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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/00_test_list.txt
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/00_test_list.txt')
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diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/00_test_list.txt b/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/00_test_list.txt
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+# The builtinprecision tests are not correct. Errors were introduced when
+# porting the tests from C++ to JavaScript. Tests that fail here pass in
+# the C++ version of dEQP ported to WASM. The tests are disabled here until
+# they can be fixed.
+# --min-version 2.0.1 builtinprecision/00_test_list.txt
+draw/00_test_list.txt
+fbocolorbuffer/00_test_list.txt
+fboinvalidate/00_test_list.txt
+fborender/00_test_list.txt
+fragmentoutput/00_test_list.txt
+framebufferblit/00_test_list.txt
+multisample/00_test_list.txt
+primitiverestart/00_test_list.txt
+shaderindexing/00_test_list.txt
+shadermatrix/00_test_list.txt
+shaderoperator/00_test_list.txt
+shadertexturefunction/00_test_list.txt
+texturefiltering/00_test_list.txt
+textureformat/00_test_list.txt
+textureshadow/00_test_list.txt
+texturespecification/00_test_list.txt
+texturewrap/00_test_list.txt
+transformfeedback/00_test_list.txt
+uniformapi/00_test_list.txt
+uniformbuffers/00_test_list.txt
+vertexarrays/00_test_list.txt
+attriblocation.html
+booleanstatequery.html
+buffercopy.html
+bufferobjectquery.html
+clipping.html
+defaultvertexattribute.html
+fbocompleteness.html
+fbodepthbuffer.html
+fbomultisample.2_samples.html
+fbomultisample.4_samples.html
+fbomultisample.8_samples.html
+fbostatequery.html
+fbostencilbuffer.html
+floatstatequery.html
+fragdepth.html
+indexedstatequery.html
+instancedrendering.html
+integerstatequery.html
+internalformatquery.html
+lifetime.html
+negativebufferapi.html
+negativefragmentapi.html
+negativeshaderapi.html
+negativestateapi.html
+negativetextureapi.html
+negativevertexarrayapi.html
+occlusionquery_strict.html
+occlusionquery_conservative.html
+pixelbufferobject.html
+rasterizerdiscard.html
+rbostatequery.html
+readpixel.html
+samplerobject.html
+samplerstatequery.html
+shaderapi.html
+shaderbuiltinvar.html
+shadercommonfunction.html
+shaderderivate_dfdx.html
+shaderderivate_dfdy.html
+shaderderivate_fwidth.html
+shaderloop_for.html
+shaderloop_while.html
+shaderloop_do_while.html
+shaderpackingfunction.html
+shaderprecision_float.html
+shaderprecision_int.html
+shaderprecision_uint.html
+shaderstatequery.html
+shaderstruct.html
+shaderswitch.html
+stringquery.html
+sync.html
+texturestatequery.html
+vertexarrayobject.html