ */
+static int
+vc4_cl_lookup_bos(struct drm_device *dev,
+ struct drm_file *file_priv,
+ struct vc4_exec_info *exec)
+{
+ struct drm_vc4_submit_cl *args = exec->args;
+ uint32_t *handles;
+ int ret = 0;
+ int i;
+
+ exec->bo_count = args->bo_handle_count;
+
+ if (!exec->bo_count) {
+ /* See comment on bo_index for why we have to check
+ * this.
+ */
+ DRM_DEBUG("Rendering requires BOs to validate\n");
+ return -EINVAL;
+ }
+
+ exec->bo = kvmalloc_array(exec->bo_count,
+ sizeof(struct drm_gem_dma_object *),
+ GFP_KERNEL | __GFP_ZERO);
+ if (!exec->bo) {
+ DRM_ERROR("Failed to allocate validated BO pointers\n");
+ return -ENOMEM;
+ }
+
+ handles = kvmalloc_array(exec->bo_count, sizeof(uint32_t), GFP_KERNEL);
+ if (!handles) {
+ ret = -ENOMEM;
+ DRM_ERROR("Failed to allocate incoming GEM handles\n");
+ goto fail;
+ }
+
+ if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles),
+ exec->bo_count * sizeof(uint32_t))) {
+ ret = -EFAULT;
+ DRM_ERROR("Failed to copy in GEM handles\n");
+ goto fail;
+ }
+
+ spin_lock(&file_priv->table_lock);
+ for (i = 0; i < exec->bo_count; i++) {
+ struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
+ handles[i]);
+ if (!bo) {
+ DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
+ i, handles[i]);
+ ret = -EINVAL;
+ break;
+ }
+
+ drm_gem_object_get(bo);
+ exec->bo[i] = (struct drm_gem_dma_object *)bo;
+ }
+ spin_unlock(&file_priv->table_lock);
+
+ if (ret)
+ goto fail_put_bo;
+
+ for (i = 0; i < exec->bo_count; i++) {
+ ret = vc4_bo_inc_usecnt(to_vc4_bo(&exec->bo[i]->base));
+ if (ret)
+ goto fail_dec_usecnt;
+ }
+
+ kvfree(handles);
+ return 0;
+
+fail_dec_usecnt:
+ /* Decrease usecnt on acquired objects.
+ * We cannot rely on vc4_complete_exec() to release resources here,
+ * because vc4_complete_exec() has no information about which BO has
+ * had its ->usecnt incremented.
+ * To make things easier we just free everything explicitly and set
+ * exec->bo to NULL so that vc4_complete_exec() skips the 'BO release'
+ * step.
+ */
+ for (i-- ; i >= 0; i--)
+ vc4_bo_dec_usecnt(to_vc4_bo(&exec->bo[i]->base));
+
+fail_put_bo:
+ /* Release any reference to acquired objects. */
+ for (i = 0; i < exec->bo_count && exec->bo[i]; i++)
+ drm_gem_object_put(&exec->bo[i]->base);
+
+fail:
+ kvfree(handles);
+ kvfree(exec->bo);
+ exec->bo = NULL;
+ return ret;
+}
+
+static int
+vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
+{
+ struct drm_vc4_submit_cl *args = exec->args;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ void *temp = NULL;
+ void *bin;
+ int ret = 0;
+ uint32_t bin_offset = 0;
+ uint32_t shader_rec_offset = roundup(bin_offset + args->bin_cl_size,
+ 16);
+ uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size;
+ uint32_t exec_size = uniforms_offset + args->uniforms_size;
+ uint32_t temp_size = exec_size + (sizeof(struct vc4_shader_state) *
+ args->shader_rec_count);
+ struct vc4_bo *bo;
+
+ if (shader_rec_offset < args->bin_cl_size ||
+ uniforms_offset < shader_rec_offset ||
+ exec_size < uniforms_offset ||
+ args->shader_rec_count >= (UINT_MAX /
+ sizeof(struct vc4_shader_state)) ||
+ temp_size < exec_size) {
+ DRM_DEBUG("overflow in exec arguments\n");
+ ret = -EINVAL;
+ goto fail;
+ }
+
+ /* Allocate space where we'll store the copied in user command lists
+ * and shader records.
+ *
+ * We don't just copy directly into the BOs because we need to
+ * read the contents back for validation, and I think the
+ * bo->vaddr is uncached access.
+ */
+ temp = kvmalloc_array(temp_size, 1, GFP_KERNEL);
+ if (!temp) {
+ DRM_ERROR("Failed to allocate storage for copying "
+ "in bin/render CLs.\n");
+ ret = -ENOMEM;
+ goto fail;
+ }
+ bin = temp + bin_offset;
+ exec->shader_rec_u = temp + shader_rec_offset;
+ exec->uniforms_u = temp + uniforms_offset;
+ exec->shader_state = temp + exec_size;
+ exec->shader_state_size = args->shader_rec_count;
+
+ if (copy_from_user(bin,
+ u64_to_user_ptr(args->bin_cl),
+ args->bin_cl_size)) {
+ ret = -EFAULT;
+ goto fail;
+ }
+
+ if (copy_from_user(exec->shader_rec_u,
+ u64_to_user_ptr(args->shader_rec),
+ args->shader_rec_size)) {
+ ret = -EFAULT;
+ goto fail;
+ }
+
+ if (copy_from_user(exec->uniforms_u,
+ u64_to_user_ptr(args->uniforms),
+ args->uniforms_size)) {
+ ret = -EFAULT;
+ goto fail;
+ }
+
+ bo = vc4_bo_create(dev, exec_size, true, VC4_BO_TYPE_BCL);
+ if (IS_ERR(bo)) {
+ DRM_ERROR("Couldn't allocate BO for binning\n");
+ ret = PTR_ERR(bo);
+ goto fail;
+ }
+ exec->exec_bo = &bo->base;
+
+ list_add_tail(&to_vc4_bo(&exec->exec_bo->base)->unref_head,
+ &exec->unref_list);
+
+ exec->ct0ca = exec->exec_bo->dma_addr + bin_offset;
+
+ exec->bin_u = bin;
+
+ exec->shader_rec_v = exec->exec_bo->vaddr + shader_rec_offset;
+ exec->shader_rec_p = exec->exec_bo->dma_addr + shader_rec_offset;
+ exec->shader_rec_size = args->shader_rec_size;
+
+ exec->uniforms_v = exec->exec_bo->vaddr + uniforms_offset;
+ exec->uniforms_p = exec->exec_bo->dma_addr + uniforms_offset;
+ exec->uniforms_size = args->uniforms_size;
+
+ ret = vc4_validate_bin_cl(dev,
+ exec->exec_bo->vaddr + bin_offset,
+ bin,
+ exec);
+ if (ret)
+ goto fail;
+
+ ret = vc4_validate_shader_recs(dev, exec);
+ if (ret)
+ goto fail;
+
+ if (exec->found_tile_binning_mode_config_packet) {
+ ret = vc4_v3d_bin_bo_get(vc4, &exec->bin_bo_used);
+ if (ret)
+ goto fail;
+ }
+
+ /* Block waiting on any previous rendering into the CS's VBO,
+ * IB, or textures, so that pixels are actually written by the
+ * time we try to read them.
+ */
+ ret = vc4_wait_for_seqno(dev, exec->bin_dep_seqno, ~0ull, true);
+
+fail:
+ kvfree(temp);
+ return ret;
+}
+
+static void
+vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ unsigned long irqflags;
+ unsigned i;
+
+ /* If we got force-completed because of GPU reset rather than
+ * through our IRQ handler, signal the fence now.
+ */
+ if (exec->fence) {
+ dma_fence_signal(exec->fence);
+ dma_fence_put(exec->fence);
+ }
+
+ if (exec->bo) {
+ for (i = 0; i < exec->bo_count; i++) {
+ struct vc4_bo *bo = to_vc4_bo(&exec->bo[i]->base);
+
+ vc4_bo_dec_usecnt(bo);
+ drm_gem_object_put(&exec->bo[i]->base);
+ }
+ kvfree(exec->bo);
+ }
+
+ while (!list_empty(&exec->unref_list)) {
+ struct vc4_bo *bo = list_first_entry(&exec->unref_list,
+ struct vc4_bo, unref_head);
+ list_del(&bo->unref_head);
+ drm_gem_object_put(&bo->base.base);
+ }
+
+ /* Free up the allocation of any bin slots we used. */
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ vc4->bin_alloc_used &= ~exec->bin_slots;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ /* Release the reference on the binner BO if needed. */
+ if (exec->bin_bo_used)
+ vc4_v3d_bin_bo_put(vc4);
+
+ /* Release the reference we had on the perf monitor. */
+ vc4_perfmon_put(exec->perfmon);
+
+ vc4_v3d_pm_put(vc4);
+
+ kfree(exec);
+}
+
+void
+vc4_job_handle_completed(struct vc4_dev *vc4)
+{
+ unsigned long irqflags;
+ struct vc4_seqno_cb *cb, *cb_temp;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ while (!list_empty(&vc4->job_done_list)) {
+ struct vc4_exec_info *exec =
+ list_first_entry(&vc4->job_done_list,
+ struct vc4_exec_info, head);
+ list_del(&exec->head);
+
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ vc4_complete_exec(&vc4->base, exec);
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ }
+
+ list_for_each_entry_safe(cb, cb_temp, &vc4->seqno_cb_list, work.entry) {
+ if (cb->seqno <= vc4->finished_seqno) {
+ list_del_init(&cb->work.entry);
+ schedule_work(&cb->work);
+ }
+ }
+
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+}
+
+static void vc4_seqno_cb_work(struct work_struct *work)
+{
+ struct vc4_seqno_cb *cb = container_of(work, struct vc4_seqno_cb, work);
+
+ cb->func(cb);
+}
+
+int vc4_queue_seqno_cb(struct drm_device *dev,
+ struct vc4_seqno_cb *cb, uint64_t seqno,
+ void (*func)(struct vc4_seqno_cb *cb))
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ unsigned long irqflags;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ cb->func = func;
+ INIT_WORK(&cb->work, vc4_seqno_cb_work);
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ if (seqno > vc4->finished_seqno) {
+ cb->seqno = seqno;
+ list_add_tail(&cb->work.entry, &vc4->seqno_cb_list);
+ } else {
+ schedule_work(&cb->work);
+ }
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ return 0;
+}
+
+/* Scheduled when any job has been completed, this walks the list of
+ * jobs that had completed and unrefs their BOs and frees their exec
+ * structs.
+ */
+static void
+vc4_job_done_work(struct work_struct *work)
+{
+ struct vc4_dev *vc4 =
+ container_of(work, struct vc4_dev, job_done_work);
+
+ vc4_job_handle_completed(vc4);
+}
+
+static int
+vc4_wait_for_seqno_ioctl_helper(struct drm_device *dev,
+ uint64_t seqno,
+ uint64_t *timeout_ns)
+{
+ unsigned long start = jiffies;
+ int ret = vc4_wait_for_seqno(dev, seqno, *timeout_ns, true);
+
+ if ((ret == -EINTR || ret == -ERESTARTSYS) && *timeout_ns != ~0ull) {
+ uint64_t delta = jiffies_to_nsecs(jiffies - start);
+
+ if (*timeout_ns >= delta)
+ *timeout_ns -= delta;
+ }
+
+ return ret;
+}
+
+int
+vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_wait_seqno *args = data;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ return vc4_wait_for_seqno_ioctl_helper(dev, args->seqno,
+ &args->timeout_ns);
+}
+
+int
+vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret;
+ struct drm_vc4_wait_bo *args = data;
+ struct drm_gem_object *gem_obj;
+ struct vc4_bo *bo;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (args->pad != 0)
+ return -EINVAL;
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
+ return -EINVAL;
+ }
+ bo = to_vc4_bo(gem_obj);
+
+ ret = vc4_wait_for_seqno_ioctl_helper(dev, bo->seqno,
+ &args->timeout_ns);
+
+ drm_gem_object_put(gem_obj);
+ return ret;
+}
+
+/**
+ * vc4_submit_cl_ioctl() - Submits a job (frame) to the VC4.
+ * @dev: DRM device
+ * @data: ioctl argument
+ * @file_priv: DRM file for this fd
+ *
+ * This is the main entrypoint for userspace to submit a 3D frame to
+ * the GPU. Userspace provides the binner command list (if
+ * applicable), and the kernel sets up the render command list to draw
+ * to the framebuffer described in the ioctl, using the command lists
+ * that the 3D engine's binner will produce.
+ */
+int
+vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct drm_vc4_submit_cl *args = data;
+ struct drm_syncobj *out_sync = NULL;
+ struct vc4_exec_info *exec;
+ struct ww_acquire_ctx acquire_ctx;
+ struct dma_fence *in_fence;
+ int ret = 0;
+
+ trace_vc4_submit_cl_ioctl(dev, args->bin_cl_size,
+ args->shader_rec_size,
+ args->bo_handle_count);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!vc4->v3d) {
+ DRM_DEBUG("VC4_SUBMIT_CL with no VC4 V3D probed\n");
+ return -ENODEV;
+ }
+
+ if ((args->flags & ~(VC4_SUBMIT_CL_USE_CLEAR_COLOR |
+ VC4_SUBMIT_CL_FIXED_RCL_ORDER |
+ VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X |
+ VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y)) != 0) {
+ DRM_DEBUG("Unknown flags: 0x%02x\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->pad2 != 0) {
+ DRM_DEBUG("Invalid pad: 0x%08x\n", args->pad2);
+ return -EINVAL;
+ }
+
+ exec = kcalloc(1, sizeof(*exec), GFP_KERNEL);
+ if (!exec) {
+ DRM_ERROR("malloc failure on exec struct\n");
+ return -ENOMEM;
+ }
+ exec->dev = vc4;
+
+ ret = vc4_v3d_pm_get(vc4);
+ if (ret) {
+ kfree(exec);
+ return ret;
+ }
+
+ exec->args = args;
+ INIT_LIST_HEAD(&exec->unref_list);
+
+ ret = vc4_cl_lookup_bos(dev, file_priv, exec);
+ if (ret)
+ goto fail;
+
+ if (args->perfmonid) {
+ exec->perfmon = vc4_perfmon_find(vc4file,
+ args->perfmonid);
+ if (!exec->perfmon) {
+ ret = -ENOENT;
+ goto fail;
+ }
+ }
+
+ if (args->in_sync) {
+ ret = drm_syncobj_find_fence(file_priv, args->in_sync,
+ 0, 0, &in_fence);
+ if (ret)
+ goto fail;
+
+ /* When the fence (or fence array) is exclusively from our
+ * context we can skip the wait since jobs are executed in
+ * order of their submission through this ioctl and this can
+ * only have fences from a prior job.
+ */
+ if (!dma_fence_match_context(in_fence,
+ vc4->dma_fence_context)) {
+ ret = dma_fence_wait(in_fence, true);
+ if (ret) {
+ dma_fence_put(in_fence);
+ goto fail;
+ }
+ }
+
+ dma_fence_put(in_fence);
+ }
+
+ if (exec->args->bin_cl_size != 0) {
+ ret = vc4_get_bcl(dev, exec);
+ if (ret)
+ goto fail;
+ } else {
+ exec->ct0ca = 0;
+ exec->ct0ea = 0;
+ }
+
+ ret = vc4_get_rcl(dev, exec);
+ if (ret)
+ goto fail;
+
+ ret = vc4_lock_bo_reservations(dev, exec, &acquire_ctx);
+ if (ret)
+ goto fail;
+
+ if (args->out_sync) {
+ out_sync = drm_syncobj_find(file_priv, args->out_sync);
+ if (!out_sync) {
+ ret = -EINVAL;
+ goto fail;
+ }
+
+ /* We replace the fence in out_sync in vc4_queue_submit since
+ * the render job could execute immediately after that call.
+ * If it finishes before our ioctl processing resumes the
+ * render job fence could already have been freed.
+ */
+ }
+
+ /* Clear this out of the struct we'll be putting in the queue,
+ * since it's part of our stack.
+ */
+ exec->args = NULL;
+
+ ret = vc4_queue_submit(dev, exec, &acquire_ctx, out_sync);
+
+ /* The syncobj isn't part of the exec data and we need to free our
+ * reference even if job submission failed.
+ */
+ if (out_sync)
+ drm_syncobj_put(out_sync);
+
+ if (ret)
+ goto fail;
+
+ /* Return the seqno for our job. */
+ args->seqno = vc4->emit_seqno;
+
+ return 0;
+
+fail:
+ vc4_complete_exec(&vc4->base, exec);
+
+ return ret;
+}
+
+static void vc4_gem_destroy(struct drm_device *dev, void *unused);
+int vc4_gem_init(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ vc4->dma_fence_context = dma_fence_context_alloc(1);
+
+ INIT_LIST_HEAD(&vc4->bin_job_list);
+ INIT_LIST_HEAD(&vc4->render_job_list);
+ INIT_LIST_HEAD(&vc4->job_done_list);
+ INIT_LIST_HEAD(&vc4->seqno_cb_list);
+ spin_lock_init(&vc4->job_lock);
+
+ INIT_WORK(&vc4->hangcheck.reset_work, vc4_reset_work);
+ timer_setup(&vc4->hangcheck.timer, vc4_hangcheck_elapsed, 0);
+
+ INIT_WORK(&vc4->job_done_work, vc4_job_done_work);
+
+ ret = drmm_mutex_init(dev, &vc4->power_lock);
+ if (ret)
+ return ret;
+
+ INIT_LIST_HEAD(&vc4->purgeable.list);
+
+ ret = drmm_mutex_init(dev, &vc4->purgeable.lock);
+ if (ret)
+ return ret;
+
+ return drmm_add_action_or_reset(dev, vc4_gem_destroy, NULL);
+}
+
+static void vc4_gem_destroy(struct drm_device *dev, void *unused)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ /* Waiting for exec to finish would need to be done before
+ * unregistering V3D.
+ */
+ WARN_ON(vc4->emit_seqno != vc4->finished_seqno);
+
+ /* V3D should already have disabled its interrupt and cleared
+ * the overflow allocation registers. Now free the object.
+ */
+ if (vc4->bin_bo) {
+ drm_gem_object_put(&vc4->bin_bo->base.base);
+ vc4->bin_bo = NULL;
+ }
+
+ if (vc4->hang_state)
+ vc4_free_hang_state(dev, vc4->hang_state);
+}
+
+int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_gem_madvise *args = data;
+ struct drm_gem_object *gem_obj;
+ struct vc4_bo *bo;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ switch (args->madv) {
+ case VC4_MADV_DONTNEED:
+ case VC4_MADV_WILLNEED:
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ if (args->pad != 0)
+ return -EINVAL;
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
+ return -ENOENT;
+ }
+
+ bo = to_vc4_bo(gem_obj);
+
+ /* Only BOs exposed to userspace can be purged. */
+ if (bo->madv == __VC4_MADV_NOTSUPP) {
+ DRM_DEBUG("madvise not supported on this BO\n");
+ ret = -EINVAL;
+ goto out_put_gem;
+ }
+
+ /* Not sure it's safe to purge imported BOs. Let's just assume it's
+ * not until proven otherwise.
+ */
+ if (gem_obj->import_attach) {
+ DRM_DEBUG("madvise not supported on imported BOs\n");
+ ret = -EINVAL;
+ goto out_put_gem;
+ }
+
+ mutex_lock(&bo->madv_lock);
+
+ if (args->madv == VC4_MADV_DONTNEED && bo->madv == VC4_MADV_WILLNEED &&
+ !refcount_read(&bo->usecnt)) {
+ /* If the BO is about to be marked as purgeable, is not used
+ * and is not already purgeable or purged, add it to the
+ * purgeable list.
+ */
+ vc4_bo_add_to_purgeable_pool(bo);
+ } else if (args->madv == VC4_MADV_WILLNEED &&
+ bo->madv == VC4_MADV_DONTNEED &&
+ !refcount_read(&bo->usecnt)) {
+ /* The BO has not been purged yet, just remove it from
+ * the purgeable list.
+ */
+ vc4_bo_remove_from_purgeable_pool(bo);
+ }
+
+ /* Save the purged state. */
+ args->retained = bo->madv != __VC4_MADV_PURGED;
+
+ /* Update internal madv state only if the bo was not purged. */
+ if (bo->madv != __VC4_MADV_PURGED)
+ bo->madv = args->madv;
+
+ mutex_unlock(&bo->madv_lock);
+
+ ret = 0;
+
+out_put_gem:
+ drm_gem_object_put(gem_obj);
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
new file mode 100644
index 000000000..ea2eaf603
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -0,0 +1,3672 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2015 Broadcom
+ * Copyright (c) 2014 The Linux Foundation. All rights reserved.
+ * Copyright (C) 2013 Red Hat
+ * Author: Rob Clark <robdclark@gmail.com>
+ */
+
+/**
+ * DOC: VC4 Falcon HDMI module
+ *
+ * The HDMI core has a state machine and a PHY. On BCM2835, most of
+ * the unit operates off of the HSM clock from CPRMAN. It also
+ * internally uses the PLLH_PIX clock for the PHY.
+ *
+ * HDMI infoframes are kept within a small packet ram, where each
+ * packet can be individually enabled for including in a frame.
+ *
+ * HDMI audio is implemented entirely within the HDMI IP block. A
+ * register in the HDMI encoder takes SPDIF frames from the DMA engine
+ * and transfers them over an internal MAI (multi-channel audio
+ * interconnect) bus to the encoder side for insertion into the video
+ * blank regions.
+ *
+ * The driver's HDMI encoder does not yet support power management.
+ * The HDMI encoder's power domain and the HSM/pixel clocks are kept
+ * continuously running, and only the HDMI logic and packet ram are
+ * powered off/on at disable/enable time.
+ *
+ * The driver does not yet support CEC control, though the HDMI
+ * encoder block has CEC support.
+ */
+
+#include <drm/display/drm_hdmi_helper.h>
+#include <drm/display/drm_scdc_helper.h>
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_simple_kms_helper.h>
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/gpio/consumer.h>
+#include <linux/i2c.h>
+#include <linux/of_address.h>
+#include <linux/of_platform.h>
+#include <linux/pm_runtime.h>
+#include <linux/rational.h>
+#include <linux/reset.h>
+#include <sound/dmaengine_pcm.h>
+#include <sound/hdmi-codec.h>
+#include <sound/pcm_drm_eld.h>
+#include <sound/pcm_params.h>
+#include <sound/soc.h>
+#include "media/cec.h"
+#include "vc4_drv.h"
+#include "vc4_hdmi.h"
+#include "vc4_hdmi_regs.h"
+#include "vc4_regs.h"
+
+#define VC5_HDMI_HORZA_HFP_SHIFT 16
+#define VC5_HDMI_HORZA_HFP_MASK VC4_MASK(28, 16)
+#define VC5_HDMI_HORZA_VPOS BIT(15)
+#define VC5_HDMI_HORZA_HPOS BIT(14)
+#define VC5_HDMI_HORZA_HAP_SHIFT 0
+#define VC5_HDMI_HORZA_HAP_MASK VC4_MASK(13, 0)
+
+#define VC5_HDMI_HORZB_HBP_SHIFT 16
+#define VC5_HDMI_HORZB_HBP_MASK VC4_MASK(26, 16)
+#define VC5_HDMI_HORZB_HSP_SHIFT 0
+#define VC5_HDMI_HORZB_HSP_MASK VC4_MASK(10, 0)
+
+#define VC5_HDMI_VERTA_VSP_SHIFT 24
+#define VC5_HDMI_VERTA_VSP_MASK VC4_MASK(28, 24)
+#define VC5_HDMI_VERTA_VFP_SHIFT 16
+#define VC5_HDMI_VERTA_VFP_MASK VC4_MASK(22, 16)
+#define VC5_HDMI_VERTA_VAL_SHIFT 0
+#define VC5_HDMI_VERTA_VAL_MASK VC4_MASK(12, 0)
+
+#define VC5_HDMI_VERTB_VSPO_SHIFT 16
+#define VC5_HDMI_VERTB_VSPO_MASK VC4_MASK(29, 16)
+
+#define VC4_HDMI_MISC_CONTROL_PIXEL_REP_SHIFT 0
+#define VC4_HDMI_MISC_CONTROL_PIXEL_REP_MASK VC4_MASK(3, 0)
+#define VC5_HDMI_MISC_CONTROL_PIXEL_REP_SHIFT 0
+#define VC5_HDMI_MISC_CONTROL_PIXEL_REP_MASK VC4_MASK(3, 0)
+
+#define VC5_HDMI_SCRAMBLER_CTL_ENABLE BIT(0)
+
+#define VC5_HDMI_DEEP_COLOR_CONFIG_1_INIT_PACK_PHASE_SHIFT 8
+#define VC5_HDMI_DEEP_COLOR_CONFIG_1_INIT_PACK_PHASE_MASK VC4_MASK(10, 8)
+
+#define VC5_HDMI_DEEP_COLOR_CONFIG_1_COLOR_DEPTH_SHIFT 0
+#define VC5_HDMI_DEEP_COLOR_CONFIG_1_COLOR_DEPTH_MASK VC4_MASK(3, 0)
+
+#define VC5_HDMI_GCP_CONFIG_GCP_ENABLE BIT(31)
+
+#define VC5_HDMI_GCP_WORD_1_GCP_SUBPACKET_BYTE_1_SHIFT 8
+#define VC5_HDMI_GCP_WORD_1_GCP_SUBPACKET_BYTE_1_MASK VC4_MASK(15, 8)
+
+# define VC4_HD_M_SW_RST BIT(2)
+# define VC4_HD_M_ENABLE BIT(0)
+
+#define HSM_MIN_CLOCK_FREQ 120000000
+#define CEC_CLOCK_FREQ 40000
+
+#define HDMI_14_MAX_TMDS_CLK (340 * 1000 * 1000)
+
+static const char * const output_format_str[] = {
+ [VC4_HDMI_OUTPUT_RGB] = "RGB",
+ [VC4_HDMI_OUTPUT_YUV420] = "YUV 4:2:0",
+ [VC4_HDMI_OUTPUT_YUV422] = "YUV 4:2:2",
+ [VC4_HDMI_OUTPUT_YUV444] = "YUV 4:4:4",
+};
+
+static const char *vc4_hdmi_output_fmt_str(enum vc4_hdmi_output_format fmt)
+{
+ if (fmt >= ARRAY_SIZE(output_format_str))
+ return "invalid";
+
+ return output_format_str[fmt];
+}
+
+static unsigned long long
+vc4_hdmi_encoder_compute_mode_clock(const struct drm_display_mode *mode,
+ unsigned int bpc, enum vc4_hdmi_output_format fmt);
+
+static bool vc4_hdmi_supports_scrambling(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_display_info *display = &vc4_hdmi->connector.display_info;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ if (!display->is_hdmi)
+ return false;
+
+ if (!display->hdmi.scdc.supported ||
+ !display->hdmi.scdc.scrambling.supported)
+ return false;
+
+ return true;
+}
+
+static bool vc4_hdmi_mode_needs_scrambling(const struct drm_display_mode *mode,
+ unsigned int bpc,
+ enum vc4_hdmi_output_format fmt)
+{
+ unsigned long long clock = vc4_hdmi_encoder_compute_mode_clock(mode, bpc, fmt);
+
+ return clock > HDMI_14_MAX_TMDS_CLK;
+}
+
+static bool vc4_hdmi_is_full_range_rgb(struct vc4_hdmi *vc4_hdmi,
+ const struct drm_display_mode *mode)
+{
+ struct drm_display_info *display = &vc4_hdmi->connector.display_info;
+
+ return !display->is_hdmi ||
+ drm_default_rgb_quant_range(mode) == HDMI_QUANTIZATION_RANGE_FULL;
+}
+
+static int vc4_hdmi_debugfs_regs(struct seq_file *m, void *unused)
+{
+ struct drm_info_node *node = (struct drm_info_node *)m->private;
+ struct vc4_hdmi *vc4_hdmi = node->info_ent->data;
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ struct drm_printer p = drm_seq_file_printer(m);
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return -ENODEV;
+
+ drm_print_regset32(&p, &vc4_hdmi->hdmi_regset);
+ drm_print_regset32(&p, &vc4_hdmi->hd_regset);
+ drm_print_regset32(&p, &vc4_hdmi->cec_regset);
+ drm_print_regset32(&p, &vc4_hdmi->csc_regset);
+ drm_print_regset32(&p, &vc4_hdmi->dvp_regset);
+ drm_print_regset32(&p, &vc4_hdmi->phy_regset);
+ drm_print_regset32(&p, &vc4_hdmi->ram_regset);
+ drm_print_regset32(&p, &vc4_hdmi->rm_regset);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static void vc4_hdmi_reset(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ /*
+ * We can be called by our bind callback, when the
+ * connector->dev pointer might not be initialised yet.
+ */
+ if (drm && !drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_M_CTL, VC4_HD_M_SW_RST);
+ udelay(1);
+ HDMI_WRITE(HDMI_M_CTL, 0);
+
+ HDMI_WRITE(HDMI_M_CTL, VC4_HD_M_ENABLE);
+
+ HDMI_WRITE(HDMI_SW_RESET_CONTROL,
+ VC4_HDMI_SW_RESET_HDMI |
+ VC4_HDMI_SW_RESET_FORMAT_DETECT);
+
+ HDMI_WRITE(HDMI_SW_RESET_CONTROL, 0);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (drm)
+ drm_dev_exit(idx);
+}
+
+static void vc5_hdmi_reset(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ /*
+ * We can be called by our bind callback, when the
+ * connector->dev pointer might not be initialised yet.
+ */
+ if (drm && !drm_dev_enter(drm, &idx))
+ return;
+
+ reset_control_reset(vc4_hdmi->reset);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_DVP_CTL, 0);
+
+ HDMI_WRITE(HDMI_CLOCK_STOP,
+ HDMI_READ(HDMI_CLOCK_STOP) | VC4_DVP_HT_CLOCK_STOP_PIXEL);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (drm)
+ drm_dev_exit(idx);
+}
+
+#ifdef CONFIG_DRM_VC4_HDMI_CEC
+static void vc4_hdmi_cec_update_clk_div(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long cec_rate;
+ unsigned long flags;
+ u16 clk_cnt;
+ u32 value;
+ int idx;
+
+ /*
+ * This function is called by our runtime_resume implementation
+ * and thus at bind time, when we haven't registered our
+ * connector yet and thus don't have a pointer to the DRM
+ * device.
+ */
+ if (drm && !drm_dev_enter(drm, &idx))
+ return;
+
+ cec_rate = clk_get_rate(vc4_hdmi->cec_clock);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ value = HDMI_READ(HDMI_CEC_CNTRL_1);
+ value &= ~VC4_HDMI_CEC_DIV_CLK_CNT_MASK;
+
+ /*
+ * Set the clock divider: the hsm_clock rate and this divider
+ * setting will give a 40 kHz CEC clock.
+ */
+ clk_cnt = cec_rate / CEC_CLOCK_FREQ;
+ value |= clk_cnt << VC4_HDMI_CEC_DIV_CLK_CNT_SHIFT;
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, value);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (drm)
+ drm_dev_exit(idx);
+}
+#else
+static void vc4_hdmi_cec_update_clk_div(struct vc4_hdmi *vc4_hdmi) {}
+#endif
+
+static int reset_pipe(struct drm_crtc *crtc,
+ struct drm_modeset_acquire_ctx *ctx)
+{
+ struct drm_atomic_state *state;
+ struct drm_crtc_state *crtc_state;
+ int ret;
+
+ state = drm_atomic_state_alloc(crtc->dev);
+ if (!state)
+ return -ENOMEM;
+
+ state->acquire_ctx = ctx;
+
+ crtc_state = drm_atomic_get_crtc_state(state, crtc);
+ if (IS_ERR(crtc_state)) {
+ ret = PTR_ERR(crtc_state);
+ goto out;
+ }
+
+ crtc_state->connectors_changed = true;
+
+ ret = drm_atomic_commit(state);
+out:
+ drm_atomic_state_put(state);
+
+ return ret;
+}
+
+static int vc4_hdmi_reset_link(struct drm_connector *connector,
+ struct drm_modeset_acquire_ctx *ctx)
+{
+ struct drm_device *drm = connector->dev;
+ struct vc4_hdmi *vc4_hdmi = connector_to_vc4_hdmi(connector);
+ struct drm_encoder *encoder = &vc4_hdmi->encoder.base;
+ struct drm_connector_state *conn_state;
+ struct drm_crtc_state *crtc_state;
+ struct drm_crtc *crtc;
+ bool scrambling_needed;
+ u8 config;
+ int ret;
+
+ if (!connector)
+ return 0;
+
+ ret = drm_modeset_lock(&drm->mode_config.connection_mutex, ctx);
+ if (ret)
+ return ret;
+
+ conn_state = connector->state;
+ crtc = conn_state->crtc;
+ if (!crtc)
+ return 0;
+
+ ret = drm_modeset_lock(&crtc->mutex, ctx);
+ if (ret)
+ return ret;
+
+ crtc_state = crtc->state;
+ if (!crtc_state->active)
+ return 0;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!vc4_hdmi_supports_scrambling(encoder)) {
+ mutex_unlock(&vc4_hdmi->mutex);
+ return 0;
+ }
+
+ scrambling_needed = vc4_hdmi_mode_needs_scrambling(&vc4_hdmi->saved_adjusted_mode,
+ vc4_hdmi->output_bpc,
+ vc4_hdmi->output_format);
+ if (!scrambling_needed) {
+ mutex_unlock(&vc4_hdmi->mutex);
+ return 0;
+ }
+
+ if (conn_state->commit &&
+ !try_wait_for_completion(&conn_state->commit->hw_done)) {
+ mutex_unlock(&vc4_hdmi->mutex);
+ return 0;
+ }
+
+ ret = drm_scdc_readb(connector->ddc, SCDC_TMDS_CONFIG, &config);
+ if (ret < 0) {
+ drm_err(drm, "Failed to read TMDS config: %d\n", ret);
+ mutex_unlock(&vc4_hdmi->mutex);
+ return 0;
+ }
+
+ if (!!(config & SCDC_SCRAMBLING_ENABLE) == scrambling_needed) {
+ mutex_unlock(&vc4_hdmi->mutex);
+ return 0;
+ }
+
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ /*
+ * HDMI 2.0 says that one should not send scrambled data
+ * prior to configuring the sink scrambling, and that
+ * TMDS clock/data transmission should be suspended when
+ * changing the TMDS clock rate in the sink. So let's
+ * just do a full modeset here, even though some sinks
+ * would be perfectly happy if were to just reconfigure
+ * the SCDC settings on the fly.
+ */
+ return reset_pipe(crtc, ctx);
+}
+
+static void vc4_hdmi_handle_hotplug(struct vc4_hdmi *vc4_hdmi,
+ struct drm_modeset_acquire_ctx *ctx,
+ enum drm_connector_status status)
+{
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct edid *edid;
+ int ret;
+
+ /*
+ * NOTE: This function should really be called with
+ * vc4_hdmi->mutex held, but doing so results in reentrancy
+ * issues since cec_s_phys_addr_from_edid might call
+ * .adap_enable, which leads to that funtion being called with
+ * our mutex held.
+ *
+ * A similar situation occurs with vc4_hdmi_reset_link() that
+ * will call into our KMS hooks if the scrambling was enabled.
+ *
+ * Concurrency isn't an issue at the moment since we don't share
+ * any state with any of the other frameworks so we can ignore
+ * the lock for now.
+ */
+
+ if (status == connector_status_disconnected) {
+ cec_phys_addr_invalidate(vc4_hdmi->cec_adap);
+ return;
+ }
+
+ edid = drm_get_edid(connector, vc4_hdmi->ddc);
+ if (!edid)
+ return;
+
+ cec_s_phys_addr_from_edid(vc4_hdmi->cec_adap, edid);
+ kfree(edid);
+
+ for (;;) {
+ ret = vc4_hdmi_reset_link(connector, ctx);
+ if (ret == -EDEADLK) {
+ drm_modeset_backoff(ctx);
+ continue;
+ }
+
+ break;
+ }
+}
+
+static int vc4_hdmi_connector_detect_ctx(struct drm_connector *connector,
+ struct drm_modeset_acquire_ctx *ctx,
+ bool force)
+{
+ struct vc4_hdmi *vc4_hdmi = connector_to_vc4_hdmi(connector);
+ enum drm_connector_status status = connector_status_disconnected;
+
+ /*
+ * NOTE: This function should really take vc4_hdmi->mutex, but
+ * doing so results in reentrancy issues since
+ * vc4_hdmi_handle_hotplug() can call into other functions that
+ * would take the mutex while it's held here.
+ *
+ * Concurrency isn't an issue at the moment since we don't share
+ * any state with any of the other frameworks so we can ignore
+ * the lock for now.
+ */
+
+ WARN_ON(pm_runtime_resume_and_get(&vc4_hdmi->pdev->dev));
+
+ if (vc4_hdmi->hpd_gpio) {
+ if (gpiod_get_value_cansleep(vc4_hdmi->hpd_gpio))
+ status = connector_status_connected;
+ } else {
+ if (vc4_hdmi->variant->hp_detect &&
+ vc4_hdmi->variant->hp_detect(vc4_hdmi))
+ status = connector_status_connected;
+ }
+
+ vc4_hdmi_handle_hotplug(vc4_hdmi, ctx, status);
+ pm_runtime_put(&vc4_hdmi->pdev->dev);
+
+ return status;
+}
+
+static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
+{
+ struct vc4_hdmi *vc4_hdmi = connector_to_vc4_hdmi(connector);
+ int ret = 0;
+ struct edid *edid;
+
+ /*
+ * NOTE: This function should really take vc4_hdmi->mutex, but
+ * doing so results in reentrancy issues since
+ * cec_s_phys_addr_from_edid might call .adap_enable, which
+ * leads to that funtion being called with our mutex held.
+ *
+ * Concurrency isn't an issue at the moment since we don't share
+ * any state with any of the other frameworks so we can ignore
+ * the lock for now.
+ */
+
+ edid = drm_get_edid(connector, vc4_hdmi->ddc);
+ cec_s_phys_addr_from_edid(vc4_hdmi->cec_adap, edid);
+ if (!edid)
+ return -ENODEV;
+
+ drm_connector_update_edid_property(connector, edid);
+ ret = drm_add_edid_modes(connector, edid);
+ kfree(edid);
+
+ if (vc4_hdmi->disable_4kp60) {
+ struct drm_device *drm = connector->dev;
+ const struct drm_display_mode *mode;
+
+ list_for_each_entry(mode, &connector->probed_modes, head) {
+ if (vc4_hdmi_mode_needs_scrambling(mode, 8, VC4_HDMI_OUTPUT_RGB)) {
+ drm_warn_once(drm, "The core clock cannot reach frequencies high enough to support 4k @ 60Hz.");
+ drm_warn_once(drm, "Please change your config.txt file to add hdmi_enable_4kp60.");
+ }
+ }
+ }
+
+ return ret;
+}
+
+static int vc4_hdmi_connector_atomic_check(struct drm_connector *connector,
+ struct drm_atomic_state *state)
+{
+ struct drm_connector_state *old_state =
+ drm_atomic_get_old_connector_state(state, connector);
+ struct drm_connector_state *new_state =
+ drm_atomic_get_new_connector_state(state, connector);
+ struct drm_crtc *crtc = new_state->crtc;
+
+ if (!crtc)
+ return 0;
+
+ if (old_state->colorspace != new_state->colorspace ||
+ !drm_connector_atomic_hdr_metadata_equal(old_state, new_state)) {
+ struct drm_crtc_state *crtc_state;
+
+ crtc_state = drm_atomic_get_crtc_state(state, crtc);
+ if (IS_ERR(crtc_state))
+ return PTR_ERR(crtc_state);
+
+ crtc_state->mode_changed = true;
+ }
+
+ return 0;
+}
+
+static void vc4_hdmi_connector_reset(struct drm_connector *connector)
+{
+ struct vc4_hdmi_connector_state *old_state =
+ conn_state_to_vc4_hdmi_conn_state(connector->state);
+ struct vc4_hdmi_connector_state *new_state =
+ kzalloc(sizeof(*new_state), GFP_KERNEL);
+
+ if (connector->state)
+ __drm_atomic_helper_connector_destroy_state(connector->state);
+
+ kfree(old_state);
+ __drm_atomic_helper_connector_reset(connector, &new_state->base);
+
+ if (!new_state)
+ return;
+
+ new_state->base.max_bpc = 8;
+ new_state->base.max_requested_bpc = 8;
+ new_state->output_format = VC4_HDMI_OUTPUT_RGB;
+ drm_atomic_helper_connector_tv_reset(connector);
+}
+
+static struct drm_connector_state *
+vc4_hdmi_connector_duplicate_state(struct drm_connector *connector)
+{
+ struct drm_connector_state *conn_state = connector->state;
+ struct vc4_hdmi_connector_state *vc4_state = conn_state_to_vc4_hdmi_conn_state(conn_state);
+ struct vc4_hdmi_connector_state *new_state;
+
+ new_state = kzalloc(sizeof(*new_state), GFP_KERNEL);
+ if (!new_state)
+ return NULL;
+
+ new_state->tmds_char_rate = vc4_state->tmds_char_rate;
+ new_state->output_bpc = vc4_state->output_bpc;
+ new_state->output_format = vc4_state->output_format;
+ __drm_atomic_helper_connector_duplicate_state(connector, &new_state->base);
+
+ return &new_state->base;
+}
+
+static const struct drm_connector_funcs vc4_hdmi_connector_funcs = {
+ .fill_modes = drm_helper_probe_single_connector_modes,
+ .reset = vc4_hdmi_connector_reset,
+ .atomic_duplicate_state = vc4_hdmi_connector_duplicate_state,
+ .atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
+};
+
+static const struct drm_connector_helper_funcs vc4_hdmi_connector_helper_funcs = {
+ .detect_ctx = vc4_hdmi_connector_detect_ctx,
+ .get_modes = vc4_hdmi_connector_get_modes,
+ .atomic_check = vc4_hdmi_connector_atomic_check,
+};
+
+static int vc4_hdmi_connector_init(struct drm_device *dev,
+ struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct drm_encoder *encoder = &vc4_hdmi->encoder.base;
+ int ret;
+
+ ret = drmm_connector_init(dev, connector,
+ &vc4_hdmi_connector_funcs,
+ DRM_MODE_CONNECTOR_HDMIA,
+ vc4_hdmi->ddc);
+ if (ret)
+ return ret;
+
+ drm_connector_helper_add(connector, &vc4_hdmi_connector_helper_funcs);
+
+ /*
+ * Some of the properties below require access to state, like bpc.
+ * Allocate some default initial connector state with our reset helper.
+ */
+ if (connector->funcs->reset)
+ connector->funcs->reset(connector);
+
+ /* Create and attach TV margin props to this connector. */
+ ret = drm_mode_create_tv_margin_properties(dev);
+ if (ret)
+ return ret;
+
+ ret = drm_mode_create_hdmi_colorspace_property(connector);
+ if (ret)
+ return ret;
+
+ drm_connector_attach_colorspace_property(connector);
+ drm_connector_attach_tv_margin_properties(connector);
+ drm_connector_attach_max_bpc_property(connector, 8, 12);
+
+ connector->polled = (DRM_CONNECTOR_POLL_CONNECT |
+ DRM_CONNECTOR_POLL_DISCONNECT);
+
+ connector->interlace_allowed = 1;
+ connector->doublescan_allowed = 0;
+ connector->stereo_allowed = 1;
+
+ if (vc4_hdmi->variant->supports_hdr)
+ drm_connector_attach_hdr_output_metadata_property(connector);
+
+ drm_connector_attach_encoder(connector, encoder);
+
+ return 0;
+}
+
+static int vc4_hdmi_stop_packet(struct drm_encoder *encoder,
+ enum hdmi_infoframe_type type,
+ bool poll)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ u32 packet_id = type - 0x80;
+ unsigned long flags;
+ int ret = 0;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return -ENODEV;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_RAM_PACKET_CONFIG,
+ HDMI_READ(HDMI_RAM_PACKET_CONFIG) & ~BIT(packet_id));
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (poll) {
+ ret = wait_for(!(HDMI_READ(HDMI_RAM_PACKET_STATUS) &
+ BIT(packet_id)), 100);
+ }
+
+ drm_dev_exit(idx);
+ return ret;
+}
+
+static void vc4_hdmi_write_infoframe(struct drm_encoder *encoder,
+ union hdmi_infoframe *frame)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ u32 packet_id = frame->any.type - 0x80;
+ const struct vc4_hdmi_register *ram_packet_start =
+ &vc4_hdmi->variant->registers[HDMI_RAM_PACKET_START];
+ u32 packet_reg = ram_packet_start->offset + VC4_HDMI_PACKET_STRIDE * packet_id;
+ u32 packet_reg_next = ram_packet_start->offset +
+ VC4_HDMI_PACKET_STRIDE * (packet_id + 1);
+ void __iomem *base = __vc4_hdmi_get_field_base(vc4_hdmi,
+ ram_packet_start->reg);
+ uint8_t buffer[VC4_HDMI_PACKET_STRIDE] = {};
+ unsigned long flags;
+ ssize_t len, i;
+ int ret;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ WARN_ONCE(!(HDMI_READ(HDMI_RAM_PACKET_CONFIG) &
+ VC4_HDMI_RAM_PACKET_ENABLE),
+ "Packet RAM has to be on to store the packet.");
+
+ len = hdmi_infoframe_pack(frame, buffer, sizeof(buffer));
+ if (len < 0)
+ goto out;
+
+ ret = vc4_hdmi_stop_packet(encoder, frame->any.type, true);
+ if (ret) {
+ DRM_ERROR("Failed to wait for infoframe to go idle: %d\n", ret);
+ goto out;
+ }
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ for (i = 0; i < len; i += 7) {
+ writel(buffer[i + 0] << 0 |
+ buffer[i + 1] << 8 |
+ buffer[i + 2] << 16,
+ base + packet_reg);
+ packet_reg += 4;
+
+ writel(buffer[i + 3] << 0 |
+ buffer[i + 4] << 8 |
+ buffer[i + 5] << 16 |
+ buffer[i + 6] << 24,
+ base + packet_reg);
+ packet_reg += 4;
+ }
+
+ /*
+ * clear remainder of packet ram as it's included in the
+ * infoframe and triggers a checksum error on hdmi analyser
+ */
+ for (; packet_reg < packet_reg_next; packet_reg += 4)
+ writel(0, base + packet_reg);
+
+ HDMI_WRITE(HDMI_RAM_PACKET_CONFIG,
+ HDMI_READ(HDMI_RAM_PACKET_CONFIG) | BIT(packet_id));
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ ret = wait_for((HDMI_READ(HDMI_RAM_PACKET_STATUS) &
+ BIT(packet_id)), 100);
+ if (ret)
+ DRM_ERROR("Failed to wait for infoframe to start: %d\n", ret);
+
+out:
+ drm_dev_exit(idx);
+}
+
+static void vc4_hdmi_avi_infoframe_colorspace(struct hdmi_avi_infoframe *frame,
+ enum vc4_hdmi_output_format fmt)
+{
+ switch (fmt) {
+ case VC4_HDMI_OUTPUT_RGB:
+ frame->colorspace = HDMI_COLORSPACE_RGB;
+ break;
+
+ case VC4_HDMI_OUTPUT_YUV420:
+ frame->colorspace = HDMI_COLORSPACE_YUV420;
+ break;
+
+ case VC4_HDMI_OUTPUT_YUV422:
+ frame->colorspace = HDMI_COLORSPACE_YUV422;
+ break;
+
+ case VC4_HDMI_OUTPUT_YUV444:
+ frame->colorspace = HDMI_COLORSPACE_YUV444;
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void vc4_hdmi_set_avi_infoframe(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct drm_connector_state *cstate = connector->state;
+ struct vc4_hdmi_connector_state *vc4_state =
+ conn_state_to_vc4_hdmi_conn_state(cstate);
+ const struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
+ union hdmi_infoframe frame;
+ int ret;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ ret = drm_hdmi_avi_infoframe_from_display_mode(&frame.avi,
+ connector, mode);
+ if (ret < 0) {
+ DRM_ERROR("couldn't fill AVI infoframe\n");
+ return;
+ }
+
+ drm_hdmi_avi_infoframe_quant_range(&frame.avi,
+ connector, mode,
+ vc4_hdmi_is_full_range_rgb(vc4_hdmi, mode) ?
+ HDMI_QUANTIZATION_RANGE_FULL :
+ HDMI_QUANTIZATION_RANGE_LIMITED);
+ drm_hdmi_avi_infoframe_colorimetry(&frame.avi, cstate);
+ vc4_hdmi_avi_infoframe_colorspace(&frame.avi, vc4_state->output_format);
+ drm_hdmi_avi_infoframe_bars(&frame.avi, cstate);
+
+ vc4_hdmi_write_infoframe(encoder, &frame);
+}
+
+static void vc4_hdmi_set_spd_infoframe(struct drm_encoder *encoder)
+{
+ union hdmi_infoframe frame;
+ int ret;
+
+ ret = hdmi_spd_infoframe_init(&frame.spd, "Broadcom", "Videocore");
+ if (ret < 0) {
+ DRM_ERROR("couldn't fill SPD infoframe\n");
+ return;
+ }
+
+ frame.spd.sdi = HDMI_SPD_SDI_PC;
+
+ vc4_hdmi_write_infoframe(encoder, &frame);
+}
+
+static void vc4_hdmi_set_audio_infoframe(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct hdmi_audio_infoframe *audio = &vc4_hdmi->audio.infoframe;
+ union hdmi_infoframe frame;
+
+ memcpy(&frame.audio, audio, sizeof(*audio));
+
+ if (vc4_hdmi->packet_ram_enabled)
+ vc4_hdmi_write_infoframe(encoder, &frame);
+}
+
+static void vc4_hdmi_set_hdr_infoframe(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct drm_connector_state *conn_state = connector->state;
+ union hdmi_infoframe frame;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ if (!vc4_hdmi->variant->supports_hdr)
+ return;
+
+ if (!conn_state->hdr_output_metadata)
+ return;
+
+ if (drm_hdmi_infoframe_set_hdr_metadata(&frame.drm, conn_state))
+ return;
+
+ vc4_hdmi_write_infoframe(encoder, &frame);
+}
+
+static void vc4_hdmi_set_infoframes(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ vc4_hdmi_set_avi_infoframe(encoder);
+ vc4_hdmi_set_spd_infoframe(encoder);
+ /*
+ * If audio was streaming, then we need to reenabled the audio
+ * infoframe here during encoder_enable.
+ */
+ if (vc4_hdmi->audio.streaming)
+ vc4_hdmi_set_audio_infoframe(encoder);
+
+ vc4_hdmi_set_hdr_infoframe(encoder);
+}
+
+#define SCRAMBLING_POLLING_DELAY_MS 1000
+
+static void vc4_hdmi_enable_scrambling(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ const struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
+ unsigned long flags;
+ int idx;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ if (!vc4_hdmi_supports_scrambling(encoder))
+ return;
+
+ if (!vc4_hdmi_mode_needs_scrambling(mode,
+ vc4_hdmi->output_bpc,
+ vc4_hdmi->output_format))
+ return;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ drm_scdc_set_high_tmds_clock_ratio(vc4_hdmi->ddc, true);
+ drm_scdc_set_scrambling(vc4_hdmi->ddc, true);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_SCRAMBLER_CTL, HDMI_READ(HDMI_SCRAMBLER_CTL) |
+ VC5_HDMI_SCRAMBLER_CTL_ENABLE);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+
+ vc4_hdmi->scdc_enabled = true;
+
+ queue_delayed_work(system_wq, &vc4_hdmi->scrambling_work,
+ msecs_to_jiffies(SCRAMBLING_POLLING_DELAY_MS));
+}
+
+static void vc4_hdmi_disable_scrambling(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ if (!vc4_hdmi->scdc_enabled)
+ return;
+
+ vc4_hdmi->scdc_enabled = false;
+
+ if (delayed_work_pending(&vc4_hdmi->scrambling_work))
+ cancel_delayed_work_sync(&vc4_hdmi->scrambling_work);
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_SCRAMBLER_CTL, HDMI_READ(HDMI_SCRAMBLER_CTL) &
+ ~VC5_HDMI_SCRAMBLER_CTL_ENABLE);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_scdc_set_scrambling(vc4_hdmi->ddc, false);
+ drm_scdc_set_high_tmds_clock_ratio(vc4_hdmi->ddc, false);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hdmi_scrambling_wq(struct work_struct *work)
+{
+ struct vc4_hdmi *vc4_hdmi = container_of(to_delayed_work(work),
+ struct vc4_hdmi,
+ scrambling_work);
+
+ if (drm_scdc_get_scrambling_status(vc4_hdmi->ddc))
+ return;
+
+ drm_scdc_set_high_tmds_clock_ratio(vc4_hdmi->ddc, true);
+ drm_scdc_set_scrambling(vc4_hdmi->ddc, true);
+
+ queue_delayed_work(system_wq, &vc4_hdmi->scrambling_work,
+ msecs_to_jiffies(SCRAMBLING_POLLING_DELAY_MS));
+}
+
+static void vc4_hdmi_encoder_post_crtc_disable(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ vc4_hdmi->packet_ram_enabled = false;
+
+ if (!drm_dev_enter(drm, &idx))
+ goto out;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_RAM_PACKET_CONFIG, 0);
+
+ HDMI_WRITE(HDMI_VID_CTL, HDMI_READ(HDMI_VID_CTL) | VC4_HD_VID_CTL_CLRRGB);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ mdelay(1);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_VID_CTL,
+ HDMI_READ(HDMI_VID_CTL) & ~VC4_HD_VID_CTL_ENABLE);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ vc4_hdmi_disable_scrambling(encoder);
+
+ drm_dev_exit(idx);
+
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+}
+
+static void vc4_hdmi_encoder_post_crtc_powerdown(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int ret;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx))
+ goto out;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_VID_CTL,
+ HDMI_READ(HDMI_VID_CTL) | VC4_HD_VID_CTL_BLANKPIX);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (vc4_hdmi->variant->phy_disable)
+ vc4_hdmi->variant->phy_disable(vc4_hdmi);
+
+ clk_disable_unprepare(vc4_hdmi->pixel_bvb_clock);
+ clk_disable_unprepare(vc4_hdmi->pixel_clock);
+
+ ret = pm_runtime_put(&vc4_hdmi->pdev->dev);
+ if (ret < 0)
+ DRM_ERROR("Failed to release power domain: %d\n", ret);
+
+ drm_dev_exit(idx);
+
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+}
+
+static void vc4_hdmi_csc_setup(struct vc4_hdmi *vc4_hdmi,
+ struct drm_connector_state *state,
+ const struct drm_display_mode *mode)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ u32 csc_ctl;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ csc_ctl = VC4_SET_FIELD(VC4_HD_CSC_CTL_ORDER_BGR,
+ VC4_HD_CSC_CTL_ORDER);
+
+ if (!vc4_hdmi_is_full_range_rgb(vc4_hdmi, mode)) {
+ /* CEA VICs other than #1 requre limited range RGB
+ * output unless overridden by an AVI infoframe.
+ * Apply a colorspace conversion to squash 0-255 down
+ * to 16-235. The matrix here is:
+ *
+ * [ 0 0 0.8594 16]
+ * [ 0 0.8594 0 16]
+ * [ 0.8594 0 0 16]
+ * [ 0 0 0 1]
+ */
+ csc_ctl |= VC4_HD_CSC_CTL_ENABLE;
+ csc_ctl |= VC4_HD_CSC_CTL_RGB2YCC;
+ csc_ctl |= VC4_SET_FIELD(VC4_HD_CSC_CTL_MODE_CUSTOM,
+ VC4_HD_CSC_CTL_MODE);
+
+ HDMI_WRITE(HDMI_CSC_12_11, (0x000 << 16) | 0x000);
+ HDMI_WRITE(HDMI_CSC_14_13, (0x100 << 16) | 0x6e0);
+ HDMI_WRITE(HDMI_CSC_22_21, (0x6e0 << 16) | 0x000);
+ HDMI_WRITE(HDMI_CSC_24_23, (0x100 << 16) | 0x000);
+ HDMI_WRITE(HDMI_CSC_32_31, (0x000 << 16) | 0x6e0);
+ HDMI_WRITE(HDMI_CSC_34_33, (0x100 << 16) | 0x000);
+ }
+
+ /* The RGB order applies even when CSC is disabled. */
+ HDMI_WRITE(HDMI_CSC_CTL, csc_ctl);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+}
+
+/*
+ * If we need to output Full Range RGB, then use the unity matrix
+ *
+ * [ 1 0 0 0]
+ * [ 0 1 0 0]
+ * [ 0 0 1 0]
+ *
+ * Matrix is signed 2p13 fixed point, with signed 9p6 offsets
+ */
+static const u16 vc5_hdmi_csc_full_rgb_unity[3][4] = {
+ { 0x2000, 0x0000, 0x0000, 0x0000 },
+ { 0x0000, 0x2000, 0x0000, 0x0000 },
+ { 0x0000, 0x0000, 0x2000, 0x0000 },
+};
+
+/*
+ * CEA VICs other than #1 require limited range RGB output unless
+ * overridden by an AVI infoframe. Apply a colorspace conversion to
+ * squash 0-255 down to 16-235. The matrix here is:
+ *
+ * [ 0.8594 0 0 16]
+ * [ 0 0.8594 0 16]
+ * [ 0 0 0.8594 16]
+ *
+ * Matrix is signed 2p13 fixed point, with signed 9p6 offsets
+ */
+static const u16 vc5_hdmi_csc_full_rgb_to_limited_rgb[3][4] = {
+ { 0x1b80, 0x0000, 0x0000, 0x0400 },
+ { 0x0000, 0x1b80, 0x0000, 0x0400 },
+ { 0x0000, 0x0000, 0x1b80, 0x0400 },
+};
+
+/*
+ * Conversion between Full Range RGB and Full Range YUV422 using the
+ * BT.709 Colorspace
+ *
+ *
+ * [ 0.181906 0.611804 0.061758 16 ]
+ * [ -0.100268 -0.337232 0.437500 128 ]
+ * [ 0.437500 -0.397386 -0.040114 128 ]
+ *
+ * Matrix is signed 2p13 fixed point, with signed 9p6 offsets
+ */
+static const u16 vc5_hdmi_csc_full_rgb_to_limited_yuv422_bt709[3][4] = {
+ { 0x05d2, 0x1394, 0x01fa, 0x0400 },
+ { 0xfccc, 0xf536, 0x0e00, 0x2000 },
+ { 0x0e00, 0xf34a, 0xfeb8, 0x2000 },
+};
+
+/*
+ * Conversion between Full Range RGB and Full Range YUV444 using the
+ * BT.709 Colorspace
+ *
+ * [ -0.100268 -0.337232 0.437500 128 ]
+ * [ 0.437500 -0.397386 -0.040114 128 ]
+ * [ 0.181906 0.611804 0.061758 16 ]
+ *
+ * Matrix is signed 2p13 fixed point, with signed 9p6 offsets
+ */
+static const u16 vc5_hdmi_csc_full_rgb_to_limited_yuv444_bt709[3][4] = {
+ { 0xfccc, 0xf536, 0x0e00, 0x2000 },
+ { 0x0e00, 0xf34a, 0xfeb8, 0x2000 },
+ { 0x05d2, 0x1394, 0x01fa, 0x0400 },
+};
+
+static void vc5_hdmi_set_csc_coeffs(struct vc4_hdmi *vc4_hdmi,
+ const u16 coeffs[3][4])
+{
+ lockdep_assert_held(&vc4_hdmi->hw_lock);
+
+ HDMI_WRITE(HDMI_CSC_12_11, (coeffs[0][1] << 16) | coeffs[0][0]);
+ HDMI_WRITE(HDMI_CSC_14_13, (coeffs[0][3] << 16) | coeffs[0][2]);
+ HDMI_WRITE(HDMI_CSC_22_21, (coeffs[1][1] << 16) | coeffs[1][0]);
+ HDMI_WRITE(HDMI_CSC_24_23, (coeffs[1][3] << 16) | coeffs[1][2]);
+ HDMI_WRITE(HDMI_CSC_32_31, (coeffs[2][1] << 16) | coeffs[2][0]);
+ HDMI_WRITE(HDMI_CSC_34_33, (coeffs[2][3] << 16) | coeffs[2][2]);
+}
+
+static void vc5_hdmi_csc_setup(struct vc4_hdmi *vc4_hdmi,
+ struct drm_connector_state *state,
+ const struct drm_display_mode *mode)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ struct vc4_hdmi_connector_state *vc4_state =
+ conn_state_to_vc4_hdmi_conn_state(state);
+ unsigned long flags;
+ u32 if_cfg = 0;
+ u32 if_xbar = 0x543210;
+ u32 csc_chan_ctl = 0;
+ u32 csc_ctl = VC5_MT_CP_CSC_CTL_ENABLE | VC4_SET_FIELD(VC4_HD_CSC_CTL_MODE_CUSTOM,
+ VC5_MT_CP_CSC_CTL_MODE);
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ switch (vc4_state->output_format) {
+ case VC4_HDMI_OUTPUT_YUV444:
+ vc5_hdmi_set_csc_coeffs(vc4_hdmi, vc5_hdmi_csc_full_rgb_to_limited_yuv444_bt709);
+ break;
+
+ case VC4_HDMI_OUTPUT_YUV422:
+ csc_ctl |= VC4_SET_FIELD(VC5_MT_CP_CSC_CTL_FILTER_MODE_444_TO_422_STANDARD,
+ VC5_MT_CP_CSC_CTL_FILTER_MODE_444_TO_422) |
+ VC5_MT_CP_CSC_CTL_USE_444_TO_422 |
+ VC5_MT_CP_CSC_CTL_USE_RNG_SUPPRESSION;
+
+ csc_chan_ctl |= VC4_SET_FIELD(VC5_MT_CP_CHANNEL_CTL_OUTPUT_REMAP_LEGACY_STYLE,
+ VC5_MT_CP_CHANNEL_CTL_OUTPUT_REMAP);
+
+ if_cfg |= VC4_SET_FIELD(VC5_DVP_HT_VEC_INTERFACE_CFG_SEL_422_FORMAT_422_LEGACY,
+ VC5_DVP_HT_VEC_INTERFACE_CFG_SEL_422);
+
+ vc5_hdmi_set_csc_coeffs(vc4_hdmi, vc5_hdmi_csc_full_rgb_to_limited_yuv422_bt709);
+ break;
+
+ case VC4_HDMI_OUTPUT_RGB:
+ if_xbar = 0x354021;
+
+ if (!vc4_hdmi_is_full_range_rgb(vc4_hdmi, mode))
+ vc5_hdmi_set_csc_coeffs(vc4_hdmi, vc5_hdmi_csc_full_rgb_to_limited_rgb);
+ else
+ vc5_hdmi_set_csc_coeffs(vc4_hdmi, vc5_hdmi_csc_full_rgb_unity);
+ break;
+
+ default:
+ break;
+ }
+
+ HDMI_WRITE(HDMI_VEC_INTERFACE_CFG, if_cfg);
+ HDMI_WRITE(HDMI_VEC_INTERFACE_XBAR, if_xbar);
+ HDMI_WRITE(HDMI_CSC_CHANNEL_CTL, csc_chan_ctl);
+ HDMI_WRITE(HDMI_CSC_CTL, csc_ctl);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hdmi_set_timings(struct vc4_hdmi *vc4_hdmi,
+ struct drm_connector_state *state,
+ const struct drm_display_mode *mode)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ bool hsync_pos = mode->flags & DRM_MODE_FLAG_PHSYNC;
+ bool vsync_pos = mode->flags & DRM_MODE_FLAG_PVSYNC;
+ bool interlaced = mode->flags & DRM_MODE_FLAG_INTERLACE;
+ u32 pixel_rep = (mode->flags & DRM_MODE_FLAG_DBLCLK) ? 2 : 1;
+ u32 verta = (VC4_SET_FIELD(mode->crtc_vsync_end - mode->crtc_vsync_start,
+ VC4_HDMI_VERTA_VSP) |
+ VC4_SET_FIELD(mode->crtc_vsync_start - mode->crtc_vdisplay,
+ VC4_HDMI_VERTA_VFP) |
+ VC4_SET_FIELD(mode->crtc_vdisplay, VC4_HDMI_VERTA_VAL));
+ u32 vertb = (VC4_SET_FIELD(0, VC4_HDMI_VERTB_VSPO) |
+ VC4_SET_FIELD(mode->crtc_vtotal - mode->crtc_vsync_end +
+ interlaced,
+ VC4_HDMI_VERTB_VBP));
+ u32 vertb_even = (VC4_SET_FIELD(0, VC4_HDMI_VERTB_VSPO) |
+ VC4_SET_FIELD(mode->crtc_vtotal -
+ mode->crtc_vsync_end,
+ VC4_HDMI_VERTB_VBP));
+ unsigned long flags;
+ u32 reg;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_HORZA,
+ (vsync_pos ? VC4_HDMI_HORZA_VPOS : 0) |
+ (hsync_pos ? VC4_HDMI_HORZA_HPOS : 0) |
+ VC4_SET_FIELD(mode->hdisplay * pixel_rep,
+ VC4_HDMI_HORZA_HAP));
+
+ HDMI_WRITE(HDMI_HORZB,
+ VC4_SET_FIELD((mode->htotal -
+ mode->hsync_end) * pixel_rep,
+ VC4_HDMI_HORZB_HBP) |
+ VC4_SET_FIELD((mode->hsync_end -
+ mode->hsync_start) * pixel_rep,
+ VC4_HDMI_HORZB_HSP) |
+ VC4_SET_FIELD((mode->hsync_start -
+ mode->hdisplay) * pixel_rep,
+ VC4_HDMI_HORZB_HFP));
+
+ HDMI_WRITE(HDMI_VERTA0, verta);
+ HDMI_WRITE(HDMI_VERTA1, verta);
+
+ HDMI_WRITE(HDMI_VERTB0, vertb_even);
+ HDMI_WRITE(HDMI_VERTB1, vertb);
+
+ reg = HDMI_READ(HDMI_MISC_CONTROL);
+ reg &= ~VC4_HDMI_MISC_CONTROL_PIXEL_REP_MASK;
+ reg |= VC4_SET_FIELD(pixel_rep - 1, VC4_HDMI_MISC_CONTROL_PIXEL_REP);
+ HDMI_WRITE(HDMI_MISC_CONTROL, reg);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+}
+
+static void vc5_hdmi_set_timings(struct vc4_hdmi *vc4_hdmi,
+ struct drm_connector_state *state,
+ const struct drm_display_mode *mode)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ const struct vc4_hdmi_connector_state *vc4_state =
+ conn_state_to_vc4_hdmi_conn_state(state);
+ bool hsync_pos = mode->flags & DRM_MODE_FLAG_PHSYNC;
+ bool vsync_pos = mode->flags & DRM_MODE_FLAG_PVSYNC;
+ bool interlaced = mode->flags & DRM_MODE_FLAG_INTERLACE;
+ u32 pixel_rep = (mode->flags & DRM_MODE_FLAG_DBLCLK) ? 2 : 1;
+ u32 verta = (VC4_SET_FIELD(mode->crtc_vsync_end - mode->crtc_vsync_start,
+ VC5_HDMI_VERTA_VSP) |
+ VC4_SET_FIELD(mode->crtc_vsync_start - mode->crtc_vdisplay,
+ VC5_HDMI_VERTA_VFP) |
+ VC4_SET_FIELD(mode->crtc_vdisplay, VC5_HDMI_VERTA_VAL));
+ u32 vertb = (VC4_SET_FIELD(mode->htotal >> (2 - pixel_rep),
+ VC5_HDMI_VERTB_VSPO) |
+ VC4_SET_FIELD(mode->crtc_vtotal - mode->crtc_vsync_end +
+ interlaced,
+ VC4_HDMI_VERTB_VBP));
+ u32 vertb_even = (VC4_SET_FIELD(0, VC5_HDMI_VERTB_VSPO) |
+ VC4_SET_FIELD(mode->crtc_vtotal -
+ mode->crtc_vsync_end,
+ VC4_HDMI_VERTB_VBP));
+ unsigned long flags;
+ unsigned char gcp;
+ bool gcp_en;
+ u32 reg;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_HORZA,
+ (vsync_pos ? VC5_HDMI_HORZA_VPOS : 0) |
+ (hsync_pos ? VC5_HDMI_HORZA_HPOS : 0) |
+ VC4_SET_FIELD(mode->hdisplay * pixel_rep,
+ VC5_HDMI_HORZA_HAP) |
+ VC4_SET_FIELD((mode->hsync_start -
+ mode->hdisplay) * pixel_rep,
+ VC5_HDMI_HORZA_HFP));
+
+ HDMI_WRITE(HDMI_HORZB,
+ VC4_SET_FIELD((mode->htotal -
+ mode->hsync_end) * pixel_rep,
+ VC5_HDMI_HORZB_HBP) |
+ VC4_SET_FIELD((mode->hsync_end -
+ mode->hsync_start) * pixel_rep,
+ VC5_HDMI_HORZB_HSP));
+
+ HDMI_WRITE(HDMI_VERTA0, verta);
+ HDMI_WRITE(HDMI_VERTA1, verta);
+
+ HDMI_WRITE(HDMI_VERTB0, vertb_even);
+ HDMI_WRITE(HDMI_VERTB1, vertb);
+
+ switch (vc4_state->output_bpc) {
+ case 12:
+ gcp = 6;
+ gcp_en = true;
+ break;
+ case 10:
+ gcp = 5;
+ gcp_en = true;
+ break;
+ case 8:
+ default:
+ gcp = 4;
+ gcp_en = false;
+ break;
+ }
+
+ /*
+ * YCC422 is always 36-bit and not considered deep colour so
+ * doesn't signal in GCP.
+ */
+ if (vc4_state->output_format == VC4_HDMI_OUTPUT_YUV422) {
+ gcp = 4;
+ gcp_en = false;
+ }
+
+ reg = HDMI_READ(HDMI_DEEP_COLOR_CONFIG_1);
+ reg &= ~(VC5_HDMI_DEEP_COLOR_CONFIG_1_INIT_PACK_PHASE_MASK |
+ VC5_HDMI_DEEP_COLOR_CONFIG_1_COLOR_DEPTH_MASK);
+ reg |= VC4_SET_FIELD(2, VC5_HDMI_DEEP_COLOR_CONFIG_1_INIT_PACK_PHASE) |
+ VC4_SET_FIELD(gcp, VC5_HDMI_DEEP_COLOR_CONFIG_1_COLOR_DEPTH);
+ HDMI_WRITE(HDMI_DEEP_COLOR_CONFIG_1, reg);
+
+ reg = HDMI_READ(HDMI_GCP_WORD_1);
+ reg &= ~VC5_HDMI_GCP_WORD_1_GCP_SUBPACKET_BYTE_1_MASK;
+ reg |= VC4_SET_FIELD(gcp, VC5_HDMI_GCP_WORD_1_GCP_SUBPACKET_BYTE_1);
+ HDMI_WRITE(HDMI_GCP_WORD_1, reg);
+
+ reg = HDMI_READ(HDMI_GCP_CONFIG);
+ reg &= ~VC5_HDMI_GCP_CONFIG_GCP_ENABLE;
+ reg |= gcp_en ? VC5_HDMI_GCP_CONFIG_GCP_ENABLE : 0;
+ HDMI_WRITE(HDMI_GCP_CONFIG, reg);
+
+ reg = HDMI_READ(HDMI_MISC_CONTROL);
+ reg &= ~VC5_HDMI_MISC_CONTROL_PIXEL_REP_MASK;
+ reg |= VC4_SET_FIELD(pixel_rep - 1, VC5_HDMI_MISC_CONTROL_PIXEL_REP);
+ HDMI_WRITE(HDMI_MISC_CONTROL, reg);
+
+ HDMI_WRITE(HDMI_CLOCK_STOP, 0);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hdmi_recenter_fifo(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ u32 drift;
+ int ret;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ drift = HDMI_READ(HDMI_FIFO_CTL);
+ drift &= VC4_HDMI_FIFO_VALID_WRITE_MASK;
+
+ HDMI_WRITE(HDMI_FIFO_CTL,
+ drift & ~VC4_HDMI_FIFO_CTL_RECENTER);
+ HDMI_WRITE(HDMI_FIFO_CTL,
+ drift | VC4_HDMI_FIFO_CTL_RECENTER);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ usleep_range(1000, 1100);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_FIFO_CTL,
+ drift & ~VC4_HDMI_FIFO_CTL_RECENTER);
+ HDMI_WRITE(HDMI_FIFO_CTL,
+ drift | VC4_HDMI_FIFO_CTL_RECENTER);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ ret = wait_for(HDMI_READ(HDMI_FIFO_CTL) &
+ VC4_HDMI_FIFO_CTL_RECENTER_DONE, 1);
+ WARN_ONCE(ret, "Timeout waiting for "
+ "VC4_HDMI_FIFO_CTL_RECENTER_DONE");
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hdmi_encoder_pre_crtc_configure(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct drm_connector_state *conn_state =
+ drm_atomic_get_new_connector_state(state, connector);
+ struct vc4_hdmi_connector_state *vc4_conn_state =
+ conn_state_to_vc4_hdmi_conn_state(conn_state);
+ const struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
+ unsigned long tmds_char_rate = vc4_conn_state->tmds_char_rate;
+ unsigned long bvb_rate, hsm_rate;
+ unsigned long flags;
+ int ret;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx))
+ goto out;
+
+ /*
+ * As stated in RPi's vc4 firmware "HDMI state machine (HSM) clock must
+ * be faster than pixel clock, infinitesimally faster, tested in
+ * simulation. Otherwise, exact value is unimportant for HDMI
+ * operation." This conflicts with bcm2835's vc4 documentation, which
+ * states HSM's clock has to be at least 108% of the pixel clock.
+ *
+ * Real life tests reveal that vc4's firmware statement holds up, and
+ * users are able to use pixel clocks closer to HSM's, namely for
+ * 1920x1200@60Hz. So it was decided to have leave a 1% margin between
+ * both clocks. Which, for RPi0-3 implies a maximum pixel clock of
+ * 162MHz.
+ *
+ * Additionally, the AXI clock needs to be at least 25% of
+ * pixel clock, but HSM ends up being the limiting factor.
