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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/rust/glslopt/glsl-optimizer/src/mesa/vbo | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/glslopt/glsl-optimizer/src/mesa/vbo')
-rw-r--r-- | third_party/rust/glslopt/glsl-optimizer/src/mesa/vbo/vbo.h | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/third_party/rust/glslopt/glsl-optimizer/src/mesa/vbo/vbo.h b/third_party/rust/glslopt/glsl-optimizer/src/mesa/vbo/vbo.h new file mode 100644 index 0000000000..bd99e24651 --- /dev/null +++ b/third_party/rust/glslopt/glsl-optimizer/src/mesa/vbo/vbo.h @@ -0,0 +1,162 @@ +/* + * mesa 3-D graphics library + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \brief Public interface to the VBO module + * \author Keith Whitwell + */ + + +#ifndef _VBO_H +#define _VBO_H + +#include <stdbool.h> +#include "main/glheader.h" +#include "main/draw.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct gl_context; + +GLboolean +_vbo_CreateContext(struct gl_context *ctx, bool use_buffer_objects); + +void +_vbo_DestroyContext(struct gl_context *ctx); + +void +vbo_exec_update_eval_maps(struct gl_context *ctx); + +void +_vbo_install_exec_vtxfmt(struct gl_context *ctx); + +void +vbo_initialize_exec_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); + +void +vbo_initialize_save_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); + +void +vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags); + +void +vbo_save_SaveFlushVertices(struct gl_context *ctx); + +void +vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode, + bool no_current_update); + +void +vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode); + +void +vbo_save_EndList(struct gl_context *ctx); + +void +vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list); + +void +vbo_save_EndCallList(struct gl_context *ctx); + + +void +vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj); + +void +vbo_get_minmax_index_mapped(unsigned count, unsigned index_size, + unsigned restartIndex, bool restart, + const void *indices, + unsigned *min_index, unsigned *max_index); + +void +vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index, GLuint nr_prims); + +void +vbo_sw_primitive_restart(struct gl_context *ctx, + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint num_instances, GLuint base_instance, + struct gl_buffer_object *indirect, + GLsizeiptr indirect_offset); + + +const struct gl_array_attributes* +_vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr); + + +const struct gl_vertex_buffer_binding* +_vbo_current_binding(const struct gl_context *ctx); + + +void GLAPIENTRY +_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); + +void GLAPIENTRY +_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); + +void GLAPIENTRY +_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +void GLAPIENTRY +_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); + +void GLAPIENTRY +_es_Materialf(GLenum face, GLenum pname, GLfloat param); + +void GLAPIENTRY +_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +void GLAPIENTRY +_es_VertexAttrib1f(GLuint indx, GLfloat x); + +void GLAPIENTRY +_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); + +void GLAPIENTRY +_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); + +void GLAPIENTRY +_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); + +void GLAPIENTRY +_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); + +void GLAPIENTRY +_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); + +void GLAPIENTRY +_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif |