summaryrefslogtreecommitdiffstats
path: root/src/test/crimson/test_async_echo.cc
blob: 4f2d43d9d296c51962159247f9077839601cc3e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:nil -*-

#include <boost/program_options/variables_map.hpp>
#include <boost/program_options/parsers.hpp>

#include "auth/Auth.h"
#include "global/global_init.h"
#include "messages/MPing.h"
#include "msg/Dispatcher.h"
#include "msg/Messenger.h"

#include "auth/DummyAuth.h"

enum class echo_role {
  as_server,
  as_client,
};

namespace native_pingpong {

constexpr int CEPH_OSD_PROTOCOL = 10;

struct Server {
  Server(CephContext* cct, const entity_inst_t& entity)
    : dummy_auth(cct), dispatcher(cct)
  {
    msgr.reset(Messenger::create(cct, "async", entity.name, "pong", entity.addr.get_nonce()));
    dummy_auth.auth_registry.refresh_config();
    msgr->set_cluster_protocol(CEPH_OSD_PROTOCOL);
    msgr->set_default_policy(Messenger::Policy::stateless_server(0));
    msgr->set_auth_client(&dummy_auth);
    msgr->set_auth_server(&dummy_auth);
    msgr->set_require_authorizer(false);
  }
  DummyAuthClientServer dummy_auth;
  unique_ptr<Messenger> msgr;
  struct ServerDispatcher : Dispatcher {
    std::mutex mutex;
    std::condition_variable on_reply;
    bool replied = false;
    ServerDispatcher(CephContext* cct)
      : Dispatcher(cct)
    {}
    bool ms_can_fast_dispatch_any() const override {
      return true;
    }
    bool ms_can_fast_dispatch(const Message* m) const override {
      return m->get_type() == CEPH_MSG_PING;
    }
    void ms_fast_dispatch(Message* m) override {
      m->get_connection()->send_message(new MPing);
      m->put();
      {
        std::lock_guard lock{mutex};
        replied = true;
      }
      on_reply.notify_one();
    }
    bool ms_dispatch(Message*) override {
      ceph_abort();
    }
    bool ms_handle_reset(Connection*) override {
      return true;
    }
    void ms_handle_remote_reset(Connection*) override {
    }
    bool ms_handle_refused(Connection*) override {
      return true;
    }
    void echo() {
      replied = false;
      std::unique_lock lock{mutex};
      return on_reply.wait(lock, [this] { return replied; });
    }
  } dispatcher;
  void echo() {
    dispatcher.echo();
  }
};

struct Client {
  unique_ptr<Messenger> msgr;
  Client(CephContext *cct)
    : dummy_auth(cct), dispatcher(cct)
  {
    msgr.reset(Messenger::create(cct, "async", entity_name_t::CLIENT(-1), "ping", getpid()));
    dummy_auth.auth_registry.refresh_config();
    msgr->set_cluster_protocol(CEPH_OSD_PROTOCOL);
    msgr->set_default_policy(Messenger::Policy::lossy_client(0));
    msgr->set_auth_client(&dummy_auth);
    msgr->set_auth_server(&dummy_auth);
    msgr->set_require_authorizer(false);
  }
  DummyAuthClientServer dummy_auth;
  struct ClientDispatcher : Dispatcher {
    std::mutex mutex;
    std::condition_variable on_reply;
    bool replied = false;

    ClientDispatcher(CephContext* cct)
      : Dispatcher(cct)
    {}
    bool ms_can_fast_dispatch_any() const override {
      return true;
    }
    bool ms_can_fast_dispatch(const Message* m) const override {
      return m->get_type() == CEPH_MSG_PING;
    }
    void ms_fast_dispatch(Message* m) override {
      m->put();
      {
        std::lock_guard lock{mutex};
        replied = true;
      }
      on_reply.notify_one();
    }
    bool ms_dispatch(Message*) override {
      ceph_abort();
    }
    bool ms_handle_reset(Connection *) override {
      return true;
    }
    void ms_handle_remote_reset(Connection*) override {
    }
    bool ms_handle_refused(Connection*) override {
      return true;
    }
    bool ping(Messenger* msgr, const entity_inst_t& peer) {
      auto conn = msgr->connect_to(peer.name.type(),
                                   entity_addrvec_t{peer.addr});
      replied = false;
      conn->send_message(new MPing);
      std::unique_lock lock{mutex};
      return on_reply.wait_for(lock, 500ms, [&] {
        return replied;
      });
    }
  } dispatcher;
  void ping(const entity_inst_t& peer) {
    dispatcher.ping(msgr.get(), peer);
  }
};
} // namespace native_pingpong