+ */
+ hsm_rate = max_t(unsigned long, 120000000, (tmds_char_rate / 100) * 101);
+ ret = clk_set_min_rate(vc4_hdmi->hsm_clock, hsm_rate);
+ if (ret) {
+ DRM_ERROR("Failed to set HSM clock rate: %d\n", ret);
+ goto err_dev_exit;
+ }
+
+ ret = pm_runtime_resume_and_get(&vc4_hdmi->pdev->dev);
+ if (ret < 0) {
+ DRM_ERROR("Failed to retain power domain: %d\n", ret);
+ goto err_dev_exit;
+ }
+
+ ret = clk_set_rate(vc4_hdmi->pixel_clock, tmds_char_rate);
+ if (ret) {
+ DRM_ERROR("Failed to set pixel clock rate: %d\n", ret);
+ goto err_put_runtime_pm;
+ }
+
+ ret = clk_prepare_enable(vc4_hdmi->pixel_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on pixel clock: %d\n", ret);
+ goto err_put_runtime_pm;
+ }
+
+
+ vc4_hdmi_cec_update_clk_div(vc4_hdmi);
+
+ if (tmds_char_rate > 297000000)
+ bvb_rate = 300000000;
+ else if (tmds_char_rate > 148500000)
+ bvb_rate = 150000000;
+ else
+ bvb_rate = 75000000;
+
+ ret = clk_set_min_rate(vc4_hdmi->pixel_bvb_clock, bvb_rate);
+ if (ret) {
+ DRM_ERROR("Failed to set pixel bvb clock rate: %d\n", ret);
+ goto err_disable_pixel_clock;
+ }
+
+ ret = clk_prepare_enable(vc4_hdmi->pixel_bvb_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on pixel bvb clock: %d\n", ret);
+ goto err_disable_pixel_clock;
+ }
+
+ if (vc4_hdmi->variant->phy_init)
+ vc4_hdmi->variant->phy_init(vc4_hdmi, vc4_conn_state);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_SCHEDULER_CONTROL,
+ HDMI_READ(HDMI_SCHEDULER_CONTROL) |
+ VC4_HDMI_SCHEDULER_CONTROL_MANUAL_FORMAT |
+ VC4_HDMI_SCHEDULER_CONTROL_IGNORE_VSYNC_PREDICTS);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (vc4_hdmi->variant->set_timings)
+ vc4_hdmi->variant->set_timings(vc4_hdmi, conn_state, mode);
+
+ drm_dev_exit(idx);
+
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ return;
+
+err_disable_pixel_clock:
+ clk_disable_unprepare(vc4_hdmi->pixel_clock);
+err_put_runtime_pm:
+ pm_runtime_put(&vc4_hdmi->pdev->dev);
+err_dev_exit:
+ drm_dev_exit(idx);
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+ return;
+}
+
+static void vc4_hdmi_encoder_pre_crtc_enable(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ const struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
+ struct drm_connector_state *conn_state =
+ drm_atomic_get_new_connector_state(state, connector);
+ unsigned long flags;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx))
+ goto out;
+
+ if (vc4_hdmi->variant->csc_setup)
+ vc4_hdmi->variant->csc_setup(vc4_hdmi, conn_state, mode);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_FIFO_CTL, VC4_HDMI_FIFO_CTL_MASTER_SLAVE_N);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+}
+
+static void vc4_hdmi_encoder_post_crtc_enable(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ const struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
+ struct drm_display_info *display = &vc4_hdmi->connector.display_info;
+ bool hsync_pos = mode->flags & DRM_MODE_FLAG_PHSYNC;
+ bool vsync_pos = mode->flags & DRM_MODE_FLAG_PVSYNC;
+ unsigned long flags;
+ int ret;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx))
+ goto out;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_VID_CTL,
+ VC4_HD_VID_CTL_ENABLE |
+ VC4_HD_VID_CTL_CLRRGB |
+ VC4_HD_VID_CTL_UNDERFLOW_ENABLE |
+ VC4_HD_VID_CTL_FRAME_COUNTER_RESET |
+ (vsync_pos ? 0 : VC4_HD_VID_CTL_VSYNC_LOW) |
+ (hsync_pos ? 0 : VC4_HD_VID_CTL_HSYNC_LOW));
+
+ HDMI_WRITE(HDMI_VID_CTL,
+ HDMI_READ(HDMI_VID_CTL) & ~VC4_HD_VID_CTL_BLANKPIX);
+
+ if (display->is_hdmi) {
+ HDMI_WRITE(HDMI_SCHEDULER_CONTROL,
+ HDMI_READ(HDMI_SCHEDULER_CONTROL) |
+ VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ ret = wait_for(HDMI_READ(HDMI_SCHEDULER_CONTROL) &
+ VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE, 1000);
+ WARN_ONCE(ret, "Timeout waiting for "
+ "VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE\n");
+ } else {
+ HDMI_WRITE(HDMI_RAM_PACKET_CONFIG,
+ HDMI_READ(HDMI_RAM_PACKET_CONFIG) &
+ ~(VC4_HDMI_RAM_PACKET_ENABLE));
+ HDMI_WRITE(HDMI_SCHEDULER_CONTROL,
+ HDMI_READ(HDMI_SCHEDULER_CONTROL) &
+ ~VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ ret = wait_for(!(HDMI_READ(HDMI_SCHEDULER_CONTROL) &
+ VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE), 1000);
+ WARN_ONCE(ret, "Timeout waiting for "
+ "!VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE\n");
+ }
+
+ if (display->is_hdmi) {
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ WARN_ON(!(HDMI_READ(HDMI_SCHEDULER_CONTROL) &
+ VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE));
+
+ HDMI_WRITE(HDMI_RAM_PACKET_CONFIG,
+ VC4_HDMI_RAM_PACKET_ENABLE);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+ vc4_hdmi->packet_ram_enabled = true;
+
+ vc4_hdmi_set_infoframes(encoder);
+ }
+
+ vc4_hdmi_recenter_fifo(vc4_hdmi);
+ vc4_hdmi_enable_scrambling(encoder);
+
+ drm_dev_exit(idx);
+
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+}
+
+static void vc4_hdmi_encoder_atomic_mode_set(struct drm_encoder *encoder,
+ struct drm_crtc_state *crtc_state,
+ struct drm_connector_state *conn_state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct vc4_hdmi_connector_state *vc4_state =
+ conn_state_to_vc4_hdmi_conn_state(conn_state);
+
+ mutex_lock(&vc4_hdmi->mutex);
+ drm_mode_copy(&vc4_hdmi->saved_adjusted_mode,
+ &crtc_state->adjusted_mode);
+ vc4_hdmi->output_bpc = vc4_state->output_bpc;
+ vc4_hdmi->output_format = vc4_state->output_format;
+ mutex_unlock(&vc4_hdmi->mutex);
+}
+
+static bool
+vc4_hdmi_sink_supports_format_bpc(const struct vc4_hdmi *vc4_hdmi,
+ const struct drm_display_info *info,
+ const struct drm_display_mode *mode,
+ unsigned int format, unsigned int bpc)
+{
+ struct drm_device *dev = vc4_hdmi->connector.dev;
+ u8 vic = drm_match_cea_mode(mode);
+
+ if (vic == 1 && bpc != 8) {
+ drm_dbg(dev, "VIC1 requires a bpc of 8, got %u\n", bpc);
+ return false;
+ }
+
+ if (!info->is_hdmi &&
+ (format != VC4_HDMI_OUTPUT_RGB || bpc != 8)) {
+ drm_dbg(dev, "DVI Monitors require an RGB output at 8 bpc\n");
+ return false;
+ }
+
+ switch (format) {
+ case VC4_HDMI_OUTPUT_RGB:
+ drm_dbg(dev, "RGB Format, checking the constraints.\n");
+
+ if (!(info->color_formats & DRM_COLOR_FORMAT_RGB444))
+ return false;
+
+ if (bpc == 10 && !(info->edid_hdmi_rgb444_dc_modes & DRM_EDID_HDMI_DC_30)) {
+ drm_dbg(dev, "10 BPC but sink doesn't support Deep Color 30.\n");
+ return false;
+ }
+
+ if (bpc == 12 && !(info->edid_hdmi_rgb444_dc_modes & DRM_EDID_HDMI_DC_36)) {
+ drm_dbg(dev, "12 BPC but sink doesn't support Deep Color 36.\n");
+ return false;
+ }
+
+ drm_dbg(dev, "RGB format supported in that configuration.\n");
+
+ return true;
+
+ case VC4_HDMI_OUTPUT_YUV422:
+ drm_dbg(dev, "YUV422 format, checking the constraints.\n");
+
+ if (!(info->color_formats & DRM_COLOR_FORMAT_YCBCR422)) {
+ drm_dbg(dev, "Sink doesn't support YUV422.\n");
+ return false;
+ }
+
+ if (bpc != 12) {
+ drm_dbg(dev, "YUV422 only supports 12 bpc.\n");
+ return false;
+ }
+
+ drm_dbg(dev, "YUV422 format supported in that configuration.\n");
+
+ return true;
+
+ case VC4_HDMI_OUTPUT_YUV444:
+ drm_dbg(dev, "YUV444 format, checking the constraints.\n");
+
+ if (!(info->color_formats & DRM_COLOR_FORMAT_YCBCR444)) {
+ drm_dbg(dev, "Sink doesn't support YUV444.\n");
+ return false;
+ }
+
+ if (bpc == 10 && !(info->edid_hdmi_ycbcr444_dc_modes & DRM_EDID_HDMI_DC_30)) {
+ drm_dbg(dev, "10 BPC but sink doesn't support Deep Color 30.\n");
+ return false;
+ }
+
+ if (bpc == 12 && !(info->edid_hdmi_ycbcr444_dc_modes & DRM_EDID_HDMI_DC_36)) {
+ drm_dbg(dev, "12 BPC but sink doesn't support Deep Color 36.\n");
+ return false;
+ }
+
+ drm_dbg(dev, "YUV444 format supported in that configuration.\n");
+
+ return true;
+ }
+
+ return false;
+}
+
+static enum drm_mode_status
+vc4_hdmi_encoder_clock_valid(const struct vc4_hdmi *vc4_hdmi,
+ unsigned long long clock)
+{
+ const struct drm_connector *connector = &vc4_hdmi->connector;
+ const struct drm_display_info *info = &connector->display_info;
+
+ if (clock > vc4_hdmi->variant->max_pixel_clock)
+ return MODE_CLOCK_HIGH;
+
+ if (vc4_hdmi->disable_4kp60 && clock > HDMI_14_MAX_TMDS_CLK)
+ return MODE_CLOCK_HIGH;
+
+ if (info->max_tmds_clock && clock > (info->max_tmds_clock * 1000))
+ return MODE_CLOCK_HIGH;
+
+ return MODE_OK;
+}
+
+static unsigned long long
+vc4_hdmi_encoder_compute_mode_clock(const struct drm_display_mode *mode,
+ unsigned int bpc,
+ enum vc4_hdmi_output_format fmt)
+{
+ unsigned long long clock = mode->clock * 1000ULL;
+
+ if (mode->flags & DRM_MODE_FLAG_DBLCLK)
+ clock = clock * 2;
+
+ if (fmt == VC4_HDMI_OUTPUT_YUV422)
+ bpc = 8;
+
+ clock = clock * bpc;
+ do_div(clock, 8);
+
+ return clock;
+}
+
+static int
+vc4_hdmi_encoder_compute_clock(const struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *vc4_state,
+ const struct drm_display_mode *mode,
+ unsigned int bpc, unsigned int fmt)
+{
+ unsigned long long clock;
+
+ clock = vc4_hdmi_encoder_compute_mode_clock(mode, bpc, fmt);
+ if (vc4_hdmi_encoder_clock_valid(vc4_hdmi, clock) != MODE_OK)
+ return -EINVAL;
+
+ vc4_state->tmds_char_rate = clock;
+
+ return 0;
+}
+
+static int
+vc4_hdmi_encoder_compute_format(const struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *vc4_state,
+ const struct drm_display_mode *mode,
+ unsigned int bpc)
+{
+ struct drm_device *dev = vc4_hdmi->connector.dev;
+ const struct drm_connector *connector = &vc4_hdmi->connector;
+ const struct drm_display_info *info = &connector->display_info;
+ unsigned int format;
+
+ drm_dbg(dev, "Trying with an RGB output\n");
+
+ format = VC4_HDMI_OUTPUT_RGB;
+ if (vc4_hdmi_sink_supports_format_bpc(vc4_hdmi, info, mode, format, bpc)) {
+ int ret;
+
+ ret = vc4_hdmi_encoder_compute_clock(vc4_hdmi, vc4_state,
+ mode, bpc, format);
+ if (!ret) {
+ vc4_state->output_format = format;
+ return 0;
+ }
+ }
+
+ drm_dbg(dev, "Failed, Trying with an YUV422 output\n");
+
+ format = VC4_HDMI_OUTPUT_YUV422;
+ if (vc4_hdmi_sink_supports_format_bpc(vc4_hdmi, info, mode, format, bpc)) {
+ int ret;
+
+ ret = vc4_hdmi_encoder_compute_clock(vc4_hdmi, vc4_state,
+ mode, bpc, format);
+ if (!ret) {
+ vc4_state->output_format = format;
+ return 0;
+ }
+ }
+
+ drm_dbg(dev, "Failed. No Format Supported for that bpc count.\n");
+
+ return -EINVAL;
+}
+
+static int
+vc4_hdmi_encoder_compute_config(const struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *vc4_state,
+ const struct drm_display_mode *mode)
+{
+ struct drm_device *dev = vc4_hdmi->connector.dev;
+ struct drm_connector_state *conn_state = &vc4_state->base;
+ unsigned int max_bpc = clamp_t(unsigned int, conn_state->max_bpc, 8, 12);
+ unsigned int bpc;
+ int ret;
+
+ for (bpc = max_bpc; bpc >= 8; bpc -= 2) {
+ drm_dbg(dev, "Trying with a %d bpc output\n", bpc);
+
+ ret = vc4_hdmi_encoder_compute_format(vc4_hdmi, vc4_state,
+ mode, bpc);
+ if (ret)
+ continue;
+
+ vc4_state->output_bpc = bpc;
+
+ drm_dbg(dev,
+ "Mode %ux%u @ %uHz: Found configuration: bpc: %u, fmt: %s, clock: %llu\n",
+ mode->hdisplay, mode->vdisplay, drm_mode_vrefresh(mode),
+ vc4_state->output_bpc,
+ vc4_hdmi_output_fmt_str(vc4_state->output_format),
+ vc4_state->tmds_char_rate);
+
+ break;
+ }
+
+ return ret;
+}
+
+#define WIFI_2_4GHz_CH1_MIN_FREQ 2400000000ULL
+#define WIFI_2_4GHz_CH1_MAX_FREQ 2422000000ULL
+
+static int vc4_hdmi_encoder_atomic_check(struct drm_encoder *encoder,
+ struct drm_crtc_state *crtc_state,
+ struct drm_connector_state *conn_state)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct drm_connector_state *old_conn_state =
+ drm_atomic_get_old_connector_state(conn_state->state, connector);
+ struct vc4_hdmi_connector_state *old_vc4_state =
+ conn_state_to_vc4_hdmi_conn_state(old_conn_state);
+ struct vc4_hdmi_connector_state *vc4_state = conn_state_to_vc4_hdmi_conn_state(conn_state);
+ struct drm_display_mode *mode = &crtc_state->adjusted_mode;
+ unsigned long long tmds_char_rate = mode->clock * 1000;
+ unsigned long long tmds_bit_rate;
+ int ret;
+
+ if (vc4_hdmi->variant->unsupported_odd_h_timings) {
+ if (mode->flags & DRM_MODE_FLAG_DBLCLK) {
+ /* Only try to fixup DBLCLK modes to get 480i and 576i
+ * working.
+ * A generic solution for all modes with odd horizontal
+ * timing values seems impossible based on trying to
+ * solve it for 1366x768 monitors.
+ */
+ if ((mode->hsync_start - mode->hdisplay) & 1)
+ mode->hsync_start--;
+ if ((mode->hsync_end - mode->hsync_start) & 1)
+ mode->hsync_end--;
+ }
+
+ /* Now check whether we still have odd values remaining */
+ if ((mode->hdisplay % 2) || (mode->hsync_start % 2) ||
+ (mode->hsync_end % 2) || (mode->htotal % 2))
+ return -EINVAL;
+ }
+
+ /*
+ * The 1440p@60 pixel rate is in the same range than the first
+ * WiFi channel (between 2.4GHz and 2.422GHz with 22MHz
+ * bandwidth). Slightly lower the frequency to bring it out of
+ * the WiFi range.
+ */
+ tmds_bit_rate = tmds_char_rate * 10;
+ if (vc4_hdmi->disable_wifi_frequencies &&
+ (tmds_bit_rate >= WIFI_2_4GHz_CH1_MIN_FREQ &&
+ tmds_bit_rate <= WIFI_2_4GHz_CH1_MAX_FREQ)) {
+ mode->clock = 238560;
+ tmds_char_rate = mode->clock * 1000;
+ }
+
+ ret = vc4_hdmi_encoder_compute_config(vc4_hdmi, vc4_state, mode);
+ if (ret)
+ return ret;
+
+ /* vc4_hdmi_encoder_compute_config may have changed output_bpc and/or output_format */
+ if (vc4_state->output_bpc != old_vc4_state->output_bpc ||
+ vc4_state->output_format != old_vc4_state->output_format)
+ crtc_state->mode_changed = true;
+
+ return 0;
+}
+
+static enum drm_mode_status
+vc4_hdmi_encoder_mode_valid(struct drm_encoder *encoder,
+ const struct drm_display_mode *mode)
+{
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+
+ if (vc4_hdmi->variant->unsupported_odd_h_timings &&
+ !(mode->flags & DRM_MODE_FLAG_DBLCLK) &&
+ ((mode->hdisplay % 2) || (mode->hsync_start % 2) ||
+ (mode->hsync_end % 2) || (mode->htotal % 2)))
+ return MODE_H_ILLEGAL;
+
+ return vc4_hdmi_encoder_clock_valid(vc4_hdmi, mode->clock * 1000);
+}
+
+static const struct drm_encoder_helper_funcs vc4_hdmi_encoder_helper_funcs = {
+ .atomic_check = vc4_hdmi_encoder_atomic_check,
+ .atomic_mode_set = vc4_hdmi_encoder_atomic_mode_set,
+ .mode_valid = vc4_hdmi_encoder_mode_valid,
+};
+
+static int vc4_hdmi_late_register(struct drm_encoder *encoder)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_hdmi *vc4_hdmi = encoder_to_vc4_hdmi(encoder);
+ const struct vc4_hdmi_variant *variant = vc4_hdmi->variant;
+ int ret;
+
+ ret = vc4_debugfs_add_file(drm->primary, variant->debugfs_name,
+ vc4_hdmi_debugfs_regs,
+ vc4_hdmi);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static const struct drm_encoder_funcs vc4_hdmi_encoder_funcs = {
+ .late_register = vc4_hdmi_late_register,
+};
+
+static u32 vc4_hdmi_channel_map(struct vc4_hdmi *vc4_hdmi, u32 channel_mask)
+{
+ int i;
+ u32 channel_map = 0;
+
+ for (i = 0; i < 8; i++) {
+ if (channel_mask & BIT(i))
+ channel_map |= i << (3 * i);
+ }
+ return channel_map;
+}
+
+static u32 vc5_hdmi_channel_map(struct vc4_hdmi *vc4_hdmi, u32 channel_mask)
+{
+ int i;
+ u32 channel_map = 0;
+
+ for (i = 0; i < 8; i++) {
+ if (channel_mask & BIT(i))
+ channel_map |= i << (4 * i);
+ }
+ return channel_map;
+}
+
+static bool vc5_hdmi_hp_detect(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ u32 hotplug;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return false;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ hotplug = HDMI_READ(HDMI_HOTPLUG);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+
+ return !!(hotplug & VC4_HDMI_HOTPLUG_CONNECTED);
+}
+
+/* HDMI audio codec callbacks */
+static void vc4_hdmi_audio_set_mai_clock(struct vc4_hdmi *vc4_hdmi,
+ unsigned int samplerate)
+{
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ u32 hsm_clock;
+ unsigned long flags;
+ unsigned long n, m;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ hsm_clock = clk_get_rate(vc4_hdmi->audio_clock);
+ rational_best_approximation(hsm_clock, samplerate,
+ VC4_HD_MAI_SMP_N_MASK >>
+ VC4_HD_MAI_SMP_N_SHIFT,
+ (VC4_HD_MAI_SMP_M_MASK >>
+ VC4_HD_MAI_SMP_M_SHIFT) + 1,
+ &n, &m);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_MAI_SMP,
+ VC4_SET_FIELD(n, VC4_HD_MAI_SMP_N) |
+ VC4_SET_FIELD(m - 1, VC4_HD_MAI_SMP_M));
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hdmi_set_n_cts(struct vc4_hdmi *vc4_hdmi, unsigned int samplerate)
+{
+ const struct drm_display_mode *mode = &vc4_hdmi->saved_adjusted_mode;
+ u32 n, cts;
+ u64 tmp;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+ lockdep_assert_held(&vc4_hdmi->hw_lock);
+
+ n = 128 * samplerate / 1000;
+ tmp = (u64)(mode->clock * 1000) * n;
+ do_div(tmp, 128 * samplerate);
+ cts = tmp;
+
+ HDMI_WRITE(HDMI_CRP_CFG,
+ VC4_HDMI_CRP_CFG_EXTERNAL_CTS_EN |
+ VC4_SET_FIELD(n, VC4_HDMI_CRP_CFG_N));
+
+ /*
+ * We could get slightly more accurate clocks in some cases by
+ * providing a CTS_1 value. The two CTS values are alternated
+ * between based on the period fields
+ */
+ HDMI_WRITE(HDMI_CTS_0, cts);
+ HDMI_WRITE(HDMI_CTS_1, cts);
+}
+
+static inline struct vc4_hdmi *dai_to_hdmi(struct snd_soc_dai *dai)
+{
+ struct snd_soc_card *card = snd_soc_dai_get_drvdata(dai);
+
+ return snd_soc_card_get_drvdata(card);
+}
+
+static bool vc4_hdmi_audio_can_stream(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_display_info *display = &vc4_hdmi->connector.display_info;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ /*
+ * If the encoder is currently in DVI mode, treat the codec DAI
+ * as missing.
+ */
+ if (!display->is_hdmi)
+ return false;
+
+ return true;
+}
+
+static int vc4_hdmi_audio_startup(struct device *dev, void *data)
+{
+ struct vc4_hdmi *vc4_hdmi = dev_get_drvdata(dev);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int ret = 0;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx)) {
+ ret = -ENODEV;
+ goto out;
+ }
+
+ if (!vc4_hdmi_audio_can_stream(vc4_hdmi)) {
+ ret = -ENODEV;
+ goto out_dev_exit;
+ }
+
+ vc4_hdmi->audio.streaming = true;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_MAI_CTL,
+ VC4_HD_MAI_CTL_RESET |
+ VC4_HD_MAI_CTL_FLUSH |
+ VC4_HD_MAI_CTL_DLATE |
+ VC4_HD_MAI_CTL_ERRORE |
+ VC4_HD_MAI_CTL_ERRORF);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (vc4_hdmi->variant->phy_rng_enable)
+ vc4_hdmi->variant->phy_rng_enable(vc4_hdmi);
+
+out_dev_exit:
+ drm_dev_exit(idx);
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ return ret;
+}
+
+static void vc4_hdmi_audio_reset(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_encoder *encoder = &vc4_hdmi->encoder.base;
+ struct device *dev = &vc4_hdmi->pdev->dev;
+ unsigned long flags;
+ int ret;
+
+ lockdep_assert_held(&vc4_hdmi->mutex);
+
+ vc4_hdmi->audio.streaming = false;
+ ret = vc4_hdmi_stop_packet(encoder, HDMI_INFOFRAME_TYPE_AUDIO, false);
+ if (ret)
+ dev_err(dev, "Failed to stop audio infoframe: %d\n", ret);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_MAI_CTL, VC4_HD_MAI_CTL_RESET);
+ HDMI_WRITE(HDMI_MAI_CTL, VC4_HD_MAI_CTL_ERRORF);
+ HDMI_WRITE(HDMI_MAI_CTL, VC4_HD_MAI_CTL_FLUSH);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+static void vc4_hdmi_audio_shutdown(struct device *dev, void *data)
+{
+ struct vc4_hdmi *vc4_hdmi = dev_get_drvdata(dev);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx))
+ goto out;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_MAI_CTL,
+ VC4_HD_MAI_CTL_DLATE |
+ VC4_HD_MAI_CTL_ERRORE |
+ VC4_HD_MAI_CTL_ERRORF);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ if (vc4_hdmi->variant->phy_rng_disable)
+ vc4_hdmi->variant->phy_rng_disable(vc4_hdmi);
+
+ vc4_hdmi->audio.streaming = false;
+ vc4_hdmi_audio_reset(vc4_hdmi);
+
+ drm_dev_exit(idx);
+
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+}
+
+static int sample_rate_to_mai_fmt(int samplerate)
+{
+ switch (samplerate) {
+ case 8000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_8000;
+ case 11025:
+ return VC4_HDMI_MAI_SAMPLE_RATE_11025;
+ case 12000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_12000;
+ case 16000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_16000;
+ case 22050:
+ return VC4_HDMI_MAI_SAMPLE_RATE_22050;
+ case 24000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_24000;
+ case 32000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_32000;
+ case 44100:
+ return VC4_HDMI_MAI_SAMPLE_RATE_44100;
+ case 48000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_48000;
+ case 64000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_64000;
+ case 88200:
+ return VC4_HDMI_MAI_SAMPLE_RATE_88200;
+ case 96000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_96000;
+ case 128000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_128000;
+ case 176400:
+ return VC4_HDMI_MAI_SAMPLE_RATE_176400;
+ case 192000:
+ return VC4_HDMI_MAI_SAMPLE_RATE_192000;
+ default:
+ return VC4_HDMI_MAI_SAMPLE_RATE_NOT_INDICATED;
+ }
+}
+
+/* HDMI audio codec callbacks */
+static int vc4_hdmi_audio_prepare(struct device *dev, void *data,
+ struct hdmi_codec_daifmt *daifmt,
+ struct hdmi_codec_params *params)
+{
+ struct vc4_hdmi *vc4_hdmi = dev_get_drvdata(dev);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ struct drm_encoder *encoder = &vc4_hdmi->encoder.base;
+ unsigned int sample_rate = params->sample_rate;
+ unsigned int channels = params->channels;
+ unsigned long flags;
+ u32 audio_packet_config, channel_mask;
+ u32 channel_map;
+ u32 mai_audio_format;
+ u32 mai_sample_rate;
+ int ret = 0;
+ int idx;
+
+ dev_dbg(dev, "%s: %u Hz, %d bit, %d channels\n", __func__,
+ sample_rate, params->sample_width, channels);
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ if (!drm_dev_enter(drm, &idx)) {
+ ret = -ENODEV;
+ goto out;
+ }
+
+ if (!vc4_hdmi_audio_can_stream(vc4_hdmi)) {
+ ret = -EINVAL;
+ goto out_dev_exit;
+ }
+
+ vc4_hdmi_audio_set_mai_clock(vc4_hdmi, sample_rate);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_MAI_CTL,
+ VC4_SET_FIELD(channels, VC4_HD_MAI_CTL_CHNUM) |
+ VC4_HD_MAI_CTL_WHOLSMP |
+ VC4_HD_MAI_CTL_CHALIGN |
+ VC4_HD_MAI_CTL_ENABLE);
+
+ mai_sample_rate = sample_rate_to_mai_fmt(sample_rate);
+ if (params->iec.status[0] & IEC958_AES0_NONAUDIO &&
+ params->channels == 8)
+ mai_audio_format = VC4_HDMI_MAI_FORMAT_HBR;
+ else
+ mai_audio_format = VC4_HDMI_MAI_FORMAT_PCM;
+ HDMI_WRITE(HDMI_MAI_FMT,
+ VC4_SET_FIELD(mai_sample_rate,
+ VC4_HDMI_MAI_FORMAT_SAMPLE_RATE) |
+ VC4_SET_FIELD(mai_audio_format,
+ VC4_HDMI_MAI_FORMAT_AUDIO_FORMAT));
+
+ /* The B frame identifier should match the value used by alsa-lib (8) */
+ audio_packet_config =
+ VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_SAMPLE_FLAT |
+ VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_INACTIVE_CHANNELS |
+ VC4_SET_FIELD(0x8, VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER);
+
+ channel_mask = GENMASK(channels - 1, 0);
+ audio_packet_config |= VC4_SET_FIELD(channel_mask,
+ VC4_HDMI_AUDIO_PACKET_CEA_MASK);
+
+ /* Set the MAI threshold */
+ HDMI_WRITE(HDMI_MAI_THR,
+ VC4_SET_FIELD(0x08, VC4_HD_MAI_THR_PANICHIGH) |
+ VC4_SET_FIELD(0x08, VC4_HD_MAI_THR_PANICLOW) |
+ VC4_SET_FIELD(0x06, VC4_HD_MAI_THR_DREQHIGH) |
+ VC4_SET_FIELD(0x08, VC4_HD_MAI_THR_DREQLOW));
+
+ HDMI_WRITE(HDMI_MAI_CONFIG,
+ VC4_HDMI_MAI_CONFIG_BIT_REVERSE |
+ VC4_HDMI_MAI_CONFIG_FORMAT_REVERSE |
+ VC4_SET_FIELD(channel_mask, VC4_HDMI_MAI_CHANNEL_MASK));
+
+ channel_map = vc4_hdmi->variant->channel_map(vc4_hdmi, channel_mask);
+ HDMI_WRITE(HDMI_MAI_CHANNEL_MAP, channel_map);
+ HDMI_WRITE(HDMI_AUDIO_PACKET_CONFIG, audio_packet_config);
+
+ vc4_hdmi_set_n_cts(vc4_hdmi, sample_rate);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ memcpy(&vc4_hdmi->audio.infoframe, &params->cea, sizeof(params->cea));
+ vc4_hdmi_set_audio_infoframe(encoder);
+
+out_dev_exit:
+ drm_dev_exit(idx);
+out:
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ return ret;
+}
+
+static const struct snd_soc_component_driver vc4_hdmi_audio_cpu_dai_comp = {
+ .name = "vc4-hdmi-cpu-dai-component",
+ .legacy_dai_naming = 1,
+};
+
+static int vc4_hdmi_audio_cpu_dai_probe(struct snd_soc_dai *dai)
+{
+ struct vc4_hdmi *vc4_hdmi = dai_to_hdmi(dai);
+
+ snd_soc_dai_init_dma_data(dai, &vc4_hdmi->audio.dma_data, NULL);
+
+ return 0;
+}
+
+static struct snd_soc_dai_driver vc4_hdmi_audio_cpu_dai_drv = {
+ .name = "vc4-hdmi-cpu-dai",
+ .probe = vc4_hdmi_audio_cpu_dai_probe,
+ .playback = {
+ .stream_name = "Playback",
+ .channels_min = 1,
+ .channels_max = 8,
+ .rates = SNDRV_PCM_RATE_32000 | SNDRV_PCM_RATE_44100 |
+ SNDRV_PCM_RATE_48000 | SNDRV_PCM_RATE_88200 |
+ SNDRV_PCM_RATE_96000 | SNDRV_PCM_RATE_176400 |
+ SNDRV_PCM_RATE_192000,
+ .formats = SNDRV_PCM_FMTBIT_IEC958_SUBFRAME_LE,
+ },
+};
+
+static const struct snd_dmaengine_pcm_config pcm_conf = {
+ .chan_names[SNDRV_PCM_STREAM_PLAYBACK] = "audio-rx",
+ .prepare_slave_config = snd_dmaengine_pcm_prepare_slave_config,
+};
+
+static int vc4_hdmi_audio_get_eld(struct device *dev, void *data,
+ uint8_t *buf, size_t len)
+{
+ struct vc4_hdmi *vc4_hdmi = dev_get_drvdata(dev);
+ struct drm_connector *connector = &vc4_hdmi->connector;
+
+ mutex_lock(&vc4_hdmi->mutex);
+ memcpy(buf, connector->eld, min(sizeof(connector->eld), len));
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ return 0;
+}
+
+static const struct hdmi_codec_ops vc4_hdmi_codec_ops = {
+ .get_eld = vc4_hdmi_audio_get_eld,
+ .prepare = vc4_hdmi_audio_prepare,
+ .audio_shutdown = vc4_hdmi_audio_shutdown,
+ .audio_startup = vc4_hdmi_audio_startup,
+};
+
+static struct hdmi_codec_pdata vc4_hdmi_codec_pdata = {
+ .ops = &vc4_hdmi_codec_ops,
+ .max_i2s_channels = 8,
+ .i2s = 1,
+};
+
+static void vc4_hdmi_audio_codec_release(void *ptr)
+{
+ struct vc4_hdmi *vc4_hdmi = ptr;
+
+ platform_device_unregister(vc4_hdmi->audio.codec_pdev);
+ vc4_hdmi->audio.codec_pdev = NULL;
+}
+
+static int vc4_hdmi_audio_init(struct vc4_hdmi *vc4_hdmi)
+{
+ const struct vc4_hdmi_register *mai_data =
+ &vc4_hdmi->variant->registers[HDMI_MAI_DATA];
+ struct snd_soc_dai_link *dai_link = &vc4_hdmi->audio.link;
+ struct snd_soc_card *card = &vc4_hdmi->audio.card;
+ struct device *dev = &vc4_hdmi->pdev->dev;
+ struct platform_device *codec_pdev;
+ const __be32 *addr;
+ int index, len;
+ int ret;
+
+ /*
+ * ASoC makes it a bit hard to retrieve a pointer to the
+ * vc4_hdmi structure. Registering the card will overwrite our
+ * device drvdata with a pointer to the snd_soc_card structure,
+ * which can then be used to retrieve whatever drvdata we want
+ * to associate.
+ *
+ * However, that doesn't fly in the case where we wouldn't
+ * register an ASoC card (because of an old DT that is missing
+ * the dmas properties for example), then the card isn't
+ * registered and the device drvdata wouldn't be set.
+ *
+ * We can deal with both cases by making sure a snd_soc_card
+ * pointer and a vc4_hdmi structure are pointing to the same
+ * memory address, so we can treat them indistinctly without any
+ * issue.
+ */
+ BUILD_BUG_ON(offsetof(struct vc4_hdmi_audio, card) != 0);
+ BUILD_BUG_ON(offsetof(struct vc4_hdmi, audio) != 0);
+
+ if (!of_find_property(dev->of_node, "dmas", &len) || !len) {
+ dev_warn(dev,
+ "'dmas' DT property is missing or empty, no HDMI audio\n");
+ return 0;
+ }
+
+ if (mai_data->reg != VC4_HD) {
+ WARN_ONCE(true, "MAI isn't in the HD block\n");
+ return -EINVAL;
+ }
+
+ /*
+ * Get the physical address of VC4_HD_MAI_DATA. We need to retrieve
+ * the bus address specified in the DT, because the physical address
+ * (the one returned by platform_get_resource()) is not appropriate
+ * for DMA transfers.
+ * This VC/MMU should probably be exposed to avoid this kind of hacks.
+ */
+ index = of_property_match_string(dev->of_node, "reg-names", "hd");
+ /* Before BCM2711, we don't have a named register range */
+ if (index < 0)
+ index = 1;
+
+ addr = of_get_address(dev->of_node, index, NULL, NULL);
+
+ vc4_hdmi->audio.dma_data.addr = be32_to_cpup(addr) + mai_data->offset;
+ vc4_hdmi->audio.dma_data.addr_width = DMA_SLAVE_BUSWIDTH_4_BYTES;
+ vc4_hdmi->audio.dma_data.maxburst = 2;
+
+ /*
+ * NOTE: Strictly speaking, we should probably use a DRM-managed
+ * registration there to avoid removing all the audio components
+ * by the time the driver doesn't have any user anymore.
+ *
+ * However, the ASoC core uses a number of devm_kzalloc calls
+ * when registering, even when using non-device-managed
+ * functions (such as in snd_soc_register_component()).
+ *
+ * If we call snd_soc_unregister_component() in a DRM-managed
+ * action, the device-managed actions have already been executed
+ * and thus we would access memory that has been freed.
+ *
+ * Using device-managed hooks here probably leaves us open to a
+ * bunch of issues if userspace still has a handle on the ALSA
+ * device when the device is removed. However, this is mitigated
+ * by the use of drm_dev_enter()/drm_dev_exit() in the audio
+ * path to prevent the access to the device resources if it
+ * isn't there anymore.
+ *
+ * Then, the vc4_hdmi structure is DRM-managed and thus only
+ * freed whenever the last user has closed the DRM device file.
+ * It should thus outlive ALSA in most situations.
+ */
+ ret = devm_snd_dmaengine_pcm_register(dev, &pcm_conf, 0);
+ if (ret) {
+ dev_err(dev, "Could not register PCM component: %d\n", ret);
+ return ret;
+ }
+
+ ret = devm_snd_soc_register_component(dev, &vc4_hdmi_audio_cpu_dai_comp,
+ &vc4_hdmi_audio_cpu_dai_drv, 1);
+ if (ret) {
+ dev_err(dev, "Could not register CPU DAI: %d\n", ret);
+ return ret;
+ }
+
+ codec_pdev = platform_device_register_data(dev, HDMI_CODEC_DRV_NAME,
+ PLATFORM_DEVID_AUTO,
+ &vc4_hdmi_codec_pdata,
+ sizeof(vc4_hdmi_codec_pdata));
+ if (IS_ERR(codec_pdev)) {
+ dev_err(dev, "Couldn't register the HDMI codec: %ld\n", PTR_ERR(codec_pdev));
+ return PTR_ERR(codec_pdev);
+ }
+ vc4_hdmi->audio.codec_pdev = codec_pdev;
+
+ ret = devm_add_action_or_reset(dev, vc4_hdmi_audio_codec_release, vc4_hdmi);
+ if (ret)
+ return ret;
+
+ dai_link->cpus = &vc4_hdmi->audio.cpu;
+ dai_link->codecs = &vc4_hdmi->audio.codec;
+ dai_link->platforms = &vc4_hdmi->audio.platform;
+
+ dai_link->num_cpus = 1;
+ dai_link->num_codecs = 1;
+ dai_link->num_platforms = 1;
+
+ dai_link->name = "MAI";
+ dai_link->stream_name = "MAI PCM";
+ dai_link->codecs->dai_name = "i2s-hifi";
+ dai_link->cpus->dai_name = dev_name(dev);
+ dai_link->codecs->name = dev_name(&codec_pdev->dev);
+ dai_link->platforms->name = dev_name(dev);
+
+ card->dai_link = dai_link;
+ card->num_links = 1;
+ card->name = vc4_hdmi->variant->card_name;
+ card->driver_name = "vc4-hdmi";
+ card->dev = dev;
+ card->owner = THIS_MODULE;
+
+ /*
+ * Be careful, snd_soc_register_card() calls dev_set_drvdata() and
+ * stores a pointer to the snd card object in dev->driver_data. This
+ * means we cannot use it for something else. The hdmi back-pointer is
+ * now stored in card->drvdata and should be retrieved with
+ * snd_soc_card_get_drvdata() if needed.
+ */
+ snd_soc_card_set_drvdata(card, vc4_hdmi);
+ ret = devm_snd_soc_register_card(dev, card);
+ if (ret)
+ dev_err_probe(dev, ret, "Could not register sound card\n");
+
+ return ret;
+
+}
+
+static irqreturn_t vc4_hdmi_hpd_irq_thread(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct drm_device *dev = connector->dev;
+
+ if (dev && dev->registered)
+ drm_connector_helper_hpd_irq_event(connector);
+
+ return IRQ_HANDLED;
+}
+
+static int vc4_hdmi_hotplug_init(struct vc4_hdmi *vc4_hdmi)
+{
+ struct drm_connector *connector = &vc4_hdmi->connector;
+ struct platform_device *pdev = vc4_hdmi->pdev;
+ int ret;
+
+ if (vc4_hdmi->variant->external_irq_controller) {
+ unsigned int hpd_con = platform_get_irq_byname(pdev, "hpd-connected");
+ unsigned int hpd_rm = platform_get_irq_byname(pdev, "hpd-removed");
+
+ ret = devm_request_threaded_irq(&pdev->dev, hpd_con,
+ NULL,
+ vc4_hdmi_hpd_irq_thread, IRQF_ONESHOT,
+ "vc4 hdmi hpd connected", vc4_hdmi);
+ if (ret)
+ return ret;
+
+ ret = devm_request_threaded_irq(&pdev->dev, hpd_rm,
+ NULL,
+ vc4_hdmi_hpd_irq_thread, IRQF_ONESHOT,
+ "vc4 hdmi hpd disconnected", vc4_hdmi);
+ if (ret)
+ return ret;
+
+ connector->polled = DRM_CONNECTOR_POLL_HPD;
+ }
+
+ return 0;
+}
+
+#ifdef CONFIG_DRM_VC4_HDMI_CEC
+static irqreturn_t vc4_cec_irq_handler_rx_thread(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+
+ if (vc4_hdmi->cec_rx_msg.len)
+ cec_received_msg(vc4_hdmi->cec_adap,
+ &vc4_hdmi->cec_rx_msg);
+
+ return IRQ_HANDLED;
+}
+
+static irqreturn_t vc4_cec_irq_handler_tx_thread(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+
+ if (vc4_hdmi->cec_tx_ok) {
+ cec_transmit_done(vc4_hdmi->cec_adap, CEC_TX_STATUS_OK,
+ 0, 0, 0, 0);
+ } else {
+ /*
+ * This CEC implementation makes 1 retry, so if we
+ * get a NACK, then that means it made 2 attempts.
+ */
+ cec_transmit_done(vc4_hdmi->cec_adap, CEC_TX_STATUS_NACK,
+ 0, 2, 0, 0);
+ }
+ return IRQ_HANDLED;
+}
+
+static irqreturn_t vc4_cec_irq_handler_thread(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+ irqreturn_t ret;
+
+ if (vc4_hdmi->cec_irq_was_rx)
+ ret = vc4_cec_irq_handler_rx_thread(irq, priv);
+ else
+ ret = vc4_cec_irq_handler_tx_thread(irq, priv);
+
+ return ret;
+}
+
+static void vc4_cec_read_msg(struct vc4_hdmi *vc4_hdmi, u32 cntrl1)
+{
+ struct drm_device *dev = vc4_hdmi->connector.dev;
+ struct cec_msg *msg = &vc4_hdmi->cec_rx_msg;
+ unsigned int i;
+
+ lockdep_assert_held(&vc4_hdmi->hw_lock);
+
+ msg->len = 1 + ((cntrl1 & VC4_HDMI_CEC_REC_WRD_CNT_MASK) >>
+ VC4_HDMI_CEC_REC_WRD_CNT_SHIFT);
+
+ if (msg->len > 16) {
+ drm_err(dev, "Attempting to read too much data (%d)\n", msg->len);
+ return;
+ }
+
+ for (i = 0; i < msg->len; i += 4) {
+ u32 val = HDMI_READ(HDMI_CEC_RX_DATA_1 + (i >> 2));
+
+ msg->msg[i] = val & 0xff;
+ msg->msg[i + 1] = (val >> 8) & 0xff;
+ msg->msg[i + 2] = (val >> 16) & 0xff;
+ msg->msg[i + 3] = (val >> 24) & 0xff;
+ }
+}
+
+static irqreturn_t vc4_cec_irq_handler_tx_bare_locked(struct vc4_hdmi *vc4_hdmi)
+{
+ u32 cntrl1;
+
+ /*
+ * We don't need to protect the register access using
+ * drm_dev_enter() there because the interrupt handler lifetime
+ * is tied to the device itself, and not to the DRM device.
+ *
+ * So when the device will be gone, one of the first thing we
+ * will be doing will be to unregister the interrupt handler,
+ * and then unregister the DRM device. drm_dev_enter() would
+ * thus always succeed if we are here.
+ */
+
+ lockdep_assert_held(&vc4_hdmi->hw_lock);
+
+ cntrl1 = HDMI_READ(HDMI_CEC_CNTRL_1);
+ vc4_hdmi->cec_tx_ok = cntrl1 & VC4_HDMI_CEC_TX_STATUS_GOOD;
+ cntrl1 &= ~VC4_HDMI_CEC_START_XMIT_BEGIN;
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, cntrl1);
+
+ return IRQ_WAKE_THREAD;
+}
+
+static irqreturn_t vc4_cec_irq_handler_tx_bare(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+ irqreturn_t ret;
+
+ spin_lock(&vc4_hdmi->hw_lock);
+ ret = vc4_cec_irq_handler_tx_bare_locked(vc4_hdmi);
+ spin_unlock(&vc4_hdmi->hw_lock);
+
+ return ret;
+}
+
+static irqreturn_t vc4_cec_irq_handler_rx_bare_locked(struct vc4_hdmi *vc4_hdmi)
+{
+ u32 cntrl1;
+
+ lockdep_assert_held(&vc4_hdmi->hw_lock);
+
+ /*
+ * We don't need to protect the register access using
+ * drm_dev_enter() there because the interrupt handler lifetime
+ * is tied to the device itself, and not to the DRM device.
+ *
+ * So when the device will be gone, one of the first thing we
+ * will be doing will be to unregister the interrupt handler,
+ * and then unregister the DRM device. drm_dev_enter() would
+ * thus always succeed if we are here.
+ */
+
+ vc4_hdmi->cec_rx_msg.len = 0;
+ cntrl1 = HDMI_READ(HDMI_CEC_CNTRL_1);
+ vc4_cec_read_msg(vc4_hdmi, cntrl1);
+ cntrl1 |= VC4_HDMI_CEC_CLEAR_RECEIVE_OFF;
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, cntrl1);
+ cntrl1 &= ~VC4_HDMI_CEC_CLEAR_RECEIVE_OFF;
+
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, cntrl1);
+
+ return IRQ_WAKE_THREAD;
+}
+
+static irqreturn_t vc4_cec_irq_handler_rx_bare(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+ irqreturn_t ret;
+
+ spin_lock(&vc4_hdmi->hw_lock);
+ ret = vc4_cec_irq_handler_rx_bare_locked(vc4_hdmi);
+ spin_unlock(&vc4_hdmi->hw_lock);
+
+ return ret;
+}
+
+static irqreturn_t vc4_cec_irq_handler(int irq, void *priv)
+{
+ struct vc4_hdmi *vc4_hdmi = priv;
+ u32 stat = HDMI_READ(HDMI_CEC_CPU_STATUS);
+ irqreturn_t ret;
+ u32 cntrl5;
+
+ /*
+ * We don't need to protect the register access using
+ * drm_dev_enter() there because the interrupt handler lifetime
+ * is tied to the device itself, and not to the DRM device.
+ *
+ * So when the device will be gone, one of the first thing we
+ * will be doing will be to unregister the interrupt handler,
+ * and then unregister the DRM device. drm_dev_enter() would
+ * thus always succeed if we are here.
+ */
+
+ if (!(stat & VC4_HDMI_CPU_CEC))
+ return IRQ_NONE;
+
+ spin_lock(&vc4_hdmi->hw_lock);
+ cntrl5 = HDMI_READ(HDMI_CEC_CNTRL_5);
+ vc4_hdmi->cec_irq_was_rx = cntrl5 & VC4_HDMI_CEC_RX_CEC_INT;
+ if (vc4_hdmi->cec_irq_was_rx)
+ ret = vc4_cec_irq_handler_rx_bare_locked(vc4_hdmi);
+ else
+ ret = vc4_cec_irq_handler_tx_bare_locked(vc4_hdmi);
+
+ HDMI_WRITE(HDMI_CEC_CPU_CLEAR, VC4_HDMI_CPU_CEC);
+ spin_unlock(&vc4_hdmi->hw_lock);
+
+ return ret;
+}
+
+static int vc4_hdmi_cec_enable(struct cec_adapter *adap)
+{
+ struct vc4_hdmi *vc4_hdmi = cec_get_drvdata(adap);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ /* clock period in microseconds */
+ const u32 usecs = 1000000 / CEC_CLOCK_FREQ;
+ unsigned long flags;
+ u32 val;
+ int ret;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ /*
+ * We can't return an error code, because the CEC
+ * framework will emit WARN_ON messages at unbind
+ * otherwise.
+ */
+ return 0;
+
+ ret = pm_runtime_resume_and_get(&vc4_hdmi->pdev->dev);
+ if (ret) {
+ drm_dev_exit(idx);
+ return ret;
+ }
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ val = HDMI_READ(HDMI_CEC_CNTRL_5);
+ val &= ~(VC4_HDMI_CEC_TX_SW_RESET | VC4_HDMI_CEC_RX_SW_RESET |
+ VC4_HDMI_CEC_CNT_TO_4700_US_MASK |
+ VC4_HDMI_CEC_CNT_TO_4500_US_MASK);
+ val |= ((4700 / usecs) << VC4_HDMI_CEC_CNT_TO_4700_US_SHIFT) |
+ ((4500 / usecs) << VC4_HDMI_CEC_CNT_TO_4500_US_SHIFT);
+
+ HDMI_WRITE(HDMI_CEC_CNTRL_5, val |
+ VC4_HDMI_CEC_TX_SW_RESET | VC4_HDMI_CEC_RX_SW_RESET);
+ HDMI_WRITE(HDMI_CEC_CNTRL_5, val);
+ HDMI_WRITE(HDMI_CEC_CNTRL_2,
+ ((1500 / usecs) << VC4_HDMI_CEC_CNT_TO_1500_US_SHIFT) |
+ ((1300 / usecs) << VC4_HDMI_CEC_CNT_TO_1300_US_SHIFT) |
+ ((800 / usecs) << VC4_HDMI_CEC_CNT_TO_800_US_SHIFT) |
+ ((600 / usecs) << VC4_HDMI_CEC_CNT_TO_600_US_SHIFT) |
+ ((400 / usecs) << VC4_HDMI_CEC_CNT_TO_400_US_SHIFT));
+ HDMI_WRITE(HDMI_CEC_CNTRL_3,
+ ((2750 / usecs) << VC4_HDMI_CEC_CNT_TO_2750_US_SHIFT) |
+ ((2400 / usecs) << VC4_HDMI_CEC_CNT_TO_2400_US_SHIFT) |
+ ((2050 / usecs) << VC4_HDMI_CEC_CNT_TO_2050_US_SHIFT) |
+ ((1700 / usecs) << VC4_HDMI_CEC_CNT_TO_1700_US_SHIFT));
+ HDMI_WRITE(HDMI_CEC_CNTRL_4,
+ ((4300 / usecs) << VC4_HDMI_CEC_CNT_TO_4300_US_SHIFT) |
+ ((3900 / usecs) << VC4_HDMI_CEC_CNT_TO_3900_US_SHIFT) |
+ ((3600 / usecs) << VC4_HDMI_CEC_CNT_TO_3600_US_SHIFT) |
+ ((3500 / usecs) << VC4_HDMI_CEC_CNT_TO_3500_US_SHIFT));
+
+ if (!vc4_hdmi->variant->external_irq_controller)
+ HDMI_WRITE(HDMI_CEC_CPU_MASK_CLEAR, VC4_HDMI_CPU_CEC);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ mutex_unlock(&vc4_hdmi->mutex);
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static int vc4_hdmi_cec_disable(struct cec_adapter *adap)
+{
+ struct vc4_hdmi *vc4_hdmi = cec_get_drvdata(adap);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ /*
+ * We can't return an error code, because the CEC
+ * framework will emit WARN_ON messages at unbind
+ * otherwise.
+ */
+ return 0;
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ if (!vc4_hdmi->variant->external_irq_controller)
+ HDMI_WRITE(HDMI_CEC_CPU_MASK_SET, VC4_HDMI_CPU_CEC);
+
+ HDMI_WRITE(HDMI_CEC_CNTRL_5, HDMI_READ(HDMI_CEC_CNTRL_5) |
+ VC4_HDMI_CEC_TX_SW_RESET | VC4_HDMI_CEC_RX_SW_RESET);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ pm_runtime_put(&vc4_hdmi->pdev->dev);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static int vc4_hdmi_cec_adap_enable(struct cec_adapter *adap, bool enable)
+{
+ if (enable)
+ return vc4_hdmi_cec_enable(adap);
+ else
+ return vc4_hdmi_cec_disable(adap);
+}
+
+static int vc4_hdmi_cec_adap_log_addr(struct cec_adapter *adap, u8 log_addr)
+{
+ struct vc4_hdmi *vc4_hdmi = cec_get_drvdata(adap);
+ struct drm_device *drm = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ /*
+ * We can't return an error code, because the CEC
+ * framework will emit WARN_ON messages at unbind
+ * otherwise.
+ */
+ return 0;
+
+ mutex_lock(&vc4_hdmi->mutex);
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_CEC_CNTRL_1,
+ (HDMI_READ(HDMI_CEC_CNTRL_1) & ~VC4_HDMI_CEC_ADDR_MASK) |
+ (log_addr & 0xf) << VC4_HDMI_CEC_ADDR_SHIFT);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+ mutex_unlock(&vc4_hdmi->mutex);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static int vc4_hdmi_cec_adap_transmit(struct cec_adapter *adap, u8 attempts,
+ u32 signal_free_time, struct cec_msg *msg)
+{
+ struct vc4_hdmi *vc4_hdmi = cec_get_drvdata(adap);
+ struct drm_device *dev = vc4_hdmi->connector.dev;
+ unsigned long flags;
+ u32 val;
+ unsigned int i;
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return -ENODEV;
+
+ if (msg->len > 16) {
+ drm_err(dev, "Attempting to transmit too much data (%d)\n", msg->len);
+ drm_dev_exit(idx);
+ return -ENOMEM;
+ }
+
+ mutex_lock(&vc4_hdmi->mutex);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ for (i = 0; i < msg->len; i += 4)
+ HDMI_WRITE(HDMI_CEC_TX_DATA_1 + (i >> 2),
+ (msg->msg[i]) |
+ (msg->msg[i + 1] << 8) |
+ (msg->msg[i + 2] << 16) |
+ (msg->msg[i + 3] << 24));
+
+ val = HDMI_READ(HDMI_CEC_CNTRL_1);
+ val &= ~VC4_HDMI_CEC_START_XMIT_BEGIN;
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, val);
+ val &= ~VC4_HDMI_CEC_MESSAGE_LENGTH_MASK;
+ val |= (msg->len - 1) << VC4_HDMI_CEC_MESSAGE_LENGTH_SHIFT;
+ val |= VC4_HDMI_CEC_START_XMIT_BEGIN;
+
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, val);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+ mutex_unlock(&vc4_hdmi->mutex);
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+static const struct cec_adap_ops vc4_hdmi_cec_adap_ops = {
+ .adap_enable = vc4_hdmi_cec_adap_enable,
+ .adap_log_addr = vc4_hdmi_cec_adap_log_addr,
+ .adap_transmit = vc4_hdmi_cec_adap_transmit,
+};
+
+static void vc4_hdmi_cec_release(void *ptr)
+{
+ struct vc4_hdmi *vc4_hdmi = ptr;
+
+ cec_unregister_adapter(vc4_hdmi->cec_adap);
+ vc4_hdmi->cec_adap = NULL;
+}
+
+static int vc4_hdmi_cec_init(struct vc4_hdmi *vc4_hdmi)
+{
+ struct cec_connector_info conn_info;
+ struct platform_device *pdev = vc4_hdmi->pdev;
+ struct device *dev = &pdev->dev;
+ int ret;
+
+ if (!of_find_property(dev->of_node, "interrupts", NULL)) {
+ dev_warn(dev, "'interrupts' DT property is missing, no CEC\n");
+ return 0;
+ }
+
+ vc4_hdmi->cec_adap = cec_allocate_adapter(&vc4_hdmi_cec_adap_ops,
+ vc4_hdmi,
+ vc4_hdmi->variant->card_name,
+ CEC_CAP_DEFAULTS |
+ CEC_CAP_CONNECTOR_INFO, 1);
+ ret = PTR_ERR_OR_ZERO(vc4_hdmi->cec_adap);
+ if (ret < 0)
+ return ret;
+
+ cec_fill_conn_info_from_drm(&conn_info, &vc4_hdmi->connector);
+ cec_s_conn_info(vc4_hdmi->cec_adap, &conn_info);
+
+ if (vc4_hdmi->variant->external_irq_controller) {
+ ret = devm_request_threaded_irq(dev, platform_get_irq_byname(pdev, "cec-rx"),
+ vc4_cec_irq_handler_rx_bare,
+ vc4_cec_irq_handler_rx_thread, 0,
+ "vc4 hdmi cec rx", vc4_hdmi);
+ if (ret)
+ goto err_delete_cec_adap;
+
+ ret = devm_request_threaded_irq(dev, platform_get_irq_byname(pdev, "cec-tx"),
+ vc4_cec_irq_handler_tx_bare,
+ vc4_cec_irq_handler_tx_thread, 0,
+ "vc4 hdmi cec tx", vc4_hdmi);
+ if (ret)
+ goto err_delete_cec_adap;
+ } else {
+ ret = devm_request_threaded_irq(dev, platform_get_irq(pdev, 0),
+ vc4_cec_irq_handler,
+ vc4_cec_irq_handler_thread, 0,
+ "vc4 hdmi cec", vc4_hdmi);
+ if (ret)
+ goto err_delete_cec_adap;
+ }
+
+ ret = cec_register_adapter(vc4_hdmi->cec_adap, &pdev->dev);
+ if (ret < 0)
+ goto err_delete_cec_adap;
+
+ /*
+ * NOTE: Strictly speaking, we should probably use a DRM-managed
+ * registration there to avoid removing the CEC adapter by the
+ * time the DRM driver doesn't have any user anymore.
+ *
+ * However, the CEC framework already cleans up the CEC adapter
+ * only when the last user has closed its file descriptor, so we
+ * don't need to handle it in DRM.
+ *
+ * By the time the device-managed hook is executed, we will give
+ * up our reference to the CEC adapter and therefore don't
+ * really care when it's actually freed.
+ *
+ * There's still a problematic sequence: if we unregister our
+ * CEC adapter, but the userspace keeps a handle on the CEC
+ * adapter but not the DRM device for some reason. In such a
+ * case, our vc4_hdmi structure will be freed, but the
+ * cec_adapter structure will have a dangling pointer to what
+ * used to be our HDMI controller. If we get a CEC call at that
+ * moment, we could end up with a use-after-free. Fortunately,
+ * the CEC framework already handles this too, by calling
+ * cec_is_registered() in cec_ioctl() and cec_poll().
+ */
+ ret = devm_add_action_or_reset(dev, vc4_hdmi_cec_release, vc4_hdmi);
+ if (ret)
+ return ret;
+
+ return 0;
+
+err_delete_cec_adap:
+ cec_delete_adapter(vc4_hdmi->cec_adap);
+
+ return ret;
+}
+#else
+static int vc4_hdmi_cec_init(struct vc4_hdmi *vc4_hdmi)
+{
+ return 0;
+}
+#endif
+
+static void vc4_hdmi_free_regset(struct drm_device *drm, void *ptr)
+{
+ struct debugfs_reg32 *regs = ptr;
+
+ kfree(regs);
+}
+
+static int vc4_hdmi_build_regset(struct drm_device *drm,
+ struct vc4_hdmi *vc4_hdmi,
+ struct debugfs_regset32 *regset,
+ enum vc4_hdmi_regs reg)
+{
+ const struct vc4_hdmi_variant *variant = vc4_hdmi->variant;
+ struct debugfs_reg32 *regs, *new_regs;
+ unsigned int count = 0;
+ unsigned int i;
+ int ret;
+
+ regs = kcalloc(variant->num_registers, sizeof(*regs),
+ GFP_KERNEL);
+ if (!regs)
+ return -ENOMEM;
+
+ for (i = 0; i < variant->num_registers; i++) {
+ const struct vc4_hdmi_register *field = &variant->registers[i];
+
+ if (field->reg != reg)
+ continue;
+
+ regs[count].name = field->name;
+ regs[count].offset = field->offset;
+ count++;
+ }
+
+ new_regs = krealloc(regs, count * sizeof(*regs), GFP_KERNEL);
+ if (!new_regs)
+ return -ENOMEM;
+
+ regset->base = __vc4_hdmi_get_field_base(vc4_hdmi, reg);
+ regset->regs = new_regs;
+ regset->nregs = count;
+
+ ret = drmm_add_action_or_reset(drm, vc4_hdmi_free_regset, new_regs);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static int vc4_hdmi_init_resources(struct drm_device *drm,
+ struct vc4_hdmi *vc4_hdmi)
+{
+ struct platform_device *pdev = vc4_hdmi->pdev;
+ struct device *dev = &pdev->dev;
+ int ret;
+
+ vc4_hdmi->hdmicore_regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(vc4_hdmi->hdmicore_regs))
+ return PTR_ERR(vc4_hdmi->hdmicore_regs);
+
+ vc4_hdmi->hd_regs = vc4_ioremap_regs(pdev, 1);
+ if (IS_ERR(vc4_hdmi->hd_regs))
+ return PTR_ERR(vc4_hdmi->hd_regs);
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->hd_regset, VC4_HD);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->hdmi_regset, VC4_HDMI);
+ if (ret)
+ return ret;
+
+ vc4_hdmi->pixel_clock = devm_clk_get(dev, "pixel");
+ if (IS_ERR(vc4_hdmi->pixel_clock)) {
+ ret = PTR_ERR(vc4_hdmi->pixel_clock);
+ if (ret != -EPROBE_DEFER)
+ DRM_ERROR("Failed to get pixel clock\n");
+ return ret;
+ }
+
+ vc4_hdmi->hsm_clock = devm_clk_get(dev, "hdmi");
+ if (IS_ERR(vc4_hdmi->hsm_clock)) {
+ DRM_ERROR("Failed to get HDMI state machine clock\n");
+ return PTR_ERR(vc4_hdmi->hsm_clock);
+ }
+
+ vc4_hdmi->audio_clock = vc4_hdmi->hsm_clock;
+ vc4_hdmi->cec_clock = vc4_hdmi->hsm_clock;
+
+ vc4_hdmi->hsm_rpm_clock = devm_clk_get(dev, "hdmi");
+ if (IS_ERR(vc4_hdmi->hsm_rpm_clock)) {
+ DRM_ERROR("Failed to get HDMI state machine clock\n");
+ return PTR_ERR(vc4_hdmi->hsm_rpm_clock);
+ }
+
+ return 0;
+}
+
+static int vc5_hdmi_init_resources(struct drm_device *drm,
+ struct vc4_hdmi *vc4_hdmi)
+{
+ struct platform_device *pdev = vc4_hdmi->pdev;
+ struct device *dev = &pdev->dev;
+ struct resource *res;
+ int ret;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "hdmi");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->hdmicore_regs = devm_ioremap(dev, res->start,
+ resource_size(res));
+ if (!vc4_hdmi->hdmicore_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "hd");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->hd_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->hd_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "cec");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->cec_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->cec_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "csc");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->csc_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->csc_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "dvp");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->dvp_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->dvp_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "phy");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->phy_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->phy_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "packet");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->ram_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->ram_regs)
+ return -ENOMEM;
+
+ res = platform_get_resource_byname(pdev, IORESOURCE_MEM, "rm");
+ if (!res)
+ return -ENODEV;
+
+ vc4_hdmi->rm_regs = devm_ioremap(dev, res->start, resource_size(res));
+ if (!vc4_hdmi->rm_regs)
+ return -ENOMEM;
+
+ vc4_hdmi->hsm_clock = devm_clk_get(dev, "hdmi");
+ if (IS_ERR(vc4_hdmi->hsm_clock)) {
+ DRM_ERROR("Failed to get HDMI state machine clock\n");
+ return PTR_ERR(vc4_hdmi->hsm_clock);
+ }
+
+ vc4_hdmi->hsm_rpm_clock = devm_clk_get(dev, "hdmi");
+ if (IS_ERR(vc4_hdmi->hsm_rpm_clock)) {
+ DRM_ERROR("Failed to get HDMI state machine clock\n");
+ return PTR_ERR(vc4_hdmi->hsm_rpm_clock);
+ }
+
+ vc4_hdmi->pixel_bvb_clock = devm_clk_get(dev, "bvb");
+ if (IS_ERR(vc4_hdmi->pixel_bvb_clock)) {
+ DRM_ERROR("Failed to get pixel bvb clock\n");
+ return PTR_ERR(vc4_hdmi->pixel_bvb_clock);
+ }
+
+ vc4_hdmi->audio_clock = devm_clk_get(dev, "audio");
+ if (IS_ERR(vc4_hdmi->audio_clock)) {
+ DRM_ERROR("Failed to get audio clock\n");
+ return PTR_ERR(vc4_hdmi->audio_clock);
+ }
+
+ vc4_hdmi->cec_clock = devm_clk_get(dev, "cec");
+ if (IS_ERR(vc4_hdmi->cec_clock)) {
+ DRM_ERROR("Failed to get CEC clock\n");
+ return PTR_ERR(vc4_hdmi->cec_clock);
+ }
+
+ vc4_hdmi->reset = devm_reset_control_get(dev, NULL);
+ if (IS_ERR(vc4_hdmi->reset)) {
+ DRM_ERROR("Failed to get HDMI reset line\n");
+ return PTR_ERR(vc4_hdmi->reset);
+ }
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->hdmi_regset, VC4_HDMI);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->hd_regset, VC4_HD);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->cec_regset, VC5_CEC);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->csc_regset, VC5_CSC);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->dvp_regset, VC5_DVP);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->phy_regset, VC5_PHY);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->ram_regset, VC5_RAM);
+ if (ret)
+ return ret;
+
+ ret = vc4_hdmi_build_regset(drm, vc4_hdmi, &vc4_hdmi->rm_regset, VC5_RM);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static int vc4_hdmi_runtime_suspend(struct device *dev)
+{
+ struct vc4_hdmi *vc4_hdmi = dev_get_drvdata(dev);
+
+ clk_disable_unprepare(vc4_hdmi->hsm_rpm_clock);
+
+ return 0;
+}
+
+static int vc4_hdmi_runtime_resume(struct device *dev)
+{
+ struct vc4_hdmi *vc4_hdmi = dev_get_drvdata(dev);
+ unsigned long __maybe_unused flags;
+ u32 __maybe_unused value;
+ unsigned long rate;
+ int ret;
+
+ /*
+ * The HSM clock is in the HDMI power domain, so we need to set
+ * its frequency while the power domain is active so that it
+ * keeps its rate.
+ */
+ ret = clk_set_min_rate(vc4_hdmi->hsm_rpm_clock, HSM_MIN_CLOCK_FREQ);
+ if (ret)
+ return ret;
+
+ ret = clk_prepare_enable(vc4_hdmi->hsm_rpm_clock);
+ if (ret)
+ return ret;
+
+ /*
+ * Whenever the RaspberryPi boots without an HDMI monitor
+ * plugged in, the firmware won't have initialized the HSM clock
+ * rate and it will be reported as 0.
+ *
+ * If we try to access a register of the controller in such a
+ * case, it will lead to a silent CPU stall. Let's make sure we
+ * prevent such a case.
+ */
+ rate = clk_get_rate(vc4_hdmi->hsm_rpm_clock);
+ if (!rate) {
+ ret = -EINVAL;
+ goto err_disable_clk;
+ }
+
+ if (vc4_hdmi->variant->reset)
+ vc4_hdmi->variant->reset(vc4_hdmi);
+
+#ifdef CONFIG_DRM_VC4_HDMI_CEC
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ value = HDMI_READ(HDMI_CEC_CNTRL_1);
+ /* Set the logical address to Unregistered */
+ value |= VC4_HDMI_CEC_ADDR_MASK;
+ HDMI_WRITE(HDMI_CEC_CNTRL_1, value);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+
+ vc4_hdmi_cec_update_clk_div(vc4_hdmi);
+
+ if (!vc4_hdmi->variant->external_irq_controller) {
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_CEC_CPU_MASK_SET, 0xffffffff);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+ }
+#endif
+
+ return 0;
+
+err_disable_clk:
+ clk_disable_unprepare(vc4_hdmi->hsm_clock);
+ return ret;
+}
+
+static void vc4_hdmi_put_ddc_device(void *ptr)
+{
+ struct vc4_hdmi *vc4_hdmi = ptr;
+
+ put_device(&vc4_hdmi->ddc->dev);
+}
+
+static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
+{
+ const struct vc4_hdmi_variant *variant = of_device_get_match_data(dev);
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_hdmi *vc4_hdmi;
+ struct drm_encoder *encoder;
+ struct device_node *ddc_node;
+ int ret;
+
+ vc4_hdmi = drmm_kzalloc(drm, sizeof(*vc4_hdmi), GFP_KERNEL);
+ if (!vc4_hdmi)
+ return -ENOMEM;
+
+ ret = drmm_mutex_init(drm, &vc4_hdmi->mutex);
+ if (ret)
+ return ret;
+
+ spin_lock_init(&vc4_hdmi->hw_lock);
+ INIT_DELAYED_WORK(&vc4_hdmi->scrambling_work, vc4_hdmi_scrambling_wq);
+
+ dev_set_drvdata(dev, vc4_hdmi);
+ encoder = &vc4_hdmi->encoder.base;
+ vc4_hdmi->encoder.type = variant->encoder_type;
+ vc4_hdmi->encoder.pre_crtc_configure = vc4_hdmi_encoder_pre_crtc_configure;
+ vc4_hdmi->encoder.pre_crtc_enable = vc4_hdmi_encoder_pre_crtc_enable;
+ vc4_hdmi->encoder.post_crtc_enable = vc4_hdmi_encoder_post_crtc_enable;
+ vc4_hdmi->encoder.post_crtc_disable = vc4_hdmi_encoder_post_crtc_disable;
+ vc4_hdmi->encoder.post_crtc_powerdown = vc4_hdmi_encoder_post_crtc_powerdown;
+ vc4_hdmi->pdev = pdev;
+ vc4_hdmi->variant = variant;
+
+ /*
+ * Since we don't know the state of the controller and its
+ * display (if any), let's assume it's always enabled.
+ * vc4_hdmi_disable_scrambling() will thus run at boot, make
+ * sure it's disabled, and avoid any inconsistency.
+ */
+ if (variant->max_pixel_clock > HDMI_14_MAX_TMDS_CLK)
+ vc4_hdmi->scdc_enabled = true;
+
+ ret = variant->init_resources(drm, vc4_hdmi);
+ if (ret)
+ return ret;
+
+ ddc_node = of_parse_phandle(dev->of_node, "ddc", 0);
+ if (!ddc_node) {
+ DRM_ERROR("Failed to find ddc node in device tree\n");
+ return -ENODEV;
+ }
+
+ vc4_hdmi->ddc = of_find_i2c_adapter_by_node(ddc_node);
+ of_node_put(ddc_node);
+ if (!vc4_hdmi->ddc) {
+ DRM_DEBUG("Failed to get ddc i2c adapter by node\n");
+ return -EPROBE_DEFER;
+ }
+
+ ret = devm_add_action_or_reset(dev, vc4_hdmi_put_ddc_device, vc4_hdmi);
+ if (ret)
+ return ret;
+
+ /* Only use the GPIO HPD pin if present in the DT, otherwise
+ * we'll use the HDMI core's register.
+ */
+ vc4_hdmi->hpd_gpio = devm_gpiod_get_optional(dev, "hpd", GPIOD_IN);
+ if (IS_ERR(vc4_hdmi->hpd_gpio)) {
+ return PTR_ERR(vc4_hdmi->hpd_gpio);
+ }
+
+ vc4_hdmi->disable_wifi_frequencies =
+ of_property_read_bool(dev->of_node, "wifi-2.4ghz-coexistence");
+
+ if (variant->max_pixel_clock == 600000000) {
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ long max_rate = clk_round_rate(vc4->hvs->core_clk, 550000000);
+
+ if (max_rate < 550000000)
+ vc4_hdmi->disable_4kp60 = true;
+ }
+
+ ret = devm_pm_runtime_enable(dev);
+ if (ret)
+ return ret;
+
+ /*
+ * We need to have the device powered up at this point to call
+ * our reset hook and for the CEC init.
+ */
+ ret = pm_runtime_resume_and_get(dev);
+ if (ret)
+ return ret;
+
+ if ((of_device_is_compatible(dev->of_node, "brcm,bcm2711-hdmi0") ||
+ of_device_is_compatible(dev->of_node, "brcm,bcm2711-hdmi1")) &&
+ HDMI_READ(HDMI_VID_CTL) & VC4_HD_VID_CTL_ENABLE) {
+ clk_prepare_enable(vc4_hdmi->pixel_clock);
+ clk_prepare_enable(vc4_hdmi->hsm_clock);
+ clk_prepare_enable(vc4_hdmi->pixel_bvb_clock);
+ }
+
+ ret = drmm_encoder_init(drm, encoder,
+ &vc4_hdmi_encoder_funcs,
+ DRM_MODE_ENCODER_TMDS,
+ NULL);
+ if (ret)
+ goto err_put_runtime_pm;
+
+ drm_encoder_helper_add(encoder, &vc4_hdmi_encoder_helper_funcs);
+
+ ret = vc4_hdmi_connector_init(drm, vc4_hdmi);
+ if (ret)
+ goto err_put_runtime_pm;
+
+ ret = vc4_hdmi_hotplug_init(vc4_hdmi);
+ if (ret)
+ goto err_put_runtime_pm;
+
+ ret = vc4_hdmi_cec_init(vc4_hdmi);
+ if (ret)
+ goto err_put_runtime_pm;
+
+ ret = vc4_hdmi_audio_init(vc4_hdmi);
+ if (ret)
+ goto err_put_runtime_pm;
+
+ pm_runtime_put_sync(dev);
+
+ return 0;
+
+err_put_runtime_pm:
+ pm_runtime_put_sync(dev);
+
+ return ret;
+}
+
+static const struct component_ops vc4_hdmi_ops = {
+ .bind = vc4_hdmi_bind,
+};
+
+static int vc4_hdmi_dev_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_hdmi_ops);
+}
+
+static int vc4_hdmi_dev_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_hdmi_ops);
+ return 0;
+}
+
+static const struct vc4_hdmi_variant bcm2835_variant = {
+ .encoder_type = VC4_ENCODER_TYPE_HDMI0,
+ .debugfs_name = "hdmi_regs",
+ .card_name = "vc4-hdmi",
+ .max_pixel_clock = 162000000,
+ .registers = vc4_hdmi_fields,
+ .num_registers = ARRAY_SIZE(vc4_hdmi_fields),
+
+ .init_resources = vc4_hdmi_init_resources,
+ .csc_setup = vc4_hdmi_csc_setup,
+ .reset = vc4_hdmi_reset,
+ .set_timings = vc4_hdmi_set_timings,
+ .phy_init = vc4_hdmi_phy_init,
+ .phy_disable = vc4_hdmi_phy_disable,
+ .phy_rng_enable = vc4_hdmi_phy_rng_enable,
+ .phy_rng_disable = vc4_hdmi_phy_rng_disable,
+ .channel_map = vc4_hdmi_channel_map,
+ .supports_hdr = false,
+};
+
+static const struct vc4_hdmi_variant bcm2711_hdmi0_variant = {
+ .encoder_type = VC4_ENCODER_TYPE_HDMI0,
+ .debugfs_name = "hdmi0_regs",
+ .card_name = "vc4-hdmi-0",
+ .max_pixel_clock = 600000000,
+ .registers = vc5_hdmi_hdmi0_fields,
+ .num_registers = ARRAY_SIZE(vc5_hdmi_hdmi0_fields),
+ .phy_lane_mapping = {
+ PHY_LANE_0,
+ PHY_LANE_1,
+ PHY_LANE_2,
+ PHY_LANE_CK,
+ },
+ .unsupported_odd_h_timings = true,
+ .external_irq_controller = true,
+
+ .init_resources = vc5_hdmi_init_resources,
+ .csc_setup = vc5_hdmi_csc_setup,
+ .reset = vc5_hdmi_reset,
+ .set_timings = vc5_hdmi_set_timings,
+ .phy_init = vc5_hdmi_phy_init,
+ .phy_disable = vc5_hdmi_phy_disable,
+ .phy_rng_enable = vc5_hdmi_phy_rng_enable,
+ .phy_rng_disable = vc5_hdmi_phy_rng_disable,
+ .channel_map = vc5_hdmi_channel_map,
+ .supports_hdr = true,
+ .hp_detect = vc5_hdmi_hp_detect,
+};
+
+static const struct vc4_hdmi_variant bcm2711_hdmi1_variant = {
+ .encoder_type = VC4_ENCODER_TYPE_HDMI1,
+ .debugfs_name = "hdmi1_regs",
+ .card_name = "vc4-hdmi-1",
+ .max_pixel_clock = HDMI_14_MAX_TMDS_CLK,
+ .registers = vc5_hdmi_hdmi1_fields,
+ .num_registers = ARRAY_SIZE(vc5_hdmi_hdmi1_fields),
+ .phy_lane_mapping = {
+ PHY_LANE_1,
+ PHY_LANE_0,
+ PHY_LANE_CK,
+ PHY_LANE_2,
+ },
+ .unsupported_odd_h_timings = true,
+ .external_irq_controller = true,
+
+ .init_resources = vc5_hdmi_init_resources,
+ .csc_setup = vc5_hdmi_csc_setup,
+ .reset = vc5_hdmi_reset,
+ .set_timings = vc5_hdmi_set_timings,
+ .phy_init = vc5_hdmi_phy_init,
+ .phy_disable = vc5_hdmi_phy_disable,
+ .phy_rng_enable = vc5_hdmi_phy_rng_enable,
+ .phy_rng_disable = vc5_hdmi_phy_rng_disable,
+ .channel_map = vc5_hdmi_channel_map,
+ .supports_hdr = true,
+ .hp_detect = vc5_hdmi_hp_detect,
+};
+
+static const struct of_device_id vc4_hdmi_dt_match[] = {
+ { .compatible = "brcm,bcm2835-hdmi", .data = &bcm2835_variant },
+ { .compatible = "brcm,bcm2711-hdmi0", .data = &bcm2711_hdmi0_variant },
+ { .compatible = "brcm,bcm2711-hdmi1", .data = &bcm2711_hdmi1_variant },
+ {}
+};
+
+static const struct dev_pm_ops vc4_hdmi_pm_ops = {
+ SET_RUNTIME_PM_OPS(vc4_hdmi_runtime_suspend,
+ vc4_hdmi_runtime_resume,
+ NULL)
+};
+
+struct platform_driver vc4_hdmi_driver = {
+ .probe = vc4_hdmi_dev_probe,
+ .remove = vc4_hdmi_dev_remove,
+ .driver = {
+ .name = "vc4_hdmi",
+ .of_match_table = vc4_hdmi_dt_match,
+ .pm = &vc4_hdmi_pm_ops,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.h b/drivers/gpu/drm/vc4/vc4_hdmi.h
new file mode 100644
index 000000000..1ad8e8c37
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.h
@@ -0,0 +1,272 @@
+#ifndef _VC4_HDMI_H_
+#define _VC4_HDMI_H_
+
+#include <drm/drm_connector.h>
+#include <media/cec.h>
+#include <sound/dmaengine_pcm.h>
+#include <sound/soc.h>
+
+#include "vc4_drv.h"
+
+struct vc4_hdmi;
+struct vc4_hdmi_register;
+struct vc4_hdmi_connector_state;
+
+enum vc4_hdmi_phy_channel {
+ PHY_LANE_0 = 0,
+ PHY_LANE_1,
+ PHY_LANE_2,
+ PHY_LANE_CK,
+};
+
+struct vc4_hdmi_variant {
+ /* Encoder Type for that controller */
+ enum vc4_encoder_type encoder_type;
+
+ /* ALSA card name */
+ const char *card_name;
+
+ /* Filename to expose the registers in debugfs */
+ const char *debugfs_name;
+
+ /* Maximum pixel clock supported by the controller (in Hz) */
+ unsigned long long max_pixel_clock;
+
+ /* List of the registers available on that variant */
+ const struct vc4_hdmi_register *registers;
+
+ /* Number of registers on that variant */
+ unsigned int num_registers;
+
+ /* BCM2711 Only.
