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[first-input-interactionid-tap.html]
expected:
if (os == "win") and not debug and (processor == "x86_64"): [TIMEOUT, OK]
if (os == "win") and not debug and (processor == "x86"): [OK, TIMEOUT]
if (os == "linux") and not debug and fission: [TIMEOUT, OK]
if (os == "android") and fission: [OK, TIMEOUT]
if (os == "android") and not fission: OK
if (os == "win") and debug: [TIMEOUT, OK]
TIMEOUT
[The interactionId of the first input entry should match the same pointerdown entry of event timing when tap.]
expected:
if (os == "linux") and not debug and fission: [TIMEOUT, FAIL]
if (os == "win") and not debug and (processor == "x86_64"): [TIMEOUT, FAIL]
if (os == "win") and not debug and (processor == "x86"): [FAIL, TIMEOUT]
if (os == "win") and debug: [TIMEOUT, FAIL]
if os == "android": FAIL
TIMEOUT
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