static void ceph_echo(CephContext* cct,
                      entity_addr_t addr, echo_role role, unsigned count)
{
  std::cout << "ceph/";
  entity_inst_t entity{entity_name_t::OSD(0), addr};
  if (role == echo_role::as_server) {
    std::cout << "server listening at " << addr << std::endl;
    native_pingpong::Server server{cct, entity};
    server.msgr->bind(addr);
    server.msgr->add_dispatcher_head(&server.dispatcher);
    server.msgr->start();
    for (unsigned i = 0; i < count; i++) {
      server.echo();
    }
    server.msgr->shutdown();
    server.msgr->wait();
  } else {
    std::cout << "client sending to " << addr << std::endl;
    native_pingpong::Client client{cct};
    client.msgr->add_dispatcher_head(&client.dispatcher);
    client.msgr->start();
    auto conn = client.msgr->connect_to(entity.name.type(),
                                        entity_addrvec_t{entity.addr});
    for (unsigned i = 0; i < count; i++) {
      std::cout << "seq=" << i << std::endl;
      client.ping(entity);
    }
    client.msgr->shutdown();
    client.msgr->wait();
  }
}

int main(int argc, char** argv)
{
  namespace po = boost::program_options;
  po::options_description desc{"Allowed options"};
  desc.add_options()
    ("help,h", "show help message")
    ("role", po::value<std::string>()->default_value("pong"),
     "role to play (ping | pong)")
    ("port", po::value<uint16_t>()->default_value(9010),
     "port #")
    ("nonce", po::value<uint32_t>()->default_value(42),
     "a unique number to identify the pong server")
    ("count", po::value<unsigned>()->default_value(10),
     "stop after sending/echoing <count> MPing messages")
    ("v2", po::value<bool>()->default_value(false),
     "using msgr v2 protocol");
  po::variables_map vm;
  std::vector<std::string> unrecognized_options;
  try {
    auto parsed = po::command_line_parser(argc, argv)
      .options(desc)
      .allow_unregistered()
      .run();
    po::store(parsed, vm);
    if (vm.count("help")) {
      std::cout << desc << std::endl;
      return 0;
    }
    po::notify(vm);
    unrecognized_options = po::collect_unrecognized(parsed.options, po::include_positional);
  } catch(const po::error& e) {
    std::cerr << "error: " << e.what() << std::endl;
    return 1;
  }

  entity_addr_t addr;
  if (vm["v2"].as<bool>()) {
    addr.set_type(entity_addr_t::TYPE_MSGR2);
  } else {
    addr.set_type(entity_addr_t::TYPE_LEGACY);
  }
  addr.set_family(AF_INET);
  addr.set_port(vm["port"].as<std::uint16_t>());
  addr.set_nonce(vm["nonce"].as<std::uint32_t>());

  echo_role role = echo_role::as_server;
  if (vm["role"].as<std::string>() == "ping") {
    role = echo_role::as_client;
  }

  auto count = vm["count"].as<unsigned>();
  std::vector<const char*> args(argv, argv + argc);
  auto cct = global_init(nullptr, args,
                         CEPH_ENTITY_TYPE_CLIENT,
                         CODE_ENVIRONMENT_UTILITY,
                         CINIT_FLAG_NO_MON_CONFIG);
  common_init_finish(cct.get());
  ceph_echo(cct.get(), addr, role, count);
}