+ * The variants don't map the lane in the same order in the
+ * PHY, so this is an array mapping the HDMI channel (index)
+ * to the PHY lane (value).
+ */
+ enum vc4_hdmi_phy_channel phy_lane_mapping[4];
+
+ /* The BCM2711 cannot deal with odd horizontal pixel timings */
+ bool unsupported_odd_h_timings;
+
+ /*
+ * The BCM2711 CEC/hotplug IRQ controller is shared between the
+ * two HDMI controllers, and we have a proper irqchip driver for
+ * it.
+ */
+ bool external_irq_controller;
+
+ /* Callback to get the resources (memory region, interrupts,
+ * clocks, etc) for that variant.
+ */
+ int (*init_resources)(struct drm_device *drm,
+ struct vc4_hdmi *vc4_hdmi);
+
+ /* Callback to reset the HDMI block */
+ void (*reset)(struct vc4_hdmi *vc4_hdmi);
+
+ /* Callback to enable / disable the CSC */
+ void (*csc_setup)(struct vc4_hdmi *vc4_hdmi,
+ struct drm_connector_state *state,
+ const struct drm_display_mode *mode);
+
+ /* Callback to configure the video timings in the HDMI block */
+ void (*set_timings)(struct vc4_hdmi *vc4_hdmi,
+ struct drm_connector_state *state,
+ const struct drm_display_mode *mode);
+
+ /* Callback to initialize the PHY according to the connector state */
+ void (*phy_init)(struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *vc4_conn_state);
+
+ /* Callback to disable the PHY */
+ void (*phy_disable)(struct vc4_hdmi *vc4_hdmi);
+
+ /* Callback to enable the RNG in the PHY */
+ void (*phy_rng_enable)(struct vc4_hdmi *vc4_hdmi);
+
+ /* Callback to disable the RNG in the PHY */
+ void (*phy_rng_disable)(struct vc4_hdmi *vc4_hdmi);
+
+ /* Callback to get channel map */
+ u32 (*channel_map)(struct vc4_hdmi *vc4_hdmi, u32 channel_mask);
+
+ /* Enables HDR metadata */
+ bool supports_hdr;
+
+ /* Callback for hardware specific hotplug detect */
+ bool (*hp_detect)(struct vc4_hdmi *vc4_hdmi);
+};
+
+/* HDMI audio information */
+struct vc4_hdmi_audio {
+ struct snd_soc_card card;
+ struct snd_soc_dai_link link;
+ struct snd_soc_dai_link_component cpu;
+ struct snd_soc_dai_link_component codec;
+ struct snd_soc_dai_link_component platform;
+ struct snd_dmaengine_dai_dma_data dma_data;
+ struct hdmi_audio_infoframe infoframe;
+ struct platform_device *codec_pdev;
+ bool streaming;
+};
+
+enum vc4_hdmi_output_format {
+ VC4_HDMI_OUTPUT_RGB,
+ VC4_HDMI_OUTPUT_YUV422,
+ VC4_HDMI_OUTPUT_YUV444,
+ VC4_HDMI_OUTPUT_YUV420,
+};
+
+/* General HDMI hardware state. */
+struct vc4_hdmi {
+ struct vc4_hdmi_audio audio;
+
+ struct platform_device *pdev;
+ const struct vc4_hdmi_variant *variant;
+
+ struct vc4_encoder encoder;
+ struct drm_connector connector;
+
+ struct delayed_work scrambling_work;
+
+ struct i2c_adapter *ddc;
+ void __iomem *hdmicore_regs;
+ void __iomem *hd_regs;
+
+ /* VC5 Only */
+ void __iomem *cec_regs;
+ /* VC5 Only */
+ void __iomem *csc_regs;
+ /* VC5 Only */
+ void __iomem *dvp_regs;
+ /* VC5 Only */
+ void __iomem *phy_regs;
+ /* VC5 Only */
+ void __iomem *ram_regs;
+ /* VC5 Only */
+ void __iomem *rm_regs;
+
+ struct gpio_desc *hpd_gpio;
+
+ /*
+ * On some systems (like the RPi4), some modes are in the same
+ * frequency range than the WiFi channels (1440p@60Hz for
+ * example). Should we take evasive actions because that system
+ * has a wifi adapter?
+ */
+ bool disable_wifi_frequencies;
+
+ /*
+ * Even if HDMI0 on the RPi4 can output modes requiring a pixel
+ * rate higher than 297MHz, it needs some adjustments in the
+ * config.txt file to be able to do so and thus won't always be
+ * available.
+ */
+ bool disable_4kp60;
+
+ struct cec_adapter *cec_adap;
+ struct cec_msg cec_rx_msg;
+ bool cec_tx_ok;
+ bool cec_irq_was_rx;
+
+ struct clk *cec_clock;
+ struct clk *pixel_clock;
+ struct clk *hsm_clock;
+ struct clk *hsm_rpm_clock;
+ struct clk *audio_clock;
+ struct clk *pixel_bvb_clock;
+
+ struct reset_control *reset;
+
+ struct debugfs_regset32 hdmi_regset;
+ struct debugfs_regset32 hd_regset;
+
+ /* VC5 only */
+ struct debugfs_regset32 cec_regset;
+ struct debugfs_regset32 csc_regset;
+ struct debugfs_regset32 dvp_regset;
+ struct debugfs_regset32 phy_regset;
+ struct debugfs_regset32 ram_regset;
+ struct debugfs_regset32 rm_regset;
+
+ /**
+ * @hw_lock: Spinlock protecting device register access.
+ */
+ spinlock_t hw_lock;
+
+ /**
+ * @mutex: Mutex protecting the driver access across multiple
+ * frameworks (KMS, ALSA, CEC).
+ */
+ struct mutex mutex;
+
+ /**
+ * @saved_adjusted_mode: Copy of @drm_crtc_state.adjusted_mode
+ * for use by ALSA hooks and interrupt handlers. Protected by @mutex.
+ */
+ struct drm_display_mode saved_adjusted_mode;
+
+ /**
+ * @packet_ram_enabled: Is the HDMI controller packet RAM currently
+ * on? Protected by @mutex.
+ */
+ bool packet_ram_enabled;
+
+ /**
+ * @scdc_enabled: Is the HDMI controller currently running with
+ * the scrambler on? Protected by @mutex.
+ */
+ bool scdc_enabled;
+
+ /**
+ * @output_bpc: Copy of @vc4_connector_state.output_bpc for use
+ * outside of KMS hooks. Protected by @mutex.
+ */
+ unsigned int output_bpc;
+
+ /**
+ * @output_format: Copy of @vc4_connector_state.output_format
+ * for use outside of KMS hooks. Protected by @mutex.
+ */
+ enum vc4_hdmi_output_format output_format;
+};
+
+static inline struct vc4_hdmi *
+connector_to_vc4_hdmi(struct drm_connector *connector)
+{
+ return container_of(connector, struct vc4_hdmi, connector);
+}
+
+static inline struct vc4_hdmi *
+encoder_to_vc4_hdmi(struct drm_encoder *encoder)
+{
+ struct vc4_encoder *_encoder = to_vc4_encoder(encoder);
+ return container_of(_encoder, struct vc4_hdmi, encoder);
+}
+
+struct vc4_hdmi_connector_state {
+ struct drm_connector_state base;
+ unsigned long long tmds_char_rate;
+ unsigned int output_bpc;
+ enum vc4_hdmi_output_format output_format;
+};
+
+static inline struct vc4_hdmi_connector_state *
+conn_state_to_vc4_hdmi_conn_state(struct drm_connector_state *conn_state)
+{
+ return container_of(conn_state, struct vc4_hdmi_connector_state, base);
+}
+
+void vc4_hdmi_phy_init(struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *vc4_conn_state);
+void vc4_hdmi_phy_disable(struct vc4_hdmi *vc4_hdmi);
+void vc4_hdmi_phy_rng_enable(struct vc4_hdmi *vc4_hdmi);
+void vc4_hdmi_phy_rng_disable(struct vc4_hdmi *vc4_hdmi);
+
+void vc5_hdmi_phy_init(struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *vc4_conn_state);
+void vc5_hdmi_phy_disable(struct vc4_hdmi *vc4_hdmi);
+void vc5_hdmi_phy_rng_enable(struct vc4_hdmi *vc4_hdmi);
+void vc5_hdmi_phy_rng_disable(struct vc4_hdmi *vc4_hdmi);
+
+#endif /* _VC4_HDMI_H_ */
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi_phy.c b/drivers/gpu/drm/vc4/vc4_hdmi_phy.c
new file mode 100644
index 000000000..ec24999bf
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_hdmi_phy.c
@@ -0,0 +1,560 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright (C) 2015 Broadcom
+ * Copyright (c) 2014 The Linux Foundation. All rights reserved.
+ * Copyright (C) 2013 Red Hat
+ * Author: Rob Clark <robdclark@gmail.com>
+ */
+
+#include "vc4_hdmi.h"
+#include "vc4_regs.h"
+#include "vc4_hdmi_regs.h"
+
+#define VC4_HDMI_TX_PHY_RESET_CTL_PLL_RESETB BIT(5)
+#define VC4_HDMI_TX_PHY_RESET_CTL_PLLDIV_RESETB BIT(4)
+#define VC4_HDMI_TX_PHY_RESET_CTL_TX_CK_RESET BIT(3)
+#define VC4_HDMI_TX_PHY_RESET_CTL_TX_2_RESET BIT(2)
+#define VC4_HDMI_TX_PHY_RESET_CTL_TX_1_RESET BIT(1)
+#define VC4_HDMI_TX_PHY_RESET_CTL_TX_0_RESET BIT(0)
+
+#define VC4_HDMI_TX_PHY_POWERDOWN_CTL_RNDGEN_PWRDN BIT(4)
+
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_2_PREEMP_SHIFT 29
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_2_PREEMP_MASK VC4_MASK(31, 29)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_2_MAINDRV_SHIFT 24
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_2_MAINDRV_MASK VC4_MASK(28, 24)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_1_PREEMP_SHIFT 21
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_1_PREEMP_MASK VC4_MASK(23, 21)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_1_MAINDRV_SHIFT 16
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_1_MAINDRV_MASK VC4_MASK(20, 16)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_0_PREEMP_SHIFT 13
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_0_PREEMP_MASK VC4_MASK(15, 13)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_0_MAINDRV_SHIFT 8
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_0_MAINDRV_MASK VC4_MASK(12, 8)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_CK_PREEMP_SHIFT 5
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_CK_PREEMP_MASK VC4_MASK(7, 5)
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_CK_MAINDRV_SHIFT 0
+#define VC4_HDMI_TX_PHY_CTL_0_PREEMP_CK_MAINDRV_MASK VC4_MASK(4, 0)
+
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA2_SHIFT 15
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA2_MASK VC4_MASK(19, 15)
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA1_SHIFT 10
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA1_MASK VC4_MASK(14, 10)
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA0_SHIFT 5
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA0_MASK VC4_MASK(9, 5)
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_CK_SHIFT 0
+#define VC4_HDMI_TX_PHY_CTL_1_RES_SEL_CK_MASK VC4_MASK(4, 0)
+
+#define VC4_HDMI_TX_PHY_CTL_2_VCO_GAIN_SHIFT 16
+#define VC4_HDMI_TX_PHY_CTL_2_VCO_GAIN_MASK VC4_MASK(19, 16)
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA2_SHIFT 12
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA2_MASK VC4_MASK(15, 12)
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA1_SHIFT 8
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA1_MASK VC4_MASK(11, 8)
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA0_SHIFT 4
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA0_MASK VC4_MASK(7, 4)
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELCK_SHIFT 0
+#define VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELCK_MASK VC4_MASK(3, 0)
+
+#define VC4_HDMI_TX_PHY_CTL_3_RP_SHIFT 17
+#define VC4_HDMI_TX_PHY_CTL_3_RP_MASK VC4_MASK(19, 17)
+#define VC4_HDMI_TX_PHY_CTL_3_RZ_SHIFT 12
+#define VC4_HDMI_TX_PHY_CTL_3_RZ_MASK VC4_MASK(16, 12)
+#define VC4_HDMI_TX_PHY_CTL_3_CP1_SHIFT 10
+#define VC4_HDMI_TX_PHY_CTL_3_CP1_MASK VC4_MASK(11, 10)
+#define VC4_HDMI_TX_PHY_CTL_3_CP_SHIFT 8
+#define VC4_HDMI_TX_PHY_CTL_3_CP_MASK VC4_MASK(9, 8)
+#define VC4_HDMI_TX_PHY_CTL_3_CZ_SHIFT 6
+#define VC4_HDMI_TX_PHY_CTL_3_CZ_MASK VC4_MASK(7, 6)
+#define VC4_HDMI_TX_PHY_CTL_3_ICP_SHIFT 0
+#define VC4_HDMI_TX_PHY_CTL_3_ICP_MASK VC4_MASK(5, 0)
+
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_MASH11_MODE BIT(13)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_VC_RANGE_EN BIT(12)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_EMULATE_VC_LOW BIT(11)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_EMULATE_VC_HIGH BIT(10)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_SEL_SHIFT 9
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_SEL_MASK VC4_MASK(9, 9)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_FB_DIV2 BIT(8)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_POST_DIV2 BIT(7)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_CONT_EN BIT(6)
+#define VC4_HDMI_TX_PHY_PLL_CTL_0_ENA_VCO_CLK BIT(5)
+
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_CPP_SHIFT 16
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_CPP_MASK VC4_MASK(27, 16)
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_FREQ_DOUBLER_DELAY_SHIFT 14
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_FREQ_DOUBLER_DELAY_MASK VC4_MASK(15, 14)
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_FREQ_DOUBLER_ENABLE BIT(13)
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_POST_RST_SEL_SHIFT 11
+#define VC4_HDMI_TX_PHY_PLL_CTL_1_POST_RST_SEL_MASK VC4_MASK(12, 11)
+
+#define VC4_HDMI_TX_PHY_CLK_DIV_VCO_SHIFT 8
+#define VC4_HDMI_TX_PHY_CLK_DIV_VCO_MASK VC4_MASK(15, 8)
+
+#define VC4_HDMI_TX_PHY_PLL_CFG_PDIV_SHIFT 0
+#define VC4_HDMI_TX_PHY_PLL_CFG_PDIV_MASK VC4_MASK(3, 0)
+
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TXCK_OUT_SEL_MASK VC4_MASK(13, 12)
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TXCK_OUT_SEL_SHIFT 12
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX2_OUT_SEL_MASK VC4_MASK(9, 8)
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX2_OUT_SEL_SHIFT 8
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX1_OUT_SEL_MASK VC4_MASK(5, 4)
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX1_OUT_SEL_SHIFT 4
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX0_OUT_SEL_MASK VC4_MASK(1, 0)
+#define VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX0_OUT_SEL_SHIFT 0
+
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1_MIN_LIMIT_MASK VC4_MASK(27, 0)
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1_MIN_LIMIT_SHIFT 0
+
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2_MAX_LIMIT_MASK VC4_MASK(27, 0)
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2_MAX_LIMIT_SHIFT 0
+
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4_STABLE_THRESHOLD_MASK VC4_MASK(31, 16)
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4_STABLE_THRESHOLD_SHIFT 16
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4_HOLD_THRESHOLD_MASK VC4_MASK(15, 0)
+#define VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4_HOLD_THRESHOLD_SHIFT 0
+
+#define VC4_HDMI_RM_CONTROL_EN_FREEZE_COUNTERS BIT(19)
+#define VC4_HDMI_RM_CONTROL_EN_LOAD_INTEGRATOR BIT(17)
+#define VC4_HDMI_RM_CONTROL_FREE_RUN BIT(4)
+
+#define VC4_HDMI_RM_OFFSET_ONLY BIT(31)
+#define VC4_HDMI_RM_OFFSET_OFFSET_SHIFT 0
+#define VC4_HDMI_RM_OFFSET_OFFSET_MASK VC4_MASK(30, 0)
+
+#define VC4_HDMI_RM_FORMAT_SHIFT_SHIFT 24
+#define VC4_HDMI_RM_FORMAT_SHIFT_MASK VC4_MASK(25, 24)
+
+#define OSCILLATOR_FREQUENCY 54000000
+
+void vc4_hdmi_phy_init(struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *conn_state)
+{
+ unsigned long flags;
+
+ /* PHY should be in reset, like
+ * vc4_hdmi_encoder_disable() does.
+ */
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL, 0xf << 16);
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL, 0);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+void vc4_hdmi_phy_disable(struct vc4_hdmi *vc4_hdmi)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL, 0xf << 16);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+void vc4_hdmi_phy_rng_enable(struct vc4_hdmi *vc4_hdmi)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_TX_PHY_CTL_0,
+ HDMI_READ(HDMI_TX_PHY_CTL_0) &
+ ~VC4_HDMI_TX_PHY_RNG_PWRDN);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+void vc4_hdmi_phy_rng_disable(struct vc4_hdmi *vc4_hdmi)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_TX_PHY_CTL_0,
+ HDMI_READ(HDMI_TX_PHY_CTL_0) |
+ VC4_HDMI_TX_PHY_RNG_PWRDN);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+static unsigned long long
+phy_get_vco_freq(unsigned long long clock, u8 *vco_sel, u8 *vco_div)
+{
+ unsigned long long vco_freq = clock;
+ unsigned int _vco_div = 0;
+ unsigned int _vco_sel = 0;
+
+ while (vco_freq < 3000000000ULL) {
+ _vco_div++;
+ vco_freq = clock * _vco_div * 10;
+ }
+
+ if (vco_freq > 4500000000ULL)
+ _vco_sel = 1;
+
+ *vco_sel = _vco_sel;
+ *vco_div = _vco_div;
+
+ return vco_freq;
+}
+
+static u8 phy_get_cp_current(unsigned long vco_freq)
+{
+ if (vco_freq < 3700000000ULL)
+ return 0x1c;
+
+ return 0x18;
+}
+
+static u32 phy_get_rm_offset(unsigned long long vco_freq)
+{
+ unsigned long long fref = OSCILLATOR_FREQUENCY;
+ u64 offset = 0;
+
+ /* RM offset is stored as 9.22 format */
+ offset = vco_freq * 2;
+ offset = offset << 22;
+ do_div(offset, fref);
+ offset >>= 2;
+
+ return offset;
+}
+
+static u8 phy_get_vco_gain(unsigned long long vco_freq)
+{
+ if (vco_freq < 3350000000ULL)
+ return 0xf;
+
+ if (vco_freq < 3700000000ULL)
+ return 0xc;
+
+ if (vco_freq < 4050000000ULL)
+ return 0x6;
+
+ if (vco_freq < 4800000000ULL)
+ return 0x5;
+
+ if (vco_freq < 5200000000ULL)
+ return 0x7;
+
+ return 0x2;
+}
+
+struct phy_lane_settings {
+ struct {
+ u8 preemphasis;
+ u8 main_driver;
+ } amplitude;
+
+ u8 res_sel_data;
+ u8 term_res_sel_data;
+};
+
+struct phy_settings {
+ unsigned long long min_rate;
+ unsigned long long max_rate;
+ struct phy_lane_settings channel[3];
+ struct phy_lane_settings clock;
+};
+
+static const struct phy_settings vc5_hdmi_phy_settings[] = {
+ {
+ 0, 50000000,
+ {
+ {{0x0, 0x0A}, 0x12, 0x0},
+ {{0x0, 0x0A}, 0x12, 0x0},
+ {{0x0, 0x0A}, 0x12, 0x0}
+ },
+ {{0x0, 0x0A}, 0x18, 0x0},
+ },
+ {
+ 50000001, 75000000,
+ {
+ {{0x0, 0x09}, 0x12, 0x0},
+ {{0x0, 0x09}, 0x12, 0x0},
+ {{0x0, 0x09}, 0x12, 0x0}
+ },
+ {{0x0, 0x0C}, 0x18, 0x3},
+ },
+ {
+ 75000001, 165000000,
+ {
+ {{0x0, 0x09}, 0x12, 0x0},
+ {{0x0, 0x09}, 0x12, 0x0},
+ {{0x0, 0x09}, 0x12, 0x0}
+ },
+ {{0x0, 0x0C}, 0x18, 0x3},
+ },
+ {
+ 165000001, 250000000,
+ {
+ {{0x0, 0x0F}, 0x12, 0x1},
+ {{0x0, 0x0F}, 0x12, 0x1},
+ {{0x0, 0x0F}, 0x12, 0x1}
+ },
+ {{0x0, 0x0C}, 0x18, 0x3},
+ },
+ {
+ 250000001, 340000000,
+ {
+ {{0x2, 0x0D}, 0x12, 0x1},
+ {{0x2, 0x0D}, 0x12, 0x1},
+ {{0x2, 0x0D}, 0x12, 0x1}
+ },
+ {{0x0, 0x0C}, 0x18, 0xF},
+ },
+ {
+ 340000001, 450000000,
+ {
+ {{0x0, 0x1B}, 0x12, 0xF},
+ {{0x0, 0x1B}, 0x12, 0xF},
+ {{0x0, 0x1B}, 0x12, 0xF}
+ },
+ {{0x0, 0x0A}, 0x12, 0xF},
+ },
+ {
+ 450000001, 600000000,
+ {
+ {{0x0, 0x1C}, 0x12, 0xF},
+ {{0x0, 0x1C}, 0x12, 0xF},
+ {{0x0, 0x1C}, 0x12, 0xF}
+ },
+ {{0x0, 0x0B}, 0x13, 0xF},
+ },
+};
+
+static const struct phy_settings *phy_get_settings(unsigned long long tmds_rate)
+{
+ unsigned int count = ARRAY_SIZE(vc5_hdmi_phy_settings);
+ unsigned int i;
+
+ for (i = 0; i < count; i++) {
+ const struct phy_settings *s = &vc5_hdmi_phy_settings[i];
+
+ if (tmds_rate >= s->min_rate && tmds_rate <= s->max_rate)
+ return s;
+ }
+
+ /*
+ * If the pixel clock exceeds our max setting, try the max
+ * setting anyway.
+ */
+ return &vc5_hdmi_phy_settings[count - 1];
+}
+
+static const struct phy_lane_settings *
+phy_get_channel_settings(enum vc4_hdmi_phy_channel chan,
+ unsigned long long tmds_rate)
+{
+ const struct phy_settings *settings = phy_get_settings(tmds_rate);
+
+ if (chan == PHY_LANE_CK)
+ return &settings->clock;
+
+ return &settings->channel[chan];
+}
+
+static void vc5_hdmi_reset_phy(struct vc4_hdmi *vc4_hdmi)
+{
+ lockdep_assert_held(&vc4_hdmi->hw_lock);
+
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL, 0x0f);
+ HDMI_WRITE(HDMI_TX_PHY_POWERDOWN_CTL, BIT(10));
+}
+
+void vc5_hdmi_phy_init(struct vc4_hdmi *vc4_hdmi,
+ struct vc4_hdmi_connector_state *conn_state)
+{
+ const struct phy_lane_settings *chan0_settings, *chan1_settings, *chan2_settings, *clock_settings;
+ const struct vc4_hdmi_variant *variant = vc4_hdmi->variant;
+ unsigned long long pixel_freq = conn_state->tmds_char_rate;
+ unsigned long long vco_freq;
+ unsigned char word_sel;
+ unsigned long flags;
+ u8 vco_sel, vco_div;
+
+ vco_freq = phy_get_vco_freq(pixel_freq, &vco_sel, &vco_div);
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+
+ vc5_hdmi_reset_phy(vc4_hdmi);
+
+ HDMI_WRITE(HDMI_TX_PHY_POWERDOWN_CTL,
+ VC4_HDMI_TX_PHY_POWERDOWN_CTL_RNDGEN_PWRDN);
+
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL,
+ HDMI_READ(HDMI_TX_PHY_RESET_CTL) &
+ ~VC4_HDMI_TX_PHY_RESET_CTL_TX_0_RESET &
+ ~VC4_HDMI_TX_PHY_RESET_CTL_TX_1_RESET &
+ ~VC4_HDMI_TX_PHY_RESET_CTL_TX_2_RESET &
+ ~VC4_HDMI_TX_PHY_RESET_CTL_TX_CK_RESET);
+
+ HDMI_WRITE(HDMI_RM_CONTROL,
+ HDMI_READ(HDMI_RM_CONTROL) |
+ VC4_HDMI_RM_CONTROL_EN_FREEZE_COUNTERS |
+ VC4_HDMI_RM_CONTROL_EN_LOAD_INTEGRATOR |
+ VC4_HDMI_RM_CONTROL_FREE_RUN);
+
+ HDMI_WRITE(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1,
+ (HDMI_READ(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1) &
+ ~VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1_MIN_LIMIT_MASK) |
+ VC4_SET_FIELD(0, VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1_MIN_LIMIT));
+
+ HDMI_WRITE(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2,
+ (HDMI_READ(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2) &
+ ~VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2_MAX_LIMIT_MASK) |
+ VC4_SET_FIELD(0, VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2_MAX_LIMIT));
+
+ HDMI_WRITE(HDMI_RM_OFFSET,
+ VC4_SET_FIELD(phy_get_rm_offset(vco_freq),
+ VC4_HDMI_RM_OFFSET_OFFSET) |
+ VC4_HDMI_RM_OFFSET_ONLY);
+
+ HDMI_WRITE(HDMI_TX_PHY_CLK_DIV,
+ VC4_SET_FIELD(vco_div, VC4_HDMI_TX_PHY_CLK_DIV_VCO));
+
+ HDMI_WRITE(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4,
+ VC4_SET_FIELD(0xe147, VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4_HOLD_THRESHOLD) |
+ VC4_SET_FIELD(0xe14, VC4_HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4_STABLE_THRESHOLD));
+
+ HDMI_WRITE(HDMI_TX_PHY_PLL_CTL_0,
+ VC4_HDMI_TX_PHY_PLL_CTL_0_ENA_VCO_CLK |
+ VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_CONT_EN |
+ VC4_HDMI_TX_PHY_PLL_CTL_0_MASH11_MODE |
+ VC4_SET_FIELD(vco_sel, VC4_HDMI_TX_PHY_PLL_CTL_0_VCO_SEL));
+
+ HDMI_WRITE(HDMI_TX_PHY_PLL_CTL_1,
+ HDMI_READ(HDMI_TX_PHY_PLL_CTL_1) |
+ VC4_HDMI_TX_PHY_PLL_CTL_1_FREQ_DOUBLER_ENABLE |
+ VC4_SET_FIELD(3, VC4_HDMI_TX_PHY_PLL_CTL_1_POST_RST_SEL) |
+ VC4_SET_FIELD(1, VC4_HDMI_TX_PHY_PLL_CTL_1_FREQ_DOUBLER_DELAY) |
+ VC4_SET_FIELD(0x8a, VC4_HDMI_TX_PHY_PLL_CTL_1_CPP));
+
+ HDMI_WRITE(HDMI_RM_FORMAT,
+ HDMI_READ(HDMI_RM_FORMAT) |
+ VC4_SET_FIELD(2, VC4_HDMI_RM_FORMAT_SHIFT));
+
+ HDMI_WRITE(HDMI_TX_PHY_PLL_CFG,
+ HDMI_READ(HDMI_TX_PHY_PLL_CFG) |
+ VC4_SET_FIELD(1, VC4_HDMI_TX_PHY_PLL_CFG_PDIV));
+
+ if (pixel_freq >= 340000000)
+ word_sel = 3;
+ else
+ word_sel = 0;
+ HDMI_WRITE(HDMI_TX_PHY_TMDS_CLK_WORD_SEL, word_sel);
+
+ HDMI_WRITE(HDMI_TX_PHY_CTL_3,
+ VC4_SET_FIELD(phy_get_cp_current(vco_freq),
+ VC4_HDMI_TX_PHY_CTL_3_ICP) |
+ VC4_SET_FIELD(1, VC4_HDMI_TX_PHY_CTL_3_CP) |
+ VC4_SET_FIELD(1, VC4_HDMI_TX_PHY_CTL_3_CP1) |
+ VC4_SET_FIELD(3, VC4_HDMI_TX_PHY_CTL_3_CZ) |
+ VC4_SET_FIELD(4, VC4_HDMI_TX_PHY_CTL_3_RP) |
+ VC4_SET_FIELD(6, VC4_HDMI_TX_PHY_CTL_3_RZ));
+
+ chan0_settings =
+ phy_get_channel_settings(variant->phy_lane_mapping[PHY_LANE_0],
+ pixel_freq);
+ chan1_settings =
+ phy_get_channel_settings(variant->phy_lane_mapping[PHY_LANE_1],
+ pixel_freq);
+ chan2_settings =
+ phy_get_channel_settings(variant->phy_lane_mapping[PHY_LANE_2],
+ pixel_freq);
+ clock_settings =
+ phy_get_channel_settings(variant->phy_lane_mapping[PHY_LANE_CK],
+ pixel_freq);
+
+ HDMI_WRITE(HDMI_TX_PHY_CTL_0,
+ VC4_SET_FIELD(chan0_settings->amplitude.preemphasis,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_0_PREEMP) |
+ VC4_SET_FIELD(chan0_settings->amplitude.main_driver,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_0_MAINDRV) |
+ VC4_SET_FIELD(chan1_settings->amplitude.preemphasis,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_1_PREEMP) |
+ VC4_SET_FIELD(chan1_settings->amplitude.main_driver,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_1_MAINDRV) |
+ VC4_SET_FIELD(chan2_settings->amplitude.preemphasis,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_2_PREEMP) |
+ VC4_SET_FIELD(chan2_settings->amplitude.main_driver,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_2_MAINDRV) |
+ VC4_SET_FIELD(clock_settings->amplitude.preemphasis,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_CK_PREEMP) |
+ VC4_SET_FIELD(clock_settings->amplitude.main_driver,
+ VC4_HDMI_TX_PHY_CTL_0_PREEMP_CK_MAINDRV));
+
+ HDMI_WRITE(HDMI_TX_PHY_CTL_1,
+ HDMI_READ(HDMI_TX_PHY_CTL_1) |
+ VC4_SET_FIELD(chan0_settings->res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA0) |
+ VC4_SET_FIELD(chan1_settings->res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA1) |
+ VC4_SET_FIELD(chan2_settings->res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_1_RES_SEL_DATA2) |
+ VC4_SET_FIELD(clock_settings->res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_1_RES_SEL_CK));
+
+ HDMI_WRITE(HDMI_TX_PHY_CTL_2,
+ VC4_SET_FIELD(chan0_settings->term_res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA0) |
+ VC4_SET_FIELD(chan1_settings->term_res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA1) |
+ VC4_SET_FIELD(chan2_settings->term_res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELDATA2) |
+ VC4_SET_FIELD(clock_settings->term_res_sel_data,
+ VC4_HDMI_TX_PHY_CTL_2_TERM_RES_SELCK) |
+ VC4_SET_FIELD(phy_get_vco_gain(vco_freq),
+ VC4_HDMI_TX_PHY_CTL_2_VCO_GAIN));
+
+ HDMI_WRITE(HDMI_TX_PHY_CHANNEL_SWAP,
+ VC4_SET_FIELD(variant->phy_lane_mapping[PHY_LANE_0],
+ VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX0_OUT_SEL) |
+ VC4_SET_FIELD(variant->phy_lane_mapping[PHY_LANE_1],
+ VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX1_OUT_SEL) |
+ VC4_SET_FIELD(variant->phy_lane_mapping[PHY_LANE_2],
+ VC4_HDMI_TX_PHY_CHANNEL_SWAP_TX2_OUT_SEL) |
+ VC4_SET_FIELD(variant->phy_lane_mapping[PHY_LANE_CK],
+ VC4_HDMI_TX_PHY_CHANNEL_SWAP_TXCK_OUT_SEL));
+
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL,
+ HDMI_READ(HDMI_TX_PHY_RESET_CTL) &
+ ~(VC4_HDMI_TX_PHY_RESET_CTL_PLL_RESETB |
+ VC4_HDMI_TX_PHY_RESET_CTL_PLLDIV_RESETB));
+
+ HDMI_WRITE(HDMI_TX_PHY_RESET_CTL,
+ HDMI_READ(HDMI_TX_PHY_RESET_CTL) |
+ VC4_HDMI_TX_PHY_RESET_CTL_PLL_RESETB |
+ VC4_HDMI_TX_PHY_RESET_CTL_PLLDIV_RESETB);
+
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+void vc5_hdmi_phy_disable(struct vc4_hdmi *vc4_hdmi)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ vc5_hdmi_reset_phy(vc4_hdmi);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+void vc5_hdmi_phy_rng_enable(struct vc4_hdmi *vc4_hdmi)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_TX_PHY_POWERDOWN_CTL,
+ HDMI_READ(HDMI_TX_PHY_POWERDOWN_CTL) &
+ ~VC4_HDMI_TX_PHY_POWERDOWN_CTL_RNDGEN_PWRDN);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
+
+void vc5_hdmi_phy_rng_disable(struct vc4_hdmi *vc4_hdmi)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_hdmi->hw_lock, flags);
+ HDMI_WRITE(HDMI_TX_PHY_POWERDOWN_CTL,
+ HDMI_READ(HDMI_TX_PHY_POWERDOWN_CTL) |
+ VC4_HDMI_TX_PHY_POWERDOWN_CTL_RNDGEN_PWRDN);
+ spin_unlock_irqrestore(&vc4_hdmi->hw_lock, flags);
+}
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi_regs.h b/drivers/gpu/drm/vc4/vc4_hdmi_regs.h
new file mode 100644
index 000000000..48db43855
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_hdmi_regs.h
@@ -0,0 +1,504 @@
+#ifndef _VC4_HDMI_REGS_H_
+#define _VC4_HDMI_REGS_H_
+
+#include <linux/pm_runtime.h>
+
+#include "vc4_hdmi.h"
+
+#define VC4_HDMI_PACKET_STRIDE 0x24
+
+enum vc4_hdmi_regs {
+ VC4_INVALID = 0,
+ VC4_HDMI,
+ VC4_HD,
+ VC5_CEC,
+ VC5_CSC,
+ VC5_DVP,
+ VC5_PHY,
+ VC5_RAM,
+ VC5_RM,
+};
+
+enum vc4_hdmi_field {
+ HDMI_AUDIO_PACKET_CONFIG,
+ HDMI_CEC_CNTRL_1,
+ HDMI_CEC_CNTRL_2,
+ HDMI_CEC_CNTRL_3,
+ HDMI_CEC_CNTRL_4,
+ HDMI_CEC_CNTRL_5,
+ HDMI_CEC_CPU_CLEAR,
+ HDMI_CEC_CPU_MASK_CLEAR,
+ HDMI_CEC_CPU_MASK_SET,
+ HDMI_CEC_CPU_MASK_STATUS,
+ HDMI_CEC_CPU_STATUS,
+ HDMI_CEC_CPU_SET,
+
+ /*
+ * Transmit data, first byte is low byte of the 32-bit reg.
+ * MSB of each byte transmitted first.
+ */
+ HDMI_CEC_RX_DATA_1,
+ HDMI_CEC_RX_DATA_2,
+ HDMI_CEC_RX_DATA_3,
+ HDMI_CEC_RX_DATA_4,
+ HDMI_CEC_TX_DATA_1,
+ HDMI_CEC_TX_DATA_2,
+ HDMI_CEC_TX_DATA_3,
+ HDMI_CEC_TX_DATA_4,
+ HDMI_CLOCK_STOP,
+ HDMI_CORE_REV,
+ HDMI_CRP_CFG,
+ HDMI_CSC_12_11,
+ HDMI_CSC_14_13,
+ HDMI_CSC_22_21,
+ HDMI_CSC_24_23,
+ HDMI_CSC_32_31,
+ HDMI_CSC_34_33,
+ HDMI_CSC_CHANNEL_CTL,
+ HDMI_CSC_CTL,
+
+ /*
+ * 20-bit fields containing CTS values to be transmitted if
+ * !EXTERNAL_CTS_EN
+ */
+ HDMI_CTS_0,
+ HDMI_CTS_1,
+ HDMI_DEEP_COLOR_CONFIG_1,
+ HDMI_DVP_CTL,
+ HDMI_FIFO_CTL,
+ HDMI_FRAME_COUNT,
+ HDMI_GCP_CONFIG,
+ HDMI_GCP_WORD_1,
+ HDMI_HORZA,
+ HDMI_HORZB,
+ HDMI_HOTPLUG,
+ HDMI_HOTPLUG_INT,
+
+ /*
+ * 3 bits per field, where each field maps from that
+ * corresponding MAI bus channel to the given HDMI channel.
+ */
+ HDMI_MAI_CHANNEL_MAP,
+ HDMI_MAI_CONFIG,
+ HDMI_MAI_CTL,
+
+ /*
+ * Register for DMAing in audio data to be transported over
+ * the MAI bus to the Falcon core.
+ */
+ HDMI_MAI_DATA,
+
+ /* Format header to be placed on the MAI data. Unused. */
+ HDMI_MAI_FMT,
+
+ /* Last received format word on the MAI bus. */
+ HDMI_MAI_FORMAT,
+ HDMI_MAI_SMP,
+ HDMI_MAI_THR,
+ HDMI_M_CTL,
+ HDMI_RAM_PACKET_CONFIG,
+ HDMI_RAM_PACKET_START,
+ HDMI_RAM_PACKET_STATUS,
+ HDMI_RM_CONTROL,
+ HDMI_RM_FORMAT,
+ HDMI_RM_OFFSET,
+ HDMI_SCHEDULER_CONTROL,
+ HDMI_SCRAMBLER_CTL,
+ HDMI_SW_RESET_CONTROL,
+ HDMI_TX_PHY_CHANNEL_SWAP,
+ HDMI_TX_PHY_CLK_DIV,
+ HDMI_TX_PHY_CTL_0,
+ HDMI_TX_PHY_CTL_1,
+ HDMI_TX_PHY_CTL_2,
+ HDMI_TX_PHY_CTL_3,
+ HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1,
+ HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2,
+ HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4,
+ HDMI_TX_PHY_PLL_CFG,
+ HDMI_TX_PHY_PLL_CTL_0,
+ HDMI_TX_PHY_PLL_CTL_1,
+ HDMI_TX_PHY_POWERDOWN_CTL,
+ HDMI_TX_PHY_RESET_CTL,
+ HDMI_TX_PHY_TMDS_CLK_WORD_SEL,
+ HDMI_VEC_INTERFACE_CFG,
+ HDMI_VEC_INTERFACE_XBAR,
+ HDMI_VERTA0,
+ HDMI_VERTA1,
+ HDMI_VERTB0,
+ HDMI_VERTB1,
+ HDMI_VID_CTL,
+ HDMI_MISC_CONTROL,
+ HDMI_FORMAT_DET_1,
+ HDMI_FORMAT_DET_2,
+ HDMI_FORMAT_DET_3,
+ HDMI_FORMAT_DET_4,
+ HDMI_FORMAT_DET_5,
+ HDMI_FORMAT_DET_6,
+ HDMI_FORMAT_DET_7,
+ HDMI_FORMAT_DET_8,
+ HDMI_FORMAT_DET_9,
+ HDMI_FORMAT_DET_10,
+};
+
+struct vc4_hdmi_register {
+ char *name;
+ enum vc4_hdmi_regs reg;
+ unsigned int offset;
+};
+
+#define _VC4_REG(_base, _reg, _offset) \
+ [_reg] = { \
+ .name = #_reg, \
+ .reg = _base, \
+ .offset = _offset, \
+ }
+
+#define VC4_HD_REG(reg, offset) _VC4_REG(VC4_HD, reg, offset)
+#define VC4_HDMI_REG(reg, offset) _VC4_REG(VC4_HDMI, reg, offset)
+#define VC5_CEC_REG(reg, offset) _VC4_REG(VC5_CEC, reg, offset)
+#define VC5_CSC_REG(reg, offset) _VC4_REG(VC5_CSC, reg, offset)
+#define VC5_DVP_REG(reg, offset) _VC4_REG(VC5_DVP, reg, offset)
+#define VC5_PHY_REG(reg, offset) _VC4_REG(VC5_PHY, reg, offset)
+#define VC5_RAM_REG(reg, offset) _VC4_REG(VC5_RAM, reg, offset)
+#define VC5_RM_REG(reg, offset) _VC4_REG(VC5_RM, reg, offset)
+
+static const struct vc4_hdmi_register __maybe_unused vc4_hdmi_fields[] = {
+ VC4_HD_REG(HDMI_M_CTL, 0x000c),
+ VC4_HD_REG(HDMI_MAI_CTL, 0x0014),
+ VC4_HD_REG(HDMI_MAI_THR, 0x0018),
+ VC4_HD_REG(HDMI_MAI_FMT, 0x001c),
+ VC4_HD_REG(HDMI_MAI_DATA, 0x0020),
+ VC4_HD_REG(HDMI_MAI_SMP, 0x002c),
+ VC4_HD_REG(HDMI_VID_CTL, 0x0038),
+ VC4_HD_REG(HDMI_CSC_CTL, 0x0040),
+ VC4_HD_REG(HDMI_CSC_12_11, 0x0044),
+ VC4_HD_REG(HDMI_CSC_14_13, 0x0048),
+ VC4_HD_REG(HDMI_CSC_22_21, 0x004c),
+ VC4_HD_REG(HDMI_CSC_24_23, 0x0050),
+ VC4_HD_REG(HDMI_CSC_32_31, 0x0054),
+ VC4_HD_REG(HDMI_CSC_34_33, 0x0058),
+ VC4_HD_REG(HDMI_FRAME_COUNT, 0x0068),
+
+ VC4_HDMI_REG(HDMI_CORE_REV, 0x0000),
+ VC4_HDMI_REG(HDMI_SW_RESET_CONTROL, 0x0004),
+ VC4_HDMI_REG(HDMI_HOTPLUG_INT, 0x0008),
+ VC4_HDMI_REG(HDMI_HOTPLUG, 0x000c),
+ VC4_HDMI_REG(HDMI_FIFO_CTL, 0x005c),
+ VC4_HDMI_REG(HDMI_MAI_CHANNEL_MAP, 0x0090),
+ VC4_HDMI_REG(HDMI_MAI_CONFIG, 0x0094),
+ VC4_HDMI_REG(HDMI_MAI_FORMAT, 0x0098),
+ VC4_HDMI_REG(HDMI_AUDIO_PACKET_CONFIG, 0x009c),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_CONFIG, 0x00a0),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_STATUS, 0x00a4),
+ VC4_HDMI_REG(HDMI_CRP_CFG, 0x00a8),
+ VC4_HDMI_REG(HDMI_CTS_0, 0x00ac),
+ VC4_HDMI_REG(HDMI_CTS_1, 0x00b0),
+ VC4_HDMI_REG(HDMI_SCHEDULER_CONTROL, 0x00c0),
+ VC4_HDMI_REG(HDMI_HORZA, 0x00c4),
+ VC4_HDMI_REG(HDMI_HORZB, 0x00c8),
+ VC4_HDMI_REG(HDMI_VERTA0, 0x00cc),
+ VC4_HDMI_REG(HDMI_VERTB0, 0x00d0),
+ VC4_HDMI_REG(HDMI_VERTA1, 0x00d4),
+ VC4_HDMI_REG(HDMI_VERTB1, 0x00d8),
+ VC4_HDMI_REG(HDMI_MISC_CONTROL, 0x00e4),
+ VC4_HDMI_REG(HDMI_CEC_CNTRL_1, 0x00e8),
+ VC4_HDMI_REG(HDMI_CEC_CNTRL_2, 0x00ec),
+ VC4_HDMI_REG(HDMI_CEC_CNTRL_3, 0x00f0),
+ VC4_HDMI_REG(HDMI_CEC_CNTRL_4, 0x00f4),
+ VC4_HDMI_REG(HDMI_CEC_CNTRL_5, 0x00f8),
+ VC4_HDMI_REG(HDMI_CEC_TX_DATA_1, 0x00fc),
+ VC4_HDMI_REG(HDMI_CEC_TX_DATA_2, 0x0100),
+ VC4_HDMI_REG(HDMI_CEC_TX_DATA_3, 0x0104),
+ VC4_HDMI_REG(HDMI_CEC_TX_DATA_4, 0x0108),
+ VC4_HDMI_REG(HDMI_CEC_RX_DATA_1, 0x010c),
+ VC4_HDMI_REG(HDMI_CEC_RX_DATA_2, 0x0110),
+ VC4_HDMI_REG(HDMI_CEC_RX_DATA_3, 0x0114),
+ VC4_HDMI_REG(HDMI_CEC_RX_DATA_4, 0x0118),
+ VC4_HDMI_REG(HDMI_TX_PHY_RESET_CTL, 0x02c0),
+ VC4_HDMI_REG(HDMI_TX_PHY_CTL_0, 0x02c4),
+ VC4_HDMI_REG(HDMI_CEC_CPU_STATUS, 0x0340),
+ VC4_HDMI_REG(HDMI_CEC_CPU_SET, 0x0344),
+ VC4_HDMI_REG(HDMI_CEC_CPU_CLEAR, 0x0348),
+ VC4_HDMI_REG(HDMI_CEC_CPU_MASK_STATUS, 0x034c),
+ VC4_HDMI_REG(HDMI_CEC_CPU_MASK_SET, 0x0350),
+ VC4_HDMI_REG(HDMI_CEC_CPU_MASK_CLEAR, 0x0354),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_START, 0x0400),
+};
+
+static const struct vc4_hdmi_register __maybe_unused vc5_hdmi_hdmi0_fields[] = {
+ VC4_HD_REG(HDMI_DVP_CTL, 0x0000),
+ VC4_HD_REG(HDMI_MAI_CTL, 0x0010),
+ VC4_HD_REG(HDMI_MAI_THR, 0x0014),
+ VC4_HD_REG(HDMI_MAI_FMT, 0x0018),
+ VC4_HD_REG(HDMI_MAI_DATA, 0x001c),
+ VC4_HD_REG(HDMI_MAI_SMP, 0x0020),
+ VC4_HD_REG(HDMI_VID_CTL, 0x0044),
+ VC4_HD_REG(HDMI_FRAME_COUNT, 0x0060),
+
+ VC4_HDMI_REG(HDMI_FIFO_CTL, 0x074),
+ VC4_HDMI_REG(HDMI_AUDIO_PACKET_CONFIG, 0x0b8),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_CONFIG, 0x0bc),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_STATUS, 0x0c4),
+ VC4_HDMI_REG(HDMI_CRP_CFG, 0x0c8),
+ VC4_HDMI_REG(HDMI_CTS_0, 0x0cc),
+ VC4_HDMI_REG(HDMI_CTS_1, 0x0d0),
+ VC4_HDMI_REG(HDMI_SCHEDULER_CONTROL, 0x0e0),
+ VC4_HDMI_REG(HDMI_HORZA, 0x0e4),
+ VC4_HDMI_REG(HDMI_HORZB, 0x0e8),
+ VC4_HDMI_REG(HDMI_VERTA0, 0x0ec),
+ VC4_HDMI_REG(HDMI_VERTB0, 0x0f0),
+ VC4_HDMI_REG(HDMI_VERTA1, 0x0f4),
+ VC4_HDMI_REG(HDMI_VERTB1, 0x0f8),
+ VC4_HDMI_REG(HDMI_MISC_CONTROL, 0x100),
+ VC4_HDMI_REG(HDMI_MAI_CHANNEL_MAP, 0x09c),
+ VC4_HDMI_REG(HDMI_MAI_CONFIG, 0x0a0),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_1, 0x134),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_2, 0x138),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_3, 0x13c),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_4, 0x140),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_5, 0x144),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_6, 0x148),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_7, 0x14c),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_8, 0x150),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_9, 0x154),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_10, 0x158),
+ VC4_HDMI_REG(HDMI_DEEP_COLOR_CONFIG_1, 0x170),
+ VC4_HDMI_REG(HDMI_GCP_CONFIG, 0x178),
+ VC4_HDMI_REG(HDMI_GCP_WORD_1, 0x17c),
+ VC4_HDMI_REG(HDMI_HOTPLUG, 0x1a8),
+ VC4_HDMI_REG(HDMI_SCRAMBLER_CTL, 0x1c4),
+
+ VC5_DVP_REG(HDMI_CLOCK_STOP, 0x0bc),
+ VC5_DVP_REG(HDMI_VEC_INTERFACE_CFG, 0x0ec),
+ VC5_DVP_REG(HDMI_VEC_INTERFACE_XBAR, 0x0f0),
+
+ VC5_PHY_REG(HDMI_TX_PHY_RESET_CTL, 0x000),
+ VC5_PHY_REG(HDMI_TX_PHY_POWERDOWN_CTL, 0x004),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_0, 0x008),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_1, 0x00c),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_2, 0x010),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_3, 0x014),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CTL_0, 0x01c),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CTL_1, 0x020),
+ VC5_PHY_REG(HDMI_TX_PHY_CLK_DIV, 0x028),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CFG, 0x034),
+ VC5_PHY_REG(HDMI_TX_PHY_TMDS_CLK_WORD_SEL, 0x044),
+ VC5_PHY_REG(HDMI_TX_PHY_CHANNEL_SWAP, 0x04c),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1, 0x050),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2, 0x054),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4, 0x05c),
+
+ VC5_RM_REG(HDMI_RM_CONTROL, 0x000),
+ VC5_RM_REG(HDMI_RM_OFFSET, 0x018),
+ VC5_RM_REG(HDMI_RM_FORMAT, 0x01c),
+
+ VC5_RAM_REG(HDMI_RAM_PACKET_START, 0x000),
+
+ VC5_CEC_REG(HDMI_CEC_CNTRL_1, 0x010),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_2, 0x014),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_3, 0x018),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_4, 0x01c),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_5, 0x020),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_1, 0x028),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_2, 0x02c),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_3, 0x030),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_4, 0x034),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_1, 0x038),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_2, 0x03c),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_3, 0x040),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_4, 0x044),
+
+ VC5_CSC_REG(HDMI_CSC_CTL, 0x000),
+ VC5_CSC_REG(HDMI_CSC_12_11, 0x004),
+ VC5_CSC_REG(HDMI_CSC_14_13, 0x008),
+ VC5_CSC_REG(HDMI_CSC_22_21, 0x00c),
+ VC5_CSC_REG(HDMI_CSC_24_23, 0x010),
+ VC5_CSC_REG(HDMI_CSC_32_31, 0x014),
+ VC5_CSC_REG(HDMI_CSC_34_33, 0x018),
+ VC5_CSC_REG(HDMI_CSC_CHANNEL_CTL, 0x02c),
+};
+
+static const struct vc4_hdmi_register __maybe_unused vc5_hdmi_hdmi1_fields[] = {
+ VC4_HD_REG(HDMI_DVP_CTL, 0x0000),
+ VC4_HD_REG(HDMI_MAI_CTL, 0x0030),
+ VC4_HD_REG(HDMI_MAI_THR, 0x0034),
+ VC4_HD_REG(HDMI_MAI_FMT, 0x0038),
+ VC4_HD_REG(HDMI_MAI_DATA, 0x003c),
+ VC4_HD_REG(HDMI_MAI_SMP, 0x0040),
+ VC4_HD_REG(HDMI_VID_CTL, 0x0048),
+ VC4_HD_REG(HDMI_FRAME_COUNT, 0x0064),
+
+ VC4_HDMI_REG(HDMI_FIFO_CTL, 0x074),
+ VC4_HDMI_REG(HDMI_AUDIO_PACKET_CONFIG, 0x0b8),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_CONFIG, 0x0bc),
+ VC4_HDMI_REG(HDMI_RAM_PACKET_STATUS, 0x0c4),
+ VC4_HDMI_REG(HDMI_CRP_CFG, 0x0c8),
+ VC4_HDMI_REG(HDMI_CTS_0, 0x0cc),
+ VC4_HDMI_REG(HDMI_CTS_1, 0x0d0),
+ VC4_HDMI_REG(HDMI_SCHEDULER_CONTROL, 0x0e0),
+ VC4_HDMI_REG(HDMI_HORZA, 0x0e4),
+ VC4_HDMI_REG(HDMI_HORZB, 0x0e8),
+ VC4_HDMI_REG(HDMI_VERTA0, 0x0ec),
+ VC4_HDMI_REG(HDMI_VERTB0, 0x0f0),
+ VC4_HDMI_REG(HDMI_VERTA1, 0x0f4),
+ VC4_HDMI_REG(HDMI_VERTB1, 0x0f8),
+ VC4_HDMI_REG(HDMI_MISC_CONTROL, 0x100),
+ VC4_HDMI_REG(HDMI_MAI_CHANNEL_MAP, 0x09c),
+ VC4_HDMI_REG(HDMI_MAI_CONFIG, 0x0a0),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_1, 0x134),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_2, 0x138),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_3, 0x13c),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_4, 0x140),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_5, 0x144),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_6, 0x148),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_7, 0x14c),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_8, 0x150),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_9, 0x154),
+ VC4_HDMI_REG(HDMI_FORMAT_DET_10, 0x158),
+ VC4_HDMI_REG(HDMI_DEEP_COLOR_CONFIG_1, 0x170),
+ VC4_HDMI_REG(HDMI_GCP_CONFIG, 0x178),
+ VC4_HDMI_REG(HDMI_GCP_WORD_1, 0x17c),
+ VC4_HDMI_REG(HDMI_HOTPLUG, 0x1a8),
+ VC4_HDMI_REG(HDMI_SCRAMBLER_CTL, 0x1c4),
+
+ VC5_DVP_REG(HDMI_CLOCK_STOP, 0x0bc),
+ VC5_DVP_REG(HDMI_VEC_INTERFACE_CFG, 0x0ec),
+ VC5_DVP_REG(HDMI_VEC_INTERFACE_XBAR, 0x0f0),
+
+ VC5_PHY_REG(HDMI_TX_PHY_RESET_CTL, 0x000),
+ VC5_PHY_REG(HDMI_TX_PHY_POWERDOWN_CTL, 0x004),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_0, 0x008),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_1, 0x00c),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_2, 0x010),
+ VC5_PHY_REG(HDMI_TX_PHY_CTL_3, 0x014),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CTL_0, 0x01c),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CTL_1, 0x020),
+ VC5_PHY_REG(HDMI_TX_PHY_CLK_DIV, 0x028),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CFG, 0x034),
+ VC5_PHY_REG(HDMI_TX_PHY_CHANNEL_SWAP, 0x04c),
+ VC5_PHY_REG(HDMI_TX_PHY_TMDS_CLK_WORD_SEL, 0x044),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_1, 0x050),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_2, 0x054),
+ VC5_PHY_REG(HDMI_TX_PHY_PLL_CALIBRATION_CONFIG_4, 0x05c),
+
+ VC5_RM_REG(HDMI_RM_CONTROL, 0x000),
+ VC5_RM_REG(HDMI_RM_OFFSET, 0x018),
+ VC5_RM_REG(HDMI_RM_FORMAT, 0x01c),
+
+ VC5_RAM_REG(HDMI_RAM_PACKET_START, 0x000),
+
+ VC5_CEC_REG(HDMI_CEC_CNTRL_1, 0x010),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_2, 0x014),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_3, 0x018),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_4, 0x01c),
+ VC5_CEC_REG(HDMI_CEC_CNTRL_5, 0x020),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_1, 0x028),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_2, 0x02c),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_3, 0x030),
+ VC5_CEC_REG(HDMI_CEC_TX_DATA_4, 0x034),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_1, 0x038),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_2, 0x03c),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_3, 0x040),
+ VC5_CEC_REG(HDMI_CEC_RX_DATA_4, 0x044),
+
+ VC5_CSC_REG(HDMI_CSC_CTL, 0x000),
+ VC5_CSC_REG(HDMI_CSC_12_11, 0x004),
+ VC5_CSC_REG(HDMI_CSC_14_13, 0x008),
+ VC5_CSC_REG(HDMI_CSC_22_21, 0x00c),
+ VC5_CSC_REG(HDMI_CSC_24_23, 0x010),
+ VC5_CSC_REG(HDMI_CSC_32_31, 0x014),
+ VC5_CSC_REG(HDMI_CSC_34_33, 0x018),
+ VC5_CSC_REG(HDMI_CSC_CHANNEL_CTL, 0x02c),
+};
+
+static inline
+void __iomem *__vc4_hdmi_get_field_base(struct vc4_hdmi *hdmi,
+ enum vc4_hdmi_regs reg)
+{
+ switch (reg) {
+ case VC4_HD:
+ return hdmi->hd_regs;
+
+ case VC4_HDMI:
+ return hdmi->hdmicore_regs;
+
+ case VC5_CSC:
+ return hdmi->csc_regs;
+
+ case VC5_CEC:
+ return hdmi->cec_regs;
+
+ case VC5_DVP:
+ return hdmi->dvp_regs;
+
+ case VC5_PHY:
+ return hdmi->phy_regs;
+
+ case VC5_RAM:
+ return hdmi->ram_regs;
+
+ case VC5_RM:
+ return hdmi->rm_regs;
+
+ default:
+ return NULL;
+ }
+
+ return NULL;
+}
+
+static inline u32 vc4_hdmi_read(struct vc4_hdmi *hdmi,
+ enum vc4_hdmi_field reg)
+{
+ const struct vc4_hdmi_register *field;
+ const struct vc4_hdmi_variant *variant = hdmi->variant;
+ void __iomem *base;
+
+ WARN_ON(pm_runtime_status_suspended(&hdmi->pdev->dev));
+
+ if (reg >= variant->num_registers) {
+ dev_warn(&hdmi->pdev->dev,
+ "Invalid register ID %u\n", reg);
+ return 0;
+ }
+
+ field = &variant->registers[reg];
+ base = __vc4_hdmi_get_field_base(hdmi, field->reg);
+ if (!base) {
+ dev_warn(&hdmi->pdev->dev,
+ "Unknown register ID %u\n", reg);
+ return 0;
+ }
+
+ return readl(base + field->offset);
+}
+#define HDMI_READ(reg) vc4_hdmi_read(vc4_hdmi, reg)
+
+static inline void vc4_hdmi_write(struct vc4_hdmi *hdmi,
+ enum vc4_hdmi_field reg,
+ u32 value)
+{
+ const struct vc4_hdmi_register *field;
+ const struct vc4_hdmi_variant *variant = hdmi->variant;
+ void __iomem *base;
+
+ lockdep_assert_held(&hdmi->hw_lock);
+
+ WARN_ON(pm_runtime_status_suspended(&hdmi->pdev->dev));
+
+ if (reg >= variant->num_registers) {
+ dev_warn(&hdmi->pdev->dev,
+ "Invalid register ID %u\n", reg);
+ return;
+ }
+
+ field = &variant->registers[reg];
+ base = __vc4_hdmi_get_field_base(hdmi, field->reg);
+ if (!base)
+ return;
+
+ writel(value, base + field->offset);
+}
+#define HDMI_WRITE(reg, val) vc4_hdmi_write(vc4_hdmi, reg, val)
+
+#endif /* _VC4_HDMI_REGS_H_ */
diff --git a/drivers/gpu/drm/vc4/vc4_hvs.c b/drivers/gpu/drm/vc4/vc4_hvs.c
new file mode 100644
index 000000000..47990ecbf
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_hvs.c
@@ -0,0 +1,984 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+
+/**
+ * DOC: VC4 HVS module.
+ *
+ * The Hardware Video Scaler (HVS) is the piece of hardware that does
+ * translation, scaling, colorspace conversion, and compositing of
+ * pixels stored in framebuffers into a FIFO of pixels going out to
+ * the Pixel Valve (CRTC). It operates at the system clock rate (the
+ * system audio clock gate, specifically), which is much higher than
+ * the pixel clock rate.
+ *
+ * There is a single global HVS, with multiple output FIFOs that can
+ * be consumed by the PVs. This file just manages the resources for
+ * the HVS, while the vc4_crtc.c code actually drives HVS setup for
+ * each CRTC.
+ */
+
+#include <linux/bitfield.h>
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/platform_device.h>
+
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_vblank.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+static const struct debugfs_reg32 hvs_regs[] = {
+ VC4_REG32(SCALER_DISPCTRL),
+ VC4_REG32(SCALER_DISPSTAT),
+ VC4_REG32(SCALER_DISPID),
+ VC4_REG32(SCALER_DISPECTRL),
+ VC4_REG32(SCALER_DISPPROF),
+ VC4_REG32(SCALER_DISPDITHER),
+ VC4_REG32(SCALER_DISPEOLN),
+ VC4_REG32(SCALER_DISPLIST0),
+ VC4_REG32(SCALER_DISPLIST1),
+ VC4_REG32(SCALER_DISPLIST2),
+ VC4_REG32(SCALER_DISPLSTAT),
+ VC4_REG32(SCALER_DISPLACT0),
+ VC4_REG32(SCALER_DISPLACT1),
+ VC4_REG32(SCALER_DISPLACT2),
+ VC4_REG32(SCALER_DISPCTRL0),
+ VC4_REG32(SCALER_DISPBKGND0),
+ VC4_REG32(SCALER_DISPSTAT0),
+ VC4_REG32(SCALER_DISPBASE0),
+ VC4_REG32(SCALER_DISPCTRL1),
+ VC4_REG32(SCALER_DISPBKGND1),
+ VC4_REG32(SCALER_DISPSTAT1),
+ VC4_REG32(SCALER_DISPBASE1),
+ VC4_REG32(SCALER_DISPCTRL2),
+ VC4_REG32(SCALER_DISPBKGND2),
+ VC4_REG32(SCALER_DISPSTAT2),
+ VC4_REG32(SCALER_DISPBASE2),
+ VC4_REG32(SCALER_DISPALPHA2),
+ VC4_REG32(SCALER_OLEDOFFS),
+ VC4_REG32(SCALER_OLEDCOEF0),
+ VC4_REG32(SCALER_OLEDCOEF1),
+ VC4_REG32(SCALER_OLEDCOEF2),
+};
+
+void vc4_hvs_dump_state(struct vc4_hvs *hvs)
+{
+ struct drm_device *drm = &hvs->vc4->base;
+ struct drm_printer p = drm_info_printer(&hvs->pdev->dev);
+ int idx, i;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ drm_print_regset32(&p, &hvs->regset);
+
+ DRM_INFO("HVS ctx:\n");
+ for (i = 0; i < 64; i += 4) {
+ DRM_INFO("0x%08x (%s): 0x%08x 0x%08x 0x%08x 0x%08x\n",
+ i * 4, i < HVS_BOOTLOADER_DLIST_END ? "B" : "D",
+ readl((u32 __iomem *)hvs->dlist + i + 0),
+ readl((u32 __iomem *)hvs->dlist + i + 1),
+ readl((u32 __iomem *)hvs->dlist + i + 2),
+ readl((u32 __iomem *)hvs->dlist + i + 3));
+ }
+
+ drm_dev_exit(idx);
+}
+
+static int vc4_hvs_debugfs_underrun(struct seq_file *m, void *data)
+{
+ struct drm_info_node *node = m->private;
+ struct drm_device *dev = node->minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_printer p = drm_seq_file_printer(m);
+
+ drm_printf(&p, "%d\n", atomic_read(&vc4->underrun));
+
+ return 0;
+}
+
+static int vc4_hvs_debugfs_dlist(struct seq_file *m, void *data)
+{
+ struct drm_info_node *node = m->private;
+ struct drm_device *dev = node->minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct drm_printer p = drm_seq_file_printer(m);
+ unsigned int next_entry_start = 0;
+ unsigned int i, j;
+ u32 dlist_word, dispstat;
+
+ for (i = 0; i < SCALER_CHANNELS_COUNT; i++) {
+ dispstat = VC4_GET_FIELD(HVS_READ(SCALER_DISPSTATX(i)),
+ SCALER_DISPSTATX_MODE);
+ if (dispstat == SCALER_DISPSTATX_MODE_DISABLED ||
+ dispstat == SCALER_DISPSTATX_MODE_EOF) {
+ drm_printf(&p, "HVS chan %u disabled\n", i);
+ continue;
+ }
+
+ drm_printf(&p, "HVS chan %u:\n", i);
+
+ for (j = HVS_READ(SCALER_DISPLISTX(i)); j < 256; j++) {
+ dlist_word = readl((u32 __iomem *)vc4->hvs->dlist + j);
+ drm_printf(&p, "dlist: %02d: 0x%08x\n", j,
+ dlist_word);
+ if (!next_entry_start ||
+ next_entry_start == j) {
+ if (dlist_word & SCALER_CTL0_END)
+ break;
+ next_entry_start = j +
+ VC4_GET_FIELD(dlist_word,
+ SCALER_CTL0_SIZE);
+ }
+ }
+ }
+
+ return 0;
+}
+
+/* The filter kernel is composed of dwords each containing 3 9-bit
+ * signed integers packed next to each other.
+ */
+#define VC4_INT_TO_COEFF(coeff) (coeff & 0x1ff)
+#define VC4_PPF_FILTER_WORD(c0, c1, c2) \
+ ((((c0) & 0x1ff) << 0) | \
+ (((c1) & 0x1ff) << 9) | \
+ (((c2) & 0x1ff) << 18))
+
+/* The whole filter kernel is arranged as the coefficients 0-16 going
+ * up, then a pad, then 17-31 going down and reversed within the
+ * dwords. This means that a linear phase kernel (where it's
+ * symmetrical at the boundary between 15 and 16) has the last 5
+ * dwords matching the first 5, but reversed.
+ */
+#define VC4_LINEAR_PHASE_KERNEL(c0, c1, c2, c3, c4, c5, c6, c7, c8, \
+ c9, c10, c11, c12, c13, c14, c15) \
+ {VC4_PPF_FILTER_WORD(c0, c1, c2), \
+ VC4_PPF_FILTER_WORD(c3, c4, c5), \
+ VC4_PPF_FILTER_WORD(c6, c7, c8), \
+ VC4_PPF_FILTER_WORD(c9, c10, c11), \
+ VC4_PPF_FILTER_WORD(c12, c13, c14), \
+ VC4_PPF_FILTER_WORD(c15, c15, 0)}
+
+#define VC4_LINEAR_PHASE_KERNEL_DWORDS 6
+#define VC4_KERNEL_DWORDS (VC4_LINEAR_PHASE_KERNEL_DWORDS * 2 - 1)
+
+/* Recommended B=1/3, C=1/3 filter choice from Mitchell/Netravali.
+ * http://www.cs.utexas.edu/~fussell/courses/cs384g/lectures/mitchell/Mitchell.pdf
+ */
+static const u32 mitchell_netravali_1_3_1_3_kernel[] =
+ VC4_LINEAR_PHASE_KERNEL(0, -2, -6, -8, -10, -8, -3, 2, 18,
+ 50, 82, 119, 155, 187, 213, 227);
+
+static int vc4_hvs_upload_linear_kernel(struct vc4_hvs *hvs,
+ struct drm_mm_node *space,
+ const u32 *kernel)
+{
+ int ret, i;
+ u32 __iomem *dst_kernel;
+
+ /*
+ * NOTE: We don't need a call to drm_dev_enter()/drm_dev_exit()
+ * here since that function is only called from vc4_hvs_bind().
+ */
+
+ ret = drm_mm_insert_node(&hvs->dlist_mm, space, VC4_KERNEL_DWORDS);
+ if (ret) {
+ DRM_ERROR("Failed to allocate space for filter kernel: %d\n",
+ ret);
+ return ret;
+ }
+
+ dst_kernel = hvs->dlist + space->start;
+
+ for (i = 0; i < VC4_KERNEL_DWORDS; i++) {
+ if (i < VC4_LINEAR_PHASE_KERNEL_DWORDS)
+ writel(kernel[i], &dst_kernel[i]);
+ else {
+ writel(kernel[VC4_KERNEL_DWORDS - i - 1],
+ &dst_kernel[i]);
+ }
+ }
+
+ return 0;
+}
+
+static void vc4_hvs_lut_load(struct vc4_hvs *hvs,
+ struct vc4_crtc *vc4_crtc)
+{
+ struct drm_device *drm = &hvs->vc4->base;
+ struct drm_crtc *crtc = &vc4_crtc->base;
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc->state);
+ int idx;
+ u32 i;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ /* The LUT memory is laid out with each HVS channel in order,
+ * each of which takes 256 writes for R, 256 for G, then 256
+ * for B.
+ */
+ HVS_WRITE(SCALER_GAMADDR,
+ SCALER_GAMADDR_AUTOINC |
+ (vc4_state->assigned_channel * 3 * crtc->gamma_size));
+
+ for (i = 0; i < crtc->gamma_size; i++)
+ HVS_WRITE(SCALER_GAMDATA, vc4_crtc->lut_r[i]);
+ for (i = 0; i < crtc->gamma_size; i++)
+ HVS_WRITE(SCALER_GAMDATA, vc4_crtc->lut_g[i]);
+ for (i = 0; i < crtc->gamma_size; i++)
+ HVS_WRITE(SCALER_GAMDATA, vc4_crtc->lut_b[i]);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hvs_update_gamma_lut(struct vc4_hvs *hvs,
+ struct vc4_crtc *vc4_crtc)
+{
+ struct drm_crtc_state *crtc_state = vc4_crtc->base.state;
+ struct drm_color_lut *lut = crtc_state->gamma_lut->data;
+ u32 length = drm_color_lut_size(crtc_state->gamma_lut);
+ u32 i;
+
+ for (i = 0; i < length; i++) {
+ vc4_crtc->lut_r[i] = drm_color_lut_extract(lut[i].red, 8);
+ vc4_crtc->lut_g[i] = drm_color_lut_extract(lut[i].green, 8);
+ vc4_crtc->lut_b[i] = drm_color_lut_extract(lut[i].blue, 8);
+ }
+
+ vc4_hvs_lut_load(hvs, vc4_crtc);
+}
+
+u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo)
+{
+ struct drm_device *drm = &hvs->vc4->base;
+ u8 field = 0;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return 0;
+
+ switch (fifo) {
+ case 0:
+ field = VC4_GET_FIELD(HVS_READ(SCALER_DISPSTAT1),
+ SCALER_DISPSTAT1_FRCNT0);
+ break;
+ case 1:
+ field = VC4_GET_FIELD(HVS_READ(SCALER_DISPSTAT1),
+ SCALER_DISPSTAT1_FRCNT1);
+ break;
+ case 2:
+ field = VC4_GET_FIELD(HVS_READ(SCALER_DISPSTAT2),
+ SCALER_DISPSTAT2_FRCNT2);
+ break;
+ }
+
+ drm_dev_exit(idx);
+ return field;
+}
+
+int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output)
+{
+ struct vc4_dev *vc4 = hvs->vc4;
+ u32 reg;
+ int ret;
+
+ if (!vc4->is_vc5)
+ return output;
+
+ /*
+ * NOTE: We should probably use drm_dev_enter()/drm_dev_exit()
+ * here, but this function is only used during the DRM device
+ * initialization, so we should be fine.
+ */
+
+ switch (output) {
+ case 0:
+ return 0;
+
+ case 1:
+ return 1;
+
+ case 2:
+ reg = HVS_READ(SCALER_DISPECTRL);
+ ret = FIELD_GET(SCALER_DISPECTRL_DSP2_MUX_MASK, reg);
+ if (ret == 0)
+ return 2;
+
+ return 0;
+
+ case 3:
+ reg = HVS_READ(SCALER_DISPCTRL);
+ ret = FIELD_GET(SCALER_DISPCTRL_DSP3_MUX_MASK, reg);
+ if (ret == 3)
+ return -EPIPE;
+
+ return ret;
+
+ case 4:
+ reg = HVS_READ(SCALER_DISPEOLN);
+ ret = FIELD_GET(SCALER_DISPEOLN_DSP4_MUX_MASK, reg);
+ if (ret == 3)
+ return -EPIPE;
+
+ return ret;
+
+ case 5:
+ reg = HVS_READ(SCALER_DISPDITHER);
+ ret = FIELD_GET(SCALER_DISPDITHER_DSP5_MUX_MASK, reg);
+ if (ret == 3)
+ return -EPIPE;
+
+ return ret;
+
+ default:
+ return -EPIPE;
+ }
+}
+
+static int vc4_hvs_init_channel(struct vc4_hvs *hvs, struct drm_crtc *crtc,
+ struct drm_display_mode *mode, bool oneshot)
+{
+ struct vc4_dev *vc4 = hvs->vc4;
+ struct drm_device *drm = &vc4->base;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct vc4_crtc_state *vc4_crtc_state = to_vc4_crtc_state(crtc->state);
+ unsigned int chan = vc4_crtc_state->assigned_channel;
+ bool interlace = mode->flags & DRM_MODE_FLAG_INTERLACE;
+ u32 dispbkgndx;
+ u32 dispctrl;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return -ENODEV;
+
+ HVS_WRITE(SCALER_DISPCTRLX(chan), 0);
+ HVS_WRITE(SCALER_DISPCTRLX(chan), SCALER_DISPCTRLX_RESET);
+ HVS_WRITE(SCALER_DISPCTRLX(chan), 0);
+
+ /* Turn on the scaler, which will wait for vstart to start
+ * compositing.
+ * When feeding the transposer, we should operate in oneshot
+ * mode.
+ */
+ dispctrl = SCALER_DISPCTRLX_ENABLE;
+ dispbkgndx = HVS_READ(SCALER_DISPBKGNDX(chan));
+
+ if (!vc4->is_vc5) {
+ dispctrl |= VC4_SET_FIELD(mode->hdisplay,
+ SCALER_DISPCTRLX_WIDTH) |
+ VC4_SET_FIELD(mode->vdisplay,
+ SCALER_DISPCTRLX_HEIGHT) |
+ (oneshot ? SCALER_DISPCTRLX_ONESHOT : 0);
+ dispbkgndx |= SCALER_DISPBKGND_AUTOHS;
+ } else {
+ dispctrl |= VC4_SET_FIELD(mode->hdisplay,
+ SCALER5_DISPCTRLX_WIDTH) |
+ VC4_SET_FIELD(mode->vdisplay,
+ SCALER5_DISPCTRLX_HEIGHT) |
+ (oneshot ? SCALER5_DISPCTRLX_ONESHOT : 0);
+ dispbkgndx &= ~SCALER5_DISPBKGND_BCK2BCK;
+ }
+
+ HVS_WRITE(SCALER_DISPCTRLX(chan), dispctrl);
+
+ dispbkgndx &= ~SCALER_DISPBKGND_GAMMA;
+ dispbkgndx &= ~SCALER_DISPBKGND_INTERLACE;
+
+ HVS_WRITE(SCALER_DISPBKGNDX(chan), dispbkgndx |
+ ((!vc4->is_vc5) ? SCALER_DISPBKGND_GAMMA : 0) |
+ (interlace ? SCALER_DISPBKGND_INTERLACE : 0));
+
+ /* Reload the LUT, since the SRAMs would have been disabled if
+ * all CRTCs had SCALER_DISPBKGND_GAMMA unset at once.
+ */
+ vc4_hvs_lut_load(hvs, vc4_crtc);
+
+ drm_dev_exit(idx);
+
+ return 0;
+}
+
+void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int chan)
+{
+ struct drm_device *drm = &hvs->vc4->base;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ if (HVS_READ(SCALER_DISPCTRLX(chan)) & SCALER_DISPCTRLX_ENABLE)
+ goto out;
+
+ HVS_WRITE(SCALER_DISPCTRLX(chan),
+ HVS_READ(SCALER_DISPCTRLX(chan)) | SCALER_DISPCTRLX_RESET);
+ HVS_WRITE(SCALER_DISPCTRLX(chan),
+ HVS_READ(SCALER_DISPCTRLX(chan)) & ~SCALER_DISPCTRLX_ENABLE);
+
+ /* Once we leave, the scaler should be disabled and its fifo empty. */
+ WARN_ON_ONCE(HVS_READ(SCALER_DISPCTRLX(chan)) & SCALER_DISPCTRLX_RESET);
+
+ WARN_ON_ONCE(VC4_GET_FIELD(HVS_READ(SCALER_DISPSTATX(chan)),
+ SCALER_DISPSTATX_MODE) !=
+ SCALER_DISPSTATX_MODE_DISABLED);
+
+ WARN_ON_ONCE((HVS_READ(SCALER_DISPSTATX(chan)) &
+ (SCALER_DISPSTATX_FULL | SCALER_DISPSTATX_EMPTY)) !=
+ SCALER_DISPSTATX_EMPTY);
+
+out:
+ drm_dev_exit(idx);
+}
+
+int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *crtc_state = drm_atomic_get_new_crtc_state(state, crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc_state);
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_plane *plane;
+ unsigned long flags;
+ const struct drm_plane_state *plane_state;
+ u32 dlist_count = 0;
+ int ret;
+
+ /* The pixelvalve can only feed one encoder (and encoders are
+ * 1:1 with connectors.)
+ */
+ if (hweight32(crtc_state->connector_mask) > 1)
+ return -EINVAL;
+
+ drm_atomic_crtc_state_for_each_plane_state(plane, plane_state, crtc_state)
+ dlist_count += vc4_plane_dlist_size(plane_state);
+
+ dlist_count++; /* Account for SCALER_CTL0_END. */
+
+ spin_lock_irqsave(&vc4->hvs->mm_lock, flags);
+ ret = drm_mm_insert_node(&vc4->hvs->dlist_mm, &vc4_state->mm,
+ dlist_count);
+ spin_unlock_irqrestore(&vc4->hvs->mm_lock, flags);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static void vc4_hvs_install_dlist(struct drm_crtc *crtc)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc->state);
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx))
+ return;
+
+ HVS_WRITE(SCALER_DISPLISTX(vc4_state->assigned_channel),
+ vc4_state->mm.start);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hvs_update_dlist(struct drm_crtc *crtc)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc->state);
+ unsigned long flags;
+
+ if (crtc->state->event) {
+ crtc->state->event->pipe = drm_crtc_index(crtc);
+
+ WARN_ON(drm_crtc_vblank_get(crtc) != 0);
+
+ spin_lock_irqsave(&dev->event_lock, flags);
+
+ if (!vc4_crtc->feeds_txp || vc4_state->txp_armed) {
+ vc4_crtc->event = crtc->state->event;
+ crtc->state->event = NULL;
+ }
+
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+ }
+
+ spin_lock_irqsave(&vc4_crtc->irq_lock, flags);
+ vc4_crtc->current_dlist = vc4_state->mm.start;
+ spin_unlock_irqrestore(&vc4_crtc->irq_lock, flags);
+}
+
+void vc4_hvs_atomic_begin(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc->state);
+ unsigned long flags;
+
+ spin_lock_irqsave(&vc4_crtc->irq_lock, flags);
+ vc4_crtc->current_hvs_channel = vc4_state->assigned_channel;
+ spin_unlock_irqrestore(&vc4_crtc->irq_lock, flags);
+}
+
+void vc4_hvs_atomic_enable(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_display_mode *mode = &crtc->state->adjusted_mode;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ bool oneshot = vc4_crtc->feeds_txp;
+
+ vc4_hvs_install_dlist(crtc);
+ vc4_hvs_update_dlist(crtc);
+ vc4_hvs_init_channel(vc4->hvs, crtc, mode, oneshot);
+}
+
+void vc4_hvs_atomic_disable(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_crtc_state *old_state = drm_atomic_get_old_crtc_state(state, crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(old_state);
+ unsigned int chan = vc4_state->assigned_channel;
+
+ vc4_hvs_stop_channel(vc4->hvs, chan);
+}
+
+void vc4_hvs_atomic_flush(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *old_state = drm_atomic_get_old_crtc_state(state,
+ crtc);
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc->state);
+ unsigned int channel = vc4_state->assigned_channel;
+ struct drm_plane *plane;
+ struct vc4_plane_state *vc4_plane_state;
+ bool debug_dump_regs = false;
+ bool enable_bg_fill = false;
+ u32 __iomem *dlist_start = vc4->hvs->dlist + vc4_state->mm.start;
+ u32 __iomem *dlist_next = dlist_start;
+ int idx;
+
+ if (!drm_dev_enter(dev, &idx)) {
+ vc4_crtc_send_vblank(crtc);
+ return;
+ }
+
+ if (debug_dump_regs) {
+ DRM_INFO("CRTC %d HVS before:\n", drm_crtc_index(crtc));
+ vc4_hvs_dump_state(hvs);
+ }
+
+ /* Copy all the active planes' dlist contents to the hardware dlist. */
+ drm_atomic_crtc_for_each_plane(plane, crtc) {
+ /* Is this the first active plane? */
+ if (dlist_next == dlist_start) {
+ /* We need to enable background fill when a plane
+ * could be alpha blending from the background, i.e.
+ * where no other plane is underneath. It suffices to
+ * consider the first active plane here since we set
+ * needs_bg_fill such that either the first plane
+ * already needs it or all planes on top blend from
+ * the first or a lower plane.
+ */
+ vc4_plane_state = to_vc4_plane_state(plane->state);
+ enable_bg_fill = vc4_plane_state->needs_bg_fill;
+ }
+
+ dlist_next += vc4_plane_write_dlist(plane, dlist_next);
+ }
+
+ writel(SCALER_CTL0_END, dlist_next);
+ dlist_next++;
+
+ WARN_ON_ONCE(dlist_next - dlist_start != vc4_state->mm.size);
+
+ if (enable_bg_fill)
+ /* This sets a black background color fill, as is the case
+ * with other DRM drivers.
+ */
+ HVS_WRITE(SCALER_DISPBKGNDX(channel),
+ HVS_READ(SCALER_DISPBKGNDX(channel)) |
+ SCALER_DISPBKGND_FILL);
+
+ /* Only update DISPLIST if the CRTC was already running and is not
+ * being disabled.
+ * vc4_crtc_enable() takes care of updating the dlist just after
+ * re-enabling VBLANK interrupts and before enabling the engine.
+ * If the CRTC is being disabled, there's no point in updating this
+ * information.
+ */
+ if (crtc->state->active && old_state->active) {
+ vc4_hvs_install_dlist(crtc);
+ vc4_hvs_update_dlist(crtc);
+ }
+
+ if (crtc->state->color_mgmt_changed) {
+ u32 dispbkgndx = HVS_READ(SCALER_DISPBKGNDX(channel));
+
+ if (crtc->state->gamma_lut) {
+ vc4_hvs_update_gamma_lut(hvs, vc4_crtc);
+ dispbkgndx |= SCALER_DISPBKGND_GAMMA;
+ } else {
+ /* Unsetting DISPBKGND_GAMMA skips the gamma lut step
+ * in hardware, which is the same as a linear lut that
+ * DRM expects us to use in absence of a user lut.
+ */
+ dispbkgndx &= ~SCALER_DISPBKGND_GAMMA;
+ }
+ HVS_WRITE(SCALER_DISPBKGNDX(channel), dispbkgndx);
+ }
+
+ if (debug_dump_regs) {
+ DRM_INFO("CRTC %d HVS after:\n", drm_crtc_index(crtc));
+ vc4_hvs_dump_state(hvs);
+ }
+
+ drm_dev_exit(idx);
+}
+
+void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel)
+{
+ struct drm_device *drm = &hvs->vc4->base;
+ u32 dispctrl;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ dispctrl = HVS_READ(SCALER_DISPCTRL);
+ dispctrl &= ~(hvs->vc4->is_vc5 ? SCALER5_DISPCTRL_DSPEISLUR(channel) :
+ SCALER_DISPCTRL_DSPEISLUR(channel));
+
+ HVS_WRITE(SCALER_DISPCTRL, dispctrl);
+
+ drm_dev_exit(idx);
+}
+
+void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel)
+{
+ struct drm_device *drm = &hvs->vc4->base;
+ u32 dispctrl;
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ dispctrl = HVS_READ(SCALER_DISPCTRL);
+ dispctrl |= (hvs->vc4->is_vc5 ? SCALER5_DISPCTRL_DSPEISLUR(channel) :
+ SCALER_DISPCTRL_DSPEISLUR(channel));
+
+ HVS_WRITE(SCALER_DISPSTAT,
+ SCALER_DISPSTAT_EUFLOW(channel));
+ HVS_WRITE(SCALER_DISPCTRL, dispctrl);
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_hvs_report_underrun(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ atomic_inc(&vc4->underrun);
+ DRM_DEV_ERROR(dev->dev, "HVS underrun\n");
+}
+
+static irqreturn_t vc4_hvs_irq_handler(int irq, void *data)
+{
+ struct drm_device *dev = data;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ irqreturn_t irqret = IRQ_NONE;
+ int channel;
+ u32 control;
+ u32 status;
+ u32 dspeislur;
+
+ /*
+ * NOTE: We don't need to protect the register access using
+ * drm_dev_enter() there because the interrupt handler lifetime
+ * is tied to the device itself, and not to the DRM device.
+ *
+ * So when the device will be gone, one of the first thing we
+ * will be doing will be to unregister the interrupt handler,
+ * and then unregister the DRM device. drm_dev_enter() would
+ * thus always succeed if we are here.
+ */
+
+ status = HVS_READ(SCALER_DISPSTAT);
+ control = HVS_READ(SCALER_DISPCTRL);
+
+ for (channel = 0; channel < SCALER_CHANNELS_COUNT; channel++) {
+ dspeislur = vc4->is_vc5 ? SCALER5_DISPCTRL_DSPEISLUR(channel) :
+ SCALER_DISPCTRL_DSPEISLUR(channel);
+ /* Interrupt masking is not always honored, so check it here. */
+ if (status & SCALER_DISPSTAT_EUFLOW(channel) &&
+ control & dspeislur) {
+ vc4_hvs_mask_underrun(hvs, channel);
+ vc4_hvs_report_underrun(dev);
+
+ irqret = IRQ_HANDLED;
+ }
+ }
+
+ /* Clear every per-channel interrupt flag. */
+ HVS_WRITE(SCALER_DISPSTAT, SCALER_DISPSTAT_IRQMASK(0) |
+ SCALER_DISPSTAT_IRQMASK(1) |
+ SCALER_DISPSTAT_IRQMASK(2));
+
+ return irqret;
+}
+
+int vc4_hvs_debugfs_init(struct drm_minor *minor)
+{
+ struct drm_device *drm = minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_hvs *hvs = vc4->hvs;
+ int ret;
+
+ if (!vc4->hvs)
+ return -ENODEV;
+
+ if (!vc4->is_vc5)
+ debugfs_create_bool("hvs_load_tracker", S_IRUGO | S_IWUSR,
+ minor->debugfs_root,
+ &vc4->load_tracker_enabled);
+
+ ret = vc4_debugfs_add_file(minor, "hvs_dlists",
+ vc4_hvs_debugfs_dlist, NULL);
+ if (ret)
+ return ret;
+
+ ret = vc4_debugfs_add_file(minor, "hvs_underrun",
+ vc4_hvs_debugfs_underrun, NULL);
+ if (ret)
+ return ret;
+
+ ret = vc4_debugfs_add_regset32(minor, "hvs_regs",
+ &hvs->regset);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static int vc4_hvs_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_hvs *hvs = NULL;
+ int ret;
+ u32 dispctrl;
+ u32 reg;
+
+ hvs = drmm_kzalloc(drm, sizeof(*hvs), GFP_KERNEL);
+ if (!hvs)
+ return -ENOMEM;
+ hvs->vc4 = vc4;
+ hvs->pdev = pdev;
+
+ hvs->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(hvs->regs))
+ return PTR_ERR(hvs->regs);
+
+ hvs->regset.base = hvs->regs;
+ hvs->regset.regs = hvs_regs;
+ hvs->regset.nregs = ARRAY_SIZE(hvs_regs);
+
+ if (vc4->is_vc5) {
+ hvs->core_clk = devm_clk_get(&pdev->dev, NULL);
+ if (IS_ERR(hvs->core_clk)) {
+ dev_err(&pdev->dev, "Couldn't get core clock\n");
+ return PTR_ERR(hvs->core_clk);
+ }
+
+ ret = clk_prepare_enable(hvs->core_clk);
+ if (ret) {
+ dev_err(&pdev->dev, "Couldn't enable the core clock\n");
+ return ret;
+ }
+ }
+
+ if (!vc4->is_vc5)
+ hvs->dlist = hvs->regs + SCALER_DLIST_START;
+ else
+ hvs->dlist = hvs->regs + SCALER5_DLIST_START;
+
+ spin_lock_init(&hvs->mm_lock);
+
+ /* Set up the HVS display list memory manager. We never
+ * overwrite the setup from the bootloader (just 128b out of
+ * our 16K), since we don't want to scramble the screen when
+ * transitioning from the firmware's boot setup to runtime.
+ */
+ drm_mm_init(&hvs->dlist_mm,
+ HVS_BOOTLOADER_DLIST_END,
+ (SCALER_DLIST_SIZE >> 2) - HVS_BOOTLOADER_DLIST_END);
+
+ /* Set up the HVS LBM memory manager. We could have some more
+ * complicated data structure that allowed reuse of LBM areas
+ * between planes when they don't overlap on the screen, but
+ * for now we just allocate globally.
+ */
+ if (!vc4->is_vc5)
+ /* 48k words of 2x12-bit pixels */
+ drm_mm_init(&hvs->lbm_mm, 0, 48 * 1024);
+ else
+ /* 60k words of 4x12-bit pixels */
+ drm_mm_init(&hvs->lbm_mm, 0, 60 * 1024);
+
+ /* Upload filter kernels. We only have the one for now, so we
+ * keep it around for the lifetime of the driver.
+ */
+ ret = vc4_hvs_upload_linear_kernel(hvs,
+ &hvs->mitchell_netravali_filter,
+ mitchell_netravali_1_3_1_3_kernel);
+ if (ret)
+ return ret;
+
+ vc4->hvs = hvs;
+
+ reg = HVS_READ(SCALER_DISPECTRL);
+ reg &= ~SCALER_DISPECTRL_DSP2_MUX_MASK;
+ HVS_WRITE(SCALER_DISPECTRL,
+ reg | VC4_SET_FIELD(0, SCALER_DISPECTRL_DSP2_MUX));
+
+ reg = HVS_READ(SCALER_DISPCTRL);
+ reg &= ~SCALER_DISPCTRL_DSP3_MUX_MASK;
+ HVS_WRITE(SCALER_DISPCTRL,
+ reg | VC4_SET_FIELD(3, SCALER_DISPCTRL_DSP3_MUX));
+
+ reg = HVS_READ(SCALER_DISPEOLN);
+ reg &= ~SCALER_DISPEOLN_DSP4_MUX_MASK;
+ HVS_WRITE(SCALER_DISPEOLN,
+ reg | VC4_SET_FIELD(3, SCALER_DISPEOLN_DSP4_MUX));
+
+ reg = HVS_READ(SCALER_DISPDITHER);
+ reg &= ~SCALER_DISPDITHER_DSP5_MUX_MASK;
+ HVS_WRITE(SCALER_DISPDITHER,
+ reg | VC4_SET_FIELD(3, SCALER_DISPDITHER_DSP5_MUX));
+
+ dispctrl = HVS_READ(SCALER_DISPCTRL);
+
+ dispctrl |= SCALER_DISPCTRL_ENABLE;
+ dispctrl |= SCALER_DISPCTRL_DISPEIRQ(0) |
+ SCALER_DISPCTRL_DISPEIRQ(1) |
+ SCALER_DISPCTRL_DISPEIRQ(2);
+
+ if (!vc4->is_vc5)
+ dispctrl &= ~(SCALER_DISPCTRL_DMAEIRQ |
+ SCALER_DISPCTRL_SLVWREIRQ |
+ SCALER_DISPCTRL_SLVRDEIRQ |
+ SCALER_DISPCTRL_DSPEIEOF(0) |
+ SCALER_DISPCTRL_DSPEIEOF(1) |
+ SCALER_DISPCTRL_DSPEIEOF(2) |
+ SCALER_DISPCTRL_DSPEIEOLN(0) |
+ SCALER_DISPCTRL_DSPEIEOLN(1) |
+ SCALER_DISPCTRL_DSPEIEOLN(2) |
+ SCALER_DISPCTRL_DSPEISLUR(0) |
+ SCALER_DISPCTRL_DSPEISLUR(1) |
+ SCALER_DISPCTRL_DSPEISLUR(2) |
+ SCALER_DISPCTRL_SCLEIRQ);
+ else
+ dispctrl &= ~(SCALER_DISPCTRL_DMAEIRQ |
+ SCALER5_DISPCTRL_SLVEIRQ |
+ SCALER5_DISPCTRL_DSPEIEOF(0) |
+ SCALER5_DISPCTRL_DSPEIEOF(1) |
+ SCALER5_DISPCTRL_DSPEIEOF(2) |
+ SCALER5_DISPCTRL_DSPEIEOLN(0) |
+ SCALER5_DISPCTRL_DSPEIEOLN(1) |
+ SCALER5_DISPCTRL_DSPEIEOLN(2) |
+ SCALER5_DISPCTRL_DSPEISLUR(0) |
+ SCALER5_DISPCTRL_DSPEISLUR(1) |
+ SCALER5_DISPCTRL_DSPEISLUR(2) |
+ SCALER_DISPCTRL_SCLEIRQ);
+
+
+ /* Set AXI panic mode.
+ * VC4 panics when < 2 lines in FIFO.
+ * VC5 panics when less than 1 line in the FIFO.
+ */
+ dispctrl &= ~(SCALER_DISPCTRL_PANIC0_MASK |
+ SCALER_DISPCTRL_PANIC1_MASK |
+ SCALER_DISPCTRL_PANIC2_MASK);
+ dispctrl |= VC4_SET_FIELD(2, SCALER_DISPCTRL_PANIC0);
+ dispctrl |= VC4_SET_FIELD(2, SCALER_DISPCTRL_PANIC1);
+ dispctrl |= VC4_SET_FIELD(2, SCALER_DISPCTRL_PANIC2);
+
+ HVS_WRITE(SCALER_DISPCTRL, dispctrl);
+
+ ret = devm_request_irq(dev, platform_get_irq(pdev, 0),
+ vc4_hvs_irq_handler, 0, "vc4 hvs", drm);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static void vc4_hvs_unbind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct drm_mm_node *node, *next;
+
+ if (drm_mm_node_allocated(&vc4->hvs->mitchell_netravali_filter))
+ drm_mm_remove_node(&vc4->hvs->mitchell_netravali_filter);
+
+ drm_mm_for_each_node_safe(node, next, &vc4->hvs->dlist_mm)
+ drm_mm_remove_node(node);
+
+ drm_mm_takedown(&vc4->hvs->dlist_mm);
+
+ drm_mm_for_each_node_safe(node, next, &vc4->hvs->lbm_mm)
+ drm_mm_remove_node(node);
+ drm_mm_takedown(&vc4->hvs->lbm_mm);
+
+ clk_disable_unprepare(hvs->core_clk);
+
+ vc4->hvs = NULL;
+}
+
+static const struct component_ops vc4_hvs_ops = {
+ .bind = vc4_hvs_bind,
+ .unbind = vc4_hvs_unbind,
+};
+
+static int vc4_hvs_dev_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_hvs_ops);
+}
+
+static int vc4_hvs_dev_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_hvs_ops);
+ return 0;
+}
+
+static const struct of_device_id vc4_hvs_dt_match[] = {
+ { .compatible = "brcm,bcm2711-hvs" },
+ { .compatible = "brcm,bcm2835-hvs" },
+ {}
+};
+
+struct platform_driver vc4_hvs_driver = {
+ .probe = vc4_hvs_dev_probe,
+ .remove = vc4_hvs_dev_remove,
+ .driver = {
+ .name = "vc4_hvs",
+ .of_match_table = vc4_hvs_dt_match,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
new file mode 100644
index 000000000..1e6db0121
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -0,0 +1,360 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * DOC: Interrupt management for the V3D engine
+ *
+ * We have an interrupt status register (V3D_INTCTL) which reports
+ * interrupts, and where writing 1 bits clears those interrupts.
+ * There are also a pair of interrupt registers
+ * (V3D_INTENA/V3D_INTDIS) where writing a 1 to their bits enables or
+ * disables that specific interrupt, and 0s written are ignored
+ * (reading either one returns the set of enabled interrupts).
+ *
+ * When we take a binning flush done interrupt, we need to submit the
+ * next frame for binning and move the finished frame to the render
+ * thread.
+ *
+ * When we take a render frame interrupt, we need to wake the
+ * processes waiting for some frame to be done, and get the next frame
+ * submitted ASAP (so the hardware doesn't sit idle when there's work
+ * to do).
+ *
+ * When we take the binner out of memory interrupt, we need to
+ * allocate some new memory and pass it to the binner so that the
+ * current job can make progress.
+ */
+
+#include <linux/platform_device.h>
+
+#include <drm/drm_drv.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+#include "vc4_trace.h"
+
+#define V3D_DRIVER_IRQS (V3D_INT_OUTOMEM | \
+ V3D_INT_FLDONE | \
+ V3D_INT_FRDONE)
+
+DECLARE_WAIT_QUEUE_HEAD(render_wait);
+
+static void
+vc4_overflow_mem_work(struct work_struct *work)
+{
+ struct vc4_dev *vc4 =
+ container_of(work, struct vc4_dev, overflow_mem_work);
+ struct vc4_bo *bo;
+ int bin_bo_slot;
+ struct vc4_exec_info *exec;
+ unsigned long irqflags;
+
+ mutex_lock(&vc4->bin_bo_lock);
+
+ if (!vc4->bin_bo)
+ goto complete;
+
+ bo = vc4->bin_bo;
+
+ bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
+ if (bin_bo_slot < 0) {
+ DRM_ERROR("Couldn't allocate binner overflow mem\n");
+ goto complete;
+ }
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+
+ if (vc4->bin_alloc_overflow) {
+ /* If we had overflow memory allocated previously,
+ * then that chunk will free when the current bin job
+ * is done. If we don't have a bin job running, then
+ * the chunk will be done whenever the list of render
+ * jobs has drained.
+ */
+ exec = vc4_first_bin_job(vc4);
+ if (!exec)
+ exec = vc4_last_render_job(vc4);
+ if (exec) {
+ exec->bin_slots |= vc4->bin_alloc_overflow;
+ } else {
+ /* There's nothing queued in the hardware, so
+ * the old slot is free immediately.
+ */
+ vc4->bin_alloc_used &= ~vc4->bin_alloc_overflow;
+ }
+ }
+ vc4->bin_alloc_overflow = BIT(bin_bo_slot);
+
+ V3D_WRITE(V3D_BPOA, bo->base.dma_addr + bin_bo_slot * vc4->bin_alloc_size);
+ V3D_WRITE(V3D_BPOS, bo->base.base.size);
+ V3D_WRITE(V3D_INTCTL, V3D_INT_OUTOMEM);
+ V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+complete:
+ mutex_unlock(&vc4->bin_bo_lock);
+}
+
+static void
+vc4_irq_finish_bin_job(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_exec_info *next, *exec = vc4_first_bin_job(vc4);
+
+ if (!exec)
+ return;
+
+ trace_vc4_bcl_end_irq(dev, exec->seqno);
+
+ vc4_move_job_to_render(dev, exec);
+ next = vc4_first_bin_job(vc4);
+
+ /* Only submit the next job in the bin list if it matches the perfmon
+ * attached to the one that just finished (or if both jobs don't have
+ * perfmon attached to them).
+ */
+ if (next && next->perfmon == exec->perfmon)
+ vc4_submit_next_bin_job(dev);
+}
+
+static void
+vc4_cancel_bin_job(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_exec_info *exec = vc4_first_bin_job(vc4);
+
+ if (!exec)
+ return;
+
+ /* Stop the perfmon so that the next bin job can be started. */
+ if (exec->perfmon)
+ vc4_perfmon_stop(vc4, exec->perfmon, false);
+
+ list_move_tail(&exec->head, &vc4->bin_job_list);
+ vc4_submit_next_bin_job(dev);
+}
+
+static void
+vc4_irq_finish_render_job(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_exec_info *exec = vc4_first_render_job(vc4);
+ struct vc4_exec_info *nextbin, *nextrender;
+
+ if (!exec)
+ return;
+
+ trace_vc4_rcl_end_irq(dev, exec->seqno);
+
+ vc4->finished_seqno++;
+ list_move_tail(&exec->head, &vc4->job_done_list);
+
+ nextbin = vc4_first_bin_job(vc4);
+ nextrender = vc4_first_render_job(vc4);
+
+ /* Only stop the perfmon if following jobs in the queue don't expect it
+ * to be enabled.
+ */
+ if (exec->perfmon && !nextrender &&
+ (!nextbin || nextbin->perfmon != exec->perfmon))
+ vc4_perfmon_stop(vc4, exec->perfmon, true);
+
+ /* If there's a render job waiting, start it. If this is not the case
+ * we may have to unblock the binner if it's been stalled because of
+ * perfmon (this can be checked by comparing the perfmon attached to
+ * the finished renderjob to the one attached to the next bin job: if
+ * they don't match, this means the binner is stalled and should be
+ * restarted).
+ */
+ if (nextrender)
+ vc4_submit_next_render_job(dev);
+ else if (nextbin && nextbin->perfmon != exec->perfmon)
+ vc4_submit_next_bin_job(dev);
+
+ if (exec->fence) {
+ dma_fence_signal_locked(exec->fence);
+ dma_fence_put(exec->fence);
+ exec->fence = NULL;
+ }
+
+ wake_up_all(&vc4->job_wait_queue);
+ schedule_work(&vc4->job_done_work);
+}
+
+static irqreturn_t
+vc4_irq(int irq, void *arg)
+{
+ struct drm_device *dev = arg;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ uint32_t intctl;
+ irqreturn_t status = IRQ_NONE;
+
+ barrier();
+ intctl = V3D_READ(V3D_INTCTL);
+
+ /* Acknowledge the interrupts we're handling here. The binner
+ * last flush / render frame done interrupt will be cleared,
+ * while OUTOMEM will stay high until the underlying cause is
+ * cleared.
+ */
+ V3D_WRITE(V3D_INTCTL, intctl);
+
+ if (intctl & V3D_INT_OUTOMEM) {
+ /* Disable OUTOMEM until the work is done. */
+ V3D_WRITE(V3D_INTDIS, V3D_INT_OUTOMEM);
+ schedule_work(&vc4->overflow_mem_work);
+ status = IRQ_HANDLED;
+ }
+
+ if (intctl & V3D_INT_FLDONE) {
+ spin_lock(&vc4->job_lock);
+ vc4_irq_finish_bin_job(dev);
+ spin_unlock(&vc4->job_lock);
+ status = IRQ_HANDLED;
+ }
+
+ if (intctl & V3D_INT_FRDONE) {
+ spin_lock(&vc4->job_lock);
+ vc4_irq_finish_render_job(dev);
+ spin_unlock(&vc4->job_lock);
+ status = IRQ_HANDLED;
+ }
+
+ return status;
+}
+
+static void
+vc4_irq_prepare(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ if (!vc4->v3d)
+ return;
+
+ init_waitqueue_head(&vc4->job_wait_queue);
+ INIT_WORK(&vc4->overflow_mem_work, vc4_overflow_mem_work);
+
+ /* Clear any pending interrupts someone might have left around
+ * for us.
+ */
+ V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
+}
+
+void
+vc4_irq_enable(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ if (!vc4->v3d)
+ return;
+
+ /* Enable the render done interrupts. The out-of-memory interrupt is
+ * enabled as soon as we have a binner BO allocated.
+ */
+ V3D_WRITE(V3D_INTENA, V3D_INT_FLDONE | V3D_INT_FRDONE);
+}
+
+void
+vc4_irq_disable(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ if (!vc4->v3d)
+ return;
+
+ /* Disable sending interrupts for our driver's IRQs. */
+ V3D_WRITE(V3D_INTDIS, V3D_DRIVER_IRQS);
+
+ /* Clear any pending interrupts we might have left. */
+ V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
+
+ /* Finish any interrupt handler still in flight. */
+ synchronize_irq(vc4->irq);
+
+ cancel_work_sync(&vc4->overflow_mem_work);
+}
+
+int vc4_irq_install(struct drm_device *dev, int irq)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (irq == IRQ_NOTCONNECTED)
+ return -ENOTCONN;
+
+ vc4_irq_prepare(dev);
+
+ ret = request_irq(irq, vc4_irq, 0, dev->driver->name, dev);
+ if (ret)
+ return ret;
+
+ vc4_irq_enable(dev);
+
+ return 0;
+}
+
+void vc4_irq_uninstall(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ vc4_irq_disable(dev);
+ free_irq(vc4->irq, dev);
+}
+
+/** Reinitializes interrupt registers when a GPU reset is performed. */
+void vc4_irq_reset(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ unsigned long irqflags;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ /* Acknowledge any stale IRQs. */
+ V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
+
+ /*
+ * Turn all our interrupts on. Binner out of memory is the
+ * only one we expect to trigger at this point, since we've
+ * just come from poweron and haven't supplied any overflow
+ * memory yet.
+ */
+ V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
+
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ vc4_cancel_bin_job(dev);
+ vc4_irq_finish_render_job(dev);
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+}
diff --git a/drivers/gpu/drm/vc4/vc4_kms.c b/drivers/gpu/drm/vc4/vc4_kms.c
new file mode 100644
index 000000000..0a6347c05
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_kms.c
@@ -0,0 +1,1068 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+
+/**
+ * DOC: VC4 KMS
+ *
+ * This is the general code for implementing KMS mode setting that
+ * doesn't clearly associate with any of the other objects (plane,
+ * crtc, HDMI encoder).
+ */
+
+#include <linux/clk.h>
+
+#include <drm/drm_atomic.h>
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_crtc.h>
+#include <drm/drm_fourcc.h>
+#include <drm/drm_gem_framebuffer_helper.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_vblank.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+#define HVS_NUM_CHANNELS 3
+
+struct vc4_ctm_state {
+ struct drm_private_state base;
+ struct drm_color_ctm *ctm;
+ int fifo;
+};
+
+static struct vc4_ctm_state *
+to_vc4_ctm_state(const struct drm_private_state *priv)
+{
+ return container_of(priv, struct vc4_ctm_state, base);
+}
+
+struct vc4_hvs_state {
+ struct drm_private_state base;
+ unsigned long core_clock_rate;
+
+ struct {
+ unsigned in_use: 1;
+ unsigned long fifo_load;
+ struct drm_crtc_commit *pending_commit;
+ } fifo_state[HVS_NUM_CHANNELS];
+};
+
+static struct vc4_hvs_state *
+to_vc4_hvs_state(const struct drm_private_state *priv)
+{
+ return container_of(priv, struct vc4_hvs_state, base);
+}
+
+struct vc4_load_tracker_state {
+ struct drm_private_state base;
+ u64 hvs_load;
+ u64 membus_load;
+};
+
+static struct vc4_load_tracker_state *
+to_vc4_load_tracker_state(const struct drm_private_state *priv)
+{
+ return container_of(priv, struct vc4_load_tracker_state, base);
+}
+
+static struct vc4_ctm_state *vc4_get_ctm_state(struct drm_atomic_state *state,
+ struct drm_private_obj *manager)
+{
+ struct drm_device *dev = state->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_private_state *priv_state;
+ int ret;
+
+ ret = drm_modeset_lock(&vc4->ctm_state_lock, state->acquire_ctx);
+ if (ret)
+ return ERR_PTR(ret);
+
+ priv_state = drm_atomic_get_private_obj_state(state, manager);
+ if (IS_ERR(priv_state))
+ return ERR_CAST(priv_state);
+
+ return to_vc4_ctm_state(priv_state);
+}
+
+static struct drm_private_state *
+vc4_ctm_duplicate_state(struct drm_private_obj *obj)
+{
+ struct vc4_ctm_state *state;
+
+ state = kmemdup(obj->state, sizeof(*state), GFP_KERNEL);
+ if (!state)
+ return NULL;
+
+ __drm_atomic_helper_private_obj_duplicate_state(obj, &state->base);
+
+ return &state->base;
+}
+
+static void vc4_ctm_destroy_state(struct drm_private_obj *obj,
+ struct drm_private_state *state)
+{
+ struct vc4_ctm_state *ctm_state = to_vc4_ctm_state(state);
+
+ kfree(ctm_state);
+}
+
+static const struct drm_private_state_funcs vc4_ctm_state_funcs = {
+ .atomic_duplicate_state = vc4_ctm_duplicate_state,
+ .atomic_destroy_state = vc4_ctm_destroy_state,
+};
+
+static void vc4_ctm_obj_fini(struct drm_device *dev, void *unused)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ drm_atomic_private_obj_fini(&vc4->ctm_manager);
+}
+
+static int vc4_ctm_obj_init(struct vc4_dev *vc4)
+{
+ struct vc4_ctm_state *ctm_state;
+
+ drm_modeset_lock_init(&vc4->ctm_state_lock);
+
+ ctm_state = kzalloc(sizeof(*ctm_state), GFP_KERNEL);
+ if (!ctm_state)
+ return -ENOMEM;
+
+ drm_atomic_private_obj_init(&vc4->base, &vc4->ctm_manager, &ctm_state->base,
+ &vc4_ctm_state_funcs);
+
+ return drmm_add_action_or_reset(&vc4->base, vc4_ctm_obj_fini, NULL);
+}
+
+/* Converts a DRM S31.32 value to the HW S0.9 format. */
+static u16 vc4_ctm_s31_32_to_s0_9(u64 in)
+{
+ u16 r;
+
+ /* Sign bit. */
+ r = in & BIT_ULL(63) ? BIT(9) : 0;
+
+ if ((in & GENMASK_ULL(62, 32)) > 0) {
+ /* We have zero integer bits so we can only saturate here. */
+ r |= GENMASK(8, 0);
+ } else {
+ /* Otherwise take the 9 most important fractional bits. */
+ r |= (in >> 23) & GENMASK(8, 0);
+ }
+
+ return r;
+}
+
+static void
+vc4_ctm_commit(struct vc4_dev *vc4, struct drm_atomic_state *state)
+{
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct vc4_ctm_state *ctm_state = to_vc4_ctm_state(vc4->ctm_manager.state);
+ struct drm_color_ctm *ctm = ctm_state->ctm;
+
+ if (ctm_state->fifo) {
+ HVS_WRITE(SCALER_OLEDCOEF2,
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[0]),
+ SCALER_OLEDCOEF2_R_TO_R) |
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[3]),
+ SCALER_OLEDCOEF2_R_TO_G) |
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[6]),
+ SCALER_OLEDCOEF2_R_TO_B));
+ HVS_WRITE(SCALER_OLEDCOEF1,
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[1]),
+ SCALER_OLEDCOEF1_G_TO_R) |
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[4]),
+ SCALER_OLEDCOEF1_G_TO_G) |
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[7]),
+ SCALER_OLEDCOEF1_G_TO_B));
+ HVS_WRITE(SCALER_OLEDCOEF0,
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[2]),
+ SCALER_OLEDCOEF0_B_TO_R) |
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[5]),
+ SCALER_OLEDCOEF0_B_TO_G) |
+ VC4_SET_FIELD(vc4_ctm_s31_32_to_s0_9(ctm->matrix[8]),
+ SCALER_OLEDCOEF0_B_TO_B));
+ }
+
+ HVS_WRITE(SCALER_OLEDOFFS,
+ VC4_SET_FIELD(ctm_state->fifo, SCALER_OLEDOFFS_DISPFIFO));
+}
+
+static struct vc4_hvs_state *
+vc4_hvs_get_new_global_state(struct drm_atomic_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(state->dev);
+ struct drm_private_state *priv_state;
+
+ priv_state = drm_atomic_get_new_private_obj_state(state, &vc4->hvs_channels);
+ if (!priv_state)
+ return ERR_PTR(-EINVAL);
+
+ return to_vc4_hvs_state(priv_state);
+}
+
+static struct vc4_hvs_state *
+vc4_hvs_get_old_global_state(struct drm_atomic_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(state->dev);
+ struct drm_private_state *priv_state;
+
+ priv_state = drm_atomic_get_old_private_obj_state(state, &vc4->hvs_channels);
+ if (!priv_state)
+ return ERR_PTR(-EINVAL);
+
+ return to_vc4_hvs_state(priv_state);
+}
+
+static struct vc4_hvs_state *
+vc4_hvs_get_global_state(struct drm_atomic_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(state->dev);
+ struct drm_private_state *priv_state;
+
+ priv_state = drm_atomic_get_private_obj_state(state, &vc4->hvs_channels);
+ if (IS_ERR(priv_state))
+ return ERR_CAST(priv_state);
+
+ return to_vc4_hvs_state(priv_state);
+}
+
+static void vc4_hvs_pv_muxing_commit(struct vc4_dev *vc4,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct drm_crtc_state *crtc_state;
+ struct drm_crtc *crtc;
+ unsigned int i;
+
+ for_each_new_crtc_in_state(state, crtc, crtc_state, i) {
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc_state);
+ u32 dispctrl;
+ u32 dsp3_mux;
+
+ if (!crtc_state->active)
+ continue;
+
+ if (vc4_state->assigned_channel != 2)
+ continue;
+
+ /*
+ * SCALER_DISPCTRL_DSP3 = X, where X < 2 means 'connect DSP3 to
+ * FIFO X'.
+ * SCALER_DISPCTRL_DSP3 = 3 means 'disable DSP 3'.
+ *
+ * DSP3 is connected to FIFO2 unless the transposer is
+ * enabled. In this case, FIFO 2 is directly accessed by the
+ * TXP IP, and we need to disable the FIFO2 -> pixelvalve1
+ * route.
+ */
+ if (vc4_crtc->feeds_txp)
+ dsp3_mux = VC4_SET_FIELD(3, SCALER_DISPCTRL_DSP3_MUX);
+ else
+ dsp3_mux = VC4_SET_FIELD(2, SCALER_DISPCTRL_DSP3_MUX);
+
+ dispctrl = HVS_READ(SCALER_DISPCTRL) &
+ ~SCALER_DISPCTRL_DSP3_MUX_MASK;
+ HVS_WRITE(SCALER_DISPCTRL, dispctrl | dsp3_mux);
+ }
+}
+
+static void vc5_hvs_pv_muxing_commit(struct vc4_dev *vc4,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct drm_crtc_state *crtc_state;
+ struct drm_crtc *crtc;
+ unsigned char mux;
+ unsigned int i;
+ u32 reg;
+
+ for_each_new_crtc_in_state(state, crtc, crtc_state, i) {
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(crtc_state);
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ unsigned int channel = vc4_state->assigned_channel;
+
+ if (!vc4_state->update_muxing)
+ continue;
+
+ switch (vc4_crtc->data->hvs_output) {
+ case 2:
+ drm_WARN_ON(&vc4->base,
+ VC4_GET_FIELD(HVS_READ(SCALER_DISPCTRL),
+ SCALER_DISPCTRL_DSP3_MUX) == channel);
+
+ mux = (channel == 2) ? 0 : 1;
+ reg = HVS_READ(SCALER_DISPECTRL);
+ HVS_WRITE(SCALER_DISPECTRL,
+ (reg & ~SCALER_DISPECTRL_DSP2_MUX_MASK) |
+ VC4_SET_FIELD(mux, SCALER_DISPECTRL_DSP2_MUX));
+ break;
+
+ case 3:
+ if (channel == VC4_HVS_CHANNEL_DISABLED)
+ mux = 3;
+ else
+ mux = channel;
+
+ reg = HVS_READ(SCALER_DISPCTRL);
+ HVS_WRITE(SCALER_DISPCTRL,
+ (reg & ~SCALER_DISPCTRL_DSP3_MUX_MASK) |
+ VC4_SET_FIELD(mux, SCALER_DISPCTRL_DSP3_MUX));
+ break;
+
+ case 4:
+ if (channel == VC4_HVS_CHANNEL_DISABLED)
+ mux = 3;
+ else
+ mux = channel;
+
+ reg = HVS_READ(SCALER_DISPEOLN);
+ HVS_WRITE(SCALER_DISPEOLN,
+ (reg & ~SCALER_DISPEOLN_DSP4_MUX_MASK) |
+ VC4_SET_FIELD(mux, SCALER_DISPEOLN_DSP4_MUX));
+
+ break;
+
+ case 5:
+ if (channel == VC4_HVS_CHANNEL_DISABLED)
+ mux = 3;
+ else
+ mux = channel;
+
+ reg = HVS_READ(SCALER_DISPDITHER);
+ HVS_WRITE(SCALER_DISPDITHER,
+ (reg & ~SCALER_DISPDITHER_DSP5_MUX_MASK) |
+ VC4_SET_FIELD(mux, SCALER_DISPDITHER_DSP5_MUX));
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+static void vc4_atomic_commit_tail(struct drm_atomic_state *state)
+{
+ struct drm_device *dev = state->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hvs *hvs = vc4->hvs;
+ struct drm_crtc_state *new_crtc_state;
+ struct vc4_hvs_state *new_hvs_state;
+ struct drm_crtc *crtc;
+ struct vc4_hvs_state *old_hvs_state;
+ unsigned int channel;
+ int i;
+
+ old_hvs_state = vc4_hvs_get_old_global_state(state);
+ if (WARN_ON(IS_ERR(old_hvs_state)))
+ return;
+
+ new_hvs_state = vc4_hvs_get_new_global_state(state);
+ if (WARN_ON(IS_ERR(new_hvs_state)))
+ return;
+
+ for_each_new_crtc_in_state(state, crtc, new_crtc_state, i) {
+ struct vc4_crtc_state *vc4_crtc_state;
+
+ if (!new_crtc_state->commit)
+ continue;
+
+ vc4_crtc_state = to_vc4_crtc_state(new_crtc_state);
+ vc4_hvs_mask_underrun(hvs, vc4_crtc_state->assigned_channel);
+ }
+
+ for (channel = 0; channel < HVS_NUM_CHANNELS; channel++) {
+ struct drm_crtc_commit *commit;
+ int ret;
+
+ if (!old_hvs_state->fifo_state[channel].in_use)
+ continue;
+
+ commit = old_hvs_state->fifo_state[channel].pending_commit;
+ if (!commit)
+ continue;
+
+ ret = drm_crtc_commit_wait(commit);
+ if (ret)
+ drm_err(dev, "Timed out waiting for commit\n");
+
+ drm_crtc_commit_put(commit);
+ old_hvs_state->fifo_state[channel].pending_commit = NULL;
+ }
+
+ if (vc4->is_vc5) {
+ unsigned long state_rate = max(old_hvs_state->core_clock_rate,
+ new_hvs_state->core_clock_rate);
+ unsigned long core_rate = max_t(unsigned long,
+ 500000000, state_rate);
+
+ drm_dbg(dev, "Raising the core clock at %lu Hz\n", core_rate);
+
+ /*
+ * Do a temporary request on the core clock during the
+ * modeset.
+ */
+ WARN_ON(clk_set_min_rate(hvs->core_clk, core_rate));
+ }
+
+ drm_atomic_helper_commit_modeset_disables(dev, state);
+
+ vc4_ctm_commit(vc4, state);
+
+ if (vc4->is_vc5)
+ vc5_hvs_pv_muxing_commit(vc4, state);
+ else
+ vc4_hvs_pv_muxing_commit(vc4, state);
+
+ drm_atomic_helper_commit_planes(dev, state,
+ DRM_PLANE_COMMIT_ACTIVE_ONLY);
+
+ drm_atomic_helper_commit_modeset_enables(dev, state);
+
+ drm_atomic_helper_fake_vblank(state);
+
+ drm_atomic_helper_commit_hw_done(state);
+
+ drm_atomic_helper_wait_for_flip_done(dev, state);
+
+ drm_atomic_helper_cleanup_planes(dev, state);
+
+ if (vc4->is_vc5) {
+ drm_dbg(dev, "Running the core clock at %lu Hz\n",
+ new_hvs_state->core_clock_rate);
+
+ /*
+ * Request a clock rate based on the current HVS
+ * requirements.
+ */
+ WARN_ON(clk_set_min_rate(hvs->core_clk, new_hvs_state->core_clock_rate));
+
+ drm_dbg(dev, "Core clock actual rate: %lu Hz\n",
+ clk_get_rate(hvs->core_clk));
+ }
+}
+
+static int vc4_atomic_commit_setup(struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *crtc_state;
+ struct vc4_hvs_state *hvs_state;
+ struct drm_crtc *crtc;
+ unsigned int i;
+
+ hvs_state = vc4_hvs_get_new_global_state(state);
+ if (WARN_ON(IS_ERR(hvs_state)))
+ return PTR_ERR(hvs_state);
+
+ for_each_new_crtc_in_state(state, crtc, crtc_state, i) {
+ struct vc4_crtc_state *vc4_crtc_state =
+ to_vc4_crtc_state(crtc_state);
+ unsigned int channel =
+ vc4_crtc_state->assigned_channel;
+
+ if (channel == VC4_HVS_CHANNEL_DISABLED)
+ continue;
+
+ if (!hvs_state->fifo_state[channel].in_use)
+ continue;
+
+ hvs_state->fifo_state[channel].pending_commit =
+ drm_crtc_commit_get(crtc_state->commit);
+ }
+
+ return 0;
+}
+
+static struct drm_framebuffer *vc4_fb_create(struct drm_device *dev,
+ struct drm_file *file_priv,
+ const struct drm_mode_fb_cmd2 *mode_cmd)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_mode_fb_cmd2 mode_cmd_local;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return ERR_PTR(-ENODEV);
+
+ /* If the user didn't specify a modifier, use the
+ * vc4_set_tiling_ioctl() state for the BO.
+ */
+ if (!(mode_cmd->flags & DRM_MODE_FB_MODIFIERS)) {
+ struct drm_gem_object *gem_obj;
+ struct vc4_bo *bo;
+
+ gem_obj = drm_gem_object_lookup(file_priv,
+ mode_cmd->handles[0]);
+ if (!gem_obj) {
+ DRM_DEBUG("Failed to look up GEM BO %d\n",
+ mode_cmd->handles[0]);
+ return ERR_PTR(-ENOENT);
+ }
+ bo = to_vc4_bo(gem_obj);
+
+ mode_cmd_local = *mode_cmd;
+
+ if (bo->t_format) {
+ mode_cmd_local.modifier[0] =
+ DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
+ } else {
+ mode_cmd_local.modifier[0] = DRM_FORMAT_MOD_NONE;
+ }
+
+ drm_gem_object_put(gem_obj);
+
+ mode_cmd = &mode_cmd_local;
+ }
+
+ return drm_gem_fb_create(dev, file_priv, mode_cmd);
+}
+
+/* Our CTM has some peculiar limitations: we can only enable it for one CRTC
+ * at a time and the HW only supports S0.9 scalars. To account for the latter,
+ * we don't allow userland to set a CTM that we have no hope of approximating.
+ */
+static int
+vc4_ctm_atomic_check(struct drm_device *dev, struct drm_atomic_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_ctm_state *ctm_state = NULL;
+ struct drm_crtc *crtc;
+ struct drm_crtc_state *old_crtc_state, *new_crtc_state;
+ struct drm_color_ctm *ctm;
+ int i;
+
+ for_each_oldnew_crtc_in_state(state, crtc, old_crtc_state, new_crtc_state, i) {
+ /* CTM is being disabled. */
+ if (!new_crtc_state->ctm && old_crtc_state->ctm) {
+ ctm_state = vc4_get_ctm_state(state, &vc4->ctm_manager);
+ if (IS_ERR(ctm_state))
+ return PTR_ERR(ctm_state);
+ ctm_state->fifo = 0;
+ }
+ }
+
+ for_each_oldnew_crtc_in_state(state, crtc, old_crtc_state, new_crtc_state, i) {
+ if (new_crtc_state->ctm == old_crtc_state->ctm)
+ continue;
+
+ if (!ctm_state) {
+ ctm_state = vc4_get_ctm_state(state, &vc4->ctm_manager);
+ if (IS_ERR(ctm_state))
+ return PTR_ERR(ctm_state);
+ }
+
+ /* CTM is being enabled or the matrix changed. */
+ if (new_crtc_state->ctm) {
+ struct vc4_crtc_state *vc4_crtc_state =
+ to_vc4_crtc_state(new_crtc_state);
+
+ /* fifo is 1-based since 0 disables CTM. */
+ int fifo = vc4_crtc_state->assigned_channel + 1;
+
+ /* Check userland isn't trying to turn on CTM for more
+ * than one CRTC at a time.
+ */
+ if (ctm_state->fifo && ctm_state->fifo != fifo) {
+ DRM_DEBUG_DRIVER("Too many CTM configured\n");
+ return -EINVAL;
+ }
+
+ /* Check we can approximate the specified CTM.
+ * We disallow scalars |c| > 1.0 since the HW has
+ * no integer bits.
+ */
+ ctm = new_crtc_state->ctm->data;
+ for (i = 0; i < ARRAY_SIZE(ctm->matrix); i++) {
+ u64 val = ctm->matrix[i];
+
+ val &= ~BIT_ULL(63);
+ if (val > BIT_ULL(32))
+ return -EINVAL;
+ }
+
+ ctm_state->fifo = fifo;
+ ctm_state->ctm = ctm;
+ }
+ }
+
+ return 0;
+}
+
+static int vc4_load_tracker_atomic_check(struct drm_atomic_state *state)
+{
+ struct drm_plane_state *old_plane_state, *new_plane_state;
+ struct vc4_dev *vc4 = to_vc4_dev(state->dev);
+ struct vc4_load_tracker_state *load_state;
+ struct drm_private_state *priv_state;
+ struct drm_plane *plane;
+ int i;
+
+ priv_state = drm_atomic_get_private_obj_state(state,
+ &vc4->load_tracker);
+ if (IS_ERR(priv_state))
+ return PTR_ERR(priv_state);
+
+ load_state = to_vc4_load_tracker_state(priv_state);
+ for_each_oldnew_plane_in_state(state, plane, old_plane_state,
+ new_plane_state, i) {
+ struct vc4_plane_state *vc4_plane_state;
+
+ if (old_plane_state->fb && old_plane_state->crtc) {
+ vc4_plane_state = to_vc4_plane_state(old_plane_state);
+ load_state->membus_load -= vc4_plane_state->membus_load;
+ load_state->hvs_load -= vc4_plane_state->hvs_load;
+ }
+
+ if (new_plane_state->fb && new_plane_state->crtc) {
+ vc4_plane_state = to_vc4_plane_state(new_plane_state);
+ load_state->membus_load += vc4_plane_state->membus_load;
+ load_state->hvs_load += vc4_plane_state->hvs_load;
+ }
+ }
+
+ /* Don't check the load when the tracker is disabled. */
+ if (!vc4->load_tracker_enabled)
+ return 0;
+
+ /* The absolute limit is 2Gbyte/sec, but let's take a margin to let
+ * the system work when other blocks are accessing the memory.
+ */
+ if (load_state->membus_load > SZ_1G + SZ_512M)
+ return -ENOSPC;
+
+ /* HVS clock is supposed to run @ 250Mhz, let's take a margin and
+ * consider the maximum number of cycles is 240M.
+ */
+ if (load_state->hvs_load > 240000000ULL)
+ return -ENOSPC;
+
+ return 0;
+}
+
+static struct drm_private_state *
+vc4_load_tracker_duplicate_state(struct drm_private_obj *obj)
+{
+ struct vc4_load_tracker_state *state;
+
+ state = kmemdup(obj->state, sizeof(*state), GFP_KERNEL);
+ if (!state)
+ return NULL;
+
+ __drm_atomic_helper_private_obj_duplicate_state(obj, &state->base);
+
+ return &state->base;
+}
+
+static void vc4_load_tracker_destroy_state(struct drm_private_obj *obj,
+ struct drm_private_state *state)
+{
+ struct vc4_load_tracker_state *load_state;
+
+ load_state = to_vc4_load_tracker_state(state);
+ kfree(load_state);
+}
+
+static const struct drm_private_state_funcs vc4_load_tracker_state_funcs = {
+ .atomic_duplicate_state = vc4_load_tracker_duplicate_state,
+ .atomic_destroy_state = vc4_load_tracker_destroy_state,
+};
+
+static void vc4_load_tracker_obj_fini(struct drm_device *dev, void *unused)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ drm_atomic_private_obj_fini(&vc4->load_tracker);
+}
+
+static int vc4_load_tracker_obj_init(struct vc4_dev *vc4)
+{
+ struct vc4_load_tracker_state *load_state;
+
+ load_state = kzalloc(sizeof(*load_state), GFP_KERNEL);
+ if (!load_state)
+ return -ENOMEM;
+
+ drm_atomic_private_obj_init(&vc4->base, &vc4->load_tracker,
+ &load_state->base,
+ &vc4_load_tracker_state_funcs);
+
+ return drmm_add_action_or_reset(&vc4->base, vc4_load_tracker_obj_fini, NULL);
+}
+
+static struct drm_private_state *
+vc4_hvs_channels_duplicate_state(struct drm_private_obj *obj)
+{
+ struct vc4_hvs_state *old_state = to_vc4_hvs_state(obj->state);
+ struct vc4_hvs_state *state;
+ unsigned int i;
+
+ state = kzalloc(sizeof(*state), GFP_KERNEL);
+ if (!state)
+ return NULL;
+
+ __drm_atomic_helper_private_obj_duplicate_state(obj, &state->base);
+
+ for (i = 0; i < HVS_NUM_CHANNELS; i++) {
+ state->fifo_state[i].in_use = old_state->fifo_state[i].in_use;
+ state->fifo_state[i].fifo_load = old_state->fifo_state[i].fifo_load;
+ }
+
+ state->core_clock_rate = old_state->core_clock_rate;
+
+ return &state->base;
+}
+
+static void vc4_hvs_channels_destroy_state(struct drm_private_obj *obj,
+ struct drm_private_state *state)
+{
+ struct vc4_hvs_state *hvs_state = to_vc4_hvs_state(state);
+ unsigned int i;
+
+ for (i = 0; i < HVS_NUM_CHANNELS; i++) {
+ if (!hvs_state->fifo_state[i].pending_commit)
+ continue;
+
+ drm_crtc_commit_put(hvs_state->fifo_state[i].pending_commit);
+ }
+
+ kfree(hvs_state);
+}
+
+static void vc4_hvs_channels_print_state(struct drm_printer *p,
+ const struct drm_private_state *state)
+{
+ struct vc4_hvs_state *hvs_state = to_vc4_hvs_state(state);
+ unsigned int i;
+
+ drm_printf(p, "HVS State\n");
+ drm_printf(p, "\tCore Clock Rate: %lu\n", hvs_state->core_clock_rate);
+
+ for (i = 0; i < HVS_NUM_CHANNELS; i++) {
+ drm_printf(p, "\tChannel %d\n", i);
+ drm_printf(p, "\t\tin use=%d\n", hvs_state->fifo_state[i].in_use);
+ drm_printf(p, "\t\tload=%lu\n", hvs_state->fifo_state[i].fifo_load);
+ }
+}
+
+static const struct drm_private_state_funcs vc4_hvs_state_funcs = {
+ .atomic_duplicate_state = vc4_hvs_channels_duplicate_state,
+ .atomic_destroy_state = vc4_hvs_channels_destroy_state,
+ .atomic_print_state = vc4_hvs_channels_print_state,
+};
+
+static void vc4_hvs_channels_obj_fini(struct drm_device *dev, void *unused)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ drm_atomic_private_obj_fini(&vc4->hvs_channels);
+}
+
+static int vc4_hvs_channels_obj_init(struct vc4_dev *vc4)
+{
+ struct vc4_hvs_state *state;
+
+ state = kzalloc(sizeof(*state), GFP_KERNEL);
+ if (!state)
+ return -ENOMEM;
+
+ drm_atomic_private_obj_init(&vc4->base, &vc4->hvs_channels,
+ &state->base,
+ &vc4_hvs_state_funcs);
+
+ return drmm_add_action_or_reset(&vc4->base, vc4_hvs_channels_obj_fini, NULL);
+}
+
+/*
+ * The BCM2711 HVS has up to 7 outputs connected to the pixelvalves and
+ * the TXP (and therefore all the CRTCs found on that platform).
+ *
+ * The naive (and our initial) implementation would just iterate over
+ * all the active CRTCs, try to find a suitable FIFO, and then remove it
+ * from the pool of available FIFOs. However, there are a few corner
+ * cases that need to be considered:
+ *
+ * - When running in a dual-display setup (so with two CRTCs involved),
+ * we can update the state of a single CRTC (for example by changing
+ * its mode using xrandr under X11) without affecting the other. In
+ * this case, the other CRTC wouldn't be in the state at all, so we
+ * need to consider all the running CRTCs in the DRM device to assign
+ * a FIFO, not just the one in the state.
+ *
+ * - To fix the above, we can't use drm_atomic_get_crtc_state on all
+ * enabled CRTCs to pull their CRTC state into the global state, since
+ * a page flip would start considering their vblank to complete. Since
+ * we don't have a guarantee that they are actually active, that
+ * vblank might never happen, and shouldn't even be considered if we
+ * want to do a page flip on a single CRTC. That can be tested by
+ * doing a modetest -v first on HDMI1 and then on HDMI0.
+ *
+ * - Since we need the pixelvalve to be disabled and enabled back when
+ * the FIFO is changed, we should keep the FIFO assigned for as long
+ * as the CRTC is enabled, only considering it free again once that
+ * CRTC has been disabled. This can be tested by booting X11 on a
+ * single display, and changing the resolution down and then back up.
+ */
+static int vc4_pv_muxing_atomic_check(struct drm_device *dev,
+ struct drm_atomic_state *state)
+{
+ struct vc4_hvs_state *hvs_new_state;
+ struct drm_crtc_state *old_crtc_state, *new_crtc_state;
+ struct drm_crtc *crtc;
+ unsigned int unassigned_channels = 0;
+ unsigned int i;
+
+ hvs_new_state = vc4_hvs_get_global_state(state);
+ if (IS_ERR(hvs_new_state))
+ return PTR_ERR(hvs_new_state);
+
+ for (i = 0; i < ARRAY_SIZE(hvs_new_state->fifo_state); i++)
+ if (!hvs_new_state->fifo_state[i].in_use)
+ unassigned_channels |= BIT(i);
+
+ for_each_oldnew_crtc_in_state(state, crtc, old_crtc_state, new_crtc_state, i) {
+ struct vc4_crtc_state *old_vc4_crtc_state =
+ to_vc4_crtc_state(old_crtc_state);
+ struct vc4_crtc_state *new_vc4_crtc_state =
+ to_vc4_crtc_state(new_crtc_state);
+ struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
+ unsigned int matching_channels;
+ unsigned int channel;
+
+ drm_dbg(dev, "%s: Trying to find a channel.\n", crtc->name);
+
+ /* Nothing to do here, let's skip it */
+ if (old_crtc_state->enable == new_crtc_state->enable) {
+ if (new_crtc_state->enable)
+ drm_dbg(dev, "%s: Already enabled, reusing channel %d.\n",
+ crtc->name, new_vc4_crtc_state->assigned_channel);
+ else
+ drm_dbg(dev, "%s: Disabled, ignoring.\n", crtc->name);
+
+ continue;
+ }
+
+ /* Muxing will need to be modified, mark it as such */
+ new_vc4_crtc_state->update_muxing = true;
+
+ /* If we're disabling our CRTC, we put back our channel */
+ if (!new_crtc_state->enable) {
+ channel = old_vc4_crtc_state->assigned_channel;
+
+ drm_dbg(dev, "%s: Disabling, Freeing channel %d\n",
+ crtc->name, channel);
+
+ hvs_new_state->fifo_state[channel].in_use = false;
+ new_vc4_crtc_state->assigned_channel = VC4_HVS_CHANNEL_DISABLED;
+ continue;
+ }
+
+ /*
+ * The problem we have to solve here is that we have
+ * up to 7 encoders, connected to up to 6 CRTCs.
+ *
+ * Those CRTCs, depending on the instance, can be
+ * routed to 1, 2 or 3 HVS FIFOs, and we need to set
+ * the change the muxing between FIFOs and outputs in
+ * the HVS accordingly.
+ *
+ * It would be pretty hard to come up with an
+ * algorithm that would generically solve
+ * this. However, the current routing trees we support
+ * allow us to simplify a bit the problem.
+ *
+ * Indeed, with the current supported layouts, if we
+ * try to assign in the ascending crtc index order the
+ * FIFOs, we can't fall into the situation where an
+ * earlier CRTC that had multiple routes is assigned
+ * one that was the only option for a later CRTC.
+ *
+ * If the layout changes and doesn't give us that in
+ * the future, we will need to have something smarter,
+ * but it works so far.
+ */
+ matching_channels = unassigned_channels & vc4_crtc->data->hvs_available_channels;
+ if (!matching_channels)
+ return -EINVAL;
+
+ channel = ffs(matching_channels) - 1;
+
+ drm_dbg(dev, "Assigned HVS channel %d to CRTC %s\n", channel, crtc->name);
+ new_vc4_crtc_state->assigned_channel = channel;
+ unassigned_channels &= ~BIT(channel);
+ hvs_new_state->fifo_state[channel].in_use = true;
+ }
+
+ return 0;
+}
+
+static int
+vc4_core_clock_atomic_check(struct drm_atomic_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(state->dev);
+ struct drm_private_state *priv_state;
+ struct vc4_hvs_state *hvs_new_state;
+ struct vc4_load_tracker_state *load_state;
+ struct drm_crtc_state *old_crtc_state, *new_crtc_state;
+ struct drm_crtc *crtc;
+ unsigned int num_outputs;
+ unsigned long pixel_rate;
+ unsigned long cob_rate;
+ unsigned int i;
+
+ priv_state = drm_atomic_get_private_obj_state(state,
+ &vc4->load_tracker);
+ if (IS_ERR(priv_state))
+ return PTR_ERR(priv_state);
+
+ load_state = to_vc4_load_tracker_state(priv_state);
+
+ hvs_new_state = vc4_hvs_get_global_state(state);
+ if (IS_ERR(hvs_new_state))
+ return PTR_ERR(hvs_new_state);
+
+ for_each_oldnew_crtc_in_state(state, crtc,
+ old_crtc_state,
+ new_crtc_state,
+ i) {
+ if (old_crtc_state->active) {
+ struct vc4_crtc_state *old_vc4_state =
+ to_vc4_crtc_state(old_crtc_state);
+ unsigned int channel = old_vc4_state->assigned_channel;
+
+ hvs_new_state->fifo_state[channel].fifo_load = 0;
+ }
+
+ if (new_crtc_state->active) {
+ struct vc4_crtc_state *new_vc4_state =
+ to_vc4_crtc_state(new_crtc_state);
+ unsigned int channel = new_vc4_state->assigned_channel;
+
+ hvs_new_state->fifo_state[channel].fifo_load =
+ new_vc4_state->hvs_load;
+ }
+ }
+
+ cob_rate = 0;
+ num_outputs = 0;
+ for (i = 0; i < HVS_NUM_CHANNELS; i++) {
+ if (!hvs_new_state->fifo_state[i].in_use)
+ continue;
+
+ num_outputs++;
+ cob_rate = max_t(unsigned long,
+ hvs_new_state->fifo_state[i].fifo_load,
+ cob_rate);
+ }
+
+ pixel_rate = load_state->hvs_load;
+ if (num_outputs > 1) {
+ pixel_rate = (pixel_rate * 40) / 100;
+ } else {
+ pixel_rate = (pixel_rate * 60) / 100;
+ }
+
+ hvs_new_state->core_clock_rate = max(cob_rate, pixel_rate);
+
+ return 0;
+}
+
+
+static int
+vc4_atomic_check(struct drm_device *dev, struct drm_atomic_state *state)
+{
+ int ret;
+
+ ret = vc4_pv_muxing_atomic_check(dev, state);
+ if (ret)
+ return ret;
+
+ ret = vc4_ctm_atomic_check(dev, state);
+ if (ret < 0)
+ return ret;
+
+ ret = drm_atomic_helper_check(dev, state);
+ if (ret)
+ return ret;
+
+ ret = vc4_load_tracker_atomic_check(state);
+ if (ret)
+ return ret;
+
+ return vc4_core_clock_atomic_check(state);
+}
+
+static struct drm_mode_config_helper_funcs vc4_mode_config_helpers = {
+ .atomic_commit_setup = vc4_atomic_commit_setup,
+ .atomic_commit_tail = vc4_atomic_commit_tail,
+};
+
+static const struct drm_mode_config_funcs vc4_mode_funcs = {
+ .atomic_check = vc4_atomic_check,
+ .atomic_commit = drm_atomic_helper_commit,
+ .fb_create = vc4_fb_create,
+};
+
+static const struct drm_mode_config_funcs vc5_mode_funcs = {
+ .atomic_check = vc4_atomic_check,
+ .atomic_commit = drm_atomic_helper_commit,
+ .fb_create = drm_gem_fb_create,
+};
+
+int vc4_kms_load(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret;
+
+ /*
+ * The limits enforced by the load tracker aren't relevant for
+ * the BCM2711, but the load tracker computations are used for
+ * the core clock rate calculation.
+ */
+ if (!vc4->is_vc5) {
+ /* Start with the load tracker enabled. Can be
+ * disabled through the debugfs load_tracker file.
+ */
+ vc4->load_tracker_enabled = true;
+ }
+
+ /* Set support for vblank irq fast disable, before drm_vblank_init() */
+ dev->vblank_disable_immediate = true;
+
+ ret = drm_vblank_init(dev, dev->mode_config.num_crtc);
+ if (ret < 0) {
+ dev_err(dev->dev, "failed to initialize vblank\n");
+ return ret;
+ }
+
+ if (vc4->is_vc5) {
+ dev->mode_config.max_width = 7680;
+ dev->mode_config.max_height = 7680;
+ } else {
+ dev->mode_config.max_width = 2048;
+ dev->mode_config.max_height = 2048;
+ }
+
+ dev->mode_config.funcs = vc4->is_vc5 ? &vc5_mode_funcs : &vc4_mode_funcs;
+ dev->mode_config.helper_private = &vc4_mode_config_helpers;
+ dev->mode_config.preferred_depth = 24;
+ dev->mode_config.async_page_flip = true;
+
+ ret = vc4_ctm_obj_init(vc4);
+ if (ret)
+ return ret;
+
+ ret = vc4_load_tracker_obj_init(vc4);
+ if (ret)
+ return ret;
+
+ ret = vc4_hvs_channels_obj_init(vc4);
+ if (ret)
+ return ret;
+
+ drm_mode_config_reset(dev);
+
+ drm_kms_helper_poll_init(dev);
+
+ return 0;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_packet.h b/drivers/gpu/drm/vc4/vc4_packet.h
new file mode 100644
index 000000000..0f31cc065
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_packet.h
@@ -0,0 +1,399 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_PACKET_H
+#define VC4_PACKET_H
+
+#include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */
+
+enum vc4_packet {
+ VC4_PACKET_HALT = 0,
+ VC4_PACKET_NOP = 1,
+
+ VC4_PACKET_FLUSH = 4,
+ VC4_PACKET_FLUSH_ALL = 5,
+ VC4_PACKET_START_TILE_BINNING = 6,
+ VC4_PACKET_INCREMENT_SEMAPHORE = 7,
+ VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
+
+ VC4_PACKET_BRANCH = 16,
+ VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
+
+ VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
+ VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
+ VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
+ VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
+ VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
+ VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
+
+ VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
+ VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
+
+ VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
+ VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
+
+ VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
+
+ VC4_PACKET_GL_SHADER_STATE = 64,
+ VC4_PACKET_NV_SHADER_STATE = 65,
+ VC4_PACKET_VG_SHADER_STATE = 66,
+
+ VC4_PACKET_CONFIGURATION_BITS = 96,
+ VC4_PACKET_FLAT_SHADE_FLAGS = 97,
+ VC4_PACKET_POINT_SIZE = 98,
+ VC4_PACKET_LINE_WIDTH = 99,
+ VC4_PACKET_RHT_X_BOUNDARY = 100,
+ VC4_PACKET_DEPTH_OFFSET = 101,
+ VC4_PACKET_CLIP_WINDOW = 102,
+ VC4_PACKET_VIEWPORT_OFFSET = 103,
+ VC4_PACKET_Z_CLIPPING = 104,
+ VC4_PACKET_CLIPPER_XY_SCALING = 105,
+ VC4_PACKET_CLIPPER_Z_SCALING = 106,
+
+ VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
+ VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
+ VC4_PACKET_CLEAR_COLORS = 114,
+ VC4_PACKET_TILE_COORDINATES = 115,
+
+ /* Not an actual hardware packet -- this is what we use to put
+ * references to GEM bos in the command stream, since we need the u32
+ * int the actual address packet in order to store the offset from the
+ * start of the BO.
+ */
+ VC4_PACKET_GEM_HANDLES = 254,
+} __attribute__ ((__packed__));
+
+#define VC4_PACKET_HALT_SIZE 1
+#define VC4_PACKET_NOP_SIZE 1
+#define VC4_PACKET_FLUSH_SIZE 1
+#define VC4_PACKET_FLUSH_ALL_SIZE 1
+#define VC4_PACKET_START_TILE_BINNING_SIZE 1
+#define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE 1
+#define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE 1
+#define VC4_PACKET_BRANCH_SIZE 5
+#define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE 5
+#define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE 1
+#define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE 1
+#define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE 5
+#define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE 5
+#define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE 7
+#define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE 7
+#define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE 14
+#define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE 10
+#define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE 1
+#define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE 1
+#define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE 2
+#define VC4_PACKET_GL_SHADER_STATE_SIZE 5
+#define VC4_PACKET_NV_SHADER_STATE_SIZE 5
+#define VC4_PACKET_VG_SHADER_STATE_SIZE 5
+#define VC4_PACKET_CONFIGURATION_BITS_SIZE 4
+#define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE 5
+#define VC4_PACKET_POINT_SIZE_SIZE 5
+#define VC4_PACKET_LINE_WIDTH_SIZE 5
+#define VC4_PACKET_RHT_X_BOUNDARY_SIZE 3
+#define VC4_PACKET_DEPTH_OFFSET_SIZE 5
+#define VC4_PACKET_CLIP_WINDOW_SIZE 9
+#define VC4_PACKET_VIEWPORT_OFFSET_SIZE 5
+#define VC4_PACKET_Z_CLIPPING_SIZE 9
+#define VC4_PACKET_CLIPPER_XY_SCALING_SIZE 9
+#define VC4_PACKET_CLIPPER_Z_SCALING_SIZE 9
+#define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE 16
+#define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE 11
+#define VC4_PACKET_CLEAR_COLORS_SIZE 14
+#define VC4_PACKET_TILE_COORDINATES_SIZE 3
+#define VC4_PACKET_GEM_HANDLES_SIZE 9
+
+/* Number of multisamples supported. */
+#define VC4_MAX_SAMPLES 4
+/* Size of a full resolution color or Z tile buffer load/store. */
+#define VC4_TILE_BUFFER_SIZE (64 * 64 * 4)
+
+/** @{
+ * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
+ * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
+*/
+#define VC4_TILING_FORMAT_LINEAR 0
+#define VC4_TILING_FORMAT_T 1
+#define VC4_TILING_FORMAT_LT 2
+/** @} */
+
+/** @{
+ *
+ * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
+ * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
+ */
+#define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
+#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
+#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
+#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
+
+/** @{
+ *
+ * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
+ * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
+ */
+#define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
+#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
+#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
+#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
+
+/** @{
+ *
+ * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
+ * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
+ */
+
+#define VC4_LOADSTORE_TILE_BUFFER_EOF BIT(3)
+#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2)
+#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS BIT(1)
+#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR BIT(0)
+
+/** @} */
+
+/** @{
+ *
+ * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
+ * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
+ */
+#define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15)
+#define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR BIT(14)
+#define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR BIT(13)
+#define VC4_STORE_TILE_BUFFER_DISABLE_SWAP BIT(12)
+
+#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK VC4_MASK(9, 8)
+#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT 8
+#define VC4_LOADSTORE_TILE_BUFFER_RGBA8888 0
+#define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER 1
+#define VC4_LOADSTORE_TILE_BUFFER_BGR565 2
+/** @} */
+
+/** @{
+ *
+ * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
+ * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
+ */
+#define VC4_STORE_TILE_BUFFER_MODE_MASK VC4_MASK(7, 6)
+#define VC4_STORE_TILE_BUFFER_MODE_SHIFT 6
+#define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0 (0 << 6)
+#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4 (1 << 6)
+#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16 (2 << 6)
+
+/** The values of the field are VC4_TILING_FORMAT_* */
+#define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK VC4_MASK(5, 4)
+#define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT 4
+
+#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK VC4_MASK(2, 0)
+#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT 0
+#define VC4_LOADSTORE_TILE_BUFFER_NONE 0
+#define VC4_LOADSTORE_TILE_BUFFER_COLOR 1
+#define VC4_LOADSTORE_TILE_BUFFER_ZS 2
+#define VC4_LOADSTORE_TILE_BUFFER_Z 3
+#define VC4_LOADSTORE_TILE_BUFFER_VG_MASK 4
+#define VC4_LOADSTORE_TILE_BUFFER_FULL 5
+/** @} */
+
+#define VC4_INDEX_BUFFER_U8 (0 << 4)
+#define VC4_INDEX_BUFFER_U16 (1 << 4)
+
+/* This flag is only present in NV shader state. */
+#define VC4_SHADER_FLAG_SHADED_CLIP_COORDS BIT(3)
+#define VC4_SHADER_FLAG_ENABLE_CLIPPING BIT(2)
+#define VC4_SHADER_FLAG_VS_POINT_SIZE BIT(1)
+#define VC4_SHADER_FLAG_FS_SINGLE_THREAD BIT(0)
+
+/** @{ byte 2 of config bits. */
+#define VC4_CONFIG_BITS_EARLY_Z_UPDATE BIT(1)
+#define VC4_CONFIG_BITS_EARLY_Z BIT(0)
+/** @} */
+
+/** @{ byte 1 of config bits. */
+#define VC4_CONFIG_BITS_Z_UPDATE BIT(7)
+/** same values in this 3-bit field as PIPE_FUNC_* */
+#define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT 4
+#define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE BIT(3)
+
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO (0 << 1)
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD (1 << 1)
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR (2 << 1)
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO (3 << 1)
+
+#define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT BIT(0)
+/** @} */
+
+/** @{ byte 0 of config bits. */
+#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
+#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X (1 << 6)
+#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X (2 << 6)
+
+#define VC4_CONFIG_BITS_AA_POINTS_AND_LINES BIT(4)
+#define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET BIT(3)
+#define VC4_CONFIG_BITS_CW_PRIMITIVES BIT(2)
+#define VC4_CONFIG_BITS_ENABLE_PRIM_BACK BIT(1)
+#define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT BIT(0)
+/** @} */
+
+/** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
+#define VC4_BIN_CONFIG_DB_NON_MS BIT(7)
+
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK VC4_MASK(6, 5)
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT 5
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32 0
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64 1
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128 2
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256 3
+
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK VC4_MASK(4, 3)
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32 0
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64 1
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128 2
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256 3
+
+#define VC4_BIN_CONFIG_AUTO_INIT_TSDA BIT(2)
+#define VC4_BIN_CONFIG_TILE_BUFFER_64BIT BIT(1)
+#define VC4_BIN_CONFIG_MS_MODE_4X BIT(0)
+/** @} */
+
+/** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
+#define VC4_RENDER_CONFIG_DB_NON_MS BIT(12)
+#define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11)
+#define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G BIT(10)
+#define VC4_RENDER_CONFIG_COVERAGE_MODE BIT(9)
+#define VC4_RENDER_CONFIG_ENABLE_VG_MASK BIT(8)
+
+/** The values of the field are VC4_TILING_FORMAT_* */
+#define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK VC4_MASK(7, 6)
+#define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT 6
+
+#define VC4_RENDER_CONFIG_DECIMATE_MODE_1X (0 << 4)
+#define VC4_RENDER_CONFIG_DECIMATE_MODE_4X (1 << 4)
+#define VC4_RENDER_CONFIG_DECIMATE_MODE_16X (2 << 4)
+
+#define VC4_RENDER_CONFIG_FORMAT_MASK VC4_MASK(3, 2)
+#define VC4_RENDER_CONFIG_FORMAT_SHIFT 2
+#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED 0
+#define VC4_RENDER_CONFIG_FORMAT_RGBA8888 1
+#define VC4_RENDER_CONFIG_FORMAT_BGR565 2
+
+#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT BIT(1)
+#define VC4_RENDER_CONFIG_MS_MODE_4X BIT(0)
+
+#define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX (1 << 4)
+#define VC4_PRIMITIVE_LIST_FORMAT_32_XY (3 << 4)
+#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS (0 << 0)
+#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES (1 << 0)
+#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES (2 << 0)
+#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT (3 << 0)
+
+enum vc4_texture_data_type {
+ VC4_TEXTURE_TYPE_RGBA8888 = 0,
+ VC4_TEXTURE_TYPE_RGBX8888 = 1,
+ VC4_TEXTURE_TYPE_RGBA4444 = 2,
+ VC4_TEXTURE_TYPE_RGBA5551 = 3,
+ VC4_TEXTURE_TYPE_RGB565 = 4,
+ VC4_TEXTURE_TYPE_LUMINANCE = 5,
+ VC4_TEXTURE_TYPE_ALPHA = 6,
+ VC4_TEXTURE_TYPE_LUMALPHA = 7,
+ VC4_TEXTURE_TYPE_ETC1 = 8,
+ VC4_TEXTURE_TYPE_S16F = 9,
+ VC4_TEXTURE_TYPE_S8 = 10,
+ VC4_TEXTURE_TYPE_S16 = 11,
+ VC4_TEXTURE_TYPE_BW1 = 12,
+ VC4_TEXTURE_TYPE_A4 = 13,
+ VC4_TEXTURE_TYPE_A1 = 14,
+ VC4_TEXTURE_TYPE_RGBA64 = 15,
+ VC4_TEXTURE_TYPE_RGBA32R = 16,
+ VC4_TEXTURE_TYPE_YUV422R = 17,
+};
+
+#define VC4_TEX_P0_OFFSET_MASK VC4_MASK(31, 12)
+#define VC4_TEX_P0_OFFSET_SHIFT 12
+#define VC4_TEX_P0_CSWIZ_MASK VC4_MASK(11, 10)
+#define VC4_TEX_P0_CSWIZ_SHIFT 10
+#define VC4_TEX_P0_CMMODE_MASK VC4_MASK(9, 9)
+#define VC4_TEX_P0_CMMODE_SHIFT 9
+#define VC4_TEX_P0_FLIPY_MASK VC4_MASK(8, 8)
+#define VC4_TEX_P0_FLIPY_SHIFT 8
+#define VC4_TEX_P0_TYPE_MASK VC4_MASK(7, 4)
+#define VC4_TEX_P0_TYPE_SHIFT 4
+#define VC4_TEX_P0_MIPLVLS_MASK VC4_MASK(3, 0)
+#define VC4_TEX_P0_MIPLVLS_SHIFT 0
+
+#define VC4_TEX_P1_TYPE4_MASK VC4_MASK(31, 31)
+#define VC4_TEX_P1_TYPE4_SHIFT 31
+#define VC4_TEX_P1_HEIGHT_MASK VC4_MASK(30, 20)
+#define VC4_TEX_P1_HEIGHT_SHIFT 20
+#define VC4_TEX_P1_ETCFLIP_MASK VC4_MASK(19, 19)
+#define VC4_TEX_P1_ETCFLIP_SHIFT 19
+#define VC4_TEX_P1_WIDTH_MASK VC4_MASK(18, 8)
+#define VC4_TEX_P1_WIDTH_SHIFT 8
+
+#define VC4_TEX_P1_MAGFILT_MASK VC4_MASK(7, 7)
+#define VC4_TEX_P1_MAGFILT_SHIFT 7
+# define VC4_TEX_P1_MAGFILT_LINEAR 0
+# define VC4_TEX_P1_MAGFILT_NEAREST 1
+
+#define VC4_TEX_P1_MINFILT_MASK VC4_MASK(6, 4)
+#define VC4_TEX_P1_MINFILT_SHIFT 4
+# define VC4_TEX_P1_MINFILT_LINEAR 0
+# define VC4_TEX_P1_MINFILT_NEAREST 1
+# define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR 2
+# define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN 3
+# define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR 4
+# define VC4_TEX_P1_MINFILT_LIN_MIP_LIN 5
+
+#define VC4_TEX_P1_WRAP_T_MASK VC4_MASK(3, 2)
+#define VC4_TEX_P1_WRAP_T_SHIFT 2
+#define VC4_TEX_P1_WRAP_S_MASK VC4_MASK(1, 0)
+#define VC4_TEX_P1_WRAP_S_SHIFT 0
+# define VC4_TEX_P1_WRAP_REPEAT 0
+# define VC4_TEX_P1_WRAP_CLAMP 1
+# define VC4_TEX_P1_WRAP_MIRROR 2
+# define VC4_TEX_P1_WRAP_BORDER 3
+
+#define VC4_TEX_P2_PTYPE_MASK VC4_MASK(31, 30)
+#define VC4_TEX_P2_PTYPE_SHIFT 30
+# define VC4_TEX_P2_PTYPE_IGNORED 0
+# define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE 1
+# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS 2
+# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS 3
+
+/* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */
+#define VC4_TEX_P2_CMST_MASK VC4_MASK(29, 12)
+#define VC4_TEX_P2_CMST_SHIFT 12
+#define VC4_TEX_P2_BSLOD_MASK VC4_MASK(0, 0)
+#define VC4_TEX_P2_BSLOD_SHIFT 0
+
+/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */
+#define VC4_TEX_P2_CHEIGHT_MASK VC4_MASK(22, 12)
+#define VC4_TEX_P2_CHEIGHT_SHIFT 12
+#define VC4_TEX_P2_CWIDTH_MASK VC4_MASK(10, 0)
+#define VC4_TEX_P2_CWIDTH_SHIFT 0
+
+/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */
+#define VC4_TEX_P2_CYOFF_MASK VC4_MASK(22, 12)
+#define VC4_TEX_P2_CYOFF_SHIFT 12
+#define VC4_TEX_P2_CXOFF_MASK VC4_MASK(10, 0)
+#define VC4_TEX_P2_CXOFF_SHIFT 0
+
+#endif /* VC4_PACKET_H */
diff --git a/drivers/gpu/drm/vc4/vc4_perfmon.c b/drivers/gpu/drm/vc4/vc4_perfmon.c
new file mode 100644
index 000000000..c4ac2c946
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_perfmon.c
@@ -0,0 +1,255 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright (C) 2018 Broadcom
+ */
+
+/**
+ * DOC: VC4 V3D performance monitor module
+ *
+ * The V3D block provides 16 hardware counters which can count various events.
+ */
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+#define VC4_PERFMONID_MIN 1
+#define VC4_PERFMONID_MAX U32_MAX
+
+void vc4_perfmon_get(struct vc4_perfmon *perfmon)
+{
+ struct vc4_dev *vc4;
+
+ if (!perfmon)
+ return;
+
+ vc4 = perfmon->dev;
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ refcount_inc(&perfmon->refcnt);
+}
+
+void vc4_perfmon_put(struct vc4_perfmon *perfmon)
+{
+ struct vc4_dev *vc4;
+
+ if (!perfmon)
+ return;
+
+ vc4 = perfmon->dev;
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ if (refcount_dec_and_test(&perfmon->refcnt))
+ kfree(perfmon);
+}
+
+void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon)
+{
+ unsigned int i;
+ u32 mask;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ if (WARN_ON_ONCE(!perfmon || vc4->active_perfmon))
+ return;
+
+ for (i = 0; i < perfmon->ncounters; i++)
+ V3D_WRITE(V3D_PCTRS(i), perfmon->events[i]);
+
+ mask = GENMASK(perfmon->ncounters - 1, 0);
+ V3D_WRITE(V3D_PCTRC, mask);
+ V3D_WRITE(V3D_PCTRE, V3D_PCTRE_EN | mask);
+ vc4->active_perfmon = perfmon;
+}
+
+void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
+ bool capture)
+{
+ unsigned int i;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ if (WARN_ON_ONCE(!vc4->active_perfmon ||
+ perfmon != vc4->active_perfmon))
+ return;
+
+ if (capture) {
+ for (i = 0; i < perfmon->ncounters; i++)
+ perfmon->counters[i] += V3D_READ(V3D_PCTR(i));
+ }
+
+ V3D_WRITE(V3D_PCTRE, 0);
+ vc4->active_perfmon = NULL;
+}
+
+struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id)
+{
+ struct vc4_dev *vc4 = vc4file->dev;
+ struct vc4_perfmon *perfmon;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return NULL;
+
+ mutex_lock(&vc4file->perfmon.lock);
+ perfmon = idr_find(&vc4file->perfmon.idr, id);
+ vc4_perfmon_get(perfmon);
+ mutex_unlock(&vc4file->perfmon.lock);
+
+ return perfmon;
+}
+
+void vc4_perfmon_open_file(struct vc4_file *vc4file)
+{
+ struct vc4_dev *vc4 = vc4file->dev;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ mutex_init(&vc4file->perfmon.lock);
+ idr_init_base(&vc4file->perfmon.idr, VC4_PERFMONID_MIN);
+ vc4file->dev = vc4;
+}
+
+static int vc4_perfmon_idr_del(int id, void *elem, void *data)
+{
+ struct vc4_perfmon *perfmon = elem;
+
+ vc4_perfmon_put(perfmon);
+
+ return 0;
+}
+
+void vc4_perfmon_close_file(struct vc4_file *vc4file)
+{
+ struct vc4_dev *vc4 = vc4file->dev;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ mutex_lock(&vc4file->perfmon.lock);
+ idr_for_each(&vc4file->perfmon.idr, vc4_perfmon_idr_del, NULL);
+ idr_destroy(&vc4file->perfmon.idr);
+ mutex_unlock(&vc4file->perfmon.lock);
+ mutex_destroy(&vc4file->perfmon.lock);
+}
+
+int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct drm_vc4_perfmon_create *req = data;
+ struct vc4_perfmon *perfmon;
+ unsigned int i;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!vc4->v3d) {
+ DRM_DEBUG("Creating perfmon no VC4 V3D probed\n");
+ return -ENODEV;
+ }
+
+ /* Number of monitored counters cannot exceed HW limits. */
+ if (req->ncounters > DRM_VC4_MAX_PERF_COUNTERS ||
+ !req->ncounters)
+ return -EINVAL;
+
+ /* Make sure all events are valid. */
+ for (i = 0; i < req->ncounters; i++) {
+ if (req->events[i] >= VC4_PERFCNT_NUM_EVENTS)
+ return -EINVAL;
+ }
+
+ perfmon = kzalloc(struct_size(perfmon, counters, req->ncounters),
+ GFP_KERNEL);
+ if (!perfmon)
+ return -ENOMEM;
+ perfmon->dev = vc4;
+
+ for (i = 0; i < req->ncounters; i++)
+ perfmon->events[i] = req->events[i];
+
+ perfmon->ncounters = req->ncounters;
+
+ refcount_set(&perfmon->refcnt, 1);
+
+ mutex_lock(&vc4file->perfmon.lock);
+ ret = idr_alloc(&vc4file->perfmon.idr, perfmon, VC4_PERFMONID_MIN,
+ VC4_PERFMONID_MAX, GFP_KERNEL);
+ mutex_unlock(&vc4file->perfmon.lock);
+
+ if (ret < 0) {
+ kfree(perfmon);
+ return ret;
+ }
+
+ req->id = ret;
+ return 0;
+}
+
+int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct drm_vc4_perfmon_destroy *req = data;
+ struct vc4_perfmon *perfmon;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!vc4->v3d) {
+ DRM_DEBUG("Destroying perfmon no VC4 V3D probed\n");
+ return -ENODEV;
+ }
+
+ mutex_lock(&vc4file->perfmon.lock);
+ perfmon = idr_remove(&vc4file->perfmon.idr, req->id);
+ mutex_unlock(&vc4file->perfmon.lock);
+
+ if (!perfmon)
+ return -EINVAL;
+
+ vc4_perfmon_put(perfmon);
+ return 0;
+}
+
+int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_file *vc4file = file_priv->driver_priv;
+ struct drm_vc4_perfmon_get_values *req = data;
+ struct vc4_perfmon *perfmon;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (!vc4->v3d) {
+ DRM_DEBUG("Getting perfmon no VC4 V3D probed\n");
+ return -ENODEV;
+ }
+
+ mutex_lock(&vc4file->perfmon.lock);
+ perfmon = idr_find(&vc4file->perfmon.idr, req->id);
+ vc4_perfmon_get(perfmon);
+ mutex_unlock(&vc4file->perfmon.lock);
+
+ if (!perfmon)
+ return -EINVAL;
+
+ if (copy_to_user(u64_to_user_ptr(req->values_ptr), perfmon->counters,
+ perfmon->ncounters * sizeof(u64)))
+ ret = -EFAULT;
+ else
+ ret = 0;
+
+ vc4_perfmon_put(perfmon);
+ return ret;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
new file mode 100644
index 000000000..eb0802015
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -0,0 +1,1615 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+
+/**
+ * DOC: VC4 plane module
+ *
+ * Each DRM plane is a layer of pixels being scanned out by the HVS.
+ *
+ * At atomic modeset check time, we compute the HVS display element
+ * state that would be necessary for displaying the plane (giving us a
+ * chance to figure out if a plane configuration is invalid), then at
+ * atomic flush time the CRTC will ask us to write our element state
+ * into the region of the HVS that it has allocated for us.
+ */
+
+#include <drm/drm_atomic.h>
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_atomic_uapi.h>
+#include <drm/drm_blend.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_fb_dma_helper.h>
+#include <drm/drm_fourcc.h>
+#include <drm/drm_framebuffer.h>
+#include <drm/drm_gem_atomic_helper.h>
+
+#include "uapi/drm/vc4_drm.h"
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+static const struct hvs_format {
+ u32 drm; /* DRM_FORMAT_* */
+ u32 hvs; /* HVS_FORMAT_* */
+ u32 pixel_order;
+ u32 pixel_order_hvs5;
+ bool hvs5_only;
+} hvs_formats[] = {
+ {
+ .drm = DRM_FORMAT_XRGB8888,
+ .hvs = HVS_PIXEL_FORMAT_RGBA8888,
+ .pixel_order = HVS_PIXEL_ORDER_ABGR,
+ .pixel_order_hvs5 = HVS_PIXEL_ORDER_ARGB,
+ },
+ {
+ .drm = DRM_FORMAT_ARGB8888,
+ .hvs = HVS_PIXEL_FORMAT_RGBA8888,
+ .pixel_order = HVS_PIXEL_ORDER_ABGR,
+ .pixel_order_hvs5 = HVS_PIXEL_ORDER_ARGB,
+ },
+ {
+ .drm = DRM_FORMAT_ABGR8888,
+ .hvs = HVS_PIXEL_FORMAT_RGBA8888,
+ .pixel_order = HVS_PIXEL_ORDER_ARGB,
+ .pixel_order_hvs5 = HVS_PIXEL_ORDER_ABGR,
+ },
+ {
+ .drm = DRM_FORMAT_XBGR8888,
+ .hvs = HVS_PIXEL_FORMAT_RGBA8888,
+ .pixel_order = HVS_PIXEL_ORDER_ARGB,
+ .pixel_order_hvs5 = HVS_PIXEL_ORDER_ABGR,
+ },
+ {
+ .drm = DRM_FORMAT_RGB565,
+ .hvs = HVS_PIXEL_FORMAT_RGB565,
+ .pixel_order = HVS_PIXEL_ORDER_XRGB,
+ },
+ {
+ .drm = DRM_FORMAT_BGR565,
+ .hvs = HVS_PIXEL_FORMAT_RGB565,
+ .pixel_order = HVS_PIXEL_ORDER_XBGR,
+ },
+ {
+ .drm = DRM_FORMAT_ARGB1555,
+ .hvs = HVS_PIXEL_FORMAT_RGBA5551,
+ .pixel_order = HVS_PIXEL_ORDER_ABGR,
+ .pixel_order_hvs5 = HVS_PIXEL_ORDER_ARGB,
+ },
+ {
+ .drm = DRM_FORMAT_XRGB1555,
+ .hvs = HVS_PIXEL_FORMAT_RGBA5551,
+ .pixel_order = HVS_PIXEL_ORDER_ABGR,
+ .pixel_order_hvs5 = HVS_PIXEL_ORDER_ARGB,
+ },
+ {
+ .drm = DRM_FORMAT_RGB888,
+ .hvs = HVS_PIXEL_FORMAT_RGB888,
+ .pixel_order = HVS_PIXEL_ORDER_XRGB,
+ },
+ {
+ .drm = DRM_FORMAT_BGR888,
+ .hvs = HVS_PIXEL_FORMAT_RGB888,
+ .pixel_order = HVS_PIXEL_ORDER_XBGR,
+ },
+ {
+ .drm = DRM_FORMAT_YUV422,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV422_3PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCBCR,
+ },
+ {
+ .drm = DRM_FORMAT_YVU422,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV422_3PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCRCB,
+ },
+ {
+ .drm = DRM_FORMAT_YUV420,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV420_3PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCBCR,
+ },
+ {
+ .drm = DRM_FORMAT_YVU420,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV420_3PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCRCB,
+ },
+ {
+ .drm = DRM_FORMAT_NV12,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV420_2PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCBCR,
+ },
+ {
+ .drm = DRM_FORMAT_NV21,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV420_2PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCRCB,
+ },
+ {
+ .drm = DRM_FORMAT_NV16,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV422_2PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCBCR,
+ },
+ {
+ .drm = DRM_FORMAT_NV61,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_YUV422_2PLANE,
+ .pixel_order = HVS_PIXEL_ORDER_XYCRCB,
+ },
+ {
+ .drm = DRM_FORMAT_P030,
+ .hvs = HVS_PIXEL_FORMAT_YCBCR_10BIT,
+ .pixel_order = HVS_PIXEL_ORDER_XYCBCR,
+ .hvs5_only = true,
+ },
+};
+
+static const struct hvs_format *vc4_get_hvs_format(u32 drm_format)
+{
+ unsigned i;
+
+ for (i = 0; i < ARRAY_SIZE(hvs_formats); i++) {
+ if (hvs_formats[i].drm == drm_format)
+ return &hvs_formats[i];
+ }
+
+ return NULL;
+}
+
+static enum vc4_scaling_mode vc4_get_scaling_mode(u32 src, u32 dst)
+{
+ if (dst == src)
+ return VC4_SCALING_NONE;
+ if (3 * dst >= 2 * src)
+ return VC4_SCALING_PPF;
+ else
+ return VC4_SCALING_TPZ;
+}
+
+static bool plane_enabled(struct drm_plane_state *state)
+{
+ return state->fb && !WARN_ON(!state->crtc);
+}
+
+static struct drm_plane_state *vc4_plane_duplicate_state(struct drm_plane *plane)
+{
+ struct vc4_plane_state *vc4_state;
+
+ if (WARN_ON(!plane->state))
+ return NULL;
+
+ vc4_state = kmemdup(plane->state, sizeof(*vc4_state), GFP_KERNEL);
+ if (!vc4_state)
+ return NULL;
+
+ memset(&vc4_state->lbm, 0, sizeof(vc4_state->lbm));
+ vc4_state->dlist_initialized = 0;
+
+ __drm_atomic_helper_plane_duplicate_state(plane, &vc4_state->base);
+
+ if (vc4_state->dlist) {
+ vc4_state->dlist = kmemdup(vc4_state->dlist,
+ vc4_state->dlist_count * 4,
+ GFP_KERNEL);
+ if (!vc4_state->dlist) {
+ kfree(vc4_state);
+ return NULL;
+ }
+ vc4_state->dlist_size = vc4_state->dlist_count;
+ }
+
+ return &vc4_state->base;
+}
+
+static void vc4_plane_destroy_state(struct drm_plane *plane,
+ struct drm_plane_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(plane->dev);
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+
+ if (drm_mm_node_allocated(&vc4_state->lbm)) {
+ unsigned long irqflags;
+
+ spin_lock_irqsave(&vc4->hvs->mm_lock, irqflags);
+ drm_mm_remove_node(&vc4_state->lbm);
+ spin_unlock_irqrestore(&vc4->hvs->mm_lock, irqflags);
+ }
+
+ kfree(vc4_state->dlist);
+ __drm_atomic_helper_plane_destroy_state(&vc4_state->base);
+ kfree(state);
+}
+
+/* Called during init to allocate the plane's atomic state. */
+static void vc4_plane_reset(struct drm_plane *plane)
+{
+ struct vc4_plane_state *vc4_state;
+
+ WARN_ON(plane->state);
+
+ vc4_state = kzalloc(sizeof(*vc4_state), GFP_KERNEL);
+ if (!vc4_state)
+ return;
+
+ __drm_atomic_helper_plane_reset(plane, &vc4_state->base);
+}
+
+static void vc4_dlist_counter_increment(struct vc4_plane_state *vc4_state)
+{
+ if (vc4_state->dlist_count == vc4_state->dlist_size) {
+ u32 new_size = max(4u, vc4_state->dlist_count * 2);
+ u32 *new_dlist = kmalloc_array(new_size, 4, GFP_KERNEL);
+
+ if (!new_dlist)
+ return;
+ memcpy(new_dlist, vc4_state->dlist, vc4_state->dlist_count * 4);
+
+ kfree(vc4_state->dlist);
+ vc4_state->dlist = new_dlist;
+ vc4_state->dlist_size = new_size;
+ }
+
+ vc4_state->dlist_count++;
+}
+
+static void vc4_dlist_write(struct vc4_plane_state *vc4_state, u32 val)
+{
+ unsigned int idx = vc4_state->dlist_count;
+
+ vc4_dlist_counter_increment(vc4_state);
+ vc4_state->dlist[idx] = val;
+}
+
+/* Returns the scl0/scl1 field based on whether the dimensions need to
+ * be up/down/non-scaled.
+ *
+ * This is a replication of a table from the spec.
+ */
+static u32 vc4_get_scl_field(struct drm_plane_state *state, int plane)
+{
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+
+ switch (vc4_state->x_scaling[plane] << 2 | vc4_state->y_scaling[plane]) {
+ case VC4_SCALING_PPF << 2 | VC4_SCALING_PPF:
+ return SCALER_CTL0_SCL_H_PPF_V_PPF;
+ case VC4_SCALING_TPZ << 2 | VC4_SCALING_PPF:
+ return SCALER_CTL0_SCL_H_TPZ_V_PPF;
+ case VC4_SCALING_PPF << 2 | VC4_SCALING_TPZ:
+ return SCALER_CTL0_SCL_H_PPF_V_TPZ;
+ case VC4_SCALING_TPZ << 2 | VC4_SCALING_TPZ:
+ return SCALER_CTL0_SCL_H_TPZ_V_TPZ;
+ case VC4_SCALING_PPF << 2 | VC4_SCALING_NONE:
+ return SCALER_CTL0_SCL_H_PPF_V_NONE;
+ case VC4_SCALING_NONE << 2 | VC4_SCALING_PPF:
+ return SCALER_CTL0_SCL_H_NONE_V_PPF;
+ case VC4_SCALING_NONE << 2 | VC4_SCALING_TPZ:
+ return SCALER_CTL0_SCL_H_NONE_V_TPZ;
+ case VC4_SCALING_TPZ << 2 | VC4_SCALING_NONE:
+ return SCALER_CTL0_SCL_H_TPZ_V_NONE;
+ default:
+ case VC4_SCALING_NONE << 2 | VC4_SCALING_NONE:
+ /* The unity case is independently handled by
+ * SCALER_CTL0_UNITY.
+ */
+ return 0;
+ }
+}
+
+static int vc4_plane_margins_adj(struct drm_plane_state *pstate)
+{
+ struct vc4_plane_state *vc4_pstate = to_vc4_plane_state(pstate);
+ unsigned int left, right, top, bottom, adjhdisplay, adjvdisplay;
+ struct drm_crtc_state *crtc_state;
+
+ crtc_state = drm_atomic_get_new_crtc_state(pstate->state,
+ pstate->crtc);
+
+ vc4_crtc_get_margins(crtc_state, &left, &right, &top, &bottom);
+ if (!left && !right && !top && !bottom)
+ return 0;
+
+ if (left + right >= crtc_state->mode.hdisplay ||
+ top + bottom >= crtc_state->mode.vdisplay)
+ return -EINVAL;
+
+ adjhdisplay = crtc_state->mode.hdisplay - (left + right);
+ vc4_pstate->crtc_x = DIV_ROUND_CLOSEST(vc4_pstate->crtc_x *
+ adjhdisplay,
+ crtc_state->mode.hdisplay);
+ vc4_pstate->crtc_x += left;
+ if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - right)
+ vc4_pstate->crtc_x = crtc_state->mode.hdisplay - right;
+
+ adjvdisplay = crtc_state->mode.vdisplay - (top + bottom);
+ vc4_pstate->crtc_y = DIV_ROUND_CLOSEST(vc4_pstate->crtc_y *
+ adjvdisplay,
+ crtc_state->mode.vdisplay);
+ vc4_pstate->crtc_y += top;
+ if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - bottom)
+ vc4_pstate->crtc_y = crtc_state->mode.vdisplay - bottom;
+
+ vc4_pstate->crtc_w = DIV_ROUND_CLOSEST(vc4_pstate->crtc_w *
+ adjhdisplay,
+ crtc_state->mode.hdisplay);
+ vc4_pstate->crtc_h = DIV_ROUND_CLOSEST(vc4_pstate->crtc_h *
+ adjvdisplay,
+ crtc_state->mode.vdisplay);
+
+ if (!vc4_pstate->crtc_w || !vc4_pstate->crtc_h)
+ return -EINVAL;
+
+ return 0;
+}
+
+static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
+{
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+ struct drm_framebuffer *fb = state->fb;
+ struct drm_gem_dma_object *bo;
+ int num_planes = fb->format->num_planes;
+ struct drm_crtc_state *crtc_state;
+ u32 h_subsample = fb->format->hsub;
+ u32 v_subsample = fb->format->vsub;
+ int i, ret;
+
+ crtc_state = drm_atomic_get_existing_crtc_state(state->state,
+ state->crtc);
+ if (!crtc_state) {
+ DRM_DEBUG_KMS("Invalid crtc state\n");
+ return -EINVAL;
+ }
+
+ ret = drm_atomic_helper_check_plane_state(state, crtc_state, 1,
+ INT_MAX, true, true);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < num_planes; i++) {
+ bo = drm_fb_dma_get_gem_obj(fb, i);
+ vc4_state->offsets[i] = bo->dma_addr + fb->offsets[i];
+ }
+
+ /*
+ * We don't support subpixel source positioning for scaling,
+ * but fractional coordinates can be generated by clipping
+ * so just round for now
+ */
+ vc4_state->src_x = DIV_ROUND_CLOSEST(state->src.x1, 1 << 16);
+ vc4_state->src_y = DIV_ROUND_CLOSEST(state->src.y1, 1 << 16);
+ vc4_state->src_w[0] = DIV_ROUND_CLOSEST(state->src.x2, 1 << 16) - vc4_state->src_x;
+ vc4_state->src_h[0] = DIV_ROUND_CLOSEST(state->src.y2, 1 << 16) - vc4_state->src_y;
+
+ vc4_state->crtc_x = state->dst.x1;
+ vc4_state->crtc_y = state->dst.y1;
+ vc4_state->crtc_w = state->dst.x2 - state->dst.x1;
+ vc4_state->crtc_h = state->dst.y2 - state->dst.y1;
+
+ ret = vc4_plane_margins_adj(state);
+ if (ret)
+ return ret;
+
+ vc4_state->x_scaling[0] = vc4_get_scaling_mode(vc4_state->src_w[0],
+ vc4_state->crtc_w);
+ vc4_state->y_scaling[0] = vc4_get_scaling_mode(vc4_state->src_h[0],
+ vc4_state->crtc_h);
+
+ vc4_state->is_unity = (vc4_state->x_scaling[0] == VC4_SCALING_NONE &&
+ vc4_state->y_scaling[0] == VC4_SCALING_NONE);
+
+ if (num_planes > 1) {
+ vc4_state->is_yuv = true;
+
+ vc4_state->src_w[1] = vc4_state->src_w[0] / h_subsample;
+ vc4_state->src_h[1] = vc4_state->src_h[0] / v_subsample;
+
+ vc4_state->x_scaling[1] =
+ vc4_get_scaling_mode(vc4_state->src_w[1],
+ vc4_state->crtc_w);
+ vc4_state->y_scaling[1] =
+ vc4_get_scaling_mode(vc4_state->src_h[1],
+ vc4_state->crtc_h);
+
+ /* YUV conversion requires that horizontal scaling be enabled
+ * on the UV plane even if vc4_get_scaling_mode() returned
+ * VC4_SCALING_NONE (which can happen when the down-scaling
+ * ratio is 0.5). Let's force it to VC4_SCALING_PPF in this
+ * case.
+ */
+ if (vc4_state->x_scaling[1] == VC4_SCALING_NONE)
+ vc4_state->x_scaling[1] = VC4_SCALING_PPF;
+ } else {
+ vc4_state->is_yuv = false;
+ vc4_state->x_scaling[1] = VC4_SCALING_NONE;
+ vc4_state->y_scaling[1] = VC4_SCALING_NONE;
+ }
+
+ return 0;
+}
+
+static void vc4_write_tpz(struct vc4_plane_state *vc4_state, u32 src, u32 dst)
+{
+ u32 scale, recip;
+
+ scale = (1 << 16) * src / dst;
+
+ /* The specs note that while the reciprocal would be defined
+ * as (1<<32)/scale, ~0 is close enough.
+ */
+ recip = ~0 / scale;
+
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(scale, SCALER_TPZ0_SCALE) |
+ VC4_SET_FIELD(0, SCALER_TPZ0_IPHASE));
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(recip, SCALER_TPZ1_RECIP));
+}
+
+static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst)
+{
+ u32 scale = (1 << 16) * src / dst;
+
+ vc4_dlist_write(vc4_state,
+ SCALER_PPF_AGC |
+ VC4_SET_FIELD(scale, SCALER_PPF_SCALE) |
+ VC4_SET_FIELD(0, SCALER_PPF_IPHASE));
+}
+
+static u32 vc4_lbm_size(struct drm_plane_state *state)
+{
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+ struct vc4_dev *vc4 = to_vc4_dev(state->plane->dev);
+ u32 pix_per_line;
+ u32 lbm;
+
+ /* LBM is not needed when there's no vertical scaling. */
+ if (vc4_state->y_scaling[0] == VC4_SCALING_NONE &&
+ vc4_state->y_scaling[1] == VC4_SCALING_NONE)
+ return 0;
+
+ /*
+ * This can be further optimized in the RGB/YUV444 case if the PPF
+ * decimation factor is between 0.5 and 1.0 by using crtc_w.
+ *
+ * It's not an issue though, since in that case since src_w[0] is going
+ * to be greater than or equal to crtc_w.
+ */
+ if (vc4_state->x_scaling[0] == VC4_SCALING_TPZ)
+ pix_per_line = vc4_state->crtc_w;
+ else
+ pix_per_line = vc4_state->src_w[0];
+
+ if (!vc4_state->is_yuv) {
+ if (vc4_state->y_scaling[0] == VC4_SCALING_TPZ)
+ lbm = pix_per_line * 8;
+ else {
+ /* In special cases, this multiplier might be 12. */
+ lbm = pix_per_line * 16;
+ }
+ } else {
+ /* There are cases for this going down to a multiplier
+ * of 2, but according to the firmware source, the
+ * table in the docs is somewhat wrong.
+ */
+ lbm = pix_per_line * 16;
+ }
+
+ /* Align it to 64 or 128 (hvs5) bytes */
+ lbm = roundup(lbm, vc4->is_vc5 ? 128 : 64);
+
+ /* Each "word" of the LBM memory contains 2 or 4 (hvs5) pixels */
+ lbm /= vc4->is_vc5 ? 4 : 2;
+
+ return lbm;
+}
+
+static void vc4_write_scaling_parameters(struct drm_plane_state *state,
+ int channel)
+{
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+
+ /* Ch0 H-PPF Word 0: Scaling Parameters */
+ if (vc4_state->x_scaling[channel] == VC4_SCALING_PPF) {
+ vc4_write_ppf(vc4_state,
+ vc4_state->src_w[channel], vc4_state->crtc_w);
+ }
+
+ /* Ch0 V-PPF Words 0-1: Scaling Parameters, Context */
+ if (vc4_state->y_scaling[channel] == VC4_SCALING_PPF) {
+ vc4_write_ppf(vc4_state,
+ vc4_state->src_h[channel], vc4_state->crtc_h);
+ vc4_dlist_write(vc4_state, 0xc0c0c0c0);
+ }
+
+ /* Ch0 H-TPZ Words 0-1: Scaling Parameters, Recip */
+ if (vc4_state->x_scaling[channel] == VC4_SCALING_TPZ) {
+ vc4_write_tpz(vc4_state,
+ vc4_state->src_w[channel], vc4_state->crtc_w);
+ }
+
+ /* Ch0 V-TPZ Words 0-2: Scaling Parameters, Recip, Context */
+ if (vc4_state->y_scaling[channel] == VC4_SCALING_TPZ) {
+ vc4_write_tpz(vc4_state,
+ vc4_state->src_h[channel], vc4_state->crtc_h);
+ vc4_dlist_write(vc4_state, 0xc0c0c0c0);
+ }
+}
+
+static void vc4_plane_calc_load(struct drm_plane_state *state)
+{
+ unsigned int hvs_load_shift, vrefresh, i;
+ struct drm_framebuffer *fb = state->fb;
+ struct vc4_plane_state *vc4_state;
+ struct drm_crtc_state *crtc_state;
+ unsigned int vscale_factor;
+
+ vc4_state = to_vc4_plane_state(state);
+ crtc_state = drm_atomic_get_existing_crtc_state(state->state,
+ state->crtc);
+ vrefresh = drm_mode_vrefresh(&crtc_state->adjusted_mode);
+
+ /* The HVS is able to process 2 pixels/cycle when scaling the source,
+ * 4 pixels/cycle otherwise.
+ * Alpha blending step seems to be pipelined and it's always operating
+ * at 4 pixels/cycle, so the limiting aspect here seems to be the
+ * scaler block.
+ * HVS load is expressed in clk-cycles/sec (AKA Hz).
+ */
+ if (vc4_state->x_scaling[0] != VC4_SCALING_NONE ||
+ vc4_state->x_scaling[1] != VC4_SCALING_NONE ||
+ vc4_state->y_scaling[0] != VC4_SCALING_NONE ||
+ vc4_state->y_scaling[1] != VC4_SCALING_NONE)
+ hvs_load_shift = 1;
+ else
+ hvs_load_shift = 2;
+
+ vc4_state->membus_load = 0;
+ vc4_state->hvs_load = 0;
+ for (i = 0; i < fb->format->num_planes; i++) {
+ /* Even if the bandwidth/plane required for a single frame is
+ *
+ * vc4_state->src_w[i] * vc4_state->src_h[i] * cpp * vrefresh
+ *
+ * when downscaling, we have to read more pixels per line in
+ * the time frame reserved for a single line, so the bandwidth
+ * demand can be punctually higher. To account for that, we
+ * calculate the down-scaling factor and multiply the plane
+ * load by this number. We're likely over-estimating the read
+ * demand, but that's better than under-estimating it.
+ */
+ vscale_factor = DIV_ROUND_UP(vc4_state->src_h[i],
+ vc4_state->crtc_h);
+ vc4_state->membus_load += vc4_state->src_w[i] *
+ vc4_state->src_h[i] * vscale_factor *
+ fb->format->cpp[i];
+ vc4_state->hvs_load += vc4_state->crtc_h * vc4_state->crtc_w;
+ }
+
+ vc4_state->hvs_load *= vrefresh;
+ vc4_state->hvs_load >>= hvs_load_shift;
+ vc4_state->membus_load *= vrefresh;
+}
+
+static int vc4_plane_allocate_lbm(struct drm_plane_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(state->plane->dev);
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+ unsigned long irqflags;
+ u32 lbm_size;
+
+ lbm_size = vc4_lbm_size(state);
+ if (!lbm_size)
+ return 0;
+
+ if (WARN_ON(!vc4_state->lbm_offset))
+ return -EINVAL;
+
+ /* Allocate the LBM memory that the HVS will use for temporary
+ * storage due to our scaling/format conversion.
+ */
+ if (!drm_mm_node_allocated(&vc4_state->lbm)) {
+ int ret;
+
+ spin_lock_irqsave(&vc4->hvs->mm_lock, irqflags);
+ ret = drm_mm_insert_node_generic(&vc4->hvs->lbm_mm,
+ &vc4_state->lbm,
+ lbm_size,
+ vc4->is_vc5 ? 64 : 32,
+ 0, 0);
+ spin_unlock_irqrestore(&vc4->hvs->mm_lock, irqflags);
+
+ if (ret)
+ return ret;
+ } else {
+ WARN_ON_ONCE(lbm_size != vc4_state->lbm.size);
+ }
+
+ vc4_state->dlist[vc4_state->lbm_offset] = vc4_state->lbm.start;
+
+ return 0;
+}
+
+/*
+ * The colorspace conversion matrices are held in 3 entries in the dlist.
+ * Create an array of them, with entries for each full and limited mode, and
+ * each supported colorspace.
+ */
+static const u32 colorspace_coeffs[2][DRM_COLOR_ENCODING_MAX][3] = {
+ {
+ /* Limited range */
+ {
+ /* BT601 */
+ SCALER_CSC0_ITR_R_601_5,
+ SCALER_CSC1_ITR_R_601_5,
+ SCALER_CSC2_ITR_R_601_5,
+ }, {
+ /* BT709 */
+ SCALER_CSC0_ITR_R_709_3,
+ SCALER_CSC1_ITR_R_709_3,
+ SCALER_CSC2_ITR_R_709_3,
+ }, {
+ /* BT2020 */
+ SCALER_CSC0_ITR_R_2020,
+ SCALER_CSC1_ITR_R_2020,
+ SCALER_CSC2_ITR_R_2020,
+ }
+ }, {
+ /* Full range */
+ {
+ /* JFIF */
+ SCALER_CSC0_JPEG_JFIF,
+ SCALER_CSC1_JPEG_JFIF,
+ SCALER_CSC2_JPEG_JFIF,
+ }, {
+ /* BT709 */
+ SCALER_CSC0_ITR_R_709_3_FR,
+ SCALER_CSC1_ITR_R_709_3_FR,
+ SCALER_CSC2_ITR_R_709_3_FR,
+ }, {
+ /* BT2020 */
+ SCALER_CSC0_ITR_R_2020_FR,
+ SCALER_CSC1_ITR_R_2020_FR,
+ SCALER_CSC2_ITR_R_2020_FR,
+ }
+ }
+};
+
+static u32 vc4_hvs4_get_alpha_blend_mode(struct drm_plane_state *state)
+{
+ if (!state->fb->format->has_alpha)
+ return VC4_SET_FIELD(SCALER_POS2_ALPHA_MODE_FIXED,
+ SCALER_POS2_ALPHA_MODE);
+
+ switch (state->pixel_blend_mode) {
+ case DRM_MODE_BLEND_PIXEL_NONE:
+ return VC4_SET_FIELD(SCALER_POS2_ALPHA_MODE_FIXED,
+ SCALER_POS2_ALPHA_MODE);
+ default:
+ case DRM_MODE_BLEND_PREMULTI:
+ return VC4_SET_FIELD(SCALER_POS2_ALPHA_MODE_PIPELINE,
+ SCALER_POS2_ALPHA_MODE) |
+ SCALER_POS2_ALPHA_PREMULT;
+ case DRM_MODE_BLEND_COVERAGE:
+ return VC4_SET_FIELD(SCALER_POS2_ALPHA_MODE_PIPELINE,
+ SCALER_POS2_ALPHA_MODE);
+ }
+}
+
+static u32 vc4_hvs5_get_alpha_blend_mode(struct drm_plane_state *state)
+{
+ if (!state->fb->format->has_alpha)
+ return VC4_SET_FIELD(SCALER5_CTL2_ALPHA_MODE_FIXED,
+ SCALER5_CTL2_ALPHA_MODE);
+
+ switch (state->pixel_blend_mode) {
+ case DRM_MODE_BLEND_PIXEL_NONE:
+ return VC4_SET_FIELD(SCALER5_CTL2_ALPHA_MODE_FIXED,
+ SCALER5_CTL2_ALPHA_MODE);
+ default:
+ case DRM_MODE_BLEND_PREMULTI:
+ return VC4_SET_FIELD(SCALER5_CTL2_ALPHA_MODE_PIPELINE,
+ SCALER5_CTL2_ALPHA_MODE) |
+ SCALER5_CTL2_ALPHA_PREMULT;
+ case DRM_MODE_BLEND_COVERAGE:
+ return VC4_SET_FIELD(SCALER5_CTL2_ALPHA_MODE_PIPELINE,
+ SCALER5_CTL2_ALPHA_MODE);
+ }
+}
+
+/* Writes out a full display list for an active plane to the plane's
+ * private dlist state.
+ */
+static int vc4_plane_mode_set(struct drm_plane *plane,
+ struct drm_plane_state *state)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(plane->dev);
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(state);
+ struct drm_framebuffer *fb = state->fb;
+ u32 ctl0_offset = vc4_state->dlist_count;
+ const struct hvs_format *format = vc4_get_hvs_format(fb->format->format);
+ u64 base_format_mod = fourcc_mod_broadcom_mod(fb->modifier);
+ int num_planes = fb->format->num_planes;
+ u32 h_subsample = fb->format->hsub;
+ u32 v_subsample = fb->format->vsub;
+ bool mix_plane_alpha;
+ bool covers_screen;
+ u32 scl0, scl1, pitch0;
+ u32 tiling, src_y;
+ u32 hvs_format = format->hvs;
+ unsigned int rotation;
+ int ret, i;
+
+ if (vc4_state->dlist_initialized)
+ return 0;
+
+ ret = vc4_plane_setup_clipping_and_scaling(state);
+ if (ret)
+ return ret;
+
+ /* SCL1 is used for Cb/Cr scaling of planar formats. For RGB
+ * and 4:4:4, scl1 should be set to scl0 so both channels of
+ * the scaler do the same thing. For YUV, the Y plane needs
+ * to be put in channel 1 and Cb/Cr in channel 0, so we swap
+ * the scl fields here.
+ */
+ if (num_planes == 1) {
+ scl0 = vc4_get_scl_field(state, 0);
+ scl1 = scl0;
+ } else {
+ scl0 = vc4_get_scl_field(state, 1);
+ scl1 = vc4_get_scl_field(state, 0);
+ }
+
+ rotation = drm_rotation_simplify(state->rotation,
+ DRM_MODE_ROTATE_0 |
+ DRM_MODE_REFLECT_X |
+ DRM_MODE_REFLECT_Y);
+
+ /* We must point to the last line when Y reflection is enabled. */
+ src_y = vc4_state->src_y;
+ if (rotation & DRM_MODE_REFLECT_Y)
+ src_y += vc4_state->src_h[0] - 1;
+
+ switch (base_format_mod) {
+ case DRM_FORMAT_MOD_LINEAR:
+ tiling = SCALER_CTL0_TILING_LINEAR;
+ pitch0 = VC4_SET_FIELD(fb->pitches[0], SCALER_SRC_PITCH);
+
+ /* Adjust the base pointer to the first pixel to be scanned
+ * out.
+ */
+ for (i = 0; i < num_planes; i++) {
+ vc4_state->offsets[i] += src_y /
+ (i ? v_subsample : 1) *
+ fb->pitches[i];
+
+ vc4_state->offsets[i] += vc4_state->src_x /
+ (i ? h_subsample : 1) *
+ fb->format->cpp[i];
+ }
+
+ break;
+
+ case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: {
+ u32 tile_size_shift = 12; /* T tiles are 4kb */
+ /* Whole-tile offsets, mostly for setting the pitch. */
+ u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5;
+ u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */
+ u32 tile_w_mask = (1 << tile_w_shift) - 1;
+ /* The height mask on 32-bit-per-pixel tiles is 63, i.e. twice
+ * the height (in pixels) of a 4k tile.
+ */
+ u32 tile_h_mask = (2 << tile_h_shift) - 1;
+ /* For T-tiled, the FB pitch is "how many bytes from one row to
+ * the next, such that
+ *
+ * pitch * tile_h == tile_size * tiles_per_row
+ */
+ u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift);
+ u32 tiles_l = vc4_state->src_x >> tile_w_shift;
+ u32 tiles_r = tiles_w - tiles_l;
+ u32 tiles_t = src_y >> tile_h_shift;
+ /* Intra-tile offsets, which modify the base address (the
+ * SCALER_PITCH0_TILE_Y_OFFSET tells HVS how to walk from that
+ * base address).
+ */
+ u32 tile_y = (src_y >> 4) & 1;
+ u32 subtile_y = (src_y >> 2) & 3;
+ u32 utile_y = src_y & 3;
+ u32 x_off = vc4_state->src_x & tile_w_mask;
+ u32 y_off = src_y & tile_h_mask;
+
+ /* When Y reflection is requested we must set the
+ * SCALER_PITCH0_TILE_LINE_DIR flag to tell HVS that all lines
+ * after the initial one should be fetched in descending order,
+ * which makes sense since we start from the last line and go
+ * backward.
+ * Don't know why we need y_off = max_y_off - y_off, but it's
+ * definitely required (I guess it's also related to the "going
+ * backward" situation).
+ */
+ if (rotation & DRM_MODE_REFLECT_Y) {
+ y_off = tile_h_mask - y_off;
+ pitch0 = SCALER_PITCH0_TILE_LINE_DIR;
+ } else {
+ pitch0 = 0;
+ }
+
+ tiling = SCALER_CTL0_TILING_256B_OR_T;
+ pitch0 |= (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) |
+ VC4_SET_FIELD(y_off, SCALER_PITCH0_TILE_Y_OFFSET) |
+ VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) |
+ VC4_SET_FIELD(tiles_r, SCALER_PITCH0_TILE_WIDTH_R));
+ vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift);
+ vc4_state->offsets[0] += subtile_y << 8;
+ vc4_state->offsets[0] += utile_y << 4;
+
+ /* Rows of tiles alternate left-to-right and right-to-left. */
+ if (tiles_t & 1) {
+ pitch0 |= SCALER_PITCH0_TILE_INITIAL_LINE_DIR;
+ vc4_state->offsets[0] += (tiles_w - tiles_l) <<
+ tile_size_shift;
+ vc4_state->offsets[0] -= (1 + !tile_y) << 10;
+ } else {
+ vc4_state->offsets[0] += tiles_l << tile_size_shift;
+ vc4_state->offsets[0] += tile_y << 10;
+ }
+
+ break;
+ }
+
+ case DRM_FORMAT_MOD_BROADCOM_SAND64:
+ case DRM_FORMAT_MOD_BROADCOM_SAND128:
+ case DRM_FORMAT_MOD_BROADCOM_SAND256: {
+ uint32_t param = fourcc_mod_broadcom_param(fb->modifier);
+
+ if (param > SCALER_TILE_HEIGHT_MASK) {
+ DRM_DEBUG_KMS("SAND height too large (%d)\n",
+ param);
+ return -EINVAL;
+ }
+
+ if (fb->format->format == DRM_FORMAT_P030) {
+ hvs_format = HVS_PIXEL_FORMAT_YCBCR_10BIT;
+ tiling = SCALER_CTL0_TILING_128B;
+ } else {
+ hvs_format = HVS_PIXEL_FORMAT_H264;
+
+ switch (base_format_mod) {
+ case DRM_FORMAT_MOD_BROADCOM_SAND64:
+ tiling = SCALER_CTL0_TILING_64B;
+ break;
+ case DRM_FORMAT_MOD_BROADCOM_SAND128:
+ tiling = SCALER_CTL0_TILING_128B;
+ break;
+ case DRM_FORMAT_MOD_BROADCOM_SAND256:
+ tiling = SCALER_CTL0_TILING_256B_OR_T;
+ break;
+ default:
+ return -EINVAL;
+ }
+ }
+
+ /* Adjust the base pointer to the first pixel to be scanned
+ * out.
+ *
+ * For P030, y_ptr [31:4] is the 128bit word for the start pixel
+ * y_ptr [3:0] is the pixel (0-11) contained within that 128bit
+ * word that should be taken as the first pixel.
+ * Ditto uv_ptr [31:4] vs [3:0], however [3:0] contains the
+ * element within the 128bit word, eg for pixel 3 the value
+ * should be 6.
+ */
+ for (i = 0; i < num_planes; i++) {
+ u32 tile_w, tile, x_off, pix_per_tile;
+
+ if (fb->format->format == DRM_FORMAT_P030) {
+ /*
+ * Spec says: bits [31:4] of the given address
+ * should point to the 128-bit word containing
+ * the desired starting pixel, and bits[3:0]
+ * should be between 0 and 11, indicating which
+ * of the 12-pixels in that 128-bit word is the
+ * first pixel to be used
+ */
+ u32 remaining_pixels = vc4_state->src_x % 96;
+ u32 aligned = remaining_pixels / 12;
+ u32 last_bits = remaining_pixels % 12;
+
+ x_off = aligned * 16 + last_bits;
+ tile_w = 128;
+ pix_per_tile = 96;
+ } else {
+ switch (base_format_mod) {
+ case DRM_FORMAT_MOD_BROADCOM_SAND64:
+ tile_w = 64;
+ break;
+ case DRM_FORMAT_MOD_BROADCOM_SAND128:
+ tile_w = 128;
+ break;
+ case DRM_FORMAT_MOD_BROADCOM_SAND256:
+ tile_w = 256;
+ break;
+ default:
+ return -EINVAL;
+ }
+ pix_per_tile = tile_w / fb->format->cpp[0];
+ x_off = (vc4_state->src_x % pix_per_tile) /
+ (i ? h_subsample : 1) *
+ fb->format->cpp[i];
+ }
+
+ tile = vc4_state->src_x / pix_per_tile;
+
+ vc4_state->offsets[i] += param * tile_w * tile;
+ vc4_state->offsets[i] += src_y /
+ (i ? v_subsample : 1) *
+ tile_w;
+ vc4_state->offsets[i] += x_off & ~(i ? 1 : 0);
+ }
+
+ pitch0 = VC4_SET_FIELD(param, SCALER_TILE_HEIGHT);
+ break;
+ }
+
+ default:
+ DRM_DEBUG_KMS("Unsupported FB tiling flag 0x%16llx",
+ (long long)fb->modifier);
+ return -EINVAL;
+ }
+
+ /* Don't waste cycles mixing with plane alpha if the set alpha
+ * is opaque or there is no per-pixel alpha information.
+ * In any case we use the alpha property value as the fixed alpha.
+ */
+ mix_plane_alpha = state->alpha != DRM_BLEND_ALPHA_OPAQUE &&
+ fb->format->has_alpha;
+
+ if (!vc4->is_vc5) {
+ /* Control word */
+ vc4_dlist_write(vc4_state,
+ SCALER_CTL0_VALID |
+ (rotation & DRM_MODE_REFLECT_X ? SCALER_CTL0_HFLIP : 0) |
+ (rotation & DRM_MODE_REFLECT_Y ? SCALER_CTL0_VFLIP : 0) |
+ VC4_SET_FIELD(SCALER_CTL0_RGBA_EXPAND_ROUND, SCALER_CTL0_RGBA_EXPAND) |
+ (format->pixel_order << SCALER_CTL0_ORDER_SHIFT) |
+ (hvs_format << SCALER_CTL0_PIXEL_FORMAT_SHIFT) |
+ VC4_SET_FIELD(tiling, SCALER_CTL0_TILING) |
+ (vc4_state->is_unity ? SCALER_CTL0_UNITY : 0) |
+ VC4_SET_FIELD(scl0, SCALER_CTL0_SCL0) |
+ VC4_SET_FIELD(scl1, SCALER_CTL0_SCL1));
+
+ /* Position Word 0: Image Positions and Alpha Value */
+ vc4_state->pos0_offset = vc4_state->dlist_count;
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(state->alpha >> 8, SCALER_POS0_FIXED_ALPHA) |
+ VC4_SET_FIELD(vc4_state->crtc_x, SCALER_POS0_START_X) |
+ VC4_SET_FIELD(vc4_state->crtc_y, SCALER_POS0_START_Y));
+
+ /* Position Word 1: Scaled Image Dimensions. */
+ if (!vc4_state->is_unity) {
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(vc4_state->crtc_w,
+ SCALER_POS1_SCL_WIDTH) |
+ VC4_SET_FIELD(vc4_state->crtc_h,
+ SCALER_POS1_SCL_HEIGHT));
+ }
+
+ /* Position Word 2: Source Image Size, Alpha */
+ vc4_state->pos2_offset = vc4_state->dlist_count;
+ vc4_dlist_write(vc4_state,
+ (mix_plane_alpha ? SCALER_POS2_ALPHA_MIX : 0) |
+ vc4_hvs4_get_alpha_blend_mode(state) |
+ VC4_SET_FIELD(vc4_state->src_w[0],
+ SCALER_POS2_WIDTH) |
+ VC4_SET_FIELD(vc4_state->src_h[0],
+ SCALER_POS2_HEIGHT));
+
+ /* Position Word 3: Context. Written by the HVS. */
+ vc4_dlist_write(vc4_state, 0xc0c0c0c0);
+
+ } else {
+ u32 hvs_pixel_order = format->pixel_order;
+
+ if (format->pixel_order_hvs5)
+ hvs_pixel_order = format->pixel_order_hvs5;
+
+ /* Control word */
+ vc4_dlist_write(vc4_state,
+ SCALER_CTL0_VALID |
+ (hvs_pixel_order << SCALER_CTL0_ORDER_SHIFT) |
+ (hvs_format << SCALER_CTL0_PIXEL_FORMAT_SHIFT) |
+ VC4_SET_FIELD(tiling, SCALER_CTL0_TILING) |
+ (vc4_state->is_unity ?
+ SCALER5_CTL0_UNITY : 0) |
+ VC4_SET_FIELD(scl0, SCALER_CTL0_SCL0) |
+ VC4_SET_FIELD(scl1, SCALER_CTL0_SCL1) |
+ SCALER5_CTL0_ALPHA_EXPAND |
+ SCALER5_CTL0_RGB_EXPAND);
+
+ /* Position Word 0: Image Positions and Alpha Value */
+ vc4_state->pos0_offset = vc4_state->dlist_count;
+ vc4_dlist_write(vc4_state,
+ (rotation & DRM_MODE_REFLECT_Y ?
+ SCALER5_POS0_VFLIP : 0) |
+ VC4_SET_FIELD(vc4_state->crtc_x,
+ SCALER_POS0_START_X) |
+ (rotation & DRM_MODE_REFLECT_X ?
+ SCALER5_POS0_HFLIP : 0) |
+ VC4_SET_FIELD(vc4_state->crtc_y,
+ SCALER5_POS0_START_Y)
+ );
+
+ /* Control Word 2 */
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(state->alpha >> 4,
+ SCALER5_CTL2_ALPHA) |
+ vc4_hvs5_get_alpha_blend_mode(state) |
+ (mix_plane_alpha ?
+ SCALER5_CTL2_ALPHA_MIX : 0)
+ );
+
+ /* Position Word 1: Scaled Image Dimensions. */
+ if (!vc4_state->is_unity) {
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(vc4_state->crtc_w,
+ SCALER5_POS1_SCL_WIDTH) |
+ VC4_SET_FIELD(vc4_state->crtc_h,
+ SCALER5_POS1_SCL_HEIGHT));
+ }
+
+ /* Position Word 2: Source Image Size */
+ vc4_state->pos2_offset = vc4_state->dlist_count;
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(vc4_state->src_w[0],
+ SCALER5_POS2_WIDTH) |
+ VC4_SET_FIELD(vc4_state->src_h[0],
+ SCALER5_POS2_HEIGHT));
+
+ /* Position Word 3: Context. Written by the HVS. */
+ vc4_dlist_write(vc4_state, 0xc0c0c0c0);
+ }
+
+
+ /* Pointer Word 0/1/2: RGB / Y / Cb / Cr Pointers
+ *
+ * The pointers may be any byte address.
+ */
+ vc4_state->ptr0_offset = vc4_state->dlist_count;
+ for (i = 0; i < num_planes; i++)
+ vc4_dlist_write(vc4_state, vc4_state->offsets[i]);
+
+ /* Pointer Context Word 0/1/2: Written by the HVS */
+ for (i = 0; i < num_planes; i++)
+ vc4_dlist_write(vc4_state, 0xc0c0c0c0);
+
+ /* Pitch word 0 */
+ vc4_dlist_write(vc4_state, pitch0);
+
+ /* Pitch word 1/2 */
+ for (i = 1; i < num_planes; i++) {
+ if (hvs_format != HVS_PIXEL_FORMAT_H264 &&
+ hvs_format != HVS_PIXEL_FORMAT_YCBCR_10BIT) {
+ vc4_dlist_write(vc4_state,
+ VC4_SET_FIELD(fb->pitches[i],
+ SCALER_SRC_PITCH));
+ } else {
+ vc4_dlist_write(vc4_state, pitch0);
+ }
+ }
+
+ /* Colorspace conversion words */
+ if (vc4_state->is_yuv) {
+ enum drm_color_encoding color_encoding = state->color_encoding;
+ enum drm_color_range color_range = state->color_range;
+ const u32 *ccm;
+
+ if (color_encoding >= DRM_COLOR_ENCODING_MAX)
+ color_encoding = DRM_COLOR_YCBCR_BT601;
+ if (color_range >= DRM_COLOR_RANGE_MAX)
+ color_range = DRM_COLOR_YCBCR_LIMITED_RANGE;
+
+ ccm = colorspace_coeffs[color_range][color_encoding];
+
+ vc4_dlist_write(vc4_state, ccm[0]);
+ vc4_dlist_write(vc4_state, ccm[1]);
+ vc4_dlist_write(vc4_state, ccm[2]);
+ }
+
+ vc4_state->lbm_offset = 0;
+
+ if (vc4_state->x_scaling[0] != VC4_SCALING_NONE ||
+ vc4_state->x_scaling[1] != VC4_SCALING_NONE ||
+ vc4_state->y_scaling[0] != VC4_SCALING_NONE ||
+ vc4_state->y_scaling[1] != VC4_SCALING_NONE) {
+ /* Reserve a slot for the LBM Base Address. The real value will
+ * be set when calling vc4_plane_allocate_lbm().
+ */
+ if (vc4_state->y_scaling[0] != VC4_SCALING_NONE ||
+ vc4_state->y_scaling[1] != VC4_SCALING_NONE) {
+ vc4_state->lbm_offset = vc4_state->dlist_count;
+ vc4_dlist_counter_increment(vc4_state);
+ }
+
+ if (num_planes > 1) {
+ /* Emit Cb/Cr as channel 0 and Y as channel
+ * 1. This matches how we set up scl0/scl1
+ * above.
+ */
+ vc4_write_scaling_parameters(state, 1);
+ }
+ vc4_write_scaling_parameters(state, 0);
+
+ /* If any PPF setup was done, then all the kernel
+ * pointers get uploaded.
+ */
+ if (vc4_state->x_scaling[0] == VC4_SCALING_PPF ||
+ vc4_state->y_scaling[0] == VC4_SCALING_PPF ||
+ vc4_state->x_scaling[1] == VC4_SCALING_PPF ||
+ vc4_state->y_scaling[1] == VC4_SCALING_PPF) {
+ u32 kernel = VC4_SET_FIELD(vc4->hvs->mitchell_netravali_filter.start,
+ SCALER_PPF_KERNEL_OFFSET);
+
+ /* HPPF plane 0 */
+ vc4_dlist_write(vc4_state, kernel);
+ /* VPPF plane 0 */
+ vc4_dlist_write(vc4_state, kernel);
+ /* HPPF plane 1 */
+ vc4_dlist_write(vc4_state, kernel);
+ /* VPPF plane 1 */
+ vc4_dlist_write(vc4_state, kernel);
+ }
+ }
+
+ vc4_state->dlist[ctl0_offset] |=
+ VC4_SET_FIELD(vc4_state->dlist_count, SCALER_CTL0_SIZE);
+
+ /* crtc_* are already clipped coordinates. */
+ covers_screen = vc4_state->crtc_x == 0 && vc4_state->crtc_y == 0 &&
+ vc4_state->crtc_w == state->crtc->mode.hdisplay &&
+ vc4_state->crtc_h == state->crtc->mode.vdisplay;
+ /* Background fill might be necessary when the plane has per-pixel
+ * alpha content or a non-opaque plane alpha and could blend from the
+ * background or does not cover the entire screen.
+ */
+ vc4_state->needs_bg_fill = fb->format->has_alpha || !covers_screen ||
+ state->alpha != DRM_BLEND_ALPHA_OPAQUE;
+
+ /* Flag the dlist as initialized to avoid checking it twice in case
+ * the async update check already called vc4_plane_mode_set() and
+ * decided to fallback to sync update because async update was not
+ * possible.
+ */
+ vc4_state->dlist_initialized = 1;
+
+ vc4_plane_calc_load(state);
+
+ return 0;
+}
+
+/* If a modeset involves changing the setup of a plane, the atomic
+ * infrastructure will call this to validate a proposed plane setup.
+ * However, if a plane isn't getting updated, this (and the
+ * corresponding vc4_plane_atomic_update) won't get called. Thus, we
+ * compute the dlist here and have all active plane dlists get updated
+ * in the CRTC's flush.
+ */
+static int vc4_plane_atomic_check(struct drm_plane *plane,
+ struct drm_atomic_state *state)
+{
+ struct drm_plane_state *new_plane_state = drm_atomic_get_new_plane_state(state,
+ plane);
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(new_plane_state);
+ int ret;
+
+ vc4_state->dlist_count = 0;
+
+ if (!plane_enabled(new_plane_state))
+ return 0;
+
+ ret = vc4_plane_mode_set(plane, new_plane_state);
+ if (ret)
+ return ret;
+
+ return vc4_plane_allocate_lbm(new_plane_state);
+}
+
+static void vc4_plane_atomic_update(struct drm_plane *plane,
+ struct drm_atomic_state *state)
+{
+ /* No contents here. Since we don't know where in the CRTC's
+ * dlist we should be stored, our dlist is uploaded to the
+ * hardware with vc4_plane_write_dlist() at CRTC atomic_flush
+ * time.
+ */
+}
+
+u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist)
+{
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(plane->state);
+ int i;
+ int idx;
+
+ if (!drm_dev_enter(plane->dev, &idx))
+ goto out;
+
+ vc4_state->hw_dlist = dlist;
+
+ /* Can't memcpy_toio() because it needs to be 32-bit writes. */
+ for (i = 0; i < vc4_state->dlist_count; i++)
+ writel(vc4_state->dlist[i], &dlist[i]);
+
+ drm_dev_exit(idx);
+
+out:
+ return vc4_state->dlist_count;
+}
+
+u32 vc4_plane_dlist_size(const struct drm_plane_state *state)
+{
+ const struct vc4_plane_state *vc4_state =
+ container_of(state, typeof(*vc4_state), base);
+
+ return vc4_state->dlist_count;
+}
+
+/* Updates the plane to immediately (well, once the FIFO needs
+ * refilling) scan out from at a new framebuffer.
+ */
+void vc4_plane_async_set_fb(struct drm_plane *plane, struct drm_framebuffer *fb)
+{
+ struct vc4_plane_state *vc4_state = to_vc4_plane_state(plane->state);
+ struct drm_gem_dma_object *bo = drm_fb_dma_get_gem_obj(fb, 0);
+ uint32_t addr;
+ int idx;
+
+ if (!drm_dev_enter(plane->dev, &idx))
+ return;
+
+ /* We're skipping the address adjustment for negative origin,
+ * because this is only called on the primary plane.
+ */
+ WARN_ON_ONCE(plane->state->crtc_x < 0 || plane->state->crtc_y < 0);
+ addr = bo->dma_addr + fb->offsets[0];
+
+ /* Write the new address into the hardware immediately. The
+ * scanout will start from this address as soon as the FIFO
+ * needs to refill with pixels.
+ */
+ writel(addr, &vc4_state->hw_dlist[vc4_state->ptr0_offset]);
+
+ /* Also update the CPU-side dlist copy, so that any later
+ * atomic updates that don't do a new modeset on our plane
+ * also use our updated address.
+ */
+ vc4_state->dlist[vc4_state->ptr0_offset] = addr;
+
+ drm_dev_exit(idx);
+}
+
+static void vc4_plane_atomic_async_update(struct drm_plane *plane,
+ struct drm_atomic_state *state)
+{
+ struct drm_plane_state *new_plane_state = drm_atomic_get_new_plane_state(state,
+ plane);
+ struct vc4_plane_state *vc4_state, *new_vc4_state;
+ int idx;
+
+ if (!drm_dev_enter(plane->dev, &idx))
+ return;
+
+ swap(plane->state->fb, new_plane_state->fb);
+ plane->state->crtc_x = new_plane_state->crtc_x;
+ plane->state->crtc_y = new_plane_state->crtc_y;
+ plane->state->crtc_w = new_plane_state->crtc_w;
+ plane->state->crtc_h = new_plane_state->crtc_h;
+ plane->state->src_x = new_plane_state->src_x;
+ plane->state->src_y = new_plane_state->src_y;
+ plane->state->src_w = new_plane_state->src_w;
+ plane->state->src_h = new_plane_state->src_h;
+ plane->state->alpha = new_plane_state->alpha;
+ plane->state->pixel_blend_mode = new_plane_state->pixel_blend_mode;
+ plane->state->rotation = new_plane_state->rotation;
+ plane->state->zpos = new_plane_state->zpos;
+ plane->state->normalized_zpos = new_plane_state->normalized_zpos;
+ plane->state->color_encoding = new_plane_state->color_encoding;
+ plane->state->color_range = new_plane_state->color_range;
+ plane->state->src = new_plane_state->src;
+ plane->state->dst = new_plane_state->dst;
+ plane->state->visible = new_plane_state->visible;
+
+ new_vc4_state = to_vc4_plane_state(new_plane_state);
+ vc4_state = to_vc4_plane_state(plane->state);
+
+ vc4_state->crtc_x = new_vc4_state->crtc_x;
+ vc4_state->crtc_y = new_vc4_state->crtc_y;
+ vc4_state->crtc_h = new_vc4_state->crtc_h;
+ vc4_state->crtc_w = new_vc4_state->crtc_w;
+ vc4_state->src_x = new_vc4_state->src_x;
+ vc4_state->src_y = new_vc4_state->src_y;
+ memcpy(vc4_state->src_w, new_vc4_state->src_w,
+ sizeof(vc4_state->src_w));
+ memcpy(vc4_state->src_h, new_vc4_state->src_h,
+ sizeof(vc4_state->src_h));
+ memcpy(vc4_state->x_scaling, new_vc4_state->x_scaling,
+ sizeof(vc4_state->x_scaling));
+ memcpy(vc4_state->y_scaling, new_vc4_state->y_scaling,
+ sizeof(vc4_state->y_scaling));
+ vc4_state->is_unity = new_vc4_state->is_unity;
+ vc4_state->is_yuv = new_vc4_state->is_yuv;
+ memcpy(vc4_state->offsets, new_vc4_state->offsets,
+ sizeof(vc4_state->offsets));
+ vc4_state->needs_bg_fill = new_vc4_state->needs_bg_fill;
+
+ /* Update the current vc4_state pos0, pos2 and ptr0 dlist entries. */
+ vc4_state->dlist[vc4_state->pos0_offset] =
+ new_vc4_state->dlist[vc4_state->pos0_offset];
+ vc4_state->dlist[vc4_state->pos2_offset] =
+ new_vc4_state->dlist[vc4_state->pos2_offset];
+ vc4_state->dlist[vc4_state->ptr0_offset] =
+ new_vc4_state->dlist[vc4_state->ptr0_offset];
+
+ /* Note that we can't just call vc4_plane_write_dlist()
+ * because that would smash the context data that the HVS is
+ * currently using.
+ */
+ writel(vc4_state->dlist[vc4_state->pos0_offset],
+ &vc4_state->hw_dlist[vc4_state->pos0_offset]);
+ writel(vc4_state->dlist[vc4_state->pos2_offset],
+ &vc4_state->hw_dlist[vc4_state->pos2_offset]);
+ writel(vc4_state->dlist[vc4_state->ptr0_offset],
+ &vc4_state->hw_dlist[vc4_state->ptr0_offset]);
+
+ drm_dev_exit(idx);
+}
+
+static int vc4_plane_atomic_async_check(struct drm_plane *plane,
+ struct drm_atomic_state *state)
+{
+ struct drm_plane_state *new_plane_state = drm_atomic_get_new_plane_state(state,
+ plane);
+ struct vc4_plane_state *old_vc4_state, *new_vc4_state;
+ int ret;
+ u32 i;
+
+ ret = vc4_plane_mode_set(plane, new_plane_state);
+ if (ret)
+ return ret;
+
+ old_vc4_state = to_vc4_plane_state(plane->state);
+ new_vc4_state = to_vc4_plane_state(new_plane_state);
+
+ if (!new_vc4_state->hw_dlist)
+ return -EINVAL;
+
+ if (old_vc4_state->dlist_count != new_vc4_state->dlist_count ||
+ old_vc4_state->pos0_offset != new_vc4_state->pos0_offset ||
+ old_vc4_state->pos2_offset != new_vc4_state->pos2_offset ||
+ old_vc4_state->ptr0_offset != new_vc4_state->ptr0_offset ||
+ vc4_lbm_size(plane->state) != vc4_lbm_size(new_plane_state))
+ return -EINVAL;
+
+ /* Only pos0, pos2 and ptr0 DWORDS can be updated in an async update
+ * if anything else has changed, fallback to a sync update.
+ */
+ for (i = 0; i < new_vc4_state->dlist_count; i++) {
+ if (i == new_vc4_state->pos0_offset ||
+ i == new_vc4_state->pos2_offset ||
+ i == new_vc4_state->ptr0_offset ||
+ (new_vc4_state->lbm_offset &&
+ i == new_vc4_state->lbm_offset))
+ continue;
+
+ if (new_vc4_state->dlist[i] != old_vc4_state->dlist[i])
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static int vc4_prepare_fb(struct drm_plane *plane,
+ struct drm_plane_state *state)
+{
+ struct vc4_bo *bo;
+
+ if (!state->fb)
+ return 0;
+
+ bo = to_vc4_bo(&drm_fb_dma_get_gem_obj(state->fb, 0)->base);
+
+ drm_gem_plane_helper_prepare_fb(plane, state);
+
+ if (plane->state->fb == state->fb)
+ return 0;
+
+ return vc4_bo_inc_usecnt(bo);
+}
+
+static void vc4_cleanup_fb(struct drm_plane *plane,
+ struct drm_plane_state *state)
+{
+ struct vc4_bo *bo;
+
+ if (plane->state->fb == state->fb || !state->fb)
+ return;
+
+ bo = to_vc4_bo(&drm_fb_dma_get_gem_obj(state->fb, 0)->base);
+ vc4_bo_dec_usecnt(bo);
+}
+
+static const struct drm_plane_helper_funcs vc4_plane_helper_funcs = {
+ .atomic_check = vc4_plane_atomic_check,
+ .atomic_update = vc4_plane_atomic_update,
+ .prepare_fb = vc4_prepare_fb,
+ .cleanup_fb = vc4_cleanup_fb,
+ .atomic_async_check = vc4_plane_atomic_async_check,
+ .atomic_async_update = vc4_plane_atomic_async_update,
+};
+
+static const struct drm_plane_helper_funcs vc5_plane_helper_funcs = {
+ .atomic_check = vc4_plane_atomic_check,
+ .atomic_update = vc4_plane_atomic_update,
+ .atomic_async_check = vc4_plane_atomic_async_check,
+ .atomic_async_update = vc4_plane_atomic_async_update,
+};
+
+static bool vc4_format_mod_supported(struct drm_plane *plane,
+ uint32_t format,
+ uint64_t modifier)
+{
+ /* Support T_TILING for RGB formats only. */
+ switch (format) {
+ case DRM_FORMAT_XRGB8888:
+ case DRM_FORMAT_ARGB8888:
+ case DRM_FORMAT_ABGR8888:
+ case DRM_FORMAT_XBGR8888:
+ case DRM_FORMAT_RGB565:
+ case DRM_FORMAT_BGR565:
+ case DRM_FORMAT_ARGB1555:
+ case DRM_FORMAT_XRGB1555:
+ switch (fourcc_mod_broadcom_mod(modifier)) {
+ case DRM_FORMAT_MOD_LINEAR:
+ case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED:
+ return true;
+ default:
+ return false;
+ }
+ case DRM_FORMAT_NV12:
+ case DRM_FORMAT_NV21:
+ switch (fourcc_mod_broadcom_mod(modifier)) {
+ case DRM_FORMAT_MOD_LINEAR:
+ case DRM_FORMAT_MOD_BROADCOM_SAND64:
+ case DRM_FORMAT_MOD_BROADCOM_SAND128:
+ case DRM_FORMAT_MOD_BROADCOM_SAND256:
+ return true;
+ default:
+ return false;
+ }
+ case DRM_FORMAT_P030:
+ switch (fourcc_mod_broadcom_mod(modifier)) {
+ case DRM_FORMAT_MOD_BROADCOM_SAND128:
+ return true;
+ default:
+ return false;
+ }
+ case DRM_FORMAT_RGBX1010102:
+ case DRM_FORMAT_BGRX1010102:
+ case DRM_FORMAT_RGBA1010102:
+ case DRM_FORMAT_BGRA1010102:
+ case DRM_FORMAT_YUV422:
+ case DRM_FORMAT_YVU422:
+ case DRM_FORMAT_YUV420:
+ case DRM_FORMAT_YVU420:
+ case DRM_FORMAT_NV16:
+ case DRM_FORMAT_NV61:
+ default:
+ return (modifier == DRM_FORMAT_MOD_LINEAR);
+ }
+}
+
+static const struct drm_plane_funcs vc4_plane_funcs = {
+ .update_plane = drm_atomic_helper_update_plane,
+ .disable_plane = drm_atomic_helper_disable_plane,
+ .reset = vc4_plane_reset,
+ .atomic_duplicate_state = vc4_plane_duplicate_state,
+ .atomic_destroy_state = vc4_plane_destroy_state,
+ .format_mod_supported = vc4_format_mod_supported,
+};
+
+struct drm_plane *vc4_plane_init(struct drm_device *dev,
+ enum drm_plane_type type,
+ uint32_t possible_crtcs)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_plane *plane;
+ struct vc4_plane *vc4_plane;
+ u32 formats[ARRAY_SIZE(hvs_formats)];
+ int num_formats = 0;
+ unsigned i;
+ static const uint64_t modifiers[] = {
+ DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
+ DRM_FORMAT_MOD_BROADCOM_SAND128,
+ DRM_FORMAT_MOD_BROADCOM_SAND64,
+ DRM_FORMAT_MOD_BROADCOM_SAND256,
+ DRM_FORMAT_MOD_LINEAR,
+ DRM_FORMAT_MOD_INVALID
+ };
+
+ for (i = 0; i < ARRAY_SIZE(hvs_formats); i++) {
+ if (!hvs_formats[i].hvs5_only || vc4->is_vc5) {
+ formats[num_formats] = hvs_formats[i].drm;
+ num_formats++;
+ }
+ }
+
+ vc4_plane = drmm_universal_plane_alloc(dev, struct vc4_plane, base,
+ possible_crtcs,
+ &vc4_plane_funcs,
+ formats, num_formats,
+ modifiers, type, NULL);
+ if (IS_ERR(vc4_plane))
+ return ERR_CAST(vc4_plane);
+ plane = &vc4_plane->base;
+
+ if (vc4->is_vc5)
+ drm_plane_helper_add(plane, &vc5_plane_helper_funcs);
+ else
+ drm_plane_helper_add(plane, &vc4_plane_helper_funcs);
+
+ drm_plane_create_alpha_property(plane);
+ drm_plane_create_blend_mode_property(plane,
+ BIT(DRM_MODE_BLEND_PIXEL_NONE) |
+ BIT(DRM_MODE_BLEND_PREMULTI) |
+ BIT(DRM_MODE_BLEND_COVERAGE));
+ drm_plane_create_rotation_property(plane, DRM_MODE_ROTATE_0,
+ DRM_MODE_ROTATE_0 |
+ DRM_MODE_ROTATE_180 |
+ DRM_MODE_REFLECT_X |
+ DRM_MODE_REFLECT_Y);
+
+ drm_plane_create_color_properties(plane,
+ BIT(DRM_COLOR_YCBCR_BT601) |
+ BIT(DRM_COLOR_YCBCR_BT709) |
+ BIT(DRM_COLOR_YCBCR_BT2020),
+ BIT(DRM_COLOR_YCBCR_LIMITED_RANGE) |
+ BIT(DRM_COLOR_YCBCR_FULL_RANGE),
+ DRM_COLOR_YCBCR_BT709,
+ DRM_COLOR_YCBCR_LIMITED_RANGE);
+
+ return plane;
+}
+
+int vc4_plane_create_additional_planes(struct drm_device *drm)
+{
+ struct drm_plane *cursor_plane;
+ struct drm_crtc *crtc;
+ unsigned int i;
+
+ /* Set up some arbitrary number of planes. We're not limited
+ * by a set number of physical registers, just the space in
+ * the HVS (16k) and how small an plane can be (28 bytes).
+ * However, each plane we set up takes up some memory, and
+ * increases the cost of looping over planes, which atomic
+ * modesetting does quite a bit. As a result, we pick a
+ * modest number of planes to expose, that should hopefully
+ * still cover any sane usecase.
+ */
+ for (i = 0; i < 16; i++) {
+ struct drm_plane *plane =
+ vc4_plane_init(drm, DRM_PLANE_TYPE_OVERLAY,
+ GENMASK(drm->mode_config.num_crtc - 1, 0));
+
+ if (IS_ERR(plane))
+ continue;
+ }
+
+ drm_for_each_crtc(crtc, drm) {
+ /* Set up the legacy cursor after overlay initialization,
+ * since we overlay planes on the CRTC in the order they were
+ * initialized.
+ */
+ cursor_plane = vc4_plane_init(drm, DRM_PLANE_TYPE_CURSOR,
+ drm_crtc_mask(crtc));
+ if (!IS_ERR(cursor_plane)) {
+ crtc->cursor = cursor_plane;
+ }
+ }
+
+ return 0;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_qpu_defines.h b/drivers/gpu/drm/vc4/vc4_qpu_defines.h
new file mode 100644
index 000000000..f4e795a0d
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_qpu_defines.h
@@ -0,0 +1,279 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_QPU_DEFINES_H
+#define VC4_QPU_DEFINES_H
+
+enum qpu_op_add {
+ QPU_A_NOP,
+ QPU_A_FADD,
+ QPU_A_FSUB,
+ QPU_A_FMIN,
+ QPU_A_FMAX,
+ QPU_A_FMINABS,
+ QPU_A_FMAXABS,
+ QPU_A_FTOI,
+ QPU_A_ITOF,
+ QPU_A_ADD = 12,
+ QPU_A_SUB,
+ QPU_A_SHR,
+ QPU_A_ASR,
+ QPU_A_ROR,
+ QPU_A_SHL,
+ QPU_A_MIN,
+ QPU_A_MAX,
+ QPU_A_AND,
+ QPU_A_OR,
+ QPU_A_XOR,
+ QPU_A_NOT,
+ QPU_A_CLZ,
+ QPU_A_V8ADDS = 30,
+ QPU_A_V8SUBS = 31,
+};
+
+enum qpu_op_mul {
+ QPU_M_NOP,
+ QPU_M_FMUL,
+ QPU_M_MUL24,
+ QPU_M_V8MULD,
+ QPU_M_V8MIN,
+ QPU_M_V8MAX,
+ QPU_M_V8ADDS,
+ QPU_M_V8SUBS,
+};
+
+enum qpu_raddr {
+ QPU_R_FRAG_PAYLOAD_ZW = 15, /* W for A file, Z for B file */
+ /* 0-31 are the plain regfile a or b fields */
+ QPU_R_UNIF = 32,
+ QPU_R_VARY = 35,
+ QPU_R_ELEM_QPU = 38,
+ QPU_R_NOP,
+ QPU_R_XY_PIXEL_COORD = 41,
+ QPU_R_MS_REV_FLAGS = 42,
+ QPU_R_VPM = 48,
+ QPU_R_VPM_LD_BUSY,
+ QPU_R_VPM_LD_WAIT,
+ QPU_R_MUTEX_ACQUIRE,
+};
+
+enum qpu_waddr {
+ /* 0-31 are the plain regfile a or b fields */
+ QPU_W_ACC0 = 32, /* aka r0 */
+ QPU_W_ACC1,
+ QPU_W_ACC2,
+ QPU_W_ACC3,
+ QPU_W_TMU_NOSWAP,
+ QPU_W_ACC5,
+ QPU_W_HOST_INT,
+ QPU_W_NOP,
+ QPU_W_UNIFORMS_ADDRESS,
+ QPU_W_QUAD_XY, /* X for regfile a, Y for regfile b */
+ QPU_W_MS_FLAGS = 42,
+ QPU_W_REV_FLAG = 42,
+ QPU_W_TLB_STENCIL_SETUP = 43,
+ QPU_W_TLB_Z,
+ QPU_W_TLB_COLOR_MS,
+ QPU_W_TLB_COLOR_ALL,
+ QPU_W_TLB_ALPHA_MASK,
+ QPU_W_VPM,
+ QPU_W_VPMVCD_SETUP, /* LD for regfile a, ST for regfile b */
+ QPU_W_VPM_ADDR, /* LD for regfile a, ST for regfile b */
+ QPU_W_MUTEX_RELEASE,
+ QPU_W_SFU_RECIP,
+ QPU_W_SFU_RECIPSQRT,
+ QPU_W_SFU_EXP,
+ QPU_W_SFU_LOG,
+ QPU_W_TMU0_S,
+ QPU_W_TMU0_T,
+ QPU_W_TMU0_R,
+ QPU_W_TMU0_B,
+ QPU_W_TMU1_S,
+ QPU_W_TMU1_T,
+ QPU_W_TMU1_R,
+ QPU_W_TMU1_B,
+};
+
+enum qpu_sig_bits {
+ QPU_SIG_SW_BREAKPOINT,
+ QPU_SIG_NONE,
+ QPU_SIG_THREAD_SWITCH,
+ QPU_SIG_PROG_END,
+ QPU_SIG_WAIT_FOR_SCOREBOARD,
+ QPU_SIG_SCOREBOARD_UNLOCK,
+ QPU_SIG_LAST_THREAD_SWITCH,
+ QPU_SIG_COVERAGE_LOAD,
+ QPU_SIG_COLOR_LOAD,
+ QPU_SIG_COLOR_LOAD_END,
+ QPU_SIG_LOAD_TMU0,
+ QPU_SIG_LOAD_TMU1,
+ QPU_SIG_ALPHA_MASK_LOAD,
+ QPU_SIG_SMALL_IMM,
+ QPU_SIG_LOAD_IMM,
+ QPU_SIG_BRANCH
+};
+
+enum qpu_mux {
+ /* hardware mux values */
+ QPU_MUX_R0,
+ QPU_MUX_R1,
+ QPU_MUX_R2,
+ QPU_MUX_R3,
+ QPU_MUX_R4,
+ QPU_MUX_R5,
+ QPU_MUX_A,
+ QPU_MUX_B,
+
+ /* non-hardware mux values */
+ QPU_MUX_IMM,
+};
+
+enum qpu_cond {
+ QPU_COND_NEVER,
+ QPU_COND_ALWAYS,
+ QPU_COND_ZS,
+ QPU_COND_ZC,
+ QPU_COND_NS,
+ QPU_COND_NC,
+ QPU_COND_CS,
+ QPU_COND_CC,
+};
+
+enum qpu_pack_mul {
+ QPU_PACK_MUL_NOP,
+ /* replicated to each 8 bits of the 32-bit dst. */
+ QPU_PACK_MUL_8888 = 3,
+ QPU_PACK_MUL_8A,
+ QPU_PACK_MUL_8B,
+ QPU_PACK_MUL_8C,
+ QPU_PACK_MUL_8D,
+};
+
+enum qpu_pack_a {
+ QPU_PACK_A_NOP,
+ /* convert to 16 bit float if float input, or to int16. */
+ QPU_PACK_A_16A,
+ QPU_PACK_A_16B,
+ /* replicated to each 8 bits of the 32-bit dst. */
+ QPU_PACK_A_8888,
+ /* Convert to 8-bit unsigned int. */
+ QPU_PACK_A_8A,
+ QPU_PACK_A_8B,
+ QPU_PACK_A_8C,
+ QPU_PACK_A_8D,
+
+ /* Saturating variants of the previous instructions. */
+ QPU_PACK_A_32_SAT, /* int-only */
+ QPU_PACK_A_16A_SAT, /* int or float */
+ QPU_PACK_A_16B_SAT,
+ QPU_PACK_A_8888_SAT,
+ QPU_PACK_A_8A_SAT,
+ QPU_PACK_A_8B_SAT,
+ QPU_PACK_A_8C_SAT,
+ QPU_PACK_A_8D_SAT,
+};
+
+enum qpu_unpack_r4 {
+ QPU_UNPACK_R4_NOP,
+ QPU_UNPACK_R4_F16A_TO_F32,
+ QPU_UNPACK_R4_F16B_TO_F32,
+ QPU_UNPACK_R4_8D_REP,
+ QPU_UNPACK_R4_8A,
+ QPU_UNPACK_R4_8B,
+ QPU_UNPACK_R4_8C,
+ QPU_UNPACK_R4_8D,
+};
+
+#define QPU_MASK(high, low) \
+ ((((uint64_t)1 << ((high) - (low) + 1)) - 1) << (low))
+
+#define QPU_GET_FIELD(word, field) \
+ ((uint32_t)(((word) & field ## _MASK) >> field ## _SHIFT))
+
+#define QPU_SIG_SHIFT 60
+#define QPU_SIG_MASK QPU_MASK(63, 60)
+
+#define QPU_UNPACK_SHIFT 57
+#define QPU_UNPACK_MASK QPU_MASK(59, 57)
+
+/**
+ * If set, the pack field means PACK_MUL or R4 packing, instead of normal
+ * regfile a packing.
+ */
+#define QPU_PM ((uint64_t)1 << 56)
+
+#define QPU_PACK_SHIFT 52
+#define QPU_PACK_MASK QPU_MASK(55, 52)
+
+#define QPU_COND_ADD_SHIFT 49
+#define QPU_COND_ADD_MASK QPU_MASK(51, 49)
+#define QPU_COND_MUL_SHIFT 46
+#define QPU_COND_MUL_MASK QPU_MASK(48, 46)
+
+#define QPU_BRANCH_COND_SHIFT 52
+#define QPU_BRANCH_COND_MASK QPU_MASK(55, 52)
+
+#define QPU_BRANCH_REL ((uint64_t)1 << 51)
+#define QPU_BRANCH_REG ((uint64_t)1 << 50)
+
+#define QPU_BRANCH_RADDR_A_SHIFT 45
+#define QPU_BRANCH_RADDR_A_MASK QPU_MASK(49, 45)
+
+#define QPU_SF ((uint64_t)1 << 45)
+
+#define QPU_WADDR_ADD_SHIFT 38
+#define QPU_WADDR_ADD_MASK QPU_MASK(43, 38)
+#define QPU_WADDR_MUL_SHIFT 32
+#define QPU_WADDR_MUL_MASK QPU_MASK(37, 32)
+
+#define QPU_OP_MUL_SHIFT 29
+#define QPU_OP_MUL_MASK QPU_MASK(31, 29)
+
+#define QPU_RADDR_A_SHIFT 18
+#define QPU_RADDR_A_MASK QPU_MASK(23, 18)
+#define QPU_RADDR_B_SHIFT 12
+#define QPU_RADDR_B_MASK QPU_MASK(17, 12)
+#define QPU_SMALL_IMM_SHIFT 12
+#define QPU_SMALL_IMM_MASK QPU_MASK(17, 12)
+
+#define QPU_ADD_A_SHIFT 9
+#define QPU_ADD_A_MASK QPU_MASK(11, 9)
+#define QPU_ADD_B_SHIFT 6
+#define QPU_ADD_B_MASK QPU_MASK(8, 6)
+#define QPU_MUL_A_SHIFT 3
+#define QPU_MUL_A_MASK QPU_MASK(5, 3)
+#define QPU_MUL_B_SHIFT 0
+#define QPU_MUL_B_MASK QPU_MASK(2, 0)
+
+#define QPU_WS ((uint64_t)1 << 44)
+
+#define QPU_OP_ADD_SHIFT 24
+#define QPU_OP_ADD_MASK QPU_MASK(28, 24)
+
+#define QPU_LOAD_IMM_SHIFT 0
+#define QPU_LOAD_IMM_MASK QPU_MASK(31, 0)
+
+#define QPU_BRANCH_TARGET_SHIFT 0
+#define QPU_BRANCH_TARGET_MASK QPU_MASK(31, 0)
+
+#endif /* VC4_QPU_DEFINES_H */
diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
new file mode 100644
index 000000000..1256f0877
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -0,0 +1,1108 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Copyright © 2014-2015 Broadcom
+ */
+
+#ifndef VC4_REGS_H
+#define VC4_REGS_H
+
+#include <linux/bitfield.h>
+#include <linux/bitops.h>
+
+#define VC4_MASK(high, low) ((u32)GENMASK(high, low))
+/* Using the GNU statement expression extension */
+#define VC4_SET_FIELD(value, field) \
+ ({ \
+ WARN_ON(!FIELD_FIT(field##_MASK, value)); \
+ FIELD_PREP(field##_MASK, value); \
+ })
+
+#define VC4_GET_FIELD(word, field) FIELD_GET(field##_MASK, word)
+
+#define V3D_IDENT0 0x00000
+# define V3D_EXPECTED_IDENT0 \
+ ((2 << 24) | \
+ ('V' << 0) | \
+ ('3' << 8) | \
+ ('D' << 16))
+
+#define V3D_IDENT1 0x00004
+/* Multiples of 1kb */
+# define V3D_IDENT1_VPM_SIZE_MASK VC4_MASK(31, 28)
+# define V3D_IDENT1_VPM_SIZE_SHIFT 28
+# define V3D_IDENT1_NSEM_MASK VC4_MASK(23, 16)
+# define V3D_IDENT1_NSEM_SHIFT 16
+# define V3D_IDENT1_TUPS_MASK VC4_MASK(15, 12)
+# define V3D_IDENT1_TUPS_SHIFT 12
+# define V3D_IDENT1_QUPS_MASK VC4_MASK(11, 8)
+# define V3D_IDENT1_QUPS_SHIFT 8
+# define V3D_IDENT1_NSLC_MASK VC4_MASK(7, 4)
+# define V3D_IDENT1_NSLC_SHIFT 4
+# define V3D_IDENT1_REV_MASK VC4_MASK(3, 0)
+# define V3D_IDENT1_REV_SHIFT 0
+
+#define V3D_IDENT2 0x00008
+#define V3D_SCRATCH 0x00010
+#define V3D_L2CACTL 0x00020
+# define V3D_L2CACTL_L2CCLR BIT(2)
+# define V3D_L2CACTL_L2CDIS BIT(1)
+# define V3D_L2CACTL_L2CENA BIT(0)
+
+#define V3D_SLCACTL 0x00024
+# define V3D_SLCACTL_T1CC_MASK VC4_MASK(27, 24)
+# define V3D_SLCACTL_T1CC_SHIFT 24
+# define V3D_SLCACTL_T0CC_MASK VC4_MASK(19, 16)
+# define V3D_SLCACTL_T0CC_SHIFT 16
+# define V3D_SLCACTL_UCC_MASK VC4_MASK(11, 8)
+# define V3D_SLCACTL_UCC_SHIFT 8
+# define V3D_SLCACTL_ICC_MASK VC4_MASK(3, 0)
+# define V3D_SLCACTL_ICC_SHIFT 0
+
+#define V3D_INTCTL 0x00030
+#define V3D_INTENA 0x00034
+#define V3D_INTDIS 0x00038
+# define V3D_INT_SPILLUSE BIT(3)
+# define V3D_INT_OUTOMEM BIT(2)
+# define V3D_INT_FLDONE BIT(1)
+# define V3D_INT_FRDONE BIT(0)
+
+#define V3D_CT0CS 0x00100
+#define V3D_CT1CS 0x00104
+#define V3D_CTNCS(n) (V3D_CT0CS + 4 * n)
+# define V3D_CTRSTA BIT(15)
+# define V3D_CTSEMA BIT(12)
+# define V3D_CTRTSD BIT(8)
+# define V3D_CTRUN BIT(5)
+# define V3D_CTSUBS BIT(4)
+# define V3D_CTERR BIT(3)
+# define V3D_CTMODE BIT(0)
+
+#define V3D_CT0EA 0x00108
+#define V3D_CT1EA 0x0010c
+#define V3D_CTNEA(n) (V3D_CT0EA + 4 * (n))
+#define V3D_CT0CA 0x00110
+#define V3D_CT1CA 0x00114
+#define V3D_CTNCA(n) (V3D_CT0CA + 4 * (n))
+#define V3D_CT00RA0 0x00118
+#define V3D_CT01RA0 0x0011c
+#define V3D_CTNRA0(n) (V3D_CT00RA0 + 4 * (n))
+#define V3D_CT0LC 0x00120
+#define V3D_CT1LC 0x00124
+#define V3D_CTNLC(n) (V3D_CT0LC + 4 * (n))
+#define V3D_CT0PC 0x00128
+#define V3D_CT1PC 0x0012c
+#define V3D_CTNPC(n) (V3D_CT0PC + 4 * (n))
+
+#define V3D_PCS 0x00130
+# define V3D_BMOOM BIT(8)
+# define V3D_RMBUSY BIT(3)
+# define V3D_RMACTIVE BIT(2)
+# define V3D_BMBUSY BIT(1)
+# define V3D_BMACTIVE BIT(0)
+
+#define V3D_BFC 0x00134
+#define V3D_RFC 0x00138
+#define V3D_BPCA 0x00300
+#define V3D_BPCS 0x00304
+#define V3D_BPOA 0x00308
+#define V3D_BPOS 0x0030c
+#define V3D_BXCF 0x00310
+#define V3D_SQRSV0 0x00410
+#define V3D_SQRSV1 0x00414
+#define V3D_SQCNTL 0x00418
+#define V3D_SRQPC 0x00430
+#define V3D_SRQUA 0x00434
+#define V3D_SRQUL 0x00438
+#define V3D_SRQCS 0x0043c
+#define V3D_VPACNTL 0x00500
+#define V3D_VPMBASE 0x00504
+#define V3D_PCTRC 0x00670
+#define V3D_PCTRE 0x00674
+# define V3D_PCTRE_EN BIT(31)
+#define V3D_PCTR(x) (0x00680 + ((x) * 8))
+#define V3D_PCTRS(x) (0x00684 + ((x) * 8))
+#define V3D_DBGE 0x00f00
+#define V3D_FDBGO 0x00f04
+#define V3D_FDBGB 0x00f08
+#define V3D_FDBGR 0x00f0c
+#define V3D_FDBGS 0x00f10
+#define V3D_ERRSTAT 0x00f20
+
+#define PV_CONTROL 0x00
+# define PV5_CONTROL_FIFO_LEVEL_HIGH_MASK VC4_MASK(26, 25)
+# define PV5_CONTROL_FIFO_LEVEL_HIGH_SHIFT 25
+# define PV_CONTROL_FORMAT_MASK VC4_MASK(23, 21)
+# define PV_CONTROL_FORMAT_SHIFT 21
+# define PV_CONTROL_FORMAT_24 0
+# define PV_CONTROL_FORMAT_DSIV_16 1
+# define PV_CONTROL_FORMAT_DSIC_16 2
+# define PV_CONTROL_FORMAT_DSIV_18 3
+# define PV_CONTROL_FORMAT_DSIV_24 4
+
+# define PV_CONTROL_FIFO_LEVEL_MASK VC4_MASK(20, 15)
+# define PV_CONTROL_FIFO_LEVEL_SHIFT 15
+# define PV_CONTROL_CLR_AT_START BIT(14)
+# define PV_CONTROL_TRIGGER_UNDERFLOW BIT(13)
+# define PV_CONTROL_WAIT_HSTART BIT(12)
+# define PV_CONTROL_PIXEL_REP_MASK VC4_MASK(5, 4)
+# define PV_CONTROL_PIXEL_REP_SHIFT 4
+# define PV_CONTROL_CLK_SELECT_DSI 0
+# define PV_CONTROL_CLK_SELECT_DPI_SMI_HDMI 1
+# define PV_CONTROL_CLK_SELECT_VEC 2
+# define PV_CONTROL_CLK_SELECT_MASK VC4_MASK(3, 2)
+# define PV_CONTROL_CLK_SELECT_SHIFT 2
+# define PV_CONTROL_FIFO_CLR BIT(1)
+# define PV_CONTROL_EN BIT(0)
+
+#define PV_V_CONTROL 0x04
+# define PV_VCONTROL_ODD_DELAY_MASK VC4_MASK(22, 6)
+# define PV_VCONTROL_ODD_DELAY_SHIFT 6
+# define PV_VCONTROL_ODD_FIRST BIT(5)
+# define PV_VCONTROL_INTERLACE BIT(4)
+# define PV_VCONTROL_DSI BIT(3)
+# define PV_VCONTROL_COMMAND BIT(2)
+# define PV_VCONTROL_CONTINUOUS BIT(1)
+# define PV_VCONTROL_VIDEN BIT(0)
+
+#define PV_VSYNCD_EVEN 0x08
+
+#define PV_HORZA 0x0c
+# define PV_HORZA_HBP_MASK VC4_MASK(31, 16)
+# define PV_HORZA_HBP_SHIFT 16
+# define PV_HORZA_HSYNC_MASK VC4_MASK(15, 0)
+# define PV_HORZA_HSYNC_SHIFT 0
+
+#define PV_HORZB 0x10
+# define PV_HORZB_HFP_MASK VC4_MASK(31, 16)
+# define PV_HORZB_HFP_SHIFT 16
+# define PV_HORZB_HACTIVE_MASK VC4_MASK(15, 0)
+# define PV_HORZB_HACTIVE_SHIFT 0
+
+#define PV_VERTA 0x14
+# define PV_VERTA_VBP_MASK VC4_MASK(31, 16)
+# define PV_VERTA_VBP_SHIFT 16
+# define PV_VERTA_VSYNC_MASK VC4_MASK(15, 0)
+# define PV_VERTA_VSYNC_SHIFT 0
+
+#define PV_VERTB 0x18
+# define PV_VERTB_VFP_MASK VC4_MASK(31, 16)
+# define PV_VERTB_VFP_SHIFT 16
+# define PV_VERTB_VACTIVE_MASK VC4_MASK(15, 0)
+# define PV_VERTB_VACTIVE_SHIFT 0
+
+#define PV_VERTA_EVEN 0x1c
+#define PV_VERTB_EVEN 0x20
+
+#define PV_INTEN 0x24
+#define PV_INTSTAT 0x28
+# define PV_INT_VID_IDLE BIT(9)
+# define PV_INT_VFP_END BIT(8)
+# define PV_INT_VFP_START BIT(7)
+# define PV_INT_VACT_START BIT(6)
+# define PV_INT_VBP_START BIT(5)
+# define PV_INT_VSYNC_START BIT(4)
+# define PV_INT_HFP_START BIT(3)
+# define PV_INT_HACT_START BIT(2)
+# define PV_INT_HBP_START BIT(1)
+# define PV_INT_HSYNC_START BIT(0)
+
+#define PV_STAT 0x2c
+
+#define PV_HACT_ACT 0x30
+
+#define PV_MUX_CFG 0x34
+# define PV_MUX_CFG_RGB_PIXEL_MUX_MODE_MASK VC4_MASK(5, 2)
+# define PV_MUX_CFG_RGB_PIXEL_MUX_MODE_SHIFT 2
+# define PV_MUX_CFG_RGB_PIXEL_MUX_MODE_NO_SWAP 8
+
+#define SCALER_CHANNELS_COUNT 3
+
+#define SCALER_DISPCTRL 0x00000000
+/* Global register for clock gating the HVS */
+# define SCALER_DISPCTRL_ENABLE BIT(31)
+# define SCALER_DISPCTRL_PANIC0_MASK VC4_MASK(25, 24)
+# define SCALER_DISPCTRL_PANIC0_SHIFT 24
+# define SCALER_DISPCTRL_PANIC1_MASK VC4_MASK(27, 26)
+# define SCALER_DISPCTRL_PANIC1_SHIFT 26
+# define SCALER_DISPCTRL_PANIC2_MASK VC4_MASK(29, 28)
+# define SCALER_DISPCTRL_PANIC2_SHIFT 28
+# define SCALER_DISPCTRL_DSP3_MUX_MASK VC4_MASK(19, 18)
+# define SCALER_DISPCTRL_DSP3_MUX_SHIFT 18
+
+/* Enables Display 0 short line and underrun contribution to
+ * SCALER_DISPSTAT_IRQDISP0. Note that short frame contributions are
+ * always enabled.
+ */
+# define SCALER_DISPCTRL_DSPEISLUR(x) BIT(13 + (x))
+# define SCALER5_DISPCTRL_DSPEISLUR(x) BIT(9 + ((x) * 4))
+/* Enables Display 0 end-of-line-N contribution to
+ * SCALER_DISPSTAT_IRQDISP0
+ */
+# define SCALER_DISPCTRL_DSPEIEOLN(x) BIT(8 + ((x) * 2))
+# define SCALER5_DISPCTRL_DSPEIEOLN(x) BIT(8 + ((x) * 4))
+/* Enables Display 0 EOF contribution to SCALER_DISPSTAT_IRQDISP0 */
+# define SCALER_DISPCTRL_DSPEIEOF(x) BIT(7 + ((x) * 2))
+# define SCALER5_DISPCTRL_DSPEIEOF(x) BIT(7 + ((x) * 4))
+
+# define SCALER5_DISPCTRL_DSPEIVST(x) BIT(6 + ((x) * 4))
+
+# define SCALER_DISPCTRL_SLVRDEIRQ BIT(6) /* HVS4 only */
+# define SCALER_DISPCTRL_SLVWREIRQ BIT(5) /* HVS4 only */
+# define SCALER5_DISPCTRL_SLVEIRQ BIT(5)
+# define SCALER_DISPCTRL_DMAEIRQ BIT(4)
+/* Enables interrupt generation on the enabled EOF/EOLN/EISLUR
+ * bits and short frames..
+ */
+# define SCALER_DISPCTRL_DISPEIRQ(x) BIT(1 + (x))
+/* Enables interrupt generation on scaler profiler interrupt. */
+# define SCALER_DISPCTRL_SCLEIRQ BIT(0)
+
+#define SCALER_DISPSTAT 0x00000004
+# define SCALER_DISPSTAT_RESP_MASK VC4_MASK(15, 14)
+# define SCALER_DISPSTAT_RESP_SHIFT 14
+# define SCALER_DISPSTAT_RESP_OKAY 0
+# define SCALER_DISPSTAT_RESP_EXOKAY 1
+# define SCALER_DISPSTAT_RESP_SLVERR 2
+# define SCALER_DISPSTAT_RESP_DECERR 3
+
+# define SCALER_DISPSTAT_COBLOW(x) BIT(13 + ((x) * 8))
+/* Set when the DISPEOLN line is done compositing. */
+# define SCALER_DISPSTAT_EOLN(x) BIT(12 + ((x) * 8))
+/* Set when VSTART is seen but there are still pixels in the current
+ * output line.
+ */
+# define SCALER_DISPSTAT_ESFRAME(x) BIT(11 + ((x) * 8))
+/* Set when HSTART is seen but there are still pixels in the current
+ * output line.
+ */
+# define SCALER_DISPSTAT_ESLINE(x) BIT(10 + ((x) * 8))
+/* Set when the downstream tries to read from the display FIFO
+ * while it's empty.
+ */
+# define SCALER_DISPSTAT_EUFLOW(x) BIT(9 + ((x) * 8))
+/* Set when the display mode changes from RUN to EOF */
+# define SCALER_DISPSTAT_EOF(x) BIT(8 + ((x) * 8))
+
+# define SCALER_DISPSTAT_IRQMASK(x) VC4_MASK(13 + ((x) * 8), \
+ 8 + ((x) * 8))
+
+/* Set on AXI invalid DMA ID error. */
+# define SCALER_DISPSTAT_DMA_ERROR BIT(7)
+/* Set on AXI slave read decode error */
+# define SCALER_DISPSTAT_IRQSLVRD BIT(6)
+/* Set on AXI slave write decode error */
+# define SCALER_DISPSTAT_IRQSLVWR BIT(5)
+/* Set when SCALER_DISPSTAT_DMA_ERROR is set, or
+ * SCALER_DISPSTAT_RESP_ERROR is not SCALER_DISPSTAT_RESP_OKAY.
+ */
+# define SCALER_DISPSTAT_IRQDMA BIT(4)
+/* Set when any of the EOF/EOLN/ESFRAME/ESLINE bits are set and their
+ * corresponding interrupt bit is enabled in DISPCTRL.
+ */
+# define SCALER_DISPSTAT_IRQDISP(x) BIT(1 + (x))
+/* On read, the profiler interrupt. On write, clear *all* interrupt bits. */
+# define SCALER_DISPSTAT_IRQSCL BIT(0)
+
+#define SCALER_DISPID 0x00000008
+#define SCALER_DISPECTRL 0x0000000c
+# define SCALER_DISPECTRL_DSP2_MUX_SHIFT 31
+# define SCALER_DISPECTRL_DSP2_MUX_MASK VC4_MASK(31, 31)
+
+#define SCALER_DISPPROF 0x00000010
+
+#define SCALER_DISPDITHER 0x00000014
+# define SCALER_DISPDITHER_DSP5_MUX_SHIFT 30
+# define SCALER_DISPDITHER_DSP5_MUX_MASK VC4_MASK(31, 30)
+
+#define SCALER_DISPEOLN 0x00000018
+# define SCALER_DISPEOLN_DSP4_MUX_SHIFT 30
+# define SCALER_DISPEOLN_DSP4_MUX_MASK VC4_MASK(31, 30)
+
+#define SCALER_DISPLIST0 0x00000020
+#define SCALER_DISPLIST1 0x00000024
+#define SCALER_DISPLIST2 0x00000028
+#define SCALER_DISPLSTAT 0x0000002c
+#define SCALER_DISPLISTX(x) (SCALER_DISPLIST0 + \
+ (x) * (SCALER_DISPLIST1 - \
+ SCALER_DISPLIST0))
+
+#define SCALER_DISPLACT0 0x00000030
+#define SCALER_DISPLACT1 0x00000034
+#define SCALER_DISPLACT2 0x00000038
+#define SCALER_DISPLACTX(x) (SCALER_DISPLACT0 + \
+ (x) * (SCALER_DISPLACT1 - \
+ SCALER_DISPLACT0))
+
+#define SCALER_DISPCTRL0 0x00000040
+# define SCALER_DISPCTRLX_ENABLE BIT(31)
+# define SCALER_DISPCTRLX_RESET BIT(30)
+/* Generates a single frame when VSTART is seen and stops at the last
+ * pixel read from the FIFO.
+ */
+# define SCALER_DISPCTRLX_ONESHOT BIT(29)
+/* Processes a single context in the dlist and then task switch,
+ * instead of an entire line.
+ */
+# define SCALER_DISPCTRLX_ONECTX BIT(28)
+/* Set to have DISPSLAVE return 2 16bpp pixels and no status data. */
+# define SCALER_DISPCTRLX_FIFO32 BIT(27)
+/* Turns on output to the DISPSLAVE register instead of the normal
+ * FIFO.
+ */
+# define SCALER_DISPCTRLX_FIFOREG BIT(26)
+
+# define SCALER_DISPCTRLX_WIDTH_MASK VC4_MASK(23, 12)
+# define SCALER_DISPCTRLX_WIDTH_SHIFT 12
+# define SCALER_DISPCTRLX_HEIGHT_MASK VC4_MASK(11, 0)
+# define SCALER_DISPCTRLX_HEIGHT_SHIFT 0
+
+# define SCALER5_DISPCTRLX_WIDTH_MASK VC4_MASK(28, 16)
+# define SCALER5_DISPCTRLX_WIDTH_SHIFT 16
+/* Generates a single frame when VSTART is seen and stops at the last
+ * pixel read from the FIFO.
+ */
+# define SCALER5_DISPCTRLX_ONESHOT BIT(15)
+/* Processes a single context in the dlist and then task switch,
+ * instead of an entire line.
+ */
+# define SCALER5_DISPCTRLX_ONECTX_MASK VC4_MASK(14, 13)
+# define SCALER5_DISPCTRLX_ONECTX_SHIFT 13
+# define SCALER5_DISPCTRLX_HEIGHT_MASK VC4_MASK(12, 0)
+# define SCALER5_DISPCTRLX_HEIGHT_SHIFT 0
+
+#define SCALER_DISPBKGND0 0x00000044
+# define SCALER_DISPBKGND_AUTOHS BIT(31)
+# define SCALER5_DISPBKGND_BCK2BCK BIT(31)
+# define SCALER_DISPBKGND_INTERLACE BIT(30)
+# define SCALER_DISPBKGND_GAMMA BIT(29)
+# define SCALER_DISPBKGND_TESTMODE_MASK VC4_MASK(28, 25)
+# define SCALER_DISPBKGND_TESTMODE_SHIFT 25
+/* Enables filling the scaler line with the RGB value in the low 24
+ * bits before compositing. Costs cycles, so should be skipped if
+ * opaque display planes will cover everything.
+ */
+# define SCALER_DISPBKGND_FILL BIT(24)
+
+#define SCALER_DISPSTAT0 0x00000048
+# define SCALER_DISPSTATX_MODE_MASK VC4_MASK(31, 30)
+# define SCALER_DISPSTATX_MODE_SHIFT 30
+# define SCALER_DISPSTATX_MODE_DISABLED 0
+# define SCALER_DISPSTATX_MODE_INIT 1
+# define SCALER_DISPSTATX_MODE_RUN 2
+# define SCALER_DISPSTATX_MODE_EOF 3
+# define SCALER_DISPSTATX_FULL BIT(29)
+# define SCALER_DISPSTATX_EMPTY BIT(28)
+# define SCALER_DISPSTATX_LINE_MASK VC4_MASK(11, 0)
+# define SCALER_DISPSTATX_LINE_SHIFT 0
+
+#define SCALER_DISPBASE0 0x0000004c
+/* Last pixel in the COB (display FIFO memory) allocated to this HVS
+ * channel. Must be 4-pixel aligned (and thus 4 pixels less than the
+ * next COB base).
+ */
+# define SCALER_DISPBASEX_TOP_MASK VC4_MASK(31, 16)
+# define SCALER_DISPBASEX_TOP_SHIFT 16
+/* First pixel in the COB (display FIFO memory) allocated to this HVS
+ * channel. Must be 4-pixel aligned.
+ */
+# define SCALER_DISPBASEX_BASE_MASK VC4_MASK(15, 0)
+# define SCALER_DISPBASEX_BASE_SHIFT 0
+
+#define SCALER_DISPCTRL1 0x00000050
+#define SCALER_DISPBKGND1 0x00000054
+#define SCALER_DISPBKGNDX(x) (SCALER_DISPBKGND0 + \
+ (x) * (SCALER_DISPBKGND1 - \
+ SCALER_DISPBKGND0))
+#define SCALER_DISPSTAT1 0x00000058
+# define SCALER_DISPSTAT1_FRCNT0_MASK VC4_MASK(23, 18)
+# define SCALER_DISPSTAT1_FRCNT0_SHIFT 18
+# define SCALER_DISPSTAT1_FRCNT1_MASK VC4_MASK(17, 12)
+# define SCALER_DISPSTAT1_FRCNT1_SHIFT 12
+
+#define SCALER_DISPSTATX(x) (SCALER_DISPSTAT0 + \
+ (x) * (SCALER_DISPSTAT1 - \
+ SCALER_DISPSTAT0))
+
+#define SCALER_DISPBASE1 0x0000005c
+#define SCALER_DISPBASEX(x) (SCALER_DISPBASE0 + \
+ (x) * (SCALER_DISPBASE1 - \
+ SCALER_DISPBASE0))
+#define SCALER_DISPCTRL2 0x00000060
+#define SCALER_DISPCTRLX(x) (SCALER_DISPCTRL0 + \
+ (x) * (SCALER_DISPCTRL1 - \
+ SCALER_DISPCTRL0))
+#define SCALER_DISPBKGND2 0x00000064
+
+#define SCALER_DISPSTAT2 0x00000068
+# define SCALER_DISPSTAT2_FRCNT2_MASK VC4_MASK(17, 12)
+# define SCALER_DISPSTAT2_FRCNT2_SHIFT 12
+
+#define SCALER_DISPBASE2 0x0000006c
+#define SCALER_DISPALPHA2 0x00000070
+#define SCALER_GAMADDR 0x00000078
+# define SCALER_GAMADDR_AUTOINC BIT(31)
+/* Enables all gamma ramp SRAMs, not just those of CRTCs with gamma
+ * enabled.
+ */
+# define SCALER_GAMADDR_SRAMENB BIT(30)
+
+#define SCALER_OLEDOFFS 0x00000080
+/* Clamps R to [16,235] and G/B to [16,240]. */
+# define SCALER_OLEDOFFS_YUVCLAMP BIT(31)
+
+/* Chooses which display FIFO the matrix applies to. */
+# define SCALER_OLEDOFFS_DISPFIFO_MASK VC4_MASK(25, 24)
+# define SCALER_OLEDOFFS_DISPFIFO_SHIFT 24
+# define SCALER_OLEDOFFS_DISPFIFO_DISABLED 0
+# define SCALER_OLEDOFFS_DISPFIFO_0 1
+# define SCALER_OLEDOFFS_DISPFIFO_1 2
+# define SCALER_OLEDOFFS_DISPFIFO_2 3
+
+/* Offsets are 8-bit 2s-complement. */
+# define SCALER_OLEDOFFS_RED_MASK VC4_MASK(23, 16)
+# define SCALER_OLEDOFFS_RED_SHIFT 16
+# define SCALER_OLEDOFFS_GREEN_MASK VC4_MASK(15, 8)
+# define SCALER_OLEDOFFS_GREEN_SHIFT 8
+# define SCALER_OLEDOFFS_BLUE_MASK VC4_MASK(7, 0)
+# define SCALER_OLEDOFFS_BLUE_SHIFT 0
+
+/* The coefficients are S0.9 fractions. */
+#define SCALER_OLEDCOEF0 0x00000084
+# define SCALER_OLEDCOEF0_B_TO_R_MASK VC4_MASK(29, 20)
+# define SCALER_OLEDCOEF0_B_TO_R_SHIFT 20
+# define SCALER_OLEDCOEF0_B_TO_G_MASK VC4_MASK(19, 10)
+# define SCALER_OLEDCOEF0_B_TO_G_SHIFT 10
+# define SCALER_OLEDCOEF0_B_TO_B_MASK VC4_MASK(9, 0)
+# define SCALER_OLEDCOEF0_B_TO_B_SHIFT 0
+
+#define SCALER_OLEDCOEF1 0x00000088
+# define SCALER_OLEDCOEF1_G_TO_R_MASK VC4_MASK(29, 20)
+# define SCALER_OLEDCOEF1_G_TO_R_SHIFT 20
+# define SCALER_OLEDCOEF1_G_TO_G_MASK VC4_MASK(19, 10)
+# define SCALER_OLEDCOEF1_G_TO_G_SHIFT 10
+# define SCALER_OLEDCOEF1_G_TO_B_MASK VC4_MASK(9, 0)
+# define SCALER_OLEDCOEF1_G_TO_B_SHIFT 0
+
+#define SCALER_OLEDCOEF2 0x0000008c
+# define SCALER_OLEDCOEF2_R_TO_R_MASK VC4_MASK(29, 20)
+# define SCALER_OLEDCOEF2_R_TO_R_SHIFT 20
+# define SCALER_OLEDCOEF2_R_TO_G_MASK VC4_MASK(19, 10)
+# define SCALER_OLEDCOEF2_R_TO_G_SHIFT 10
+# define SCALER_OLEDCOEF2_R_TO_B_MASK VC4_MASK(9, 0)
+# define SCALER_OLEDCOEF2_R_TO_B_SHIFT 0
+
+/* Slave addresses for DMAing from HVS composition output to other
+ * devices. The top bits are valid only in !FIFO32 mode.
+ */
+#define SCALER_DISPSLAVE0 0x000000c0
+#define SCALER_DISPSLAVE1 0x000000c9
+#define SCALER_DISPSLAVE2 0x000000d0
+# define SCALER_DISPSLAVE_ISSUE_VSTART BIT(31)
+# define SCALER_DISPSLAVE_ISSUE_HSTART BIT(30)
+/* Set when the current line has been read and an HSTART is required. */
+# define SCALER_DISPSLAVE_EOL BIT(26)
+/* Set when the display FIFO is empty. */
+# define SCALER_DISPSLAVE_EMPTY BIT(25)
+/* Set when there is RGB data ready to read. */
+# define SCALER_DISPSLAVE_VALID BIT(24)
+# define SCALER_DISPSLAVE_RGB_MASK VC4_MASK(23, 0)
+# define SCALER_DISPSLAVE_RGB_SHIFT 0
+
+#define SCALER_GAMDATA 0x000000e0
+#define SCALER_DLIST_START 0x00002000
+#define SCALER_DLIST_SIZE 0x00004000
+
+#define SCALER5_DLIST_START 0x00004000
+
+# define VC4_HDMI_SW_RESET_FORMAT_DETECT BIT(1)
+# define VC4_HDMI_SW_RESET_HDMI BIT(0)
+
+# define VC4_HDMI_HOTPLUG_CONNECTED BIT(0)
+
+# define VC4_HDMI_MAI_CONFIG_FORMAT_REVERSE BIT(27)
+# define VC4_HDMI_MAI_CONFIG_BIT_REVERSE BIT(26)
+# define VC4_HDMI_MAI_CHANNEL_MASK_MASK VC4_MASK(15, 0)
+# define VC4_HDMI_MAI_CHANNEL_MASK_SHIFT 0
+
+# define VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_SAMPLE_FLAT BIT(29)
+# define VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_INACTIVE_CHANNELS BIT(24)
+# define VC4_HDMI_AUDIO_PACKET_FORCE_SAMPLE_PRESENT BIT(19)
+# define VC4_HDMI_AUDIO_PACKET_FORCE_B_FRAME BIT(18)
+# define VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER_MASK VC4_MASK(13, 10)
+# define VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER_SHIFT 10
+/* If set, then multichannel, otherwise 2 channel. */
+# define VC4_HDMI_AUDIO_PACKET_AUDIO_LAYOUT BIT(9)
+/* If set, then AUDIO_LAYOUT overrides audio_cea_mask */
+# define VC4_HDMI_AUDIO_PACKET_FORCE_AUDIO_LAYOUT BIT(8)
+# define VC4_HDMI_AUDIO_PACKET_CEA_MASK_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_AUDIO_PACKET_CEA_MASK_SHIFT 0
+
+# define VC4_HDMI_MAI_FORMAT_AUDIO_FORMAT_MASK VC4_MASK(23, 16)
+# define VC4_HDMI_MAI_FORMAT_AUDIO_FORMAT_SHIFT 16
+
+enum {
+ VC4_HDMI_MAI_FORMAT_PCM = 2,
+ VC4_HDMI_MAI_FORMAT_HBR = 200,
+};
+
+# define VC4_HDMI_MAI_FORMAT_SAMPLE_RATE_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_MAI_FORMAT_SAMPLE_RATE_SHIFT 8
+
+enum {
+ VC4_HDMI_MAI_SAMPLE_RATE_NOT_INDICATED = 0,
+ VC4_HDMI_MAI_SAMPLE_RATE_8000 = 1,
+ VC4_HDMI_MAI_SAMPLE_RATE_11025 = 2,
+ VC4_HDMI_MAI_SAMPLE_RATE_12000 = 3,
+ VC4_HDMI_MAI_SAMPLE_RATE_16000 = 4,
+ VC4_HDMI_MAI_SAMPLE_RATE_22050 = 5,
+ VC4_HDMI_MAI_SAMPLE_RATE_24000 = 6,
+ VC4_HDMI_MAI_SAMPLE_RATE_32000 = 7,
+ VC4_HDMI_MAI_SAMPLE_RATE_44100 = 8,
+ VC4_HDMI_MAI_SAMPLE_RATE_48000 = 9,
+ VC4_HDMI_MAI_SAMPLE_RATE_64000 = 10,
+ VC4_HDMI_MAI_SAMPLE_RATE_88200 = 11,
+ VC4_HDMI_MAI_SAMPLE_RATE_96000 = 12,
+ VC4_HDMI_MAI_SAMPLE_RATE_128000 = 13,
+ VC4_HDMI_MAI_SAMPLE_RATE_176400 = 14,
+ VC4_HDMI_MAI_SAMPLE_RATE_192000 = 15,
+};
+
+# define VC4_HDMI_RAM_PACKET_ENABLE BIT(16)
+
+/* When set, the CTS_PERIOD counts based on MAI bus sync pulse instead
+ * of pixel clock.
+ */
+# define VC4_HDMI_CRP_USE_MAI_BUS_SYNC_FOR_CTS BIT(26)
+/* When set, no CRP packets will be sent. */
+# define VC4_HDMI_CRP_CFG_DISABLE BIT(25)
+/* If set, generates CTS values based on N, audio clock, and video
+ * clock. N must be divisible by 128.
+ */
+# define VC4_HDMI_CRP_CFG_EXTERNAL_CTS_EN BIT(24)
+# define VC4_HDMI_CRP_CFG_N_MASK VC4_MASK(19, 0)
+# define VC4_HDMI_CRP_CFG_N_SHIFT 0
+
+# define VC4_HDMI_HORZA_VPOS BIT(14)
+# define VC4_HDMI_HORZA_HPOS BIT(13)
+/* Horizontal active pixels (hdisplay). */
+# define VC4_HDMI_HORZA_HAP_MASK VC4_MASK(12, 0)
+# define VC4_HDMI_HORZA_HAP_SHIFT 0
+
+/* Horizontal pack porch (htotal - hsync_end). */
+# define VC4_HDMI_HORZB_HBP_MASK VC4_MASK(29, 20)
+# define VC4_HDMI_HORZB_HBP_SHIFT 20
+/* Horizontal sync pulse (hsync_end - hsync_start). */
+# define VC4_HDMI_HORZB_HSP_MASK VC4_MASK(19, 10)
+# define VC4_HDMI_HORZB_HSP_SHIFT 10
+/* Horizontal front porch (hsync_start - hdisplay). */
+# define VC4_HDMI_HORZB_HFP_MASK VC4_MASK(9, 0)
+# define VC4_HDMI_HORZB_HFP_SHIFT 0
+
+# define VC4_HDMI_FIFO_CTL_RECENTER_DONE BIT(14)
+# define VC4_HDMI_FIFO_CTL_USE_EMPTY BIT(13)
+# define VC4_HDMI_FIFO_CTL_ON_VB BIT(7)
+# define VC4_HDMI_FIFO_CTL_RECENTER BIT(6)
+# define VC4_HDMI_FIFO_CTL_FIFO_RESET BIT(5)
+# define VC4_HDMI_FIFO_CTL_USE_PLL_LOCK BIT(4)
+# define VC4_HDMI_FIFO_CTL_INV_CLK_XFR BIT(3)
+# define VC4_HDMI_FIFO_CTL_CAPTURE_PTR BIT(2)
+# define VC4_HDMI_FIFO_CTL_USE_FULL BIT(1)
+# define VC4_HDMI_FIFO_CTL_MASTER_SLAVE_N BIT(0)
+# define VC4_HDMI_FIFO_VALID_WRITE_MASK 0xefff
+
+# define VC4_HDMI_SCHEDULER_CONTROL_MANUAL_FORMAT BIT(15)
+# define VC4_HDMI_SCHEDULER_CONTROL_IGNORE_VSYNC_PREDICTS BIT(5)
+# define VC4_HDMI_SCHEDULER_CONTROL_VERT_ALWAYS_KEEPOUT BIT(3)
+# define VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE BIT(1)
+# define VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI BIT(0)
+
+/* Vertical sync pulse (vsync_end - vsync_start). */
+# define VC4_HDMI_VERTA_VSP_MASK VC4_MASK(24, 20)
+# define VC4_HDMI_VERTA_VSP_SHIFT 20
+/* Vertical front porch (vsync_start - vdisplay). */
+# define VC4_HDMI_VERTA_VFP_MASK VC4_MASK(19, 13)
+# define VC4_HDMI_VERTA_VFP_SHIFT 13
+/* Vertical active lines (vdisplay). */
+# define VC4_HDMI_VERTA_VAL_MASK VC4_MASK(12, 0)
+# define VC4_HDMI_VERTA_VAL_SHIFT 0
+
+/* Vertical sync pulse offset (for interlaced) */
+# define VC4_HDMI_VERTB_VSPO_MASK VC4_MASK(21, 9)
+# define VC4_HDMI_VERTB_VSPO_SHIFT 9
+/* Vertical pack porch (vtotal - vsync_end). */
+# define VC4_HDMI_VERTB_VBP_MASK VC4_MASK(8, 0)
+# define VC4_HDMI_VERTB_VBP_SHIFT 0
+
+/* Set when the transmission has ended. */
+# define VC4_HDMI_CEC_TX_EOM BIT(31)
+/* If set, transmission was acked on the 1st or 2nd attempt (only one
+ * retry is attempted). If in continuous mode, this means TX needs to
+ * be filled if !TX_EOM.
+ */
+# define VC4_HDMI_CEC_TX_STATUS_GOOD BIT(30)
+# define VC4_HDMI_CEC_RX_EOM BIT(29)
+# define VC4_HDMI_CEC_RX_STATUS_GOOD BIT(28)
+/* Number of bytes received for the message. */
+# define VC4_HDMI_CEC_REC_WRD_CNT_MASK VC4_MASK(27, 24)
+# define VC4_HDMI_CEC_REC_WRD_CNT_SHIFT 24
+/* Sets continuous receive mode. Generates interrupt after each 8
+ * bytes to signal that RX_DATA should be consumed, and at RX_EOM.
+ *
+ * If disabled, maximum 16 bytes will be received (including header),
+ * and interrupt at RX_EOM. Later bytes will be acked but not put
+ * into the RX_DATA.
+ */
+# define VC4_HDMI_CEC_RX_CONTINUE BIT(23)
+# define VC4_HDMI_CEC_TX_CONTINUE BIT(22)
+/* Set this after a CEC interrupt. */
+# define VC4_HDMI_CEC_CLEAR_RECEIVE_OFF BIT(21)
+/* Starts a TX. Will wait for appropriate idel time before CEC
+ * activity. Must be cleared in between transmits.
+ */
+# define VC4_HDMI_CEC_START_XMIT_BEGIN BIT(20)
+# define VC4_HDMI_CEC_MESSAGE_LENGTH_MASK VC4_MASK(19, 16)
+# define VC4_HDMI_CEC_MESSAGE_LENGTH_SHIFT 16
+/* Device's CEC address */
+# define VC4_HDMI_CEC_ADDR_MASK VC4_MASK(15, 12)
+# define VC4_HDMI_CEC_ADDR_SHIFT 12
+/* Divides off of HSM clock to generate CEC bit clock. */
+/* With the current defaults the CEC bit clock is 40 kHz = 25 usec */
+# define VC4_HDMI_CEC_DIV_CLK_CNT_MASK VC4_MASK(11, 0)
+# define VC4_HDMI_CEC_DIV_CLK_CNT_SHIFT 0
+
+/* Set these fields to how many bit clock cycles get to that many
+ * microseconds.
+ */
+# define VC4_HDMI_CEC_CNT_TO_1500_US_MASK VC4_MASK(30, 24)
+# define VC4_HDMI_CEC_CNT_TO_1500_US_SHIFT 24
+# define VC4_HDMI_CEC_CNT_TO_1300_US_MASK VC4_MASK(23, 17)
+# define VC4_HDMI_CEC_CNT_TO_1300_US_SHIFT 17
+# define VC4_HDMI_CEC_CNT_TO_800_US_MASK VC4_MASK(16, 11)
+# define VC4_HDMI_CEC_CNT_TO_800_US_SHIFT 11
+# define VC4_HDMI_CEC_CNT_TO_600_US_MASK VC4_MASK(10, 5)
+# define VC4_HDMI_CEC_CNT_TO_600_US_SHIFT 5
+# define VC4_HDMI_CEC_CNT_TO_400_US_MASK VC4_MASK(4, 0)
+# define VC4_HDMI_CEC_CNT_TO_400_US_SHIFT 0
+
+# define VC4_HDMI_CEC_CNT_TO_2750_US_MASK VC4_MASK(31, 24)
+# define VC4_HDMI_CEC_CNT_TO_2750_US_SHIFT 24
+# define VC4_HDMI_CEC_CNT_TO_2400_US_MASK VC4_MASK(23, 16)
+# define VC4_HDMI_CEC_CNT_TO_2400_US_SHIFT 16
+# define VC4_HDMI_CEC_CNT_TO_2050_US_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_CEC_CNT_TO_2050_US_SHIFT 8
+# define VC4_HDMI_CEC_CNT_TO_1700_US_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_CEC_CNT_TO_1700_US_SHIFT 0
+
+# define VC4_HDMI_CEC_CNT_TO_4300_US_MASK VC4_MASK(31, 24)
+# define VC4_HDMI_CEC_CNT_TO_4300_US_SHIFT 24
+# define VC4_HDMI_CEC_CNT_TO_3900_US_MASK VC4_MASK(23, 16)
+# define VC4_HDMI_CEC_CNT_TO_3900_US_SHIFT 16
+# define VC4_HDMI_CEC_CNT_TO_3600_US_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_CEC_CNT_TO_3600_US_SHIFT 8
+# define VC4_HDMI_CEC_CNT_TO_3500_US_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_CEC_CNT_TO_3500_US_SHIFT 0
+
+# define VC4_HDMI_CEC_TX_SW_RESET BIT(27)
+# define VC4_HDMI_CEC_RX_SW_RESET BIT(26)
+# define VC4_HDMI_CEC_PAD_SW_RESET BIT(25)
+# define VC4_HDMI_CEC_MUX_TP_OUT_CEC BIT(24)
+# define VC4_HDMI_CEC_RX_CEC_INT BIT(23)
+# define VC4_HDMI_CEC_CLK_PRELOAD_MASK VC4_MASK(22, 16)
+# define VC4_HDMI_CEC_CLK_PRELOAD_SHIFT 16
+# define VC4_HDMI_CEC_CNT_TO_4700_US_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_CEC_CNT_TO_4700_US_SHIFT 8
+# define VC4_HDMI_CEC_CNT_TO_4500_US_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_CEC_CNT_TO_4500_US_SHIFT 0
+
+# define VC4_HDMI_TX_PHY_RNG_PWRDN BIT(25)
+
+# define VC4_HDMI_CPU_CEC BIT(6)
+# define VC4_HDMI_CPU_HOTPLUG BIT(0)
+
+/* Debug: Current receive value on the CEC pad. */
+# define VC4_HD_CECRXD BIT(9)
+/* Debug: Override CEC output to 0. */
+# define VC4_HD_CECOVR BIT(8)
+# define VC4_HD_M_REGISTER_FILE_STANDBY (3 << 6)
+# define VC4_HD_M_RAM_STANDBY (3 << 4)
+# define VC4_HD_M_SW_RST BIT(2)
+# define VC4_HD_M_ENABLE BIT(0)
+
+/* Set when audio stream is received at a slower rate than the
+ * sampling period, so MAI fifo goes empty. Write 1 to clear.
+ */
+# define VC4_HD_MAI_CTL_DLATE BIT(15)
+# define VC4_HD_MAI_CTL_BUSY BIT(14)
+# define VC4_HD_MAI_CTL_CHALIGN BIT(13)
+# define VC4_HD_MAI_CTL_WHOLSMP BIT(12)
+# define VC4_HD_MAI_CTL_FULL BIT(11)
+# define VC4_HD_MAI_CTL_EMPTY BIT(10)
+# define VC4_HD_MAI_CTL_FLUSH BIT(9)
+/* If set, MAI bus generates SPDIF (bit 31) parity instead of passing
+ * through.
+ */
+# define VC4_HD_MAI_CTL_PAREN BIT(8)
+# define VC4_HD_MAI_CTL_CHNUM_MASK VC4_MASK(7, 4)
+# define VC4_HD_MAI_CTL_CHNUM_SHIFT 4
+# define VC4_HD_MAI_CTL_ENABLE BIT(3)
+/* Underflow error status bit, write 1 to clear. */
+# define VC4_HD_MAI_CTL_ERRORE BIT(2)
+/* Overflow error status bit, write 1 to clear. */
+# define VC4_HD_MAI_CTL_ERRORF BIT(1)
+/* Single-shot reset bit. Read value is undefined. */
+# define VC4_HD_MAI_CTL_RESET BIT(0)
+
+# define VC4_HD_MAI_THR_PANICHIGH_MASK VC4_MASK(29, 24)
+# define VC4_HD_MAI_THR_PANICHIGH_SHIFT 24
+# define VC4_HD_MAI_THR_PANICLOW_MASK VC4_MASK(21, 16)
+# define VC4_HD_MAI_THR_PANICLOW_SHIFT 16
+# define VC4_HD_MAI_THR_DREQHIGH_MASK VC4_MASK(13, 8)
+# define VC4_HD_MAI_THR_DREQHIGH_SHIFT 8
+# define VC4_HD_MAI_THR_DREQLOW_MASK VC4_MASK(5, 0)
+# define VC4_HD_MAI_THR_DREQLOW_SHIFT 0
+
+/* Divider from HDMI HSM clock to MAI serial clock. Sampling period
+ * converges to N / (M + 1) cycles.
+ */
+# define VC4_HD_MAI_SMP_N_MASK VC4_MASK(31, 8)
+# define VC4_HD_MAI_SMP_N_SHIFT 8
+# define VC4_HD_MAI_SMP_M_MASK VC4_MASK(7, 0)
+# define VC4_HD_MAI_SMP_M_SHIFT 0
+
+# define VC4_HD_VID_CTL_ENABLE BIT(31)
+# define VC4_HD_VID_CTL_UNDERFLOW_ENABLE BIT(30)
+# define VC4_HD_VID_CTL_FRAME_COUNTER_RESET BIT(29)
+# define VC4_HD_VID_CTL_VSYNC_LOW BIT(28)
+# define VC4_HD_VID_CTL_HSYNC_LOW BIT(27)
+# define VC4_HD_VID_CTL_CLRSYNC BIT(24)
+# define VC4_HD_VID_CTL_CLRRGB BIT(23)
+# define VC4_HD_VID_CTL_BLANKPIX BIT(18)
+
+# define VC4_HD_CSC_CTL_ORDER_MASK VC4_MASK(7, 5)
+# define VC4_HD_CSC_CTL_ORDER_SHIFT 5
+# define VC4_HD_CSC_CTL_ORDER_RGB 0
+# define VC4_HD_CSC_CTL_ORDER_BGR 1
+# define VC4_HD_CSC_CTL_ORDER_BRG 2
+# define VC4_HD_CSC_CTL_ORDER_GRB 3
+# define VC4_HD_CSC_CTL_ORDER_GBR 4
+# define VC4_HD_CSC_CTL_ORDER_RBG 5
+# define VC4_HD_CSC_CTL_PADMSB BIT(4)
+# define VC4_HD_CSC_CTL_MODE_MASK VC4_MASK(3, 2)
+# define VC4_HD_CSC_CTL_MODE_SHIFT 2
+# define VC4_HD_CSC_CTL_MODE_RGB_TO_SD_YPRPB 0
+# define VC4_HD_CSC_CTL_MODE_RGB_TO_HD_YPRPB 1
+# define VC4_HD_CSC_CTL_MODE_CUSTOM 3
+# define VC4_HD_CSC_CTL_RGB2YCC BIT(1)
+# define VC4_HD_CSC_CTL_ENABLE BIT(0)
+
+# define VC5_MT_CP_CSC_CTL_USE_444_TO_422 BIT(6)
+# define VC5_MT_CP_CSC_CTL_FILTER_MODE_444_TO_422_MASK \
+ VC4_MASK(5, 4)
+# define VC5_MT_CP_CSC_CTL_FILTER_MODE_444_TO_422_STANDARD \
+ 3
+# define VC5_MT_CP_CSC_CTL_USE_RNG_SUPPRESSION BIT(3)
+# define VC5_MT_CP_CSC_CTL_ENABLE BIT(2)
+# define VC5_MT_CP_CSC_CTL_MODE_MASK VC4_MASK(1, 0)
+
+# define VC5_MT_CP_CHANNEL_CTL_OUTPUT_REMAP_MASK \
+ VC4_MASK(7, 6)
+# define VC5_MT_CP_CHANNEL_CTL_OUTPUT_REMAP_LEGACY_STYLE \
+ 2
+
+# define VC4_DVP_HT_CLOCK_STOP_PIXEL BIT(1)
+
+# define VC5_DVP_HT_VEC_INTERFACE_CFG_SEL_422_MASK \
+ VC4_MASK(3, 2)
+# define VC5_DVP_HT_VEC_INTERFACE_CFG_SEL_422_FORMAT_422_LEGACY \
+ 2
+
+/* HVS display list information. */
+#define HVS_BOOTLOADER_DLIST_END 32
+
+enum hvs_pixel_format {
+ /* 8bpp */
+ HVS_PIXEL_FORMAT_RGB332 = 0,
+ /* 16bpp */
+ HVS_PIXEL_FORMAT_RGBA4444 = 1,
+ HVS_PIXEL_FORMAT_RGB555 = 2,
+ HVS_PIXEL_FORMAT_RGBA5551 = 3,
+ HVS_PIXEL_FORMAT_RGB565 = 4,
+ /* 24bpp */
+ HVS_PIXEL_FORMAT_RGB888 = 5,
+ HVS_PIXEL_FORMAT_RGBA6666 = 6,
+ /* 32bpp */
+ HVS_PIXEL_FORMAT_RGBA8888 = 7,
+
+ HVS_PIXEL_FORMAT_YCBCR_YUV420_3PLANE = 8,
+ HVS_PIXEL_FORMAT_YCBCR_YUV420_2PLANE = 9,
+ HVS_PIXEL_FORMAT_YCBCR_YUV422_3PLANE = 10,
+ HVS_PIXEL_FORMAT_YCBCR_YUV422_2PLANE = 11,
+ HVS_PIXEL_FORMAT_H264 = 12,
+ HVS_PIXEL_FORMAT_PALETTE = 13,
+ HVS_PIXEL_FORMAT_YUV444_RGB = 14,
+ HVS_PIXEL_FORMAT_AYUV444_RGB = 15,
+ HVS_PIXEL_FORMAT_RGBA1010102 = 16,
+ HVS_PIXEL_FORMAT_YCBCR_10BIT = 17,
+};
+
+/* Note: the LSB is the rightmost character shown. Only valid for
+ * HVS_PIXEL_FORMAT_RGB8888, not RGB888.
+ */
+#define HVS_PIXEL_ORDER_RGBA 0
+#define HVS_PIXEL_ORDER_BGRA 1
+#define HVS_PIXEL_ORDER_ARGB 2
+#define HVS_PIXEL_ORDER_ABGR 3
+
+#define HVS_PIXEL_ORDER_XBRG 0
+#define HVS_PIXEL_ORDER_XRBG 1
+#define HVS_PIXEL_ORDER_XRGB 2
+#define HVS_PIXEL_ORDER_XBGR 3
+
+#define HVS_PIXEL_ORDER_XYCBCR 0
+#define HVS_PIXEL_ORDER_XYCRCB 1
+#define HVS_PIXEL_ORDER_YXCBCR 2
+#define HVS_PIXEL_ORDER_YXCRCB 3
+
+#define SCALER_CTL0_END BIT(31)
+#define SCALER_CTL0_VALID BIT(30)
+
+#define SCALER_CTL0_SIZE_MASK VC4_MASK(29, 24)
+#define SCALER_CTL0_SIZE_SHIFT 24
+
+#define SCALER_CTL0_TILING_MASK VC4_MASK(21, 20)
+#define SCALER_CTL0_TILING_SHIFT 20
+#define SCALER_CTL0_TILING_LINEAR 0
+#define SCALER_CTL0_TILING_64B 1
+#define SCALER_CTL0_TILING_128B 2
+#define SCALER_CTL0_TILING_256B_OR_T 3
+
+#define SCALER_CTL0_ALPHA_MASK BIT(19)
+#define SCALER_CTL0_HFLIP BIT(16)
+#define SCALER_CTL0_VFLIP BIT(15)
+
+#define SCALER_CTL0_KEY_MODE_MASK VC4_MASK(18, 17)
+#define SCALER_CTL0_KEY_MODE_SHIFT 17
+#define SCALER_CTL0_KEY_DISABLED 0
+#define SCALER_CTL0_KEY_LUMA_OR_COMMON_RGB 1
+#define SCALER_CTL0_KEY_MATCH 2 /* turn transparent */
+#define SCALER_CTL0_KEY_REPLACE 3 /* replace with value from key mask word 2 */
+
+#define SCALER_CTL0_ORDER_MASK VC4_MASK(14, 13)
+#define SCALER_CTL0_ORDER_SHIFT 13
+
+#define SCALER_CTL0_RGBA_EXPAND_MASK VC4_MASK(12, 11)
+#define SCALER_CTL0_RGBA_EXPAND_SHIFT 11
+#define SCALER_CTL0_RGBA_EXPAND_ZERO 0
+#define SCALER_CTL0_RGBA_EXPAND_LSB 1
+#define SCALER_CTL0_RGBA_EXPAND_MSB 2
+#define SCALER_CTL0_RGBA_EXPAND_ROUND 3
+
+#define SCALER5_CTL0_ALPHA_EXPAND BIT(12)
+
+#define SCALER5_CTL0_RGB_EXPAND BIT(11)
+
+#define SCALER_CTL0_SCL1_MASK VC4_MASK(10, 8)
+#define SCALER_CTL0_SCL1_SHIFT 8
+
+#define SCALER_CTL0_SCL0_MASK VC4_MASK(7, 5)
+#define SCALER_CTL0_SCL0_SHIFT 5
+
+#define SCALER_CTL0_SCL_H_PPF_V_PPF 0
+#define SCALER_CTL0_SCL_H_TPZ_V_PPF 1
+#define SCALER_CTL0_SCL_H_PPF_V_TPZ 2
+#define SCALER_CTL0_SCL_H_TPZ_V_TPZ 3
+#define SCALER_CTL0_SCL_H_PPF_V_NONE 4
+#define SCALER_CTL0_SCL_H_NONE_V_PPF 5
+#define SCALER_CTL0_SCL_H_NONE_V_TPZ 6
+#define SCALER_CTL0_SCL_H_TPZ_V_NONE 7
+
+/* Set to indicate no scaling. */
+#define SCALER_CTL0_UNITY BIT(4)
+#define SCALER5_CTL0_UNITY BIT(15)
+
+#define SCALER_CTL0_PIXEL_FORMAT_MASK VC4_MASK(3, 0)
+#define SCALER_CTL0_PIXEL_FORMAT_SHIFT 0
+
+#define SCALER5_CTL0_PIXEL_FORMAT_MASK VC4_MASK(4, 0)
+
+#define SCALER_POS0_FIXED_ALPHA_MASK VC4_MASK(31, 24)
+#define SCALER_POS0_FIXED_ALPHA_SHIFT 24
+
+#define SCALER_POS0_START_Y_MASK VC4_MASK(23, 12)
+#define SCALER_POS0_START_Y_SHIFT 12
+
+#define SCALER_POS0_START_X_MASK VC4_MASK(11, 0)
+#define SCALER_POS0_START_X_SHIFT 0
+
+#define SCALER5_POS0_START_Y_MASK VC4_MASK(27, 16)
+#define SCALER5_POS0_START_Y_SHIFT 16
+
+#define SCALER5_POS0_START_X_MASK VC4_MASK(13, 0)
+#define SCALER5_POS0_START_X_SHIFT 0
+
+#define SCALER5_POS0_VFLIP BIT(31)
+#define SCALER5_POS0_HFLIP BIT(15)
+
+#define SCALER5_CTL2_ALPHA_MODE_MASK VC4_MASK(31, 30)
+#define SCALER5_CTL2_ALPHA_MODE_SHIFT 30
+#define SCALER5_CTL2_ALPHA_MODE_PIPELINE 0
+#define SCALER5_CTL2_ALPHA_MODE_FIXED 1
+#define SCALER5_CTL2_ALPHA_MODE_FIXED_NONZERO 2
+#define SCALER5_CTL2_ALPHA_MODE_FIXED_OVER_0x07 3
+
+#define SCALER5_CTL2_ALPHA_PREMULT BIT(29)
+
+#define SCALER5_CTL2_ALPHA_MIX BIT(28)
+
+#define SCALER5_CTL2_ALPHA_LOC BIT(25)
+
+#define SCALER5_CTL2_MAP_SEL_MASK VC4_MASK(18, 17)
+#define SCALER5_CTL2_MAP_SEL_SHIFT 17
+
+#define SCALER5_CTL2_GAMMA BIT(16)
+
+#define SCALER5_CTL2_ALPHA_MASK VC4_MASK(15, 4)
+#define SCALER5_CTL2_ALPHA_SHIFT 4
+
+#define SCALER_POS1_SCL_HEIGHT_MASK VC4_MASK(27, 16)
+#define SCALER_POS1_SCL_HEIGHT_SHIFT 16
+
+#define SCALER_POS1_SCL_WIDTH_MASK VC4_MASK(11, 0)
+#define SCALER_POS1_SCL_WIDTH_SHIFT 0
+
+#define SCALER5_POS1_SCL_HEIGHT_MASK VC4_MASK(28, 16)
+#define SCALER5_POS1_SCL_HEIGHT_SHIFT 16
+
+#define SCALER5_POS1_SCL_WIDTH_MASK VC4_MASK(12, 0)
+#define SCALER5_POS1_SCL_WIDTH_SHIFT 0
+
+#define SCALER_POS2_ALPHA_MODE_MASK VC4_MASK(31, 30)
+#define SCALER_POS2_ALPHA_MODE_SHIFT 30
+#define SCALER_POS2_ALPHA_MODE_PIPELINE 0
+#define SCALER_POS2_ALPHA_MODE_FIXED 1
+#define SCALER_POS2_ALPHA_MODE_FIXED_NONZERO 2
+#define SCALER_POS2_ALPHA_MODE_FIXED_OVER_0x07 3
+#define SCALER_POS2_ALPHA_PREMULT BIT(29)
+#define SCALER_POS2_ALPHA_MIX BIT(28)
+
+#define SCALER_POS2_HEIGHT_MASK VC4_MASK(27, 16)
+#define SCALER_POS2_HEIGHT_SHIFT 16
+
+#define SCALER_POS2_WIDTH_MASK VC4_MASK(11, 0)
+#define SCALER_POS2_WIDTH_SHIFT 0
+
+#define SCALER5_POS2_HEIGHT_MASK VC4_MASK(28, 16)
+#define SCALER5_POS2_HEIGHT_SHIFT 16
+
+#define SCALER5_POS2_WIDTH_MASK VC4_MASK(12, 0)
+#define SCALER5_POS2_WIDTH_SHIFT 0
+
+/* Color Space Conversion words. Some values are S2.8 signed
+ * integers, except that the 2 integer bits map as {0x0: 0, 0x1: 1,
+ * 0x2: 2, 0x3: -1}
+ */
+/* bottom 8 bits of S2.8 contribution of Cr to Blue */
+#define SCALER_CSC0_COEF_CR_BLU_MASK VC4_MASK(31, 24)
+#define SCALER_CSC0_COEF_CR_BLU_SHIFT 24
+/* Signed offset to apply to Y before CSC. (Y' = Y + YY_OFS) */
+#define SCALER_CSC0_COEF_YY_OFS_MASK VC4_MASK(23, 16)
+#define SCALER_CSC0_COEF_YY_OFS_SHIFT 16
+/* Signed offset to apply to CB before CSC (Cb' = Cb - 128 + CB_OFS). */
+#define SCALER_CSC0_COEF_CB_OFS_MASK VC4_MASK(15, 8)
+#define SCALER_CSC0_COEF_CB_OFS_SHIFT 8
+/* Signed offset to apply to CB before CSC (Cr' = Cr - 128 + CR_OFS). */
+#define SCALER_CSC0_COEF_CR_OFS_MASK VC4_MASK(7, 0)
+#define SCALER_CSC0_COEF_CR_OFS_SHIFT 0
+#define SCALER_CSC0_ITR_R_601_5 0x00f00000
+#define SCALER_CSC0_ITR_R_709_3 0x00f00000
+#define SCALER_CSC0_ITR_R_2020 0x00f00000
+#define SCALER_CSC0_JPEG_JFIF 0x00000000
+#define SCALER_CSC0_ITR_R_709_3_FR 0x00000000
+#define SCALER_CSC0_ITR_R_2020_FR 0x00000000
+
+/* S2.8 contribution of Cb to Green */
+#define SCALER_CSC1_COEF_CB_GRN_MASK VC4_MASK(31, 22)
+#define SCALER_CSC1_COEF_CB_GRN_SHIFT 22
+/* S2.8 contribution of Cr to Green */
+#define SCALER_CSC1_COEF_CR_GRN_MASK VC4_MASK(21, 12)
+#define SCALER_CSC1_COEF_CR_GRN_SHIFT 12
+/* S2.8 contribution of Y to all of RGB */
+#define SCALER_CSC1_COEF_YY_ALL_MASK VC4_MASK(11, 2)
+#define SCALER_CSC1_COEF_YY_ALL_SHIFT 2
+/* top 2 bits of S2.8 contribution of Cr to Blue */
+#define SCALER_CSC1_COEF_CR_BLU_MASK VC4_MASK(1, 0)
+#define SCALER_CSC1_COEF_CR_BLU_SHIFT 0
+#define SCALER_CSC1_ITR_R_601_5 0xe73304a8
+#define SCALER_CSC1_ITR_R_709_3 0xf27784a8
+#define SCALER_CSC1_ITR_R_2020 0xf43594a8
+#define SCALER_CSC1_JPEG_JFIF 0xea349400
+#define SCALER_CSC1_ITR_R_709_3_FR 0xf4388400
+#define SCALER_CSC1_ITR_R_2020_FR 0xf5b6d400
+
+/* S2.8 contribution of Cb to Red */
+#define SCALER_CSC2_COEF_CB_RED_MASK VC4_MASK(29, 20)
+#define SCALER_CSC2_COEF_CB_RED_SHIFT 20
+/* S2.8 contribution of Cr to Red */
+#define SCALER_CSC2_COEF_CR_RED_MASK VC4_MASK(19, 10)
+#define SCALER_CSC2_COEF_CR_RED_SHIFT 10
+/* S2.8 contribution of Cb to Blue */
+#define SCALER_CSC2_COEF_CB_BLU_MASK VC4_MASK(19, 10)
+#define SCALER_CSC2_COEF_CB_BLU_SHIFT 10
+#define SCALER_CSC2_ITR_R_601_5 0x00066604
+#define SCALER_CSC2_ITR_R_709_3 0x00072e1d
+#define SCALER_CSC2_ITR_R_2020 0x0006b624
+#define SCALER_CSC2_JPEG_JFIF 0x00059dc6
+#define SCALER_CSC2_ITR_R_709_3_FR 0x00064ddb
+#define SCALER_CSC2_ITR_R_2020_FR 0x0005e5e2
+
+#define SCALER_TPZ0_VERT_RECALC BIT(31)
+#define SCALER_TPZ0_SCALE_MASK VC4_MASK(28, 8)
+#define SCALER_TPZ0_SCALE_SHIFT 8
+#define SCALER_TPZ0_IPHASE_MASK VC4_MASK(7, 0)
+#define SCALER_TPZ0_IPHASE_SHIFT 0
+#define SCALER_TPZ1_RECIP_MASK VC4_MASK(15, 0)
+#define SCALER_TPZ1_RECIP_SHIFT 0
+
+/* Skips interpolating coefficients to 64 phases, so just 8 are used.
+ * Required for nearest neighbor.
+ */
+#define SCALER_PPF_NOINTERP BIT(31)
+/* Replaes the highest valued coefficient with one that makes all 4
+ * sum to unity.
+ */
+#define SCALER_PPF_AGC BIT(30)
+#define SCALER_PPF_SCALE_MASK VC4_MASK(24, 8)
+#define SCALER_PPF_SCALE_SHIFT 8
+#define SCALER_PPF_IPHASE_MASK VC4_MASK(6, 0)
+#define SCALER_PPF_IPHASE_SHIFT 0
+
+#define SCALER_PPF_KERNEL_OFFSET_MASK VC4_MASK(13, 0)
+#define SCALER_PPF_KERNEL_OFFSET_SHIFT 0
+#define SCALER_PPF_KERNEL_UNCACHED BIT(31)
+
+/* PITCH0/1/2 fields for raster. */
+#define SCALER_SRC_PITCH_MASK VC4_MASK(15, 0)
+#define SCALER_SRC_PITCH_SHIFT 0
+
+/* PITCH0/1/2 fields for tiled (SAND). */
+#define SCALER_TILE_SKIP_0_MASK VC4_MASK(18, 16)
+#define SCALER_TILE_SKIP_0_SHIFT 16
+#define SCALER_TILE_HEIGHT_MASK VC4_MASK(15, 0)
+#define SCALER_TILE_HEIGHT_SHIFT 0
+
+/* Common PITCH0 fields */
+#define SCALER_PITCH0_SINK_PIX_MASK VC4_MASK(31, 26)
+#define SCALER_PITCH0_SINK_PIX_SHIFT 26
+
+/* PITCH0 fields for T-tiled. */
+#define SCALER_PITCH0_TILE_WIDTH_L_MASK VC4_MASK(22, 16)
+#define SCALER_PITCH0_TILE_WIDTH_L_SHIFT 16
+#define SCALER_PITCH0_TILE_LINE_DIR BIT(15)
+#define SCALER_PITCH0_TILE_INITIAL_LINE_DIR BIT(14)
+/* Y offset within a tile. */
+#define SCALER_PITCH0_TILE_Y_OFFSET_MASK VC4_MASK(13, 8)
+#define SCALER_PITCH0_TILE_Y_OFFSET_SHIFT 8
+#define SCALER_PITCH0_TILE_WIDTH_R_MASK VC4_MASK(6, 0)
+#define SCALER_PITCH0_TILE_WIDTH_R_SHIFT 0
+
+#endif /* VC4_REGS_H */
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
new file mode 100644
index 000000000..1bda5010f
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -0,0 +1,664 @@
+/*
+ * Copyright © 2014-2015 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * DOC: Render command list generation
+ *
+ * In the V3D hardware, render command lists are what load and store
+ * tiles of a framebuffer and optionally call out to binner-generated
+ * command lists to do the 3D drawing for that tile.
+ *
+ * In the VC4 driver, render command list generation is performed by the
+ * kernel instead of userspace. We do this because validating a
+ * user-submitted command list is hard to get right and has high CPU overhead,
+ * while the number of valid configurations for render command lists is
+ * actually fairly low.
+ */
+
+#include "uapi/drm/vc4_drm.h"
+#include "vc4_drv.h"
+#include "vc4_packet.h"
+
+struct vc4_rcl_setup {
+ struct drm_gem_dma_object *color_read;
+ struct drm_gem_dma_object *color_write;
+ struct drm_gem_dma_object *zs_read;
+ struct drm_gem_dma_object *zs_write;
+ struct drm_gem_dma_object *msaa_color_write;
+ struct drm_gem_dma_object *msaa_zs_write;
+
+ struct drm_gem_dma_object *rcl;
+ u32 next_offset;
+
+ u32 next_write_bo_index;
+};
+
+static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
+{
+ *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val;
+ setup->next_offset += 1;
+}
+
+static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val)
+{
+ *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val;
+ setup->next_offset += 2;
+}
+
+static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val)
+{
+ *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val;
+ setup->next_offset += 4;
+}
+
+/*
+ * Emits a no-op STORE_TILE_BUFFER_GENERAL.
+ *
+ * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
+ * some sort before another load is triggered.
+ */
+static void vc4_store_before_load(struct vc4_rcl_setup *setup)
+{
+ rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+ rcl_u16(setup,
+ VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE,
+ VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
+ VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR |
+ VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR |
+ VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR);
+ rcl_u32(setup, 0); /* no address, since we're in None mode */
+}
+
+/*
+ * Calculates the physical address of the start of a tile in a RCL surface.
+ *
+ * Unlike the other load/store packets,
+ * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
+ * coordinates packet, and instead just store to the address given.
+ */
+static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec,
+ struct drm_gem_dma_object *bo,
+ struct drm_vc4_submit_rcl_surface *surf,
+ uint8_t x, uint8_t y)
+{
+ return bo->dma_addr + surf->offset + VC4_TILE_BUFFER_SIZE *
+ (DIV_ROUND_UP(exec->args->width, 32) * y + x);
+}
+
+/*
+ * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
+ *
+ * The tile coordinates packet triggers a pending load if there is one, are
+ * used for clipping during rendering, and determine where loads/stores happen
+ * relative to their base address.
+ */
+static void vc4_tile_coordinates(struct vc4_rcl_setup *setup,
+ uint32_t x, uint32_t y)
+{
+ rcl_u8(setup, VC4_PACKET_TILE_COORDINATES);
+ rcl_u8(setup, x);
+ rcl_u8(setup, y);
+}
+
+static void emit_tile(struct vc4_exec_info *exec,
+ struct vc4_rcl_setup *setup,
+ uint8_t x, uint8_t y, bool first, bool last)
+{
+ struct drm_vc4_submit_cl *args = exec->args;
+ bool has_bin = args->bin_cl_size != 0;
+
+ /* Note that the load doesn't actually occur until the
+ * tile coords packet is processed, and only one load
+ * may be outstanding at a time.
+ */
+ if (setup->color_read) {
+ if (args->color_read.flags &
+ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
+ rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
+ rcl_u32(setup,
+ vc4_full_res_offset(exec, setup->color_read,
+ &args->color_read, x, y) |
+ VC4_LOADSTORE_FULL_RES_DISABLE_ZS);
+ } else {
+ rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
+ rcl_u16(setup, args->color_read.bits);
+ rcl_u32(setup, setup->color_read->dma_addr +
+ args->color_read.offset);
+ }
+ }
+
+ if (setup->zs_read) {
+ if (setup->color_read) {
+ /* Exec previous load. */
+ vc4_tile_coordinates(setup, x, y);
+ vc4_store_before_load(setup);
+ }
+
+ if (args->zs_read.flags &
+ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
+ rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
+ rcl_u32(setup,
+ vc4_full_res_offset(exec, setup->zs_read,
+ &args->zs_read, x, y) |
+ VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
+ } else {
+ rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
+ rcl_u16(setup, args->zs_read.bits);
+ rcl_u32(setup, setup->zs_read->dma_addr +
+ args->zs_read.offset);
+ }
+ }
+
+ /* Clipping depends on tile coordinates having been
+ * emitted, so we always need one here.
+ */
+ vc4_tile_coordinates(setup, x, y);
+
+ /* Wait for the binner before jumping to the first
+ * tile's lists.
+ */
+ if (first && has_bin)
+ rcl_u8(setup, VC4_PACKET_WAIT_ON_SEMAPHORE);
+
+ if (has_bin) {
+ rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST);
+ rcl_u32(setup, (exec->tile_alloc_offset +
+ (y * exec->bin_tiles_x + x) * 32));
+ }
+
+ if (setup->msaa_color_write) {
+ bool last_tile_write = (!setup->msaa_zs_write &&
+ !setup->zs_write &&
+ !setup->color_write);
+ uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS;
+
+ if (!last_tile_write)
+ bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
+ else if (last)
+ bits |= VC4_LOADSTORE_FULL_RES_EOF;
+ rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
+ rcl_u32(setup,
+ vc4_full_res_offset(exec, setup->msaa_color_write,
+ &args->msaa_color_write, x, y) |
+ bits);
+ }
+
+ if (setup->msaa_zs_write) {
+ bool last_tile_write = (!setup->zs_write &&
+ !setup->color_write);
+ uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR;
+
+ if (setup->msaa_color_write)
+ vc4_tile_coordinates(setup, x, y);
+ if (!last_tile_write)
+ bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
+ else if (last)
+ bits |= VC4_LOADSTORE_FULL_RES_EOF;
+ rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
+ rcl_u32(setup,
+ vc4_full_res_offset(exec, setup->msaa_zs_write,
+ &args->msaa_zs_write, x, y) |
+ bits);
+ }
+
+ if (setup->zs_write) {
+ bool last_tile_write = !setup->color_write;
+
+ if (setup->msaa_color_write || setup->msaa_zs_write)
+ vc4_tile_coordinates(setup, x, y);
+
+ rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+ rcl_u16(setup, args->zs_write.bits |
+ (last_tile_write ?
+ 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR));
+ rcl_u32(setup,
+ (setup->zs_write->dma_addr + args->zs_write.offset) |
+ ((last && last_tile_write) ?
+ VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
+ }
+
+ if (setup->color_write) {
+ if (setup->msaa_color_write || setup->msaa_zs_write ||
+ setup->zs_write) {
+ vc4_tile_coordinates(setup, x, y);
+ }
+
+ if (last)
+ rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
+ else
+ rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER);
+ }
+}
+
+static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
+ struct vc4_rcl_setup *setup)
+{
+ struct drm_vc4_submit_cl *args = exec->args;
+ bool has_bin = args->bin_cl_size != 0;
+ uint8_t min_x_tile = args->min_x_tile;
+ uint8_t min_y_tile = args->min_y_tile;
+ uint8_t max_x_tile = args->max_x_tile;
+ uint8_t max_y_tile = args->max_y_tile;
+ uint8_t xtiles = max_x_tile - min_x_tile + 1;
+ uint8_t ytiles = max_y_tile - min_y_tile + 1;
+ uint8_t xi, yi;
+ uint32_t size, loop_body_size;
+ bool positive_x = true;
+ bool positive_y = true;
+
+ if (args->flags & VC4_SUBMIT_CL_FIXED_RCL_ORDER) {
+ if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X))
+ positive_x = false;
+ if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y))
+ positive_y = false;
+ }
+
+ size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE;
+ loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE;
+
+ if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
+ size += VC4_PACKET_CLEAR_COLORS_SIZE +
+ VC4_PACKET_TILE_COORDINATES_SIZE +
+ VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+ }
+
+ if (setup->color_read) {
+ if (args->color_read.flags &
+ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
+ loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
+ } else {
+ loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
+ }
+ }
+ if (setup->zs_read) {
+ if (setup->color_read) {
+ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
+ loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+ }
+
+ if (args->zs_read.flags &
+ VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
+ loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
+ } else {
+ loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
+ }
+ }
+
+ if (has_bin) {
+ size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE;
+ loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE;
+ }
+
+ if (setup->msaa_color_write)
+ loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
+ if (setup->msaa_zs_write)
+ loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
+
+ if (setup->zs_write)
+ loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+ if (setup->color_write)
+ loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE;
+
+ /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */
+ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE *
+ ((setup->msaa_color_write != NULL) +
+ (setup->msaa_zs_write != NULL) +
+ (setup->color_write != NULL) +
+ (setup->zs_write != NULL) - 1);
+
+ size += xtiles * ytiles * loop_body_size;
+
+ setup->rcl = &vc4_bo_create(dev, size, true, VC4_BO_TYPE_RCL)->base;
+ if (IS_ERR(setup->rcl))
+ return PTR_ERR(setup->rcl);
+ list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head,
+ &exec->unref_list);
+
+ /* The tile buffer gets cleared when the previous tile is stored. If
+ * the clear values changed between frames, then the tile buffer has
+ * stale clear values in it, so we have to do a store in None mode (no
+ * writes) so that we trigger the tile buffer clear.
+ */
+ if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
+ rcl_u8(setup, VC4_PACKET_CLEAR_COLORS);
+ rcl_u32(setup, args->clear_color[0]);
+ rcl_u32(setup, args->clear_color[1]);
+ rcl_u32(setup, args->clear_z);
+ rcl_u8(setup, args->clear_s);
+
+ vc4_tile_coordinates(setup, 0, 0);
+
+ rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+ rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE);
+ rcl_u32(setup, 0); /* no address, since we're in None mode */
+ }
+
+ rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
+ rcl_u32(setup,
+ (setup->color_write ? (setup->color_write->dma_addr +
+ args->color_write.offset) :
+ 0));
+ rcl_u16(setup, args->width);
+ rcl_u16(setup, args->height);
+ rcl_u16(setup, args->color_write.bits);
+
+ for (yi = 0; yi < ytiles; yi++) {
+ int y = positive_y ? min_y_tile + yi : max_y_tile - yi;
+ for (xi = 0; xi < xtiles; xi++) {
+ int x = positive_x ? min_x_tile + xi : max_x_tile - xi;
+ bool first = (xi == 0 && yi == 0);
+ bool last = (xi == xtiles - 1 && yi == ytiles - 1);
+
+ emit_tile(exec, setup, x, y, first, last);
+ }
+ }
+
+ BUG_ON(setup->next_offset != size);
+ exec->ct1ca = setup->rcl->dma_addr;
+ exec->ct1ea = setup->rcl->dma_addr + setup->next_offset;
+
+ return 0;
+}
+
+static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
+ struct drm_gem_dma_object *obj,
+ struct drm_vc4_submit_rcl_surface *surf)
+{
+ struct drm_vc4_submit_cl *args = exec->args;
+ u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
+
+ if (surf->offset > obj->base.size) {
+ DRM_DEBUG("surface offset %d > BO size %zd\n",
+ surf->offset, obj->base.size);
+ return -EINVAL;
+ }
+
+ if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
+ render_tiles_stride * args->max_y_tile + args->max_x_tile) {
+ DRM_DEBUG("MSAA tile %d, %d out of bounds "
+ "(bo size %zd, offset %d).\n",
+ args->max_x_tile, args->max_y_tile,
+ obj->base.size,
+ surf->offset);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
+ struct drm_gem_dma_object **obj,
+ struct drm_vc4_submit_rcl_surface *surf)
+{
+ if (surf->flags != 0 || surf->bits != 0) {
+ DRM_DEBUG("MSAA surface had nonzero flags/bits\n");
+ return -EINVAL;
+ }
+
+ if (surf->hindex == ~0)
+ return 0;
+
+ *obj = vc4_use_bo(exec, surf->hindex);
+ if (!*obj)
+ return -EINVAL;
+
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
+ if (surf->offset & 0xf) {
+ DRM_DEBUG("MSAA write must be 16b aligned.\n");
+ return -EINVAL;
+ }
+
+ return vc4_full_res_bounds_check(exec, *obj, surf);
+}
+
+static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
+ struct drm_gem_dma_object **obj,
+ struct drm_vc4_submit_rcl_surface *surf,
+ bool is_write)
+{
+ uint8_t tiling = VC4_GET_FIELD(surf->bits,
+ VC4_LOADSTORE_TILE_BUFFER_TILING);
+ uint8_t buffer = VC4_GET_FIELD(surf->bits,
+ VC4_LOADSTORE_TILE_BUFFER_BUFFER);
+ uint8_t format = VC4_GET_FIELD(surf->bits,
+ VC4_LOADSTORE_TILE_BUFFER_FORMAT);
+ int cpp;
+ int ret;
+
+ if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
+ DRM_DEBUG("Extra flags set\n");
+ return -EINVAL;
+ }
+
+ if (surf->hindex == ~0)
+ return 0;
+
+ *obj = vc4_use_bo(exec, surf->hindex);
+ if (!*obj)
+ return -EINVAL;
+
+ if (is_write)
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
+ if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
+ if (surf == &exec->args->zs_write) {
+ DRM_DEBUG("general zs write may not be a full-res.\n");
+ return -EINVAL;
+ }
+
+ if (surf->bits != 0) {
+ DRM_DEBUG("load/store general bits set with "
+ "full res load/store.\n");
+ return -EINVAL;
+ }
+
+ ret = vc4_full_res_bounds_check(exec, *obj, surf);
+ if (ret)
+ return ret;
+
+ return 0;
+ }
+
+ if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
+ VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
+ VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
+ DRM_DEBUG("Unknown bits in load/store: 0x%04x\n",
+ surf->bits);
+ return -EINVAL;
+ }
+
+ if (tiling > VC4_TILING_FORMAT_LT) {
+ DRM_DEBUG("Bad tiling format\n");
+ return -EINVAL;
+ }
+
+ if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) {
+ if (format != 0) {
+ DRM_DEBUG("No color format should be set for ZS\n");
+ return -EINVAL;
+ }
+ cpp = 4;
+ } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) {
+ switch (format) {
+ case VC4_LOADSTORE_TILE_BUFFER_BGR565:
+ case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER:
+ cpp = 2;
+ break;
+ case VC4_LOADSTORE_TILE_BUFFER_RGBA8888:
+ cpp = 4;
+ break;
+ default:
+ DRM_DEBUG("Bad tile buffer format\n");
+ return -EINVAL;
+ }
+ } else {
+ DRM_DEBUG("Bad load/store buffer %d.\n", buffer);
+ return -EINVAL;
+ }
+
+ if (surf->offset & 0xf) {
+ DRM_DEBUG("load/store buffer must be 16b aligned.\n");
+ return -EINVAL;
+ }
+
+ if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
+ exec->args->width, exec->args->height, cpp)) {
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static int
+vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
+ struct vc4_rcl_setup *setup,
+ struct drm_gem_dma_object **obj,
+ struct drm_vc4_submit_rcl_surface *surf)
+{
+ uint8_t tiling = VC4_GET_FIELD(surf->bits,
+ VC4_RENDER_CONFIG_MEMORY_FORMAT);
+ uint8_t format = VC4_GET_FIELD(surf->bits,
+ VC4_RENDER_CONFIG_FORMAT);
+ int cpp;
+
+ if (surf->flags != 0) {
+ DRM_DEBUG("No flags supported on render config.\n");
+ return -EINVAL;
+ }
+
+ if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK |
+ VC4_RENDER_CONFIG_FORMAT_MASK |
+ VC4_RENDER_CONFIG_MS_MODE_4X |
+ VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
+ DRM_DEBUG("Unknown bits in render config: 0x%04x\n",
+ surf->bits);
+ return -EINVAL;
+ }
+
+ if (surf->hindex == ~0)
+ return 0;
+
+ *obj = vc4_use_bo(exec, surf->hindex);
+ if (!*obj)
+ return -EINVAL;
+
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
+ if (tiling > VC4_TILING_FORMAT_LT) {
+ DRM_DEBUG("Bad tiling format\n");
+ return -EINVAL;
+ }
+
+ switch (format) {
+ case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED:
+ case VC4_RENDER_CONFIG_FORMAT_BGR565:
+ cpp = 2;
+ break;
+ case VC4_RENDER_CONFIG_FORMAT_RGBA8888:
+ cpp = 4;
+ break;
+ default:
+ DRM_DEBUG("Bad tile buffer format\n");
+ return -EINVAL;
+ }
+
+ if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
+ exec->args->width, exec->args->height, cpp)) {
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_rcl_setup setup = {0};
+ struct drm_vc4_submit_cl *args = exec->args;
+ bool has_bin = args->bin_cl_size != 0;
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ if (args->min_x_tile > args->max_x_tile ||
+ args->min_y_tile > args->max_y_tile) {
+ DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n",
+ args->min_x_tile, args->min_y_tile,
+ args->max_x_tile, args->max_y_tile);
+ return -EINVAL;
+ }
+
+ if (has_bin &&
+ (args->max_x_tile > exec->bin_tiles_x ||
+ args->max_y_tile > exec->bin_tiles_y)) {
+ DRM_DEBUG("Render tiles (%d,%d) outside of bin config "
+ "(%d,%d)\n",
+ args->max_x_tile, args->max_y_tile,
+ exec->bin_tiles_x, exec->bin_tiles_y);
+ return -EINVAL;
+ }
+
+ ret = vc4_rcl_render_config_surface_setup(exec, &setup,
+ &setup.color_write,
+ &args->color_write);
+ if (ret)
+ return ret;
+
+ ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read,
+ false);
+ if (ret)
+ return ret;
+
+ ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read,
+ false);
+ if (ret)
+ return ret;
+
+ ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write,
+ true);
+ if (ret)
+ return ret;
+
+ ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write,
+ &args->msaa_color_write);
+ if (ret)
+ return ret;
+
+ ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write,
+ &args->msaa_zs_write);
+ if (ret)
+ return ret;
+
+ /* We shouldn't even have the job submitted to us if there's no
+ * surface to write out.
+ */
+ if (!setup.color_write && !setup.zs_write &&
+ !setup.msaa_color_write && !setup.msaa_zs_write) {
+ DRM_DEBUG("RCL requires color or Z/S write\n");
+ return -EINVAL;
+ }
+
+ return vc4_create_rcl_bo(dev, exec, &setup);
+}
diff --git a/drivers/gpu/drm/vc4/vc4_trace.h b/drivers/gpu/drm/vc4/vc4_trace.h
new file mode 100644
index 000000000..7f4c49e7e
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_trace.h
@@ -0,0 +1,155 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+
+#if !defined(_VC4_TRACE_H_) || defined(TRACE_HEADER_MULTI_READ)
+#define _VC4_TRACE_H_
+
+#include <linux/stringify.h>
+#include <linux/types.h>
+#include <linux/tracepoint.h>
+
+#undef TRACE_SYSTEM
+#define TRACE_SYSTEM vc4
+#define TRACE_INCLUDE_FILE vc4_trace
+
+TRACE_EVENT(vc4_wait_for_seqno_begin,
+ TP_PROTO(struct drm_device *dev, uint64_t seqno, uint64_t timeout),
+ TP_ARGS(dev, seqno, timeout),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(u64, seqno)
+ __field(u64, timeout)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->seqno = seqno;
+ __entry->timeout = timeout;
+ ),
+
+ TP_printk("dev=%u, seqno=%llu, timeout=%llu",
+ __entry->dev, __entry->seqno, __entry->timeout)
+);
+
+TRACE_EVENT(vc4_wait_for_seqno_end,
+ TP_PROTO(struct drm_device *dev, uint64_t seqno),
+ TP_ARGS(dev, seqno),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(u64, seqno)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->seqno = seqno;
+ ),
+
+ TP_printk("dev=%u, seqno=%llu",
+ __entry->dev, __entry->seqno)
+);
+
+TRACE_EVENT(vc4_submit_cl_ioctl,
+ TP_PROTO(struct drm_device *dev, u32 bin_cl_size, u32 shader_rec_size, u32 bo_count),
+ TP_ARGS(dev, bin_cl_size, shader_rec_size, bo_count),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(u32, bin_cl_size)
+ __field(u32, shader_rec_size)
+ __field(u32, bo_count)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->bin_cl_size = bin_cl_size;
+ __entry->shader_rec_size = shader_rec_size;
+ __entry->bo_count = bo_count;
+ ),
+
+ TP_printk("dev=%u, bin_cl_size=%u, shader_rec_size=%u, bo_count=%u",
+ __entry->dev,
+ __entry->bin_cl_size,
+ __entry->shader_rec_size,
+ __entry->bo_count)
+);
+
+TRACE_EVENT(vc4_submit_cl,
+ TP_PROTO(struct drm_device *dev, bool is_render,
+ uint64_t seqno,
+ u32 ctnqba, u32 ctnqea),
+ TP_ARGS(dev, is_render, seqno, ctnqba, ctnqea),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(bool, is_render)
+ __field(u64, seqno)
+ __field(u32, ctnqba)
+ __field(u32, ctnqea)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->is_render = is_render;
+ __entry->seqno = seqno;
+ __entry->ctnqba = ctnqba;
+ __entry->ctnqea = ctnqea;
+ ),
+
+ TP_printk("dev=%u, %s, seqno=%llu, 0x%08x..0x%08x",
+ __entry->dev,
+ __entry->is_render ? "RCL" : "BCL",
+ __entry->seqno,
+ __entry->ctnqba,
+ __entry->ctnqea)
+);
+
+TRACE_EVENT(vc4_bcl_end_irq,
+ TP_PROTO(struct drm_device *dev,
+ uint64_t seqno),
+ TP_ARGS(dev, seqno),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(u64, seqno)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->seqno = seqno;
+ ),
+
+ TP_printk("dev=%u, seqno=%llu",
+ __entry->dev,
+ __entry->seqno)
+);
+
+TRACE_EVENT(vc4_rcl_end_irq,
+ TP_PROTO(struct drm_device *dev,
+ uint64_t seqno),
+ TP_ARGS(dev, seqno),
+
+ TP_STRUCT__entry(
+ __field(u32, dev)
+ __field(u64, seqno)
+ ),
+
+ TP_fast_assign(
+ __entry->dev = dev->primary->index;
+ __entry->seqno = seqno;
+ ),
+
+ TP_printk("dev=%u, seqno=%llu",
+ __entry->dev,
+ __entry->seqno)
+);
+
+#endif /* _VC4_TRACE_H_ */
+
+/* This part must be outside protection */
+#undef TRACE_INCLUDE_PATH
+#define TRACE_INCLUDE_PATH ../../drivers/gpu/drm/vc4
+#include <trace/define_trace.h>
diff --git a/drivers/gpu/drm/vc4/vc4_trace_points.c b/drivers/gpu/drm/vc4/vc4_trace_points.c
new file mode 100644
index 000000000..126453abe
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_trace_points.c
@@ -0,0 +1,11 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2015 Broadcom
+ */
+
+#include "vc4_drv.h"
+
+#ifndef __CHECKER__
+#define CREATE_TRACE_POINTS
+#include "vc4_trace.h"
+#endif
diff --git a/drivers/gpu/drm/vc4/vc4_txp.c b/drivers/gpu/drm/vc4/vc4_txp.c
new file mode 100644
index 000000000..bd181b5a7
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_txp.c
@@ -0,0 +1,584 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright © 2018 Broadcom
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ * Boris Brezillon <boris.brezillon@bootlin.com>
+ */
+
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/of_graph.h>
+#include <linux/of_platform.h>
+#include <linux/pm_runtime.h>
+
+#include <drm/drm_atomic.h>
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_edid.h>
+#include <drm/drm_fb_dma_helper.h>
+#include <drm/drm_fourcc.h>
+#include <drm/drm_framebuffer.h>
+#include <drm/drm_panel.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_vblank.h>
+#include <drm/drm_writeback.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+/* Base address of the output. Raster formats must be 4-byte aligned,
+ * T and LT must be 16-byte aligned or maybe utile-aligned (docs are
+ * inconsistent, but probably utile).
+ */
+#define TXP_DST_PTR 0x00
+
+/* Pitch in bytes for raster images, 16-byte aligned. For tiled, it's
+ * the width in tiles.
+ */
+#define TXP_DST_PITCH 0x04
+/* For T-tiled imgaes, DST_PITCH should be the number of tiles wide,
+ * shifted up.
+ */
+# define TXP_T_TILE_WIDTH_SHIFT 7
+/* For LT-tiled images, DST_PITCH should be the number of utiles wide,
+ * shifted up.
+ */
+# define TXP_LT_TILE_WIDTH_SHIFT 4
+
+/* Pre-rotation width/height of the image. Must match HVS config.
+ *
+ * If TFORMAT and 32-bit, limit is 1920 for 32-bit and 3840 to 16-bit
+ * and width/height must be tile or utile-aligned as appropriate. If
+ * transposing (rotating), width is limited to 1920.
+ *
+ * Height is limited to various numbers between 4088 and 4095. I'd
+ * just use 4088 to be safe.
+ */
+#define TXP_DIM 0x08
+# define TXP_HEIGHT_SHIFT 16
+# define TXP_HEIGHT_MASK GENMASK(31, 16)
+# define TXP_WIDTH_SHIFT 0
+# define TXP_WIDTH_MASK GENMASK(15, 0)
+
+#define TXP_DST_CTRL 0x0c
+/* These bits are set to 0x54 */
+#define TXP_PILOT_SHIFT 24
+#define TXP_PILOT_MASK GENMASK(31, 24)
+/* Bits 22-23 are set to 0x01 */
+#define TXP_VERSION_SHIFT 22
+#define TXP_VERSION_MASK GENMASK(23, 22)
+
+/* Powers down the internal memory. */
+# define TXP_POWERDOWN BIT(21)
+
+/* Enables storing the alpha component in 8888/4444, instead of
+ * filling with ~ALPHA_INVERT.
+ */
+# define TXP_ALPHA_ENABLE BIT(20)
+
+/* 4 bits, each enables stores for a channel in each set of 4 bytes.
+ * Set to 0xf for normal operation.
+ */
+# define TXP_BYTE_ENABLE_SHIFT 16
+# define TXP_BYTE_ENABLE_MASK GENMASK(19, 16)
+
+/* Debug: Generate VSTART again at EOF. */
+# define TXP_VSTART_AT_EOF BIT(15)
+
+/* Debug: Terminate the current frame immediately. Stops AXI
+ * writes.
+ */
+# define TXP_ABORT BIT(14)
+
+# define TXP_DITHER BIT(13)
+
+/* Inverts alpha if TXP_ALPHA_ENABLE, chooses fill value for
+ * !TXP_ALPHA_ENABLE.
+ */
+# define TXP_ALPHA_INVERT BIT(12)
+
+/* Note: I've listed the channels here in high bit (in byte 3/2/1) to
+ * low bit (in byte 0) order.
+ */
+# define TXP_FORMAT_SHIFT 8
+# define TXP_FORMAT_MASK GENMASK(11, 8)
+# define TXP_FORMAT_ABGR4444 0
+# define TXP_FORMAT_ARGB4444 1
+# define TXP_FORMAT_BGRA4444 2
+# define TXP_FORMAT_RGBA4444 3
+# define TXP_FORMAT_BGR565 6
+# define TXP_FORMAT_RGB565 7
+/* 888s are non-rotated, raster-only */
+# define TXP_FORMAT_BGR888 8
+# define TXP_FORMAT_RGB888 9
+# define TXP_FORMAT_ABGR8888 12
+# define TXP_FORMAT_ARGB8888 13
+# define TXP_FORMAT_BGRA8888 14
+# define TXP_FORMAT_RGBA8888 15
+
+/* If TFORMAT is set, generates LT instead of T format. */
+# define TXP_LINEAR_UTILE BIT(7)
+
+/* Rotate output by 90 degrees. */
+# define TXP_TRANSPOSE BIT(6)
+
+/* Generate a tiled format for V3D. */
+# define TXP_TFORMAT BIT(5)
+
+/* Generates some undefined test mode output. */
+# define TXP_TEST_MODE BIT(4)
+
+/* Request odd field from HVS. */
+# define TXP_FIELD BIT(3)
+
+/* Raise interrupt when idle. */
+# define TXP_EI BIT(2)
+
+/* Set when generating a frame, clears when idle. */
+# define TXP_BUSY BIT(1)
+
+/* Starts a frame. Self-clearing. */
+# define TXP_GO BIT(0)
+
+/* Number of lines received and committed to memory. */
+#define TXP_PROGRESS 0x10
+
+#define TXP_READ(offset) readl(txp->regs + (offset))
+#define TXP_WRITE(offset, val) writel(val, txp->regs + (offset))
+
+struct vc4_txp {
+ struct vc4_crtc base;
+
+ struct platform_device *pdev;
+
+ struct drm_writeback_connector connector;
+
+ void __iomem *regs;
+};
+
+static inline struct vc4_txp *encoder_to_vc4_txp(struct drm_encoder *encoder)
+{
+ return container_of(encoder, struct vc4_txp, connector.encoder);
+}
+
+static inline struct vc4_txp *connector_to_vc4_txp(struct drm_connector *conn)
+{
+ return container_of(conn, struct vc4_txp, connector.base);
+}
+
+static const struct debugfs_reg32 txp_regs[] = {
+ VC4_REG32(TXP_DST_PTR),
+ VC4_REG32(TXP_DST_PITCH),
+ VC4_REG32(TXP_DIM),
+ VC4_REG32(TXP_DST_CTRL),
+ VC4_REG32(TXP_PROGRESS),
+};
+
+static int vc4_txp_connector_get_modes(struct drm_connector *connector)
+{
+ struct drm_device *dev = connector->dev;
+
+ return drm_add_modes_noedid(connector, dev->mode_config.max_width,
+ dev->mode_config.max_height);
+}
+
+static enum drm_mode_status
+vc4_txp_connector_mode_valid(struct drm_connector *connector,
+ struct drm_display_mode *mode)
+{
+ struct drm_device *dev = connector->dev;
+ struct drm_mode_config *mode_config = &dev->mode_config;
+ int w = mode->hdisplay, h = mode->vdisplay;
+
+ if (w < mode_config->min_width || w > mode_config->max_width)
+ return MODE_BAD_HVALUE;
+
+ if (h < mode_config->min_height || h > mode_config->max_height)
+ return MODE_BAD_VVALUE;
+
+ return MODE_OK;
+}
+
+static const u32 drm_fmts[] = {
+ DRM_FORMAT_RGB888,
+ DRM_FORMAT_BGR888,
+ DRM_FORMAT_XRGB8888,
+ DRM_FORMAT_XBGR8888,
+ DRM_FORMAT_ARGB8888,
+ DRM_FORMAT_ABGR8888,
+ DRM_FORMAT_RGBX8888,
+ DRM_FORMAT_BGRX8888,
+ DRM_FORMAT_RGBA8888,
+ DRM_FORMAT_BGRA8888,
+};
+
+static const u32 txp_fmts[] = {
+ TXP_FORMAT_RGB888,
+ TXP_FORMAT_BGR888,
+ TXP_FORMAT_ARGB8888,
+ TXP_FORMAT_ABGR8888,
+ TXP_FORMAT_ARGB8888,
+ TXP_FORMAT_ABGR8888,
+ TXP_FORMAT_RGBA8888,
+ TXP_FORMAT_BGRA8888,
+ TXP_FORMAT_RGBA8888,
+ TXP_FORMAT_BGRA8888,
+};
+
+static void vc4_txp_armed(struct drm_crtc_state *state)
+{
+ struct vc4_crtc_state *vc4_state = to_vc4_crtc_state(state);
+
+ vc4_state->txp_armed = true;
+}
+
+static int vc4_txp_connector_atomic_check(struct drm_connector *conn,
+ struct drm_atomic_state *state)
+{
+ struct drm_connector_state *conn_state;
+ struct drm_crtc_state *crtc_state;
+ struct drm_framebuffer *fb;
+ int i;
+
+ conn_state = drm_atomic_get_new_connector_state(state, conn);
+ if (!conn_state->writeback_job)
+ return 0;
+
+ crtc_state = drm_atomic_get_new_crtc_state(state, conn_state->crtc);
+
+ fb = conn_state->writeback_job->fb;
+ if (fb->width != crtc_state->mode.hdisplay ||
+ fb->height != crtc_state->mode.vdisplay) {
+ DRM_DEBUG_KMS("Invalid framebuffer size %ux%u\n",
+ fb->width, fb->height);
+ return -EINVAL;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(drm_fmts); i++) {
+ if (fb->format->format == drm_fmts[i])
+ break;
+ }
+
+ if (i == ARRAY_SIZE(drm_fmts))
+ return -EINVAL;
+
+ /* Pitch must be aligned on 16 bytes. */
+ if (fb->pitches[0] & GENMASK(3, 0))
+ return -EINVAL;
+
+ vc4_txp_armed(crtc_state);
+
+ return 0;
+}
+
+static void vc4_txp_connector_atomic_commit(struct drm_connector *conn,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *drm = conn->dev;
+ struct drm_connector_state *conn_state = drm_atomic_get_new_connector_state(state,
+ conn);
+ struct vc4_txp *txp = connector_to_vc4_txp(conn);
+ struct drm_gem_dma_object *gem;
+ struct drm_display_mode *mode;
+ struct drm_framebuffer *fb;
+ u32 ctrl;
+ int idx;
+ int i;
+
+ if (WARN_ON(!conn_state->writeback_job))
+ return;
+
+ mode = &conn_state->crtc->state->adjusted_mode;
+ fb = conn_state->writeback_job->fb;
+
+ for (i = 0; i < ARRAY_SIZE(drm_fmts); i++) {
+ if (fb->format->format == drm_fmts[i])
+ break;
+ }
+
+ if (WARN_ON(i == ARRAY_SIZE(drm_fmts)))
+ return;
+
+ ctrl = TXP_GO | TXP_EI |
+ VC4_SET_FIELD(0xf, TXP_BYTE_ENABLE) |
+ VC4_SET_FIELD(txp_fmts[i], TXP_FORMAT);
+
+ if (fb->format->has_alpha)
+ ctrl |= TXP_ALPHA_ENABLE;
+ else
+ /*
+ * If TXP_ALPHA_ENABLE isn't set and TXP_ALPHA_INVERT is, the
+ * hardware will force the output padding to be 0xff.
+ */
+ ctrl |= TXP_ALPHA_INVERT;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ gem = drm_fb_dma_get_gem_obj(fb, 0);
+ TXP_WRITE(TXP_DST_PTR, gem->dma_addr + fb->offsets[0]);
+ TXP_WRITE(TXP_DST_PITCH, fb->pitches[0]);
+ TXP_WRITE(TXP_DIM,
+ VC4_SET_FIELD(mode->hdisplay, TXP_WIDTH) |
+ VC4_SET_FIELD(mode->vdisplay, TXP_HEIGHT));
+
+ TXP_WRITE(TXP_DST_CTRL, ctrl);
+
+ drm_writeback_queue_job(&txp->connector, conn_state);
+
+ drm_dev_exit(idx);
+}
+
+static const struct drm_connector_helper_funcs vc4_txp_connector_helper_funcs = {
+ .get_modes = vc4_txp_connector_get_modes,
+ .mode_valid = vc4_txp_connector_mode_valid,
+ .atomic_check = vc4_txp_connector_atomic_check,
+ .atomic_commit = vc4_txp_connector_atomic_commit,
+};
+
+static enum drm_connector_status
+vc4_txp_connector_detect(struct drm_connector *connector, bool force)
+{
+ return connector_status_connected;
+}
+
+static const struct drm_connector_funcs vc4_txp_connector_funcs = {
+ .detect = vc4_txp_connector_detect,
+ .fill_modes = drm_helper_probe_single_connector_modes,
+ .destroy = drm_connector_cleanup,
+ .reset = drm_atomic_helper_connector_reset,
+ .atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state,
+ .atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
+};
+
+static void vc4_txp_encoder_disable(struct drm_encoder *encoder)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_txp *txp = encoder_to_vc4_txp(encoder);
+ int idx;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ if (TXP_READ(TXP_DST_CTRL) & TXP_BUSY) {
+ unsigned long timeout = jiffies + msecs_to_jiffies(1000);
+
+ TXP_WRITE(TXP_DST_CTRL, TXP_ABORT);
+
+ while (TXP_READ(TXP_DST_CTRL) & TXP_BUSY &&
+ time_before(jiffies, timeout))
+ ;
+
+ WARN_ON(TXP_READ(TXP_DST_CTRL) & TXP_BUSY);
+ }
+
+ TXP_WRITE(TXP_DST_CTRL, TXP_POWERDOWN);
+
+ drm_dev_exit(idx);
+}
+
+static const struct drm_encoder_helper_funcs vc4_txp_encoder_helper_funcs = {
+ .disable = vc4_txp_encoder_disable,
+};
+
+static int vc4_txp_enable_vblank(struct drm_crtc *crtc)
+{
+ return 0;
+}
+
+static void vc4_txp_disable_vblank(struct drm_crtc *crtc) {}
+
+static const struct drm_crtc_funcs vc4_txp_crtc_funcs = {
+ .set_config = drm_atomic_helper_set_config,
+ .page_flip = vc4_page_flip,
+ .reset = vc4_crtc_reset,
+ .atomic_duplicate_state = vc4_crtc_duplicate_state,
+ .atomic_destroy_state = vc4_crtc_destroy_state,
+ .enable_vblank = vc4_txp_enable_vblank,
+ .disable_vblank = vc4_txp_disable_vblank,
+ .late_register = vc4_crtc_late_register,
+};
+
+static int vc4_txp_atomic_check(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_crtc_state *crtc_state = drm_atomic_get_new_crtc_state(state,
+ crtc);
+ int ret;
+
+ ret = vc4_hvs_atomic_check(crtc, state);
+ if (ret)
+ return ret;
+
+ crtc_state->no_vblank = true;
+
+ return 0;
+}
+
+static void vc4_txp_atomic_enable(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ drm_crtc_vblank_on(crtc);
+ vc4_hvs_atomic_enable(crtc, state);
+}
+
+static void vc4_txp_atomic_disable(struct drm_crtc *crtc,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *dev = crtc->dev;
+
+ /* Disable vblank irq handling before crtc is disabled. */
+ drm_crtc_vblank_off(crtc);
+
+ vc4_hvs_atomic_disable(crtc, state);
+
+ /*
+ * Make sure we issue a vblank event after disabling the CRTC if
+ * someone was waiting it.
+ */
+ if (crtc->state->event) {
+ unsigned long flags;
+
+ spin_lock_irqsave(&dev->event_lock, flags);
+ drm_crtc_send_vblank_event(crtc, crtc->state->event);
+ crtc->state->event = NULL;
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+ }
+}
+
+static const struct drm_crtc_helper_funcs vc4_txp_crtc_helper_funcs = {
+ .atomic_check = vc4_txp_atomic_check,
+ .atomic_begin = vc4_hvs_atomic_begin,
+ .atomic_flush = vc4_hvs_atomic_flush,
+ .atomic_enable = vc4_txp_atomic_enable,
+ .atomic_disable = vc4_txp_atomic_disable,
+};
+
+static irqreturn_t vc4_txp_interrupt(int irq, void *data)
+{
+ struct vc4_txp *txp = data;
+ struct vc4_crtc *vc4_crtc = &txp->base;
+
+ /*
+ * We don't need to protect the register access using
+ * drm_dev_enter() there because the interrupt handler lifetime
+ * is tied to the device itself, and not to the DRM device.
+ *
+ * So when the device will be gone, one of the first thing we
+ * will be doing will be to unregister the interrupt handler,
+ * and then unregister the DRM device. drm_dev_enter() would
+ * thus always succeed if we are here.
+ */
+ TXP_WRITE(TXP_DST_CTRL, TXP_READ(TXP_DST_CTRL) & ~TXP_EI);
+ vc4_crtc_handle_vblank(vc4_crtc);
+ drm_writeback_signal_completion(&txp->connector, 0);
+
+ return IRQ_HANDLED;
+}
+
+static const struct vc4_crtc_data vc4_txp_crtc_data = {
+ .debugfs_name = "txp_regs",
+ .hvs_available_channels = BIT(2),
+ .hvs_output = 2,
+};
+
+static int vc4_txp_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_crtc *vc4_crtc;
+ struct vc4_txp *txp;
+ struct drm_crtc *crtc;
+ struct drm_encoder *encoder;
+ int ret, irq;
+
+ irq = platform_get_irq(pdev, 0);
+ if (irq < 0)
+ return irq;
+
+ txp = drmm_kzalloc(drm, sizeof(*txp), GFP_KERNEL);
+ if (!txp)
+ return -ENOMEM;
+ vc4_crtc = &txp->base;
+ crtc = &vc4_crtc->base;
+
+ vc4_crtc->pdev = pdev;
+ vc4_crtc->data = &vc4_txp_crtc_data;
+ vc4_crtc->feeds_txp = true;
+
+ txp->pdev = pdev;
+
+ txp->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(txp->regs))
+ return PTR_ERR(txp->regs);
+ vc4_crtc->regset.base = txp->regs;
+ vc4_crtc->regset.regs = txp_regs;
+ vc4_crtc->regset.nregs = ARRAY_SIZE(txp_regs);
+
+ drm_connector_helper_add(&txp->connector.base,
+ &vc4_txp_connector_helper_funcs);
+ ret = drm_writeback_connector_init(drm, &txp->connector,
+ &vc4_txp_connector_funcs,
+ &vc4_txp_encoder_helper_funcs,
+ drm_fmts, ARRAY_SIZE(drm_fmts),
+ 0);
+ if (ret)
+ return ret;
+
+ ret = vc4_crtc_init(drm, vc4_crtc,
+ &vc4_txp_crtc_funcs, &vc4_txp_crtc_helper_funcs);
+ if (ret)
+ return ret;
+
+ encoder = &txp->connector.encoder;
+ encoder->possible_crtcs = drm_crtc_mask(crtc);
+
+ ret = devm_request_irq(dev, irq, vc4_txp_interrupt, 0,
+ dev_name(dev), txp);
+ if (ret)
+ return ret;
+
+ dev_set_drvdata(dev, txp);
+
+ return 0;
+}
+
+static void vc4_txp_unbind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct vc4_txp *txp = dev_get_drvdata(dev);
+
+ drm_connector_cleanup(&txp->connector.base);
+}
+
+static const struct component_ops vc4_txp_ops = {
+ .bind = vc4_txp_bind,
+ .unbind = vc4_txp_unbind,
+};
+
+static int vc4_txp_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_txp_ops);
+}
+
+static int vc4_txp_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_txp_ops);
+ return 0;
+}
+
+static const struct of_device_id vc4_txp_dt_match[] = {
+ { .compatible = "brcm,bcm2835-txp" },
+ { /* sentinel */ },
+};
+
+struct platform_driver vc4_txp_driver = {
+ .probe = vc4_txp_probe,
+ .remove = vc4_txp_remove,
+ .driver = {
+ .name = "vc4_txp",
+ .of_match_table = vc4_txp_dt_match,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
new file mode 100644
index 000000000..56abb0d6b
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -0,0 +1,562 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (c) 2014 The Linux Foundation. All rights reserved.
+ * Copyright (C) 2013 Red Hat
+ * Author: Rob Clark <robdclark@gmail.com>
+ */
+
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/platform_device.h>
+#include <linux/pm_runtime.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+static const struct debugfs_reg32 v3d_regs[] = {
+ VC4_REG32(V3D_IDENT0),
+ VC4_REG32(V3D_IDENT1),
+ VC4_REG32(V3D_IDENT2),
+ VC4_REG32(V3D_SCRATCH),
+ VC4_REG32(V3D_L2CACTL),
+ VC4_REG32(V3D_SLCACTL),
+ VC4_REG32(V3D_INTCTL),
+ VC4_REG32(V3D_INTENA),
+ VC4_REG32(V3D_INTDIS),
+ VC4_REG32(V3D_CT0CS),
+ VC4_REG32(V3D_CT1CS),
+ VC4_REG32(V3D_CT0EA),
+ VC4_REG32(V3D_CT1EA),
+ VC4_REG32(V3D_CT0CA),
+ VC4_REG32(V3D_CT1CA),
+ VC4_REG32(V3D_CT00RA0),
+ VC4_REG32(V3D_CT01RA0),
+ VC4_REG32(V3D_CT0LC),
+ VC4_REG32(V3D_CT1LC),
+ VC4_REG32(V3D_CT0PC),
+ VC4_REG32(V3D_CT1PC),
+ VC4_REG32(V3D_PCS),
+ VC4_REG32(V3D_BFC),
+ VC4_REG32(V3D_RFC),
+ VC4_REG32(V3D_BPCA),
+ VC4_REG32(V3D_BPCS),
+ VC4_REG32(V3D_BPOA),
+ VC4_REG32(V3D_BPOS),
+ VC4_REG32(V3D_BXCF),
+ VC4_REG32(V3D_SQRSV0),
+ VC4_REG32(V3D_SQRSV1),
+ VC4_REG32(V3D_SQCNTL),
+ VC4_REG32(V3D_SRQPC),
+ VC4_REG32(V3D_SRQUA),
+ VC4_REG32(V3D_SRQUL),
+ VC4_REG32(V3D_SRQCS),
+ VC4_REG32(V3D_VPACNTL),
+ VC4_REG32(V3D_VPMBASE),
+ VC4_REG32(V3D_PCTRC),
+ VC4_REG32(V3D_PCTRE),
+ VC4_REG32(V3D_PCTR(0)),
+ VC4_REG32(V3D_PCTRS(0)),
+ VC4_REG32(V3D_PCTR(1)),
+ VC4_REG32(V3D_PCTRS(1)),
+ VC4_REG32(V3D_PCTR(2)),
+ VC4_REG32(V3D_PCTRS(2)),
+ VC4_REG32(V3D_PCTR(3)),
+ VC4_REG32(V3D_PCTRS(3)),
+ VC4_REG32(V3D_PCTR(4)),
+ VC4_REG32(V3D_PCTRS(4)),
+ VC4_REG32(V3D_PCTR(5)),
+ VC4_REG32(V3D_PCTRS(5)),
+ VC4_REG32(V3D_PCTR(6)),
+ VC4_REG32(V3D_PCTRS(6)),
+ VC4_REG32(V3D_PCTR(7)),
+ VC4_REG32(V3D_PCTRS(7)),
+ VC4_REG32(V3D_PCTR(8)),
+ VC4_REG32(V3D_PCTRS(8)),
+ VC4_REG32(V3D_PCTR(9)),
+ VC4_REG32(V3D_PCTRS(9)),
+ VC4_REG32(V3D_PCTR(10)),
+ VC4_REG32(V3D_PCTRS(10)),
+ VC4_REG32(V3D_PCTR(11)),
+ VC4_REG32(V3D_PCTRS(11)),
+ VC4_REG32(V3D_PCTR(12)),
+ VC4_REG32(V3D_PCTRS(12)),
+ VC4_REG32(V3D_PCTR(13)),
+ VC4_REG32(V3D_PCTRS(13)),
+ VC4_REG32(V3D_PCTR(14)),
+ VC4_REG32(V3D_PCTRS(14)),
+ VC4_REG32(V3D_PCTR(15)),
+ VC4_REG32(V3D_PCTRS(15)),
+ VC4_REG32(V3D_DBGE),
+ VC4_REG32(V3D_FDBGO),
+ VC4_REG32(V3D_FDBGB),
+ VC4_REG32(V3D_FDBGR),
+ VC4_REG32(V3D_FDBGS),
+ VC4_REG32(V3D_ERRSTAT),
+};
+
+static int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
+{
+ struct drm_info_node *node = (struct drm_info_node *)m->private;
+ struct drm_device *dev = node->minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int ret = vc4_v3d_pm_get(vc4);
+
+ if (ret == 0) {
+ uint32_t ident1 = V3D_READ(V3D_IDENT1);
+ uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC);
+ uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS);
+ uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS);
+
+ seq_printf(m, "Revision: %d\n",
+ VC4_GET_FIELD(ident1, V3D_IDENT1_REV));
+ seq_printf(m, "Slices: %d\n", nslc);
+ seq_printf(m, "TMUs: %d\n", nslc * tups);
+ seq_printf(m, "QPUs: %d\n", nslc * qups);
+ seq_printf(m, "Semaphores: %d\n",
+ VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM));
+ vc4_v3d_pm_put(vc4);
+ }
+
+ return 0;
+}
+
+/*
+ * Wraps pm_runtime_get_sync() in a refcount, so that we can reliably
+ * get the pm_runtime refcount to 0 in vc4_reset().
+ */
+int
+vc4_v3d_pm_get(struct vc4_dev *vc4)
+{
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ mutex_lock(&vc4->power_lock);
+ if (vc4->power_refcount++ == 0) {
+ int ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
+
+ if (ret < 0) {
+ vc4->power_refcount--;
+ mutex_unlock(&vc4->power_lock);
+ return ret;
+ }
+ }
+ mutex_unlock(&vc4->power_lock);
+
+ return 0;
+}
+
+void
+vc4_v3d_pm_put(struct vc4_dev *vc4)
+{
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ mutex_lock(&vc4->power_lock);
+ if (--vc4->power_refcount == 0) {
+ pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
+ pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
+ }
+ mutex_unlock(&vc4->power_lock);
+}
+
+static void vc4_v3d_init_hw(struct drm_device *dev)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+
+ /* Take all the memory that would have been reserved for user
+ * QPU programs, since we don't have an interface for running
+ * them, anyway.
+ */
+ V3D_WRITE(V3D_VPMBASE, 0);
+}
+
+int vc4_v3d_get_bin_slot(struct vc4_dev *vc4)
+{
+ struct drm_device *dev = &vc4->base;
+ unsigned long irqflags;
+ int slot;
+ uint64_t seqno = 0;
+ struct vc4_exec_info *exec;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+try_again:
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ slot = ffs(~vc4->bin_alloc_used);
+ if (slot != 0) {
+ /* Switch from ffs() bit index to a 0-based index. */
+ slot--;
+ vc4->bin_alloc_used |= BIT(slot);
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return slot;
+ }
+
+ /* Couldn't find an open slot. Wait for render to complete
+ * and try again.
+ */
+ exec = vc4_last_render_job(vc4);
+ if (exec)
+ seqno = exec->seqno;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ if (seqno) {
+ int ret = vc4_wait_for_seqno(dev, seqno, ~0ull, true);
+
+ if (ret == 0)
+ goto try_again;
+
+ return ret;
+ }
+
+ return -ENOMEM;
+}
+
+/*
+ * bin_bo_alloc() - allocates the memory that will be used for
+ * tile binning.
+ *
+ * The binner has a limitation that the addresses in the tile state
+ * buffer that point into the tile alloc buffer or binner overflow
+ * memory only have 28 bits (256MB), and the top 4 on the bus for
+ * tile alloc references end up coming from the tile state buffer's
+ * address.
+ *
+ * To work around this, we allocate a single large buffer while V3D is
+ * in use, make sure that it has the top 4 bits constant across its
+ * entire extent, and then put the tile state, tile alloc, and binner
+ * overflow memory inside that buffer.
+ *
+ * This creates a limitation where we may not be able to execute a job
+ * if it doesn't fit within the buffer that we allocated up front.
+ * However, it turns out that 16MB is "enough for anybody", and
+ * real-world applications run into allocation failures from the
+ * overall DMA pool before they make scenes complicated enough to run
+ * out of bin space.
+ */
+static int bin_bo_alloc(struct vc4_dev *vc4)
+{
+ struct vc4_v3d *v3d = vc4->v3d;
+ uint32_t size = 16 * 1024 * 1024;
+ int ret = 0;
+ struct list_head list;
+
+ if (!v3d)
+ return -ENODEV;
+
+ /* We may need to try allocating more than once to get a BO
+ * that doesn't cross 256MB. Track the ones we've allocated
+ * that failed so far, so that we can free them when we've got
+ * one that succeeded (if we freed them right away, our next
+ * allocation would probably be the same chunk of memory).
+ */
+ INIT_LIST_HEAD(&list);
+
+ while (true) {
+ struct vc4_bo *bo = vc4_bo_create(&vc4->base, size, true,
+ VC4_BO_TYPE_BIN);
+
+ if (IS_ERR(bo)) {
+ ret = PTR_ERR(bo);
+
+ dev_err(&v3d->pdev->dev,
+ "Failed to allocate memory for tile binning: "
+ "%d. You may need to enable DMA or give it "
+ "more memory.",
+ ret);
+ break;
+ }
+
+ /* Check if this BO won't trigger the addressing bug. */
+ if ((bo->base.dma_addr & 0xf0000000) ==
+ ((bo->base.dma_addr + bo->base.base.size - 1) & 0xf0000000)) {
+ vc4->bin_bo = bo;
+
+ /* Set up for allocating 512KB chunks of
+ * binner memory. The biggest allocation we
+ * need to do is for the initial tile alloc +
+ * tile state buffer. We can render to a
+ * maximum of ((2048*2048) / (32*32) = 4096
+ * tiles in a frame (until we do floating
+ * point rendering, at which point it would be
+ * 8192). Tile state is 48b/tile (rounded to
+ * a page), and tile alloc is 32b/tile
+ * (rounded to a page), plus a page of extra,
+ * for a total of 320kb for our worst-case.
+ * We choose 512kb so that it divides evenly
+ * into our 16MB, and the rest of the 512kb
+ * will be used as storage for the overflow
+ * from the initial 32b CL per bin.
+ */
+ vc4->bin_alloc_size = 512 * 1024;
+ vc4->bin_alloc_used = 0;
+ vc4->bin_alloc_overflow = 0;
+ WARN_ON_ONCE(sizeof(vc4->bin_alloc_used) * 8 !=
+ bo->base.base.size / vc4->bin_alloc_size);
+
+ kref_init(&vc4->bin_bo_kref);
+
+ /* Enable the out-of-memory interrupt to set our
+ * newly-allocated binner BO, potentially from an
+ * already-pending-but-masked interrupt.
+ */
+ V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
+
+ break;
+ }
+
+ /* Put it on the list to free later, and try again. */
+ list_add(&bo->unref_head, &list);
+ }
+
+ /* Free all the BOs we allocated but didn't choose. */
+ while (!list_empty(&list)) {
+ struct vc4_bo *bo = list_last_entry(&list,
+ struct vc4_bo, unref_head);
+
+ list_del(&bo->unref_head);
+ drm_gem_object_put(&bo->base.base);
+ }
+
+ return ret;
+}
+
+int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used)
+{
+ int ret = 0;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ mutex_lock(&vc4->bin_bo_lock);
+
+ if (used && *used)
+ goto complete;
+
+ if (vc4->bin_bo)
+ kref_get(&vc4->bin_bo_kref);
+ else
+ ret = bin_bo_alloc(vc4);
+
+ if (ret == 0 && used)
+ *used = true;
+
+complete:
+ mutex_unlock(&vc4->bin_bo_lock);
+
+ return ret;
+}
+
+static void bin_bo_release(struct kref *ref)
+{
+ struct vc4_dev *vc4 = container_of(ref, struct vc4_dev, bin_bo_kref);
+
+ if (WARN_ON_ONCE(!vc4->bin_bo))
+ return;
+
+ drm_gem_object_put(&vc4->bin_bo->base.base);
+ vc4->bin_bo = NULL;
+}
+
+void vc4_v3d_bin_bo_put(struct vc4_dev *vc4)
+{
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return;
+
+ mutex_lock(&vc4->bin_bo_lock);
+ kref_put(&vc4->bin_bo_kref, bin_bo_release);
+ mutex_unlock(&vc4->bin_bo_lock);
+}
+
+#ifdef CONFIG_PM
+static int vc4_v3d_runtime_suspend(struct device *dev)
+{
+ struct vc4_v3d *v3d = dev_get_drvdata(dev);
+ struct vc4_dev *vc4 = v3d->vc4;
+
+ vc4_irq_disable(&vc4->base);
+
+ clk_disable_unprepare(v3d->clk);
+
+ return 0;
+}
+
+static int vc4_v3d_runtime_resume(struct device *dev)
+{
+ struct vc4_v3d *v3d = dev_get_drvdata(dev);
+ struct vc4_dev *vc4 = v3d->vc4;
+ int ret;
+
+ ret = clk_prepare_enable(v3d->clk);
+ if (ret != 0)
+ return ret;
+
+ vc4_v3d_init_hw(&vc4->base);
+
+ vc4_irq_enable(&vc4->base);
+
+ return 0;
+}
+#endif
+
+int vc4_v3d_debugfs_init(struct drm_minor *minor)
+{
+ struct drm_device *drm = minor->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_v3d *v3d = vc4->v3d;
+ int ret;
+
+ if (!vc4->v3d)
+ return -ENODEV;
+
+ ret = vc4_debugfs_add_file(minor, "v3d_ident",
+ vc4_v3d_debugfs_ident, NULL);
+ if (ret)
+ return ret;
+
+ ret = vc4_debugfs_add_regset32(minor, "v3d_regs", &v3d->regset);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_v3d *v3d = NULL;
+ int ret;
+
+ v3d = devm_kzalloc(&pdev->dev, sizeof(*v3d), GFP_KERNEL);
+ if (!v3d)
+ return -ENOMEM;
+
+ dev_set_drvdata(dev, v3d);
+
+ v3d->pdev = pdev;
+
+ v3d->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(v3d->regs))
+ return PTR_ERR(v3d->regs);
+ v3d->regset.base = v3d->regs;
+ v3d->regset.regs = v3d_regs;
+ v3d->regset.nregs = ARRAY_SIZE(v3d_regs);
+
+ vc4->v3d = v3d;
+ v3d->vc4 = vc4;
+
+ v3d->clk = devm_clk_get(dev, NULL);
+ if (IS_ERR(v3d->clk)) {
+ int ret = PTR_ERR(v3d->clk);
+
+ if (ret == -ENOENT) {
+ /* bcm2835 didn't have a clock reference in the DT. */
+ ret = 0;
+ v3d->clk = NULL;
+ } else {
+ if (ret != -EPROBE_DEFER)
+ dev_err(dev, "Failed to get V3D clock: %d\n",
+ ret);
+ return ret;
+ }
+ }
+
+ ret = platform_get_irq(pdev, 0);
+ if (ret < 0)
+ return ret;
+ vc4->irq = ret;
+
+ ret = devm_pm_runtime_enable(dev);
+ if (ret)
+ return ret;
+
+ ret = pm_runtime_resume_and_get(dev);
+ if (ret)
+ return ret;
+
+ if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
+ DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
+ V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0);
+ ret = -EINVAL;
+ goto err_put_runtime_pm;
+ }
+
+ /* Reset the binner overflow address/size at setup, to be sure
+ * we don't reuse an old one.
+ */
+ V3D_WRITE(V3D_BPOA, 0);
+ V3D_WRITE(V3D_BPOS, 0);
+
+ ret = vc4_irq_install(drm, vc4->irq);
+ if (ret) {
+ DRM_ERROR("Failed to install IRQ handler\n");
+ goto err_put_runtime_pm;
+ }
+
+ pm_runtime_use_autosuspend(dev);
+ pm_runtime_set_autosuspend_delay(dev, 40); /* a little over 2 frames. */
+
+ return 0;
+
+err_put_runtime_pm:
+ pm_runtime_put(dev);
+
+ return ret;
+}
+
+static void vc4_v3d_unbind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+
+ vc4_irq_uninstall(drm);
+
+ /* Disable the binner's overflow memory address, so the next
+ * driver probe (if any) doesn't try to reuse our old
+ * allocation.
+ */
+ V3D_WRITE(V3D_BPOA, 0);
+ V3D_WRITE(V3D_BPOS, 0);
+
+ vc4->v3d = NULL;
+}
+
+static const struct dev_pm_ops vc4_v3d_pm_ops = {
+ SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL)
+};
+
+static const struct component_ops vc4_v3d_ops = {
+ .bind = vc4_v3d_bind,
+ .unbind = vc4_v3d_unbind,
+};
+
+static int vc4_v3d_dev_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_v3d_ops);
+}
+
+static int vc4_v3d_dev_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_v3d_ops);
+ return 0;
+}
+
+const struct of_device_id vc4_v3d_dt_match[] = {
+ { .compatible = "brcm,bcm2835-v3d" },
+ { .compatible = "brcm,cygnus-v3d" },
+ { .compatible = "brcm,vc4-v3d" },
+ {}
+};
+
+struct platform_driver vc4_v3d_driver = {
+ .probe = vc4_v3d_dev_probe,
+ .remove = vc4_v3d_dev_remove,
+ .driver = {
+ .name = "vc4_v3d",
+ .of_match_table = vc4_v3d_dt_match,
+ .pm = &vc4_v3d_pm_ops,
+ },
+};
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c
new file mode 100644
index 000000000..520231af4
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -0,0 +1,955 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * DOC: Command list validator for VC4.
+ *
+ * Since the VC4 has no IOMMU between it and system memory, a user
+ * with access to execute command lists could escalate privilege by
+ * overwriting system memory (drawing to it as a framebuffer) or
+ * reading system memory it shouldn't (reading it as a vertex buffer
+ * or index buffer)
+ *
+ * We validate binner command lists to ensure that all accesses are
+ * within the bounds of the GEM objects referenced by the submitted
+ * job. It explicitly whitelists packets, and looks at the offsets in
+ * any address fields to make sure they're contained within the BOs
+ * they reference.
+ *
+ * Note that because CL validation is already reading the
+ * user-submitted CL and writing the validated copy out to the memory
+ * that the GPU will actually read, this is also where GEM relocation
+ * processing (turning BO references into actual addresses for the GPU
+ * to use) happens.
+ */
+
+#include "uapi/drm/vc4_drm.h"
+#include "vc4_drv.h"
+#include "vc4_packet.h"
+
+#define VALIDATE_ARGS \
+ struct vc4_exec_info *exec, \
+ void *validated, \
+ void *untrusted
+
+/** Return the width in pixels of a 64-byte microtile. */
+static uint32_t
+utile_width(int cpp)
+{
+ switch (cpp) {
+ case 1:
+ case 2:
+ return 8;
+ case 4:
+ return 4;
+ case 8:
+ return 2;
+ default:
+ DRM_ERROR("unknown cpp: %d\n", cpp);
+ return 1;
+ }
+}
+
+/** Return the height in pixels of a 64-byte microtile. */
+static uint32_t
+utile_height(int cpp)
+{
+ switch (cpp) {
+ case 1:
+ return 8;
+ case 2:
+ case 4:
+ case 8:
+ return 4;
+ default:
+ DRM_ERROR("unknown cpp: %d\n", cpp);
+ return 1;
+ }
+}
+
+/**
+ * size_is_lt() - Returns whether a miplevel of the given size will
+ * use the lineartile (LT) tiling layout rather than the normal T
+ * tiling layout.
+ * @width: Width in pixels of the miplevel
+ * @height: Height in pixels of the miplevel
+ * @cpp: Bytes per pixel of the pixel format
+ */
+static bool
+size_is_lt(uint32_t width, uint32_t height, int cpp)
+{
+ return (width <= 4 * utile_width(cpp) ||
+ height <= 4 * utile_height(cpp));
+}
+
+struct drm_gem_dma_object *
+vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
+{
+ struct vc4_dev *vc4 = exec->dev;
+ struct drm_gem_dma_object *obj;
+ struct vc4_bo *bo;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return NULL;
+
+ if (hindex >= exec->bo_count) {
+ DRM_DEBUG("BO index %d greater than BO count %d\n",
+ hindex, exec->bo_count);
+ return NULL;
+ }
+ obj = exec->bo[hindex];
+ bo = to_vc4_bo(&obj->base);
+
+ if (bo->validated_shader) {
+ DRM_DEBUG("Trying to use shader BO as something other than "
+ "a shader\n");
+ return NULL;
+ }
+
+ return obj;
+}
+
+static struct drm_gem_dma_object *
+vc4_use_handle(struct vc4_exec_info *exec, uint32_t gem_handles_packet_index)
+{
+ return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index]);
+}
+
+static bool
+validate_bin_pos(struct vc4_exec_info *exec, void *untrusted, uint32_t pos)
+{
+ /* Note that the untrusted pointer passed to these functions is
+ * incremented past the packet byte.
+ */
+ return (untrusted - 1 == exec->bin_u + pos);
+}
+
+static uint32_t
+gl_shader_rec_size(uint32_t pointer_bits)
+{
+ uint32_t attribute_count = pointer_bits & 7;
+ bool extended = pointer_bits & 8;
+
+ if (attribute_count == 0)
+ attribute_count = 8;
+
+ if (extended)
+ return 100 + attribute_count * 4;
+ else
+ return 36 + attribute_count * 8;
+}
+
+bool
+vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_dma_object *fbo,
+ uint32_t offset, uint8_t tiling_format,
+ uint32_t width, uint32_t height, uint8_t cpp)
+{
+ struct vc4_dev *vc4 = exec->dev;
+ uint32_t aligned_width, aligned_height, stride, size;
+ uint32_t utile_w = utile_width(cpp);
+ uint32_t utile_h = utile_height(cpp);
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return false;
+
+ /* The shaded vertex format stores signed 12.4 fixed point
+ * (-2048,2047) offsets from the viewport center, so we should
+ * never have a render target larger than 4096. The texture
+ * unit can only sample from 2048x2048, so it's even more
+ * restricted. This lets us avoid worrying about overflow in
+ * our math.
+ */
+ if (width > 4096 || height > 4096) {
+ DRM_DEBUG("Surface dimensions (%d,%d) too large",
+ width, height);
+ return false;
+ }
+
+ switch (tiling_format) {
+ case VC4_TILING_FORMAT_LINEAR:
+ aligned_width = round_up(width, utile_w);
+ aligned_height = height;
+ break;
+ case VC4_TILING_FORMAT_T:
+ aligned_width = round_up(width, utile_w * 8);
+ aligned_height = round_up(height, utile_h * 8);
+ break;
+ case VC4_TILING_FORMAT_LT:
+ aligned_width = round_up(width, utile_w);
+ aligned_height = round_up(height, utile_h);
+ break;
+ default:
+ DRM_DEBUG("buffer tiling %d unsupported\n", tiling_format);
+ return false;
+ }
+
+ stride = aligned_width * cpp;
+ size = stride * aligned_height;
+
+ if (size + offset < size ||
+ size + offset > fbo->base.size) {
+ DRM_DEBUG("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
+ width, height,
+ aligned_width, aligned_height,
+ size, offset, fbo->base.size);
+ return false;
+ }
+
+ return true;
+}
+
+static int
+validate_flush(VALIDATE_ARGS)
+{
+ if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) {
+ DRM_DEBUG("Bin CL must end with VC4_PACKET_FLUSH\n");
+ return -EINVAL;
+ }
+ exec->found_flush = true;
+
+ return 0;
+}
+
+static int
+validate_start_tile_binning(VALIDATE_ARGS)
+{
+ if (exec->found_start_tile_binning_packet) {
+ DRM_DEBUG("Duplicate VC4_PACKET_START_TILE_BINNING\n");
+ return -EINVAL;
+ }
+ exec->found_start_tile_binning_packet = true;
+
+ if (!exec->found_tile_binning_mode_config_packet) {
+ DRM_DEBUG("missing VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static int
+validate_increment_semaphore(VALIDATE_ARGS)
+{
+ if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 2)) {
+ DRM_DEBUG("Bin CL must end with "
+ "VC4_PACKET_INCREMENT_SEMAPHORE\n");
+ return -EINVAL;
+ }
+ exec->found_increment_semaphore_packet = true;
+
+ return 0;
+}
+
+static int
+validate_indexed_prim_list(VALIDATE_ARGS)
+{
+ struct drm_gem_dma_object *ib;
+ uint32_t length = *(uint32_t *)(untrusted + 1);
+ uint32_t offset = *(uint32_t *)(untrusted + 5);
+ uint32_t max_index = *(uint32_t *)(untrusted + 9);
+ uint32_t index_size = (*(uint8_t *)(untrusted + 0) >> 4) ? 2 : 1;
+ struct vc4_shader_state *shader_state;
+
+ /* Check overflow condition */
+ if (exec->shader_state_count == 0) {
+ DRM_DEBUG("shader state must precede primitives\n");
+ return -EINVAL;
+ }
+ shader_state = &exec->shader_state[exec->shader_state_count - 1];
+
+ if (max_index > shader_state->max_index)
+ shader_state->max_index = max_index;
+
+ ib = vc4_use_handle(exec, 0);
+ if (!ib)
+ return -EINVAL;
+
+ exec->bin_dep_seqno = max(exec->bin_dep_seqno,
+ to_vc4_bo(&ib->base)->write_seqno);
+
+ if (offset > ib->base.size ||
+ (ib->base.size - offset) / index_size < length) {
+ DRM_DEBUG("IB access overflow (%d + %d*%d > %zd)\n",
+ offset, length, index_size, ib->base.size);
+ return -EINVAL;
+ }
+
+ *(uint32_t *)(validated + 5) = ib->dma_addr + offset;
+
+ return 0;
+}
+
+static int
+validate_gl_array_primitive(VALIDATE_ARGS)
+{
+ uint32_t length = *(uint32_t *)(untrusted + 1);
+ uint32_t base_index = *(uint32_t *)(untrusted + 5);
+ uint32_t max_index;
+ struct vc4_shader_state *shader_state;
+
+ /* Check overflow condition */
+ if (exec->shader_state_count == 0) {
+ DRM_DEBUG("shader state must precede primitives\n");
+ return -EINVAL;
+ }
+ shader_state = &exec->shader_state[exec->shader_state_count - 1];
+
+ if (length + base_index < length) {
+ DRM_DEBUG("primitive vertex count overflow\n");
+ return -EINVAL;
+ }
+ max_index = length + base_index - 1;
+
+ if (max_index > shader_state->max_index)
+ shader_state->max_index = max_index;
+
+ return 0;
+}
+
+static int
+validate_gl_shader_state(VALIDATE_ARGS)
+{
+ uint32_t i = exec->shader_state_count++;
+
+ if (i >= exec->shader_state_size) {
+ DRM_DEBUG("More requests for shader states than declared\n");
+ return -EINVAL;
+ }
+
+ exec->shader_state[i].addr = *(uint32_t *)untrusted;
+ exec->shader_state[i].max_index = 0;
+
+ if (exec->shader_state[i].addr & ~0xf) {
+ DRM_DEBUG("high bits set in GL shader rec reference\n");
+ return -EINVAL;
+ }
+
+ *(uint32_t *)validated = (exec->shader_rec_p +
+ exec->shader_state[i].addr);
+
+ exec->shader_rec_p +=
+ roundup(gl_shader_rec_size(exec->shader_state[i].addr), 16);
+
+ return 0;
+}
+
+static int
+validate_tile_binning_config(VALIDATE_ARGS)
+{
+ struct drm_device *dev = exec->exec_bo->base.dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ uint8_t flags;
+ uint32_t tile_state_size;
+ uint32_t tile_count, bin_addr;
+ int bin_slot;
+
+ if (exec->found_tile_binning_mode_config_packet) {
+ DRM_DEBUG("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
+ return -EINVAL;
+ }
+ exec->found_tile_binning_mode_config_packet = true;
+
+ exec->bin_tiles_x = *(uint8_t *)(untrusted + 12);
+ exec->bin_tiles_y = *(uint8_t *)(untrusted + 13);
+ tile_count = exec->bin_tiles_x * exec->bin_tiles_y;
+ flags = *(uint8_t *)(untrusted + 14);
+
+ if (exec->bin_tiles_x == 0 ||
+ exec->bin_tiles_y == 0) {
+ DRM_DEBUG("Tile binning config of %dx%d too small\n",
+ exec->bin_tiles_x, exec->bin_tiles_y);
+ return -EINVAL;
+ }
+
+ if (flags & (VC4_BIN_CONFIG_DB_NON_MS |
+ VC4_BIN_CONFIG_TILE_BUFFER_64BIT)) {
+ DRM_DEBUG("unsupported binning config flags 0x%02x\n", flags);
+ return -EINVAL;
+ }
+
+ bin_slot = vc4_v3d_get_bin_slot(vc4);
+ if (bin_slot < 0) {
+ if (bin_slot != -EINTR && bin_slot != -ERESTARTSYS) {
+ DRM_ERROR("Failed to allocate binner memory: %d\n",
+ bin_slot);
+ }
+ return bin_slot;
+ }
+
+ /* The slot we allocated will only be used by this job, and is
+ * free when the job completes rendering.
+ */
+ exec->bin_slots |= BIT(bin_slot);
+ bin_addr = vc4->bin_bo->base.dma_addr + bin_slot * vc4->bin_alloc_size;
+
+ /* The tile state data array is 48 bytes per tile, and we put it at
+ * the start of a BO containing both it and the tile alloc.
+ */
+ tile_state_size = 48 * tile_count;
+
+ /* Since the tile alloc array will follow us, align. */
+ exec->tile_alloc_offset = bin_addr + roundup(tile_state_size, 4096);
+
+ *(uint8_t *)(validated + 14) =
+ ((flags & ~(VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK |
+ VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK)) |
+ VC4_BIN_CONFIG_AUTO_INIT_TSDA |
+ VC4_SET_FIELD(VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32,
+ VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE) |
+ VC4_SET_FIELD(VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128,
+ VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE));
+
+ /* tile alloc address. */
+ *(uint32_t *)(validated + 0) = exec->tile_alloc_offset;
+ /* tile alloc size. */
+ *(uint32_t *)(validated + 4) = (bin_addr + vc4->bin_alloc_size -
+ exec->tile_alloc_offset);
+ /* tile state address. */
+ *(uint32_t *)(validated + 8) = bin_addr;
+
+ return 0;
+}
+
+static int
+validate_gem_handles(VALIDATE_ARGS)
+{
+ memcpy(exec->bo_index, untrusted, sizeof(exec->bo_index));
+ return 0;
+}
+
+#define VC4_DEFINE_PACKET(packet, func) \
+ [packet] = { packet ## _SIZE, #packet, func }
+
+static const struct cmd_info {
+ uint16_t len;
+ const char *name;
+ int (*func)(struct vc4_exec_info *exec, void *validated,
+ void *untrusted);
+} cmd_info[] = {
+ VC4_DEFINE_PACKET(VC4_PACKET_HALT, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_NOP, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, validate_flush),
+ VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING,
+ validate_start_tile_binning),
+ VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE,
+ validate_increment_semaphore),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE,
+ validate_indexed_prim_list),
+ VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE,
+ validate_gl_array_primitive),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, NULL),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, validate_gl_shader_state),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, NULL),
+ /* Note: The docs say this was also 105, but it was 106 in the
+ * initial userland code drop.
+ */
+ VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, NULL),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG,
+ validate_tile_binning_config),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, validate_gem_handles),
+};
+
+int
+vc4_validate_bin_cl(struct drm_device *dev,
+ void *validated,
+ void *unvalidated,
+ struct vc4_exec_info *exec)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ uint32_t len = exec->args->bin_cl_size;
+ uint32_t dst_offset = 0;
+ uint32_t src_offset = 0;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ while (src_offset < len) {
+ void *dst_pkt = validated + dst_offset;
+ void *src_pkt = unvalidated + src_offset;
+ u8 cmd = *(uint8_t *)src_pkt;
+ const struct cmd_info *info;
+
+ if (cmd >= ARRAY_SIZE(cmd_info)) {
+ DRM_DEBUG("0x%08x: packet %d out of bounds\n",
+ src_offset, cmd);
+ return -EINVAL;
+ }
+
+ info = &cmd_info[cmd];
+ if (!info->name) {
+ DRM_DEBUG("0x%08x: packet %d invalid\n",
+ src_offset, cmd);
+ return -EINVAL;
+ }
+
+ if (src_offset + info->len > len) {
+ DRM_DEBUG("0x%08x: packet %d (%s) length 0x%08x "
+ "exceeds bounds (0x%08x)\n",
+ src_offset, cmd, info->name, info->len,
+ src_offset + len);
+ return -EINVAL;
+ }
+
+ if (cmd != VC4_PACKET_GEM_HANDLES)
+ memcpy(dst_pkt, src_pkt, info->len);
+
+ if (info->func && info->func(exec,
+ dst_pkt + 1,
+ src_pkt + 1)) {
+ DRM_DEBUG("0x%08x: packet %d (%s) failed to validate\n",
+ src_offset, cmd, info->name);
+ return -EINVAL;
+ }
+
+ src_offset += info->len;
+ /* GEM handle loading doesn't produce HW packets. */
+ if (cmd != VC4_PACKET_GEM_HANDLES)
+ dst_offset += info->len;
+
+ /* When the CL hits halt, it'll stop reading anything else. */
+ if (cmd == VC4_PACKET_HALT)
+ break;
+ }
+
+ exec->ct0ea = exec->ct0ca + dst_offset;
+
+ if (!exec->found_start_tile_binning_packet) {
+ DRM_DEBUG("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
+ return -EINVAL;
+ }
+
+ /* The bin CL must be ended with INCREMENT_SEMAPHORE and FLUSH. The
+ * semaphore is used to trigger the render CL to start up, and the
+ * FLUSH is what caps the bin lists with
+ * VC4_PACKET_RETURN_FROM_SUB_LIST (so they jump back to the main
+ * render CL when they get called to) and actually triggers the queued
+ * semaphore increment.
+ */
+ if (!exec->found_increment_semaphore_packet || !exec->found_flush) {
+ DRM_DEBUG("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE + "
+ "VC4_PACKET_FLUSH\n");
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static bool
+reloc_tex(struct vc4_exec_info *exec,
+ void *uniform_data_u,
+ struct vc4_texture_sample_info *sample,
+ uint32_t texture_handle_index, bool is_cs)
+{
+ struct drm_gem_dma_object *tex;
+ uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]);
+ uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]);
+ uint32_t p2 = (sample->p_offset[2] != ~0 ?
+ *(uint32_t *)(uniform_data_u + sample->p_offset[2]) : 0);
+ uint32_t p3 = (sample->p_offset[3] != ~0 ?
+ *(uint32_t *)(uniform_data_u + sample->p_offset[3]) : 0);
+ uint32_t *validated_p0 = exec->uniforms_v + sample->p_offset[0];
+ uint32_t offset = p0 & VC4_TEX_P0_OFFSET_MASK;
+ uint32_t miplevels = VC4_GET_FIELD(p0, VC4_TEX_P0_MIPLVLS);
+ uint32_t width = VC4_GET_FIELD(p1, VC4_TEX_P1_WIDTH);
+ uint32_t height = VC4_GET_FIELD(p1, VC4_TEX_P1_HEIGHT);
+ uint32_t cpp, tiling_format, utile_w, utile_h;
+ uint32_t i;
+ uint32_t cube_map_stride = 0;
+ enum vc4_texture_data_type type;
+
+ tex = vc4_use_bo(exec, texture_handle_index);
+ if (!tex)
+ return false;
+
+ if (sample->is_direct) {
+ uint32_t remaining_size = tex->base.size - p0;
+
+ if (p0 > tex->base.size - 4) {
+ DRM_DEBUG("UBO offset greater than UBO size\n");
+ goto fail;
+ }
+ if (p1 > remaining_size - 4) {
+ DRM_DEBUG("UBO clamp would allow reads "
+ "outside of UBO\n");
+ goto fail;
+ }
+ *validated_p0 = tex->dma_addr + p0;
+ return true;
+ }
+
+ if (width == 0)
+ width = 2048;
+ if (height == 0)
+ height = 2048;
+
+ if (p0 & VC4_TEX_P0_CMMODE_MASK) {
+ if (VC4_GET_FIELD(p2, VC4_TEX_P2_PTYPE) ==
+ VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE)
+ cube_map_stride = p2 & VC4_TEX_P2_CMST_MASK;
+ if (VC4_GET_FIELD(p3, VC4_TEX_P2_PTYPE) ==
+ VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE) {
+ if (cube_map_stride) {
+ DRM_DEBUG("Cube map stride set twice\n");
+ goto fail;
+ }
+
+ cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK;
+ }
+ if (!cube_map_stride) {
+ DRM_DEBUG("Cube map stride not set\n");
+ goto fail;
+ }
+ }
+
+ type = (VC4_GET_FIELD(p0, VC4_TEX_P0_TYPE) |
+ (VC4_GET_FIELD(p1, VC4_TEX_P1_TYPE4) << 4));
+
+ switch (type) {
+ case VC4_TEXTURE_TYPE_RGBA8888:
+ case VC4_TEXTURE_TYPE_RGBX8888:
+ case VC4_TEXTURE_TYPE_RGBA32R:
+ cpp = 4;
+ break;
+ case VC4_TEXTURE_TYPE_RGBA4444:
+ case VC4_TEXTURE_TYPE_RGBA5551:
+ case VC4_TEXTURE_TYPE_RGB565:
+ case VC4_TEXTURE_TYPE_LUMALPHA:
+ case VC4_TEXTURE_TYPE_S16F:
+ case VC4_TEXTURE_TYPE_S16:
+ cpp = 2;
+ break;
+ case VC4_TEXTURE_TYPE_LUMINANCE:
+ case VC4_TEXTURE_TYPE_ALPHA:
+ case VC4_TEXTURE_TYPE_S8:
+ cpp = 1;
+ break;
+ case VC4_TEXTURE_TYPE_ETC1:
+ /* ETC1 is arranged as 64-bit blocks, where each block is 4x4
+ * pixels.
+ */
+ cpp = 8;
+ width = (width + 3) >> 2;
+ height = (height + 3) >> 2;
+ break;
+ case VC4_TEXTURE_TYPE_BW1:
+ case VC4_TEXTURE_TYPE_A4:
+ case VC4_TEXTURE_TYPE_A1:
+ case VC4_TEXTURE_TYPE_RGBA64:
+ case VC4_TEXTURE_TYPE_YUV422R:
+ default:
+ DRM_DEBUG("Texture format %d unsupported\n", type);
+ goto fail;
+ }
+ utile_w = utile_width(cpp);
+ utile_h = utile_height(cpp);
+
+ if (type == VC4_TEXTURE_TYPE_RGBA32R) {
+ tiling_format = VC4_TILING_FORMAT_LINEAR;
+ } else {
+ if (size_is_lt(width, height, cpp))
+ tiling_format = VC4_TILING_FORMAT_LT;
+ else
+ tiling_format = VC4_TILING_FORMAT_T;
+ }
+
+ if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5,
+ tiling_format, width, height, cpp)) {
+ goto fail;
+ }
+
+ /* The mipmap levels are stored before the base of the texture. Make
+ * sure there is actually space in the BO.
+ */
+ for (i = 1; i <= miplevels; i++) {
+ uint32_t level_width = max(width >> i, 1u);
+ uint32_t level_height = max(height >> i, 1u);
+ uint32_t aligned_width, aligned_height;
+ uint32_t level_size;
+
+ /* Once the levels get small enough, they drop from T to LT. */
+ if (tiling_format == VC4_TILING_FORMAT_T &&
+ size_is_lt(level_width, level_height, cpp)) {
+ tiling_format = VC4_TILING_FORMAT_LT;
+ }
+
+ switch (tiling_format) {
+ case VC4_TILING_FORMAT_T:
+ aligned_width = round_up(level_width, utile_w * 8);
+ aligned_height = round_up(level_height, utile_h * 8);
+ break;
+ case VC4_TILING_FORMAT_LT:
+ aligned_width = round_up(level_width, utile_w);
+ aligned_height = round_up(level_height, utile_h);
+ break;
+ default:
+ aligned_width = round_up(level_width, utile_w);
+ aligned_height = level_height;
+ break;
+ }
+
+ level_size = aligned_width * cpp * aligned_height;
+
+ if (offset < level_size) {
+ DRM_DEBUG("Level %d (%dx%d -> %dx%d) size %db "
+ "overflowed buffer bounds (offset %d)\n",
+ i, level_width, level_height,
+ aligned_width, aligned_height,
+ level_size, offset);
+ goto fail;
+ }
+
+ offset -= level_size;
+ }
+
+ *validated_p0 = tex->dma_addr + p0;
+
+ if (is_cs) {
+ exec->bin_dep_seqno = max(exec->bin_dep_seqno,
+ to_vc4_bo(&tex->base)->write_seqno);
+ }
+
+ return true;
+ fail:
+ DRM_INFO("Texture p0 at %d: 0x%08x\n", sample->p_offset[0], p0);
+ DRM_INFO("Texture p1 at %d: 0x%08x\n", sample->p_offset[1], p1);
+ DRM_INFO("Texture p2 at %d: 0x%08x\n", sample->p_offset[2], p2);
+ DRM_INFO("Texture p3 at %d: 0x%08x\n", sample->p_offset[3], p3);
+ return false;
+}
+
+static int
+validate_gl_shader_rec(struct drm_device *dev,
+ struct vc4_exec_info *exec,
+ struct vc4_shader_state *state)
+{
+ uint32_t *src_handles;
+ void *pkt_u, *pkt_v;
+ static const uint32_t shader_reloc_offsets[] = {
+ 4, /* fs */
+ 16, /* vs */
+ 28, /* cs */
+ };
+ uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets);
+ struct drm_gem_dma_object *bo[ARRAY_SIZE(shader_reloc_offsets) + 8];
+ uint32_t nr_attributes, nr_relocs, packet_size;
+ int i;
+
+ nr_attributes = state->addr & 0x7;
+ if (nr_attributes == 0)
+ nr_attributes = 8;
+ packet_size = gl_shader_rec_size(state->addr);
+
+ nr_relocs = ARRAY_SIZE(shader_reloc_offsets) + nr_attributes;
+ if (nr_relocs * 4 > exec->shader_rec_size) {
+ DRM_DEBUG("overflowed shader recs reading %d handles "
+ "from %d bytes left\n",
+ nr_relocs, exec->shader_rec_size);
+ return -EINVAL;
+ }
+ src_handles = exec->shader_rec_u;
+ exec->shader_rec_u += nr_relocs * 4;
+ exec->shader_rec_size -= nr_relocs * 4;
+
+ if (packet_size > exec->shader_rec_size) {
+ DRM_DEBUG("overflowed shader recs copying %db packet "
+ "from %d bytes left\n",
+ packet_size, exec->shader_rec_size);
+ return -EINVAL;
+ }
+ pkt_u = exec->shader_rec_u;
+ pkt_v = exec->shader_rec_v;
+ memcpy(pkt_v, pkt_u, packet_size);
+ exec->shader_rec_u += packet_size;
+ /* Shader recs have to be aligned to 16 bytes (due to the attribute
+ * flags being in the low bytes), so round the next validated shader
+ * rec address up. This should be safe, since we've got so many
+ * relocations in a shader rec packet.
+ */
+ BUG_ON(roundup(packet_size, 16) - packet_size > nr_relocs * 4);
+ exec->shader_rec_v += roundup(packet_size, 16);
+ exec->shader_rec_size -= packet_size;
+
+ for (i = 0; i < shader_reloc_count; i++) {
+ if (src_handles[i] > exec->bo_count) {
+ DRM_DEBUG("Shader handle %d too big\n", src_handles[i]);
+ return -EINVAL;
+ }
+
+ bo[i] = exec->bo[src_handles[i]];
+ if (!bo[i])
+ return -EINVAL;
+ }
+ for (i = shader_reloc_count; i < nr_relocs; i++) {
+ bo[i] = vc4_use_bo(exec, src_handles[i]);
+ if (!bo[i])
+ return -EINVAL;
+ }
+
+ if (((*(uint16_t *)pkt_u & VC4_SHADER_FLAG_FS_SINGLE_THREAD) == 0) !=
+ to_vc4_bo(&bo[0]->base)->validated_shader->is_threaded) {
+ DRM_DEBUG("Thread mode of CL and FS do not match\n");
+ return -EINVAL;
+ }
+
+ if (to_vc4_bo(&bo[1]->base)->validated_shader->is_threaded ||
+ to_vc4_bo(&bo[2]->base)->validated_shader->is_threaded) {
+ DRM_DEBUG("cs and vs cannot be threaded\n");
+ return -EINVAL;
+ }
+
+ for (i = 0; i < shader_reloc_count; i++) {
+ struct vc4_validated_shader_info *validated_shader;
+ uint32_t o = shader_reloc_offsets[i];
+ uint32_t src_offset = *(uint32_t *)(pkt_u + o);
+ uint32_t *texture_handles_u;
+ void *uniform_data_u;
+ uint32_t tex, uni;
+
+ *(uint32_t *)(pkt_v + o) = bo[i]->dma_addr + src_offset;
+
+ if (src_offset != 0) {
+ DRM_DEBUG("Shaders must be at offset 0 of "
+ "the BO.\n");
+ return -EINVAL;
+ }
+
+ validated_shader = to_vc4_bo(&bo[i]->base)->validated_shader;
+ if (!validated_shader)
+ return -EINVAL;
+
+ if (validated_shader->uniforms_src_size >
+ exec->uniforms_size) {
+ DRM_DEBUG("Uniforms src buffer overflow\n");
+ return -EINVAL;
+ }
+
+ texture_handles_u = exec->uniforms_u;
+ uniform_data_u = (texture_handles_u +
+ validated_shader->num_texture_samples);
+
+ memcpy(exec->uniforms_v, uniform_data_u,
+ validated_shader->uniforms_size);
+
+ for (tex = 0;
+ tex < validated_shader->num_texture_samples;
+ tex++) {
+ if (!reloc_tex(exec,
+ uniform_data_u,
+ &validated_shader->texture_samples[tex],
+ texture_handles_u[tex],
+ i == 2)) {
+ return -EINVAL;
+ }
+ }
+
+ /* Fill in the uniform slots that need this shader's
+ * start-of-uniforms address (used for resetting the uniform
+ * stream in the presence of control flow).
+ */
+ for (uni = 0;
+ uni < validated_shader->num_uniform_addr_offsets;
+ uni++) {
+ uint32_t o = validated_shader->uniform_addr_offsets[uni];
+ ((uint32_t *)exec->uniforms_v)[o] = exec->uniforms_p;
+ }
+
+ *(uint32_t *)(pkt_v + o + 4) = exec->uniforms_p;
+
+ exec->uniforms_u += validated_shader->uniforms_src_size;
+ exec->uniforms_v += validated_shader->uniforms_size;
+ exec->uniforms_p += validated_shader->uniforms_size;
+ }
+
+ for (i = 0; i < nr_attributes; i++) {
+ struct drm_gem_dma_object *vbo =
+ bo[ARRAY_SIZE(shader_reloc_offsets) + i];
+ uint32_t o = 36 + i * 8;
+ uint32_t offset = *(uint32_t *)(pkt_u + o + 0);
+ uint32_t attr_size = *(uint8_t *)(pkt_u + o + 4) + 1;
+ uint32_t stride = *(uint8_t *)(pkt_u + o + 5);
+ uint32_t max_index;
+
+ exec->bin_dep_seqno = max(exec->bin_dep_seqno,
+ to_vc4_bo(&vbo->base)->write_seqno);
+
+ if (state->addr & 0x8)
+ stride |= (*(uint32_t *)(pkt_u + 100 + i * 4)) & ~0xff;
+
+ if (vbo->base.size < offset ||
+ vbo->base.size - offset < attr_size) {
+ DRM_DEBUG("BO offset overflow (%d + %d > %zu)\n",
+ offset, attr_size, vbo->base.size);
+ return -EINVAL;
+ }
+
+ if (stride != 0) {
+ max_index = ((vbo->base.size - offset - attr_size) /
+ stride);
+ if (state->max_index > max_index) {
+ DRM_DEBUG("primitives use index %d out of "
+ "supplied %d\n",
+ state->max_index, max_index);
+ return -EINVAL;
+ }
+ }
+
+ *(uint32_t *)(pkt_v + o) = vbo->dma_addr + offset;
+ }
+
+ return 0;
+}
+
+int
+vc4_validate_shader_recs(struct drm_device *dev,
+ struct vc4_exec_info *exec)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ uint32_t i;
+ int ret = 0;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ for (i = 0; i < exec->shader_state_count; i++) {
+ ret = validate_gl_shader_rec(dev, exec, &exec->shader_state[i]);
+ if (ret)
+ return ret;
+ }
+
+ return ret;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
new file mode 100644
index 000000000..9745f8810
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
@@ -0,0 +1,954 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * DOC: Shader validator for VC4.
+ *
+ * Since the VC4 has no IOMMU between it and system memory, a user
+ * with access to execute shaders could escalate privilege by
+ * overwriting system memory (using the VPM write address register in
+ * the general-purpose DMA mode) or reading system memory it shouldn't
+ * (reading it as a texture, uniform data, or direct-addressed TMU
+ * lookup).
+ *
+ * The shader validator walks over a shader's BO, ensuring that its
+ * accesses are appropriately bounded, and recording where texture
+ * accesses are made so that we can do relocations for them in the
+ * uniform stream.
+ *
+ * Shader BO are immutable for their lifetimes (enforced by not
+ * allowing mmaps, GEM prime export, or rendering to from a CL), so
+ * this validation is only performed at BO creation time.
+ */
+
+#include "vc4_drv.h"
+#include "vc4_qpu_defines.h"
+
+#define LIVE_REG_COUNT (32 + 32 + 4)
+
+struct vc4_shader_validation_state {
+ /* Current IP being validated. */
+ uint32_t ip;
+
+ /* IP at the end of the BO, do not read shader[max_ip] */
+ uint32_t max_ip;
+
+ uint64_t *shader;
+
+ struct vc4_texture_sample_info tmu_setup[2];
+ int tmu_write_count[2];
+
+ /* For registers that were last written to by a MIN instruction with
+ * one argument being a uniform, the address of the uniform.
+ * Otherwise, ~0.
+ *
+ * This is used for the validation of direct address memory reads.
+ */
+ uint32_t live_min_clamp_offsets[LIVE_REG_COUNT];
+ bool live_max_clamp_regs[LIVE_REG_COUNT];
+ uint32_t live_immediates[LIVE_REG_COUNT];
+
+ /* Bitfield of which IPs are used as branch targets.
+ *
+ * Used for validation that the uniform stream is updated at the right
+ * points and clearing the texturing/clamping state.
+ */
+ unsigned long *branch_targets;
+
+ /* Set when entering a basic block, and cleared when the uniform
+ * address update is found. This is used to make sure that we don't
+ * read uniforms when the address is undefined.
+ */
+ bool needs_uniform_address_update;
+
+ /* Set when we find a backwards branch. If the branch is backwards,
+ * the taraget is probably doing an address reset to read uniforms,
+ * and so we need to be sure that a uniforms address is present in the
+ * stream, even if the shader didn't need to read uniforms in later
+ * basic blocks.
+ */
+ bool needs_uniform_address_for_loop;
+
+ /* Set when we find an instruction writing the top half of the
+ * register files. If we allowed writing the unusable regs in
+ * a threaded shader, then the other shader running on our
+ * QPU's clamp validation would be invalid.
+ */
+ bool all_registers_used;
+};
+
+static uint32_t
+waddr_to_live_reg_index(uint32_t waddr, bool is_b)
+{
+ if (waddr < 32) {
+ if (is_b)
+ return 32 + waddr;
+ else
+ return waddr;
+ } else if (waddr <= QPU_W_ACC3) {
+ return 64 + waddr - QPU_W_ACC0;
+ } else {
+ return ~0;
+ }
+}
+
+static uint32_t
+raddr_add_a_to_live_reg_index(uint64_t inst)
+{
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+ uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A);
+ uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
+ uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
+
+ if (add_a == QPU_MUX_A)
+ return raddr_a;
+ else if (add_a == QPU_MUX_B && sig != QPU_SIG_SMALL_IMM)
+ return 32 + raddr_b;
+ else if (add_a <= QPU_MUX_R3)
+ return 64 + add_a;
+ else
+ return ~0;
+}
+
+static bool
+live_reg_is_upper_half(uint32_t lri)
+{
+ return (lri >= 16 && lri < 32) ||
+ (lri >= 32 + 16 && lri < 32 + 32);
+}
+
+static bool
+is_tmu_submit(uint32_t waddr)
+{
+ return (waddr == QPU_W_TMU0_S ||
+ waddr == QPU_W_TMU1_S);
+}
+
+static bool
+is_tmu_write(uint32_t waddr)
+{
+ return (waddr >= QPU_W_TMU0_S &&
+ waddr <= QPU_W_TMU1_B);
+}
+
+static bool
+record_texture_sample(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state,
+ int tmu)
+{
+ uint32_t s = validated_shader->num_texture_samples;
+ int i;
+ struct vc4_texture_sample_info *temp_samples;
+
+ temp_samples = krealloc(validated_shader->texture_samples,
+ (s + 1) * sizeof(*temp_samples),
+ GFP_KERNEL);
+ if (!temp_samples)
+ return false;
+
+ memcpy(&temp_samples[s],
+ &validation_state->tmu_setup[tmu],
+ sizeof(*temp_samples));
+
+ validated_shader->num_texture_samples = s + 1;
+ validated_shader->texture_samples = temp_samples;
+
+ for (i = 0; i < 4; i++)
+ validation_state->tmu_setup[tmu].p_offset[i] = ~0;
+
+ return true;
+}
+
+static bool
+check_tmu_write(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state,
+ bool is_mul)
+{
+ uint64_t inst = validation_state->shader[validation_state->ip];
+ uint32_t waddr = (is_mul ?
+ QPU_GET_FIELD(inst, QPU_WADDR_MUL) :
+ QPU_GET_FIELD(inst, QPU_WADDR_ADD));
+ uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
+ uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
+ int tmu = waddr > QPU_W_TMU0_B;
+ bool submit = is_tmu_submit(waddr);
+ bool is_direct = submit && validation_state->tmu_write_count[tmu] == 0;
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+
+ if (is_direct) {
+ uint32_t add_b = QPU_GET_FIELD(inst, QPU_ADD_B);
+ uint32_t clamp_reg, clamp_offset;
+
+ if (sig == QPU_SIG_SMALL_IMM) {
+ DRM_DEBUG("direct TMU read used small immediate\n");
+ return false;
+ }
+
+ /* Make sure that this texture load is an add of the base
+ * address of the UBO to a clamped offset within the UBO.
+ */
+ if (is_mul ||
+ QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
+ DRM_DEBUG("direct TMU load wasn't an add\n");
+ return false;
+ }
+
+ /* We assert that the clamped address is the first
+ * argument, and the UBO base address is the second argument.
+ * This is arbitrary, but simpler than supporting flipping the
+ * two either way.
+ */
+ clamp_reg = raddr_add_a_to_live_reg_index(inst);
+ if (clamp_reg == ~0) {
+ DRM_DEBUG("direct TMU load wasn't clamped\n");
+ return false;
+ }
+
+ clamp_offset = validation_state->live_min_clamp_offsets[clamp_reg];
+ if (clamp_offset == ~0) {
+ DRM_DEBUG("direct TMU load wasn't clamped\n");
+ return false;
+ }
+
+ /* Store the clamp value's offset in p1 (see reloc_tex() in
+ * vc4_validate.c).
+ */
+ validation_state->tmu_setup[tmu].p_offset[1] =
+ clamp_offset;
+
+ if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
+ !(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF)) {
+ DRM_DEBUG("direct TMU load didn't add to a uniform\n");
+ return false;
+ }
+
+ validation_state->tmu_setup[tmu].is_direct = true;
+ } else {
+ if (raddr_a == QPU_R_UNIF || (sig != QPU_SIG_SMALL_IMM &&
+ raddr_b == QPU_R_UNIF)) {
+ DRM_DEBUG("uniform read in the same instruction as "
+ "texture setup.\n");
+ return false;
+ }
+ }
+
+ if (validation_state->tmu_write_count[tmu] >= 4) {
+ DRM_DEBUG("TMU%d got too many parameters before dispatch\n",
+ tmu);
+ return false;
+ }
+ validation_state->tmu_setup[tmu].p_offset[validation_state->tmu_write_count[tmu]] =
+ validated_shader->uniforms_size;
+ validation_state->tmu_write_count[tmu]++;
+ /* Since direct uses a RADDR uniform reference, it will get counted in
+ * check_instruction_reads()
+ */
+ if (!is_direct) {
+ if (validation_state->needs_uniform_address_update) {
+ DRM_DEBUG("Texturing with undefined uniform address\n");
+ return false;
+ }
+
+ validated_shader->uniforms_size += 4;
+ }
+
+ if (submit) {
+ if (!record_texture_sample(validated_shader,
+ validation_state, tmu)) {
+ return false;
+ }
+
+ validation_state->tmu_write_count[tmu] = 0;
+ }
+
+ return true;
+}
+
+static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader)
+{
+ uint32_t o = validated_shader->num_uniform_addr_offsets;
+ uint32_t num_uniforms = validated_shader->uniforms_size / 4;
+
+ validated_shader->uniform_addr_offsets =
+ krealloc(validated_shader->uniform_addr_offsets,
+ (o + 1) *
+ sizeof(*validated_shader->uniform_addr_offsets),
+ GFP_KERNEL);
+ if (!validated_shader->uniform_addr_offsets)
+ return false;
+
+ validated_shader->uniform_addr_offsets[o] = num_uniforms;
+ validated_shader->num_uniform_addr_offsets++;
+
+ return true;
+}
+
+static bool
+validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state,
+ bool is_mul)
+{
+ uint64_t inst = validation_state->shader[validation_state->ip];
+ u32 add_b = QPU_GET_FIELD(inst, QPU_ADD_B);
+ u32 raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
+ u32 raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
+ u32 add_lri = raddr_add_a_to_live_reg_index(inst);
+ /* We want our reset to be pointing at whatever uniform follows the
+ * uniforms base address.
+ */
+ u32 expected_offset = validated_shader->uniforms_size + 4;
+
+ /* We only support absolute uniform address changes, and we
+ * require that they be in the current basic block before any
+ * of its uniform reads.
+ *
+ * One could potentially emit more efficient QPU code, by
+ * noticing that (say) an if statement does uniform control
+ * flow for all threads and that the if reads the same number
+ * of uniforms on each side. However, this scheme is easy to
+ * validate so it's all we allow for now.
+ */
+ switch (QPU_GET_FIELD(inst, QPU_SIG)) {
+ case QPU_SIG_NONE:
+ case QPU_SIG_SCOREBOARD_UNLOCK:
+ case QPU_SIG_COLOR_LOAD:
+ case QPU_SIG_LOAD_TMU0:
+ case QPU_SIG_LOAD_TMU1:
+ break;
+ default:
+ DRM_DEBUG("uniforms address change must be "
+ "normal math\n");
+ return false;
+ }
+
+ if (is_mul || QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
+ DRM_DEBUG("Uniform address reset must be an ADD.\n");
+ return false;
+ }
+
+ if (QPU_GET_FIELD(inst, QPU_COND_ADD) != QPU_COND_ALWAYS) {
+ DRM_DEBUG("Uniform address reset must be unconditional.\n");
+ return false;
+ }
+
+ if (QPU_GET_FIELD(inst, QPU_PACK) != QPU_PACK_A_NOP &&
+ !(inst & QPU_PM)) {
+ DRM_DEBUG("No packing allowed on uniforms reset\n");
+ return false;
+ }
+
+ if (add_lri == -1) {
+ DRM_DEBUG("First argument of uniform address write must be "
+ "an immediate value.\n");
+ return false;
+ }
+
+ if (validation_state->live_immediates[add_lri] != expected_offset) {
+ DRM_DEBUG("Resetting uniforms with offset %db instead of %db\n",
+ validation_state->live_immediates[add_lri],
+ expected_offset);
+ return false;
+ }
+
+ if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
+ !(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF)) {
+ DRM_DEBUG("Second argument of uniform address write must be "
+ "a uniform.\n");
+ return false;
+ }
+
+ validation_state->needs_uniform_address_update = false;
+ validation_state->needs_uniform_address_for_loop = false;
+ return require_uniform_address_uniform(validated_shader);
+}
+
+static bool
+check_reg_write(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state,
+ bool is_mul)
+{
+ uint64_t inst = validation_state->shader[validation_state->ip];
+ uint32_t waddr = (is_mul ?
+ QPU_GET_FIELD(inst, QPU_WADDR_MUL) :
+ QPU_GET_FIELD(inst, QPU_WADDR_ADD));
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+ bool ws = inst & QPU_WS;
+ bool is_b = is_mul ^ ws;
+ u32 lri = waddr_to_live_reg_index(waddr, is_b);
+
+ if (lri != -1) {
+ uint32_t cond_add = QPU_GET_FIELD(inst, QPU_COND_ADD);
+ uint32_t cond_mul = QPU_GET_FIELD(inst, QPU_COND_MUL);
+
+ if (sig == QPU_SIG_LOAD_IMM &&
+ QPU_GET_FIELD(inst, QPU_PACK) == QPU_PACK_A_NOP &&
+ ((is_mul && cond_mul == QPU_COND_ALWAYS) ||
+ (!is_mul && cond_add == QPU_COND_ALWAYS))) {
+ validation_state->live_immediates[lri] =
+ QPU_GET_FIELD(inst, QPU_LOAD_IMM);
+ } else {
+ validation_state->live_immediates[lri] = ~0;
+ }
+
+ if (live_reg_is_upper_half(lri))
+ validation_state->all_registers_used = true;
+ }
+
+ switch (waddr) {
+ case QPU_W_UNIFORMS_ADDRESS:
+ if (is_b) {
+ DRM_DEBUG("relative uniforms address change "
+ "unsupported\n");
+ return false;
+ }
+
+ return validate_uniform_address_write(validated_shader,
+ validation_state,
+ is_mul);
+
+ case QPU_W_TLB_COLOR_MS:
+ case QPU_W_TLB_COLOR_ALL:
+ case QPU_W_TLB_Z:
+ /* These only interact with the tile buffer, not main memory,
+ * so they're safe.
+ */
+ return true;
+
+ case QPU_W_TMU0_S:
+ case QPU_W_TMU0_T:
+ case QPU_W_TMU0_R:
+ case QPU_W_TMU0_B:
+ case QPU_W_TMU1_S:
+ case QPU_W_TMU1_T:
+ case QPU_W_TMU1_R:
+ case QPU_W_TMU1_B:
+ return check_tmu_write(validated_shader, validation_state,
+ is_mul);
+
+ case QPU_W_HOST_INT:
+ case QPU_W_TMU_NOSWAP:
+ case QPU_W_TLB_ALPHA_MASK:
+ case QPU_W_MUTEX_RELEASE:
+ /* XXX: I haven't thought about these, so don't support them
+ * for now.
+ */
+ DRM_DEBUG("Unsupported waddr %d\n", waddr);
+ return false;
+
+ case QPU_W_VPM_ADDR:
+ DRM_DEBUG("General VPM DMA unsupported\n");
+ return false;
+
+ case QPU_W_VPM:
+ case QPU_W_VPMVCD_SETUP:
+ /* We allow VPM setup in general, even including VPM DMA
+ * configuration setup, because the (unsafe) DMA can only be
+ * triggered by QPU_W_VPM_ADDR writes.
+ */
+ return true;
+
+ case QPU_W_TLB_STENCIL_SETUP:
+ return true;
+ }
+
+ return true;
+}
+
+static void
+track_live_clamps(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state)
+{
+ uint64_t inst = validation_state->shader[validation_state->ip];
+ uint32_t op_add = QPU_GET_FIELD(inst, QPU_OP_ADD);
+ uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
+ uint32_t waddr_mul = QPU_GET_FIELD(inst, QPU_WADDR_MUL);
+ uint32_t cond_add = QPU_GET_FIELD(inst, QPU_COND_ADD);
+ uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A);
+ uint32_t add_b = QPU_GET_FIELD(inst, QPU_ADD_B);
+ uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
+ uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+ bool ws = inst & QPU_WS;
+ uint32_t lri_add_a, lri_add, lri_mul;
+ bool add_a_is_min_0;
+
+ /* Check whether OP_ADD's A argumennt comes from a live MAX(x, 0),
+ * before we clear previous live state.
+ */
+ lri_add_a = raddr_add_a_to_live_reg_index(inst);
+ add_a_is_min_0 = (lri_add_a != ~0 &&
+ validation_state->live_max_clamp_regs[lri_add_a]);
+
+ /* Clear live state for registers written by our instruction. */
+ lri_add = waddr_to_live_reg_index(waddr_add, ws);
+ lri_mul = waddr_to_live_reg_index(waddr_mul, !ws);
+ if (lri_mul != ~0) {
+ validation_state->live_max_clamp_regs[lri_mul] = false;
+ validation_state->live_min_clamp_offsets[lri_mul] = ~0;
+ }
+ if (lri_add != ~0) {
+ validation_state->live_max_clamp_regs[lri_add] = false;
+ validation_state->live_min_clamp_offsets[lri_add] = ~0;
+ } else {
+ /* Nothing further to do for live tracking, since only ADDs
+ * generate new live clamp registers.
+ */
+ return;
+ }
+
+ /* Now, handle remaining live clamp tracking for the ADD operation. */
+
+ if (cond_add != QPU_COND_ALWAYS)
+ return;
+
+ if (op_add == QPU_A_MAX) {
+ /* Track live clamps of a value to a minimum of 0 (in either
+ * arg).
+ */
+ if (sig != QPU_SIG_SMALL_IMM || raddr_b != 0 ||
+ (add_a != QPU_MUX_B && add_b != QPU_MUX_B)) {
+ return;
+ }
+
+ validation_state->live_max_clamp_regs[lri_add] = true;
+ } else if (op_add == QPU_A_MIN) {
+ /* Track live clamps of a value clamped to a minimum of 0 and
+ * a maximum of some uniform's offset.
+ */
+ if (!add_a_is_min_0)
+ return;
+
+ if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
+ !(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF &&
+ sig != QPU_SIG_SMALL_IMM)) {
+ return;
+ }
+
+ validation_state->live_min_clamp_offsets[lri_add] =
+ validated_shader->uniforms_size;
+ }
+}
+
+static bool
+check_instruction_writes(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state)
+{
+ uint64_t inst = validation_state->shader[validation_state->ip];
+ uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
+ uint32_t waddr_mul = QPU_GET_FIELD(inst, QPU_WADDR_MUL);
+ bool ok;
+
+ if (is_tmu_write(waddr_add) && is_tmu_write(waddr_mul)) {
+ DRM_DEBUG("ADD and MUL both set up textures\n");
+ return false;
+ }
+
+ ok = (check_reg_write(validated_shader, validation_state, false) &&
+ check_reg_write(validated_shader, validation_state, true));
+
+ track_live_clamps(validated_shader, validation_state);
+
+ return ok;
+}
+
+static bool
+check_branch(uint64_t inst,
+ struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state,
+ int ip)
+{
+ int32_t branch_imm = QPU_GET_FIELD(inst, QPU_BRANCH_TARGET);
+ uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
+ uint32_t waddr_mul = QPU_GET_FIELD(inst, QPU_WADDR_MUL);
+
+ if ((int)branch_imm < 0)
+ validation_state->needs_uniform_address_for_loop = true;
+
+ /* We don't want to have to worry about validation of this, and
+ * there's no need for it.
+ */
+ if (waddr_add != QPU_W_NOP || waddr_mul != QPU_W_NOP) {
+ DRM_DEBUG("branch instruction at %d wrote a register.\n",
+ validation_state->ip);
+ return false;
+ }
+
+ return true;
+}
+
+static bool
+check_instruction_reads(struct vc4_validated_shader_info *validated_shader,
+ struct vc4_shader_validation_state *validation_state)
+{
+ uint64_t inst = validation_state->shader[validation_state->ip];
+ uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
+ uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+
+ if (raddr_a == QPU_R_UNIF ||
+ (raddr_b == QPU_R_UNIF && sig != QPU_SIG_SMALL_IMM)) {
+ /* This can't overflow the uint32_t, because we're reading 8
+ * bytes of instruction to increment by 4 here, so we'd
+ * already be OOM.
+ */
+ validated_shader->uniforms_size += 4;
+
+ if (validation_state->needs_uniform_address_update) {
+ DRM_DEBUG("Uniform read with undefined uniform "
+ "address\n");
+ return false;
+ }
+ }
+
+ if ((raddr_a >= 16 && raddr_a < 32) ||
+ (raddr_b >= 16 && raddr_b < 32 && sig != QPU_SIG_SMALL_IMM)) {
+ validation_state->all_registers_used = true;
+ }
+
+ return true;
+}
+
+/* Make sure that all branches are absolute and point within the shader, and
+ * note their targets for later.
+ */
+static bool
+vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
+{
+ uint32_t max_branch_target = 0;
+ int ip;
+ int last_branch = -2;
+
+ for (ip = 0; ip < validation_state->max_ip; ip++) {
+ uint64_t inst = validation_state->shader[ip];
+ int32_t branch_imm = QPU_GET_FIELD(inst, QPU_BRANCH_TARGET);
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+ uint32_t after_delay_ip = ip + 4;
+ uint32_t branch_target_ip;
+
+ if (sig == QPU_SIG_PROG_END) {
+ /* There are two delay slots after program end is
+ * signaled that are still executed, then we're
+ * finished. validation_state->max_ip is the
+ * instruction after the last valid instruction in the
+ * program.
+ */
+ validation_state->max_ip = ip + 3;
+ continue;
+ }
+
+ if (sig != QPU_SIG_BRANCH)
+ continue;
+
+ if (ip - last_branch < 4) {
+ DRM_DEBUG("Branch at %d during delay slots\n", ip);
+ return false;
+ }
+ last_branch = ip;
+
+ if (inst & QPU_BRANCH_REG) {
+ DRM_DEBUG("branching from register relative "
+ "not supported\n");
+ return false;
+ }
+
+ if (!(inst & QPU_BRANCH_REL)) {
+ DRM_DEBUG("relative branching required\n");
+ return false;
+ }
+
+ /* The actual branch target is the instruction after the delay
+ * slots, plus whatever byte offset is in the low 32 bits of
+ * the instruction. Make sure we're not branching beyond the
+ * end of the shader object.
+ */
+ if (branch_imm % sizeof(inst) != 0) {
+ DRM_DEBUG("branch target not aligned\n");
+ return false;
+ }
+
+ branch_target_ip = after_delay_ip + (branch_imm >> 3);
+ if (branch_target_ip >= validation_state->max_ip) {
+ DRM_DEBUG("Branch at %d outside of shader (ip %d/%d)\n",
+ ip, branch_target_ip,
+ validation_state->max_ip);
+ return false;
+ }
+ set_bit(branch_target_ip, validation_state->branch_targets);
+
+ /* Make sure that the non-branching path is also not outside
+ * the shader.
+ */
+ if (after_delay_ip >= validation_state->max_ip) {
+ DRM_DEBUG("Branch at %d continues past shader end "
+ "(%d/%d)\n",
+ ip, after_delay_ip, validation_state->max_ip);
+ return false;
+ }
+ set_bit(after_delay_ip, validation_state->branch_targets);
+ max_branch_target = max(max_branch_target, after_delay_ip);
+ }
+
+ if (max_branch_target > validation_state->max_ip - 3) {
+ DRM_DEBUG("Branch landed after QPU_SIG_PROG_END");
+ return false;
+ }
+
+ return true;
+}
+
+/* Resets any known state for the shader, used when we may be branched to from
+ * multiple locations in the program (or at shader start).
+ */
+static void
+reset_validation_state(struct vc4_shader_validation_state *validation_state)
+{
+ int i;
+
+ for (i = 0; i < 8; i++)
+ validation_state->tmu_setup[i / 4].p_offset[i % 4] = ~0;
+
+ for (i = 0; i < LIVE_REG_COUNT; i++) {
+ validation_state->live_min_clamp_offsets[i] = ~0;
+ validation_state->live_max_clamp_regs[i] = false;
+ validation_state->live_immediates[i] = ~0;
+ }
+}
+
+static bool
+texturing_in_progress(struct vc4_shader_validation_state *validation_state)
+{
+ return (validation_state->tmu_write_count[0] != 0 ||
+ validation_state->tmu_write_count[1] != 0);
+}
+
+static bool
+vc4_handle_branch_target(struct vc4_shader_validation_state *validation_state)
+{
+ uint32_t ip = validation_state->ip;
+
+ if (!test_bit(ip, validation_state->branch_targets))
+ return true;
+
+ if (texturing_in_progress(validation_state)) {
+ DRM_DEBUG("Branch target landed during TMU setup\n");
+ return false;
+ }
+
+ /* Reset our live values tracking, since this instruction may have
+ * multiple predecessors.
+ *
+ * One could potentially do analysis to determine that, for
+ * example, all predecessors have a live max clamp in the same
+ * register, but we don't bother with that.
+ */
+ reset_validation_state(validation_state);
+
+ /* Since we've entered a basic block from potentially multiple
+ * predecessors, we need the uniforms address to be updated before any
+ * unforms are read. We require that after any branch point, the next
+ * uniform to be loaded is a uniform address offset. That uniform's
+ * offset will be marked by the uniform address register write
+ * validation, or a one-off the end-of-program check.
+ */
+ validation_state->needs_uniform_address_update = true;
+
+ return true;
+}
+
+struct vc4_validated_shader_info *
+vc4_validate_shader(struct drm_gem_dma_object *shader_obj)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(shader_obj->base.dev);
+ bool found_shader_end = false;
+ int shader_end_ip = 0;
+ uint32_t last_thread_switch_ip = -3;
+ uint32_t ip;
+ struct vc4_validated_shader_info *validated_shader = NULL;
+ struct vc4_shader_validation_state validation_state;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return NULL;
+
+ memset(&validation_state, 0, sizeof(validation_state));
+ validation_state.shader = shader_obj->vaddr;
+ validation_state.max_ip = shader_obj->base.size / sizeof(uint64_t);
+
+ reset_validation_state(&validation_state);
+
+ validation_state.branch_targets =
+ kcalloc(BITS_TO_LONGS(validation_state.max_ip),
+ sizeof(unsigned long), GFP_KERNEL);
+ if (!validation_state.branch_targets)
+ goto fail;
+
+ validated_shader = kcalloc(1, sizeof(*validated_shader), GFP_KERNEL);
+ if (!validated_shader)
+ goto fail;
+
+ if (!vc4_validate_branches(&validation_state))
+ goto fail;
+
+ for (ip = 0; ip < validation_state.max_ip; ip++) {
+ uint64_t inst = validation_state.shader[ip];
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+
+ validation_state.ip = ip;
+
+ if (!vc4_handle_branch_target(&validation_state))
+ goto fail;
+
+ if (ip == last_thread_switch_ip + 3) {
+ /* Reset r0-r3 live clamp data */
+ int i;
+
+ for (i = 64; i < LIVE_REG_COUNT; i++) {
+ validation_state.live_min_clamp_offsets[i] = ~0;
+ validation_state.live_max_clamp_regs[i] = false;
+ validation_state.live_immediates[i] = ~0;
+ }
+ }
+
+ switch (sig) {
+ case QPU_SIG_NONE:
+ case QPU_SIG_WAIT_FOR_SCOREBOARD:
+ case QPU_SIG_SCOREBOARD_UNLOCK:
+ case QPU_SIG_COLOR_LOAD:
+ case QPU_SIG_LOAD_TMU0:
+ case QPU_SIG_LOAD_TMU1:
+ case QPU_SIG_PROG_END:
+ case QPU_SIG_SMALL_IMM:
+ case QPU_SIG_THREAD_SWITCH:
+ case QPU_SIG_LAST_THREAD_SWITCH:
+ if (!check_instruction_writes(validated_shader,
+ &validation_state)) {
+ DRM_DEBUG("Bad write at ip %d\n", ip);
+ goto fail;
+ }
+
+ if (!check_instruction_reads(validated_shader,
+ &validation_state))
+ goto fail;
+
+ if (sig == QPU_SIG_PROG_END) {
+ found_shader_end = true;
+ shader_end_ip = ip;
+ }
+
+ if (sig == QPU_SIG_THREAD_SWITCH ||
+ sig == QPU_SIG_LAST_THREAD_SWITCH) {
+ validated_shader->is_threaded = true;
+
+ if (ip < last_thread_switch_ip + 3) {
+ DRM_DEBUG("Thread switch too soon after "
+ "last switch at ip %d\n", ip);
+ goto fail;
+ }
+ last_thread_switch_ip = ip;
+ }
+
+ break;
+
+ case QPU_SIG_LOAD_IMM:
+ if (!check_instruction_writes(validated_shader,
+ &validation_state)) {
+ DRM_DEBUG("Bad LOAD_IMM write at ip %d\n", ip);
+ goto fail;
+ }
+ break;
+
+ case QPU_SIG_BRANCH:
+ if (!check_branch(inst, validated_shader,
+ &validation_state, ip))
+ goto fail;
+
+ if (ip < last_thread_switch_ip + 3) {
+ DRM_DEBUG("Branch in thread switch at ip %d",
+ ip);
+ goto fail;
+ }
+
+ break;
+ default:
+ DRM_DEBUG("Unsupported QPU signal %d at "
+ "instruction %d\n", sig, ip);
+ goto fail;
+ }
+
+ /* There are two delay slots after program end is signaled
+ * that are still executed, then we're finished.
+ */
+ if (found_shader_end && ip == shader_end_ip + 2)
+ break;
+ }
+
+ if (ip == validation_state.max_ip) {
+ DRM_DEBUG("shader failed to terminate before "
+ "shader BO end at %zd\n",
+ shader_obj->base.size);
+ goto fail;
+ }
+
+ /* Might corrupt other thread */
+ if (validated_shader->is_threaded &&
+ validation_state.all_registers_used) {
+ DRM_DEBUG("Shader uses threading, but uses the upper "
+ "half of the registers, too\n");
+ goto fail;
+ }
+
+ /* If we did a backwards branch and we haven't emitted a uniforms
+ * reset since then, we still need the uniforms stream to have the
+ * uniforms address available so that the backwards branch can do its
+ * uniforms reset.
+ *
+ * We could potentially prove that the backwards branch doesn't
+ * contain any uses of uniforms until program exit, but that doesn't
+ * seem to be worth the trouble.
+ */
+ if (validation_state.needs_uniform_address_for_loop) {
+ if (!require_uniform_address_uniform(validated_shader))
+ goto fail;
+ validated_shader->uniforms_size += 4;
+ }
+
+ /* Again, no chance of integer overflow here because the worst case
+ * scenario is 8 bytes of uniforms plus handles per 8-byte
+ * instruction.
+ */
+ validated_shader->uniforms_src_size =
+ (validated_shader->uniforms_size +
+ 4 * validated_shader->num_texture_samples);
+
+ kfree(validation_state.branch_targets);
+
+ return validated_shader;
+
+fail:
+ kfree(validation_state.branch_targets);
+ if (validated_shader) {
+ kfree(validated_shader->uniform_addr_offsets);
+ kfree(validated_shader->texture_samples);
+ kfree(validated_shader);
+ }
+ return NULL;
+}
diff --git a/drivers/gpu/drm/vc4/vc4_vec.c b/drivers/gpu/drm/vc4/vc4_vec.c
new file mode 100644
index 000000000..0b3333865
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_vec.c
@@ -0,0 +1,589 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2016 Broadcom
+ */
+
+/**
+ * DOC: VC4 SDTV module
+ *
+ * The VEC encoder generates PAL or NTSC composite video output.
+ *
+ * TV mode selection is done by an atomic property on the encoder,
+ * because a drm_mode_modeinfo is insufficient to distinguish between
+ * PAL and PAL-M or NTSC and NTSC-J.
+ */
+
+#include <drm/drm_atomic_helper.h>
+#include <drm/drm_drv.h>
+#include <drm/drm_edid.h>
+#include <drm/drm_panel.h>
+#include <drm/drm_probe_helper.h>
+#include <drm/drm_simple_kms_helper.h>
+#include <linux/clk.h>
+#include <linux/component.h>
+#include <linux/of_graph.h>
+#include <linux/of_platform.h>
+#include <linux/pm_runtime.h>
+
+#include "vc4_drv.h"
+#include "vc4_regs.h"
+
+/* WSE Registers */
+#define VEC_WSE_RESET 0xc0
+
+#define VEC_WSE_CONTROL 0xc4
+#define VEC_WSE_WSS_ENABLE BIT(7)
+
+#define VEC_WSE_WSS_DATA 0xc8
+#define VEC_WSE_VPS_DATA1 0xcc
+#define VEC_WSE_VPS_CONTROL 0xd0
+
+/* VEC Registers */
+#define VEC_REVID 0x100
+
+#define VEC_CONFIG0 0x104
+#define VEC_CONFIG0_YDEL_MASK GENMASK(28, 26)
+#define VEC_CONFIG0_YDEL(x) ((x) << 26)
+#define VEC_CONFIG0_CDEL_MASK GENMASK(25, 24)
+#define VEC_CONFIG0_CDEL(x) ((x) << 24)
+#define VEC_CONFIG0_PBPR_FIL BIT(18)
+#define VEC_CONFIG0_CHROMA_GAIN_MASK GENMASK(17, 16)
+#define VEC_CONFIG0_CHROMA_GAIN_UNITY (0 << 16)
+#define VEC_CONFIG0_CHROMA_GAIN_1_32 (1 << 16)
+#define VEC_CONFIG0_CHROMA_GAIN_1_16 (2 << 16)
+#define VEC_CONFIG0_CHROMA_GAIN_1_8 (3 << 16)
+#define VEC_CONFIG0_CBURST_GAIN_MASK GENMASK(14, 13)
+#define VEC_CONFIG0_CBURST_GAIN_UNITY (0 << 13)
+#define VEC_CONFIG0_CBURST_GAIN_1_128 (1 << 13)
+#define VEC_CONFIG0_CBURST_GAIN_1_64 (2 << 13)
+#define VEC_CONFIG0_CBURST_GAIN_1_32 (3 << 13)
+#define VEC_CONFIG0_CHRBW1 BIT(11)
+#define VEC_CONFIG0_CHRBW0 BIT(10)
+#define VEC_CONFIG0_SYNCDIS BIT(9)
+#define VEC_CONFIG0_BURDIS BIT(8)
+#define VEC_CONFIG0_CHRDIS BIT(7)
+#define VEC_CONFIG0_PDEN BIT(6)
+#define VEC_CONFIG0_YCDELAY BIT(4)
+#define VEC_CONFIG0_RAMPEN BIT(2)
+#define VEC_CONFIG0_YCDIS BIT(2)
+#define VEC_CONFIG0_STD_MASK GENMASK(1, 0)
+#define VEC_CONFIG0_NTSC_STD 0
+#define VEC_CONFIG0_PAL_BDGHI_STD 1
+#define VEC_CONFIG0_PAL_N_STD 3
+
+#define VEC_SCHPH 0x108
+#define VEC_SOFT_RESET 0x10c
+#define VEC_CLMP0_START 0x144
+#define VEC_CLMP0_END 0x148
+#define VEC_FREQ3_2 0x180
+#define VEC_FREQ1_0 0x184
+
+#define VEC_CONFIG1 0x188
+#define VEC_CONFIG_VEC_RESYNC_OFF BIT(18)
+#define VEC_CONFIG_RGB219 BIT(17)
+#define VEC_CONFIG_CBAR_EN BIT(16)
+#define VEC_CONFIG_TC_OBB BIT(15)
+#define VEC_CONFIG1_OUTPUT_MODE_MASK GENMASK(12, 10)
+#define VEC_CONFIG1_C_Y_CVBS (0 << 10)
+#define VEC_CONFIG1_CVBS_Y_C (1 << 10)
+#define VEC_CONFIG1_PR_Y_PB (2 << 10)
+#define VEC_CONFIG1_RGB (4 << 10)
+#define VEC_CONFIG1_Y_C_CVBS (5 << 10)
+#define VEC_CONFIG1_C_CVBS_Y (6 << 10)
+#define VEC_CONFIG1_C_CVBS_CVBS (7 << 10)
+#define VEC_CONFIG1_DIS_CHR BIT(9)
+#define VEC_CONFIG1_DIS_LUMA BIT(8)
+#define VEC_CONFIG1_YCBCR_IN BIT(6)
+#define VEC_CONFIG1_DITHER_TYPE_LFSR 0
+#define VEC_CONFIG1_DITHER_TYPE_COUNTER BIT(5)
+#define VEC_CONFIG1_DITHER_EN BIT(4)
+#define VEC_CONFIG1_CYDELAY BIT(3)
+#define VEC_CONFIG1_LUMADIS BIT(2)
+#define VEC_CONFIG1_COMPDIS BIT(1)
+#define VEC_CONFIG1_CUSTOM_FREQ BIT(0)
+
+#define VEC_CONFIG2 0x18c
+#define VEC_CONFIG2_PROG_SCAN BIT(15)
+#define VEC_CONFIG2_SYNC_ADJ_MASK GENMASK(14, 12)
+#define VEC_CONFIG2_SYNC_ADJ(x) (((x) / 2) << 12)
+#define VEC_CONFIG2_PBPR_EN BIT(10)
+#define VEC_CONFIG2_UV_DIG_DIS BIT(6)
+#define VEC_CONFIG2_RGB_DIG_DIS BIT(5)
+#define VEC_CONFIG2_TMUX_MASK GENMASK(3, 2)
+#define VEC_CONFIG2_TMUX_DRIVE0 (0 << 2)
+#define VEC_CONFIG2_TMUX_RG_COMP (1 << 2)
+#define VEC_CONFIG2_TMUX_UV_YC (2 << 2)
+#define VEC_CONFIG2_TMUX_SYNC_YC (3 << 2)
+
+#define VEC_INTERRUPT_CONTROL 0x190
+#define VEC_INTERRUPT_STATUS 0x194
+#define VEC_FCW_SECAM_B 0x198
+#define VEC_SECAM_GAIN_VAL 0x19c
+
+#define VEC_CONFIG3 0x1a0
+#define VEC_CONFIG3_HORIZ_LEN_STD (0 << 0)
+#define VEC_CONFIG3_HORIZ_LEN_MPEG1_SIF (1 << 0)
+#define VEC_CONFIG3_SHAPE_NON_LINEAR BIT(1)
+
+#define VEC_STATUS0 0x200
+#define VEC_MASK0 0x204
+
+#define VEC_CFG 0x208
+#define VEC_CFG_SG_MODE_MASK GENMASK(6, 5)
+#define VEC_CFG_SG_MODE(x) ((x) << 5)
+#define VEC_CFG_SG_EN BIT(4)
+#define VEC_CFG_VEC_EN BIT(3)
+#define VEC_CFG_MB_EN BIT(2)
+#define VEC_CFG_ENABLE BIT(1)
+#define VEC_CFG_TB_EN BIT(0)
+
+#define VEC_DAC_TEST 0x20c
+
+#define VEC_DAC_CONFIG 0x210
+#define VEC_DAC_CONFIG_LDO_BIAS_CTRL(x) ((x) << 24)
+#define VEC_DAC_CONFIG_DRIVER_CTRL(x) ((x) << 16)
+#define VEC_DAC_CONFIG_DAC_CTRL(x) (x)
+
+#define VEC_DAC_MISC 0x214
+#define VEC_DAC_MISC_VCD_CTRL_MASK GENMASK(31, 16)
+#define VEC_DAC_MISC_VCD_CTRL(x) ((x) << 16)
+#define VEC_DAC_MISC_VID_ACT BIT(8)
+#define VEC_DAC_MISC_VCD_PWRDN BIT(6)
+#define VEC_DAC_MISC_BIAS_PWRDN BIT(5)
+#define VEC_DAC_MISC_DAC_PWRDN BIT(2)
+#define VEC_DAC_MISC_LDO_PWRDN BIT(1)
+#define VEC_DAC_MISC_DAC_RST_N BIT(0)
+
+
+struct vc4_vec_variant {
+ u32 dac_config;
+};
+
+/* General VEC hardware state. */
+struct vc4_vec {
+ struct vc4_encoder encoder;
+ struct drm_connector connector;
+
+ struct platform_device *pdev;
+ const struct vc4_vec_variant *variant;
+
+ void __iomem *regs;
+
+ struct clk *clock;
+
+ struct debugfs_regset32 regset;
+};
+
+#define VEC_READ(offset) readl(vec->regs + (offset))
+#define VEC_WRITE(offset, val) writel(val, vec->regs + (offset))
+
+static inline struct vc4_vec *
+encoder_to_vc4_vec(struct drm_encoder *encoder)
+{
+ return container_of(encoder, struct vc4_vec, encoder.base);
+}
+
+enum vc4_vec_tv_mode_id {
+ VC4_VEC_TV_MODE_NTSC,
+ VC4_VEC_TV_MODE_NTSC_J,
+ VC4_VEC_TV_MODE_PAL,
+ VC4_VEC_TV_MODE_PAL_M,
+};
+
+struct vc4_vec_tv_mode {
+ const struct drm_display_mode *mode;
+ u32 config0;
+ u32 config1;
+ u32 custom_freq;
+};
+
+static const struct debugfs_reg32 vec_regs[] = {
+ VC4_REG32(VEC_WSE_CONTROL),
+ VC4_REG32(VEC_WSE_WSS_DATA),
+ VC4_REG32(VEC_WSE_VPS_DATA1),
+ VC4_REG32(VEC_WSE_VPS_CONTROL),
+ VC4_REG32(VEC_REVID),
+ VC4_REG32(VEC_CONFIG0),
+ VC4_REG32(VEC_SCHPH),
+ VC4_REG32(VEC_CLMP0_START),
+ VC4_REG32(VEC_CLMP0_END),
+ VC4_REG32(VEC_FREQ3_2),
+ VC4_REG32(VEC_FREQ1_0),
+ VC4_REG32(VEC_CONFIG1),
+ VC4_REG32(VEC_CONFIG2),
+ VC4_REG32(VEC_INTERRUPT_CONTROL),
+ VC4_REG32(VEC_INTERRUPT_STATUS),
+ VC4_REG32(VEC_FCW_SECAM_B),
+ VC4_REG32(VEC_SECAM_GAIN_VAL),
+ VC4_REG32(VEC_CONFIG3),
+ VC4_REG32(VEC_STATUS0),
+ VC4_REG32(VEC_MASK0),
+ VC4_REG32(VEC_CFG),
+ VC4_REG32(VEC_DAC_TEST),
+ VC4_REG32(VEC_DAC_CONFIG),
+ VC4_REG32(VEC_DAC_MISC),
+};
+
+static const struct drm_display_mode ntsc_mode = {
+ DRM_MODE("720x480", DRM_MODE_TYPE_DRIVER, 13500,
+ 720, 720 + 14, 720 + 14 + 64, 720 + 14 + 64 + 60, 0,
+ 480, 480 + 7, 480 + 7 + 6, 525, 0,
+ DRM_MODE_FLAG_INTERLACE)
+};
+
+static const struct drm_display_mode pal_mode = {
+ DRM_MODE("720x576", DRM_MODE_TYPE_DRIVER, 13500,
+ 720, 720 + 20, 720 + 20 + 64, 720 + 20 + 64 + 60, 0,
+ 576, 576 + 4, 576 + 4 + 6, 625, 0,
+ DRM_MODE_FLAG_INTERLACE)
+};
+
+static const struct vc4_vec_tv_mode vc4_vec_tv_modes[] = {
+ [VC4_VEC_TV_MODE_NTSC] = {
+ .mode = &ntsc_mode,
+ .config0 = VEC_CONFIG0_NTSC_STD | VEC_CONFIG0_PDEN,
+ .config1 = VEC_CONFIG1_C_CVBS_CVBS,
+ },
+ [VC4_VEC_TV_MODE_NTSC_J] = {
+ .mode = &ntsc_mode,
+ .config0 = VEC_CONFIG0_NTSC_STD,
+ .config1 = VEC_CONFIG1_C_CVBS_CVBS,
+ },
+ [VC4_VEC_TV_MODE_PAL] = {
+ .mode = &pal_mode,
+ .config0 = VEC_CONFIG0_PAL_BDGHI_STD,
+ .config1 = VEC_CONFIG1_C_CVBS_CVBS,
+ },
+ [VC4_VEC_TV_MODE_PAL_M] = {
+ .mode = &pal_mode,
+ .config0 = VEC_CONFIG0_PAL_BDGHI_STD,
+ .config1 = VEC_CONFIG1_C_CVBS_CVBS | VEC_CONFIG1_CUSTOM_FREQ,
+ .custom_freq = 0x223b61d1,
+ },
+};
+
+static enum drm_connector_status
+vc4_vec_connector_detect(struct drm_connector *connector, bool force)
+{
+ return connector_status_unknown;
+}
+
+static int vc4_vec_connector_get_modes(struct drm_connector *connector)
+{
+ struct drm_connector_state *state = connector->state;
+ struct drm_display_mode *mode;
+
+ mode = drm_mode_duplicate(connector->dev,
+ vc4_vec_tv_modes[state->tv.mode].mode);
+ if (!mode) {
+ DRM_ERROR("Failed to create a new display mode\n");
+ return -ENOMEM;
+ }
+
+ drm_mode_probed_add(connector, mode);
+
+ return 1;
+}
+
+static const struct drm_connector_funcs vc4_vec_connector_funcs = {
+ .detect = vc4_vec_connector_detect,
+ .fill_modes = drm_helper_probe_single_connector_modes,
+ .reset = drm_atomic_helper_connector_reset,
+ .atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state,
+ .atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
+};
+
+static const struct drm_connector_helper_funcs vc4_vec_connector_helper_funcs = {
+ .get_modes = vc4_vec_connector_get_modes,
+};
+
+static int vc4_vec_connector_init(struct drm_device *dev, struct vc4_vec *vec)
+{
+ struct drm_connector *connector = &vec->connector;
+ int ret;
+
+ connector->interlace_allowed = true;
+
+ ret = drmm_connector_init(dev, connector, &vc4_vec_connector_funcs,
+ DRM_MODE_CONNECTOR_Composite, NULL);
+ if (ret)
+ return ret;
+
+ drm_connector_helper_add(connector, &vc4_vec_connector_helper_funcs);
+
+ drm_object_attach_property(&connector->base,
+ dev->mode_config.tv_mode_property,
+ VC4_VEC_TV_MODE_NTSC);
+
+ drm_connector_attach_encoder(connector, &vec->encoder.base);
+
+ return 0;
+}
+
+static void vc4_vec_encoder_disable(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_vec *vec = encoder_to_vc4_vec(encoder);
+ int idx, ret;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ VEC_WRITE(VEC_CFG, 0);
+ VEC_WRITE(VEC_DAC_MISC,
+ VEC_DAC_MISC_VCD_PWRDN |
+ VEC_DAC_MISC_BIAS_PWRDN |
+ VEC_DAC_MISC_DAC_PWRDN |
+ VEC_DAC_MISC_LDO_PWRDN);
+
+ clk_disable_unprepare(vec->clock);
+
+ ret = pm_runtime_put(&vec->pdev->dev);
+ if (ret < 0) {
+ DRM_ERROR("Failed to release power domain: %d\n", ret);
+ goto err_dev_exit;
+ }
+
+ drm_dev_exit(idx);
+ return;
+
+err_dev_exit:
+ drm_dev_exit(idx);
+}
+
+static void vc4_vec_encoder_enable(struct drm_encoder *encoder,
+ struct drm_atomic_state *state)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_vec *vec = encoder_to_vc4_vec(encoder);
+ struct drm_connector *connector = &vec->connector;
+ struct drm_connector_state *conn_state =
+ drm_atomic_get_new_connector_state(state, connector);
+ const struct vc4_vec_tv_mode *tv_mode =
+ &vc4_vec_tv_modes[conn_state->tv.mode];
+ int idx, ret;
+
+ if (!drm_dev_enter(drm, &idx))
+ return;
+
+ ret = pm_runtime_get_sync(&vec->pdev->dev);
+ if (ret < 0) {
+ DRM_ERROR("Failed to retain power domain: %d\n", ret);
+ goto err_dev_exit;
+ }
+
+ /*
+ * We need to set the clock rate each time we enable the encoder
+ * because there's a chance we share the same parent with the HDMI
+ * clock, and both drivers are requesting different rates.
+ * The good news is, these 2 encoders cannot be enabled at the same
+ * time, thus preventing incompatible rate requests.
+ */
+ ret = clk_set_rate(vec->clock, 108000000);
+ if (ret) {
+ DRM_ERROR("Failed to set clock rate: %d\n", ret);
+ goto err_put_runtime_pm;
+ }
+
+ ret = clk_prepare_enable(vec->clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on core clock: %d\n", ret);
+ goto err_put_runtime_pm;
+ }
+
+ /* Reset the different blocks */
+ VEC_WRITE(VEC_WSE_RESET, 1);
+ VEC_WRITE(VEC_SOFT_RESET, 1);
+
+ /* Disable the CGSM-A and WSE blocks */
+ VEC_WRITE(VEC_WSE_CONTROL, 0);
+
+ /* Write config common to all modes. */
+
+ /*
+ * Color subcarrier phase: phase = 360 * SCHPH / 256.
+ * 0x28 <=> 39.375 deg.
+ */
+ VEC_WRITE(VEC_SCHPH, 0x28);
+
+ /*
+ * Reset to default values.
+ */
+ VEC_WRITE(VEC_CLMP0_START, 0xac);
+ VEC_WRITE(VEC_CLMP0_END, 0xec);
+ VEC_WRITE(VEC_CONFIG2,
+ VEC_CONFIG2_UV_DIG_DIS | VEC_CONFIG2_RGB_DIG_DIS);
+ VEC_WRITE(VEC_CONFIG3, VEC_CONFIG3_HORIZ_LEN_STD);
+ VEC_WRITE(VEC_DAC_CONFIG, vec->variant->dac_config);
+
+ /* Mask all interrupts. */
+ VEC_WRITE(VEC_MASK0, 0);
+
+ VEC_WRITE(VEC_CONFIG0, tv_mode->config0);
+ VEC_WRITE(VEC_CONFIG1, tv_mode->config1);
+
+ if (tv_mode->custom_freq) {
+ VEC_WRITE(VEC_FREQ3_2,
+ (tv_mode->custom_freq >> 16) & 0xffff);
+ VEC_WRITE(VEC_FREQ1_0,
+ tv_mode->custom_freq & 0xffff);
+ }
+
+ VEC_WRITE(VEC_DAC_MISC,
+ VEC_DAC_MISC_VID_ACT | VEC_DAC_MISC_DAC_RST_N);
+ VEC_WRITE(VEC_CFG, VEC_CFG_VEC_EN);
+
+ drm_dev_exit(idx);
+ return;
+
+err_put_runtime_pm:
+ pm_runtime_put(&vec->pdev->dev);
+err_dev_exit:
+ drm_dev_exit(idx);
+}
+
+static int vc4_vec_encoder_atomic_check(struct drm_encoder *encoder,
+ struct drm_crtc_state *crtc_state,
+ struct drm_connector_state *conn_state)
+{
+ const struct vc4_vec_tv_mode *vec_mode;
+
+ vec_mode = &vc4_vec_tv_modes[conn_state->tv.mode];
+
+ if (conn_state->crtc &&
+ !drm_mode_equal(vec_mode->mode, &crtc_state->adjusted_mode))
+ return -EINVAL;
+
+ return 0;
+}
+
+static const struct drm_encoder_helper_funcs vc4_vec_encoder_helper_funcs = {
+ .atomic_check = vc4_vec_encoder_atomic_check,
+ .atomic_disable = vc4_vec_encoder_disable,
+ .atomic_enable = vc4_vec_encoder_enable,
+};
+
+static int vc4_vec_late_register(struct drm_encoder *encoder)
+{
+ struct drm_device *drm = encoder->dev;
+ struct vc4_vec *vec = encoder_to_vc4_vec(encoder);
+ int ret;
+
+ ret = vc4_debugfs_add_regset32(drm->primary, "vec_regs",
+ &vec->regset);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static const struct drm_encoder_funcs vc4_vec_encoder_funcs = {
+ .late_register = vc4_vec_late_register,
+};
+
+static const struct vc4_vec_variant bcm2835_vec_variant = {
+ .dac_config = VEC_DAC_CONFIG_DAC_CTRL(0xc) |
+ VEC_DAC_CONFIG_DRIVER_CTRL(0xc) |
+ VEC_DAC_CONFIG_LDO_BIAS_CTRL(0x46)
+};
+
+static const struct vc4_vec_variant bcm2711_vec_variant = {
+ .dac_config = VEC_DAC_CONFIG_DAC_CTRL(0x0) |
+ VEC_DAC_CONFIG_DRIVER_CTRL(0x80) |
+ VEC_DAC_CONFIG_LDO_BIAS_CTRL(0x61)
+};
+
+static const struct of_device_id vc4_vec_dt_match[] = {
+ { .compatible = "brcm,bcm2835-vec", .data = &bcm2835_vec_variant },
+ { .compatible = "brcm,bcm2711-vec", .data = &bcm2711_vec_variant },
+ { /* sentinel */ },
+};
+
+static const char * const tv_mode_names[] = {
+ [VC4_VEC_TV_MODE_NTSC] = "NTSC",
+ [VC4_VEC_TV_MODE_NTSC_J] = "NTSC-J",
+ [VC4_VEC_TV_MODE_PAL] = "PAL",
+ [VC4_VEC_TV_MODE_PAL_M] = "PAL-M",
+};
+
+static int vc4_vec_bind(struct device *dev, struct device *master, void *data)
+{
+ struct platform_device *pdev = to_platform_device(dev);
+ struct drm_device *drm = dev_get_drvdata(master);
+ struct vc4_vec *vec;
+ int ret;
+
+ ret = drm_mode_create_tv_properties(drm, ARRAY_SIZE(tv_mode_names),
+ tv_mode_names);
+ if (ret)
+ return ret;
+
+ vec = drmm_kzalloc(drm, sizeof(*vec), GFP_KERNEL);
+ if (!vec)
+ return -ENOMEM;
+
+ vec->encoder.type = VC4_ENCODER_TYPE_VEC;
+ vec->pdev = pdev;
+ vec->variant = (const struct vc4_vec_variant *)
+ of_device_get_match_data(dev);
+ vec->regs = vc4_ioremap_regs(pdev, 0);
+ if (IS_ERR(vec->regs))
+ return PTR_ERR(vec->regs);
+ vec->regset.base = vec->regs;
+ vec->regset.regs = vec_regs;
+ vec->regset.nregs = ARRAY_SIZE(vec_regs);
+
+ vec->clock = devm_clk_get(dev, NULL);
+ if (IS_ERR(vec->clock)) {
+ ret = PTR_ERR(vec->clock);
+ if (ret != -EPROBE_DEFER)
+ DRM_ERROR("Failed to get clock: %d\n", ret);
+ return ret;
+ }
+
+ ret = devm_pm_runtime_enable(dev);
+ if (ret)
+ return ret;
+
+ ret = drmm_encoder_init(drm, &vec->encoder.base,
+ &vc4_vec_encoder_funcs,
+ DRM_MODE_ENCODER_TVDAC,
+ NULL);
+ if (ret)
+ return ret;
+
+ drm_encoder_helper_add(&vec->encoder.base, &vc4_vec_encoder_helper_funcs);
+
+ ret = vc4_vec_connector_init(drm, vec);
+ if (ret)
+ return ret;
+
+ dev_set_drvdata(dev, vec);
+
+ return 0;
+}
+
+static const struct component_ops vc4_vec_ops = {
+ .bind = vc4_vec_bind,
+};
+
+static int vc4_vec_dev_probe(struct platform_device *pdev)
+{
+ return component_add(&pdev->dev, &vc4_vec_ops);
+}
+
+static int vc4_vec_dev_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &vc4_vec_ops);
+ return 0;
+}
+
+struct platform_driver vc4_vec_driver = {
+ .probe = vc4_vec_dev_probe,
+ .remove = vc4_vec_dev_remove,
+ .driver = {
+ .name = "vc4_vec",
+ .of_match_table = vc4_vec_dt_match,
+ },
+};